Follow TV Tropes


Developers Foresight / Pokémon

Go To

    open/close all folders 

  • The move Ingrain recovers HP by digging roots into the ground for nutrients. As a result, not only is regular and forced switching for that Pokémon impossible, there is an element in place that negates immunity to Ground-type attacks from being a Flying-type or using Levitate, which affects only two Pokémon that normally learn Ingrain (Carnivine and Celesteela). Smeargle, who can learn the attack through Sketch, can also use Baton Pass to give the Ingrain status to any other party member, including one with a natural immunity to Ground. This even puts the recipient in contact with Spikes, Toxic Spikes, and Sticky Web, should they be there.
  • Likewise, the move Telekinesis causes the user to lift the target into the air with psychic powers. While this causes all moves to hit them regardless of accuracy, they also become immune to Ground-type attacks as if they had the Levitate ability. There are exactly five Pokémon in the entire series that cannot have Telekinesis used against them directly: Diglett, Dugtrio, Sandygast, Palossand, and Mega Gengar. All five of these Pokémon are permanently rooted to the ground, and Mega Gengar is also incorporeal and thus has no physical form to lift.
  • In 3D battlers like Pokémon Stadium, all Pokémon have programmed animations for every single existing move, independent of said move being learnable under natural conditions or if a move not naturally learnable was hacked into a Pokémon. The N64 Stadium games had a feature in which, should a certain Pokémon have a move it isn't able to naturally learn in the games, whether said move is learned through cheat devices or a Gen I move that is possible to learn in Gen II (like the Elemental Punches, if used in Stadium 1), the move is highlighted purple.
  • There are certain event Pokémon that are shiny-locked, meaning that no matter how many times you've reset the game, they can never be encountered as a shiny. However, these Pokémon do have shiny palettes, which may then be revealed when they are eventually released as a shiny, while doubling as a failsafe if anyone tries to hack in a shiny event Pokémon (an action that might result in the game crashing if it can't find the sprite).
    • In addition to event Pokémon, the Poochyena faced in the Omega Ruby and Alpha Sapphire battle tutorial is always shiny-locked, preventing players from encountering a shiny that is guaranteed to be uncatchable (while simultaneously making things less painful for players soft-resetting for shiny starters).
  • Many moves have subtle side-effects depending on the situation. Jump Kick and Hi Jump Kick causing the Pokémon to keep going and receive crash damage if it misses, Stomp and Steamroller dealing extra damage if the opponent is using Minimize, Earthquake and Magnitude doing double damage if the enemy Pokémon is underground, and Rollout and Ice Ball being stronger if the user also used Defense Curl the turn before are just a few examples.
  • The already useless move Splash (called Hop in Japan) can't be used while the move Gravity is in effect. Neither can Jump Kick, High Jump Kick, or Flying Press. Fly, Bounce, and Sky Drop don't work either, and get interrupted if already in progress.
  • Receiving a trade-evolving Pokémon from the GTS will still put both in your Pokédex, since, although the evolution sequence triggers right after the trade, you are still technically in possession of the unevolved Pokémon for a few seconds. Same goes for Shinies, which will both be recorded.
  • When all of your Pokémon faint, your character rushes to the last Pokémon Center that you used. If you happen to not have used a Pokémon Center at all, your character rushes back home instead where their mother will revive the party.

    Generation I: Red, Green (JP), Blue, Yellow 
  • The developers knew before the first game was even completed that players would attempt to beat the game by using a high-leveled Pokémon they obtained in a trade and not bother with raising their own to beat the challenges legitimately, so the concept of gym badges that allow control over unruly Pokémon was conceived.
  • The Pikachu following the player in Yellow relies on a Pikachu with its Original Trainer's name and ID matching yours being in your party. It will disappear as soon as that Pikachu either gets put into the PC, gets traded, or you hacked or glitched the game so that you could change them to something else. Furthermore, if you hack or glitch the game to allow you to catch another Pikachu (as they can't be encountered in the wild within Yellow), it's possible to get it to mimic the starter Pikachu simply by releasing the original. Do so, and the Pikachu now mimicking the starter will be disappointed for some time (noticeable if you were to examine it afterwards).
  • Because of the possibility of Sequence Breaking, Koga and Sabrina have similarly leveled Pokémon.
  • In Yellow, to ensure your rival can shove you out of the way to get the Eevee originally intended for you, so that Professor Oak gives you the Pikachu, a trash can is placed in Professor Oak's laboratory next to the table where Eevee's Poké Ball sits and Professor Oak blocks the other side of the table. This prevents you from walking behind the table where your rival can't take the Eevee from you.
  • Also in Yellow (the problem, unfortunately, went unnoticed in previous versions), you are required to enter the Safari Zone at one point to find the HM03 and the item that lets you have the HM04. Should you find yourself short on funds, you will be let in anyways, but with fewer Safari Balls. Entering while having no money at all will only get you one.

