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These are the characters that debuted in the game Yakuza: Like a Dragon.

For the new protagonist Ichiban Kasuga, see his entry in the Character Index page.


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The Heroes of Tomorrow

    Tropes that apply to the team in general 
  • Action Survivor: Eri, Saeko and Nanba have no prior experience or training with fighting unlike Kasuga, Adachi, Joon-Gi Han and Zhao. Doesn't stop them from being just as effective and keeping up with the rest of the team.
  • The Alcoholic: All of them are heavy drinkers and the Survive bar even acts as their home base/hangout. Drinking too much, however, will cause them to attack allies during combat.
  • Anti-Hero Team: Downplayed. The party does consists of some people whose backgrounds and professions that are usually frowned at by the law (see Token Evil Teammate below). They also would avoid confronting the police as they could and would rather trust and gather information from shady areas and criminal organizations. However, many citizens of Ijincho supports them, especially the ones living in the gray zones such as when the party fends off Bleach Japan from the shut-down Otohime Land.
  • Badass Crew: A 7-member group that started from the rock bottom who can take on countless thugs, delinquents, yakuza, and even heavy construction vehicles.
  • Badass in a Nice Suit: Ichiban wears a maroon suit by default and all of the male characters can wear really good suits with the Bodgyguard or Host job. Pre-order DLC can also have Eri and Saeko wearing Kaoru Sayama’s Yakuza 2 outfit.
  • Color Motif: All of the party members have a certain color in all of their base Job outfits.
    • Ichiban is red.
    • Adachi is blue.
    • Nanba is green.
    • Saeko is white.
    • Han is black and silver.
    • Zhao is yellow.
    • Eri is grey and black.
  • Commuting on a Bus: Averted early on but by the time Joon-Gi Han and Zhao join the party there are scenes where they or, rarely, other party members are just missing from a scene for no explained reason only to be available in combat regardless. One example being when the party help Ichiban out of Aoki’s trap where Joon-Gi Han and Zhao are explicitly absent with no justification despite still being in the party.
  • Conservation of Ninjutsu: On both ends, actually. While they can take down crowds of red shirts larger than they are, against the big names, they're glorified Elite Mooks who face off against opponents previous protagonists could take down solo.
  • Cool Old Guy: Ichiban (42), Nanba (41) and Adachi (59) are getting on in years but still remain devastating combatants and are more than a match to the various criminals they go up against.
  • Cool Shades: Men with the Bodyguard Job can wear spiffy shades with certain costumes.
  • Dance Battler: Breakers fight using breakdancing, and Night Queens have a Skill that involves Poledancing.
  • Easily Forgiven: Mostly due to Ichiban but the group as a whole don't seem to hold a grudge on Nanba for temporarily betraying them to Bleach Japan, Joon-Gi Han trying to kill them or Zhao sending assassins to kill Nanba for the aforementioned betrayal.
  • Elite Mook: As far as power-scale goes, every single one of them are this. They're a step up from your standard mooks you fight on the street, but compared to the big players, they can barely land a scratch. Best exemplified by their boss fights against the previous Yakuza protagonists, as Kiryu, Majima and Saejima show little if any signs of being hurt at all (while explicitly holding back, in the case of the latter two) while the party is left grasping for air.
  • Fire-Forged Friends: All of them bar Saeko have strained first impressions but by the end they're all but inseparable.
  • Homeless Hero: Several party members spend at least part of the story homeless. Ichiban and Nanba are homeless early on prior to finding temporary lodgings, and both Joon-Gi Han and Zhao become technically homeless since the Geomijul burn down their base and Zhao steps down as the leader of his gang. Zhao even states he’s joined the ranks of the homeless shortly before joining the party.
  • Improbable Weapon User: Some of the weapons like baseball bats, swords, batons and brass knuckles make sense. Then you get to the umbrellas/canes, guitars, handbags, microphones, box cutters/rulers, anklets, or even bottles of champagne.
  • Intergenerational Friendship: Eri and Saeko (early to mid 20’s), Han (33), and Zhao (late 20's to early 30's) are close friends with Ichiban (42), Nanba (41), and Adachi (59). It’s even lampshaded in a party banter when the group enters a hotel and Saeko suggests they fake being a family if anyone asks with Adachi’s suggestion of playing the big brother being rejected out of hand due to the age gap. Ichiban and Saeko then tease him and call him dad, much to his annoyance.
  • Limited Wardrobe: Zigzagged. Switching to different jobs alters their outfits accordingly but their default outfits are always what they wear outside of combat before Premium Adventure. Particularly noticeable in the case of Nanba who continues to wear his dirty, ragged homeless clothes even after he and Ichiban find a place to live (and Ichiban himself fixes his suit).
  • Naginatas Are Feminine: The female-exclusive DLC job, the Matriarch, wields a Naginata.
  • Not So Above It All: It's implied that they all are more or less indulging Ichiban in his Dragon Quest Fantasy. Every once in a while they'll question the more absurd things he talks about such as him projecting Kiryu as literally being powered by a dragon but just roll with it.
  • Out of Job, Into the Plot: Most party members have either just lost their original jobs or are jobless when they join the party, due to many unfortunate circumstances. But this is justified, since it allows them to take on all kinds of other jobs in the Job System, as long as they're qualified for it. It also serves as a representation of them rising back up from the bottom.
    • Saeko and Eri avert this, however. The former still runs Nonomiya’s old bar and simply left someone else in charge while she helps deal with the plot, while Eri is the de-facto secretary/second-in-command of Ichiban Holdings. Joon-Gi Han also somewhat downplays this, as he is still a part of the Geomijul despite their base being burned down at the end of Chapter 9.
  • Paper-Thin Disguise: Excluding the part where Ichiban, Nanba and Adachi wear outfits appropriate to their assigned jobs when infiltrating the Sunlight Castle, the rest of the story has the party do almost nothing to disguise themselves when sneaking into enemy territory.
  • Ragtag Bunch of Misfits: A bottom-barrel ex-yakuza, a homeless ex-nurse, a former police detective, a former hostess turned bartender, a secretary, a Korean assassin and a former Triad crime boss. They make the previous cast look downright normal by comparison.
  • Seinfeldian Conversation: The group love having chats about various inane topics, ranging from how great croutons are to the nature of movie spoilers.
  • Thou Shalt Not Kill: Like previous Yakuza protagonists, the team doesn't kill anyone regardless of how absurd combat gets. This includes the hitman Joon-Gi Han and the former crime lord Zhao who use pistols, knives and swords. The latter two do make occasional reference to having killed before, much to Ichiban's discomfort.
  • Token Evil Teammate: Downplayed since they never do anything explicitly evil while in the group but Joon-Gi Han and Zhao are, respectively, a hitman and a former crime lord. Compared to the rest of the group they come across as far less clean. On top of them, Nanba temporarily betrays the group, though he turns face again after.
    • During chapter 14 when Ichiban nearly beats a thug to death out of frustration with revelations about his true parentage Nanba, Adachi and Saeko try to stop him and are clearly horrified. Joon-Gi Han and Zhao, on the other hand, are noticeably quiet and don’t disapprove or try to dissuade him even though they’re present in the scene.
  • Tomboy and Girly Girl: Saeko and Eri, respectively. The former is a heavy drinker, smoker and treated as One of the Guys while the latter is much more soft spoken, shy and demure. Ironically their stats are opposite with Saeko having a high healing stat making her optimal for the Idol job and being the party’s designated healer while Eri is much better at attacking and dealing damage.
  • True Companions: They're very close to one another, particularly Ichiban, Adachi, Nanba and Saeko. Various scenes show them just drinking, hanging out with each other and bonding as a group. Eri might be the only exception due to her being a side-quest Optional Party Member who's really only friends with Ichiban. It's best shown when Ichiban meets Arakawa once again in the Omi HQ the rest of his party (knowing what happened the last time they met) immediately form a wall between them, which Arakawa takes as a sign that he's found solid comrades.
  • Two Girls to a Team: Eri and Saeko are the only women in the group. Averted if Eri is never recruited due to her nature as an Optional Party Member.
  • Undying Loyalty: To each other. While Ichiban's the most blatant, each and every single one of them stick by each other, no matter how desperate the situation gets.
  • Vitriolic Best Buds: They all love to give each other crap, particularly the first four members, but they’ve got each other’s backs no matter what.
  • Weak, but Skilled: Compared to previous protagonists, all of them are incredibly weak, being glorified Elite Mooks in comparison, and requiring teamwork to take on enemies previous protagonists took on solo. Through teamwork and strategy, however, they come out on top regardless.

    Ichiban Kasuga 
See here

    Koichi Adachi 

Voiced by: Akio Ōtsuka (Japanese), Andrew Morgado (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_2019_09_12_19_017_600.jpg

A former detective who was handed an unreasonable demotion by his boss, Jurou Horinochi, the current Commissioner of the Metropolitan Police, for defying him regarding the true culprit of a case. After investigating his boss, he discovers a bribery scandal between Horinouchi and Masumi Arakawa. Adachi teams up with Ichiban Kasuga to get close to Masumi Arakawa, who seems to have the evidence he needs.

His default job is Detective, a powerful Stone Wall pseudo-tank class designed to enrage enemies and force them into attacking him, wherein he can apply defensive techniques to stop their attacks and strike back with gusto. His personal skills revolve around enraging enemies and controlling the battlefield.


  • Acrofatic: His stockier build doesn't stop him from keeping up with his leaner teammates. He can even be reclassed into the Breaker class.
  • The Atoner: The reason he's so intent on trying to bust Horinochi is because Adachi once arrested a man for murder who turned out to be innocent, only for Horinochi to engage in witness tampering to keep said suspect in prison to avoid a scandal. This eventually led to the man to commit suicide in prison, leaving behind a wife and child.
  • Anonymous Benefactor: One of the reasons why he's had money troubles is because he's been financially supporting Takashi, the son of the man he falsely arrested. He does this by pretending that he's a wealthy philanthropist named Yamada since Takashi would otherwise not want anything to do with the man indirectly responsible for the death of his father. It's revealed in Adachi's substory that Takashi always knew and never blamed him for his father's death since Adachi was the only one who tried to argue for his innocence till the end.
  • Badass Baritone: He's The Big Guy of the new bunch, and speaks with a fittingly deep, imposing voice.
  • Berserk Button:
    • Horinouchi is this for him. While he's pretty calm when discussing him with the other party members when he finds out from Ogasawara that he's part of Aoki's plot and gets denied evidence he loses his cool and threatens to beat the information out of him. Ichiban has to calm him down afterwards.
    • During his Drink Link He gets furious when he sees Takashi, actually Takashi's roomate, tried to con him. Revealing himself as a poor unemployed cop and ready to lay a verbal trashing to "Takashi". Adachi is really serious about atoning for his wrongful arrest and things like Horinouchi's promotion and this that make a mockery of his effort gets his blood boiling.
  • The Big Guy: He has the most health of the party and has the stockiest physique. He's also strong enough to lift crates that typically require two people to lift.
  • Bunny-Ears Lawyer: He's awful with money and despite being working at the DMV knows little about traffic laws, but is both a keen investigator and a capable fighter. Mirror Face is utterly baffled as to how he managed to stay in the DMV as long as he did.
  • Chekhov's Skill: His past as a Detective comes in very handy at several points. This is best illustrated when the party is investigating a Soapland girl who's been oddly irregular with her work hours; while Ichiban and Nanba are in favor of a direct confrontation, Adachi plants his phone in a nearby potted plant to get some valuable intel beforehand.
  • Cool Old Guy: He's visibly getting on in his years but can still throw down with the best of them. He's also the Stone Wall of the party. He's pretty lively, and age hasn't dimmed his intuition as an investigator.
  • Composite Character: Of Date and Kaito. Like Date, he is a Cool Old Guy detective who helps the protagonist solve the mysteries of the story and like Kaito, he's the Big Guy of the team. In fact, he's actually an old friend of Date.
  • Corpsing: In-universe. He can't help but to laugh his ass off when he sees Ichiban's new hairdo.
  • Crazy-Prepared: He sent copies of the evidence incriminating Horinouchi to both the Media and the Director Inspector of the police before he confronted the man himself, ensuring that Horinouchi cannot weasel himself out of it.
  • Crippling Overspecialisation: He's genuinely talented at every aspect of detective work, but he's a miserable failure at any other skill required of a police officer or, indeed, any kind of professional adult. This has made seeking other employment extremely challenging.
  • Crouching Moron, Hidden Badass: Because of his age, stout figure and laid back personality it’s easy to forget that he’s a police detective with over 20 years of experience. He easily overpowers Ichiban during an early scene and he manages to disarm people pointing guns at him and the party twice without any hesitation or fear.
  • Didn't Think This Through: His lack of fiscal responsibility meant that he was counting on his pension to get by. As such, his actions in helping Ichiban infiltrate the Omi Alliance meeting in the beginning leads to him getting fired and thus leaving him completely broke.
  • Dirty Old Man: By his own admission, he blows most of his money on booze and women. He's also very enthusiastic about the girls the party encounters in a Chinese hostess club.
  • Earn Your Happy Ending: It takes Adachi many years, unreasonable demotions, and eventually being cut loose with no pension, but he finally achieves his goal of taking down Horinouchi.
  • Feeling Their Age: One of his idle comments is about his back hurting and various party chats mention that he can’t do things like eating too many fatty foods like chips since he has to lower his sodium intake.
  • Hidden Depths: A few Party Chats reveal one of Adachi's hobbies is gardening.
  • Lawman Baton: His default weapon for his "Detective" class is a baton, with other weapons being anything that can be used as a baton.
  • Leaning on the Fourth Wall: His reaction to Ichiban seeing the Dad Hunters that they encounter in Chapter 4 transform into the enemies that they would encounter for the rest of the game is basically this.
    Adachi: You know this isn't a video game, right?
  • Mighty Glacier: He's a little slower than his teammates by default, but what he lacks in speed (for the most part, see Acrofatic above), he makes up for in sheer damage output and endurance.
  • Money Dumb: He's absolutely terrible with money since he doesn't see the point in saving money to the point that he bet everything on his DMV pension as a safety net. As such, thanks to him getting fired helping Ichiban out in the prologue and losing said pension he's left just as broke as Ichiban and Nanba.
  • Not with the Safety on, You Won't: Being voiced by Solid Snake's VA, he's capable of easily disarming people with guns in cutscenes via this trick.
  • Reassigned to Antarctica: As punishment for trying to out Horinouchi as corrupt he was transferred to the DMV. Adachi himself wonders why he wasn’t just fired though it was likely to avoid causing a scene.
  • Singing Voice Dissonance: In the English dub only. When he sings in karaoke, Andrew Morgado drops his gruff voice entirely in favor of a voice that sounds much smoother and younger.
  • Spin Attack: His "Essence of Hell's Wheel" has him grab an enemy and start spinning like a wheel that runs down all other enemies on the field before ending in a suplex.
  • Stone Wall: Has the highest health on the team in his default class and can go even higher if put into the Enforcer class.
  • Stout Strength: The biggest guy in the party and also the strongest.
  • Support Party Member: He tends to be best as this, whether it be as a tank, or as a Musician (since others with access to the Musician class have other options better suited for their stats).
  • Throw the Dog a Bone: In the end, he's finally able to get Horinouchi arrested on corruption charges thanks to the Ryudo Clan inadvertently uncovering a list of people bribed by the Arakawa Family, including the Commissioner himself.
  • Trademark Favorite Food: Booze and Napolitan pasta according to his official bio and Table Talks. Meanwhile he dislikes shiitake mushrooms.
  • "The Reason You Suck" Speech: Gives a scathing and damning one to detained Horinouchi in the ending by using evidence he obtained from the Omi Alliance full of his List of Transgressions of all the crimes he committed under the sun and for almost ruining Adachi's life along with all the people that were involved.
  • Unknown Rival: He hates Horinouchi with a passion but the man himself barely notices he exists - as far as he’s concerned he’s just another Yokohama cop he stepped on to become commissioner. When they finally meet in the ending Horinouchi doesn’t recognize him at all, causing Adachi to sarcastically ask if he doesn’t remember him.
  • Wrestler in All of Us: His Breaking Top special is basically a Giant Swing.

    Yū Nanba 

Voiced by: Ken Yasuda (Japanese), Greg Chun (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_2019_08_29_19_024_600.jpg

A former nurse who was stripped of his license after channeling the medicine from the hospital he worked for to the black market, and now lives in the depths of poverty in Isezaki Ijincho. After Ichiban was shot by Masumi Arakawa and lost consciousness, Nanba saves his life and begins working with him.

His default job is Homeless Guy, which is a Squishy Wizard setup involving strong area-of-effect skills and strongdebuffs. His personal skills revolve around healing for his allies and himself.


  • Acquired Poison Immunity: Due to his life on the streets he has an innate resistance to the poison status effect.
  • Action Survivor: Unlike most playable characters he's not a particularly physically strong man nor is he some hardened streetfighter. He's just a hobo with a passing interest in martial arts who's managed to pick up some tricks from the streets but still ends up in the standard Yakuza plotline that inevitably pits him against killers and crime lords. More impressively, he came to Ijincho to specifically investigate the Geomijul, meaning he was already prepared to deal with a criminal syndicate before meeting Ichiban.
  • Badass Bookworm: Being a former nurse, he is for all intents and purposes a medical professional with decades of experience and probably the most formally educated of the group.
  • The Beastmaster: Under the Homeless job, he's able to summon and command whole flocks of pigeons to attack enemies through scattering birdseeds.
  • Big Damn Heroes: Comes back just in time to help out the party after they had to fight while outnumbered and exhausted in Chapter 10.
  • Booze Flamethrower: A fair amount of his more potent attacks are him downing some liquor and unleashing a gout of flame.
  • Breath Weapon: He can utilize his halitosis in combat to either debuff enemies or to (inadvertently) revive allies.
  • Cane Fu: Most of his weapons take the form of canes or umbrellas. He acknowledges at one point that reading a book about using canes for self defense inspired his Weapon of Choice.
  • Chekhov's Skill: His background as a former nurse comes in handy when the party needs to infiltrate Sunlight Castle.
  • Clark Kent Outfit: Having him wear Majima's signature snakeskin leather jacket will show off a surprisingly impressive build on Nanba's part, what with him being formerly homeless and looking like he's of average build at best.
  • Cowardly Lion: Nanba tends to be the one to act hesitant or show fear with fighting the various criminals the heroes go up against. This is despite him being the party’s resident mage with access to devastating fire and AOE attacks.
  • Deadpan Snarker: Nanba usually points out the absurdity of his misadventures either matter-of-factly or through tired sarcasm, especially in the English dub.
    Nanba: [after Bleach Japan brings out baseball bats] Seriously, you brought bats? What, were you hoping for a quick ball game during the protest?
  • Dirty Old Man: He's middle-aged, and his time as a homeless guy has left him without much class when it comes to the opposite gender. He immediately and openly begins leering at Saeko moments after seeing her, having confused her for her twin sister Nanoha.
  • Easily Forgiven: Ichiban's crew really doesn't hold it against him that he effectively sold them out and played a role in the Omi Alliance's invasion of Ijincho. The fact that they were so willing to welcome him back is what contributes to his Heel Realization.
  • Foreshadowing: Compared to Adachi and Saeko, the first two Bonding Ranks for Nanba are rather incidental, focusing on his stealing a bottle of booze from the Barkeep rather than going into any details of his background. And then his bond gets locked after the second rank. This was the giveaway that Nanba was only part of the party for ulterior motives.
  • Friendship Denial: Keeps denying that he’s Ichiban and the party’s friend when he turns against them to help Bleach Japan in order to find his brother. The heroes don’t believe him and it’s clear he’s more trying to convince himself than them.
  • Gameplay and Story Integration: Unlike the other party members his bond remains capped at rank 2 during the early chapters and can only be raised at Chapter 10. He admits during chapter 7 that the only reason he joined Ichiban because he wanted to use him to get close to the Geomijul and that he even planned to leave without telling the group.
  • Good Is Not Nice: His Jerkass Façade aside he’s also pretty quick to resort to threats and beatings in order to accomplish the party’s goals. Ichiban has to tell him to calm down more than once when he threatens to beat down people for information. This is probably a side-effect of having spent so much time homeless.
  • The Ghost: Not him but rather his brother. Despite his main reason to join the party (and later betraying them) being to find out what the Geomijul did to him, Nanba meets him just once offscreen and rarely mentions him in future talks.
  • Heel–Face Revolving Door: He joins Bleach Japan in order to find his brother, but after the Geomijul literally burn down their counterfeiting operations and Seong-Hui reveals the true circumstances of what happened to Nanba's brother, he switches back to Ichiban's side after some consideration.
  • Heel Realization: He ultimately is unable to properly disclose the counterfeiting to the public, due to the Geomijul actively burning down their stronghold and thus the proof of the counterfeiting in the first place, and in his despair at not being able to verify his brother's fate he refuses to move. Once Seong-Hui reveals that his brother actually joined the Korean organization, and noting that his partners still risked life and limb for him despite his betrayal, Nanba decides to escape the blazing Spiderweb with them.
  • He's Back: Returns in Chapter 10 after temporarily betraying the party with higher levels, equipment and a brand new Kiwami move. Lampshaded by Ichiban who states that returning party members always seem to get buffed stats.
  • Heterosexual Life-Partners: Eventually becomes this with Ichiban. They typically spend the most time hanging around each other compared to the other party members. Ichiban even calls him his brother despite finding out that he healed him primarily to use him to find the Geomijul. It’s clear that Nanba is touched by this despite claiming otherwise.
  • Hidden Depths: He is actually a big fan of martial arts, kung-fu in particular; it’s why he wields an umbrella as a weapon. He's also knowledgeable enough about professional boxing to know about Tendo's background as well as his fighting style. He's also the one to realize Sawashiro's improvised weapons were actually being used properly as martial arts.
  • Homeless Pigeon Person: Can summon pigeons in his unique Job.
  • Ink-Suit Actor: Modeled after his seiyuu, Ken Yasuda.
  • Jaded Professional: When talking about his past as a nurse, he states that while he started off as an idealist who wanted to follow in the steps of his hero Florence Nightingale, the years eventually led to him burning out by the time he was in his 40s.
  • Jerk with a Heart of Gold: Puts on a tough and self-interested front but he’s far more kind than he lets on. Ichiban lampshades this during one of their first conversations. See Senseless Sacrifice below for a good example of this.
  • Kiss of Life: Parodied; His "Essence of Resuscitation" involves attempting CPR on a fallen ally, only for them to jolt awake after taking a whiff of his breath instead.
  • Knight Templar Big Brother: He's absolutely set on finding his missing little brother or at least confirm his death at the hands of Geomijul. To that end, he's willing to work with Bleach Japan in order to blow Geomijul's operations wide open.
  • The Lancer: He tends to be the one to rein in Ichiban’s enthusiasm and acts as a voice of reason and logic.
  • Last-Name Basis: While everyone usually calls each other by their surnames sans Ichiban, Nanba is notable in that the menus or minigames (e.g., Darts) never show his given name, Yu, at all. This is despite his given name being confirmed both by Hello Work and later the Geomjiul, through Nanba himself.
  • Manly Tears: Breaks down in tears when the party accept him back wholeheartedly and forgive him for temporarily turning against them.
  • Not So Above It All: Due to his time as a homeless person he has a few quirk of his own. For exemple when he confessed to Ichiban that he drank the whole bottle of legend Malt and replaced it with cheap liquor he is basically pissing himself at the thought of getting caught.
  • Only Sane Man: Seems to be the only person who realizes just how absurd the Yakuza world is. Ichiban’s often bizarre behavior, in particular, leaves him shaking his head.
  • The Pig-Pen: For some reason he continues to wear his dirty and ragged homeless clothing throughout the game and one of his idle comments is that he feels itchy. He even weaponizes it by using his horrible breath to debuff enemies, breath out fire or even revive party members during attempted CPR.
  • Reluctant Hero: Among the heroes he’s always first one to suggest leaving a problem alone and often has to be coerced or dragged into getting involved. Makes sense considering he only joined because he wanted to investigate the Geomijul. This aspect of his character goes away after he rejoins.
  • Parasol of Pain: His starting weapon is a rolled-up umbrella that he uses like a bludgeon. He states later on during the fight with Sawashiro that it’s because of a martial arts book he read.
  • Seen It All: Has this reaction when flashed by a degenerate in the "Who's That Sujimon?!" substory.
  • Senseless Sacrifice: Nanba eventually reveals that his drug smuggling charge was because he took the heat for a younger nurse who stole drugs to pay off her family's debts but was nonetheless devoted to her job. He figured he had nothing to lose compared to her so it was better he get fired than she did. However... said nurse was actually a scam artist who stole because of her gambling addiction and that the devoted nurse role was just an act. She even sneers that Nanba was just a middle-aged pervert who was attracted to her, much to Ichiban's rage. Ichiban tries to get her to fake being a good nurse going off overseas like Nanba thought she was, but he reveals he knew all along after overhearing the Survive bartender's phone call. He does still appreciate Ichiban trying, though.
  • Squishy Wizard: Besides wearing a hood like one, he has the lowest health and highest magic damage of all the males.
  • Stay in the Kitchen: Somewhat. During a fight after Saeko joins the party he tries to get her to stay back because she’s a woman. After she refuses and proves she can take care of herself he never brings it up again. In fact he seems to have learned his lesson since not much later he remarks that random muggers don't stand a chance against her.
  • Straight Man: Pretty much all of his comedy comes from reacting like any rational person would to the weirdness the other characters take in stride. He also has this dynamic with Ichiban, who continues to act like a Chuunibyou despite having been shot in the chest and dumped in a junkyard. It's clear that Nanba never quite manages to wrap his head around this part of his personality, but he eventually decides he likes Ichiban all the more for it.
  • Taking the Heat: The truth behind him losing his nursing license was that he took the fall for a younger nurse who was forced to steal and sell hospital drugs in order to make ends meet, deciding that she still had a legitimate future ahead of her while he was an old burnout.
  • Took a Level in Cheerfulness: Nanba himself lampshades this in one of the Party Chat, saying he's lightened up ever since joining Ichiban and his group.
  • Trademark Favorite Food: Warm milk, as revealed both in his official bio and one of the Table Talks.
  • Walking Spoiler: He plays a huge role around the middle parts of the story.
  • Well-Intentioned Extremist: He joins Bleach Japan to expose Geomijul's counterfeiting operations and hopefully find his brother in the process.
  • What You Are in the Dark: He was actually planning to use Ichiban to investigate the Geomijul's counterfeiting operation and find his brother after finding a counterfeit bill on him. Despite being disappointed by Ichiban's lack of knowledge, he still chose to nurse Ichiban back to health and stick by him.
  • Younger Than They Look: He looks like he's pushing 50 but he's 41, making him younger than Ichiban.
  • You Need a Breath Mint: Two of his Skills use his bad breath to his advantage.
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    Saeko Mukoda 

