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Characters for Grim Helm's roleplay, Welcome To Beacon. This page contains the folders of characters only present in the first version of the roleplay. Beware of spoilers.

Omnipresent | Beacon-1 | Beacon-2

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Beacon Academy

Team BRIL

    Johnny Bowker 

Played by: Eachiunn


Associated Tropes:


Motley Crew

     Rufous Snikersnax 

Played by:


Associated Tropes:


Sanquis Aspernor

    Ishmael 

Played by: thestonedog78


Associated Tropes:


Jörmungandr and Fenrir

    Lei Yun 

Played by: Sven Orzo Karkofff


Associated Tropes:


Skyfire

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Team BYWA

    Belle Babineaux 

Played by: Azure


Associated Tropes:


Gemini and Francis

    Imuka Yukimarimo 

Played by: Imca


Associated Tropes:


Creation's Gift

    Ayers Wulfen 

Played by: Taco
A country boy with a heart of gold and nerves of steel, Ayers became a Hunter after losing his arms to an Ursa, then constructing his prosthetics into weapons: Hrunt and Naeg, both of which can be used by the other arm as a longsword.


Associated Tropes:

  • Color-Coded Characters: Orange, Brown, and derivatives—Ayers dresses in it, has appropriate eyes, and is partially named after Ayers Rock, an orange/brown rock in Australia.
  • Country Mouse: Ayers is somewhat naive about morality and honesty, but his occasional extreme and sudden bouts of violence show that he isn't entirely ignorant.
  • Handicapped Badass: Ayers lost both his arms to an Ursa and uses his prosthetics as weapons.
  • Clothing Damage: Just on his hat, getting corroded by the Mizukage.
  • Crouching Moron, Hidden Badass: While he does ask his team about whether or not it'd work ahead of time, Ayers demonstrates a fair amount of competence in managing his team, both on and off the battlefield.
  • Colossus Climb + Rip And Tear: All of Ayers's Grimm kills have been completed by engaging them in grapple-based melee attacks.
  • Cruel and Unusual Death: Kills the Mizukage by overloading its central nervous system with a shock to the spine.
  • Fairytale Motifs: To Beowulf—his name, his fighting style, and his weapons are all based on the guy.
  • Foil: Inverted with Davros; they act more like a country bumpkin echo chamber than a traditional comic duo.
  • Four-Temperament Ensemble: Rational.
  • Good Scars, Evil Scars: The stumps where Ayers' arms used to be are notably scarred and fucked up, though because they were removed at the shoulders the shoulders healed relatively clean and have no gross vestigial appendages. Not that he cares, though he has noticed that other people seem to put a lot more emphasis on significantly worse injuries.
  • Karma Houdini: In part due to his unstoppable cheer, Ayers has never actually suffered a punishment for any shenanigans perpetrated yet. The shit-shoveling early in the morning was something he missed, and in the Family Bonding he didn't need to deal with anyone he hated, despite it also being intended to be some kind of punishment for all the in-fighting lately.
  • The Leader: Of Team BLAD
  • Required Secondary Powers: Ayers is immune to his own electricity—useful when you're, say, using it underwater.
  • Shout-Out: Ayers's t-shirts are universally band tees based on Rooster Teeth shows. His actual fighting style is similar to the main character of Asura's Wrath.
  • Shock and Awe: Ayers's Semblance is Voltage, allowing him to convert the energy of his Aura into an electrical current.
  • Tranquil Fury: Ayers violently electrocutes Gaston with a smile on his face.
  • Unskilled, but Strong: Ayers has little-to-no combat training, but gets by on his unmatched strength and a dangerous Aura.
  • Vocal Tic: Ayers shrugs, slurs or combines his words together, and frequently just uses Y'all as a pronoun, regardless of who he's actually speaking to.


