The Original Team | '60s Members | '70s Members | '80s Members | '90s Members | 2000s Members | 2010s Members | 2020s Members
Other Teams | Excalibur | Generation X | New Mutants | New X-Men: Academy X | S.W.O.R.D. | X-Factor | X-Force
X-Men: Rogues Gallery A to I | X-Men: Rogues Gallery J To R | X-Men: Rogues Gallery S To Z | Acolytes | Arakko | Brotherhood of Mutants | Clan Akkaba | Externals | Hellfire Club | Marauders | Morlocks | MLF | Orchis
Supporting Characters | Shi'ar | The Starjammers | NYX | Cable's supporting cast | Wolverine's supporting cast | X-23's supporting cast
This is a listing of members of the Brotherhood of Mutants who appear in the X-Men comic books. Visit here for the main character index.
The Brotherhood of Mutants
- "Remember, we are Homo Superior! We are born to rule the Earth!"—Magneto"We are your future, humans. Resist us at your peril!"—Mystique
The original team of villainous mutants and one of the most enduring threats to the X-Men, having re-emerged in well over a dozen incarnations.
The first and most iconic Brotherhood was organized by X-Men villain emeritus Magneto, and true to their branding as the Brotherhood of Evil Mutants their original goals were pretty stock comic book villain fare, wanting to Take Over the World and such. Later material has fleshed them out a bit, implying that even at this early date that Magneto was sowing the seeds for the founding of a mutant nation, a plotline which would eventually see payoff with the space station Avalon and island nation Genosha. The original Brotherhood was long since disbanded by this time, though, as for all his ambitions and charisma Magneto's actual leadership qualities left something to be desired.
Enter the second Brotherhood. Organized by mutant shapeshifter Mystique, this Brotherhood, though still branded Evil, laid the groundwork for the organization's eventual establishment as a political group and not just a supervillain team, their first mission being to assassinate anti-mutant Senator Robert Kelly during the now-classic Days of Future Past storyline. Despite popular perception, this Brotherhood was not ever associated with Magneto, though Mystique would occasionally invoke his name to keep prior Brotherhood members toeing her line. After being arrested, this Brotherhood was rebranded for a time as "Freedom Force", a Suicide Squad kind of team often deployed against other mutants. It too was disbanded, though Mystique would occasionally reform variations of it over the years.
Later Brotherhoods were largely just reformations of the team gathered by alumni of the first or second Brotherhoods, with the odd exception of Exodus's Brotherhood. Despite only existing for a single four-issue story arc, this Brotherhood is nevertheless notable for signing up a number of characters traditionally associated with the Brotherhood in adaptations who had never been associated with the Brotherhood in the comics up to that point. Other single-story Brotherhoods are rampant, including Xorn/"Magneto's" Brotherhood from the Grant Morrison run, Daken's Brotherhood, Joseph's Brotherhood, and Mesmero's Brotherhood. Magneto briefly reformed the Brotherhood in X-Men: Blue, but disbanded it almost as quickly and has since returned to the X-Men. As of 2019, the Brotherhood is once again led by Mystique and acts as a kind of strike force to the House of X.
- Aborted Arc: Magneto's reformed Brotherhood from X-Men: Blue was aborted so quickly you could call it stillborn and retain accuracy.
- Ambition Is Evil: Their Fatal Flaw.
- Anti-Human Alliance: Not originally, as under Magneto's banner they were a fairly generic supervillain group, but starting with Mystique's Brotherhood they became focused on terrorist actions against ordinary humans.
- Boxed Crook: Mystique's Brotherhood was essentially this in their Freedom Force incarnation.
- Brotherhood of Evil: The original Brotherhood is a Trope Codifier, though not the trope namers (that honor goes to the eponymous villain team from the Doom Patrol).
- Card-Carrying Villain: Calling your team the Brotherhood of Evil Mutants? That'll earn you a seasonal membership. In fairness, they were introduced in the 60s. Card-carrying was all they could have. Later writers have either dropped the "evil" or tried claiming it's an attempt at Then Let Me Be Evil.
- Depending on the Writer: Who does the Brotherhood follow? Well, who does the writer want the Brotherhood to follow that day? Unlike the X-Men, whose splinter groups typically all follow Charles Xavier or at minimum his ideals, the Brotherhood doesn't have a uniting leader and has thus been taken over by any mutant who wants a turn at the wheel. This has led to a number of one-off Brotherhoods with leaders ranging from the sensible (Exodus, Magneto's various doppelgangers) to the bizarre (Toad? Daken? Mesmero?)
- Dirty Business: Seems to be their focus under the House of X.
- Do Unto Others Before They Do Unto Us: A constant in all their incarnations is having this attitude.
- Equal-Opportunity Evil: Though Magneto's Brotherhood was mostly staffed by Americans, starting with Mystique's Brotherhood they started recruiting from a wide variety of nationalities, as the X-Men themselves had been doing. This carried over to the Brotherhood's intended successors, the Acolytes.
- Et Tu, Brute?: In The '80s Magneto ended up actually being arrested (albeit without a fight) by Mystique's Brotherhood in its Freedom Force phase.
- Even Evil Has Standards: Despite calling themselves 'evil', few of the Brotherhood have really actually been evil. They're more a radical minority group than they are a supervillain team.
- Five-Man Band: One of the very first evil varieties, to the point where the first generation Brotherhood served as the title image for the former Five Bad Band variant of the trope. The lineup goes:
- Big Bad: Magneto, their leader
- The Dragon: Toad, whose toadying and fawning earns him the Master of Magnetism's favor.
- The Brute: Quicksilver, whose speed powers make him the toughest one to beat besides their leader.
- Dark Chick: Scarlet Witch, the token girl with strange powers.
- Evil Genius: Mastermind, last to join and always conniving.
- Sixth Ranger: Astra, who worked behind the scenes before quitting/getting thrown out of the team.
- The second Brotherhood lines up this way too.
- Big Bad: Mystique, who invokes Magneto's name to keep her unruly troops in line.
- The Dragon: Avalanche, who is completely loyal to Mystique and tends to be the one to intervene when the Blob challenges her authority.
- Evil Genius: Pyro, the self-professed "brains of this outfit".
- The Brute: Blob, the most physically-inclined member of the team and their pet muscle.
- Dark Chick: Destiny, Mystique's Number Two who, like Scarlet Witch before her, also has the strangest powers.
- Sixth Ranger: Rogue, the Token Good Teammate who pulls a heroic Sixth Ranger Traitor and joins the good guys.
- Exodus's Brotherhood lines up this way too.
- Big Bad: Exodus himself, who keeps his troops in line primarily through Asskicking Equals Authority.
- The Dragon: Black Tom Cassidy, who plays double duty as both this and the Evil Genius by virtue of having Took a Level in Badass.
- The Brute: The team has three Brutes, though Mammomax fits the role the best. Avalanche and Sabretooth are a Punch-Clock Villain and a Psycho for Hire respectively.
- Dark Chick: Nocturne, who is a literally dark-furred mutant and the team's Token Good Teammate.
- Sixth Ranger: Juggernaut, who in classic Brotherhood Sixth Ranger tradition quickly goes Sixth Ranger Traitor.
- A House Divided: Frequently what ends up doing them in. A constant among all the Brotherhoods is that, ironically given their name, they lack the cohesion and familial bonds that unite the X-Men, leading to lots of infighting and treachery.
- Ironic Nickname: The ostensible reason why Mystique chose to continue using the "Brotherhood of Evil Mutants" name.
- Mutants: Most of them, though the occasional non-mutant will sneak in here and there.
- Pay Evil unto Evil: The official Brotherhood policy for dealing with anti-mutant racists.
- The Revolution Will Not Be Civilized: Typical of a radical minority group, the Brotherhood does not want to change things from within the system like the X-Men, instead trying to overthrow the system entirely. Being in a medium where Status Quo Is God, this never ever ever works out for them.
- Rivals Team Up: As of Jonathan Hickman's X-Men, the X-Men and the Brotherhood seem to have coalesced into a single entity. At the very least, they've teamed up and are working together towards the same cause.
- Surprisingly Elite Cannon Fodder: Mystique's Brotherhood, during their Freedom Force phase.
- Teeth-Clenched Teamwork: Exodus's Brotherhood, with emphasis on the teeth-clenching over the teamwork. That's just what happens when you have a Noble Bigot leading a team of of Mooks, half of whom are Only in It for the Money.
AKA: Erik Magnus Lehnsherr
Debut: X-Men #1 (1963)
The very first adversary the X-Men ever face, and the leader of the first Brotherhood of (Evil) Mutants.
Mortimer Toynbee / Toad
Species: Human mutant
Debut: X-Men #4 (1964)
A mutant with amphibian-like abilities, including wall-crawling, sticky tongue, poison spit, and super-croaking. In his early appearances he was depicted as an annoying, ass-kissing sycophant and Magneto's loyal suck-up with useless powers. He also had an incredibly intense crush on the Scarlet Witch. After a power upgrade/character revamp influenced by adaptations (see below), Toad became more of a neutral player, having long since become disillusioned with Magneto.
Toad has frequently been adapted into other media, usually retaining his core character concept as a member of the Brotherhood. In X-Men: Evolution, he was almost one of the most featured characters on the show. He has also appeared in the X-Men Film Series, most prominently in X-Men where he was a badass martial artist played by Ray Park.
For tropes about Toad's counterparts in X-Men Evolution and the X-Men Film Series, see their character pages.
- Adaptational Badass: In the first X-Men movie.
- Animal-Themed Superbeing: Toads, obviously. This has caused him occasional trouble when a crazy supervillain of the day comes up with a scheme involving animal-themed supers; Arcade and Kraven being two such examples.
- Big Bad Wannabe: After cutting ties with Magneto and trying to strike out on his own.
- Blessed with Suck: It was eventually revealed in a story arc of Uncanny X-Men that Toad's mutant powers actually warp and distort his physical features, leading to his homely appearance. After being Brought Down to Normal, he was shown to be a rather handsome man.
- Brought Down to Normal: In the aforementioned story arc where the High Evolutionary temporarily depowered all mutants. Toad wasn't upset about it at all, though, thanks to the revelation that he was in a fact a handsome man without his powers.
- Characterization Marches On: A fairly stark example. Toad started out purely as The Renfield, but over the years he's developed a much more fleshed out personality.
- The Chew Toy: You would be hard-pressed to find a character more humiliated, embarrassed and ridiculed than this guy.
- Combat Pragmatist: Hits Teen Cyclops with a car to put him out of commission.
- Combo Platter Powers: Originally his mutant power was simply super-hopping, but efforts over the years to make him more menacing have expanded it wildly in both scale and scope, leading to this. He used to have this weird wind gust power, for example. More recently he's been given the ability to ignite his tongue in flames.
- Crouching Moron, Hidden Badass: After the movies, where evening out his genetic abnormalities ended up in him taking a level in badass.
- Cut Lex Luthor a Check: See Gadgeteer Genius below. Toad has some real marketable skills, which makes it all the more incomprehensible that he had to turn to being Wolverine's janitor for work.
- The Dog Bites Back: Years of being snubbed and scorned by Magneto took their toll, and more than once Toad has spitefully abandoned his former master to die.
- Drowning My Sorrows: In All-New X-Men vol.2, he gets drunk over the state of mutants and the loss of his love after whatever Cyclops did... then he tries to kill Teen Scott to ensure that it doesn't happen.
- Early Installment Character Design Difference: More like 'early, later, and now' in his case, as Toad is one of the most inconsistently drawn characters in all of comics, to the point where his constantly-shifting appearance was even given a Hand Wave In-Universe as being the result of his unstable mutation.
- Evil Brit: Though it wasn't made clear at all at first, he was eventually revealed to be of British descent, though he's really more pathetic and misguided than out-and-out evil.
- Freudian Excuse: A better example than most: during X-Men Legacy it was revealed that baby Toad was one of the infants experimented on at Alamagordo by a cabal of mutant researchers led by Mr. Sinister, explaining his troubled mutation and general instability.
- Fun Personified: In X-Men: Evolution
- Gadgeteer Genius: Way back in the old days he was kidnapped by a cosmic being called the Stranger, who taught Toynbee how to work his advanced technology. Ever since, he's been pretty good with machines.
- HeelFace Turn: Perhaps realizing he was never going to become a high-end baddie, Toad eventually gave up on villainy altogether. He served as the janitor for Wolverine's mutant academy before being fired for...
- He-Man Woman Hater: Implied to be this during a 'friendly' chess game with Gideon of the Externals.Toad: Let's play this game with the women out of the way. It shall make for a much more interesting scenario, don't you think?
- Humiliation Conga: His history is basically one long line of this.
- The Igor: A squat, deformed, hunchbacked guy who obsequiously follows every order his master gives him? Magneto may not be a mad scientist first and foremost but Toad definitely fits this role.
- Improbable Weapon User: During the Hellfire Academy arc in Wolverine and the X-Men he kicks Sauron's ass with a mop.
- Ineffectual Sympathetic Villain: Seriously, it gets to "rooting for the Trix Rabbit" levels with this guy. He never gets a win.
- Kick the Dog: In the 90s he killed Karl Lykos's longtime love interest Tanya in order to make him become Sauron again. Attempting to kill Teen Cyclops (by beating him to death as he lay tied up and helpless) in All-New X-Men also was a pretty big dog-kicking moment.
- Love Hurts: In Wolverine and the X-Men he has a romantic arc with Husk. It doesn't end on a happy note for either character, sadly. And then there's implications that she died due to the Terrigen Mists and he's given up hope.
- The Makeover: Briefly when he was Brought Down to Normal by the High Evolutionary.
- Mean Brit: To be fair to Toynbee, probably anyone would be mean after decades of being treated as an indentured servant.
- Named After Somebody Famous: His last name comes from the British historian Arnold J. Toynbee, who was at his most widely-read in the midcentury when Toad was first created.
- Not So Harmless: Attempted at various points over the years, with varying degrees of success. For example, he nearly killed Teen Cyclops in his last appearance in All-New X-Men.
- Playing with Fire: Among his more bizarre secondary abilities was the ability to light his tongue on fire, gained in recent years.
- Put on a Bus: In the very early days of the X-Men, he and Magneto got dragged onto a bus by the Stranger. Magneto came back a few issues later, revealing Maggie had escaped as soon as he could, and left Toad behind. Of course, he came back soon enough.
- The Renfield: To Magneto in the early days.
- Ret-Canon: Most of his modern characterization is based on the films and Evolution.
- Stalker with a Crush: To Wanda, only to be squicked out upon seeing her huge pregnant belly.
- The Starscream: Toad has tried to rule over the Brotherhood of Mutants when Magneto and Mystique were incapacitated or absent. It's never gone well, and he usually just ends up humiliated.apely makes his life mind-numbingly worse, yet he's never been able to lose it for good, and as if to further confirm him as The Chew Toy for the Marvel U, he was one of the 198 mutants who kept their powers after M-Day.