Voiced by: Sumire Uesaka (Japanese), Elizabeth Maxwell (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_2019_09_12_19_014_600.jpg

A woman who manages the cabaret club run by Nonomiya, owner of the long-standing soapland (brothel) Otohime Land. Trusted by Nonomiya greatly to the point of letting her run the shop herself, she gets to know Ichiban Kasuga after a certain event.

Her default job is Barmaid, a squishy debuff-centric skillset designed to put enemies in uncomfortable positions and open them up for her allies to finish them off. Her personal skills revolve around buffs, be it powerful attack bonuses for her allies or defensive maluses for her enemies.


  • Action Girl: Is the first playable female in the series who can participate in battles. She never turns down a battle and fights alongside her teammates every chance she can get.
  • Action Survivor: Compared to other playable characters she's not a hardened thug or cop. She's just a bartender who's done some boxercising but gets embroiled in a criminal conspiracy and goes up against violent crime lords, tigers and construction vehicles.
  • Affectionate Nickname: She's the giver of these, calling Nanba "Nan-chan," suggesting "Han-chan" for Joon-gi, and the receiver of one, being called "Sa-chan" by some party members.
  • Ambiguously Bi: She has two rather suggestive skills that can be used on Eri just the same as any other party member: a Kiss of Life, and a Night Queen-exclusive healing move that involves her... pleasuring the target. Eri can use those same skills on her, too.
  • Armor-Piercing Slap: Paired with a Precision F-Strike, she rightfully hands one to Kume for his callous and cold-blooded comment about Nonomiya's death.
  • Battle Couple: With Kasuga, if you complete her romance route.
  • Big Sister Instinct: Her Drink Links are about her trying to figure out how to get her sister away from her scumbag of a boyfriend.
  • Boxing Battler: She utilizes Boxercise in one of her default specials.
  • Brutal Honesty: Saeko does not like to mince her words, especially if she's annoyed.
  • Combat Stilettos: Saeko wears high heels in her default Barmaid job, which doesn't hinder her kicking all the butts one bit.
  • Contralto of Danger: Saeko's English voice actress has a noticeably lower pitch compared to her Japanese one, which helps add to her sassy, blunt personality.
  • Contrasting Sequel Main Character: Compared to the previous series female lead, Haruka. She's an active participant in battle unlike Haruka who only at most participated in dancing minigames against opponents in 5, is an adult woman as opposed to a child who grows up into a young woman in her early 20s, and formerly worked in a Cabaret Club as opposed to the infamously clean idol business. Also whereas Haruka remains mostly out of the loop of whatever conspiracy Kiryu tries to stop (Even in 5, where she plays a more active role). Saeko is significantly more active in helping Ichiban in his quest, often using her charm and business savvy to get information.
  • Control Freak: Not currently but she confesses during her drink talks that during her youth she became distant from her family because she often took charge and made choices for them, which led to both her twin sister and her father resenting her. She left home at a young age because of it and it's clear it weighs heavily on her.
  • Deadpan Snarker: Saeko can dish out some exasperated quips against her teammates whenever they make a dumb comment.
    Adachi: (after meeting Seong-Hui) Don't worry, nobody that beautiful could be evil.
    Saeko: If you don't start thinking with the right head, you're gonna get us all killed.
    • She also adopts a higher register for her dialouge in the Idol job, which when combined with "lyrics" like "make the ouchies go away" indicates Saeko holds a certain amount of contempt for the job.
  • Dude Magnet: Fitting for a former hostess she draws a lot of male attention. The Yokohama Liumang warehouse chief, Ishioda, Adachi, Nanba and to an extent Ichiban all show attraction to her at various points in the story.
  • Early-Bird Cameo: Made her initial debut in the April Fools' 2019 trailer for Yakuza Online, sporting a different outfit than what she has in the final game.
  • Everyone Has Standards: She may not have thought too much about Nonomiya, but even she's disgusted by Kume disgracing his memory while they were still mourning him, no less.
  • Feminine Women Can Cook: She can indeed, although she also takes great delight in using it to mess with poor Nanba and make him carry the grocery bags.
  • The Gadfly: Saeko loves to playfully mess with her fellow party members, especially in the Party Chats.
  • Groin Attack: Her "Jewel Breaker" is a swift punt to the nuts.
  • Handbag of Hurt: Her base class of Barmaid uses handbags as the main weapon. Switch her over to the Hostess class, and she gets a clutch bag instead.
  • Has a Type: She seems to have a thing for Pretty Boys, since her initial impression of Joon-Gi Han is that he's hot like a K-Pop idol. Though she does say that his stoic personality is a turn-off. Likewise, she seems to like stylish guys, since the stat you need to max out for her romance sidequest is the Style stat.
  • Hidden Depths: Despite her seemingly no-nonsense attitude in her introduction, she quickly reveals herself to be quite silly when prompted. Several group chats have her slipping into characters to play out scenes with the boys - for example, it takes no prodding for her to improvise a needy Osaka girlfriend to Adachi's sugar daddy.
  • Identical Twin Mistake: When the party meets her for the first time, they assumed she was Nanoha after a supposed makeover with the money she got back from the Sunshine Castle scam. She shortly shoots down their assumptions before clarifying and introducing herself as Nanoha's twin sister.
  • I Know Madden Kombat: One of her Specials in her Barmaid job involves Rapid-Fire Fisticuffs derived from Boxercise.
  • Implied Love Interest: With Eri being a non-entity outside the business sidequest, for the most part, and with Saeko having Ship Tease with Ichiban whether or not you romance her, she's the most likely choice for the future Mrs. Kasuga. The sub-story for completing her Romance is even fittingly titled Girl of My Dreams.
  • Innocent Cohabitation: Not long after joining up with Ichiban's party she gets an invitation to move in with them at the home Hamako set up for them. With how quickly she managed to bond with the group she takes them up on their offer without any awkwardness.
  • The Lad-ette: Downplayed. She smokes like a chimney, is always itching for a fight, establishes quickly she's not some delicate flower and drinks all of the boys under the table, including Adachi; even Ichiban is intimidated by her ability to knock 'em back. Nevertheless, she's quite conventionally attractive, and lacks the more boorish traits associated with the archetype. Her character skills are also much more feminine, involving things such as using makeup and perfume or exploiting her cuteness to stat-boost her allies.
  • Lap Pillow: Gives one to Ichiban after he gets knocked out by Kiryu.
  • Male Might, Female Finesse: She's the Female Finesse to the Male Might of the rest of the initial four. As opposed to the guys using nearly no finesse, she utilizes boxing derived from Boxercise, a Martial Arts throw involving proper stance work, and so on.
  • The Medic: She tends to be the default White Mage of the group, since she gets the Idol job soon after you can change jobs, and the only other possible Idol in the group is an Optional Party Member.
  • Nice Girl: Brutal Honesty and Gadfly habits aside she’s quick to befriend the group and functions as the Team Mom, cooking meals and breaking up arguments during optional conversations.
  • Now or Never Kiss: Saeko's optional romance scene is not available until near the end of Chapter 15, right before the Point of No Return.
  • One of the Boys: Treated as one by the party for the most part. She even takes some slight offense when Ichiban says he finds her drinking wine kind of odd since he’s used to seeing her passed out on the couch with a sake bottle on one hand. Given that she is by all means the only female party member with any story relevance (factoring in Eri's role as an Optional Party Member), she plays off well being the only lady in a predominantly-male group.
  • Polar Opposite Twins: With her sister, Nanoha. Nanoha is very meek, while Saeko is a tough ass-kicker.
  • Platonic Life-Partners: With Nanba and Adachi, particularly the former who she teases and drags along whenever she needs to buy food for cooking. She even laughs when Adachi suggests that her future love might be someone in the group. May or may not be this with Ichiban as well but their Ship Tease moments and conversation confirming she has a crush on him imply otherwise.
  • Precision F-Strike: Had some choice words to say to Kume and his Bleach Japan crowd after he mocked Nonomiya's death.
    Kume: I feel the same way I do when I finish my spring cleaning.
    Saeko: (Bitch slaps him in response)
    Kume: Who do you think you are?!
    Saeko: Get the fuck out of here!
  • Relationship Upgrade: Potentially with Ichiban should you pursue her romance route. This has no bearing on the main story though. Justified since she plays off kissing him as just a dream so Ichiban and her aren’t actually in a proper relationship.
  • Ship Tease: With Ichiban especially if you pursue her romance, however they have moments together regardless if you do or don’t.
  • Sitcom Arch-Nemesis: She treats Nanba and to a lesser extent Joon-Gi Han as this. Seong-Hui to a much greater extent - even before she starts threatening the group Saeko is annoyed by Ichiban, Nanba and Adachi being tricked by her looks and teasing personality.
  • The Smurfette Principle: Unless you unlock Eri, she's the only female party member.
  • Soiled Dove: Being a hostess meant she had her share of sexual interactions and isn't too concerned with Ichiban walking in with only his towel after taking a shower while she was wearing a bathrobe. Furthermore when Saeko protested when Zheng tried to lick her armpit, she told him that, if he was going to be a creep, he could've at least stuck to kissing or groping, which amused and baffled Nanba.
    Nanba: That's a unique perspective...
  • Support Party Member: Her Character Skills are mostly support abilities that buff her party or debuff her enemies, and one of her most common classes is the Idol job.
  • Squishy Wizard: Does more magic damage than Eri, but has less health.
  • Team Mom: Despite claiming otherwise, and being the youngest of the party outside of Eri, she fulfills this role in many optional diner conversations. One instance even had her scold Ichiban, Adachi and Joon-Gi Han for arguing, the last of whom even incredulously asks why he’s apologizing afterwards. Ichiban and Adachi even sarcastically call her mom in another conversation.
  • Trademark Favorite Food: Cream lattes and tomato onion soup, according to her official bio and Table Talks.
  • White Magician Girl: Her high healing stat means she's optimal to reclass as an Idol, which emphasizes healing and buffing party members.

    Joon-Gi Han (SPOILERS) 

Voiced by: Yūichi Nakamura (Japanese), Keong Sim (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_11_07_19_004.jpg

The right arm of Geomijul leader Seong-Hui. Together they sustain the organization. While he can be rational and calm, he also has a ruthless side as a hitman who will calmly eliminate anyone in his way. He's not the same Han from 6, instead being a body double. His real name is Yeonsu Kim.

His default job is Hitman, a Lightning Bruiser class designed to focus on immense single-target damage at both short and far ranges. His personal skills are designed to debuff enemies and place status ailments on them so his damage can go even higher.

If you were looking for information on the real Joon-gi Han, click here.


  • Abusive Parents: His father was an alcoholic thug who beat him regularly and saw nothing wrong with turning his own son into a body double without his consent, when even the real Joon-Gi Han saw something wrong and only approved of how practical it was for him.
  • Agent Peacock: It's subtle, but group chats and dinner conversations quickly reveal that he's pretty vain - he particularly perks up whenever he can flout his beautician and dietary expertise. Ichiban quickly endears himself to him by praising his looks.
  • All the Other Reindeer: Tells Ichiban that in the past he and his family were rejected both by the Japanese and other Korean communities. As an adult after the original Joon-Gi-Han’s death he was rejected till he found the Geomijul. Helps explain his Undying Loyalty to them.
  • Badass Longcoat: His main outfit is a black raincoat that's reminiscent of the one worn by The Mole.
  • Bare-Fisted Monk: Aside from the fact that he uses Knuckle Dusters as a primary weapon, and a couple skills use a Karambit and guns, he's still the premier master fistfighter in the game as a Hitman.
  • Batman Gambit: His Bonding Events reveal that the real reason why he still uses the Joon-Gi Han identity after the original's death is to lure the remnants of the Jingweon to Ijincho so that he can help them find a place in the Geomijul.
  • Bavarian Fire Drill: He's introduced rescuing the gang by simply walking into a Liumang prison/execution facility and letting the goons there assume he's a senior officer.
  • Big Damn Heroes: He's first introduced coming in out of nowhere and freeing Ichiban from Mabuchi's interrogation.
  • Body Double: He's not the Joon-Gi Han from Yakuza 6. As the conversation he has with Kiryu implies and the earlier reveal of the Ijin Three's counterfeiting operation outright says, this Joon-Gi Han is actually a body double. Increasing Ichiban's bond with him reveals that he had no choice in the matter—his abusive father drugged him and turned him into a body double so he could offer him as tribute to the original Han, just so he could get in good with the new Jingweon leadership.
  • Boxing Battler: He still has several boxing moves in his repertoire, though he adds some kicks as well as some actual weapons.
  • Comically Serious: Han isn't above taking part in some of the frankly absurd conversations frequently take part in. The kicker is he maintains his stoicism no matter how silly the conversation gets.
  • Deadpan Snarker: He's The Stoic with a sense of humour. This trope comes with the territory. When he does crack a joke, it's invariably as dry as a bone.
  • Defeat Means Playable: It takes a while, but he does join the party after his boss fight inside the Geomijul HQ.
  • The Dragon: To Seong-Hui.
  • Foil: To the original Joon-Gi Han. While the original was a leader, he's instead a loyal follower of Seong-Hui and later Ichiban. And whereas the original was a Boxing Battler never shown even handling a firearm, he's an assassin who uses mostly karambits and handguns (though he also uses several of the original's boxing moves). Also, while the original was a Walking Shirtless Scene, his body is completely covered as to aid in his assassinations. Their demeanors are also opposites. The original was a Hot-Blooded Blood Knight, while he's The Stoic.
  • Fragile Speedster: Has the 2nd lowest health in the game next to Nanba and the highest agility.
  • Guns Akimbo: He often uses two handguns in tandem.
  • Hidden Depths: As it turns out, he's a pretty avid gamer himself, as revealed in one of his Bonding Events. It's also implied that he likes sweets such as cakes, based from one of his Party Chat conversations with Adachi and Saeko.
  • Injured Vulnerability: His Fatal Rush skill deals more damage to enemies afflicted with physical status conditions, which Joon-gi is good at inflicting by himself. Essence of Assassin Dive also deals more damage to paralyzed enemies.
  • Insistent Terminology: His hair is not "white" and definitely not "grey". It's "silver ash".
  • Knife Nut: He wields a folding karambit (a small Indonesian dagger resembling a claw) in combat.
  • Legacy Immortality: He tells Kiryu that he has taken on the mantle of Han Joon-Gi, and that someday another will take over from him much like The Phantom.
  • Leitmotif: His theme, "Theory of Beauty" returns from 6.
  • Magically Inept Fighter: Joon-Gi Han's default job, Hitman, heavily favors physical attacks. He's the only party member naturally able to learn abilities of all three physical types. The consequence of this is he learns no magic abilities, offensive or support, without going into the other jobs. His stats also favors keeping him in more physical-oriented jobs.
  • The Musketeer: Since he's armed with a karambit and pistols, he's capable of dealing all three types of physical damage.
  • No Shirt, Long Jacket: His special DLC outfit is his outfit from 6.
  • Not So Stoic: Downplayed. Though he never truly drops his stoicism, he does speak in a more relaxed tone when speaking in some moments. He also enjoys hostess clubs as much as the other male party members and has no problem participating in the various silly conversations that they all get into. He'll also actually yell at Ichiban for trying to pair cucumbers with brandy in a table talk.
  • Older Than They Look: Going by his own comments he's actually 33 years old despite looking like a Korean pop star in his 20's.
  • Pretty Boy: Just like before he's a very handsome man with fine features. Saeko even comments on it though she finds his personality a turn-off. While this is due to his (unwilling) plastic surgery to look like the original Joon-Gi Han he tells Ichiban that he was just as handsome before the procedure.
  • The Pirates Who Don't Do Anything: His default class and stated profession is a hitman. Since he only ever fights against and subsequently joins the Thou Shalt Not Kill Heroes of Tomorrow he never actually kills anyone in the story. That said, he does make the most use of real, lethal weaponry of any of the party, making him a particularly hair-thin Technical Pacifist.
  • Retired Monster: While he was only a double he was part of the Jingweon mafia, a criminal syndicate and borderline terrorist faction. His goal is to provide retirement plan to the Jingweon agents who can't go back to the mainland for their failure and can't be accepted by legal society by having them join the Geomijul, a slightly less violent Korean crime syndicate.
  • Secret Keeper: Joon-gi Han is the only member of Ichiban's party who knows exactly who Kiryu is. The two share a rather cryptic conversation, and when Ichiban tries to get an explanation, Han simply tells him that the two "share an acquaintance."
  • The Stoic: Strong emotions aren't really his thing, though he's still quite sociable. It makes him pretty frightening as a hitman. Apparently, that stoicism extends to his karaoke skills, or rather, lack thereof; he's the only party member who doesn't have a song to sing in Survive.
  • Trademark Favorite Food: Actually enjoys bread, which Ichiban teases him about by calling him "Joon-gi Bun." Joon-gi's not very fond of the pun.
  • Undying Loyalty: To Seong-Hui and the Geomijul as a whole. Later when he joins the Heroes of Tomorrow, he extends that loyalty to Ichiban.
  • Walking Armory: There's a reason he wears that raincoat - unlike the real Joon-gi Han, he carries around an impressive array of small, concealable weapons. In addition to his spiked gloves, he has two semi-auto pistols, a karambit, a stun gun, and an unknown number of poison vials.
  • You Are Too Late: A rare heroic one; Masato's last ditch attempt to appeal to the cops after the final battle falls flat after Han shows them Masato's confession video and then confirms that he had already uploaded it online, so any attempt at a potential coverup had already been squashed.

    Tianyou Zhao 

Voiced by: Nobuhiko Okamoto (Japanese), Robbie Daymond (English)

https://static.tvtropes.org/pmwiki/pub/images/20191111_ryu7_21.png

The leader of the Yokohama Liumang, an organization that prides itself on its fighting, and sees anyone other than its fellows as enemies. He’s friendly enough, but he’s also a schemer whose true feelings are hard to discern. In a fight, he handles his Blue Dragon sword with skill, and his cooking is top-class too. His hideout is in the high-end Chinese restaurant Qing Jin.

His default job is Gangster, a powerful sword-based class that is designed to strike at multiple foes at once with lots of forward momentum. His personal skills revolve around increasing his already powerful moveset with further buffs.