Hrunt and Naeg

  • Absurdly Sharp Blade: Naeg's crystals and contouring warps Ayers' Aura around it, creating an extremely sharp edge.
  • Artificial Limbs
  • Fashionable Asymmetry: Naeg, which works with Ayers' Aura, is much more sleek and simple than Hrunt's mechanical, bulky design.
  • Heroic Red Ring Of Death: Blows out the crystals and circuitry on Hrunt after delivering a defensive Spam Attack to the Mizukage.
  • Mighty Glacier: The arms' tremendous weight gives them the strength of industrial construction equipment, but they are also incredibly heavy.
  • Shock and Awe: Hrunt possesses the same electrical shocks that Ayers' Aura has, though on an independent engine.
  • Shout-Out: When the electromagnets in the wrists that give his Rip And Tear strategy so much strength activate, they make the same CHUMIIIII~ sound as Tusk Act 4 in Jojos Bizarre Adventure.

    Davros Avarensis 

Played by: Nman

A peasant and son of a fisherman from Mistral who somehow managed to get into Beacon. He is a Narwhal Faunus who uses a mortar-launching pogo stick and is on team BLAD with Belle, Lumen, and his partner Ayers.


Associated Tropes:

  • Badass Longcoat: He wears a black-and-red longcoat. Though he doesn't really do anything badass with it, mainly utilizing its big pockets to store his lunch.
  • Beast Man: Davros is a faunus. In particular, he is part narwhal.
  • Boisterous Bruiser: Spends most of the time yelling and joking around, and doesn't let his words flow any slower in the middle of a fight.
  • Book Dumb: Having grown up in a peasant village, spending his days being a fisherman, his formal education is shaky. He doesn't make up for it by being Street Smart, either, given that he's from an entirely different country and doesn't quite understand every aspect of city life.
  • Catchphrase: Tends to shout "The excellence!" when things go well.
  • Cloudcuckoolander: As a result of being from a completely different place and having a different way of thinking, he tends to come off as... odd.
  • Crouching Moron, Hidden Badass: Normally he's a strange, quirky, uneducated foreigner, but when fighting, he's a strange, quirky, uneducated foreigner with a mortar.
  • Drunken Master: Played with. His actual actions get worse as he drinks, making this trope not apply to physical combat, but his mastery of language increases, allowing him to talk much more smoothly. So smooth, in fact, that he almost sounds fluent in the language of Vale.
  • Fish out of Water: Technically a fisher out of water, he has on several occasions expressed unfamiliarity with all sorts of common concepts and items taken for granted by the other members of the cast.
    • He nearly succeeded in stealing a koi from its pond in the gardens and eating it for lunch.
    • On his first night at Beacon, he believed that the sleeping bags they were given were actually convenient anti-theft devices, and used his to store his clothing while he slept on top of it to prevent anyone from stealing his things while he slept.
    • He sleeps and swims naked.
    • After being assigned to a dorm, he thought the bed was a table, having never seen one before, and laughed when Lumen said they were for sleeping, thinking it was a joke of some sort. Preferring to sleep on the floor, he wound up putting his bed in Belle's workshop, since she thought she could at least use it as a place to crash if she gets tired while working.
    • He thinks that the scrolls which everyone uses to communicate with are pocket televisions.
  • Fee Fi Faux Pas: The first thing he does after arriving at Beacon is visiting the gardens, where he proceeds to scoop a fish out of the koi pond for his lunch. Fortunately for the koi, a few of the other students point out that maybe the fish are decorative, and he puts it back.
  • Funny Foreigner: Davros hails from a remote fishing village in Southern Mistral, which gives him a blend of Greek, Italian, and Eastern-European-influenced traits that contrasts with the more traditional students of Beacon.
  • Foreign Exchange Student: He's a student from Mistral, studying at Beacon.
  • Four-Temperament Ensemble: Guardian.
  • Give a Man a Fish...: Parodied. The version Davros knows is "If you give a man a fish, and he doesn't accept it, you still have a fish
  • Goggles Do Nothing: He has some decent-enough sunglasses, but they do pretty much nothing so instead of being Cool Shades, they're merely... there.
  • Improbable Weapon User: In a world of swords and guns, Davros uses... a pogo stick. It's a pogo stick that has a mortar built into the body, but a pogo stick nonetheless.
  • Lethal Joke Character: An uneducated hunter-in-training, his semblance is one of the most useless out of all the characters, and his weapon, a pogo stick mortar, is extremely inaccurate against moving targets. However, he has some of the greatest mobility out of the entire cast, which allows him to serve as an effective distraction for the others. He has also chauffeured around other characters, which by having him take over the responsibilities of moving around and dodging attacks, allows them to focus on using their weapons against targets.
  • Little Bit Beastly: Like most faunus, he almost looks completely human. In his case, he has a tusk jutting out of his forehead, giving him a non-human visual trait.
  • The Nicknamer: To the point where he calls only a few people by their actual name. Those that he does, he usually tacks on some sort of strange title.
    • In some cases, he is making nicknames without even realizing it, such as how he calls Urujauni "Umoni" (along with whatever prefixes he uses), as he thinks the nickname everyone else calls her by, "U-Money", is her actual name.
  • Poirot Speak: He has several linguistic quirks that cause his speech, while still rather easily intelligible, to be clearly wrong. There are numerous habits he tends to fall into, including but not limited to:
    • Frequent abuse of the present participle.
    • Improper subject-verb agreement.
    • Adding unnecessary articles to phrases. "I am doing the waiting!"
    • Words with the letter "y" in them are sometimes flattened. This is what causes him to call the "pyrosaurs" by the name "pirosaurs". He hasn't had trouble with Ayers's name, though.
    • Third-person phrases sprinkled into otherwise first-person speech.
    • Using the wrong quantifiers or determiners, such as replacing "many" with "much".
  • Taught by Experience: One of the few characters who wasn't trained at a prestigious combat school or raised by a world-renowned hunter family, pretty much all of his combat ability is him re-purposing the skills he learned as a peasant and fisher.
  • That Came Out Wrong: His quirks with speaking common sometimes cause him to say double entendres without meaning to.
  • Throw Down the Bomblet: One of the few users of explosives, rather than bullets or blades.

