The Team (Season One, Season Two, Season Three) | Nightwing's Team | Batman Incorporated | Outsiders | Justice League | Other Heroes | The Light | Minions of the Light (League of Shadows) | The Reach | Other Villains | Other Characters
The Outsiders, the group of heroes formed by Beast Boy to be a public team of young heroes unaffiliated with the Justice League, to better combat the Light. They operate out of the penthouse floor of Premiere Building in Los Angeles
- Adaptation Distillation:
- This Outsiders Team is really more of a Teen Titans team. Geo-Force is the only actual member of the Outsiders, while the other members have all been a part of the Teen Titans. Their base, The Hub penthouse, is also a more grounded take on Titans Tower.
- Meaningful Name: As a team of supers who operate outside the law, Outsiders is a very appropriate name.
- Start My Own: Because the Team is a covert group whose existence isn't publicly known and whose heroism doesn't draw attention, Beast Boy started the Outsiders as a way to act openly and inspire other people their age.
- Unwitting Pawn: They're this for Batman, who is setting up fake villains for them to take down, as a way of undermining Luthor. Nobody on the team realizes this is going on, until "Antisocial Pathologies".
Voiced by: Logan Grove ("Image", Invasion), Jason Spisak (Legacy), Greg Cipes (Outsiders)
Beast Boy: Me? I'm big game!
The son of zoologist and former actress Marie Logan, Garfield first encountered the team when they saved him and his mother from a stampede and after an injury receives a blood transfusion from Miss Martian. At age 13, Beast Boy is the one of the youngest members of the Team. He shares a close bond with Miss Martian and treat each other like brother and sister. She took him in prior to him becoming part of the Team after his mother died.
In Outsiders, Gar is a successful star, following in his mother's footsteps as an actor. He's also known to be romantically linked with Perdita, currently the Vlatavan monarch.
- Adaptation Distillation: In the pre-New 52 comics, Gar turned green and gained the ability to transform specifically into animals when his zoologists parents gave him an untested serum, to save him from death after he was bitten by a genetically altered green monkey. In the show, he simply gains Miss Martian's green skin and shape-shifting powers after a Superhuman Transfusion from her. However, it is later implied that his powers are gifted by a being calling themselves the "Monkey God"; the transfusion helped jumpstart it but the bulk came from the Monkey God. As this was in a dream brought on by attempted mind control, this could be a hallucination, the truth, or both.
- Adaptation Dye-Job: Pre-Beast Boy Garfield in the comics is a blond, here he is a redhead.
- Adorably Precocious Child: As a young boy, Garfield was outgoing and energetic, yet also mature enough for an 8-year-old to help his mother to care for animals.
- Amazing Technicolor Population: He's green, thanks to a blood transfusion with Miss Martian.
- Ambiguously Absent Parent / Disappeared Dad: Nothing much is known about his father Mark, who was responsible for his transformation in the comics.
- Animal Motifs: Monkeys. In season one, he owned a pet monkey and his regular season 2 appearance is a human/monkey hybrid. And during a psychic fugue, there's a possibility he was granted his powers by the Monkey God.
- Animorphism: His power is to shift into any animal he wants to.
- Ascended Extra: In season one, Garfield was only seen in one episode and as a civilian. By season two, he's becomes a full-fledged member of the team. He does this again in season three — after having been Out of Focus until his Day in the Limelight episode with "Nightmare Monkeys", Beast Boy returns to the action and founds the titular Outsiders, all while becoming a much bigger player in the grand scheme.
- Ascended Fanboy: He is very excited to be saved by the team and even has a poster of Aqualad in his room. Come season 2, he works alongside them and is a Kid Hero himself.
- Badass in Distress: Gets abducted during Kaldur's attack on Mount Justice in "Darkest", and in "War," he is kidnapped by the Reach and kept in the War World.
- Beast Man: During Invasion, his default form is a monkey-like humanoid with fur all over and a tail.
- Be Careful What You Wish For: Dreamed of being a hero as a kid. And he was presented with trauma after trauma.
- Blood Brothers: With M'gann as she gave him a life-saving blood transfusion in "Image".
- Break the Cutie: Queen Bee killed his mother and he found her body in a large body of water. Seeing a similar waterfall in "Earthlings" is enough to revert him into his human—but still green—form.
- Catch Phrase:
- Like Kid Flash, he started saying "Souvenir!" in Invasion.
- Celebrity Superhero: As of Season 3 he's now known to the public as the star of a Sci-Fi show. And he completed the "Superhero" part of this trope when he returns to the life.
- Character Development: Garfield starts off as an energetic, upbeat kid who dreams (and then achieves) of being a superhero. Come season 3, he is now more mature and mellow, and has gave up the superhero life because of a combination of wanting to be an actor like his mother and the trauma of losing his loved ones. By the end of "Nightmare Monkeys", he realizes he was running away from his pain and decides to return to the superhero life to protect the world from evil.
- Cheerful Child: He's very upbeat and energetic, and one of the youngest on the Team.
- Childish Tooth Gap: Beast Boy has a gap in his teeth in the second season. He's the youngest member of the team and is energetic.
- Curb Stomp Cushion: To put it bluntly, he is no match for Granny Goodness in a straight fight whatsoever. What keeps it from completely one sided is the fact the fact that Gar pushed through the pain to got some hits in on her and kept getting up to the point where his persistence legitimately irritated her.
- Curtains Match the Windows: Post-blood transfusion, Garfield gains green eyes and green hair.
- Cute Bruiser: He's an adorable kid...until he turns into an elephant and squashes you.
- Cute Little Fangs: Has them as part of his animorphism schtick.
- Cute Monster: In Season 2, Garfield's physical form is vaguely simian-like, but he's still a cute kid.
- Determinator: Hands down. Granny Goodness challenged him to a one-on-one fight fully expecting to be No-Holds-Barred Beatdown in her favor. And it almost was, if not for the fact the he just would not stay down.Granny: Is that really all you got?
Beast Boy: (Turns into a Maalefaak) Just. Getting. Started.
- Dressing as the Enemy: In Summit he is one of the members who disguises himself as one of the assassins working for The Light and works as The Cavalry for Kaldur and the rest of the heroes while Savage actually believed they were reinforcement for The Light.
- Everything's Better with Monkeys: His preferred form off-battle (see image). He's also fond of being a gorilla whenever strength is needed. Naturally, this leads to him fighting gorilla mook Monsieur Mallah in the penultimate episode of season 2.
- He also had one for a pet while living in Qurac with his mother. It's implied in Outsiders the monkey may have been an agent or avatar of a mystical being calling itself the Monkey God.
- Eye Color Change: Previously blue, they turn green post-blood transfusion, signifying a supernatural change.
- Fanboy: He worships heroes.
- Fiery Redhead: He used to have red hair and was an energetic kid.
- Foe-Tossing Charge: He's capable of doing so when he uses a rhino or elephant transformation.
- Friend to All Living Things: Even before his transformation, as his mother ran an animal preserve and he was just as close to the animals as she was.
- Generation Xerox: In Outsiders, Gar is a self-made actor in Hollywood like his mother.
- Giver of Lame Names: His approach to naming animals while on his mom's nature preserve... well, there's a trope for it. Although Connor approves.
- Happily Adopted: After his mother's death and the deaths of the Doom Patrol, he was taken in by his Cool Big Sis and blood sister M'gann. That is until his godmother's husband sues for custody and exploits his powers for TV roles.
- Has Two Mommies: Subtly implied in season 3. His mother, Marie Logan, was confirmed to have been bisexual and some of his memories in "Nightmare Monkeys" hint that she might have been in a relationship with his godmother, Rita Farr, prior to the latter's marraige to Steve Dayton.
- Heroic BSoD: In "Earthlings", seeing the sight of a waterfall reverts him to his human form—but still green—as he recalls the sight of his mother's car crashed into a waterfall.
- Homeschooled Kids:
- Hot Blooded Sideburns: He's very excitable and energetic, and sports monkey-like sideburns prior to season 3.
- Keet: Comes with being a hot-blooded thirteen-year-old.
- Innocent Blue Eyes: Used to have blue eyes and is a helpful, friendly kid with a love for superheroes.
- Interspecies Romance: He (a metahuman) is currently in a relationship with Perdita (human).
- Kid-Appeal Character: Type 1 with a smattering of type 3.
- Kid Hero: Thirteen years old after the timeskip. He joined the Team after Queen Bee killed his mother.
- Killer Gorilla: His preferred battle form seems to be a gorilla.
- The Leader: Type 4. Of the Outsiders.
- Likes Older Women: Perdita is a full two years older than him.
- Little Bit Beastly: His preferred default form has fur all over and a tail in Invasion. In Outsiders, he has a pretty normal appearance barring the deep green skin.
- Littlest Cancer Patient: Becomes collateral damage from one of the team's battles.
- Locked into Strangeness: As a result of gaining shape-shifting abilities from Miss Martian's blood transfusion, his hair has become green along with his eyes and skin.
- Locked Out of the Loop: Despite leading another team and working with the Justice League in secret to counter the Light, he is not made aware of the Anti-Light scheme, who decide against it due to the potential problems that could open up.
- Magic Pants: His uniform shrinks into a collar on his animal forms.
- Maybe Magic, Maybe Mundane: It's unknown if his powers are the result of M'gann's blood transfusion or because of the magical aspects granted by the Monkey God, or possibly some combination.
