This is a list for various teams and individuals in the racing game series Wipeout. The amount of Back Story this series possesses is enough to fill a book, but unlike its rival series F-Zero, it has never been explained in the games themselves. As such, we at TV Tropes have decided to make this page to explain the back story for all teams and characters in this immersive series. It Needs Wiki Magic Love, so please contribute whatever you can!
Federal European Industrial Science And Research
- Base of operations: European UnionFirst appearance: Installment chronology: Wipeout (1995); canon timeline: Wipeout 2048 (2012)Livery: Blue, yellow, white
- Crutch Character: Played straight in the earlier titles; their crafts have the highest handling, making them beginner-friendly. Due to their very low top end speed, however, they trail behind those of teams such as Auricom and Qirex, which both dominated the first game and 2097. However, it is fully subverted in the later games - especially in HD, due to the much different handling system and overall faster pace, making their crafts an extremely valid choice even for more experienced drivers; their Fury craft in particular is regarded by many to be the best in the entire game with its high stats across the board.
- Jack-of-All-Stats: Their craft in Fusion, the LS-59, has a higher top speed than the other FEISAR crafts while maintaining the excellent handling and good shields they've become known for.
- Magikarp Power: Their prototype craft in 2048 starts out slow but gets faster and faster when passing over speed pads until it crashes or enters the next lap.
- Nice Job Breaking It, Hero!: Due to the development of the Super Missile, FEISAR might be responsible for the 2164 Temtesh Bay disaster, which caused the mine section of the medium course to collapse. The result: Six pilots were killed while the survivors got stuck inside for days. This was also one of the events that led to the collapse of the F9000 league.
- Obstructive Bureaucrat: FEISAR is bound by contract to move between all its 12 individual HQs in a single year, meaning less time to develop their crafts.
- Secret Art:
- 64: Minigun: A stream of bullets is continuously fired for 10 seconds, and it only takes a few of them to destroy another craft.
- Fusion: Super Missile: Essentially a more powerful version of the Missile, 3 targeted missiles can be fired on multiple crafts at once or even on only a single one. This weapon might have also been the cause of the aforementioned Temtesh Bay disaster.
Anti-Gravity Systems/G-Tech Systems
- Base of operations: Japan (originally Europe)First appearance: Installment chronology: Wipeout (1995); canon timeline: Wipeout 2048 (2012)Livery: Red, white, light blue (AG Systems); violet, gold, white (G-Tech)
- Fragile Speedster: Their crafts are easily maneuverable, but are often easy to destroy. This is especially evident with their Speed craft in 2048, which usually fills the top of the leaderboards in the higher speed classes with its sublime speed-handling balance, but has the lowest defense rating among all the non-prototype crafts in the game. This trope is further evidenced by their Prototype craft in the same game, which has the best handling in the game, has a very high top speed and can do Double Barrel Rolls and Combat Flips while racing, but it's so seriously lacking in shields that a Plasma hit usually results in elimination.
- Hes Back: Following the events of Fusion. They later won the final FX300 championship in 2206 after Triakis's disqualification.
- Jack-of-All-Stats: G-Tech's REVVER is supposed to be this, but its below-average stats on everything except for good top speed and shields make it a Master of None. Even its Super Weapon, the Bio-Snare, is seen as rather weak compared to other teams' Super Weapons.
- Japan Takes Over the World: AG-Systems is a very large multinational company based in Japan.
- Secret Art:
- 64: Shield Raider: Locked onto an opponent and fired in a similar fashion to the Missile, it drains almost all of the target craft's energy leaving it only at 1%. Of course, it is unanimously seen as one of the more potent weapons in the game, if not the entire series.
- Fusion (as G-Tech): Bio-Snare: A green projectile containing a corrosive virus is fired straight down the track. If it hits a craft, it slowly depletes its energy and disrupts its controls.
Auricom Research Industries
- Base of operations: United States of America & CanadaFirst appearance: Installment chronology: Wipeout (1995); canon timeline: Wipeout 2048 (2012)Livery: Navy blue, red, white
- All-American Face: Duh.
- Eagleland: The Beautiful, easily. Auricom is typically portrayed as fiercely idealistic, and faithful to Belmondo's intent to create technology for the good of mankind..
- Good Is Not Nice: During the F9000, they took pride in being the last team standing for Belmondo's ideals, and punished anyone who thought otherwise.
- Foil: To Qirex: Auricom is an idealistic American team which builds balanced crafts and always plays by the rules, but while it is a well-loved team amongst the fans, like Qirex, they struggled quite a bit to find success on the track.
- Their Prototype craft in 2048 can also be considered this to the Qirex Prototype, as while the Qirex Prototype focuses on all-out offense by using an extremely powerful Minigun, the Auricom Prototype instead focuses on sheer defense as it doesn't suffer any stun effects from other weapons and can regenerate shield energy.
- Jack-of-All-Stats: Their crafts in the earlier titles had balanced stats across the field. In 2048, their Agility craft also is one of the more balanced ones in the game.
- The Idealist: Auricom was founded to continue the legacy of Belmondo's philosophy of using technology to benefit humanity, so it's only natural they tend to be the most idealistic team in the field.
- Mighty Glacier: Their crafts in the later games sacrifice acceleration and handling with superior shield technology, so while they're a bit slow off the line, they rank among the better choices in Eliminator Mode. Their Fighter craft in 2048 is also this, having the lowest speed rating in the game, but sporting the best overall defenses among non-prototype crafts.
- Their craft in Fusion, the T-808, is also this, which is justified since they increased their aggressiveness over defending Belmondo's ideals taking AG Systems' demise and the ever-increasing corruption allegations in the F9000 into account. When fully upgraded, it becomes a full-blown Lightning Bruiser as well.
- Rage Breaking Point/Unstoppable Rage: What the team experienced after Xios' employment of Natasha Belmondo. The Finnish team's constant mocking of Auricom caused them to develop their Mighty Glacier craft for the F9000 and swear to mow down anyone who stood against Belmondo's philosophy. Tigron was the team who paid the highest price for Auricom's idealistic wrath.
- The Rival: Against Qirex. Their relationship with Tigron is a whole other ballgame entirely.
- Screw This, I'm Outta Here!: They eventually pulled out of the F9000 league out of disgust, but not before scoring one last victorious season. Following the League's collapse, they were the first to testify against Overtel and Tigron and were thus aquitted.
- Secret Art: Auricom can surely pride itself on having two of the most devastating weapons that have graced the series as their own Super Weapons.
- 64: Energy Sphere: An energy weapon similar to the Plasma which can be charged variably and is fired in a straight pattern. If fully charged, it is a One-Hit Kill move.
- Fusion: Orbital Laser: After locking on the nearest craft, a high-power laser is fired from a satellite, dealing considerable damage and completely stopping the target. Of course, it doesn't work on tunnels or underground. If it was powerful enough, it probably could.
- Sliding Scale of Idealism vs. Cynicism: Their philosophy, which they share with Pierre Belmondo and AG Systems, resides in the scale's idealistic spectrum, compared to Qirex's (and to a higher extent, G-Tech's) money-based cynicism.
- Stone Wall: Their prototype craft in 2048 never suffers knockback from weapons.
Qirex Research and Development/Tigron Enterprises
- Base of operations: RussiaFirst appearance: Installment chronology: Wipeout (1995); canon timeline: Wipeout 2048 (2012)Livery: Violet, white, pink (Qirex); yellow, red, black (Tigron)
- 0% Approval Rating: Due to their constant cheating, highly pragmatic racing style and criminal background, it's no surprise that every other team in the F9000 - including the money-hungry G-Tech and the trollish Xios - hated Tigron's guts.
- Badass Baritone: Qirex's computer voice in 2048 and the Omega Collection has a deep voice with a Russian accent. Tigron's computer voice in the latter game also counts, albeit in a whole different flavour.
- The Bus Came Back: Tigron returned in the Omega Collection with their brand new K-VSR craft.
- Subverted; it's actually an old chassis from the F9000 days, of which only a few examples exist.
- Blatant Lies: Hoo boy, Tigron's bio in Fusion's manual is a fuckin' doozy."Tigron Enterprises - the world's favorite anti-gravity racing team. There has been all manner of malicious rumors circulated about the origins of our successful company, but all of those rumors are untrue. All you need to know is that Tigron is at the very pinnacle of anti-gravity racing, and that our latest contest will see victory finally in the hands of those most worthy of it."
- The Cynic: Qirex's founder, Holst McQueen, derided Belmondo's philanthropist way of thought, believing instead that AG technology was for large-scale profits than anything else. Of course, Qirex was (and still is) by far the most cynical out of the original four teams.
