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Drinking Game / Star Trek: Discovery

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  • Drink whenever Discovery goes to Black Alert and executes a spore jump. Finish your drink if the jump fails or otherwise doesn't go as planned.
  • Take two drinks whenever an outsider is confused by how the spore drive works.
  • Drink whenever Burnham's mutiny is brought up, plus another shot if it's used as reason to not trust her.
  • Whenever a Klingon says "tlhIngan maH! taHjaj!", say it as well and then drink.
  • Take a drink for every flashback of young Burnham. Take two drinks if it includes young Spock (season 2 only).
  • Down a shot whenever characters stop to have a heart-to-heart conversation during a time-critical hazard.
  • Drink whenever Saru's threat ganglia pop out. (Not applicable after "An Obol for Charon".)
  • Drink whenever Saru walks with his hands swaying behind his back.
  • Take a shot whenever Burnham is on the receiving end of a "The Reason You Suck" Speech or a What the Hell, Hero? moment.
    • Down your shot if she's the one giving it.
  • Season 1 exclusives:
    • Drink whenever Lorca foreshadows the fact that he's from the Mirror Universe.
    • Drink when someone says "Isik for your thoughts", plus an extra shot if the one spoken to asks what an isik is.
  • Season 2 exclusives:
    • Drink for every appearance of a red signal or the Red Angel.
    • Drink whenever someone argues with Leland about how Section 31 does things.
    • Drink whenever Pike's fate (as seen in "The Menagerie") is foreshadowed.
  • Season 3 exclusives:
    • Drink every time the Burn is mentioned.
    • Drink whenever the Discovery crew is awestruck by 32nd-century technology.
  • Season 4 exclusives:
    • Drink every time someone mentions the DMA and/or Species 10-C.
    • Drink whenever Rillak questions Burnham's command abilities.
  • Season 5 exclusives:
    • Drink whenever Rayner's command style clashes with the crew, plus an extra shot if he clashes with Burnham.

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