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B06-Orange Lantern 2814/Paul/"Grayven"

The Self-Insert protagonist of the story. He is originally a normal British DC fan before waking up in the universe of Earth 16 with no idea how he got there with a power ring. He has two incarnations based on his moral alignment that both follow different storylines as a result.


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    Tropes shared by the main versions of the SI 
  • Absurdly Sharp Blade: He manages to get his hands on The Sword of the Second and Third. It appears to be able to cut through literally anything, and nullifies magic power to boot, proving to be capable of killing even high-tier magic entities. However, it's not very big, which can be a problem when facing thick armour.
  • Achilles' Heel: Is extremely weak to magic, at least at first.
  • Ambition Is Evil: Subverted with the Paragon and zig-zagged with the Renegade.
  • Ascended Fanboy: Was a massive fanboy for DC comics before ending up in the Young Justice universe and becoming a superhero himself.
  • Awesome, but Impractical: His ring can do anything! Except not glow! (He can dim it though.) Which is why he, in his own words, "always fails at stealth".
  • Bad Powers, Good People: Due to being powered by Avarice, what he can do is determined by how much he wants it or how it benefits him. For example, he can easily heal people he's close to but for strangers he has to think how the act benefits him. Paul was completely unable to heal Robin's comatose uncle, who he had never talked to before, but got around it by letting Robin use the ring as a secondary user. This is in stark contrast to Larfleeze, the original Orange Lantern, who isn't capable of caring about anything other than himself and hoarding as much for himself as he can.
  • Barrier Warrior: What OL often acts as, shielding his team mates and innocents from harm. Compared to a Green Lantern he isn't that special since the barrier is only as strong as he wants it, but since most of his teammates are his friends he can be pretty effective.
  • Berserk Button:
    • OL does not like people hurting his friends, it makes him murderous.
    • Clark Kenting annoys the heck out of them.
    • He has no interest in people who he considers "primitive" and reject modernity, to the point where its the only time he's outright rude to people who aren't antagonizing him.
  • Black Sheep: Is considered odd for a superhero and is believed to be The Mole regardless of his alignment due the fact he spends time with known supervillains and for his polite pro-activeness for Paragon!OL and jerkassery for Renegade!OL.
    • In addition, his powerset makes him more suspect - he is literally powered by pure, unadulterated greed.
  • Blue-and-Orange Morality: Downplayed, but since he always refers his teammates as "his" but usually doesn't mean anything by it. Due to his exposure to Orange Light, his morality is affected in major and subtle ways. See Moral Myopia.
    • In a Heel Realization, Renegade!OL realized that he has the most alien morality of the team.
    • It's noted that the Orange Light has distorted Paul's romantic awareness. To him, brushing a girl's hair or giving her a massage is a sign of friendship and a way to increase their camaraderie as opposed to being romantic as he means nothing by it.
    • He also believes in the theory of "Want the ends, want the means", even if an act is despicable or reprehensible.
  • Catchphrase: "Power rings are awesome."
  • Celebrity Resemblance: His ring sounds like the AI from Flight of the Navigator.
  • Character Development: Both Paragon!OL and Renegade!OL develop in different ways.
  • Clark Kenting: One of OL's Berserk Buttons. He is constantly amazed that people are unable to figure out secret identities, or that Superheroes with such flimsy masks and costumes are surprised that he can figure it out so easily (when he doesn't know it from his old life, of course).
    Tiny mask! Tiny, tiny mask!
  • Color-Coded Secret Identity: All of his civilian clothes have orange in them, though to be fair OL doesn't bother with a secret identity.
  • Combat Medic: Due to the nature of his ring, he is the closest thing the team has to a medic since he focuses on his desire to make his teammates trust him more to heal them.
  • Combat Pragmatist: Very much so. He prefers to disable his opponent before they even has any idea he's present, and if that's not possible, to disable them before they even realize they're hit - attacking from odd angles and through solid objects is a typical practice for him. He'll also employ more creative constructs, like a ring of high-powered sonic attacks that converge in the center - the target - for heavy damage against an otherwise-implacable foe. And even though power rings are awesome, he still caries a pistol around as a backup weapon and an advanced directed-energy weapon in his subspace pocket for use when his ring is running low on power. On top of all that, he wears custom-made armor into battle, underneath his far stronger construct armor, in case he's dealing with something that can counter his constructs or somehow hits him when he doesn't have his construct armor up. Those last few come in handy in Bialya, when his ring is running very low on power and has to fight the local military.
  • Divergent Character Evolution: The two characters were originally very similar, but over time developed in very different ways.
    • The Renegade is less skilled in orange light manipulation compared to Paul. This leads to Paul focusing on the orange light, while the Renegade spreads out to get a yellow power ring.
    • Paul tries diplomacy before resorting to violence, while the Renegade prefers to have a dominant position, usually after besting the person he's speaking to, so that the other party is more compliant to his demands.
    • Paul focuses on Earth Schizo Tech, while the Renegade prefers using New God tech.
  • Family of Choice: Paul and the Renegade have been emotionally adopted by the Nguyens to the point of spending the holidays with them. Paul is accepted as a surrogate brother while the Renegade is accepted as a brother-in-law/son-in-law.
  • Fiction 500: Due to his gold and platinum mining on asteroids, OL is five times richer than the planet Earth.
  • G-Rated Drug: Passive magic has a tendency of making him high.
  • Geas: Is under one that makes him unable to say or think his own name. He uses trial-and-error to tell the Team that his name is Paul in the Paragon timeline. It has been proven to neither be magically nor telepathically induced.
  • Greed: Technically avarice, but his power is based around wanting things. Though unlike Larfleeze, OL, not being a psychopath who only cares about himself, has a much broader spectrum of what "greed" constitutes as, including protecting his friends and people he cares about.
    • He also takes numerous precautions to avoid being overcome by it like Larfleeze was, one of which is meditating on Maslow's Hierarchy of Needs. When Diana alerts him to how the orange light is affecting him, he immediately removes the ring and starts leaving it off for several hours each day. One of his defining traits is retaining his self-control while using a power ring known for making its users abandon restraint entirely.
  • Hellish Pupils: Orange Lantern can use his connection to the Orange Light of Avarice to call upon a bit of the Ophidian's power, allowing him to see a persons soul, and more specifically, what they desire. While doing so, his eyes turn into that of a snakes.
    • When OL is feeling a lot of Avarice, his eyes turn into Orange Lantern Corps Symbols. It must also be noted, however, that this is a common trait shared by any who wield the Emotional Spectrum and are channelling one color particularly strongly (Green Lanterns having Lantern-shaped pupils, Yellow Lanterns having their corps' symbols in their eyes, etc.)
  • I Am Very British: He speaks with Received Pronunciation accent due to being around Americans so long.
  • I Gave My Word: OL manages to convince Wonder Woman to give him Alan Scott's Green Lantern battery by swearing an oath on Gaea, which would give painful consequences if he breaks it. He swears that he will be under her authority and follow her order for a year within reason and will not voluntarily leave the star system.
  • I Know Mortal Kombat: OL previously played Time Crisis and this factors into his gun training.
  • Large Ham: Both OLs are ready to break out in song when they feel like it, but Paul shows it far more often.
  • Malicious Misnaming: Due to both OLs not holding the Guardians in high regard, they refer to them in less than flattering terms. Some of the things they call them are "Bobbleheads" and "the Guardians of the Galaxy."
  • Master of Your Domain: The Orange Lantern Ring allows OL to completely manipulate his own body, along with the bodies of others.
  • A Million Is a Statistic: Due to his ring being powered by avarice his ability to help people is limited by how much he wants to help them, which means Dunbar's number and It's Personal have an effect how powerful his abilities are. For instance, if he creates a shield to protect one of his friends then that shield will be incredibly powerful, whereas attempting to protect a large group of people in the same way would not result in a very powerful shield. The same logic holds true when fighting someone: the more he wants to hurt/subdue them the better his powers will work. He is very much aware of this flaw, and not at all happy about it.
    • One notable example is when he recovers from Cheshire's Drugged Lipstick. He has difficulty getting his tentacle construct to stop strangling her because getting punked like that made him really want to hurt her. If it had been someone like The Joker in that position, his desire to kill the man would have overwhelmed any conscious attempts to use nonlethal force.
    • While he is intellectually aware that a school bus falling off a bridge whose suspension just snapped is a horrible thing, he has to take a moment to look at the faces of the kids inside and become emotionally invested in their well-being before his constructs become strong enough to rescue them.
    • Another limit is that he has to use avarice, and other parts of the emotional spectrum weaken his powers, as seen during the events of Misplaced. When he tries to heal children that were injured by adults vanishing while driving he manages to fix the five worst wounded before his revulsion at what he's seeing and his compassion for them renders him unable to help the rest of the injured. Later on, after five whole days conducting search and rescue operations, a combination of compassion fatigue and sheer emotional exhaustion numbs him so much that he's unable to help anyone else. He's horrified when he realizes that he has to keep a lid on his compassion to prevent his ring dying on him.
  • Mind Control: Orange Lantern can take control of others by branding them the Orange Lantern sigil onto them, but Paul and the Renegade have different variants on it.
    • The Renegade figured how to do it early on, but has less complete control over others.
    • Paul could only do so by proxy after his enlightenment; the Ophidian is the one branding for him. His branding tends to give him total control and the branded are compelled to do or say what Paul wants.
  • Money Fetish: Inverted by Orange Lantern. He actually disdains fiat currency, and valuable metals are only useful in their utility, and in what he can get from others with it. His ring actually disintegrates any fiat currency he tries to use, since he subconsciously views it as less valuable than the precious metals. This is a problem early on, until a rare metal dealer he befriends helps him gain access to specially minted platinum coins from the U.S Treasury that are close enough to their own inherent value that his ring doesn't destroy them.
  • Moral Myopia: Due to his powers being affected by his desires and attachments, his ability to help people is limited by how well he knows them and how much he wants to help. This tends to extend to his thought processes as well. Hurting people he doesn't know is a bad thing, but hurt his teammates or friends? Then your crime is unforgivable. Compare his treatment of Klarion to his treatment of Nabu.
  • Mr. Fanservice: Judging by Artemis and Zatanna's reactions to his looks, he's definitely easy on the eyes. By his own admission, he was simply average before, but the ring altered him into an idealized version of himself while he was still asleep on the moon.
  • Nay-Theist: Orange Lantern, who was an Atheist before he came to the YJ universe... remains so, despite meeting people who are either the children of or have had direct meetings with actual gods, such as Wonder Woman or Black Adam. Word of God is that he acknowledges that they exist, but not that they deserve worship or the title of deity, considering them "jumped up elementals with delusions of grandeur". He even paraphrases Granny Weatherwax when asked about it.
    Orange Lantern: Don’t ask me. I’m an atheist.
    Teth Adom: You.. do not believe.. at all?
    Orange Lantern: Just because they exist, that’s no reason to start believing in them.
    • Of course, Paul then later on switches faith to Eris.
  • Older Than He Looks: OL is a grown adult that poses as a teenager. He's actually 29, later 30.
  • Only One Name: Both Paul and the Renegade only have one name due to being unable to speak or think their own name. Paul figured his out with Robin through process of elimination while the Renegade took his name from someone else.
  • Orange/Blue Contrast: Power Ring is Paul's Evil Counterpart and they are a Blue Lantern and Orange Lantern respectively.
  • Our Souls Are Different: Originating from a universe without magic (ours), OL doesn't have a soul. This is a problem, as the soul is what protects people from magic. Without one, even a novice magic user can trivially incapacitate him. His battle with Klarion almost kills him. It also means he cant recover from residual magic damage on his own, as there's nothing to fight the "infection".
  • Overly Narrow Superlative: At one point says that he proves he's better than Larfleeze simply by getting out of bed every morning.
  • Pop-Cultured Badass: Was a massive geek before coming a superhero.
  • Power at a Price: The Orange Lantern Ring gives OL a very flexible powerset, but he risks mental corruption if he doesn't meditate on his desires.
  • Power Glows: When his ring is active, he and his armor glow.
  • Power Incontinence: If he really desires something, his ring will respond to that desire. When he restrained Cheshire with construct tentacles he had to take a moment to keep them from strangling her to death due to how intensely he wanted to hurt her at that point. He also can't touch fiat currency without the ring destroying it due to his deep-seated contempt for it.
    • At one point he muses that trying to heal someone he well and truly hates would likely result in the ring killing them instead.
  • Psychic Powers: Orange Lantern displays a variant of it.
    • Renegade has very powerful and very effective anti-psychic defenses and techniques that he learned from Manchester Black. It is every effectively used on M'gann to break out of the training simulation.
    • Paragon is noted to be sensitive and a natural to telepathy. He can send images and tactile sensations through the Psychic Link.
  • Psychoactive Powers: In general, since his constructs' strength are determined by avarice, he has difficulty making strong constructs in situations where he lacks strong desire. In effect, this means that a shield over a random stranger is not going to be nearly as strong as a shield over a friend, and making a construct strong enough to harm a random villain he doesn't want to fight is basically impossible.
    • Also since the ring is powered by greed, he can't use any other emotion. He can't call upon his ring when he's afraid. He can't help or heal people when he's feeling too compassionate. In the Renegade chapters, the Renegade shorts out the ring by becoming too angry to use it.
  • Reed Richards Is Useless: Both versions despise this trope and have gone to extreme lengths to make advanced technology, magic and superpowers available to society at large. So far, Paul has helped Ted Kord (aka Blue Beetle) introduce magic weather control drones and Bleed power generators to the marketplace, prepared Wonder Woman's purple healing ray for mass production, and given instant transportation to London with the magic Dolmen Gates. The Renegade has assisted the U.S government with the destruction of S.H.A.D.E and The Light, has destroyed several corrupt and genocidal regimes, and have begun giving out advanced weaponry to the police force to allow them to effectively combat super criminals on their own.
    • They've also experienced the reason for why Reed Richards is often useless in these types of settings: established industry giants often complain and try to block innovations that can cause market upheaval or change things too much. The power companies claimed that using alien technology for the Bleed generators was "unfair competition" and the railway unions picketed the Dolmen Gates for cutting into their business. Paul simply dismissed their complaints and went ahead anyway.
  • Ring of Power: The source of his power and the premise of the story.
  • The Reliable One: Both OLs are consistently the most competent hero around and are always doing background work: such as researching or reverse engineering technology for the team to use. He's the one teammates go for advice or emotional support and tries to help them in his own way. He researches the background and keeps track of criminals and consistently keeps a level head.
  • Sanity Has Advantages: He's well aware of this, and takes pains to make sure he ''stays'' sane. It's the only reason his ring hasn't turned him into a greedy, narcissistic monster..
  • Secret Identity: Averted, OL has no civilian identity and refused one when attempted to be given one.
  • Secret Secret-Keeper: Knows everyone's secret identities due to his comic book knowledge.
  • Schizo Tech: Both OLs make use of it and have their own pieces.
    • Paragon!OL has Trugg's phasing gun and a flight belt.
    • Renegade!OL has the Father Box
  • Shout-Out: Several of the constructs or commands that both OLs use reference games.
    • Pithing Needle is a card from Magic: The Gathering. The construct forms a needle that locks the nerves of the target, keeping them frozen.
    • Ready in Sixty Four Directions Stance is a reference to the Ready in Eight Directions Stance charm from Exalted. The command causes the ring to detect threats in all directions and report them.
  • Sigil Spam: He puts the Orange Lantern sigil on everything he wears.
  • Sixth Ranger: Initially was this in his introduction, he's even number B06 in his designation.
  • Sliding Scale of Idealism vs. Cynicism: The Paragon and The Renegade.
  • Smug Super: OL tends look down on people without powers and see himself as superior due to his abilities. This is less because he thinks that Badass Normal heroes are worthless, and more that he dislikes the pretension that everyone involved in crime fighting is exactly as capable of the same things, and pretending otherwise is just going to get non-powered heroes killed trying to fight above their weight-class, and makes powered heroes hold themselves back for no real reason.
    • For Paragon, this was toned down after experiencing defeat himself and it shows itself, though he's still insistent on helping other heroes optimize themselves and not just stick with their established gimmick.
    • For Renegade, this makes him smug and overconfident as very little can hurt him.
  • The Soulless: As they come from a universe where souls don't exist, both Paragon and Renegade come into Earth-16 without a soul. Subverted in that all this does is render them extremely susceptible to magic with no effect whatsoever on their personalities. Both eventually get a soul just to patch up their vulnerability to magic attacks.
    • The Paragon had tatoos that drew in magical energy in order to craft his own soul. When he fused with the Ophidian, a part of her was made into part of his soul.
    • The Renegade decided to copy paste a soul based on scans he found in a Father Box he obtained. Said soul was Grayven's, giving him both the real Grayven's memories and powers.
  • Spanner in the Works: To the Light, regardless of alignment.
  • Superhero Packing Heat: OL carries both a laser pistol and a very high-power handgun when the situation happens that left him either powerless without his ring or something that is "ring proof". OL cites his justification on how the mainstream Green Lantern Jack Chance also carry a gun.
  • That Makes Me Feel Angry: A rare justified case. Since OL needs to feel sufficient Avarice to perform tasks, and sometimes he doesn't care enough about certain targets, he sometimes resorts to this to try to "Convince" himself.
  • Thou Shall Not Kill: Averted, no matter which incarnation. In a situation where something is presenting clear and present danger to everyone around them, like a war-zone with soldiers using Apokoliptian tech to kill civilians, he skips straight to lethal force and equips allies as such.
  • Tongue-Tied: All attempts to say his real name result in this.
  • Weak, but Skilled: OL's constructs are far weaker than those of Green Lanterns, since he lacks formal training and he can't exert as much raw desire as they do will without risking going insane, but he compensates by being far more creative with their use and outside-the-box in his thinking.
  • With Great Power Comes Great Perks: Due to nature of his ring, he is supposed to use it to enrich his own life. One of the first things he did was make him physically fit and attractive and mine asteroids for gold and platinum. This has shown to be a surprise for several other heroes, since using your powers for personal gain is unofficially frowned upon and mostly associated with supervillains - few members of the metahuman community seem to think of anything to do with their powers other than fight crime or steal.
  • Your Soul is Mine!: His Identity Theft ability kills someone and turns the soul into a construct made of Orange Light subservient to the ring-wearer. Both use it sparingly but Paragon and Renegade use it differently.
    • Renegade prefers to use on supervillains who attacked him and as a threat to show villains that he's not pushing around.
    • Paragon only used it less-sapient creatures and his constructs are a cat and a demon who's intelligence is less than a monkey's. The exception is the construct of Dr. Morrow, who was assimilated by Truggs.

    Paragon!Orange Lantern/Paul/Orange Lantern 2814/Agent Orange 
  • Acquired Poison Immunity: Being exposed to Terror Thing and his Enlightenment have left him resistant against emotion-based attacks and influences. He No Sells the Medusa Mask and Karfang's greed-inducing fog, and doesn't even notice a blue ring's aura of hope.
  • Ambiguously Bi: OL has admitted he has (some kind of) feelings for Superboy, though he is still trying to make sense of them and determine whether they're anything beyond platonic. He's also commented on the attractiveness of several of the females around him. Given the ring influences him through his desire, further exploration of the matter is likely. An early thread has him stating that he usually prefers women, so who knows? A Lotus Eater simulation later has him in a relationship with Superboy, Miss Martian, and Jade.
  • Ambiguously Gay: Reputation-wise, he started off as this, as no one could tell if he was interested in Superboy, or simply over-protective. Doesn't help that he never denies the rumors and sometimes plays along with them. It doesn't help that he probably doesn't know himself.
    • No longer ambiguous after Paul offhandedly remarks that he is bisexual in Retribution.
  • Animal Motifs: Has a strong association with snakes is called "Snake-Eyes" or the snake charmer. In Fool's Canon his future self's spirit form is that of an orange snake.
  • Anti-Magic: Wears a Spell-Eater, an amulet made to absorb magic and allows him to tank magical hits. Later adds Mage Slayer rail gun rounds, and powerful Anti-Magic binding chains to his arsenal.
  • The Anti-Nihilist: Is very aware of his worst desires and the corruptive power of the Orange Light of Avarice knows that he is or eventually will go crazy. He accepts his desires, both good and bad, in order to help others.
  • Back to School: Averted. Due to not knowing OL's real age, Wonder Woman had wanted him to enroll in high school along with Miss Martian and Superboy. She had assumed he was in his mid teens based on his current appearance. Paul refuses, claiming that he's 17 and out of preparatory school, the British equivalent of high school. In reality, Paul is almost 30 at that point and his school days decades behind him.
  • Badass Creed:
    "This is my cause, this is my fight!
    Shine through the void with orange light!
    I've claimed all within my sight!
    To keep what is mine, that is my right!"
  • Beware the Nice Ones: Is known to be very polite to everyone and tries to solve problems diplomatically. If someone pisses him off, watch out.
    • This is exemplified in two ways: when he believes he accidentally killed Clayface, he uses his ring to find Talia al Ghul, track down Ra's al Ghul, kill him, find and steal his Lazarus Pit and data-mine Infinity Island. This takes the League aback as they had no idea what Paul was capable of and ran on the assumption that he was like a Green Lantern but a different color.
    • The Ophidian incident shows what lengths Paul will go to win when he becomes absolutely desperate.
    • While Paul favors the rehabilitation of supervillains, he also advocates a more permanent solution for the supervillains who will not change and are active threat to everyone.
      • For the above reason, he also has absolutely no mercy when it comes to Demons and Shades from Hell. Demons can't change (barring a few exceptions) and Shades from Hell have had their minds utterly broken so they're nothing worth saving.
    • When he teleports into the battle of Shiruta he sees men with Apokoliptian weaponry indiscriminately attacking everyone in sight, civilians included. He immediately resorts to lethal force and hands out plasma weaponry to the local soldiers so they can fight back effectively.
  • Bunny-Ears Lawyer: How the public and other heroes tend to see OL. He's known as a competent and powerful superhero but he also does strange stunts such as listening to K-Pop immediately after stopping missiles from attacking a missile crisis. Or make a humongous cake to give out to people.
  • Celibate Hero: Despite being attracted to women and Superboy, Paul does not seek out any romantic relationship and denies any romantic attraction when asked. Paul is simply too busy to have a relationship and most of his in-group are teenage girls, so they don't pike his interest. He may or may not have a thing for Superboy, but refuses to act on it due to Superboys lack of real world experience.
    • Later on he tries to change this by dating older women, but he's relatively clueless.
    • After returning to Earth after establishing the Orange Lantern Corps and defeating Larfleeze, he's now dating Jade.
  • Charm Person: Being around Paul Post-Ophidian will make people acknowledge their desires, whether they realize it or not. This is a subconscious ability due to having the Temptress as his soul that Paul does not purposely invoke.
  • Condescending Compassion: He purposely acts like this toward Red Arrow, saying that he would given him the Crumbling Arrows if he had asked instead of being a lone wolf.
  • The Consigliere: OL functions as one to Aqualad due to being a more tactical thinker than him.
  • Crazy Enough to Work: Many of his plans come off as this. When a LexCorp lab is overrun by animal experiments? Call Lex Luthor himself to prevent the situation from happening again. Fighting a psychotic, sadistic magical Flying Brick? Convince the dead hero powering the Flying Brick to fight back leading to the Gods judging their worthiness. Bane about to kill him? Contact the man's biological father.
  • Cut Lex Luthor a Check: Unlike almost every other Lantern, Paul views his ring as a tool rather than a weapon, and is effectively independently wealthy due to using it to mine the solar systems asteroids for gold and platinum. This puts him above even other Orange Lanterns who tend to just become overwhelmed with greed and use force to take anything they want.
  • Dangerous Forbidden Technique: As a method of last resort, Paul can become the Host of the Ophidian. Doing so can give him the power of a Physical God, but at great cost to his sanity. Later, he is able to merge without losing control when performing a detailed scan of the entire Earth, but it renders him insensible for several days, and he can't retain most of what he saw.
  • Eidetic Memory: Uses the ring to improve his memory and uses to remember the pop culture he loves and the things he studied. Although he loses it when he's not wearing the ring.
  • The Empath: With the Ophidian's Eyes, he can see people's desires. After Orange Enlightenment, he can see the emotions of others according to the Emotional Spectrum.
  • Enlightenment Super Powers: When he accepts himself for all his good and bad and accepts his baser desires, he gains Orange Enlightenment. This means that Orange Light can no longer mentally corrupt him, he no longer has an extreme weakness to magic, gained a soul, and can use his ring more easily.
  • The Face: Paul is the most socially savvy of the Team and serves as their negotiator. He has a long list of friends and allies willing to help him if asked. Heck, he even gets people who only know him by reputation such as The Shade and Swamp Thing to help him out.
  • Fatal Flaw: He tends to assume that people are more competent than they are, which can blind him to potential problems or leads him to excuse them for their actions.
    • His desire to improve the lives of others can blind him to the troubles or controversy the topic brings up to the point that he can be unintentionally offensive.
  • Gaining the Will to Kill: Paul was initially hesitant to kill anyone. After he gets more experience, he will kill if he deems it necessary; if he does deem it necessary, he won't hesitate.
  • Germans Love David Hasselhoff: In-Universe, due to his close friendship with Teth Adom and everything he has done for the country, Paul is rather popular in Kahndaq.
  • Godzilla Threshold: Paul would definitely fuse with the Ophidian if Apokolips ever invaded Earth.
  • Good Is Not Soft: While Paul is always open to negotiation and is nicer than his Renegade counterpart, Paul does not mess around:
    • He cut off Ocean Master's hands (the only parts of him that weren't armored).
    • He temporarily killed Ra's al Ghul.
    • He unintentionally had Black Adam's soul eaten to free Teth Adom.
    • He attempted to kill Klarion the first chance he got. And when that failed, began shooting him with a revolver.
    • He is willing to kill Nabu to free Zatara.
    • He is also not above intimidating someone who angers him, as his initial introduction to Holly shows.
    • He will not hesitate to use lethal force against people who are wantonly attacking civilians, like what happened in the battle of Shiruta.
    • He fires every type of ammunition he has into Captain Nazi to kill him. (Justice League rules of engagement don't apply to people convicted at Nuremberg. The Germans insisted.)
    • He straight up tortures Demon Constantine.
    • He killed off millions of Citadelians when he destroyed their empire.
  • Guile Hero: Paul tends to use his head to think his way out of problems that his ring can't fix. Paul uses his knowledge to get out of bad situations and sought to change the Team and Justice League by gaining influence. So far, he has succeeded.
  • Hope Bringer: He's this to several people in particular, Alan Scott, Paula Nguyen, Superboy, Holly Robinson and Teth Adom.
  • Hour of Power: His lantern battery has to recharge after he uses it due to it not being connected to the Orange Central Power Battery so if he uses too much power, he's powerless until next recharge. Due to the Ophidian residing in the lantern, Paragon!OL no longer has to deal with that.
  • Humanoid Abomination: He was already one due to the fact that he survives without a soul, something impossible to the universe's metaphysics. He becomes more of one when he reaches Orange Enlightenment and gets the Ophidian's heart as his new soul.
  • I Am What I Am: In order to break off his fusion to the Ophidian, he had to face his worst and most base desire. He faces them and accepts them as he realizes accepting them means he can accept his better self.
  • Innocent Bigot: He can be pretty insensitive to the Fantastic Racism or taboo cultural issues that his friends face, though he immediately corrects himself once he realizes.
  • Innocent Fanservice Guy: Doesn't realize it when he accidentally shows off his body. Word of God is that the thought of people being aroused by his body just doesn't seem to process in his mind because of how he used to look before he got his ring.
  • Insistent Terminology: OL addresses Teth Adom as "Mighty One" out of respect to his title as a former pharaoh.
    • Always introduces himself as "Orange Lantern Two Eight One Four" so people won't think that he's the only Orange Lantern.
    • He refuses to refer to supervillians by their super names, as he believes that using their actual names takes away their mystique. Given his meta-knowledge he's able to surprise people with it, too.
      OL: Who's next?
      Robin: The Joker. Bet you don’t know-
      OL: Jack Napier.
  • Insufferable Genius: Downplayed. While he's smart, he's not a genius; although he can be very stubborn when he thinks he's in the right. He started to tone this down so he can better persuade others to his point of view.
  • Internal Reformist: He tries changing problematic aspects of the Team and the Justice League from the inside. For example, he sought out magic-users to report to Batman as potentials. He also seeks to solve the lack of diversity in the League and to fill needed niches.
  • Kid with the Leash: Forms this dynamic with the Ophidian.
  • Kind Hearted Cat Lover: Loves cats and was sad that the base was too dangerous to keep a cat. He managed to assimilate Teekl through his love of cats.
  • The Knights Who Say "Squee!": Was ecstatic to meet his personal hero, Green Lantern Jack Chance.
  • Literal Change of Heart: According to Word of God, he has the Ophidian's heart inside of him.
  • Magnetic Hero: Paul makes friends with a lot of people; the Team, the League, London's magic circle, Atlantis' magical elite and the supervillains he's attempting to reform.
  • Mind Hug: Through M'gann's Psychic Link, he's very good at giving these. Through the link, he can send images, emotions or tactile sensations through. He often uses it to send feelings of assurance and give others a mental hug.
  • Mistaken for Gay: OL is constantly mistaken for gay by teammates and colleagues. It doesn't help that he never denies it and only goes along with it when asked.
  • My God, What Have I Done?: After seemingly killing Clayface by accident, Paul has a minor crisis. He doesn't feel bad exactly, but has difficulty dealing with the idea of killing someone. Batman tells him that accidental deaths happens to every crime-fighter, even him.
  • The Nicknamer: Inverted. He refuses to call anyone by their nickname or alias. He's starting to let up though as he calls Firebrand "Danni", Cornwall Boy "Rob" and calls Psimon by his alias.
  • Not So Above It All: Despite being more mature and level-headed to most of the team barring Aqualad, he can be very immature and act the teenager he fakes being.
  • Number Two: Is second-in-command after Aqualad and is put in charge when Aqualad is not around. He even lampshades it.
    Miss Martian: You were keeping us all organised during the mission.
    Orange Lantern: That was coordination, not leadership. It really isn't the same thing, and I wasn't even doing that once the fighting started. Our team leader needs to be able to direct people during combat, and I just go all 'Mine!' and lose perspective
  • Oblivious to Love: He has a tendency to not notice when someone has romantic interest in him, or that his actions could be misunderstood as romantic advances.
    • He is initially unaware of Zatanna's attraction to him or how romantic his actions can seem. Justified in that he's attracted to women near his age group and it turns out he used the ring to turn down his testosterone. He even notes that it makes perfect sense for Zatanna to love him given the circumstances. He later reveals that he knows that Zatanna is romantically attracted to him. He just denies it because she is too young for him and she's in a very vulnerable state.
    • While having a chat with a gynoid, she kisses him, chastely, to see if it has any emotional resonance. It doesn't. He gets her flowers. That works.
    • Artemis is shown to have at least some affection for Paul, and possibly so does her mother, after he helps her out. Note that on New Years, both Artemis and Zatanna kissed him, which caused him to finally realize the latter's feelings for him weren't platonic.
  • Oh, Crap!: Says "Oh Poop" after having his ring drained in a failed Branding attempt against a demon.
  • Open Mouth, Insert Foot: Has a bad habit of not thinking before speaking. This is especially bad in Escalation, where he ends up pushing Harleen's Berserk Button despite being empathic.
  • Our Souls Are Different: After the Ophidian episode, he's managed to acquire one... somehow. Word of God states that his new soul is actually the Ophidian's heart.
  • The Paragon: It's his alignment.
  • Plausible Deniability: Paul has this to defend some of the inconsistencies of what he knows and is in his ring.
  • Polite Villains, Rude Heroes: Subverted. He always remains polite to villains despite knowing who they are as he thinks it would be his detriment. Lex Luthor finds his attitude refreshing.
  • Psychic Radar: He can use his empathic abilities to track down individual people over a large area.
  • Real Men Wear Pink: Is constantly cooking and baking sweets for the team, it's how he bonded with M'gann.
  • Red Baron: For his pivotal role in capturing Ocean Master, the people of Atlantis refer to him as 'Slayer'.
  • Remember When You Blew Up The Sun: Paul is frequently reminded of his past deeds in both positive and negative ways. Most people know him as the "Cake-Man".
  • Romantic Wingman: After Kaldur ends up heartbroken over Tula, he arranges for a meeting with Dana to open him up at a french restaurant.
  • Secret Keeper: He's the only one that knows that M'gann is a White Martian, at first.
  • Sheep in Sheep's Clothing: This guy has supervillain powers and no confirmed past beyond his own word, yet he still helps the Team and the League in every way he can. Even when fused with the Ophidian, all he does is help people.
  • The Social Expert: Thanks to his empathic abilities, OL is pretty good at identifying what people want and helping them get it while befriending them and making them a useful contact for future endeavors if ever needed.
  • The Strategist: OL's primary role in the team, he's the largely solves problems with diplomacy or tactics. Exemplified when he gets angry at the rest of the team for trying to fight Mr. Twister and Clayface without regard to strategy or regard to their abilities..
  • Superior Successor: Paul is this compared to Larfleeze for the Ophidian. Paul is sane enough to not suffer the mentally corruptive effects of the Orange Light but controls his Avarice with prioritization and acknowledgement of it. Paul freed the Ophidian from Larfleeze, whom she despises and is planning to form an Orange Lantern Corps, which the Ophidian also desires. Plus, unlike Larfleeze, Paul actually wants the Orange Light and gets angry whenever he's separated from it.
    • He officially becomes the new Agent Orange.
  • Team Chef: While everyone on the team takes turns cooking dinner (except Kid Flash who just orders takeout when it's his turn), Paul falls under this as cooking is a hobby to him and he cooks in his leisure time as well. He's also learned to use his ring to perfect his recipes.
  • Team Mom: A male example. While he views the Team and talks to them as friends, he tends to the most responsible of all of them. Because of Paul's influence, the Team came together much earlier than canon due to his emotional influence and his enforcement of communication.
  • Uncle Pennybags: Gives Holly Robinson an extremely well-paying job and house to get her out of crime. He also hires Lex Luthor's defense team for Jade. He constantly gives his friends gifts of armor, weapons and other stuff.
  • Wide-Eyed Idealist: Downplayed. While he has more faith in the Justice League and in authority figures than they deserve, it's often because he has other things to worry about.
  • What's Up, King Dude?: Paul usually acts rather casual, if still respectful, to gods. This somewhat unnerves the Amazons, who are more reverent to their gods.
  • Wrong Genre Savvy: He occasionally comes to the wrong conclusion due to his information being faulty, not having all the information, or his knowledge of how it happened in the comics not being the same in this world.

    Renegade!Orange Lantern/"Grayven" 
  • Achievements in Ignorance: Renegade!OL is able to convincingly pretend to be Grayven to DeSaad, mostly because of his lack of a soul.
  • Anti-Hero: Renegade!OL is very amoral and will do anything to gain the upper-hand but cares deeply for his friends and does on some level want to do the right thing. Although this does get twisted as he assimilated Sportsmaster and Bane, had the conspirators of "World Without Children" executed and funded a public campaign to humiliate the people behind Count Vertigo's exoneration to the point of the Light considering making him an offer.
  • Badass Creed:
    "This is my power, this is my might!
    I stand alone in darkest night!
    With this ring, my foes I smite!
    I conquer all with orange light!"
  • Becoming the Boast: Called himself Grayven as a means of showing off. He later becomes so convincing that he impresses and/or convinces Darkseid himself.
  • Becoming the Mask: Initially assumed the name of Grayven to make a point. He eventually becomes a New God himself and fully assumes the Grayven persona and history, to the point he calls Darkseid, "father."
    • Takes to his trip to the Source Wall, he's slowly regaining himself from the Grayven mantle.
  • Believing Their Own Lies: He has to if he doesn't want Darkseid to kill him and everyone he loves.
  • Beneath the Mask: Knows full well that he isn't the actual Grayven but is terrified of what Darkseid would do to him, his friends, and the Earth he ever admits this or if Darkseid ever declares that he really is just a fake.
  • The Big Guy: He is very tall and muscular due to giving himself Venom-Buster.
  • Break the Haughty: He believed that he could solo the Thanagarian fleet with no problem. And learns the joy of the Apokoliptian version of kryptonite, Radion.
  • Cosmic Retcon: While he is unaware of it, his memory is slowly getting rewritten to fit the actual Grayven's memories. To the point that he has extremely detailed memories of Grayven and his family which he shouldn't be capable of knowing about.
  • The Cynic: He has very little faith in other people and trusts few. While this prevented him from bonding to the Team as closely as Paragon, this also means that he can be very proactive since he doesn't believe anyone else will do it or do it right.
  • Discard and Draw: When he was abducted by Justice Lord!Batman, his Orange Ring was left behind due to him deliberately turning himself in for killing Klarion. While on Earth 50, he picks up the late Sinestro's ring and becomes a Yellow Lantern.
  • The Dreaded: The Renegade eventually becomes this to Earth's supervillains. This is because he will kill them if he thinks the situation warrants it.
  • Fatal Flaw: He is very prideful of himself and plays with fire with very dangerous people and actions.
  • For Want of a Nail: The reason the Renegade is different from the Paragon is because of one bad day.
  • God Guise: Renegade!OL is mistaken for a god by Apokoliptian criminals.
    • To be fair, the reasons for this are that the Orange Light "feels" Apokoliptian, and in the Renegade timeline he physically resembles Grayven, one of Darkseid's sons.
  • Good Is Not Nice: He works for/with the good guys but is not much of a nice person.
  • Hair-Trigger Temper: He has a terrible temper and gets angry very easily. Wonder Woman makes him go to anger management classes to deal with it.
  • I Did What I Had to Do: Is unafraid to get his hands dirty, to say the least.
  • Identical Stranger/Strong Family Resemblance: He has a strong physical resemblance to Darkseid, which the Renegade uses to pass as his son Grayven.
  • Immunity Disability: The Renegade gains magical Super Toughness from his New God soul, but it means that he can't instantly repair his own body via power ring anymore.
  • Jerkass: He is a colossal asshole to most people he interacts with.
  • Jerkass Has a Point: He's a massive jerk that has no faith in anyone but often people are grabbing the Idiot Ball and holding it tight.
  • Jerk with a Heart of Gold: He cares deeply for those he cares about and those who bring his massive ego down a peg.
  • Lack of Empathy: Does not care for anyone outside of his in-group.
  • Meaningful Rename: Due to trusting his teammates less Renegade!OL didn't let the Team know his real name. Having no name for others or himself to call him by he begins to call himself Grayven after the Forever People mistake him for the actual Grayven.
  • Might Makes Right: Believes that his power gives him the right to do whatever he thinks as necessary.
  • The Mole: He infiltrates the League of Shadows, and later becomes a member of the Light, for the League.
  • Morality Chain/Morality Pet: Despite the friction between some teammates, the Renegade does genuinely look out for his teammates and tries to help them any way he can as he does not trust others to do them right.
  • Nigh-Invulnerability: Is very hardy due to giving himself Venom-Buster and then gaining a New God soul that expanded its effects.
  • Pet the Dog: He gives Kon a bunch of literature and information on Krypton and finds another surviving Kryptonian, Karsta Wor-Ul, for him to talk to.
  • Physical God: He becomes a New God himself.
  • Power Perversion Potential: After dosing himself with Blockbuster, he found the ring could make up for the lack of sensation in his skin. So he went to Japan and formed an "ogre sex cult" with orange tentacles, with the women of Aichi Prefecture. With full consent, of course.
  • Pride: Becoming a New God gave him a considerable boost to his ego and he views himself as superior to everyone. This is because he has to act like the actual God of Conquest, who was actually that arrogant.
  • Psychic Block Defense: He has trained with Manchester Black to improve his psychic defenses. His MindShield is strong enough to defend him against all but the most powerful telepaths.
  • Quieter Than Silence: The Renegade has a command called Quietus, which removes all sound within the target area.
  • Relationship Upgrade: With Jade; from informants to fake lovers to actual lovers to almost getting engaged.
  • The Reliable One: While he's a huge jerk, he can be relied upon because he has no faith in people.
  • The Smart Guy: He constantly raids everyone else's databases to supplement his own. Due to his raiding of the Fortress of Solitude's database, he knows far more about Krypton than Superman does including the other forms of Kryptonite.
  • Smug Super: He believes himself to be as strong or stronger than Ares!
  • Snowball Lie: Took the mantle of Grayven to show off and have a name. Now he can never let down the act, or else Earth will get crushed by Darkseid.
  • Super Strength: Is very physically strong.
  • Token Evil Teammate: He admits that he is this.
  • Took a Level in Cynic: When he starts losing faith in the League and its ability to actually do justice.
  • Troll: He loves messing with people, enemies and allies alike.
  • Villain Cred: He gets this from the Light after he kills Klarion. The Brain in particular expressed how impressed he was.
  • What the Hell, Hero?: Robin calls him out on his actions with the Forever People.
  • Yandere: Downplayed. He doesn't like Superman for his treatment of Conner nor does he remotely respect him. He outright messes with Superman after the latter temporarily gets depowered by Gold Kryptonite and threatens him when Wonder Woman wasn't listening.

    Host of the Ophidian/Paulphidian 
  • 11th-Hour Superpower: They are a method of last resort and everyone wants them to stay that way.
  • Blue-and-Orange Morality: Seeing how their respective moralities have merged...
  • Demonic Possession: Averted. The Ophidian is not a demon and their possession is more of a fusion.
  • The Dreaded: No one wants them showing up, and for good reason.
  • Fusion Dance: Paul willingly merges with the Ophidian in Contingency due wanting the power to save his friends more than he wanted to remain himself. Paul gets the power of a Physical God while the Ophidian gets Paul's sanity to guide it. The shock of seeing M'gann die and finding out that scenario wasn't real, fuses the minds together.
  • Godzilla Threshold: They came to be when Paul was so desperate to save his friends, that Paul merged with the Ophidian in order to turn the tides. They are noted by Paul and the team to be used as a method of last resort if things truly get bad.
  • Gone Horribly Right: Paul knew that summoning the Ophidian would deform him mentally and had a high chance of failing. But he did not expect to how well the summoning would succeed and how well he and the Ophidian gelled together.
  • Greed: Well, duh.
  • I Want My Friends to be Happy: All they want is their friends to be happy, unfortunately their friends would rather have them gone.
  • Lack of Empathy: Paulphidan cannot understand why his friends are so upset about their merging and seem so listless after seeing themselves die in a horrible scenario. They cannot feel nor answer any emotion besides greed and the attempt baffles them. Their understanding of humans were so poor that he didn't understand that the things they tried to tempt the Green Lanterns with were pretty horrible.
  • Physical God: Has the power of a pagan god in the words of Father Mattias.
  • Poisonous Friend: In crossing of the Ophidian's nature as the Temptress and Paul's natural desire to help his friends and humanity, they become this. They try to improve the lives of his friends and help the Justice League. Their methods leave much to be desired.
  • Powers via Possession: They get the abilities of the people they are possessing.
  • Psychopathic Manchild: They are like a small child: has little to no impulse control, no patience, and no sense of time, scale or progress. They see things in a very literal manner. They also have the power of a Physical God.
  • Reality Warper: They can do anything they set their mind to. He could heal a woman's osteoporosis with a thought. He finds a man's Secret Identity by scanning an entire country for a DNA match without ever leaving the room or breaking the conversation. He could turn the moon so the other side could face the Earth without causing global side effects. He spied on the entire world simultaneously to destroy the League of Shadows. He causes a quantum singularity to make Nth metal for a suit of armor. Everyone is woefully outmatched by him and have to try different methods to stop him.
  • Royal "We": Refers to themselves as we as they find it more honest since they're a Fusion Dance of the Ophidian and Paul. Although they also address themselves in the Third-Person Person when they address emotions or actions one of them did.
  • Sanity Has Advantages: To Paul's credit, during the initial fusion they remained sane and still were stable and did not become a monster that cared only for their immediate wants and nothing else. Even at their absolute lowest, they still cared for their friends and cherished the individuality of complete strangers.
  • Sanity Slippage: The longer the fusion went and the more their friends rejected them, the more they became unstable.
  • Self-Inflicted Hell: They have the power to do anything they desire and their greatest desire is to make their friends happy. Their friends on whole do everything to reject him.
  • Skewed Priorities: Every single desire of the friends or themselves is weighed with equal importance.
  • Symbiotic Possession: Paul gets the power of a god and the freedom to do what he wants from the Ophidian. From Paul, the Ophidian gets freedom from the Orange Lantern Central Power Battery and a needed intelligence boost. Paulphidian still acts benignly, helping the League and helping his friends. However Paul loses his ability to feel any emotion besides Greed, any understanding of empathy and most of his sanity.
  • Tragic Monster: All they want is to make their friends happy and accept their help. Unfortunately all their friends reject them, for good reason.
  • Verbal Tic: They call themselves "we" except in referring to individual experiences.
  • Walking Spoiler: This really changes things up in the story permanently.
  • With Great Power Comes Great Insanity: Zigzagged. While they are not quite as insane as Larfleeze, they more or less lost any semblance of common sense in the process.


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