Follow TV Tropes

Following

Dragalia Lost / Tropes A to C

Go To

This page covers tropes in Dragalia Lost.

Tropes A to C | Tropes D to I | Tropes K To P | Tropes R to Z


    open/close all folders 

    A 
  • Aborted Arc: Due to the game shutting down in 2022, a number of side plots were left unresolved.
    • Ex Machina, the ancient civilization that created Eirene and Finni, live in the clouds and are preparing to invade and slaughter humanity down below.
    • Who runs the Syndicate, their relation to Grace, and who the Masked Hero was.
    • Akasha trying to revive the Ancient One. Her manipulating the memories of the main cast has also never been addressed.
    • Lapis' continuing war against the black market organization Noir Magazin.
    • In regards to the Doomsday Getaway event, we may never get an answer to the Sequel Hook left at the very end of the story.
    • The real Harle disappears after the Faith Forsaken event, not showing up nor even getting a mention by the end.
  • Actor Allusion: Megumi Han voices Jeanne D'Arc in this game as she also does for the incarnations of Jeanne from other Cygames franchises such as Rage of Bahamut, Granblue Fantasy and Shadowverse (even though said incarnations aren't technically on the same universe).
  • Adam Smith Hates Your Guts:
    • From the Teams -> Collection menu, you can sell extra Dragons for Eldwater.
    • The Crafting menu lets you build Weapons for cash and resources, and later enhance those Weapons to unlock additional abilities and bonuses. Actually doing so, however, is enormously expensive. The initial craft is relatively inexpensive for all the Weapons, but each Weapon can be upgraded 4 times, with additional levels up to 8 unlocking after Refinement. You also need to unlock the fifth slot for Wyrmprints. Some weapons also have bonuses and abilities which also need resources and money to unlock. And you need even more if you want to create up to 4 copies of the weapon. Even the 5-Star Core Weapons can take millions of Rupies to fully unlock, never mind the actual materials needed.
    • In order to progress in Chapter 12, you MUST upgrade your Halidom level. To do THAT, you have to level up your Facilities 300 times for the first check, and then 100 more times for the second. Say goodbye to your Hustle Hammers, and then to your Wyrmite once those are gone.
  • Added Alliterative Appeal: In the Castle Story, "Chalice Raiders," this is how Marty goes into describing Agatto.
    Marty: Wait, Agatto's memoir? As in a document penned by the legendary master of tricks and traps? The baron of bamboozlement? The dean of deception? THAT Agatto?"
  • Adopting the Abused: Before the events of the game begin, the relationship that Euden and Zethia had with their siblings was... not healthy. The Alberian Royal Family is filled to the brim with Big Brother (and one Sister) Bullies who constantly pushed Euden and Zethia around in their childhoods. Even when most of them were old enough to start living their own lives, they still continued to push around Euden and Zethia while they were still living with their father. However, the game starts with them going on a mission for Euden to form a pact with Midgardsormer. Once they're done, though, circumstances prevent them from returning home, and Zethia ends up getting kidnapped. It's not all bad, because on his way to form the pact, Euden found some new friends, where they all move into Midgardsormer's castle, the Halidom, where they quickly become a happy Family of Choice that only grows larger as the game progresses. Even Zethia found her own found family while she was kidnapped, because it turns out that Morsayati sent Zethia to the past, where she ended up getting taken in by Meenee and Ilia, alongside Mordecai. When Zethia finally gets rescued by Euden, she happily reunites with her brother and his new found family.
  • Advanced Ancient Acropolis: In Chapter 7, Mym mentions that some ruins near Saint Loiter used to be part of an advanced civilization long ago. The "Forgotten Truths" Event shows that its destruction came about because the dragons were angry that the civilization's development of technology was disrupting the flow of mana, so a vast number of them descended upon the area and laid waste to everything.
  • Advertised Extra: Subverted. The character Leif is usually presented in loading screen tips like he's important along with characters like Euden, Notte, or even Harle, despite only showing up for all of one chapter segment in the entire story. The only other time he's shown up is in Dragalia Life and in Wyrmprints. He finally returns in Chapter 8, revealed to be biding his time doing the Dyrenell Empire’s bidding waiting for an opportune moment to join Euden and strike. Then in Chapter 9 he has a significant role. It's after Chapter 13 he finally joins Gala Dragalia, allowing him to join the playable ranks.
  • Aerith and Bob: In such a fantastic setting, one would come across names such as Ezelith, Cibella, Ranzal, Elisanne, Sarisse, Joe, Sophie, Vanessa...and that's just a handful of the characters.
  • A.I. Breaker: High Zodiark once suffered a flaw where if a player constantly circled around him, he would spin in place and never attack. This was eventually fixed.
  • All Chinese People Know Kung-Fu: Parodied, as Xuan Zang is baffled to learn that Lin You (who is herself an Anime Chinese Girl) is fully convinced of this and thus will not stop pestering her for kung-fu lessons.
    Wu Kong: So now she assumes everyone from the tribe has the exact same skill set?
    Lin You: Bingo! Which is why I wanted to get Xuan Zang here to give me a few lessons in the ol' kung-fu department.
  • All Love Is Unrequited: If a character has a crush, it will invariably be on someone who either isn't interested or too Oblivious to Love to notice.
  • All There in the Manual: The history of Alberia is detailed in two pre-release videos, including information of the Dyrenell Empire and the name of the sixth Greatwyrm. The website also includes two relationship charts, one for the story characters up until the middle of the second chapter and another for the royal family. Notably, it shows Euden's relationship with even his siblings that had yet to be properly introduced at that point. Although most of the information in the videos would find their way into the main story eventually.
  • And I Must Scream: In "The Accursed Archives", a village's residents are transformed into books through a ritual. From what can be read on the books, it's an agonizing experience.