  • The Ace: In his youth, he excelled in any sport or subject he took up and never lost a fight.
  • Abusive Parents: He makes references to being raised rigidly as the heir to the Liumang, including his console being destroyed in front of him if he played video games for longer than an hour a day.
  • Agent Peacock: He dresses quite flamboyantly and is the leader of a group that prides itself on fighting.
  • Ambiguously Gay: His fashion sense, voice and affinity for Ichi, being the only character to call him "kun", indicate this. He also tends to use gender-neutral language, at least in the Japanese language anyway. He's also visibly less enthused about visiting Hostess Clubs than the other male party members, even compared to Han.
  • Authority Equals Asskicking: If him being one of the party members with the highest damage output in the game is any indication, then he isn't the leader of the Yokohama Liumang for nothing.
  • Bare-Fisted Monk: His Gangster job might as well be called Kung Fu master, since he utilizes it in his base class. Heck, one of his skills is Rapid-Fire Fisticuffs by way of Drunken Boxing. The class weapon is the Dao, which is a sword, either way, but he does sheathe it for certain abilities, and Kung Fu teaches both fistfighting and weapons combat anyways.
  • Beneath the Mask: When Ichiban and co first met him, he is a Soft-Spoken Sadist and seems rather unhinged and heartless judging by him sending assassins after Nanba, but after joining Ichiban's party he is actually rather friendly, calm, easy-going and genuinely cares about the people around him.
  • Beware the Nice Ones: While one of the more relaxed people of the party, he's still a former crime lord who doesn't actually balk at the things that said job entails (even casually mentioning that he's done some assassinations in the past).
  • Birds of a Feather: Zhao and Ichiban end up striking an accord rather quickly during their bonding links, primarily because they tend to hold similar outlooks and principles to their lives in the Chinese Mafia and Yakuza respectively. Zhao's disintegrating relationship with Mabuchi also mirrors Ichiban's with Masato.
  • Blood Brothers: His Bonding Events reveal that he saw Mabuchi as this despite the fact that the man has hated him for the fact that he was born into his role and his seeming passivity as a gang leader. Aside from the fact that he was the one who promoted Mabuchi as his Number Two, he was willing to grovel before the elders of the Liumang in order to vouch for him. When Mabuchi returns in his final Bonding Event, Zhao states that while he does hate him deep down, he still sees him as his brother and it's only this fact that he's able to survive as long as he can.
  • Brilliant, but Lazy: He has everything that could make him a good leader except an interest in being in charge. It makes him quite jaded about holding the position despite having the brains and the brawn to fill it. It's also one of the reasons why he respected Mabuchi since he had both the talent and ambition to be boss but ultimately couldn't.
  • Chef of Iron: Zhao still works on the line in the kitchens of the high-end Chinese restaurant he uses as a base of operations occasionally. He also cooks chili shrimp for the party that Nanba and Adachi praise to the skies. Zhao is also by far the most technically skilled fighter in the main party and is also the character that benefits most from a couple of levels in the "Chef" job.
  • Cool Shades: Wouldn't be the same without them.
  • Culture Clash: He often acts as a sort of representative on Chinese cultural topics and issues broached by other party members, usually Ichiban. Fortunately, these conversations never result in any offense or judgment, and Ichiban is happy to learn about things he doesn't know.
  • Easily Forgiven:
    • No one in the party really seems to mind that he sent assassins after Nanba during his Face–Heel Turn. They even go out of their way to try and rescue him.
    • From his part, he doesn't hold much of a grudge against Mabuchi for his attempted power-grab because despite everything he still saw the man as a brother. However, when Mabuchi makes a return in his final Bonding Event Zhao makes it clear that the man has only survived so long because of his good will and that he'd better leave for good if he knows what's good for him.
  • Flaming Sword: His "Essence of Phoenix Blade" move has him light his sword on fire via a bottle of liquor and a lighter before slamming it on the ground, sending the flame at the enemy.
  • The Gadfly: Says things he clearly doesn't believe in to tease people, like claiming that pineapples are really necessary to bring out the flavor in sweet and sour when he doesn't like pineapples, or telling Adachi that gardening is a waste of time when he himself loves bonsai.
  • Gameplay and Story Integration: He's a Supreme Chef who's base is a Chinese restaurant. Rather appropriate that the consensus is that he's the best character to use the Chef job on.
  • Giggling Villain: Part of his Obfuscating Insanity act is a habit of breaking into creepy, high-pitched giggles at inappropriate times. He still does it a bit after dropping his guard and letting Ichiban's party see the real him, but mostly as an ironic in-joke.
  • Gracefully Demoted: After he is rescued, he steps down from his leadership position of the Yokohama Liumang and joins Ichiban's party, leaving the rest of his men in Seong-Hui's hands.
  • Hidden Depths: Who would've guessed that he'd be a fantastic cook?
  • Hoist by His Own Petard: In his Drink Link, he reveals that he gave Mabuchi the power that he had in the Liumang because he saw potential in him, as well as being talented enough to keep the Liumang afloat with his exporting business. Too bad for Zhao that this would come back to bite him and the rest of the Ijin Three in the ass later on.
  • Inadequate Inheritor: Painfully aware of being this for his gang - he inherited the job from his father, and never felt like he wanted to do it or was particularly good at it. It shapes a great deal of his relationship with Mabuchi - he knows that the other man's grudge against him is justified, because he really should have become leader of the Liumang instead, even if he can't condone the path that grudge has led him down.
  • Jerkass Façade: While technically acting as an antagonist, Zhao comes off as rather unhinged and ruthless. Later on you learn this was all a facade Zhao created because it was what was expected of him if he was going to be the leader.
  • Martial Pacifist: Zig-zagged. His facade is that of an unpredictable and unhinged Triad leader, but he's actually quite calm and easy-going upon joining the Heroes of Tomorrow. Oh, and he's a pretty damn good martial artist, too.
  • Master Swordsman: Kung fu encourages mastery of both armed and unarmed combat, with the lessons learned from one helping inform the other, and as an expert in the discipline, Zhao is far and away the most technically proficient swordsman of the main team (and one of the best in Ijincho, for that matter). The parts of his Gangster moveset that use a sword are much more graceful and advanced than the clumsy, brutal swordplay of the Bodyguard job, in particular.
  • Not So Stoic: While often calm and easy-going, in his final bonding event he lets out all the pent-up rage he has towards Mabuchi, making it clear that the man is only alive because of Zhao's efforts and how he'd better leave for good or else lose whatever protection he had.
  • Obfuscating Insanity: The Liumang have a (not undeserved) reputation for cruelty and brutality, and he's learned how to make himself seem like an Ax-Crazy Soft-Spoken Sadist Giggling Villain to intimidate rivals and keep his boys in line. In truth, he's a talented and kind-hearted but insecure man who dislikes his job and just wants to keep his extended family alive and together (not to say that he doesn't have the capacity to get his hands dirty if need be).
  • Opt Out: Zhao willfully steps down from leadership after deciding to merge the remains of the Liumang with the Geomijul. Zhao reasons that the remaining members likely wouldn't be happy with the rash decision and opts to step aside from leadership in favor of Seong-Hui so that there would be less conflict between the two sides.
  • Out of Focus: He drops out of the main plot for the most part once he joins the party. Compared to the other party members he often has the least dialogue in a scene or just isn’t present for no explained reason (something he shares with Joon-Gi Han). He also rarely gets focus or special dialogue after joining outside of his drink talks.
  • Reality Ensues: Despite being the leader of a predominantly Chinese crime organization, his upbringing (in addition to that of the second and third-generation Liumang) has been such that he actually can't speak any Chinese at all.
  • Rejecting the Inheritance: It is revealed in his Bonding Events that he isn't really interested about inheriting the leadership of the Liumang from his late father.
  • Shut Up, Kirk!: He makes it very clear that he doesn't like to be lectured as he's holding Takabe at gunpoint.
  • Sixth Ranger: In the main story proper, he's the final party member to join the Heroes of Tomorrow. Otherwise, it's either him or Eri. He also tends to show up the least in cutscenes, either not being present at all or just hanging in the background without any dialogue.
  • Soft-Spoken Sadist: During his initial meeting with Ichiban in Chapter 6, he never raises his voice despite having Takabe held at gunpoint. He's also quite casual in threatening Ichiban that he'll have him killed should he fail to find any evidence that implicates Mabuchi in the Seiryu-Liumang War. However, much of this is actually an act he put on in order to survive as boss of the Liumang. When Kasuga asks him what ever happened to Mabuchi after his defeat, after toying with the idea that he was butchered and put into meat buns Zhao reveals that he simply let him run with his life.
  • Supreme Chef: He runs a high-end Chinese restaurant as his base of operations and is an excellent cook. Becomes a Chef of Iron if he's actually specced into the Chef class.
  • Undying Loyalty: Similar to Ichiban's own devotion to Masato, Zhao's admiration for Mabuchi was so great that he was willingly blind to his increasingly ambitious nature and went out of his way to protect him from the old guard of the Liumang who wanted him killed before he became a problem. Even at the end of his Drink Links, when Mabuchi returns for vengeance Zhao states that even for all the bad blood between them he cannot bear to see the man he sees as his brother die.

    Eri Kamataki 

Voiced by: Eri Kamataki (Japanese), Eden Riegel (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_2019_11_28_19_001_7.jpg

The president of a small Japanese confectionery company called “Ichiban Confectionery”. When she was stuck at a deadlock in management and thought about closing the company, Kasuga encourages her and they work together to rebuild the company. She assigns Kasuga the position of president and supports his management from behind as secretary. She is usually cool and collected, but can also be comical in that she faints when something unexpected happens…

Her default job is Clerk, which focuses on heavy burst damage with blades with a chance to cause additional damage over time through bleed. Her personal skills are designed around debuffs and keeping herself alive.


  • As Herself: As the grand winner of an open audition for the last party member of The Heroes of Tomorrow, she portrays a fictionalized version of herself in the game, with the extra bonus of being an Optional Party Member.
  • Action Survivor: Similar to Saeko and Nanba, she's a normal businesswoman who nonetheless can get wrangled into the typical absurdity of a Yakuza plotline.
  • Advertised Extra: Dubbed a 'co-star', but really, she's more of a minor supporting character who happens to be playable. She doesn't even appear in the main story proper save for a cameo in Chapter 5 that introduces the player to the Company Management minigame and the cutscene when she decides to join the party.
  • Ambiguously Bi: If you change her job to Night Queen, she has access to the same healing move as Saeko, and yes, she can also use it on the latter.
  • Beware the Nice Ones: She's a soft-spoken, sweet-natured Shrinking Violet, and most players would expect to her to be the Staff Chick or something similar once she joins your party. Nope. She's your rogue, dealing extreme single-target damage at high speed with an amusingly vicious moveset, and she's significantly better suited to offensive, front-line jobs than Saeko. Likewise, when finding out about Kasuga's adultery, she's the most unhinged, visibly trembling, and holding a voodoo doll presumably to cause untold pain to him.
    • After the shareholder meeting following Kasuga obtaining rank 1 for the Company Management Sidequest, Eri sucker punches Hosho when the latter antagonizes them. Needless to say, Kasuga is both proud and impressed.
  • The Big Girl: Has more health and does more attack damage than Saeko.
  • Combat Pragmatist: A couple of her possible skills involve blinding enemies with ink, and using a bag of rice flour to create a smoke screen.
  • Conspicuous Consumption: Upon reaching the top 50 and turning the company into "Ichiban Holdings", Eri and her grandma got greedy and bought a building for 10 billion yen as the new company headquarters, much to Ichiban's horror. It's probably one of the reasons why she was so unsuccessful as company president.
  • Disc-One Nuke: Through speeding through the Company Management storyline, you can unlock her, unlock the Dealer Job, and, soon after, use the hidden casino to unlock the Dealer Job's Infinity -1 Sword. With that, you just unlocked a powerful Glass Cannon that, after catching up with the rest of the party, can rain destruction upon all enemies with her best weapon, and some of the best damage in the game. And even without completing her storyline as soon as possible, the simple act of recruiting her before Chapter 7 makes Nanba's absence easier to bare.
  • The Ditz: Shows shades of it. In one group chat she mentions that she got herself a Roomba, but she cleaned her entire apartment before turning it on so the little guy would have an easier time.
  • The Friends Who Never Hang: While she has optional conversations with the other party members she really only interacts with Ichiban for the most part. Outside Company Management, she's basically a Satellite Character to him. Even in the Survive Bar, she always sits off on her own and her laptop and can't be seen engaging with the others.
  • Gameplay and Story Segregation: Despite her devotion to Ichiban Confections (later Holdings), it's possible for her to be an employee that considers swapping over to a competitor after a few rounds of business.
  • Hero of Another Story: She's the Deuteragonist of the Company Management Sidequest.
  • Improvised Weapon: Her "Clerk" class utilizes office equipment as weapons.
  • Instant Chucks: With a landline telephone, no less! One of her Kiwami actions has Eri whipping out one and brandishing it like an actual nunchaku. Somehow it works.
  • Knife Nut: Her Clerk class involves using small office supplies (box cutters, rulers, etc.) as daggers, and she starts off using a Box Cutter.
  • Male Might, Female Finesse: She's the female Finesse to Kasuga's Male Might when comparing her Lucky Punch to it's inspiration, the Tenacious Fist from Kasuga's Freelancer job. The Tenacious Fist is Kasuga putting all his weight into an overhead haymaker that stuns the enemy. Lucky Punch, however, is Eri putting proper stance work in to not need to throw herself off balance to throw it, and to throw it like a proper straight punch, and it's special property is a high crit chance (which, in some games, is synonymous with finesse fighting).
  • Martial Arts and Crafts: Her Clerk class consists of her fighting like a ninja using office supplies. This includes using box cutters and rulers as knives, throwing out thumbtacks and tossing ink at enemies.
  • Money Dumb: Despite inheriting the ownership of Ichiban confections, Eri is rather notoriously unbusiness savvy, and drove the company into debt because of poor investments and hiring decisions. Even after Ichiban takes over the leadership of the company, Eri can still be prone to some bad decisions, like dropping 10 billion yen on their new headquarters.
  • Nice Girl: Shy, demure and without a mean bone in her body. She’s friendly to Ichiban and the rest of the group (the few times she talks to them) alongside being a supportive partner in the business management story. She even joins the party despite the risks because she wants to help Ichiban out after she helped him.
  • Ninja: Her Clerk Job, as well as some universal skills, involves using office supplies as ninja tools, via Martial Arts and Crafts. Namely, she uses box cutters and rulers as tanto, blinding enemies with ink, throwing scissors as shuriken, thumbtacks as caltrops, a compass to deal damage and lower their evasion, giving them massively damaging papercuts, corded telephone nunchucks, and using Rice Flour to create a smokescreen.
  • OOC Is Serious Business: When Ichiban is caught cheating by other girls in 'The Lone Survivor' substory, Eri is clearly shown from going from a sweet and kind person we know to downright batshit crazy and intimidating, backed by a fact that she made a vulgar statement before attacking him.
    Hehe. Now go pack your shit, President Kasuga.
  • Optional Party Member: The player must reach top 100 in the Company Management minigame first in order to unlock her.
  • Ship Tease: Eri receives this with Ichiban throughout the the Comapny Management sidequest. Her grandmother is very supportive of the idea, always referring to Ichiban as "Mr. Boyfriend" and later "Mr. Future Husband" upon completion of the quest. Eri for her part all but gives Ichiban a love confession admitting how much she cares about him and want to continue working with him in the future.
  • Shrinking Violet: She practically short circuits when she mistakes Ichiban's compliments for a love confession.
  • Silk Hiding Steel: She's a very polite and proper businesswoman, but she's got higher attack damage than Saeko.
  • Sixth Ranger: Since she's largely tied to the business management side-activity she doesn't really play a role in the main story. It's either her or Zhao that are the potential final party members that you unlock.
  • Smoke Out: Her "Essence of Flour Power" move has her do this by stomping on a bag of flour, which debuffs the accuracy of enemies.
  • Speaks Fluent Animal: She's apparently capable of understanding Omelette's clucking.
  • Suspiciously Similar Substitute: She shares more than a few similarities with Hana from Yakuza 4, both being adorable Action Girls who hold a torch for their boss while said boss is either oblivious or chooses not to notice. Both also affectionately refer to said bosses as chief.
  • Truth in Television: Her using Improvised Weaponry as a Clerk, which is stylized as a ninja, has historical precedent. Not only did ninja try to hide in plain sight, disguised as farmers and such, a lot of their iconic weapons are improvised from equipment (most notably, kunai being hand spades and kusari-gama being small scythes used to harvest rice).
  • The Quiet One: As a consequence of being an Optional Party Member she’s barely involved in party banter and can’t even talked to in the Survive Bar unlike the other party members.

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The Omi Alliance

Kansai’s largest yakuza organization. Based in Sotenbori, Osaka, a major entertainment district in the west that rivals Kamurocho, Tokyo in the east. After the fall of the Tojo Clan as a result of the police policy known as the “Kamurocho 3K Operation,” the Omi Alliance took control of Kamurocho.


    Yosuke Tendō 

Voiced by: Miou Tanaka (Japanese), John Eric Bentley (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_2019_11_12_19_003_6.jpg

Assistant-captain of Omi Alliance, and patriarch of Ryudo Clan, a top-rank gang in Omi. An Omi Alliance executive who knows he looks good in a three piece suit. He was once a famous pro boxer, but ended up in the yakuza following a scandal.


  • Ambition Is Evil: He only agreed to the disbanding of the Omi Alliance because he knew a splinter faction would form from those resisting, which he plans to take over as the new singular head.
  • Badass Baritone: Especially in the English dub, he has an incredibly deep voice that adds to his intimidating aura. Also counts as Evil Sounds Deep when he faces off against Ichiban after turning on Arakawa and joining Masato.
  • Bait the Dog: He's introduced as a Boisterous Bruiser who helps Ichiban and company fight against an entire room of Omi, who are outraged at the disbanding of the Omi Alliance. Then he kills Arakawa.
    • Even his actions just prior to the murder of Arakawa counts as this. He steps in front of Arakawa, blocking Ishioda and his assassin with his own body, and even points them out to Arakawa. Then he aims a gun at Arakawa and pulls the trigger.
  • Blood Knight: He's always itching for a good fight. When Watase announces that he's disbanding the Omi Alliance, alongside Daigo doing the same for the Tojo, rather than challenge the decision he willingly defends the two of them alongside Ichiban's group against a entire room full of Omi, just because it was a room full of people he could fight.
  • Bond Villain Stupidity: Ishioda accuses him of this when he simply ignores Ichiban the first time they meet, mocking him as someone who saves the best for last rather than taking it while it's there. Later on, when Tendo foils his plans to assassinate Arakawa he tosses this back at him by saying that he's the kind to jump the gun and shows that he was merely biding his time by killing Arakawa after earning his trust.
  • Boxing Battler: He's a former professional boxer who in the past was close to achieving the title of World Champion and has a tendency towards boxing metaphors in the English dub. According to Nanba he was one of the best of his time. In the latter phases of his fight, he even starts using rope-a-dope tactics against the party.
  • The Brute: He's tall, muscular and overall large. It's said he was a heavyweight boxer in his prime, and very few Japanese contend in that class. Appropriately enough, he hits like a truck and shrugs off almost anything you can throw at him. Unlike other examples however, he's pretty far from dumb.
  • Calling Your Attacks: During his boss fight, he spends a turn indicating what attack he'll do before doing it on his next turn. According to Nanba, this was his gimmick in the ring when he was still a boxer.
  • Chronic Backstabbing Disorder: He fights against the Omi Alliance members themselves after they riot in response to the Omi's disbanding, seemingly setting himself up as an ally to Ichiban and Arakawa. Then he kills Arakawa and allies himself with Masato. And then he kills Ishioda, who was also working for Masato, via a bomb.
  • Creepy Shadowed Undereyes: He's handsome and healthy for his age, but his absolute hound dog eyes are almost disarming.
  • Composite Character: Of Aizawa and Kuze. He has Aizawa's physique and absurd durability, alongside his allegiance to the Omi Alliance and position as the final major boss of the game, while he shares Kuze's backstory as a boxer turned yakuza patriarch.
    • He also has slight elements of early Majima, being an informal yakuza who seems to make important decisions based solely on where the toughest fighting is to be had. Also like Majima, this is a facade for a much more strategic thought process.
  • Climax Boss: From the dramatic music to his absurdly large health pool to the multitude of attacks at his disposal that can completely eat through your HP, he's basically the final boss in all but position. The fight with Masato afterwards is more of a wrapping up of plot points than anything else.
  • Combat Pragmatist: He talks a lot about being a boxer and fights you with his fists, but he dons a pair of brass knuckles halfway through the fight. Considering he's outnumbered by armed opponents, it's hardly cheating.
  • Dragon-in-Chief: While Ryo Aoki is the Big Bad and technically the final boss fight in the game, Tendo's boss fight is more or less the last real hurdle to overcome in the game.
  • The Dreaded: Only to Nanba, who followed Tendo's career when he was still a boxer, but Nanba talks about it enough to start to make the party worry.
  • Faux Affably Evil: He's charming for sure, but Tendo doesn't care about anyone but himself, even willing to backstab his allies to get ahead. Poor Arakawa found out the hard way, after the man found Ishioda ready to assassinate him anyways.
  • Genius Bruiser: He's quite savvy and calculating, and has more than enough muscle to back his schemes up.
  • Hate Sink: Though laid-back and Affably Evil for most of his screentime, at his final confrontation, he mocks Arakawa to Ichiban's face and describes his death in detail.
  • I Coulda Been a Contender!: Was a famous boxer but never made it to the top because of a scandal. Nanba explains that Tendo was bribed to take a dive and beat the fixers to death when they didn't pay him. Tendo joined the Omi Alliance hoping he could get another shot at the top.
  • It's All About Me: He puts up a chummy front, but in the end, he only cares about getting himself ahead. It leads him to backstab both Ishioda and Arakawa.
  • Kansai Regional Accent: He is an Omi man, after all. After he apparently defeats Ichiban and the gang in the climax, sharp-eared players notice that he lacks his Kansai accent. It's Five-Second Foreshadowing that the Tendo here is not the real one, but Mirror Face in disguise.
  • Large and in Charge: He was a Heavyweight back in his boxing days and is described as being "built like a bull".
  • Leitmotif: "Overcoming the Dragon"
  • Made of Iron: The intro to his boss fight starts with him completely no-selling a dropkick to the chest. It becomes a case of Gameplay and Story Integration considering he also has one of the highest HP counts of any story boss in the game on top of being resistant to physical damage.
  • Marathon Boss: His HP count is absurd by story boss standards.
  • Not Bad: Says this word for word after the party beats him.
  • Not Worth Killing: In their first meeting, Tendo simply walks by Ichiban while noting that he'll be keeping an eye on him.
  • One-Hit Kill: God's Right Hand, under most circumstances.
  • Politically Incorrect Villain: Though he commends Ichiban for having the balls to face off against him, he also makes a classist crack at Ichiban's upbringing, calling him "dumpster-raised".
  • Power Fists: Partway through his fight he slaps on a pair of knuckle dusters, which make his punches strong enough to cause craters on the ground as well as to shatter incredibly thick panels of glass.
  • Psychotic Smirk: He flashes one right before shooting Arakawa. He notes to Ichiban later that his smile was the last thing Arakawa ever saw.
  • Punch! Punch! Punch! Uh Oh...: The fight with him starts with Ichiban dropkicking him and punching him three times in the chest, only to find Tendo not budging a single inch.
  • The Resenter: He introduces himself as a man Masumi Arakawa stole his rightful seat from. While for most of the game he doesn't act that bothered about it, it explains a lot of his final actions.
  • Smarter Than You Look: His background as a former boxer would imply that he's just another brute who got by through violence, but Tendo proves capable of power plays of his own while keeping his cards close to his chest.
  • The Sociopath: He's superficially charming and friendly, but he thinks absolutely nothing of killing anyone if he thinks it will further himself, and he'll do so with a casual smile on his face. He's more high-functioning than most examples considering he's actually capable of long-term planning.
  • Tattooed Crook: He has a blue dragon on his back.
  • Walking Spoiler: Since he only plays his hand in the climax, much of his actions has a huge impact there.
  • Would You Like to Hear How They Died?: He seems to take particular pleasure in rubbing Arakawa's death in Ichiban's face.
  • Villain Respect: In the climax he admits that Ichiban has massive balls considering all he's done up that point and after he and his crew take him down Tendo mutters out "Not bad...".