- This later comes into play in an eyebrow-raising way in X-Men: Blue, where Magneto recruited Toad into the newest (as of 2019) incarnation of his Brotherhood, seemingly forgetting about Toynbee alienating him at the tail end of the Silver Age and the decades Toad spent in his bad graces.
- Super Spit: He often exhibits various powers related to a (sometimes acidic) goo. Sometimes he spits it as a weapon.
- Sycophantic Servant: For decades, Toad was notable primarily for being one of the Marvel U's most champion suck-ups.
- Took a Level in Badass: He's often tried to do this, without any degree of success. Whether he was ripping off of Arcade, lording it over second-rate knockoffs of the Brotherhood or crowning himself the 'Terrible Toad King', poor Toynbee just never could make himself a fearsome presence. He's had much better luck in adaptations, though.
- Villainous Breakdown: Has a mild one when he takes his Brotherhood to meet with Exodus, only to be told Magneto has no interest in letting him live on Avalon.
- Wall Crawl: Using the aforementioned "goo secretion" power.
- What Kind of Lame Power Is Heart, Anyway?: Played with. Toad's abilities have never been particularly potent, though for a long while Marvel played them up in his bios to try and make him look at least slightly less lame. After adaptations gave him a true level up in badass Marvel incorporated various elements from them, but Toad had been such a loser for so long by that time that it was still a sad case of too little, too late.
Quicksilver and the Scarlet Witch
Pietro and Wanda Maximoff
AKA: Pietro and Wanda Frank
Species: Human (genetically altered)
Debut: X-Men #4 (1964)
A pair of young mutants who joined up with Magneto out of obligation when he saved them from a lynch mob. Later revealed to be his son and daughter. After learning the truth about their parentage, Wanda and Pietro have pinballed back and forth between heroes and villains, though they usually retain good intentions in either form.
Jason Wyngarde / Mastermind
Species: Human mutant
Debut: X-Men #4 (1964)
The last to join of the original six Brotherhood members, Mastermind is a mutant with the ability to create perfect telepathic illusions. He plotted constantly to overthrow Magneto and marry the Scarlet Witch, who was just as constantly repulsed by his attentions. He Took a Level in Badass in The '80s and was a major player in The Dark Phoenix Saga, but never really recovered from the trauma of getting on a malevolent cosmic entity's bad side and ultimately was Killed Off for Real during The '90s.
- Ambition Is Evil: This was his defining character trait from day one. From conniving against Magneto to toying with omega-level mutants, Mastermind just never knew when to leave well enough alone.
- The Atoner: Attempted to become this on his deathbed by giving Iceman, Bishop and Jean Grey each their own personal heavens. Unfortunately, being in a fever delirium made him twist it up into his usual nightmare gimmick instead.
- Badass Family: His daughters Regan (Lady Mastermind), Martinique Jason (the 2nd Mastermind) and Megan Gwynn (Pixie of the New X-Men).
- Beard of Evil: His younger, more attractive illusionary self sports one.
- Big Bad Wannabe: Zig-Zagged. Wyngarde fancies himself a Big Bad in The Dark Phoenix Saga, but he's reliant on Emma Frost, who is assisting him in his bid to join the Hellfire Club by providing him with a mindtap mechanism which allows him to project his illusions directly into Jean Grey's mind. On the one hand, without the mechanism, and Frost herself, Jean would have seen through his illusions instantly, as she had so often in the past. On the other hand, his manipulation of her is peerless, he's comfortable threatening Sebastian Shaw once he has control of her, and that control was comprehensive enough that it took a mental duel that almost killed Scott to snap her out of it. After that, as he very quickly discovered, Evil Is Not a Toy.
- The Chessmaster: During the Dark Phoenix Returns arc.
- Composite Character: The "Jason Stryker" character from X2: X-Men United was a combination of this character and William Stryker's then-unnamed mutant son, who he kills at birth in the comics.
- Death Equals Redemption: He asks Jean Grey for forgiveness before dying.
- Redemption Equals Death: When Jean resolves to stay beside him psychically so he won't have to die alone, even if it means dying herself, Jason uses the last bit of his power to send her back to her own body, finding peace in the last act of his life being the most selfless.
- Dirty Coward: An inevitable side-effect of being a Squishy Wizard. It was pretty obvious he hung around with the likes of the Blob and Unus simply so he'd always have muscle on hand to fight his battles for him.
- Dirty Old Man: He never missed an opportunity to hit on the Scarlet Witch, who had to be around twenty years his junior if not more.
- Evil Genius: Not much of a fighter but he can be a righteous team killer if he's given the time and the right environment.
- Evil Is Not a Toy: Learns this the hard way courtesy of Dark Phoenix, who punishes him in cruelly ironic fashion by giving him a taste of her cosmic power. The experience proves to be a little more than he can handle, leading to...
- Go Mad from the Revelation: Just a few seconds of perceiving the universe through Dark Phoenix's eyes is enough to render Wyngarde catatonic. He eventually recovers, though. Then he tries it again on Rachel Summers (now the Phoenix), who does something similar.
- Heart Is an Awesome Power: Villainous example. The format of the 1960s comics—single-issue action story to be told in 20 pages, within the limits of the Comics Code—rarely allowed his powers to shine; usually, the most he did was to scare the heroes with a monster jumping out of a closet or something similarly banal. However, being a Master of Illusion capable of creating completely realistic false realities that seem accurate to all human senses is actually an extremely powerful ability, and the comics also realized that very early on. In his very first appearance, he threatened to drive Scarlet Witch mad with a sufficiently traumatic illusion—and while (for obvious reasons) he did not then get to actually do that, later stories show that he very easily could have. A little later, he conquered a whole country by giving the citizens of the capital a mass hallucination of an armed invasion, causing them to panic and surrender.
- The Heavy: Despite not being the Big Bad of the Dark Phoenix arc (that title goes to the Hellfire Club's leaders Shaw and Frost, and later Dark Phoenix herself), Wyngarde is the driving force, using his newly-boosted powers to corrupt Phoenix over a period of weeks or possibly even months. He aims to make her his 'Black Queen' and use her power to seize control of the Club, and comes very close to succeeding. Unfortunately for him, Evil Is Not a Toy.
- Kavorka Man: Sort of. When not using his powers, he's gaunt and hollow-eyed, and yet he has three daughters (each from different mothers) and seduced a brainwashed Phoenix - though he was behind the brainwashing and quite frequently uses his powers to make himself look younger and more handsome.
- Killed Off for Real: By the Legacy Virus, and surprisingly enough he's remained dead. It helps that he has two Legacy Character daughters for writers to use in his place.
- Let's You and Him Fight: A common tactic he'd use in fights was tricking the heroes into fighting each other with his illusions.
- Love Makes You Evil: On his deathbed he reveals that he was never loved, and spent his life using his powers to try and force people into loving him.
- The Man Behind the Curtain: When he goes after Phoenix for the Hellfire Club he casts himself in the illusionary image of a much younger, more good-looking man. It takes him almost killing Cyclops in a mental duel before Jean snaps out of it and reveals him for what he is.
- Man of Wealth and Taste: Likes to project this image after joining the Hellfire Club.
- Manipulative Bastard: Not so much originally, where he was a fairly stock Smug Snake, but he clearly studied under some Manipulative Bastard masters during his ten-year hiatus. By the time he came back in the 80s he was good enough at this to seduce one of the original five X-Men, a mutant who had fought him dozens of times before, and all without her ever once realizing who he really was. He tried again on Rachel Summers in Excalibur and very quickly discovered why this was a bad idea on someone he hadn't been successfully gaslighting for months.
- Master of Illusion: Wyngarde's mutant ability. He actually has Psychic Powers, but they're so underdeveloped that this is all he can really do with them, and even in this capacity he has his limits. It took a Deadly Upgrade from Emma Frost before he could fool any telepaths with them, for example.
- More Than Mind Control: What he does to Jean Grey.
- Not in This for Your Revolution: Partly because the Brotherhood's "mutant rights extremists" mission didn't really fully manifest until its second incarnation under Mystique, but Mastermind never seemed interested in mutant rights or even mutant supremacy so much as he was interested in his own supremacy. His allegiance switch from the Brotherhood to the Hellfire Club nicely illustrates this — the moment there was a new "top dog" mutant group, Mastermind was more than happy to jump on board with it, and to the devil with any of his former allies.
- Revenge Before Reason: Most people would Know When to Fold 'Em after being on the wrong end of a malevolent cosmic entity. Not Wyngarde. Surprisingly, he manages to get away wiith going after Jean a second time, and then Rachel Summers without being nuked into space dust for his trouble, and he finally gives up his grudge shortly before dying.
- Smug Snake: In the original Brotherhood, he was Magneto's conceited number two, and his scheming but sycophantic yes-man, as well as his Poisonous Friend who always encouraged his villainous tendencies—Not that he needed much encouragement back then, of course...
- Squishy Wizard: Probably the most physically vulnerable of the Brotherhood members, having no physical powers or weapons of any kind. But he casts powerful mental illusions, with skill nearly rivaling Magneto in terms of usage.
- Stalker with a Crush: Competed with Toad for the affections of the Scarlet Witch in early appearances. Naturally, she was completely repulsed by the both of them.
- The Starscream: Had ambitions of being this to Magneto, and later the Hellfire Club, but true to his Big Bad Wannabe status, none of those schemes end up going anywhere.
- Superpowerful Genetics: All of his daughters developed some kind of illusion casting powers. Two developed it with mild telepathy allowing them to cast stronger illusions while the third can induce hallucinations.
- Took a Level in Badass: In The '60s, he rarely did more than surprise characters by making monsters appear. Then The '80s rolled in and he helped drive Jean Grey mad, had a sword fight on the mental plane with Cyclops, and won. In an annual he created another plan to make them think Phoenix was back and to make Scott look like a villain, forcing him to fight his own teammates. It was a crowning moment of awesome for both characters.
- The Ugly Guy's Hot Daughter: He has three beautiful daughters. Regan, Martinique and Megan.
- We Can Rule Together: To Scarlet Witch a few times, back when they were both in the Brotherhood of Evil Mutants. Predictably, she shot him down every time.
- Weak, but Skilled: As a psychic Wyngarde is decidedly underdeveloped, but in his capacity as a Master of Illusion he's second to none.
Frederick "Fred" J. Dukes / The Blob
Species: Human mutant
Debut: X-Men #3 (1963)
A mutant with a layer of protective blubber, bullet-proof skin, personal gravity control and Super Strength. He was discovered by the X-Men and was initially disinterested until he met Jean Grey. After she rebuked him, he decided not to join the X-Men, and the X-Men tried to erase his memory of the events causing him to turn to crime and Magneto, becoming a cornerstone of the Brotherhood of Mutants. Though, really, can you blame him?
- Abnormal Ammo: Was once dropped like a bomb on top of some malcontents.
- Acrofatic: Despite far surpassing Homer Simpson & Peter Griffin in terms of girth, he was as agile and maneuverable as any normal-sized man.
- Barrier Warrior: An unusual variant where the "barrier" is his own Nigh Invulnerable body.
- The Bartender: His current role nowadays in Krakoa.
- Blessed with Suck: Averted — you'd think having the mutant power of being a Fat Bastard would be a pain, and you'd be right, but whenever Blob has been depowered it's ended up being a case of Body Horror for him, as his stretched skin hangs off his body in horrifying sags and folds. This was the major reason why he turned to Mutant Growth Hormone to get his powers back.
- Body Horror: Aside from the example detailed above, there's also a horrifying moment in X-Men: Blue where Blob is subjected to a Deadly Upgrade from the Mothervine virus and melts into a literal blob of flesh that went down a drain. Amazingly, he came back from this.
- Boxed Crook: During his time in Freedom Force.
- Brought Down to Normal: He lost his powers after M-Day. He was able to regain them by taking Mutant Growth Hormone, but quickly turned into an addict, desperate not to lose his powers again.
- The Brute: Is the iconic mutant to serve this role for the Brotherhood of Mutants — and not, as is popularly supposed, Juggernaut.
- Catchphrase: Nothing moves the Blob!
- Dumb Muscle: Not the brightest, but strong enough to serve as The Brute for the Brotherhood.
- Fat Bastard: A major Trope Codifier, predating the traope namer by over thirty years.
- Germans Love David Hasselhoff: An in-universe example, after getting depowered (and a tussle with X-Factor), he wound up in Japan, where he became a moderately popular movie star. Of course, this didn't last...
- Giant Mook: The Blob is considerably taller than a human being and much, much fatter.
- Gravity Master: Can alter his own personal gravitational field to root himself to a spot and become immovable while taking advantage of his incredible durability and resistance to harm.
- He-Man Woman Hater: Has mild shades of this, which makes sense for a villain who goes all the way back to the politically incorrect Silver Age of Comic Books. The very first thing he did when reintroduced as a member of Mystique's Brotherhood was to challenge her authority, claiming he "don't take orders from a broad".
- Heterosexual Life-Partners: With Unus.
- I'm a Humanitarian: His Ultimate Marvel incarnation drops hints about engaging this, culminating in an infamous panel from Ultimatum, where he either finds The Wasp's corpse, or kills her himself, and then eats her.
- Inferiority Superiority Complex: It's often hinted at that the Blob's arrogant and bragging attitude is just bluster to make up for some very deep insecurities. When forced to confront his own fears, he saw a crowd of people making fun of him, including a gang of children, a ringmaster, and most prominently the mutants Wolverine and Exodus.
- Kevlard: One can only guess where he buys his unitards from...
- Killed Off for Real: In the Ultimate Marvel universe, during Ultimatum.
- Large Ham: Most memorably in the arcade game, but the character's always had some elements of this.
- Lightning Bruiser: Quite a bit faster and more agile than he looks.
- Logical Weakness: Due to the nature of his powers, he's not quite as invulnerable in places where body fat doesn't naturally accumulate, such as the ears, nose, and the top of his head.
- Monster Clown: Not to horror movie monster levels, but he got his start as a carny and is implied to have been raised there. It would certainly go a ways to explaining his Psychopathic Manchild tendencies. When Moonstar makes him see his fears, one image is of a ringmaster who says that he is too freaky even for the circus.
- Nigh-Invulnerability: Part of his "core trinity" of powers; he's extremely hard to hurt due to his extreme girth, he has Super Strength, and he can fix himself in place so he can't be moved. It is possible to injure him (extremely sharp objects can generally pierce his skin, as Wolverine learned, and his head is less durable than the rest of him and thus can be affected by a good punch to the face if you have a sufficient degree of superhuman strength), but it's not at all easy to do and will still leave you in far worse shape because he's still got a decent degree of pain tolerance and can generally hit you far harder than you can hit him. Which is why many of the heroes who've fought him find ways to hurt him besides direct kinetic blows like punches or gunshots. Daredevil knocked him out by dropping a huge steel bell on his head, Sleepwalker used his warp beams to wrap a construction girder around the Blob and crush his blubber, and Banshee used his sonic scream to stun the Blob. Strong Guy maneuvered him into the core of an explosion of jet fuel that caught fire. Different incarnations of the Incredible Hulk have either stretched his flab like silly putty, or prevented him from flexing his stomach muscles and pushing the Hulk's fist out. His flab is much less effective against sensory attacks like concussions, explosions or being squished or stretched.