    Generation II: Gold, Silver, Crystal 
  • If you trade a Pokémon holding an item to a Generation I game and trade it back later down the road, the Pokémon will still have the item it was traded away with, taking advantage of an otherwise unused (and redundant) catch rate value stored within every trainer Pokémon within the first generation Pokémon games.
  • Similar to the above, Crystal is the first Pokémon game to keep track of where a Pokémon was caught. Although Gold and Silver did not have this feature, the data remains valid if a Pokémon from Crystal is traded to one of those (unfortunately, the location data is deleted if a Pokémon is traded to a Generation I game).
  • These three games introduced the concept of Roaming Pokémon with the legendary beasts. They are also the only games where there is a specific check for Roaming Pokémon to not appear in the wild if the player keeps moving between the same two maps, forcing you to move to a third one for them to spawn again.
  • Otherwise unused text in the game indicates that the game had specific lines for your inability to make actions with an empty party. For example, attempting to access Bill's Computer to use storage when you had no Pokémon would have given you a text message about it.
  • While there was unused text exhorting the player to flee if they somehow entered a wild Pokémon battle without any Pokémon in their party, the final games would simply skip the battle instantly instead, an Obvious Rule Patch to ensure the player did not get a glitchy mess when entering a battle without any Pokémon as in the previous generation.
  • Instead of giving her badge away immediately upon defeat, Clair challenges the player to visit the Dragon's Den and complete a certain task. In Gold and Silver, this is finding a Dragon Fang somewhere in the cave, which immediately triggers an event where Clair appears to give the player their badge. However, you might get the idea of trading in a Pokémon with a Dragon Fang to avoid having to go into the Dragon's Den entirely. Not only does this not mark the scenario as cleared, Clair actually has unique dialogue for this event where she calls you out for trying to cheat.
  • When you get healed by Mr. Pokémon, the game silently sets Cherrygrove Pokémon Center as the last one you visited, so you can't skip the Silver fight by losing to wild Pokémon.

    Generation III: Ruby, Sapphire, Emerald, Fire Red, Leaf Green 
  • The move Struggle has Contest stats, despite not being able to be used in Contests.
  • Losing the starting battle with Poochyena (Ruby and Sapphire) or Zigzagoon (Emerald) is impossible; if you try to lose on purpose by spamming your stat move, the wild Pokémon will run away once your mon's health falls below a certain point. Professor Birch still thanks you and lets you keep the starter.
  • You will be let into the Oceanic Museum in Slateport for free if you don't have the money needed to pay the fee, but only during the one time the plot requires you to enter. Team Magma/Aqua has taken over the museum, allowing you to simply walk in (since the goal is to beat them, everything goes back to normal and the fee returns once they are defeated).
  • Emerald players can skip the encounter with the rival in Rustboro City by catching an Abra at Route 116 and Teleporting back to Littleroot, Oldale, or Petalburg if they didn't use the Rustboro Pokémon Center. In this case, the rival shows up at Mr. Briney's cottage instead, and offers a battle as well as exchanges PokéNav numbers with the player (which provides a hint about Rayquaza's location later on).
  • Emerald's version of the Trick House has a Strength puzzle that can theoretically trap you if done a certain way. It's actually impossible to get stuck since the game will reset the position of a certain boulder should you attempt to do so.
  • It's possible to skip the Fortree Gym and make it all the way to the League without Winona's badge; Fly is not necessary to progress through the game. The game will change the last Gym Leader's dialogue after defeating them to reflect that you need to go back and defeat Winona, and if you attempt to challenge the League without defeating her, the NPCs outside will stop you saying that you don't have all the Gym badges.
  • In FireRed and LeafGreen, key items from Ruby and Sapphire, while unavailable via standard methods, have descriptions different than they were in Ruby and Sapphire (usually to reflect that they are unusable in this game, in the event that a player that has them has no idea that they are useless in that game). For example, the Scanner:
    RSE: A device found inside the Abandoned Ship.
    FRLG: A device used to search for life-forms in water. It looks too difficult to use.
  • Early in Pokémon Colosseum, there's a point where the three entrances to Phenac City are blocked by a trio of Cipher Peons, each with a different Johto starter as a Shadow Pokémon. Once you defeat one, the other two disappear to prevent you from getting all three starters at the beginning of the game. If you snag your chosen starter and then black out to the grunt's non-Shadow Pokémon? All three grunts will have their Shadow Pokémon removed from their team.
  • If you try outsmarting the game by setting up poison so you faint inside Blaine's gym after defeating him, turns out Cinnabar Island's Pokémon Center was silently set as your destination. Sorry, no Bill skip for you.
  • Deoxys and Mew are programmed in all Generation III games to disobey the player, regardless of their Badges, if their summary doesn't state they were met in "a fateful encounter." These Pokemon can only normally be met in these "fateful encounters," but players who tried cheating to add these Pokemon to their party anywhere else would be in for a shock.
  • In Pokémon XD: Gale of Darkness, if you somehow have a Poké Doll or Fluffy Tail and attempt to use it during a Poké Spot wild battle, the game informs you that the item cannot be used in the Orre region.

