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A collaboration Beyblade Fan Fiction by french tropers Keitaro Hirochi and Wax.
In a world where Bit Beasts are gone for long, the progression of newcomers Mnemosyne and Virgil show new technological progress in the form of the Core and the Cell. The WBF pursues Heinrich and Zin, the developers of said devices, and the plot focuses on the chase through several tournaments in which the scientists are suspected to have a hand.


Tropes that apply to the whole cast or to the series:

  • Adults Are Useless: Every Beyblade series features absent parents, so it's not much of a surprise. The only actual parent we see is Johann, Erik's Abusive Dad. The bladers here are for most in their late teens/early twenties though, and most coaches (especially Gerhard and Paul), are all but useless.
  • Aerith and Bob: Downplayed: most characters have existing names, even if uncommon for some, but then names from ancient languages pop up. Moby forges identities for the Greek Team, who had the most peculiar names, just so they stand out less.
    • Exemplified by the two main characters: Mnemosyne and Virgil.
  • Battle Tops: This is Beyblade.
  • Brought Down to Normal / Brought Down to Badass: The ending arc. EVERYONE except the new antagonists. Neoblade material is banned from use, leaving everybody with nothing to battle with but what the WBF officially uses. The antagonists from Season 2 are the first (having trained to fight with the C-Square) but the main characters can still use their signature attacks, like Erik's Death Star, making them the second.
  • Advertisement:
  • Calling Your Attacks: It all started with Erik's Triangle Assault, and his Death Star. It's pretty commonplace by the time Season 2 rolls.
  • Defeat Means Friendship: Season 1, mostly, especially the Asian arc. In the end, every single heel has turned face via this.
  • Demoted to Extra: Almost every character appearing in Season 2, due to Moby banning Neoblade products, can't use special attacks in the finale, leaving them as cannon fodder against the properly-trained WBF teams.
  • Everything's Better with Spinning: Cores and Cells don't work without spinning anyway. As does Beyblade in general.
  • Follow the Leader: Copied from the original Beyblade anime are:
    • The formulaic Tournament Arc premise for Season 1 and the finale.
    • Flashy special attacks.
    • Expy: Erik to Kai, Lev to Lee, and then some.
    • Shout-Out: Michael's parachute scene is copied by Falk's jetpack skydive entry.
    • Advertisement:
    • Defied however as no anime further than the original series was taken into account.
  • Four-Element Ensemble: Some teams, when they get the Cells.
  • Four-Temperament Ensemble: Most teams.
  • Hourglass Plot: The finale puts Heinrich and Zin as mentor figures against the increasingly desperate WBF trying to get rid of them by all means.
  • Grand Theft Prototype: Technically, the Cell and the Core are in testing and early mass-production stages rather than prototypes, but the WBF does steal some.
  • Jobber: The depowered early-season 2 antagonists are small fry to the WBF teams in the finale, except a few; but even these few lose.
  • Ki Attacks: Just about every fight that's after the Ancient Arc with someone who hasn't a preferred element.
  • Loads and Loads of Characters
  • Loophole Abuse: The rule that one can't attack the opposing Blader directly is bypassed on more than one occasion. Alyona, but more infamously Asger and Erik did play around the rule to physically harm their opponents.
  • Made of Explodium: The moment someone starts showing off with a Cell, Core or C-Square, enemy blades are bound to blow up.
  • Meaningful Name: Too many to count.
  • Multinational Team: Only Unica and the Light Stones are made up of people with different nationalities, even though they are citizens of their respective countries from the moment they form the teams, thanks to Moby and Dick pulling some strings.
  • Offscreen Moment of Awesome: During the pools of the first World Tournament, Erik lands a Death Star on his last 30 opponents, ending his pools on the spot... only to see that Marco was just done cleaning up his own pool, meaning he outsped Erik at taking on multiple opponents (which is Erik's specialty no less). Erik is actually positively surprised.
  • Powers in the First Episode: Virgil and Mnemosyne start with their respective Game-Breaker near the beginning.
  • Power Levels: Zin gives those to just about everyone during the Asian Arc. At that point, Erik was at his worst and Mnemosyne was held back from the battles by Paul, so Zin says the Top 3 are Marco, Jun and Vlad.
  • Renegade Splinter Faction: Neoblade can be taken as this to the WBF, given it's directed by Heinrich who used to work here. Eventually subverted when Heinrich revealed he has grown far away from the "terrorist" he was branded as and the WBF pulling a face-heel turn.
  • Serious Business: Less so than the original series, but still:
    • The opening World Tournament stadium isn't exactly full, but it's far from empty.
    • There is a Beyblade coaching school, meaning some people learn how to coach Beybladers.
    • WBF head Moby has a strong influence everywhere due to his Beyblade Living Legend status. Similarly, Erik and Marco are renowned just like a well-known soccer player would be in Real Life.
    • The WBF has a private army to check up whatever disturbs Moby. While the sport does not seem serious here, it still earned Moby enough money to make it.
    • Heinrich and Zin create Beyblade technology which is able to create unlimited energy.
  • Stealth Pun: WBF heads Moby and Dick, most notably.

    open/close all folders 

New gear:


    Chip Cell 
The accessories devised by Heinrich, those replace Bit Beasts by using the Blader's energy to perform feats beyond what normal control chips allow.

Tropes that apply to the Chip Cells:

    Cinetic Core 
Zin's creation, the Core multiplies the blades' performance. Its effectiveness depends on the heart pulse and the adrenaline of its user.

Tropes associated with the Cinetic Core:

  • Amplifier Artifact: The basic utility of the Core. It enhances the Blade's performances in every aspect of the game, transforming the then-newbie Mnemosyne into a Lightning Bruiser, even when compared to Erik.
  • Boring, but Practical: When compared to the Cells, the Cores' lack of flashiness is what comes to mind first. For the first part though, its effectiveness is higher, Mnemosyne doing much better than Virgil in the opening tournament, a fact only backed by the Curb-Stomp Battle she ends up subjecting him to.
  • Breakable Power-Up: 200% inverted. The Core's powerup just cannot be broken, and the Core itself is a lot more solid than the beyblade itself.
  • Instant-Win Condition: It negates one of Beyblade, as Blades with a Core usually reach near infinite endurance just because the Core's energy keeps the Blade spinning and is generated by, you guessed it, the Blade spinning.
  • Linear Warriors, Quadratic Wizards: Inverted. The potential of the Cell is instantly reached as soon as it spins, while the Core's power increases the faster it spins.
  • Made of Indestructium
  • Power Crutch
  • Status Buff: Its effect is treated as a buff to every aspect of the game.
  • Upgrade Artifact: The Core gives bladers an easier time using special attacks, as demonstrated by the Norwegians, but the trope is subverted, as this is only due to the massive increase in default performance that the Core gives. Without it, using the special attacks one can do with it becomes much harder at least, and impossible at worst.
    Beyblade Evolution
The C-Square 
The titular mechanic, utilizing both Cell and Core to maximum effect: using the Cell to power up the Core, that naturally powers up the Cell.

Tropes that apply to the C-Square:

  • Flying Brick: Evident result of pairing the Core with the Cell.
  • Magikarp Power: A much stronger example, and as such an in-universe Game-Breaker. Kicking in the C-Square takes a little while of focus during which the user is not focusing on controlling the Blade, which opens a window of massive vulnerability. Though, a C-Square assures superiority to any other Blade that hasn't got an active C-Square within.
  • Story-Breaker Power: It's all about whoever gets to kick their C-Square in first. The Core and the Cell are already Story Breaker Powers on their own, each easily able to defeat any opponent without it.
  • Superpower Meltdown: Building up too much energy with the C-Square can cause a Blade to blow up as it eventually becomes unable to hold it, as Bryan can attest.
  • Title Drop: The fiction is named after it.
    Double-Gear Launcher 
As the name says, this brand-new Neoblade launcher functions via a double-gear system that allows massively increased starting spin.

Tropes associated with the Double-Gear Launcher:

  • Small Role, Big Impact: Many attribute Erik's loss to Mnemosyne to the Core alone. The fact that the Core functions better when spinning means that Mnemosyne's Blade rotation rate was the very reason the Core was this powerful.
  • Story-Breaker Power: Being so state-of-the-art, it's largely superior to the usual launchers, notably Erik's EZ launcher, meaning that, on their first match, Mnemosyne's Blade spins almost twice as fast as his own.

BF Blade: Final Arc SPOILERS!!!

    Power Ring 
This new part introduced in the finale is a ring installed under the attack ring, and releases it on contact, or upon receiving feed from the control chip.

Tropes associated with the Ring:

  • Charged Attack: The Ring passively charges a Beyblade's next attack. With enough energy built, it becomes possible to attack from a distance by expelling it raw.
  • Pure Energy: Contrary to the Cell, it can only use this as a form of ranged attack.
    Spin Drive 
This new part introduced in the finale is an engine installed just atop the tip of the base, and boosts the spin of the Blade upon hitting a certain spin rate. It is configurable before a match.

Tropes associated with the Drive:

  • Comeback Mechanic: Final Clutch Drives. Middle Clutch Drives can also be this against First Clutch Drives.
  • Curb-Stomp Battle: First Clutch Drives offer an advantage right at the start of a battle, giving a more-than-pertinent shot at doing this.
    Shotgun Launcher 
An electronics-based launcher that spins the blade so that the user just has to shoot it via the trigger. The ripcord just lights up the engine, which spins the blade to maximum performance.

Tropes associated with the Shotgun Launcher:

Tropes that apply to the characters:

Introduced in Season 1:

    The Light Stones
Team Liechtenstein 
Composed after the world championship, it's originally only a team made of four important figures of the tournament, and their coach. The team was formed with the four semifinalists that Moby didn't select.

