The character sheet for We Are Our Avatars. Please note that this only contains the characters who've shown up frequently since the 'move', so it may lack some of the earlier characters.
Nightmare's Perky Female Minion who was initially shunted into the future by the opening of Astral Chaos after Pyrrha became the new host of Soul Edge during the events of Soul Calibur V. Due to this, her personality was further fragmented, giving rise to a third one who, while still a Blood Knight, has a moral center and is notably more friendly, if a bit sassy. She joined the group after another temporal SNAFU (probably caused by Soul Edge, Soul Calibur or both) sent her to the Monster Hunter World, and she tagged along mainly to know what to do as a stranger in a strange land (but also because of her willingness to battle).
- Actually Pretty Funny:(one of Anne's legs had been cut off in a battle, and Tira retrieves it)
Tira: Here, I think you may need a leg up next time...
Anne: ...My response would be "fuck you" if that wasn't so amusing.
- Affably Evil: Much nicer than in the games. Still can go psycho if given the chance.Tira: (introducing herself to Gespenst, a bit embarrassedcontext ) Umm... I'm 2/3 evil. But my good 1/3's in control most of the time.
Zeke: Oh, don't let her fool ya, she's sweet.
Tira: (to Zeke) Aw, you're just saying that to flatter me. (blushes)
- Beauty Mark: The one below the right eye.
- Blood Knight: While mellowed out from her original incarnation, she's still fond of fighting and violence. Her motto is: "No quarter asked or given, except at the arcade".
- Cat Girl: Not literally; she simply wears a cat-ear tiara because It Was a Gift.
- Chained by Fashion: In her standard look◊, she wears a chain around her waist like a belt.
- Clothes Make the Legend:
- When going to battle, she wears her default outfits from Soul Calibur III and IV, dyeing her hair accordingly (though she tends to go for her SCIII default because of the "war paint", i.e. the purple strokes across her face and body).
- The mental projections of her Jolly and Gloomy personalities wear the SCV default and alternate costumes, respectively.
- Once, when she needed to sneak out undercover, she wore the SCIV alternate outfit.
- She's pretty down to Earth, but does have her moments.
- There's also her idea on how to deal with the debris turned to cheese in Skyrim (and Marcia was about to go with it, too!):But what if it's a huge pile of cheddar? Can't we just make a giant bowl of nachos and eat it?
- Dance Battler: Or, as the player puts it, "ballet-fu".
- Did I Just Say That Out Loud?: As much as she tries to hide her past as an unrepentant mass murderer, sometimes she will let something about it slip, causing people to look at her a different way. One of these times, she managed to escape a lecture (at best) from Anubis simply due to being drunken off her ass when she spouted off about Soul Edge in the wake of the death and destruction of Imca's soul.
- Doesn't Like Guns: Not by option, but because she can't handle firearms too well, preferring her good old Ring Blade.
- Drink Order: Whiskey + Coke. It's all she drinks of alcohol whenever she wants/needs. If there is such an option, anyway (e.g. there's neither in Skyrim).
- Fish out of Temporal Water: Averted. She spent enough time in the future to pick up on pop culture before meeting the party.
- Older Than They Look: Not accounting the time skip, she's 38. But malfestation stopped her from aging at 17.
- Professional Killer: Notably, it didn't quite work out for her when she tried to make a living doing it as a mercenary in Silver City. Not because of lack of efficiency, but because she unknowingly took contracts from Lupo.
- Talking to Themself: When things get too tense, her Jolly and Gloomy sides will poke at her from inside her mind. Like this.
- Undeathly Pallor: Lampshaded in a conversation with Starchild:The only thing you could call a downside [of being malfested], actually, is this deathly pale skin... At least I don't feel like drinking blood, so I know [Soul Edge] didn't turn me into a vampire or something, heheh.note
- Unstoppable Rage: Lupo (in his Desperado guise) leaving her to fend for herself at the Silver City Police Station caused her to go into a murderous frenzy. She was only brought down with riot control's sleeping gas.
- Waxing Lyrical: She still keeps a musical theme about her, only with a different spin. Such as quoting "Always Look on the Bright Side of Life" in an attempt to cheer Zeke up.
Yusuke Godai/Kamen Rider Kuuga
Once a mild-mannered everyman and traveler, Yusuke Godai jumped headlong into the battle against the Grongi Tribe out of an overwhelming desire to protect the people and their smiles. Years after his final battle against N-Daguva-Zeba, he ended up in Silver City during his travels, and found himself in the middle of the sinister occurrences behind the city's bustling façade.
- The Ace: Subverted. While he's still "the man with 2000 abilities", he's vastly outclassed by other characters in certain fields (i.e. technology). He can still do things others can't do, though. For example, bake a birthday cake for Igno.
- Cool Bike: Par for the course as a Kamen Rider. The model, which is rented, is similar to the TryChaser 2000, so it also transforms with him like the original.
- Dynamic Entry: If joining a party by Rider Kicking a giant die doesn't qualify...
The leader of the Virbank City Gym and of Unova's underground sensation Koffing and the Toxics, Roxie decided to join the group after she accidentally found her way to Skyrim.
- Animal Motif: She still has her Scolipede bass (which here is stated to be a modified Dean Metalman model).
- Arbitrary Skepticism: Lampshaded while averted, when she learns that Medicine isn't human:I mean, I already met a girl who's an entire planet (Starchild)... So why not a rob— sorry, why not a doll?
- Big Brother Mentor: Is teaching Vox the basics on training Pokémon.
- Call a Rabbit a "Smeerp": Being a Pokémon World native, she refers to animals by the names of their Pokémon analogues (for example, calling Asagi's horse a Rapidash).
- Genki Girl: Still very enthusiastic about the things she does, from playing music to Pokémon battling. And she can even combine both things!
- Hell-Bent for Leather: Her Toxicroak, CJ, is always wearing a leather jacket. There are two reasons for this: bolstering his "tough guy" image, and furthering the Shout-Out to the Ramones.
- Musical Assassin: She can use her bass to fight if the need arises, having managed to take down a couple of Arondil's draugr with it. It's Hand Waved to be made of the same ostensibly indestructible wood used in the Guitar Hero guitars.
- Naïve Newcomer: In terms of all that goes on in WAOA. Most notably her shock upon learning that Starchild is the Anthropomorphic Personification of an entire planet.
- The Smurfette Principle: Dee Dee is the only female Pokémon in her party.note
- Theme Naming: The Pokémon in her party are named after the Ramones:
- Joey (Koffing)
- Johnny (Scolipede)
- Dee Dee (Garbodor)
- Tommy (Seviper)
- Marky (Crobat)
- CJ (Toxicroak)
A young adventurer from a place deep within the Amazon jungle called Green Hell, Cham Cham suddenly and unexpectedly finds herself tagging along with our band of adventurers.
- Cat Girl: Not just by way of her attire; she does show some animalistic traits as well.
- Children Are Innocent: Her reaction at Donna describing a manga dojinshi that shows "people going at it in bed":People in bed...? So, people sleep in book?
- Limit Break: Her SDM, Metabolie Attack, is used this way. It is first employed against a gigantic einst, and the results aren't pretty... for the einst.
- Odd Friendship: With Gespenst. Seriously, a jungle girl and a mecha? Where else would you see it work?
- Precision F-Strike: She dropped an S-bomb once when she learned she couldn't help in a battlenote . Doubles as a nod to the notorious S-bomb she drops before facing Mizuki in Samurai Shodown II.
- You No Take Candle: Not that she did talk like this in the original games, but she was chosen as an experiment by the player to see if he can play with this style of speech. If anything, it can be chalked up to the chronic cases of Engrish in the games she comes from. Third-Person Person as part of her manner of speech.
Stalwart member of the Guardians of the Galaxy, Rocket finds himself in Neo-Seattle, and gets under the employment of Kerberos in order to make ends meet and help fight off organizations like ATLAS, which rules the city with an iron fist.
- Adaptational Attractiveness: Somewhat. Originally, the avatar used the look from the comics, but the player felt it didn't look so friendly (not to mention the noodle limbs from artist's rendition), so he switched to Rocket's Disney Infinity look.
- Badass Adorable: 4 foot tall woodland critter. Will still kick your ass.
- Jerk with a Heart of Gold: He's like, the Guy Gardner of the party. Not the old Gardner who'd think himself better than Batman and get OHKO'd for his troubles, but the new one who treats the other GL's like his drinking buddies.
In his homeworld, Lincoln was one of the Contracted — people who struck a deal with the anthromorphizations of the different forces of the Universe. Having struck a deal with Death to save his sister's life, Daniel gained powers over death himself. However, Daniel's now stuck in the job of spiritual clean-up. Typically, this involves helping a particularly stuck spirit to move on to the Afterlife, or stopping forces who wish to disrupt the balance between the living and the dead. Lincoln ended up joining the group during one such mission — after falling out of a tree and losing his glasses first (He got them back later).
Later in the game, it's revealed that due to the events that led to his sister's death, he was slowly becoming a demon. While Daniel is freaking out about this (And nearly commits suicide over it), everyone tells him that it won't be as bad as he thinks it'll be. They're proven right.
- Accidental Pervert: While trying to get his glasses from Pinkie Pie, Lincoln unintentionally grabbed her, um, chest.
- The Atoner: Sees himself as this, due to being the one who released Scoro.
- BFG: His main weapon post-Fall is a greatsword he got from defeating a dragon.
- Blind Mistake: Several times before he got cybernetic eyes, and several times when they got shut down. The first day was the biggest example of this, however, with him crashing into people and not facing the right way several times.
- Born Unlucky: Way too often. The only thing Lincoln's surprised about when he's placed on the butt end of things is why he didn't realize it would happen.
- Flying Brick: Heightened strength and stamina by virtue of being a demon, wings from cybernetic modification.
- Hollywood Cyborg: Averted. While he does have cybernetic eyes and wings, those are pretty much the only alterations on him.
- Necromancer: During his days in a contract with Death, Daniel counted as one — though he used his powers to help spirits to move on, not to raise the dead.
- Nervous Wreck: When isn't he? Most of the time, he's worrying over one thing or another.
- Our Demons Are Different: Once-human beings whose bodies and minds are warped beyond measure by demonic curses and exposure to the supernatural. Often spread misery and destruction using their various powers. Some rare few demons, like Daniel, end up being warped in body only, while their wits are mostly intact.
- Our Witches Are Different: They were normal humans who strike a deal with some force of the universe (usually Death), and always carry around an item that serves as the symbol of the contract.
- Redemption Equals Death: Not happened yet, but he knows his death will fall to him after he kills Scoro.
- Shock and Awe: His power set post-Fall involves storms and lightning.
The Troper also known as Katsuun, whose roster has, in four years of this RP, been reset and reset many times. The current iteration includes:
Katheleen 'Basse' Banner
A former high-level Pokémon Coordinator who met the group in Hoenn, traveled with them for some time, and eventually returned after vanishing to have adventures of her own, sporting a personality and outlook that was at once radically changed yet almost entirely the same.
- Actual Pacifist: She at one point clarifies that she does not only want to remain completely powerless, she does not even want to use mundane things such as weapons against others.
- Cleans Up Nicely: She's more generically cute and even approaches the Bifauxnen line with some of her casual ware. But when she gets a chance to go all out, she definitely can.
- Friend to All Living Things: She's friends with all sorts of people outside of the main group, from all walks of life. So many different people, in fact, that she could well invoke Screw the Rules, I Have Connections! if she wanted to. As an extension of this she babysits or is a family figure for a lot of the children of the people she's friends with, making her a Friend to All Children in addition.
- Functional Addict: Basse is confirmed to be an alcoholic and regularly engages in drug usage, however she is frankly one of the groups more consistently rational and collected characters.
- The Hedonist: More specifically an Ethical Hedonist in practice, with a nearly headstrong need to enjoy herself tempered by her reasonableness and pacifism.