    Generation IV: Diamond, Pearl, Platinum, Heart Gold, Soul Silver 
  • Arceus, a Mythical Pokémon, can have any Pokémon type corresponding to what type Plate it has, and has a different color scheme for each Plate. The move Curse has the type ???, and is the only move with this type (until Generation V, when they've finally classified it as a Ghost-type move). If you hack the game so that Arceus has the same type as Curse, it has its own color scheme and sprites.
  • Similar to the 3rd generation, the move Struggle has Super Contest stats.
  • Professor Rowan will note if your starter has evolved before you've gone to see him for the Pokédex.
  • If you don't have the Marking App on your Pokétch when Professor Rowan talks to you about using the app to see where the roaming legendaries are, he will comment that you should pay a visit to the Pokétch Building more often.
  • In Platinum, if you try Sequence Breaking and access Canalave City before you travel to Celestic Town, it will be blocked off.note 
  • If you run away from Giratina when you're supposed to fight/catch it in the Distortion World, Cyrus will comment on it. This is actually a valid way to clear the Giratina battle.
  • Platinum includes an area called the Battleground where the player can have rematches with the Sinnoh Gym Leaders. Roark and his father, Byron, are both Gym Leaders; when they appear in the Battleground at the same time, their after-battle dialogue changes from what it normally would be. Roark tells the player that when he became a Gym Leader, he realized how great a Trainer his dad is, but that he would never admit it in front of his father. Byron talks to himself about how Roark thinks he can "show up his old man", and that he, Byron, will need to get better to prevent that from happening.
  • If you show a voiceless or footprint-less Pokémon to Dr. Footstep, he will give you unique responses in that he cannot give you as much information as usual.
  • In HeartGold and SoulSilver, the Pokéathlon Dome and Events have a GB Sounds version of their theme as well as the normal version. Bear in mind that the Pokéathlon Dome didn't exist in the original games, meaning it's unlikely that you'd go there with the item on unless by coincidence.
    • Also in the Pokéathlon, if you enter Diglett or Dugtrio in Courses that involve jumping, they will either remain rooted to the ground (making them useless in Lamp Jump and Disc Catch), or in the case of Hurdle Dash, burrow under the hurdles instead of leaping over them.
  • In Pokémon Mystery Dungeon: Explorers, the Itemizer Orb will turn an enemy Pokémon into an item. If you throw it at an enemy who is under the effect of Mirror Move, however, you get turned into an item instead. At this point, you automatically fail the dungeon — none of your revival items can help you, because the problem isn't that you're unconscious. The end-of-mission screen even specifically says that '[Name] was turned into an item' instead of the normal defeat message.
  • HeartGold and SoulSilver lets you walk with your lead Pokémon and they will go anywhere you go barring a few exceptions. Huge Pokémon like Lugia will go back into their ball if you go inside a building since they are too large to fit indoors.
  • In HeartGold and SoulSilver, if you manage to strand yourself in Cianwood City with only one Pokémon in your party and none in your boxes (you almost certainly would have to do this deliberately), an NPC in the Pokémon Center there will give you a free Tentacool. Since the Surf HM is required by this point, you will always be able to teach it Surf and escape. If you release the Tentacool, she’ll give you another. This gift is so obscure that it took until 2018 in Japan, and 2020 internationally, to be discovered.
  • HeartGold and SoulSilver have another softlock prevention in place for Cinnabar Island; if you attempt to trap yourself on the island, the game will switch your last used Pokémon Center to Viridian City, so that any attempts to Teleport or blackout won't stick you on the island with no way to get off. Again, you would need to be doing all this deliberately to get stuck this way.

    Generation V: Black, White, Black 2, White 2 
  • At one point, the player has to capture Reshiram or Zekrom (depends on the version) to advance the game. However, if your party and PC are completely full — which is very unlikely to happen by accident due to the amount of Pokémon you have to catch — this becomes impossible, so the game lets you skip the capture and lets you try again at a different location after the end of the game.
  • Halfway through Black 2 and White 2, you inherit one of N's former companions, specifically his Zorua. If you use it when you challenge N, he will recognize his Pokémon and praise you for raising it.
  • When Memory Link is activated, you can catch all of the Pokémon N used in Black and White. If you have any of the others, not just the Zorua, he'll remember those too when you meet him by Victory Road.
  • After getting the DNA splicers and catching Reshiram/Zekrom, if you try to fuse them into Black or White Kyurem and then try to trade it off to an in-game NPC (not that you would anyways), the game says "That Pokémon cannot be traded.", as it would result in the permanent loss of the DNA Splicers.
  • The TMs are no longer single-use items. When a Pokémon forgets a move in order to learn from a TM, the move learned with a TM takes on the current PP of the move replaced by the new move. This is to prevent repeated usage of TMs for the purpose of PP restoration.
  • At one point, Cedric Juniper will say that you met a Klink, as that Pokémon is unavoidable due to being used by N. However, if one cheats to avoid N or to otherwise prevent Klink from being considered seen, he instead says "You haven't seen a Klink yet?"
  • In one of the PokéStar Studios movies you can film — the second Mystery Doors movie — your character talks to a magic plush doll acting as a gatekeeper. If you remake the film again using your own Pokémon and use Substitute during this scene, you'll trigger an extra bit of dialogue in the movie where the gatekeeper remarks how much the Substitute doll looks like himself. There would be no reason to do this normally — the prop you battle can't even attack you, making Substitute needless, nor is it needed for the Strange Ending.
  • If a Pokémon's type is hacked to be a combination that didn't exist during Gen V (or even currently), Cheren will still be able to correctly list its type weaknesses.
  • In Pokémon Conquest, each trainer type (i.e. the ones with different sprites) have different reaction lines to various conditions in and outside battle. This includes a unique reaction to their Pokémon being asleep, which can only be induced by a very small number of attacks and abilities in this game. They also have each have their own reaction specifically to being knocked out by friendly fire or stage hazards.

    Generation VI: X, Y, Omega Ruby, Alpha Sapphire 
  • If you don't have enough money to pay the cabs, the drivers get angry and battle you. There are several different designs with several different dialogues even though almost no one will be short enough on cash for this to happen.
  • The games actually have 31 storage boxes, though the 31st is only unlocked when Xerneas, Yveltal, or Rayquaza are caught to ensure that there is box space for them.
  • The games usually wish the player happy birthday on the day of their birthday. However, if the player was born on February 29th (meaning their birthday only rolls around once every four years), and it's not a leap year, the nurse at the Pokémon Center will say "I know it's a day early, but happy birthday to you!" on February 28th.
    • As in the original Pokémon Ruby and Sapphire, Struggle has placeholder stats should you hack it onto a Pokémon and use it within the Contest Spectaculars. However, it's now considered in-game to be a Tough move due to it sharing the same stats with Pound, the move that has the internal in-game ID of "0".
  • The QR code generator for the Super Secret Base is specifically programmed to ignore as-yet unreleased event Pokémon if you have hacked them into your team while generating the QR code, and will use a different Pokémon you have on you for your battle party.
  • The plural forms of all the in-game items are programmed into the game in case the game needs to refer them in plural form. This includes items which are unobtainable in-game (due to being Dummied Out) and items that you can normally only get one of per game, even through trading (such as the TMs, the HMs, and the key items). This isn't simply just adding an "s" at the end of their names — the correct plural form of the respective words are programmed into the in-game data as an additional set of names.
  • Only Unbound forme Hoopa can use Hyperspace Fury — a message will display if it were to try to use it while it's in its normal "Confined" forme. A different message appears if you attempt to hack the move onto a Pokémon that isn't Hoopa (or have Smeargle learn it with Sketch) — it's impossible for them to pull off the move even though they know it. A similar situation occurs with Dark Void, which can only be used by Darkrai starting in Sun and Moon.
  • If the battle format of a trainer's Secret Base is set to Double Battle, Triple Battle, or Rotation Battle, but the Secret Base Trainer currently doesn't have enough Pokémon on their team to do those types of battles, they'll specifically point that out and ask to do a Single Battle instead.
  • If you trade mulch from XY into Omega Ruby and Alpha Sapphire, due to the differing berry mechanics, the mulch cannot be used on Hoenn soil. Their descriptions have been accordingly altered to state this fact. In addition, the mulch introduced in Pokémon Diamond and Pearl, normally only obtainable within the sixth generation games by hacking and having generic descriptions within XY, also had their descriptions altered to state they can't be used on Hoenn soil.
  • Origin Pulse, introduced within Omega Ruby and Alpha Sapphire, is one of the few moves that can have its power boosted by the ability "Mega Launcher" due to it being a "pulse" move. Due to Origin Pulse being the signature move of Kyogre (who doesn't have Mega Launcher), this can only happen legitimately under very rare circumstances.
  • The player can show the Game Freak staff member a Pokémon from Ruby, Sapphire, or Emerald that has undergone a cross-generation evolution — such as a Ralts that evolved into a Gallade — to get the Time Travel Award. The award is still presented, and it won't try to display a non-existent sprite.
  • Think you can't actually get Magnezone and/or Probopass until after defeating the version legendary (and getting access to New Mauville)? The plant's magnetic field reaches beyond the locked door; using Rare Candy on Magneton and Nosepass while on that small entry area is enough.
  • If one manages to make Diglett or Dugtrio use Fly, then during the landing sequence, the Pokémon will be rendered invisible, to get around the problem of never seeing their bottom half. Demonstrated here.
  • A number of ribbons obtained in the third generation Hoenn games have in their description that they were earned in another region. But if a Pokémon with those ribbons is traded to Omega Ruby or Alpha Sapphire, the description is changed to say they were obtained "somewhere long ago" — these games take place in Hoenn as well, so it would be inaccurate to say the ribbons are from another place!
  • The player character can stand in the spot that the Mystery Gift woman would appear in a Pokémon Center before he or she redeems a Mystery Gift, then save and reload after receiving it. The woman will cleanly appear upon loading the game one square left of where she would usually be. If the player redeems the Diancie event, the following cutscene proceeds without glitches.
  • There's placeholder data in case Nintendo somehow forgets to give a Wonder Card its event title.
  • In Omega Ruby and Alpha Sapphire, if you teach Surf to certain Pokémon, they will have their own unique surfing animation and eventual additional mechanics:
    • Wailmer just has a model of its own, without any special features.
    • Sharpedo can move faster than other Pokémon that know the move. You can't fish on Sharpedo, but you can still sneak up on hiding Pokémon.
    • Kyogre also moves faster, but not as fast as Sharpedo. While underwater, it has a much larger hitbox.
  • The O-Powers can give you advantages in-game which you can share with random players, except for the "Encounter and Stealth" O-Powers, which make random encounters more and less likely. Game Freak knew that would inconvenience the other players (as sharing O-Powers automatically gives players their effects), thus they are the only two that you cannot share online.
  • You cannot update your secret base data while in someone else's secret base.
  • The release of the Generation I Virtual Console games during this period opened up the possibility of having a Machamp with the ability No Guard, which allows the Pokémon to use OHKO moves without fail, and the move Fissure, which it can learn in Gen I games. This would have been incredibly broken in competitive play and even in regular playthroughs. The developers prevented this, though, by giving Pokémon transferred from Gen I and II their Hidden Ability upon transfer.
  • Trying to pet certain parts of certain Pokémon in Pokémon-Amie will have predictable results: Pikachu's cheeks will shock you, Litleo's mane will burn you, Bisharp's blades will cut you, etc. Keep doing it and your Pokémon will look at you curiously like it's wondering why you keep hurting yourself. Less painful instances of this including your hand phasing through Pumpkaboo's head and being slowed down by Goodra's slime.

    Generation VII: Sun/Moon, Ultra Sun/Moon 
  • The storage system gives you up to 31 storage boxes before you get the box legendary; the 32nd box is unlocked after you catch the box legendary to ensure that no matter what, the player will have room to keep them.
  • Beat Kahuna Hala without using Z-Power, and Captain Ilima will mention it as he congratulates you.
  • If Mina doesn't get a chance to use her Pokémon's Z-Move, she comments on it after the battle.
  • In the unlikely situation that you've completely filled your PC boxes to the point of being unable to obtain more Pokémon, and then talk to Gladion when he wants to give you Type: Null, he'll call you out for catching such a ridiculous amount of Pokémon.
  • Unsurprisingly, with the games being based on Hawai'i, you can't name your Pokemon after Hawaiian curse words.
  • Should you rank up the Festival Plaza while in the castle, the cutscene will automatically start. If the Global Mission person is the one who gets you a rank up, she'll say "The owner of the castle is here. Please go talk to him." and the cutscene will automatically start.
  • If the player has the box legendary in their party when meeting Professor Kukui outside the League for the first time, he'll comment on it, even addressing it directly to explain that the mountaintop site was chosen to honor it.
  • Similarly, having the box legendary in your party when facing Tapu Koko will cause it to directly address the legendary before your fight. Given that Tapu Koko is implied to have been watching your journey, it has probably also been watching the box legendary alongside you.
  • In the cutscene just after you catch the cover Legendary, Lillie will refer to them as Nebby before correcting herself and referring to them by the nickname the player gives them. If you name the cover legendary Nebby, however, Lillie will refer to them by their species name rather than the nickname.
  • Generation 7's take on Diglett and Dugtrio using Fly and other such moves is further refined; instead of turning invisible, they will take a chunk of the floor with them when they lift off the ground.
  • If you spin the control stick around long enough, your trainer will start doing a ballerina twirl, and when you stop, they strike a pose. This would go on to be a part of Milcery's evolution criteria in the next generation.
  • If you successfully avoided all the pre-Totem encounters during Mallow's trial in the Ultra games, she will thank you for being considerate of the Pokémon.
  • As you approach the Pokémon League in the Ultra games, a special cutscene will play with your starter Pokémon releasing itself from its Pokéball. Naturally, the cutscene won't play if you don't have your starter with you, but it will still play if the starter is still in its first or second stage.

    Generation VIII: Sword/Shield 
  • In the battles against Hop, he'll comment on things like critical hits and type effectiveness — and perhaps most surprisingly, he even has a comment for forcing him into using an attack that has no effect, something which requires a very specific strategy.
  • If you counter Raihan's strategy by replacing Sandstorm with a different weather condition, Raihan will comment on it, complimenting you for understanding weather mechanics so well.
  • In the duel against Leon, you are allowed to bring Eternatus into the battle. If you do so, Leon will tell you he's amused you brought the Pokémon that almost destroyed Galar into the fight and that he'll take it down anyway. Leon is also fully capable of pulling it off if you're careless.
  • There are many possible shortcuts in Max Raid Battles, and Game Freak has caught seemingly all of them and changed their functions solely in this type of battling:
    • You can bring Oranguru into a Max Raid Battle, but you cannot use Instruct on a Dynamax or Gigantamax Pokémon to cheat the system by doing a Max or G-Max Move twice in one turn. Same goes for using Instruct on Zacian for a second use of Behemoth Blade, Zamazenta for a second use of Behemoth Bash, or Eternatus for a second use of Dynamax Cannon.
    • The counterattack from Cramorant's Gulp Missile counts as an attack in any other context—but in a Max Raid Battle, it will not remove a barrier segment like other attacks would. It does inflict a lot of damage through the barrier, however.
    • Percent Damage Attacks become standard damage attacks in a Max Raid Battle, though the damage they inflict will scale according to the move's original rules.
    • One-Hit KO moves will work in a Max Raid Battle, but instead of completely depleting the big Pokémon's HP, it will instead just do a lot of damage. If the barrier is up and the move connects, it will take off two segments, the only moves besides Max Moves and G-Max Moves to do so.
    • Destiny Bond and Perish Song will not work in a Max Raid Battle, preventing you from ending the battle prematurely.
  • Sinistea and Polteageist have form differences that are only viewable from specific angles. Pokémon Home’s Pokédex displays static art of any Pokémon viewed in it, but there’s a special button that switches the head-on picture of those two Pokémon with a picture taken from an angle that shows the mark on their rare form (or its absence on the common form).
  • During the Crown Tundra DLC, if, at a certain point during the Calyrex story, you decide to visit the Crown Shrine early, you’ll trigger a special cutscene wherein something from a first-person perspective watches you, but when you turn, it’s gone. Considering that Glastrier or Spectrier appears later on and is later revealed to have taken over the Crown Shrine, it’s implied it’s one of the two horses watching you.

    Pokémon GO 
  • Any attempt at giving your character a slang term for male genitalia will result in the game rejecting it in a cheeky manner. The game displays the message for an error when the character length is too short ("This is not long enough.").


How well does it match the trope?

Example of:


Media sources: