TVTropes Now available in the app store!
Open

Follow TV Tropes

Wonder Woman 1942 Villains

Go To

    open/close all folders 

    Pepita Valdez 

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Wonder Woman #1, 1942

"I try to keel you-and you save my life! You are the most wonderful girl in the world!"

A famous Mexican matadora who has killed fifty bulls. She is helping Imperial Japan defeat the United States of America and conquer her own country.


  • Anti-Villain: Pepita Valdez would have no desire to work with criminals or to help foreign belligerents if not for the fact Japanese spies took her father hostage and threatened her with his torture.
  • Bad Liar: Pepita Valdez claims to be a dancer from Mexico City who was kidnapped and thrown down a mine shaft by a spurned lover when she first meets the Candy siblings. "Diana Prince" and Etta can immediately tell Pepita is lying.
  • By the Hair: She tries to stab Etta Candy while holding onto Etta's hair
  • Combat Stilettos: She's fights in high heels and a dress due to an unforeseen attack by Etta Candy. On the job, Pepita Valdez wears pants and flats. Still, she would have probably beaten Candy even in her less practical clothing, if Diana Prince had not stepped in.
  • Crocodile Tears: She tells Mint Candy a sob story about a "Senor Gomas" who dropped her down a mine shaft because she refused to marry him.
  • Even Evil Has Standards: Pepita will gladly stab and shoot women trying to stop her, but drugging an injured man who is showing her nothing but kindness is something she openly complains to Pancho about.
  • Face Death with Dignity: Facing down El Terrifico with a twisted ankle, Pepita Valdez knows she is going to die and decides to die with honor.
  • Firing in the Air a Lot: Pepita Valdez quickly determines that her bullets are worthless against Wonder Woman, so she shoots her remaining rounds into the air, as a way to call for help.
  • Heel–Face Turn: She happily abandons the Axis cause after Pancho dies, and the Japanese base in Mexico is smashed.
  • A Hero to His Hometown: She's a star athlete in Mexico City, but in Texas she's an unremarkable vagabond.
  • Honey Trap: For some reason the best use of this skilled athlete and well known celebrity Pancho can think of is dropping her down an abandoned mine shaft, so that she can seduce the army private who inevitably tries to rescue her.
  • Know When to Fold 'Em: Pepita Valdez has no fear of Etta Candy, but when disarmed and outnumbered by Etta and "Diana Prince", Valdez decides to book it. She also makes no further attempt to fight Wonder Woman after seeing bullets do not work
  • The Musketeer: Pepita Valdez is skilled with her estoque, and will also use a knife in combat. Should these fail Valdez also carries an automatic hand gun, and like all Wonder Woman characters of this era, Valdez can fire it one handed
  • Not What It Looks Like: Pepita Valdez tries to explain that she only drugged Mint Candy, and that he is not dead. Pepita has no qualms trying to kill Etta when Etta refuses to listen to Pepita, however.
  • Spicy Latina: Pepita Valdez is not a malicious person at heart, but can be driven to irrational violence by her temper, which "Diana Prince" warns will get Valdez in trouble
  • Truth Serum: Her cigarettes contain drugs that make the inhaler answer questions truthfully
  • Worf Had the Flu: Pepita Valdez can usually handle bulls, but is nearly killed by El Terrifico due to a Picador dropping a banderilleros, which she trips on after Terrifico escapes his pin
  • You Are Fat: When Etta Candy refuses to listen to Pepita's explanation and attacks Valdez, Pepita Valdez mocks Etta Candy for being fat while defending herself, even though the love of Pepita's life is also fat.

    Solaris 

Created By: Gardner Fox, William Moulton Marston & Harry G. Peter

First Appearance: All-Star Comics #13, 1942

A warlord from the asteroid of Comas Sola. He gains new enemies to conquer when his home crashes on the planet of Venus.

See Justice Society of America: Villains

    Colonel Togo Ku 

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Sensation Comics #9, 1942

"I'm an agent of the "World Peace Society." I came to see Dan White-who—why—-you're Wonder Woman!"

The chief of Japanese spies in the USA, he proceeds to infiltrate the nation of Brazil with his "World Peace Society".


  • Affably Evil: Ku Togo is a liar, kidnapper, extortioner and biological weapon developing war criminal. He is a gleeful executioner of non combatant vagabonds, secretaries, students and medics a like. He is very polite in all of his guises, however.
  • Artistic License – Medicine: Doctor Cue tries to get Wonder Woman to surrender by threatening to inoculate Diana White with bubonic plague bacilli. Inoculation is a process that strengthens the immune system.
  • …But He Sounds Handsome: Agent X can't help but talk about Doctor Cue's prowess
  • Disposing of a Body: Doctor Cue uses his patients to develop new diseases, then disposes of their germ filled bodies in an electrical oven.
  • Evil Counterpart: As a colonel, Ku Togo is an evil counterpart to Steve Trevor, as the officer of an enemy army. As Doctor Cue, he is the evil counterpart to Diana White, being a medical professional who uses his knowledge to harm rather than heal. As Agent X, he is the evil counterpart to Dan White, employing chemical agents designed affect biological targets while leaving non living matter in tact where Dan wants to preserve living matter while taking away the machinery around it.
  • Firing One-Handed: Everyone who can shoot in the early Wonder Woman comic books can do so one handed, but Ku Togo stands out for his bony physique and the fact he is doing so while descending through the air with a parachute!
  • First-Name Basis: Not literally, since Japanese use the family name first, but he's better known by his given name as a consequence of using it as an alias.
  • Gas Mask Mooks: Agent X floods a room with anesthetic gas, then sends in gas mask wearing men to get Wonder Woman, who pretends to be knocked out in hopes they will take her to Doctor Cue's private hospital
  • Gonk: Like most of Peter's Japanese people who aren't Princess Maru or Emperor Hirohito, Ku Togo isn't very pretty.
  • Graceful Loser: Ku Togo is perfectly content knowing Wonder Woman was the one who caught him
  • He Knows Too Much: In the event Dan White's disintegration gas works, Agent X plans to let Diana White fall to her death, so she cannot pass the knowledge along.
  • Honor Is Fair Play: Subverted: To Ku Togo, honor is more akin to street credibility. He believes his honor is in tact since it took Wonder Woman to stop him, even though it was his targeting of non combatants in a nation unrelated to his mission that got Wonder Woman's attention.
  • I Have Your Wife: The World Peace Society accost Diana White outside of Dan's house, and leave a letter threatening to kill her if Dan White does not give them his formulas and blue prints.
  • Jack of All Trades: A skilled pilot, spy, gunman, biologist, chemist and military strategist
  • Lack of Empathy: Ku Togo's "World Peace Society" take ill people in Brazil to a private "hospital" where they receive no treatment but are instead used to incubate diseases that will be used against The United States. He will have medical professionals doing nothing to hinder this society killed just to cover his tracks. He shoves the bodies of the society's victims in ovens to cover his tracks.
  • Latex Perfection: A mask and wig are enough to make this literally yellow skinned Japanese man look like a like a pale skinned woman of European descent. Not any particular woman, but still.
  • Lean and Mean: Ku Togo's appearance is not as disheveled as Dan White's, and Ku is not as hotheaded as White, but Togo is every bit as thin and violent
  • Mad Scientist: Doctor Cue specializes in "strange diseases and chemicals". He wants to know the formula of the disintegrating gas Dan White discovered, and Cue will kill to have it.
  • Meaningful Name: Depending on the kanji used(we don't know) "Ku" can mean "sky" or "to cross over", reflecting his status as a pilot or that he oversees spies in two foreign countries.
  • Outranking Your Job: On one hand, being responsible for two countries seems like a lot for colonel. On the other, he's a lot more hands on and in harms way than one would expect a colonel to be, than Colonel Darnell usually is
  • Real Name as an Alias: Imperial Japanese Colonel Togo Ku masquerades as in Brazil as Doctor Cue. When Wonder Woman points out "Cue" is a strange name, Agent X says the doctor has an English background. In fairness, Agent X's existence proves it's not Ku's only Secret Identity.
  • Spear Counterpart: Doctor Cue is similar to Doctor Poison, only Doctor Cue operates inside of Brazil instead of USA, and Doctor Cue is a man who sometimes dresses as a woman, where Poison is the male disguise of Princess Maru. In Doctor Cue's case, the female Agent X is only one of his guises, though Maru takes on another alias in a future appearance.
  • The Spy Master: He oversees the Imperial Japanese spies in the USA, and to a lesser extent, Brazil.
  • Villainous Crossdresser: He draws suspicion away from Imperial Japan by masquerading as "Agent X", a white woman who commonly wears a veil. Unfortunately for Togo, this just makes people suspect the "World Peace Society" isa Nazi front rather than a Japanese one.
  • Villainous Respect: Doctor Cue recognizes Wonder Woman's strength and decides facing her in battle should only be done as a last resort. He comes to respect her toughness and resistance more and more as she shrugs off all of his attempts to get rid of her, and himself just shrugs it off when she eventually captures him, knowing ahead of time his chances of victory were slim.
  • Weapon of Mass Destruction: Doctor Cue develops "disease germs" to attack USA with, first testing them on Brazilians the "World Peace Society" captures and brings to Cue's private hospital

    Fausta Grables 

Rora Blank/Masked Marvel/Wonder Woman

Characters in Wonder Woman 1942 Villains

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Comic Cavalcade #2, 1943

"You say Miss Prince has a Wonder Woman radio?"

A Nazi spy with a penchant for identity theft.


  • The Ace: Fausta Grables is the cleverest agent the Nazis have. She was told by Adolph Hitler himself to leave Europe and go to the US to succeed against Wonder Woman where Baroness Paula Von Gunther and Simon Slikery failed. Fausta doesn't have Paula's technological skills, but that just makes her spy work more impressive.
  • Adaptational Heroism: And Adaptational Villainy! The real "Girl Masked Marvel" was a heel wrestler while Comic Cavalcade Masked Marvel is a face. There was a patriotic US citizen under the mask in real life, however, while Comic Cavalcade Masked Marvel is secretly a Nazi.
  • Affably Evil: Fausta will just as soon take her targets alive as dead, is genuinely complimentary of the Allied soldiers, insists on giving the US troops a good show for their charity benefit even after capturing Wonder Woman, and Fausta causes no further trouble after she is captured herself. Still, she was willing to kill for Nazis, and quite proud of her reputation as their cleverest agent.
  • Contrasting Sequel Antagonist: Unlike Paula von Gunther, who serves the Nazis out of fear of what they might do to her daughter Gerta, Fausta Grables serves the Nazis out of fear of what they might do to Fausta personally. Fausta takes everything she's heard about Wonder Woman seriously from the start, not bothering to attack Wonder Woman in any way she knows Wonder Woman even has a chance of overcoming, where Paula kept shooting at Wonder Woman or trying to chain up Wonder Woman every chance she got. Fausta isn't a Mad Scientist capable of restarting hearts stopped by electricity, turning things invisible, building tracking devices or mind control monitors, however. Fausta doesn't have an army of brainwashed slaves and sycophantic men, but male partners who threaten to punish Fausta if she fails, men who repeatedly disregard her commands, even though they know she's the cleverest spy of the Nazis. Unlike Paula and her slaves, Fausta has no personal designs for Wonder Woman, bares no grudge against Wonder Woman for escaping Fausta's traps or eventually capturing Fausta, and never tries to escape custody in the US or aid the Nazis again.
  • Costume Copycat: Fausta steals Wonder Woman's costume and wears it under the strong-woman outfit she wears as the Masked Marvel in order to pretend to be the super-hero.
  • Deadly Gas: Her first plot to defeat Wonder Woman is kidnapping Steve Trevor and pumping Steve Trevor's prison full of car exhaust when Wonder Woman arrives to set him free. Wonder Woman's sharp hearing picks up on the car motor, however.
  • Domino Mask: Paula got the color right but wears a much smaller mask than the real Masked Marvel
  • Evil Laugh: A short one after using the magic lasso to make a disguised Wonder Woman take a dive while Fausta herself is dressed as Wonder Woman.
  • Exact Eavesdropping: Fausta finds out where Wonder Woman is from the first call Steve Trevor makes after she taps Steve's phone.
  • Gadgeteer Genius: Subverted: Fausta breaks into "Diana Prince's" apartment and Holliday College, tampering with the mental radios there before departing. Diana Prince, who built the mental radios, immediately notices and fixes hers, but Etta Candy makes a call on the tampered radio before "Prince"/Wonder Woman can let her know it. Fausta can't actually figure out how to trace mental radio calls even from Etta's modified machine, however, so she simply resorts to breaking Steve and Etta's radios after capturing Wonder Woman.
  • Graceful Loser: Once Wonder Woman gets free of the magic lasso and starts routing her partners, Fausta Grables just admits defeat.
  • My Card: After stealing Rora Blank's purse, Fausta Grables waves around Blank's reporter identification card to "prove" she is the real Rora.
  • Multilayer Façade: Fausta Grables impersonates Wonder Woman impersonating The Masked Marvel.
  • Only Sane Man: Upon arriving to the United States, she berates her fellow Nazi agents for wasting bullets on Wonder Woman, and tries to come up with new ways to stop Wonder Woman. Her partners end up disregarding Fausta and wasting more bullets on Wonder Woman anyway.
  • Ransacked Room: Fausta Grables does this to "Diana Prince", Etta Candy and Steve Trevor twice each. The first round of ransacking is messy and obvious. The second one goes unnoticed until too late.
  • Secret Identity: Fausta first poses as the reporter Rora Blank to get "Diana Prince", Steve Trevor and Etta Candy to give her more information on Wonder Woman. Diana knows the real Rora Blank is a fluff columnist, however, and asks Steve Trevor to investigate, finding out she's really Nazi spy Fausta Grables having entered USA through Switzerland. Fausta proceeds to impersonate carnival strong woman and wrestler Masked Marvel, as well as Wonder Woman herself.
  • Sinister Surveillance: She doesn't know how to tap a mental radio call, but she gets success in her search for Wonder Woman by just tapping Steve Trevor's phone.
  • Stock Character: Fausta puts on a show for US war bonds as "The Masked Marvel", a stock professional wrestling gimmick. Indeed this comic book came out not long after the appearance of a "Girl Masked Marvel" on actual wrestling shows. True to form she then offers any comer to last three minutes in a wrestling match with her, without being thrown to the ground.
  • Villainous Cheekbones: Cheekbones are Fausta's most prominent feature.
  • Weak, but Skilled: Fausta, as Masked Marvel, lifts a one thousand pound weight with one hand, but "Diana Prince" immediately notices it is a fake. "Masked Marvel" then catches a car dropped on her from a pulley, and the fakery of this stunt annoys "Prince" even more. Masked Marvel then does legitimately wrestle a bear, but her outer layer of clothing is shredded in the process.
  • Worked Shoot
    • After she challenges the audience to wrestle her as "Wonder Woman", Fausta Grables chooses a man named "Hippo" and tells him exactly when to take his dive in the ring. The soldiers generally recognize that Hippo is a stooge, but they don't recognize "Wonder Woman" is also a fake, they like Wonder Woman, and it's for charity besides.
    • Fausta uses the magic lasso to force the real Wonder Woman into another worked match, and insists on making it look as good as possible without hurting Fausta.
  • World's Strongest Man: Fausta poses as "The Masked Marvel" the "Strongest Woman In The World"
  • Wrestler of Beasts: As Masked Marvel, Fausta wrestles a bear. She wins, but the animal rips her suit, revealing "The Masked Marvel" is "really" Wonder Woman.

    Karl Schultz 

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Sensation Comics #16, 1943

"This woman's a demon!"

A Gestapo agent who gets engaged to Etta Candy for the purpose of getting access to an oil well on Bar L Ranch.


  • Blatant Lies: "Hylo Goulash" and Fifi La Strange stumble upon "Diana Prince" in the woods while distractedly ogling each other, and try to act like they were uninterested in one another. When Etta Candy formally introduces to "Prince", Goulash insists "Prince" had mistook them for someone else.
  • Bound and Gagged: He has his spies bind and gag the Holliday College Band and threatens to have the band executed if Wonder Woman does not surrender
  • Elopement: He has no real interest in Etta Candy beyond using her to get into the Bar L Ranch. When movie star Fifi La Strange shows interest in him he's glad to run off with her, though when Wonder Woman shows up he just runs off without waiting for Fifi.
  • Fake Aristocrat: A fake prince in this case, trying to make himself more appealing to a college girl
  • Dastardly Whiplash: The only thing that isn't silent movie villain about this man's appearance is his lack of a top hat.
  • Graceful Loser: Once he is grabbed by Wonder Woman and unmasked, Karl gives up and confesses to everything
  • Impoverished Patrician: Impoverished Prince supposedly. Etta Candy thinks "Hylo Goulash" is doing pretty well for himself as a dance teacher Baltimore, but "Hylo" asks Etta not to remind him of his royal heritage, finding his current circumstances shameful.
  • In the Hood: He wears a hood while in the vicinity of oil fires in Texas for the sake of hiding his identity.
  • Malevolent Masked Man: He wears a yellow face mask while actively working with criminals and Axis agents, to hide his identity.
  • Mooks: Karl Schultz is served by a team of Italians disguised as Mexicans
  • Nobility Marries Money: Royalty marries money, or so his story is. Etta Candy buys it, though.
  • Pyromaniac: He uses the Japanese developed Black X06 chemical to set Texas oil wells on fire. The fires can't be snuffed out, or at least couldn't until Wonder Woman came along.
  • Reckless Gun Usage: He shoots at Diana Prince after walking out of sight around a corner, while Diana Prince was still talking to "Hylo Goulash's" fiance, Etta Candy. He shot over Prince's head, who is taller than Candy, so he thought out that much, but Etta Candy happened to be sitting on a step and thus was elevated higher than Diana at the time.
  • Revolvers Are for Amateurs: Karl Schultz uses a revolver. He is also points and shoots it in the direction of targets he doesn't want to hit without actually looking at where the people he doesn't want to hit are, never hits anything he wants to, and gets disarmed and scared off by an unarmed woman in a dress.
  • Runaway Bride: Runaway groom. On the day of "Hylo Goulash" and Etta Candy's wedding, "Goulash" plans to elope with the movie star Fifi La Strange.
  • Secondary-Color Nemesis: His mask is yellow, but his purple cloak covers a lot more area. He wears a purples shirt as "Hylo Goulash" as well
  • Secret Identity: He masquerades as Prince Hylo Goulash of Hungary
  • Sissy Villain: Granted, Etta Candy, and Marston/Hummel characters in general use "sissy" as a general term for "wimp" rather than cross dresser or anything of that sort. He isn't the wimpiest of Wonder Woman villains, but he's also far from the most macho or martial, being a sneering man who can barely fight.
  • Smug Snake: "Hylo Goulash" spends most of his time turning his nose down and up at people who are not Etta Candy or Fifi La Strange, looking equally haughty and punchable with both gestures.