- How We Got Here: She will eventually have a daughter named Irene. It's just not even remotely clear who with, or what kind of life Basse will be living in her daughter's present.
- Love Hurts: One of the more obvious shortcomings of her already storied life is a rather lackluster romance life for reasons mostly related to her own hang ups. She's had several sour relationships before rejoining the group, and she holds one of WAOA's few failed relationships when she gives Immortal Faust's Arc the Better as Friends treatment.
- Only Known by Their Nickname: She is almost exclusively referred to with her nickname, her real name has only come up a handful of times.
- Security Blanket: She continues to keep and baby her most child-like Pokemon, her Butterfree Kyuu, even if she hasn't done anything with Pokemon in well over a year. One of the rarely expressed signs that she's not as stable as she likes to think she is.
- Self-Deprecation: The central pillar of her sense of humor, to almost pathological levels.
A thief the group met in Riften with hybrid Khajit ancestry granting her incredible innate magical prowess, the study of which she happily forsakes for the more mundane life of living day to day and making money. She's not especially forthcoming on her own history, abilities, or anything really, despite being fairly friendly otherwise.
- Conveniently an Orphan: Obviously not conveniently per say, but it's clear she doesn't really have ties or roots anywhere with the nonexistence of living family.
- Deadpan Snarker: The delivery on her jokes is so stoic it's sometimes difficult to tell if she's being facetious or not.
- Fish out of Temporal Water: It so happens that the worlds the group visits following departing Skyrim with her in tow are all vastly technologically superior. She naturally struggles for some time.
- Hidden in Plain Sight: Her powers are sufficiently potent so as to make her capable of being veritably invisible provided she can avoid being looked at for a moment. Combined with her training as a thief she's all but impossible to notice when she wants to be. Before she could control it she would often be declared 'missing' by the matrons of her orphanage... when she was right there in front of them.
- Kitsune: Has nine tails (normally physiologically hidden), power over flame, and can shapeshift into a fox.
- Playing with Fire: She has the ability to breathe and control super-potent blue-tinged flame due to her innate magical prowess. She doesn't have the personality traits that typically go with this trope, however.
- The Stoic: She herself notes that she's not easily affected by supposedly emotional content, she doesn't really get the concept of 'cute'. She even goes so far as to call herself out on being heartless. To what extent her self-appraisal is true isn't the clearest at times.
The inevitable future daughter of Basse, who due to all manner of temporal nonsense is not especially aware of who her father is despite him still (probably) being around. Despite all the temporal nonsense that surrounds her she herself is a good deal simpler to understand, still being a teenager with a relatively limited perspective on life.
- Badass Normal: By the standards of the group she's essentially a muggle, and though she has good skill with most weaponry she only carries around a single knife. She's still very potent in her own regard.
- Blood Knight: Openly admits that fighting is her favorite thing in life and makes it a point to seek it out whenever possible while narrowly avoiding the line of Ax-Crazy. She's not a killer, but she's proven that she won't even remotely regret a death she considers necessary.
- Cat Girl: Unusually, considering that her mother is strictly human. Whatever the origin, it grants her good agility.
- Little Miss Badass: Though still young and naturally rather pretty she's also unapologetic, ruthless, and very damn good at being both despite her lack of functional combat super powers.
A demonic construct with incredible prowess over the minds of mortals, created long ago by a powerful Witch to wander existence and help those in need along with chronicling the rise and fall of civilizations. One of the demons that Basse has the connections to call upon, which is how the cheerful and fey spirit found the group in the first place, having been called in to help one of the group members with his mental issues.
Notable in that she was- in another form- Bassetete's first character ever in this RP, way back when.
- The Blank: Her current body has no face, which occasionally becomes rather disturbing for others to behold.
- Cheerful Child: Her default mode of expression is of a precociously intelligent young girl, always eager to explore the world and people around her.
- Otherworldly and Sexually Ambiguous: 'She' is more of a term of convenience, as Shamshel's body is disposable and does not have to be female. It's apparently just often the case that the body happens to be female.
- Shout-Out: Her name is inspired by one of the Eva angels of Neon Genesis Evangelion, her primary tool is a copy of the Lance of Longinus, and her mind focused powers are an homage to the heavily psychoanalytical themes of the anime.
- Squishy Wizard: As she spontaneously gained an interest in physical activities like skating, she found that her neglect of her physical forms due to their being disposable makes her rather weak and clumsy.
- Techno Babble: She enjoys discussing her observations on the tendencies of both individual mortals and their civilizations in less than simple terms.
Queen Beleth, First Pillar of Hell
Another demonic construct like Shamshel (the two have been noted to be comrades) and possibly the most powerful. Because nobody else really has a better use for her power at the time she's currently serving a largely off-screen role of Basse's attendant.
- All-Powerful Bystander: The rules of her contract prevent her from doing anything that isn't strictly to Basse's personal (and probably petty) benefit. Thus she cannot instantly resolve issues the group faces on her own.
- Emotionless Girl: The few time she has appeared she never appears to be particularly engaged by anything, even what she's actually doing at the time.
- Story-Breaker Power: She is a font of limitless potential, meaning she is essentially capable of doing anything she wants, mundane or supernatural.
The same Mini-Mecha that accompanied Haken Browning on his journeys, he's somehow ended up with the WAOA group after a teleportation accident (in which he ended up in midair), He seems to be taking it well though. He's definitely picked up some habits from the people he's encountered, both before and after meeting up with the group. Bewarned that he is NOT Three Laws-Compliant, everything he does is of his own choice.
- AI Is A Crap Shoot: Nope, despite being a war machine he's never once attacked someone unprovoked.
- The Atoner: His attempt to become that blade that cleaves evil is so that he can atone for the events he has done in his past
- Badass Boast: He's begun calling himself The Blade That Cleaves Evil after a certain adventure.
- Bash Brothers: Him and Arc have this kind of relationship, expect lots of destruction when ever the two fight alongside each other.
- BFS: Recovered from a golem he helped defeat in Skyrim, he's nicknamed it the Colossal blade.
- Blood Knight: He doesn't like to admit it, but he feels truly alive in combat.
- Combat Pragmatist: He will shoot you with his Neutron blaster cannon before he engages in close range combat.
- Determinator: He's a personal trooper, it's hard wired into him to not give up.
- Good Is Not Soft: He'll give you a warning, then that is it.
- Hot-Blooded: It's not shown outside of combat, but IN combat it is totally obvious
- Insistent Terminology: He's a Personal Trooper, and dislikes being called anything else
- I Will Find You: One of Gespenst's overarching goals is to find his master Haken Browning again, though it's quite likely Haken is doing the same thing.
- Lightning Bruiser: His boosters give him a high speed along with good agility, his weapons pack a punch, and his armor allows him to take multiple heavy hits before going down.
- Nice Guy: One of his defining characteristics is that he is generally nice to people, assuming they aren't evil.
- O.C. Stand-in: He lacked an original personality, so a lot of him is made up or extrapolated from his past actions.
- Robot Buddy: Yup, he's a 3 meter tall engine of destruction but he's a good friend and is loyal to a fault.
- Shout-Out: He's basically a walking talking shout out to Super Robot Wars.
- Throwing Your Sword Always Works: His smaller plasma cutters are good for throwing, so he often throws both of them alongside his Grand Slash Rippers.
- Walking Arsenal: While it's not an extreme example, he still packs a serious amount of weaponry. His Grand Plasma Cutter is a Laser Blade while his Colossal Blade is a solid sword, he has three Laser Blades, his Neutron blaster cannon is a Chest Cannon, he has two grand slash rippers on his back, his Jet Magnum attack functions like a Power Fist, and he has his Ultimate Gespenst Kick.
The moustached plumber in green, Luigi was a semi-recurring character even before the move, reintroduced post-move during the Hell arc. He's proceeded to... well, be Luigi.
- Dynamic Entry: He was introduced to the scene twice when he burst through a wall.
A dark side of Luigi, Mr. L tried to display himself as a threat by trying to shatter the fourth wall. However, everyone ignored him, enraging Mr. L and kicking off a few instances of him trying to take revenge.
- Enemy Within: He shares Luigi's body and is derived from Luigi's common flaws.
- Paper-Thin Disguise: To the point where later on, he didn't even pretend he wasn't essentially Luigi.
A female Shuckle who's apparently from a world where plenty of Pokemon can speak human.
- Punny Name: Rock + Turtle, Metal + Insect.
A Minun that's on a quest. What this quest entails is still unknown.
- Non-Indicative Name: His name is Plusle. He's a Minun.
- Punny Name: Inductell is derived from "induction".
Attribute Avenger ("Atrivenger") (age 4)
A seemingly emotionless cubic fractal robot. With a whole host of power. About on First Guardian level, except this antonym of audibility is only a few years old and hasn't even travelled through time. It's rumored that he has a whole spread of powers corresponding to each Pokemon type... and those rumors are actually right. Also, he was created by the same guy who made TVon. Food for thought.
- Added Alliterative Appeal: His initials are A.A.
Other Narrator / Oliver Narran
A narrator employed by Cly that normally describes actions taken by the troper's characters. However, at one point he went on vacation and met some of the characters.
- Meta Guy: Granted, he'd rather not be blatant about it, considering the reactions some may have to such blatant fourth wall breaking, but it's there.
- Shock and Awe: If the Electric symbol on his shirt is any indication.
A humoungous lysosome. Nobody except him knows why he's his size, but that's really just because no one ever asked. In any case, Larry likes to eat and be silly, even though he does get some snark in.
- Extreme Omnivore: He can digest metal, and it is in fact his favorite food.
King Kenas Revip
A villainous king of a snakelike species known as Pesterns on an unknown island. Apparently fights with a hero called Humaino, and is allied with someone called Terribat. His chumhandle is karkotakaRegimen, and he has yet to show up outside of the program.
- Meaningful Name: "Kenas" and "Revip" are anagrams of "snake" and "viper", respectively. As for the chumhandle, Karkotaka is a naga king from Hindu mythology, while "regimen" refers to government. Kenas is a snakelike creature that happens to be a king.
- Snake Talk: Inverted. Despite being a snakelike creature, Kenas apparently cannot pronounce his S's, saying them as Z's instead. (This extends to his typing.)
A mute girl originally from a mysterious jungle. Being as young and having grown up as isolated as she was, she's very curious and positive all the time. She always has a strange medallion◊ on her person.
Astrid may or may not be somehow related to a certain other gray-themed, little-speaking character with the same initials on this list.
- Added Alliterative Appeal: Her initials are A.A.
- Cute Mute: Restricted to communicating with a notepad and a pencil.
Originally a trainer from Johto, this girl was yanked from her dimension and stuck into a void of nonexistence, until a tear in the fabric of space freed her from her exile of existence. Originally, she had lost her memory as well, and so she was dubbed "Rikka". Since then, she has regained her memories due to a wish.
- Informed Attribute: Crystal is implied to have been a fairly good trainer... however, since she has had no access to her team within the RP, it's only implied.
It's Proto Man or something.
- Mythology Gag: One of the attacks Proto Man has shown is firing an instance of Item-2 (usually used for transport) at the opponent. This is a reference to the Rush Cannon from Rockman 4 Minus Infinity.
- Samus Is a Girl: When Michelle took Proto Man's helmet in order to repair him, it turns out that Roll was impersonating Proto Man the whole time.
John "Jack" Doe (formerly Big Boss)
The legendary soldier we all know and love. The group has changed John's personality quite a bit, even to the point that he quit his soldiering job. He still has a love for cigars, but no longer does he just sit in the corner and brood with one in his mouth. He's also changed his look from the military outfit he used to wear to a longcoat, and he's forgone the bandanna and beret.
Is now in a relationship with Vivian.
- Badass Baritone: He speaks in a growly, authoritative voice.
- Forgets to Eat: His survival training sometimes gets in the way of his regular eating habits.
- Not So Stoic: Sometimes his softer side shows through his turtle-shell like exterior.
