Follow TV Tropes

Following

Didnt See That Coming / Video Games

Go To


  • Ace Combat 7: Skies Unknown features two:
    • Unknown Known — Erusea neglects securing Stonehenge after it once again falls within their territory, not because they don't know its power, but rather because they don't see how a wrecked superweapon could be useful. By the time they realize that it's not completely useless (Mobius One only smashed seven of the eight guns during the Usean Continental War, as the eighth had been silenced by a meteor impact that took out its power supply, but left the gun itself intact prior to the war) and there's a reason there's a small pocket of Osean forces there, it's almost too late for them to do anything about it. This failure to recognize the importance of this particular known value and close the pocket around Stonehenge sooner costs Erusea one of the Arsenal Birds.
    • Unknown Unknown — neither side could forsee that they would launch their ASAT missions at exactly the same time while Osea was besieging the Erusean capital of Farbanti. On top of this, neither side had a real contingency for what to do if their entire communications network goes dark, resulting in widespread chaos and anarchy as nations secede, entire military units rebel, and people start shooting at each other.
  • In Army Men: Sarge's Heroes, in the Cut Scene before the final mission, Sarge confronts General Plastro who says he will use the last remaining portal to destroy the Green Nation and marry Vicky Grimm, they share the following dialogue:
    Sarge: She wouldn't marry you on your best day.
    Plastro: How about my worst?
    (Sarge kicks over a wooden block, and knocks down some Tan soldiers, guarding Plastro, off a ledge, complete with a wooden pins being knocked down sound effect)
    Plastro: Huh!? Excellent move, I didn't see that coming! But do you think you can outsmart a bullet, hhhmmmm?
    Sarge: Maybe not, I bet that thing could.
    Plastro: What thing? (Notices dog behind him) What? Oh, mommy... (dog starts chewing on him) No, let go- Ahhhh!
    Sarge: I don't think the world is ready to be led by a chew toy, have a nice day!
  • Batman: Arkham Knight sees two separate characters surprised to learn that Batman is Bruce Wayne: Scarecrow on publicly unmasking him, and Tommy "Hush" Elliot when Bruce unmasks himself to blow a hole through Tommy's belief Bruce didn't work for anything he has.
  • In BioShock, Fontaine's plot to get Jack to kill Andrew Ryan to let him take over Rapture went off without a hitch... except for those Little Sisters...
  • BlazBlue:
    • In Calamity Trigger, Hakumen says a variation of this in his Arcade path when Nu-13 turns out to be the ninth fight instead of the last one.
    • Hazama runs afoul of this trope in Continuum Shift Extend, variant 3X. Here's the rundown.
    • Hazama, once again, runs afoul of this trope in Chronophantasma against the exact same perpetrator. Got time to kill?
    • Izanami runs afoul of this trope as of Central Fiction. As she's the Goddess of Death, the heroes can't kill her no matter what, a fact she demonstrates multiple times to their shock. However, it never occurs to her that, since both she and Noel carry half of the soul of Ragna and Jin's sister Saya, they can just have Noel absorb her into herself to restore Saya's soul. Granted, she does try and work around this process by absorbing Noel when she tries it, but once again, she doesn't count on Ragna interfering at the critical moment, which results in her defeat.
    • The heroes collectively get hit with this hard at the climax of Central Fiction. No one saw Terumi killing Hakumen and stealing the Susano'o Unit coming, mostly because most of them didn't even know Terumi was the original owner of the Unit and the ones that did never considered that he would both be willing to re-enter it (as he had willingly cast it off in the backstory) and have the means to eject Hakumen in order to do so.