"Chelsea"

A mortar-launching pogo stick that Davros found while fishing one day, and has been using it ever since.
Davros' weapon, it is a Pneumatically-Induced Mortar Pogo. Davros and his father found when out fishing one day, in a crate mixed in with the tuna and dolphins in their net. He kept it.
  • Bayonet Ya: The footholds have knives that can pop out, but are a last-resort and rarely used.
  • BFG: Is a mortar, compared to the usual small-arms.
  • Blown Across the Room: Self-inflicted, as Davros has fired off shells in mid-air in order to propel Chelsea in the opposite direction of the blast.
  • I Call It "Vera": Is technically called the "Pneumatically-Induced Mortar Pogo", which Davros has no idea about. When he tries to come up with a name the first time, he called it "Davros's Special Cane He Uses For Fishing And Fighting And Going Across Village", but eventually settled on calling her Chelsea.
  • Lethal Joke Item: It's a pogo stick. A pogo stick mortar launcher.
  • Line-of-Sight Name: Originally unnamed, when Chelsea Violet demanded that Davros give her a name, he named her after the closest thing he saw - Chelsea.
  • Morph Weapon: Has two forms: A pogo stick mortar for combat, and a cane for easy carrying.
  • No "Arc" in "Archery": Completely averted - because of the nature of the weapon, it needs to have the arc.
  • Recoil Boost: The action of firing a mortar is commonly used not to damage a target, but to use the enormous force of the recoil to compress the pogo stick's spring mechanism, and cause it to jump extremely high.
  • Rocket Jump: Often used (directly or indirectly) to propel Davros with explosive force.
  • Splash Damage: Because Chelsea is a mortar, its primary means of inflicting damage at range is by exploding a mortar shell near a target and trying to damage them with shrapnel or the pressure wave. It has very rarely actually hit something directly, such as when an enormous Grimm with an open mouth happened to be an easy target.