- Retired Badass: He decided to retire from soldiering after realizing he was better off with the group.
- Bunny-Ears Lawyer: As always, Holmes is a brilliant detective and a peculiar individual.
- Large Ham: Mostly because of his facial expressions and his gravely voice, complete with a fake English accent.
- Mr. Fanservice: He was so good at it, he managed to attract two guys.
In the past Spike was a top assassin for the Red Dragon Syndicate, a criminal organization. An unstoppable killer, Spike was practically a One-Man Army, and was only more dangerous when paired with his equally dangerous partner, Vicious. Then something happened. Spike met Vicious' girlfriend, Julia, and Spike and Julia fell in love. (Indeed, one shot that shows Spike's reaction to seeing her hints it might even have been Love at First Sight, at least on his end). Although the details from this time are sketchy, it appears that Vicious soon found out, and the affair not only made Vicious determined to kill Spike, but made him fall out of favor with the Red Dragons as well. Spike decided to leave the Syndicate after one last job, but Vicious gave Julia a deadly order: kill Spike, or be killed herself before she could run. Somehow, Spike faked his death well enough that almost everyone believed he was dead, but Julia didn't leave with him. Instead Spike simply disappeared, and began a life of drifting until meeting Jet and forming their partnership.
In the present Spike is slightly lazy, big eating, easy going sort who has used his skills as an assassin and martial artist to become a bounty hunter. He's the type that always takes life easy except for when the adrenaline kicks in while taking down a bounty. And he certainly doesn't take anything personally or all that seriously... in fact, about the only thing that can spark an emotional reaction from him is the name Julia... still, Spike is going to eventually have to face his past. Not everyone knows or believes that he's dead, including his old mentor Mao Yenrai, and Vicious certainly doesn't believe it, (Vicious firmly believes that he is the only one who can kill Spike, and vice-versa) and still wants a piece of Spike, even as he begins hatching plans to take over the Red Dragons. And somewhere out there, is Julia.
Eventually, Spike's past catches up with him big time. Vicious does confirm that Spike is alive, and it turns into a full on hunt as Vicious tries to take over the Red Dragon Syndicate. Spike and Julia reconcile and plan on running away, but before they can she dies in a shootout with Vicious' men. After saying goodbye to Jet and the crew, Spike decides to go Storming the Castle and cuts a swath through The Syndicate to get to Vicious. The two wound each other, with Vicious dying right away, while Spike lives long enough to see the dawn, walk back downstairs, and whisper "Bang" to the stunned members of the Syndicate before collapsing. It's unclear whether or not he DOES die. Interesting side note: Spike Spiegel dies (MAYBE) at the age of 27, the same age as many legendary rock figures like Robert Johnson, Brian Jones, Jimi Hendrix, Janis Joplin, Jim Morrison, Kurt Cobain, and many others.
- Ace Pilot: No one can pilot the Swordfish II better than Spike.
- Afro Asskicker: A fro of green and lethal moves.
- Ambiguously Jewish: Spike has a Yiddish family name, a stereotypically (in the US, anyway) Jewish haircut, and carries an Israeli-made Jericho 941 pistol. When asked about it, the series' creators said he wasn't Jewish and his hair was modelled after the actor Yusaku Matsuda◊, and they just picked "Spiegel" as his name because they thought it sounded cool.
- Anti-Hero: Spike's the type of guy who'll help someone in need every now and then even if there's nothing in it for him. He's also not particularly ruthless in his quests to capture his bounty, perfectly willing to capture a bounty head alive, though he does cause serious property damage whenever he goes after them. That said, as a former assassin and a current bounty hunter, he isn't exactly a good guy and he does have a darker side to him, especially when Vicious is around.
- Awesome Mc Coolname: Seriously, can the name "Spike Spiegel" get any more awesome?
- Back from the Dead: Comes back alive, as this RP takes place after the events in the cartoon.
- Badass Longcoat: There seems to be something special about Spike's longcoat, as well. He was seen wearing it often during his Syndicate days, but only dons it to fight Vicious after he leaves. It seems like his way of acknowledging he's fighting a war.
- Berserk Button: Make sure you never confuse him with his Arch-Enemy, Vicious. If you call him by that name, he'll flip out and open a can of whoop-ass on you and your entire gang.
- Blood Knight: Nothing makes his face light up more than a decent fight.
- Bounty Hunter: He doesn't like small fry and only goes after big ones.
- Broken Ace: He's very skilled, and he's usually calm and confident—until his Dark and Troubled Past comes up.
- Bruce Lee Clone: Spike is a big fan of Mr. Lee, practising Jeet Kune Do and his philosophy.
- Child Hater: Spike claims he does not like kids (or pets) in the second episode. Guess who ends up living on the same ship as him?
- Destructive Savior: Every time he tries to bring in a bounty, it seems as though entire buildings get destroyed.
- Indy Ploy: Thinking on his feet is definitely one of Spike's strong suits.
- Lightning Bruiser: Spike, the best fighter in the Bebop crew, is this compared to his crew members and most of the enemies he encounters. Despite Jet's larger build and Faye's leaner figure, Spike is the strongest, fastest and toughest person in the crew. Throughout the series, Spike demonstrates his Jeet Kune Do skills as well as being able to take on whole groups of armed men all the while enduring staggering amounts of pain.
- Made of Iron: Suffers a lot of punishment but survives.
- Nominal Hero: Spike has occasionally shown moments of apathy and outright disregard for other people, caring only for his mission or reward. "Ballad of Fallen Angels" shows Spike unhesitatingly shooting the head of the man who had Faye's head at gunpoint, making it seem as if he cared more about killing the man than actually saving Faye, and even then he only agreed to save her because he had his own reasons and she just happened to be there. The first scene from The Movie also seems to make it pretty clear that he cares little about human casualties.Spike: "Well that's a real shame. But we're not cops and we're not from some charity organization. Sorry lady but we don't protect or serve. This is strictly business."
- Not Afraid to Die: One of Spike's defining character traits is how blasé he is about the prospect of dying.
- Running Gag: Several times he pulls out a cigarette (or already has one lit), only to be told or see a sign that says "No smoking". Depending on the episode, he either ignores it or spits the cigarette out, irritated.
- Smoking Is Cool: Probably the most famous example in anime. He's even the current trope image.
Oryx the Mad God
The titular Mad God of the Realm. Betrayed by Archdemon Malphas, who decided to rule the Realm alone, Oryx has lost his immortal status and now fights for the forces of good, if only to exact his revenge on Malphas. He intensely dislikes Xene.
- Big Eater: He also quite enjoys a glass of wine. Or five.
- Brought Down to Normal: Most of his powers were stolen by Archdemon Malphas, leaving him with only his magic sword's powers.
- Catchphrase: His favorite insult is the above quote, or something along its lines such as "Galactic Serfs".I'm Oryx, ex-Mad God of the Realm, recently betrayed, now mortal, (insert optional snark here).
- Fuuma Shuriken: Oryx typically follows a shotgun with one of these that blinds, weakens, slows, confuses, or stuns. Don't get Helenkellered! And Oryx help younote if it's made of cake.
- Genki Girl: Even Oryx has his moments, often ending with him getting knocked unconscious.
- Improbable Weapon User: His cake shotgun and shuriken.
- Mundane Made Awesome: CAKE SHOTGUN!!!
- Never Gets Drunk: Almost. It takes quite a lot to get him drunk, but it can happen.
- Physical God: However, Archdemon Malphas' betrayal led to Oryx becoming mortal and losing his phenomenal cosmic powers.
- Power Incontinence: Turns out he still does have his powers, but Malphas made him unable to control them, leading to Oryx almost killing Yvette after she threw a disintegrated Imca in the trash.
- Bifurcated Weapon: The DNA Glaives are capable of fusing into a giant helix-shaped sword called the Geneticlasher.
- Calling Your Attacks: Doing this Touhou-style is the only way for Xene to use moves, leading him to theorize about his origins.
- Combat Tentacles: Averted. He cannot manipulate the four tentacles on the back of his head, and they sometimes get in the way. He gets mortally embarrassed whenever someone gets the wrong idea, or if he accidentally imagines such...
- Glowing Eyes of Doom: His eyes glow whenever he uses telekinesis.
- Highly Visible Ninja: When the time for stealth is over and it comes to open combat. Then he brings out the energy orbs.
- Jerk with a Heart of Gold: He usually means well, but has often ended up causing trouble.
- Last of His Kind: He has believed so ever since his brother was killed.
- The Nicknamer: He calls Igno "the genetic jungle" and Oryx "the walking castle".
- Ninja Pirate Zombie Robot: Psychic star ninja Deoxys.
- Not So Stoic: Again, has a soft side that shows more often than a ninja would like.
- Psychic Powers: He has telekinesis and can also use a scan beam to read others' thoughts and even genetic codes to obtain data on them.
- Technicolor Ninja: Despite his bright colors, he can use his psychic powers to aid in concealment.
- Weapon of Choice: His DNA Glaives◊, which transform into other weapons whenever Xene changes Form.
An Absol gijinka with a tough-as-nails attitude and a devious streak. Currently on vacation from bounty hunting; she met up with the ANFSCD crew on the starship Titanic. She later joined the main group after crash-landing in a ball of dark fire at the ski resort on EDN IV.
- Slasher Smile: Known to do so whenever she has a particularly nasty plan.
An experienced Monster Hunter from Loc Lac City, Levin joined the group to help the aspiring hunters during their careers. Good-hearted but somewhat arrogant, he is extremely knowledgeable about the monsters he hunts, and is skilled with a variety of weapon types.
- The Ace: He's High-Rank, and will not pass up an opportunity to remind you of that fact.
- Awesome Mc Coolname: His full name is indeed Levin Maelstrom. Which he may or may not have just come up with on his own.
- Heroes Prefer Swords: He's a Blademaster and never uses ranged weapons, probably because he has no armor that can be used by Gunners anyway.
- Shock and Awe: As the Abyssal Lagiacrus, he has the greatest lightning power of any gijinka. However, since his transformation is not yet complete, his power is greatly limited, and he is still practising.
- Speak Ill of the Dead: When Levin died, Michelle, Nova and Longram openly criticized him. According to Nova, he wad "a pain in the ass to deal with, posed friendly fire risks, did not stop to think, was way to quick to extend the phallic symbol that was his weapon, and did not understand the concept of humility".
- Stupid Sexy Flanders: On a few occasions. However, he is indeed mostly straight and would only take an actual relationship with a woman.
- To Be a Master: His goal is to "become truly legendary."
A wandering Deviljho gijinka who never really was able to interact much with people because everyone was scared of her. She passed by the Loc Lac Hotel on Thanksgiving, stopped in for a bite, and decided to stay.
- Beware the Nice Ones: She is somewhat shy due to always having been shunned by people, but she is still a Deviljho.
- Superpowered Evil Side: Subverted. When she goes Savage for the first time in order to fight the rampaging Deviljho gijinka Gou, she is uniquely able to keep her rage focused and not simply attack anyone she sees.
- Super Strength: Taking after one of the most physically powerful monsters in the Hunterverse, she is strong enough to take down monsters with her bare hands.
- Trademark Favorite Food: She reeeeally likes Plesioth meat.
A somewhat mentally unstable Khezu gijinka who greatly enjoys being who he is. He has a penchant for sinister science and machinery. Unable to speak, he usually communicates by way of his cards, of which he seems to have an infinite supply of.
- Gadgeteer Genius: Although the purpose of almost every machine he designs is to discharge electricity as painfully as possible.
- Hammerspace: Probably the explanation why he always has the right card for the moment.
A powerful Barioth gijinka who always acts the part of a gentleman, although he does have a weakness for the ladies and is a bit of a flatterer.
- Cat Girl: Saber-toothed Tigrex boy, at that.
- Do Not Touch the Funnel Cloud: He can generate tornadoes just like an actual Barioth.