    STOP STOP STOP MAKE IT STOP MAKE IT STOP MAKE IT STOP MAKE IT STOP STOP STOP MAKE IT STOP ME STOP ME STOP ME STOP ME STOP
  • Androids Are People, Too: The organic members of the Halidom treat the android members as equals.
  • Angels, Devils and Squid: On the angel side, you have the Ilian Church and the Holywrym. For devils, you have Morsayati and his army of fiends. And then there's the Ancient One, who's very, very heavily implied to be literally Yog Sothoth, as well as the 5-Star Shadow Dragon Nyarlathotep and 5-Star Wind Dragon Hastur.
  • Anti-Frustration Features:
    • Failing a Quest won't cost any Stamina (or Getherwings, if you do a Co-op Quest). This is helpful if you accidentally use the wrong team, have connection issues, or get saddled with a bad player.
    • The AI behind your computer-controlled allies is staggeringly bad and tends to just sit there and die instead of making any effort to avoid the danger indicators of area-effect attacks. Thankfully, if you use one of your special attacks, the invulnerability frames you gain during the attack animation will also protect your AI companions from harm.
    • Complete a time-limited endeavor but forget to turn it in? Fear not, as any completed endeavors will remain even after they've expired, so you won't miss out on their rewards.
    • If a Co-op Quest is abruptly interrupted by either disconnecting or the host giving up, you'll be switched to solo play. This might not be enough for the tougher ones, but otherwise, you still have a shot at finishing it.
    • After you complete the tutorial, you gain access to a special showcase which includes some select limited characters. You can do fifty summons from it, and if you're not satisfied with the Adventurers and Dragons you drew you can keep retrying until you get something you like.
    • Any Adventurer that join through the campaign will have Shared Skills available to equip right away, giving you a chance to tweak your Adventurers' movesets from the start.
    • The version 2.0.0 update added single-player versions of some high difficulty quests, such as the Advanced Dragon Trials and the Agito Uprising. These versions of the Quests weakens the boss relative to the Co-op version and alters some of the mechanics, such as getting rid of some attacks that are meant to be dealt with by coordinating team movement (For example, High Midgardsormr’s Tattered Sky, which normally requires characters to group together to divide the damage). The trade-off is that the rewards are lesser, but the original Epithets can only be earned in the solo version.
    • If you manage to reach the final phase of an Omega raid in the "Forgotten Truths" event, you get a hidden extra two minutes to finish it. Even if the on-screen clock runs out, you don't lose by that anymore, so you can experience the climactic moment in full. You can still lose if you let the hidden timer run out, but with the amount of additional time you get and the mana sword gauge automatically filling up during that phase, at that point you have to go out of your way to actually lose.
  • Animal Motif: The Boar Clan of Hinomoto has boars and pigs for their clan, based off of the Year of the Pig in the Eastern Zodiac.
  • Apocalypse How: Xenos at the end of chapter 25 manages to SUCCESSFULLY pull off a Class-Z apocalypse by erasing every single world, with only himself left to build a new world in his own image.
  • Apocalyptic Log: During "The Accursed Archives" the heroes stumble on the diary of a deceased priest stationed in an ominous village. It starts off normally, but as they go through the diary, its entries become more deranged, up to the last few pages where all that is written are Madness Mantras.
  • Appeal to Tradition: The “That Special Day” series of Castle Stories focuses on a cultural conflict, with Wedding Elisanne saying an Alberian wedding is best while Wedding Aoi insists on a Hinomoto wedding. Wedding Xania, however, is stuck in the middle.
  • Applied Phlebotinum: "The Hunt for Harmony" reveals that Luca keeps a variety of Trick Bombs with him for pranks. This comes in handy when he has to stop a rampaging dragon, as he happens to have a Calmbomb DX for that moment.
  • April Fools' Day:
    • In 2019, starting up the game brings players to Notte's Slumber Shot, a top-down shmup in which Notte takes on fiends, with Midgardsormr as the boss. The difficulties available? Sweet, Sassy, and Molassy.
    • 2020 has the Wagabond Pupper event where a puppy wanders into the Halidom and everyone goes into Cuteness Proximity over it. It has a Bond Level it can be filled up like it was a Dragon and has a level called "Walkies" which allows you to take pictures of any Adventurer in the roster playing with the puppy.
    • 2021 reruns Wagabond Pupper, but made it a permanent installment. In additio , the "Walkies" level was upgraded to allow four adventurers and dragons, and allows use of stickers.
  • Arbitrary Mission Restriction: Some levels fix the stats of your party. On one hand, this means you can't cheese the quest by bringing in high-level Adventurers; on the other hand, this means you don't have to miss out if you only have low-level Adventurers.
  • Aristocrat Team: You can make up teams out of Adventurers who are/were nobles.
  • Aroused by Their Voice: Elisanne has a very strong reaction to Louise reading her romance novels out loud.
  • Arrange Mode: The Kaleidoscape is a mode that takes the Dragalia gameplay and applies it to a rouge-lite format, where your goal is to clear fifty floors of randomized layouts and enemies. You can only use weapons and equipment that you find in the Kaleidoscape itself, and the Skills and stats they have are randomized. While you can bring two Shared Skills in, they are single-use, as are any Skills and Dragons you find within the Kaleidoscape. Completing runs can earn you Amber, used to exchange for special items or upgrade your abilities for future runs, and special portrait Wyrmprints with randomized boosts.
  • Arson, Murder, and Jaywalking: The description for the Void Wind Staff Weapon, Skypainter Staff, starts off apocalyptic and then veers into this trope.
    “A staff imbued with the Mana of Void Poseidon. It uses the authority of a grand ruler to birth gales that blow across the world entire, causing the atmosphere to tremble... before creating a lovely rainbow!”