Tropes applying to the team:

Miracle Worker
Virgil Smith

The Hero. Born in an isolated community of Vatican (his birth name is "Gaius Vergilius Octavianus"), he was introduced to Beyblade via his 18th birthday gift. He evaded a forced marriage attempt by fleeing his life and running across the Swiss border. He ended up at the finals in the WBF Tournament, defeating eternal n°2 Marco in the way. Completely isolated at first from his teammates, he gets to open to others and radically change after his victory in Vatican, becoming far more confident and open-minded, though he does have a brief curious and aggressive streak. Due to his wide knowledge of languages, he is the only one able to talk to Mnemosyne (namely, in Ancient Greek).

Tropes that apply to Virgil:

  • Accidental Hero
  • And Then What?: Asks himself that after defeating Iulia, because the only thing that makes him is that he's a member of the Light Stones. Running with it caused him to open up and actually befriend the team in a comparatively extraverted phase.
  • Arc Words: For a while in the end and aftermath of the Vatican Arc, his are "I did it all myself.".
  • Audience Surrogate: It's much easier to identify to him than to Mnemosyne.
  • Awesomeness by Analysis: It takes him five days to reach tournament-level ability, by watching Erik perform.
  • Bad Powers, Good People: Against Iulia, he used shadow-like attacks, even though he was the same person, if a bit broken.
  • Badass Bookworm: Becomes this after he grows out of his turmoil.
  • Calling Your Attacks: From Season 2 onwards, he then calls them in the language appropriate to his teammates: he calls them in Latin with the New Legion and in German with the Light Stones.
  • Casting a Shadow: His show element for a little time in the German Arc after abandoning his Creepy Cool Crosses.
  • Classical Anti-Hero: Virgil is not exactly a loser, but he's pretty sloppy and uncreative at Beyblading if not for his 11th-Hour Superpower Cell, and he also has deep self-esteem issues to go with it. He grows out of it.
  • Cower Power: Raimund and Marco's intimidative playstyles worked against them since the sheer fright allowed Virgil to pop up Miracle Shots. In fact, Virgil was so scared of Marco that he popped up a Death Star to beat him (he was thinking he needed a Death Star to beat Marco, the Cell did just that).
    • In comparison, Mnemosyne's simple playstyle and overwhelming power advantage push him way past the Despair Event Horizon without giving him a reason to be afraid. When Virgil stepped against her, he was already admitting defeat.
  • Determinator: He gave up his whole life to go to the World Tournament. Also, his refusal to marry Iulia was the reason he wouldn't give up against her during their rematch.
  • Do Not Call Me Vergilius: During the Vatican Arc, and forever after. He became known under the name "Virgil" rather than his birth name, and feels much more associated with it.
  • Flat-Earth Theist: He vehemently refuses to acknowledge his Cell-induced victories were not miracles bestowed upon him by God until the square-off in Vatican.
  • The Hero
  • Hikikomori: Was one until he decided to break out, helping to kickstart the plot unwittingly.
  • Instant Expert: Again a source of frustration for Erik: Virgil has natural talent, enough to become a true pro Blader in only one year of work.
  • Knight in Shining Armor / Knight In Sour Armor: Alternates between the two after being done with his problems.
  • Light 'em Up: His theme at first. Even through his darker phases, he retains his Miracle Shot attack (even though the name was coined by Marco).
  • Madness Mantra
    (against Iulia) "God never helped me..."
  • Magic Feather: Inverted. He thought his beyblade was nothing special, but it was the Cell that granted him his Miracle Shots.
  • Mega Manning: He occasionally uses Erik's Triangle Assault and Death Star attacks.
  • Mighty Glacier: His first blade, that he loses at the beginning of the Vatican Arc. Then he leans towards Jack-of-All-Stats.
  • Omniglot: He is able to speak Ancient Latin and Greek, Italian, Greek, German, French, Spanish, and that's only the beginning. This is the reason he is the only person able to talk to Mnemosyne.
  • Paint It Black: Did that against Iulia. His visuals changed colors from white and gold to dark tones of gray with occasional white; and he changed his visual element from light to darkness. For a short while, he keeps the dark visuals, except for his Miracle Shot.
  • The Miracle Shots Were Never From God
  • Read the Freaking Manual: During the World Tournament, Heinrich remarks that Virgil is unable to use his Cell at will, but he can't figure out why. It's because Appius took Heinrich's note for himself.
  • Screw Learning, I Have Phlebotinum!: Subverted. Though his arrival and sudden victories came out of the blue, Virgil doesn't skip lessons.
  • Screw the Money, I Have Rules!: Money interests are his pet peeve. His parents wanted him to get married to Iulia so his family could get a lot of money. She is 13 years his senior and their relation was nothing near a May–December Romance. He doesn't want to be married, and one of his birthday gifts is the marriage contract. His way of responding to that was running away from his life with everything he still had: the Beyblade that was his other birthday gift.
  • Signature Move: Associated with the Miracle Shot attack (read: a short-ranged Pure Energy blast) he used against Raimund.
  • Super Loser: It takes until the China Arc to give him some level of badassery, and he fully grows by end of the Vatican skirmishes.

Second Beyblade Pioneer
Erik Bernstein

Number One Beyblader ever since he was there. A prodigious 22-year-old blader with almost unrivaled talent, and a sad justification for those. He can be labeled as the inventor of special attacks in Beyblade. He is apart of the team at the beginning, but once he comes to terms with his loss, he becomes a Cynical Mentor Aloof Ally to his teammates.

Tropes associated with Erik:

  • Abusive Parents: His father put him through very intense Training from Hell during his first 16 years. Erik then ran away and got another abusive mentor in Dick.
  • The Ace: Undefeated number 1 at Beyblading, he made the sport awesome-looking like Moby hoped to, and better than almost everyone in every aspect of the game. He uses a balanced blade with a specialization towards mobility and offense, was capable of using the Death Star (that's 6 Flash Steps with one circling around the entire arena) without a Cell, and he decimated crowds by spamming Triangle Assault, an undertoned version comprising 3. Everyone who beat him had an advantage of some sorts: be it technological (Mnemosyne), mental (Jun) or tactical (Marco).
    • Broken Ace: Erik's childhood, from Johann's abusively harsh training sessions to his lack of social life to Dick's own treatment, isn't enviable. Behind all that Aceyness, there's an immature kid with a major Inferiority Superiority Complex.
  • Awesome, but Impractical: The Death Star. In a standard arena, the width of his blade makes it hit almost everywhere and it's a match-winner no matter how many opposing Blades are in the ring. Though, using it takes a toll on Erik, and there are some blind spots that small Blades could exploit if they could see it coming.
  • Challenge Seeker: He tries to train Marco the hard way, because he thought he had found the one who would come to defeat him. Then Mnemosyne showed up and he almost stopped Beyblading forever.
  • Crippling Overspecialization: He knows only Beyblade until Marco and Gerhard teach him some social skills.
  • Death-or-Glory Attack: Dick supposes that's why Mnemosyne "countered" Erik's second Death Star of the day so easily: her blade was spinning at least twice as fast as his and he already used a Death Star hours earlier to dispatch a record 30 Blades.
  • Generation Xerox: He has been raised by his father Johann to be a blader, which Johann was. Those who expected him to be a second-rate blader were surprised when Erik turned out to surpass Dick, who always beat Johann.
  • Hard Work Hardly Works: That's what he thought after being defeated easily by Mnemosyne. She defeated him while she was a newbie, and he had trained to be a blader since his youngest days. He finds it odd, when he finds out, the he effectively got beat by a baby-aged girl.
  • Hates Small Talk
  • Heterosexual Life-Partners: With Marco. They can be thousands of kilometers apart, but only a Heroic BSoD can keep them away from chatting with each other, be it by phone or anything. Even though Erik only really opened up after his defeat to Mnemosyne on the grounds that they both were cheated out of winning the tournament.
  • Ineffectual Loner
  • Jerkass: His douchebaggery causes Siegfried's Face–Heel Turn and Gretchen's Villainous Breakdown at least. Exception be made for Marco, the only one to consistently draw out true friendly comments from him.
  • Knight In Sour Armor: He is a bitter counterpart to Virgil's idealism, rough around the edges, and prone to being just as bad as the arc villains.
  • The Lancer
  • Large Ham: When using his Death Star attack and any upgrades of it doesn't tire him out or injure him, he calls them out rather outlandishly.
    • Cold Ham: He never breaks his stance or even change tones, just raises up the volume of his voice when he bothers to call Triangle Assault.
  • Loners Are Freaks: A core aspect of his character, at least earlier on. He was trained in near-total seclusion and never befriended anyone when he did go to school. Even when he rose up to the big leagues and Dick was his trainer instead of Johann, Erik only got it worse as he got to see no-one outside of Beyblading, barely even Moby who took care of all Erik's sponsorship contracts. Dick even put extra mental pressure on Erik, enough that by the time the plot starts, he's completely out of touch with people.
  • Mary-Sue Hunter: His Irrational Hatred of Virgil and Mnemosyne can be thought of as this in a light, considering Virgil and Mnemosyne as Marty Stu and Mary Sue. As Virgil and Mnemosyne as well as himself undergo Character Development, this wears off.
  • Meaningful Name: Erik means ruler forever. Subverted because he gets curbstomped early on so he doesn't rule. Double subverted in one aspect noted right under it: he still is the local codifier of special moves.
  • Mega Manning: As the local inventor of the concept of special attacks, his Triangle Assault and especially the Death Star are copied routinely by anyone. Gretchen and later Elina copied almost everything in their styles down to their basic approach to blading from him.
    • In retrospect, his Death Star attack was one to Moby: it was very hard to even move a Blade correctly in Moby's time and he did it. Replace moving correctly by "moving faster than the eye can see", and you have the premise of the Death Star.
    • He has also turned the trope around, copying Marco's Lightspeed Shellbreaker to score his first win on Mnemosyne, and this is also the last attack he ever uses, as it's the final blow he uses on Elina.
  • Missing Mom
  • Mook Horror Show: In his pool at the first WBF Tournament Arc, he hit 30 Blades out of the arena in one shot with the Death Star.
  • Only in It for the Money: How he was first persuaded to join Team Liechtenstein.
  • Pragmatic Hero
  • The Rival: He's really fixated on Marco, even though until the plot starts he's by far Marco's superior. Even though he started bonding with Marco for all the wrong reasons, this friendship was the best thing that happened for Erik's psyche.
    • Rivals Team Up: When 2v2 Beyblade starts, Erik seeks out Marco, not the Light Stones.
  • Sacrificed Basic Skill for Awesome Training: He could've been even more of a terror than he already is, were he trained to take on one opponent at a time instead of designing all his special attacks to take out several opponents at once, which in a one-on-one battle makes his attacks very much flailing around until one part of the attack connects. While Death Star still hits and usually for the win, it eats his energy like popcorn.
  • Signature Move: Despite his first attack (and therefore the very first special attack ever in this universe) being Triangle Assault, Erik is more frequently associated with his far more impactful Death Star.
  • The Snark Knight
  • Sore Loser: After losing to Mnemosyne, he gives up on beyblading, shows of force aside. He gets better.
  • Stuff Blowing Up: While his Death Nova was thought to be an upgrade of the Death Star, it only uses the Death Star's movement for momentum.
  • Teeth-Clenched Teamwork: After he accepts that he's a member of the team. He gets better when his team helps him not slip down into becoming as bad as the Panzers in Germany.