D.B.R. TH-0610-EX "Flantron"
A robotic version of Flandre Scarlet from a far-future Gensokyo, built for danmaku battle and programmed to be nigh-undefeatable. However, due to her bizarre requirement of functional androids as food, she was retired after she was deemed too expensive to maintain. She was thrown in a scrapyard and remained there for 495 years, living off the discarded and dying machines as her own programming deteriorated, until one day...
- A.I. Is a Crapshoot: Originally completely sane, but being abandoned in the scrapyard for 495 years caused her programming to deteriorate closer to the personality of the Flandre we all know.
- BFS: Carries the Laevateinn Mk. II, which comes with the same giant freaking lightsaber functionality as the real Laevateinn.
- Leitmotif: The EastNewSound U.N. Owen Was Her Remix.
- Our Vampires Are Different: Unable to charge through conventional means, she feeds on the metal and electricity of functional robots.
- Verbal Tic: Often mixes robot-speak with her normal speech, at which times she is considerably easier to understand.
- Winged Humanoid: Has a robotic version of the crystal wings.
The evil warlord S.C.O.R.P.I.O.N. is an enigmatic star pilot with the goal of conquering his galaxy.
- Ace Custom: His heavily customized Ricochet system ship, outfitted with not only the standard loadout (shield, Ion Spheres, tractor beam), but also with modified Meg-O-Blaster cannons.
- Ace Pilot: Prefers to operate from behind the scenes like most Big Bads, but should he decide to enter ship-to-ship combat himself, he handles his Ion Spheres with deadly accuracy.
- Badass Normal: An ordinary pilot who is somehow managing to conquer a galaxy single-handedly.
- Villain Decay: In-universe example: He is greatly feared in his own galaxy, but after getting warped away and stuck with a group of people far more powerful than him, he is reduced to nothing but a stranded, ineffectual, and somewhat grumpy pilot.
- Well-Intentioned Extremist: Wishes to bring order to the galaxy... by ruling it himself.
D.B.R. TH-1106 "Utsuhoid"
Another one of the Touhoids, this one is based on Utsuho. Although she is extremely powerful, she is emotionless, generally shy and reluctant to get into fights... until she enters battle mode.
- Combat Sadomasochist: Apparently she was intentionally programmed this way so that she would be relentless, every hit she takes making her more dangerous.
- Fireball Eyeballs: In battle mode, her eyes are literally filled with fire.
- Orgasmic Combat: When she enters battle mode, she gets extremely... excited.
Little Red Riding Hood/Red Riding Hood/RedThe second version of the character Etheru has played, and a carryover from WAOAA. Still snarky and evil cloaky as ever.
- Artificial Limbs: She has a robot arm thanks to her arm getting frostbitten. It actually would have recovered, but luck conspired against her.
- Berserk Button: Mentions of being eaten, even as a joke, are bound to annoy her or make her uncomfortable.
- Deadpan Snarker: Tends to make jokes at current going-ons.
- Grimmification: She has this ability, able to darken and lighten a radius she stands in, though her cloak has been significantly weakened as opposed to Red I.
- Hypocritical Humor: She's not really one for egotists, though she does have a tendency to talk about her cloak and such.
- Jerk with a Heart of Gold: She's a fairly amicable person, though she's also quite blunt and easily annoyed.
DonnaAn essentially immortal scientist who dies a lot.
- Butt-Monkey: His inability to die lends to this, and he knows it.
- Mad Scientist: Has shades of this, due to the fact he was a supervillain before the whole thing.
- Transplant: From a WAOA spinoff to another WAOA spinoff and now in WAOA proper himself.
KlaatuDonna's lab assistant robot.
- Put on a Bus: He went to a vacation resort for a while, and will probably be back.
ArgentumA somewhat ditzy superhero from the world of Silver City.
- Ascended Fanboy: He wanted to become a superhero because he watched it on TV. Thankfully, he's rich, and had the Ultimate Gene.
- Put on a Bus: Etheru decided to leave him alone for a while, with his last appearance currently being a humorous cameo in the Silver City MK. II arc.
- Rich in Dollars, Poor in Sense: He isn't as smart as he could be. After all, he told Kara Kent his secret identity because he didn't know that superheroes are supposed to have secret identities.
Dirk/LOCUST #578Formerly a normal person, who was then formerly a dead Luminosity LOCUST, and is now an undead person struggling with his current form of existence.
- Frankenstein's Monster: When Longram brought him to Luna, he was brought back to life. He wasn't very fond of it.
- Teleporters and Transporters: He has the ability to teleport thanks to his "Ultimate Gene", though anything with significant density will block him off.
Catherine "Cath" LoswellCatherine Loswell was a rich, half-human, half-fish demon young adult who decided that she needed to see more than just her world, and started traveling the multiverse with Kerberos.
- Depending on the Writer: Her backstory and ability set has pretty much been extensively rewritten, due to Mr Kirb giving ownership of the character to Etheru. Her ability set involves creating weapons out of water, and she's no longer a descendant of Merlin, instead being the result of a water demon and a human conceiving a child.
- Half-Human Hybrid: She looks human, but has naturally blue hair and the ability to breathe underwater.
- Leaning on the Fourth Wall: Tends to reference the fact she went from one player to another, with her first few posts saying that she feels like her existence has changed ownership.
- Making a Splash: She can create Hydrokinetic Constructs and control water, but she has to have water and decently focusing on it.
- Nice Girl: She feels she should try to be kind and supportive to other people, although she's said some fairly mean spirited things in the past. She feels a bit of guilt and wants to own up to them, however.
Shadow of Inle (Kris)
A very quiet, pale boy who prefers to keep to himself and others that he knows well. His quietness makes him mostly a listener, though he can be talkative with the right people. With various sights at his disposal, and paranoia-induced talent with sneaking and stealing, he likes things to be quieter.
- Art Initiates Life: Kris's painting was painted by Guertena. The painting is his true home, and he was born from it.
- Aura Vision: One of Kris's sights, and also the only one that works through walls for him.
- Dream Land: The world Kris is from, with various names, depending on who you speak to.
- Innate Night Vision: Another of Kris's sights, his eyes become much more sensitive to light, so that he can see in darkness easily.
- Magical Eye: Kris has multiple ways of seeing the world around him, which is his gift from Guertena, at the cost of making him paranoid.
- Winged Humanoid: He has a pair of birdlike wings, for flying through the air.
A young girl, looking about 14 years old or so. She can be very friendly with people, but is quite capable of some dangerous things. She has some secrets of her own... Unpleasant ones.
- Anti-Magic: Of a sort. Magic is more like a normal object for her, so she can interact with it in ways others can't. Larger spells carry more "weight" with them to her, but she can push spells around if she knows what she's doing. Failure results in something similar to being pelted with a rock, or for larger spells, a boulder. This is due to being from a world with no solid reality.
- Beware the Nice Ones: She might be nice, but if you threaten her, she won't hesitate when retaliating.
- Cool Sword: Her sword is a sword covered in a ripple design, which, just like her, is able to interact with magic.
Kristofer Raglan (Krissy)
A Mienshao gijinka who was originally a human illusionist. His abilities to control illusions havent faded away by changing, and he takes advantage of that to play pranks on others when he feels like doing so.
- Knife Nut: He has 26 pairs of knives, for no reason other than that each pair is unique.
- The Prankster: If something seems weird enough, or if he comes up with something unique, hell use his illusions to mess with people.
Alice Liddell (Alice)
A former lunatic who used to be locked away in the Rutledge Asylum, she has since been released into the public to further help her recovery. With her Wonderland shattered, she has nothing to truly fall back on if things go wrong.
- Anti-Hero: If she does something, it's more for herself than for someone else. Generally, it'll be for her amusement, or so she doesn't lose her skills.
- Dark Is Not Evil: Demented, yes. Unstable, yes. Raving mad to the point of attacking random people, no.
- Drop the Hammer: For when her enemies are bigger than her, she'll pull out the Hobby Horse, and try to crush them.
- Gatling Good: Her lighter ranged weapon is a giant pepper grinder that shoots bullets as she turns the handle.
- Girl with Psycho Weapon: Her preferred weapon is her knife, the Vorpal Blade. With a keen edge, she'll be more than happy to hack her enemies apart with it.
- Grenade Launcher: The Teapot Cannon functions as one, with scalding hot tea bombs.
- Slasher Smile: When she gets violent, she can get a bit too excited with a fight.
Medicine Melancholy (Medicine)
A poisonous doll from Gensokyo, who achieved sentience. She lacks emotions, due to being so young, and is capable of manipulating poison around her.
- Living Toy: She was an ordinary toy, until her 100th birthday.
- Master Poisoner: Her free time when alone is to come up with more poisons to work with, to handle a wider variety of threats.
- Nonindicative Name: Despite her name, she typically won't be practising anything related to healing.
- Poisonous Person: It's her special ability to manipulate poison that she can see. She's also completely covered in poison.
A whimsical violinist who has skills in hacking. He tends to be lazy, and only does something if he'll either enjoy it, or if it's competitive in some way.
The personification of Lust, and one of Satan's seven kin. Mischievous and fun-loving.
- Gamer Chick: Very good at video games. In fact, Krissy has complimented her skill a few times.
- Little Bit Beastly: Part-fox. In fact, she vaguely looks like Ran Yakumo, according to a few vistors from Gensokyo.
- Manic Pixie Dream Girl: Lust is very energetic and loves to have fun.
- Ms. Fanservice: This trope is invoked because she is the embodiment of Lust.
A 49.46 meter tall angel who is kindhearted and sweet.
Imca is an artificial kitsune.
An artificial intelligence made by Imca to control her drone armies, has achieved sentience and become her daughter.
- Artificial Intelligence: Nova is a digital entity, to her bodies are little more then tools.
- Dragon Rider: She tamed and now has her main drone ride into battle on a cyborg dragon named Jäger.
- <Hero> Must Survive: Comes with the downside that any damage to the body backlashes to her.
- Hero Unit: Often personally controls an advanced drone body.
- Your Mind Makes It Real: One of the major problems she faces, even though she is a digital entity, damage to her physical bodies disrupts her, and causes her pain, destruction of one she is directly controlling can even cause death.
A kitsune who joined the group as a medic, some times functions as a therapist, or nanotech expert.
- Afraid of Needles : Ironically considering how much she uses them.
- Artificial Human: Artificially created as a weapon, it failed.
- Artificial Intelligence: In a kitsune body.
- Can't Hold Her Liquor: Although she refuses to talk about what happens if she drinks.
- Cyborg: A digital entity, kept alive by nanites, which also heal her, and prevent aging, the central implants are at the base of her skull, and around her heart.
- The Engineer: An expert in nanotech, acquired from her creators research.
- Really Gets Around: Shagged four people so far: Rhyme, Dave, Pepper, and Tony.
- Rousseau Was Right: Firm believer in this trope."Never met an irredeemable person... Even the worst monster we have met.... Had some good in him I could appeal too.... in fact he saved us all."
- Thou Shall Not Kill: Not a big fan of killing people. That doesn't mean she's a total pacifist, just she will not kill or cause permanant harm.
Luna is an gynoid dragoness, from the same model line as Imuka Yukimarimo.
- Artificial Human : Artificially created as a weapon, it is of questionable success.
- Artificial Intelligence: In a dragoness body.
- Can't Hold Her Liquor: A trait shared among many of her model line.
- Cyborg: A digital entity, her squishy bits are Kept alive by nanites, which also heal her, and prevent aging. The central implants are at the base of her skull, and around her heart.
- Reality Warper: To a limited extent, her technology works like Orc Tech, if she believes the red car will go faster the red car will go faster. This does not however give her the ability to make a stick work like a gun just because she thinks it is one.
Yuzuki is a gynoid spy that was produced as a prototype by the Terran alliance, her model never went into full production due to the exuberant cost of a sentient AI capable of inhabiting a mobile platform. She was eventually pawned off to the 31st experimental division where she earned her freedom, and was allowed to retire to become a ship-write, even after all of this she has only recently become a recognized citizen, and STILL lacks human rights, remaining bound by her modified Asimovian programming.