- Morality Pet: He's M'gann's in Season Two, reminding us that though she's become a lot more reserved and pragmatic, the old M'gann is still there.
- Morphic Resonance: He maintains his green coloration and red collar between forms.
- My Parents Are Dead: He became Beast Boy after Queen Bee killed his mother.
- Nice Guy: A cheerful and upbeat kid.
- No Conservation of Mass: Justified. He can turn into animals much larger than himself with his powers, the strangeness of which is foreshadowed by teammates watching Space Trek 3057...and then lampshaded by the Monkey God, who then claims that his magic allows such scientifically impossible things to happen.
- Offscreen Romance: He started dating Perdita at some point between Invasion and Outsiders.
- Older and Wiser: The Time Skip in season three shows him aged up and has more experience than in season two.
- Primal Stance: As seen in his image.
- Primary-Color Champion: His superhero suit is a red/white biosuit.
- Raised by Dudes: Gender-Inverted. His primary caretakers throughout his life were his mother (Marie Logan), godmother/adpotive mother (Rita Farr aka Elastigirl), and honorary blood sister (M'gann). There's no mention of his biological father and his relationship with his adoptive father, Rita's husband Steve Dayton, is very chilly. The implication is that Steve barely showed an interest in his ward he and only attempted to claim dubious parental rights on Garfield so he could make money off him.
- Paul Sloane mentions that he was he was made Garfield's godfather in "Nightmare Monkeys", but what little that has been shown of their dynamic can be described as "cordial, but not close".
- Red/Green Contrast: Has green skin, hair and eyes, and wears a red costume as a superhero.
- Red Is Heroic: His superhero suit is mostly red with a few white lines
- Shapeshifter Default Form: He likes defaulting to a human-monkey hybrid form, even though he still has a fully human (albeit green-skinned) form that we first see him change into reflexively during a traumatic flashback.
- Shipper on Deck: For Miss Martian/Superboy.
- Significant Green-Eyed Redhead: After receiving a blood transfusion from Miss Martian (who could manipulate hers to match his rare blood type); previously, he had blue eyes. This is the first sign of his transformation into Beast Boy.
- Stealth Pun: His character name on Space Trek 3057, Tork. A torc is a decorative collar worn as jewelry. He has no need for clothes, so Gar's costume turns into a collar when he transforms to an animal—but since he's a. green and b. a person, not an animal, he has no need for a collar to control or identify him, either.
- Super Human Transfusion: He got one from Miss Martian.
- Tagalong Kid: He was this to the team for quite a few years apparently, as they took him in when his mother died, only a month or so after the first season finale before finally being allowed to join the team shortly before the events of Young Justice Legacy.
- Took a Level in Badass: He was an untrained civilian in season one. By season 2 and onward, he's a shape-shifting Kid Hero. Takes another level in season 3 when he becomes the leader of the Outsiders.
- Trauma Conga Line: Gar has lost a lot of people from the end of season 1 to season 3. He first lost his mom and then his godmother Rita (herself a superhero) died soon after. While he was Happily Adopted by M'gann, he was there for Tula's, Jason's and Ted Kord's deaths as well, and finally Wally's death. Then, a year after the end of season 2, Rita's husband shows up and takes him away from M'gann so Gar can make him money.
- Two First Names: "Garfield" and "Logan" can both be used as given names.
- War Elephants: When he really needs mass or strength (or both) to attack a heavy-hitter, he typically turns into an elephant.
- You Gotta Have Blue Hair: His hair is now green.
- Youthful Freckles: Has them, and is the youngest member of the team at thirteen. Later loses these in Season 3 and onward to reflect his growing maturity.
Wonder Girl (Cassandra "Cassie" Sandsmark)
Voiced by: Mae Whitman.
Wonder Woman's protege and member of the team during the second season.
- Ascended Fangirl: She's called out on it by Wonder Woman of all people.Wonder Woman: Little less fangirl, little more Wonder Girl.
- Badass Boast: In response to Devastation:Devastation: Do you really think you stand a chance, Blondie? I've gone toe-to-toe with the actual Wonder Woman!Cassie: Yeah, but you never trained with her! [punches her in the face]
- Badass in Distress: In "War," she is kidnapped by the Reach and kept in the War World.
- The Big Girl: One of the strongest members of the team.
- Blood Knight: She likes to fight strong opponents and relishes a good brawl.
- Boisterous Bruiser: She's very big on talking tough to her opponents.
- Boobs of Steel: Definitely one of the stronger members of the team, and has the bust size to match.
- Brought to You by the Letter "S": Has a stylized "W" on her shirt.
- The Cameo: A picture of her was shown in Young Justice: Legacy.
- The Chick: Takes over this role from Miss Martian in Season 2. Cassie is genuinely sweet and kind, but as one of the newest recruits, is still excitable and inexperienced.
- Civvie Spandex: A black shirt and red sweat pants.
- Cute Bruiser: Despite her cute appearance, she can pack a punch.
- Cute Clumsy Girl: Rather fangirl over watching Wonder Woman kick butt, then focusing on kicking as much butt as her mentor.
- Didn't Think This Through: When Psimon shows up in "Beneath", she has to be stealthy for once to warn the others that the psychic link is a no-go. She finds M'gann without trouble - *then* gets herself noticed trying to reach Bumblebee.
- Dressing as the Enemy: In "Summit" she is one of the members who disguises herself as one of the assassins working for The Light and works as The Cavalry for Kaldur and the rest of the heroes while Savage actually believed they were reinforcement for The Light.
- Dumb Blonde: Strong, but not very bright.
- Flying Brick: Her powers. She can fly as well as pack a serious punch. According to Greg Weisman, she's the second strongest in terms of raw strength on the Team after Superboy.
- Genki Girl: Cassie is very cheerful.
- Hair of Gold, Heart of Gold: A Nice Girl with blonde hair to boot.
- Heroic Bastard: Her parents were not married when she was conceived and she's a superhero.
- Heroic Build: She has a muscular build and is a superheroine.
- Hooked Up Afterwards: With Tim Drake, with a sad twist — it was Wally's death and the realization of how short life is that drove her to make the first move towards him.
- Human Mom, Non-Human Dad: Her mother, Helena Sandsmark is a human archaeologist: her father is Zeus, the God of Lightning.
- Innocent Blue Eyes: She has blue eyes and she's a heroic, naive young girl.
- In-Series Nickname: Called "Cassie" or "Cass" by her friends and her mother.
- Interspecies Romance: Her (a demigoddess) and Robin III (a human).
- Kung-Fu Sonic Boom: The first punch we see her throw breaks every window in the room she's in.
- Leeroy Jenkins: Impulsively starting or joining fights with people that are way above her weight class is a defining character trait of hers, and it is the reason why she is almost always the first to get her ass whooped.
- New Meat: She's fairly new to the team (having been recruited only "a couple of months" before Jaime) and is still rather new to the whole superheroing thing (shown in instances where she falters during important moments or lets her cluelessness get in the way of the mission).
- Nom de Mom: Justified. Cassie has her mother's surname since her father doesn't have one since he's a God.
- Nice Girl: Cassie is good-hearted and caring, if eager to fight.
- Not Wearing Tights: Fights crime in civilian wear.
- Red Is Heroic: Wears her red sweat pants while kicking the butts of baddies.
- Semi-Divine: In Legacy it's revealed she shares her comic counterpart's heritage. She's the daughter of Zeus and Helena Sandsmark.
- Sleeves Are for Wimps: She wears a sleeveless black turtleneck as part of her Civvie Spandex.
- Super Strength: Part of her powerset. She's a Flying Brick.
- Unskilled, but Strong: Comments on Greg Weisman's blog seem to imply this about Wonder Girl although she's a Flying Brick second to only Superboy in terms of strength on the Team, she's also young and inexperienced, having been recently recruited at the start of season two. She is certainly a far more skilled fighter than Superboy was at the start from a technical standpoint, given her training with Wonder Woman, but she makes up for it by having little actual practical combat experience, not to mention even worse judgment.
- The Worf Effect: Her very first appearance has her get trashed by Lobo, and nearly every onscreen fight she has had against a named enemy includes her snaring them with her lasso and them immediately using said lasso to smash her into the ground. Semi-justified, as she's young, naive, inexperienced with actual combat scenarios, and has incredibly poor judgment and impulse control, all of which spur her to regularly start or join fights with people who are way out of her league.
- Younger than She Looks: She's 14 at the start of season 2 but she looks 16 to 18.
Blue Beetle (Jaime Reyes)
Voiced by: Eric Lopez
When an alien scarab stuck itself to his spine, Jaime Reyes went from an average teenager to a super-powered crime fighter.
- Affirmative Action Legacy: His predecessors were white.
- And I Must Scream: The entire time the Scarab is on-mode, he's stuck watching the Scarab control his body, unable to stop it.
- Animal-Themed Superbeing: Blue Beetle.
- Arm Cannon: Can form one while in costume.
- Badass in Distress: Gets abducted during Kaldur's attack on Mount Justice in "Darkest".
- Big Bad Friend: He's a malfunctioning Reach Manchurian Agent who dooms the Earth in Impulse's version of the future.
- Brainwashed: As of "The Fix" and later freed of it in "Intervention".
- Childhood Friends: Implied to be this with Tye Longshadow.
- Clothes Make the Superman: The Beetle Armor gives him his powers.