Empty-Eyed Escapist
Min Guo

A 20-year-old Chinese Girl. Though she looks like she's the most stupid member of the team, she was a high rank blader in her own right, and always surprises people. She entered the world tournament after having been expelled from the Forbidden City Clan, but was eventually defeated by Marco. The fight she put up against him made her a nice choice to fill the Team Liechtenstein. An underdog in terms of sheer awesomeness, she nevertheless is potentially as strong as the others, and those who underestimate her regret it.

Tropes that apply to Min:

Blader of Steel
Vladimir "Vlad" Kowalsky

A no-nonsense 24-year-old Russian soldier-like blader. His straight-to-the-point personality contrasts with his much more whimsical teammates. In another contrast with his teammates, he goes through Season 1 without a single tournament loss, blitzkrieging almost all his enemies.

Tropes that apply to Vlad:

  • Anti-Magic: What he does most with his Cell is protect his blade from an enemy Cell's energy attacks.
  • Attack! Attack! Attack!: Vlad's base strategy is nearly in the vein of Marco's, even though he won't pick fights he cannot win.
  • Badass Normal: He believes in this, and even with the Cell he uses very little flash, preferring by far ramming the opponent as fast as possible.
  • The Big Guy: Early on, he was more of The Lancer because Erik didn't care. When Erik finally took his responsibilities, Vlad was more than content with just being his team's beat-stick.
  • Boring, but Practical: His Beyblading style is essentially "rush to the opponent's blade and beat the shit out of it". He also denounces special attacks as waste of energy, and prefers flat-out empowering his Blade with his Cell, which makes it look like he has a Core. It works very well for him, since Vlad has a higher victory rate than Virgil or Erik through Season 1 (read: he only has one match loss, to Lucius, and it was not in an official match). Zin even ranks him World's #3 Blader no later than the Asian arc.
  • Combat Pragmatist: When Alyona uses her Cell against him, he decides to take Virgil's Cell from Erik. Because, like she just had told him:
    "War is a matter of weapons."
  • Dishing Out Dirt
  • Flash Step: Never quite gets there but he can go pretty damn close during an extended period of time.
  • Glass Cannon -> Lightning Bruiser
  • Husky Russkie: Though he's more stoic than dumb.
  • Ineffectual Loner
  • Knuckle Cracking
  • Made of Iron: Against Alyona. She tried to injure him by attacking his blade full-power with her Cell. Vlad's blade came out unscathed, and though he himself got hit, it was just a little injury even though it looked like he got shot in the leg by his own blade.
  • More Dakka: What he does when he does engage in ranged attack.
  • Mother Russia Makes You Strong: He's clearly patriotic and likes his country even though he ran away from his training center and became a Liechtenstein citizen.
  • O.O.C. Is Serious Business: How he essentially manipulated Virgil to get a hold on his Cell. Virgil utterly falls for his "I want to believe" speech, but everyone else can see this is just a means to get his hands on the Cell.
  • The Quiet One: He is a man of a few words.
  • Perpetual Frowner: He just never smiles if you don't bring Raimund. He looks far angrier than he is though.
  • Rated M for Manly
  • Rousing Speech: In one of Vlad's rare encouraging moments, he actually goes to Virgil after his match against Iulia, and sparks his slow return to normal with his usual humor. "In Soviet Russia, God believes in you!".
  • Russian Reversal: His only tone of humor is pulling that off. But then he averts it around in this line:
    "In China, I beat lots of people. In Soviet Russia, I still beat lots of people!"
  • Sleeves Are for Wimps
  • The Stoic: So stoic, he remains composed even through his Heroic BSoD. His self-control is unrivaled in the entire series, and even the aforementioned Heroic BSoD is only spotted by Gerhard.
  • Training from Hell: He puts himself through intense physical training.
  • White Hair, Black Heart: Subverted.

He Who Sees Differently
Coach Gerhard Häuser

The Adult Child coach of the team. Despite being 34, he still chooses to act more like a Big Brother Mentor to his trainees. Works the same for Team Liechtenstein. He leads them all the way and does not join Paul in infiltrating the WBF during the finale.

Tropes that apply to Gerhard:

Team Monaco 
One of The Hero teams. It gets formed after Moby's relations have four of the quarter-finalists adopt Monaco's nationality, allowing them to basically represent him around the world.

Tropes that apply to the team:

Locked Book
Mnemosyne (Season 2 name: Zoe Kallis)

"I don't even know why I am here. I feel... so lost. So out of place."
Mnemosyne, to Virgil
The heroine of the series. Originally dropped by Zin on top of a flat with Neoblade's highly-advanced technology to see how it stands, she ended up (still thanks to Zin) winning the incoming World Championship without any effort, even seemingly easily defeating Erik, the current undefeatable world champion. The formation of Team Monaco by Moby ruins Zin's plans for her as she's forced into different tournaments. Her main problems are the inability to speak anything other than Ancient Greek (making her essentially mute), her abysmal willpower, and later her discovery of her link with Zin.

Tropes associated with Mnemosyne:

Boomerang Challenger
Marc "Marco" Lefebre

"Why do I keep training? I have yet to beat Erik, and if I'm ever gonna be the best, I have to beat him. It's that simple."
Marco, to Ryunosuke, before running through Japanese mountains at night.
World's eternal n°2 and friend of Erik, Marco enters the tournament to finally beat him after undergoing Training from Hell. Gets eventually beaten by Virgil, despite the fact that even Erik recognized Marco would've given him some tough time, if not even outright beat him. His defining trait is his Hot-Blooded cheerfulness. He's extremely popular and proves his status as one of the strongest Bladers throughout the story, except in the French Arc, for obvious reasons.

Tropes associated with Marco:

Collected Dragon
Ryunosuke Fudo

"What I intend to do now... Have fun watching the matches and see what happens, I suppose. What more could we do now..?"
Ryunosuke, to Min, during their restaurant break before the semi-finals.
Coming from Japan to make a surprise rise in the ranks after being one of the 100 Bladers defeated by Erik, his plans end up completely spoiled by his close defeat at the hands of Vlad. Often benefits from surprise effects for being fairly normal compared to the other two juggernauts or the controversial Mnemosyne, and proves himself an excellent all-around beyblader.

Tropes associated with Ryunosuke:

Juggernaut from the Cold
Raimund Gundersen

"Here in Monaco, Blades block the rivers. In Soviet Russia, the rivers block Blades... but not mine!"
Raimund, while having a match with Marco in Monaco.
Former member of world's Top 10, he moved to Russia to train for two years before the plot starts. Comes back to regain his rank, but gets unlucky and faces future finalist Virgil during the quarter-finals. A very solid teammate that is a juggernaut to most opponents.

Tropes associated with Raimund:

Scanner in the Works
Coach Paul Goupil

"We have a free week, so you have today off while I take care of paperwork. Do whatever, but keep eyes on [Mnemosyne], ok?"
Paul, to the team, at the beginning of the Asian Arc.
Hand-picked out of the coaching school prematurely by Moby to be the coach of Unica at only 25, Paul spends most of his time on his computers trying to find what's behind Mnemosyne and her Beyblade. Acts friendly to the rest of the team, but rather lax about rules, all team members being responsible enough to take care of Mnemosyne.

Tropes associated with Coach Paul:


Legendary Beyblade Directors
Tobias "Moby" Livaudais and Dick Kreitzer

Highest ranking officers in the World Beyblade Federation.
Moby is a Living Legend due to his unequaled undefeated streak. Bored of the uninteresting matches, he trained his faithful follower, then-newcomer Dick and became chairman of the WBF, promoting Beyblade around the world. Dick went on to have an unchallenged n°1 place for the entirety of his career, following in Moby's footsteps.
Following the rise of Neoblade, Moby created the World Beyblade Federation Enforcement Brigade to defend against terrorism and industrial espionage, and got it directed by Dick, who grew more accustomed to weapons than to Beyblades.