- Not-So-Harmless Villain: He trounced the O5 X-Men in All-New X-Men until Angel used cosmic power to defeat him..
- Pet the Dog: In the mainstream verse, there was once a short filler comic that involved Blob getting ticked off by being caught up in some rednecks bullying one of the local losers while he was attending a rodeo show. After things progressed to the point Blob intended to level the town out of irritation, said loser stepped up and challenged him to do something, with Blob agreeing to not destroy the town if he couldn't do it. The challenge? Touch his toes. Blob promptly bursts out laughing, compliments the nerdy guy on his guts, treats him to a beer and then leaves the place without causing any more damage.
- Psychopathic Manchild: Often depicted as very emotionally underdeveloped.
- The Resenter: His image of fears that Danielle Moonstar made him face implies that he feels this way about Wolverine and Exodus, both of whom are very powerful and confident mutants who no one ever makes fun of — everything Dukes wants to be, in other words.
- Slave Mook: In recent years he's found himself playing this role, from his stint as a brainwashed guinea pig of Miss Sinister in the pages of X-Men: Blue to being one of Nate Grey's forcibly recruited Horsemen of Salvation during the initial arc of Uncanny X-Men (2018). He was notably unhappy about the latter, but since Nate was capable of holding off multiple teams of X-Men and Magneto, whilst carrying on a pleasant psychic conversation with Jean, it didn't do much.
- Starter Villain: In recent years he tends to be brought out to serve this role for younger X-teams, tangling with mutant youth squads such as the New Hellions in New X-Men and the time-warped O5 X-Men in All-New X-Men.
- Stout Strength: His 1990 trading card states that he can lift about 70 tons.
- Those Two Guys: Him and Unus in the comics, him and Avalanche in the 1992 animated series.
- The Unchosen One: Three times, no less. When Exodus approached Toad's Brotherhood in the '90s looking for potential recruits for the Acolytes, he passed on Blob (and everyone else except for Phantazia). Later Exodus snubbed Blob again when he organized his own Brotherhood, dismissing the Blob as "useless". Apparently Magneto now agrees with his one-time disciple, for when he organized the most recent (as of 2019) incarnation of the Brotherhood in X-Men: Blue, he recruited Exodus and a motley selection of his former followers, with the Blob's absence sticking out like a sore thumb. It makes one wonder if Nate Grey picked him as the 'Horseman of Bounty' for the sake of irony.
- Villainous Glutton: Depending on the continuity; mainstream Marvel has his girth as part of his mutation, while the films showed him as a well-built man, and had his later girth as the product of at least a decade of comfort eating.
- Villain Team-Up: It's very rare to see the Blob acting on his own; if he's around, it's usually a good sign the rest of the Brotherhood is close by.
- Weapon of Choice: Wielded a spiked mace in the arcade game. His action figure changed it to a giant chicken leg.
Angelo Unuscione / Unus the Untouchable
AKA: Gunther Bain
Species: Human mutant
Debut: X-Men #8 (1964)
A narcissistic Italian wrestler with the ability to generate a forcefield to protect him from any harm. Like the Blob, he appeared on his own before making a bid to join Magneto's Brotherhood. He proved to be unbeatable until Beast constructed a machine that interfered with the intensity of his forcefield and the ability to turn it on and off, nearly starving him. He continued to be a minor recurring villain that kept on having trouble controlling his power, occasionally leaving him unable to touch anything or anyone.
- Barrier Warrior: A mutant version, thanks to his forcefield-projecting ability.
- Blessed with Suck: As his powers advanced, they gradually became more of a hindrance, until finally he suffocated because his forcefield had become strong enough to repel even oxygen.
- Boisterous Bruiser: Given that he used to be a pro wrestler, this is hardly surprising.
- Came Back Wrong: He was among the many deceased mutants who were revived by Selene during the Necrosha event (which reveals that he did stay dead after the Terrigen Mists fiasco). He's shown up since, and seems to be none the worse for wear for his resurrection.
- Charles Atlas Superpower: He's strong enough to break down an ice igloo with just his fists, and is stated in-story to be almost as strong as the Beast.
- Create Your Own Villain: His original defeat at the hands of Beast's device has gotten a whole lot harsher with age and all the Power Incontinence episodes Unus has had since. Though never confirmed, it's very possible that Hank's device destabilized Unus's powers forever after, especially since this kind of Power Incontinence is very rare in the X-universe.
- Cut Lex Luthor a Check: Averted in his very first appearance, where he is using his powers to make it big in the wrestling circuit.
- Deadly Upgrade: The power-up he got from the Terrigen Mists, which made his forcefield visible for the first time. Kinda subverted in that it ended up being deadly to him.
- Equal-Opportunity Evil: First introduced as a German man, later revealed to be Italian.
- Fauxreigner: For some undisclosed reason, in his early appearances he pretended to be a German man named Gunther Bain.
- Heterosexual Life-Partners: With the Blob.
- Hoist by His Own Petard: He's consistently beaten by his own powers, either due to meddling with them by the heroes or Power Incontinence on his part.
- Immune to Mind Control: His forcefield is so strong he can even shut out telepaths with it.
- Legacy Character: Though Unus was long dead for literally decades before being brought back (only to die and be brought back again anyway) his legacy (such as it is) lived on in his sole known relatives, his daughter/younger sister (the exact nature of their relationship is still yet to be confirmed on-page or off-page by editorial, aside from them sharing the same family name, race, species, and powerset) Carmella Unuscione of the Acolytes and his biological son (though neither are aware of it) Jared Corbo (aka Radius) of Alpha Flight, both of whom surpass him in opposite ways: Carmela's own mutation is much greater in scope and is actually a malleable psionic exoskeleton similar to that of fellow mutants Cecilia Reyes and Hisako Ichi, of the X-Men. Meanwhile Jared's own mutation is both a lesser version of his sister/aunt (not quite as dexterous) and a much worse version of that of his biological father, as he has never been able to turn his forcefield off on his own since it first activated at puberty, and so he must rely 24-7 on power-dampening technology just to be able to touch matter in order to be able to eat and drink (as well as the related biological functions of excretion and hygiene, among other things). Ironically, the problem of not being to able to breathe through the forcefield is the one weakness which Unus Jr. did NOT inherit from Unus Sr., as air (and light) are the only two things which can pass unaided through Radius' forcefield.
- Logical Weakness: As shown in the first issue of the Spider-Man and the X-Men miniseries; if his forcefield is covered in a substance that can expand and contract with it (such as Spider-Man's webbing), he's left trapped and utterly helpless.
- Luckily, My Powers Will Protect Me: Being one of the Silver Age X-villains, Unus was always prone to boasting about his powers. It came back to bite him hard, though.
- Monster of the Aesop: In an issue about Hank getting fed up and quitting the X-Men, who should show up? An evil mutant who only his genius can defeat.
- Only in It for the Money: Like many Brotherhood members to come, Unus was greedy and mostly joined up with them for the promise of money and power.
- Power Incontinence: More than once. This even led to his death, when he tried to undo his M-Day power loss with the Terrigen Mists that empower the Inhumans. He got his power back... but he suffocated when he repelled even oxygen and couldn't turn it off.
- Red and Black and Evil All Over: Between him and Magneto, it's safe to say Stan Lee and Jack Kirby were fans of this trope.
- Schoolyard Bully All Grown Up: It's specifically mentioned at one point that Unus's powers manifested at puberty like the other X-Men, and that before attempting to make it big in professional wrestling he used them for petty schoolyard bully antics.
- Smug Super: The classic smirking-and-bragging example of a Silver Age villain.
- Too Dumb to Live: After experiencing multiple bouts of Power Incontinence, to the point of very nearly killing himself, Unus got a second chance at life when he was depowered on M-Day. What does he do with it? Seek out the Terrigen Mists of The Inhumans, in hopes of getting his powers back, you know, those powers that almost killed him before. Predictably, he gets the Mists, only to drop dead a few minutes later when his newly-reactivated powers suffocate him. If the Marvel U has any equivalent to the Darwin Awards, this guy's more than earned his own entry.
- Too Spicy for Yog-Sothoth: There was one issue in the comics where Unus found himself facing a shapeshifter with the power to become various monsters. Unable to actually hurt Unus, the shapeshifter got him out of the way by swallowing him whole. And then threw him up a couple of pages later because his forcefield was too painful to keep down.
- Unexplained Recovery: To date, he has seemingly died twice as a result of losing control of his powers. But he keeps coming back, with no explanation for cheating death. He was eventually Killed Off for Real, only to be brought back as a zombie, and has since returned to normal with no explanation given for that either.
- Shown Their Work: Perhaps an accidental version, but it's actually biologically impossible for a person to suffocate themselves to death, as they'll start breathing again after losing consciousness provided they're not physically impeded from doing so.
- When All You Have is a Forcefield: A common tactic in fights with him was him just standing still and letting the Blob pound the X-Men against his forcefield over and over, since his ability to fight them was pretty limited on his own.
Species: Human mutant
Debut: X-Men #86 (1999)
Introduced in The '90s as an explanation for the existence of Joseph, Astra is a (retconned) member of the original Brotherhood of Evil Mutants, a mutant teleporter whose abilities allow her to crisscross the galaxy stealing advanced technology from various interstellar races. She quickly turned Sixth Ranger Traitor and ditched Magneto, only to return years later with a grudge against him.
- Casual Interstellar Travel: Her mutant ability allows her to jaunt up and down the Marvel U more easily than any ship ever could.
- Cloning Blues: Averted — Joseph, her clone of Magneto, is physically superior to the original, having all the power of Erik in his prime. Control, on the other hand...
- Crooks Are Better Armed: Thanks to her years of thieving from various advanced races, Astra has quite the stockpiled arsenal. She defended herself with an 'ionized gauntlet' when fighting Nightcrawler.
- Cut Lex Luthor a Check: Played with — Astra says herself she's Only in It for the Money, but despite having access to technology that allows her to create a younger, stronger clone of one of the world's most powerful mutants, she opts to use that technology solely for petty dog-kicking.
- Demoted to Dragon: In Magneto: Not a Hero.
- Dick Dastardly Stops to Cheat: Played with Astra's intergalactic thieving operations would likely go just fine if she didn't keep coming back to Earth to troll Magneto, but she's only done it twice. One imagines when she disappeared after the Joseph mess she just said "Screw This, I'm Outta Here!" and spent the entirety of the 2000s living large in space.
- Easily Forgiven: Despite her deep animosity for Magneto and her choice to willingly help anti-mutant racists when she brought Joseph back to life, Astra was given an invitation to the fledgling mutant nation of Krakoa and accepted.
- Enigmatic Minion: In her backstory. How did she hook up with Magneto in the first place? How far back did she start her interstellar thieving (she was already well-versed in it by the time she joined the Brotherhood)? Was she even born on Earth? The answer to all these questions is "I don't know, I'm not here to be a fully fleshed-out villain, I'm here to be the Deus ex Machina of the day and then vanish for a decade."
- Evil Is Petty: Ten years before the Internet popularized the concept of the Troll, Astra was trolling Magneto and the X-Men literally just for kicks and giggles.Astra: You ruined years — okay, months...weeks — of hard work!
- Impossible Thief: Thanks to her mutant powers Astra has made a career out of pulling off intergalactic heists for fun and profit.
- Know When to Fold 'Em: She's quick to cut and run in the last issue of Magneto: Not a Hero, realizing she got off lucky when Erik let her out of the X-Brig.
- Lampshade Hanging: To Magneto: "What is it with you and chess?"
- Long Bus Trip: Shortly after her first appearance, no less. She was given a passing mention in The Twelve story arc, but then vanished completely. It took thirteen years for her to be seen again in 2012, and following that year she was immediately put on another bus. This second bus trip lasted eight years, upon which time she returned to Earth to be one of the Loads and Loads of Characters that joined Krakoa just to stand around in background shots.
- Meaningful Name: Say what you will about her character's contrived origins, but her handle's pretty apropos for a character constantly on the jaunt between the stars.
- Mind Rape: After she's captured by the X-Men and refuses to talk Magneto inflicts this on her by siccing the Stepford Cuckoos on her.
- Mundane Utility: It somehow never occurs to Astra that there are much easier (and probably more profitable ways) for a woman with cloning technology as advanced as hers to make money other than to shop out cloned mutant terrorists to anti-mutant demagogues. Joseph even lampshades it himself in his discussion with said anti-mutant demagogue.Joseph: It's almost laughable that Astra didn't just take your money and teleport your heart right out of your chest.
- Not in This for Your Revolution: As with most of Magneto's first generation of followers, Astra wasn't much interested in mutant rights or supremacy, instead being...
- Only in It for the Money: Her stated reason for bailing on Magneto, as revealed in a flashback:Astra: My respect has to be earned, Magnus! Either show me some money or show me how I'm going to make money!
- Taken Up to Eleven in Magneto: Not a Hero, where she brings Joseph back and rewrites his mind just because an anti-mutant activist pays her to.
- Only Known by Their Nickname: Astra's true name is unrevealed to this day. Beth Al-Reraph might be her name.
- Psycho Ex-Girlfriend: Definitely gives off this vibe with Magneto, and Magneto: Not a Hero confirmed they had some kind of relationship, though given Erik's contempt for her it was probably a one-way kind of thing.
- Psychopathic Womanchild: A rare female example. She even gripes about the X-Men 'ruining her fun' before flouncing off after the Joseph mess.
- Remember the New Girl: Very hastily retconned into being the Sixth Ranger of the original Brotherhood.
- Revenge by Proxy: Or Revenge By Clone in her case.
- Send in the Clones: Her plot to get revenge on Magneto involved making a clone of him at the height of his powers and then siccing it on the original. In a later appearance, she takes it a step further and pumps out an entire team of clones to be Joseph's cannon fodder.
- Sixth Ranger: Of Magneto's first Brotherhood. She didn't waste much time going Sixth Ranger Traitor, though.
- Teleportation: A mutant teleporter of great range, to the point where she can traverse between galaxies at will.
- Troll: When you create a younger, stronger clone of the world's most feared mutant terrorist... and then use that clone just to annoy said mutant terrorist, you've officially earned your troll card.
- Vain Sorceress: Not to Selene levels, but Astra certainly gives off vibes of this.
- Villainous Breakdown: An off-panel and questionable version. Magneto refers to her as a 'pathetic, broken woman' in Magneto: Not a Hero, saying that she suffered this when he threw her out of the Brotherhood. The thing is, though, Astra was shown on-panel as leaving of her own will out of exasperation with Magneto's impracticality. Could be a case of Unreliable Narrator on his part.
