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Main characters

    Rudy 

Rudy Roughnight

https://static.tvtropes.org/pmwiki/pub/images/wa1_rudy_9.jpg
Race: Holmcross
Age: 15
Height: 5'2" / 158cm
Weapon: ARM (also swords in the original)
Tools (Original): Bombs, Radar, Rocket Skates, Power Glove
Tools (Alter Code F): Bomb, Radar, Mighty Gloves, Grenade

A young wanderer who lives as an outcast because of his ability to control ARMs, a powerful gun-like weapon that was used by the planet's civilization of yore.


  • All of the Other Reindeer: The minute the villagers find out Rudy has an ARM, they immediately forget he just saved Tony's life in the Berry Cave and protected them all from the Rotten Beast - they drive him out without so much as a thank you (although the major is much less of a jackass in the remake).
    • The fact that many people consider his ARM to be a terrible weapon used by the demons during the war didn't exactly help.
    • In his flashback it is revealed that Rudy has been an outcast his entire life, not just because he has an ARM, but because his nature as a "Holmcross" gives him unnatural strength and combat abilities (with said weapons). This tended to freak people out more often than not.
  • Artificial Human: Rudy is an Holmcross (Homunculus), an android/artificial human made from technology similar to that of the Metal Demons.
  • Artificial Limbs: Rudy gets a replacement for his severed left arm, made by Mariel's brother.
  • Beam Spam: Rudy's Prism Ray ARM.
  • BFG: Rudy's Hand Cannon ARM as it appears in Alter Code F. It appears to be a 20mm or larger revolver carbine. He shoots it one-handed. Good thing he was built to wield the thing, or else he'd go flying backwards with every shot.
  • The Hero: The main character of the story, whose ability to use ARMs are vital to the fight against the alien invaders..
  • Hero on Hiatus: After the events at the Gate Generator, Rudy loses his arm and enters on a Angst Coma.
  • Heroic Mime: Rudy has two lines of dialogue in the original version:
    Rudy: Let me know if you hear of a good adventure.note 
    Rudy: Hey... I'm sorry! Alright! It won't happen again!note 
    • In the remake, Rudy tells his name to a NPC after the player names him. He also has actual voice acting during battles in the Japanese version, but voice acting was removed from western editions, due to Sony's then stance on dubs. You can still briefly hear his voice cheering during the fake wedding minigame.
  • Life-or-Limb Decision: Rudy cuts off (or blows off, in the remake) his own arm to save himself.
  • Mighty Glacier: Odd for a main character, Rudy is stronger and more durable than Jack or Cecilia, but he is also the slowest party member. Justified, as his skeleton is made from living metal.
  • Our Homunculi Are Different: In this game, homunculi are android-like beings created by the Metal Knights and used for warfare.
  • Red Is Heroic: Rudy wears a red vest and a red bandana.
  • Ridiculously Human Robot: Straddles the line between this and Artificial Human - the structure of his body is identical to a human's, but he's made of inorganic materials.
  • Sword and Gun: Rudy uses a sword for melee attacks and his ARM for Cartridge skills.
    • Alter Code F subverts this, as Rudy only has his ARM.
  • You Gotta Have Blue Hair: His hair is blue.
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    Jack 

Jack Van Burace / Garret Stampede (Jack Van Brace)

https://static.tvtropes.org/pmwiki/pub/images/wa1_jack_8_8.jpg
Race: Human
Age: 27
Height: 5'9.75" / 177cm
Weapon: Katanas (in the original, traditional swords)
Tools (Original): Hanpan, Lighter, Grappling Hook, Guitar
Tools (Alter Code F): Hanpan, Wire Hook, Jump Boots, Guitar

A ragtag treasure hunter who is constantly on the go, searching for new and exciting ruins and mountain caves to explore, in constant search of lost treasure.


  • Badass Longcoat: His has a very American West flair to it.
  • Berserk Button: Jack does not like being reminded of his past or being in the presence of a demon.
  • Big Damn Heroes: More so than Rudy or Jane. At Volcannon Trap he saves Rudy, who was saving Jane, with the Accelerator; and at Pandemonium, Jack manages to prevent the Darkness Tear from causing an Apocalypse Wow.
  • Combination Attack: With Hanpan in some of his Fast Draws.
  • Doomed Hometown: Arctica, as seen in the intro movie. However, unlike Adlehyde, Arctica is still a ruin at the game's end, and since there's no one left to rebuild it, there's little doubt it'll stay that way in the future.
  • Failure Knight: During his time as a Fenril Knight. It's the main reason why he seeks revenge against the demons and also doesn't want Adlehyde to fall like his homeland did.
  • Iaijutsu Practitioner: His skills are always called Fast Draw, but ACF makes absolutely clear that he's this. He doesn't even draw his sword for his non-special attacks, instead just smacking the enemy with the sheathed sword.
  • The Lancer: To Rudy at times. Jack's older age makes him the group's wisest member, and he has quite a bit more life and combat experience than his teenaged companions.
  • Lightning Bruiser: Jack is fast and has equally powerful attacks.
  • Knight In Sour Armor: He is known to be rather cynical, due to his Dark and Troubled Past. Hanpan often acts as his moral compass.
  • Razor Wind: Sonic Wind.
  • Samurai Cowboy: Jack is a katana-wielding swordsman wearing a cowboy-style duster.
  • Shadow Pin: Shadowbind.
  • Sole Survivor: Of the demons' assault on Arctica.
  • Super Speed: Accelerator.
  • That Man Is Dead: Jack has long since cast away his life as Garret Stampede, a guard of Arctica Palace.
  • Treasure Hunter: Something he takes great pride in. So much so that the first time Rudy and Cecilia encounter Jack, he's not so subtly snooping around Adlehyde Castle, which has a significant number of guards patrolling it.

    Cecilia 

Cecilia Lynne Adlehyde

https://static.tvtropes.org/pmwiki/pub/images/wa1_cecilia_0_7.jpg
Race: Human
Age: 16
Height: 5'3" / 162cm
Tools (Original): Tear Drop, Pocket Watch, Wand, Water Vase
Tools (Alter Code F): Tinder Staff, Magic Staff, Change Staff, Wind Staff

A crest sorceress and the crown princess of Adlehyde, one of Filgaia's most influential and powerful kingdoms.


