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Main characters

    Rudy Roughnight 
https://static.tvtropes.org/pmwiki/pub/images/wa1_rudy_9.jpg
Race: Holmcross
Age: 15
Height: 5'2" / 158cm
Weapon: ARM (also swords in the original)
Tools (Original): Bombs, Radar, Rocket Skates, Power Glove
Tools (Alter Code F): Bomb, Radar, Mighty Gloves, Grenade

A young wanderer who lives as an outcast because of his ability to control ARMs, a powerful gun-like weapon that was used by the planet's civilization of yore.


  • All of the Other Reindeer: The minute the villagers find out Rudy has an ARM, they immediately forget he just saved Tony's life in the Berry Cave and protected them all from the Rotten Beast — they drive him out without so much as a thank you (although the mayor is much less of a jackass in the remake).
    • The fact that many people consider his ARM to be a terrible weapon used by the demons during the war didn't exactly help.
    • In his flashback it is revealed that Rudy has been an outcast his entire life, not just because he has an ARM, but because his nature as a "Holmcross" gives him unnatural strength and combat abilities (with said weapons). This tended to freak people out more often than not.
  • Angst Coma: Falls into one after losing his arm and discovering he's made of the same metal as the demons.
  • Artificial Human: Rudy is an Holmcross (Homunculus), an android/artificial human made from technology similar to that of the Metal Demons. It was a huge shock when this came out in the open, especially for Rudy.
  • Artificial Limbs: Rudy gets a replacement for his severed left arm, made by Mariel's brother.
  • Beam Spam: Rudy's Prism Ray ARM.
  • BFG: Rudy's Hand Cannon ARM as it appears in Alter Code F. It appears to be a 20mm or larger revolver carbine. He shoots it one-handed. Good thing he was built to wield the thing, or else he'd go flying backwards with every shot.
  • Contagious Heroism: Rudy brings out the best in Cecilia, Jane and, in the remake, Surf Village.
    • Rudy's compassionate nature causes everyone to become extremely worried when he loses his arm, and thus determined enough to get him back on his feet. This teaches Cecilia that, if she wants people to care about her the way they care about Rudy, she needs to start caring for others to begin with.
    • Rudy saving Jane in Volcannon Trap, and him listening to her problems in Court Seim cause her to develop a soft spot for him, leading to her frequently helping the heroes out where she can, and even joining your party in the remake.
    • Rudy's determination to save the people of Surf from the Rotting Beast, despite their earlier rejection of him, leads them to stand alongside him and put their hearts together to defeat the monster for good.
  • Happily Adopted: For many years, until Zepet’s death.
  • The Hero: The main character of the story, whose ability to use ARMs are vital to the fight against the alien invaders..
  • Hero on Hiatus: After the events at the Gate Generator, Rudy loses his arm and enters on a Angst Coma.
  • Heroic Mime: Rudy has two lines of dialogue in the original version:
    Rudy: Let me know if you hear of a good adventure.note 
    Rudy: Hey... I'm sorry! Alright! It won't happen again!note 
    • In the remake, Rudy tells his name to a NPC after the player names him. He also has actual voice acting during battles in the Japanese version, but voice acting was removed from western editions, due to Sony's then stance on dubs. You can still briefly hear his voice cheering during the fake wedding minigame.
  • Hope Bringer: Literally. Rudy is the one who manages to bring the Guardian of Hope back to Filgaia, despite the other Guardian Lords showing skepticism over whether he can due to his artificial body.
  • Hurt Foot Hop: In the remake after Jane stomps on said foot. She tells him to stop faking the pain he's obviously in.
  • Life-or-Limb Decision: Rudy cuts off (or blows off, in the remake) his own arm to save himself.
  • Mark of the Supernatural: He has blue hair, and the only other characters we see with odd-colored hair are the inter-dimensional demons that are attacking the world. This is foreshadowing Rudy is not human, and we eventually find out he is a robot made from metal that the demons forged.
  • Mighty Glacier: Odd for a main character, Rudy is stronger and more durable than Jack or Cecilia, but he is also the slowest party member. Justified, as his skeleton is made from living metal.
  • Our Homunculi Are Different: In this game, homunculi are android-like beings created by the Metal Knights and used for warfare.
  • Raised by Natives: Being found and raised by Zepet is largely what gave Rudy a sense of humanity.
  • Red Is Heroic: Rudy wears a red vest and a red bandana.
  • Ridiculously Human Robot: Straddles the line between this and Artificial Human — the structure of his body is identical to a human's, but he's made of inorganic materials.
  • Sword and Gun: Rudy uses a sword for melee attacks and his ARM for Cartridge skills.
    • Alter Code F subverts this, as Rudy only has his ARM.
  • Trauma Conga Line: A roughly the halfway point Rudy is forced to remove his left arm to escape from Zeikfried, discovers he's made out the same metal as the demons and ends up trapped in his own nightmarish dream world as a dream demon takes advantage of his main coping mechanism by disguising herself as his loving grandfather.

    Jack Van Burace / Garret Stampede (Jack Van Brace) 
https://static.tvtropes.org/pmwiki/pub/images/wa1_jack_8_8.jpg
Race: Human
Age: 27
Height: 5'9.75" / 177cm
Weapon: Katanas (in the original, traditional swords)
Tools (Original): Hanpan, Lighter, Grappling Hook, Guitar
Tools (Alter Code F): Hanpan, Wire Hook, Jump Boots, Guitar

A ragtag treasure hunter who is constantly on the go, searching for new and exciting ruins and mountain caves to explore, in constant search of lost treasure.


