As a child of The '70s, Brian grew up as a fan of both Video Games and Pinball. He developed his early programming skills by writing his first games in assembly language on the VIC-20 and the Commodore 64. After graduating from Macomb Community College in Milwaukee, he moved to Chicago, IL and joined Williams Electronics at the age of 21. He started as an effects programmer on Mousin' Around and Bad Cats, then moved up to become a lead programmer for Pool Sharks, The Machine: Bride of Pin*Bot, Black Rose, and Indiana Jones: The Pinball Adventure.
By then, Brian felt that he had learned enough to move up to game design, to which Engineering chief Ken Fedesna agreed. Brian's first game was The Shadow, which he both designed and programmed; he admits that it was a learning experience that taught him about the need to include and exclude game elements for balance. He followed that up with Attack from Mars, Medieval Madness, and Arctic Thunder. After the closure of Williams' pinball division in 1999, Eddy moved to Midway Games, where he worked on Psi-Ops: The Mindgate Conspiracy and Mortal Kombat: Deception.
Today, Eddy is an executive at Spooky Cool Labs, a subdivision of Zynga that works on social casino gaming. He returned to the pinball industry as a Senior Game Designer for Stern at the tail end of The New '10s, with 2019's Stranger Things marking the first machine he designed in 22 years.
Games that Brian Eddy has worked on include:
- Mousin' Around (Bally, 1989)
- Bad Cats (Williams, 1989)
- Pool Sharks (Bally, 1990)
- Fun House (Williams, 1990)
- The Machine: Bride of Pin*Bot (Williams, 1991)
- Black Rose (Bally, 1992)
- Indiana Jones: The Pinball Adventure (Williams, 1993)
- The Shadow (Bally, 1994)
- Attack from Mars (Bally, 1995)
- Medieval Madness (Williams, 1997)
- Arctic Thunder (Midway Games, 2001)
- Psi-Ops: The Mindgate Conspiracy (Midway Games, 2004)
- Mortal Kombat: Deception (Midway Games, 2004)
- Stranglehold (Midway Games, 2007)
- Stranger Things (Stern, 2019)
- The Mandalorian (Stern, 2021)