  • Catherine revolves around a love triangle between Vincent, Katherine, and Catherine. Vincent and Katherine have been together for 5 years, and seem to be on the verge of making the next step, especially now that Katherine is pregnant and is lying about said pregnancy as a last-ditch attempt to get Vincent to marry her. Vincent ends up cheating on her with Catherine, a seductive, flighty, and violent woman who is really a succubus sent by the Big Bad to test him as part of a grander Evil Plan to exterminate uncommitted/unfaithful men. The crux of the original game is all about choosing which woman Vincent ends up with, though he can ditch both if played a certain way. However, the Full Body version introduces Qatherine/"Rin" as an unlikely Third-Option Love Interest. She's sweet, earnest, supportive, naive, and utterly harmless, and is even suffering from amnesia. All she wants to do is play the piano and make people happy. No one takes her seriously, and the other women barely even notice she exists. Not even the Big Bad seems to care, despite knowing that Rin is actually from a race of Angelic Aliens whose human form is that of an androgynous male. Rin lives by some unusual — but profound — ideals: No one can tell someone else how to live their life, and that individuals are the only ones who should decide what is important to them. If you choose to romance Rin, this philosophy turns out to be exactly what Vincent needs to hear to take a step back from the whole Katherine/Catherine debacle and reassess his life. Not only does Vincent become a far stronger, more competent person, he realizes Rin makes him happy and that gender doesn't matter to him. This completely derails Catherine's strategy; she isn't even aware of Rin as a romantic rival until it's too late, and just gives up when she realizes Vincent may not even be interested in being seduced by a woman. This also happens to a lesser extent with Katherine, who decides to break up with Vincent before she even finds out about Rin's gender. She's a little surprised at first when she does, but is visibly relieved and walks away with a smile on her face. The biggest reaction comes from the Big Bad, who is utterly baffled and annoyed by the entire situation. He never expected a loser like Vincent would survive, let alone get into a same-sex relationship that outright defies the entire basis of the Evil Plan. It also never occurs to him that Rin's piano playing manifests as their angelic power, which gives any listener the ability to see new possibilities and opportunities. It's much harder to kill people in elaborate puzzle death traps when they're emotionally stable and have more time to think. Vincent could and would have survived the ordeal on his own, but sweet, harmless, amnesiac Rin is the one who made that victory inevitable.
  • In Command & Conquer, Kane's always a step ahead. Of everyone. GDI, Scrin, his own generals. Then in Command & Conquer 3, he undergoes a Villainous Breakdown when Kilian's forces ally with GDI. And then in Kane's Wrath, when it's revealed just how proficient Kane is at playing a Gambit Roulette, he's yet again surprised when Alexa reveals to have tried to destroy LEGION, and tricked Kane into executing Kilian, out of her devotion to Kane. That said, he still wins out in the end.
    • In the first game, it seems as though Nod has successfully defamed the GDI and caused the UN to cut off all funding from them. leaving them vulnerable for their forces. But instead it was all a Batman Gambit by the GDI to trick Nod into lowering their guard, and when the Nod forces began attacking the GDI bases, they ended up facing fully armed forces.
  • Bob Page from Deus Ex had a plan to become a Physical God by merging with a nigh-omniscient AI that was only mildly impeded by the player nuking his base of operations. It's completely thrown out the window, however, by the AI deciding it wants to merge with the player instead.
    • Ol' Bobby seems to have a real problem with AIs. Another AI that his organization was using for anti-terrorist operations went rogue when it classified them as terrorists, then began actively sabotaging their plans. And, of course, he made the classic Villain flop-up by continuously underestimating JC's abilities.
  • The Outsider from Dishonored grants potent powers to those he deems 'interesting' with no conditions on their use whatsoever, in order to see what happens. The only way to truly shock him is to use his powers responsibly and without malice.
    • He also didn't see Delilah surviving a decade-long journey through the Void of space-time itself. Seriously, that place eats souls for breakfast.
  • Doom Eternal: The Khan Maykr knows enough of the Fortress of Doom, where the Doom Slayer resides, that she's aware that completely draining its power will strand him within it, unable to make it move elsewhere or open a portal to any other location at all; she leaves, thinking he's finally entombed him for eternity... but she doesn't know the Doom Slayer picked up the demonic Crucible just a moment ago; a blade made of pure Argent energy more than capable of powering the Fortress all by itself, making it trivial for him to resume operations with her taunts in mind.
    Samuel Hayden: She didn't know you had the demonic Crucible... (chuckling) In the end, the very power you sought to eradicate from Earth is now what will help you save it...
  • Dragon Age: Inquisition: The plot ultimately happens because Solas tried to manipulate Corypheus into killing himself activating the game's MacGuffin. Nobody told him that Corypheus was immortal via bodyjacking others, so he gets taken completely by surprise when Corypheus is able to survive and become the Big Bad. Part of the reason Solas joins your party is because he feels guilty for inadvertently allowing Corypheus to become a threat.