  • Artificial Brilliance: While they do have their share of flaws, AI partners have over time performed better than at launch. They're even smart enough to sniff out Iblis during his Shell Game-based attack or stay focused on the main Hermit over the summoned propagations in Void Battles.
  • Artificial Stupidity: Your AI partners at launch left much to be desired. They didn't attack nearly as frequently as you did and they rarely got out of the way of attacks. Thankfully, the creators worked on them to the point that many quests are doable with just you and your AI teammates now. That said, the AI can still have trouble avoiding certain attacks, such as running in the same direction of the attack when just moving to the side would be more effective.
  • Art Shift: The 2.0 update introduced in the Two Year Anniversary did this to the entire game, now making the models much more cel shaded.
  • Attack Its Weak Point: Certain bosses reveal a Weak Point when charging up a powerful attack. For example, the Volcanic Chimera will do this during its Searing Circle attack. Fail to destroy the Weak Point before the attack indicator charges up, and it unleashes the attack, which can insta-kill your entire party during Omega battles. Destroy the Weak Point, and the boss gets stunned, and you get a huge boost to your Dragon Gauge.
  • Audience Participation: To celebrate 100 comics of Dragalia Life, the creators made three Twitter polls to decide which panel will be adapted into new stickers for the game. The winners are labelled "What you said!", "Boom.", and "Hee hee!".
    • Another one was held after 200 strips were reached. The winners in that cycle are "Hello there...", "Eh? Eh?", and "IT'S UP TO YOU!".
  • Auto-Revive: The "Beneath the Boughs" Wyrmprints allow the user to freely revive, once per quest, by consuming 50% of the Dragon gauge.note 
  • Awesome, but Impractical:
    • Five-star characters. Because of the astonishingly low rates for summoning Five-Star anything, a rate that is divided between Adventurers, Dragons, and Wyrmprints (That is, until Wyrmprints were removed from the gacha from April 2019 onwards), it's very rare to find any Five-Star Adventurer. It's simply a better strategy to build a team of Four-Star, or even some Three-Star Adventurers, and train them well than hold out until you get Five-Star Adventurers.note 
    • The status effects that immobilize or severely hinder enemies (Blindness, Frozen, Sleep, and Stun) make fighting mooks and lesser bosses a breeze, but because they're so powerful, all of the game's strongest bosses have Contractual Boss Immunity to them to prevent them from getting too easy. This causes any Adventurer that inflicts these statuses to be far less useful against these bosses than others. Bog and Paralysis get this to a lesser extent; since their effects aren't as crippling, there are more bosses that are vulnerable to them than the ones above, but they still impair movement in some way, so it's still possible for bosses to be resistant or immune to them.
    • The 5-Star Elemental Core Weapons have become this thanks to various changes and updates. They were cemented in this after the Version 2.0 update, as it costs a ridiculous amount of Rupies and Event-only Twinkling Stars to fully upgrade one, but the Void and Chimeratech Weapons are far easier to craft. Furthermore, you don't even need to unlock them in order to craft the more powerful Weapons, just the regular Non-Elemental versions.
    • High Dragon Weapons are indeed powerful, and come with an ability that does extra damage to that specific High Dragon (until refined, at which point they get a much bigger stat increase to compensate). However, they aren't as strong as the Agito Weapons, and take a significant amount of resources to power up. In order to even collect enough to craft a High Dragon Weapon, the player will likely already have Chimeratech weapons, which are far easier to farm and max out. And with the Version 2.0 update, the Chimeratech weapons can have the High Dragon's Bane effect added to it by upgrading the element and weapon type's corresponding Void Weapon. There's simply little point in crafting the High Dragon Weapons, unless you have the resources to obtain their ridiculously expensive Weapon Bonuses.

    B 
  • Bad Future:
    • A doomed future is featured prominently in the "Fractured Futures" event. In it, the Halidom is in ruins, and most of its inhabitants either are dead or have fled elsewhere to continue the fight.
    • The second Fire Emblem Heroes crossover reveals that the consequence of the black mana-infused Alfonse opening up rifts everywhere in one timeline causes Euden to accept the power of the Other in a desperate bid to close them all. Chrom is sent back from that future into the past to prevent this.
    • Recent adventure stories and chapters, particularly the ones involving Zena, have implied that all timelines, or at least the ones Zena has gone to, are ending up with a Bad Future where Morsayati takes over the world. With the playable timeline having something different to it, something Zena wants to find out to see if this trope can be averted.
  • Bad Luck Mitigation Mechanic:
    • For every ten summons without a 5-Star in a showcase, the chances of one appearing increases by one percent. If a 5-Star doesn't appear by 100 summons in the showcase, the hundredth is guaranteed a 5-Star.
    • Starting from the Version 2.0 update, every time a summon is performed, one Wyrmsigil is awarded (or two if the summon was performed using Diamantium, which can only be bought with real money). You can trade 300 Wyrmsigils from the same summon showcase for one of the highlighted Adventurers or Dragons.
  • Bait-and-Switch: In "Doomsday Getaway," a Cliffhanger makes players believe that Elisanne was Scylla as she approaches to remove Amane. The following part reveals that Elisanne actually becomes yet another victim of Scylla's killing game. In addition, it was revealed that Scylla was never in disguise to begin with; instead, there was a curse that responded to returning someone's trust.
  • Balance Buff:
    • Mana Spirals are an attempt to power up weaker Adventurers by giving them more nodes to increase their stats and enhance their abilities.
    • Version 2.0 takes this to the extreme, with 150 Adventurers receiving significant buffs to their damage mods on their attacks, skills, and abilities. There was also one single Adventurer that was Nerfed.
  • Barrier-Busting Blow: Certain barricades such as fallen trees and piles of rubble can be destroyed in Dragon form, granting access to shortcuts and hidden areas, or just clearing out more room to fight.
