It was founded in 1999, and released its first game, Arx Fatalis, in 2002. In July 2006, Arkane Studios opened an Austin, Texas-based office. In December 2006, the company announced a first-person shooter title, The Crossing, which was later cancelled. Arkane also began work on Electronic Arts's LMNO project featuring Steven Spielberg, which was also later cancelled. In 2008 the company also helped in the development of maps for the multiplayer component of Call of Duty: World at War. In July 2009, 2K Marin announced that Arkane was signed up to help with BioShock 2 development, more specifically "design, animation, and art".
In August 2010, the company was acquired by ZeniMax Media. The studio worked on Dishonored, a first-person stealth-action game with role-playing elements that was released in October 2012, and received critical acclaim. A sequel, Dishonored 2, was released in November 11, 2016 . At E3 2016, Prey (2017) was announced, which released on May 5, 2017.
In June 2017, Raphael Colantonio announced his departure from the company, resulting in transition to new management with Harvey Smith overseeing the Austin studio. Following the transition, Colantonio officially left the company on September 8. In 2020, it was announced that Arkane Studios would join Xbox Game Studios as part of Microsoft's acquisition of ZeniMax Media
Games developed by Arkane Studios
- Arx Fatalis
- Dark Messiah
- Dishonored series
- Prey (2017)
- Wolfenstein: Youngblood (with MachineGames)
- Wolfenstein: Cyberpilot (with MachineGames)