- Voodoo Shark: The only reason Astra exists is to explain why Joseph exists following the retcon/reveal that he was not actually a de-aged Magneto, but the explanation her existence gives is a good deal more obtuse than if they'd simply gone with the de-aged Mags plan. Specifically, the Astra storyline requires her to be: (A) an emotionally important character in Magneto's backstory, despite not being seen or mentioned once in 40 years of that character's stories, (B) enough of a slave to Complexity Addiction to go to the trouble of creating a clone of Magneto to get revenge on him rather than take any of the zillions of more practical options available to a character with her abilities and resources, and (C) gifted enough of a Renaissance Lady to successfully pull the scheme she's been saddled with off, despite said scheme requiring her to be a few ants short of a picnic. These crippling contradictions and non-sequiturs are probably the reason why Astra has only been used in two storylines over a period of time spanning almost twenty years.
- What Happened to the Mouse?: During her Original Long Bus Trip and again with the conclusion of Magneto: Not a Hero. She escapes in the final battle, and doesn't return to Earth again until 2020.
- Where Does She Get All Those Wonderful Toys?: Being an Impossible Thief who's spent decades stealing from various interstellar powers (the Shi'ar and the Rigellians are both mentioned as victims of previous heists), Astra is implied to have a stockpiled cache of gadgets on par with Batman.
- Why Don't You Just Shoot Him?: For someone who hates Magneto as much as Astra claims to, she sure takes an obtuse approach in her revenge schemes against him. Being a (hinted) Psycho Ex-Girlfriend gives this a teeny little bit of justification.
- The Woman Behind The Man: For Joseph.
- Yellow Peril: Aside from her highly convoluted backstory, this was probably the main reason why Astra didn't get used very much in later stories. In the 2012 Magneto: Not A Hero miniseries she loses this look in favor of a Light Is Not Good bodysuit.
AKA: B. Byron Biggs, Leni Zauber, Mallory Brickman, Ronnie Lake, numerous other aliases
Debut: Ms. Marvel #16 (1978)
A mutant shapeshifter and one of the most iconic X-villains, Mystique got her start as a Ms. Marvel villain before returning as the leader of the second Brotherhood of Evil Mutants during the classic Days of Future Past storyline. Though she eventually abandoned this Brotherhood, Mystique has re-formed it off and on over the years, in addition to being a daunting recurring foe to the X-Men all on her own.
Irene Adler / Destiny
Species: Human mutant
Debut: Uncanny X-Men #141 (1981)
A precognitive mutant who was the wife of Mystique, as well as her Number Two in the Brotherhood.
- Aborted Arc: Originally Claremont intended to make her and Mystique Nightcrawler's parents, with Mystique using her Voluntary Shapeshifting abilities to pull it off. That being The '80s, of course it didn't fly, and he ended up having to sneak in their relationship.
- Adapted Out: Destiny did not make any appearances in the 1992 animated series, despite the rest of the Brotherhood showing up. Subverted in X-Men: Evolution, where she did make the cut.
- Anti-Villain: Much less actively malevolent than most of the people she acquaints with.
- Archer Archetype: Her mutant powers gave her perfect aim, her weapon of choice for said perfect aim; a wrest mounted crossbow.
- Because Destiny Says So: She was sort of The Heavy in her first appearance, as her visions were the reason why Mystique reformed the Brotherhood and tried to assassinate Senator Kelly.
- Beware the Nice Ones: See her quote above. Of all the braggarts and brutes the Brotherhood had to offer, it was mild-mannered Destiny who had Senator Kelly dead to rights.
- Bitch in Sheep's Clothing: 2019's House of X revealed that Destiny, previously regarded as one of the Brotherhood's less malign members, can be just as sadistic as Mystique under the right circumstances. In an alternate timeline lived by Moira MacTaggert, Destiny ordered Pyro to burn Moira alive as punishment for working to develop a mutant cure, and specifically ordered Pyro to make her death not quick, but slow and agonizing, so that she would remember it vividly in her future reincarnations. Later, Dawn of X' reveals that 616 Destiny foresaw the rise of Krakoa and that its leaders would avoid resurrecting her at any cost, so she instructed Mystique to destroy Krakoa if she failed to bring Irene back to life.
- Blind Seer: A fairly stock example, though with some Improbable Aiming Skills that just toe the line of making her a Handicapped Badass but fall short because she's still an elderly woman who can be (and was) taken out by a regular joe.
- Bury Me Not on the Lone Prairie: She left incredibly precise instructions for Mystique as to how and when to scatter her ashes... so that Mystique would do so at the exact moment that a gust of wind would blow them back in her face. Apparently, Mystique always complained that Destiny never made her laugh, so Destiny set up her funeral to get that effect from her lover.
- Bury Your Gays: It's hard not to imagine Claremont's plans for her didn't play a factor in Marvel editorial deciding to give her the axe.
- Combat Clairvoyance: Completely blind, but she never misses her mark due to having second by second precognition to tell her the end result of every movement.
- Cool Mask: As seen to the right, she wears a golden mask as part of her outfit.
- Disposable Woman: A rare case where a woman is killed off to push the story of another woman instead of a man.
- Face Death with Dignity: She knew Legion was coming to kill her, and sent Forge off to help Mystique anyway. When Legion shows up, she just turns to him calmly and asks if he's not disappointed to only find her when he expected to kill Forge as well.Destiny: Hullo, Legion. Were you perhaps expecting to find two of us here to serve your pleasure... silly boy?
- The "Fun" in "Funeral": Destiny invoked this on purpose. All during their life together, she could never get Mystique to laugh... so the instructions she left Mystique as to what to do with her ashes were calculated to the sole purpose of getting Mystique to laugh. (It did.)
- Evil Matriarch: Since Rogue eventually becomes a heroine, Destiny as Mystique both become this to her. Its not personal.
- Evil Old Folks: Pushing 150 as a deadly sniper.
- Even Evil Has Loved Ones: She has Mystique and Rogue, and by extension acts as this to Mystique.
- Generic Cuteness: Defied. She is an elderly woman thus doesn't have the typical knock-out figure of comics women.
- Hollywood Old: Likewise defied since she clearly looks her age.
- Hide Your Lesbians: It is never clearly said that she is Mystique's lover but she is referred to as Mystique's leman which is a synonym.
- I Sense a Disturbance in the Force: She was able to sense it when Shadowcat crossed over from the future, advising Mystique that "an anomaly" was interfering with her visions.
- I Want My Beloved to Be Happy: One of her last actions is to try to set up Mystique with Forge.
- Improbable Aiming Skills: Wields a crossbow in her first two appearances, despite being blind. Presumably she uses her powers to aim it.
- Killed Off for Real: By Legion. Temporarily revived by Selene in Necrosha.
- Legacy Character: She has a grandson, Trevor Chase, though he's been on a Long Bus Trip and Marvel has apparently forgotten he exists.
- Multiple-Choice Future: Par for the course with her precognition, she can see the future but makes it clear that what she sees are probabilities, not set-in-stone facts.
- My Death Is Just the Beginning: Destiny never says this, being far too modest to boast, but the "Destiny Diaries" she apparently penned foretelling the coming of a certain mutant messiah became a major MacGuffin around mid-2000s story arcs. Messiah Complex was basically a mad three-way dash between the X-Men, the Marauders and Cable to see who could get their hands on them first.
- Number Two: A very untraditional take: Destiny is Mystique's second-in-command, but she's by far the most fragile member of the team.
- Older Than They Look: She doesn't exactly look young but she was much older than her (elderly) appearance indicated. Through means currently unrevealed, she was able to extend her lifespan to the point where at the time of her death she was close to 150 years old.
- Precognition: Her mutant power.
- Retroactive Precognition: Literally in her case, as it was retroactively determined that she predicted many big storylines such as The Fall of the Mutants, Fatal Attractions, and Apocalypse: The Twelve retroactively. She's also been given predictions for many later events such as the Chaos War, the Death of Wolverine, and the final Incursion.
- Shout-Out: She's named after the antagonist of the Sherlock Holmes story "A Scandal in Bohemia", possibly as an allusion to her nature as a Femme Fatale. A later appearance confirmed that, in the Marvel U at least, that Destiny is said Sherlock Holmes antagonist.
- Spanner in the Works: It was revealed after her death that the Shadow King had found her early in her life and intentionally stunted her developing mutant ability to prevent her from becoming one of these.
- The Confidant: She is a vault of fears, hopes and possible futures, Mystique would never entrust with anyone else.
- Unfinished Business: Her spirit haunted Legion after her murder, driving him to initiate the Legion Quest storyline in order to atone for his crimes. It... didn't quite go according to plan.
- Weapon of Choice: The aforementioned crossbow. Not much use in superhero fights, but fairly handy for assassinating loudmouth politicians.
- Well-Intentioned Extremist: She worked to ensure the survival (and preferably dominance) of mutantkind, and wasn't above assassinating politicians or ordering people to be slowly burned alive in the pursuit of that goal.
Dominikos Ioannis Petrakis / Avalanche
Species: Human mutant
Debut: Uncanny X-Men #141 (1981)
A Greek immigrant who was recruited to the Brotherhood by Mystique along with Pyro. Commanding the power to cause earthquakes, he took to the life of a mutant terrorist quickly, and has remained a solid recurring Mook for the X-Men over the years.
- Big Bad Wannabe: Once back in The '80s he held an entire major city for ransom, threatening to turn it into a sinkhole if he wasn't paid. The Incredible Hulk promptly showed up to stomp him, and in a rare case of a villain learning from their mistakes Avalanche never again tried anything so audacious.
- Bishōnen: In X-Men: Evolution, he's re-designed as a Troubled, but Cute Jerk with a Heart of Gold with the looks of Judd Nelson from The Breakfast Club.
- Boring, but Practical: Both his powers and the man himself. Much less flashy and dramatic than other X-villains, Avalanche is pretty much the definition of a Punch-Clock Villain.
- Boxed Crook: During his time in Freedom Force, of course, as well as a stint as a forcibly-drafted soldier in Banshee's militant mutant team the X-Corps.
- Brainwashed and Crazy: In the first arc of Uncanny Avengers, the Red Skull hijacks his mind and uses him to commit acts of brutality in order to smear the name of mutantkind. When cornered by the titular team in their first mission, the Skull commands him to apparently commit suicide, but of course they Never Found the Body.
- Cool Helmet: Not quite as cool as Magneto's or Juggernaut's, mind, but it still counts.
- Dishing Out Dirt: His mutant power is a fairly high-end version of this.
- Equal-Opportunity Evil: Along with Pyro, he started a trend of evil mutants from non-American countries, Greece in his case.
- For the Evulz: It's never really been revealed why he or Pyro signed on with Mystique in the first place; apparently we're really just meant to accept that some people are just bad like that... which admittedly isn't that hard when you think about people like Mister Sinister and the Marauders. Perhaps she was paying them?
- Helmets Are Hardly Heroic: The X-Men sure do have a lot of helmet-wearing villains, don't they?
- Heterosexual Life-Partners: He and Pyro are best friends, and joined the Brotherhood of Evil Mutants together.
- Hidden Depths: Really likes gardening.
- Legacy Character: A new Avalanche appears as part of Mesmero's Brotherhood in X-Men: Gold. He is also a Superior Successor, able to use his abilities to quake more than just the earth — such as his opponents' internal organs. Meanwhile, the original Avalanche had a biological daughter, "Dancing Water", who it is implied he abandoned because she was a non-mutant human. She is introduced as one of the clone Red Skull (who had shifted from hating non-Aryan human races to natural non-human races such as X-gene mutants and Inhumans) mutant-hating followers, the S-Men, who willingly allow themselves to be mutated into animal-themed superhumans by Nazi mad-scientist Arnim Zola in order to commit genocide against their boss's preferred targets. She gets back at her deadbeat dad by helping her bosses brainwash him into a suicide bomber who levels New York City, only for her to be later executed, along with the rest of her team, for their various crimes (the S-Men ran deathcamps for both X-gene mutants and Inhumans on Genosha) by Magneto during the Axis crossover storyline.
- Mook: His fairly generic personality has led to him being one of the most recurring Brotherhood characters, frequently ending up on later Brotherhood teams with little explanation given for why he is there beyond "just because". His stint with Exodus's Brotherhood is a good example.
- Person of Mass Destruction: The Commission on Superhuman Activities classifies him as a severe threat (their highest threat rating) due to his earthquake-generating powers and Captain America himself admits that even in a best-case scenario that Avalanche will need to be under surveillance for the rest of his life.
- Punch-Clock Villain: Avalanche is almost refreshingly simple in his motives. No grandiose schemes for him, he's openly Only in It for the Money and nothing else.
- Retired Monster: After the Brotherhood had disbanded (and with most of his old teammates either depowered, dead or M.I.A), he retired as a mercenary/assassin/terrorist and became a bartender in San Francisco. This didn't stop him from helping his fellow mutants, or at least trying to, though with arguably mixed results. In Dark Reign, he somewhat reverted to his villainous ways when the anti-mutant human bigots started their riots in San Francisco.
- Screw This, I'm Outta Here!: At one point during the early 90s he abandons Blob and Pyro to die to save the life of his fellow Freedom Force member Commando, saying "they're not worth it" when asked if they should wait. Naturally, this drew a bit of friction between him and Pyro later.
- Starter Villain: In Uncanny Avengers.
- Took a Level in Jerkass: In X-Men Gold the new, seemingly-revived incarnation of Avalanche has no problems with working for an anti-mutant activist and even demands the new Pyro's cut of the money when he leaves. There are theories this might not even be Dominic Petros, so radical is his departure in character from the original, but they are as of yet unconfirmed.
- Villain Decay: His time in Exodus's Brotherhood saw him take a pretty massive hit in competence, to the point where him getting knocked out by the heroes became a bit of a Running Gag.
- Villainous Valour: At one point he stands up to fricking Ares. Say what you will about Avalanche's original incarnation being dull compared to his more lively X-Men: Evolution version, but that took some serious balls. Still winds up being a Curb-Stomp Battle with poor Dom being on the stomped end, but it's the thought that counts.
- You Shall Not Pass!: Attempted in Fear Itself, where Cyclops calls him for help in dealing with the Serpent-empowered incarnation of the Juggernaut, Kuurth. Avalanche creates a very wide and deep chasm that Kuurth shouldn't be able to cross, but being gifted with Mind over Matter powers by the Serpent Kuurth simply creates a telekinetic bridge for himself and his brainwashed followers to cross.