Tropes associated with Moby and Dick:

  • Armies Are Evil: The World Beyblade Enforcement Brigade is very pushy, and then comes the finale.
  • Big Good: They eventually turn Big Bad for the finale.
  • Can't Catch Up Again: When Moby projects to take on Zin and Heinrich in a Beybattle and trains with Dick, he barely even can control his blade correctly due to being inept at using the current day's control cells. Even Dick, who had a horrid performance, defeated Moby with ease.
  • Cool Old Guy: Moby, and then we see less and less of him. The finale shows what he has turned into.
  • Driven to Suicide: Their ultimate fate.
  • General Ripper: Dick.
  • Good Is Not Nice: Dick. He's been a horrible tutor for Erik, maybe worse than Johann.
  • Green-Eyed Monster: Dick really hated the idea that Erik's record could be superior to his own, and the fact that Erik aimed at beating Moby's own record, so he put more hell in his Training from Hell, especially mentally.
  • He Who Fights Monsters: They're so intent on getting Heinrich and Zin out of the Beyblade scene that they command military operations for it. They go fully insane in the final part.
  • Insane Equals Violent: Dick, more than a few times. Completely averted, as even at his worst, Moby never considers the use of violence.
  • Insane Troll Logic: Early in the finale, Moby thinks that beating Heinrich and Zin in a beybattle would put them out of business. He did intend to put his own business on the line too, but that's still pretty ridiculous.
  • Jerkass: The moment something concerns Neoblade, even Moby is extremely adamant.
  • Living Legend: Moby went through his 25-year career undefeated, and then went on to train Dick, who would also come out undisputed n°1 through his own 20-year career.
  • My Master, Right or Wrong: Dick is an extremely dedicated Moby fanatic. He never questions Moby's orders, and does everything he does in Moby's name. Sometimes he ends up being a burden, but one Moby is fine with keeping.
  • Obstructive Bureaucrat: Moby regularly makes decisions that hinder Unica or the Light Stones more than anything else.
  • Screw the Rules, I Have Connections!: Dick gets away with everything he does because he is Moby's disciple, and noone dares to challenge him.
  • Screw the Rules, I Make Them!: Moby is so influential by his status in the Beyblade industry that he can do whatever he wants, even outside of the arenas. Like putting together a military force under his orders. He bans Neoblade material from use in his last tournament, menacing to put them instantly out of business.

    Individual Antagonists 

Controversial Creators of the Circular Connectors
Heinrich Häuser and Zinedine "Zin" Rainier

Heinrich: "The Cell still hasn't shown one sign of activity... What's with the subject?"
Zin: "The Core worked fine, so I guess I win. Prepare the money for my next bill."
-Heinrich and Zin discussing their creations during the pre-World Tour arc.
Heinrich: Formerly an extremely zealous developer of Beyblade-related technology, he was fired from the WBF because of his research that would have made Beyblade far too dangerous. Not detered by this in the least, he founded Neoblade, an enterprise that sells Beyblade material. His experiments that were infamous before were conducted behind everyone's back, as he still strove to make Beyblade an entertaining sport. He is the one behind the Cells, and takes several aspects through the plot, since his head is wanted by Moby.
Zin: A Mad Scientist, specialized in genetics. He's the one behind Mnemosyne's appearance and victory at the first World Championship, having given her the Core that put her power over Erik's. Working in the most absolute secret for Neoblade, he provides Heinrich everything he needs and lives out of this. Mostly working behind the scenes, he tries by every mean to get Mnemosyne back to him.

Tropes associated with Heinrich and Zin:

  • Affably Evil: Revealed in the last episode of Season 2, just before the Heel Realization of the heroes turning them both into faces.
  • Non-Action Big Bad Duumvirate: Heinrich and Zin have incredibly good competences and interactions, hence they were so hard to catch. And even when they were, they managed to evade jail.
  • Bald of Evil: Zin, until the finale instead makes him a Bald of Awesome.
  • Bitch in Sheep's Clothing: Arguably, Heinrich. He hides behind a conventional enterprise to hide his absurd and dangerous Beyblade-related designs. This is a wild exaggeration by the WBF, though it did have some root in reality.
  • Char Clone: Heinrich, always, playing with types 2 and 3. Zin has some traits at certain points, but he doesn't qualify.
    • Big Bad: Both of them until the finale.
    • Cool Mask: Heinrich is pretending to have undergone massive facial surgery as a pretext to wear it and hide his face during Season 1.
    • Cool Plane: They each have a golden flying lab the shape of a bomber. Zin's crashes down at the end of the Greek Arc. Heinrich's is shot down during Dick's ultimatum.
    • Cool Shades: Both wear those in Season 2. Zin has to wear them whenever he's "undercover".
    • Fallen Hero: Heinrich used to work in the WBF. In one year, he became their most-hated man.
    • Heel–Face Turn: They don't change much if at all, it's the Heel Realization by the heroes that brought them in a much more positive light.
    • Long-Lost Relative: Heinrich is Gerhard's older brother, and he disappeared 15 years prior to the events.
    • Well-Intentioned Extremist: Just to make Beyblade the ultimate sport, Heinrich did some "unexpected" things such as bulding an arena with machineguns firing at the blades.
      Zin wants to bring back his daughter to life, and to do so, doesn't hesitate to break taboos about cloning or death.
    • White Hair, Black Heart: Heinrich in Season 2.
  • Even Evil Has Loved Ones: Zin's dead daughter. And every person he has given life to.
  • Even Evil Has Standards: They have to be pushed real far by the WBF to entrust Calixte and Soma a pair of handguns for the former and a pair of gatling guns for the latter. And they did so only to stall for time. Also, no casualties.
  • Evil Albino: Heinrich in Season 2.
  • Hijacked by Ganon: Season 2. Soma and Calixte are pictured to be the two Big Bads leading the teams that rampage on the WBF teams around the world. Then it's figured Heinrich and Zin are behind them, though leading them from a distance most of the time.
  • Improbable Age: Heinrich's 38, but his most infamous achievements was made while he was a chief engineer in the WBF at age 23.
    Zin also went from grieving father and husband at 22 to doctorate genetics expert at 24.
  • Last Villain Stand: End of Season 2.
  • Mad Scientist: Zin.
  • Master of Disguise: Heinrich had his genetic makeup redone by Zin to change appearance. Thrice.
  • Noble Demon: As deranged as he can be, Heinrich plays by the rules.
  • Not Evil, Just Misunderstood: The discovery of this starts the finale.
  • Politically Incorrect Villain: Subverted: they're only made up to be politically incorrect.
  • Reformed, but Rejected: Averted. The moment they reform (the ending), they take actions to prove it and redeem themselves to the eyes of all in a matter of weeks.
  • Refuge in Audacity: How does Heinrich deal with being fired from the WBF? He creates his own Beyblade design enterprise. Neoblade's success as a Beyblade accessory enterprise is based solely on his creativity.
  • Screw the Rules, I Have Connections!: Never during the plot, but in the ending Heinrich is the new head of the WBF.
  • Screw Your Ultimatum!: When the WBF has caught up to the fact their evasion is true, and national teams are getting their asses kicked, they gang up on the Neoblade teams by fighting them 8-on-5. Then once Heinrich and Zin are the only ones left, cornered in their bases, Dick sends out an ultimatum to Heinrich and asks him to surrender, menacing him to invade the place with military forces if he doesn't. Heinrich and Zin took a third option and had Soma and Calixte go Two-Man Army against the World Beyblade Enforcement Brigade, while Heinrich himself invited the Light Stones and Unica to his lab.
  • They Look Just Like Everyone Else!: Averted: Both of them are so wanted that despite Zin's relatively normal appearance, anybody in the WBF could recognize him. Heinrich gets around it by getting genetically modified by Zin thrice throughout the series.
  • Villainous Friendship: Both. Despite being A CHAR, Heinrich isn't betraying Zin ever.
  • Visionary Villain: Heinrich's goal is to make Beyblade much more flashy and sport-like, and to this end he created the local Amulet of Concentrated Awesome.
    Zin, aside from his will to bring back his daughter to life, also wants to push the limits of humanity. He ends up creating the local Amplifier Artifact after years of work with Neoblade.
    Merit goes to them for creating motors of infinite energy that fits in a pocket, and not weaponizing it.
  • Workaholic: Zin's life is filled with his work since the death of his then-7-year-old daughter.

    The Forbidden City Clan
Team China 
Min's former team, directed by the very nationalist authorities of China. The team is composed of Bladers trained from early childhood at the Forbidden City to become perfect Bladers. They have a huge training center, and hard training regimens.

Tropes that apply to the team:

Golden-eyed Dragon
Jin Guo

Min's aloof twin brother, and captain of the team. He mostly acts behind his teammates, doing reconnaissance job so they can do the fighting part. He is often seen in Jun's shadow, a fact that his opponents get to regret.

Tropes associated with Jin:

Rising Dragon
Jun Wang

Min and Jin's best friend. The charismatic Chinese Ace, ranked 69th best in the world. The most friendly person in the team (the only one at that). He lost to Erik during the latter's 100-on-one battle, but he gives a monstrous beating to every single of his opponents during the China Arc, Erik included.

Tropes associated with Jun:

  • Cool Big Bro: Plays this to all the team.
  • Curb-Stomp Battle: Delivered to Erik.
  • Does Not Like Shoes
  • Expy: Of Ryu, by the looks.
    • Shoto Clone: He uses his blade to perform their most traditional moves.
      • Energy Ball: His Bodong is a standard fireball. Later on, he can even use it without his Cell.
      • Shoryuken: His Shenglong.
      • Hurricane Kick: Hurricane Blade would be more exact for his Longjuanfeng.
  • Friendly Rivalry: With Jin.
  • Martial Arts Headband: He practices martial arts on a regular basis on top of his Beyblade training, so he wears this as a telltale.
  • Mighty Glacier: His blade has high attack, defense and endurance. Though, it's one of the slowest around.
  • One-Hit Kill: His Shenglong, and his overall strategy revolves around landing it. Also, outside the matches he always tries to find ways to amp its power so that it remains a One-Hit Kill.
  • Shock and Awe: When he gets his cell, not only does he get to use Bodong more often, but he also adds lightning.
  • Training from Hell: His hard Beyblade training regimen is hard enough for the rest of the team not to want any more tiring activity. Jun is the only one who takes true martial arts training, so it's obvious he trains much harder than the rest of his team.