    Captain Sansu Hideo 

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Wonder Woman #4, 1943

"You know where Chinese General Chang is! Tell me quick or else-"

A Japanese intelligence officer operating out of Japanese occupied China. He is expanding his reach into the United States of America, to fill the void left by the capture of Togo Ku.


  • Attack Animal: He plans to release Japanese Gnats in key locations across the United States to spread Womania bacillus germs that only affect women and drive them into a murderous frenzy against men. His gnats are in no way loyal to men or Japanese people, however.
  • Batman Gambit: He deliberately scars Mae Wu and then releases her into Chinese territory, knowing that she won't understand that her scars contain a hidden message for Hideo Sansu's spies, and will be eager to show off how cruelly the Japanese occupiers treat their Chinese captives. Mae Wu even takes her campaign to The United States, where Hideo Sansu has more spies waiting for her.
  • Contrasting Sequel Antagonist: Where Ku Togo was a fit, hands on man who excelled in combat, aviation and disguise who Wonder Woman did not even know was involved in the plot of his issue until his unmasking, Hideo Sansu is an overweight, sedentary man who Wonder Woman is informed of well before meeting and is an obvious target for Wonder Woman. While Ku Togo was also an innovator of disease, he dealt with conventional pathogens and toxins with mundane effects and delivery methods, while Hideo Sansu develops a fantastic bacteria with an outlandish carrier to deliver it. Ku Togo also took great pains to keep himself and his staff clean of his diseases and poisons, while Hideo Sansu's bacillius is turned against his own people. Ku Togo is the absolute authority of his region, while Hideo Sansu answers to General Blastu. Ku Togo genuinely respects his opponents and even prisoners, inspite of his murderous modus operandi, while Hideo Sansu only pretends to do so to give them a false sense of security. Ku Togo fights to the very end, and gladly admits defeat when grabbed by Wonder Woman, while Hideo Sansu futilely tries to flee, then whines and complains after he is captured.
  • Divide and Conquer: He plans to weaken the United States by inciting a second civil war in USA, this time pitting the females of the population against the males.
  • Fat Bastard: Hideo Sansu has overly indulged on crops reaped from the rural villages Japan has taken, growing quite fat, and he personally whips and beats former residents of the villages that he doesn't have his men execute.
  • Faux Affably Evil: He compliments Mae Wu for refusing to break under his torture, even openly defying him, and demands that she be released into Chinese hands for being so honorable. All of the Chinese involved know Hideo Sansu is lying through his teeth, but no one can figure out what his angle is until Wonder Woman examines the scars he left on Mae Wu. Even she needs to investigate further to figure out the specifics of Hideo Sansu's plans.
  • Formerly Fit: Downplayed in a flashback to Mae Wu's childhood, where we see that Hideo Sansu was not always quite as fat as he was when Wonder Woman first met him, implying he really began over indulging after taking Mae Wu's village.
  • Godwin's Law of Facial Hair: Hideo Sansu wears a Hitler mustache, which he gets from his boss General Blastu, who keeps a Nazi on staff in Ching Fu of Japanese occupied China
  • Gonk: Like all Japanese men drawn by Peter who weren't Hideki Tojo or Hirohito, Hideo Sansu is butt ugly.
  • Hate Plague: He develops the "Womania" disease out of a bacillus germ that only affects human women, that turns women against men with a murderous passion.
  • Heel–Face Brainwashing: Wonder Woman forcibly turns him into The Mole against Japanese occupied China, in order to get into Ching Fu, where the Nazis stationed there are holding Paula Von Gunther, and where Japanese General Blastu keeps the list of all of the spies in the US.
  • Hoist by His Own Petard: Hideo Sansu's own gnats are released on Japanese occupied China turning, turning the female Japanese agents against General Blastu
  • The Spy Master: The Captain of Japanese intelligence in China, and expanding his reach into the United States following the capture of Colonel Togo Ku of USA and Brazil.
  • Would Hit a Girl: Hideo Sansu has all the surviving men of the taken villages he oversees executed, and has the children and women whipped for information on the rest of China, personally whipping those he thinks are most important, even if they are female.

    Blakfu 

Blakfu

https://static.tvtropes.org/pmwiki/pub/images/blakfu.jpg

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Wonder Woman #4, 1943

"I don't want to see-let my eyes alone!"

Blakfu is the king of a race of underground cave-dwellers that resemble moles. The Mole Men staged a series of raids on Washington, D.C., abducting women to act as sighted slaves for them. This brought Blakfu and his people into conflict with Wonder Woman.


  • Artistic License – Biology: The Mole Men are blind because men's eyes cannot adjust to the dark. Women's eyes can and that is why Blakfu is abducting female slaves.
  • Bad Boss: He whips his slaves constantly, or orders them to report to flogging stations, for the slightest of offenses. New prisoners not prepared as soon as he's made aware of their capture, even if they were literally just captured and in the process of being prepared? Whipping! He shackles their ankles together and then whips them for stumbling while walking. He also insults his slaves constantly
  • Blinded by the Light: After being capture by Wonder Woman, she and Paula Von Gunther perform surgery on Blakfu, giving him the ability to see in the entire visible spectrum. From this he learns to appreciate Calla's beauty for the first time, but he also cannot roam his entire kingdom anymore, as certain parts of it now hurt his eyes. Wonder Woman assures Blakfu that his eyes will adjust, however.
  • Fantastic Underworld: Mild example, aside from the mostly blind, clawed mole men, and some of their unusual rubber and magnet based technology, it's not that strange. The strangest things are their devices that cause the holes they dig or blast open in the surface to close back up, to prevent surface civilizations from following his raiders.
  • Heel–Face Turn: After being captured, and given involuntary surgery to give Blakfu full visible spectrum sight, he agrees to stop taking slaves and elevate Calla to his queen instead. He apparently gives up on his plans to conquer to the world as well.
  • Hoist by His Own Petard: Blakfu and his mole men end up being paralyzed by their own Magnetic Weapons
  • Magnetic Weapons: Blakfu uses electromagnetic weapons to paralyze any slave who rebels, which is why they need to have metal somewhere on their bodies at all times.
  • Make an Example of Them: He tries to have Wonder Woman dance to exhaustion under threat of electrocution, but after seeing her dance non stop for hours to the point the other mole men are enjoying the show, Blakfu thinks he made a mistake and should have just killed her...only for Wonder Woman to just tackle Blakfu, as she always could have.
  • Mars Needs Women: Blakfu is abducting human women to serve as sighted slaves for the Mole Men because women's eyes adjust to the dark while men's do not. And certainly not for any kind of weird sexual reason.
  • Mole Men: Blakfu is the king of a race of blind cave-dwellers that resemble moles and have delved underground for generations.
  • Not the Fall That Kills You…: The mole men have "life nets" to keep the women they open the ground from underneath on from falling to their deaths.
  • Slavery Is a Special Kind of Evil: Like many of the Golden Age Wonder Woman's foes, Blakfu is a slaver, and one who is specifically depriving women of their freedom.
  • Stealth Pun: Wonder Woman's mission in the United States and the world of man in general amounts to catching moles. These weren't the kind of moles Aphrodite/Athena initially had in mind, but as Blakfu is literally trying to undermine an enemy of the Axis, Wonder Woman(and Paula von Gunther) have to stop him.
  • Super-Senses: Blakfu is blind to all wavelengths of light except ultra violet, but he can see ultra violet light through his eyelids
  • Take Over the World: On learning that the surface world is in chaos because of World War II, Blakfu plans to take advantage and conquer America, and from there the world. He tried before during World War I, but the conflict ended before Blakfu's preparations were complete.
  • A Taste of the Lash: Blakfu perpetually carries a whip and will whip anyone around him for any reason at all.
  • This Cannot Be!: He thinks Wonder Woman breaking into a sprint after having a ball and chain placed around her neck is some kind of illusion.
  • Took a Level in Kindness: Apparently being able to see the features of women in more detail immediately makes Blakfu more kind to them
  • Wolverine Claws: The Mole Men have developed claws for digging which emerge like a cat's between their fingers.

    Princess Yasmini 

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Sensation Comics #17, 1943

"Ah, if I could only believe you really like me, major."

A Hindu princess with a palace in Egypt. Her ultimate goal is to destroy the British Empire.


  • Artistic License – Geography: There were stretches of time where cosmopolitan attitudes reigned in colonial Egypt, but a Hindu Princess hosting a Nazi spy ring out of a palace in 1943 Cairo staffed by Sikhs seems a little off. It really seems off that the Muslim majority would tolerate a kaffir openly keeping so many slaves, that the anti slavery British would tolerate Yasmini openly flaunting her slaves to them
  • Curb-Stomp Battle: Wonder Woman defeats Princess Yasmini without effort once Wonder Woman drops the pretense that Yasmini's chains can hold her.
  • Death Trap: She sits Steve Trevor on top of an ancient Kemetic anti tomb robber trap, waiting for Wonder Woman to arrive before triggering it so that she can watch Steve fall to his death. Some of Yasmini's Nazi partners end up falling in instead
  • Disguised Hostage Gambit: She dresses up a captured Steve Trevor and claims he is one of her Hindu subjects
  • Driven to Suicide: Princess Yasmini chooses to poison herself to avoid being interrogated by Wonder Woman, who would inevitably use Yasmini's words to flush out Yasmini's friends
  • Eat the Evidence: Princess Yasmini keeps pet lions who she feeds the radios she uses to send messages to her Nazi partners
  • Enemy Mine: She is willing to work with Nazis since the Nazis are at war with The British Empire she seeks to destroy. Unfortunately for Princess Yasmini, the Nazis insisted on declaring war on The United States of America, stretching her organization thin and exposing it to more attacks than she could handle.
  • Evil Minions: Yasmini has a team of slave girls who wait on her every domestic need
  • Femme Fatale: Despite Steve Trevor having every reason to believe Princess Yasmini is his enemy, she manages to get the major to drop his guard and join her in a peaceful discussion as her guest, which allows Yasmini to capture him
  • Forced to Watch: Her plan was to make Wonder Woman watch the death of Steve Trevor for "betraying" Princess Yasmini's hospitality
  • Hidden in Plain Sight: She had apparently convinced everyone but her allies in espionage she simply wasn't available for conversation by pretending to be one of her own slaves until Wonder Woman saw through Princess Yasmini's disguise.
  • King Incognito: She avoids seeing any guests or officials by disguising herself as one of her own slaves.
  • Knockout Gas: Downplayed, she burns an incense that dulls the inhaler's senses makes it and possible for her dancing slaves to lull a target to sleep. Princess Yasmini has no filters nor keeps dancers sufficient distance from the targets of the incense, so it seems they should be just as vulnerable.
  • Mooks: Yasmini employs a security force of Sikh warriors
  • Nepharious Pharaoh: Yasmini dresses like one, minus the fake beard, while inside her makeshift pyramid base, for no practical reason
  • Religious Bruiser: Yasmini is an open Hindu willing to die in battle.
  • Secret Path: Princess Yasmini's palace has secret doors in its walls in case she needs to escape after a hostile breach
  • Secret Underground Passage: Princess Yasmini has a secret base of operations in "Third Pyramid", which she enters via an underground passage in the desert miles away from it.
  • Slavery Is a Special Kind of Evil: Princess Yasmini keeps at least a dozens girls enslaved, apparently has a reputation for enslaving Hindu men as well, and will secretly take even more if she can
  • Secondary-Color Nemesis: She starts off clad head to toe in purple, and ends up wearing purple, red and green when playing Pharaoh of "Third Pyramid"
  • Statuesque Stunner: Princess Yasmini is at least two inches taller in flats than Golden Age Wonder Woman is in heels, meaning Yasmini is at least six foot tall.
  • Tempting Fate: Princess Yasmini dresses up as a Pharaoh while operating out of "Third Pyramid", even though ancient Kemet and Kush used pyramids as tombs for Pharaohs. Turns out Yasmini is perfectly aware of what she's doing, fully willing to die for her cause..
  • The Musketeer: Princess Yasmini carries and wields both a pistol and a knife
  • Undying Loyalty: Princess Yasmini has friends in the field of espionage that she'd rather die that reveal. These friends evidentially aren't her Nazi partners, as Yasmini doesn't bat an eye when two of them stumble into a death trap
  • You Meddling Kids: She claims her plans were all working perfectly before Wonder Woman got involved. Of course Wonder Woman only got involved because Yazmini's Nazi partners kidnapped two kids, Wonder Woman's fan Bobby Lee and Steve Trevor's niece Ginger

    Quito 

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Sensation Comics #18, 1943

"Surrender instantly or I'll kill the American captives-pale faces like yourself!"

The high priest of a lost Inca tribe living in a secret city that has been isolated from all but a select few from the outside world for four hundred years. He seeks revenge against Spain for destroying the wider Inca Empire.


  • Batman Gambit: Quito leaves a bomb is his own cargo bag knowing Captain West will find Quito suspicious and investigate it.
  • Better to Die than Be Killed: Initially Quito wants mercy from Cura as she attempts to kill him, but after being forced to admit to his crimes by Wonder Woman's magic lasso, Quito decides he's better of just killing himself than counting on the mercy of Manco, Cura, or the US courts
  • Death Faked for You: Convinced that army intelligence is still onto him after Quito kills Captain West, Quito invites Steve Trevor and Holliday Girls onto his yacht then blows it up with a naval mine so they will be presumed dead while Quito has them taken to the secret city
  • Divide and Conquer: Francoist Spain and Imperial Japan are allies, but Quito believes he can use the latter to get in position to conquer the former.
  • Enemy Mine: Quito secretly partners with Imperial Japanese spies as part of his plans to drive whites out of South America, enslave Spain, and rule the secret city of the Incas. To this end he has to help Imperial Japan defeat The United States of America.
  • Driven to Suicide: Quito jumps to his death after being forced to admit his treachery to Manco, Ayar of the secret city and chief of the lost tribe.
  • He-Man Woman Hater: Quito claims the sun god is against women in positions of power for the purpose of undermining Cura, who Manco wants to be the next Ayar of the lost Inca tribe
  • Hero Killer: Quito kills Doctor Arios Hardik with a gun, blows up Captain Tommy West, then captures Steve Trevor and Holliday Girls after drugging them while convincing army intelligence they are all dead
  • Human Sacrifice: Quito insists on the necessity of human sacrifices to sun god, to absolve the sins of the secret city's people, in a bid to eventually get rid of Manco's daughter and preferred heir, Cura.
  • In the Back: Quito shoots Arios Hardik, a Los Angeles archeologist who chanced upon the secret city, in the back, after tracking Hardik to his own home.
  • Made of Iron: Quito is tossed at least twenty feet away, over twenty feet vertically, by Wonder Woman in city made entirely of metal and stone. Quito immediately gets up with no sign of injury. Jumping off of a mountain does kill him, however
  • Nice Job Fixing It, Villain!: Quito orders the executioners of the secret city to kill Wonder Woman with Flaming Arrows. When these weapons fail it further convinces the lost tribesmen that Wonder Woman is indeed the daughter of the sun.
  • Politically Incorrect Villain: Quito hates pale faces, especially The Spanish. Quito does not think highly of The Japanese, who calls "monkey men", despite relying on Imperial Japan's help to remove whites from South America, take over the lost Inca tribe, and enslave Spain
  • Real Name as an Alias: Secret city High Priest Quito disguises himself as Lima Peru businessman Senor Quito
  • Secondary-Color Nemesis: Quito wears a green headdress, a green robe, a purple girdle and a purple cape. While in disguise in Peru and The United States he wears a purple wide brimmed hat, and a green trench coat over an orange turtle neck
  • Secret Path: The secret city's temple of the sun god is full of secret passage ways and dungeon cells that only Quito knows how to navigate, as he is the sun god's high priest.
  • Sinister Minister: Quito is the secret four peak city's high priest to the sun god. Quito wants to usurp the lost Inca tribe's chief and drive all pale faces out of South America who aren't Spaniards. He plans to enslave the Spaniards.
  • Slavery Is a Special Kind of Evil: Quito brags about keeping Spaniards as slaves
  • Slipping a Mickey: Quito kidnaps Steve Trevor and The Holliday Girls by drugging their food.
  • Solar-Powered Magnifying Glass: He uses a giant magnifying glass to cook human sacrifices to the sun god alive
  • Stealth Expert: "Senor Quito" is able to move through Los Angeles without being detected by Army Intelligence Captain West. Wonder Woman initially can't catch Quito in the sun god's temple either.
  • The Musketeer: Quito is one of the first competent villains to use a revolver. He also attempts to stab Wonder Woman with a dagger and uses a sword in fight with Cura
  • Trap Door: Quito drops Wonder Woman down trap door after failing to cut her with a dagger
  • Villain Has a Point: Quito's motives may be selfish, but he is correct about Wonder Woman not being a sun goddess, nor sent from any Inca solar deities.
  • Villains Want Mercy: Quito begs for his life after being bested in a sword fight with Cura. He gives up on mercy when Wonder Woman saves him from Cura's killing strike and makes Quito admit all of his crimes to the city's Ayar, Manco.

    Supreme Crime Leader 

Created By: William Moulton Marston & Frank Godwin

First Appearance: Sensation Comics #21, 1943

"I insist that you take my card!"

A would be emperor who wishes to surpass Adolph Hitler. He sees the USA's entry in World War II as the perfect opportunity to take the country while the armed forces are overseas, and he plans to use professional criminals as his soldiers.


  • Bald of Evil: He is completely bald save for a tooth pick mustache, so that he can disuise himself with wigs, fake mustaches and fake beards.
  • Bulletproof Vest: He gets shot by Lt. Quick, but then gets back up thanks to the special vest he created, which he can wear underneath his shirt without detection. 45 caliber bullets still hurt though
  • Card-Carrying Villain: Literally in that Supreme Crime Leader carries a business card, which he hands out to all people he intends to kill. Besides calling himself "Supreme Crime Leader", he explains to his followers that every successful man in the world is a crook of some sort.
  • Deadly Gas: He smokes a cigar that can release deadly gas at the press of a button. He attempts to assassinate Colonel Darnel with it. He also has a fighter plane that gasses the ground below it.
  • Even Evil Has Standards: While Supreme Crime Leader is happy about the attack on Pearl Harbor that lead the USA to war, he does not like that the Japanese launched a sneak attack, vowing to give all of his targets fair warning when he is ready to move against him.
  • Evil Versus Evil: Supreme Crime Leader claims to be behind every racket in the United States, but as this National Crime Army mobilizes it becomes clear that there are still criminals who are not associated with it that the National Crime Army is still fighting
  • Eviler than Thou
    • He established his "National Crime Army" by murdering every organized crime leader who would not submit to him. He names the real, if defunct by 1943, Murder, Inc., and the fictional Crime Trust, as but two of the criminal organizations he has folded into his army
    • In public Supreme Crime Leader praises Adolph Hitler as "the greatest man to ever live". Those in Supreme Crime Leader's inner circle know that he really believes Hitler was a great criminal, for an amateur, but believes he can do better than Adolph ever did.
  • Fair-Play Villain: Supreme Crime Leadeer believes it is only right to let those one wants to kill know of their immenent deaths at one's hand or one's forces before they are slain.
  • Faux Affably Evil: He acts most politely to his opponents, in an attempt to make them drop their guards.
  • Gender Is No Object: Supreme Crime Leader may not care for the Japanese, but he doesn't discriminate on the basis of sex, readily recruiting females into his National Crime Army
  • Hidden Weapons: One of the core principles of the National Crime Army is to always strike with unexpected weapons. While not all of his "soldiers" follow this rule, Supreme Crime Leader practices what he preaches, carrying a hand gun but only killing people with concealed toxic gas dispensers, toxic rings and whatever he can he his hands on.
  • Human Shield: He has the soldiers of his National Crime Army use the bodies of police, prison guards and criminals not part of his army as human shields to protect them from the US Army soldiers who had not been deployed overseas.
  • Identity Impersonator: Lieutenant Ken L Quick was a man Supreme Crime Leader killed and disguised himself as. Wonder Woman is able to tell he is an imposter by his voice
  • Made of Iron: He gets punched across a room and through a window by Diana, then falls several stories, without passing out, grabs a ledge without breaking his hand, and climbs back into the building without any signs of serious injury. Bullets and plane crashes can still kill him, however, and a bullet knocks him down even while wearing a bullet proof vest.
  • Master of Disguise: He uses wigs, fake beards and fake mustaches to move through the nation's capital undetected
  • Nebulous Criminal Conspiracy: Supreme Crime Leader is trying to make organized crime more organized, seeking to bring all criminal enterprises together under his control so that he can have enough man power to topple the US National Government.
  • No Name Given: He goes by the pen name "American Adolph", and disguises himself as Ambassador Badman Black, and as Lieutenant Ken L Quick.
  • Not So Invincible After All: He gloats about his "new armor metal", Acron-Amalgamite, which is so tough it allows his fighter plane to fly through artillery fire without suffering damage. Wonder Woman jumps into the air, grabs the vehicle, and causes it to crash, crumpling it and its armor against the ground like any other plane.
  • Poisoned Weapons: Supreme Crime Leader wears a ring that poisons anyone who shakes hands with him without the foresight to put on a glove first. He has to carefully adjust it to prevent poisoning himself
  • Self-Disposing Villain: Caught in the grip of Wonder Woman, Supreme Crime Leader chooses to kill himself rather than go back to prison
  • Sigil Spam: Supreme Crime Leader tends to put a red circle with two black crosses in it on everything he owns, including criminals forced into his army via tattoos. Not all of his soldiers are on board with being so blatant about who they are, however.
  • The Man in Front of the Man: Until his army is ready, he disguises himself in public as "Dishonorable Badman Black", his own "ambassador"
  • Visionary Villain: Supreme Crime Leader seeks to takeover the US National government and create a greater empire than Adolph Hitler.

    Vina Kling 

Created By: William Marston & Harry Peter

First Appearance: Sensation Comics #25, 1944

"Yes, Bob, Byron is here-I'll do just what you say!"

The peace making wife of a notoriously corrupt lawyer. In her efforts to end quarrels, Vina has repeatedly become a witness at crime scenes. She can never quite remember the details of the crimes committed, however, just who did them. The perpetrators of these crimes always seem to vanish, leaving no real clues, so Kling's less than ideal testimonies have become quite valuable to law enforcement nonetheless.


  • Affably Evil: She brainwashes people into murdering their friends, the leads the police to the brainwashed to be arrested, but she makes sure the brainwashing process is as comfortable as possible.
  • Always Someone Better: In most ways Vina Kling is that "someone better" when it comes to astral projection and manipulating the astral plane. There is one exception. Vina may be the first person on panel to disguise an astral form, but we later see Wonder Woman can disguise her own better, and quickly teaches the Holliday Girls to do so as well, allowing them to confound Vina's raiders.
  • Amazing Technicolor Population: Vina can alter the astral forms of herself and her raiders to have inhuman skin colors, choosing green for the raiders and chalk white for herself.
  • Arch-Enemy: Wonder Woman may be the hero, but Vina Kling's personal enemy is Rita Wright.
  • Astral Projection: An exceptionally gifted student of the foremost expert on astral projection in the world of men. She introduces us to the concept of disguising one's astral form, and that's not even getting into her rarer talents no character before her could duplicate at the time of Kling's introduction.
  • Bears Are Bad News: The monstrous astral phantasm Vina creates from Marie's fears is a brown bear.
  • Crocodile Tears: Vina Kling sobs into her shoulder or forearm when pressed for details about the murders she was present to witness. Police and Wonder Woman alike are convinced, but the Wright sisters aren't having it, even if they though they don't suspect Vina herself of foul play.
  • Cut Lex Luthor a Check: Given their living quarters, it is clear her husband Rob is successful lawyer, but Vina's rare skill of astral projection, her rarer skills in astral plane manipulation, and her as of then unique talents as a medium had all sorts of legal applications. Even her less talented professor seemed to be doing fine.
  • Deceptive Disciple: She has talents Professor Karma never could, and uses some of them to keep him subdued.
  • Didn't See That Coming: Vina didn't account for a curious Wonder Woman eavesdropping both sides of phone call with Vina's husband Rob by running across the city faster than the spoken words of the couple. Granted, Wonder Woman wasn't able to pick up on the incriminating things Vina said about herself even while hearing an oblivous Vina say them, but Wonder Woman being an additional witness to the murder committed by "Rita" was what inspired Rita to swear her innocence to Wonder Woman and beg Wonder Woman dig deeper.
  • Driven by Envy: Vina covets the money made from the lumber business of Ernest Wright and the the wealth heiress Rita Wright inherited from Ernest's widow. Younger sister Marie also has to go, so that no one stands in the way of the Klings and the Wright family fortune.
  • Forced Sleep: Vina and her raiders can induce sleep in targets by touching their waking bodies through the astral plane.
  • Gilded Cage: Captives taken to Prison Castle are treated like royalty, having their every wish catered to by her raiders, beyond the facts they are forced to wear chains, not allowed to leave, and are slowly brainwashed into serving Vina.
  • Greed: Vina wears a pearl necklace, several bracelets, has huge house staffed with servants, and is still not satisfied.
  • Inescapable Ambush: Vina Kling created an oasis in the astral plane for sole purpose of capturing travelers, explorers, researchers and the lost who just so happen to come around Prison Castle, her raiders instantly rising from the ground to surround those who inspect its waters.
  • In the Hood: She and her raiders wear white hooded robes while on astral plane, to help conceal their identities.
  • Malevolent Masked Man: Vina wears mask under her hood while operating on the astral plane.
  • Master of Illusion: Within the astral plane, Vina can make herself and her raiders look more monstrous and create independently acting monsters out of the fears of her targets. These "fear fiends" are effectively solid objects in the astral plane, but they're only as dangerous as the target thinks they are.
  • Mind-Control Device: Within the astral plane, Vina crafts tinted goggles called "blinders" that take control of targets, preventing them from doing anything other than working towards Vina's goals set out for them. When their astral forms manifest as physical bodies in the physical world, these blinders are invisible in the physical world, so law enforcement, army intelligence and Wonder Woman are none the wiser.
  • Mind Manipulation: Vina draws the astral forms out of hapless individuals while they sleep, binds these forms in her fortress on the astral plane, and gradually bends their wills to her ends.
  • Never Sleep Again: Marie Wright, despite not knowing the nature of the crimes involving her family, becomes afraid of sleeping. This plays right into Vina's hands, as fear makes her targets more susceptible to the powers of Vina and her raiders
  • Nightmare Weaver: Vina's powers are most effective on those experiencing fear, so she uses her ability to manipulate the astral plane to bombard her targets with fearsome imagery
  • Nothing Personal: Congressman Brown, Byron Grant and Wonder Woman all become targets to be killed simply to ensure the Wrights responsible for the physical acts are more likely get death penalty while Vina's husband Rob acquires the power of attorney necessary to empty the bank accounts of Ernest and Rita
  • Squishy Wizard: Vina is shorter and slimmer than Wonder Woman, and none of Vina's supernatural abilites make Vina any more physically capable than she appears. Through astral projection, Kling can do things Wonder Woman, Earl of Greed, Duke of Deception, Count of Conquest and Doctor Psycho cannot, however, especially when Vina's astral form is in the astral plane!
  • Super Powered Mooks: Vina works with several accomplisses who put targets to sleep in the physical world and abduct their astral forms to Vina's Prison Caslte on the astral plane. Vina and her raiders can also create more mooks on the astral plane by shaping them from the fears of their targets.
  • Super Villain Lair: Vina Kling operates out of Prison Castle, which she built on the astral plain out of her sheer desire to dominate others. Vina's desire is so strong even Wonder Woman as a little trouble breaching its walls.
  • The Highway Man: Vina Kling has a small army of them operating on the astral plane. Wonder Woman even calls them "raiders".
  • The Man in Front of the Man: You thought sleazy lawyer Rob R. Kling was the mastermind this string of murders? He was an unkowning pawn!
  • The Perfect Crime: Vina has one of her raiders keep Professor Karma, foremost expert on the various forms of astral projection, asleep through psychic means while having physical manifestations of astral forms that look just like the sleeping people they're generated from commit murders before instantly disappearing from the physical world to avoid capture and interrogation. The duplicated person then wakes up, forgetting all they had been manipulated into doing to the way people forget the details of their dreams, and if the victims do happen to remember enough, as in the rare cases someone does retain memories from a dream, well who is going to make a good case for them while Professor Karma is indisposed?
  • Trauma-Induced Amnesia: Vina claims to have lost memory of the murders she witnessed due to shock every time she is questioned about the finer details. She actually induces amnesia on her victims, so they cannot adequately defend themselves when being interrogated, or in the court of law
  • Your Mind Makes It Real: Vina is a medium who can manifest astral forms as physical bodies in the physical world under her control. Vina's mind is making them real. It is the minds of Vina's victims that make her restraints and controlling blinders real on the astral plane, but the castle and oasis are still manifestations of Vina's will.

    Professor Manly 

Created By: William Marston & Harry Peter

First Appearance: Wonder Woman #7, 1944

"You'll make a charming candidate for the women's party, Miss Prince-congratulations!"

The leader of the "Man's Party", which formed in the wake of the failed "Man's World Party", the party which failed in its attempted coup of the United States. He has theories about government improvement he believes Steve Trevor can implement, theories the professor does not truly believe in.


  • Acrofatic: The professor is quite agile for pudgy shape
  • Big Ol' Eyebrows: He has the biggest eyebrows of the issue he appears in, eccentuating his sleezy nature and mood swings
  • Black Shirt: Most of Professor Manly's followers wear purple shirts, and scores of them attack election officials in twenty states, targeting ballot counters specifically, to get Steve Trevor elected as it becomes clear Diana Prince is going to win
  • Bound and Gagged: Professor Manly orders that two police officers bind and gag Diana Prince, because Prince has evidence Manly killed a police officer
  • Cold-Blooded Torture: He has his inner circle slowly kill Steve Trevor by freezing Steve with "liquid air"
  • Destroy the Evidence: His first order of business as vice president is demanding President Steve Trevor demand the destruction of election ballots. Professor Manly could just get rid of Steve Trevor and do it himself, but there would be less suspicion drawn towards Manly if people head Steve saying it
  • Diabolus ex Machina: He gets away with murdering Police Operative X-7 simply because the guards to President Arda Moore's office do not realize Diana Prince's pass is valid until too late
  • Evil Counterpart: He is a fat, ambitious vice president, not unlike Etta Candy. While Etta Candy is a loyal friend on the side of the law and constitution, Professor Manly is a self serving criminal
  • Fan of the Past: He insists on dressing as men did roughly eleven hundred years ago, which is about ten years ahead of publication time
  • He Knows Too Much: Professor Manly personally assassinates police operative X-7 for discovering Manly's plot to steal the presidential electrion with illegal hand gun and exterminator rifles, which he is arming his purple shirts with
  • Hoist by His Own Petard: Professor Manly winds up frozen by his own liquid air trap. Steve Trevor wants to let him the professor die then and there, but Etta Candy wants to become vice president, so she saves him so he can testify about stealing the election
  • President Evil: He never gets passed acting president evil, but he has purple shirts kidnap President Steve Trevor, then accuses Secret Service of negligence while actively hindering their abilitiy to do their jobs
  • Ret-Gone: The Antimoniter ensures Professor Manly never comes into existence
  • Screw the Rules, I Make Them!: As acting president, he takes over Washington DC's police department, slanders officer Diana Prince, and demands her binding and gagging, which suffice to say, is not how the presidency or the district of columbia's police department have ever worked. Rather than argue, Diana tells the officers to listen to the president, for some reason
  • Smoking Is Not Cool: Professor Manly tries to bring smoking back in style, to derision of Diana Prince and General Darnell
  • Straw Hypocrite: Professor Manly claims to want to bring strength back to government, what he really wants is power to enrich himself and the women's party, which eliminated all means of politicians making a profit off of ther offices, out of his way
  • Treacherous Advisor: Professor Manly uses Steve Trevor's good reputation, ability to charm young ladies, honesty, and gullability to get elected vice president with intent to use Trevor as a puppet, or eliminate Steve in the event he refuses to be pulled by the strings
  • Tyrant Takes the Helm: Professor Manly becomes a tyrannical acting president who spends all of his time attacking political opponents and trying to destroy evidence of his fraud, after the nation got to enjoy benevolent presidents Arda Moore and Steve Trevor
  • Villain with Good Publicity: Steve Trevor and President Arda Moore are convinced of Professor Manly's high character, ignoring that the police think otherwise. Manly wants Steve Trevor as his president for even better publicity Trevor has, to use it as a smokescreen while Professor Manly uses the presidency to enrich himself.

    Countess Mazuma 

Created By: William Marston & Harry Peter

First Appearance: Comic Cavalcade #6, 1944

"I am not clever, only logical!"

A woman of mystery, whose estate is known but whose face has been seen by few. She informs the United States armed forces when crucial information of theirs becomes compromised, but also does the same for their enemies. She seems apathetic about who wins World War II, and she does not seem to be motivated by her own personal benefit.


  • Arch-Enemy: Countess Mazuma is consumed by a desire to get revenge on international spies Franco Mendez and Elva East.
  • Cool and Unusual Punishment: Coming to the realization Wonder Woman need not be killed, Mazuma instead gags her, tapes her eyes shut, then ties her to the propeller of an air plane and starts the engine to make Wonder Woman dizzy.
  • Divide and Conquer: She has been feeding US Army Intelligence information in the hope they will capture or kill international spy Franco Mendez. Steve Trevor suspects that she might be pitting different parties against each other for her own benefit, but runs into a dead end trying to figure out what that benefit actually is, with Colonel Darnell putting that on the back burner for more urgent problems.
  • Fantastic Racism: Countess Mazuma is consumed with hatred for women with golden eyes. She gets over this, once she identifies the specific golden eyed woman who wronged her
  • Frame-Up: She was framed for commiting espionage and treason against Spain. She suspected the evidence was planted by a romantic rival after her fiance, but her fiance was actually guilty of the charges, simply shifting blame to his confused bride to get out of sentencing
  • Freudian Excuse: She was falsely accused of treason by a masked, golden eyed woman who was after her fiance, Franco Mendez. She was sent to prison without trial, and haunted by nightmares of golden eyes even after she escaped, leading her to craft the Countess Mazuma persona and begin building an international criminal enterprise based on intrigue and slavery, for the sole purpose of getting back at the two people who wronged her
  • From Nobody to Nightmare: She clearly had money even before being gifted the diamond mine, but initially she was just a civilian girl who wanted little more than to marry a man who just so happened to secretly be an internationally criminal and traitor his own nation. Her efforts to get revenge on this man gradually turned her into just as much of an international criminal he was, albeit one with no interest in compromising the security of the US or Spain if she can help it.
  • Gambit Pile Up: Franco Mendez, Elva East and Countess Mazuma all have their own independent agendas that just so happen to come into conflict. Mazuma uses Wonder Woman to tip things in her favor, but Wonder Woman has her own plans that trip up Mazuma
  • Go-Go Enslavement: She has her slaves dressed in nothing but shorts and sleeveless tube top bikinis. Cruel, considering they were in a mine.
  • Just Between You and Me: While she thinks she has Wonder Woman bound in her own magic lasso, Countess Mazuma takes the time to explain why she pit US Army Intelligence against Franco Mendez, why she hates women with golden eyes, how her slave mining operation works, and how she plans to complete her revenge
  • Mooks: Mazuma has dozens of gun men in her employ. Some are maintaining her estate, ready to assault "guests" at moment's notice thanks to a silent alarm, others overseeing the slaves of her diamond mine.
  • No Name Given: Countess Mazuma is an alias, we're never told what her original name was
  • Pet the Dog: Countess Mazuma allows Diana Prince return to army intelligence after seeing Diana's eyes are brown. She initially tries to have Wonder Woman killed, but then thinks better of it, and even gives Wonder Woman a drink that restores Wonder Woman's senses, after having made Wonder Woman too dizzy to know where her secret diamond mine was. She has no desire to make Wonder Woman do slave labor, and continues to show aversion to harming Wonder Woman, if it can be avoided.
  • Pragmatic Villainy: Countess Mazuma has no malice towards Wonder Woman, only trying to have her killed because she thinks Wonder Woman has discovered Mazuma's secret diamond mine. Even then, Mazuma gives up on killing Wonder Woman once she thinks she can keep her quiet. Taking her on a rather cruel Bound and Gagged Blind Folded Trip is only for the sake of secrecy, with Mazuma trying to keep Wonder Woman comfortable otherwise. The mine itself is only a means to an end, and as such Mazuma is willing to compromise it and everyone in it, if push comes to shove, but is really only out to hurt two people and only actively malicious towards women she suspects of being one of those two people, and the man she knows is the other. She even works to maintain the unhappy neutrality between the United States and Fracoist Spain, not allowing the latter to more overtly get involved with the Axis.
  • Rich Bastard: Countess Mazuma owns the most profitable diamond mine in the world, having amassed more than enough wealth to live a life of luxury and pursue all of her goals. She enslaves and abuses the workers of the mine purely out of hatred for them. It's the one area of her life she does not take a pragmatic approach to.
  • Super Villain Lair: Countess Mazuma's main base of operations is a secret diamond mine given to her by a Spanish convict, out of gratitude when she helped him escape from prison with her.
  • Taking You with Me: Should Countess Mazuma ever be captured before she can identify who the woman who stole her fiance was, Countess Mazuma's gun men have been ordered to shoot all of her golden eyed slaves
  • The Exile: She lives on North America, judging by the flight path of the invisible robot plane, but Mazuma is a fugitive who escaped from prison in Spain, making her a semi voluntary excile
  • Tragic Villain: She was once but a Spanish girl wildly in love with a man who seemingly reciprocated her feelings. Little did she know that her fiance, Franco Mendez, was a traitor to the nation of Spain, and an internationally wanted spy. Another spy, Elva East, was a Honey Trap meant to catch the suspect, but was outwitted by Franco Mendez, who pinned his crimes on his clueless fiance, who was imprisoned for years before escaping and dedicating her life to revenge.
  • Woman Scorned: Her fiance, Franco Mendez, left her for another woman, who framed the woman who framed her for espionage and treason against Spain, so that she could take Franco Mendez for herself. The Countess Mazuma persona was crafted specifically to fool and foil Franco Mendez, as well as the mystery woman who framed her and stole Franco from her. Learning that Mendez was actually the one who framed her doesn't make Countess Mazuma relent in her quest for revenge against the woman he left her for. Not even after Elva East apologizes for her mistake.

    Mimi Mendez 

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Sensation Comics #29, 1944

"I'll get rid of this girl-she's Wonder Woman's friend and therefore dangerous!"

A stage performer who US Army Intelligence want to charge for espionage. She is also believed to be involved with a gang, to be the head of an illegal gambling ring, and to own a night club in New York City.


  • All Devouring Black Hole Loan Sharks: Mimi Mendez pays nubile young women in masks to lure customers of The Bandit Club to rigged gambling rooms, then has zoot suit gangsters threaten the inevitable losers so that the masked women can collect from them.
  • Big, Thin, Short Trio: Her two associates, Hefty Hannah and Toots Malone, are the big and the short, respectively, while the boss Mimi Mendez is the thin, relative to Hannah's pudge.
  • Danger Takes a Backseat: Mimi Mendez sneaks into Mala's Swan Plane, hides in back until Mala gets in and starts it up, then knocks Mala out with wrench while Mala is flying before pushing Mala's body out.
  • Evil Minion: No females working for her, whether they be named associates described as "tough customers" like Hefty Hannah and Toots Malone, or The Bandit Club staff who give the operation an illusion of legitimacy, do anything to directly harm anyone. They help along the criminal activities of Mimi Mendez nonetheless.
  • Knife-Throwing Act: One of her performances when she worked on stage was throwing knives around stationary people without hitting them. She retired the act, but keeps up practicing in private, where she can get away with cutting people for moving, or just kill them because she feels like it.
  • The Man Behind the Man: The Bandit Club manager officially has nothing to do with Mimi Mendez, but he is bossed around by berated by her behind closed doors.
  • No One Could Survive That!: Mimi knocks Mala out with wrench to back of Mala's head, then dumps Mala's unconcious body out of Mala's flying plane into New York Bay. Mimi doubts her senses when Mala turns up alive at The Bandit Club.
  • Out of the Frying Pan: Mimi Mendez escapes from Wonder Woman's robot plane, steals another from Prison Island and flies back to New York only to wind up in custody of Army Intelligence, who refuse to return Mimi to Amazons due to espinage charges against Mendez. Wonder Woman laments that Mimi Mendez would have been treated far kinder under Amazon care in a reform program.
  • Perky Female Minion: The Bandit Club is staffed by women wearing domino masks and bandanas who playfully threaten customers. Men in zoot suits actually threaten customers after these women lead impressionable customers to gambling rooms, the women then collect their losses.
  • The Queen Pin: Mimi Mendez heads a zoot suit gang, and has individual gangsters harrass patrons of the night club foolish enough to participate in its secret gambling rooms, she's also into extortion through kidnapping.
  • Separated by a Common Language: Exploited: Mimi uses Mala's lack of knowledge of slang to fool Mala when Mala arrives at The Bandit Club.
  • Slipping a Mickey: Mimi Mendez openly gives Mala a "Mickey Finn" to drink, saying it is a kind of fruit juice.
  • Statuesque Stunner: She's about two inches taller than Wonder Woman, at least 5'10, which is more noticeable since she interacts a lot with Mala, who is a little shorter than Wonder Woman.
  • Taking You with Me: Mimi says that if Wonder Woman turns her over to the authorities Mendez will reveal all the crimes Mimi blackmailed Mimi's victims into committing so that they will also be prosecuted with Mendez. Wonder Woman tries to take Mendez to Prison Island to be reformed by Mala, but Mendez instead ends up in the custody of Army Intelligence due to espionage charges. Mala is saved, Mimi Mendez is in custody, but there will be scandals as Mimi Mendez reveals all the dirt on victimsensuring many of Mimi's victims will suffer even more.
  • Totally Not a Criminal Front: The Bandit Club seems to simply be for couples to dance and drink, but it is a front for an illegal gambling operation with secret rooms where games designed to screw over patrons take place.
  • Villainous Cheek Bones: Mimi Mendez has more prominent cheekbones than Mala or even Steve Trevor. Mimi's bones also have an s curve to their c curves, to show Mimi Mendez is sinister.

    Anton Unreal 

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Sensation Comics #30, 1944

"Strength-Terrific, endurance-unlimited, courage-unshakable-um-weaknesses! Can be bound by her lasso, is in love with Major Steve Trevor-What!"

An acquaintance of Steve Trevor who has experimented with hypnosis and matter projection. He has made an unexpected turn to the spiritual, becoming the leader of a cult promising to help destined individuals ascend to the fourth dimension.


  • Ascend to a Higher Plane of Existence: Anton Unreal insists he can take those he deems destined beyond confines of three dimensional space through his teachings, provided they show enough devotion to his cause. He lies about the nature of this ascension, it is not something to be desired.
  • Because Destiny Says So: He claims members of cult are destined for better things, not letting them know the "better" thing they're being sent to in the fourth dimension is slavery
  • Clarke's Third Law: Anton Unreal uses an electro chemical machine to turn physical bodies into light which is then projected into a fourth spacial dimension. He passess this off as divine fulfillment of destiny through faith
  • Decoy Leader: Anton Unreal is the face of the cult of The Blue Spirit Masters. He claims to be undying Master of the 14th sphere himself, one of the few beings capable of ascending and returning, but these are lies. He's never ascended himself, and he doesn't ever want to
  • Evil Minion: Most Blue Spirit Masters turn out to be mooks, but Anton Unreal isn't even that physically capable. He does lead several hapless people into enslavement to the Blue Spirit Masters, however.
  • The Heavy: Uriah is Supreme Master of the fourth dimension, or so he claims. Uriah is the definite leader of Blue Spirit Masters at least, but Anton Unreal gets far more panel time.
  • Ironic Fear: Anton Unreal terrified of ascending to the fourth dimension.
  • Know When to Fold 'Em: When Wonder Woman doesn't show up alone he immediately begs for mercy.
  • Laser-Guided Karma: As Steve Trevor starts to returns to three dimensional space, his fist harmlessly passes through Uriah, the two no longer able to directly interact with one another, and hits Anton Unreal instead.
  • Lean and Mean: Steve Trevor easily lifts the lightweight Anton Unreal into the air, calling him "insect'', and expreses disbelief that Anton stole millions of dollars from several strong men and women.
  • Magnetic Weapons: Anton Unreal uses a magnetic pole to pull Steve Trevor onto his electro chemical machine's platform, where he send Steve to fourth dimension.
  • Non-Action Guy: The Blue Spirit Masters do some fighting but Anton Unreal puts up no fight against The Holliday Girls and is knocked out by Steve Trevor with one punch, by accident.
  • The Quisling: He seeks to increase his financial standing by selling his fellow human beings into slavery to extra dimensional creatures.
  • Revenge He decides to kidnap Steve Trevor to lure Wonder Woman into a trap in revenge for her freeing Dick Soleful from his trance and costing Anton one million dollars.
  • Reverse the Polarity: Subverted: He tries to but cannot run electro chemical machine in reverse. Fourth dimensional spirits projected by it must return to their three dimensional physical forms on their own or use tools found in fourth dimension to do so.
  • Run Away Groom: Anton Unreal hypnotizes Dick Soleful into canceling his wedding to Myrna Wilde
  • Scam Religion: The cult of the Blue Spirit Masters demands all worldly possession of it destined members be surrendered to the cult in exchange for assension to fourth dimension where they will join the Blue Spirit Masters. In reality they are being enslaved by said masters rather than joining their ranks as equals
  • Secondary-Color Nemesis: He wears a purple robe in his religious ceremonies, and when sending new slaves to his extra dimensional masters, while wearing a green suit in civilian life.
  • Super Villain Lair: He operates his religous services out of "Thought Tower" on top of Lookout Mountain. This is also where he sends unsuspecting people into servitude to extra dimensional beings.

    Vulture King 

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Comic Cavalcade #7, 1944

"You have proved yourself my strongest slave-you shall lead my vultures to capture the President and cabinet of The United States!"

Flocks of giant vultures, thought to have been extinct since prehistoric times, suddenly descend on the United States, being seen everywhere from Washing DC to Texas near the border with Mexico. They quickly capture more US citizens than any enemy of the country ever has before.


  • Animal-Themed Superbeing: He and his slaves wear atomic powered vulture suits with mechanical talons, in an effort to convince people they are birds.
  • Artistic License – Biology: His microscopic radio receivers, placed inside the ear canals, make his slaves hear his voice so intesely that he controls their entire nercous system just with the intentions behind his vocalizations. Needless to say, human biology doesn't work that way
  • Bad Boss: Vulture King lets Wonder Woman beat up his mooks just to see if she's able to. He had the ability to stop her with a Mind-Control Device whole time.
  • Bald of Evil: He is prematurely balding, and angry at the world for it
  • Big Ol' Eyebrows: He has unusually bushy and curved eyebrows, contributing to him hating his own appearance
  • Blindfolded Trip: Vulture King blind folds captives taken to his lair if he can help it. He often can't until captives are well into lair thanks to vulture suits, but he still tries to disguise the fact he really isn't a giant bird until they are under his mind control.
  • Go-Go Enslavement: Inside his lair, his slaves, male and female, are forced to remove their vulture suits and perform whatever he asks of them in minimal clothing. Some even go barefoot.
  • Gonk: He is a wart covered hunch back who hates everyone who isn't as ugly as he is, and wants to enslave the USA indirectly through the executive branch
  • H Uman All Along: He manages to convince eye witnesses and news reporters across the United States that he and his slaves are giant birds. Only Mimi of the Holliday Girls doubts that they are birds, though she doesn't guess that they are human either
  • Human Shield: Vulture King plans to for his slaves to use US politicians as shields during their attack on the capitol, until Vulture King can use his mind control device on the President and cabinet
  • Feathered Fiend: He wants people to think he is, anyway.
  • Flight: The wings of his vulture suits are only for balance, not being able to generate lift. The suits can fly nonetheless.
  • King Mook: The only difference between his vulutre suit and those of his vulture slaves is that Vulture King's suit has a crown on top of it. What really puts Vulure King above the rest is his Mind-Control Device.
  • Mind-Control Device: Vulture King seeks to "Electronomize" the brains of his captives by sticking electrodes in their ears. By doing this he seeks to send currents of fiery energy along nerves, then he leaves behind microscopic radio receivers in their ears tuned to his voice, which they are compelled to obey.
  • Nuclear Torch Rocket: Atomic torch rocket: His vulture suits use atom-breaking engines to fly. The engines have no visible exhaust, don't burn or melt his vulture suits, and presumably do not cause radiation sickness.
  • One-Steve Limit: He's completely unrelated to Doctor Vulture, who shows up later with almost the opposite gimmick
  • Shadow Dictator: He aspires to mind control politicians of the United States and run the country through them out of sight.
  • Skintone Sclerae: The only whites in his eyes are white dots in his pupils.
  • Super Villain Lair: He operates out of a cave at the top of a mountain
  • Toothy Issue: He is missing several teeth
  • Uncanny Valley: Wonder Woman has seen surviving prehistoric animals in Atlantis upclose, and finds something unnatural about the giant vultures flying across the US. She can't put finger on what's wrong with them until she sees clearly the clearly man made achitecture outside of Vulture King's cave.
  • Verbal Tic: Vulture King does a "Crro-Ak!" even when speaking English, to try and preserve his bird image.
  • Villainous Cheek Bones: He has S curved cheek bones that then straighten out and have ridges towards the bottom!

    Crime Chief 

Ely Duel

https://static.tvtropes.org/pmwiki/pub/images/crime_chief.png

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Sensation Comics #32, 1944

"Credit, did you say? Ha ha! What for, missing your man?"

A corrupt police chief who moonlights as a masked crime boss.


  • The Bad Guys Are Cops: Ely is worse than the non-cop criminals in the same issue as he is, before one takes into account Ely is a career criminal himself. Even without all of the criminals, he has gathered his own whose officers are still complicit in his crimes, and helping cover up that their department is responsible.
  • Complexity Addiction: Ely has Wonder Woman at his mercy, but instead of just shooting her, or using any other number of quick ways to kill her, he decides what's most important is framing Paula von Gunther for it. Since Paula's not around he decides to rig up a deal to electrocute her in Paula von Gunther's lab, and then leave behind a bomb just incase the electricity doesn't kill Wonder Woman. Paula intervenes at the last minute and ends up killed by the contraption in Diana's place.
  • Dirty Cop: Ely isn't just working with criminals, he's outright leading a gang and using his position to further poison the cops under his jurisdiction.
  • Divide and Conquer: He gathers criminals claiming to have a plan to kill Wonder Woman, not letting them know part of the plan is making sure one of his rivals is found guilty for killing Wonder Woman and eliminated along with her
  • Engineered Heroics: Under his masked hood he helps criminals commit crimes that profit him and then unmasked he arrests them to boost the reputation of his police department.
  • Inter-Service Rivalry: He mocks Army Intelligence for failing to capture Crime Chief while not in diguise and talking to them as a police chief. Not that he's caught Crime Chief either, but Ely claims to have come closer than they ever have.
  • Lazy Alias: A police chief who is also Crime Chief. Wonder Woman finds him suspicious from the start, though she's also having doubts about Paula von Gunther at the time so she opts to investaget the devil she knows first.
  • Legion of Doom: Subverted: He claims to have gathered the leaders of every racket in the United States to form a Crime Combine To Eliminate Wonder Woman", but no one involved in it is anyone we've ever seen before. It turns out there's a good reason for it, as the criminals who really'' know Ely know he's not to be trusted.
  • Meaningful Name: Ely Duel has dual identities.
  • One-Steve Limit: He's the second antagonist named Ely after Ely Close
  • Secondary-Color Nemesis: While working his day job Ely wears brown and white, but when working as Crime Chief he is always dressed in purple.
  • You Have Outlived Your Usefulness: He thinks Paula von Gunther has lived up to her promise to capture Wonder Woman for him, but tries to kill Paual anyway for being more clever than he is.

    Great Blue Father 

Great Blue Father/Prof. Protus Plasm

https://static.tvtropes.org/pmwiki/pub/images/fatherblue.png

Created By: William Moluton Marston & Harry G. Peter

First Appearance: Comic Cavalcade #10, 1945

"It only took a few drops to make him child-minded ha—rrh!"

A disgruntled biologist once employed by the government, he was responsible for creating a "moron hormone" that made adults act like children. Tired of having to answer to people he thought were dumber than him, Plasm secretly used his concoction under the guise of "The Great Blue Father" to instigate a pandemic among government officials seemingly having mental breakdowns.


  • Cult: His "Retreat for Child-Minded Individuals" is for all intens and purposes a base for a cult Plasm's constructed as the Great Blue Father. Its location is secret and it's filled with people he regularly drugs with his moron hormone, and they all think of him like their father. Plasm even refers to his victims as his "family."
  • Did Not Think This Through: Sure Plasm got a laugh out of humiliating Sissok with his moron hormone, but he didn't think of what Sissok would do once it wore off. Subverted in that Plasm didn't mind getting fired because he thought Sissok was a stupid man.
  • Dude, Where's My Respect?: Plasm is a talented biologist and chemist who gets little respect from higher-ups.
  • Ignored Expert: His boss Mr. Sissok chose to ignore his findings on the proper diet needs for regular people, insisting he knew better than Plasm. Plasm did not take this kindly.
  • Mad Scientist: Plasm created a serum he dubbed a "moron hormone" that mentally regresses grown adults to children. Small doses can brainwash people into following his command without making them act childish.
  • Non-Action Guy: He's a scrawny lab worker at the end of the day, and reducing adults to childish behavior doesn't make his associates any less physically capable of hurting him. Luckily for him, Wonder Woman is a merciful Amazon
  • Punny Name: A play on the word "protoplasm."
  • Sadist: Using his moron hormone, he makes grown men and women (including Steve Trevor) act dangerously reckless and foolish to the point several of them almost kill themselves due to suicidal over confidence. Plasm does all this because he thinks he's better than them and enjoys their humiliation.
  • Smug Snake: His smug belief in his own intellect proves to be his undoing when his attempt to kill Steve Trevor and several others with a nitroglycerin-filled baseball leads to them being shaken out of their drug-induced stupor.
  • Tampering with Food and Drink: Plasm gets his hands on people by making them ingest his moron hormone without their knowledge. Because seriously, who in their right mind would consume something called a "moron hormone."
  • Who's Laughing Now?: He started using his moron hormone to force government officials to act like little kids and humiliate themselves because he was tired of everyone thinking he was "child-minded."

    Draska Nishki 

Draska Nishki

https://static.tvtropes.org/pmwiki/pub/images/draska.png

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Sensation Comics #40, 1945

"Ha, ha, ha! I can make you do anything!"

A vile countess who has fallen on hard times financially and become a spymaster and blackmailer for cash. She has a history with Gen. Darnell.


  • Army of Lawyers: International Spies Inc. have lawyers on standby in case of agent or mistress capture.
  • The Baroness: Countess and spymistress who sells her work to the highest bidder.
  • Curb-Stomp Battle: International Spies Inc. get the better of the Holliday Girls in their first meeting. The Holliday Girls do better in their second meeting, however. ISI get utterly trounced by the Amazons when Draska tries to take Paradise Island.
  • Dark Action Girl: Draska Nishki is adept in boxing, judo and wrestling. She easily handles Etta Candy and another Holliday Girl Etta takes as back up when trying to apprehend Draska.
  • Deus ex Machina: While Wonder Woman initially out manuevers Draska Nishki, she falls behind as Draska and her spies proceed to outmanuever Steve Trevor and The Holliday Girls at every turn. Wonder Woman only catches back up because they steal Steve Trevor's car, which happens to leak oil. If you thought that was too convienient for Wonder Woman and Phillip Darnell, well Draska regains the advantage in her second appearance simply because General Darnell has a meeting more important than testifying at the trial of the supposed most brilliant enemy spy in US history, and the latch to "Diana Prince's" briefcase breaks when she fills in for him.
  • Evil Former Friend: She was once a friend of Phillip Darnell, but Draska decided to extort his country
  • Evil Red Head: Draska Nishki will gladly compromise the security of entire nations, order the bombing of populated islands, kidnap, enslave, torture and personally slay people, and she has red hair.
  • Forced to Watch: When seduction, drugs and bondage don't get what she wants out of Steve Trevor, Draska Nishki tries to force him to watch who they both think to be Wonder Woman burnt alive.
  • Freudian Excuse: She was once friends with Phillip Darnell, but her husband, Count Vilbar was killed in World War II, and the conflict also ruined her estate, so she turned to spying, modern legal private detective spy work of course.
  • Gadgeteer Genius: Draska invents a shoe radio she can use to summon her agents from any distance on Earth
  • Girly Bruiser: This privileged blue blood is a better hand to hand combatant than several accomplished athletes, hardened career criminals and experienced soldiers. She applies three combat forms in brutish fashion.
  • I Surrender, Suckers!: Wonder Woman gets Lured into a Trap when Draska Nishki promises to confess to all her crimes if Wonder Woman meets her alone.
  • Improvised Weapon: She thinks she can take the Queen Of The Amazons hostage with a sock that is filled with sand. The resulting sneak attack does knock Hippolyte down, but she pays Draska back rather quickly.
  • Informed Attribute: She's said to be more intelligent(and beautiful) than any other spy in The US or Europe, and in some ways this is true. Her start up, International Spies Inc, manages to steal military secrets from the US rather easily, which she flaunts in a US base before leaving unscathed. This is particilarly impressive since fortune aside, Nishki seemed to have no prior espionage experience or training. She also proves cooler under pressuer than Spy Queen Furiosa. Nonetheless Olga, Fausta Grables and Velma Boswell showed a lot more cunning when dealing with Wonder Woman, even if they otherwise lacked Niski's business sense or leadership skills. Both Golden Age and Silver Age Draska Nishki only gain the advantage over Wonder Woman specifically due to circumstance, rather than skill, intelligence or cunning. It's possible Olga and Fausta had given up spy work by the time this statement was made about Draska, given their side in the war was clearly losing when Draska went public, and that Velma wasn't known yet.
  • No Sense of Personal Space: Draska Nishki uses her very intentional invasion of personal space to exert dominance over others, especially her targets like Gen. Darnell and Steve Trevor. She likes to sit on people's desks or otherwise give herself a perch that makes her closer than they'd like while also allowing her to loom over them.
  • Only in It for the Money: International Spies Inc. have no loyalties to any nations, they only care about making a profit. Draska's only "honor" is that she will offer to sell the information she stole back to the country it was taken from first, while keeping operatives of that nation sent against hers alive as further incentive for payment.
  • Overshadowed by Awesome: Draska Nishki is a skilled combatant, but she just cannot compete with the speed and strength of the Amazons. Nishki is even outsmarted by Wonder Woman, initially, but Nishki's International Spies Inc. proves superior to Army Intelligence and The Holliday Girls, outmanuevering Steve Trevor and Etta's team at every turn until Wonder Woman can no longer pick up the slack and falls behind. A couple of acts of incompetence from Wonder Woman's team allow her to catch back up to Nishki though, and from then her comparable craftiness and superior physical abilities bring Nishki down.
  • Pretender Diss: She finds the Holliday Girls' attempts at espionage ridiculous. Betty does manage to fool Nishki's men into thinking she is Wonder Woman, however.
  • Private Intelligence Agency: Draska Nishki heads International Spies Incorporated, which hold no allegiance to any political body and is only concerned with profit.
  • Rich Boredom: Draska seems to have originally started acting as a spymistress out of boredom, and therefore developed a history with Darnell, long before she started running into financial trouble. If she really had no experience in manipulative spy games before she started to sell her services in the field to maintain her lavish lifestyle, then that might be why Nishki is called the most intelligent spy on two continents.
  • Secondary-Color Nemesis: Draska Nishki wears a few different outfits, but she always has green somewhere in each one
  • Sensual Slavs: Drasko is a fairly common Slavic name for men, and ki is an uncommon but not unheard of ending for Slavic names. Draska Nishki is clearly of European descent, most likely of some Slavic heritage based on her name and castle in Poland, and more than willing to use her sensuality to manipulate men.
  • This Cannot Be!: Having her men weld chains between "Wonder Woman's" bracelets, Draska Nishki was sure "Wonder Woman" couldn't break them. Too bad Nishki's men actually caught Wonder Woman's Body Double Betty, who Wonder Woman then freed and took the place of just so she could "prove" she wasn't weak to men welding her bracelets together.
  • The Vamp: Draska Nishki spends most of her time flirting with male marks and cops in order to take advantage of them. She poisons Steve Trevor's drink while kissing him, in the full knowledge that he's been sent to act as a Honey Pot against her, and manages to convince an Officer of the Court to leave her alone and unsupervised to go get her some cigarettes.
  • Wicked Cultured: Countess Draska Nishki is a high class woman with expensive tastes that chose to turn to a life of blackmail and spy wrangling in order to continue to be able to afford her lifestyle.

    Velma Boswell 

Created By: Joye Hummel & Harry G. Peter

First Appearance: Wonder Woman #12, 1945

"If you prisoners make one false move, I'll drop this bomb on the houses below!"

One of many spies among Pierre Fenati's Third World War Promoters. She is also closely tied to organized crime through Killer Dogan's gang. Her personal ambitions match those of either man, despite relying on what they have put in place.


  • Chest Insignia: She has a circle containing a "t" cross on her bustier. The meaning is unclear, it's also on her back, and her husband, Bird, wears the same symbol on the same places.
  • Combat Stilettos: Velma is able to take down the much taller Gay, who is wearing flats, while wearing high heels
  • Disposing of a Body: Velma ties Gay, Wonder Woman and Desira to a tree, buries them up to waist in kindling, and lights it on fire. This is easily escaped since they were still alive
  • Disproportionate Retribution: Velma tackles and chokes Gay for accidentally interrupting a private conversation Velma was having with her husband, Bird
  • Evil Redhead: Velma's sadism and vindictiveness is shocking even to Paula von Gunther, the former Nazi. Velma has no problem working for a man who wants to start a worse war than any in recorded history. Velma sees a peaceful society and sees an easy score, and she has red hair.
  • Good Feels Good: Velma privately admits to liking feelings of unconditional love the Venus nets and girdles make her feel. It's good enough to almost make her abandon the desire to rob the people of their riches
  • Green-Eyed Monster: Not even the calming effect of a Venus Girdle, which makes people submissive, can soothe Velma's rage when another woman talks to husband, Bird, and he responds cordially.
  • The Heavy Pierre Fenati is the president of the Third World War Promoters, and thus the one who set Velma Boswell in action, but Velma is the member of the organization Wonder Woman spends the most time dealing with. Velma is also responsible for bringing Killer Dogan's gang into the conflict.
  • Hypocrite: Velma immediately plans to commit murder with her bare hands when she sees her husband, Bird, talking to another woman, but Velma sees no issue with her having a boyfriend in the gangster Killer Dogan.
  • I Lied: Velma threatens to a drop bomb that will kill all the men in Desira's castle unless Desira surrenders, then drops the bomb anyway. Wonder Woman was fully expecting Velma to violate the deal in some way, but did not expect Velma to be so hell bent on mass murder.
  • Improvised Weapon: Velma was going to gradually choke Gay to death, but threatened to stab Gay with a pin, the first thing Velma could find, when Wonder Woman showed up.
  • I Surrender, Suckers!: Velma returns to Venus and asks Queen Desira for forgiveness, to distract Desira and as many other authorities from the gangsters following Velma to help her conquer the planet.
  • More Despicable Minion: Pierre Fenati is a Well-Intentioned Extremist who believes that the nations of Earth will stagnate and crumble without wars to fight. Velma only cares about making money off of war. She's also the only Third World War Promoter who wants to remove her Venus Girdle. She only has to be asked once the first time, and then unlocks it willingly the second time while the rest refuse her command to remove them and have to be threatened at gun point...though they're on board with her plan to takeover Venus once free from the calming influence.
  • Motive Decay: Velma is initially out to cause World War Three, but switches to pillaging the riches Desira's people have already accumulated on Venus
  • Scylla and Charybdis: Velma argues that Wonder Woman cannot hold her prisoner, as Wonder Woman is not an officer of the law. When Wonder Woman points out that that Velma has comitted treason and can be handed over to any number of officers if she really wants to be, Velma decides she'd rather be Wonder Woman's prisoner after all.
  • Secondary-Color Nemesis: Velma wears a purple bustier with purple arm bands and puple high heels
  • Sniper Pistol: Subverted: Velma tries to snipe Wonder Woman from high altitude with an automatic pistol, and completely misses each shot.
  • Stripperiffic: Justified, she was attending a meeting in a secret subbasement not expecting to get into any fights. Despite this, Velma Boswell is slightly more covered up than Wonder Woman.

    Creeper Jackson 

Created By: Joye Hummel & Harry G. Peter

First Appearance: Sensation Comics #41, 1945

"The girl's okay-I killed the plant just in time!"

A real estate mogul whose business was stolen from him by one of his employees. He finds a new source of income in botany, but new threats to his new business cause him to turn to crime.


  • Arch-Enemy: Lars Lang is the only human being Creeper Jackson has any personal animostity against
  • Call to Agriculture: Creeper Jackson puts all of his energy into gardening after Lars Lang steals Jackson's real estate company. Jackson is making a lot of money from the rare flowers he grows, but Jackson's end goal is to raise enough money to sue Lang and get his company back
  • Darkness Equals Death: Creeper Jackson's octopus plants are bred to immediately die after sprouting should they be cut off from a source of blue light. Furthermore, they're as still as any other plant as long as they are only bathed in blue light, only becoming predatory when more light from the visible spectrum hits them. Filtering all but blue light keeps them safe to be around, and simply covering them in a blankets light can't shine through kills any octopus plants that manages to grap anyone. Jackson used to keep them in an underground laboratory where he could just flip a light switch if there was a problem and smother any vines that managed to reach the surface.
  • Fantastic Fruits and Vegetables: Creeper Jackson is capable of growing literal black(and purple) orchids, venus roses whose flowers take the apperance of human faces, and man eating octopus plants powerful enough to subdue entire teams of Holliday Girls
  • Game-Breaking Injury: Creeper Jackson's back and legs were permanently crippled after being struck by an automobile driver who then fled the scene
  • Glass Cannon: His octopus plants are strong enough to give Wonder Woman a little trouble, but are increadibly easy to kill if one knows their weaknesses. Creepy Jackson deliberately bred them with weaknesses, as he is far less physically capable than Wonder Woman, and initially did not want to hurt anyone.
  • Goal in Life: Creeper Jackson's a brilliant botantist who enjoys gardening, but his real passion is real estate. He has an understandable grudge against Lars Lang, but until Lang pushes Jackson over the edge, Jackson really only cares about getting his property and real estate business back, all that he does prior to snapping being work towards that goal
  • Healing Factor: Creeper Jackson himself is crippled for life, but his octopus plants will instantly regenerate from any damage done to them if one does not exploit their weaknesses, regrowing their Vine Tentacles, which are already hard for Wonder Woman to tear, faster than she can rip them
  • Heel–Face Turn: Creeper Jackson agrees to admit himself to a mental hospital after Wonder Woman makes Lars Lang return Creeper Jackson's land and real estate company.
  • Honest Corporate Executive: Creeper Jackson was the honest owner and president of a real estate company who expected his employees to be as honest with him while he was in the hospital. It seems all but one them were.
  • Jumping Off the Slippery Slope: Even after Lars Lang trying to steal Creeper Jackson's garden causes Jackson to snap, Creeper Jackson's only aim to punish Lars Lang for his larceny. But when the octopus plant Jackson plants near Lars's house grabs Lars's daughter Lyra instead, Jackson decides he's just going to have to keep her captive, and from there becomes determined to get as many people out of his way as possible in his pursuit of vengeance against Lars, even letting his octopus plants eat them, except for Wonder Woman, one of the only two people who showed Jackson any kindness after he was crippled
  • Knock Out Gas: His octopus plants douse their prey with a chloroform like gas once the prey has been swallowed
  • Man-Eating Plant: His octopus plants are bred to search out and consume humans. They consume people very slowly, however, and Creeper Jackson has made sure that even with his bad legs he can get to them before anyone dies. Until he snaps he was doing all he could to keep the octopus plants away from people
  • Non-Action Guy: Creeper Jackson is too old and too disabled to fight his own battles physically. He still intends to represent himself in court until Lars Lang tries to steal the plot of land Jackson gardens on.
  • The Mentally Disturbed: He was once the president of a successful real estate company, but being crippled for life after a hit and run accident, having an employee betray him and steal his business while Jackson was in the hospital, not being shown any kindness by anyone since his injury impeded his mobility, his traitorous employee Lars Lang attempting to murder Jackson, and Lars then hiring an officer to evict Jackson from what little land he has left after the murder attempt fails, cause Creeper Jackson to go mad with rage, first resorting to an attempted kidnapping of Lars that becomes a mass kidnapping to cover up his actions, and then graduating to attempted mass murder before he's stopped by Wonder Woman and Steve Trevor
  • Trauma Button: Being struck in a hit and run accident that perminently damaged Creeper Jackson's legs and left him a hunchback has given Jackson a crippling fear of automobiles. A car coming near him causes him to panic, even if it is only going thirty five miles per hour and not actually on course to collide with Jackson
  • Vine Tentacles: His octopus plants can stretch their vines dozens of feat as they search for prey. Those not in the know initially mistake them for snake coils or octopus tentacles, despite Jackson's property being well outside of those animals' habitats
  • You Will Be Spared: At the height of his madness, Creeper Jackson is going to feed Lars Lang to his octopus plants, along with all the witnesses who could tell the authorities about what he's going to do to Lars, except for Wonder Woman, who saved Jackson's life from Lars

    Ferva Shayne 

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Sensation Comics #46, 1945

"Wonder Woman spoiled our plan-plague take that Amazon!"

The owner of a dance school who rarely seen by the attending students. She uses her property to shelter wanted crooks, and the instructors are wanted spies.


  • Achilles' Heel: Her Electronic Globe is activated by radio signals from Ferva's school whenever its possesor wishes for an increase strength once it's Cool Down is over. These radio signals can be tracked. Brain waves tracking technologgy like Amazon mental radios can also be used trace the globe's power back to Ferva's school
  • Batman Gambit: Extensive knowledge of Wonder Woman and Steve Trevor's psychological profiles are critical for Ferva Shayne's plans against them to have any success. Against almost anyone else with different motivations and tendencies Ferva would be undermining her own cause
  • Cassandra Truth: Ferva Shayne warns Rodriguez Caballos that Wonder Woman is more dangerous than Steve Trevor, even if Wonder Woman doesn't kill people. Shayne isn't believed until too it is too late, then gets blamed for the Holliday Girls infiltrating Ferva's Dance School, not even blamed for incompetene but accused of betrayal!
  • Chandler's Law: Shayne bursts into Major Trevor's office with a gun, ties him up, and forces him to use her Electronic Globe before leaving as "Diana Prince" approache
  • Cut Lex Luthor a Check: Even if Ferva Shayne couldn't find legitimate dance instructors for her school, even if really can't duplicate the Electronic Globe, she could be making a fortune legally with just one such globe.
  • Evil Redhead: Shayne arranges assasinations of Army Intelligence officers, hides criminals from intelligence, law enforcement and Wonder Woman, kills clients who screw up too badly for her to keep protecting with her bare hands, and she has red hair
  • Friendly Enemy: Ferva Shayne has no animosity towards Steve Trevor, and her only personal gripe with Wonder Woman is Wonder Woman fighting crime when she should be making love to Steve Trevor, but her orders are to arrange the assination of Major Trevor, and Ferva is loyal to Rodriguez Caballos
  • Hour of Power: Ferva Shayne's Electronic Globe allows those who possess it to turn brain power into strength like an Amazon, but only for thirty minutes at a time.
  • Karma Houdini Ferva Shayne arranges at least one attempted assasination, kills at least one incompetent assassin, is guilty of at least one count of unlawful imprisonment, and is the only member of Lawbreakers' Protection League to escape
  • Mighty Glacier: Ferva Shayne's Electronic Globe can make people stronger than Wonder Woman, but it cannot make them as fast
  • No Delays for the Wicked: Ferva's criminal activities heavily rely on public services operating exactly as advertised. One late train would have ruined everything far more than Wonder Woman could ever hope to
  • No Plans, No Prototype, No Backup: If Rodriguez Caballos is to be believed, Ferva Shayne's Electronic Globe cannot be replaced. It certainly can't after Rodriguez pushes Ferva into turning on him and the entire Lawbreakers' Protection League
  • Not the Fall That Kills You…: Shayne pushes "Sure-Shot" Hogan through the door of a speeding train off a bridge into East River, for wasting bullets on Wonder Woman instead of trying to escape from her, Shayne escaping herself while Wonder Woman futilely tries to save him
  • Secret Room: Her dance school has trap doors leading to Lawbreakers' Protection League's Inner Sanctum
  • Shipper on Deck: Ferva Shayne's plan is to convince Wonder Woman to marry Steve Trevor, so that Ferva can carry out further plans while they are distracted, further counting on the easier to predict Steve Trevor taking charge in their marriage
  • The Bad Guy Wins: Her plan to have Steve Trevor assasinated fails, but Ferva Shayne was Just Following Orders, never wanting him dead to begin with. She does successfully get Steve Trevor and Wonder Woman out of her affairs, and even though it doesn't happen in the original Golden Age run, they do eventually get married!
  • The Dog Bites Back: She gets tired of Rodriguez Caballos threatening her life and directs Army Intelligence to his Lawbreakers' Protection League Inner Sanctum while while all personell of the organization, including Caballos himself, are interrogating Holliday Girls. Most of them are in one spot for easy capture!
  • The Evil Genius Ferva directs and even sometimes directly carries out the plans of the Lawbreakers' Protective League, but Rodriguez Caballos is the leader who constantly threatens Shayne with death if she fails him, though never follows through,
  • The Spy Master: Clients of Lawbreakers' Protection League include many spies who Ferva plays a part in concealing the activities of
  • Totally Not a Criminal Front: Ferva Shayne runs a dance school where spies paying Lawbreakers' Protection League fee use dance instruction as cover
  • You Have Outlived Your Usefulness: Shayne upholds Lawbreakers' Protective League promise that no crook under their protection ever gets caught by killing crooks who screw up before they can be apprehended, and disposing of their bodies where authorities, Army Intelligence and Wonder Woman cannot recover them

    Rudolph Hessenpfeffer 

Created By: Joye Hummel & Harry G. Peter

First Appearance: Wonder Woman #14, 1945

"Ha! It'll be most amusing to watch the fools blow each other to bits! Soon all the wealth of the land will be mine! Ha, ha!"

A con man exposed by Wonder Woman and Major Trevor who has discovered an extensive cave system while fleeing from them, and a wealthy leprechaun within it.


  • A Nazi by Any Other Name: Rudolph Hessenpfeffer is a Fascist at heart. He has designs to rule Happy Shamrock Land like Nazi Germany with Secret Police force, though rather than make the country "strong" he ultimately plans to destroy it
  • Asshole Victim: Rudolph receives a No-Holds-Barred Beatdown from Tim O'Rourke after threatening to muder Tim. This makes Tim a criminal, but up above in Rudolph's own country the authorities would have commended Tim for his actions
  • Con Man: The Sugar Bowl nation of Happy Shamrock Land is virtually a paradise to Hessenpfeffer, but not for the wealth and generosity of it's people but for how easy they are for him to fool
  • Dastardly Whiplash: Rudolph has every element of the appearance but a curly mustache, and he has all the behavior except that he is a con man who at times puts on the illusion of being a decent man
  • Death Trap: He gags Princess Elaine with a handkerchief and ties her to a chair near a candle surrounded by dynamite hoping anyone who tries to release her gets blown up
  • Dressed to Kill: Whether spelunking, tree climbing or fighting, Hessenpfeffer will always be wearing a full dress suit
  • Evil Chancellor: He uses a mind control dark on Princess Elaine before installing himself as the unelected Prime Minister of Happy Shamrock Land
  • Evil Is Petty: He doesn't just rob and murder people but also forces Princess Elaine to trample her own rose garden
  • Eviler than Thou: Woggle, Hoppy Shaggy are just mean spirited greedy pranksters. The Gentleman Killer is a sadistic mass murderer who is far more greedy
  • Greed: Princess Elaine was going to give Rudolph any jewel of his choice out of her collection but he binds and gags her so that he can take them all. He later tries to takeover the entire country in order to make owning any precious stone or metal illegal for everyone but him while imposing high taxes on whatever else anyone considers to be of value
  • Hammerspace: Exactly where he gets all his explosives from is not explained
  • High-Class Glass: He wears a monacle over right eye, and has the undeserved reputation of a gentleman
  • Hoist by His Own Petard: He is hit by a rock loosed by his first attempt to cause a cave in
  • Horse of a Different Color: He uses the flying pigs of Happy Shamrock Land as the mounts for his secret police
  • Mood Whiplash: Everything about the issue he appears in is more lighthearted than usual except for him, a crazed, deceitful, greedy and unapologetic mass murderer in a paradisical magical land
  • No One Could Survive That!: He throws grenade at Wonder Woman's back after she is paralyzed by the Fairy Queen's moon beams, and promptly declares them dead. The fairies aren't even phased while Wonder Woman is merely knocked into the air above tree tops, dizzy from the magic and the involuntary trip, but not hurt otherwise
  • Red Baron: The Gentleman Killer, which he is identified as before we learn his real name
  • Stay in the Kitchen: In his mind, a woman belongs in the house doing housework, and should have no political agency
  • Sugar Apocalypse: His goal is to kill every last person in Happy Shamrock Land after getting all wealth out of them and the land
  • Super Weapon, Average Joe: Pretty much any given resident of Happy Shamrock Land with any martial ability at all can whoop Rudolph with little effort, but Rudolph manages to takeover t
he country using magic darts given to him by leprechauns. He also has enough explosives to kill most of the human population, even if most of those humans are capable of beating him senseless in a fist fight, though without the darts even that's not enough against the more supernatural residents
  • Thief Bag: He carries off all of Princess Elaine's jewels in large white sack. The sack's existence is justifed, as Elaine uses the bag to gift jewels to little people
  • Villains Want Mercy: The second time he is caught by Wonder Woman he begs her not to let him fall to his death, even after she saw him planning to kill all people of Happy Shamrock Land. She admits that if she had to choose it would be their lives over his, but luckily for him she can save everyone

    Solo 

Created By: Joye Hummel & Harry G. Peter

First Appearance: Wonder Woman #15, 1945

"Today is T day, the day when we masters shall break the Earth loose from the Sun's gravity and send it hurtling through space to Neptune. Farewell, daughters of a slave planet!"

The ruler of a continent that was gradually ripped from the planet Neptune by gravitational forces and eventually landed on planet Earth. He seeks to return his continent to Neptune, and bring the entire Earth back with it.


  • Aliens Never Invented the Wheel: The advanced armies of Neptue with their superior knowledge of chemistry, biology and electro magnetism never invented the parachute, and are thus bewildered by the sight of paratroopers "floating through the air"
  • Angry Fist-Shake: He impotently shakes his fist at Wonder Woman after all of his weapons fail and he is out wrestled by her
  • Artificial Human: Solo has no mother, having been created out of lab from a chemical process that involves sea water
  • Artistic License – Physics: plan to dispute Earth's orbit around sun with atom-splitting guns would not work
  • Asskicking Leads to Leadership: The men of Neptune fight to see who is strongest among them, with the absolute weakest men being turned into mechano slaves. As Master of Masters, Solo is the strongest man on and ruler of an entire continent
  • Attack Animal: Solo has trained tigeapes to attack his enemies by their scent
  • Chest Insignia: All men of Neptue with any authority seen on panel have a black circle with an orange three pronged trident pointed up in it on their chest, though they also wear it on their backs
  • Crystal Spires and Togas: Solo has buildings made out of water, water treated to remain solid at any temperature by a process he refuses to describe
  • Deadly Gas: Solo tries to kill Wonder Woman with steam gun. Wonder Woman gets past it, and tackles Solo, but then take the time to close off its barrel, fearing the leaking steam will kill other people
  • Death Trap: Solo places Wonder Woman in tube of "metalized water" sure even she cannot break out, but connects it to the trigger of an atom splitting gun that will instantly kill The Holliday Girls if it is broken. Steve Trevor breaks the wire and sure enough this "metalized water" is broken too
  • Final Solution: Solo wants to kill every citizen of the United States in grand display on Neptuen for defying his efforts to take the planet, except for Wonder Woman, who he wants to present as trophy present to All Highest
  • Go-Go Enslavement: His mechano slaves are only allowed to wear boots, thongs and unlinked shackles. Solo is at a loss about what to do with female captives
  • He-Man Woman Hater: The entire culture of the planet Neptune hates females to point it creates new humans entirely artificially from the basest chemical level, and only creates men. Solo is no exception, instantly learning to hate women as soon as he sees one
  • Horse of a Different Color: Solo and his men ride a giant tentacled fish that can fly, carry away multiple people in addition to their rider, and soak up bullets. Bullets still hurt them, however.
  • Inescapable Net: Subverted: Solo's men employ "hard water" nets no living creature supposed to be able to break. While the creatures of Neptune certainly can't, Wonder Woman can
  • Long-Haired Pretty Boy: Solo is blonde like Steve Trevor, but has smoother features and longer hair. Wonder Woman even calls Solo a "handsome boy" after pulling off Solo's helmet
  • Mad Scientist Laboratory: Solo operates out of Laboratory X, where he experiments on prisoners and slaves
  • Magnetic Weapons: Solo's men carry whips made of magnetized water that clings to human skin. No man can break free of it, apparently, but Wonder Woman rips it easy
  • Modesty Shorts: He wears dark green trunks and over his lighter green tights
  • Mook Maker: Solo has machine that turns men into mechanos, slaves who have to follow his every word. He has another that turns mechanos into tigeapes, in the event the mechano still prove rebellious
  • No Woman's Land: Solo signs a peace treaty with USA that accepts an US Army colone appointed as his governor but stipulates no women be sent to Solo's continent
  • Omni Glot: Solo teaches his men all languages of the solar system with an interplanetary radio
  • Parting the Sea: Solo uses bombs filled with phosphoric chemicals to part ocean and beach USS Pacifica as it approaches his continent
  • Secondary-Color Nemesis: Solo wears three shades of green and orange boots with an orange belt. Even Solo's fighter planes are orange
  • Shooting Super Man: Solo continues to shoot Wonder Woman with his electric bolt pistol long after it is clear it will do little more than annoy her at best, though this is not the only tactic Solo tries
  • Shoulders of Doom: Solo wears curved shoulder pads
  • Slavery Is a Special Kind of Evil: The weakest men of Neptune are turned into mechano slaves. Neptune also enslaved entire population Femina, and turned the planet into another moon of Neptune. Solo plans to enslave every man on Earth, except those from USA, who are to be exterminated
  • Static Stun Gun: He carries a pistol which shoots electric bolts that paralyze Steve Trevor. Wonder Woman shakes it off
  • The Heavy: As Master of Masters, Solo is merely the ruler of a continent. The All Highest is the ruler of all Neptune, but he is never seen
  • You Fool!: Solo threatens to tear apart a lesser master who challenges Solo's authority. Solo is stopped by Wonder Woman, who subdues the lesser master less violently

    Pluto 

Pluto

https://static.tvtropes.org/pmwiki/pub/images/king_pluto.jpg

Created By: Joye Hummel & Harry G. Peter

First Appearance: Wonder Woman #16, 1946

"If the lights don't work, Trevor pays with his life!'"

Lord of Pluto who feeds on the differently colored emotional spectres he divides his human victims into.


  • An Ice Person: His Fate Fork can manipulate plutonic ice, breaking it apart or causing it to cover up chasms
  • Batman Can Breathe in Space: Pluto and his flying horses can survive in a vacuum. He put breathing masks on the humans he kidnaps
  • Card-Carrying Villain: His internal thoughts show that he thinks of his own deeds as "evil"
  • Cool Horse: He owns three enchanted horses that can fly. He becomes stranded on his planet after Wonder Woman flies off with them
  • Electric Torture: Pluto stole lightbulbs from Earth and then pumped them full of lightning atoms. When that failed to produce lasting light, he instead pumped the left over lightning atoms into the color bodies of his captives, making the color bodies shine brighter before they died
  • Everybody Hates Hades: He's this 'verse's adaptation of Hades/Pluto and is an outright villain who steals people away to the icey planet named after him and feeds on them by seperating their physical forms from their mental/astral/emotional avatars which he then drains.
  • Fire Hose Cannon: His guards are armed with "hotaqua guns", which are hoses connected to tanks of boiling water
  • Grandpa God: He's of comparable age to Aphrodite and Mars, and unlike them he kind of looks like it, having long white hair and facial hair
  • Hypocrite: Pluto calls his guards fools and cowards for running from Wonder Woman while he runs away from her alongside them
  • Insufficiently Advanced Alien: He has technology far beyond that of Earth that lets him casually travel the length of the solar system several times in a single Earth day and affect human beings on a metaphysical level, but Pluto cannot figure out to produce enough of his own electricity to power a lightbulb.
  • Mean Boss: He berates his subjects for not kneeling before addressing him, even when they have good advice or bring him urgent news
  • Mobile Menace: Aphrodite says that eye witness accounts from Persephone's friends described Pluto of disappearing in a puff of smoke after grabbing her. Pluto does not have the literal ability to vanish, but he has been evading Aphrodite for thousands of years and gives Wonder Woman quite the runaround.
  • Mundane Utility: Pluto captures humans and seperates their emotions from their physical bodies, creating "color body" specters. This is because Pluto hates darkness, most of his kingdom is underground, and color bodies last longer than fire.
  • Named Weapons: His "Fate Fork" is legendary, but not legendary enough to be known by The Holliday Girls
  • Prefers Going Barefoot: As king of an entire planet, Pluto could easily get himself a pair of shoes, but he often neglects to wear anything below his knees, and never puts on more than sandals
  • Sadly Mythtaken: The ruler of the afterlife in Classical Mythology was a dread figure, but not an evil or malicious one, and had no relation to the planetoid Pluto as it had not yet been discovered. Here he's the King of Pluto, and is a sadistic villain.
  • Super-Strength: Pluto casually wields a fork the Holliday Girls cannot budge. Steve Trevor can lift it, but he needs two hands while Pluto can swing it around with one. Pluto is not as strong as Wonder Woman, however, and is well aware of the fact.
  • Underground City: Pluto has a castle on his planet's surface, but most of his kingdom is underground.
  • Victory by Endurance: After escaping from Wonder Woman for the first time, Pluto brings his entire castle underground and covers the ground with plutonic ice he believes nothing but his Fate Fork can break through, hoping to simply outlast her. He would have lost with this strategy if not for the warnings of his guards.
  • Villain: Exit, Stage Left: He repeatedly escapes from Wonder Woman over the course of his story, and it becomes clear catching Pluto and making him stay put, rather than simply beating him, is going to be the real challenge, as he also wreaks havoc non stop.
  • Villainous Crush: In this version of events his attraction to Persephone was one sided, and him taking her to "Hades"(the planet Pluto) was a kidnapping rather than elopement.
  • You Have Outlived Your Usefulness: Pluto plans to destroy all of the color bodies of his captives once he figures out how to get electrical lighting working. This doesn't kill their flesh and blood bodies, but it does leave them servile zombie slaves.

    Carl Ambishun 

Created By: Joye Hummel & Harry G. Peter

First Appearance: Wonder Woman #17, 1946

"Wait-stop! I only want to help you, dear!"

A kleptomaniac, a con man and serial back stabber who refuses to make do with his legitimate skills in chemistry.


  • Bloodless Carnage: Averted: Carl is the first character to bleed on panel since Wonder Woman got a solo series. There have plenty of characters to suffer worse injuries since issue #1, but the bodily fluids hadn't been shown for years at this point
  • Bond Villain Stupidity: Carl doesn't just place the Holliday Girls in Death Trap instead of killing them before Wonder Woman can show up but it's a death trap he literally cannot afford watch to make sure it works without killing himself along with them. Of course Wonder Woman saves everyone and would have caught Carl if Steve Trevor hadn't beaten her to it
  • Cut Lex Luthor a Check: Carl Ambishun may not be as brilliant a chemist as Doctor Lana Kurree, but he is still competent enough to make a fine living without stealing her work. Calvus is an international businessman who puts himself in a worse position trying to steal the Lantulus estate. Silas Sneek already has a great job working for Daniel Beene, but tries to steal Beene's position anyway.
  • Deadly Gas: Even the fumes of maniacal acid are deadly. Carl tries to weaponize this against the Holliday Girls
  • Evil Red Head: Carl kills, lies, steals, has a pathological need to hurt those who help him and has red hair
  • I Have Many Names: Carl Ambishun becomes Calvus when Lana Kurree sends him back to Ancient Rome. He becomes Silas Sneek when she sends him back to 1840 Maryland
  • Know When to Fold 'Em: Carl knows he is no match for Doctor Lana Kurree in a fair fight, but mouths off to Steve Trevor when Steve has more evidence against Carl. Steve proceeds to beat Carl even worse
  • Secondary-Color Nemesis: There is always green somwhere in everything this red head wears
  • Smug Snake: Calvus thinks he can use Dictator Sulla to get the property of Lantulus, but Sulla is using Calvus to get Lantulus out of politics so Sulla can have the estate for himself. Sulla gleefully sentences Calvus to death once Lantulus out of way
  • Stealing from the Till: Silas Sneek steals from Daniel Beene's fur trading business tells Chief Greatheart that Daniel is just paying the Indian tribe less than promised because evil white man
  • Stupid Crooks: Carl regularly commits crimes on Holliday College's campus, where much of the student body and some of the faculty are bring busting espinoge operatives, then threatens Army Intelligence officers in person within their arms' length without a weapon while inside a prison staffed with guards. He only avoided a beat down for so long by sheer dumb luck
  • The Evil Genius: Carl might not have been improving cancer treatments like Lana Kurree, but he did create a method of storing maniacal acid as powder that prevented those around it from having to worry about its fumes
  • Treasure Room: Silas Sneek has an entire cave full of treasure that was supposed to have been given to Chief Greatheart
  • Ungrateful Bastard: Carl Ambishun consistently tries to screw over those who help him
  • Very Punchable Man: Dictator Sulla wants to see Calvus suffer a violent death despite the two being on the same side. Chief Greatheart thinks Silas Sneek is an evil white despite warning him about other evil whites and is all to eager to fix Sneek once he learns of Silas's deceptions. Etta Candy cheers Lana on after Lana sees through Carl's lies and begins to assault him, though Wonder Woman pulls Doctor Kurree off, but we finally get to see Steve Trevor punch out Carl
  • What Does She See in Him? Carl is an accomplished chemist but his most impressive accomplishment is getting Lana Kurree to believe he is an honest man with her happiness in mind
  • You Meddling Kids: Carl claims he should have had smooth sailing if not for the meddlers that are the Holliday Girls. Hard to see how he could have expected any other result when he decided to con a former Holliday Girl on Holliday College campus

    Doctor Fiendo 

Created By: Joye Hummel & Harry G. Peter

First Appearance: Sensation Comics #54, 1946

"Must I remind you again, Mr. President, that I won't stand for any opposition? I as Premier of Peace am much more important than you!"

A weapons developer who claims to specialize in atomic energy and to be seeking peace through deterrence. He refuses to sell his work to the military, instead demanding changes be made to the US Federal Government


  • Appeal to Force: Doctor Fiendo has his Atom Splitter set on the White House and threatens to use it on the building if the President does not do what Fiendo says. The doctor goes on to threaten to use it on anyone who disagrees with the "Premier of Peace"
  • Bald of Evil: Balding in this case, but he has a shiny head and he seeks to subvert a democracy and install a dictatorship through fraud
  • Brandishment Bluff: His atom splitter is incapable of splitting atoms. The rays it shoots are completely harmless, but Doctor Fiendo manages to convince General Darnell it is a real ballistic weapon and then bully the federal government into submission with threats of its use
  • Con Man: Doctor Fiendo places a time bomb underneath a shack then shines light at the shack to make it look like he created an atom splitter ray. He sets up another time bomb in the west wing of the US capitol to scare Congress into submission
  • Cool and Unusual Punishment: He has his gangsters place Army Intelligence and Holliday Girls on a carnival swing ride, then challenges the gangsters to form a firing squad and try to pick them off after the machine starts up
  • Cut Lex Luthor a Check: His Bombardier machine is not the Atom Smasher he advertises it as, but an electro magnet powerful to lift a full grown human off of the ground when she is only wearing two pieces of ferros metal could still be very valuable
  • Hoist by His Own Petard: Wonder Woman uses his own Bombardier magnet as a bludgeon against his forces before smashing the machine
  • I Lied: He claims to not be interested in the government's money, but after taking over the federal government he sends his gangsters to raid Fort Knox.
  • Kangaroo Court: He has Army Intelligence, several Holliday Girls and Wonder Woman tried with treason, before they even have a chance to discuss his new government much less act against it, and packs his gangsters in every federal court so they can't appeal
  • Lack of Empathy: He cares more about seeing a shack blown up than the fact there happens to be a little girl inside of it, angry with Wonder Woman for moving the building even though his time bomb still goes off and gives everyone but Wonder Woman the illusion his machine works as advertised
  • Magnetic Weapons: Fiendo's Atom Splitter is really a giant electro magnetic designed to capture Wonder Woman, the only person Fiendo truly fears, by pulling "bracelets" into air where her strength is useless. The rays the machine shoots are harmless
  • Money Is Not Power: Doctor Fiendo rejects General Darnell's offer to buy Atom Splitter, saying USA can only have Bombardium if Doctor Fiendo is given the title "Premier of Peace" and new position in the President's Cabinet to go with it, threatening to take it to a foreign nation who will give him a government position should USA not give in
  • Names to Run Away from Really Fast: Nothing bad could ever come from a man named Doctor Fiendo!
  • Non-Action Guy: Doctor Fiendo does none of his own fighting, only threatening violence or having gangsters fight for him
  • Screw the Rules, I Make Them! immediately after being installed as Premier of Peace proclaims himself more important than President and installs gangsters in every level of federal government
  • Secret Police: Premier Fiendo installs "Peace Police" to arrest anyone he doesn't like, starting with US Army Intelligence and Holliday Girls
  • Silence, You Fool!: He won't hear the world of the President of The United States within minutes of joining his cabinet
  • Techno Babble: Doctor Fiendo's Bombardium causes explosions by carrying split atoms of projectim gas through light beams shot by a ray gun. There's a lot of such babble in the Golden Age Wonder Woman books but this time it really a bunch of nonsense even In-Universe. It fools General Darnell though

    Gundra 

Gundra

https://static.tvtropes.org/pmwiki/pub/images/gundra_earth_two.png

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Comic Cavalcade #17, 1946

"Soon I shall restore thy brave heart to life, my noble warrior."

Leader of Odin's valkyries.


  • Can't Kill You, Still Need You: She stops Odin from executing Wonder Woman, arguing that a living hell is more appropriate for her. Gundra herself wants to kill Wonder Woman, but wants to convince Steve Trevor his love for Wonder Woman is misplaced, which she believes will be easier to do while Wonder Woman is still alive but enslaved.
  • Defeat by Modesty: Gundra is usually fine with killing enemies, but she plans to make Steve Trevor love her more than Wonder Woman by humiliating Wonder Woman in front of him first.
  • Depending on the Artist: In some stories she has wings, in some stories, including her first appearance in Comic Cavalcade, she does not. She is consistently shown to be be capable of flight, with or without her horse that also flies with or without wings, regardless.
  • Dragon with an Agenda: Odin's later appearances make it clear he doesn't actually care about the Axis Powers specifically, only that there are wars to provide him "heroes". Justice Society of America reveals the Valkyries are aiding the Axis because Adolph Hitler summoned them, and even then Gundra flat out disregarded Adolph's orders, believing she better knew how to help the Axis defeat the Allies.
  • Driven to Suicide: Gundra asks Odin to slay her after she and her Valkyries are defeated by Hippolyte and the Amazons, but Odin tells Gundra to relax and submissively ask the Amazons to enter peaceful negotiations during a feast at Valhalla's expense.
  • Fake Boobs: Gundra wears a Breast Plate over chain mail. It is literally a decoration to make her look more feminen!
  • Healing Potion: Her "celestial ointment" can heal fatal wounds and even restart hearts.
  • Holy Healing Magic: Drinking from Gundra's loving cup will restore the strength of the weary
  • I Have You Now, My Pretty: Gundra kidnapped Steve away to Valhalla, which is her job. But she also took interest in Wonder Woman, because she was worried Trevor's love for her would endure after becoming an einherjar, which was out of line and only allowed because Odin himself was interested in Wonder Woman. This led to Hippolyte leading a contingent of Amazons against The Valkyries and helping Wonder Woman defeat one of the Axis's most powerful comics only allies. (Given the Nazi's attempts to co-opt Norse Mythology in Real Life their Golden Age DC counterparts had the Valkyries' support).
  • I Have Your Wife: Her fight with Wonder Woman does not last very long as Gundra makes her stand down by threatening Steve Trevor. Gundra has no intention of hurting him any further, but Wonder Woman can't read minds.
  • Inconsistent Spelling: It was originally "Gundra", but after the "Golden Age" DC has gone back and forth on that or "Gudra".
  • Kung Fu-Proof Mook: She makes use of atomic power sources, since the Valkyries and Aesir are immune to the radiation. This does not extend to the warriors the Valkyries bring to Valhalla, even after converting them to einherjar, but Gundra simply doesn't care. In fact she counts on it to kill Wonder Woman, again not caring that some of Odin's mortal guests may be caught in the fallout.
  • Nice Job Fixing It, Villain!: Steve Trevor is many things, but he does not condone needless cruetly, which is why Gundra's plans to make him her own fail, and usually bring down her other schemes with them.
  • Rogues' Gallery Transplant: From a publication standpoint, Gundra and the Valkyries she leads started off as foes of Wonder Woman and The Amazons but became more associated with The Justice Society of America, while Wonder Woman was not on the team. In the context of the story itself, the Valkyries only became involved with World War 2 after Adolph Hitler unwittingly summoned them with The Spear Of Destiny, meaning Gundra fought The Justice Society sans Wonder Woman first, from an In-Universe standpoint.
  • Royals Who Actually Do Something: She's the daugher of Odin and Brunhild, making her a princess, and she's also a scout, warrior and medic
  • 24-Hour Armor: She takes off her helmet when trying to get intimate with Steve Trevor, but that's it.
  • Statuesque Stunner: Not as tall as later versions would be, but Gundra is about as tall in flat sandals as Wonder Woman is in heels, so Gundra's at least 5'10
  • Villainesses Want Heroes: The Valkyries have access to several generations worth of heroes converted into servants of Odin, but Gundra specifically wants Steve Trevor, which motivates her antagonism of Wonder Woman
  • Winged Humanoid: Looks like a muscular blonde woman with wings in about one third of her apperances, and given the way valkyries are made in this 'verse likely was a blonde human woman prior to becoming one.
  • Your Soul Is Mine!: As a valkyrie Gundra can steal the souls of those she kills, making her an dangerous opponent even beyond death.

    Odin 

Odin

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Comic Cavalcade #17, 1946

Ruler of the Valkyries and supporter of Hitler.


  • Adaptational Villainy: Odin is already one of the more unlikeable Norse gods, from a human perspective, but in his own mythos he does what he does either to put off the end of the world, or to ensure his side comes out as well as it possibly can after the world ending battle. In these comics he's seemingly just a greedy war profiteer who happens to have god like power and immortality.
  • Benevolent Boss: He is very forgiving when The Amazons defeat The Valkyries, convincing them not to commit suicide in shame and pacify the enemy with a hospitible banquet. He loses this trait after Wonder Woman destroys Valhallah.
  • Casual Interplanetary Travel: Valhalla is located on a planetoid beyond the moon, and reaching Earth from it is no big deal for him
  • Contrasting Sequel Antagonist: Like Mars, Odin is a war god. Unlike Mars, Odin is not a pointlessly cruel ruler, has genuine respect for women, and perpetuates conflict for the sake building an army to defend his home, not simply for its own sake.
  • Driven to Suicide: Odin killed himself out of shame after his second defeat at Wonder Woman's hands left him without any Valkyries as Aphrodite took the warrior women and convinced them to live a life with no more killing and join her Amazons. Gundra was still loyal to him, but he was unaware of this at the time. Given his Valkyries themselves asked to be executed when the Amazons first defeated them, it seems to be a cultural norm.
  • Eyepatch of Power: He gave up his eye for wisdom, and wears a patch over where it used to be
  • Nice Job Fixing It, Villain!: Overworking his heroes instead of rewarding them for rebuilding Valhalla ultimately leads to them rebelling and helping the Amazons defeat him for a second time.
  • Rank Scales with Asskicking: He's the mightest of the Norse Gods, when that usually Tyr, Thor or Magni, and is the king of the Norse gods, as is usually the case.
  • Reforged into a Minion: Odin gives women the option of becoming Valkyries, the heroes they choose for Valhalla don't get a say in their fate. After Wonder Woman destroys Valhalla Odin stops giving women a choice either, forcibly converting them into Valkyries. Then it turns out properly motivated Valkyries can disobey Odin, making it more like Super-Empowering.
  • Sadly Mythtaken
    • His spear Gungnir and horse Slepnir are nowhere to be found. His crows, wolves, wife and most of his sons are not mentioned either. His concern is that Valhalla is doomed to fall to giants from Midgard, rather than Jotunnheim, rather than Asgard and all nine worlds being destroyed during Ragnarok. This paints his use of the Valkyries, and his habit of gathering soliders from wars he has started, in an entirely different light.
    • He has a daughter, Gundra, who doesn't exist in Norse mythology, by way of Brunhild, who he never slept with in Norse mythology and in some cases refused Odin's demands to sleep with anyone unless it was on her own terms. He's also said to be the mightest of the gods when Odin wasn't even the third mightest of the Aesir.
  • Shock and Awe: He has a sword that can summon lightning bolts over interplanetary distances and hit very small targets with little collatoral damage.
  • Took a Level in Jerkass: The destruction of Valhalla makes him meaner and far more temperamental, even after his heroes rebuild it.
  • War God: He sends heroes of war the Valkyries have chosen and brought back to Valhalla for conversion into his fighters, back to Earth for the purpose of starting more wars to get him more fighters.
  • Warrior King: He gets taken down by Wonder Woman, but he puts up a better fight against her than any of his Valyries do as individuals.
  • You Have Failed Me: His heroes have no desire to fight, only wanting to sleep after rebuilding Valhalla. Odin blames his Valkyries on this and decides to have them replaced with the Amazons who bested them in battle. His reasoning being that they can whip his "lazy" einherjar back into shape.

    Nifty 

Created By: Joye Hummel & Harry G. Peter

First Appearance: Wonder Woman #20, 1946

"O.K. mates — bombs away!"

Special Operative "N" is half of the Outlaw Couple who lead the Air Pirates, and the pawn of a grotesque monster. She would be content with her theft, kidnapping, extortion and market manipulation being under the radar, but is repeatedly manipulated into instigating Steve Trevor and the Holliday Girls.


  • Amazon Brigade: With the exception of her husband, her Air Pirates are made up entirely of women. Many men do join the team, however, as the time beast sends the Air Pirates back through different eras of time
  • Being Evil Sucks: After three defeated three times in a row by the same people while her mind is messed with and surroundings keep changing, she becomes more afraid of the time beast and less resentful of Wonder Woman. This causes the time beast to flee, as it can no longer draw power from Nifty
  • Cool Plane: Air Pirates have fleet of "self-starting gliders" that are effectively completely silent air planes, and called such by the narrator. They have also hi-jacked army planes.
  • Cut Lex Luthor a Check: The Air Pirates want to steal atomic research papers from Professor Chemico when the already have completely silent self-starting gliders they could be making a fortune off of. How long the time beast has been subjecting her to its Mind Manipulation is not clear, however
  • Emotion Control: She recognizes that many of her emotions are coming from a "strange force" rather than her own nervous systemtime beast amplifying her desire for revenge so that can feed off of it, Demonic Possession host of a time beast magnifies spite drives her towards revenge
  • False Memories: She loses memories of her former life every time the time beast sends her to a different era, but regains her memories when she happens to see the beast while it is coporeal
  • I Have Many Names: She takes on the alias "Nifty" at Holliday College, goes by "Special Operative 'N'" among her fellow pirates, and becomes Domina Nifta when the time beast takes her back to the age of Julius Caesar
  • Inconsistent Spelling: Air Pirates are initially written as Air-Pirates
  • Knock Out Gas: She and her Air-Pirates drop bombs on Holliday College campus that release knockout gas, which subdues soldiers send to guard Professor Chemico's lab and the Holliday Girls who took it upon themselves to aid them
  • Make My Monster Grow: She unintentionally makes the time beast grow to the point it is stronger than Wonder Woman, and since it was already Immune to Bullets it seems invincible at that point
  • Motive Decay: Her only goal was to get into Holliday College and steal Professor Chemico's notes on harnessing atomic power for electricity. The time beast directs her to join Beeta Lamda and meet "Diana Prince", attempting to pit Wonder Woman, Army Intelligence and the Holliday Girls against the Air Pirates, knowing pirates will lose. From there the beast knows it can easily push "Nifty" into wanting revenge, as her emotional state gives it strenght
  • Never Found the Body: She and the Air Pirates are seemingly consumed by fire emitted by the time beast. Steve Trevor realizes there is no smoke or ash produced by the "flames", however, and that they simply disappeared, causing Etta Candy to suggest consulting Paula von Gunther, who consults Hippolyte, who confirms it is just first of the many ways the beast can time travel
  • No Name Given: She enrolls at Holliday College as "Nifty" but personally idenitifies herself as "Special Operative 'N'" to the rest of the Air Pirates, and her husband implies "Nifty" isn't her real name. Nifta may have become real name during the reign of Julius Caesar, thanks to the time beast's manipulations, but the woman's original name is never told to reader. Her husband and the time beast are never named either.
  • One-Steve Limit: Shares her "name" with a male hero from competitor Whiz Comics, which DC eventually bought out. "Nifty" isn't her real name, though
  • Pirate Girl: Her crew start as Ruthless Modern Pirates, then are sent back to the golden age of piracy, where her husband becomes another Redbeard pirate captain, then they get sent back even further, where she becomes the wife of an ancient Roman pirate she pushes to pillage for slaves
  • Revenge Before Reason: She wants revenge on nurse Diana Prince, the Holliday Girls, Steve Trevor and Wonder Woman despite never encountering any of before, due to the time beast giving her false memories of them foiling her past schemes
  • Secondary-Color Nemesis: Nifty wears a green dress while posing as student Holliday College. She wears a purple undershirt, visible because doesn't her button top all the way up, a purple sash around waist, and a purple skirt while acting as an Air Pirate, and pilots an orange self-starting glider. She wears a green corsette as Redbeard's wife, green robes as Domina Nifta.
  • Slavery Is a Special Kind of Evil: Domina Nifta becomes a fugitive after she kidnaps Greek women Julius Caesar just freed from slavery, because she was upset she never got a chance to buy them before they were freed even though the slaves were marked for death in the colesseum, so she wouldn't have been able to buy them anyway
  • Slipping a Mickey: Nifta manages to knock Wonder Woman out by drugging her fruit juice
  • Super Villain Lair: Pirates' Paradise, a hollowed out mesa with a rock installed on top of it to serve as a false peak that conceals its entrance, which leads to an expansive underground complex with hangers for the Air Pirates' self-starting gliders
  • The Mole: She enrolls at Holliday College for the purpose of stealing from Professor Chemico. She's driven to join Beeta Lamda by the time beast solely to escalate what should have been a relatively simple heist
  • With Cat Like Tread: The Air Pirates design a completely silent air craft. Perfect for stealth missions. They then paint them orange with black circles containing white skulls and cross bones on their tails. Justified, as the time beast wants the Air Pirates to be discovered by Army Intelligence.

    Atomia 

Queen Atomia of U-235

https://static.tvtropes.org/pmwiki/pub/images/atomia_earth_two.png

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Wonder Woman #21, 1947

"The miserable mortals will learn that only total annihilation results from defying Queen Atomia!"

Scientist and self proclaimed Queen of the "Atom World".


  • And I Must Scream: The Amazons put prisoners on Reformation Island in Aphrodite Girdles, which are essentially a downplayed version of Getting Smilies Painted on Your Soul which ensure that they do not attack the guards or try to revolt. These are very much meant to be temporary measures, but Atomia proves such a remorseless, murderous and horrific individual who removes hers and tries to kill the Amazons that Aphrodite herself welds her into one which will force her to act benevolent and never harm another soul without removing her ability to think.
  • Allegorical Character: In "Mystery of the Atom World" Queen Atomia was meant to represent the potential dangers of the newly honed nuclear power following the creation of the atom bomb.
  • Artistic License – Chemistry: She creates a shrinking gas that also knocks people out by having her "nuetrons" stab hyrdogen and oxygen atoms with their spears after dunking her "atom planet" into a "body of water"(a beaker). No attempt to explain why this works is made
  • Atomic Superpower: Atomia's powers are rather ill defined but following her Brainwashing for the Greater Good she somehow uses atomic radiation to help heal disabled children.
  • Bad Boss: Atomia treats her slaves like complete garbage, killing them when they fail to follow her orders or when they mindlessly embellish them. She even casually tells two of them to go immolate themselves and they do it without any hesitation. The fact that she has slaves who'll blindly follow her every whim and it only makes her bored shows what a horrible person she is.
  • Cool Crown: Queen Atomia wears a bronze crown studded with green gems that match and reflect her poison green eyes and darker green top and which is just spiked enough to be almost threatening while elegant, which befits a villain so dangerous and incapable of sympathy.
  • Covert Pervert: Atomia internally crushes on Steve Trevor, while outwardly showing him nothinig but contempt
  • Emperor Scientist: Atomia is Queen Scientist, and every single one of her "subjects" has been unwillingly subjected to her experimentation and forced to become mindlessly loyal to her.
  • Evil Cannot Comprehend Good: While passing by Starr Sanitarium, a children's hospital, Atomia admits that she's never seen a crutch before and questions why a nation would bother helping weak people instead of focusing on the strong subjects needed for conquest.
  • Evil Eyebrows: Atomia is a monstrously Evil Redhead with long dark permanently arched brows.
  • Evil Redhead: Queen Atomia is such an evil redhead she ends up welded into a mind control device to facilitate her reformation.
  • Falsely Reformed Villain: Queen Atomia seemed like she was genuinely trying to reform, and then started a riot and tried to kill a bunch of people which led to her getting permanently welded into a mind altering device to force her to behave.
  • Femme Fatalons: Queen Atomia has sharp fingernails about as long as her fingers themselves. Their physical struggles prove them incapable of harming Wonder Woman, though they also don't break.
  • Gem-Encrusted: Queen Atomia's sash is absolutely covered in gems and embroidery.
  • God Save Us from the Queen!: Of the horrifically evil variety rather than incompetent, as it's implied she created her own country and she rules over it with an iron fist, forcing all of her unwilling subjects through horrific experiments.
  • Hat of Power: Queen Atomia's crown allows her to telepathically control her lobotomized minions.
  • Knows the Ropes: Subverted: As the Holliday Girls start to fall to Atomia and her Neutrons, Dean Sourpuss decides to run away. Atomia throws the magic lasso after her, and misses.
  • Lilliputians: It's never clearly addressed if Atomia is meant to have always been microscopic, but given her extensive laboratory takes up almost her entire "kingdom" and her ability to shrink down normal humans it's likely she and her "subjects" started out as human sized before she decided to create a minuscule laboratory to hide her work in.
  • Mad Scientist: She has a laboratory in which she has two self invented machines which turn people into her permanent Slave Mooks, a Shrink Ray and is trying to steal uranium in order to take over the world.
  • Magnetic Weapons: Her protons wield "capto-magnets" to draw in the unconcious, shrunken humans
  • Mook Maker: Queen Atomia has two sets of machines for turning humans into her near robotic slaves. There is one for her "Neutron Slaves" and one for her "Protons" and both work disturbingly quickly to permanently alter people mentally and physically.
  • Narcissist: Queen Atomia was an unapologetic and proud mad scientist who used her laboratory to turn people into her near mindless totally devoted and worshipful slaves. To drive the point home she's shown having her lobotomized and forcibly cyborged minions act as furniture, even though she already has regular chairs, as well as kiss her feet.
  • New Powers as the Plot Demands: Her second golden age story arc, by the pen of a new writer who was a fan as a little girl, gives Atomia all sorts of super powers she was never implied to have in her earliest appearances. Initially she relied exclusively on gadgets and her minions until the very end when she and her servants get into a fist fight at Holiday College. Atomia does No-Sell a strike from a Holiday girl but is shown to be no match for Wonder Woman and easily subdued by her. In the new writer's sequel Atomia may still need her crown for her psychic powers, but she can now read the minds of people she hasn't converted into minions and shoot eye beams that alter reality to mirror their thoughts. She can also suddenly shoot destructive Atomic blasts from her finger tips(though it was implied her protons could do this paritcular trick so it tracks that Atomia might learn how too). Atomia suddenly has enough speed, strength and toughness to not immediately be beaten when Wonder Woman is able to lay hands on her, though Diana still proves superior in hand to hand combat, forcing Atomia to rely on those finger bolts that would have been oh so useful to her in their first "fight".
  • Sadist: Despite there being far more usable matter for the Atomic Universe she is building on the island they are fleeing, Atomia deliberately directs an enlarged U-235 at fleeing villagers and a cruise ship trying to rescue them anyway. Atomia ends up being the first villain since Velma Boswell to seriously test Wonder Woman's temper. Without removing/breaking her bracelets.
  • Secondary-Color Nemesis: Her outfit is pretty much all green save the gold crown and belt. In her first appearance she also wore a purple skirt over her green dress.
  • Shoulders of Doom: Queen Atomia wears curved decorative green shoulder pads over her dress, giving her incredibly tall pointed shoulders in silhouette.
  • Shrink Ray: It's more of a gas, but works the same way and turns humans microscopic.
  • The Sociopath: Queen Atomia is a remorseless, manipulative, power hungry tyrant who demands to be ruler of everything no matter how big or small and whose "subjects" are people she's forcibly transformed into mindless slaves.
  • Take Over the World: She wants more power, and uranium, in order to expand her little self created empire to include the earth rather than only things of an atomic scale.
  • Technicolor Eyes: Queen Atomia has green eyes with brighter green scleras, though in some panels it looks more like she has black eyes with bright green scleras and inconsistent printing gives her some panels of eerie solid green eyes. Later artists will make her eyes clearly one shade of poison green split by a thin vertical pupil.
  • The Unapologetic: Queen Atomia is self-centered, murderous, experiments on people, and forcibly transforms people into her mindless slaves while also rearranging their bodies to her liking. She only shows remorse for her horrific actions when welded into a mind-altering device which forces her to and when she escapes from it she is furious.
  • Unexplained Recovery: Exactly how Atomia got out of the welded girldle the Love Goddess proclaimed no force in the world could remove was never explained. Thanks to Crisis On Infinite Earths Cosmic Retcon it probably never will be. The real reason is simply that a new writer really wanted to use Atomia as a villain again.
  • Unusual Eyebrows: Queen Atomia's eyebrows are drawn at least twice as long as those of human characters, which in addition to her long red hair, claw-like nails and—in early prints—often fully green colored eyes makes her seem like a prototype Tamaranian.

    Flamina 

Queen Flamina

https://static.tvtropes.org/pmwiki/pub/images/flamina.png

Created By: Joye Hummel & Harry G. Peter

First Appearance: Sensation Comics #71, 1947

The Queen of the Sun People who craft their cities out of "Sun Metal".


  • Human Aliens: Flamina looks human, despite being able to withstand the heat of the sun and the vacuum of space.
  • Palette Swap: Appearance wise Flamina is Atomia, with a cape instead of pointy shoulder things, different earrings and some of her jewelry red where Atomia's is green.

    Mask 

Mask/Nina Close

https://static.tvtropes.org/pmwiki/pub/images/mask_earth_two.png

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Wonder Woman #24, 1947

The seemingly mousy and timid Nina Close dons a disguise to get back at her husband and the world when she realizes he's cheating on her with another woman since said woman is more confident and Nina lost her confidence due to the abuse her husband showered on her any time she showed the littlest bit of initiative.


  • Deadly Gas: Her signature move is trapping her victims in masks designed to release deadly hydro-cyano gas into their mouths if a ransom isn't paid or someone attempts to remove them.
  • Domino Mask: Her disguise as Mask consisted of a domino mask and a wig.
  • Domestic Abuse: An abused wife that killed her husband.
  • Housewife: Brutus Close beat and berated Nina until she acted like his perfect meek and submissive housewife and stopped showing or acting any of her own desires beyond trying not to upset him.
  • Madonna-Whore Complex: Not Nina herself, but her brute of a husband Brutus has a very set picture for what he wants in a wife—meek, modest, submissive and "innocent"—verses what he wants in a mistress—bold and alluring—which makes Nina finally snap when she sees the double standard he holds women to after her entire personality has been warped trying to keep from upsetting him so that he won't hurt her again.
  • Mistreatment-Induced Betrayal: Nina spends years being abused by her scumbag husband and finally snapped when he boastfully cheated on her with a more bold woman while talking up his mistresses' bold traits, traits which he had beaten out of Nina and hated her for.
  • Murderous Mask: The Mask is so known because she locks her victims in masks rigged to fatally poison them if they tamper with them or she remotely activates them.
  • Split Personality: Nina was an oppressed and frail wife of a billionaire industrialist. She developed a split personality that was patterned after the bold explorer Fancy Framer and began to extort millions for her husband and the U.S. government.
  • Til Murder Do Us Part: The villain the Mask, who has targeted and killed the seemingly distraught Nina Close's husband turns out to be Nina Close, who was pissed at her husband for, among other things, showing another woman with affection while ignoring and dismissing her.

    Purple Priestess 

Sinestra

https://static.tvtropes.org/pmwiki/pub/images/purplepriestess1.jpg

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Wonder Woman #25, 1947

A Nazi who went on the run and started killing people she considered undesirables under the guise of the "Purple Priestess".


  • Everyone Calls Him "Barkeep": She's almost only ever called the Purple Priestess, despite the US knowing her past as a Nazi saboteur under the name Sinestra.
  • Piggybacking on Hitler: Her past as a loyal Nazi works as a nice shorthand to make it clear she's evil.
  • Secondary-Color Nemesis: The Purple Priestess wears a purple dress with a green veil and an orange headdress.
  • Those Wacky Nazis: She was a Nazi in the past, and with the fall of the party has continued being an outright vile human being.

    Sharkeeta 

Sharkeeta

https://static.tvtropes.org/pmwiki/pub/images/sharkeeta.png

Created By: William Moulton Marston & Harry G. Peter

First Appearance: Comic Cavalcade #21, 1947

A shark mermaid created by Gerta von Gunther when the girl was rebeling against authority as a teenager and refusing to obey commands not to try to create any more humanoid hybrid creatures. Sharkeeta grew to resent the Amazons for treating her more like a fish than a woman, and was drugged into compliance by Gerta after she led her fellow mermaids in attacking the Amazons and putting them in cages in retrun for their own treatment.


  • Bathtub Mermaid: Gerta commissioned some giant fishbowls so that she could recapture Sharkeeta and the other mermaids and move them to her lab to experiment on them. The mermaids stole the things and modified them to hold air so that they could hold Amazons captive in them underwater as they were understandably upset about being treated like fish instead of people.
  • Exposed Extraterrestrials: Sharkeeta and her fellow shark mermaids do not wear clothes or jewelry, and their modesty is preserved by their black shark skin extending far enough to cover their chests. This turns out to not be by choice and they resent the Amazons for keeping them isolated from the ocean and treating them like fish rather than women.
  • Pointy Ears: Sharkeeta has oddly shaped pointed ears.
  • Shark Man: Sharkeeta was a shark given humaoid features and intelligence in an exeperiment.
  • Unscaled Merfolk: Sharkeeta does not have scales, but is covered with dermal denticles from the chest down. How she keeps from scraping the parts of her far more human arms which rub againtst it regularly is not addressed.
  • Villainous Cheekbones: Sharkeeta has very visible pointed cheekbones.
  • Winged Humanoid: Sharkeeta has butterfly-like wings.

    Badra 

Princess Badra

https://static.tvtropes.org/pmwiki/pub/images/badra.png

Created By: Robert Kanigher & Harry G. Peter

First Appearance: Comic Cavalcade #25, 1948

The Princess of the planet Hator and daughter of Queen Wickedra. She leads a tiny group of women she has ammased on Earth, most notably Kasha, for the purpose of committing thefts. One of the earliest Earth-Two villains created by Robert Kanigher after William Marston's death, before Kanigher started altering Diana's powers.


  • Aristocrats Are Evil: She's the rightful ruler of Hator with her mother's death, however the kingdom she was born to rule is no longer. Well, the rightful ruler of her nation anyway, as control of the planet was constantly being contested, but Badra refers to herself as "The Queen of Hator" and there's no one left to say otherwise.
  • Bad Boss: Badra using her "Sting Ray" gun on any of her minions who fail her.
  • Beware the Superman: Badra was an early take on what might happen if a superpowered alien who was the last of their race, and whose alien parents told them just how special and amazing they were, landed on earth and was an entitled elitist who saw humans as beneath them. If such an alien sought to recapture the glory of their destroyed homeworld. While the trope is older than the company itself, in the context of DC Comics Badra was basically an evil Supergirl before there was a Supergirl. Diana sent her packing.
  • Evil Gloating: Badra laughs and gloats about "defeating" Wonder Woman rather than finishing her off, which lets Di recover and win the fight.
  • Flight: Badra can fly, even in space, which gives her a significant advantage over Di, who cannot fly without her plane.
  • Flying Brick: Superstrong flier.
  • Foil: Even as a child Diana was capable of besting the adult Amazons in their games, while young Badra still had a long way to go before she could best her mother. Badra has been in "man's world" longer than Wonder Woman has, first arriving on Earth as a little girl, but at the same time is even more alien to it than Wonder Woman is, literally. Wonder Woman can still go back home and enjoy a support system among others of her kind, while Badra's family and entire species are all dead, her home reduced to debris drifting through space. While Wonder Woman quickly gains fame and becomes a semi accessible figure throughout the nations of Earth, helping to end mankind's most destructive conflict, Badra immediately shuns the fame she gains and hides away. While Diana is herself a mole in the US Army, she nonetheless has gotten legitimately employed, while Badra relies on crime to get what she wants. Both Wonder Woman and Badra prefer less than lethal weaponry, but while Diana prefers to subdue and reform those she defeats Badra is into torturing, subjugating and or executing those she catches.
  • Freudian Excuse: She's the product of a culture permanently at war with all other civilizations on the planet. The product of a species that destroyed itself and its own world, save for a bunker her mother made just in case it came to that. The product of a mother who punished Badra for not being a good enough liar and thief, who told her such traits were the sign of a geat leader.
  • Human Aliens: Like Kryptonians, Badra is visually identical to a human despite her powers.
  • Limited Wardrobe: Badra's still dressing the same was as an adult that she did as a child.
  • Magic Skirt: Badra flies around in a short dress but never has any panty-shots or other wardrobe malfuntions.
  • Make an Example of Them: After realizing the authorities are starting to catch onto her, Badra decides to publicly execute Wonder Woman as a message to all who would try to stop her crime spree.
  • Mooks: Badra commans a gang of women that manage to defeat The Holliday Girls before Wonder catches Badra and arrives to save Etta's team.
  • Names to Run Away from Really Fast: Badra daughter of Wickedra is a bad guy, who'd of guessed.
  • Normal Fish in a Tiny Pond: We never do see how adult Badra measures up against others of her kind, but her final memories on Hator are those of a little girl being bested by her mother and then being put in bunker for her own protection. On Earth Badra is basically superior to all around her. When she finally meets Wonder Woman, Badra recognizes her as an equal but also comments that she can tell Wonder Woman doesn't know what it's like to fight an equal. Badra proves correct, as it takes Wonder Woman awhile to adjust to Badra's speed, and Badra "wins" round one.
  • Red Baron: Most people only know her as "The Meteor Girl", as she arrived on the Earth in a "meteor" and immediately flew away to hide. She operates in the shadows, usually having a small group of "trusted" humans steal for her, so few know her by her given name "Badra" or preferred title "The Queen Of Hator".
  • Smug Super: She likes killing people who can't fly by showing them what it's like, and then letting go. According to her, executing other species this way was a public Hatorian spectacle.
  • Super-Speed: She's much faster than Wonder Woman in a sprint. She can use this to both escape from Wonder Woman or catch her off guard. However, Wonder Woman's eyes eventually adjust to Badra's movements. When she can see Badra coming and Badra gets within arms or lasso's length Wonder Woman's Super-Reflexes prove just as quick, possibly even superior to Badra's own.
  • There Was a Door: Man made buildings tend to be far too fragile for Badra. She will use them as intended if no one knows what she's up to, but if authorities are onto her all bets are off.

Top