  • Dragon Quest V: If the player chooses to marry temperamental and haughty Debora, The Hero gets various levels of this from pretty much everyone — including Debora herself and her father.
  • In Skyrim, the Thalmor were quite confident the Civil War in Skyrim would ultimately end in their favour. If the Imperials won, their Thalmor allies would be free to continue their efforts to infiltrate, influence, and undermine a province of the Empire. If the Stormcloaks won, the Empire would be weakened significantly, recalling their troops and leaving Skyrim wide open for the Aldmeri Dominion to launch an invasion. What they didn't see coming was the return of Alduin the World-Eater, the resurrection of the Dragons, and the arrival of the Dragonborn.
    • The Dragonborn can potentially end up throwing a huge wrench into the Thalmor's plans for Skyrim by siding with either faction: either they face a reunified and re-invigorated Empire, or a still fairly powerful and not-being-continually-drained Cyrodiil and a rather powerful and very hostile independent Skyrim, and either winner also gets a new ally in the form of a Physical God.
  • Fallout: New Vegas:
    • The the Independent Path ends with the 4 year-long-struggle between the Legion and NCR for control over the Mojave, as well as the 200-year-old plans of Mr House, completely derailed by one lone, and very lucky, Courier.
    • While Mr House, the NCR, the Legion or Yes Man send the Courier to parley with the various minor factions to rally support for their side in the second Battle of Hoover Dam, the one faction none of them expected to get was an elderly contingent of Enclave Remnants from Navarro, whom your companion Arcade can introduce you to.
  • This is a consistent character flaw for Altera in Fate/Extella: The Umbral Star. Her brain is completely wired for vanquishing the foe in front of her, to the point of tunnel vision; she completely fails to see battle as part of a bigger picture. Opponent makes a deeply flawed tactical move? She'll chastise them for the error, only to be completely blindsided by the strategic advantage that set up. Opponent has a non-combat solution to the conflict that doesn't require her to "lose"? She's completely psychologically unprepared and rendered helpless.
  • Final Fantasy X:
    • No one seemed to see Yuna and her Guardians coming, least of all Lady Yunalesca, who has never been challenged before and was certainly not expecting to get the shit kicked out of her horrifying medusa-head form, thereby destroying the traditional (but not, as she claimed, "only") way to defeat Sin.
    • Nobody predicted that Sin itself, or rather Jecht, was capable of setting into motion events that would lead to its destruction.
  • In Final Fantasy XIII, Barthandelus' plan to turn the l'Cie into the instruments of Cocoon's destruction hinges on them breaking when he slams them into the Despair Event Horizon, inducing them to follow their Focus and using the power of Ragnarok to kill Orphan. Fang comes close in the end, but not close enough: Barthandelus' failure to recognize humans as more than mere tools is the undoing of his schemes, as the l'Cie ultimately save Cocoon by subverting their Focus.
    • Also, nobody thought that killing Bhunivelze, the top god in the food chain, who uses the Fal'Cie's god as a weapon, was possible. Guess what happens when you combine the efforts of one Omnicidal Maniac with the strength and will of twelve heroes. Yep.
    • And in Final Fantasy 14, Endwalker, Meteion’s plan for universal destruction really was as perfect as it could be with the information she had. What she didn’t know what that the sundered beings after the first world could use dynamis, the source of her power, to oppose her directly. She expresses verbal shock the first time, and goes in to an outright villainous breakdown soon after.
  • Half-Life 2 has, at one point, Gordon gaining the ability to command antlions and promptly using this new army to invade an enemy stronghold. Despite the fluff explicitly mentioning that the Combine soldiers are all brainwashed and no longer have a personality of any sort, when one of them does finally report in what's going on, it does so in a halting and uncertain tone vastly unlike the professional manners heard so far.
    Combine soldier: Warning, uh, primary target is engaged in, uh... command and control tactics with biotics. Repeat, primary target has tactical C&C over biotics.
  • Homeworld:
    • The Taidaan Empire fell due nobody anticipating the Kushan Mothership escaping the Kharakian Genocide, creating a powerful fleet and invading from the unguarded border as they were busy with a large rebellion.
    • The rebellion itself. The emperor and his advisors had expected the people to be cowed in awe from the emperor's ability to see the Kushans, descendants of their ancestral enemy the Higaarans, violate the treaty preventing them from developing again hyperspace technology, and cheer upon their final destruction in the Kharakian Genocide. Instead the people realized the Kushans had forgot the treaty and were not hostile, and the Kharakian Genocide sparked the long-brewing rebellion that the emperor was planning to prevent with this act.