"Gypsy Danger"

One of the two hoverbikes which Xiong gave Ayers and Davros during Operation Moonfall. Davros named his Gypsy Danger.
Davros' weapon, it is a Pneumatically-Induced Mortar Pogo. Davros and his father found when out fishing one day, in a crate mixed in with the tuna and dolphins in their net. He kept it.
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Team NIMF

    Pius Ashen-Nobel 

Played by: Insano

The first adopted child of the Nobels, owners of Gold Dust Company, the largest subsidiary of Schnee Dust. He was a regular kid until he and his parents were caught up in a Grimm-caused car crash when he was seven, killing both his parents and leaving him with a burn scar on his left side. Swearing extermination on the Grimm to avenge his parents' death, Pius has been preparing ever since to become a Huntsman.

He was partnered with Urujauni Ukungu and leader of Team JUMP. But with Urujauni's departure and Dex's entrance as her replacement, he became Dex's partner and leader of Team MIND. Then with Dex's expulsion and February's entrance as his replacement, Pius is once again paired up with a female who has a tense relationship with him. He is now leader of Team NIMF.


Associated Tropes:


Dies Irae

The set of Powered Armor Pius has constructed in his quest to become a Huntsman. This arsenal consists of a pair of metal gauntlets, a pair of metal boots, a helmet, and a chestplate. All of these parts can be augmented with Dust at Pius' choosing for different purposes.

  • Absurdly Sharp Blade: Like every other sharp edge in this series, Pius' arm blades cut deeper and last longer than reality would allow them to.
  • Ace Custom: Pius personally built every bit of Dies Irae during his days at Signal Academy.
  • Applied Phlebotinum: Pius uses a lot of Dust mixtures in Dies Irae.
  • Blade Below the Shoulder: Dies Irae's gauntlets have arm blades stored inside.
  • Grappling-Hook Pistol: Mounted on the underside of the gauntlets, firing from the wrist like Spider-Man.
  • Gratuitous Latin: Dies Irae is Latin for "Day of Wrath, " which is used to describe the Day of God's Judgment, or the end of time.
  • Mundane Utility: Pius uses it as protective gear during his scientific experiments with Dust, its suitcase form can actually be used as a suitcase, and it can hold his scroll, music player, and earphones in separate slots.
  • Named Weapon
  • Arm Cannon: His gauntlets when channeling Dust.
  • Retractable Weapon: Dies Irae as a whole can fold up into a metal suitcase.
  • Swiss Army Weapon: The suitcase form can also act as an actual suitcase.

     Ieria Jade 


Associated Tropes:


Maiden Mashers

  • Absurdly Sharp Blade: Although helped by her sheer speed and the fact they were super heated, Ieria used the Maiden Mashers to both: Slash a Nevermore into three pieces with one swing, and hack off a Kaijin's limb with almost no resistance.
  • Shout-Out: To The King of Fighters character Iori Yagami's Shiki: Ya Otomoe (Maiden Masher) super move.}}
  • Wolverine Claws: And they can direct fire as well!
  • Video Game Flamethrowers: The range of the installed flamethrowers is pathetic.

    Medus Blanc 

Played by:

Partnered with Ieria. After Urujauni leaves, he becomes the new second-in-command. Likely one of the few students without a tragic past.


Associated Tropes:


Nightshaker

    February Tallspine 

Played by: D 4 C


Associated Tropes:


Blood Frenzy and Figaro

Team SLCR

     Sophie Fei Ming 

Played by: Saturn


Associated Tropes:


Sophie's Hair

     Lucas Krigsvart 

Played by: Aquatica1000

Second-In-Command of team DRKR. Lucas was formerly a prodigious Hunter candidate for whom attending Beacon appeared to be a guarantee. However, he had been cocky enough to think he could win every battle himself, without any help or plan. This would be the mentality that led to his loss of sight during a fight with a pack of Beowolves. It has taken three years of retraining to fight without his eyes before he finally got accepted into Beacon, and even now, he's become less of the arrogant warrior he once was. That being said, old habits die hard, and Lucas is going to need to learn to trust his team...


