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Drinking Game / The Adventure Zone: Amnesty

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Drinking Game

Drink responsibly!


Take a sip when:

  • Duck says "wellp"
  • Minerva says "Duck Newton"
  • Someone brings up Jake Coolice
  • Aubrey does fire magic
  • Mama is mentioned
  • Beacon says "Duck Newton"
  • Beacon talks about wanting a new owner
  • Ned has a new middle name
  • The PCs endangers an NPC
  • Someone pulls out a gun

Take a gulp when:

  • Duck completely fails to lie
  • Ned gets a stern talking-to
  • One of the PCs becomes Unstable
  • Duck has a vision
  • The scene is in the Cryptonomica
  • A total failure is rolled
  • The PCs do something that Agent Stern thinks is suspicious
  • A new NPC is introduced

Finish your drink when:

  • The monster for the section is killed
  • Some major aspect of a PC's life is revealed

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