- Humanshifting: One of her powers, to help her pose as anyone she wants.
- Ridiculously Human Robots: She is a spy gynoid, and was designed in every way to pass for a human, although she is now using a modified Trinity body, so she is more dragon girl.
- Robotic Reveal: She started her travels posing as a human, to try to protect her self from her Modified Asimovian Laws
- Shrinking Violet: She neither likes to speak up, and is quite shy.
- Weak-Willed: Her Modified Asimovian laws mean that a human simply has to give her a command, and she is unable to resist.
- Wrench Wench: Loves spaceships, and knows how to build and fix them.
A sentient spaceship
- Mid-Season Upgrade : Her AI can be swapped into a variety of hulls, most of which are for specific situations the group is in, or there budget. Currently, her body is a carrier.
- What a Piece of Junk: Her previous carrier body is prone to breakdowns but it's performance puts other capital ships to shame.
Introduced on Terra, leader of the 31st Experimental Division and is in charge of the TDN Terra's Blessing and later, the TDN Trinity. Eve is a prototype AI for the Terran Navy, sent along with the group out of Terra's curiosity of the worlds beyond there universe. From the 32nd century she is amazed at how low tech most of the "Multiverse".
- Action Mom: To Mina Longram. When Professor Genki tried to attack Mina, her drone bodies kept attacking Genki even though her drones kept getting wrecked in the process. In other words, she kept attacking because she wanted Mina to live.
- Artificial Intelligence: Prototype next generation automated solider for the Alliance.
- Blade Below the Shoulder: This is her main CQC weapon normally retracted into her left arm.
- Cartwright Curse: Weeks after Eve and Longram confessed their love, the commander died in an explosion. Longram didn't take the news too well. However, she came back, like if she never died.
- Hidden Weapons: She keeps an emergency revolver in her left arm.
- Jetpack: Her manoeuvre pack allows for limited flight, she mostly uses it to stop a fatal fall however.
- Mama Bear: Endangering, harming, or causing great distress to Mina will result in a parental wrath by the commander herself. God help you if she and Longram goes after the offenders. This also applies to her and her squadmates.
- MayflyDecember Romance: Eve's virtually immortal (but she can die from external sources such as severe injury) but her lover, Adam Longram, has roughly 600 years to live.
- Swiss Army Gun: Her TTRG-2 can chose from Railgun, Cluster Missle, Grenade Launcher, Flamethrower, and Energy Beam modes.
An Incredibly meek half dragon form, she has the ability to go full dragon under stress... but this is best avoided, and it even scares herself.
- Beware the Nice Ones: She may scare easily, and be incredibly meek... but god help you if you push her too far.
Avance Gishki (Duel Monster Spirit: Gishki Avance/Evigishki Levianima/Nekroz of Unicore)
- Ancestral Weapon: The Gishki Blade was once wielded by his dead mother, Natalia.
- Blood Knight: Avance loves a good rumble once in a while.
- Call-Forward: Apparently Avance worked on the Nekroz armors when he was young.
- Humongous Mecha: Gishki Avance found the Great Mazinger on the cheese moon and uses it in giant robot battles.
- Instant Armor: Avance can summon a suit of armor based on the Fabled Unicore with the Nekroz Examirror.
- Light 'em Up: Avance can cast light and lightning spells when wearing the Necloth of Unicore.
- Making a Splash: Avance is a member of a water and ice spellcaster tribe. The magic even compliments his sword skills in combat.
- Missing Mom: Natalia died when she summoned the Steelswarm with the help of Noellia, so Noellia adopted him into the Gishki clan out of guilt.
- Scaled Up: Avance can turn into the almighty 25-meter tall Levianima.
- Took a Level in Kindness: After spending time in jail during the Silver City arc, Avance learned to be more nicer with others.
Joseph Joestar (Stand: Hermit Purple)
Grandson of Jonathan Joestar. An unscrupulous fighter who uses any means necessary to defeat his opponent. Later on, replaced with version from post-Stardust Crusaders.
- The Combat Pragmatist: His willingness to do anything to win is legendary.
- Improvised Weapon: The Joseph Clackers, created by Asagi Greywords.
- Magical Camera: When Joseph Joestar smashes a camera with Hermit Purple, he can capture an image from anywhere he can envision.
- Obfuscating Stupidity: Often clowns around in order to catch his enemies off-guard or make them underestimate him.
- Stage Magician: He uses simple magic tricks to distract his opponents.
- Surveillance as the Plot Demands: He can summon pictures of where a person is by destroying a camera, and can read the future by adjusting a television set (it manifests as people on random TV channels saying words that link into a proper sentence).
Josuke Higashikata (Stand: Crazy Diamond)
The illegitimate son of Joseph Joestar. Josuke is known for his unique hairstyle and fierce temper regarding said hair. He joined the group when a space cruise ship arrived at EDN-IV.
- Combat Medic: Crazy Diamond lets him fight and heal at the same time.
- The Gambling Addict: Loves going to casinos whenever he gets the chance.
- Good Thing You Can Heal: Crazy Diamond is capable of restoring almost anything, including living beings, to their original state. This eventually gets used for healing some seriously messy injuries. However to prevent him from becoming Nigh Invulnerable, Josuke is incapable of using Crazy Diamond's healing powers on himself.
- Kiai: DORARARARARARARA!!!
- Personality Powers: The nature of Josuke's stand is a reflection of his good heart and desire to help those around him.
- Swiss-Army Superpower: His ingenuity allows him to use his power to repair (and rearrange) things in plenty of creative ways.
Marcie "Marcia" Marcina Shyneet (Duel Monster: Slacker/Downerd Magician)
Marcia Shyneet is an alchemist from a world of Duel Monsters. They call her Slacker Magician because they think she's a slacker. Unfortunately, she didn't like that name.
- Alchemy Is Magic: Marcia's speciality is potions and she spends most of her time mixing them. Also, Marcia's world classifies their alchemists as magicians.
- All of the Other Reindeer: Picked on by her village because she does not have a job by their standards.
- Barefoot Poverty: Since she doesn't have a stable source of income, she only keeps one set of clothes, but no socks.
- Clark Kenting: During a trip to Silver City, Marcia dressed up as the Magi Magi Magician Gal. Unfortunately, she was exposed after the lawsuit sent to her.
- Embarrassing Nickname: She believes that Slacker Magician is an embarrassing nickname, but Seth and Kohaku thought it was interesting. They also give her a little pep talk.
- Meaningful Name: Shyneet is Marcia's last name. She's an introvert who does not want to get a real job.
- Only Friend: Marcia is willing to put up with Levin because he showed her how to be a Hunter. In fact, she was sobbing when she heard that Levin died.
- Shrinking Violet: At first, she does not like talking with the group. But she warms up to them and becomes more friendly over time.
A fox/wolf person-thing who carries around two bokken, and has now found himself running about with a rather odd assortment of figures...
Originally from Feccius, a city renowned for its swordsmanship, Zeke is one of a select group known as Feccian Bladesmen. His main training complete, he must now accomplish a (pre-approved) task of his choosing as part of his graduation rites. He chose to reach 12 pubs on a list a fellow Bladesman left behind before departing on his own journey, which somehow brought him to Silver City, and thus began his adventures with the WAOA crew.
Embarrassingly, while every other Feccian Bladesman's weapon bears a unique ability, fate decided Zeke's weapons to be a pair of ordinary bokken (one katana-length, one wakazashi-length). Tradition dictated that he couldn't be given a different weapon, and so he's been stuck with those two for more than a decade. He's gotten damn good with them, though.
- Badass Normal: Zig-Zagged. In comparison to regular people, not really. In comparison to every other Feccian Bladesman, not to mention most other people of note in the WAOA universe? Oh, yeah.
- Blood Knight: Shows some traits of this. He once showed up with a random bruise and some scratches, and explained that he'd gotten in an accidental barfight with a superhero. Not only is it implied that he won in a Curb-Stomp Battle, but his comment on the experience?Zeke: That was fun.
- Charles Atlas Superpower: Half this. Things like his speed, reflexes, and technique are all due to his Training from Hell. For the other half, it's Super Serum.
- Empowered Badass Normal: Downplayed. He picked up a 'Calm' spell while in Skyrim, which he can use to induce a meditative state and potentially improve his combat abilities, if only by a marginal degree.
- Failure Is the Only Option: For now. According to his player, Zeke isn't going to find Mister Scratch's Alehouse for a little while, at least. Not that it'll stop him from trying, of course.
- Fish out of Water: In his first several appearances, due to being from a fantasy world that relied mostly on limited Magitek. He does this less nowadays, though, if only because his creator is sick of having to invoke this trope every time an unfamiliar technology or term arises. At one point, he mentions how he's been reading, so it's likely he's caught himself up on a lot of what the group talks about.
- Flat "What": Often his reaction toward the group's sillier antics.
- Future Badass: According to his player, Zeke is someone who "could one day be the best swordsman alive, but still has a long way to go."
- Heroes Prefer Swords: Not just his philosophy, but the entire Feccian philosophy as a whole. Technically, though, they believe that Heroes Prefer Blades, as several Bladesmen go out with weapons like wind and fire wheels, gaundao, battle axes, etc.
- Humble Goal: All he wants to do is make it to twelve pubs scattered about the land. Is that so wrong?
- Lightning Bruiser: He's as strong as any other Bladesman (read: surprisingly strong), but what makes him truly powerful is his speed. In his first fight seen in the RP, he managed to sever at least two of Anne's limbs before she saw him coming, and before most of the others in the group could even land a strike. A few of the others lampshaded this.
- Made of Iron: Of course; his Training from Hell wouldn't have left him any other way.
- Nice Hat: Wears a lime-green fedora wherever he goes.
- Only Sane Man: Somewhat in the beginning, as he'd yet to adjust to the inherent weirdness that followed the WAOA crew. He's since adapted and participated in it, a bit.
- Running Gag: He often asks new people he meets if they know where to find Mister Scratch's Alehouse.
- His hat is one to Mr. Nancy, of Anansi Boys.
- His weapons of choice and fighting style are one to the life and legend of Miyamoto Musashi.
- The Super Serum part of his training was inspired by The Witcher, and his mutagens.
- And his Humble Goal is in reference to Gary King's own desire to complete a pub crawl in The World's End.
- Super Serum: Downplayed. As part of his training to be a Feccian Bladesman, he was given alchemical infusions that increased his strength and durability (and, by proxy, a certain degree of his other physical attributes) to preternatural levels. Both were already heightened by the training itself, however, with his infusions simply raising the bar further.
- Training from Hell: Every Feccian Bladesman's training was this to some degree; for Zeke, it was this Up to Eleven. Justified, for if he was going to have any chance of going toe-to-toe with another Feccian Bladesman, he'd need all the advantages he could get.
- Wooden Katanas Are Even Better: Played With. He's clearly not happy with his weapon of choice, but tradition didn't allow him another option. He's trained well enough with them that they're basically this trope, though. It also helps that they're unbreakable, although that's not a unique trait; through means kept secret, every Feccian Bladesman's weapon is rendered indestructible.
Skilled sorceress, former hitwoman for The Mafia and also Max' wife. She, like her husband, was sucked into a dimensional rift after defeating Baal. Sadly, she and Max were separated by that for a few months, but they finally reunited during the Gondor Calls for Aid moment during the fight with Apos. Since then, she and Max decided to stay with the Avatars.
During their 10 days of vacation,s he and her husband participated in and passed the auditions to become greek gods.
- Elemental Powers: She's hot, cool and also really shocking. You know, the standard deal.
- For the Lulz: Made pasta for the whole group of Avatars once and laced it with LSD. She didn't reveal that until almost everybody ate some of it. Just because.
- The Mafia: She's the Don's niece. Because she wanted to work in the family business, she decided to pick up a job as a professional assassin.
- Physical God: She's a newcomer to the greek pantheon, replacing Dionysos, Persephone and Hermes after their deaths.
- Scars Are Forever: Aurora has a HUGE scar across her back inflicted by Baal.
Grinning General/"Chuck" Weiss
GG, for short, is a Reality Warper from Bremen, Germany. Even though he has a slightly... loose grasp of reality sometimes, he managed to become a founding member of The Club and stayed with them since. Except for a short period in which he participated in auditions to become a greek god. He passed. And then his title was revoked, his memory whiped and he met the regular group.
- Cast From Hitpoints: In theory, he can use his Reality Warping whenever he wants. However, if the application is not deemed funny enough, he gets big injuries.
- I Reject Your Reality: Depending on the situation, his powers of Reality Warping allow him to actually substitute the current reality with his own
- No Medication for Me: Averted. He wilfully takes his medications to treat his insanity, even though this means losing some of his quirks. The only problem is that he forgets to take them every other day.
- Reality Warper: His powers are very potent, but they are limited to work only when it's funny. Otherwise, they are Cast From Hitpoints with a VERY unfair exchange rate.
- Sophisticated as Hell: "...as a former psychology student I am highly suspicious regarding this shit."
William "Will" Palakiko
- Beware the Silly Ones: He's a surfer dude, but he's also a god. One time, he saw Yumiko hurt and punished the offender by manipulating the water content in their body and vaporizing him.
- Familiar: Lorthos the Tidemaker. In his own words:"He's the most awesome pet slash sea monster ever!"
- Physical God: Poseidon of a Greek Pantheon, along with powers.
- Totally Radical: In fact, he is so radical, his Godly title is Broseidon, God of the Brocean.
- Emotionless Girl: She only allows her emotions to get the better of her whenever she encounters something she enthusiastically likes. The rest of the time, she only punishes people who break the rules.
- Fangirl: Of Bishounen like Riku from Kingdom Hearts and Link from The Legend of Zelda. She's also a big fan of Sherlock Holmes.
The Youkai of Gensokyo's Boundary. Yukari has appeared at various times and in various incarnation to assist or employ the Avatars. After the Father-arc, she became something of their patron goddess. She assists them with fulfilling their wishes and travel between worlds, and in return she asks of them to help her with her own goals. Yukari is as good as omnipotent, with her power to shift any boundaries, but she prefers to have others fight for her. She has officially blocked the Avatars' entry to Gensokyo due to the great dangers they seem to attract wherever they go.
A small clan-less vampire from Makai, Elis first met the group on Hawaii. She met Flandre and was at first deadly afraid of getting killed by this feared vampire, but was accepted by Flandre as a member of the Outcasts. Afterwards, she followed Flandre around or visited her friends minus and Maria. Flandre's death shook her hard and she seems not to be her former cheerful self. When Flandre was resurrected after the first Ozbourne-arc, Elis was overjoyed, and followed Flandre when she started walking the Omniverse.
Cheerful and childish, Elis is a sweet girl who tries her best to keep up with the older Outcasts. She's very good with illusion-magic and has been learning Dark Magic, but she's nowhere near her elder brothers and sisters.
- Fantastic Racism: Elis' grandfather was thrown out of the family for having a child with a water nymph.
The Retconinator, formerly a piece of Deidre, formerly a weapon of the XYZ. After Other!Yukari got hold of it, she placed it in Matt's body. It had the power to retcon any attack, making it essentially indestructible. The only way to stop it was to warp it away, something only Yukari had the power to accomplish. Carried a black sword as well as different firearms. It was defeated by Matt's ghost performing a Heroic Sacrifice.
- Implacable Man: Is never hurt for more than three seconds. All you can do is run.
Yanmie the Yanmega
Yanmie is what you'd get if you had a Yanmega as a human. With her Speed Boost she tends to move fast and speak fast, but she is clumbsier with her tongue than she is with her feet. Has been travelling the Whateververse for a few years before meeting the group, having left home because of a "minor dissagreement" with her family.
Having gotten used to the stuff the group deals with on a daily basis, she has lost most of her silliness and is a bit more serious than she first was when she showed up. She passed a tryout for the Greek Panthenon and became Hermes.
- Big Sister Instinct: She and Mega Man are like brother and sister in a few ways.
- Black Sheep: Yanmie doesn't get along well with the rest of her family because she doesn't like to eat sentient beings.
- Calling Your Attacks: Yanmie always says the name of the move she uses even though no other Pokémon needs to.
- Every Girl Is Cuter with Hair Decs: Her hair decorations at the top of her braid look similar to the wings of a Yanmega.
- Goggles Do Nothing: The only use Yanmie's goggles seem to have is covering her eyes when she goes feral.
- I Have Boobs, You Must Obey!: Her move Attract seems to do this even though she doesn't have much to flaunt.
- Morality Pet: She is Enker's. He mellowed once they started to interact with each other.
- Yaoi Fangirl: Once got a nose bleed at the mental image of Enker and Ty kissing. Also went after Leeron's private stash of slash fiction.
Rota was living as much of a normal life as a ghost could, until an angel with amnesia was found unconcious on her floor whom she named Sereph. She ended up in the digital world where Sereph got his memories back and found out his name is Pit. Now she is traveling the multiverse trying to see if she can remember her life.
She has gotten her memories back learning how she died and her real name is Kia. She has gotten a magic notebook, a robotic body, and a magical item that lets her change what type of things she can possess.
- Haunted Technology: As a Rotom she can possess electronics. She likes to sleep in fridges.
- Magic Skirt: No matter how Rota moves, she won't flash anyone.
- Robot Girl: She got a robotic body when she was in Mega Man's world from Doctor Wily's lab. It looks almost identical to her ghost form.
A green haired adventurer from Dokapon Kingdom. First showed up as a Robo Knight lost in the Gaol in the land of One Piece and made friends with Punk, Ballade, Protoman and Roll, then got her humanity back. Tends to be greedy and always on the look out for loot, but has been focusing on her cooking. Being able to ome back from the dead, along with the ability to copy people stats has made her a vary powerful warrior. Though unless you mess with her, her friends, or her loot, you won't have to fight her.
- Catchphrase: Loot? and Loot? Y/N?
- Death Is Cheap: Though she hasn't died since she joined the Avatars, she will be revived in Dokapon Kingdom in one to three days after she is killed. This is actually why her future self was put in the "The Ultimate Mercy" during the Incarnates Arc by Incarnate Mega Man.
- Gender-Blender Name: While her name is Erik, she is actually a girl.
- House Wife: Erik's goal in life. Which is completely different than what she is doing now as a warrior and an adventurer.
- Quizzical Tilt: This is pretty much what she does whenever she asks for loot. Which is often.
- Robot Girl: She was this when she first came to the group. She was then given the ability to change from this to her original human form.
Best friends with Oshawott and Snivy, she was turned to a human Pokemon hybrid by Professor Juniper. She didn't notice at first and went to where the Professor said her friends were without realizing that she wasn't a little piglet anymore. Is with the Avatars with her friends whom have been traveling with them longer than her. Tends to not be that bright and is pretty childish.
- The Ditz: Took her a while to even notice she was human.
- Verbal Tic: She makes a "Uue" sound similar to the sound of pigs.
First showed up as a Snorunt Cathrine saved from a burning building, she showed up again and joined the group as a Froslass. After failing to get a "Victim" and befriending Apala, who she named, she gave up on that and became a bit lost as to what to do with her life. During the Incarnates Arc she was horrified at what her Incarnate had done and asked to be turned into a Snorunt so she wouldn't have to worry about ever doing that. She then settled down to be Apala's little sister.
- Deliberately Cute Child: Might be one as a Snorunt. No one agrees if she has the mentality of a child when she is one, or she keeps her adult mind.
- Meaningful Name: Yuki means "Snow" and the Japanese name for a Froslass is "Yukimenoko" and the Japanese name for a Snorunt is "Yukiwarashi"
- Snowball Fight: One of her favorite activities. But she tends to just eat the snow if she's hungry.
- Voluntary Shapeshifting: Gained the same shapeshifting ability the Animorphs have during the Incarnates Arc.
- White Mask of Doom: Her skull mask that she puts on her face if she wants to fight. Otherwise it is on the side of her head.
- Youkai: Froslass is a Pokemon version of a Yuki-Onna and Yuki tends to act similar to one. Or have a similar goal.
Full name is Matter Power Android Model 758-WTM "Kelly", she first appeared in the second And Now for Someone Completely Different Arc in Amise City. She is pretty naive but is nice and good person who likes almost everyone.
- Big Eater: She needs to eat more than twice the amount a human needs to eat to keep powered.
- Daddy's Girl: She loves her "Daddy".
- Extreme Omnivore: She is "Matter Powered" so she eats anything she can stick in her mouth to keep herself powered.
- Mad Scientist's Beautiful Daughter: Her "Daddy" Dr. Malis Distasio created her and raised her as his child.
- Names to Run Away from Really Fast: "Distasio" is similar to "Disaster" and her father's first name is "Malis".
- Ridiculously Human Robot: She's so human most people don't realise she is an Android.
Queen Chrysalis/ Miss Moonbeam
The former queen of the Changelings, a race of shape-shifting, emotion-eating bug-ponies. She comes from an alternate version of the show's Equestria, with a much darker and more complex history. Her main use to the team comes in the form of infiltration, which her natural abilities perfectly compliment.She joins the group after the scuffle in cerulean destroyed her her home
- Alternate History: Her version of Equestria has a much darker and more rich history.
- Cast From Hitpoints: Kinda. She is capable of very powerful magic, but pushing herself to hard can injure her, render her unable to use magic for a while, or even kill her.
- The Medic: Knows some basic field medicine, and can keep you alive until the real doctors get here.
- Really 700 Years Old: 1642 Years old on arrival, lived through the fall of the Alicorns, helped fight Discord, and watched her race's society die out over 700 years of slow starvation before attacking Canterlot and being sent here.
- Tragic Monster: Was once an Alicorn nurse who helped to deliver foals, but could have none of her own. When Discord came he offered her a chance at being a mother; he forgot to mention that she would be a mother of monstrosities. She still kicks herself today for that decision, and bringing up her old name is not a good idea.
A relatively young man with an affinity for everything American during WWII. With his 76mm high velocity armed M18, Tak brings the firepower wherever he goes. Even outside of his vehicle he is well armed, carrying an M1911 and a Krogan built shotgun. He haven't fired the tank in anger yet, but it's a safe bet that whatever it's pointed at will cease existing pretty damn quick.
- Glass Cannon: The M18 has almost no armor to speak of, but it's gun packs a hell of a punch.
- More Dakka: His M18 hellcat comes armed with: One 76mm cannon, one .50 cal M2 on a swivel mount, one Coaxial .30 cal, and one hull mounted .30 cal.
- Tanks, but No Tanks: Technically, the M18 hellcat is a tank destroyer, not a tank.
Leader of the 1st Hellfire Bridgade, Longram is the son of an Enclave officer and a Vault 60 dweller who used to served the Enclave in the late 23rd century. In the WAOA, he defected from the Enclave along with his entire unit with help of Captain Scott Mitchell and Bones. After their defection, he and his unit joined the US Marine Corps in the Ghost Recon Universe as the 1st Hellfire Bridgade, the first military unit to utilize the Advanced Powered Armor Mark III, the first power armor made on Earth.
He first appeared in a frontier world when he questions some of NODs' motives. Later on, he summoned his unit to protect the town out of kindness without asking for anything in return. Later on, he and his troops are part of the group.
He was used to be married to Sindy, a former slave from the Midwest, and their residence is located in Virginia. However, he's divorced thus he's now in a romantic relationship with Eve.
Eventually, he would retire from travelling. Along with Eve and Mina, they would settle down at Imca's and Luca's world where he and Eve will be married. However he returns to the group sooner or later.