    Reiji Ishioda 

Voiced by: Show Hayami (Japanese), Rino Romano (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_2019_11_12_19_005.jpg
Assistant-captain of Omi Alliance, and patriarch of Ishioda Familly, a top-rank gang in Omi. Another Omi Alliance executive, who hides the large sword scar on his face with sunglasses. He is a violent yakuza known for his daring behavior, who takes what he wants through brute force.


  • Ax-Crazy: The first time he’s seen proper he’s driving a wrecking ball and attempts to smash Saeko with it. After the fight he’s gleefully and impatiently asking his Bleach Japan cronies if the party have been turned into ‘pancakes’. In his final battle, he has the ability to inflict Fear on the entire party, with Ichiban noting that him being a functioning psychopath is probably his greatest strength.
  • Boss Warning Siren: If his theme is any indication...
  • Brooklyn Rage: As per one of the typical ways to localize a Kansai accent, along with localizing his rough gangster temperament, he has a Brooklyn/Boston accent in the English dub.
  • The Brute: Of Masumi's lieutnants. Sawashiro has been Masumi's second in command for years and Tendo is said to be Masumi's favorite making Ishioda the first in the frontline when it comes to invading other territory or pure violence. He gets a promotion from Aoki.
  • Co-Dragons: He's this to Ryo Aoki aka Masato Arakawa alongside Sawashiro as the main muscle of the Omi Alliance's occupational forces. He ends up being replaced by Tendo near the end after Tendo kills Arakawa.
  • Combat Pragmatist: When actually fought on foot, he carries a gun and isn't afraid to use it. It's as deadly as it should be and can very quickly take down a character (including Ichiban) if you're not careful.
  • Combat Sadomasochist: According to Saeko, Ishioda seems to actually enjoy taking hits in a fight.
  • Counter-Attack: He will counter any attack that doesn't floor him with a harsh kick. When he Turns Red, his counter is upgraded to his dreaded Gunshot.
  • Even Evil Has Standards: As vicious as he is, even he takes pause when an unstable Sawashiro graphically gouges the eye of a Tojo patriarch. However, it's less the act itself so much as Sawashiro having the audacity to commit a brazen act of murder during a clan meeting and attempting to assert authority after doing so. But it nevertheless shows that even he is capable of restraint when the situation calls for it.
  • Evil Counterpart: To Osamu Kashiwagi, another rugged yakuza with a scar on his face, who serves as Number Two of their respective organisations. Unlike Kashiwagi who, despite his intimidating looks, acts level-headed even in dire situations, Ishioda is just as violent as he appears to be, with a tendency to settle problems with force even if it seems unnecessary.
  • Evil Sounds Deep: With Show Hayami (and Rino Romano in the English dub), an imposing baritone is a given.
  • Foil: He and Tendo contrast in how they behave and operate. While Ishioda is more active as an antagonist, Tendo is more patient and prefers to wait for the opportune moment to make his move. While Ishioda is able to hide his bloodlust while still getting things done, Tendo hides his scheming nature behind his brutish image of an ex-boxer. Finally, while Ishioda is largely subservient in his dealings with Aoki, Tendo is more assertive in how he's willing to question Aoki's actions and subtly threatening him for considering him expendable.
  • Flunky Boss: He's never fought alone in any of his boss fights; the first time you fight him, he relies on a wrecking ball, the second time, he's fought alongside Nanba and some Bleach Japan members, the third time sees him with an entourage of thugs, and the final time, he's fought alongside Mirror Face (who is disguised as Adachi.)
  • Good Scars, Evil Scars: He got a large scar over his eye partially covered by his sunglasses. In his case, it shows how violent he can be.
  • Leitmotif: "Heavy Machinery"
  • Limit Break: Essence of Rage. He'll use a nearby furniture to smash your character, dealing heavy damage on top of stunning them. And the arena where you fight him for the last time is littered with furniture.
  • Mask of Sanity: As noted above, he's actually a bloodthirsty maniac deep down but is able to restrain himself for the most part. Ichiban notes that his ability to hide this part of himself is probably how he rose to being a Captain.
  • Recurring Boss: He's fought four times in the game.
  • Smug Snake: He's violent and dangerous, but his recklessness means that he tends to jump the gun and gets sloppy with his work, as noted by Tendo. Even when fighting the heroes with a wrecking ball it takes very little for them to trick him into thinking that he won.
  • Uncertain Doom: After Reiji was defeated by Ichiban and his gang, he realizes that the building they were fighting on was rigged with a bomb planted by Tendo's men. However, it was too late as it blew apart. Thankfully, Ichi and his crew (as well as Mirror Face) survived, but since we didn't get any mentioning from Reiji, it is presumed that he was the only one who died from the explosion. If nothing else the scene of the escape shows him still slumped over the table right on top of the bomb while the rest of the party run for it which makes his survival even more unlikely.
  • Villain: Exit, Stage Left: He gets beaten at least twice with no forms of escape but always shows up without issue later on. Mostly because the party refuse to take him prisoner or restrain him in any way like they did with Ogasawara.
  • You Have Failed Me: Is on the receiving end of this. Masato allows Tendo to kill him after he fails to kill Sawashiro.

    Mirror Face 
A hitman with the ability to impersonate anyone, who is known for disguising his hits as accidents. Those in the criminal underworld consider him to be the "perfect hitman".


  • Crazy-Prepared: Aside from his ability to perfectly physically replicate anyone, he does enough research on his covers to know anything they should reasonably know. Unfortunately, this actually backfires on him when he disguises himself as Adachi, since Ichiban is able to tell the difference between the two by quizzing them on traffic laws and attacking the one who answers correctly.
  • Dual Boss: He's fought alongside Ishioda.
  • Enemy Mine: After Aoki betrays him, he assists Ichiban and co. in exposing his crimes for the sake of sweet, cold vengeance.
  • Even Evil Has Standards: Played for laughs. He of all people can't help but to be utterly baffled at Adachi's lack of basic traffic knowledge despite being a former DMV instructor.
  • The Faceless: We never see what his true face looks like. The glimpse of him we see in surveillance footage has his head heavily obscured.
  • Master of Disguise: He can replicate the appearance and voice of anyone regardless of their build.
  • Mistreatment-Induced Betrayal: He states outright that he helped Ichiban set up Masato's Engineered Public Confession because Masato and Tendo tried to kill him for his failure.
  • Mirror Boss: No pun intended, but during his boss fight, he takes on the appearance of Adachi and uses his base moveset. That said, several skills he performs are unique to him and cannot be copied by Adachi at all.
  • Screw This, I'm Outta Here!: Disappears after helping Ichiban’s party expose Aoki despite being a formidable fighter on his own right. Justified since while he wants revenge against Aoki he doesn’t really care if Ichiban’s party survives the ensuing fight, especially since they already uploaded the confession online.
  • Small Role, Big Impact: Shows up only at the last couple of chapters with little foreshadowing but without him Aoki’s Engineered Public Confession wouldn’t have been possible.
  • Spot the Imposter: He forces the team into this scenario while disguised as Adachi, forcing Ichiban to discern the real one by quizzing them on traffic laws. He punches out the one who answers accurately, with Mirror Face declaring Adachi a stain on civil servants everywhere.
  • You Have Failed Me: Alongside Ishioda, Masato allows Tendo to kill him for failing to kill Sawashiro via a desk bomb. However, he survives and turns against Masato in response.

The Arakawa Family

A third generation family of the Tojo Clan, the Arakawa Family was established by Masumi Arakawa known as “Arakawa the Assassin”. Thanks to a police policy known as the “Kamurocho 3K Operation,” the Tojo Clan had fallen. The police and the Omi Alliance of Kansai yakuza had completely taken over, and the one who created this new Kamurocho was none other than Masumi Arakawa.


    Masumi Arakawa 

Voiced by: Kiichi Nakai (Japanese), George Takei (English), Johnny Yong Bosch (Young English), Zach Aguilar (Child English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_2019_08_29_19_029_600.jpg
Masumi Arakawa in the year 2019.
click here to see Masumi Arakawa in the year 2000.

The leader of the Arakawa Family of the Tojo Clan. Born and raised as the son of a popular theater troupe, he has been all over the country, but someone shot and killed his father, the chairman of the troupe, which led him to the yakuza. In the past, he was known as the best martial artist in the Tojo Clan, and for that reason, the Arakawa Family was established as a third-generation family of the Tojo Clan, and he was feared as "Arakawa the Assassin". He meets Ichiban Kasuga by chance as a boy and becomes his sponsor. After information about the Tojo Clan was leaked to the police, the Tojo Clan was eliminated from Kamurocho, which provided a major service to the Omi Alliance’s advance into Kamurocho. With his achievements recognized, he is currently the substitute wakagashira, essentially the Number 2 man in the Omi Alliance.


  • Absurdly Youthful Father: Barely. He was 18 when Ichiban was born.
  • Abusive Parents: His mother was a cruel woman who constantly berated him, took any money he earned and was the one who gave him the giant scar on his face.
  • Arranged Marriage: He was in one of these relationships with the daughter of the Hikawa Family's patriarch. It fizzled out due to mutual disinterest.
  • Badass Longcoat:
  • Batman Gambit: Left a key item with Ichiban and banked on his good nature to lead him toward looking into the Ijincho groups, knowing Bleach Japan had its eyes set on destroying the grey zones there. He trusted in Ichiban enough to get this done, despite having to fake a You Have Outlived Your Usefulness on the poor guy and giving him a faulty counterfeit that got him in even more trouble first.
  • Beware the Nice Ones: For a Yakuza Patriarch, he's very personable, and treats his subordinates well. Don't let that decieve you into thinking he isn't incredibly dangerous, though. This is best demonstrated when he unflinchingly cuts off a finger with zero moments' notice in order to save Ichiban's life.
  • Big Good: Forms a Triumvirate with Daigo Dojima and Masaru Watase, all three using the whole Bleach Japan fiasco to formally end both the major clans of Japan.
  • Conspicuous Gloves: He wears a glove over his left hand to hide the the finger he lost for Ichiban.
  • Cool Old Guy: He's understanding enough toward Ichiban that he manages to relate Yakuza obligations to him in RPG terms, something which Ichiban has an easier time grasping.
  • The Don: At 2001, he's the head of a fairly small gang. In 2019, he's the Acting-Chairman of the Omi Alliance.
  • Establishing Character Moment: He casually proposes trading one of his fingers for Ichiban's life, and when this shocks the low-grade Yakuza thugs around him into silence, he grabs the boss's knife and does it himself in a matter of seconds. This establishes to the player that behind the friendly, fatherly patriarch is a man willing to do whatever it takes to see his goals through.
  • Et Tu, Brute?: He was completely caught off guard when Tendo killed him due to Tendo having seemingly been a steadfast ally up until that point.
  • Forced into Evil: Masato forced him to leak the Tojo's secrets under the threat of ordering the arrest of his entire family and every family afterwards until someone agreed. And after he did, he was forced into the role of one of Masato's agents, the role of the greedy and cowardly traitor. It's pretty galling when you remember that Masato is Arakawa's son (albeit not by blood).
  • Good Parents: Zig-zagged somewhat. He's shown treating Masato, his adoptive son, with compassion when he's lamenting his condition in a flashback after Sawashiro's defeat. With The Reveal that Ichiban was his true son all along in hindsight, he was also this to Ichiban, saving his life at the last minute from getting beaten to death by a vicious yakuza family as well as sparing him from Yubitsume at the last second despite his incompetence at bringing any money to the Arakawa Family. Though he did have to pull a You Have Outlived Your Usefulness on Ichiban during the meeting with the Omi Alliance, he would ultimately have Ichiban be a major Spanner in the Works in his plan to dissolve the Tojo Clan and Omi Alliance, throwing a major wrench in Aoki's plans. That being said, he still lied about the true reason as to why Ichiban had to serve eighteen years in prison, though he's clearly guilt-ridden about it when he refers back to it when talking with Ichiban.
  • Good Scars, Evil Scars: He's got a very large scar on his right cheek. It helps contribute to his intimidating facade.
  • Greater-Scope Paragon: Had he not shot him the way he did, Ichiban would've never met the Ijin Three as well as be the one to put an end to Masato's grab for power by the end of the game, since his dissolution of the Tojo Clan and Omi Alliance, through Daigo's approval and Watase's help, also made the Omi little more than an obstruction since Masato relied on them as his muscle.
  • Hero with Bad Publicity: More in the yakuza world than the world at large. In the present, he's considered a greedy coward and traitor for selling out the Tojo's secrets to Ryo Aoki. Turns out he did so with the explicit permission of Daigo Dojima to keep Aoki from going after other families.
  • Irony: In his younger years, Masumi was in a secret relationship with a woman named Akane and ended up impregnating her. In the English dub, his middle-aged/older self was voiced by the openly gay George Takei.
  • Improbable Aiming Skills: He shoots Ichiban with a precise shot that hits him close enough to the heart to trick the Omi executives into thinking the shot killed him, while still giving him a fighting chance to pull through with medical attention.
  • Ink-Suit Actor: Modeled after his seiyuu, Kiichi Nakai.
  • Like a Son to Me: He tells Ichiban that he sees him as a son, which is why he treats him with fatherly affection. It turns out that Ichi actually is his son.
  • Locked Out of the Loop: In the end, he never got to learn that his son was Switched at Birth, and that his true son wasn't Masato but Ichiban instead. It's possibly subverted in that his final conversation with Ichiban in which they discuss his origins imply that Arakawa might have an idea about the truth.
  • The Lost Lenore: He was in love with a woman named Akane. She disappeared and was later killed when his boss at the time found out about their relationship, due to Arakawa being in an arranged marriage with a woman his boss had chosen.
  • Luke, I Am Your Father: It's Ichiban who is his biological son, but due to a twist of fate, he mixed Ichiban up with Jo Sawashiro's child, who also happened to be placed in a locker. That infant would later become Masato. It's implied in his final appearance that he's figured this out himself but he ultimately backs out of telling Ichiban himself.
  • Names to Run Away from Really Fast: Arakawa the Assassin. Though he is much nicer than he initially presents himself as.
  • Papa Wolf: Was willing to fight off yakuza that were gunning for him and punch a hole in a locker just to save his infant son.
  • Reasonable Authority Figure: He's pretty forgiving towards Ichiban's repeated screw-ups when it comes to money collecting, while also telling Ichiban to try to work with Sawashiro better despite their repeated antagonism towards each other. He even incorporates Ichiban's love of RPG's when describing how to get on Sawashiro's good side better.
  • Red Baron: Arakawa the Assassin. While he mellowed out by the start of the story he is implied to have wiped out his whole family after they killed Akane and used a hobo camp to dispose of bodies monthly.
  • Retired Badass: He was once a fearsome yakuza hitman known as "Arakawa the Assassin", but by the year 2000, he became content to lead a low-ranking family whose worst crimes were roughing up debtors. As acting captain of the Omi Alliance in 2019, his role is mostly administrative, although he's shown to be quite skilled with a gun.
  • Retirony: He's killed shortly after informing Ichiban that he's no longer part of the yakuza following the dissolution of the Tojo Clan and Omi Alliance. More tragically, it was also after he accepted Ichiban back in as his subordinate at Ichiban's request.
  • Scars Are Forever: He's had the scar ever since he was a child, thanks to his mother.
  • Silver Fox: He claims that going silver has only made him a bigger hit with the ladies.
  • Spanner in the Works: Him shooting Ichiban after his release from prison would only be the beginning in his plan to get him to the Ijin Three as well as dissolve the Tojo Clan and Omi Alliance, with the intent to throw a major wrench in Aoki's plans.
  • Star-Crossed Lovers: He was in an Arranged Marriage with a woman his boss at the time had chosen, but he fell in love with and pursued a secret relationship with Akane. When his boss found out, he ordered his men to kill Akane.
  • Walking Spoiler: It's pretty difficult to talk about Arakawa considering he's a major player in the last third of the game.
  • Younger Than They Look: During the flashback scene where Arakawa tried to take his son in the locker, he looks like he's in his late 20s when he's actually 18 years old.
  • You Have Outlived Your Usefulness: Subverted. He shoots Ichiban after he served eighteen years in prison, but it's later revealed that he never intended to kill Ichiban and that he instead intended on using him as a major Spanner in the Works in his plan to dissolve the Omi Alliance and Tojo Clan, as well as lead him to the Ijin Three in Yokohama, with the counterfeit bill that he places on him serving as a message to Hoshino, who has previous connections to Arakawa.
  • Yubitsume: When a young Ichiban got in trouble with a Yakuza clan and namedropped Arakawa out of desperation, Arakawa himself came by and saved him by cutting off his own finger, which he now covers up with a black glove.

    Jo Sawashiro 

Voiced by: Shinichi Tsutsumi (Japanese), Brian Bloom (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_2019_08_29_19_021_600_6.jpg
Jo Sawashiro in the year 2019
click here to see Jo Sawashiro in the year 2000
A wakagashira and a martial artist with a sense of duty and humanity towards his boss Arakawa, who stresses the importance of money. He would beat Ichiban Kasuga down with his fists as a daily occurrence, as he was unable to earn money. He single-handedly takes on the role of the “whip” within the Arakawa Family. He hated Ichiban Kasuga back in the day, and after 18 years, that hatred has not changed. Since Arakawa became a substitute wakagashira of the Omi Alliance, he has the same authority as an Omi Alliance executive directly reporting to the boss.