Blooming Lotus Girl
Lan Chai

A young girl fresh out from the Chinese Beyblade Academy. She replaces Min in the team, though her tactics are much more straightforward.

Tropes associated with Lan:

Artist of War
Wen Tsu

The Smart Guy of the team. Cold and calculating, he always is thinking about finding a way to win his matches. Always. He is smarter than the coach, if that proves his intelligence. When it comes to tactics, but not to life.

Tropes associated with Wen:

Forbidden City Maiden
Coach Fen Han

The Clan's Miko-like coach. Idol of every Chinese Girl blader, especially Min. Despite being outsmarted by Wen, she still is very intelligent, more than she lets on. She also complements Jin and Wen's cold-hearted tactics by being soft-spoken, good-hearted, and more than everything someone who likes fair fights.

Tropes associated with Fen:

    The Four Mythical Kings
Team Japan 

Tropes associated with the team:

  • The Four Gods: Keijiro is the Byakko, Ren is the Seiryu, Noboru is the Genbu and Kohaku is the Suzaku. Ryunosuke is the Koryu.

Spectacular Bespectacled Tiger
Keijiro Nakamura

Ryunosuke's ex-rival. Holds a grudge against him for having left the group and taunts him with his performances, triggering Ryunosuke's Heroic BSoD.

Tropes associated with Keijiro:

Shining Dragon Lotus
Ren Hiwatari

Ryunosuke's girlfriend, who can't decide either she can forgive him for leaving or not.

Tropes associated with Ren:

Rising Turtle Star
Noboru Kinomiya

Nicknamed Sho by his team, this brash kid is Ryunosuke's replacement in the team. Shows deep hostility to him and likes showing off.

Tropes associated with Noboru:

  • Boisterous Bruiser: In a way, he's the japanese team's equivalent of Marco.
  • In-Series Nickname: Sho, for it's written the same way as his name and it's easier to say.
  • Home Run Hitter: Spends all of his matches sending the opponents' blades to the hundred-feet-away bench or even in the audience.
  • Shonen Hair
  • Tag Along Kid: Played with. He is the youngest member of the team and kind of a brat, but he really is quite potent in the stadium, and fundamental to the team's synergy.

Sweet Amber Bird
Kohaku Ninomae

A reliable childhood friend to all the Japanese team. She doesn't show much, but she really is a sweet person to her teammates, and a serious threat in the arena.

Tropes associated with Kohaku:

New Age Channeler
Coach Akira Matsurida

Elite Trainer of Japan, Akira is a 29-year-old Bifauxnen. She is very intelligent, effectively using each bit of information Keijiro grabs during the Arc. Often seen talking with him during the matches.

Tropes associated with Akira:

  • Bifauxnen
  • Blind Without 'Em: Keijiro has to give her his own glasses at one point.
  • Miko: She Cleans Up Nicely while taking this attire and performing a ritual exorcism before the finals.
  • Ship Tease: With Keijiro. They're talking all the time during the matches, and even outside, they see each other very often.

    The Red Bear-Bladers
Team Russia 
Vlad's former team. This team is composed of soldier-like bladers, with fitting training and appearance. They had a deal with Heinrich and tested the Cells too.

Tropes associated with the team:

Siberian Lion
Lev Zaretsky

Vlad's friend and former brother-in-arms, he is the leader of the team. A proud warrior and a bad one to get on the wrong side of. His excessive pride causes him to doubt the use of the Cells as he inflicts too much of a Curb-Stomp Battle to his opponents with it.

Tropes associated with Lev:

Russian Amazon
Alyona Ivanova

A very soldier-like tomboy blader. She is the cool head of the team, as well as carrying the role of The Big Guy. Maximum battle efficience is her priority since she has often been underestimated. She represses her emotions.

Tropes associated with Alyona:

  • Action Girl: She is defined by this trope.
  • Brainy Brunette: She doesn't have the archetypal appearance.
  • Card-Carrying Villain: Admitted she outright cheated by using the Cell against Vlad while he didn't got one.
  • Coup de Grâce: She expulses all the blades that remain in an arena in which she wins. She tries to injure Vlad so he can't compete for the third round, but misses.
  • Drunk with Power: Of sorts, but she kept using the Cell despite her team disagreeing of it. It backfired when Vlad took Virgil's Cell and won against her.
  • Mighty Glacier: Her blade. Actually, even physically, among girls she is one.
  • Power Copying: On Marco. When she gets her Cell, she uses the Lightspeed Shellbreaker.
  • Shorttank: After meeting Defeat Means Friendship. Well, it was summer during her next appearance, the Germany Arc, so her usual military uniform would obviously be wearing too much.
  • Spam Attack: Spams rushing attacks when she gets her Cell. It doesn't help her though when she gets faced up against Gretchen.

Eye of the Snow
Zinaida Belkina

The spy of the team, and the one to provide the best intel all teams considered. She is more quiet than her teammates, finding calmly the solution to her problems.

Tropes associated with Zinaida:

Warm Snow
Irina Babina

Basically, she is a sort of ambassador to her team. She stays behind the scenes and most of her work consists in upholding the reputation of the team, or convincing the ones they curbstomp not to take defeat too bad.

Tropes associated with Irina:

Captain Blade
Yaroslav Kozlov

Coach of the 1st section of the Red Bladers (in consequence, they're called "Yaroslav's Red Bears"), he is the team's superior, directing the team under his iron fist. Though, he is still proud of his pupils and isn't afraid to boast their abilities.

Tropes associated with Yaroslav:

    The Natural Four
Team Norway 
Old friends of Raimund, who didn't contact them as part of his two-year training in Russia. Out of jealousy, they accepted Zin's Cores to beat him. Coming from the northern mountains just before the tournament, they prove already above-average without the Cores, and overwhelmingly powerful with them. Bored from the semi-finals, they question this choice and prefer not using them for the finals.

Tropes associated with the team:

  • Revenge: Taking the Cores from Zin is theirs against Raimund. They abandon it just before the end.

Furor of Fenrir
Ludolf Kallestad

Raimund's former closest friend, and the one who resents him the most for leaving without a thought. Letting go of his frustration on his first opponents in the tournament, he starts to doubt his doing the right thing mid-way and stops using the Core before the finals.

Tropes associated with Ludolf:

Mountain's Aegis
Meinhard Grimsrud

Tropes associated with Meinhard:

Berserker of the Fjörd
Björn Dahlen

Tropes associated with Björn:

Frozen Sun
Heinrike Halseth

Tropes associated with Heinrike:

Frigga on the Frozen Throne
Coach Aina Solheim

The coach of the Norwegian team, who has never known Raimund, and therefore tries to temper her students' desire for revenge. She's the one who got Zin's offer for Cores, and ultimately the one to give them back to him.

Tropes associated with Coach Aina:

    The New Legion
Team Vatican 
Virgil's former friends. They are acquainted with Heinrich, and therefore the Light Stones are sent to investigate. It turns out they are guarding the Vatican due to the tense situation, and the Light Stones have to act under Gerhard's orders instead of Dick and Moby's in order to manage to enter Vatican. After being discovered inside, the team is not sent back outside, but publicly challenged. By revealing Virgil's past, they also reveal what is at stake: Virgil's refusal of the marriage proposition from Iulia.

Tropes associated with the team:

  • Aerith and Bob: Lucius and Iulia are somewhat normal names, but Aquila and Aelius certainly aren't.
  • National Stereotypes: Sort of. They're not exactly Italian, but Virginia does painting as a hobby, and all of them are Roman Catholics to an absurd degree. Then come the Vatican stereotypes: their functioning around a Corrupt Church of sorts is played straight. Though Heinrich is behind them, inverting a stereotype.

Dux Bellorum
Marcus "Aelius" Augustus

Highest-graded person in the new Legion, he basically has rights to inherit Appius Caesar's status. Though, he delights more in being the team captain rather than sitting behind a desk. A honorable soldier, he's being kept in the dark by the bureaucracy, not that he wishes to know anything about it. He was a kind of big brother to Virgil as well as any of his teammates. He establishes himself by defeating Erik and destroying his blade to prevent the Light Stones from disturbing. Though, at the public match, he gets defeated by Erik in return.

Tropes associated with Aelius:

Fair Centurion
"Lucius" Aelius Augustus

Aelius's younger twin brother. He is quite a looker, especially when compared to his brother, and that explains maybe why most girls his age love him. In battle, he doesn't have his brother's strength, but instead uses speed to win. He takes Vlad on twice, first destroying his blade, and then losing to him.

Tropes associated with Lucius:

Daughter of the Elite
Publia "Iulia" Caesar

A well-known and calm professor. She's also Appius's granddaughter, which gives her a way to subvert even Aelius's authority. She was supposed to marry Virgil before the plot, but marriage for monetary interest disgusted him and he left. After Appius's death to the World Beyblade Enforcement Brigade, she took upon herself to take his place, and clear his name from the WBF's claim that he protected Heinrich. Once she's defeated, she refuses to retry and marry Virgil, instead choosing that Defeat Means Friendship and becoming a mentor figure and help him in leading the team. She's the team coach from Part 2 onwards.

