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The Milton Bradley Company is an American game company established by Milton Bradley in Springfield, Massachusetts, in 1860. In 1920, it absorbed the game production of McLoughlin Brothers, formerly the largest game manufacturer in the United States, and in 1987, it purchased Selchow and Righter, makers of Parcheesi, Scrabble and Trivial Pursuit.

Milton Bradley itself was taken over by Hasbro in 1984 and, up until recently, was retained by Hasbro as a brand, much like Parker Brothers (which they bought in 1991 alongside Kenner and Tonka); however, both names seem to have been phased out in favor of a unified Hasbro Gaming brand. It was a publisher of board games and sometimes video games. During the late 1980s and early 1990s, Milton Bradley marketed a series of games, such as HeroQuest, in North America that were developed in the United Kingdom by Games Workshop (GW). These games drew heavily from GW's Warhammer Fantasy universe, albeit without explicit reference to the Warhammer product line.

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Milton Bradley was sued by two men who claimed to have presented the original concept for Dark Tower to Milton Bradley in the late 1970s. At that point MB declined to pursue it, but thereafter the company "independently" developed the game. As part of the resolution of the lawsuit, Milton Bradley pulled the game off the market, and it was never republished.

Many of their most popular board games include The Game of Life (invented by Milton Bradley himself), Candy Land, Pretty Pretty Princess, Girl Talk, Chutes & Ladders, Twister, Yahtzee, Battleship and Last Chance (originally manufactured by Ravensburger). The company also published 8 video games for the Nintendo Entertainment System and Game Boy (California Games, Captain Skyhawk, the portable version of Scrabble, World Games, Time Lord, Cabal, Marble Madness and Abadox: The Deadly Inner War).

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Milton Bradley has also manufactured licensed board games for many years, ranging from mere themed variants of their other games, to whole games based off a show or franchise (many game shows took this route, such as Concentration, Password, Jeopardy!, Eye Guess, Three on a Match, Wheel of Fortune and Blockbusters, among many others), including things you wouldn't think they'd base a board game off of (ie. Animorphs, Hannah Montana).

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