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"Power is an illusion. Absolute power is a SEAMLESS illusion."
Polygon Man
Please note that this page is heavily under construction. There will be missing slots, placeholders and author notes here as it's not yet finished.

PlayStation Legends Battle Royale is a Massive Multiplayer Crossover Mascot Fighter video game concept by Mad Red X 12, and a proposed sequel to PlayStation All-Stars Battle Royale. Stemming from the concept of a Author's Saving Throw, it would improve upon the formula and aesthetics of the original game, featuring many new assets, such as a faster and more versatile combat system, more characters and stages, fully customizable move-sets, a story mode, sixteen-player online matches, a more consistent art style while retaining faithful for everyone's appearances within the game, and more refined gameplay.

Playable Fighters

    open/close all folders 

    Main playable fighters 

    Unlockable and DLC fighters 

    Assist Characters 

    Stages and Invaders 

    Enemies and Bosses in Story Mode 



Main Tropes


  • The Cameo:
    • Solid Snake makes one in the Furon stage.
  • Chain Lightning: Jak and Daxter's Level 2 Super has them turn into their Superpowered Evil Side forms, who use instantly killing melee attacks that use this to stun enemies they miss.
  • The Chew Toy: Bubsy the Bobcat. In fact, that was the main reason why Mad Red X 12 made him a Secret Character - so players would have to work for the chance to beat him up.
  • Darker and Edgier: Compared to Super Smash Bros., and other Massive Multiplayer Crossover games such as Cartoon Network: Punch Time Explosion and MultiVersus, PlayStation Legends Battle Royale has much darker artwork and imagery, more Family-Unfriendly Violence, includes characters from horror franchises such as Silent Hill and Dead Space, and even features some blood at points.
  • Devolution Device: As Shas's Arcade Mode ending shows, The Power can be used as this, as demonstrated when he devolves several Space Marines back into regular humans during the Mook Horror Show he pulls off.
  • Did You Just Punch Out Cthulhu?: Even some of the most powerful characters in gaming are subject to beatdowns from mundane humans and silly fantasy creatures.
  • Even Evil Has Standards:
    • Subverted in one moment, where Joel and Crypto find themselves in The Last of Us universe. Joel steals Crypto's technology, taking the opportunity to kill Abby Anderson with Crypto's Zap-O-Matic, and then extracting her brainstem and delivering it to Crypto, who replies "Wow. That was pretty bad, even by my standards.", sounding more impressed than horrified.
  • Excuse Plot: Averted with the Story Mode, although the explanations as to how the characters end up dragged into the Battle Royale count.
    • Crash found an odd crystal while fighting Cortex, and it pulled them both into another dimension. Coco built a transportation pad to go after them, and Crunch later followed.
    • PaRappa got a mysterious backstage visitor at a concert who offered him a chance to help others out and hone his skills.
    • Spike, Jake and Natalie were caught in a Negative Space Wedgie while using the Time Twister to fight Specter and his monkeys, unaware of that Specter himself had been caught in a similar incident.
    • Dante and Dante were pulled into a vortex during fights with demons and decided to work together to try and find a way back home while enjoying a hunting tour.
    • Crypto had an encounter with one of Polygon Man's portals during a return-trip back to Furon Prime.
    • Sackboy sensed the imbalance across the multiverse and set out through a wormhole to fix things.
    • Nathan Drake read a "treasure map" he wasn't supposed to.
    • Fat Princess was lured into a portal with the promise of cake.
    • Joel was brought Back from the Dead, awakening in Haven City with his last memories being Abby killing him.
  • Feedback Rule: Parappa's microphone attack (a neutral Circle option) gives off a quick feedback squeal to indicate what he's using as a weapon despite it not being connected to anything.
  • Fountain of Youth: The explanation behind Heihachi, Kratos and Dante's younger appearances in the game.



  • No-Holds-Barred Beatdown: A handful of these moves are used by certain fighters, such as Kratos.
  • One-Word Vocabulary: Averted with Nemesis. Thanks to Polygon Man granting him Adaptational Intelligence while bringing him Back from the Dead, he is now able to make short sentences in Hulk Speak.
    Nemesis: (smashes through window to where Jill is hiding) Found you.
  • Other Me Annoys Me: While he never lays a finger on his reboot self, Dante openly views him as an immature child that needs to be taught to be a decent person and makes a lot of Deadpan Snarker quips at his expense.
  • Platforming Pocket Pal: Aku Aku to Crash, Daxter to Jak, Clank to Ratchet.
  • Pre Ass Kicking One Liner: Almost every character has one prior to activating their Level 3 Super.
    Evil Cole: The beast has arrived.
    Kratos: Hades awaits.
    Nathan Drake: Ok, now it's Drake time!
    Sweet Tooth: Taste the tooth!
  • Revenge Is Sweet: In a stark comparison to the Vengeance Feels Empty message The Last of Us Part II focused on, everyone admits that Abby had it coming when Joel gets revenge on her, noting that it was her who sparked the brutal cycle to begin with. Even Ellie admits that she feels a little happy when Joel tells her she's dead.
    Tiny Tank: Wow, I didn’t think any human could be that much of a monster. I hope she's where her dad is… Burning in Hell.
    Joel: Too far.
  • Ruder and Cruder: Tiny Tank was unable to swear at all in his home game (apart from a brief utterance of "crap"). Since this game has a PEGI 16+ rating (a harsh T for Teen or light M for Mature in the ESRB regions) and is released in a time when more profanity is allowed in games, he can swear (lightly) as much as he wants.
    Tiny Tank: Rating systems? The most hypocritical bastards I've ever met. All this violence, all this fighting, that's all fine, and yet I'm still not allowed to say (censor bleep)? Bullcrap!


    Mythology Gags and Continuity Nods