Tropes associated with Iulia:

  • Aloof Dark-Haired Girl
  • Blue Blood: So much: she's the daughter of Appius Caesar, and takes his place under a male alias once he dies.
  • Gone Horribly Right: Her first victory against Virgil was absolute to the point that she shattered his blade and with it his motivation. However, not only did this cause him to not go back with her, but by the end of the arc The Dog Bites Back.
  • Kick the Dog: In her first match against Virgil, she shatters his Blade (that was the symbol of his departure). It would have been excellent had she actually aimed to play mental warfare on him.
  • Lady of War: Retires from Season 2 onwards, staying in the business to teach Virginia.
  • Mission Control: She becomes coach in Season 2, and watches over Virgil when he's back in Vatican after coming to terms with her.
  • The Smart Girl: Definitely. She's a professor, nationally-certified Beyblade coach, and when she leaves it's to become head of the Vatican federation, a politics-filled position she has no problem filling.
  • Sweet Polly Oliver: Hides under a male guise to take her grandpa's place while dealing with bureaucracy from Season 2 onwards.

Tamed Eagle
Tita "Aquila" Caesar

Iulia's slave. Though, Iulia considers her more like something between little sister and daughter than anything close to the old idea of it. Aquila herself holds her condition in high regards, and she's also pretty excitable.

Tropes associated with Aquila:

Maiden of the Painted Mounds
Virginia Smith

Virgil's little sister. She shows up in Season 2 to make due for Iulia's departure. She's pretty shy, but also one of Iulia's greatest pupils. She's also as green as can be in Beyblading, therefore she's taught everything by watching videos of her brother.

Tropes associated with Virginia:

Pope of the Legion
Coach "Appius" Iulius Caesar

Coach of the New Legion during the first part. He was the man in charge of the Vatican Federation of Beyblade, and also the head of the Roman Community. When he discovered Heinrich was using them to his own ends, he tried to trap him, but when the World Beyblade Enforcement Brigade shot at Heinrich to prevent the latter from escaping , he was caught in the fire and injured. Dick finished him afterwards.

Tropes associated with Appius:

    The Glittering Sisters
Team Greece 
The 4 new Bladers that took over the Greek tournament scene in two weeks. Establishing their dominance, they got assembled into the national Greek team, but appear to be under other orders, prompting the WBF to investigate about them.

Divine Messenger
Hermione (Season 2 name: Melina Kallis)

Ode to Breath
Psyche (Season 2 name: Eva Kallis)

Wind Mover
Aella (Season 2 name: Anna Kallis)

Earthly Presence
Gaia (Season 2 name: Chara Kallis)

Nikos Rodia

    The Storm Panzers
Team Germany 
Erik's former "friends", formed into a team by Johann, Erik's Archnemesis Dad. Though, it soon appears that Johann is completely unable to control his team, and Heinrich's influence is perceived. Gone Drunk with Power, the members of the team intend to show Erik how they have grown by defeating him. He doesn't take their challenge very well.
From Season 2 onwards they are the (doubtedly) Token Evil Team, but hell if they aren't bad friends to Erik.

Tropes associated with the team:

  • Drunk with Power: They're pretty different after they lose, but when they fight the heroes, they range from twisted to Ax-Crazy. Only Kilian isn't, and that causes him to be cast out of the matches by Johann.
  • Germanic Efficiency: Averted for the most part: they are pretty enthusiastic about their C-Square-powered asskicking escapades. Kilian and Johann play this trope straight though, and later on they play the trope much straighter in all but attitude.

Falcon Captain
Falk Adler

Captain of the Storm Panzers, and surely the only one able to hold the team together. Though that's pretty much the only quality he has: he's lazy, easily excitable, power-lustful, self-obsessed, and also a bit of a jerk.

Tropes associated with Falk:

Danger In The Arena
Asger Bosch

Falk's best friend. He's set up as The Brute. He is also the one responsible for the team's nasty Drunk with Power streak since he embraced craziness just after defeating all of his teammates while trying the C-Square.

Tropes associated with Asger:

  • Blood Knight
  • The Brute: He goes so far as beating up Zinaida outside a Beyblade match when he finds her too close to his team's quarters.
  • Dumb Muscle
  • Evil Laugh: Indulges in it once he beats his opponents.
  • Jerk Jock: Moreso than Falk. Beating up nerds is pretty much all he does at school, according to both Falk and Gretchen (they have the same opinion for once).
  • Mighty Glacier / Glass Cannon: Of sorts, the only thing he truly excels in is pure damage output. Defense, speed and endurance are almost equally lacking.
  • Mundane Utility: Uses his C-Square outside Beyblading to beat up Zina really bad. Crosses over with Combat Pragmatist (and of course The Brute) since he could have done the exact same thing in the arena.
  • The Nicknamer: For names that are too long (read:more than two syllables). He nicknames most notably Kilian "Kil" and Gretchen "Grittie".
  • One-Hit Kill: Does this in Beyblading. He has a tendency to prefer those to several nasty attacks even when those give a safer win. And pulling it on Min right at the begginning of their second round while she barely won her first round after a How Much More Can He Take? definitely classes him up as the master of One-Hit Kill.
  • Seven Deadly Sins: He inverts them in a nasty way, oppositely to Falk, according to Kilian:
    • Not envious since he doesn't care about something he doesn't have.
    • Not gluttonous since he's not on the lookout for more power, he has enough of it.
    • Not greedy since he's not hoarding anything: he brutalizes weak people "for them to get strong enough to live".
    • Not lustful since he doesn't like girls.
    • Not prideful since he doesn't care about the attention he receives, and runs from interviewers.
    • Not slothful since he jumps at every occasion to beat anyone, even making some himself.
    • Not wrathful since he does not harm people out of personal desires, but because he feels people have grown weak and he is the cure.

Protestant Against All
Kilian Faust

The Smart Guy of the team. The only non-violent member of the team, his solution to ending the tournament fast is to quickly beat out of his opponents. Though, his worries about the team get him to protest against the use of the C-Square, and ultimately betray his team, by letting Team Liechtenstein know the secret of it.

Tropes associated with Kilian:

  • Deadpan Snarker: Only to his team, he's pretty friendly to the heroes, and to his opponents in general.
  • Enemy Mine: Subverted. He warns Team Liechtenstein about how the C-Square works, but does not join them.
  • Seven Heavenly Virtues: Seeks those, as opposed to Falk, whom he always calls out to no avail.
  • The Quiet One
  • The Stoic: Even when the others went Drunk with Power, he kept his cool.
    • Not So Stoic: He snarks at the rest of his team during the semifinals because of how badly they owned their opponents up to there, and how they didn't deserve it. When he gets callous on Johann for keeping the team up, he gets sent off.
  • What Happened to the Mouse?: At the end of Season 1, he's not seen after the semifinals, not making more than act of presence in the finals. He reappears in Season 2 alongside the rest of the team without explanation.
  • White Anglo-Saxon Protestant

Crazy Smitten Girl
Gretchen Dunst

Wouldn't it for having been a school friend of Erik, she'd be a normal girl. But she fell into Yandere-ness and tried different ways to make him fall in love with her. That's the reason she even started Beyblading: to prove him she's worthy of going out with him.

Tropes associated with Gretchen:

Ace Tutor
Johann Bernstein

Erik's father, and a terrible one at that. A professional blader in an age where it was barely noticed (given how low his performance was), he resented the world of blading, and tried to take it over by training Erik to have a sort of monopoly of victories.

Tropes associated with Johann:

  • Adults Are Useless: Heinrich makes him bite this hard. His stoic orders are negated by Falk's much more "entertaining" choices for the team.
  • A Pupil of Mine, Until He Turned to Evil: He's forced to keep his team to make money, but he would have disbanded it completely if it wasn't for this since he considered all his team (Kilian aside) this for Season 1. Not that he considered Kilian anything better.
  • Curb-Stomp Battle: It is a known fact that his career was almost entirely made of such, taken from Moby and Dick. He abandoned professional Beyblading when he began training Erik.
  • Germanic Efficiency: He lives this trope after the attitude adjustment he gets at the end of season 1.
  • Jerkass: He even goes out of his way to be one to Erik whenever he's not on official duty with his team. It doesn't have any real effect aside from making Erik angrier and angrier.
  • Obsolete Mentor: He teaches very outdated tricks, as Falk and Erik attest. He substracts all the useless tricks from his book to reeducate his team in pure unaltered Germanic Efficiency.
  • Rage Against the Mentor: He knows he has this coming from pretty much all the team, minus Kilian, plus Erik.
  • Sink-or-Swim Mentor: His teaching methods are tiring and brutal.
  • Stealth Mentor: He has been this at first to Gretchen before accepting her in the team.
  • Teeth-Clenched Teamwork: With Heinrich in the Germany Arc. He despises that work and the fact that he lost all authority on his team.
  • Training from Hell: Reestablishes his authority on his team in Season 2 by inflicting this to his team after their quick defeats.

    The Unity Parfait
Team France 
The team formed by former friends of Marco's. With the C-Square offered by Heinrich, they intend to make Marco pay for making it to the world scene without waiting for them.

Tropes associated with the team:

Earthly Example
Alexandre "Alex" Mailhot

Tropes associated with Alex:

Nucleus on Fire
Bryan Parisot

Tropes associated with Bryan:

Golden Runner
Sacha Gaudreau

Tropes associated with Sacha:

Dark Slider
Sandro Gaudreau

Tropes associated with Sandro:

Victory Chef
Coach Clement Lafayette

Tropes associated with Clement:

  • Improbable Age: Paul is remarkably young for a coach at 25. Clement is 3 years younger, at 22.
  • Like a Duck Takes to Water: He adapts quickly enough to his role as the coach and actually stops beyblading to be a good coach, to make sure the team faces Marco.
  • Take a Third Option: The French team had to either get a WBF coach or forfeit their place in the French tournament. Clement took the position of coach since he was the least potent blader. It earned him the ire of Moby.