  • Absurdly Youthful Father: He was 15 when he fathered Masato.
  • Adaptational Attractiveness: Ryu Ga Gotoku Online Sawashiro looks significantly more imposing and threatening than the Sawashiro of Like a Dragon, who instead looks more like an Old Master with decades of martial arts experience, but is nevertheless still a badass in his own right.
  • Age Lift: In Ryu Ga Gotoku Online, he was significantly younger, being roughly closer in age to Ichiban. In Like a Dragon, due to being modeled after Shinichi Tsutsumi, he's much older, being in his mid 50's (late 30's to early 40's in 2000) in 2019.
  • Alas, Poor Villain: After turning himself to the police in order to hope for the better future, he ends up in jail for life and became depressed presumably from his lingering guilt due to his life as a criminal.
  • Always Someone Better: Upon seeing Sawashiro's Cane Fu in his second fight, Namba notes that Sawashiro makes him look like an amateur in comparison.
  • The Atoner: He joined Arakawa's family so that he could be close to Masato, his biological son, whose inability to walk was indirectly caused by Sawashiro abandoning him after he was born. In addition, he decided to turn himself in in order to make up for his crimes and ensure that Masato will stay safe, while also knowing that Masato would have him executed either way for disobeying orders and having tried to foil his own plans. It would later become All for Nothing since the latter dies.
  • Badass Bookworm: He's the family's bookkeeper and a skilled martial artist.
  • Badass in a Nice Suit: Sawashiro is never seen without his crocodile-skin suit, and he pulls some rather crazy moves in his fights.
  • Bad Boss: He's shown to be far less tolerant of Ichiban's inability to collect money, especially since he tried to cover it up with money he got from Masato and was about to cut his finger off had Arakawa not interfered. He's so angry that he lights a cigarette solely to throw it at him.
  • Berserk Button: Jo has little patience for those he judge weak or passive in the yakuza world. He is ready to cut Ichiban's finger for paying him with money he assumed Ichiban begged Masato for and murders a clan patriarch by gouging his eye when he tries pulling the senpai card on Jo when Jo is a professional killer while the patriarch a Yes-Man.
    Jo: Guys like you are all bark and no balls when it's war time. That's the kind of yakuza I can't fucking stand!
  • Cane Fu: His second boss fight has phases where he uses a cane to fight. Nanba explicitly calls it out as a western style, likely Canne de Combat.
  • Co-Dragons: He's this to Masato alongside Ishioda, representing the Tojo side Masato has a hold over due to Sawashiro's Undying Loyalty towards Masato. Masato attempts to dispose of him after Sawashiro defies him by refusing to kill Arakawa.
  • Combat Pragmatist: He always ends up using a weapon of some sort in both of the fights against him. In his first, he starts out unarmed before deciding to use a broken glass piece as a knife, while in the second he starts off with a katana, swapping to a cane when the sword gets broken before eventually fighting with both the cane and the katana's broken blade.
  • Consummate Professional: As bookkeeper of the clan, he takes his duties quite seriously. Aside from the fact that he doesn't give days off, he treats Ichiban as incompetent due to his unwillingness to perform shakedowns (especially when he tried to make it up with money he got from Masato).
  • Conflicting Loyalty: He's caught between Arakawa and Masato. Though Arakawa is his boss, he mostly serves Masato in secret. It comes to a head when Masato orders him to kill Arakawa, with him realizing that he cannot go through with killing his boss. Disobeying Masato's orders for the first time coupled with Arakawa getting killed anyways causes him to suffer Sanity Slippage.
  • Conspicuous Gloves: He's not always wearing them, but Ichiban perceives him in combat with them.
  • Dark and Troubled Past: When he was young, he had a really rough life. Having to withstand his abusive father and the fact that he had a baby with his girlfriend when he was 15 years old really explains how he became like this.
  • Dark Secret: Was the only person in the Arakawa Family who knew of the Switched at Birth incident between his and Masumi's sons, having personally witnessed Masumi punching open the exact locker he locked his son in to retrieve him, and then watching a soapland manager pull out another baby from the open locker right next to it just moments later, piecing the whole situation together from there. It was the actual main reason he joined the Arakawa Family, to keep an eye on his actual son Masato, whilst keeping both Masumi and Masato in the dark about it.
  • Despair Event Horizon: After turning himself to the police and going to jail for life, he is shown to be depressed presumably due to hearing about Masato's, his real son’s, death.
  • Disappointed in You: While he’s always angry in the intro whenever Ichiban doesn’t meet his expectations he takes on a more disappointed tone when Ichiban is too late to stop him from killing Hoshino. Since it’s revealed that he leaked information hoping Ichiban would stop him it’s not hard to infer that he hoped Ichiban would shape up and derail Aoki’s plan. Ichiban even states afterwards that Sawashiro always asked too much from him.
  • Dissonant Serenity: He becomes unnervingly calm and composed as he undergoes his Villainous Breakdown, shown both in the scene where he gouges the eye out of a Tojo patriarch and where he meets with Ichiban after killing Hoshino.
  • The Dragon: In 2019, he serves as Ryo Aoki's personal hatchetman who does most of his dirty work at least until he refused to kill Arakawa, upon which Aoki treats him as disposable and proceeds to replace him with Tendo.
  • Expository Hairstyle Change: At the end of the game he loses the neat, slicked back hair and returns to the hairstyle he had as a teenager/young adult to represent him crossing the Despair Event Horizon after being imprisoned and both Arakawas dying. It makes him look less like a Yakuza boss and more like a tired old man.
  • Even Evil Has Loved Ones: He puts Ichiban through a lot of shit but he genuinely cares about his son Masato a.k.a Ryo Aoki.
  • Even Evil Has Standards: Even as a loyal father, he realises his son Masato/Aoki has gone too far in tasking him to murder Masumi, being the only demand he outright refused to execute. Even when given a second chance for forgiveness from his son by being tasked to kill Hoshino, he complies, but not before leaking info of the plan in the hopes that Ichiban stopping him would provide him an excuse for failing to complete his order. Unfortunately his plan didn't go as he'd hoped, and he still ended up killing Hoshino.
  • Evil Counterpart: To Ichiban of all people once the full extent of his backstory is revealed. They both started off as young punks who only live to cause trouble until they joined the Arakawa Family, with Sawashiro's flashback of his past is even similarly framed to that of Ichiban's. They are both loyal to the Arakawas but stand on opposing sides. As for their loyalty to Masato, the difference is that while Sawashiro is willing to obey Masato's orders regardless to a fault, Ichiban expresses his love and loyalty by opposing Masato's goals while still believing he could be redeemed. Both of them even have a similar tattoo (at least in the mobile game) — the dragonfish — which symbolises their shared goals even if they happen to go different ways to accomplish it.
  • Eye Scream: Jo, after snapping from Arakawa's death, kills a man by literally gouging his right eye with his thumb.
  • Fate Worse than Death: By the end of the game, he gets life in prison where he gets to spend the rest of his existence stewing on his actions as well as the knowledge that everyone he cared about is dead.
  • The Gloves Come Off: As the first real boss of the game, Ichiban defeats him singlehandedly. One may assume, as Adachi did, that he's not particularly strong, but Ichiban says he is far more dangerous when he fights seriously with a proper weapon. Sawashiro quickly proves him right.
  • Graceful Loser: After being beaten by Ichiban and his party and revealing the truth of Masato and Ichiban's parentage, he calmly accepts being taken into police custody. Even moreso when it’s revealed by Joon-Gi Han that he intentionally leaked information that he was going to kill Hoshino in the hopes Ichiban could stop him
  • Ink-Suit Actor: Modeled after his voice actor.
  • Jerkass: He's incredibly belligerent towards Ichiban, beating him up regularly for perceived infractions. Years later he absolutely relishes any opportunity he gets to murder Ichiban with his bare hands.
  • Jerkass Has a Point: Not enough to warrant the kind of abuse he dishes out toward Ichiban specifically, but Sawashiro isn't exactly wrong to be upset at Ichiban's inability to earn money, considering how collecting money is necessary to keeping a family running. Arakawa notes that Sawashiro's ability to crack the whip is part of what makes him valuable to the family.
  • Kick Them While They Are Down: In his second boss fight when he uses his cane, should he knock you down, there will be a cutscene where he jabs his downed opponent end of the cane.
  • Laughing Mad: Makes a downplayed version once he is defeated the second time by Ichiban before he confesses the truth.
  • Leitmotif: "Confrontation", which is used in the second fight against him.
  • Luke, I Am Your Father: Masato Arakawa is actually his son. Due to a Contrived Coincidence in which Ichiban and Masato happened to be put into lockers side-by-side, Arakawa mistook Sawashiro's son for his own.
  • Multi-Melee Master: He's skilled in multiple forms of Martial Combat. Specifically, he's skilled in hand-to-hand, knife fighting, Iaijutsu, dual wielding, and, as implied by Nanba's observations about his skill with a cane, Bartitsu (a British Martial Art that combines weapons combat with a cane or umbrella, being a Combat Pragmatist with Pocket Squares, and Good Old Fisticuffs).
  • My Son, Right or Wrong: His atonement to Masato, for having been a terrible father, was to serve and follow all his orders no matter how morally ambiguous they are, whether be it taking the rep for his son killing a yakuza, or even supporting the latter after he has become a Power Hungry corrupt governor.
  • Not So Different: From Ichiban, though it’s not apparent till later. They were both street punks who joined Arakawa’s family out of gratitude, Ichiban for saving his life at the cost of Arakawa’s pinky and Sawashiro for saving and raising Masato in addition to his own guilt. Their flashbacks are even framed similarly with both the teenage Ichiban and Sawashiro walking with similar poses, attire, appearance, and Vocal Dissonance. They even share a tattoo design, the dragonfish. On a non-spoilery note, they both also improve dramatically in combat once they get their hands on a weapon.
  • Old Master: Even in his late 50s he's still a deadly martial artist and weaponmaster.
  • Papa Wolf: He does what he can for Masato, even as it drives him crazy.
  • Parental Abandonment: He left his child behind in a locker because he and his girlfriend felt they were unprepared to be parents and decided their son would be better off either being found and raised by someone else or be left for dead (and given that they actually locked the locker it was a clear sign they actually preferred the latter). While he was surprised and felt relieved that his baby was saved and taken away by a yakuza seemingly out of nowhere, he then found out the consequences of his actions when he chanced upon a young Masato stuck in a wheelchair years later, due to almost dying from hypothermia from being in the cold locker for too long.
  • The Resenter: Much of his hatred for Ichiban makes sense upon The Reveal, since he likely resented him for coming out of the incident that permanently crippled his own son without any problems.
  • Suicide Mission: As punishment for refusing to assassinate Arakawa, Sawashiro is forced to kill Hoshino by Aoki since it's something that it's assumed he'll end up dead no matter whether or not he succeeds. However, Aoki didn't plan on Sawashiro actually turning himself into the cops, forcing him to get an assassin to take him out.
  • Tattooed Crook: Though he doesn't reveal his tattoo in Like a Dragon, Online reveals that he has a tattoo of a "dragonfish", the in-between stage of a koi's evolution into a dragon. It represents Sawashiro's Undying Loyalty to Masumi Arakawa, the dragon that Sawashiro aspires to live up to. However, since that game is an Alternate Universe it's unclear how much that applies to the one in the mainline series.
  • Teens Are Monsters: As a 15 year old, he thought little of locking his and his then-girlfriend's newborn son in a locker and just forgetting he ever existed, despite the weather conditions being dangerously cold that night. Though he doesn't exactly become good as an adult, he does at least become empathetic enough to realize just how monstrous of an action that was. He ends up joining the Arakawa Family so he can serve his son in secret in order to correct his callous mistake.
  • Terms of Endangerment: He always refers to Ichiban by the nickname ‘Ichi’, like Masumi Arakawa does, but his tone is clearly condescending and with barely restrained contempt.
  • Tragic Villain: Despite everything, it's hard not to feel sorry for the guy, since his entire motivation for working for Aoki is that Aoki is actually his son, and his fate for trying to be a good father indirectly is life in jail, and his son being killed.
  • Tranquil Fury: When Jo is pissed, he doesn't lash out. Instead, he will calmly show his rage in a most terrifying way possible.
  • Undying Loyalty: Not to Arakawa but rather Masato. Makes sense considering Masato is actually his biological son. Needless to say, he's in a bad spot psychologically after he disobeys Masato's order to kill Arakawa, especially after Arakawa gets killed anyways.
  • Ungrateful Bastard: Ichiban spent 18 years in prison to cover up his shooting of another Yakuza and yet the first thing he does upon seeing him again is sneer and ask if he came looking for a handout as well as saying that he finally gets the chance to fulfill his lifelong dream of beating him to death. Even finding out that it was Masato that really killed someone doesn’t change this since he continues to look down on him despite Ichiban taking the heat for his son, who was also only found by Masumi because Ichiban was born around the same time.
  • Vocal Dissonance: Just like Ichiban, flashbacks to him as a teenager portray him as having the same deep, gravelly voice he has as an adult. This and their similar appaearance and style leads to the idea that they’re Not So Different.
  • Villainous Breakdown: Arakawa's death really puts his mind in a bad spot.
  • Villain: Exit, Stage Left: Attempted. After telling Ichiban his true origins he tries to leave only for Joon-Gi Han and Zhao to bluntly tell him he can’t just walk after killing someone like Hoshino. Then he essentially shrugs his shoulders and tells them to do what they want with him.
  • Walking Spoiler: His past ties heavily into the history of not only the Arakawas, but also Ichiban's as well.
  • Warm-Up Boss: He's the first actual boss fight in the game, and the one who introduces unique enemy auras. Unlike a lot of examples, however, he's fought again much later on and is significantly tougher.
  • Willfully Weak: In his first encounter, he acts as a Warm-Up Boss that Ichiban fights solo. As the second fight with him can attest, he held back a lot the first time around. Ichiban even comments he was either lucky Sawashiro didn't get his hand on a decent weapon or the Captain wasn't trying.

    Mitsuo Yasumura 

Voiced by: Satoshi Tsuruoka (Japanese), SungWon Cho (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_2019_11_12_19_001.jpg
Also known by the nickname Mitsu. During Ichiban Kasuga’s wakashu days in the Arakawa Family of the Tojo Clan, Yasumura was considered his only brother and the two shared a strong bond. He continues to serve Masumi Arakawa, even after the Arakawa Family switched from the Tojo Clan to the Omi Alliance.


  • Badass Baritone: Has a pretty deep and rough voice, fitting for a yakuza.
  • Badass in a Nice Suit: As per usual in the yakuza following the Arakawa Family defecting to the Omi Alliance.
  • Big Damn Heroes: Saves Zhao off-screen as Ichiban and his friends fend off against Mabuchi, Ishioda, and their respective entourages.
  • Blood Brothers: Ichiban is his aniki from when the former was still with the Arakawa family. How close they are is never touched upon, but it's implied that they were close enough for Mitsu to go out of his way to save Zhao and meet Ichiban in private after 18 years, knowing that the Omi would kill him for it.
  • Face of a Thug: He's got the mullet of one, but he doesn't seem to mind too much in giving back the money that Ushio scammed off of those teenagers in the prologue.
  • Neighborhood-Friendly Gangsters: Implied. While he was reluctant in doing so initially, he eventually managed to find all of the teenagers that Ushio had scammed and gave them their money back with no strings attached.
  • Not So Above It All: While he chastises Ichiban for thinking in Dragon Quest terms, that doesn't stop him from thinking about actually trying the games for himself.
  • Offscreen Moment of Awesome: Had to pull a lot of stops to save Zhao before the Omi could get to him.
  • Put on a Bus: Mitsuo appeared briefly in the intro as a sidekick for Ichiban, but then...
    • The Bus Came Back: In Chapters 10 through 12, Mitsuo returned and became more significant to the story as he worked again with Ichiban and his crew. He's also seen paying his respects to both Arakawas during the funeral at the very end alongside Daigo, Watase, Majima, and Saejima, in addition to Nanba and Saeko being present.
  • The Mole: He serves as one for Ichiban when they infiltrate the Omi Alliance HQ.
  • Undying Loyalty: To both Ichiban and the Arakawa family, having been with them as far back as 2000 and he didn't have any qualms about helping Ichiban and his friends break into the Omi Alliance HQ.

    Masato Arakawa 

Voiced by: Kosuke Toriumi (Japanese), Will Yun Lee (English)

https://static.tvtropes.org/pmwiki/pub/images/masato_arakawa.png
Masumi's son. While not officially affiliated with the yakuza, Masato is nevertheless adored by Ichiban Kasuga. He has to use a wheelchair because he suffered from hypothermia right after his birth. In his daily life, he relies on Ichiban Kasuga to act as a kind of manservant, but he also has great trust in the Arakawa Family wakagashira Jo Sawashiro.


  • Beard of Sorrow: He's visibly quite tired and miserable when we see him, an appearance that's only heightened by his thin yet unkempt beard.
  • Chick Magnet: He's shown to be quite popular with the hostesses. Unfortunately, his actual girlfriend just uses him for his money.
  • Disabled Means Helpless: A case where he actually believes it himself. He deeply resents being confined to a wheelchair and is willing to resort to a potentially dangerous drug just to give himself the ability to walk for a short time.
  • Didn't Think This Through: He's so caught up in the ability to walk that he underestimates how long he's able to do so with the ephedrine. A thug accosts him eventually, and in his desperation to get away Masato shoots him dead, sparking a chain of events that lead to Ichiban taking the fall for him and Masumi.
  • Ironic Name: The kanji for "Masa" means "true" and he spends most of the game under a fake identity.
  • Lonely Rich Kid: He's incredibly wealthy, but he's also a very lonely individual outside of his friendship with Ichiban (whom he sees as an idiotic bootlicker that his father stuck him with rather than a friend). This is only hammered home when he finds out his girlfriend was actually just using him for his money and actually mistrusted him because of his spending habits.
  • Mafia Princess: He's the son of a Yakuza boss, which while brings him wealth also means he grew up with the stigma of being associated with criminals and being targeted by Gold Diggers. In fact, he needed to change his name entirely in order to even get the surgery that let him walk.
  • Spoiled Brat: He casually tosses daddy's money around on booze and women and is more than willing to splurge on his girlfriend Yumeno. Unfortunately, she finds this more of a turn-off.
  • Throwing Off the Disability: He uses a foreign-produced ephedrine to stimulate his nerves, giving him the ability to walk temporarily.
  • Posthumous Character: By the time Ichiban gets out of jail, Masato is apparently dead. If by dead you mean on paper. He's taken up the identity of Ryo Aoki in the past eighteen years, having gotten surgery in America to finally walk of his own volition.
  • Vitriolic Best Buds: A one-sided variant in that while Ichiban is legitimately devoted to him (to the point that he always refers to him as "Young Master"), Masato largely treated him as a lackey he's forced to put up with. Near the end of the game, when undergoing a Villainous Breakdown, he even fully admits that he always hated Ichiban since he reminded him too much of his father. Nonetheless, it is ultimately Ichiban's pleadings that finally get through to him and his final words are to ask him to never give up on life and lament how it would have been nice to start life again at his side.

The Seiryu Clan

The Seiryu Clan, one of the "Ijin Three", is the single greatest yakuza organization in Yokohama. Chairman Ryuhei Hoshino, an old-fashioned and genuine yakuza, has controlled the underworld of Yokohama since long ago.
    Ryuhei Hoshino 

Voiced by: Tetsuo Kanao (Japanese), JB Blanc (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_2019_11_08_19_002.jpg
The chairman of the Yokohama Seiryu Clan, the sole yakuza organization in Isezaki Ijincho. He is a genuine yakuza who values duty, humanity, and honor, and is committed to the ways of old-fashioned chivalry. While he is a big-shot who has controlled the underworld of Isezaki Ijincho for many years, he is also a gatekeeper who has continued to protect Ijincho from the invasion of foreign enemies.


  • Big Good: He is the brains of Ijincho's gray zone and the head of the Ijincho Three. Despite the spotty actions of the other members of the Three, he's nothing but helpful to Ichiban when they meet.
  • The Don: As the Chairman of the Seiryu Clan, he's the biggest crimelord of Ijincho.
  • I Owe You My Life: He delivered an intentionally defective note to Arakawa as thanks for sparing him, which was eventually given to Ichiban when he was transported to Yokohama as a apparent 'introduction letter' to the Seiryu.
  • Killed Offscreen: After Ichiban and his gang get word of an assault on the Seiryu Clan HQ, by the time they get there they find Sawashiro mocking them for being late while Hoshino has some brand new bullet holes in his chest.
  • A Lighter Shade of Black: He is an old school yakuza believing in the ends justifying the means and that their actions were and are still necessary to keep Ijincho afloat after the war. While his views are debatable he is still better than the Omi Alliance, Bleach Japan or the likes of Zheng and Mabuchi who prey on the weak for greed and personal power.
  • Mister Big: Is a head shorter than all of his subordinates, but still runs his outfit with unquestioned authority.
  • Pragmatic Villainy: Hoshino ends up punishing Totsuka for his euthanasia racket, not because the obscene morality of it all, but because Totsuka hid the business from the family and his incompetence in allowing Ichiban and his party storm the Seiryu stronghold. He even tells Ichiban that he is in-fact not grateful for exposing this to him and considers this a personal humiliation.
  • You Killed My Father: He was the one to kill Masumi Arakawa's father, in order to set an example for any other couriers for the counterfeit money. However, Arakawa spares him in part because he was ready to die at his hands for what he had done.

    Mamoru Takabe 

Voiced by: Taichi Endou (Japanese), Darin De Paul (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_2019_11_08_19_004.jpg
The sharp number two of the Yokohama Seiryu Clan. He has sworn his allegiance to Ryuhei Hoshino, who has placed great trust in him as his right arm. While he has a calm and collected personality, his hot-bloodedness allows absolutely no tolerance for his enemies.


  • Badass Baritone: As can be expected when one works with the yakuza.
  • Conspicuous Gloves: He wears two of them because he's lost both of his pinkies.
  • A Father to His Men: What nearly causes him to start a war with the Yokohama Liumang is the brutal death of two of his men, specifically because of how young they were and how much of their lives they still had ahead of them.
  • It's Personal: Subtly implied towards Totsuka. When the latter has to commit Yubitsume as recompense for his Sunshine Castle racket he taunts him about tying a string around his finger to make the cut easier and comments that he knows all too well because Totsuka was the reason he lost both of his pinkies.
  • Meaningful Name: Mamoru means defending in Japanese and Takabe is really protective of his men. During his boss fight his main ability is to heal his mooks when they are low on health and he is willing to go to on an all out war with the Liumang for killing two of his youngest recruit without asking for Hoshino's permission.
  • Not So Stoic: His usual calm personality gives way to Revenge Before Reason when two of his men are brutally gunned down seemingly by members of the Yokohama Liumang. He even breaks down slightly when he recalls how young the two men were.
  • Reasonable Authority Figure: Is friendly enough towards Ichiban and his friends and even agrees to Ichiban's terms to shut down Sunlight Castle, putting an end to Totsuka's schemes in the process.
  • Revenge Before Reason: It takes Ichiban and party beating up his entire squad for him to back down from starting a war with the Yokohama Liumang.
  • Undying Loyalty: Unlike many in the Seiryu clan, he doesn't turn against or show any doubts about Hoshino after finding out that the Ijin Three cold war was just a farce.

    Yamato Totsuka 

Voiced by: Binbin Takaoka (Japanese), Patrick Seitz (English)

https://static.tvtropes.org/pmwiki/pub/images/totsuka_profile_picture_4.jpg
Chairman of the Ryuto Family and Seiryu Clan Chief of HQ, he is the third-in-command of the Seiryu Clan. He ran Sunshine Castle, an extortion scam under the guise of a retirement home that effectively murders elderly civilians through the form of the Excellent Area, the most luxurious and expensive form of retirement.


  • Blatant Lies: Claims that his operation was peaceful euthanasia and that Nanoha asked for her dad to be mercy killed. Ichiban points out he murdered a woman in a wheelchair while she was still awake (he even heard her screaming) and when they meet Nanoha later it’s clear she was tricked into believing her dad needed an operation to survive.
  • Flunky Boss: In both of his boss fights, he's not alone.
  • Knife Nut: Brandishes a tanto knife in combat.
  • The Starscream: Was planning on betraying the Seiryu Clan and overthrowing Hoshino as its leader. Too bad for him that Ichiban put him in his place once more.
  • Too Dumb to Live:
    • He tries to lead Kasuga’s group into a trap at the Seiryu clan HQ and yet if you try to go into said trap without having a fully-equipped party (helmet, armor, and boots) he refuses to let you in because ‘it’ll make him look bad they’re not taking it seriously’. It’s for the player’s benefit but it makes him look like an idiot.
    • After the reveal the true nature of the Ijin Three alliance an angered Totsuka attempts to pick a fight with Ichiban again out of spite. Given how well his first fight went, can you guess how well it played out for him this time?
  • Weak to Fire: And Blunt damage.
  • Would Hit a Girl: And kill one, too. He decks Hamako in the face when she refuses to reveal where Ichiban and his friends are. He then callously orders his men to do Hamako in... before Ichiban finally shows up to give him his just desserts.
  • Yubitsume: Played with initially after he's punished by Hoshino and Takebe for Sunlight Castle,he gets to keep his finger but he is seen with more bruises than when Kasuga's group beat him.

The Yokohama Liumang

The Chinese mafia organization who control one area of Isezaki Ijincho. It’s said they make a huge profit from restaurants and import/export businesses, but how they spend that money is unknown.


    Akira Mabuchi 

Voiced by: Masanori Takeda (Japanese), Edward Bosco (English)

https://static.tvtropes.org/pmwiki/pub/images/mabuchi.png
The Yokohama Liumang's advisor and the organization’s number 2. He manages the import/export business, and his skills provide the organization with a plentiful supply of cash. He’s extremely ambitious, and in some ways sees Zhao as his rival.


  • The Ace: According to Zhao, Mabuchi had all the traits needed for a gangster and could have risen to the top had he been in a Yakuza organization like the Tojo or Omi. Aside from being multilingual (Japanese, English, Chinese, Korean) he had the brains and business skills to be a solid earner, the ruthlessness (and talent for violence) needed to get things done and the ambition to rise beyond the common thug. It was because of these traits that Zhao personally promoted Mabuchi as his second-in-command and was willing to grovel to the elders for his sake.
  • Ambition Is Evil: He seeks to become the "Arakawa of Ijincho", even if that means sparking a gang war and selling his own family out to Bleach Japan. Even after being defeated he still has enough drive that he attempts to return to Ijincho for one last power grab (as well as vengeance on Zhao and Ichiban) and even being defeated a third time isn't enough to truly put out his spark.
  • Blade on a Stick: He fights with a Guandao in his boss fights. Saeko wonders if he sees himself as a Chinese warrior of legend due to the weapon's history.
  • Blood Knight: If his fancy choice of weaponry wasn’t enough of an indication then the fact that he starts laughing about how much he missed fighting right after Ichiban and his party beat the tar out of him and his party does.
  • Bonus Boss: Only during Zhao's Drink Link where he's fought once more, for the last time. In addition, an enemy who shares his moveset is fought midway through the Sotenbori dungeon.
  • Easily Forgiven: Not just by Zhao, as noted in his character entry, but by Ichiban to a degree as well. Despite his murder of Nonomiya being the reason Ichiban got involved with the Ijin Three conflict, not to mention trying to torture him and his friends to death, he doesn’t argue against Zhao letting him go and even helps Zhao convince him to leave town again before Seong-Hui can catch him and make him pay for the Geomijul’s base being burned down.
  • Evil Virtues: Ambition and Determination, in Zhao's eyes at least; despite acknowledging that Mabuchi was a scumbag with no redeeming features he still finds himself awed by how much the man achieved through talent and hard work to the point that he supported him as much as he could against his better judgment.
  • Flunky Boss: Like Ishioda, he's never fought alone.
  • Leitmotif: "Cold-blooded"
  • Humiliation Conga: A mild example. While he's theoretically a Karma Houdini, he loses all power in the Omi Alliance, Liumang, AND he has no savings left. He's reduced to rock bottom and forced to flee forever.
  • I Control My Minions Through...: Money. Zhao states that Mabuchi was able to win the loyalty of minions because he was blunt and to-the-point about them getting paid if they stick with him.
  • Improbable Weapon User: Despite its silly fantasy affectations, the game usually remembers that it's set in modern Japan, and its cast mostly use either Improvised Weapons or the sort of real weaponry that you could buy and carry around with reasonable ease. As a result, Mabuchi wielding a guandao like he's on an ancient Chinese battlefield takes everyone aback. Justified in this case as both times he's fought in the story (not counting the third time during Zhao's Drink Link), it's in a home base, and he's given a small Dynamic Intro of someone tossing him a guandao that he apparently keeps around.
  • Karma Houdini: Despite everything he's done, Zhao decided to let him leave Ijincho before he faces retaliation from everyone due to their shared heritage as well as seeing him as a brother. However, when he tries to make a return in Zhao's final Bonding Event, after beating Mabuchi himself Zhao makes it clear that it's only because of his protection that he's still alive and that he'd better leave for good if he knows what's good for him.
  • Manipulative Bastard: After he captures Ichiban and his party, he gets Ichiban to answer his questions in a specific sequence in order to use Manipulative Editing to make it look like they were members of the Seiryu Clan sabotaging the Yokohama Liumang. That way, he could spark a war with the Seiryu without being singled out as the one who pulled the trigger.
  • The Mole: He's secretly working for Bleach Japan, giving the Omi Alliance a way into Ijincho to eliminate the gray zones.
  • Recurring Boss: Is fought twice in the game. Three times if you max out Zhao's Drink Link, where now only Ichiban and Zhao fight him.
  • Self-Made Man: Unlike Zhao, who was born into a position of power, Mabuchi earned his position by managing to get a college education (which as an ethnic minority in Japan is already incredibly difficult) and claw his way to the top through skill and hard work. Subverted in that while he did that on his own Zhao reveals he had to kneel to the old guard at least once to keep Mabuchi alive and he catered a favor to Seong Hui so he has a headstart in getting out of Yokohama. As good Mabuchi was his ambition and viciousness would have gotten him killed if he didn't have protection from higher power.
  • Smug Snake: Mabuchi is rather self-assured in his belief that he's got the brains and will to become a shark in Japan's underworld, but in the end he's just a guppy trying to curry favor with the real sharks (the Omi Alliance) by selling out everyone around him. Further, his counterfeit yuan scheme is the backbone of his enterprise, but Seong-hui reveals that he didn't even come up with it on his own (one of his subordinates suggested it to him), and it only got off the ground at all because he was unknowingly piggybacking off the Ijin Three's own counterfeit yen operation, and they decided it wasn't worth shutting down. He's also under the belief that he's capable of dodging the Geomijul's wrath when in reality the only reason Seong-Hui hasn't had him killed was because of Zhao's protection.
  • Stout Strength: He looks like a pudgy, foppish Non-Action Big Bad, and the party mocks him when he whips out a guandao to take them on personally like he's some ancient warrior-hero, but he's actually surprisingly good with it.
  • The Starscream: To Zhao. He's been secretly working with the Omi behind Zhao's back to eliminate all the gray zones in Ijincho, including the Liumang.
  • Villain Forgot to Level Grind: When he's fought at the end of Zhao's Drink Link, not only he is only one level higher than he was when he was fought in Qing Jin, he doesn’t learn any new tricks either. Unless you've done literally nothing else from aside from maxing out Zhao's Drink Link from the moment he joins, odds are that Ichiban and Zhao will have long since surpassed Mabuchi by that point.

    Zheng 
https://static.tvtropes.org/pmwiki/pub/images/zheng_pfp.jpg
A low-ranking member of the Yokohama Liumang, Zheng is first introduced to the story harassing the homeless for what amounts to spare change.


  • Bald of Evil: He's bald and he's got a mean streak a mile wide if his Establishing Character Moment is any indication.
  • Dirty Coward: Tries to put on a threatening front after he gets his ass kicked, only for it to backfire in his face as Ichiban points out that their bosses aren't going to rally the troops for someone who got his ass handed to him by some homeless bums. He also panics the second Ichiban threatens to snitch on him to Zhao for his treatment and extortion of the homeless.
  • Establishing Character Moment: Is introduced to the story harassing the homeless for money even going as far as threatening violence towards them, until Ichiban steps in to put him in his place.
  • Flunky Boss: He's fought three times in the story. All three times with someone in tow. He's also fought alongside Mabuchi for the fourth and final time during Zhao's Drink Link.
  • Hidden Depths: When Kasuga is about to leave him alone because he doesn't have any information he is frustrated enough as well as grateful enough for Kasuga's promise not to snitch on him to reveal more information deduced on his own from working at Mabuchi's import operation.
  • Kick the Dog: Picks on the homeless and steals their money, despite them not even being in Liumang territory. Enough said.
  • Pet the Dog: Downplayed. He's rather surprised over Ichiban's genuine promise to not snitch on him despite his apparent failure to provide them with any usable information. Thus, he's willing to reveal more information on Mabuchi back when he used to work at one of his companies even if he's personally not sure it'll be much help. It ends up aiding them immensely in uncovering Mabuchi's shadier dealings.
  • Reality Ensues:
    • Does it look like Mabuchi and Zhao are willing to back him up after Ichiban and Nanba kick his ass in the Commercial District's homeless camp? Nevermind being on Seiryu Clan turf while doing so, either.
    • Just because he's Chinese doesn't mean that he can speak it, since he's a third-generation Liumang grunt who was born in Japan.
  • Smug Snake: Is so self-assured that the Liumang will come to his aid despite the fact their lieutenants have better things to do than to help a bottom-of-the-barrel triad deal with some homeless squatters.
  • Starter Villain: The first of many criminal assholes that Ichiban has to deal with after starting a new life in Ijincho, Yokohama.
  • What Happened to the Mouse?: After his third fight (Zhao's Drink Link notwithstanding), he vanishes from the story without much of a trace.
    • His appearance aiding Mabuchi during Zhao's Drink Link boss fight against him indicates that he ended up following Mabuchi out of the Liumang Clan when he was exiled which would justify his sudden irrelevancy to the main over-arching plot coinciding with Mabuchi being rendered irrelevant as well.

The Geomijul

Geomijul is a mysterious Korean mafia organization nested in a stronghold called the "Spiderweb". Everything about the organization is shrouded in mystery, and no one knows their whole story.


    Seong-Hui 

Voiced by: Hana Takeda (Japanese), Fiona Rene (English)

https://static.tvtropes.org/pmwiki/pub/images/yakuza_like_a_dragon_11_07_19_002_8.jpg
The leader of the mysterious organization Geomijul, which is nested in a stronghold where electric lines run throughout like spiderwebs. She almost never makes an appearance outside the stronghold, and is feared as a mysterious woman of power in the underworld of Isezaki Ijincho.


  • Barrier Maiden: The Geomijul acts as the mediator of the Ijin Three, acting as a neutral information broker that plays both sides to avoid all out war. As the leader of the Geomijul, she's responsible for keeping the peace.
  • Berserk Button: Making fun of her looks was enough to piss her right off when Ichiban and co abscond from Geomijul's HQ after she tried to kill Nanba.
  • Big Eater: She later admits that she has a large appetite and that her stomach is a 'bottomless pit.'
  • Big Good: Gradually moves into the role over the course of the story as Ijincho's established power structures crumble away around her, leaving her with greater and greater responsibility as the last remaining adult in the room. By the end, she's functionally the leader of what used to be the Ijin Three, even if the Seiryu Clan remains more autonomous than the Geomijul-Liumang alliance.
  • Cannot Spit It Out: She's unable to tell Nanba that his brother is alive and safe, and resorts to trying to kill him instead. She's actually got a decent reason for it - said brother is working in the underground residential area that serves as both an emergency shelter for the Geomijul and a potentially fatal weakness in their defenses, which could result in an organisational collapse and a civilian massacre if the word gets out to their rivals - but that doesn't stop the whole thing from ending badly.
  • Contralto of Danger: She speaks with a deep and sultry voice in the Japanese version, courtesy of Hana Takeda. Subverted in the English Dub a bit, in which she has a bit shrill and less deep voice.
  • Faux Action Girl: She holds authority and draws a gun out at one point, but she actually just leaves the fighting to her underlings. She ends up simply disarmed in a cutscene and doesn't put up a fight afterwards, instead just sending her men to do the fighting for her. That being said, she does give Ishioda a kick to the nads that takes him out of the fight.
  • Hidden Heart of Gold: We're made to believe that she either imprisoned or killed Nanba's brother for discovering the Geomijul. As it turns out, she was actually so impressed by his investigative skills that she hired him to work for them. For the safety of him and his brother however, she couldn't disclose what happened to him.
  • Ms. Fanservice: Her skirt is short enough to show off a lot of her legs, and the neckline of her blouse is low enough to show some cleavage. The camera in the cutscenes at times also seems to deliberately angle itself downwards to emphasize her breasts.
  • Must Have Caffeine: The woman's particular about her coffee. Joon-gi Han had to master various brewing techniques to make the stuff to her liking. One of his men had the idea of serving her instant coffee when they were completely out of beans. To Han's surprise, the instant coffee beat out her preferred brew.
  • Nice Job Breaking It, Hero!: Unfortunately, her inability to disclose what happened to Nanba's brother leads Nanba to become desperate enough to ally with Bleach Japan.
  • The Queenpin: She is the first female criminal organization leader in the series that isn't just an acting leader like Yayoi Dojima.
  • Samus Is a Girl: Ichiban's party was actually shocked to find out she was the leader of the Geomijul.
  • She's Got Legs: Her Dangerously Short Skirt shows off a lot of her long, slender legs.
  • Ship Tease: Seong-Hui spends quite a bit of chapter 7 flirting with Ichiban, to the rest of his party's annoyance. This of course ends up coming to a halt after the reveal that she insists on having Nanba killed for his attempts to spy on the Geomijul. Seong-Hui is also not a romance option for Ichiban.
  • The Unfought: Keeping the series tradition of not allowing female opponents, Seong-Hui is never fought despite Ichiban and his party coming into direct conflict with the Geomijul. She's armed but spends the actual battles standing on the sidelines while her men do the fighting.
  • Why Did It Have to Be Snakes?: She can't stand rats and cockroaches. Joon-Gi Han dreadfully claims that if she sees one, Yokohama will "drown in a sea of flames".
  • Worthy Opponent: She was impressed by Nanba's brother's skills at sleuthing, so much so that she hired him because of it.

Bleach Japan

A non-profit organization that works to eliminate the various “gray zones” in society, and create an open and wholesome society. At the time of the game's events, the organization is targeting and actively working in Isezaki Ijincho, where there are many remaining illegal brothels and the like.


    Ryo Aoki (SPOILERS) 

Voiced by: Kosuke Toriumi (Japanese), Will Yun Lee (English)

https://static.tvtropes.org/pmwiki/pub/images/ry_aoki.png
The current governor of Tokyo, who was involved in the organization as a first-generation representative. After being elected as the youngest governor of Tokyo in history, he brought down the Omi Alliance through the “Kamurocho 3K Plan” and quickly became the hero of the era. With overwhelming support from men and women of every age, it is said that it will not be long before he becomes prime minister.

In reality, he is actually Masato Arakawa, having disappeared and taken on a new identity.


  • Achilles' Heel: One of his most important assets is his relationship with the Omi Alliance, the largest and most powerful crime syndicate in Japan, for whom he's offering power and legitimacy in the middle of a national crackdown on organized crime. Unfortunately for him, keeping them sweet involves delegating a lot of important jobs to undisciplined street thugs rather than the trained professionals that a senior politician would normally rely on, which helps out Ichiban and his crew numerous times during the story.
  • Alas, Poor Villain: Just when Masato was about to turn himself to the police to redeem himself, he was stabbed by Kume, a person who thought of him as a role model. Before Ichiban could carry him to the hospital, he died and he never had any proper chance for redemption.
  • Antagonistic Governor: He's the Governor of Tokyo, which makes him more or less the most politically powerful antagonist of the series so far.
  • Bad Boss: He does not hesitate to have any of his minions killed if he deems them a liability in some way, such as him suspecting them of squealing or if they don't follow orders. Near the end, Tendo makes a point of warning him that he's not as disposable as others.
  • Big Bad: As the one running Bleach Japan, he's the cause of every major conflict in the story.
  • Broken Pedestal: Aoki becomes this to Kume, one of the few earnest believers in Aoki and Bleach Japan's mission statement. This drives him to take matters into his own hands and "enact justice" on Aoki himself.
  • Cain and Abel: In a sense, the Cain to Ichiban's Abel, since, as Ichiban is Masumi Arakawa's actual biological son, since he's Masato Arakawa, he's Ichiban's adoptive brother, in a way.
  • Chronic Backstabbing Disorder: Hoo boy, could he not be any more different than Ichiban here. Served with a side of You Have Outlived Your Usefulness, Aoki's not above betraying even his most loyal subordinates if it means securing his position as the next prime minister of Japan. He even discards Sawashiro, his father and most loyal subordinate, like used tissue paper, replacing him with Ishioda and eventually Tendo as his Dragon. This comes back to bite him in the ass hard when he also makes the mistake of betraying Mirror Face, who goes on to aid Ichiban and his friends in their Engineered Public Confession against Aoki.
  • Clark Kenting: Justified in that he's far more well-known as Aoki than as Masato, having already abandoned that identity and faked his death, and every other person has no other option than to stay quiet about who he used to be. Yet a shave and a haircut, plus the glasses and operation he had overseas, still wasn't enough for even Ichiban to recognize him.
  • Composite Character: Masato Arakawa is this to Nishiki, Mine and Iwami, three Big Bads from the previous games in the series. Firstly, he's an old friend of the protagonist, as Nishiki is to Kiryu. Secondly, he has a tragic backstory that leads him to push others away, and is highly successful in the legitimate world, much like Mine. Lastly, he initially doesn't look intimidating right down to wearing glasses but is revealed to be capable in a fistfight, much like Iwami.
  • Contrasting Sequel Antagonist: In broader terms, he's this to Iwami, the previous mainline entry Big Bad. Both are influential men who wear glasses who appear non-threatening until they step up to fight. However, when it comes to their specific characters, they are diametric opposites. While Iwami piggybacked off of his father's connections to get his way, Masato actively rejected his former life including his father and built a new identity for himself. And whereas Iwami was a Psychopathic Manchild who desperately wanted to become a member of the yakuza, Masato outright loathes the yakuza and wants to put an end to their authority by bringing them under his control.
    • He's also one to Nishikiyama, Nishiki was always extremely emotional and empathic to a fault which becomes the drive for him to become a ruthless power seeker and willing to use everyone yet inspired loyalty within his group. Meanwhile, Masato loathed everyone in the Yakuza both secretly and openly, never grateful for the efforts made by his family to care for him. Their motivation to become a ruthless leader is similar, however, driven by unrequited feelings of someone like they love who married someone else who benefitted from their crimes, but while Yumi's relationship with Jingu ended with her death at his hands, Yumeno was fully complicit in Horiuchi's corruption and never loved Masato.
  • Control Freak: He hates the possibility of the people working for him acting without his knowledge. This obsession probably stemmed from the Dirty Cop Horinouchi and his then-girlfriend Yumeno plotting against him, which made him realize that just having money couldn't earn him the affection he craved, resulting in his plans to change his identity and become governor just to make sure the entire of Japan would be under his control and ensure that he'd never suffer a painful betrayal again.
  • Corrupt Politician: He's the governor of Tokyo who is scheming for absolute power over both the political world and the criminal underworld.
  • Crocodile Tears: Delivers an impassioned eulogy for his friend and former partner Ogasawara while openly weeping at the latter's funeral, despite having had him murdered in cold blood for caving to Ichiban's interrogation, in a calculated PR move to garner sympathy for himself and Bleach Japan ahead of an upcoming election.
  • Deadpan Snarker: Sometimes. Though it's mostly to talk down to or to make fun of Ichiban.
    Masato: [on Ichiban's hair] Of course, if I were him, I might've combed my hair before I got on national television!
  • Death by Irony: After spening the latter half of the game repeatedly pulling a You Have Outlived Your Usefulness on his subordinates, it's rather fitting that one of his own would eventually fatally stab him for failing to lived up to the pure image he had been proporgating.
  • Decomposite Character: As mentioned above in Contrasting Sequel Antagonist, he's very reminiscent of the Nishiki from Yakuza 1/Kiwami (as Ichiban is closer to Nishiki's 0 counterpart), what with him being driven by unrequited feelings for someone that they loved as well as being every bit as ruthless and power-hungry while having connections to someone in Law Enforcement (Jingu for Nishiki and Horinouchi for Masato). Both also serve as the Starter Villains for Kiryu's and Ichiban's respective sagas on top of the final fight between Ichiban and Masato being eerily similar to the fight between Kiryu and Nishiki in the first game.
  • Despair Event Horizon: Goes through two. Once when he sees that Yumeno betrayed and left him for Horinouchi, and another when he's walking out of the Millennium Tower after his defeat, realizing that his political career is over.
  • Died in Your Arms Tonight: Ultimately dies in Ichiban's. Which is rather poetic considering how his life began in the hands of one Arakawa and ended in the arms of another.
  • Disproportionate Retribution:
    • How does he get back at Horinouchi and Yumeno for that night on New Year's Eve back in 2000? By starting the entire Bleach Japan movement alongside Ogasawara and becoming a big-name politician, rising to power in the process. All of this just so he can get back at Horinouchi in particular.
    • Despite the fact that Ichiban clearly didn't stand a chance against Kume in the field of politics, Aoki still has Hoshino, the man who helped Ichiban with his campaign, killed simply because he just couldn't tolerate such a farce.
  • Do Unto Others Before They Do Unto Us: How he rationalizes his actions: for the sake of a "just country", he's willing to become just as bad as the yakuza, if not worse, in both morals and method, and destroy them at their own game. To him, who knew little else growing up, it was the only way to erase them.
  • Driven to Suicide: When Ichiban confronts him at the coin lockers where their lives began, after baring his heart out Aoki points the gun he stole off a cop at himself. It takes a desperate Ichiban tearfully pleading with him to not go through with it for him to finally relent.
  • Drunk with Power: As Arakawa puts it, Masato getting a taste of the perks of political power has caused him to desire even more, and he'll destroy himself to attain it. Sure enough, Masato loses everything by the end.
  • Duel Boss: The final battle against him is a simple fist-fight between him and Ichiban.
  • Engineered Public Confession: Ichiban brings his career to an end by recording Masato revealing himself to be the one who ordered Arakawa's death to Tendo (really Mirror Face in disguise), as well as his intention to kill everyone who might know.
  • Even Evil Can Be Loved: He's incredibly ungrateful and even resentful about it due them being yakuza, but despite all the bad crap he's dragged them through, Arakawa, Sawashiro, and Ichiban refuse to give up on him.
  • Evil Cannot Comprehend Good: He's utterly incapable of believing that anyone would help him out of the kindness of their heart. To him, people either are used or use others.
  • Evil Counterpart: To Ichiban. Besides their contrasting appearances and shared charisma, Ichiban uses his manipulation skills often for good intentions whereas Masato is more than willing to do anything and everything to get what he wants. Even if it means ordering his own father's death and effectively leaving his actual father Sawashiro for dead.
  • Evil Is Not a Toy: Tries to become the de facto ruler of Japan by bulldozing through its political institutions at the head of an army of vigilantes who view the country's criminal underclass as subhumans worthy of extermination. Naturally, this ends badly for him once his own criminal past and present are exposed.
  • Evil Is Petty:
    • Orders Hoshino's death for having bankrolled Ichiban's political campaign against Kume. Even though Ichiban had absolutely no chance of actually beating Kume, the fact that he tried at all is an embarrassment that Masato cannot tolerate. It's also his way of punishing Sawashiro since as far as he's concerned he'll end up dead whether or not he succeeds.
    • During his meeting with Ichiban he continuously talks down to him, derisively noting that he grew up in a soapland and that he's basically an ant not even worth killing. And back when he was Masato Arakawa he embarrassed Ichiban in front of Yumeno and other hostesses by forcing him to give a subpar gift and then calling him 'Ichibad'.
    • He keeps Horinouchi around because it amuses him to force the man that thought himself above him in the past to do his bidding.
    • His entire Start of Darkness was motivated over how Horinouchi and Yumeno humiliated him 18 years prior to the start of the event of the story. He could never get over how Horinouchi demeaned him in front of Yumeno for his association towards the Yakuza and so he decided that he would get involved with politics to both kowtow the Yakuza and to make Horinouchi under his beck and call. But then he got Drunk with Power.
  • Famed in Story: As said in the description, he is the youngest governor Tokyo has ever had in history and is credited with 'bringing down' the Tojo Clan.
  • Fatal Flaw: His rampant paranoia and belief that everyone else is a pawn that must be disposed of once they are no longer useful. The former leads him to arrange a raid on the Millennium Tower to find an incriminating tape of him ordering an assassination, despite its existence very clearly being a bluff on Ichiban's end, simply because he cannot bring himself to take the risk of ignoring it. The latter leads him to set himself up for an engineered confession by Mirror Face, an assassin he'd arranged to hire and then tried to have killed when Ichiban and his group beat him. The entire process of his downfall is itself set up by him trying to get Sawashiro assassinated while he was in jail, a move that was also completely unnecessary due to Sawashiro having been given a life sentence and having already demonstrated that he was completely loyal to Masato and would never sell him out.
  • Faux Affably Evil: "Apologizes" to Ichiban about being attacked by his lackeys after Ichiban defeats them. His meeting with Ichiban in Otohime land also has him treating the latter with barely hidden condescension and insults.
  • Fisticuffs Boss: The final showdown with him forces Ichiban into the Freelancer class so it mostly becomes a pure fist-fight.
  • Flunky Boss: The first phase of his boss fight has him fighting alongside a large group of goons, with him calling in reinforcements periodically.
  • Freudian Excuse: He spent his entire childhood confined to a wheelchair from illness and was ostracized because his father was the head of a yakuza family, both of which he greatly resented. Then on the night of his girlfriend's birthday, he finds out that she only stayed with him because of his wealth and was secretly dating an older man on the side. He ultimately turned his feelings of helplessness into hatred for the yakuza as a whole, blaming them for the isolation he endured, while becoming distant from everyone else to the extent he only saw them as tools, believing that they only cared about using him as well...
  • Freudian Excuse Is No Excuse: ...but on the same token by the end of the game, Ichiban has finally had enough and calls Masato out on the fact that he never got over being used and embarrassed by Yumeno all those years ago and how it doesn't excuse his fall.
  • Gameplay and Story Integration: The two stages of Masato's final boss battle both be relatively simple compared to preceeding fight with Tendo highlights how Masato was never really a true combatant. By that point in the game, Ichiban and the player had survived fighting through absolute monsters in the setting, so defeating Masato proves easy by comparison.
  • Good Old Fisticuffs: The last fight of the game is a Duel Boss fight where Ichiban and Masato settle things with their fists. According to his Sujidex entry he did pick up some fighting techniques from his time in the United States.
  • Heel–Face Door-Slam: It takes a lot of effort on Ichiban's part to finally get him to see reason, but right as he finally comes around, Kume stabs and kills him.
  • Heel Realization: It takes losing everything he's worked for in the past decade, coupled with Ichiban desperately pleading to his old master, for him to realize just how far he's gone and ultimately allow himself to be arrested. Kume fatally wounds him before that can happen.
  • Hidden Disdain Reveal: While he was never exactly nice to Ichiban, during his Villainous Breakdown he outright states that he never liked him in the first place because he reminded him too much of the father he hated. Nonetheless, in his final moments, Masato addresses Ichiban as "Ichi" and jokes how the path to redemption would have been nice.
    Masato: You're just like him. Every single goddamn thing about you is just like my fucking dad. And that's exactly why... I never liked you.
  • History Repeats: Found at the coin lockers as a baby at the brink of death, Masumi carried him in arms and pushed through a crowd of onlookers in a desperate bid to get him to the hospital to save his life. Years later, after being fatally wounded at the same coin lockers by Kume, Masumi's biological son Ichiban becomes the one to carry him in arms and push through a similar crowd to the hospital in another attempt to save him.
  • How the Mighty Have Fallen: By the end of the game, all of his crimes were exposed to the public and led to the fall of Bleach Japan, an organization he worked hard to maintain and grow.
  • Hypocrite: Despite resenting his Yakuza origins and trying to distance himself from them, he was only able to get as powerful was by constantly relying on said Yakuza connections.
  • I Just Want to Be Loved: All Masato ever really wanted was someone who saw him for who he was rather than the family he was born (or rather adopted) into. When he believed he would forever be alone, he sought to secure enough power to ensure no one would be able to hurt him ever again. The tragedy is that because of his resentment towards being part of a yakuza family, he never realized he had the unconditional love of Arakawa, Sawashiro, and Ichiban, meaning he was never alone.
  • Irony: Aoki is a walking contradiction chockful of this:
    • He despised and resented everything about the Yakuza, only to become one in all but name.
    • He mocked the trappings and rhetoric about 'family' surrounding the Yakuza lifestyle, and in the process, treated his own biological father like a mere underling, never realizing who his father really was.
    • A man so distrustful of his own subordinates that he would order their deaths as precaution, he is killed by the one man who so ardently believed in his lies and was merely thought of as a meager pawn to play kingmaker with. His mendacity and egomania drove an honest and naive man to murder, all for the sake of a "justice" Aoki never really believed in.
    • No matter which father he ended up with, he would have always had some sort of connection to the Yakuza, even if it was just biologically.
    • His attempts to gain forward facing power to become the most powerful man in Japan is to spite Horuichi for refusing a bribe, yet Horuichi is well aware of his actions but only choose to turn a blind eye to it because of the bribes he gave him.
  • It's All About Me: He firmly believes that there is the useful and the used, those that lead and those that serve. He sees himself as the former, which rationalizes using and discarding so many of his underlings with callous casualty.
  • Ivy League for Everyone: A rare Japanese example; He studied Political Economics at Harvard.
  • Kick the Dog:
    • His housing facilities trick desperate immigrants by claiming it'll help them get jobs and visas only for them to be deported en masse.
    • He continuously insults and looks down on Ichiban despite spending 18 years in jail for his sake and Ichiban treating him like family despite everything.
  • Laser-Guided Karma: He's fatally stabbed by Kume, an ardent follower of the movement he created and a man he was planning to use as a pawn to get himself a greater authority. It feels more tragic than cathartic however as he had just realized how far he had fallen and was going to give himself up to the police, not that it would matter as Horuichi would had him murdered before he could make any confession that could condemn him as well.
  • Last Request: Before he dies, he tells Ichiban to keep living while joking about how he's gonna start from the very bottom.
    Masato: Keep living, Ichi. Starting over from rock bottom, huh? I'll take those odds.
  • Laughing Mad: He breaks out into a moment of hysterics when he recounts to Ichiban a meeting he had with Yumeno after assuming his new identity, noting the irony of the woman unknowingly calling the man she was previously repulsed by and betrayed a gentleman.
  • Lonely at the Top: Not that he realizes it himself, but Ichiban spells it out for Masato that in his pursuit of power, he threw away everyone who ever cared about him and now is living a life completely alone.
  • Master Actor: He puts on a really convincing performance as a mourning friend of Bleach Japan's co-founder Ogasawara to the extent it leaves the people watching the broadcast in tears, which belies the fact that he secretly ordered Ogasawara's death in the first place.
  • Mirthless Laughter: During his Villainous Breakdown at the end, he bursts into hysterical laughter as he tells the story about how his ex-girlfriend, who was more than willing to use and dump Masato Arakawa, was falling over herself to schmooze with Ryo Aoki. A text book example of the ironic version.
  • Murder Is the Best Solution: His go-to solution for any problem, no matter how slight, is to kill it before it can get any worse. It bites him in the ass during his Engineered Public Confession where the first thing he does after seemingly seeing Ichiban's party beaten is to order Tendo (really Mirror Face) to kill them and whatever friends and accomplices Ichiban had.
  • My God, What Have I Done?: Downplayed. He realizes that everything that he's done throughout the course of the game all came down to that day eighteen years ago when Yumeno left him for Horinouchi. It's implied that, after Ichiban tells him so, he's likely regretful of his treatment of Arakawa and Sawashiro.
  • Never Be Hurt Again: His constant hunger for power is motivated by him not wanting to be as helpless as he believed he was in his youth when he was confined to a wheelchair.
  • Not-So-Well-Intentioned Extremist: He claims that his end goal is to make Japan "clean" by wiping out the gray areas, but as Ichiban somberly points out after Masato's defeat, he has only really cared about controlling others and killed even those who supported him.
  • Not Worth Killing: Claims that he doesn’t plan to kill Ichiban because ‘there’s no point in squishing an ant’. Of course when Ichiban refuses to follow his demands he has Sawashiro and a whole gang ready to kill him so he was likely just trying to insult him.
  • Only Friend: Ironically, Ichiban is this for him. While Arakawa and Sawashiro care about him due to parental duties Ichiban is the only other person who truly cares for him up until the very end. Every other ally he has is a pawn (Bleach Japan and the Omi Alliance as whole), tied to him due to the benefits they gain (Horinouchi, Ogasawara, Tendo and Ishioda) or are too blinded by hero worship to see him for who he is (Kume and his secretary, with the former even being the one who eventually kills him).
  • Pet the Dog: The only person he doesn't treat with any thinly-veiled contempt is his personal secretary, who he is actually fairly courteous to. He even gives her a call to inform her that he's going to turn himself in after seeing the error of his ways.
  • Politically Incorrect Villain: The cause celebre that he built his political career around is effectively all the worst aspects of gentrification in how it unfairly punishes the lower class, and while he's not as much of a true believer as his fanatical followers, he has little but contempt for the people Japan's safety net has failed.
  • Post-Final Boss: He's noticeably easier coming off the heels of the juggernaut that was Tendo. No surprise considering how he was confined to a wheelchair most of his life, and a politician who leaves the dirty work to his underlings.
  • Sad Battle Music: His leitmotif, "Light and Darkness" during his final fight is noticeably sadder than past boss fights in the series. A first since Yakuza 2's Final Boss.
  • Say My Name: During his Villainous Breakdown.
    Masato: ICHIBAAAAN!!! You don't get to do this to me! YOU FUCK!!!
  • Self-Made Orphan: He orders Sawashiro to kill Arakawa after finding out about his involvement with the disbanding of the Tojo Clan and Omi Alliance, which is ironic considering Sawashiro is his biological father though not the man who raised him. He then unknowingly tries to do this in an indirect way to Sawashiro as well, ordering him to kill Hoshino, knowing that doing so would make Sawashiro a dead man walking.
  • Start of Darkness: Masato shooting Suzumori all those years ago is what started him down his current path. Though he looked and sounded borderline catatonic when he called Sawashiro to report the deed, in the present, he reflects on the incident without a hint of remorse.
  • Switched at Birth: He is actually the son of Jo Sawashiro, abandoned in a locker as an infant because Sawashiro and his girlfriend felt they were unprepared to be parents. In a twist of fate, he happened to be placed in a locker right next to where Arakawa's newborn son was being hidden, leading Arakawa to take Masato by mistake. The other baby was Ichiban.
  • Take Over the World: His ultimate goal is control over Japan through, as he calls it, "front-facing power," positive PR from the people, and he uses his "rear-facing power," his connections in Japan's underground, to achieve this.
  • That Man Is Dead: Discarding his identity as Masato Arakawa was the only way to clear the hurdles to healing himself. Being able to use the new identity to amass power for himself wasn't a bad perk either.
  • Throwing Off the Disability: This time permanently via a lung transplant in America.
  • Tragic Villain: Despite how much of a corrupt and power-hungry person he's become in the present, it was born from a feeling of helplessness he endured throughout his youth. He was abandoned as an infant, confined to a wheelchair for most of his life, was ostracized because his father was a yakuza, and had people take advantage of him for his wealth. Despite everything he's done, Ichiban shows nothing but pity for the man he's turned into, still remembering the time when they were friends. And like many classic examples of this trope, he's done in by his own creation just after he realizes how far he's fallen.
  • Underestimating Badassery: Thinks Ichiban is nothing more than a dumb thug that he can step over easily. When he sees the piles of goons the party beat in the finale he’s in disbelief and asks incredulously how someone like Ichiban was able to outwit him.
  • Ungrateful Bastard: Like Sawashiro above he’s hardly grateful that Ichiban went to jail for 18 for a murder that he committed. He even uses it to insult Ichiban’s Undying Loyalty to his father. In addition, during Ichiban's time as a servant for him, he never shows appreciation for the things his family did for him in his crippled state.
  • Villainous Breakdown: After he's publicly exposed and beaten by Ichiban, he loses all composure as everything comes crashing down. It ultimately culminates in him going to the coin locker where he was found, opening up to Ichiban about how miserable he truly is and teetering on the edge of suicide.
    Ryo Aoki: Ichiban... ICHIBAN! You don't get to do this to me! You fuck!
  • Villain Has a Point:
    • He's completely wrong about his own family's talk of familial bonds being insincere, but his rant during his Villainous Breakdown about how the yakuza use the concept of "family" and "honor" as pure lip service whenever it's convenient to them has been proven throughout the entire series to be correct. Even in Like a Dragon, members of the same families and clans end up turning on each other to get themselves ahead.
      Masato: You want me to start over because "the boss" told you to keep tabs on me? You fucking patriarchs and your oaths... I always hated how you yakuza pretended to be family. All this talk of "duty" and "bonds" to brainwash you into brotherhood! It pisses me off!
    • Also, as cruel as the way he said it was, he’s also right that Arakawa sent Ichiban to jail for Masato’s crimes and didn’t have the decency to tell him the truth despite the magnitude of the sacrifice. Even Arakawa acknowledges it by sadly telling Ichiban that he never did anything for him.
    • Murdering Ogasawara because he might have talked to Ichiban even though he couldn't be 100% sure. Ichiban can't deny Ogasawara did spill the beans, though it helps that Aoki and Ogasawara have been working together for roughly two decades.
  • Villain with Good Publicity: He's incredibly popular with the people of Tokyo to the extent that many believe he's a shoo-in to become the next prime minister, with Ogasawara describing this as "front-facing power".
  • We Used to Be Friends: This is his relationship with Ichiban outside of flashbacks, even though the friendship was completely one-sided on the latter's part.
  • Wig, Dress, Accent: He's almost unrecognizable when one looks at his appearance compared to his old identity, and all it took was shaving his beard, giving himself a shorter and neater haircut, and wearing glasses. However, Ichiban, who is very familiar with him, is able to identify him upon closely inspecting a poster of him.
  • You Are What You Hate: For a guy who utterly despises the yakuza, he runs his operations very much like the head of a yakuza family, and a pretty unscrupulous one at that.
  • Young and in Charge: He's 42, but he's also the youngest governor of Tokyo in history.
  • Younger and Hipper: He appeals to the youth of Japan as a reactionary young man trying to improve the country. Behind the scene he is this for all the political fixers from the game series like Ogikubo, Jingu and Daidoji who controlled the country by using their connection with yakuza and political power.
  • Zero-Effort Boss: When fought alone he does little damage and misses a lot, making it near impossible to lose. Justified as being a politician who spent more than half his life in a wheelchair he only has his ego backing up his fist and he's primarily picking a fight because he's that pissed off.