  • Battle Royale Game: The Alberian Battle Royale is a Player Versus Player mode in which sixteen players hunt for power-ups and skills on a map to become the last one standing. The mode ensures that everyone is on the same playing field as you only get to select your weapon type before the game begins, and with few exceptions everyone has access to the same loadouts.
  • Beach Episode:
    • The "A Splash of Adventure" event sees the crew go on a beach trip, with Summer themed versions of the main cast as well as Summer versions of Julietta and Celliera. There's one for Verica but she's not playable in this event.
    • "Crescendo of Courage" is a sequel to the above event, this time focusing on Siren as she stars in a singing show, encouraged by Summer Verica. Ranzal, Luca, and Cleo all received Summer variants, with Verica's finally being playable.
    • "Summertime Saviors" has Mikoto and Patia on vacation charged with defending the beach from Imperial soldiers, with both Adventurers receiving Summer alts.
    • "Doomsday Getaway" has the group relaxing on an abandoned island when they find themselves trapped in a dangerous game. Amane gets her own swimsuit and can join your group after maxing Friendship with her, while Summer Norwin and Summer Sinoa are summoned in the normal way.
  • Be Careful What You Wish For: Svenitla, a country north of Alberia, wished for their own dragon so they could have power equal to them. What they got was Juggernaut, who promptly proceeded to cow them into submission and terrorized the people of the kingdom.
  • Big Damn Heroes: Jeanne d'Arc's Dragon Story focuses on a woman who was falsely declared to be pactbound to the dragon of note. She leads an army to a nest of fiends, but everyone gets separated in a fog generated by the fiends. When all hope seemed lost, a hand breaks through and guides the woman through, and the army miraculously manages to rout all the fiends. While the others mention they were able to find their way by the faint image of a flag, only the woman knew the whole truth - that Jeanne herself came to their aid.
  • Big, Screwed-Up Family: The current crop of Alberian royalty have various issues that need to be ironed out but Aurelius' death and the power vacuum that's left behind has them doubling down on their issues rather than fixing it. Also none of them but Euden show any concern for the fact that their youngest sister's been possessed by a demonic force hundreds of years old.
    • Leonidas's shown to care very little about Euden because of his lofty ambitions and belief that only those equal to him in prowess are worthy of his attention. Chapter 12 reveals that his mother died in his childhood in a dragon-caused accident, giving him a massive complex over dragons and power. Chapter 15 reveals that being defeated by Euden and the machinations of Phares have refocused his attention on what's right.
    • Phares is far too engrossed with feeding his curiosity and carrying out his experiments to actually interact much with everyone else or care about the ongoing war. He claims that morality doesn't matter to him, merely facts and the quest for more knowledge. He's suffering from the incurable disease of Wyrmscale and is willing to do anything to avoid succumbing to it completely. Later chapters reveal that he's teamed up with his younger brother Beren and that he's potentially played a hand in the release of the Other and the creation of the Empire all just to cure his condition.
    • Chelle is obsessed with social class and maintaining her image of glamorous princess holding balls for her fellow nobles as the Dyrenell Empire viciously annexes the continent one bit at a time. But she is the one sibling who tempers their hang-ups for the sake of dealing with the bigger threat instead of stubbornly sticking to what they were doing, though she did frequently bully Euden when he was younger. She then turns on Euden in Chapter 10 to side with Morsayati, only to be revealed later on to be working on her own agenda, all the while still trying to maintain that political image of power and classiness as much as possible.
    • Valyx is a lot less screwed up than his siblings but has decided to side with the Dyrenell Empire because of rigid adherence to his oaths. After decisively losing to Nedrick, he has decided to travel with him and the Agito for the sake of protecting Zethia.
    • No one even knows what happened to the fifth heir, or at least, by Euden's time no one has bothered to explain to him who they were before they disappeared. Chapter 12 indicates that they are The Dreaded as both Leonidas and Chelle are disturbed at the mere notion of Phares bringing them back into Alberian politics. Chapter 13 introduces him as Beren and he's the one who corrupts the Void Dragons that the player has been fighting. Chapter 14 has him inhale Morsayati whole and demonstrate no immediate side effects; whether that holds out is yet to be determined.
    • Emile being long overshadowed by his siblings with only his pact (which he loses) as his distinguishing accomplishment. This leads him to take out his anger at Euden when he can. It's also hinted that something terrible happened to him a while ago to add even more fuel to the emotionally troubled fire. "Caged Desire" shows that his actual talent as a patron of the arts is meaningless in his role, and his lack of talent elsewhere was a sticking point growing up.
    • Euden is the most well-adjusted, though he's a bit too obsessed with protecting his twin sister at all costs and has a hang-up over being the youngest child, and therefore neglected by most of his already grown siblings. And then Chapter 12's Interlude reveals he's not even the real Euden, the real one having died of wyrmscale at only a month into his birth, with the Euden we all know and love being an adopted child. Which brings up the question: How does this Euden still have dragonblood? And then after he finds out in Chapter 15, he breaks down completely and becomes borderline suicidal; he gets over it with his friends' help, and has gone to North Grastaea and the Faewood in search of answers.
    • Zethia is the one exception because of her Incorruptible Pure Pureness and having no claim to the throne by being the Auspex of the Southern Ilian Church of Alberia, with no desire to contest this status. But then she gets possessed by the Big Bad and becomes the primary threat which the other siblings must choose to ally with or oppose. In addition, her alternate Bad Future self acts rather distant to Euden because of vaguely alluded to events.
    • Chelle's Adventurer Story reveals that their grandfather, the previous King of Alberia, started an unprovoked war with the Holy City of Grams and the city of Raywall, now Chanzelia, bore the brunt of it for years.
  • Bittersweet Ending: Euden defeats Xenos and the Auspices create a world without all the conflicts of the destroyed one in its place. However, by destroying Xenos, Euden is also erased due to their connection, and no one in the new world remembers his sacrifice or any of the adventures they shared save Midgardsormr, who forced his way to the final battle. Zethia is the only other one with any sense that something is different, but she can't remember what. Then she meets another Euden in the new world...