  • Big Eater: How Cecilia keeps that figure is anyone's guess. It's later Lampshaded when Cecilia reveals that being a mage just uses that much energy! In the remake, she claims that she's one of the lighter eaters at the Abbey.
  • The Call Knows Where You Live: Cecilia laments not being able to travel with the Rudy and Jack because of her duty as princess of Adlehyde. In the next day after they first meet, her hometown is burned down by demons, her father dies, and she is forced to surrender the Tear Drop to save Adlehyde. This event leads Cecilia to leave her castle and start a journey with Rudy and Jack to recover it.
  • The Chick: She's the only girl in your party in the original version.
  • The Chosen One: By the Guardians of Filgaia; she is called the "Innocent One" (original) or "Shaman" (remake).
  • Doomed Hometown: Adlehyde, though the player can help rebuild it throughout the rest of the game.
  • Dream Walker: Cecilia was able to dream walk once in order to battle a dream demon named Elizabeth who had been keeping Rudy trapped in his dreams.
  • Everything's Better with Princesses: Downplayed beyond the first portion of the game. After chopping her hair off and joining Jack and Rudy, Cecilia's royal status only comes up on a few occasions, usually in the form of Jack teasingly calling her "princess". The use of her title also appears to irritate Cecilia to some extent, who prefers to blend in with everyone else around her.
  • Hair of Gold, Heart of Gold: She's a genuinely good person who's willing to put her life on the line to protect Filgaia and her kingdom from the demon army.
  • Important Haircut: After the demons storm Adlehyde and steal the Tear Drop, Cecilia cuts her hair to show her dedication to the party.
  • Lady of War: Cecilia's more or less the Queen of Adlehyde after her father's death, but this doesn't stop her from fighting the demons alongside Jack and Rudy.
  • Medical Monarch: She's a princess (and later queen) who specializes in magic and has many healing spells at her disposal.
  • Modest Royalty: Prior to her father's death, Cecilia is shown to really not enjoy her position as princess. Her robes are pretty modest overall and she wears no crown, even after returning to Adlehyde. Only a few days after becoming The High Queen, she heads off with Jack and Rudy wearing simple traveling clothes and yet again, no crown.
  • Rebellious Princess: Not so much rebellious as willing to take up arms to protect her people. After seeing what the demons did to Adlehyde, it's not too surprising that Cecilia would want to fight against them.
    • Though she's not exactly a fan of her position either, believing that people care way more about "Princess Adlehyde" than actually care about her. By the epilogue, she effectively and permanently dumps ruling on Johann's shoulders and once again joins Rudy and Jack on their adventures.
  • Reluctant Ruler: Despite her bravado, Cecilia is clearly nervous about becoming Adlehyde's ruling monarch and seems more than a little relieved when Johann agrees to assume regency in her absence.
  • Royals Who Actually Do Something: With her father's death and the destruction of Adlehyde, Cecilia takes it upon herself to track down and fight the demons that attacked her homeland. Minister Johann is left in charge while she's gone and the group periodically returns so Cecilia can check up on Adlehyde and its recovery.
  • Squishy Wizard: Cecilia has powerful magical powers and elemental resistance, but is physically weak.
  • Spell My Name with an "S": In Alter Code F, Cecilia's middle name is referred to, at various points throughout the game, as Cecilia Lynne Adlehyde, Cecilia Raynne Adlehyde, and Cecilia Lynn Adlehyde.
  • Spoiled Sweet: It's made pretty clear that Cecilia has led a privileged life as Adlehyde's princess, but she's also shown to be a kindhearted and friendly person who's willing to fight alongside those from other backgrounds.
  • Summon Magic: Cecilia can summon Guardians. While Rudy and Jack also could summon them in the original version, she was still the best at it.
  • Translator Buddy: To Asgard, as she is the only one who can understand him.
  • Trauma Conga Line: In the span of a single day, Cecilia loses the Tear Drop, Adlehyde, her father, and countless subjects to the demon army. It's little wonder that she insists on helping Rudy and Jack defeat the monsters that tormented and destroyed her kingdom.
  • Useless Item: The Pocket Watch tool in the original. It's here to let you reset any Block Puzzle, but you can just do that by leaving the room or falling into a Bottomless Pit, and there is no way to get stuck in a corner where it would be useful. It ends up never getting used.
  • Warrior Princess: She's a powerful mage who fights on the frontlines to protect her kingdom.
  • White Magician Girl: Cecilia has the three essential elements of one, although she can also use black magic. Her outfit, prior to the Important Haircut, was a long cream robe.

    Hanpan and Asgard 

Hanpan

https://static.tvtropes.org/pmwiki/pub/images/wa1_hanpan.jpg
Race: Wind Mouse

A small and clever wind mouse who accompanies Jack on his treasure hunts.


  • Deadpan Snarker: If someone does something stupid, Hanpan will happily point it out.
  • Non-Human Sidekick: Jack's.
  • Precision-Guided Boomerang: Gameplay-wise, acts as one.
  • Talking Animal: He talks almost as much as Jack and Cecilia. If there's a conversation to be had, then expect Hanpan to be participating and throwing out some much needed wisdom.
  • The Smart Guy: Despite being a tiny mouse, Hanpan's easily the smartest member of the group. The main three almost never make a decision without consulting him first.

Asgard

https://static.tvtropes.org/pmwiki/pub/images/wildarms_asgard.jpg
Race: Golem

A Golem created by the Elw to combat the Metal Demons.