St. John Allerdyce / Pyro
Species: Human mutant
Debut: Uncanny X-Men #141 (1981)
An Australian immigrant and itinerant novelist recruited to the Brotherhood by Mystique along with Avalanche. Wields the ability to control, but not generate, fire. Despite popular belief, he has never actually worked directly under Magneto in the comics, though he has been a stalwart of later Brotherhood incarnations formed by former Brotherhooders such as Toad and the Blob. Despite being killed off by the Legacy Virus during The '90s, he has remained one of the more memorable Brotherhood members, in part thanks to a recurring role in the X-Men Film Series, where he was reimagined as an American teenager and The Rival for Iceman.
- Affably Evil: He's one of those characters who is written to be charming and actually succeeds at it, rather than simply coming across as a Smug Snake. The reader gets the impression Allerdyce would be a fun guy to go grab a beer with.
- Awesome Aussie: Averted in every traditional way, but he is among the more likable X-Men villains and hails from Australia.
- Back from the Dead: Pyro was one of the many dead mutants who were resurrected by Selene's transmode virus during the 2009 Necrosha story and was seen as a foot soldier during the assault on Utopia. He was revived for real by the Five on Krakoa, being the first revived as a test case for the process.
- Big Damn Villains: He is responsible for the deaths of two X-villains, Graydon Creed and Post.
- Cut Lex Luthor a Check: Occasionally he's found legitimate employment with his powers; using them to control brushfires, for example.
- Deadpan Snarker: True to his role as the "brains of this outfit", Pyro always has a quip on hand.
- Elemental Hair: Though he is naturally a blonde, Pyro has been known to pull this using his powers, and in many adaptations his hair is spiky red by default.
- Elemental Powers: His mutant abilities; namely, those of fire. In an interesting twist, Allerdyce can't actually make fire, only manipulate it.
- Equal-Opportunity Evil: Along with Avalanche, he started a trend of evil mutants from non-American countries, Australia in his case.
- Evil Genius: He calls himself "the brains of this outfit", and... well, compared to Avalanche and the Blob, can you blame him?
- Heterosexual Life-Partners: With Avalanche; the two were almost never seen apart.
- Hidden Depths: Terrorist, criminal and writer of popular horror novels.
- It Is Pronounced "Tro-PAY": His name is pronounced Sinjin, not Saint John.
- Land Down Under: Surprisingly averted. While he is Australian, his country of origin is rarely played up as part of his characterization. Which is probably the reason he's so popular with Australian X-Men fans. Although this is more Depending on the Writer; having a foreign (i.e. non-Australian) writer try adding in some Australian slang to his dialogue normally backfires to Australian readers. Case in point: Captain America #333, where Pyro briefly refers to John Walker as a "bodgie." NO ONE in Australia talks like this.
- Lean and Mean: Often noted for being rail thin, almost to the point of being anemic.
- Legacy Character: A new mutant with powers and appearance both similar to Allerdyce, Simon Lasker, has appeared and is currently using the Pyro codename. With the original Pyro now revived one would have expected Lasker to vanish into Comic-Book Limbo, but he has joined up with Krakoa too, meaning there are now two Pyros on the island.
- Mook: Has the dubious distinction of being the only boss in X-Men to get degraded into one of these. Shortly before one of the later boss battles, the players are confronted by six Pyros. Luckily, these Pyros mostly just leap around like wannabe Springheeled Jacks rather than attack the player.
- One Steve Limit: As of 2020 there are now two active Pyros, having different human names but near-identical appearances and powers.
- Playing with Fire: In an interesting variation, he can control fire, but he can't create it himself. He often carries around his own portable flamethrowers to do the job for him, or at the very least a lighter.
- Professional Killer: Oddly enough, Pyro seems to have Mystique's go-to guy for having people killed. He killed Graydon Creed, the Iraqi heroine Veil, Post, and even Moira MacTaggert in one of her earlier lives on Mystique's orders.
- Psycho for Hire: In X-Men: Evolution
- Punch-Clock Villain: Like his partner-in-crime Avalanche, Pyro seems to have turned to villainy simply for the benefits.
- Pyromaniac: A more subdued version, but there were times when he showed just how much he relished barbecuing people.
- Redemption Equals Death: When he was severely weakened from the Legacy Virus, he killed the mutant assassin (and his fellow Brotherhood member) Post to save Senator Robert Kelly's life. Before dying, he pleaded with Kelly to stop the hatred between humans and mutants.
- Renaissance Man: Somehow found the time to write Gothic horror and romance novels in between getting punched in the face by one X-Man or another.
- Senseless Sacrifice: He actually did manage to turn Kelly's attitude on mutants around... and then Kelly got assassinated five minutes later.
- Starter Villain: He's the first boss in the X-Men arcade game.
- Tattooed Crook: Zigg-Zagged as he gets a large skull tattooed on his face after he turned face and joined Krakoas Marauders who definitely do some illegal acts as defined by the law but only in service of keeping mutants safe and its the most heroic hes ever been.
- True Companions: He's surprisingly loyal to those he considers his friends. In a battle with the Reavers, he had a tender moment with Mystique when it seemed like they were about to die, and was rather torn up when Stonewall was killed.
- The Unchosen One: When Exodus approaches the Brotherhood to recruit Phantazia and dismisses Blob and the Toad as unworthy and "lacking vision", Pyro steps up and says he's got 20/20. He then gets told he would have been considered had he not become 'tainted', which was Foreshadowing Pyro's contraction of the Legacy virus.
Anna Marie / Rogue
Debut: Avengers Annual #10 (1981)
A Southern Belle mutant with a Power Parasite ability who was adopted by Mystique and Destiny. She eventually defected to the X-Men and has been a mainstay of the team ever since.
Victor Creed / Sabretooth
Debut: Iron Fist #14 (1977)
A savage, Ax-Crazy mutant Serial Killer. Something of an associate to Mystique's Brotherhood, as he was never affiliated with the team's present-day incarnation, but was shown in a flashback as joining up with an earlier iteration, even declaring himself their leader before being betrayed and handed over to the authorities by Mystique the next morning. He also worked for Exodus's Brotherhood, and is usually affiliated with the Brotherhood in adaptations.
Bennet du Paris / Exodus
Species: Human mutant
Debut: X-Factor #92 (1993)
- I am the power and the way, here to ensure that Magneto's dream the end of human tyranny shall be fulfilled.
The self-appointed "Voice of Magneto" and one of the Master of Magnetism's most powerful followers, as well as the Big Bad of the 1993 Crisis Crossover Blood Ties.
For more on him, see the character page for the Acolytes, which he usually leads.
Maximus Jensen / Mammomax
Species: Human mutant
Debut: X-Men #161 (2004)
A young mutant with a distinctly pachyderm mutation and a bad attitude. Recruited by Exodus, he only stuck around a few years before being killed off. After many years in the grave he was brought back to life by the House of X.
- All There in the Manual: He is never called by his real name on-panel, and it was only revealed in a bio published after his death.
- Animal-Themed Superbeing: A mutant elephant man, with all the Nigh-Invulnerability and Super Strength you'd expect from such a mutation.
- Back from the Dead: He is among the many mutant revived by the Five on Krakoa after being dead for over twelve years.
- The Big Guy: Fills this role in Exodus's Brotherhood.
- The Brute: He's not very smart, and spends about as much time arguing with his teammates as he does fighting the heroes.
- Cruel Elephant: He's an elephant-like mutant who serves as The Brute, he's also not very nice.
- Death Is Cheap: If not very timely in his case, as he had to wait 12 years before being resurrected.
- Distressed Dude: It doesn't get more distressed for mutants than being captured by an anti-mutant group that wants to feed you to their Super-Persistent Predator.
- Dumb Muscle: With Juggernaut experiencing some character development at the time, he was brought in to fill this role.
- Eaten Alive: Captured by the Facility and fed to a Predator X. He's the reason why they're so huge.
- Famous Last Words: See his page quote up top. He shouts that right before getting eaten.
- For the Evulz: Why exactly is he attacking the X-Men? What grudge does he have against them? Good luck trying to find out.
- Four-Fingered Hands: He only has four fingers, making him look more animalistic.
- Giant Mook: His listed height is 7'2, but he's usually drawn much larger than that.
- Hypocrite: He started trash-talking Exodus the moment his side looked like it was in trouble, yet when captured by the Facility he was more than happy to threaten them with Exodus's wrath.
- Ineffectual Sympathetic Villain: Presented as one in later appearances, after the Brotherhood disbanded and he was just trying to not get killed by anti-mutant fanatics.
- Luckily, My Powers Will Protect Me: Boasts about his impervious skin when fighting Iceman, only to turn around and get frozen anyway when he's dumb enough to let Bobby grab his tongue.
- Make Way for the New Villains: Decidedly averted, as Iceman quickly finds the chink in his Nigh-Invulnerability during his first fight and Juggernaut absolutely stomps him in the finale.
- Mighty Glacier: Despite getting curbstomped by the Juggernaut, Mammomax is generally very tough to hurt. He's big and slow, though, and his Super Spit doesn't seem to have any range to it.
- Politically Incorrect Villain: Seems to have some mild misogynistic tendencies, as he rants to Avalanche about how they can't let themselves be beat up by girls.
- Red Eyes, Take Warning: As shown in his picture, he is sometimes drawn with piggish little red eyes.
- Super Spit: His secondary mutation is a highly corrosive stomach acid and he can weaponize it by spitting it up.
- Teens Are Monsters: Though never stated to be a teenager, he still comes across as quite young, especially with his almost prepubescent attitude about women and his tendency to throw tantrums the moment things start looking bad.
- Villainous Breakdown: Throws just a wee bit of a temper tantrum when the X-Men rally in the finale:Mammomax: I can't believe how grade-school this whole operation was! I thought you people knew what you were doin', but you're nothin' but a buncha street thugs in spandex!
- War Elephant Man: A fairly self-explanatory example.
- We Hardly Knew Ye: Introduced in 2004 and Killed Off for Real not even three full years later in 2007. That's got to be some kind of record.
- What Kind of Lame Power Is Heart, Anyway?: His aforementioned stomach acid ability. Yes, as he's quick to remind everyone, it's a highly corrosive stomach acid, but it says something that the one time Mammomax actually gets to use it, his victim is more disgusted than they are injured.
Talia Josephine "T.J." Wagner / Nocturne
Species: Human mutant
Debut: Blink #4 (2001)
A former member of the dimension-hopping Exiles, Nocturne is the Alternate Universe daughter of Nightcrawler and the Scarlet Witch. After getting separated from her friends, she was found and recruited to the Brotherhood by Exodus. She quickly soured on their violent ways, though, and defected not too long after.
See Exiles for tropes related to her as an Exiles member.
- Combo Platter Powers: Being the daughter of two mutants, she naturally inherited a nice plate of these.
- Dark Action Girl: Serves this role in Exodus's Brotherhood before her HeelFace Turn.
- Dark Is Not Evil: Has dark fur and the same vaguely demonic appearance her father has, but is firmly on the side of the angels.
- Does Not Like Shoes: She's barefoot in the Heroes and Villains arc, and while not explained there, it's because she inherited her father's feet.
- 11th-Hour Superpower: Her Grand Theft Me ability is the only thing that ends up being capable of stopping Black Tom's rampage.
- Establishing Character Moment: Halfway through the Brotherhood's Philadelphia attack she saves a handful of Innocent Bystanders from Black Tom.
- Four Fingered Hand: Has two fingers and two toes, again like Nightcrawler.
- Grand Theft Me: Her unique power is the ability to possess other beings, though it has its limits. She can't possess the psychically-shielded Exodus, for example.
- HeelFace Turn: She jumps ship in the third issue after realizing nothing her team is doing is making any sense.
- Horrible Judge of Character: She joins the Brotherhood believing them to be another superhero team. Somewhat justified by Exodus being a magnetic Anti-Villain with a history of recruiting idealistic types to his cause.
- Huge Guy, Tiny Girl: Often shown beside Juggernaut in group shots, foreshadowing their dual HeelFace Turn. After the Brotherhood disbanded she became something of a replacement Morality Pet to Cain for a while, picking up where Sammy the Squid Boy left off.
- Meaningful Name: She can possess a person for an entire lunar cycle with her powers, hence her codename.
- Minion with an F in Evil: Not even remotely evil, just swept up in Exodus's charisma.
- Pet the Dog: The aforementioned incident where she saves civilians from Black Tom.
- Teleportation: She can teleport just like her father.
- Token Good Teammate: Seems to be the reason why Exodus recruited her. Even after she saves civilians from Black Tom he refuses to hear any notion of her being a traitor, though he still shrugs off Juggernaut "killing" her a few pages later because consistency isn't Chuck Austen's strong suit.
- You Gotta Have Blue Hair: She's covered in blue fur just like her father.
Thomas Samuel Eamon Cassidy / Black Tom Cassidy
Species: Human mutant
Debut: X-Men #99 (1976)
A mutant thief and career criminal who tends to work either alone or with his longtime partner the Juggernaut. The X-Men initially clashed with them at Cassidy Keep, and would have to contend with their schemes off and on over the years.
- Affably Evil: See Heterosexual Life-Partners and Pet the Dog.
- Attack of the 50-Foot Whatever: Black Tom's secondary mutation allows him to merge himself with nearby plant life. On more than one occasion, he's used it to become a nearly-impervious floral dreadnought sporting Combat Tentacles and the ability to regenerate From a Single Cell.
- Archnemesis Dad: Averted. Even though his adopted daughter Siryn chose the hero's lifestyle and bio-dad she never knew over him, Tom never held a grudge and even wrote a letter gentlemanly exonerating her of any crimes.
- Bad Boss: The 90s Deadpool miniseries shows readers why Black Tom normally works alone: he's downright brutal to the hired mercenaries in his employ.
- Beard of Evil: Of the classic Evil Twin goatee variety.
- Blood Knight: A downplayed example, but he discovered a taste for crime and the mercenary life as a young man, and has spent most of his life since in action.
- Cain and Abel: With his cousin Banshee, of course. It translated over to the 1992 animated series too, though it was left out of the films (as was Black Tom himself).
- De-Power: Marvel used M-Day to hit the reset button on Black Tom. He lost his secondary mutation, but retained his original powers somehow.
- Deadly Upgrade: Given one by the villain Genesis in his guise as Arms Dealer Tolliver. As with fellow Brotherhood member Unus the Untouchable, the joke was on Black Tom as the upgrade ended up being deadly to him.
- Disney Villain Death: His first appearance has his fight with Banshee end when Tom goes falling into a storm-lashed ocean from atop Cassidy Keep. Soft Water turns out to be in effect, and he eventually turned up alive. Didn't stop Cain having a Freak Out and leaping in after him, though.
- Energy Weapon: This was his original mutant ability, one that he needed wood to conduct. He could use any piece of wood, but preferred to use his shillelagh.
- Even Evil Has Standards: Pre-secondary mutation Black Tom was very much a Gentleman Thief, and following his M-Day power loss he expresses remorse for murdering Sammy the Squid Boy, telling Cain that he wasn't in his right mind and "that mad life, it was like some kind of dream".
- Evil vs. Evil: See his profile quote? He says that to Gideon.
- Foil: Interestingly enough, Black Tom is one of these to Mystique, not as a character in general but as a parent. He and Raven both adopted a young mutant girl and both raised their adopted daughters to follow in their criminal footsteps, but while Tom was able to accept that Siryn had no taste for crime and let her go to make her own way in the world as a hero, Mystique was never able to accept Rogue's HeelFace Turn and continued meddling in her life long after she had matured into a grown woman.
- Force and Finesse: The Finesse to Juggernaut's Force. He lacks the sheer strength of his partner, his durability or any of his other extreme physical abilities. But acts as the more rational, logical and strategic fighter with great skill in his abilities.
- Gentleman Thief: In his earlier appearances. He spent a while as more of a generic Ax-Crazy villain, though as of 2017, he's returned to his old ways, working with Cain.
- Green Thumb: Even before his secondary mutation kicked in he had a strange connection with plant life, fighting at his best in the woods.
- Handicapped Badass: Pre-secondary mutation he had a lame leg, hence his shillelagh. It doubled as a walking stick.
- HeelFace Turn: As of Jonathan Hickman's X-Men, he's apparently been recruited into the X-Men's ranks.
- Heterosexual Life-Partners: His long-standing partnership with the Juggernaut.
- Honor Among Thieves: He and Juggernaut watch each other's backs unfailingly.
- Kick the Dog: Not so much original flavor Tom, but after experiencing his secondary mutation he's all over this. Northstar takes him apart for murdering the school's mutant cook Marilyn, but unfortunately for him Tom can now regenerate From a Single Cell.
- Kick the Morality Pet: He murders Juggernaut's Morality Pet, Sammy the Squid Boy.
- Life-or-Limb Decision: During the Deadpool mini Black Tom was dying after his powers were increased to unstable levels by Genesis. In order to stabilize them, he sought out Deadpool for his healing factor, only to be stymied when his mercs could only bring him back Wade's severed hand. Desperate and minutes away from death, Black Tom hacked off his own hand and attached Deadpool's to his stump. It worked.
- Love Makes You Evil: As children, he and his cousin Sean competed for the affections of Siryn's mother. Sean won that battle, and Tom has never forgiven him for it.
- Morality Pet: Siryn (see below for more on her) is about the only person alive who can shame Tom into being an honest man, even if it never sticks.
- My God, What Have I Done?: After his secondary mutation was taken, his appearance in New Excalibur has him break down crying at Cain over the aforementioned murder of Squid Boy.
- Nothing Personal: Towards the X-Men, pre-secondary mutation. Being a fairly professional career criminal, Black Tom was mostly just interested in turning a profit, the notable exception being with his cousin Banshee where it very much was personal.
- Not in This for Your Revolution: He's spent most of his history working solely with the Juggernaut and is an outlier in modern incarnations of the Brotherhood for his focus on profit over mutant rights (a focus that is shared by Juggy, who isn't even a mutant).
- Oireland: Has one of those written-out Oirish accents that can be very painful to try and read through. He's indeed Irish though, for the record.
- Pet the Dog:
- When he's captured early on in his villainous career along with Siryn (Theresa Cassidy, Sean's daughter, who he had raised in secret), he gentlemanly exonerates her and writes to Sean explaining who she is.
- The guy does genuinely like Juggernaut, to the point of being legitimately concerned for his happiness and safety. It goes both ways, as a deeply hacked off Cyclops successfully bluffed the Juggernaut into backing down by threatening to obliterate an unconscious Tom.
- Poisonous Friend: He advises Juggernaut to cast away his personal doubts and embrace supervillainy, leading to Cain's HeelFace Door-Slam.
- Psychotic Smirk: Just look over at his profile images. He's noticeably smirking in both incarnations.
- Red and Black and Evil All Over: Again, just take a gander up top.
- Red Right Hand: A near-literal example occurs in the Deadpool mini, where he exchanges his own hand for Wade's.
- Remote Body: At the height of his powers Tom was strong enough to use this. Multiple times the heroes would take him apart, only to find it was Actually a Doombot and the real Tom was elsewhere.
- Third-Person Person: Starts referring to himself in the third person when brought back in Hickman's X-Men run.
- Those Two Guys: Him and Juggernaut, of course.
- Took a Level in Badass: For a long time Black Tom was just Juggernaut's sidekick. Then the Turn of the Millennium came around and with it came a new and much more powerful Tom, taking a few levels in badass thanks to a new secondary mutation.
- Weak, but Skilled: Compared to Juggernaut's Unskilled, but Strong, he has incredible skill in his heat blasts and is no fool in his wood usage.
- Weapon of Choice: His shillelagh was this pre-secondary mutation. When used in concert with his mutant powers, it becomes a Boom Stick.
- When Trees Attack: His secondary mutation again.
- With Great Power Comes Great Insanity: Formerly a classic Only in It for the Money villain, Tom experienced some steep Sanity Slippage after his secondary mutation kicked in.
- Gets it again when he uses his powers symbiotically with Krakoa. The amount of sensory information streamed from everywhere on the island down to spores is eroding his rationality to the point that, combined with Power Incontinence when he's not paying attention, makes him paranoid that the island is absorbing his identity.
Cain Marko / Juggernaut
Debut: X-Men #12 (1965)
Cain Marko, also known as the Juggernaut, is the step-brother of X-Men founder Charles Xavier and the avatar of Cyttorak. Powered by the Crimson Gem of Cyttorak, Marko is bestowed virtually limitless brute strength and durability which he mostly uses for criminal pursuits and wanton destruction. The Juggernaut is considered one of the strongest and most powerful beings on Earth.
Other Brotherhoods and Brotherhood members
Species: Dartayan mutant
Debut: X-Men Gold #1 (2017)
A mutant alien from the Negative Zone who was exiled to Earth by his people and subsequently joined one of the more recent incarnations of the Brotherhood. He returned to his own dimension and briefly led a political uprising on his planet before being killed by Old Man Logan.
- Aerith and Bob: Averted. Originally he was going to be named Cleevius, but creator Marc Guggenheim changed it because he liked the sound of Kologoth better.
- Awesome Mc Coolname: Sure, he's not from around here, but having the name for a star as his last name still makes him count.
- Combo Platter Powers: He has the bog-standard brick combo of Nigh-Invulnerability and Super Strength.
- Evil Overlord: Briefly became one of these after returning to the Negative Zone.
- Freudian Excuse: Being abandoned and left to die as a child turned him into the Negative Zone version of a low-rent Apocalypse.
- Horns of Villainy: Has these as part of his mutation.
- Killed Off for Real: By Old Man Logan in X-Men Gold #19.
- Not in This for Your Revolution: He didn't really have any investment in the Earth mutant cause, and only joined the Brotherhood as part of a trade off with Mesmero in exchange for teaching him about Earth and its people.
- Reptiles Are Abhorrent: His mutant physiology manifests in a reptilian appearance, including scaly skin and Red Eyes, Take Warning.
- Rubber-Forehead Aliens: His species isn't very distinguishable from humans and he only is because of his mutation.
- Scary Dogmatic Aliens: Kologoth and his army follow the scriptures of an ancient ancient, fallen deity known as Scythian, scriptures that most of their kind had abandoned before Kolgoth brought them back into focus. It is later revealed that Kologoth has been hiding part of the scriptures from his followers — namely, the parts that say that Scythian will tear their homeworld apart if he ever returns, which is exactly what Kologoth wants to happen.
- Self-Made Orphan: He murdered his own parents for abandoning him as a baby.
- Shadow Archetype: To Nightcrawler; they are both mutants whose mutations were present at birth, and make them look completely unlike their native species, and they are both religious (although Kologoth follows the writings of an evil deity).
- The Social Darwinist: Due to being abandoned as a child and forced to survive he basically lives by a knockoff version of Apocalypse's survival of the fittest diktat.
- Tail Slap: He's got a long, prehensile tail which he can and does use for this.
- Thoroughly Mistaken Identity: Kologoth was originally believed to be a new mutant. After the X-Men captured him, they learned he was actually an alien mutant that Mesmero was passing off as a human mutant.
- Token Non-Human: He's not actually a human mutant like most Brotherhood members, but rather an alien mutant hailing from the Negative Zone.
Species: Human mutant clone
Resurrection: Magneto: Not a Hero #1 (2012)
A younger clone of Magneto created by Astra to troll the real deal back during The '90s. The original joined the X-Men and became a hero, eventually 'dying' in a Heroic Sacrifice. Turns out he'd only discorporated, and after several years Astra pulled him back together with some mad science. As a result of her also giving him a very thorough neural rewrite, he's practically a completely different character from the original. To assist him in his plans, he forms a new Brotherhood comprised of himself and clones of the original members.
For tropes related to Joseph's original incarnation, see here.
- Ax-Crazy: Specifically conditioned to have the mentality of Magneto at his darkest, but it's obvious the procedure went a little wonky. He's much crankier and more overtly insane than the first Joseph ever was.
- Bad Boss: When Astra starts stepping out of line Joseph quickly asserts his authority by summoning chains to restrain and choke her with.
- Biblical Bad Guy: He was named for Jesus's father, making him one of these by default now that he's switched over to villainy.
- Big Bad: Of Magneto: Not a Hero.
- Berserk Button: Keep reading. He does not take it well when Magneto reminds him that he's nothing but a clone.
- Cloning Blues: Aside from his very obvious issues over being a clone, he also seems to be a bit weaker than both the original Magneto and the first Joseph. Original flavor Joseph was specifically stated to be more powerful than Magneto, having all the ability of Erik at his prime without any of his learned control. Joseph Mk II, on the other hand, is only ever shown as a pale shade of the original, and is defeated rather quickly in the story's climax. He's later decapitated by Kwannon, a character far below his level of power.
- Cloning Gambit: Played with, as Joseph creates a Brotherhood of clones for himself but as it turns out the clones are little more than expendable cannon fodder. One would think that with being a clone himself Joseph would treat his subordinate clones with more respect, but then that's what happens when you go Ax-Crazy to the point of becoming Stupid Evil.
- Costume Copycat: Unlike original flavor Joseph, he wears an exact duplicate of Magneto's costume. Erik wastes no time in calling him on it.Magneto: You can float around out here, wear my clothes and be worshipped by that broken woman pretending to be me, but don't forget, you're nothing but my clone.
- Dark Messiah: Due to being mentally conditioned into thinking more like the original, he now sees himself as this.
- Dropped a Bridge on Him: He's abruptly killed off in 2019's Uncanny (vol 5) title by long-dead Psylocke supporting character Kwannnon.
- Evil Is Not a Toy: Anti-mutant activist Christopher Bach paid Astra to bring Joseph back, aiming to ignite anti-mutant hysteria with a 'returned Magneto'. Joseph promptly teaches him this by cranking his plans up a notch.
- Evil Twin: Being Erik's clone, he is literally this now that he's been revamped into a villain.
- FaceHeel Turn: The original Joseph was a good guy, but since his resurrection he's been a straight-up villain.
- FaceMonster Turn: His turn to the dark side is not deliberately chosen, but rather induced by Astra. It's hard to call it Brainwashed and Crazy, though, as this was always Astra's plan for Joseph, and only circumstance kept him from turning out like this the first time.
- Gone Horribly Right: Astra gives Joseph a full neural reworking so that his personality will be more like Magneto's. It works, and Joseph promptly takes control of all her operations.
- Humanoid Abomination: Joseph's cloned Brotherhood all seem to be this, especially the cloned Blob.
- Kick the Dog: In the final fight with Magneto he throws a train full of Innocent Bystanders at Erik, who has to stop and focus on it to keep them from getting hurt. He then crushes the train (with all the bystanders still inside) into a cube purely For the Evulz, even adding a sarcastic little "Oops" just to gild the lily.
- Kick Them While They Are Down: On the receiving end of it by Kwannon/Psylocke II, who beheads him from behind after he was just pummeled by the Juggernaut and hardly in a condition to defend himself.
- Kill All Humans: Whille the real Magneto has never shied from killing humans if he had to, Joseph now endorses it as his official policy.
- Killed Off for Real: Is currently dead as of 2019, but with the mutant revolving door being what it is he'll probably turn up again.
- Long-Haired Pretty Boy: A holdover from his original incarnation, and primarily kept now to distinguish him from the genuine article.
- Magnetism Manipulation: As a clone of Magneto, he has all of the original's powers and abilities.
- The Man Behind the Man: Inverted: Astra was this to the first Joseph, but after bringing him back he turns it around on her, taking control in a way original flavor Joseph never could.
- Man of Wealth and Taste: Evokes this in the last issue of Magneto: Not a Hero, where he is shown trading out the Costume Copycat look for a suit and tie that wouldn't look out of place on Wall Street.
- Only One Name: Seeing as how he has no legal identity and his "mother" never bothered to name him, Joseph (the name he was given by a nun who found and took care of him) is the only name he has.
- Politically Incorrect Villain: As seen in his profile quote, where he sneeringly refers to Charles Xavier as a "cripple" the way Magneto would in his worst moments.
- The Psycho Rangers: After taking control from Astra, Joseph has her create mutated clones of the original Brotherhood members to serve as his underlings.
- The Rival: Sees the real Magneto as this, though the feeling isn't exactly sentimental.
- Stupid Evil: Possibly made so deliberately in-universe, as like Astra herself Joseph Mk II seems to have no goals other than to screw with Magneto. While he talks a big game about being a Dark Messiah to mutantkind, his actual actions are of little if any benefit to mutants, and he even treats his cloned Brotherhood as expendable Mooks to throw at Magneto.
- Took a Level in Jerkass: Took at least three levels since his resurrection.
- What Happened to the Mouse?: Hasn't been seen since Danger released all the X-Brig's prisoners.
- What Measure Is a Mook?: Magneto wipes out the cloned Brotherhood members with little qualm.
- Younger Than They Look: Age-wise he's closer to his physical appearance than he used to be, but he's still spent most of that time discorporated. Take away those years between his Heroic Sacrifice and return, and he's only a year or two old.
Martinique Wyngarde / Mastermind II
Species: Human mutant
Debut: Wolverine / Gambit: Victims #2 (1995)
- Blonde, Brunette, Redhead: The Brunette to Regan's blonde and Megan's redhead (pink).
- HeelFace Turn: She joined Krakoa along with her sister and father.
- Impossibly-Low Neckline: While she doesn't expose as much as her sister Regan, her neckline is quite low.
- Legacy Character: So she isn't confused with her sister, she simply used her father's codename, becoming the second Mastermind.
- Master of Illusion: It Runs in the Family.
- Sibling Team: Worked alongside her sister at the Sisterhood of Mutants.
- Statuesque Stunner: An inch taller than Regan at 5'10/178cm tall and very attractive.
- Traumatic Haircut: Had her head shaved, was drugged, placed in a tank, and used to keep the villains on the team in control by telepathically broadcasting pain into their brains whenever they acted out of line.
- The Ugly Guy's Hot Daughter: Jason was average-looking at best and used his powers to appear better looking, Martinique didn't need to do so.
Vincent / Mesmero
Species: Human mutant
Debut: X-Men #49 (1968)
Under the guidance of who he believed to be Magneto (actually a robot), Mesmero used his ability to mesmerize people to try to make Polaris believe she was Magneto's daughter. The X-Men foiled his plans, and thus began a long cycle of Mesmero attempting to do something criminal and then being stopped by an X-Team. He eventually lost his powers on M-Day, and moved on from his life of controlling people to become a 'normal' person. As of X-Men: Gold, he has regained his powers and is back to mind-controlling people as the apparent leader of a new incarnation of the Brotherhood.
- Amazing Technicolor Population: Originally depicted with sickly green skin, though for his appearance in X-Men: Evolution he had an ordinary skin tone and facial tattoos. His appearance in X-Men Gold discarded his original design in favor of this version, making Mesmero (like Toad before him) a strange case of becoming his own Canon Immigrant.
- Bait-and-Switch Boss: Much like the Mandarin in Iron Man 3, Mesmero in X-Men Gold is pretending to be a terrorist in order to advance the agenda of The Man Behind the Man — in his case, he has been paid by the anti-mutant activist Lydia Nance to reform the Brotherhood and carry out terrorist attacks, simply to turn the tide of public opinion against mutants.
- Bald of Evil: Presumably the reason why he opted to put on a silly mind control hat in the first place.
- Blasphemous Boast: When his mother tells him she's dying his response is to angrily say that he can control anything, even death, and when his mother tells him even he can't do that he shouts "Says who?!" It's implied that he doesn't really believe this, however, and is simply having an immature reaction to something he is completely powerless to prevent.
- Born Lucky: Managed to get the drop on the Phoenix and hypnotize her.
- Brought Down to Normal: Lost his powers on M-Day and to date has not regained them. He appears to have hung up his silly mind control hat for good. Returns, with his powers, in X-Men Gold #1. Rachel Grey flattens him in approximately thirty seconds while carrying on a conversation. The hat, however, is nowhere to be seen.
- Cut Lex Luthor a Check: Once decided to use his powers to become a therapist (not wholly ethical, since he used a faked identity and had no real qualifications, but credit where it's due). It ended when a Bigger Bad basically blackmailed him back into crime, ruining his scam.
- Death Is Cheap: During the 90's he was apparently killed by the Dark Riders, who were on the hunt for disposable mutant victims to bolster their street cred. Later on it was revealed that he had simply made the Riders believe they had knocked him off a rooftop to his death, a stretch of his powers that has never been made before or since.
- Deal with the Devil: Made one with Weapon X director Malcolm Colcord, who offered to increase his powers in exchange for working for Weapon X. Mesmero agreed eagerly, never showing any hesitation about working for an agency that was sending mutants to actual concentration camps.
- Double Standard: Rape, Sci-Fi: When he mind-controlled the "All-New" X-Men in his first interaction with them, one element of it was making Jean his enthusiastic girlfriend. No one ever called him out on it, perhaps to avoid calling attention to it. Downplayed by a much later Interquel that filled in the blanks: the Phoenix Force was subconsciously protecting her from physical attention, so he could never really do anything to her, just make her "love" him. Which, of course, is still pretty horrible in itself...
- Easily Forgiven: Despite his repeated betrayals of mutantkind, the House of X inexplicably chose to welcome him into the new mutant nation of Krakoa, a decision that surely won't come back to bite them at any point.
- Even Bad Men Love Their Mamas: Perhaps his one redeeming trait, to the point where he desperately tried using his power to command her to live when she was on her deathbed and he saw her slipping away. It didn't work, and losing her devastated Mesmero so much he lost the ability to use his powers for a time.
- Facial Markings: Redesigned with these in X-Men Evolution, which was eventually carried over to his comic book incarnation as well.
- Freudian Excuse: His mother reveals he has one of these, saying that his father left the family when he was young and that "no boy should suffer the abuse" he did.
- HeelFace Door-Slam: After being depowered on M-Day it looked like Mesmero had experienced a Heel Realization following his Humiliation Conga below, as he struck up a relationship with a woman who saved his life and vowed to put his mind-controlling past behind him. After a decade or so of being on a bus, he returned to supervillainy and indeed committed even more loathsome acts than ever before. If the poor woman who trusted and loved him unconditionally is even still alive, she must be very disappointed in him.
- Humiliation Conga: After losing his powers on M-Day he was "devastated and ruined", as without the powers he had relied on in lieu of life management skills he lost everything he owned and was left destitute.
- Left for Dead: His first encounter with the real Magneto ended with the Master of Magnetism stranding him in a South American jungle. After his 2010 actions, odds are Magneto will do much worse to him if they ever cross paths again.
- Les Collaborateurs: Many of the Brotherhood's members are motivated more by greed than grand visions of mutant emancipation/supremacy, but Mesmero takes it step further. Not only does he not care at all about mutant rights, he has actively worked against mutant rights at the behest of anti-mutant activists, first as an agent of Malcolm Colcord's Weapon X and then as the leader of a false flag version of the Brotherhood.
- Mind Control: His natural mutant ability, heightened by the silly mind control hat he wears.
- Only in It for the Money: The reason why he organizes and leads a new Brotherhood in X-Men Gold — he was paid to do so by Lydia Nance.
- Psychoactive Powers: His powers are apparently this to a degree, as revealed in the second Weapon X run. When he was unable to keep his mother from dying, his confidence was so devastated that he lost the ability to use his powers, leading Weapon X's leaders to declare that You Have Outlived Your Usefulness.
- Reforged into a Minion: What he does to all the mutants following him in X-Men Gold.
- Reformed Criminal: After losing his powers it looked like he had become this. X-Men Gold tossed it out the window.
- Repulsive Ringmaster: After his first clash with the X-Men, he became a carnival ringmaster, leading to the incident of him brainwashing Jean Grey and then the other X-Men to be his performers.
- Ret-Canon: As mentioned above his appearance in Evolution has become his standard design.
- Rogues Gallery Transplant: After clashing with Spider-Man in New York, Mesmero said Screw This, I'm Outta Here! and jumped the border to Canada, where he tangled with Alpha Flight. After having his butt handed to him by Canada's finest, he then fled to London where he tried to remake himself as a Psycho Psychologist only to get defeated and sent packing by Excalibur. Since no other countries had mutant teams at the time to hand him his green mind-controlling butt, he had to cut his evil world tour short and slink back to the States.
- Schoolyard Bully All Grown Up: Of a sort, as his mother reveals that his ability manifested when he was very young and that he abused it in all the ways you might expect a child who can control his peers at will to do.
- Small Name, Big Ego: Successfully hypnotises the X-Men and makes them perform in a carnival show. When Beast stumbles upon this and is brought to him, Mesmero acts like he's a genius when really he just got insanely lucky.
- Starter Villain: In X-Men Gold, as mentioned above. Rachel is able to beat him all by herself, in 30 seconds and while carrying on a conversation with someone else no less.
- Status Quo Is God: Like many unused mutant characters, Mesmero was depowered in the M-Day storyline, but comics being what they are the reset button was eventually pressed on this and he went back to his mind-controlling ways.
- Took a Level in Badass: After joining Weapon X, as their pitch to get him to join was an offer to increase his powers.
- Villain Forgot to Level Grind: As one of the first evil telepaths the X-Men had to fight, Mesmero was a daunting enemy to them at first. But as the years have gone by they've acquired more and more telepaths, many of whom are either supremely talented like Emma Frost, or just downright Superpower Lottery winners like Rachel Summers. Mesmero on the other hand has largely stood still, acquiring a single power boost from Weapon X but no increased skill to go with it. The X-Men have no trouble at all handing him his butt now.
- Villainous Friendship: In Weapon X he struck up a friendship with Fallen Hero Garrison Kane.
Eileen Harsaw / Phantazia
Species: Human mutant
Debut: X-Force #6 (1992)
A very obscure character that debuted during Rob Liefeld's X-Force run, Phantazia was recruited to the Brotherhood at a time when longtime member Toad was attempting to lead it. She only appeared a handful of times over the years, though, and was last seen catatonic and locked up by SHIELD.
- All-Encompassing Mantle: Was intentionally drawn with one to give readers the impression that the heroes were just Fighting a Shadow whenever she showed up.
- Bald Women: Her Age of Apocalypse counterpart was bald.
- Blessed with Suck: Her electromagnetic Super Senses are so sharp she was one of the few people on Earth who could perceive it when Scarlet Witch twisted reality during House of M. Keep reading for the "suck" part...
- C-List Fodder: Unfortunately became this just a few years after being introduced. Being one of dozens of new villains introduced at the time, Phantazia was simply lost in the crush.
- The Chosen One: Back during Fatal Attractions she was the only member of Toad's Brotherhood that Magneto and Exodus judged worthy of joining them on Avalon.
- Combo Platter Powers: Her Mutant ability is called "Electromagnetic Harmonization" and she is stated as being able to sense (and manipulate) various wavelengths of electromagnetic energy, which ought to just make her a simple case of Super Senses. But in practice she's a mutant Technopath who can mess with electronics and induce Power Incontinence in superhumans, has the ability to levitate herself with her powers somehow, and if that wasn't enough, she also has a fairly powerful form of Invisibility that she can encompass to entire groups as well as herself, making her/them invisible both to human senses and to electronic surveillance.
- Cool Mask: Wears a purple facemask that hides all of her face but her mouth.
- Dark Chick: Clearly created to be this to Toad's Brotherhood. She's even called "the mysterious one" during her first fight with X-Force.
- De-Power: Thanks to Scarlet Witch and her infamous "no more mutants" moment.
- Dirty Coward: When things start going poorly for her side against X-Force she's the first to cut and run, abandoning her teammates to die.
- Evil Genius: Her pet nickname among the Brotherhood is "Dr. Ph.D", hinting that she may have been a doctor prior to joining them.
- Expy: Between her facemask, her Morally Ambiguous Doctorate and her powers, Phantazia strongly evokes the Avengers villain Karla Sofen, a.k.a. the second Moonstone.
- Go Mad from the Revelation: Perceiving Scarlet Witch's meddling with reality during House of M drove Eileen off the deep end.
- Glowing Eyes of Doom: Has these when using her powers.
- Know When to Fold 'Em: See Dirty Coward above. Perhaps courage under fire isn't Phantazia's strong suit, but she's at least smart enough to know the hazards of tangling for too long with a '90s Anti-Hero team.
- The Mentally Disturbed: Something about her mutant abilities allowed her to remember the House of M reality warp, and she's been left with only a tenuous connection to reality ever since.
- Morally Ambiguous Doctorate: Possibly, if the "Dr. Ph.D" nickname is indicative of her having an actual medical degree of some sort.
- Only in It for the Money: Never outright stated, but as seen in her main quote above, this is probably the reason why she joined up with the Brotherhood.
- Pet the Dog: She shows some concern for her teammate Pyro upon learning that he is dying of the Legacy virus.
- Put on a Bus: Ever since House of M. She's not dead, but catatonic and being held in SHIELD custody.
- Put on a Bus to Hell: It doesn't get much more hellish than being driven to insanity by a Reality Warper.
- Refusal of the Call: When Exodus extends her an invitation to join Magneto on Avalon, she turns him down, though she's shown to regret the decision not too long after.
- Ripple Effect-Proof Memory: A Reality Warper-proof example, for all the good it does her.
- Villain Decay: Like many characters introduced during The '90s, Phantazia had a fairly strong first appearance and then quickly faded into obscurity.
- We Hardly Knew Ye: She's only appeared in barely over a dozen issues since her introduction over twenty years ago.
- White-Haired Pretty Girl: In most appearances, though she was drawn as blonde when Exodus attempted to recruit her for the Acolytes in X-Men Unlimited.
Charles Little Sky / Portal
Species: Human mutant
Debut: Avengers #304 (1989)
A teenage Native American mutant from the same tribe as Puma, he fled his home when his tribe's elders plotted to lock him up for fear of his mysterious gateway powers. Fleeing Earth, he acquired a a suit of armor similar to that of Darkhawk, and upon returning found himself embroiled in the schemes of various villains, including Toad who brainwashed him to join his Brotherhood. While he was eventually rescued, his association with the Brotherhood did not end there, as years later Mystique kidnapped him to use in her scheme to resurrect Destiny.
- Badasses Wear Bandanas: Sometimes wears a red headband ala Ryu.
- Clothes Make the Superman: Not quite. The armor gives Portal protection, as well as a few nifty weapons, but his teleporting ability is all him.
- Continuity Snarl: Thanks to the War of Kings retcon that everything Darkhawk thought he knew about the origin of his armor was All Just a Dream, much of Portal's own history has been rendered apocryphal. He was introduced independently of Darkhawk, so he at least escapes the fate of being a hallucination (unlike the other members of Darkhawk's original supporting cast), but his armor is now either a facsimile of the raptor armor or a rogue suit from the Fraternity of Raptors.
- Distressed Dude: For a guy who can teleport anywhere and has Darkhawk armor, he often finds himself in these sorts of situations.
- The Dreaded: He knows who Mr. Sinister is, and went into absolute panic at the thought of coming face-to-face with him.
- The Dog Bites Back: After being kidnapped and strong-armed by Mystique into helping her, Portal got the last laugh when he teleported her to the Man-Thing and left her to fight it alone.
- Evil Counterpart: Became one to Darkhawk for a time after he acquired his own Darkhawk armor. Not being an evil guy, he eventually ended up helping him out.
- Freudian Excuse: Described as "an angry young man who has been conditioned by life to believe the worst of people". The retcon that the Darkhawk armor can induce psychotic episodes in its wearers probably doesn't help.
- Personal Mook: During his time with the Brotherhood. It was Sauron who brainwashed him, and Sauron he answered to first and foremost.
- Reforged into a Minion: Sauron brainwashed him into working for the Brotherhood. For a bit there it looked like it was going to stick, but he snapped out of it when the Brotherhood retreated and abandoned him.
- The Rez: He hails from one, and wanted nothing more than to leave it as soon as possible. Unfortunately from him, the tribal elders sent Puma to bring him back.
- Teleportation: Like Astra, he's a mutant teleporter of Casual Interstellar Travel level.
- Took a Level in Badass: Strangely given his status as a wanted fugitive (and young man of little life experience), but at some point Portal was recruited by S.H.I.E.L.D. and inexplicably appointed to be director of ARMOR, a SHIELD sub-division. He ran ARMOR through Norman Osborn's tenure as director of National Security, but found himself out of a job after a run-in with the Marvel Zombies.
- Unwitting Instigator of Doom: His very first appearance consists of him accidentally bringing the U-Foes back from extradimensional exile.
- Unwitting Pawn: Most of Portal's history has consisted of various villains trying to use him for his abilities, from the U-Foes and Toad to Norman Osborn and Mystique.