  • Bizarre Sexual Dimorphism: Like their draph counterparts, male rokkans are huge, hulking mountains of muscle while females are child-sized but stronger than any human man.
  • Black Bead Eyes: Anytime someone in Euden's imagination has gone through Celliera's training, their eyes turn into these.
  • Boobs-and-Butt Pose: Many, MANY female Adventurers employ this pose in their character portrait. Renelle and Cibella are probably the most blatant.
  • Bookcase Passage: Chapter 4 of Nevin's story involves Nevin watching the butler in the mansion of Count Dian reveal one of these by moving "The Archer of Spellcurve" from the fifth to the first shelf.
  • Boring, but Practical:
    • While 4-Star Core Weapons, 5-Star Non-Elemental, and Void Weapons aren't as strong as 5-Star Elemental Core Weapons, they're much easier to power up. Not only are they much cheaper to fully upgrade than 5-Star Elemental Weapons, they only require materials that can be obtained infinitely, while 5-Star Elemental Weapons need Twinkling Sands, which can only be obtained from events and certain bonuses in limited quantities. In fact, there are some Non-Elemental Weapons and 5-Star Void weapons that are actually better to equip on certain Adventurers than their 5-Star Elemental counterparts.
      • Although the Version 2.0 Update merges all the Void Weapons together into one for each type and element. While your initial craft is relatively inexpensive, fully upgrading it requires bucket loads of different materials and a ton of Rupies.
    • Having a Skill that boosts the team's Strength doesn't seem that exciting, but boosting the entire team's Strength can improve damage output far more than a Skill that just deals damage, especially if it's the primary Skill, which charges faster than the secondary Skill.
    • The Damage Over Time status effects (Burn, Poison, Bleeding, Scorchrend, Shadowblight, Flashburn, Stormlash, and Frostbite) just inflict a small amount of damage periodically and nothing else, but nearly all of the game's strongest bosses are vulnerable to them, making them much more reliable and consistent than the other status effects. There are also Wyrmprints with punisher abilities that deal increased damage against enemies with these status effects, which can stack with characters who have these abilities naturally to greatly increase damage.
    • The Chimeratech Weapons all have a rather bland passive effect (increases Strength when your health falls into the red), have no Weapon Skills, and all have the same designs just with different colors based on the specific element. However, the materials are extremely easy to farm for and they are over twice as strong as the Core and Void Weapons. Given how difficult it can be to get the High Dragon and Agito weapons even for veteran players, the Chimeratech Weapons serve as the backbone of many, many teams.
    • Lapis' Fantastic Flight is a rather weak attack, but as a Shared Skill, it not only dispels an enemy buff, but is also extremely quick to charge up, making it extremely useful for fights where the boss buffs themselves constantly.
  • Born from a Dead Woman: Pinon was born in such a way. Her parents die in a mission while she was in her mother, and Gabriel senses her within and forms a sigil with her to ensure her birth. After that, Gabriel raised the newly born apostle herself.
  • Boss Rush:
    • Chapter 20-7 has you fight all five Agito, one after another, in their unleashed forms.
    • The "Fortune's Fray" and "Fire Emblem: Kindred Ties" Events have you face a number of Adventurers, with higher difficulties throwing multiple waves of three different Adventurers at you.
    • Onslaught Events end with your party of four split up to fight each of the monster bosses in one-on-one fights, then immediately transitioning into a massive 4-on-4 brawl.
  • Break Meter: Bosses have a separate meter that builds as it takes damage. Once the meter fills, it enters an Overdrive state, becoming much more aggressive. Attacking the boss while it's in Overdrive depletes the meter, and once it's empty it enters a Break state and becomes vulnerable before the cycle repeats.
  • Breaking Old Trends:
    • High Mercury differs from the other High Greatwyrms in that her opening attack is significantly weaker, to the point where melee Adventurers can survive it without her associated Wyrmprint. High Mercury also lacks unavoidable attacks besides her first one and has around twice the HP of High Brunhilda, meaning the challenge is based less on surviving and more on beating her before time runs out.
    • Pazuzu and Peng Lai break the trend of Dragons being colored based on their element. The former is a Wind Dragon colored blue, while the latter is a Water Dragon colored green.
    • Raid Events give you a free Adventurer, but you must fill out a Friendship Meter in order to permanently add them to your roster. Sharena, from the "Fire Emblem: Kindred Ties" Event, automatically joins your roster with her friendship maxed.
    • In most Raid Events, the welfare Adventurer is given to you after Chapter 1 or 2, before going on any quests or battles. In "Dawn of Dragalia," however, Humanoid Midgardsormr isn't given to you until after Chapter 6, requiring you to fight a fixed stat fight against Elysium, as well as the Beginner level of both the Boss and Raid Battles.
    • The "Rage of Chronos" Raid Event is the first one to not give the player ANY free Adventurer of any kind. In order to make up for it, getting 5,000 Gold Emblems gives the player a Dream Summon Ticket, allowing the player to select any non-Limited/Gala Adventurer or Dragon from the game's first two years. "Faith Forsaken, Part 2" also gives the player a Dream Summon Ticket, though this is downplayed since Part 1 also gave you Harle for free.
    • Both the Alberian Battle Royale and the Kaleidoscape are their own unique modes, a battle royale and a dungeon crawler respectively, unconnected to any other mode or fight in the game.
    • "A Sweeping Retrospective" only includes simple enemies, no bosses of any kind, a proper story, and no extra grinding rewards to complete, only consisting of enhanced versions of the Avenue of Power, Avenue of Fortune, and Elemental Ruins quests.