Associated Tropes:


Summerjeger

     Remus Cerulean 

Played by: Solus Lupus

The leader of Team DRKR. An easygoing person raised by wolf faunus from infancy after his birth parents died in an attack by a Nevermore. He possesses a strong belief in peaceful coexistence between human and faunus and looks forward to the day when that happens.

His partner is Tara.


Associated Tropes:


Artemis

     Jack Reisetoter 

Played by:


Associated Tropes:


Ymir and Surt

Team COGS

     Chelsea Violet 

Played By: Grim Helm

The leader of Team COGS. A dark-haired young lady with violet eyes, a short stature and cat ears. Chelsea is a cat Faunus adopted by the noble Violet family after her birth parents (who were vassals to the Violets) died when she was only a toddler. She wants to be a Huntress to uphold her adopted family's ideals of Faunus equality. She has yet to learn that her naive idealism alone will not bring any lasting change to Remnant...

She loves weapons, often acting excitedly in the presence of "cool" ones. She is obsessed with proper politeness and will often berate Seth on his rudeness. Her partner is Gaston.


Associated Tropes:


Fleur de Lys: High Power Kinetic Chainsaw (HPKC)

The customized weapon created by Chelsea herself during her time in her previous Combat School. This chainsaw railgun is Chelsea's Pride and Joy, her greatest treasure. It was mentioned that she talked Qrow into helping her figure out the shifting frame.

     Olivia Rouge 

Played by: Grim Helm


Associated Tropes:


Asterion

     Gaston Scarlett 

Played by: Grim Helm


Associated Tropes:


The Huntsman

     Seth Noir 

Played by: Grim Helm


Associated Tropes:


Lumis and Umbra

Antagonists

     Creatures of Grimm 
Note: Do not add Grimm that have already been seen in canon RWBY. Add sheets for original Grimm only from the first version of the roleplay, specifically ones that have appeared or have been mentioned in the RP proper, as that implies their actual existence beyond the discussion page. If a Grimm appears in more than one version of the roleplay, then its folder should be moved to the Omnipresent page.

Mizukage

An amphibious Grimm based off of Otachi from Pacific Rim. It becomes the Dual Boss of Initiation for Team BLAD along with the Morder.


Morder

A crocodilian Grimm based off of Raiju from Pacific Rim. It becomes the Dual Boss of Initiation for Team BLAD along with the Mizukage.


Arachnophobia

A giant spider-like Grimm. It attacks Raqib and Rufous, and becomes the final enemy of Initiation for Team CRGS.


Albahlok

A dragon-like Grimm based off of the Dov. It attacks Lucas and Jack, and becomes the final enemy of Initiation for Team DRKR.


Kaijin

A 30-foot-tall Grimm based off the Armored Titan. It attacks Urujauni and Pius, and becomes the final enemy of Initiation for Team JUMP.


Kurira

A massive Grimm based off of Godzilla. He was defeated and thought dead by ancient Hunters long ago, but was actually sleeping under the temple where the Initiates retrieved their relics and fought for their lives. Due to the chaos caused by the Initiate's victory against the Grimm there, Kurira's slumber was disturbed and he woke up. He is the Hopeless Boss Fight for the characters at Initiation, and the only option against him is to Run or Die.