  • Barrier-Busting Blow: How he destroys the force-field of the photosphere.
  • Barrier Warrior: His Anti-Phasing Shield, used to prevent random battles. It's also used during a Optional Boss fight and during the ending. Amusingly, it's pointed out that his shield makes him the most powerful (if short ranged) of all Golems since it disintegrates matter on contact.
  • The Big Guy: Literally. Asgard is an ancient Humongous Mecha that can punch mountains, cross rivers and destroy force-fields.
  • Heroic Sacrifice: In the ending, Asgard use his Anti-Phasing Shield to protect the heroes from the explosion of Ka Dingel.
  • Horned Humanoid: Has a pair of horns.
  • Hover Mecha: Asgard can be used to cross shallow water.
  • Martial Pacifist: Due to how Cecilia activated him, he does not use his AP shields offensively against demons or monsters. On the other hand, he will use them defensively to keep random battles away.
  • Religious and Mythological Theme Naming: Named after the Fortress of the Gods in the Norse Mythology.

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Allies

    Emma 

Emma Hetfield

https://static.tvtropes.org/pmwiki/pub/images/wa1_emma_8.jpg
Race: Human
Age: 38 (original) 39 (ACF)
Height: 5'6" / 167cm
Weapon: Glove-gun


  • Age Lift: Downplayed. She is one-year older in the remake.
  • Bad Boss: Emma is known for being abusive to her subordinates.
  • Combat Stilettos: Wear high-heels in battle. Unsurprisingly, she is the slowest party member in Alter Code F.
  • Elephant in the Living Room: Although she is working for the sake of the world, Emma takes all kinds of liberties with Adlehyde's property, like building the Gullwing research labs under the castle, or a secret base in the waterway beneath Adlehyde. She even says this straight on Cecilia's face.
    Emma: My studio was too small to design and construct the Gullwing. That's why I built this secret base. All the expense is from my own pocket. Although I do occupy land and borrow materials without permission.
  • Hot Scientist: She is psychically attractive woman, especially in the Alter Code F.
  • Improbable Weapon User: Emma fights with a Glove-gun and a notebook.
  • Magikarp Power: Emma has the lowest HP in the game, poor attack, endurance and reflexes (speed), but with useful enemy skills downloaded like "Great Booster", "Offence and Magic Zones" and "Reset" she will became one of the best supporting characters. Even her low RFX problem can be solved with the right Personal Skills or if you use Jane's "Follow Me!" skill.
  • Meganekko: Wear glasses.
  • Mr. Fixit: If given time, Emma can fix or build pretty much anything.
  • Optional Party Member: In Alter Code F. She joins temporary after meeting Asgard at the Giant's Cradle. Later, she can be permanently recruited.
  • Power Copying: Emma can 'download' enemy skills.
  • She's Got Legs: Her Alter Code F character design displays much of her legs.
  • Throw Down the Bomblet: With her Force ability, Emma can attack the enemies with a alchemy bomb.
  • You Gotta Have Blue Hair: Green.
  • Younger Than They Look: Despite her looks, Emma is 10-years older than Jack. She is also older than Bartholomew.

    Jane and Magdalen 

Jane Maxwell

https://static.tvtropes.org/pmwiki/pub/images/wa1_jane_1.jpg
Race: Human
Age: 14
Height: 5'1" / 155cm
Weapon: Flegel Jahre (ARM)


Magdalen Harts (Mc.Dullen)

https://static.tvtropes.org/pmwiki/pub/images/wa1_magdallen_1.jpg
Race: Human
Age: 51
Height: 5'9" / 173cm
Weapon: Sword


  • Accidental Murder: During his backstory, he caused an explosion when attempting to use a ARM.
  • Ascended Extra: In the original game, having a name was his only claim to fame. He didn't even have a unique sprite, instead looking like your ordinary civilian grandpa. ACF gave him a design, a backstory, expanded his role, and even made him playable.
  • Badass Grandpa: He is a skilled swordsman, despite his age.
  • Battle Butler: He's literally a combat butler; he's always by Jane Maxwell's side, and while he doesn't do much battle-worthy in the original game, in the remake he uses a sword quite effectively (and will even join your party at points).
  • Crutch Character: Of sorts. He is quite fearsome in terms of fighting ability (an official book that gave "classes" to the characters had his as "Almighty Fighter") but due to his guest status, he's mostly here to carry Fragile Speedster Jane through battles before her permanent recruitment to the main party.
  • Dark and Troubled Past: Prior to becoming the butler of the Maxwell family, Magdalen was a wanderer who, during a fair event, come in contact a ARM that was on display and caused it to explode, resulting in many deaths.
  • Eyes Always Shut: Seen in his ACF character design.
  • Game-Breaking Injury: Ends up hurting his back after one too many stunts, making him unable to permanently join the party with Jane.
  • Guest-Star Party Member: In the remake, he join with Jane during the trip to Volcannon Trap and at Barrier Shelter.
  • Never Say "Die": In Volcannon Trap, after Jane insults Rudy for saving her life.
    Magdalen: Miss!!! Please do not say such things... Under the circumstances, you could have 'ruined' along with the treasure. Your life is more important than...
  • The Quiet One: He follows Jane around without speaking much.
  • Sword Beam: Heaven Wrath.

    Mariel 

Mariel

https://static.tvtropes.org/pmwiki/pub/images/wa1_mariel_3.jpg
Race: Elw
Age: Unknown
Height: 4'11" / 152cm
Weapon: Gloves


  • Actual Pacifist: Poor girl couldn't even harm a fly. During her stint as Guest-Star Party Member, she starts at level 1, is the only party member to carry no real weapon, and all of her skills turn out to be heals or buffs based on her beloved plants.
  • All of the Other Reindeer: Mariel is hated by the inhabitants of Rosetta Town for being a Elw, who them believe to be responsible for cursing the mayor.
  • The Atoner: Mariel says that this is the reason she has to live alone on Filgaia while the rest of her race is in the Elw dimension. It later turns out she's atoning for her brother, who inadvertently caused the desertification of most of the planet.
  • Friend to All Living Things
  • Guest-Star Party Member: In Alter Code F, she temporary joins the party to help Rudy recover.
  • Hair of Gold, Heart of Gold
  • Innocent Flower Girl
  • Last of Her Kind: Of sorts: she is the last Elw on Filgaia specifically. Her race still lives, but gave up on this world and left to live in a pocket dimension-based Hidden Elf Village.
  • Level Grinding: Mariel starts at level 1 and, once you reach the Sinner Studio, her brother will reward you with items based on her current level.
  • Our Elves Are Better: Elws are the Filgaia version of elves.
  • Really 700 Years Old: She is over 1000 years old.
  • Unusual Ears: Like all Elwes, her ears are long and furry. Not quite bunny ears, though.

    Captain Bartholomew 

Bartholomew

https://static.tvtropes.org/pmwiki/pub/images/wa1_captbart.jpg
Race: Human
Age: 35
Height: 149cm


  • Bowdlerise: In both the original and remake, the crew members state the (middle-aged) Captain "is only interested in 18-year-old girls." Likewise, you can find messages in bottles from the Captain himself expressing that same desire. Turns out in both Japanese versions, his preference actually falls towards girls 15 and under. Suddenly Magdalen's warning to Jack to keep an eye out on Jane while the Captain is around in the remake makes a lot more sense.
  • Butt-Monkey: No one takes him seriously and Emma often uses him as a guinea pig.
  • The Captain: Of the Sweet Candy.
  • The Chew Toy: Bartholomew gets no respect whenever. People seem to care about everyone else except him, especially when it comes to retrieving the second Gemini circuit.
    • The team's less-than-sympathetic attitude towards the Captain might make a lot more sense when taking his taste in women into account.
  • Married at Sea: His fake weeding with Cecilia happens aboard his ship.
  • Undercover as Lovers: With Cecilia. Bartholomew convinces her to pretend to be his bride to win a bet with his rival, Drake.
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Antagonists

    Mother 
https://static.tvtropes.org/pmwiki/pub/images/wa1_mother.jpg

  • Abusive Parents: Unknowingly to her sons, Mother lied about making a new home for their species and only created them to cause destruction in her name. Mother also reveals that, after destroying Filgaia, she will kill her sons and move to the next planet.
  • Because Destiny Says So: Mother genuinely believes that being an Omnicidal Maniac is her destined duty.
  • Big Bad: As the leader of the Metal Demons, Mother invaded Filgaia and started a war that devastated it.
  • Body Surf: Mother has a lifecycle that involves creating four children (The Quarter Knights) on a dying world, moving on to the next, destroying that one, fusing with one of the four (and killing the rest), and repeating.
  • Bond Villain Stupidity: At Pandemonium, Alhazad menages to put the whole party to sleep by using Elmina and a purple gas expelled from a previously defeated monster. Instead of killing them while they're unconscious, "Motherfried" locks them in separated prison cells, confident thay they will not escape.
  • Devour the Dragon: Mother absorbs Ziekfried after he is defeated by the heroes at the Gate Generator.
  • Disc-One Final Boss: She is defeated by the party at the Photosphere.
  • Eldritch Abomination: Mother is an alien life-form that resembles an Angelic Abomination and, like the other Metal Demons, her body is composite of organic metal. She also a form of Puppeteer Parasite, and takes over Sigfried.
  • Evil Versus Oblivion: The 'Oblivion' to Zeikfried's 'Evil'. Mother just wants to destroy everything.
  • Not Quite Dead: Mother survives the fall of the Photosphere and absorbs Ziekfried.
  • One Bad Mother: She is known as "Mother" and is the leader of the Metal Demons.
  • Sealed Evil in a Can: Justified. Mother was sealed because the human's attacks couldn't stop her alien Healing Factor, so they weakened her enough and removed her heart.
  • Villainous Breakdown: When Mother is defeated the first time, she starts to break down because she can't understand how she could be defeated if she's the "destined destroyer" of reality. Its made more explicit in the remake.

    The Quarter Knights 

Siegfried (Ziekfried)

https://static.tvtropes.org/pmwiki/pub/images/wa1_zeikfried.jpg

  • Blade on a Stick: Glumzamber.
  • Darth Vader Clone: Ziekfried wears dark armor, helmet and has a cape. He is the second-in-command to the Big Bad, whom he ultimately betrays. He is also related to Rudy, to a degree, as Rudy is a Holmcross. Also, like Vader, Zeikfried causes the hero to lose a hand (in Rudy's case, an arm) during the confrontation where their connection is revealed.
  • Dragon with an Agenda: Zeikfried helps the heroes defeat Mother so he can take over once he discovers her goals...weren't exactly what he thought they were.
  • Evil Versus Oblivion: The 'Evil' to Mother's 'Oblivion'. Ziekfried wants to conquer Filgaia to turn it into a new home for his race. So they engage in the Uriah Gambit and let the heroes kill her.
  • Flat "What": His reaction, in the original version, for when Rudy uses his sword to cut through his arm.
  • In the Hood: When the party reaches the Photosphere, he disguises himself in one so Mother couldn't feel his presence.
  • Not Quite Dead: Zeikfried apparently dies when Mother absorbs him. Just after the party defeats Motherfried at Malduke and is ready to return to Filgaia and celebrate, Zeikfried catches them within in the teleporter for the one last showdown.
  • Not So Different: Say this to Rudy in the remake's script:
    Zeikfried: What's wrong? Heh, no way out of this... No way to escape... Ready to join me? ...Brother... ...Berserk told me... You are just like us... Tell me I'm wrong?! Do you really think your existence is by accident?!
    Zeikfried: I know... the power is revealing... Yours is the power of destruction... ...but, even with your ARM power, it's impossible to thwart my plan.
  • Taking You with Me: Twice. First at the Gate Generator, then during the final battle.

Alhazred (Alhazad)

https://static.tvtropes.org/pmwiki/pub/images/wildarms_alhazad.jpg

Lady Harken / Elmina Niet

https://static.tvtropes.org/pmwiki/pub/images/wa1_harken.jpg

  • Apocalypse Maiden: Being a human female, capable of generating life, Elmina is used by Alhazad and Motherfried to generate the negative energy needed for the Darkness Tear to destroy Filgaia.
  • Back from the Dead: The Guardian of Time, Dan Dairam, revive her as her old human self at Jack's request. Jack also asks him to erase her memories, so she won´t suffer because of her crimes as Lady Harken.
  • Brainwashed and Crazy: Lady Harken used to be Elmina, one of the Fenril Knigths of Arctica, during the demons invasion, she was defeated and brainwashed by Alhazad.
  • Dark Action Girl: Justified, as Elmina Niet was a skilled knight even before Alhazred corrupted her.
  • Dark Chick: The chick of the Quarter Knights and its less antagonistic member, as Harken was brainwashed by Alhazred.
  • Evil Counterpart: To Jack, since she is a Fast Draw user and is related to him.
  • Expy: Lady Harken design in Alter Code F looks like a Palette Swap of Lenneth Valkyrie.
  • Feather Motif: her design in Alter Code F has feather in her helmet.
  • Lightning Bruiser: Much like Jack, she is fast and equally strong, blocks most of you attacks and is always the first to act in a turn (unless Jack use the Accelerator).
  • Reforged into a Minion: She was The Leader of to the Fenril Knights, before being brainwashed by Alhazred.
  • Sinister Scythe: It's not quite explained how her Fast Draw fighting style is still usable, let alone recognizable, when going from her old sword to one of these, but she manages somehow.
  • The Smurfette Principle: Only female member of the Quarter Knights.
  • Tragic Monster: Lady Harken used to be a guard at Arctica like Jack, and was actually his best friend and possible lover. She actually realizes this eventually and allows Jack to kill her in their last battle.

Berserk (Belselk)

https://static.tvtropes.org/pmwiki/pub/images/wa1_berserlk_5.jpg

  • Attack Backfire: The power-amplifier artifact, which Alhazred gave to him, is rigged by Jane into weakening him instead.
  • Back for the Dead: In the remake, Berserk returns to the finale with his full power and kills Boomerang, but is fought and killed again by the, now stronger, heroes.
  • Back from the Dead: In the remake, Berserk is resurrected for one last rematch during the finale.
  • Bad Boss: During the invasion of Adlehyde, one skeleton minion informs Berserk about the Golems in the castle, scaring him. The minion then tells that they're not operational, causing Berserk to kills him as punishment for giving a him false alarm.
  • The Brute: Of the big, strong and violent type.
  • Death By Depower: Type 3. Berserk is killed by the heroes after his Amplifier Artifact is destroyed, which greatly weakens him.
  • Energy Absorption: Berserk uses the power amplifier in Volcannon Trap to ensure a victory; it backfires when Jane destroy the red orbs, which causes the amplifier to start draining his power instead until only 1% left.
  • Epic Flail: His weapon.
  • Half the Man He Used to Be: After his defeat at Volcannon Trap, Berserk is sliced in half by Boomerang.
  • No Respect Guy: Neither Alhazad nor Lady Harken thinks highly of him, despite his contributions to they plans.
  • Sorting Algorithm of Evil: Subverted. Berserk is the strongest of the Quarter knights and the first one to be defeated. Granted, he was weakened when the party fought him.
    • Played straight in Alter Code F, as he is revived and fought just before the last boss.
  • Villain Forgot to Level Grind: In Alter Code F, Berserk, now at his full power, is revived and fought again in the last dungeon. Despite being a formidable opponent before and having killing Boomerang off-screen, the party evolved so much since their last encounter that he is less of a challenge than Boomerang himself.

    Boomerang and Luceid 
https://static.tvtropes.org/pmwiki/pub/images/wa1_boomerang.jpg
Boomerang
https://static.tvtropes.org/pmwiki/pub/images/wa1_luceid.JPG
Luceid

  • Battle Boomerang: His weapon of choice is a giant one.
  • Big Damn Heroes: They show up just in time to save Rudy and co. from an army of demons (and Berserk in ACF) in the final dungeon.
  • Blood Knight: Both of them.
  • Casting a Shadow: When fought as a boss, Luceid special attacks are darkness-based. However, when you use her in battle, her attack is Non-Elemental.
  • Dual Boss: They are often fought together, as a team.
  • Equippable Ally: In the Monster Arena, Luceid transforms into a sword for Boomerang.
  • Escaped from Hell: Boomerang's explanation when he returns as a bonus boss in the Arena.
  • Lust: Boomerang lusts for battle. Applies even more so to Luceid, as she is the Guardian of Desire.
  • Noble Demon
  • Recurring Character: Luceid, like some of the guardians, appears in others games of the series.
    • In Wild Arms 2, Luceid is male and his name was translated as Lucied instead.
  • Red Baron: Boomerang is know as the "Annihilator".
  • Resurrective Immortality: Luceid, just like the others Guardians, is immortal and will come back after recovering.
    • When fallen in battle, Luceid revives almost instantly because of Boomerang strong desire for battles.
  • Storm of Blades: Luceid's special move.
  • Wild Card:
    • Boomerang pretty much only cares about fighting, so much so that his strong desire for battle seduced the Guardian of Desire to follow him. At one point, he even protects the party from his supposed allies in order to be able to fight with them again.
    • He was this during the demon war of 1000 years ago as well. He fought for neither side, simply battling anyone he felt would give him a good fight.
    • Luceid is also this among the Guardians, only following people with the strongest desire he can find instead of caring for this world. In this game it puts him as antagonist due to Boomerang's sheer battle lust, while Wild Arms 2 or Wild Arms XF's incarnations are allies because they follow people with more noble aspirations.

    Zed 

Zed

https://static.tvtropes.org/pmwiki/pub/images/wa1_zed.jpg
Race: Metal Demon
Age: Over 1000 years old
Height: 5'9" / 175cm


  • Attention Whore: To put it simply, Zed may belong to a race of demons threatening Filgaia, but he's much less interested in chaos and destruction than in being the coolest guy around (at which he fails miserably).
  • Bait-and-Switch Boss: Zed antagonizes you all throughout the Gate Generator. You finally corner him him in the control room, where he unveils a new sword and is ready to fight you again... only for Zeikfried to order him to stand down, so you have to fight him instead.
  • Because You Were Nice to Me: If you choose to fight him in Saint Centaur, Zed reveals that he protected Aura the blind girl because she was nice to him. He begs the group not to tell Aura that he's a demon and promises to stick close to the town and serve as her personal guardian.
  • Cloud Cuckoolander: Especially in the remake. In the original game, he certainly has some bizarre mannerisms and Aura describes him as kind and funny, but also rather weird.
  • Evil Weapon: His sword is cursed, which really doesn't help him. In the original game, equipping it automatically drops Jack's luck to Worst; in ACF, slowly lifting its curse is how you unlock all of his special moves.
  • Goldfish Poop Gang: Regularly shows up to fight. Never taken seriously. He actually is quite strong, but his lack of braincells, overall bad luck, and lack of real evil intent squarely put him in Harmless Villain territory.
  • Headbutting Heroes: With Jane, in Alter Code F.
  • Heel–Face Turn: After the events at the Gate Generator. If you defeat him in Saint Centaur, Zed declares that he's no longer a demon and will instead dedicate himself to being a guardian from then on. The catalyst for this sudden turn was actually Aura, whose blindness allowed her to treat Zed like a real person instead of something to fear and loathe without a second thought.
  • One-Winged Angel: His "Monster Zed" form, fought as a Bonus Boss.
  • Optional Party Member: In Alter Code F. He's not available for recruitment in the original game.
  • Super Mode: Monster Zed, a special form he assumes during his recruitment sidequest.
  • Token Good Teammate: Despite being a demon, Zed was never exactly bad to begin with, preferring coolness over destruction. He seems genuinely disturbed by what happened to Saint Centaur and eagerly takes up the title of guardian after Aura shows understanding and kindness to him.

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