  • Breaking the Fourth Wall: "Elementary Escapades" is full of this, from Ranzal wondering why he got de-aged instead of one of the Ms. Fanservice girls to the end of the story where Notte tries to hurry up the "The End" slate to avoid showing Ranzal and Louise naked after their de-aging potion wears off. The final bit is Mercury saying that everyone "lived happily ever after," with Ranzal and Louise loudly exclaiming the opposite.
  • Breather Episode:
    • "New Years Tidings Fortune from Afar" can be seen as one, coming after the release of an eventful Chapter 7 and having no real antagonist, unlike the previous Raid Events.
    • The Valentine's Day Episode, "Valentine's Confection," is all about the main characters and the representing Valentine-variation of the adventurers and their business. Unlike other events, it has no storyline nor bosses, and the resource for the event is acquired by just completing any quest.
    • "The Hunt for Harmony" is a lighthearted Easter themed romp compared to the Lovecraftian horror of “The Accursed Archive.
    • "Elementary Escapades" is a cute little romp where Child Ranzal, Child Louise, and Humanoid Mercury infiltrate a school created by Emile, get caught up in shenanigans, and troll Emile. This one first came between the 2.5 Anniversary Raid Event "Dawn of Dragalia" and the Rage of Bahamut crossover Event.
  • Bribing Your Way to Victory: You can pay real money for a variety of boosts, currency to perform summons, instant enhancement materials, and more. DL does stand out, however, for having a few of the cheapest options for this on the market (like a daily paid-currency pull that is one-fifth the cost of a usual pull, and options for getting paid currency that reduce the cost of this to as low as 36 cents a day).

    C 
  • Call a Rabbit a "Smeerp": When the second anniversary introduced a new Weapon type based on firearms, they are given the name "Manacasters". Possibly Justified in that their name implies they run on Magitek.
  • Calling Your Attacks: Adventurers will call out the names their personal Skills. Subverted with characters from the Fire Emblem Heroes and Persona 5 Strikers crossovers, who say a Pre-Mortem One-Liner instead, and Weapon Skills, which Adventurers say a more general line when using. Also averted with Mega Man, who doesn't say anything.
  • The Cameo: Several Rage of Bahamut characters appear in Wyrmprints like Forte in "Lord of the Skies", Cerberus (with Coco and Mimi) in "Fireside Gathering" and Albert in "Levin's Champion". The Jeanne d'Arc Dragon also takes some obvious cues from the Jeannes in Rage and Granblue Fantasy, including being voiced by Megumi Han in Japanese. Forte, Cerberus, and Albert eventually all became playable.
  • Cap:
    • Three-Star Adventurers, when fully unbound, only go up to Level 60, Four-star to 70, and Five-star to 80, with those that have a Mana Spiral increasing their max to Level 100.
    • Three-Star Dragons go up to Level 60, Four-Star to 80, and Five-Star to 100 after being fully unbound. Certain Dragonsnote  can be unbound a fifth time to go up to Level 120.
    • Weapons and Wyrmprints used to have a level cap of 100 (200 for Agito weapons), but with the Version 2.0 update, this was changed to different levels depending on the hierarchy instead. Both can also have up to 4 copies of each made.
      • Weapon level caps depend on the unbinding level and type of Weapon. Three-star Non-Elemental Core Weapons max out at Level 20, Four-Star Non-Elementals go to Level 30, and the Non-Elemental Core, Elemental Core, and Other (such as the Mega Man versions) Weapons max out at Level 50. Void, Chimeratech, and High Dragon Weapons max out at Level 70. Agito Weapons go all the way up to Level 90.
      • For Wyrmprints, Two-Star prints max out at Level 10, Three-Star at 20, Four-Star at 40, and Five-Star at Level 50. The special Wyrmprints you get from the Sinister Dominion bosses cap at 40.
    • You can have, at most, 999 Stamina and 99 (formerly 50) Getherwings in reserve.
    • Boosts from Wyrmprints have a maximum value by which they can be increased, e.g. bonus Skill Damage caps at 40% and Skill Haste caps at 15%.
    • Augments have their own caps. Adventurers can directly apply 100 HP and Strength Augments respectively. While normal Wyrmprints can have 50 of HP/Strength, the special Wyrmprints from the Sinister Dominion bosses max out at 40 each. Dragons can have up to 50 Augments per, similar to normal Wyrmprints. This means the maximum cap for Augments any Adventurer can have is 960.
    • Rupies max out at 999,999,999, and you can only get up to 200,000 from Rupie Mines before needing to clear it out.
    • You can gain up to 1,000 Mana from Friends selecting your Helper.
    • A Dragon's Bond Level caps at 30.
    • Crafting items cap out at 99,999 of each material.
    • You can earn up to 50 Fafnir Medals through loot drops, although this doesn't affect any gathered as Event or Endeavor prizes.
    • Up to 300 Astral Pieces can be gained for free, though more can be bought via Wyrmite or Diamantum.
    • The amount of extra points you can gain in the Alberian Battle Royale from defeating other players is 10, so the maximum amount of points you can earn in a single round is 90 BP. During an actual match, your Strength meter maxes out at Level 7 and you can only hold 2 of each Skill.
    • In the Kaleidescape, you can equip up to 3 Wyrmprints, and hold up to 8 Dragons, Skills, and Weapons/Wyrmprints in your Adventurer Pouch. The maximum level that can be obtained is 80, and your Fafnir can be upgraded up to Level 20 in each of its various stat categories.
  • Cast Herd: The many characters can be put into groups that could overlap/intersect with other groups that one would need a Venn, Euler, and/or spider diagram in 3D to comprehend.
  • Character Portrait: During story scenes, the characters use their illustrations which are slightly altered. There are a few characters who use entirely different illustrations as their portraits, like the Prince, Elisanne (regular and Halloween), Luca, Elias, and Vixel.