WARNING! Spoilers ahead!

Introduced in Season 2:

    Individual Antagonists 

Man and Machine
Calixte Lamoreaux and Soma Ueda

Calixte: Zin's assistant and trusty sidekick. He died while stalling the WBF to help Zin escape them, and the latter took profit of the confusion of his "bomber"'s crash to take his corpse and revive it with Heinrich's machinery. Calixte resurrects as the coach of Zin's Super Team in Season 2, and uses his newly acquired skills to the fullest against the WBF's increasingly pushy investigations.
Soma: Heinrich's assistant in research by his time in the WBF, and his only supporter. He got fired several years after Heinrich, due to being unable to research since he had lung cancer. He ran to Heinrich for help, but was sent to a hospital and fell into a coma. Heinrich then found Zin and took back Soma, and Zin saved his life in the nick of time. Though, his body was so weakened that Heinrich had to build a robotic body for Soma to live. Soma returns as the coach of Heinrich's Super Team in Season 2, fighting the World Beyblade Enforcement Brigade.

Tropes associated with Calixte and Soma:

Team Italy 
The Neoblade team that wipes the floor with Team Vatican right at the beginning of Season 2.

Tropes associated with the team:

Golden Eye
Flavia Agostini

Tropes associated with Flavia:

  • Dishing Out Dirt: Her most-used attack is an earthquake. She learns to use it without a Cell later on, but Finn uses a Goomba Stomp, which hard-counters her attack.
  • Dumb Blonde: Downplayed in that she's intelligent enough, but not so much.
  • Early-Bird Cameo: She makes one in Season 1. The trolling Min gave her drove her to become better, so she willingly gave in to Heinrich.
  • Jack-of-All-Stats: She has an adaptive Blading style.
    • Master of None: Sadly, she has no specialty, and until joining Neoblade, she had a major losing streak after her loss to Min.
  • Never Live It Down: Self-inflicted: she never got over her loss to Min and defined herself as a loser.
  • Who's Laughing Now?: Her goal is doing this on Min.

Red Folly
Sienna Liuzzi

Tropes associated with Sienna:

Deep Blue
Azzurra Brando

Tropes associated with Azzurra:

White Cloud
Clara Torino

Tropes associated with Clara:

Black Heart
Melanie Morello

Tropes associated with Melanie:

Eyes of the Statue
Coach Cecilia Poggi

Tropes associated with Cecilia:

    The Faces of God
Team Israel 
The Neoblade team that confronts the Greek girls in Season 2. For the same reason that the Greek carried a mythologic motif, they appear as archangels incarnate.

Tropes associated with the team:

Human Image
Gabriel Cohen

Tropes associated with Gabriel:

Identity's Challenge
Michael Cohen

Tropes associated with Michael:

Curative Gift
Raphael Cohen

Tropes associated with Raphael:

Uriel Cohen

Tropes associated with Uriel:

The Answer
Salathiel Cohen

Tropes associated with Salathiel:

Guiding Light
Coach Bethel Cohen

Tropes associated with Bethel:

    The Freed Lances
Team Poland 

The Boy Who Lost His Ideal
Siegfried Appelbaum

Tropes associated with Siegfried:

Leader Mk-II
Marek Borowski

Tropes associated with Marek:

Silent Lancer
Longin Tomko

Tropes associated with Longin:

  • Aloof Big Brother: To the rest of the team. He does care, but he does not show much emotion.
  • The Big Guy: Deceptively so since Marek's bigger than him outside the arena, but Longin is the powerhouse.
  • The Lancer: To Marek. Even when Siegfried is here, Siegfried and Marek are so close that Longin has to act as this to both.
  • The Stoic: He bears the weight of having to calm down Siegfried and Marek whenever they get too much of their revenge plan get to their head.

Daring Hand Raiser
Ada Vadzinski

Tropes associated with Ada:

  • Cool Big Sis / Team Mom: She is one of the two to everyone in her team but her coach Aleksy.
  • Dope Slap: A frequent disher of those, mostly to Siegfried and Marek.
  • Friendly Enemy: Which annoys the Panzers to no end.

The Risen Boy
Janusz Pietrovicz

Tropes associated with Janusz:

  • Handicapped Badass: At the beginning of Season 2, he's still sick, and yet he curbstomps the Panzers like the rest of his team.
  • Ill Boy: Starts out very sick. He eventually heals by the end of Season 2.
  • Incurable Cough of Death: Averted: he gets cured.

The Masked Runner
Coach Aleksy Kosnik

Tropes associated with Aleksy:

    The Royal Vanguard
Team England 

Noble Heroine
Cassandra Wright

Tropes associated with Cassandra:

Adam Rhodes

Tropes associated with Adam:

Blair Bonner

Tropes associated with Blair:

Darcey Bryant

Tropes associated with Darcey:

Payton Wallace

Tropes associated with Payton:

Coach Darren Corra

Tropes associated with Darren:

    The Holy Emissaries
Team India 

Egotist Savior
Amar Dubey

Tropes associated with Amar:

  • Dark Messiah: Behaves like some kind of guru.
  • It's All About Me: His egotistical attitude makes him actually unpopular within his own team.
  • Motive Rant: He tends to rant about saving the world from the boring WBF in a way that reminds them of Heinrich when he had Amar's age. But this is mostly a lie as all Amar wants is to be on top of the world.
  • White Hair, Black Heart: His hair bleached. But he promptly switched mental issues for massive selfishness.

Dark Princess
Devi Mitra

Tropes associated with Devi:

Four-Eyed Technician
Indra Sankar

Tropes associated with Indra:

Walker of the Nailed Road
Kavi Singh

Tropes associated with Kavi:

Life Charmer
Lalita Patil

Tropes associated with Lalita:

Monsoon Yogi
Coach Surendra Sankar

Tropes associated with Surendra:

    The Truelanders
Team Brazil 

Luana Himura

Tropes associated with Luana:

Diniz Cabral

Tropes associated with Diniz:

Ruy Silva

Tropes associated with Ruy:

Abel Saheki

Tropes associated with Abel:

Lúcia Saheki

Tropes associated with Lúcia:

Coach Claudio Alves

Tropes associated with Claudio:

    The Thunder Hawks
Team Mexico 

Tree Hopper
Millaray Tanguma

Tropes associated with Millaray:

Flying Condor
Cuauthemoc Zertuche

Tropes associated with Cuauthemoc:

Giant Rock
Ujarak Tarango

Tropes associated with Ujarak:

  • Dumb Muscle: Dumber than the rest of his team, and he is their big guy, when it isn't Cuauthemoc.
  • Stone Wall
  • Tonto Talk: On occasion, but he's the team's source of it. Contrarily to the usual, Tonto Talk is for when he is being condescending to others.

Pretty Flower
Calfuray Tanguma

Tropes associated with Calfuray:

Gliding Bird
Aucaman Venzor

Tropes associated with Aucaman:

Clifftop Watcher
Coach Antiman Venzor

Tropes associated with Antiman:

    The Bladerockers
Team Denmark 

Kenneth Sorensen

Tropes associated with Kenneth:

  • Early-Bird Cameo: Early in Season 1, he's the world's n°3, and Erik purposely targets him in the 1-versus-100 melee at the beginning.

Ralph Jenssen

Tropes associated with Ralph:

Helge Winberg

Tropes associated with Helge:

Jorgen Greisen

Tropes associated with Jorgen:

Kresten Drost

Tropes associated with Kresten:

Coach Yngve Magnussen

Tropes associated with Yngve:

Introduced in the finale:

    Individual Antagonists 

New Driver
Coach Umberto Zambrano

Tropes associated with Umberto:

  • Elite Four: Coaches Moby's hand-picked team made of Gary, Malcolm, Seong-Mi and Mykola.
  • No-Nonsense Nemesis: Despite his bit of attitude, he wants to put all chances on his side, and as such has little tolerance for complacency.
  • Yes-Man: Derided by Nevaeh for being here due to being one of Moby's friends.

Holder of the Image
Coach Nevaeh Landis

Tropes associated with Nevaeh:

    Individual Protagonists 

The Connector
Coach Maria Granger

Paul's girlfriend, who is sent by him to Unica early in the finale in order for the team not to fall apart.

Tropes associated with Coach Maria:

Eye of the Eyeless
Sara Häuser

Gerhard's wife. She appears only in the finale, when she helps Paul fit "back" into the WBF. She's a coach in formation at age 29, and one of Gerhard's pupils in psychology and Beyblading. Though she's supposed to be a spy, Dick assigns her to helping Nevaeh and Umberto as training for their teams.

Tropes that apply to Sara:

  • Cool Big Sis: The messages she sends to Gerhard imply she behaves like this to the Light Stones.
    • Team Mom: At least in Virgil's perspective. Considering he had to live at Gerhard's house for a portion of the first season.
  • Green Eyes: But not a Green-Eyed Monster.
  • Hit Points: Beyblade-wise, endurance is her specialty.
  • Nice Girl
  • Perpetual Smiler: Even Dick can't swipe the smile off of her face, though by this point the smile is a façade to hide her disappointment in the WBF and also to hide Paul from the radars.
  • Reverse Mole: In the finale, much like Paul. The WBF knows that though, making her no more than a mere distraction.
  • Servile Snarker: To the WBF in Season 3.
  • Silent Scapegoat: She's not open about being a scapegoat, but draws a lot of Moby and Dick's ire towards her to ensure that anything Paul does goes unnoticed.
  • Theatrics of Pain: She oversells the attacks of enemies against her blade when Dick assigns her as a training partner for the WBF's teams.
  • Wind Is Green: Her main element is wind, as her color of choice tells.
  • You Gotta Have Green Hair

    The Fight Club
Team Ireland 

Looping Maverick
Finn Gilbride

Tropes associated with Finn:

Underground Daredevil
Shay Broderick

Tropes associated with Shay:

Princess of Passion
Maeve Fitzpatrick

Tropes associated with Maeve:

Taped-fists Brawler
Murchadh Pierce

Tropes associated with Murchadh:

Emerald in the Rubble
Sinead O'Grady

Tropes associated with Sinead:

Roaring Chief
Coach Slaine McMahon

Tropes associated with Slaine:

    The Monster Stars
Team USA 

Gary Miller

Tropes associated with Gary:

  • The Ace: Sort of. He always was behind Erik, then over the duration of the plot Neoblade's material makes him irrelevant. But when the time comes that Neoblade equipment is banned? He shows that he can throw down at the same levels as Erik, complete with similar playstyle, to the point he becomes the figurehead of Moby's Super Team.
  • Brainy Brunette: Despite his massive ego and general apathy, Gary is surprisingly knowledgeable about Beyblade.
  • Childhood Friends: With Ash.
  • Significant Green-Eyed Redhead: Gary has reddish-brown hair and green eyes. He's also the last main antagonist.
  • Sore Loser: His Early-Bird Cameo in the first tournament has him refuse Ash's defeat by Curb-Stomp Battle and call authorities to disqualify Mnemosyne for cheating.

Ash Sullivan

Tropes associated with Ash:

  • Early-Bird Cameo: Actually appears in the first tournament, but gets beat by Mnemosyne.

Brock Jackson

Tropes associated with Brock:

Ritchie Wood

Tropes associated with Ritchie:

Dawn Myers

Tropes associated with Dawn:

Coach Samuel Miller

Tropes associated with Samuel:

  • Older and Wiser: One of the oldest coaches, and one of the wisest too.
  • Retired Badass: Averted, he was one of Moby's numerous stepping stones. He was in the top 10, but back then it just didn't mean all that much.

    The Imperial Revolvers
Team Austria 

The Anti-Fangirl
Elina Ritz

Tropes associated with Elina:

  • The Ace: As far as her team is concerned, and even to Nevaeh's team that includes her.
  • Boring, but Practical: She says to Erik's face that she didn't learn the Death Star because it was far too inefficient and costly to her.
    • Subverted: as she expanded upon his Triangle Assault, she gains the exact same weaknesses as him. The sheer fact that her entire fighting style is based on it means that she's no different, and by the time he faces her, Erik is capable of tunnel-visioning on a single target and whips the Death Star only when need arises.
  • Distaff Counterpart: Of Erik, she invoked it herself. At least partway.
  • Divergent Character Evolution: She boasts that she expanded upon Erik's Triangle Assault rather than his Death Star to become a different and more efficient Blader than him.
  • Mega Manning: On Erik's Triangle Assault. She even repurposed it for use it against a single foe, as her blade spins in a triangle around the enemy's own.
    • Didn't Think This Through: Her strategy relies completely on her spin advantage to maintain the offense, as maintaining the speed advantage cost her a lot of energy and wears down her focus. The moment Erik's Middle-Clutch drive kicks in, he's fully ready while Elina barely has spin advantage and her guard is full of holes.

Sven Deigler

Tropes associated with Sven:

  • Crouching Moron, Hidden Badass: Has difficulty behaving within a closed circle of only girls, still is the number two of his team for a reason.
  • The One Guy: Except the team's coach, the team is full of girls, which makes him rather uncomfortable.

Silke Zwieg

Tropes associated with Silke:

Sophie Weissenborn

Tropes associated with Sophie:

Inge Winterberg

Tropes associated with Inge:

Coach Heinz Starkman

Tropes associated with Heinz:

Team Scotland 

Malcolm Roddick

Tropes associated with Malcolm:

Cameron Murrey

Tropes associated with Cameron:

Duncan Buchanan

Tropes associated with Duncan:

Mysie McPherson

Tropes associated with Mysie:

Graeme Lay

Tropes associated with Graeme:

Coach Andrew "Dand" Paisley

Tropes associated with Dand:

Team Philippines 

Abigail Maria

Tropes associated with Abigail:

  • Brutal Honesty: She doesn't think twice before talking, but most often she ends up talking out her ass and insulting people.
  • Everyone calls her Abi
  • The Friend Nobody Likes: Well, at least while she's on the team. Abi is much less abrasive when competition is not involved.
  • Jerkass: She is a massive bitch. Elina is at least quiet, but Abi makes no secret about her idea of the Chinese Team and the Light Stones.

Zinnia Beato

Tropes associated with Zinnia:

Vidal Diaz

Tropes associated with Vidal:

Mario Mancilla

Tropes associated with Mario:

  • Big Fun: He's slightly rotund and enjoys his share of beyblading, as well as just about everything in life.
  • Brains and Brawn: Mario's the brawn to Luigi's brains.
  • Goomba Stomp: His standard mode of attack, though he only gets to use it with a Power Ring.
  • Kamehamehadoken: His main advantage over Luigi is his attack power and this.
  • Nice Guy
  • Older Than He Looks: Mario is extremely small, but he's 23. Compared to his younger brother who is more normal in height, he seems a lot younger.
  • The Quiet One: Surprisingly, he's both this and somewhat Hot-Blooded.

Luigi Mancilla

Tropes associated with Luigi:

  • Almighty Janitor: He is the only one who had the talent to make it to the World Tournament in Season One.
  • Big Little Brother
  • Brains and Brawn: Mario's the brawn to Luigi's brains.
  • Lazy Bum: He only bothers to do few things, and during most battles he just relies on a balance of defense and endurance to keep himself in the match by facetanking enemy assault and outlive the enemy Beyblade.
  • Spring Jump: His Signature Move emulates one.
  • Troll: In the Beyblade arena. His tactics simply revolve around winning by doing absolutely nothing.

Coach Jose Ortiz

Tropes associated with Jose:

  • Reasonable Authority Figure: He does not like to see infighting within the team, and therefore has to tend to the various disputes Abi gets into, as well as Zinnia and Mario's occasional heads-butting.
Team Korea 

Tropes applying to the entire team:

  • Super Reflexes: Myeong-suk's brand of Training from Hell only aimed at teaching this. As a result, while the team looks underwhelming, they can crush any underestimating opposition with ease.

Seong-mi Han

Tropes associated with Seong-mi:

Myeong-hwa Chang

Tropes associated with Myeong-hwa:

  • Brilliant, but Lazy: She dislikes effort due to her constant drowsiness, but not only can she keep herself awake all the way through all of her matches, she's also quite dangerous in the ring due to her fast blade and quick reflexes.
  • Boring, but Practical: Her blading style is usually passive and revolves around her blade's endurance and mobility to dodge most enemy attacks and outlast her opponent.
  • Eyes Always Shut: Almost. When she shuts them in the middle of a Beyblade match, she's getting dangerously defensive.
  • Heavy Sleeper: She's got a mild case of narcolepsy.
  • Strong Family Resemblance: It's not here anymore, but Myeong-hwa is the spitting image of her mother Myeong-suk when she was young.
  • Super Speed

Seo-yeon Lee

Tropes associated with Seo-yeon:

  • Jack of All Trades: She embraced the fact that while she's not outstanding at anything, she's very decent at anything, and as such adapts her style to her opposition.
  • Skilled, but Naïve: So much. Her extremely good reflexes, mobile blade and her ability to do pretty much anything possible put her very high on power rankings, but her lack of foresight or planning ruins her technical prowess.

Jin-su Baek

Tropes associated with Jin-su:

Ju-won Baek

Tropes associated with Ju-won:

Coach Myeong-suk Chang

Tropes associated with Myeong-suk:

  • I Was Quite a Looker: She's got a few wrinkles and grey hair to her name, but in the past she was the spitting image of her daughter Myeong-hwa.
  • Never Mess with Granny: She's not a grandmother yet, but not only is she still doing well, she can also still throw it in the arena and catch her own students off-guard during training.
  • Older and Wiser: She's very calm and laid-back, and speaks little, but well.
  • Reluctant Retiree: When her daughter entered official Beyblade competition 2 years before, she fell subject to this due to feeling her age catch up to her. She can still boast a 36-years career, much longer than Moby's own 25.
  • Teeth-Clenched Teamwork: She isn't very happy to work with Samuel. Or that the Super Team Seong-Mi is in also hosts Gary, Samuel's protege.
  • When I Was Your Age...: She's not afraid to mouth off to others by mentioning she entered Beyblade competition at the age of 16, and remained in the top 10 through the vast majority of her career. Or to dismiss the new technology as simple toys, as she liked it better back when all you had was your Beyblade.

    The Skilltastic Clique
Team Canada 

Dwight Metzenbaum

Tropes associated with Dwight:

Carl Metzenbaum

Tropes associated with Carl:

Frederick Badder

Tropes associated with Frederick:

Brittany Higgins

Tropes associated with Brittany:

Devon Jones

Tropes associated with Devon:

  • But Not Too Foreign: She's actually half-Japanese, half-American, with her family having moved in Canada.

Coach Cole Treadwell

Tropes associated with Cole:

    The Night Blasters
Team Ukraine 

Mykola Korol

Tropes associated with Mykola:

Borys Dragan

Tropes associated with Borys:

  • Early-Bird Cameo: He gets a bit of the spotlight in the first World Tournament, where he loses to Raimund.

Mykyta Korol

Tropes associated with Mykyta:

Lyuba Stellmach

Tropes associated with Lyuba:

Vasyl Spivak

Tropes associated with Vasyl:

Coach Fedyr Krajnik

Tropes associated with Fedyr:


Example of: