The PROTOCOL Anthology is a [nonexistent] 2009 third-person shooter/action RPG hybrid with 1 main prequel campaign centered around Mikado, 3 humorous side-ops stories centered around other characters, as well a local/online multiplayer component.
- Origin of PROTOCOL: The main focus of the Anthology, and also the longest; a prequel to the first Famicom game focusing on Mikado and how he meets Leon and shapes the events of the series.
- Déjà Vu: A brief summation of the first game, with the other party members acting like that games Quirky Miniboss Squad. In the end it was revealed to be a set up for Leons birthday, and the 20th anniversary of the series as a whole.
- [to be filled]
- [also to be filled]
- PROTOCOL Online: Anthology's multiplayer component. The title is misleading since Online does not have only online multiplayer; it also has local multiplayer for 1-4 players. The modes include Free-For-All, Team Deathmatch, Survival, Capture-The-Flag, King Of The Hill, and Hill Flag.
Tropes related to Origin
- Hopeless Boss Fight: The fight against Leon where Mikado pilots Gunner Gerdanlant, since it's a recreation of PROTOCOL I's Final Boss. Fortunately, Mikado survives and the game continues.
- Zero-Effort Boss: The joke boss "fight" against Noel is deliberately pathetically easy. Even on Extreme-Expert difficulty it is impossible to lose.
(Most tropes on each character's main page also apply here.)
Origin of PROTOCOL
- Child Soldier: He's about 14 by the time of Origin, but he's far more than competent in a fight.
- HeelFace Turn: Although, like Mikado he was never truly evil.
- Hero Antagonist: Serves as the secondary antagonist of Origin of PROTOCOL.
- Jerk with a Heart of Gold
- Large Ham
- Sugar-and-Ice Personality: Mikado brings this out in him. As he becomes a better soldier the more he fights Mikado, it actually helps him become a nicer person.
- Worthy Opponent