  • Hyperdimension Neptunia Victory: Mr. Badd's plan to neutralize all the goddesses in Gamindustri worked flawlessly, leaving him and his organization free to move in and take power. He didn't count on a foreign CPU to show up and derail the step of the plan.
    • And in the sequel Megadimension Neptunia VII, none of the CPUs saw their defeat at the hands of Gold Third coming. Neither did Gold Third, for that matter. This counts as an Unknowable Unknown for all involved, as an extradimensional Reality Warper nobody knew about had just started screwing with events.
  • Sun Li, Glorious Strategist for the Jade Empire. Yeah, marvelous plan. Flawless, right down to deliberately putting flaws in the Player Character's fighting style. But...he really didn't expect that The Water Dragon was running an equally good one to counter it.
  • In Kingdoms of Amalur: Reckoning, Tirnoch created the Fateless One so that he/she could free herself from her prison that was destined to hold her forever. This part works perfectly. What Tirnoch didn't see coming was the Fateless One being powerful enough to kill her.
    • The Player Character is this for the entire game world. In this setting, every living thing has a destiny that is considered inevitable. The Fateless One doesn't, and merely showing up at an event can throw a major spanner in the works.
  • In King's Quest VII, it turns out Edgar (unseen since King's Quest IV) is the false King Otar.
  • The Legend of Zelda: Ocarina of Time: After Link and Zelda unwittingly fetch all the keys to the Sacred Realm for Ganondorf, the latter might have won... if the Triforce hadn't fragmented into three pieces because of his imbalanced heart. That particular bit of the legend was the one critical bit he was unaware of.
  • In Mad Rat Dead, the Rat God's plan (and her composure) both fall apart when Heart is able to break into Mad Rat's brain to fight her off.
    Rat God: What the hell are you doing here?!
  • Mari and the Black Tower: Morgoth reveals that he wasn't aware of the existence of the Golden Essence in the Black Tower or its healing properties, despite being the one who summoned the tower in the first place. This is a hint that he's ultimately the pawn of the true ruler of the tower, Lilith's master.
  • In Mass Effect, despite the Reapers being terrifyingly thorough when it comes to wiping out all life in the galaxy, they still can't foresee every outcome:
    • The Reapers didn't plan for the Protheans to stop the Keepers from activating the Citadel Relay. Nor did they anticipate the Keepers evolving in manners that could be exploited to this end. This is noteworthy as it also relied on the Reapers' only weakness: their expectations. They expected the Protheans to futilely fight until their extinction. They didn't expect them to accept their fate and Fling a Light into the Future, essentially using their last fighting chance to give future sentient life better odds of survival.
      • The last several dozen cycles, at least, have had at least some small part of their membership recognize the same thing, sending forward the ever-evolving blueprints for what would become the Crucible while the Reapers remain blissfully unaware. The Catalyst points this out when Shepard meets it; the Crucible is a sign that the Reapers' cycle is breaking down and needs to be replaced by a "new solution".
      • In Mass Effect 3, the Tuchanka Reaper clearly didn't expect Eve to create a plan to use Kalros in order to distract him while she and Mordin take the extra time to finalize the cure of the Genophage. And both the Reaper and the heroes didn't predict that Kalros was strong enough to actually kill the Reaper, either.
    • Harbinger recognized Commander Shepard as a major threat, and had him/her eliminated. He didn't count on Cerberus being able to resurrect Shepard, rebuild the Normandy, and point him/her right at the Collectors.
    • The original Shadow Broker didn't see the betrayal by his Always Chaotic Evil yahg agent until it was too late.
    • In a Mass Effect novel, the Illusive Man captures Paul Grayson, a rogue Cerberus agent, and has him implanted with Reaper nanites, effectively turning him into a Saren-type Husk. He keeps Grayson sedated and has Kai Leng on standby to kill Grayson if necessary. Then the research station is attacked by a turian squad sent to stop Cerberus and rescue Grayson. The Illusive Man's plan is ruined, and he barely escapes with his life. Unfortunately, the turians experience this as well. They rescue Grayson but have no idea that he's already under Reaper control.
    • In Mass Effect 3, Javik reveals that the Protheans had actually intended the Asari to lead the Galaxy against the Reapers in the next Cycle; influencing their early civilisation in order to give them a decent headstart. Upon waking up from 50,000 years of hibernation, Javik is naturally taken aback to discover that they're sitting on their hands, while it's Humanity who are leading the charge. More humorously, the Protheans apparently didn't expect the salarians to evolve at all, much less become one of the next cycle's dominant races.
    • In the Citadel DLC, the Mysterious Figure is remarkably prone to this: not bothering to trap Glyph and allowing Traynor to grab her toothbrush before leaving both come back to bite said Figure in remarkably elaborate ways later on.
    • Mass Effect 2 squad member Mordin Solus relies on this trope to give him an advantage when going into a dangerous situation. He states in a conversation with Shepard that people see species like turians and asari as obvious threats because of their strength and capabilities, but because he's a salarian (amphibious lizard people who are comparatively physically weak as a species, yet intellectually superior), his enemies "*sharp inhale* never see me coming". Extra points for the Slasher Smile with that last bit, and for being ex-special ops and plenty dangerous in his own right. Omega quickly learned not to judge him by his diminished physique and odd behaviour (especially after he displayed the bodies of several mercs who tried to extort money out of him outside his ghetto clinic as a warning to others).
  • The mother of all moments in the Mortal Kombat series happens at the very end of Mortal Kombat 11. Kronika has distorted events in every timeline so that Raiden and Liu Kang would fight each other, because she knows that her plans risk failure should they ever unite against her. While Liu Kang dies in every known instance and Raiden falls to corruption, she has likely planned out how to deal with the mortal champion of Earthrealm should Raiden somehow be removed from the equation. Where this trope comes in is how Raiden removes himself — by merging with Past Liu Kang's soul and Present Liu Kang's flesh, displacing the flesh of Past Liu Kang in the process. What is left is the immortality and Hourglass immunity of a god, the power and determination of a mortal champion, and Present Liu Kang's comprehensive knowledge of the layout of her keep and army formations... and because two of the three fused voluntarily, there is no way to divide them and continue her plans as before. Kronika and Cetrion can only stare slack-jawed at Past Liu Kang's empty shackles before going back to work and hurriedly activating the Hourglass, and Kronika's tone of voice speaks volumes of how thoroughly Raiden compromised her plans.
  • Paper Mario:
    • In Paper Mario: The Thousand-Year Door, this is basically Grodus' reaction to the reveal that his base's AI TEC has been helping Princess Peach subvert his plans.
      Grodus: In my most paranoid moments, I never thought my own computer would betray me.
    • Super Paper Mario: Mimi freaks out when you actually pay off her impossible loan in chapter 2.
      Mimi: WHAAAAT?! How did you earn enough Rubees to pay it off?! That's not supposed to happen!
  • Peret em Heru: For the Prisoners: Throughout the entire expedition, Professor Tsuchida is a Smug Snake unmoved by any deaths that might occur due to the pyramid's harsh judgments. But he's completely caught off guard when the survivors reach the final chamber and Dr. Kuroe isn't instantly struck down by Pharoah Khufu. Turns out that all this time, he was banking on the notion that Kuroe would be judged for his failure to save Shizumi. He doesn't take it well.
  • Persona 3. After his Reveal as The Chessmaster, Shuji Ikutsuki plans to sacrifice most of the party by forcing Robot Girl Aigis to murder them, in order to bring about The End of the World as We Know It. He's just about to succeed... and at that point, the player is reminded that Ikutsuki forgot to crucify the dog, too.
  • And it happens again in Persona 4, if you manage to find the true ending. The game itself works against you here, making you wait until most of the way through the good ending and then ignore two of its attempts to turn you around, that it's really no wonder the true final boss is surprised you got that far.
    • And in-universe, Dojima, and especially Naoto, can usually keep up with the Investigation Team's deductions, only to fall short because they weren't aware of the supernatural elements. Naoto starts seeing the full picture after experiencing the TV world for herself, but Dojima refuses to believe in the TV world even in the end, though he does get the basic gist of what happened.
    • And the Investigation Team themselves nearly fall prey to Red Herrings from time to time. Of particular note is the fact that there were two people stuffing others into the TV world, and the real culprit is, of all people, Adachi.
  • This is the Battle Theme Music for Persona 5, and fits several of the bosses' opinions of the Phantom Thieves as well. Certainly mob bosses and Corrupt Corporate Executive types never think a group of meddling kids and an anthropomorphic cat could destroy their perfectly orchestrated machinations.
    You'll never see it coming!
  • Planescape: Torment has a backstory example: Fhjull Forked-Tongue, Lawful Evil devil manages to trap a deva, a very incarnation of truth and Lawful Good, only to have it undone by the fact that the deva lied to him. The result of this (which is never precisely explained) is that Fhjull is now trapped into performing charity to any who asks.
  • Pokémon:
  • In Silent Hill, Dahlia didn't count on Kaufmann having more than one vial of aglaophotis.
  • In Tales of Symphonia, Yuan has a foolproof plan for getting hold of the Plot Coupon that will allow him to save the world: all he has to do is threaten the son of the person who can unlock the seal on the Summon Spirit that grants it. It probably would have worked, if the Big Bad hadn't been traveling with the party incognito...
  • In Tales of Vesperia, there are two instances of this; the first is that the Big Bad was expecting some kind of superweapon, not a Sealed Evil in a Can. The second is actually a good thing for the heroesRita, and no one else, expected them using an apatheia to create an aer controller to aid Estelle would create Undine!
  • Calypso sometimes runs into this in Twisted Metal; he doesn't always pick the most dependable players. In fact, the only two games in the series where he doesn't utterly and completely lose at least once are Twisted Metal 3 and Twisted Metal 2012.
    • Sweet Tooth tends to do this most often, but he's gotten caught off-guard by others as well. At least four characters turn the tables on him in Twisted Metal 2. Even when he took over Twisted Metal 4, he got his ass handed to him four times (Forced to take DRIVING SAFETY CLASSES, forced to act as chauffeur to an annoyingly crazy family, arrested by a bounty hunter, and trapped in his own Soul Jar).
  • Undertale has a Double Subversion. The Final Boss of the No Mercy route does realize you'll probably use an Interface Screw to attack him after he falls asleep (he does throw you back into place if you try to use it before he falls asleep, after all) and gives a Nonchalant Dodge when you do so. He does not, however, anticipate you attacking him twice in a row.
  • In Until Dawn, the appearance of the Wendigo had completely caught the Psycho off guard. Also, when taunting the group after revealing himself as Josh, the Psycho did not expect for Mike to manage to find a real gun with real bullets.
  • Vampire: The Masquerade - Bloodlines — Pity poor Sebastian LaCroix. For an ineffectual-seeming idiot Prince, he manages to make surprisingly good use of the PC and then turn the entire city against you when he doesn't need you anymore. Problem is, there was simply no way he could count on you defeating the Blood Hunt and any and all other opposition by yourself, Caine empowering you to defeat his Dominate, and Jack setting him up the bomb. Okay, the first might have been something he should have expected, but the rest almost amounts to a Diabolus ex Machina from his perspective.
  • The impact of the Wii Remote is more one for the industry itself than any in-game thing, but it's pretty much the perfect example. Only Gamespot saw it coming... in an April Fools joke.
  • In Xenosaga Episode III, Wilhelm is about to win! Everyone is where they need to be! The MacGuffin is within reach! Too bad he didn't see Allen ruining his plans by taking Shion back and then not comprehending that KOS-MOS/Mary might just break the MacGuffin needed to restart time!
  • In the X-Universe:
    • The Kha'ak War comes to a rather unexpected and abrupt halt when a dormant jumpgate suddenly turns on and out pours the highly advanced Earth State Fleet, which proceeds to crush their main war fleet. Nobody on any side of the conflict saw that coming.
    • The Ancients who control the jump network use it to keep different intelligent species cordoned off from other civilizations that are too different for them to get along with. For the most part, this seems to have worked quite well for millions of years, and if the Ancients ever make a bad judgement call, they can rearrange the jumpgates overnight to fix things. Then humanity invented a jumpgate on their own, which the Ancients thought was an impossible technological leap for such a young species. The humans also invented a self-replicating, self-improving, artificially intelligent machine race that is now out of control and spreading very quickly through uninhabited systems, which leads to the Ancients essentially throwing their hands up and shutting down the entire network in the hopes of containing this chaos before it ruins anything else.


Top