    Hajime Ogasawara 

Voiced by: Tarusuke Shingaki (Japanese), Ben Lepley (English)

https://static.tvtropes.org/pmwiki/pub/images/ogasawara_profile_picture_2.jpg
The leader of Bleach Japan and Aoki's second-in-command, who also has connections with both Mabuchi and the Omi Alliance.


  • Bishōnen: Despite approaching middle age he has no wrinkles and rather delicate features.
  • Even Evil Has Standards: Claims that he didn’t endorse Mabuchi's plan to kill Nonomiya and that murder isn’t something he’s into when achieving his goals.
  • Infodump: Gives a long talk about Bleach Japan’s history and how he met Ryo Aoki once the party captures him.
  • Ivy League for Everyone: He and Aoki met when the two attended Harvard.
  • Killed Offscreen: Murdered by the Omi Alliance after they rescue him from Ichi and co's interrogation. He's then reported to have died in the Geomijul fire to create a martyr for Aoki and Bleach Japan to garner sympathy from.
  • Puppet King: Officially he's the current head of Bleach Japan. Unofficially he's still taking orders from Aoki.
  • Older Than They Look: Has to be at least in his late 30’s to early 40’s but doesn’t much look it.
  • Secret Keeper: He's one of the few people who knows Aoki's true identity.
  • Smug Snake: Although he leads Bleach Japan, has a slightly clearer picture of what's really going on than most and, like Kume, talks a big game when he's backed up by Omi muscle, Ogasawara is ultimately just another one of Aoki's disposable pawns.
  • You Have Failed Me: After getting captured and interrogated by Kasuga and his gang, Aoki arranges to have him killed.

    Sota Kume 

Voiced by: Daisuke Hirakawa (Japanese), Zach Aguilar (English)

https://static.tvtropes.org/pmwiki/pub/images/kume_profile_picture_1.jpg
The branch head of Bleach Japan's Yokohama division and one of Aoki's underlings.


  • 0% Approval Rating: During Chapter 5, Sota leads Bleach Japan into what is essentially a lynching mob against Ichiban and his party. After they lose, Sota cries onlookers to call the police in his defense. Considering many of these business owners have also been harrassed by his cohorts, it's not surprising that no one is eager to jump to his defense. Even Aoki states that Kume has little support within the CLP itself and his election is solely a bid to demonstrate Aoki's own political influence.
  • Black-and-White Insanity: He's protesting because he truly believes he's fighting a war of good against evil. The problem is that he defines 'evil' as 'criminal' in a country with a deeply racist and classist legal system.
  • Break the Haughty: After spending most of the game being an insufferable Smug Snake, he gets humiliated when Ichiban publicly refutes all his points by pointing out that he's Not So Different from those he hates. Even more so after Aoki's corruption gets exposed.
  • Broken Pedestal: Aoki's corruption being publicly exposed breaks him, leading to him tracking him down and assassinating him.
  • Butt-Monkey: Practically every time he shows up he usually ends up humiliated and getting his just desserts in some way until the end, where he's a broken madman who successfully assassinates Masato.
  • Diabolus ex Machina: His presence in the ending can appear like this. Somehow he manages to find Aoki and Ichiban despite not being privy to the significance the coin lockers have to the former and manages to get away without being stopped or the police being called on him.
  • The Dilbert Principle: Invoked with Ryo Aoki's plan to support his election as Regional Representative of Ijincho, which is in fact a ploy to solidify Aoki's own powerbase by proving how his support can get anyone elected despite how vastly unqualified or unfit for the position they may be. Kume is in no way suited for public office, a fact that's proven when Ichiban, despite being a political nobody working against the stigma of being an ex-Yakuza who did nearly 20 years of hard time for murder, is able to easily run circles around him in an impromptu debate at his rally, turning the crowd to his side and flustering Kume enough to cut his rally short and leave.
  • Dirty Coward: He's a bully at heart, and only goes after weak, easy targets. Show the slightest opposition (be it beating up his goons, offering basic counterarguments at a political rally, or simply pelting him with dirty tissues) and he'll run for the hills. Even when he personally pulls off a political assassination, it's a sneak attack where he quickly flees the scene afterwards.
  • Dogged Nice Guy: Nothing displayed in the story itself, but Hajime snarks that a significant number of Bleach Japan's population is composed of guys who are desperate to get into the good graces of the female members, and mentions that Kume was one of them. Learning this definitely puts Kume's Slut-Shaming of Saeko into a new context.
  • The Dragon: He's this to Ryo Aoki, being a frontline leader of many a protest in Bleach Japan's name.
  • Flunky Boss: Him and his posse are fought in Chapter 5 and 9. In the former, you have to fight one wave before you get to Kume himself... who still has another wave backing him up anyway. In the latter, he's once again fought with Bleach Japan protesters in tow. Not that he's gotten any stronger since the last encounter with him, anyway.
  • Gameplay and Story Integration: In the cutscene prior to fighting Bleach Japan in Chapter 5, he goes down in one hit from Ichiban. Surprise, surprise, he's also weak to Blunt attacks when he's fought against during gameplay.
  • Go Mad from the Revelation: Aoki's exposure leads to him going insane to the point that he personally assassinates him out of a belief that he's enacting justice by his own hands.
  • Hate Sink: Undoubtedly one of the most unpleasant characters in this game. Boasting a mean streak of cowardice and self-righteousness, he is loathed by almost everyone around him, is a massive hypocrite that would only make things worse for himself and others and is extremely elitist, to boot. Unsurprisingly, he was also the one who assassinated Ryo Aoki when he was about to redeem himself for his sins. The only one possible upside is that there is a chance that he will be incarcerated for his crimes due to Ichiban being a witness, along with other citizens who witnessed such murder.
  • Hypocrite:
    • Wants to eliminate all "grey" things, and "bleach" them white... how does he do so? He undertakes "grey" actions of his own, starting with hiring people to bust up a restaurant. He also murders Ryo Aoki at the end, still believing in the cause, which means he should have just let the proper authorities handle him.
    • He also has little issue looking the other way when it comes to criminals helping him and his cause as proven when he doesn’t protest the presence of the three time murderer Mabuchi or Omi thugs being muscle for his rally.
    • He's disgusted at any otherwise Benevolent Boss in the gray areas, even though his initial motivation for being the field leader for Bleach Japan was just to impress the women of the group.
  • Informed Attribute: Ogasawara claims that he joined Bleach Japan because he wanted to impress women. This never comes across in any of his interactions, except insofar as it might tie into his pronounced misogynistic streak.
  • Irony: One of his attacks against Ichiban when competing against him in an election is of course the fact that he was a criminal who served time in jail for murder (which he only claimed he commited), while attempting to present himself as a normal upstanding citizen. By the end of the game, Ichiban has practically gained a public following as the role model they want instead, while Kume has pretty much become a criminal who will likely be wanted for murder (which he did commit).
  • Jerkass: He makes it extremely clear extremely early that he joined Bleach Japan for a chance at morally-justified bullying and harassment, rather than for any nobler reason, and his conduct is absolutely appalling whenever he gets the slightest excuse.
  • Jerkass Has a Point: Initially comes across this way, with even the protagonists acknowledging that clearing up criminality and corruption isn't a bad thing even if he's being a puritanical jerk about it. This begins to fade away as the game progresses, and we begin to see exactly how brutally classist and ethnonationalist Bleach Japan's definition of 'law and order' actually is, and how little it actually has to do with removing violence and criminality.
  • Karma Houdini: By the end of the game he's elected as Regional Representative of Kanagawa District Two and seemingly gets away with assassinating Masato in the end. Then again, there's always something that goes wrong for him.
  • Kick the Dog: See Speak Ill of the Dead below.
  • King Mook: A downplayed example. He's fought against during gameplay yet, despite his larger health bar, he doesn't behave any differently than the other Bleach Japan protesters you were fighting against. He's also just as easy to deal with, being easily dispatched within one or two Tag Team: Essence of Mayhem Kiwami skills.
  • Knight Templar: He's a sadistic, hypocritical bully who sincerely believes he's improving Japan through ethnic cleansing, mob violence, and poor-bashing.
  • Moral Guardian: He's constantly preaching to the choir about how the "gray" zones of Yokohama need to be bleached white and made safe for law-abiding citizens... by removing everyone who can't live within the racist, classist Japanese legal system.
  • No Celebrities Were Harmed: He's a loose approximation of the real-life Mitsuyasu Maeno, who attacked a high-profile right-wing leader who was exposed for corruption.
  • Not-So-Harmless Villain: Spends the majority of the game as an incompetent Dirty Coward that nobody actually has any respect for, only being kept around as the main Unwitting Pawn, and is constantly humilated in front of the public. The only thing he actually succeeds in is tracking down kill Ryo Aoki after his Engineered Public Confession, though it's heavily implied that he will fail to get away with this as well.
  • Not-So-Well-Intentioned Extremist: See Knight Templar above. He's a sincere believer in Bleach Japan's ideals who joined for an opportunity at gaining power and status through socially-acceptable violence and intimidation, and the fact that he can be both without experiencing any cognitive dissonance is an early warning about how deeply unpleasant the organisation's ideology is behind its lofty slogans.
  • Older Than They Look: His short height and smooth features can make him appear to he a teenager at first glance but he’s at least old enough to run for politics.
  • The Napoleon: He's noticeably shorter than Ichiban and Nanba, yet is just as hot-blooded as the former.
  • Politically Incorrect Villain: He really doesn't shy away from antagonizing the poor and disenfranchised (and often foreign) members of the gray areas. Hell, he straight up mocked Nonomiya's death while his employees were still mourning him, simply because Nonomiya ran a brothel.
    • He also comes across as rather misogynistic given his Slut-Shaming of the women who prostitute themselves to provide for their families and even asks what kind of child would be happy being raised by ‘a whore’. He later calls Saeko a ‘hussy’ when she fires back from his insults, which causes Ichiban to snark that he’s not as pure as he likes to proclaim himself to be.
  • Rabble Rouser: He leads protests against local shady businesses of Yokohama where his goal is to instigate hostilities in order to make the other side look bad.
  • Screw This, I'm Outta Here!:
    • Him and a few other Japan Bleachers bolt from Hamako's brothel the second Ichiban threatens to dump the very garbage that he claims to be cleaning up in the name of Bleach Japan.
    • His response to Ichiban legitimately refuting his points and turning his own narrow viewpoints of the gray zones against him while serving as his political rival? Running his ass out of there, of course.
  • Smug Snake: Boy is he ever. Taking the moral high ground over the many places that he protests certainly doesn't do him any favors, either. Nevermind being a very downright unpleasant person to begin with.
  • Speak Ill of the Dead: While protesting Otohime Land after the death of Nonomiya, Kume brags about how the news of his death gave him the feeling of satisfaction that he feels after spring cleaning.
  • A Tragedy of Impulsiveness: If Kume kept his mouth shut most of the time and thought about what would happen to himself and others, he wouldn't get his ass beat. In addition, stabbing Ryo without thinking in front of Ichiban and everyone might also put him in a Karma Houdini Warranty.
  • Unwitting Pawn: Ultimately, he's just a pawn for Governor Aoki with no real knowledge of what's actually going on behind the scenes. Adachi even considers him another of Aoki's victims since he's so unaware that he's just a peon for a corrupt powermonger.
  • What Happened to the Mouse?: His fate in the ending is left a mystery. Did he get arrested? Did he get away with his murder? Will he remain the Regional Representative? The story never shows and Ichiban never says anything about it despite how traumatic the action was.

Tokyo Metropolitan Police Department

    Juro Horinouchi 

Voiced by: Taiten Kusunoki (Japanese), Jamieson Price (English)

https://static.tvtropes.org/pmwiki/pub/images/juro_horinouchi_profile_picture.jpg
The Commissioner of the Tokyo Metropolitan Police Department. He was also Adachi's former superior during the latter's time in the Kanagawa Police before he demoted him to a mere desk jockey at the DMV. He would be the one to spearhead the Kamurocho 3K Plan under Ryo Aoki's orders, being promoted to his current position in the process.


  • Arch-Enemy: He's the personal nemesis of Adachi, whose goal is to bust him for corruption.
  • Bad Boss: He knowingly implicated an innocent man under false charges and demoted Adachi to a desk job for trying to speak out against it. All so that he doesn't look bad to his superiors that were looking to promote him at the time.
  • But for Me, It Was Tuesday: For Adachi, Horinouchi ruined his life and cost a son his father. For Horinouchi it was just another step to becoming the police commissioner. Even when they meet in the ending Hornouchi doesn’t recognize him at all even when Adachi admits he’d been waiting 18 years to see his face after being arrested on corruption charges. He also didn't remember that Masato was the man he mocked 18 years ago at the cabaret.
  • Chekhov's Gunman: He makes a minor appearance in Chapter 1 in the cabaret club when Ichiban and Masato celebrate Yumeno's birthday. Turns out he would become a very important figurehead in the story, being the one to spearhead the Kamurocho 3K Plan.
  • Composite Character: Basically between Jingu, Munakata, and Sugai, one previous Big Bad and two previous Greater Scope Villains. Being a high ranked authority figure who played a part in setting up the game's events for their own benefit, though unkowingly in his case. Like Sugai and Munakata, he had been working with the Big Bad, but this time Ryo/Masato is the one using him as an Unwitting Pawn.
  • Contrasting Sequel Antagonist: Arguably to Sugai from the previous game, both of them being a Greater-Scope Villain who despite not being fought during gameplay, still ended up playing a key part some of the events, particularly with the respective Big Bads, as part of their own personal gain. While Sugai was a Yakuza who directly influenced Iwami for his own goals, Horionuchi is on the other side of the law as a policeman, and likely has no idea that what he did to Masato would cause him to beome Ryo Aoki, who then uses him as his pawn instead.
  • Cruel Mercy: Aoki keeps him around because he loves the idea of having him at his beck and call after he refused a bribe and mocked Masato for thinking his money gave him power.
  • Decomposite Character: He, Aoki, and Kume are this to Jingu, with Horinouchi having a similar appearance, Aoki having the role of a potitician who became Drunk with Power, and Kume having the insufferable attitude, the tendency to fight alongside lackeys and being the one to kill the protagonist's best friend.
  • Dirty Cop: He's a police commissioner under the thumb of Governor Aoki as well as being in the pocket of the Arakawa clan.
  • Evil Cannot Comprehend Good: When Adachi reveals that he sent the media and police the data that he took bribes from the Arakawa family he sputters in disbelief that Adachi wouldn’t do that because he’d be just as poor after and wouldn’t benefit, likely expecting him to keep the data for blackmail instead. Adachi smirks that it’s his victory and that’s all he needs.
  • Greater-Scope Villain: His ruthless pursuit for power and recognition would indirectly set off many of the game's events, from Adachi's backstory to Masato's own desire for power as Ryo. Despite being allied with the other antagonists, the closest he comes to ever facing the party is when Adachi reveals to have already exposed his involvement.
  • Hypocrite: At the start of the game, Horinouchi makes a big performance in front of Yumeno in how he's not willing to compromise his principles by getting bought out by criminals. It becomes apparent over the course of the story though that he very much is a Dirty Cop and in the pockets of the Yakuza as long as it means he can advance his own career. Adachi even manages to bust him by the end of the game because he found transaction records linking him to the Arakawa's.
  • Laser-Guided Karma: By the end of the game Horinouchi gets arrested after enough evidence against him was found, with Adachi being the one to do it.
  • May–December Romance: Would eventually marry Yumeno, who looks like she's old enough to be his daughter.
  • Realpolitik: Lampshaded by Adachi when Horinouchi gets arrested, where he states that Horinouchi probably has pragmatic reasons for cooperating with the Omi Alliance. However, he also shoots this down by saying that it was the money that really mattered.
  • Unwitting Instigator of Doom: His relationship with Yumeno would be the catalyst to Masato's inevitable transformation into Ryo Aoki.
  • Villainous Breakdown: After he realizes he’s going to prison on corruption charges he rages and tells the men that he orders them to let him go, to no avail.

Others

    Hamako 

Voiced by: Jun Karasawa (Japanese), Valerie Arem (English)

https://static.tvtropes.org/pmwiki/pub/images/hamako_profile_picture.jpg
Owner of a "small restaurant" outside of Ijincho. In reality, her business is a safe haven for girls who have nowhere else to go. She is also one of Ichiban's first employers and later on provides him with a place to live as thanks for protecting her business.


  • Cool Old Lady: Is kind enough to provide two homeless guys with some work (even if it didn't quite pay well) and even points them to Hello Work so that they can find better-paying jobs. Never mind hooking them up with a place to live in.
  • Deadpan Snarker: Humors the 'young men' (really a ragtag bunch of thugs that were paid to rough up Hamako's restaurant) that Kume brings over to her brothel after Bleach Japan's earlier protest by offering them stale crackers and moldy cookies at exorbitant prices.
  • Defiant to the End: Averted as she's saved in time by Ichiban. Even at Totsuka's mercy, she wasn't about to sell out Ichiban to save her own skin.
  • Excellent Judge of Character: She wasn't completely wrong to get Ichiban involved in keeping The Harbor Light safe from the Geomijul, nevermind being on the money about describing him as the kind of guy who would do the right thing.
  • I Heard That: As Nanba said when he tried to bail from protecting The Harbor Light, she's got good ears for her age.
  • Jerk with a Heart of Gold: While she might have a harsh exterior, she does reward Ichiban and Nanba quite well by providing them with a room meant for her girls and is thankful for Ichiban saving her life from Totsuka and his posse.
  • Miss Kitty: Since her "restaurant" is just a front for a brothel, she's a Madame in all but name.
  • My God, What Have I Done?: She falls for Bleach Japan's claims of helping her girls find proper jobs and lead proper lives, sending them all over to the organisation, only to find out all too late that they were empty promises and in fact they're all deported back to their homelands with no home or jobs to support themselves.
  • Nerves of Steel: Neither Geomijul nor the Seiryu Clan were enough to intimidate her.
  • Pet the Dog: On two fronts. By providing Ichiban and Nanba with a place to live, not only is she rewarding the two homeless men for protecting her establishment from Kume's hired muscle from earlier but thanks to them, she also has a right of residence, leaving Bleach Japan with less leverage against her. As her girls, being offspring of illegal immigrants that she can't offer leases to, are also safe from them as well. At least until the incident that leads to her My God, What Have I Done? moment as mentioned above.

    Nonomiya 

Voiced by: Youhei Tadano (Japanese), William Salyers (English)

https://static.tvtropes.org/pmwiki/pub/images/nonomiya_profile_picture.jpg
Owner of Otohime Land, a soapland (brothel) based in Ijincho. Though he's quite harsh with his hostesses, he means quite well and truly cares about them. He is also the owner of a cabaret club that Saeko worked in. His suicide would become the catalyst in the story as Ichiban and his friends would go out of their way to investigate the circumstances of his death... only to uncover several conspiracies and get more what they bargained for in the process.


  • Driven to Suicide: Subverted. He doesn't actually kill himself, but rather he was killed by Mabuchi on orders from Ogasawara.
  • A Father to His Men: Rather, a father to his employees. He looks after Nanoha and Saeko as if they were his daughters, with Eri commenting that Nonomiya cared for her as if she was his own daughter.
  • Jerk with a Heart of Gold: As Saeko put it, he was a pretty selfish and cynical man overall, but he still took in people who had nowhere to go and looked after them as though they were his children. It's even reflected in his introduction, where he goes from yelling at his employees and bragging to Ichiban and company about how the best hostesses are those who are desperate to expressing genuine concern about Nanoha over her frequent absences.
  • Speak Ill of the Dead: Is on the receiving end of this courtesy of Kume.
  • Small Role, Big Impact: His death sets off the chain of events that would lead to, among other things, the Ijin Three going to war with each other and the Omi Alliance's invasion of Ijincho through Bleach Japan.
  • We Hardly Knew Ye: He's around just long enough to start showing his better side before being suicided by Mabuchi.

    Nanoha Mukoda 

Nonomiya's top girl at Otohime Land, and Saeko's identical twin sister. Nonomiya has the party look into why she hasn't been coming in for work lately.


  • Always Identical Twins: Downplayed. Saeko and Nanoha are identical twins, but Nanoha goes to no small lengths to distance herself from her sister. This is reflected by her dress sense and hairstyle, which are both quite different from Saeko's.
  • Daddy's Girl: Going by the lengths she goes to for her and Saeko's father, she is one; the bill for his residency at Sunshine Castle goes past two million Yen.
  • Dating What Daddy Hates: A fraternal variant. She's dating an extremely shady loan-shark, and it's heavily implied that she's doing so explicitly because Saeko severely disapproves of the man. Saeko's personal sidequest involves making sure that the usual tragic ending to this sort of relationship doesn't happen.
  • Identical Twin ID Tag: The biggest physical difference between her and Saeko is that her hairstyle is a near-perfect mirror opposite of Saeko's.
  • Twin Switch: Finishing Saeko's personal sidequest involves her pulling one of these off.

    Nick Ogata 

Voiced by: Kazumasa Nakamura (Japanese), Ray Chase (English)

https://static.tvtropes.org/pmwiki/pub/images/nick_ogata_profile_picture.jpg
A Japanese-American entrepreneur that is involved with several successful businesses in Kamurocho. He strikes up a casual friendship with Ichiban after teaching him how to use a phone as a thank you for protecting him from some disgruntled Omi thugs. Later on, he plays a much bigger role in the Company Management minigame, being the one to provide Ichiban and Eri with the necessary funds to set up Ichiban Confections for success.


  • Big Good: Of the Company Management storyline, since the reason for him investing in Ichiban Confections/Holdings is so that Ichiban can defeat the current top CEO of Yokohama, who's stranglehold on the city prevents proper business from occuring.
  • Bunny-Ears Lawyer: As odd as he may be, he (no pun intended) puts his money where his mouth is as he knows firsthand how to run a successful business.
  • Chekhov's Gunman: He makes a minor cameo in Chapter 2, but he would play a pretty big role both in the Company Management minigame and towards the end of the game when he helps Ichiban get close to Ryo Aoki and to provide a safehouse in Kamurocho for the Heroes of Tomorrow to use before their final encounter with Aoki and Tendo.
  • Chekhov's Skill: He wasn't lying when he said he is quite an expert with his cellphone, he is able to keep video tracking of Ichiban later in the story and hack aoki's ticker to fake an arrest warrant alert on it.
  • Contrasting Replacement Character: To Akiyama.
    • For one thing, their outfits are a nice contrast to each other - whereas Akiyama wears a black suit with a red striped jacket, Nick wears a blue peacoat and white dress slacks.
    • Both characters are very generous with their money but in different ways. Akiyama only loans his money to potential clients on the condition that they pass a Secret Test of Character. Nick on the other hand sold a couple of Omi gangsters a bar to see if they're adept enough to keep their business running. It doesn't work out for them in the slightest and they instead blame Nick for their shortcoming instead of realizing that they weren't cut out to run a business in the first place.
    • Both characters are introduced early in their respective debut games. However, whereas Nick is mostly relegated to a Non-Action Guy who only makes occasional cameos in the main plot, Akiyama is fully playable, plays an active role in the plot, and is even fought as a boss from Kiryu's perspective in Yakuza 4 and 6.
    • Relating to the above, Akiyama is mainly front and center for much of the plot in 4, is a supporting character in 5, and is Demoted to Extra in 6. Nick on the other hand is more of a Small Role, Big Impact character towards the end, with him instead being the Big Good of the Company Management storyline.
  • Disk One Nuke: Nick is potentially one for the Company Management side quest. Nick is available early, has some of the highest stats of any of the workers, and is an ideal board member. Because of his balanced stats, he can effectively run a business alone during the early stages of the side mission. The only caveat is due to his ranking, he commands a rather high salary to balance it all out. Even with this in mind, he is certainly worth the investment.
  • Eccentric Millionaire: As eccentric as they come.
  • Expy: A boisterous Non-Action Guy who serves not only as a source of financial support for Ichiban and his friends but also a valuable ally through hell and high water? Are we sure Nick isn’t the reincarnation of Speedwagon?
  • Good Counterpart: As you progress through the Company Management sidequest this becomes apparent that Nick is ultimately one to the Big Bad, Hosho. Hosho is a unrepentant Corrupt Corporate Executive who goes out of his way to crush anyone he deems a threat. Compare this to Nick who not only uses his wealth and influence to help those in need, but further assists Ichiban's business endeavors because he views having allies to be pivotal.
  • Gratuitous English: Justified considering he's half American.
  • Hero of Another Story: Is the tritagonist of the Company Management storyline, being the one to set up Ichiban with the funds necessary to bring Ichiban Confections (later rebranded to Ichiban Holdings) from the brink of bankruptcy.
  • Let's See YOU Do Better!: In his first appearance, he gets accosted by Omi gangsters angry at how the bar he sold them has been failing. He responds that the bar was profitable when he owned it and he sold it to them when they'd tried to demand a small cut from him as protection money to show them how actually keeping a business profitable isn't as easy as it looks.
  • Non-Action Guy: He gets quite a lot done both in the main plot and in the Company Management storyline. In the former, he teaches Ichiban how to use a smartphone, throws Masato an Armor-Piercing Question in regards to his connection with the Arakawa family, sending the media in a frenzy, and gives Ichiban and his friends a place to lay low in preparation for their raid on the Millennium Tower. In the latter, he's the one who hands Ichiban and Eri the seeds they need to grow Ichiban Confections into a formidable business to climb the ranks of Yokohama's local Fiction 500.
  • Nice Guy: Is incredibly well-mannered and affable around everyone he meets.
  • Purple Is Powerful: A non-action version - he has a purple scarf and is one of the wealthiest characters in the series.
  • Reasonable Authority Figure: He's willing to help finance Ichiban's business ventures because he knows he's doing so in order to help the Kamataki family, and while he does give them stipulations for his funding it's more of his way to motivate them than anything.
  • Red Oni, Blue Oni: The blue to Ichiban's red, at least in the context of the Company Management storyline, anyway.
  • The Team Benefactor: Gives Ichiban and Eri the necessary funds to turn Ichiban Confections into a successful multi-billion dollar franchise.
  • Uncle Pennybags: He's a venture capitalist who is of the belief that profit means nothing if it isn't used to help people.

    The Bartender 

Voiced by: Shunsuke Sakuya (Japanese), David Hayter (English)

https://static.tvtropes.org/pmwiki/pub/images/bartender_pfp.jpg.
The mysterious owner of the Survive Bar, who allows the protagonists to use his establishment as their hangout.
  • The Bartender: He keeps the heroes supplied with drinks as well as an ear to listen to their problems.
  • Call-Back: He mentions being attacked by a helicopter. That, combined with his scar placement, implies he's Kashiwagi from the Kiryu Saga.
  • Character Development: Some parts of his backstory gave him a new appreciation for human life. Understandable, considering, if he really is Kashiwagi, he better treasure his life after being lucky enough to survive a minigun.
  • Everyone Calls Him "Barkeep": As far as the characters are concerned, they don't actually know him as anything other than The Barkeep. However, his general appearance as well as a major hint about his past heavily implies that he's actually Kashiwagi, who somehow managed to survive the events of Yakuza 3.
  • Item Crafting: Provided that Ichiban brings him the materials he can make healing items and bouquets for him.
  • Meaningful Name: The name of his joint is "Survive", aptly fitting for a man who cheated death after having his body riddled by a minigun.
  • Team Dad: During the Bonding Events, he usually takes a more proactive role in both offering advice as well as helping Ichiban some aid in dealing with their personal struggles.
  • The Lost Lenore: When a patron asks for his bottle of "Legend Malt", the Bartender recounts how the bottle is meant for a woman he loved in the past that he waited for until he got news of how she died. In reality, it's just a fancy bottle he filled with cheap rotgut to make his bar look better and the story is something he feeds to anyone who actually tries to buy it.
  • Unexplained Recovery: He's implied to be Kashiwagi, who previously got hit with the full force of a minigun.
  • The Unreveal: The game never comes out and says that he's Kashiwagi, but maintains a rather tongue-in-cheek tone concerning him. For instance, the message concerning the Bartender's cooking service calls him a "talented and mysterious guy."
  • Walking Spoiler: A number of the spoiler entries hides revelations from one of the last sidequests that imply to older fans that he's Kashiwagi, who seemed to have died in the Kiryu Saga.

    Yutaka Ogikubo 
The Chairman of the Citizen's Liberal Party, who has ties to Yokohama's criminal underworld. He's the one who arranged the whole counterfeiting operation between the Seiryu Clan and the Liumang, in order to prevent further bloodshed from breaking out between the groups. When the Geomijul moved in, he helped them establish their place in Yokohama too. When he suddenly falls ill, Ryo Aoki succeeds him as the new chairman.


  • A Lighter Shade of Black: While by all means corrupt, he managed to unite the criminal factions of Ijincho via white-collar crime that results in little bloodshed and profit for everyone involved.
  • Anti-Villain: He is a blight on Japanese democracy, being the one controlling the prime minister and creating a counterfeit money racket so he can keep his power. But he also did it to protect those that fell through the cracks of the system and keeping a fragile peace. Seong-Hui mentions that while his favor to give them a home didn't come free, it was still a favor.
  • Corrupt Politician: He financed most of his campaign with counterfeit money and used it to secure himself as Chairman.
  • Death by Despair: While already on his deathbed by the time of the game, Aoki dropping by to gloat about how he plans to undo all of Ogikubo's work and "clean up" the trash of Ijincho drives him into flatlining.
  • Good Counterpart: To Daidoji from Yakuza 6, both are political fixers from the post war climate working with a secluded criminal organization and bedridden by the time the game take place. Ogikubo however had some noble intentions but despicable means and cares about his criminal associates, while Daidoji is obsessed with power and protecting his reputation, and only keep his ties with the Yomei Alliance because they have blackmail material of their dealings.

    Iroha Yanagi 

Voiced by: Iroha Yanagi (Japanese), Cassandra Lee Morris (English)

https://static.tvtropes.org/pmwiki/pub/images/iroha_pfp.jpg
A showgirl who works at the Survive Bar, which Kasuga and company use as a meeting spot. Popular among patrons as the “Good Listener Iroha,” she always enjoys listening to Kasuga’s stories. And while she is always a good listener, she can also be assertive at times.


  • As Herself: As one of the Top 5 finalists of an open audition for the last party member of The Heroes of Tomorrow, she portrays a fictionalized version of herself in the game.
  • Has a Type: All Girls Want Bad Boys, and she's no different, as she basically said her type of guy is an Anti-Hero-type. Kasuga, however, advised against it.
  • Unwitting Instigator of Doom: The infidelity sub-story that occurs should the player romance all 6 potential options is kicked off by Saeko seemingly finding Iroha's earring next to Ichiban's bed. The true hilarity is it wasn't even hers.

    Sumire Sawa 

Voiced by: Sawa Sumire (Japanese), Stephanie Sheh (English)

https://static.tvtropes.org/pmwiki/pub/images/sumire_sawa.jpg
The sole factory manager of the “Romance Factory” in Isezaki Ijincho. While her mending skills are unmatched, there is a worrisome lack of factory equipment for some reason. Perhaps because she is a reformed delinquent, she tends to get fired up whenever she is doing repairs.


  • Alliterative Name: Sumire Sawa.
  • As Herself: As one of the Top 5 finalists of an open audition for the last party member of The Heroes of Tomorrow, she portrays a fictionalized version of herself in the game.
  • Born in the Wrong Century: She would have been just great in a time when repairing equipment like swords and armor was the norm compared to the 21st century when anytime something breaks down, people just buy a new version of it.
  • Guys Smash, Girls Shoot: Kasuga's Weapon of Choice is his bat he uses in his Hero job, whereas Sumire uses the crossbow she was gonna show off in order to punish him for being a cheating bastard.
  • Squee!: She goes into this upon seeing Ichiban's Hero Bat, even upgrading it for free the first time.
  • Tomboy: All but a given since she's a female blacksmith...
  • Tomboyish Voice: Has a very gruff-sounding voice.
  • Ultimate Blacksmith: After upgrading Romance Factory to Level 4, she can upgrade each class's weapon to the strongest level.
  • Wrench Wench: She's a female blacksmith.

    Manae Miyakoshi 

Voiced by: Manae Miyakoshi (Japanese), Erika Harlacher (English)

https://static.tvtropes.org/pmwiki/pub/images/manae_pfp.jpg
A woman who works reception at the Ocean Vocational School. She sincerely wants to support those who come to grow through the acquisition of qualifications. She has good manners and has secretly won the hearts of many. There are even rumors that some people enroll in the school just to see her.


  • Alliterative Name: Manae Miyakoshi.
  • As Herself: As one of the Top 5 finalists of an open audition for the last party member of The Heroes of Tomorrow, she portrays a fictionalized version of herself in the game.
  • Dude Magnet: On top of the substory introducing the Vocational School involving a guy named Ikari trying to impress her, she's won the hearts of many.
  • Naginatas Are Feminine: She whips one out from thin air during the Lone Survivor substory, when teaming up with the rest of Kasuga's lady friends in punishing him for being a cheating bastard.
  • Oblivious to Love: Ikari, the guy who introduces Ichiban to the Vocational School, is hopelessly in love with Manae and it's implied that part of the reason he's obsessively been getting so many new certifications to get an excuse to talk to her. For her part, Manae is completely oblivious to this. To add salt to the wound, she's a romance option for Ichiban.

    Ririka 

Voiced by: Ririka (Japanese), Cherami Leigh (English)

https://static.tvtropes.org/pmwiki/pub/images/ririka.jpg
A level-headed woman who works the counter at Hello Work. She introduces Kasuga and company to new jobs. A straightforward woman, she will state her opinion without fear, even if she is talking to her superior. However, Kasuga’s “do everything at my own pace” attitude drives her mad.


  • As Herself: As one of the Top 5 finalists of an open audition for the last party member of The Heroes of Tomorrow, she portrays a fictionalized version of herself in the game.
  • Defrosting Ice Queen: Ririka gives off the impression that she is cold due to the rather curt way she addresses prospective employees coming into Hello Work. It's more of the case of Ririka trying to work within the means of how she is supposed to do her job though.
  • Good Old Fisticuffs: Her Weapon of Choice for punishing Kasuga for being a cheating bastard is her bare fists.
  • Job System: Both in a gameplay and literal sense as she handles job placement at Hello Work and handles class changes for Ichiban and his party.
    Suzumori 
The yakuza whose murder Ichiban takes the rap for.
  • Small Role, Big Impact: He appears in literally only one scene, but his death is ultimately what sets everything in motion.
  • Suicidal Overconfidence: When Masato pulls a gun on him, all he does is laugh and dare that they pull the trigger, holding the weapon against his forehead. He fully believed that either the gun was a fake, or that Masato wouldn't have the guts to go through with it. This is what ultimately gets him killed.
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