- Dragon-in-Chief: Despite Overtel being the Big Bad in Fusion, Tigron managed to be even more of a threat as they were more directly involved in the F9000 scandals and often used Overtel themselves to get what they wanted.
- Faux Cyrillic: "QІГЕЖ" (pre-F9000) and "QІЯЕЖ" (post-F9000). They translate into Latin as "QІGE" and "QІYAE".
- Foil: To Auricom: Qirex is a cynical Russian team born under the philosophy of profit margins over all else and an all-out Combat Pragmatist on the field; thanks to it being under the wings of Overtel, it enjoyed limitless funding and was the team to beat in the early days. Things are still very much in their favor in spite of Auricom having more resources in the newer games.
- Their Prototype craft in 2048 can also be regarded as one to the Auricom Prototype in the same game.
- Tigron is an even more obvious foil to Auricom, but is also one to Van-Uber: Tigron was a ruthless, crafty racing team that didn't mind resorting to the dirtiest of tactics just to win another championship and bring the AG Racing Commission to its knees. Compare that to Van-Uber, a team that preferred to win races fair and square (with minimal weapon use).
- Fragile Speedster: Omega's K-VSR isn't the best in the shielding department, but once it gets going it'll be very difficult to catch thanks to its extremely high top speed. It's essentially a slightly more durable Icaras.
- HeelFace Revolving Door: They started off as neutral and remained so until the F7200, turned evil upon getting absorbed by Tigron in the F9000, and then returned neutral with the advent of the FX300, this time however with slight good leanings.
- The Heavy: Despite Overtel supervising AG racing in the F9000 era, Tigron was responsible of the bulk of the scandals revolving around it, eventually leading to its downfall.
- Hes Back: Qirex were reinstated after the events of Fusion, but their comeback wasn't as flashy as AG Systems'.
- Its Pronounced Tro PAY: Their name is pronounced "Ka-ee-rex", and not "Kee-rex"; it is especially noted by the computer voice heard in the menus in Pulse, HD, and 2048.
- As for Tigron Enterprises, it's now officially pronounced "Tee-gron" rather than "Tai-gron", as in Omega Collection.
- Lightning Bruiser: Their crafts in the more recent games. While they might have a rather average acceleration, their speed, handling, and shields more than make up for it.
- Tigron's craft in Fusion, the Bull-666, is also this. Its extremely high top speed, coupled with nice handling, strong shields and a spine-chilling Super Weapon made them among the more popular choices between Fusion's players, despite being by far the most evil team that has graced the series since the F7200's Goteki 45.
- The Mafiya: Tigron. Who'da thunk it?
- Mighty Glacier: Qirex's crafts in the earlier titles have terrible handling and acceleration, but compensate with amazing shields and speed, similarly to Piranha and Triakis in the more recent games. Their crafts in 2048 also qualify, especially the Fighter variant: second-lowest speed rating, third-lowest handling rating, but weapon power maxed out and the second-highest defense rating in the game (tied with the Pir-hana Fighter). In short, if you see one in a Combat event, run.
- More Dakka: The Qirex Prototype in 2048 comes with a self-reloading Minigun weapon which is even more powerful than the Plasma.
- Mother Russia Makes You Strong: ...That might explain how sturdy their crafts are.
- Obviously Evil: Seriously, who didn't think that Tigron caused most of the F9000's corruption scandals at first? To be fair, though, the game's story is rarely if ever referred to in the games themselves...
- Red and Black and Evil All Over: Tigron's livery sports mainly black and ruby-red with a few yellow accents. They're the Dragon with an Agenda to Overtel's Big Bad during the F9000 days.
- The Rival: Against Auricom. Their relationship with them as Tigron can be best described with another trope altogether.
- Russian Guy Suffers Most: They suffered by far the greatest amount of damage from the corruption and subsequent fall of the F9000.
- Secret Art:
- 64: Power Snare: An energy wall is fired from behind, and any craft that hits it loses some energy and gets slowed down to a halt.
- Fusion (as Tigron): Nitro Rocket: After locking on another craft ahead, a rocket filled with liquid nitrogen is fired upon the craft and freezes it, leaving it incredibly impervious to damage and with its controls severely impaired. If you get hit by one of these, just pray your craft doesn't get destroyed until the ice thaws.
- Sliding Scale of Idealism vs. Cynicism: Their philosophy on the use of AG technology, in stark contrast with Auricom's, is mostly cynical.
- Base of operations: Brazil (China during the events of the first Wipeout and 2097)First appearance: Installment chronology: Wipeout 2097 (1996); canon timeline: Wipeout 2048 (2012)Livery: Red, yellow, orange
- Animal Motifs: As if the name didn't point it out already...
- Awesome, but Impractical: Their prototype ship in 2048. Fastest ship in the game. Automatic acceleration. No standard steering, only airbrakes and sideshifts. Good luck!
- Game-Breaker: Invoked with their secret craft in 2097, whose only drawback is that you can't use any pickups, but who needs weapons when you have a craft this good? How you'll acquire it though...
- The Swiftkiller from Fusion is this, too: even the Penetrator is one of the best superweapons, as it excels both offensively and competitively. Not only that, the ship of their lead pilot Myima Tsarong is the only ship with fully upgradable stats in the entire game. Also, it's the last ship to be unlocked in the game, only being available after winning the final championship in League mode and then beating second pilot Jann Shlaudecker in a duel.
- Mighty Glacier: Their crafts in the later games have very similar stats to Triakis', but they trade some defenses for top speed. However, they can't quite hold their ground effectively through twistier circuits.
- The Perfectionist: During the F5000 and F9000.
- Purposely Overpowered: In both 2097 and Fusion, where they appear as a secret team unlocked as a 100% Completion reward.
- Spell My Name with an "S": Referred to as "Pirhana" in wip3out. The spelling was originally a typo, but it was later retconned in 2048 (as Pir-hana) to be a reference to the team's origins.
- Secret Art:
- 64: Stealth: When activated, the craft becomes partially invisible, immune to any damage and also impossible to lock on with other weapons. This weapon became available to all teams in 3 before being dumped altogether in Fusion.
- Fusion: Penetrator: The craft's nose becomes heavily armoured, locks onto another craft, and activates the Autopilot at full speed to hit the target. This being a physical attack, the craft receives slight recoil damage. If dumbfired, it acts as a Turbo with no steering.
- Base of operations: Makana (artificial Pacific island)First appearance: wip3out (1999)Livery: Yellow, orange, magenta
- Ax-Crazy: Oh so much during the F7200. They got a lot better after their return into the AG racing scene.
- Blood Knight: Only during the F7200, although they were a rather deranged example of it.
- Foil: To Icaras: Goteki 45 held the dubious honor of being the most violent team in the history of AG racing during their F7200 stint, and their crafts always had strong shields but an average top speed at best.
- HeelFace Turn: Upon their resurrection, the team dropped their psychotic F7200 persona outright.
- Meaningful Name: The 45 in their name stands for the forty-five sovereign countries and overseas territories in the Pacific Ocean.
- Mighty Glacier: Their F7200 craft, reflecting their mercilessness on the field, sacrificed overall performance with the strongest shield department among all the teams.
- Lightning Bruiser: Their crafts (following their return) have great acceleration and surprisingly decent shielding, alongside average top speed and handling.
- Old Shame: In-Universe example: the team wanted to bury their F7200 mentality in the FX300 when they returned to AG racing for the good of their homeland, and decided to focus on being the most technologically advanced team on the field instead of the most bloodthirsty one.
- Pay Evil unto Evil: Their home base got bombed after the events of wip3out.
- Troll: Their F7200 persona was half Ax-Crazy Blood Knight and half this.
- Base of operations: United African Nations (based in South Africa)First appearance: wip3out (1999)Livery: Light blue, white, khaki
- Fragile Speedster: Many of their crafts have below-average shielding countered with high top speed and acceleration and near-perfect handling, making them an excellent choice for straightforward racing. Their FX300 craft, instead, was a Jack-of-All-Stats - only with a slight knack on acceleration.
- Meaningful Name: An assegai is a type of spear meant to be thrown or hurled, and was the most common weapon in Africa before the introduction of firearms.
- Multinational Team: One of the two in the game alongside FEISAR, although their main base of operations is in South Africa.
- Base of operations: United KingdomFirst appearance: wip3out (1999)Livery: Pink, white, orange
- Black Comedy: Burnston Burns' death.
- Crippling Overspecialization/Difficult, but Awesome: Their crafts' focus on top speed leave them with below-average stats in the other fields at best. This means that their crafts have an unusually steep learning curve (which may justify their status as the final unlockable team in 3 and HD). However, a good Icaras pilot won't need to worry about the lack of shields and can blaze through even the harder racetracks without constantly risking elimination. As a matter of fact, in HD it is the most commonly used craft by expert players in all speed classes barring Phantom.
- The former trope is deconstructed in a way in their backstory: they never managed to finish a race in their first two F7200 seasons, and believed that none of the tracks in the championship suited them.
- Foil: To Goteki 45 during the F7200: Icaras has always prided itself on being one of the least trigger-happy teams in the field, with a craft purely built for top speed and with heavy sacrifices in the shielding department.
- They also count as one towards FEISAR to a lesser extent; while the Pan-European team's crafts are extremely friendly towards beginners (and even towards experts in HD Fury), Icaras's crafts demand a very good player to fully unleash their potential.
- Fragile Speedster: Their crafts are the fastest in every game they appear in, but they also have the worst shielding. Good luck winning with them on Eliminator Mode!
- It's All About Me: They started as a pet project and were narcissistic during the F7200. But counting their horrendous performances...
- Spell My Name with an "S": Their name is often misspelled as "Icarus", like the character in Classical Mythology, but Icaras's name and logo in Pulse and HD Fury (a stylized wing) might have been influenced by Icarus himself.
- Real Men Wear Pink: Their livery is mostly pink and purple.
Van-Uber Racing Developments
- Base of operations: GermanyFirst appearance: Wipeout Fusion (2002)Livery: Yellow, orange, grey
- Beware the Nice Ones: They may be against the use of violence during the races, but their F9000 craft ironically has one of the best weapon technologies during the league and even they have a very powerful super-weapon that gives Tigron and Xios a run for their money!
- Foil: To Tigron. Van-Uber is a team that prefers to win through sheer piloting skill and sportsmanship instead of Tigron's near-constant cheating.
- Glass Cannon/Fragile Speedster: Oh boy. Considering that the F9000 was the most combat-heavy league in the franchise, Van-Uber was the most fragile team on the field. Fortunately, their ship, the ZR-320, had nice acceleration, good weapon technologies and a brutal super-weapon to compensate for their defensive shortcomings.
- Their Omega Collection craft has shields that are only marginally better than Icaras', but its above-average top speed, amazing acceleration and peerless handling make it very effective in races.
- Lightning Bruiser: Their FX300 craft had an average top speed, but that was counteracted by fantastic shields, handling and acceleration.
- The Bus Came Back: While they didn't appear in the original release of HD Fury, they reappeared in the Omega Collection as a pre-order bonus, and through a redeemable code with every physical copy.
- Secret Art:
- Fusion: Seismic Field: A black hole is fired ahead on the track and mows anyone in the vicinity down. Any other craft that comes across it will suffer extremely heavy damage and will be sent hurling across the track, if not destroyed outright. In short, you see a Van-Uber craft on the track, pray to heavenly God Almighty they don't shoot a Seismic Field.
- Base of operations: AustraliaFirst appearance: Wipeout Pure (2005)Livery: Camouflagenote
- Animal Motifs: Sharks (see below).
- Awesome Aussie: Well, duh.
- Cheaters Never Prosper: They were stripped of their 2206 FX300 title due to their ship using a reverse inertia deceleration system.
- Foil: To Harimau: Triakis is a multinational firm based on war materials and artillery and concentrate their craft's performance more towards combat than racing.
- Meaningful Name: Their name is the scientific term for a genus of houndsharks, the most common of which is the leopard shark. Their FX300 colors were heavily reminiscent of those of a great white shark as well.
- Mighty Glacier: Their crafts have by far the best shielding among all, but are very slow off the line and can't really hold on through the harder racetracks without crashing into a wall at least once or twice. Their HD Fury craft, however, is a bonafide Lightning Bruiser thanks to its improvements in acceleration and handling.
- Real Men Wear Pink: They share their computer voice with AG Systems in the Omega Collection. Yes, the manliest, most testosterone-filled team on the grid has a Moe computer voice.
- Retcon: Their craft's cornering deceleration rate was bugged in Pure. Later games added in that they were later disqualified for using a sophisticated reverse-inertia deceleration system.
- Base of operations: MalaysiaFirst appearance: Wipeout Pure (2005)Livery: Orange, yellow, blue
- Beware the Nice Ones: They are a humanitarian organization, but they pack quite the punch on track.
- Foil: To Triakis. Harimau is a humanitarian organization hell-bent on restabilizing Earth's poorer regions and bringing back extinct wildlife. Of course, there are those who genuinely approve of their tactics but there are also others who think they do this purely for the money and publicity.
- Green Aesop: The anti-gravity racing team.
- Fragile Speedster: Their crafts have high top end speed and handling, but suffer in the shielding department. They are also notable in Pulse and HD for having the same stats as Assegai, but with slightly inferior acceleration.
- Meaningful Name: Harimau means "tiger" in the Malay language. Bonus points for the tiger being Malaysia's national animal.
EG-X Technologies (Xios International and EG-R Technologies)
- Base of operations: Finland (Xios); China (EG-R)First appearance: Xios and EG-R: Wipeout Fusion (2002); EG-X: Wipeout Pulse (2008)Livery: Xios: Yellow, crimson; EG-R: Crimson, white, blue; EG-X: Yellow, crimson, blue
- The Atoner: EG-R merged with Xios into EG-X in order to get rid of the criminal convitions.
- Blood Knight: Xios, which is expected from a weapons manufacturer, although their tendencies are definitely not to Goteki 45's extent in the F7200.
- Cybernetics Eat Your Soul: Implied for the F9000 EG-R pilots, who remember nothing about their pasts before racing for EG-R.
- Everyone Has Standards/Even Evil Has Standards: Xios does capitalize on war and is a massive troll, but they viewed the F9000 race-fixing scandal with enough disgust to retire from AG racing.
- Lightning Bruiser: EG-X crafts tend to be this with biases towards top speed and acceleration and slight sacrifices on handling and shielding.
- Secret Art: Both Xios and EG-R had their own Super Weapon in Fusion.
- Xios: Shield Drain: The firing craft locks upon a target and drains energy from it until the link is broken from too great a distance, the weapon's time is up, or the target is destroyed. This weapon originally appeared as the Leech Beam in 3 as a standard weapon and was dumped for Pure, but eventually made its return in Pulse.
- EG-R: Power Swarm: A small group of drones is locked on a target either on front or from behind, and continuously fire on the target until it either activates a shield item, goes to the pit lane, or the drones run out of ammo.
- Troll: Xios fits this trope to a T, if snatching Natasha Belmondo from Auricom and constantly poking fun at them afterwards is of any indication.
Mirage Anti-Gravity Excellence Centre
- First appearance: Wipeout Pulse (2008)Base of operations: United Arab EmiratesLivery: Green, white
- Big Good: He's this to most of the AG racing scene.
- Book-Ends: His great-great-granddaughter, Natasha Belmondo, who would later become a pilot for Auricom and Xios in the F9000 and then executive chairwoman of the Belmondo Foundation, was born hours before he died.
- Doing It for the Art: His entire raison d'etre.
- Good Is Dumb: Not in the sense of being dumb per se. But some of his circuits ideas in 2097/64 were purely motivated by Rule of Cool without accounting for logistics or collateral effects. Case in point: he repurposed NASA's Lunar training complex into Velocitar just because it would make a cool place to race in.
- Nice Guy: Holy shit, is he ever.
- Screw the Rules, I Have Money!: A benevolent example referring to the above: if he was told one of his circuit ideas was unworkable, he would simply throw money at it until it was. Put another way, he spared no expanses.
- The Last DJ: He refused to join FEISAR and stayed loyal to AG Systems, purely because he wasn't interested in money and preferred using AG technology for the good of mankind.
- Big Bad: From the first game to Fusion.
- Corrupt Corporate Executive: Duh.
- Driven to Suicide: During the fall of the F9000, many board members took their own lives in order to avoid criminal charges, while the remaining ones were later arrested during a police raid on the company's headquarters in New York City.
- Evil Counterpart: To Pierre Belmondo.
- Greed: They focus on taking control of AG racing and milk the hell out of it.
John Dekka (#1)
- Ace Pilot: He was a U.S. Air Force pilot by the age of 18.
- Badass Longcoat: He wears a green longcoat as seen in the race ending results screen.
- Closet Geek: According to the lore, John is fascinated by UFOs and anti-gravity technology.
Daniel Chang (#2)
- Blatant Burglar: He was part of a top-secret organization that stole anti-gravity technology from neighbouring Japan to begin work on its own vehicles. But Chang became unwilling to fight for his own country and fled to Japan in order to join AG-Systems.
- Plot-Triggering Death: He was the first casualty in AG history due to an accident in 2056. As a result, the F3600 League was temporarily shut down until new safety regulations were implemented.
Arial Tetsuo (#3)
- But Not Too Foreign: She's half British and half Japanese, it's likely that her parents were British.
- Cool Shades: Not in-game, but in Fluke's "Atom Bomb" music video.
- Ensemble Dark Horse: In-universe example. She's a cultural icon of the series' canon.
- Girlish Pigtails: And at the age of 22-26, no less! She bears them in the race ending results screen, including in the "Atom Bomb" music video.
- Graceful Ladies Like Purple: In-game, Arial is red-haired. But in the music video, she seem to have dyed her hair purple.
- Red Oni, Blue Oni: The Red Oni to Arian's Blue Oni.
- The Rival: Against her twin-sister Arian Tetsuo of Qirex.
- Sibling Rivalry: Established earlier.
Anastasia Cherovoski (#4)
Kel Solaar (#5)
- The Ace: He was by far the fastest racer in the F3600 grid.
- Ace Pilot: He used to be an aviator before jumping into the AG racing world, even joining the Russian Air Force at a certain point.
- Cool Old Guy: Downplayed. At around 50 years of age, he is the oldest playable character in the first Wipeout.
- Mother Russia Makes You Strong: No shit.
Arian Tetsuo (#6)
Sofia de la Rente (#7)
- World Tour: She was the first woman to complete a full non-stop circumnavigation of Earth with an anti-gravity craft.
Paul Jackson (#8)
- Mysterious Stranger: There is very little knowledge about his background; he is one of FEISAR's best-kept secrets.
Daniel Johnson (#1)
- Pretty Boy: Naturally.
- The Face: Daniel is featured in the cover art of Fusion and also being a much-hyped newcomer pilot.
Carlos Beneto (#2)
Roberto Sergio (#1)
- Pink Girl, Blue Boy: Blue to Naomi Turner's pink.
- Heroic Build: Pretty much like Tigron's Sveta Kirovski, since Sergio is a huge fan of fitness.
- Hidden Depths: He's also a part-time singer-songwriter, in which his track "I'm Tasty" has become a mainstream success in San Francisco and Amsterdam.
- The Casanova: Before joining G-Tech, Sergio was romantically linked with Pascale Rouser, Nami Mishima, Naomi Turner and Natasha Belmondo.
- Workout Fanservice: Obviously.
Naomi Turner (#2)
- Blood Knight/Token Evil Teammate: She's quite aggressive and could give others such as Omarr Khumala a run for their money.
- Pink Girl, Blue Boy: Pink to Roberto Sergio's blue.
- Screw the Money, I Have Rules!: Tigron Enterprises were interested in Naomi's aggression on track and offered her a mid-year shift for their team, but she refused the offer.
- The Rival: Natasha Belmondo, since she has a personal dislike towards Belmondo during the league.
Songen Grey (#1)
Nami Mishima (#2)
Pascale Rouser (#1)
Franco Gonzalez (#2)
Paul Cheung (#1)
Omarr Khumala (#1)
- Blood Knight: Unsurprisingly...
- Heroes Love Dogs: See Jerk with a Heart of Gold.
- Jerk with a Heart of Gold: Despite his violence on track, Omarr actually does have a softer side of his personality. According to a certain news report, he wasn't available for the commentary according to Mrs. Khumala. Omarr was actually visiting the local dogs' home "...comforting lonely puppies."
- Scary Black Man: A rare example in the series.
- The Rival: Natasha Belmondo.
Sveta Kirovski (#2)
- Heroic Build: Despite being a pilot for Tigron Enterprises, she's pretty ripped, and well suited to the BULL-666 craft.
- Number of the Beast: Her pilot ID contains the number 666.
- The Rival: She's deeply jealous towards her teammate Omarr Khumala regarding his popularity in her beloved home circuit.
- Transgender: Obviously.
- Book-Ends: As mentioned with her great-great-grandfather Pierre Belmondo.
- The Chosen One: Before Pierre's death, he declared her a future title-winning pilot.