Things took the turn for the worse when he sends a team to the Pitt to retrieve vast amounts of steel which caused them to be enslaved. Usually, he would do a rescue op then but due to fear of the city, he didn't and he gets called out of it, HARD. It started a downward spiral in more ways than one. This almost killed his own comrades during the dreadnought recovery operation which got him fired. Now he has a final chance at redemption to restore his reputation or die trying.
- Ace Custom: Most of his equipment falls into this. His main power armor is the Triguard Power Armor, a mismash of armor from various Enclave models with helpings of the gliding coils for hoverskating. Distinct for having a right red shoulder. Now destroyed due to circuitry overload.
- Adorkable: He's socially awkward when it comes to romance.
- All-American Face: Unlike the others, he tends to be a bit quiet about his love to his country.
- Ascended Extra: From WAOA as a minor character to the WAOAA as one of the main protagonists.
- The Atoner: In the past when he's part of the Enclave, he did a few terrible things to the wastelanders. Doubled now that he's fighting to make up for his blunders.
- Berserk Button: Suggesting shooting civilians or promoting genocide within an earshot, we dare you. And using viral-based bioweapons is another way to push it. And threatening his friends and family would get you on his shit list.
- Beware the Nice Ones: One of the nicest soldiers you will meet but mess with his friends and family, he will end you.
- Broken Ace: He's presented as being a great warrior, inspiring leader, brilliant commander, and a father figure. That's just a facade to mask his mental trauma accumulated over his life and he's on the verge of unhinging. It makes him feel like a complete failure. However, visiting Aura is improving his mindset into a better person.
- Combat Pragmatist: Is willing to fight dirty. One example is kicking a enemy in the crotch during an intense firefight. The enemy in question is a psychotic biotic woman ninja who is considered an irritance in a certain game.
- Cyborg: His body is extremely mechanical with an organic-looking exterior. His body is extremely augmented, only his brain is the only organic material left.
- Dark and Troubled Past: Zig-Zagged to a degree. Even though he hailed from a post-nuclear world, this inspires him to become a hero to rebuild civilization into a new golden age. Joining the Enclave would put him through hell in a myriad of ways. It is best described as Apocalypse Now and Spec Ops: The Line with Longram as the tragic Villain Protagonist.
- Death Seeker: Often borderline due to his failures at the Pitt. He has thought that he rather die than live in shame of his blunders. Visits to Aura is cleansing away this mindset.
- Dork Knight: This hardened post apocalyptic veteran could kick ass but when it comes to romance (especially towards his wife), he's pretty much a geek.
- A Father to His Men: A caring father-figure to his followers. True in more ways than one. Though he might go into Overprotective Dad at times.
- Heroic BSoD: The blunder at the Pitt killed his rank as XO and drove him into a neural wreck. Between that and rejoining Kerberos, he became his worst enemy, a self-pitying jerkass with death seeker tendencies. Therapy is improving that however.
- Hero with Bad Publicity: His reputation is rock bottom, even his old friends pity him.
- History Repeats: In his backstory, he pretty much done similar deeds Captain Roger Maxon did during the Great War, realizing horrific FEV experiments then have their respective units defect from the federal government.
- Last-Name Basis: Most people called him Longram and his first name is barely mentioned in the RPs.
- Lightning Bruiser: In his third body, he's pretty much a walking golem with skin that can resist normal blades and hard impacts, muscles that can weave themselves into instant armor, and a skeleton made of a classified alloy, all of them that made him tough and that's without donning power armor. TL;DR, think T-800.
- Martyr Without a Cause: During mental breakdown, he desires to go down a heroic death and thus, redeeming himself as a martyr for Kerberos. Not a good thing because he almost killed the whole team out of a delusion. Fortunately for everyone, he's snapping out of it.
- My Greatest Failure: Not bothering to rescue his subordinates at the Pitt and kicking a grenade into a dreadnought's reactor.
- Never Accepted in His Hometown: Very well regarded in his adoptive home, Ghost Recon Earth, but at Fallout Chicago, not so much.
- Nose Art: Regardless of the armor he's wearing, it has to have a red left shoulder.
- Not What I Signed on For: He believes the Enclave would bring back the golden of the America into the post-nuclear world, the reality showed him otherwise.
- Number Two: To Other Mitch in the main series, and to Eve in this series.
- Patriotic Fervor: A partial subversion, he has a more complex motivation than patriotism alone.
- Powered Armor: The Customized Advanced Powered Armor Mark III, the Triguard Power Armor, and the Hyperion Armor.
- Red Oni, Blue Oni: When compared to the Hot-Blooded Mitch, Longram is more clam and passive. However, his post BSOD days, he shifted his mindset to red. However, when paired up with Eve, he's the red oni compared to her.
- Revolvers Are Just Better: His preferred sidearms.
- Significant Birthdate: Born on Veterans Day, Novemember 11, 2231, a holiday celebrating American military veterans and to honor the living ones and fitting considering his US military background. It also explains much of him being a Nice Guy and his views on violence.
- Shell-Shocked Veteran
- Stay with the Aliens: Longram and his entire unit (along with their technology) moved to a better USA of Ghost Recon Earth (then 3333 AD in Seattle). Living in a post nuclear world is unpleasant.
- What the Hell, Hero?: Gets called out hard for his major blunders in his Kerberos career. Noble Six even cements this sentiment with a rant mixed in with Dare to Be Badass.
MSN-06V Nu Stein
A Mobile Commando hailing from an alternate Universal Century where instead of mobile suits, sentient robots live alongside humans. He appeared when he gets lost in space and somehow ended up in planet E3. With no other choice, he joins the group. He got the "Nu" moniker due to wearing a V-Fin on this forehead, resembling a Gundam.
- Lightning Bruiser: Much like the rest of his kin, he hits hard and fast. Not only that, his armored body is composed of Gundarium (AKA Luna Titanium), a space-age alloy that can withstand multiple physical blows.
- Super Prototype: Well, he is a prototype to test out the newer technologies of his time, mostly with the Psychoframe.
- Sword and Gun: Usually goes in combat like this. With a beam rifle and a saber in tandem.
RX-98 Valkyrie Gundam
Hailing from East London, Valkyrie is the recon robot (Mobile Commando) for the Londo Bell task force. She first appeared in the Endless Frontier to recover Nu Stein. Later, she became part of the group, bringing along her friends, Sylvan the ARX-014 Silver Bullet and Cyal the RX-160S Byalant Custom.
- Blade on a Stick: Her beam javelin is this.
- McNinja: Due to having a lighter frame, she is extremely fast and agile and well, she's British.
- Robot Girl: Underneath the iconic gundam helmet is a human looking brown-hair girl. It is unknown why she look likes that.
- Super Prototype: She's the first robot be part of a new generation of very agile combat robots.
- Third Eye: Even though she doesn't have magical powers nor the ability to foresee the future. She can detect incoming enemies from a distance thanks to having EWAC sensors in her head. It only appears when her V-Fin on the forehead is lowered.
A fleet girl from the Imperial Japanese Navy who went Missing In Action when she get swallowed by a whirlpool then and ended up in the Endless Frontier. In her case, she's a heavily augmented human who's meant to fight against the abyssal fleet who are really time displaced Helghasts. Currently part of the avatars and one of Gespenst's friends. Usually, she starts off serious minded as her canon counterpart but becomes more hot-blooded thanks to Ges' influence as a friend.
- Alternate History: Her world of origin is Earth in the 1960s fighting World War III with Schizo Tech humanity against the Helghast from conquering the world. Imperial Japan still exists in a way but allied with their former enemies.
- Buxom Is Better: Comes with being biologically augmented to be based on the heavy cruiser of her namesake.
- Cyborg: The various cybernetic augmentations inside her allows her to carry the ship grade guns on her back but also control them via neural interface.
- Graceful in Their Element: On land, much of her equipment on her back tends to slow her down but put her in water and she moves like a pro ice skater.
- Never Gets Drunk: Thanks to the enhancements, she can easily drink alcohol, regardless of quantity and quality, and stay sober. It would take a special kind of alcohol to make her plastered such as Helghast moonshine.
- Nice Hat: A military beret
- Pro-Human Transhuman: Even though she's a post-human marine, she fights for humanity.
- Super Soldier: Being a kanmusu, she's one of many who made ship-based naval warfare, obsolete. All of the durability and firepower of the a military vessel packed into a single human. Their role is beating back a technologically superior foe. All they're missing now is Power Armor.
- Super Strength: Without this, there's no way she carry all those guns on her back.
- Stocking Filler: Takao has seaplane-themed garter clips holding up her stockings.
- Walk on Water: She can really do this and also skate on the surface like a pro.
From a young age, Zelgadis was apprenticed to his great-grandfather Rezo. Zel asked Rezo for power, in order to seek out the Philosopher's Stone, and Rezo transformed him into a 1/3-golem, 1/3-brau demon chimera. Zel performed a HeelFace Turn and has been trying to restore his human body ever since. He is retired.
- Cool Sword: Possesses the Demonic Leavatain, which lets him use powerful sword technique.
- Cursed with Awesome: The curse placed on Zel has given him Super Strength, Super Speed (seen in the first series), Nigh Invulnerability and enhanced magical ability, but it's also made him a hideous freak (which is either debatable to most people or as a source of Zel's humor). However, he gets this ability to change into a human twice in a month.
- You Gotta Have Blue Hair: It's purple.
An Author Avatar. Ozbourne was a regular player for a while before the thread was moved. She is a bored, 598-year-old immortal. Through the course of traveling through various dimensions and realities, she unlocked her latent PSI abilities and gained some form of reality warping that she has yet to figure out how to control. Left the group for a while, but made a reappearance (then unnoticed) before the Evil!Tails fight. She had somehow accidentally petrified herself, but was restored somewhat later by minus. This experience hasn't seemed to effect her much, but not much does.
She has since resumed following the group on their adventures, coming out of her shell a bit more and showing her warmer side instead of cold stoicism. She is especially fond of and good with children, and has started taking care of Wrath and Mika as if they were her own.
As a result of her long lifespan, she tends to change her name every few decades, and has in-game changed it to "Gina".
- A-Cup Angst: Actually shows some sensitivity about this now and then, too.
- And I Must Scream: Subverted in that she was perfectly all right with remaining conscious during at least one of the times she was petrified, but played straighter during her nightmare in the Fear Arc.
- Be Careful What You Wish For: Managed to accidentally wish for reality-warping powers around Bartimaeus, but didn't know how to use them at first.
- Blow You Away: Gained wind-based powers during the Third Ozbourne Arc.
- Cat Girl: She got yellow eyes, cat ears, and a tail after being blessed by a cat spirit. Sometimes hides this using reality warping.
- Chess with Death: There's a whole arc build around her playing various games with various incarnations of death.
- Healing Hands: Uses her reality warping to use her own healing ability to heal others.
- Immortality: Usually a case of Who Wants to Live Forever?, though there have been many times she's thankful for it.
- I'm Taking Her Home with Me!: Tends to have this reaction to cute kids, has led to her adopting Mika and Wrath.
- Journey to the Center of the Mind: Not actually played out, but she has used astral projection on herself. Hinted that most people should not try this on her.
- Mama Bear: Try to hurt Wrath or Mika, she dares you.
- Nightmare Fetishist: Part of the reason most people might not want to try astral projection on her.
- Obfuscating Stupidity: She finds it much more interesting to play along when she goes to a world she's familiar with, rather than Breaking the Fourth Wall.
- Older Than They Look: Much older. Eternal youth and all that.
Amber showed up during the Pokemon arc, having appeared from a random portal. At first, she seemed to be a kind and friendly young woman who simply sought to regain control of her magic powers. However, once she got her abilities back, she revealed her true colours. She turned on those who thought her a friend, perceiving innocent comments and accidents as insults and getting her revenge by petrifying several members of the group. Joat petrified Amber, and she was later smashed to rubble. However, Helmut brought her back, and she worked for him for a while, but was re-petrified and smashed again during the battle. Whether or not she is gone for good this time remains to be seen.