- Color Character: Blue Beetle.
- The Conscience: Jaime is an interesting take on this role. He's very down to earth and a Nice Guy. Unlike some others on the team, he didn't have to sacrifice basic skill for awesome training. He's easy going and very moral. In one incident, when he and Superboy fought an Apelexian golem heading for a nuclear reactor, Jaime tried to communicate with it and talk it down rather than kill it. He is one of the most grounded members of the team and gets along well with pretty much everyone. He's also the conscience to his scarab big time. The scarab implanted in his spine is a killing machine made only for conquest and war and has no reservations using excessive or lethal force. Jaime is the one who often has to rein in the scarab to keep it from causing too much damage.Scarab: That tactic would be more effective if fired through their bones!Jamie: Eyuugh. No, no, no, no!
- Deadpan Snarker: Months of being trapped inside his own head has left him with nothing better to do than to hone his wit on the Reach Ambassador.
- Demoted to Extra: In Invasion, Blue Beetle had by far the most development and focus of all the newly-introduced Team members. In Outsiders, he's barely part of the plot, mainly due to the Team itself suffering from this.
- The Dog Bites Back: After being controlled by the Reach for months, he captures the Ambassador, nails the Scientist to a wall (twice), and destroys Black Beetle's Scarab.
- Dressing as the Enemy: In Summit he is one of the members who disguises himself as one of the assassins working for The Light and works as The Cavalry for Kaldur and the rest of the heroes while Savage actually believed they were reinforcement for The Light.
- Evil Makes You Monstrous: His evil future self is ridiculously buff, even more so than Black Beetle, in contrast to the currently slim Jaime.
- FaceHeel Turn: Became the vanguard of the Reach's conquest of Earth in Impulse's Bad Future, and is put under the control of his Scarab in "The Fix" until restored to normal in "Intervention".
- Fake Ultimate Hero: Once he's brainwashed, the Reach set him up as one of these.
- The Fettered: The Reach are strong enough to fight the Green Lantern Corps to a stalemate. Consider what this means for their Scarabs. Jaime is powerful enough to wipe out every other member of the Team, and most of the Justice League at once, but as a hero he refuses to use the Scarab's more deadly abilities. This is discussed in "True Colors", where it's pointed out that Jaime had previously matched Black Beetle in combat, to which Jaime explained that the Scarab was in control for most of that, and he refuses to risk giving it control again for fear of it controlling him permanently.
- Foil: To Cyborg — Both are human teenagers who unwillingly bonded to sentient alien devices that give them special abilities and try to turn them evil. Jaime is able to revert between his armored form and civilian form at will, while Vic has the issue of a permanent cyborg appearance as a result of injury. Unlike Jaime with the scarab, Vic was able to resist the control of the Fatherbox. Also Jaime is ecstatic about being a hero while Vic wants a normal life.
- Full-Name Basis: The Scarab constantly calls him "Jaime Reyes" in full.
- Future Me Scares Me: He doesn't actually meet his future self, but just hearing about how he became the vanguard of the Reach's conquest of Earth in Impulse's Bad Future freaks the hell out of him.
- Gratuitous Spanish: He will slip into this sometimes. He is Latino and hails from Texas, so it makes sense.
- Henshin Hero: Only has his powers when the Scarab activates their Powered Armor form. Otherwise, he's just a normal teenager with an alien device on his back. Passive powers like his Translator Microbes still work, though.
- Heroic Host: The Scarab wasn't made by Ted Kord, it was made by the villianous alien invaders The Reach.
- Heroic Resolve: Jaime was weakened, sluggish and at less than optimum strength thanks to The Reach's "treatment" in "Before The Dawn" before Bart saved him. He still didn't hesitate for a second to jump into the fray to aid his friends against Black Beetle. And he holds himself pretty darn well, even after he decides to fight on his own instead of letting the Scarab run the battle. In fact, Jaime was the only one who held his own, which says a lot of his resolve.
- Heroic Sacrifice: Shows a willingness to make one if there is no other way to get the Scarab off him.
- Heterosexual Life-Partners: With both Tye and Bart/Impulse.
- How Do I Shot Web?: The Scarab has a Translator Microbes function, a fact which Jaime does not realize until his team-mates and then the Scarab point it out to him. Later on, when dealing with a monster created by Intergang, the Scarab didn't bother to tell Jaime it could communicate with the monster because it considered doing so to be a sign of weakness.
- In-Series Nickname: "Blue"
- Kid with the Leash: He often has to refuse the Scarab's rather violent suggestions.
- Legacy Character: The third Blue Beetle. Also discussed, as Jaime never got to meet his predecessor Ted Kord.Jaime: It's such a total rip. Superboy has Superman. Wonder Girl has Wonder Woman. Robin has Batman, Nightwing and Batgirl. You've been in this era, like, what? Five minutes? And you already have three Flash mentors. But me, I never even got the chance to meet the guy who should have been my mentor.
- Meaningful Name: "Jaime" originates from a Hebrew word meaning "supplanter"; a supplanter is a person that takes the place of another. Fits perfectly for both how Jaime is the third Blue Beetle, and how the Scarab often tries to take control of Jaime.
- Mind-Control Eyes: When the Scarab takes control, Blue Beetle's pupils vanish.
- Mythology Gag: Jaime's friendship with Impulse, a time traveller, is a nod to Booster Gold's friendship with Ted Kord, the second Blue Beetle.
- Morality Chain: He's one for the Scarab. Scarab's normally a sociopath who couldn't care less about other living beings and recommends rather extreme tactics, but he'll always defer to Jaime. Even when he's put on mode and forced to control Jaime, he doesn't kill anyone until forced out of respect for him, and once freed congratulates Jaime.
- Morality Pet: Green Lantern Guy Gardner isn't someone to warm up to quickly, but the older superhero is fond of Jaime.
- New Meat: At the start of season 2, he's the Team's latest recruit and hasn't really fit in with everyone yet. Doesn't stop him from having one of the more versatile powersets and being the focal character of the invasion.
- Nice Guy: Jaime shares double duty with Mal as being one of the nicest guys in the series. Even Guy Gardner (who, per Cassie, doesn't like anyone) likes him! Jaime has shown himself to be fiercely protective of his friends, compassionate with others and even show some mercy towards his enemies. Until Green Beetle fixes the scarab. In "Intervention", not only Jaime has returned to his his Nice Guy status when he's freed from the Reach control, his niceness has rubbed off the Scarab as well.
- No One Gets Left Behind: As he tells Impulse, "Alpha never leaves a man behind."
- Official Couple: In season 3, he's dating Traci Thurston/Thirteen.
- One-Man Army: He can hold his own against enemies the entire team struggles with.
- Back in season 1 the whole gang were getting trounced by Red Volcano and it took his fellow Reds turning against him to bring him down. Jaime takes on the robot on his own and turns him into scrap metal.
- Jaime is the only one able to fight Black Beetle to a stand still, which makes sense considering they both have the same powers.
- Ordinary High-School Student: Implied to have been one before coming possession of the Scarab.
- Origins Episode: "Before the Dawn" shows how he got the Scarab, and a bit about where it came from. This is expanded again in "Intervention."
- Poirot Speak: Jaime loves dropping in bits of Spanish when speaking, especially when under stress.
- Poor Communication Kills: He doesn't tell anyone that the scarab is able to communicate to him and so everyone around him think's he's a little off when he seemingly starts talking to himself.
- Remember When You Blew Up a Sun?: After the War World incident, the media and passers-by repeatedly point out that he's the guy that "single-handedly stopped the War World".
- Self-Fulfilling Prophecy: He's so desperate to avert his Bad Future that he walks right into the one thing that will set it on course. If he had just listened to everyone else, who could plainly see the Scarab had not and showed no signs of betraying them, he wouldn't have fallen for Green Beetle's trap. Even the Scarab itself says that it prefers being his partner to being a slave of the Reach once it's put back to normal.
- Shirtless Scene: He often doesn't wear a shirt beneath the armor, so whenever he takes it off he's shirtless. He's also been seen or ended up shirtless on several occasions outside of that, such as in his room in "Beneath" and in flashbacks in "Before the Dawn". This is largely to show us the Scarab on his back, and isn't played as fanservice.
- Shoot the Dog: Destroying Black Beetle's Scarab, which is heavily implied (albeit not outright stated) to be sentient. Mainly because A) There was no other way to disable Black Beetle and B)Jaime and his Scarab would have both been killed if he hadn't destroyed the other Scarab.
- Sociopathic Hero:
- An interesting subversion; Jaime is not sociopathic, but the Scarab is, and few are privy to the fact that the Scarab is sentient and has its own personality, making his conversations with the Scarab appear to outsiders as arguing with himself.
- As of "The Fix" the Scarab is in control, and is pretending to be a superhero for the Reach. Yes, the Scarab's version of "hero" is a sociopathic one.
- Soft-Spoken Sadist: He's disturbingly good at this after being put on mode.Blue Beetle: Don't waste the oxygen, hermano. There's little enough in here as it is.
- Spotlight-Stealing Squad: Gets more on-screen time than almost every other character in season 2 and he's the only one who can really fight Black Beetle and Red Volcano effectively.
- Superpowered Evil Side: He's notably more effective in combat when the Scarab's calling the shots, even going toe-to-toe with Black Beetle on equal terms. Too bad the Scarab doesn't care about collateral damage...
- Talking to Themself: How his arguments with the Scarab appear to others. This inevitably draws confusion from his team-mates, who don't seem to know that the Scarab is speaking to him. He later explains this to Superboy, which is also when the viewer actually gets to hear the Scarab's half of the conversation.Lagoon Boy: Blue's an... odd little fish, isn't he?
- The Unfettered: Moves toward this in "The Runaways". It's the first hint that the Scarab's in control.
- The Unmasking: He publicly reveals himself at the end of "Complications".
- Villain with Good Publicity: Once he's put on mode.
- Vitriolic Best Buds: With the Scarab. After being freed from Reach control, the Scarab shows that it generally regards Jaime as an equal, if not outright cares for him.
- White Sheep: Is the only Scarab host who doesn't serve The Reach. Until Green Beetle "fixes" him, that is. Then in "Intervention", both him and Green are white sheep.
- You Shall Not Pass!: His battle with Black Beetle is part this, part We Need a Distraction.
Species: Alien scarab
The alien scarab that stuck itself to Jaime Reyes's spine.
- Adaptive Armor: Changing shape and rehealing to fit the situation.
- The All-Solving Hammer: The Scarab's tactic for everything is "plasma cannon".
- Artificial Intelligence: The Scarab, who is fully sentient and even gets into arguments with its host.
- Badass in Distress: Gets abducted during Kaldur's attack on Mount Justice in "Darkest".
- Berserk Button: The Scarab lacks empathy in general, but it particularly dislikes Impulse. It's usually okay with Blue's teammates and not too crazy to just randomly kill someone, but when it's Impulse, him simply asking Blue to hang out with him has the Scarab advising Jaime to incinerate him.Scarab: The Impulse is trouble. Destroy him!
Scarab: This is good. Now kill the Impulse so he cannot change his mind.
- Blood Knight: The Scarab constantly recommends that Jaime kill his opponents rather then simply defeating them, always going for the most ferocious strategy when fighting, regardless of consequences.
- Clingy Costume: The Scarab is permanently fused to Jaime's spine. If it's ever successfully removed, he'll die. Moreover, the Scarab actively defends against attempts to remove it, even on a cellular level.
- Clothes Make the Superman: It is the clothes.
- The Dreaded: Seeing Blue Beetle makes the invading Kroloteans in "Happy New Year" retreat on the spot, as the Scarab has a similar reputation as it does in the comics.
- Empathic Weapon: Responds to Jamie's feelings but this is usually annoyance at the 'no plasma cannon' rule.
- Exact Words: After the Reach reasserts control over it, the Scarab begins doing exactly what it's ordered to an no more. For example, when caught inside Rocket's forcefield, it used attacks that it already knew would fail to break the forcefield until ordered to do otherwise.
- FaceHeel Turn: Became the vanguard of the Reach's conquest of Earth in Impulse's Bad Future.
- Friendship Moment: Despite its Sociopathic Hero tendencies, it appreciates its partnership with Jaime. See Good All Along below.
- Good All Along: When freed of the Reach's control, the Scarab reveals it much prefers its partnership with Jamie to being a slave of the Reach.
- Have You Tried Rebooting?: Rebooting the Scarab would probably fix its memory issues. It would also give the Scarab full control and turn Jaime into a weapon for the Reach.
- He Knows Too Much: Though lacking the ability to act on it, the Scarab often recommends that Jaime eliminate those that are aware of their true nature or are otherwise a security risk. He suggested killing Tye Longshadow's grandfather simply because the old man vaguely hinted about the Scarab being sentient, and later suggested killing Impulse to make sure he wouldn't reveal anything about them, after he had already agreed not to. Strangely, it did not react to Jaime sharing their true nature with Superboy.
- Heroic Comedic Sociopath: The Scarab, whose total lack of empathy is played both for Black Comedy and drama.
- Imagination-Based Superpower: The Scarab is capable of morphing into nearly anything Jaime can imagine.
- It's All About Me: The Scarab places Jaime's safety, and by extension its own, over the well-being of all others. When Aqualad put a bomb in the cave on a Dead Man Switch and threatened to detonate it should Jaime not comply, the Scarab believed it to be a bluff, then added that they would most likely survive the resulting blast anyway, not caring that the other members of the team would die.
- The Mole: Averted. The Reach built the Scarab to be one, but it lost all its memories prior to fusing with Jaime. Played straight when Green Beetle fixes the Scarab and then cut off again in "Intervention".
- Murder Is the Best Solution: The Scarab has no empathy, and thus no problem suggesting Jaime kill or cripple targets.Jaime: No, it would not have been preferable to vaporize him back at the diner!
- My Sensors Indicate You Want to Tap That: Issue #21 of the tie-in comic has the Scarab observe that Wonder Girl triggers "bio-chemical changes" to Jaime's system. However, he never shows any attraction to her in the series.
- No Name Given: It is only known as "The Scarab", not the name/serial number from the comics, "Khaji Da".
- Origins Episode: "Before the Dawn" shows how the Scarab found its way to Jaime, and a bit about where it came from.
- Phlebotinum Rebel:
- The Scarab was damaged and lost all its memories prior to fusing with Jaime. Now it fights the very empire it was built to serve.
- There are subtle hints of this in "Intervention". Several times the Ambassabor and the Scientist point out that the Scarab, which is supposed to be on-mode and obeying them, is making inexcusable tactical errors and unnecessary delays for no clear reason. The Scarab doesn't admit to doing this intentionally, but it does say that it prefers being free to working for the Reach.
- Puppeteer Parasite: Its original function.
- Red Eyes, Take Warning: The armor has red light slits, which is appropriate for evil alien parasite tech.
- Servile Snarker: By Season Three, the Scarab has stopped fighting for control, but has also become quite sarcastic.
- Sitcom Arch-Nemesis: It has yet to be explained why the Scarab dislikes Impulse.
- Sociopathic Hero: When Black Manta II threatens to blow up Mount Justice to force Blue Beetle's compliance in "Darkest", the Scarab ignores the safety of everyone inside the base and takes complete control to prevent Jaime's capture, confident that the suit could withstand the blast even if the villain weren't bluffing. When put on mode, he retains the "sociopath" but not the "hero."
- Spanner in the Works: In "Darkest", the Scarab screws up Black Manta II's bluff with the fake deadman switch, forcing him to actually blow up Mount Justice to maintain his cover.
- Spell My Name with a "The": Refers to every character as "The ( name)", such as "The Impulse", "The Holling Longshadow," "The Kid Flash", and so on. Probably a result of translation convention or limited programming, as the Reach are all referred to by titles like the Ambassador, the Scientist, etc.
- Superpowered Evil Side: The Scarab, who lacks any of Jaime's self-imposed limitations and can take full control of their body if necessary.
- Swiss Army Weapon: Is one. Justified as it's alien tech.
- Symbiotic Possession: They may not be friends, but Jaime and the Scarab have this sort of relationship. The Scarab only takes over as a last resort, and lets Jaime call the shots otherwise. It also refers to them in the plural personal (we), rather than the singular personal (I) like other Scarabs. This ends when it's rebooted in "The Fix", though magic is used to return things to normal in "Intervention".
- Talking to Themself: How his arguments with Jaime appear to others. This inevitably draws confusion from his team-mates, who don't seem to know that the Scarab is speaking to him. He later explains this to Superboy, which is also when the viewer actually gets to hear the Scarab's half of the conversation.Lagoon Boy: Blue's an... odd little fish, isn't he?
- There Is No Kill Like Overkill:
- When faced with a locked door, Jaime used a lockpick. The Scarab felt a plasma cannon would have been the preferable choice, even though there may have been a person behind it.
- When faced with an invasion of the cave, the Scarab suggested that Jaime simply use a wide spread on the plasma cannon to fry everything, dismissing their disabled teammates as expendable.
- Translator Microbes: It can understand any language spoken in the universe, and allow Blue Beetle to speak them.
- Trigger Happy: The Scarab needs little provocation to whip out the plasma cannon.
- Voices Are Mental: Played with. While the Scarab uses Jaime's own voice when communicating telepathically, it speaks in flat, unaccented English.
Impulse / Kid Flash II (Bart Allen)
Voiced by: Jason Marsden
Barry Allen's grandson from 40 years in the future, also armed with super-speed. Bart travels back in time to meet his grandfather in the present and prevent his own Bad Future from happening. He's incredibly fast talking, playful and witty- or at least pretends to be. He eventually joins the team as one of its youngest members.
- Adaptational Angst Upgrade: While his comic counterpart comes from a Bad Future, he was raised in VR and so was completely unaware of the fact that Earth was ruled by a despotic super villain. Here he comes from an After the End scenario, and was fully aware of it.
- Adaptation Distillation: Bart's origin in the comics has him being born in the 30th century, due to his grandmother Iris being time-displaced and giving birth to Bart's father and aunt there. Bart's characterization in the show also combines him as Impulse of Young Justice with him as the more serious Kid Flash of the Teen Titans.
- Adaptation Personality Change: While he's pretty funny here, he's nowhere near the ridiculous Cloudcuckoolander with an attention span shorter than the time it takes a lightbulb to come on that he is in the comics.
- After the End: He comes from a post-apocalyptic future.
- Ambiguously Gay
- His interactions with Blue Beetle could be read in this subtext. Both Bart and Jaime are among the few characters who don't express romantic interest in someone of the opposite gender (though Jaime's implied to be attracted to Cassie in the tie-in comic). He was also the only male teammate to openly go on their mission to Bialya (where Queen Bee could brainwash any straight male), though Robin and Beast Boy went as hidden backup. Greg Weisman considers Bart's sexuality a spoiler, and declined to comment when asked if Bart is gay.
- In Season 3, when everyone on the team seems to be paired up except Virgil, Bart's spending most of his time with Ed, and the two are very (though not necessarily romantically) affectionate...and Greg Weisman retweeted another user's tweet that said they looked like a couple.
- Appropriated Appellation: Gets his name from an offhand comment by Beast Boy.Gar: Well, I think we found our "unknown energy impulse".
Bart: "Impulse"? That's so crash! Catchy, dramatic, and one word!
- Badass in Distress: Gets abducted during Kaldur's attack on Mount Justice in "Darkest". In "War," he is kidnapped by the Reach and kept in the War World.
- Beneath the Mask: Downplayed. His "goofy time-travel tourist" schtick is an act, but his excitable personality never completely vanishes even after the audience knows the truth. Word of God confirms that the over-the-top silliness he displayed in his introductory episode is an exaggeration, not a total lie.
- Bullet Time: Often used from his point of view so we can better observe the things he gets up to while using his Super Speed.
- Catch Phrase: With variations of both. Notably, he introduces this slang from the future and it quickly catches on with everyone else, not unlike Dick's 'whelmed' and 'aster.'
- "That's so crash!"
- "Feeling the mode."
- Child Prodigy: Nearly as fast as Barry while being intelligent like Wally.
- Costume Evolution: When Bart first adopted the Kid Flash moniker at the end of Invasion, it was merely a copy of Wally's costume. In Outsiders, it's been modified to include aspects of his old Impulse costume such as the single-lens goggles, and the more prominent red contrasting the yellow. The logo has been slightly modified as well. Considering his remark that wearing Wally's costume made him feel like a fraud, it makes sense that he would add individuality to the attire.
- Dark and Troubled Past: Bart grew up in a dystopian, post-apocalyptic world ruled by the Reach. And judging by the line he makes to Jaime (see Disaster Scavengers), he struggled for food and possibly other basic necessities.
- Dead Guy Junior: Played With. In his original timeline, Bart was named after his deceased grandfather, but after alternating the original timeline, he becomes an inversion.
- Demoted to Extra: Bart isn't nearly as important to the plot in Outsiders as he was in Invasion.
- Disaster Scavengers:Impulse: Hey, hey, hey, where I come from, it's not stealing, it's scavenger rights.
- Dressing as the Enemy: In "Summit", the is one of the members who disguises himself as one of the assassins working for The Light and works as The Cavalry for Kaldur and the rest of the team while Savage actually believed they were reinforcement for The Light.
- Electric Slide: He's more than fast enough to run along power lines and grappling cords.
- Fish out of Temporal Water: He's a time traveler, and as such has minor trouble readjusting to the present.
- Fragile Speedster: Ungodly speed, but he can't take many hits and admits he cannot run while carrying people like Kid Flash or The Flash can.
- Future Slang: "Crash" is good, "Mode" is bad and "Meat" is pushover. It later turns out to be an offshoot of The Reach's, as The Reach have taken over Earth in Impulse's Bad Future: "meat" seems to be a general insult for what they see as lesser species (i.e. everyone). "On mode" is their term for when their systems and subjects behave (hence it being bad, for people in Impulse's time), and when their systems malfunction, they "crash" (hence that being good).
- The Gadfly: Not as much as Dick Grayson in his early days, but it's there.
- Turns on all the showers in Mount Justice for fun.
- Taunts Wally in minor ways about not being nearly as fast as him or Barry.
- Steals food from inside of Blue Beetle's personal locker.
- Shows up at both his grandfather Flash and his friend Blue Beetle's houses in full costume.
- Genius Ditz: Manages to build a time machine despite being a scatter brain.
- Good Is Not Dumb: He's a happy go lucky motor mouth, who built his own time machine to go back to the past, to stop his Bad Future form happening.
- Gratuitous Spanish: He got it from Jaime. It's mostly mispronounced.
- Heterosexual Life-Partners: With Jaime/Blue Beetle III.
- Hidden Depths: Went on what he knew would be a one way trip back in time to save his grandfather and prevent a Bad Future where Earth is a nuclear wasteland from happening.
- I Am Not Left-Handed: When going up against a new opponent, Impulse often holds off on using his ability to vibrate through matter until he finds an opportune moment to escape with it.
- In-Series Nickname: His full name is actually "Bartholomew". But, he goes by "Bart" for short.
- Intangible Man: Can phase through handcuffs and other objects by vibrating his molecules fast enough.
- Keet: Invoked as part of his disguise. That said, even if his real personality is more serious, consider his plan to avert the apocalypse: become BFFs with the guy who caused it.
- Kid from the Future: Bart gives Iris and Barry the shock of their lives when he lets slip that not only is Iris pregnant, a fact Iris only learned that morning, but that they're having twins: Don and Dawn.Bart: Hi Dad, Hi Aunt Dawn.
- Kid Hero: He's only thirteen.
- The Knights Who Say "Squee!": Was ecstatic to meet his grandparents, especially Barry. It's downplayed with other leaguers.
- He was also glad to see Jay and Joan Garrick and considers them his great-grandparents. When Wally arrives, he cheerfully calls him "First cousin once removed".
- Legacy Character: The fourth member of the Flash family. Becomes Kid Flash II after Wally's Heroic Sacrifice.
- Line-of-Sight Name: When Bart's time machine appeared in the HQ, the computer identified it as an "unknown energy impulse", which Beast Boy repeats when they first find Bart. Bart latches onto "Impulse" as his super hero name.
- Loose Lips: Bart's mouth tends to run before his brain can catch up, often letting slip some future knowledge that other characters are trying to keep secret.
- Mythology Gag: Bart Allen's friendship with Jaime is a nod to Ted Kord/Blue Beetle II friendship with Booster Gold, another time traveller.
- Morality Chain: Takes it upon himself to become Jaime's, in an attempt to avert the Reach Apocalypse.
- Motor Mouth: It's almost as fast as his feet. Also played for laughs when he and Flash start using their Super Speed to talk to each other faster than anyone else can understand.
- Nice Job Breaking It, Hero!: Stealing Aqualad's controller and bringing it back to the cave is a large factor in Mount Justice getting blown up.
- No Sense of Personal Space: Part of his Impulse persona, as seen when he shows up the Garricks' house and immediately hugs everyone.
- Obfuscating Stupidity: He acts clueless, lighthearted and cheerful, but is concealing darker knowledge.
- Plucky Comic Relief: He acts like this in season 2, which needed it.
- Primary-Color Champion:
- Impulse's first suit is a combination of red and white.
- By the end of Invasion, he donned Wally's Kid Flash red, yellow, and white attire after the latter's death.
- In Outsiders, he's now wearing a modified costume which still contains white, red, and yellow with some black.
- Pungeon Master: It runs in the family, too.Impulse: I gotta run! ...see what I did there?
- Raised by Grandparents: Zigzagged. He is taken in by the Garricks after being stuck in the past. And while they're not biologically related, Bart considers them his honorary great-grandparents.
- Red Is Heroic: Has red stripes in his "Impulse" costume and a combination of red and yellow as Kid Flash II.
- Red Oni, Blue Oni: Red to Blue Beetle's blue.
- Science Hero: It doesn't come up much in the present, but he did manage to build a time machine.
- Secret Keeper: Appears to know a majority of the League and the Team's secret identities, as apparently these are known in the future. Also lampshaded by him.Bart: Oops, spoilers.
- Set Right What Once Went Wrong: Ultimately succeeds.
- Stepford Smiler: Type A. Acts silly and cheerful, but is in fact a very serious and driven person.
- Superior Successor: His speed is at the same level as his grandfather's, making him faster than his predecessor as Kid Flash, Wally West.
- Super Reflexes: Because he has super speed, he can react very quickly.
- Super Speed: As part of his Heroic Lineage as a member of the Flash family.
- Taking Up the Mantle: Wally bequeaths the Kid Flash identity to Bart after reaffirming that he plans to stay in retirement. And then he dies in the line of duty, turning it into a Take Up My Sword.
- Teen Genius: To reiterate: built a time machine. From scraps.
- Trapped in the Past: He's a tourist with a broken rental car. In reality, he knew the time machine would only work once, but didn't care given he wants to stop the Bad Future he came from at all costs.
- We Need a Distraction: In "Intervention," he and Batgirl fight the controlled Blue Beetle long enough to keep him distracted so that Rocket and Zatanna could capture him.
Static (Virgil Hawkins)
Voiced by: Bryton James
A young black teenager from Dakota City. After his metagene is activated, he gains the power to manipulate electricity. He joins the Team as Static with an open offer to become Black Lightning's mentee following the aversion of the Reach apocalypse.
- 11th-Hour Ranger: Joins the team proper on the final episode of the Second Season.
- Adult Fear: He tells Black Canary that his parents don't know where he is, indicating that he's not a runaway. His first request with her is to let him call his parents and tell them that he's alright.
- Ascended Fanboy: He's called a 'impressionable fan' by The Reach to discredit his testimony that The Reach are evil. Now he's a bigger problem for them.
- Alone Among the Couples: In Outsiders. So much so that he feels like a seventh wheel.
- Braids of Action: In the second season, Virgil has his classic Dreadlock Rasta variant. By the third season, he's shaved the sides of his head.
- The Cape: While not an outright boy scout, Virgil is the most idealistic of the Runaways. He's displayed, on several occasions, a desire to use his powers for the greater good (as opposed to his more Heroic Neutral companions) and frequently jumps at the opportunity whenever it presents itself. In fact, he joins the Team in the ending as Static.
- Civvie Spandex: His Static uniform basically consists of him changing his shirt into one that looks like his shirt from the comics. His updated outfit for the third season has him trade out of the jacket for a combat vest.
- This also serves as a Mythology Gag to the comics, where his original costume literally consisted of clothes he found in his closet.
- Cold-Blooded Torture: At the hands of the Reach, who gave him "static shocks".
- Cool Hat: Always wears a backwards blue cap.
- Dark Is Not Evil: Virgil's main color scheme is black with dark blue, but he is a definite good guy. And even joins the Team in the season 2 finale.
- Didn't Think This Through: When Jaime confronts him and the Runaways after they leave the Star Labs facility, he asks if Virgil is going to risk putting his family in danger, due to the fact that he is on the run from The Reach. His facial expression says it all.
- Distressed Dude: Introduced as a Reach captive.
- Dreadlock Rasta: His regular hairstyle. Also doubles as Braids of Action.
- Electric Black Guy: He is African-American and gained electrical abilities by Reach experimentation.
- The Heart: Of the Runaways in Season 2, Virgil is the one most interested in being a hero. He even leads the others in rescuing the bystanders from Star Labs.
- Indy Ploy: Virgil tends to think on the fly, as demonstrated in both appearances after he's learned to control his abilities.
- Innocent Bystander: In first appearance. He tried for Badass Bystander but got ambushed.
- Jumped at the Call:
- Pointed a gun at Black Beetle before he got superpowers, and is the only one of the four that doesn't want to be cured.
- The first to agree to rescue the Team in the events of "The Hunt".
- And he joins the Team in "Endgame".
- The Leader: Based on what has been seen in "Runaways", he's mostly a Type 3, with hints of a Type 4.
- Leeroy Jenkins: Although he fully admits to it.Virgil: I, uh, I didn't exactly have a chance to come up with a plan...
- Mundane Utility:
- Steals a can from a soda machine. Could count as a Mythology Gag as Static often did this in his former show.
- Uses his levitating manhole cover as a chair.
- Mythology Gag: The other three Runaways are reworkings of three examples of Captain Ethnic from Challenge of the Superfriends. Instead of an update, the fourth Captain Ethnic, Black Vulcan, a black electricity user, was simply replaced with Virgil (better known as Static), a different black electricity user (Black Vulcan himself was an Expy of Black Lightning, who is already in the show).
- He also uses a charged-up manhole cover to fly after getting a hang of his powers.
- Nice Guy: On a team with Tye, Ed, and Roy, Virgil is the most adjusted of the group, being quick to volunteer for heroic actions. He almost verges on Token Good Teammate.
- Only Sane Man: The only member of the Runaways that doesn't have issues. Justified, as he wasn't actually running away from home when the Reach abducted him; he was waiting to be picked up by his sister and they mistook him for a runaway.
- Shock and Awe: Electric blasts, static cling, all that stuff.
- Survivor Guilt: Virgil makes it clear that he saw many of the other abductees die due to the Reach's experiments.
- Technical Pacifist: He prefers knocking his opponents out with metal objects to hitting them with electricity.
Geo-Force (Prince Brion Markov)
Debut: Episode 47 ("Princes All")
Voiced by: Troy Baker
The teenage prince of Markovia, the second heir to the throne, who willingly becomes a metahuman superhero to stop the child trafficking problem that was rampant in his country. After being banished from his homeland due to his new powers, Brion joins the Outsiders under the codename of Geo-Force.
- Always Identical Twins: Averted. He and his brother Gregor are a rare portrayal of fraternal twins of the same gender in media. Brion's younger by sixteen minutes.
- Ascended Fanboy: As a little boy, he idolized the Justice League and often role-played as them with his siblings, with him being Superman. Now hes fighting alongside their protégés and one of their members (Black Lightning).
- Atrocious Alias: The first codename Brion wanted to use was "Hot Lava", a pun on his powers and attractiveness. It made Conner cringe while Dick and Artemis laughed, and refuse to call him that (the latter even calling it a "stripper name"). It was, judging by his own reaction, probably mostly a joke. He then goes with his second option, Geo-Force, which sticks.
- Big Brother Instinct: He is very protective of his little sister Tara, dropping everything to find her. Even willing to fight the League of Shadows by himself if need be.
- Burning with Anger: He tends to steam whenever he's angry but trying to rein it in. When he fully loses his temper, he often unwittingly burns off his clothes.
- Crazy Jealous Guy: Brion gives Violet a warning to be wary of the boys at her and Forager's new school, saying boys only "think about one thing". In the same episode, when Violet brings back Victor, Brion annoyingly asks who the latter is.
- Dating What Daddy Hates: A throughly twisted and unintentional thing on his part. Helga considers him her child and hates Violet for being a Mother Box and not a metahuman.
- Doesn't Trust Those Guys: He's not too fond of Russians due to Markovia suffering extensively under the Soviet Union and is quick to assume the worst with the Rocket Red Brigade.
- Elemental Armor: His powers allow him to coat himself in rock or lava for protection.
- Fallen Hero: At the end of season 3 a combination of his own lust for revenge and Zviad's mental powers makes him take Markovia for himself, rejecting the Outsiders and the League.
- Fatal Flaw: Though his temper is the most obvious flaw, it is his need for recognition and validation from his people that consistently pushes him to make his biggest decisions note and ultimately doomed him to be a Fallen Hero when his Ambassador exploited it and pushed him to kill his uncle and dethrone his brother.
- To Forager. Both are exiles who can't return to their home, and both are Unskilled, but Strong who can deal heavy damage but are set back by inexperience. However, Geo-Force has a Hair-Trigger Temper and is prone to constant outbursts, comes to blows with others a lot, has an obsession with his past, and is portrayed as a Jerk with a Heart of Gold on his best days. Forager is calm and polite, never gets angry, acts easy-going almost to a fault, has completely moved on since his banishment and finding a new "hive", and is portrayed as a Nice Guy every day. Amazingly, they're the closest of friends.
- To Conner, in the sense that he highlights just how far Conner has come since his shouting, screaming, and running off days. Conner himself is aware of this, and while his style of mentorship is very hands-off, he is trying to model for Brion the kind of behavior and lifestyle choices that helped him.
- To Dick. While the show never explicitly spells it out, Brion's origin story hits the same major beats as Dick's, which he tacitly acknowledges when he tells Brion that he has to decide if he's going to focus on what he's lost or on what he might become.
- Glass Cannon: Aside from an immunity to heat and the ability to turn rocks and lava into protective armor, Geo-Force seems to be a physically normal human.
- Hair-Trigger Temper: It doesn't take much to set Brion off after his banishment. Even struggling with hitting a target causes a literal meltdown.
- Hot-Blooded: Fitting for a guy with magmakinesis. Hes as splenetic as Superboy in his younger days.
- How Do I Shot Web?: He struggles to control his powers, causing him to sink into the ground, shoot magma, and panic uncontrollably.
- Interspecies Romance: He (a metahuman) and Halo, a Mother Box in a human body.
- I Will Find You: Brion originally planned to leave Nightwing's Team in "Away Mission" but once Conner promised to help him find his little sister Tara, he decided to stay to look for her.
- Jerk with a Heart of Gold: He can be brash, rude and has a real short temper, especially after being banished from his homeland and being forced to live in America. However, he's also a genuine hero who wants to help others no matter what, and forms a close friendship with Halo and Forager, growing fond of the former and bonding with the latter as a fellow exile.
- Jerk with a Heart of Jerk: Then he reveals his true intention of wanting the throne and usurps his brother, becoming a tyrant. Albeit not entirely as his own choice, given Zviad's mental powers
- Leeroy Jenkins: He tends to act before he thinks a great deal and has a hard time being patient.
- Magma Man: His power set is based around generating lava.
- Odd Friendship: With Forager. They have practically nothing in common outside of being exiles from their home, yet they're close friends.
- Official Couple: With Halo, at the end of "Nightmare Monkeys".
- Personality Powers: He can manipulate a variety of geological forces, but since he's Hot-Blooded his affinity is with lava and he rarely uses plain rock.
- Persona Non Grata: Exiled from Markovia for being a metahuman, forcing him to join Nightwing's Team.
- Power Incontinence: When he awakens from his transformation, he's so freaked out he starts melting the ground beneath him and accidentally buries himself alive. He regains control after Superboy calms him down, but seeing his Evil Uncle accusing him of murdering his parents sets him off again.
- Puppet King: Becomes this for the Light by the end of season 3, courtesy of his own ambassador who is the Light's newest member.
- Replacement Flat Character: Geo-Force essentially has the personality and disposition of a pre-Character Development Superboy. He has great power and is impulsive with anger issues, acts aloof and is filled with angst regarding his past and current status, barely willing to socialize with others including his teammates, prone to outbursts that endanger everyone else, while often allowing his emotions to get the better of him, yet is still a Jerk with a Heart of Gold on his good days and still wants to help others. Putting him next to Superboy highlights just how much Conner has grown, especially during the fight with Baron Bedlam that contrasts Geo-Force's raw power but complete lack of skill to Superboy's honed training. Miss Martian and Superboy himself note the similarity multiple times, and Superboy takes him under his wing specifically because Brion reminds Conner of his old self. Unlike Conner, Brion is unable to grow past his flaws and has a FaceHeel Turn.
- Required Secondary Powers: He can withstand incredibly high temperatures, so he's not burned by the lava he creates.
- The Resenter: Admits in "Nevermore" that he always resented Gregor for being the heir to the throne just because he was born sixteen minutes earlier.
- Royals Who Actually Do Something: Becomes a superhero to help save his country from the metahuman trafficking that's prominent in it.
- Ship Tease: With Halo for a few episodes; by the end of the first half of season 3, she openly calls her his girlfriend, to her delight.
- Took a Level in Jerkass: By the end of season 3, he murders his uncle, usurps his brother's throne, cuts off ties with his sister and is so far gone that the love of his life breaks down into tears, not recognizing him anymore. It is understandable, as he has gone through so much betrayal and heartbreak, and Markovia's ambassador psychically nudged him towards his own worst impulses.
- Understanding Boyfriend: He's completely understanding when he realizes that Halo is actually a Mother Box in a human body, reasoning that it's strange, but nothing stranger than what he's seen, and either way they're the only Halo he's known. He's also okay with Halo figuring out their gender, and says it's okay to just be Halo until they do. However even he has his limits as shown by "Elder Wisdom": he's understanding of Halo kissing a girl at school while distraught, intoxicated and confused, but keeping the truth about his parents' deaths from him crosses a line.
- Unskilled, but Strong: His powers make him a heavy-hitter on par with Superboy, but struggles because he has no training with them, and as a sheltered prince, likely no combat training whatsoever. Highlighted when trying to fight Baron Bedlam, where despite his raw power he fares poorly until Superboy shows up and uses skill to outfight him.
- Uptown Guy: Zigzagged. Brion was born a prince but has been exiled and he forms a relationship with Halo, a Quraci refugee who worked as a maid in the royal Makorvia castle.
- The Usurper: Usurps his brother at the end of season 3 and becomes king of Markovia.
- Warrior Prince: Played with. He's the prince of Markovia, and willingly becomes a metahuman to protect his people from the trafficking prominent in his country. However, when he begins, Brion is far from a warrior, as he's still a prince with no fighting experience, and by the time he becomes a proper superhero, he's banished from his home altogether.
- We Can Rule Together: When he decides to claim the throne for himself he desperately entreaties Terra and Halo to join him, offering to forgive the former's crimes and to make the latter his queen. The two are heartbroken by his actions and refute him.
- The Xenophile: Absolutely fascinated when he sees Forager, as the first time he sees a (non-humanoid) alien.
- You Remind Me of X: Superboy and M'gann both state how much Brion's hotheadedness, impatience, and Unskilled, but Strong power reminds them of the Conner when he was first born.
- Younger Than He Looks: He looks like he's approaching his mid-twenties. He's actually only seventeen.
El Dorado (Eduardo "Ed" Dorado, Jr.)
Debut: Episode 31 ("Beneath")
Voiced by: Freddy Rodriguez
An Argentinian who gains the power of teleportation after his metagene is activated. He is based on El Dorado from Challenge of the Superfriends. He was one of the counsellors at the Meta-Human Youth Centre before joining the Outsiders
- Brainy Brunette: The resident Smart Guy of the Runaways and has black hair.
- Canon Character All Along: While it was always clear he was based on El Dorado, he actually takes up the codename in Outsiders.
- Cursed With Awesome: Is "given" teleportation powers by The Reach. Ed makes it known that he'd rather be normal.
- Daddy Issues: Though he seems to get over it.
- Deadpan Snarker: Gives a lot of quips.Ed: I can only teleport myself, and only along sight lines. Which makes escaping from a windowless, locked hallway somewhat difficult!
- Extremely Protective Child: When Red Volcano threatens to tear his father's head off, Ed is motivated enough to finally allow himself to teleport with passengers.
- Fingerless Gloves: He wears a black pair.
- Gratuitous Spanish: Slips in some Spanish words in tense situations.
- I Just Want to Be Normal: He wanted a cure the most out of the Runaways.
- In-Series Nickname: Referred to "Ed" by his friends.
- Jerk with a Heart of Gold: He has anger issues and is the most vocal of not wanting anything to do with the superhero business, but he cares.
- Lamarck Was Right: Lampshaded in the episode in which his powers were revealed. His father is S.T.A.R. Lab's head teleportation researcher, and refuses to believe that Ed developing teleporter powers is a coincidence.
- Messy Hair: Uncombed and spiky, black hair.
- Named by the Adaptation: The original El Dorado from Superfriends never had his real name revealed. This version goes for a case of Steven Ulysses Perhero by having his first name be "Eduardo" and "Dorado" be his last name.
- Older and Wiser: After the Time Skip in season 3, he's matured greatly and now devotes his time to helping other victims of metahuman trafficking come to terms with their powers.
- Perpetual Frowner: He and Tye could have a contest on who frowns the most.
- Quirky Curls: A cross between this and Messy Hair: for this one he inverts it because while he does have the curls, he's more cynical than quirky.
- Raised by Grandparents: Ed was raised by his grandfather in Argentina.
- Shout-Out: He has Spike Spiegel's hairdo.
- The Smart Guy: Eduardo uses cunning in his teleports. His father is also a Star Labs scientist.
- Stealth Pun: The initials to El Dorado are ED, his nickname being Ed.
- Steven Ulysses Perhero: Eduardo Dorado, the superhero El Dorado?
- Teleport Spam: Uses it often, and combines it with Beam Spam against Black Beetle using a pilfered Reach weapon.
- Teleportation: At first it was only himself but ultimately becomes capable of taking others.
- Took a Level in Kindness: By Season 3, his temper greatly diminished and became more open and caring to others.
- "Well Done, Son!" Guy: He ran away to be closer to his father.
- Younger and Hipper: Much like Tye and Sam, he's based on a character who was an adult in Super Friends.
Terra (Princess Tara Markov)
Voiced by: Tara Strong
The missing princess of Markovia, and the younger sister of Prince Gregor and Prince Brion. Two years ago, she disappeared and is believed to have become a victim of metahuman trafficking.
- Adaptational Heroism: Like most adaptations of Terra, she's not the one-note sociopath from the original Judas Contract comic storyline. While she is an assassin plotting to stab the heroes in the back, she's also a traumatized kid exploited by the bad guys at every turn, and she's conflicted about turning on the good guys once she realizes they truly care about her. In the end, she turns on Deathstroke before she can truly betray anyone and becomes a full-fledged hero.
- Adaptation Relationship Overhaul: Her famous romance with Beast Boy is completely absent here. Neither of them show any kind of interest in each other, and by the time they meet Gar is in a committed relationship with Perdita. The most interaction the two get is Beast Boy putting his hand on her shoulder in the background of a shot.
- Her more infamous sexual relationship with Deathstroke from the comics is also completely absent and is instead shown to be more of a student/teacher bond.
- Adult Fear: Not even a royal family is safe from having their teenage daughter get kidnapped, and becoming a victim of (meta)human trafficking.
- Ambiguously Evil: At first, it was implied that Tara was serving the League of Shadows as a mind controlled slave, even committing assassinations for them. However, well after the heroes rescue her and remove the Mind-Control Device attached to her neck, she later contacts Deathstroke with a text message by her own free will, revealing that she is a (voluntary) double agent.
- As time goes on, she starts to have second thoughts about this, given that the heroes treat her much better than the League of Shadows ever did, and fully turns on Deathstroke in the season finale.
- The Atoner: Her cover story is that she's trying to atone for the crimes she committed under the Shadows' mind-control. It's a lie. She did all those things willingly, she just needs to get their sympathy. Until she decides that she cares about these people and she really does have a lot to make up for.
- Bait the Dog: The audience is led to believe that Tara is on the side of good, and has been under mind control to commit horrible deeds, only to be rescued by the Outsiders. Though, anyone familiar with the comics will already suspect it's a ruse, which is confirmed the same episode as her rescue.
- Becoming the Mask: After her HeelFace Turn, she becomes a hero trying to atone for her past crimes. Exactly what she'd been pretending to be.
- Beware the Quiet Ones: She's a pretty quiet person, but it's repeatedly shown that she's got a lot of pent-up anger just waiting to be released. That's not getting into her work with the Shadows or her infiltration.
- Dark and Troubled Past: Betrayed by an uncle who gruesomely murdered her parents, victimized by a child-trafficking operation and turned into an assassin by an abusive father figure out to exploit her.
- Decomposite Character: Of herself and Princess Perdita, who is an carbon-copy of her that takes the entire 'romancing Beastboy' of her comicbook counterpart.
- Defusing the Tyke Bomb: As the third season goes on, she seems more and more unsure of which side of the fence she wants to stay on. It turns out that the heroes were actively trying to invoke this, and at the critical moment she turns against Deathstroke.
- Dishing Out Dirt: As usual, she has the power to telekinetically manipulate the earth, from lifting gigantic rocks out of the ground, to forming large stone walls.
- Even Evil Has Loved Ones: Tara sincerely loves her family, and it's implied that part of her deal with Slade was that nothing bad would happen to them. She goes into shellshock when she learns how her parents died, and when she meets the man responsible her quiet demeanor breaks as she does everything she can to avenge them.
- Everyone Knew Already: Many of the heroes knew Terra was a mole the entire time. They just stayed quiet about it as part of a plan to redeem her.
- Hitman with a Heart: She's an assassin with a lot of conflicting feelings about killing her targets.
- The Mole: She is actually Deathstroke's double agent and spy for infiltrating the Outsiders.
- Not His Sled: If you know anything about Terra, then you know she's The Mole who infiltrated a group of DC's teenage superheroes, gained their trust and betrayed them to Deathstroke. Which makes it all the more surprising when the heroes knew the whole time, and willingly accepted her anyway to try and redeem her. It works, and when the time comes she can't go through with it. It's Brion who betrays the team under very different circumstances, while Tara becomes a full-on good guy and lives.
- Pint-Sized Powerhouse: Physically she's a frail and tiny girl, but can throw giant boulders with her mind.
- The Quiet One: After settling in post-rescue, she doesn't talk much, if at all, which Artemis chalks up to her trauma from being kidnapped for two years. Which just makes it easier for her to slip into The Team dynamic unnoticed and quietly transmit information to Deathstroke.
- Related in the Adaptation: In the comics, Tara is a bastard child of the King, and half-sister to Brion and Gregor Markov. Here, she is their full-blood sister and a member of the royal family.
- Spared By Adaptation: Unlike previous iterations, since she didn't go through with her betrayal, Terra survives to become a true hero.
- Teens Are Monsters: Initially. She's 15 years old, and no less a villain for it. However, she ultimately pulls a HeelFace Turn in the Season 3 finale, where the unconditional kindness and support she was given by the Outsiders, The Team, and Artemis causes her to turn against Deathstroke and become a hero for real.
Dr. Helga Jace
Debut: Episode 47 ("Princes All")
Voiced by: Grey DeLisle
A physician who personally works for the Markovian royal family.
- Adaptational Attractiveness: Jace is a lot older looking in the comics (somewhat resembling Miss Grundy from Archie Comics). In Black Lightning, she's a well-preserved woman of middle age (or appears to be). In Outsiders, she's a younger Hot Scientist who develops a mutual attraction to Jeff not long after they meet.
- Age Lift: As mentioned above, she was middle-aged at least in the comics and other adaptations. Word of God places her in her 30s for Young Justice.
- Asshole Victim: Becomes the first victim of the Anti-Life Equation. Even more fitting since her betrayal of Violet is what made it possible.
- The Atoner: She was among the doctors forced by Baron Bedlam to perform experiments on children, and gives Brion metahuman powers so that he can be stopped.
- Ambiguous Situation: Was Tara the "daughter" Jace mentioned losing in "True Heroes", or did she really have an actual daughter she end up losing, providing a Freudian Excuse for her actions?
- Ambiguously Evil: Though she seems like a Nice Girl, she seems to be keeping the others in the dark about some of her activities. For the record, in the comics, Dr. Jace turned out to be working for the Manhunters (DC Rebirth instead has her working for the Kobra Organization).
- She takes a strand of Violet's hair when she's out, though this is seemingly because she tested it, presumably for Violet's health, as she later tells her that she ran some tests and discovered she's slowly dying. However, this is still suspect, as she doesn't reveal to the others that Violet ran away because she told her she was dying, although it could be justified as Jace allowing Violet to break the news herself if she so wishes.
- In "Quiet Conversations", she has a phone call with her mentor whose identity she doesn't want to reveal and wants to keep their communication a secret.
- In "Unknown Factors," she texts that there have been "Complications," to the Ultra-Humanite, confirming that she works for the Light. It's still kept ambiguous as to how evil she is, however, since she also mentions needing to move her children. While this does seem to confirm that losing her daughter was at least partially a lie, it also suggests that she may only be working for the Light so that they don't hurt them.
- The ambiguous part goes out the window in "Antisocial Pathologies". She sees Brion and Tara as some combination of her creations and her children, extensions of her own sick ego. She once saw Violet the same way due to thinking her experiments were the cause of Violet's powers, but once it was revealed this was not the case, she turned cold to Violet.
- Ambiguous Disorder: Many of her character traits fall under The Sociopath but she has a bizarre fixation with motherhood, presumably in part to compensate for her own child's death and in part to cater to her ego, and she can feel emotions sociopaths have no access to.
- Axe-Crazy: She is completely demented, thinking of metahuman survivors of her experiments as her children, happily manipulating people to suit her whims and flat-out orchestrating the attempted murder of a person and destroying their relationship with her "son" simply for not fitting the technical definition of being her child.
- Bitch in Sheep's Clothing: "Antisocial Pathologies" reveals that despite acting like a kind and motherly scientist, she's a deranged and egotistical mad scientist that sees her "children" as nothing more than proof of her intelligence. The moment she realized she had nothing to do with Violet's powers, she only thought of her as an abomination.
- Brainy Brunette: Helga is a brown-haired scientist and physician.
- Disproportionate Retribution: For the "crime" of being a Mother Box rather than a metahuman of her own creation, she orchestrated Violet's downfall by gaslighting her with a supposed impending death, driving a wedge between her and Brion, then handing her over to the Light.
- Dramatically Missing the Point: She considers metahumans she activates the genes of to be her children, in spite of the fact that she's simply relying on natural processes that, while she initiated them, were outside of her control. Meanwhile her experimentation on a Mother Box leads to Halo's unique birth... which she considers a "sick joke" and hates endlessly.
- Evil All Along: Despite what she told them, Jace was a willing member of Bedlam and the Light, even after the former collapsed.
- Evil Is Not a Toy: For her to have thought working for Ultra-Humanite and the Light was anything less than a ticket to Hell, Jace truly must be insane.
- Evil Matriarch: In Jace's twisted mind, all the humans she turns into metas are "killed" by her, then are reborn as her children, and she'll do anything to keep them for herself.
- Fantastic Racism: She flat out calls Violet a freak because she is a Mother Box rather than a metahuman and hates that she's dating Brion.
- Freudian Excuse: Losing her biological daughter (provided she's real) would explain Jace's obsession with creating metahuman children to be her Replacement Goldfishes. Not that she's to be pitied for what she's become.
- Good All Along: It turns out she was helping Brion activate his metagene and gain superpowers, in order to stop his Evil Uncle who was also a metahuman himself. Subverted, horribly subverted.
- Honey Trap: The only reason she seduced Jefferson Pierce is specifically to keep herself close to her children. She had no attachment to him whatsoever.
- Interspecies Romance: She (a human) and Jefferson (a metahuman).
- Karma Houdini: Zviad Baazovi convinces Brion to give Jace another chance. By the end of season 3, she's standing by Brion's side as an adviser.
- Love Interest: She becomes Black Lightning's girlfriend in Season 3. Turns out it was all a ruse to get close to her "children."
- Mama Bear: Downplayed. Helga is fiercely protective over Brion and Halo, but is well aware she can't fight their enemies, given they are superhuman while she's an untrained human. So, she yells at those more experienced to help.
- Ultimately a very dark version of this trope. She only sees Violet, Terra and Brion as her creations and parts of her own ego.
- Mask of Sanity: Even after putting a chip on Tara and Brion and handing Halo over to Granny Goodness, it took a supernatural pain-inducing realm to reveal that the motherly, soft spoken, seemingly reasonable scientist was actually far more depraved and delusional than most of the other villains.
- Motherly Scientist: Brion treats her as part of the family, and when he's being tarred, she calls him "my child" to reassure him. Her own daughter had died young, and her treatment of him, Tara, and Halo up to a point is because she treats them as her own children as proof of her intelligence.
- Non-Action Guy: Jace is a non-combatant, favoring brains over brawn.
- Older Than They Look: Although she look's like shes in her 20's, shes actually 34.
- Outliving One's Offspring: Her daughter died at a young age.
- Parental Substitute: After their actual parents were murdered, she becomes increasingly protective towards Brion and his siblings. She does this to compensate for the loss of her own daughter, assuming that wasn't a lie or otherwise false.
- Prim and Proper Bun: After taking asylum in the U.S. and aligning herself with the Outsiders, she begins wearing her hair in this style most of the time.
- Reluctant Mad Scientist: She hates being forced by Baron Bedlam to perform dangerous medical experiments on kidnapped children. Turns out...she's not really that reluctant.
- Second Love: Black Lightning falls in love with her well after he divorced his first wife.
- Smart People Wear Glasses: Jace is a scientist and physician who sports glasses.
- Smug Snake: Takes a very pleased note of how "easy" Brion was to manipulate. Too bad her extremely poor choices in business partners resulting in her manipulations (already petty and ineffective on the long run) falling apart and Brion being very mad.
- Team Mom: She effectively becomes this for the Outsiders (especially Brion and Violet since she was partially responsible for them gaining their powers) after becoming their ally.
- Token Good Teammate: The only member of the Bedlam project who tried to sabotage their efforts at kidnapping and transforming more children. But then again, she was being coerced by her boss, Frederick DeLamb, to participate in these crimes. Subverted; "Antisocial Pathologies" shows she's just even more twisted than her boss, but better at hiding it.
- Walking Spoiler: Take a look at the amount of tropes that are in spoiler tags. There is a very good reason for it.