  • Advancing Boss of Doom: When Kurira moves, the characters have to move away or get crushed.
  • Always a Bigger Fish: Kurira is a little over twice the height of the next tallest Grimm in the roleplay, and he is vastly more powerful.
  • Attack of the 50-Foot Whatever: Fifty-meter whatever, actually. This colossal height makes Kurira the largest Grimm encountered in the roleplay by far.
  • Bad Vibrations: How his presence first manifested before emerging from the lake.
  • Breath Weapon: It's basically a Wave Motion Gun that Kurira can shoot from his mouth.
  • The Dreaded: Everyone, even Glynda Goodwitch and Headmaster Ozpin, is afraid of this Grimm, and for good reason.
  • Covered in Scars: From its battles with mankind long ago.
  • Evil Is Bigger: A hell of a lot bigger.
  • Giant Equals Invincible
  • Giant Foot of Stomping
  • He Was Right There All Along: Under the bottom of the lake, just laying there sleeping, until a bunch of initiates caused too much of a ruckus over it...
  • I'm a Humanitarian: Perfectly willing to eat other Grimm to rejuvenate itself after awakening. He ate the Morder as the first thing he did when he emerged from the water.
  • The Juggernaut: Nothing stops Kurira. Even concentrated effort by the initiates only seems to annoy him long enough to fire his thermo-breath at them.
  • Kaiju: Stands at the same 50-meter/164-ft height that Godzilla was first portrayed as.
  • Knight of Cerebus: Before he appeared, the roleplay activity up until then was a battle royale between the initiates and the Grimm that the initiates were going to win. Then he shows up, and ending Initiation becomes a matter of the initiates running for their lives against a living force that they can barely even scratch, let alone harm. Kurira reminds the characters that the struggle against the Grimm is a war that cannot always be won with battle, but with simply surviving until the next day.
  • Mighty Roar: Of course.
  • Never Found the Body: Ozpin even says outright that he isn't dead when he's sent falling down a ravine.
  • Only Mostly Dead: How the ancient hunters left him long ago. He appeared to be dead to the extent that mankind even built a temple over his body to celebrate his death.
  • Really 700 Years Old: At least.
  • Run or Die: Gets this reaction from everyone so far.
  • Sealed Evil in a Can: Until the initiates woke him up.

     The Weapon Girls 
A group of girls, taken and experimented on by Dr. Francisco Steiner. They were sent out to attack the Lover's Day parade, and later the Noble council. They are Luna's greatest weapons.

Tropes Associated with all three

Alice Goldflame (Alpha-One)

First seen during the attack at the Lover's Day festival. She appears to be the most mature of the group. Her ability appears to be telekinesis. Attacks MIND in the New Weapon plot.

Beth Silvertongue (Beta-Two)/Beth Jade

First seen during the attack at the Lover's Day festival. She appears to be the youngest of the girls. Attacks team JWCK during the New Weapon plot. She was later taken in and adopted by Francesca Jade.

Carol Bronzearm (Gamma-Three)

First seen in the attack at the Noble Meeting. Her ability is to copy anyone's Semblances and Weapons. Attacks team DRKR. She has a strange fixation on Lucas...

     Luna 

A mysterious scientific organization, responsible for strange inhumane experiments - all in the name of defeating the Grimm once and for all.

Associated with the group as a whole


Francisco Narcissus Steiner


Jefferson Patrick Etton


Josef Priam/Doom Stalker


Other

Other Hunting Teams

    Team JWCK 

Oscar Wilde

Francisca Jade

Lupa Cerulean (nee Crescent)

Hiram Krigsvart

The High Nobility of Vale

     The Nobel Family 

Gregory Aurum-Nobel


Associated Tropes:


Flexington

Innocent Crimmson-Nobel


Associated Tropes:


Fleshstripper

Sarah Midnight-Nobel


Associated Tropes:


Kitsune Kage

    The Amber Family 

Percy Amber

Natalie Amber

Former Characters

     Beryl De Leon 

    Urujauni Ukungu 

Played by Eventua

A young warrior from the Third Court of Atlas, sent by her father as a symbol of their people's strength, on a quest to become 'the best huntress in the world'. She's skilled and experienced, having trained since her early years, but is extremely arrogant and appears to have been woefully misinformed - among other things, she wasn't told there would be partnerships or teams.

On Lover's Day, after having only been a student for one week, she leaves after being confronted over her behavior. Her fate remains unknown, but she may one day return...

Formerly partnered with Pius Ashen-Nobel, and originally the second in command to team JUMP.


Associated Tropes:


A Modest Death

     Tara Dejos 

Played by: sanojutsu, then Grim Helm


Associated Tropes:


Upper Jaw & Lower Jaw

     Dex "Stinger" Serqet 

Played by: Dreigonix

Character description here.


Associated tropes:


Rancor Of Set

A double-bladed chainsaw sword with both blades mounted on a ring around the handle. On the handle are two triggers, one of which revs the blades, and the other of which spins the blades at high speed like a helicopter propeller, becoming a sawblade made of chainsaws. It is also capable of transforming into a Dust-crystal gatling gun made to be mounted on his tail.

  • Ancestral Weapon: Used to belong to Dex's father before he died.
  • Chainsaw Good
  • Everything's Better with Spinning: The blade-spinning mechanism, as well as the gatling gun mode.
  • Gatling Good
  • Helicopter Blender: A handheld version thereof, MADE OF CHAINSAWS.
  • Named Weapon: It is named after the Egyptian god of evil, Set.
    • Fun fact: It is also a Shout-Out to the final level of Luxor 3, one of Dreigonix's favorite games as a kid.
  • Wave Motion Gun: The result of Dex using his Semblance to increase the barrel spin of the gatling gun to Mach speeds is a solid, devastating beam of Dust. However, this tires him out very quickly, so he tends to only use it to guarantee a victory when nothing else will.

     Grey D. Knight 

Played by: Shadow Walker


Associated Tropes:


Grey's Spiked Gauntlets

     Raqib Grenitch 

Played by: Evii Paladin


Associated Tropes:

  • Bare-Fisted Monk: While not completely, Raqib is essentially as dangerous without his weapons as he is with them.
  • Bi the Way: While Raqib has a preference for the ladies, he won't say no to a good looking fellow.
  • Blood Knight: When Raqib's in a fight, he enjoys it to the fullest. Especially if he doesn't like his opponent.
  • The Casanova: When not fighting, Raqib enjoys flirting and has a history of success with it, even if the PC ladies ain't biting.
  • Confusion Fu: While powerful in his own right, Raqib's fighting style lends himself to being unpredictable, due to moving along with his music more than anything else.
  • Dance Battler: Raqib fights primarily in the capoeira style, always listening to music to provide a beat.
  • The Nicknamer: If Raqib doesn't like you, you get a derogatory nickname! Odds are it'll end with Boy or Girl.
  • Verbal Tic: Has a tendency of calling people "my dear" or "my friend".

Rhythm and Blues

    Lumen Silverdine 

Played by: Teh Stanman
A young aspiring Hunter from Vale. Aggressive and hasty, yet almost always with a cheerful disposition, Lumen goes around picking fights 25/8. Was partnered with Belle during the Initiation and is now a part of Team BLAD.


Associated Tropes:

  • Attack! Attack! Attack!: How he claims to have beaten Seth, which is true enough, since he did charge straight into pistol fire.
  • Blood Knight: Picks fights with just about everybody, and is actually upset if the fight gets cancelled. Heck, he gets excited just by the idea of watching a fight.
  • Boisterous Bruiser: Prone to hurling insults, both in and out of fights.
  • Catchphrase: Tends to let out an excited "WOO!" whenever something goes his way.
  • Four-Temperament Ensemble: Artisan.
  • Gravity Master: His Semblance is the ability to shift the effects of gravity on himself. Useful in all sorts of ways such as climbing walls, accelerating in a certain direction, or jumping extremely high.
  • Hot-Blooded: Very passionate about fighting.
  • Perpetual Smiler: Almost always has a smile on his face. Unless he gets really angry. Which does not happen often.
  • The Nicknamer: Rarely calls people by their actual names.
    • Belle: Grease monkey, although he has moved on to call her by her actual name.
    • Seth: Cat-boy.
    • Gaston: Gasbag.
  • Trash Talk: Constitutes a good 50% of his dialogue.

Moonlit Claw

  • Blow You Away: It can spray Dust through the blades to trigger an explosive whirlwind.
  • Rings of Death: In its chakram form.
  • Swiss Army Weapon: It's an exploding chakram on a wire that can transform into a Gatling-style rotary cannon... and also a yo-yo.

     Calypso 

Played by:


Associated Tropes:


The Furies

    Barry Saph-Blut 

Played by: Gladonost


Associated Tropes:


Dragon Lily

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