  • Character Select Forcing:
    • Early events included Wyrmprints that gave event-specific benefits, like dealing extra damage to the event's raid boss or getting more event items. Usually, this meant that the event Wyrmprint was all but required in order to get the most out of it. Boss-specific Wyrmprints were phased out in later Raid Events and the ability to equip additional Wyrmprints was later implemented to encourage more diverse usage of them.
    • Facility Events have Wyrmprints that give additional points on the event's treasure meter, as well as others that give extra Bronze currency. Though with the changes instituted in Version 2.0, you only need to equip one of each type of Wyrmprint, allowing the other three slots to be used for standard prints.
    • There are Wyrmprints that reduce damage done by a specific High Greatwyrm. Most Advanced Dragon Trials initially required the use of those Wyrmprints, as the High Greatwyrm's opening attack would deal enough damage to take you out if you didn't have it equipped, but this eventually changed to genuine Character Select Forcing when players started using Adventurers with defensive skills to reduce the damage instead, and finally done away with altogether when the opening attack's damage was nerfed.
    • From a more traditional standpoint, the Trials of the Mighty only allows 3 (4 if Manacasters are included) Weapon classes to be used in the fight, with one of them being Staves. Said Adventurers must also be of a specific Element, and their Dragons must also be from that Element. Re-used Sinister Dominion bosses are a semi-exception, as while you need to have the required Element for Adventurers and Dragons, Weapon restrictions are off, due to it being changed to being a Raid Battle.
    • Legend Agito battles require you to form a team made up of the Element that Agito is weak against. Unlike Trials of the Mighty, the Weapons are not restricted.
    • Master-difficulty Sinister Dominion quests are element-locked to two separate elements, both of which are strong against the Archdemon in question.
  • Charged Attack: Force Strikes are of the hold type. By tapping and holding on the screen for a bit, you can unleash a stronger attack that can break enemies' guards.
  • Chekhov's Gunman: Having ninjas and assassins like Jurota and Vice allows Euden to find out in Chapter 5 of Durant's story that Dan is an assassin sent after him by the Dyrenell Empire.
  • Chick Magnet:
    • Euden has many, many women vying for his attention. The most blatant are Elisanne and Mym, but Cleo has also implied many times that she has feelings for the young man. Among the summonable Adventurers, Euden has also captured the attention of Philia, Malora, Ezelith, Verica, Estelle, and Hildegarde.
    • One could possibly call it a Running Gag how many women are into Elisanne. The Paladyn has Julietta utterly obsessed with her, Vanessa spends most of her first Adventurer Story hounding her endlessly, and in a Dragalia Life comic, Chelle was using Elisanne as a horse until seriously demanding she join her royal guard. Even Patia expresses her strong appreciation for Elisanne.
    • Akasha can become this essentially whenever she wants, thanks to her supernatural powers.
  • Christmas Episode:
    • The event "The Miracle of Dragonyule" is one, with Cleo, Nefaria, and Xander donning seasonal attire. There is even a Yuletree to add to the castle. Malora and Xainfried acquire their own Dragonyule variants during the Event's first rerun.
    • "The Great Dragonyule Offensive" is an Onslaught Event where Victor and Lily, in their Dragonyule variants, deliver presents to various villages while holding off the Imperial army.
  • Circus Episode: The “Dream Under the Big Top” Facility Event focuses on a traveling circus troupe and introduces Annelie, Fritz, and the Dragon Liger.
  • Cognizant Limbs: Raid Bosses often have at least one.
    • Some bosses only expose one during certain attacks.
  • Color-Coded for Your Convenience:
    • Crosshair Aware attacks come in two types. Red and yellow ones can be avoided by performing a Skill or dodge rolling, and purple ones will hit anyone within its area regardless of what they are doing.
    • The various Elemental Weapons are all wreathed in the color of their element, letting you know which one it is at a glance. Red for Flame, blue for Water, green for Wind, yellow for Light, and purple for Shadow. Taken to the extreme with the Chimeratech Weapons, which all have the same design for each type of weapon, just with different colors. The Master Agito Weapons wreath the Weapon in the element itself.
  • Company Cross References: The device Nadine carries around with her looks suspiciously like a Sheikah Slate.
  • Continuing is Painful: In most modes, if a character falls in battle, they will be revived after a few seconds a finite number of times. However, the character only has a fraction of their health, their skill gauges are empty, and any buffs they had are lost. Unless a healer is ready to heal them as soon as they come up, it's likely that whatever killed them will kill them again within seconds of being revived. It's worse for solo play, as the revive only happens after a Total Party Kill, so said healers won't have healing ready to go, and another wipe is imminent. One of the Special Wyrmprints allows one to be revived with more health in exchange for 50% of the Dragon Gauge, while Halloween Melsa has a natural Ability that allows her, and her alone, to be revived with 80% health instead.
  • Continuity Snarl:
    • Gala Luca's Adventurer Story has him take up Mascula's sword, which is resting at the Halidom, in order to unite the people and live in harmony. While the exact placement of the story, outside of taking place after Chapter 11, isn't stated, Chapter 18 shows that Laxi carries Mascula's sword with her at all times, allowing Luca to use it, presumably for the first time, in North Grastaea. Moreover, Gala Luca's Adventure Story ends with him, Sarisse, and other Sylvans banished from the village for cutting down a sacred tree. Come time for "The Children of Yggdrasil" Event, this isn't brought up in the slightest.
    • The epilogue to "Forgotten Truths" shows Ilia and Mordecai popping out a portal, remarking that they are 1,000 years in their future. Eventually, they run into Leonidas in his Gala Adventurer Story. Then, in Chapter 21, Ilia swipes Zethia and gives her a Blade Weapon in order to form a pact with Bahamut and stop Nedrick. The problem comes with Gala Zethia's Adventurer Story, which is eventually revealed to take place in an Alternate Universe. That Ilia is the one who appears in Chapter 21, with no mention as to what happened to the Ilia (or Mordecai, who outright vanishes) that appeared in the "Forgotten Truths" epilogue/Gala Leonidas' Story.
  • Co-Op Multiplayer: The game is mostly playable with other people. Raid Battles, in particular, require you to play in Co-op, except for half of the Omega variants.
  • Cool Horse: "Scorn the Destrier" is a Wyrmprint that tells the story of the horse that Emperor Dane rode on, that whoever broke him in would be king.
  • Cooldown Manipulation:
    • Skill Prep and Shapeshift Prep pre-fill your respective gauges by a certain amount at the start of a quest.
    • Skill Haste and Dragon Haste boost the fill rate of their respective gauges.
    • Certain Adventurers, such as Gala Mym and both versions of Euden, have abilities that allow for faster Dragon Gauge filling. Gala Mym also has an ability that fills up her Skills in the middle of quests.
    • Other Adventurers, such as Botan or most Healers, have the Skill Prep Ability naturally, letting them use their Skills immediately.
    • Gaibhne & Creidhne has the Skill Recharge Ability, which refills a percentage of a Skill's gauge immediately after it is used.
    • Gala Bahamut automatically fills 50% of the Dragon Gauge, even if used as a backline Dragon.
    • Raid Events include a Shapeshift Prep boost that can be filled up to 25%, so in a Raid Battle, everyone with a max Prep meter can shapeshift immediately.
  • Corrupt Church: The Ilian Church isn't evil or irredeemable, but it is a hot mess of political backstabbing and hypocritical or exploitative clergy. "Agents of the Goddess" reveals that the Scrolls of Perdition were enough to split the Southern half of the church into factions, the Perditionists and the Conservatives. Chapter 17 reveals the Northern Ilian church is much more corrupt with Grams being a theocracy and the poor having to pay for permission to pray above their station to Ilia. The Chapter 17 Interlude also reveals that Cardinal Graht sent Harle to create the split between the Conservatives and the Perditionists and is also just as well The Man Behind the Man to him in terms of the Dyrenell Empire regardless if it was Emperor Aurelius or Empress Zethia in charge.
  • Cosmetic Award:
    • Many of the different Weapons that could be earned from Events like the "Fire Emblem: Kindred Ties," "Mega Man: Chaos Protocol," etc., along with future Event Weapons, were turned into cosmetic skins in the change to 2.0's Weapon system, with the older skins unlocked via the Other Weapons menu. Weapons that are shown in character art, like those seen in Gala Euden or Gala Elisanne's portraits, could be earned from the Alberian Battle Royale.
    • The top Endeavors for most Events as well as standalone bosses are Epithets, which simply changes your subtitle on Co-op ready screens and your Player Profile.
  • Cosmic Horror: While "The Accursed Archives" was more on the side of Lovecraft Lite, the "Stirring Shadows" Story Event is basically a Lovecraft short story starring Curran and Heinwald.
  • Console Cameo: Mini Mercs' Dragon Story ends with her playing a Super Famicom.
  • "Could Have Avoided This!" Plot: The "A New Year's Challenge" Castle Story has Taro, Emma and Joe climb a mountain so Taro can see the first sunrise of the new year and make a wish. While they make it, he learns from Emma that she prays to Apollo. With that, he vows next year to pray to Apollo instead.
  • Coup de Grâce Cutscene:
    • The final blow of the raid in the "Forgotten Truths" Event is a super-powered prayer from Zethia, in the form of a sword, piercing right through Morsayati.
    • The raid in "Faith Forsaken (Part 2)" ends with the Apostles combining their power together to annihilate Satan in a pillar of light.
  • Critical Status Buff: The Last series of Abilities give a substantial boost the first time its user's HP falls below a certain amount.
  • Crosshair Aware: Some of the enemies' and bosses' stronger attacks will have colored areas appear on the ground indicating where and how soon it'll hit.
  • Crossover:
    • A crossover promotional event occurs between Dragalia Lost and Fire Emblem Heroes held on April 2019. During the event, players could summon Marth, Fjorm, and Veronica, while Alfonse is the Guest-Star Party Member requiring friendship points to be a permanent member. The event returned on April 2020, as well as a sequel event, to coincide the series' 30th anniversary, bringing along Sharena, Chrom, Tiki, and Peony.
    • An event held on late November 2019 involving Mega Man features the Blue Bomber as the Guest-Star Party Member who requires friendship points. Rush also appears as Mega Man's exclusive dragon form. Dr. Wily also appears as a boss.
    • An event held on February 2020 involving Monster Hunter note , making it the second Capcom crossover. The Rathalos makes an appearance as a recruitable character with its Dreadking version being obtainable in the gacha. During the event, Fatalis is also recruitable through the gacha as well as a raid boss. Hunter themed versions of Berserker, Vanessa and Sarisse were added to the gacha as well.
    • An event held on November 2020 involves Princess Connect! Re:Dive and is the first time Dragalia Lost crosses over with another Cygames property. The event returned on January 2022.
    • A late January 2021 event involves Persona 5 Strikers and includes Joker, Mona, and Panther as recruitable units and Arsene as the recruitable dragon, with Sophie serving as the Guest-Star Party Member.
    • A late April 2021 event involves Rage of Bahamut and involves Vania and Grimnir as recruitable units and Rose Queen as the recruitable dragon.
  • Crystal Dragon Jesus: The Ilian Church is basically The Theme Park Version of Christianity if Jesus were a woman and also a faerie with a huge Manacaster who worked alongside a powerful dragon. It even has denominations/sects: the northern Ilian Church (the Ilian Church of Grams; the original sect) and the southern Ilian Church (the Ilian Church of Alberia; the newer sect). The southern Church is separated further with Perditionist and Conservative factions.

Top