- Villain Respect: Mystique respects him, and even offered him a job working for her. He turned it down, finding her "terrifying".
- Violence Really Is the Answer: Portal's not exactly the most levelheaded guy, and his first reaction to most strange situations is to use violence.
- Where Does He Get All Those Wonderful Toys?: Between his first appearance and his second, he spent some time scavenging in space. On top of the Darkhawk armor, he also carries a plasma rifle, an energized harpoon, and a gun that fires sticky adhesive pellets.
Kevin Tremain / Post
Species: Human mutant
Debut: X-Men #50 (1996)
Introduced as the first and lowest of Crisis Crossover villain Onslaught's "Dark Descendants", Post was a Hollywood Cyborg mutant aptly described as a "living arsenal". He joined up with the Brotherhood after Onslaught's defeat, but only lasted a couple of years before being Killed Off for Real in yet another assassination attempt on Senator Kelly.
- Bald of Evil: Was revealed to be this when depowered along with most of Earth's mutants by the High Evolutionary.
- Combo Platter Powers: Good grief, what a plate. The dude's got an Improbably High I.Q., Nigh-Invulnerability and Super Strength, and that's all pre-Hollywood Cyborg. The cyborg upgrade also gave him an Invisibility Cloak, teleportation and Voluntary Shapeshifting abilities.
- Dark Age of Supernames: Not quite one of those Names to Run Away from Really Fast, but 'Post' definitely has that laconic, forgettable vibe a lot of character names in the 90s had.
- Dark Is Evil: He's got a dark color scheme himself, and works for a group called the Dark Descendants.
- Generic Doomsday Villain: The main reason why Post degraded to C-List Fodder so quickly. Despite being given a backstory as a teenage prodigy kidnapped by the Mandarin and almost killed in a firefight between that villain's Mooks and Cable's mercenary team the Six-Pack, it didn't do a whole lot to flesh the character out and later appearances cast him as just your generic Psycho for Hire menace. Simply put, Post had a ton of powers and little personality, never a winning combination.
- Giant Mook: Served this role in the minor Brotherhood he was part of.
- Hollywood Cyborg: A techno-organic one at that, seamlessly mixing flesh and steel.
- Improbably High I.Q.: Seems to be his most baseline mutant ability. He was described on-panel as a "mathematical genius", though in practice it was really more of an...
- Informed Ability: For all that Post was touted as being some kind of uber-genius, in practice he didn't come off as particularly smarter than any other mook. He had some Spock Speak in his first appearance to sell the idea, but his "strategy" mostly relied on abusing his Invisibility Cloak. Captain America even realized this and quickly exploited it to trick Post's ally Holocaust into taking him out.
- Invisibility Cloak: A handy feature of his cyborg powers, though it led to a Hoist by His Own Petard moment when the Avengers tricked his partner Holocaust into taking him out with Friendly Fire.
- Killed Off for Real: Pyro barbecued him to save Senator Kelly's life.
- Lightning Bruiser: Specifically mentioned as being much faster than his large size would imply.
- Nice Job Breaking It, Hero!: Post was originally just a mutant brick with an Improbably High I.Q.. Cable gave him a blood transfusion to save his life, but said blood also infected Kevin with the Techno-Organic virus which turned him into a Hollywood Cyborg.
- Psycho Supporter: For Onslaught. He degraded into a Psycho for Hire after Onslaught's defeat, leading to his signing up with the Brotherhood.
- Psychotic Smirk: Tended to sport this facial expression in later appearances, despite being cast as The Stoic while working for Onslaught.
- Scary Black Man: Revealed to be this when he was briefly depowered.
- The Social Darwinist: Seems to believe of this in the vein of Apocalypse's "survival of the fittest" doctrine. His first appearance has him 'testing' the X-Men on behalf of Onslaught.
- Sorting Algorithm of Evil: Pandering to this was the reason why he was specifically mentioned in his debut appearance to be the lowest of Onslaught's emissaries. The reaction they were going for was probably along the lines of "Holy crap, the guy on the bottom of the totem pole gave the X-Men this much trouble, just imagine how tough the others are gonna be!"
- Spock Speak: In his first appearance, presumably to convey his Improbably High I.Q. It didn't last for long though.
- Those Two Guys: He tended to fight beside Age of Apocalypse refugee Holocaust during his time as one of the Dark Descendants.
- Voluntary Shapeshifting: A limited version granted to him by the T-O virus. In practice, it just turns him into The Gunslinger.
- We Hardly Knew Ye: Post was Killed Off for Real after just four years and has never been brought back. The guy's barely a footnote in X-history today.
Karl Lykos / Sauron
Debut: Uncanny X-Men #60 (1969)
A mutate that was originally supposed to be a vampire, that was a no-go with the comics code at the time, so instead he was reworked into an energy-sucking pterodactyl man. Really. Lykos was on an expedition to Antarctica with his father when they stumbled upon some caves leading to the Savage Land, full of Pteranodons. Lykos was injured by a Pterodon scratch and gained the ability to drain energy from other humans, and later when he did so to a mutant, the ability to turn into a giant were-Pterodactyl with hypnotic powers. Going mad with evil, he names himself after the villain from his favorite books and decides to try to suck the life out of everyone. Joined Toad's Brotherhood in The '90s, despite not being a mutant.
For more on him, see X-Men: Rogues Gallery S To Z.
Originally the "Special Class" at the Xavier Institute, this group of young mutants rebranded themselves as the Brotherhood after their teacher Xorn went mad, claiming to be Magneto in disguise and rallying them to take New York City on behalf mutantkind. Naturally, that all went a little pear-shaped, and when the dust settled half of them were quickly reformed and the other half were Deader Than Dead.
Kuan-Yin Xorn / Xorn
Species: Human mutant
Debut: New X-Men Annual 2001 (2001)
Hoo, boy. Where to begin with a character like this? Originally introduced as a pacifistic mutant and political prisoner, Xorn was rescued by the X-Men and soon thereafter joined their ranks. Though his dangerous mutation required him to wear a mask at all times, he quickly became a powerful and important member of the team, using his healing abilities to restore Professor X's ability to walk. However, he showed his true colors during Planet X, unmasking himself as Magneto, who had apparently created the Xorn identity from the very start to infiltrate the X-Men. This was writer Grant Morrison's plan at least, but due to some extreme Obviously Evil behavior on "Magneto's" part during this arc, he was retconned after the fact into having been an impostor — namely the real Xorn's twin brother, possessed by the sentient mold Sublime, pretending to be Magneto, pretending to be Xorn. He was Killed Off for Real in the story's climax, and due to being a walking case of Continuity Snarl, it's highly unlikely he'll ever appear again.
For tropes related to Xorn's original incarnation, see here.
- The Ace: Despite supposedly being brand new to the superhero game Xorn picks up on things remarkably quickly and in no time at all is a trusted member of the X-Men's inner circle. The Reveal gives a very good reason for this, as Magneto spent a fair bit of time leading the New Mutants while Charles was away, but this sensible explanation for his competence is destroyed by the Retcon that he wasn't Magneto after all.
- Actually a Doombot: Or a deeply confusing impostor, either or.
- Apocalypse How: Planetary-class, as his Evil Plan was to flip the Earth's magnetic poles, an action he believed would lead to human extinction and the establishment of his titular "Planet X".
- Ax-Crazy: After The Reveal, he transforms into a total sociopathic nutcase who, despite his grandiose ambitions, seems to have genuine trouble at times "not" hurting or killing everyone he encounters.
- Becoming the Mask: Averted. Upon his unmasking, one of the first things "Magneto" does is rant about how much he hated the Xorn persona and its "sickening New Age passivity". Fans felt differently, liking that aspect of Xorn so much that an identical Backup Twin of him was created later (sans the Magneto Continuity Snarl, obviously). The Retcon also plays with this a bit, as it postulates that the impostor Xorn grew so consumed in the Magneto identity that he eventually came to believe that he really was Magneto.
- Big Bad: For Planet X.
- Char Clone: Let's see... a masked, pale-haired ace who plays The Mentor, only to go bad with The Reveal that conveniently also establishes him as The Rival to the main hero of the X-Men, and has an apocalyptic Evil Plan he's trying to pull off? One wonders if Grant Morrison binge-watched classic Gundam before coming up with this guy.
- Combo Platter Powers: Originally presented as having a star for a brain that somehow gave him Healing Hands abilities. The Reveal that he was Magneto explained that "Magneto" was manipulating Nano-Sentinel technology to simulate this effect, but with the retcon, it's presumed the "star-for-a-brain" thing was his official mutation. How'd he pull off all those Kick-boosted magnetic feats then? Uhhhh... we'll get back to you on that.
- Continuity Snarl: A walking case of it, as seen above.
- Death Is Cheap: Possibly, as he's given a token shot as The Cameo meditating alongside his brother in 2019's House of X. Whether this is the actual Xorn or some sort of Krakoa-grown pod person hasn't been definitively made clear yet, though.
- Drugs Are Bad: Like previous Morrison villain Quentin Quire, "Magneto" is a user of the Fantastic Drug Kick, which is eventually revealed to be an aersol form of Morrison Big Bad Sublime.
- Drunk on the Dark Side: As well as literally abusing drugs. Deliberately written this way: He is a classic, rampaging Silver Age Marvel supervillain in a relatively toned-down, "realistic" modern superhero setting, and so he stands out all the more starkly against that background.
- Evil Twin: Established as one, not by the Retcon, but by the later creation of a good twin of him that oh-so-conveniently had all of the first Xorn's character traits.
- HeelFace Turn: If the being seen in House of X is in fact him, then he's pulled an incredibly massive one, going for a raving mad dictator to a serene copy of his brother content to passively meditate on Krakoa.
- Hypocrite: Taken Up to Eleven in the original Grant Morrison plan, and a major factor behind the retcon. Hey, you know what a Holocaust survivor would wake up one day and think was a great idea? You know, in Bizarro World? Hustling people into crematoriums!
- Kick the Dog: Basically all of Planet X is just one long string of Obviously Evil dog-kicking on his part, but special mention goes to him smacking up Beak and murdering Basilisk.
- Killed Off for Real: Wolverine decapitates him at the end of Planet X.
- Man in the Iron Mask: Supposedly wore one because he had a star for a brain that would kill everything around him otherwise. During his Evil Gloating he lampshaded how ridiculous the idea was, wondering how Charles ever bought into it, and stated he only came up with it as an explanation for why his mind couldn't be read with telepathy.
- Mask Power: He wears a mask as Xorn, though it conveys no special powers. Supposedly it's to hold in his star-for-a-brain, but with The Reveal that was shown to be hogwash.
- The Medic: As Xorn, he served this role with the X-Men.
- The Mole: Established as one with The Reveal.
- Nightmare Fetishist: He keeps Charles naked in a tube as his prisoner and constantly visits him to gloat about his progress.
- Obviously Evil: When you're a mass-murdering, drug-snorting, rant raving, borderline pedophiliac wannabe dictator, you've officially renounced all claim to shades of grey.
- Out-of-Character Moment: The entire Planet X story was regarded as one, hence the retcon that the character in it wasn't actually Magneto.
- The Sociopath: Goes from an incredibly high-functioning one (while acting as The Mole) to an incredibly low-functioning one (post-The Reveal), presumably due to the magic drugs.
- Sixth Ranger Traitor: To the X-Men as a whole.
- Status Quo Is God: This was the entire reason why Grant Morrison chose to make Xorn Magneto in disguise, as his entire run was about deconstructing the cyclical nature of storytelling in the comic medium. For Magneto specifically, Morrison wanted to riff on how, in spite of all his time spent in the HeelFace Revolving Door, that at the end of the day he really was, in Morrison's words, "just an old bastard with daft, old ideas based on violence and coercion". Much of what happens post-The Reveal is Magneto attempting to pull the same old stuff he did back in the first few years of his existence (his Evil Plan is even recycled wholesale) and getting tripped up at every turn because the rest of the world has left him behind. Ironically, this very trope was the reason why Morrison's take on Magneto was retconned away and established as an impostor instead.
- Stupid Evil: "Magneto" really has nothing to gain by half of the stuff he does in Planet X, and a lot of if it actually hurts the mutant case. Justified by the retcon, where it's revealed that the anti-mutant villain Sublime had driven him to insanity.
- Unwitting Pawn: Like most villains during Morrison's run, Xorn was being played like a fiddle by John Sublime.
- White Hair, Black Heart: He's a dead ringer for Magneto but is more evil than the Master of Magnetism on his worst day.
- With Great Power Comes Great Insanity: The mutant drug Kick boosted his power levels beyond those of the original, but at the cost of turning him into a raving caricature of the real deal.
Esme Cuckoo, Basilisk, Beak, Ernst, Martha Johannsen, Angel Salvadore
- A Nazi by Any Other Name: Beak calls them on this when "Magneto" unveils the crematoriums, demanding to know "when we all turned into such total Nazis".
- Ambition Is Evil: Esme's distinguishing trait compared to her sisters.
- Ascended Extra:
- The Big Guy: Basilisk serves this role, being at least a head taller than everyone else but "Magneto".
- Deadpan Snarker: Esme and Basilisk both fancy themselves as this, but due to both of them being children they fall a little short of the mark.
- Dumb Muscle: Basilisk is mildly mentally impaired, which is why he ended up in the Special Class in the first place.
- Hive Mind: As one of the Stepford Cuckoos, Esme was born into one. She cut herself off from it after the death of her sister Sophie.
- Hypno Ray: Basilisk's power. As his name implies, he induces it through eye contact.
- If You're So Evil, Eat This Kitten: "Magneto" subjects Beak to this, planning to 'put some fire in him' by putting him in charge of the crematoriums.
- Killed Off for Real: Basilisk, Esme and "Magneto" were all dead when the dust settled. The other kids all reformed, and Toad just kind of... slunk off, as he is wont to do.
- Lady Macbeth: Esme plays this role to "Magneto", egging him on and being his Kick pusher.
- Minion with an F in Evil: Angel, Beak and Martha all just kind of tag along with this Brotherhood rather than doing any active villainy, and they're all Easily Forgiven afterward.
- Mutants: As with previous Brotherhoods, all of them are mutants.
- Number Two: Esme to "Magneto".
- Psychic Powers: Esme, who has the generic Emma Frost powerset that comes standard-issue to all Cuckoos.
- Ragtag Bunch of Misfits: And how! Much less formidable than the Brotherhoods, so much so that even Esme herself disparages her teammates, calling them losers and telling "Magneto" they can do better.
- Super Strength: Basilisk has mild super strength, being strong enough to lift a truck by himself.
- Twofer Token Minority: The new Angel is both female and African.
- What Kind of Lame Power Is Heart, Anyway?: Angel and Beak both have questionably useful mutant abilities, and Martha is literally just a Brain in a Jar with Psychic Powers.