  • Badass Longcoat: His has a very American West flair to it.
  • Berserk Button: Jack does not like being reminded of his past or being in the presence of a demon.
  • Big Damn Heroes: More so than Rudy or Jane. At Volcannon Trap he saves Rudy, who was saving Jane, with the Accelerator; and at Pandemonium, Jack manages to prevent the Darkness Tear from causing an Apocalypse Wow.
  • Charles Atlas Superpower: He's a nonmagical human fighter, but his sword skill is far beyond human, allowing him to perform attacks such as Razor Wind and stand up to Metal Demons.
  • Combination Attack: With Hanpan in some of his Fast Draws.
  • Doomed Hometown: Arctica, as seen in the intro movie. However, unlike Adlehyde, Arctica is still a ruin at the game's end, and since there's no one left to rebuild it, there's little doubt it'll stay that way in the future.
  • Failure Knight: During his time as a Fenril Knight. It's the main reason why he seeks revenge against the demons and also doesn't want Adlehyde to fall like his homeland did.
  • Iaijutsu Practitioner: His skills are always called Fast Draw, but ACF makes absolutely clear that he's this. He doesn't even draw his sword for his non-special attacks, instead just smacking the enemy with the sheathed sword.
  • The Lancer: To Rudy at times. Jack's older age makes him the group's wisest member, and he has quite a bit more life and combat experience than his teenaged companions.
  • Lightning Bruiser: Jack is fast and has equally powerful attacks.
  • Knight in Sour Armor: He is known to be rather cynical, due to his Dark and Troubled Past. Hanpan often acts as his moral compass.
  • Razor Wind: Sonic Wind.
  • Samurai Cowboy: Jack is a katana-wielding swordsman wearing a cowboy-style duster.
  • Shadow Pin: Shadowbind.
  • Sole Survivor: Of the demons' assault on Arctica.
  • Super-Speed: Accelerator.
  • That Man Is Dead: Jack has long since cast away his life as Garret Stampede, a guard of Arctica Palace.
  • Trauma Conga Line: He witnessed the fall of his hometown Arctica and watched helplessly as his fellow knights died. Then Elmina, the woman he loved, locked him out of the castle in order to protect him from the demons. Things only get worse when he discovers she's been transformed into Lady Harken and being used as a catalyst for the Darkness Tear. In the end he's forced to kill her so the demons won't be able to force her to do any more evil. It's little wonder he's so cynical.
  • Treasure Hunter: Something he takes great pride in. So much so that the first time Rudy and Cecilia encounter Jack, he's not so subtly snooping around Adlehyde Castle, which has a significant number of guards patrolling it.

    Princess Cecilia Lynne Adlehyde 
https://static.tvtropes.org/pmwiki/pub/images/wa1_cecilia_0_7.jpg
Race: Human
Age: 17
Height: 5'3" / 162cm
Tools (Original): Tear Drop, Pocket Watch, Wand, Water Vase
Tools (Alter Code F): Tinder Staff, Magic Staff, Change Staff, Wind Staff

A crest sorceress and the crown princess of Adlehyde, one of Filgaia's most influential and powerful kingdoms.


  • Big Eater: How Cecilia keeps that figure is anyone's guess. It's later Lampshaded when Cecilia reveals that being a mage just uses that much energy! In the remake, she claims that she's one of the lighter eaters at the Abbey.
  • The Call Knows Where You Live: Cecilia laments not being able to travel with the Rudy and Jack because of her duty as princess of Adlehyde. In the next day after they first meet, her hometown is burned down by demons, her father dies, and she is forced to surrender the Tear Drop to save Adlehyde. This event leads Cecilia to leave her castle and start a journey with Rudy and Jack to recover it.
  • The Chosen One: By the Guardians of Filgaia; she is called the "Innocent One" (original) or "Shaman" (remake).
  • Dangerous 16th Birthday: 17th in her case, as she's contacted by the Guardians and begins her journey on her birthday.
  • Doomed Hometown: Adlehyde, though the player can help rebuild it throughout the rest of the game.
  • Dream Walker: Cecilia was able to dream walk once in order to battle a dream demon named Elizabeth who had been keeping Rudy trapped in his dreams.
  • Hair of Gold, Heart of Gold: She's a genuinely good person who's willing to put her life on the line to protect Filgaia and her kingdom from the demon army.
  • I Just Want to Be Loved: Her main struggle throughout the game. Cecilia believes her royal role means people won't love her as a person, only as a symbol. It takes a threat to Rudy and some Epiphany Therapy for her to realise she needs to start caring about others if she wants others to care about her.
  • Important Haircut: After the demons storm Adlehyde and steal the Tear Drop, Cecilia cuts her hair to show her dedication to the party.
  • Lady of War: Cecilia's more or less the Queen of Adlehyde after her father's death, but this doesn't stop her from fighting the demons alongside Jack and Rudy.
  • Medical Monarch: She's a princess (and later queen) who specializes in magic and has many healing spells at her disposal.
  • Modest Royalty: Prior to her father's death, Cecilia is shown to really not enjoy her position as princess. Her robes are pretty modest overall and she wears no crown, even after returning to Adlehyde. Only a few days after becoming The High Queen, she heads off with Jack and Rudy wearing simple traveling clothes and yet again, no crown.
  • Rebellious Princess: Not so much rebellious as willing to take up arms to protect her people. After seeing what the demons did to Adlehyde, it's not too surprising that Cecilia would want to fight against them.
    • Though she's not exactly a fan of her position either, believing that people care way more about "Princess Adlehyde" than actually care about her. By the epilogue, she effectively and permanently dumps ruling on Johann's shoulders and once again joins Rudy and Jack on their adventures.
  • Reluctant Ruler: Despite her bravado, Cecilia is clearly nervous about becoming Adlehyde's ruling monarch and seems more than a little relieved when Johann agrees to assume regency in her absence.
  • Royals Who Actually Do Something: With her father's death and the destruction of Adlehyde, Cecilia takes it upon herself to track down and fight the demons that attacked her homeland. Minister Johann is left in charge while she's gone and the group periodically returns so Cecilia can check up on Adlehyde and its recovery.
  • The Smurfette Principle: She's the only girl in your party in the original version.
  • Spell My Name With An S: In Alter Code F, Cecilia's middle name is referred to, at various points throughout the game, as Cecilia Lynne Adlehyde, Cecilia Raynne Adlehyde, and Cecilia Lynn Adlehyde.
  • Squishy Wizard: Cecilia has powerful magical powers and elemental resistance, but is physically weak.
  • Summon Magic: Cecilia can summon Guardians. While Rudy and Jack also could summon them in the original version, she was still the best at it.
  • Trademark Favorite Food: Hamburgers in the English translation of the original, chow mein in the remake.
  • Translator Buddy: To Asgard, as she is the only one who can understand him.
  • Trauma Conga Line: In the span of a single day, Cecilia loses the Tear Drop, Adlehyde, her father, and countless subjects to the demon army. It's little wonder that she insists on helping Rudy and Jack defeat the monsters that tormented and destroyed her kingdom.
  • Useless Item: The Pocket Watch tool in the original. It's here to let you reset any Block Puzzle, but you can just do that by leaving the room or falling into a Bottomless Pit, and there is no way to get stuck in a corner where it would be useful. It ends up never getting used.
  • Warrior Princess: She's a powerful mage who fights on the frontlines to protect her kingdom.
  • White Magician Girl: Cecilia has the three essential elements of one, although she can also use black magic. Her outfit, prior to the Important Haircut, was a long cream robe.

    Hanpan 
https://static.tvtropes.org/pmwiki/pub/images/wa1_hanpan.jpg
Race: Wind Mouse

A small and clever wind mouse who accompanies Jack on his treasure hunts.


  • Deadpan Snarker: If someone does something stupid, Hanpan will happily point it out.
  • Non-Human Sidekick: Jack's.
  • Precision-Guided Boomerang: Gameplay-wise, acts as one.
  • Talking Animal: He talks almost as much as Jack and Cecilia. If there's a conversation to be had, then expect Hanpan to be participating and throwing out some much needed wisdom.
  • The Smart Guy: Despite being a tiny mouse, Hanpan's easily the smartest member of the group. The main three almost never make a decision without consulting him first.

    Asgard 
https://static.tvtropes.org/pmwiki/pub/images/wildarms_asgard.jpg
Race: Golem

A Golem created by the Elw to combat the Metal Demons.


  • Barrier-Busting Blow: How he destroys the force-field of the Photosphere.
  • Barrier Warrior: His Anti-Phasing Shield, used to prevent random battles. It's also used during a Optional Boss fight and during the ending. Amusingly, it's pointed out that his shield makes him the most powerful (if short ranged) of all Golems since it disintegrates matter on contact.
  • The Big Guy: Literally. Asgard is an ancient Humongous Mecha that can punch mountains, cross rivers, and destroy force-fields.
  • Gentle Giant: Very large, and hates the idea of being used as a weapon. He's primarily a defender and chooses the sacrifice himself to save Cecilia and the others.
  • Heroic Sacrifice: In the ending, Asgard use his Anti-Phasing Shield to protect the heroes from the explosion of Ka Dingel.
  • Holding Back the Phlebotinum: He refuses to be used as an offensive weapon in battle, limiting the utility of the most powerful of the Golems.
  • Horned Humanoid: Has a pair of horns.
  • Hover Mecha: Asgard can be used to cross shallow water.
  • Martial Pacifist: Due to how Cecilia activated him, he does not use his AP shields offensively against demons or monsters. On the other hand, he will use them defensively to keep random battles away.
  • Religious and Mythological Theme Naming: Named after the Fortress of the Gods in the Norse Mythology.

Allies

    Emma Hetfield 
https://static.tvtropes.org/pmwiki/pub/images/wa1_emma_8.jpg
Race: Human
Age: 38 (original) 39 (ACF)
Height: 5'6" / 167cm
Weapon: Glove-gun

An eccentric scientist who forms the EIA (Emma Intelligence Agency) and acts as the main tech support for the heroes, providing them with any information they need regarding ancient technology.


  • Age Lift: Downplayed. She is one-year older in the remake.
  • Combat Stilettos: Wears high-heels in battle. Unsurprisingly, she is the slowest party member in Alter Code F.
  • Elephant in the Living Room: Although she is working for the sake of the world, Emma takes all kinds of liberties with Adlehyde's property, like building the Gullwing research labs under the castle, or a secret base in the waterway beneath Adlehyde. She even says this straight on Cecilia's face.
    Emma: My studio was too small to design and construct the Gullwing. That's why I built this secret base. All the expense is from my own pocket. Although I do occupy land and borrow materials without permission.
  • Improbable Weapon User: Emma fights with a Glove-gun and a notebook.
  • Leg Focus: Her Alter Code F character design displays much of her legs.
  • Magikarp Power: Emma has the lowest HP in the game, poor attack, endurance and reflexes (speed), but with useful enemy skills downloaded like "Great Booster", "Offence and Magic Zones" and "Reset" she will became one of the best supporting characters. Even her low RFX problem can be solved with the right Personal Skills or if you use Jane's "Follow Me!" skill.
  • Mean Boss: Emma is known for being abusive to her subordinates.
  • Mr. Fixit: If given time, Emma can fix or build pretty much anything.
  • Optional Party Member: In Alter Code F. She joins temporary after meeting Asgard at the Giant's Cradle. Later, she can be permanently recruited.
  • Power Copying: Emma can 'download' enemy skills.
  • Promoted to Playable: Emma was just a NPC in the original version; the remake promotes her to a optional party member.
  • Throw Down the Bomblet: With her Force ability, Emma can attack the enemies with a alchemy bomb.
  • Younger Than They Look: Despite her looks, Emma is 10-years older than Jack. She is also older than Bartholomew.

    Jane Maxwell 
https://static.tvtropes.org/pmwiki/pub/images/wa1_jane_1.jpg
Race: Human
Age: 14
Height: 5'1" / 155cm
Weapon: Flegel Jahre (ARM)

A sassy bounty hunter who seems to be only in it for the money. Yet she's not quite as hard and callous as she lets on.


  • Concepts Are Cheap: A core of her life philosophy. She believes that big words like good and evil or justice have no place in Filgaia's wastelands. She ends up asking Rudy to Save the World only if he truly cares about it, not because it's the "right" thing to do.
  • Fragile Speedster: Jane is the fastest character in the game, but her attacks are not that strong (even if most of them are a Critical Hit).
  • The Gunslinger: Oddly enough, the only perfectly human character shown with the ability to wield an ARM.
  • Headbutting Heroes: Jane doesn't get along with Zed, as seen on the ending of Alter Code F.
  • Jerk with a Heart of Gold: Jane uses the money earned from her job to help the children of the orphanage.
  • Living a Double Life: The world knows her as Calamity Jane, hotheaded bounty and treasure hunter, but her backwater hometown only know her as the kind (if spunky) daughter of the mayor, who works hard to bring money to the town orphanage, because she doesn't want to worry them with her dangerous lifestyle.
  • Ojou Ringlets: Her hair has a pair of ringlets.
  • Optional Party Member: In Alter Code F. She joins temporary during the trip to Volcannon Trap and in Court Seim. Later, she can be permanently recruited.
  • Pimped-Out Dress: Wears an orange dress.
  • Promoted to Playable: Jane is an optional party member in the remake.
  • Red Baron: Calamity Jane.
  • Spanner in the Works : Jane foils Berserk plan at Volcannon Trap by making the device that was supposed to empower him to weaken him instead.
  • Tsundere: She acts like one for Rudy in Alter Code F.
  • Video Game Stealing: One of her abilities.
  • Youthful Freckles: She has freckles and is only fourteen.

    Magdalen Harts (Mc.Dullen) 
https://static.tvtropes.org/pmwiki/pub/images/wa1_magdallen_1.jpg
Race: Human
Age: 51
Height: 5'9" / 173cm
Weapon: Sword

Jane's butler who follows her wherever she goes, protecting her and acting as her moral guide.


  • Accidental Murder: During his backstory, he caused an explosion when attempting to use a ARM.
  • Ascended Extra: In the original game, having a name was his only claim to fame. He didn't even have a unique sprite, instead looking like your ordinary civilian grandpa. ACF gave him a design, a backstory, expanded his role, and even made him playable.
  • Battle Butler: He's literally a combat butler; he's always by Jane Maxwell's side, and while he doesn't do much battle-worthy in the original game, in the remake he uses a sword quite effectively (and will even join your party at points).
  • Crutch Character: Of sorts. He is quite fearsome in terms of fighting ability (an official book that gave "classes" to the characters had his as "Almighty Fighter") but due to his guest status, he's mostly here to carry Fragile Speedster Jane through battles before her permanent recruitment to the main party.
  • Dark and Troubled Past: Prior to becoming the butler of the Maxwell family, Magdalen was a wanderer who, during a fair event, come in contact a ARM that was on display and caused it to explode, resulting in many deaths.
  • Eyes Always Shut: Seen in his ACF character design.
  • Game-Breaking Injury: Ends up hurting his back after one too many stunts, making him unable to permanently join the party with Jane.
  • Guest-Star Party Member: In the remake, he join with Jane during the trip to Volcannon Trap and at Barrier Shelter.
  • Never Say "Die": In Volcannon Trap, after Jane insults Rudy for saving her life.
    Magdalen: Miss!!! Please do not say such things... Under the circumstances, you could have 'ruined' along with the treasure. Your life is more important than...
  • Promoted to Playable: Downplayed. Magdalen's role in the remake is changed from a NPC to a Guest-Star Party Member.
  • The Quiet One: He follows Jane around without speaking much.
  • Sword Beam: Heaven Wrath.

    Mariel 
https://static.tvtropes.org/pmwiki/pub/images/wa1_mariel_3.jpg
Race: Elw
Age: Unknown
Height: 4'11" / 152cm
Weapon: Gloves

The last Elw on Filgaia, trying to revive the world by caring for the flowers she plants.


  • Actual Pacifist: Poor girl couldn't even harm a fly. During her stint as Guest-Star Party Member, she starts at level 1, is the only party member to carry no real weapon, and all of her skills turn out to be heals or buffs based on her beloved plants.
  • All of the Other Reindeer: Mariel is hated by the inhabitants of Rosetta Town for being a Elw, who them believe to be responsible for cursing the mayor.
  • The Atoner: Mariel says that this is the reason she has to live alone on Filgaia while the rest of her race is in the Elw dimension. It later turns out she's atoning for her brother, who inadvertently caused the desertification of most of the planet.
  • Early-Bird Cameo: She appears in the game's opening cinematic, but doesn't appear in-game until many hours in. And as her ears are somewhat hidden in the cinematic, one might think that she's supposed to be a younger Cecelia.
  • Fill It with Flowers: Plants flowers to try and bring back Filgaia's greenery in her own way. However, this is also because her brother created the Guardian Blade and had a hand in the Holmcross Project.
  • Friend to All Living Things: She regularly talks to her flowers and is very protective of them.
  • Guest-Star Party Member: In Alter Code F, she temporary joins the party to help Rudy recover.
  • Hair of Gold, Heart of Gold: She is blonde and kindhearted.
  • Innocent Flower Girl
  • Last of Her Kind: Of sorts: she is the last Elw on Filgaia specifically. Her race still lives, but gave up on this world and left to live in a pocket dimension-based Hidden Elf Village.
  • Level Grinding: Mariel starts at level 1 and, once you reach the Sinner Studio, her brother will reward you with items based on her current level.
  • Our Elves Are Different: Elws are the Filgaia version of elves.
  • Promoted to Playable: Downplayed. Mariel becomes a Guest-Star Party Member in the remake.
  • Really 700 Years Old: She is over 1000 years old.
  • Unusual Ears: Like all Elwes, her ears are long and furry. Not quite bunny ears, though.

    Captain Bartholomew 
https://static.tvtropes.org/pmwiki/pub/images/wa1_captbart.jpg
Race: Human
Age: 35
Height: 149cm

An alchaholic sea captain who often gets the heroes into messes. His main purpose is to provide them with a ship to cross the seas of Filgaia.


  • Bowdlerise: In both the original and remake, the crew members state the (middle-aged) Captain "is only interested in 18-year-old girls." Likewise, you can find messages in bottles from the Captain himself expressing that same desire. Turns out in both Japanese versions, his preference actually falls towards girls 15 and under. Suddenly, Magdalen's warning to Jack to keep an eye out on Jane while the Captain is around in the remake makes a lot more sense.
  • Butt-Monkey: No one takes him seriously and Emma often uses him as a guinea pig.
  • The Captain: Of the Sweet Candy.
  • The Chew Toy: Bartholomew gets no respect whatsoever. People seem to care about everyone else except him, especially when it comes to retrieving the second Gemini circuit.
    • The team's less-than-sympathetic attitude towards the Captain might make a lot more sense when taking his taste in women into account.
  • Comedic Lolicon: Bartholomew is attracted to young girls, but he is a heroic Butt-Monkey rather than a villainous creep.
  • Married at Sea: His fake wedding with Cecilia happens aboard his ship.
  • Undercover as Lovers: With Cecilia. Bartholomew convinces her to pretend to be his bride to win a bet with his rival, Drake.

The Demons

    Mother 
https://static.tvtropes.org/pmwiki/pub/images/wa1_mother.jpg

The queen of the demons sealed away a thousand years ago.


  • Abusive Parents: Unknowingly to her sons, Mother lied about making a new home for their species and only created them to cause destruction in her name. Mother also reveals that, after destroying Filgaia, she will kill her sons and move to the next planet.
  • Because Destiny Says So: Mother genuinely believes that being an Omnicidal Maniac is her destined duty.
  • Big Bad: As the leader of the Metal Demons, Mother invaded Filgaia and started a war that devastated it.
  • Blue-and-Orange Morality: She thinks that her sons will be happy to be eaten once Filgaia is destroyed, and doesn't consider that Zeikfried might not be on board with that. This leads to her first defeat.
  • Body Surf: Mother has a lifecycle that involves creating four children (The Quarter Knights) on a dying world, moving on to the next, destroying that one, fusing with one of the four (and killing the rest), and repeating.
  • Bond Villain Stupidity: At Pandemonium, Alhazad menages to put the whole party to sleep by using Elmina and a purple gas expelled from a previously defeated monster. Instead of killing them while they're unconscious, "Motherfried" locks them in separated prison cells, confident they will not escape.
  • Devour the Dragon: Mother absorbs Zeikfried after he is defeated by the heroes at the Gate Generator.
  • Disc-One Final Boss: She is defeated by the party at the Photosphere.
  • Eldritch Abomination: Mother is an alien life-form that resembles an Angelic Abomination and, like the other Metal Demons, her body is composite of organic metal. She also a form of Puppeteer Parasite, and takes over Sigfried.
  • Evil Versus Oblivion: The 'Oblivion' to Zeikfried's 'Evil'. Mother just wants to destroy everything.
  • Not Quite Dead: Mother survives the fall of the Photosphere and absorbs Zeikfried.
  • One Bad Mother: She is known as "Mother" and is the leader of the Metal Demons.
  • Sealed Evil in a Can: Justified. Mother was sealed because the human's attacks couldn't stop her alien Healing Factor, so they weakened her enough and removed her heart.
  • Villainous Breakdown: When Mother is defeated the first time, she starts to break down because she can't understand how she could be defeated if she's the "destined destroyer" of reality. Its made more explicit in the remake.

    Siegfried (Zeikfried) 
https://static.tvtropes.org/pmwiki/pub/images/wa1_zeikfried.jpg

The leader of the Quarter Knights, ruthlessly dedicated to conquering Filgaia.


  • Chronic Backstabbing Disorder: Betrays Mother when it turns out she wants to destroy the world he wants to rule. He later betrays Boomerang by ordering his army to destroy anyone they don't recognise, which includes Boomerang.
  • Dragon with an Agenda: Zeikfried helps the heroes defeat Mother so he can take over once he discovers her goals...weren't exactly what he thought they were.
  • Evil Versus Oblivion: The 'Evil' to Mother's 'Oblivion'. Zeikfried wants to conquer Filgaia to turn it into a new home for his race. So they engage in the Uriah Gambit and let the heroes kill her.
  • Flat "What": His reaction, in the original version, for when Rudy uses his sword to cut through his arm.
  • In the Hood: When the party reaches the Photosphere, he disguises himself in one so Mother couldn't feel his presence.
  • Invading Refugees: This is his motivation: he thinks that the demon race are survivors from another world and his purpose is to conquer Filgaia to give them a home. When Mother reveals that this is a lie, he decides to carry on with the goal anyway — without Mother.
  • Manipulative Bastard: Pretends to be the dutiful and obedient son to Mother's face, while plotting to stab her in the back the first chance he gets. (And his tendency towards manipulation only gets worse in later games.)
  • Not Quite Dead: Zeikfried apparently dies when Mother absorbs him. Just after the party defeats Motherfried at Malduke and is ready to return to Filgaia and celebrate, Zeikfried catches them within in the teleporter for the one last showdown.
  • Post-Final Boss: He manages to separate himself from a dying Mother and accosts the protagonists as they are warping back to Filgaia. However, he is missing an arm and his entire lower body, so he doesn't put up much of a fight before going down for the last time.
  • Pragmatic Villainy: Helps the heroes reclaim the Tear Drop in the Photosphere and urges them to destroy Mother to protect Filgaia. After all, he can't exactly rule the world if it's a pile of ashes.
  • Suspiciously Specific Denial: In Pandemonium in the remake. Zeikfried makes a few odd decisions as a result of Mother's influence. When Alhazad points this out, Zeikfried insists that nothing has changed. That his body is his own and his mind is his own.
  • Taking You with Me: Twice. First at the Gate Generator, then during the final battle.

    Alhazred (Alhazad) 
https://static.tvtropes.org/pmwiki/pub/images/wildarms_alhazad.jpg

The mad scientist of the Quarter Knights, who takes any task given as an opportunity for experimentation. (Which ends horribly for those unfortunate enough to be in the way.)


  • Attack Drones: His robot mosquitoes.
  • Evil Genius: Alhazad is the brains of the team and also a Mad Scientist.
  • Flunky Boss: In the remake, Alhazad fights alongside a group of laser-shooting mosquitoes.
  • For the Evulz: Alhazad doesn't care about Zekfried or Mother goals; he just want to torture and kill humans for fun.
  • In the Hood: Uses a hood to hide his hideous form.
  • Moment Killer: Always seems to appear during tender moments between characters. He interrupts the final goodbye between Garrett and Elmina in the secret introduction and does the same when Rudy and Jane are having a moment together in Court Seim. He's even aware of the fact.
  • No Sense of Personal Space: He just don´t give Lady Harken a break.
  • Plaguemaster: Thanks to his Demon Seed parasite.
  • Summon Magic: At the top of the Caging Tower, Alhazad summons a winged creature called the "Night Gaunt" to fight the party.
  • Would Hurt a Child: Unleashes his demon seed on Court Seim, a town of orphaned children. What's worse? He does this for fun.

    Lady Harken / Elmina Niet 
https://static.tvtropes.org/pmwiki/pub/images/wa1_harken.jpg

A mysterious Quarter Knight who lets her blade do the talking. It turns out she has a past connection with Jack.


  • Apocalypse Maiden: Being a human female, capable of generating life, Elmina is used by Alhazad and Motherfried to generate the negative energy needed for the Darkness Tear to destroy Filgaia.
  • Back from the Dead: The Guardian of Time, Dan Dairam, revive her as her old human self at Jack's request. Jack also asks him to erase her memories, so she won´t suffer because of her crimes as Lady Harken.
  • Berserk Button: Alhazad flrting with her. When he tries it on in the demon lab she's quick to pull her scythe out, at which point he decides it would be better to back off.
  • Brainwashed and Crazy: Lady Harken used to be Elmina, one of the Fenril Knigths of Arctica. During the demon's invasion, she was defeated and brainwashed by Alhazad.
  • Dark Action Girl: Justified, as Elmina Niet was a skilled knight even before Alhazad corrupted her.
  • Evil Counterpart: To Jack, since she is a Fast Draw user and is related to him.
  • Expy: Lady Harken design in Alter Code F looks like a Palette Swap of Lenneth Valkyrie.
  • Face Death with Dignity: After almost being forced to destroy Filgaia with the Darkness Tear abd realising who she used to be, she engages in a battle to the death with Jack, calmly acknowledging this is the end for her, and she cannot undo all the evil she's done as a demon.
  • Feather Motif: her design in Alter Code F has feather in her helmet.
  • Lightning Bruiser: Much like Jack, she is fast and equally strong, blocks most of you attacks and is always the first to act in a turn (unless Jack use the Accelerator).
  • Reforged into a Minion: She was The Leader of to the Fenril Knights, before being brainwashed by Alhazad.
  • Sinister Scythe: It's not quite explained how her Fast Draw fighting style is still usable, let alone recognizable, when going from her old sword to one of these, but she manages somehow.
  • The Smurfette Principle: Only female member of the Quarter Knights and its less antagonistic member.
  • Tragic Monster: Lady Harken used to be a guard at Arctica like Jack, and was actually his best friend and possible lover. She actually realizes this eventually and allows Jack to kill her in their last battle.

    Berserk (Belselk) 
https://static.tvtropes.org/pmwiki/pub/images/wa1_berserlk_5.jpg

The strongest of the Quarter Knights, with a love of brute force and in possession of a terrible temper.


  • Attack Backfire: The power-amplifier artifact, which Alhazred gave to him, is rigged by Jane into weakening him instead.
  • Back for the Dead: In the remake, Berserk returns to the finale with his full power and kills Boomerang, but is fought and killed again by the, now stronger, heroes.
  • Back from the Dead: In the remake, Berserk is resurrected for one last rematch during the finale.
  • Bad Boss: During the invasion of Adlehyde, one skeleton minion informs Berserk about the Golems in the castle, scaring him. The minion then tells that they're not operational, causing Berserk to kills him as punishment for giving him a false alarm.
  • The Brute: Of the big, strong and violent type.
  • Brutish Character, Brutish Weapon: Is very violent and hot tempered, and the flail is his weapon of choice.
  • Death by Depower: Type 3. Berserk is killed by the heroes after his Amplifier Artifact is destroyed, which greatly weakens him.
  • Dick Dastardly Stops to Cheat: At Volcannon Trap, had Berserk fought fair instead of resorting to a power amplifier (which backfires and weakens him instead), he would've have won.
  • Energy Absorption: Berserk uses the power amplifier in Volcannon Trap to ensure a victory; it backfires when Jane destroy the red orbs, which causes the amplifier to start draining his power instead until only 1% left.
  • Epic Flail: His weapon.
  • Fatal Flaw: His pride and temper. He refuses to back down from the fight in Volcannon Trap, even when he's being depowered. It leads to his defeat.
  • Hair-Trigger Temper: He's incredibly easy to anger. When Harken questions his methods and mocks his reliance on brute force, he flies off the handle. When Zeikfried agrees with her, he angrily vows to destroy the heroes to prove them all wrong.
  • Half the Man He Used to Be: After his defeat at Volcannon Trap, Berserk is sliced in half by Boomerang.
  • Hopeless Boss Fight: The first two fights against him can't be won due to his overwhelming strength. The only reason the party survives both battles is because he ultimately gets bored of the fight and had already accomplished his mission at the time anyway.
  • Meaningful Name: He's named after berserker warriors in Norse mythology. He also has the worst temper out of the villains.
  • No-Respect Guy: Neither Alhazad nor Lady Harken thinks highly of him, despite his contributions to they plans.
  • Sorting Algorithm of Evil: Subverted. Berserk is the strongest of the Quarter knights and the first one to be defeated. Granted, he was weakened when the party fought him.
    • Played straight in Alter Code F, as he is revived and fought just before the last boss.
  • Starter Villain: He is the first of the Quarter Knights that the protagonists face, and he is defeated for the last time before they even face any of the other Knights in combat. He is killed shortly thereafter by Boomerang, who takes his place.
  • Villain Forgot to Level Grind: In Alter Code F, Berserk, now at his full power, is revived and fought again in the last dungeon. Despite being a formidable opponent before and having killing Boomerang off-screen, the party evolved so much since their last encounter that he is less of a challenge than Boomerang himself.
  • Worf Had the Flu: In the original, the heroes never defeat him at his full power. Their first battle with him doesn't count because he gets bored and runs off, and the second battle has him at 1% of his strength. He's the strongest of the Quarter Knights in-story, but his role means that he doesn't get to show this. In the remake, the party does get to beat him in the final battle.

    Boomerang and Luceid 
https://static.tvtropes.org/pmwiki/pub/images/wa1_boomerang.jpg
Boomerang
https://static.tvtropes.org/pmwiki/pub/images/wa1_luceid.JPG
Luceid

A demon bounty hunter brought in to replace Berserk, and his companion the Guardian of Desire. They clash with the heroes due to their lust for battle and have no interest in the schemes of their fellow demons.


  • Battle Boomerang: His weapon of choice is a giant one.
  • Big Damn Heroes: They show up just in time to save Rudy and co. from an army of demons (and Berserk in ACF) in the final dungeon.
  • Blood Knight: Both of them.
  • Casting a Shadow: When fought as a boss, Luceid special attacks are darkness-based. However, when you use her in battle, her attack is Non-Elemental.
  • Dual Boss: They are often fought together, as a team.
  • Equippable Ally: In the Monster Arena, Luceid transforms into a sword for Boomerang.
  • Escaped from Hell: Boomerang's explanation when he returns as a bonus boss in the Arena.
  • Face Death with Dignity: He sacrifices himself by allowing the heroes passage and fighting off the monsters Zeikfried sent to stop them. When he comes back from the dead to engage the heroes in one final battle, he goes down happy that he gave it his all.
  • Lust: Boomerang lusts for battle. Applies even more so to Luceid, as she is the Guardian of Desire.
  • Noble Demon: Boomerang has no interest in conquest or destruction, and expresses disgust over some of Alhazad's "hobbies." When Zeikfried sends an army of monsters down to finish off both him, and the heroes, he chooses to sacrifice himself so they can make it to the top of Ka Dingle.
  • Recurring Character: Luceid, like some of the guardians, appears in others games of the series.
    • In Wild ARMs 2, Luceid is male and his name was translated as Lucied instead.
  • Red Baron: Boomerang is know as the "Annihilator".
  • Resurrective Immortality: Luceid, just like the others Guardians, is immortal and will come back after recovering.
    • When fallen in battle, Luceid revives almost instantly because of Boomerang strong desire for battles.
  • Storm of Blades: Luceid's special move.
  • Wild Card:
    • Boomerang pretty much only cares about fighting, so much so that his strong desire for battle seduced the Guardian of Desire to follow him. At one point, he even protects the party from his supposed allies in order to be able to fight with them again.
    • He was this during the demon war of 1000 years ago as well. He fought for neither side, simply battling anyone he felt would give him a good fight.
    • Luceid is also this among the Guardians, only following people with the strongest desire he can find instead of caring for this world. In this game it puts him as antagonist due to Boomerang's sheer battle lust, while Wild ARMs 2 or Wild ARMs XF's incarnations are allies because they follow people with more noble aspirations.

    Zed 
https://static.tvtropes.org/pmwiki/pub/images/wa1_zed.jpg
Race: Metal Demon
Age: Over 1000 years old
Height: 5'9" / 175cm

A demon who desperately wants to become a Quarter Knight and prove his worth. Unfortunately for him, nobody takes him seriously.


  • Attention Whore: To put it simply, Zed may belong to a race of demons threatening Filgaia, but he's much less interested in chaos and destruction than in being the coolest guy around (at which he fails miserably).
  • Bait-and-Switch Boss: Zed antagonizes you all throughout the Gate Generator. You finally corner him him in the control room, where he unveils a new sword and is ready to fight you again... only for Zeikfried to order him to stand down, so you have to fight him instead.
  • Because You Were Nice to Me: If you choose to fight him in Saint Centaur, Zed reveals that he protected Aura the blind girl because she was nice to him. He begs the group not to tell Aura that he's a demon and promises to stick close to the town and serve as her personal guardian.
  • Beware the Silly Ones: He's the comic relief villain who nobody takes seriously. Then he becomes Monster Zed and surprisingly good at handing you your ass.
  • Bishōnen Line: Inverted. Whenever you face Zed in his normal boyish look, he's an absolute push over. It's only when he bulks up and looks pretty ugly that he puts up any sort of fight, and boy does he put up a fight.
  • Cloud Cuckoolander: Especially in the remake. In the original game, he certainly has some bizarre mannerisms and Aura describes him as kind and funny, but also rather weird.
  • Evil Weapon: His sword is cursed, which really doesn't help him. In the original game, equipping it automatically drops Jack's luck to Worst; in ACF, slowly lifting its curse is how you unlock all of his special moves.
  • Goldfish Poop Gang: Regularly shows up to fight. Never taken seriously. He actually is quite strong, but his lack of braincells, overall bad luck, and lack of real evil intent squarely put him in Harmless Villain territory.
  • Headbutting Heroes: With Jane, in Alter Code F. At the very end, they argue so much that Rudy, Jack, Bartholomew and Magdalen have to pull them apart and hold them away from each other.
  • Heel–Face Turn: After the events at the Gate Generator. If you defeat him in Saint Centaur, Zed declares that he's no longer a demon and will instead dedicate himself to being a guardian from then on. The catalyst for this sudden turn was actually Aura, whose blindness allowed her to treat Zed like a real person instead of something to fear and loathe without a second thought.
  • Hidden Depths: In the remake, Zed shows a surprising amount of awareness before being sucked into the black hole in the Gate Generator. He questions whether Zeikfried would have really enjoyed ruling Filgaia, given his plans would have eliminated most of the planet's population, meaning he would have very little to actually rule over.
  • One-Winged Angel: His "Monster Zed" form, fought as a superboss.
  • Optional Party Member: In Alter Code F. He's not available for recruitment in the original game.
  • Promoted to Playable: Is an optional party member in the remake.
  • Small Name, Big Ego: Zed acts as though he's an undiscovered celebrity in the making, giving himself nicknames like "the Grim Reaper's pen pal" and "the Ultimate Macho Man". Neither the heroes nor his fellow villains take him seriously.
  • Super Mode: Monster Zed, a special form he assumes during his recruitment sidequest.
  • Token Good Teammate: Despite being a demon, Zed was never exactly bad to begin with, preferring coolness over destruction. He seems genuinely disturbed by what happened to Saint Centaur and eagerly takes up the title of guardian after Aura shows understanding and kindness to him.

Other

    Zepet 

Zepet Roughnight

Race: Human
Age: Deceased

A long-time adventurer and researcher who not only found and raised Rudy as his own, but helped recover countless artifacts and information on Filgaia's past.


  • Defusing The Tykebomb: Knowing Rudy was created to fight the demons, and has a lot of destructive power within him, Zepet raised him to use his powers to help and protect others.
  • Good Parents: Zepet raised Rudy as his own for many years, and given Rudy is one of the kindest people on Filgaia (to the point where others find his attitude baffling), you can say he definitely was this.
  • Meaningful Name: Zepet is very similar to "Geppetto," who also taught an artificial human how to have a heart.
  • The Mentor: Researched with and taught all of the major ARMs meisters throughout the world, including Nicholi Maxwell (Jane's father) and Emma.
  • Posthumous Character: He's dead before the events of the game, but his legacy is found all over Filgaia.

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