- And I Must Scream: She likes to leave people conscious when she petrifies them.
- Disney Death: Presuming being smashed to rubble counts as a death...
- Even Evil Has Standards: She does not feel comfortable with some of Helmut's methods.
- Meaningful Name: Her name is Amber. Her eyes are the colour of amber.
Chrissy's best friend from back home, she joined the group after Chrissy talked her through adjusting the same portal Chrissy had used herself. She was rather taken aback to discover that the things Chrissy had told her were all true (and by Hilarity shifting into her duplicate to greet her). She seems to be adjusting though. Has a fondness for playing The Sims and similar games, and shows a talent at dueling.
- Improbable Weapon User: Before she bought some magical knives, she had a tendency to poke or whack things with sticks. She's also used a towel.
An Other of Ozbourne. She had been petrified by Amber at some point about a year before her introduction and sold to a museum. When her statue was stolen (and Ozbourne had coincidentally been petrified and taken away by the police that were investigating this incident), she was switched with Ozzy, with Ozzy being sent back to the museum in her place. Casey tried to convince the group that she was Ozzy, afraid that if they learned the truth she'd end up as a statue again, but has let the group get to know her real self once discovering this would not be the case.
- And I Must Scream: Being one of Amber's victims, she was conscious while petrified. She did not like this.
Jade and Ruby Hawthorne
Teenaged twins who showed up for the And Now for Someone Completely Different arc. Though it has not officially been revealed in the game, they were chosen by their world to be priestesses to the twin gods (which represent the twin suns of their homeworld). They are human, just from a different world than the other human characters in the game. Jade is more outgoing and impulsive, while Ruby is more reserved and cautious. Each has a unique ability; Jade can knock people unconscious for up to several hours by touching their foreheads (this does not harm them, and they wake up feeling like they've had a full night's sleep no matter how long they've been out), and Ruby has the ability to heal non-fatal injuries.
- All There in the Manual: This bio provides information not yet revealed in game.
- Color-Coded for Your Convenience: Jade wears- and posts in- green. Ruby wears- and posts in- red.
- Improbable Weapon User: Jade also has a pirate's spare peg leg, which she can wield as a club.
- Meaningful Name: Each twin's name corresponds to their theme colour.
- Polar Opposite Twins: As outlined above, they have quite different personalities and are opposite in several ways.
- Theme Twin Naming: Both are named after gemstones, also the colour thing.
- Wonder Twin Powers: Of sorts; Jade's ability can be used to sedate someone to make it easier for Ruby to heal them.
Showed up during the second And Now for Someone Completely Different arc.
Nichole is a young woman who enjoys acting, and has a tendency to get really into the characters she plays. At one point she was transformed by Hilarity into Vriska Serket and developed a strange on-and-off obsession with wanting to be (or just look like) Vriska. (Fortunately, she does not share Vriska's tendency to do horrible things to her supposed "friends".) During her most recent transformation into Vriska, she acquired the ability to steal luck as well as at least some of Vriska's mind control abilities, although she really only makes use of the luck-stealing.
- Becoming the Mask: Played with. She has attempted several times to convince people she's the actual Vriska for fun, and as a result has gained a lot of Vriska's habits such as the speech quirks and the obsession with levels. However, she's astonishingly terrified of becoming a "8luh8luh Huge 8itch" like Vriska, and is constantly asking people to keep her in check to prevent her from going off the deep end.
Another friend of Nichole's from high school. Jacky has a fondness for dogs. She also has the tendency to talk in her sleep and sleepwalk, having said and done a variety of odd things while sound asleep. At one point Hilarity turned her into Terezi Pyrope, complete with the mixed-up senses (blind, but with the ability to smell and taste colors). Much like the real Terezi, she preferred things this way, and kept Terezi's senses even after changing back to human. Also like the real Terezi, she thinks that red is the most delicious color.
- Girls Love Stuffed Animals: Collects Scalemates plushies just like Terezi's, plays with them often.
A friend of Jennifer's from back home with a fondness for playing games.
- Fashionable Asymmetry: Likes one-shouldered tops and mismatched hair ornaments.
- The Nicknamer: Though hers are based on a person's actual names and not random like Jennifer's.
Pokemon Trainer Vriska
An Other of Vriska Serket from a world that is a hybrid of Alternia and Johto. Her main Pokemon is an Ariados, and she has been shown to have a Galvantula as well. The rest of her team remains unseen so far. She has collected all of the badges from all of the regions (all of them), and is now working on collecting ribbons. While she is generally more friendly than her comic counterpart, she still has a fair bit in common with her Other.
- Animal Motif: The number 8, which is how many legs all arachnids have and how many eyes most spiders have. Also Scorpio is the 8th sign.
- Extra Eyes: Or rather, extra pupils. Amusingly, this eye bears a closer resemblance to a fly's compound eye than to a spider's eyes; most spiders have eight eyes, but they aren't arranged in a cluster like this.
- Fashionable Asymmetry: One real arm, one robotic arm. Two different funky looking horns.
Raidou Kuzunoha the 21st
Raidou Kuzonoha the XIV in all but name. He managed to find his way to the group while stumbling into a tear in space and time on the advice of Pokabu. His job as a Demon Summoner is to talk to, capture, or exterminate supernatural threats to the universe. So far, he doesn't do much other than talking with the others or attempting to avert the occasional apocalyptic nightmare with varying results.
- Big Brother Instinct: He has a tendency to act extremely nice to little girls, not to mention his friendship with Hikaru.
- Bureaucratically Arranged Marriage: Forced into one in order for the four kingdoms within the elemental plane to get along.
- Cursed with Awesome: He can summon demons to do his bidding. He talks to the gods on a regular basis. He's a private detective with stylish clothes. How could he have any problems? Wait, you say that his constant training as a demon summoner during his childhood destroyed most of his chances for a normal life? And that he is literally duty-bound to serve his clan and its rules, or receive A Fate Worse Than Death if he fails? Oh...well, who cares? He can summon the Devil!
- Heroic Mime: He is fully capable of speaking, but either out of habit or because his voiceis disturbing to listen to, prefers to just write messages to communicate instead.
- The Stoic: One of the primary examples of this. It gets to the point where learning about the existence of Fourth Wall didnt phase him.
- Where Does He Get All Those Wonderful Toys?: He gives away tons of rare and valuable objects to the other Avatars without a second thought.
Just your typical battle-crazy, alien-loving, happy-go-lucky kid. He joined the group to hang out with his friend Raidou more after Raidou temporarily left to join Hikaru for an off-screen Tournament Arc.
- Blood Knight: The fairly cheerful and lighthearted type that doesn't kill unless he has to.
- Characterization Marches On: What little personality he had in his original source (Power Instinct) bears little to no resemblance to the one that is now here.
- Fearless Fool: He once took Maxims hat from his head. You never touch a Jagermonsters hat if you want to live long.
- I'm Taking Him Home With Me!: He seriously loves to hug and talk to everything supernatural.
- No Indoor Voice: Breaks out into bouts of this when he gets really excited.
- To Be a Master: He wants to be recognized as the strongest in the world.
- Younger Than They Look: He once asked how old people thought he was. They thought he was sixteen years old. He's actually only thirteen.
A rogue AI program borne from the mind of Aigis that managed to manifest itself one day and severely annoy the other Avatars. Was given a body by Kelly made by Dr. Disasto to enjoy her life.
- Hidden Heart of Gold: Although she slips into Jerk with a Heart of Gold on occasion, she tries to firmly keep up the image of being a Jerkass.
- Morality Chain: She really loves her sister Aigis. Also shows heavy attachment to Kelly and Raven.
- The Nose Knows: She somehow has the ability to smell emotions and states of mind but refers to them in food smells like lemon yellow and cherry red.
Vivian (more commonly Vivi) is a four armed assassin who was originally hired by Inspector Gentile to murder Akazukin. She's referred to as an "artifact" by other worldly beings. The title "artifact" is given to certain people who were failed experiments in creating an artificial host for the being Mr. Wolf. Vivian's name and occupation are contradictions in that her name means "vibrant and full of life" while her job is to take life. She would represent the hunter in the original story. Eventually, she was hired as A bodyguard.
- Artificial Human: Referred to as an "artifact". Not something she takes any sort of pride in.
- Beware the Nice Ones: Has a really nasty temper to those who actually hurt her friends.
- Never the Selves Shall Meet: Averted to the max when she ended up meeting not one, but four different versions of herself, two from the past and two from the future.
- Shrinking Violet: Extremely nervous and self-doubting.
Asagi Wysperwind (nee Asagiri)
The intended heroine of Nippon Ichi's next game following Makai Kingdom, Makai Wars, Asagi's game was dropped after Zetta defeated her, and was reduced to being a vagrant Bonus Boss, wandering from game to game in the attempt of plugging her own disowned game or trying to commit hostile takeovers to put herself in the main character spot.
Then she wandered into this game by accident. After some massive misunderstandings, she operated for a very long time under the pretense that she is the main character of an extremely intricate and unusual Dating Sim...until she "won". Now she continues to travel the multiverse alongside her husband and wife Imca and Falken, trying to be the bumbling heroine she's always aspired to be.
- Alliterative Name: Asagi Asagiri.
- Butt-Monkey: She has suffered massive hardship to get her own game. Whether or not said suffering is funny to you is all a matter of interpretation.
- Character Development: In two categories. Firstly in overcoming the insecurities that drove her to become the vagrant Selfish Good Determinator Bonus Boss she is known for being.
- Crazy Cultural Comparison: Notable because she comes from a series where there is No Fourth Wall... which translates to her coming from a home dimension where everybody has an intrinsic understanding/belief theyre part of a video game, and all the terminology/concepts that come with it.
- Determinator: Five years of wandering the Netherworld has made this trait the only reason shes even still alive.
- Earn Your Happy Ending: Despite how relatively unknown she is, shes a major idol in the Netherworld. And all it took was a Heroic Sacrifice to gain said respect. And then she "won" a "dating sim"...by getting married.
- Ensemble Dark Horse: This is her actual job description in-universe. Whether or not that applies to this game, though, is a matter of interpretation.
- Fun Size: Her Monster form, aka the self-explanatory Chibi form. Comes complete with Genki Girl attitude and cutesy Speech Impediment.
- Guns Akimbo: Her usual style of combat, although she wont say no to an Epic Flail or two.
- Literal Split Personality: Occurred when Maggie attempted to use the trick Asagi used to change Chuck back to normal.
- The Nicknamer: A quirk she carries in her Monster form, a number of them being ShoutOuts.
- Protagonist-Centered Morality: A very unusual case of this. While she has a very good grasp of morality, her very unusual upbringing and lifestyle ultimately makes her this.
- Security Blanket: In her Monster form, she considers this her rifle Wildcat.
- Wrong Genre Savvy: Views the world as a massive video game...when its really a massive forum game. Tends to upgrade into Genre Savvy whenever any mechanics from video games worm their way into the situation.
Miyazaki Seine is a 300 year old girl with an immortal body who Tatsuya invites to live in his home; before that she lived in a cardboard box in a park. In the first episode, Seine looks like a masochist because she seems to like being bullied. Actually, she becomes close to people who are infected by "mushis", a kind of parasitic, mind-controlling bugs, in order to hunt them. Her hunting ways go against the kind and pacifist Tatsuya's beliefs. Her motive is to avenge her foster father Simon's death by killing the people of sea, the mermaids. She controls a black snake called Aion that lives inside her. Her weakness is her inability to swim.
- Animal Motifs: Cats. So much that lightning frequently transforms her into a cat.
- Broken Bird: The first 4 years of her life were horrible. Her Parental Substitute was killed in front of her and she's seen lots of people she cared about dying as well.
- Expy: Of Karin, though only in appearance.
- I Gave My Word: When she finds someone who asks her to stay by his/her side, she stays until they die, tell her to leave, or obstruct her revenge, because she used to be completely alone, too.
- Important Haircut: She used to have a mild example of Rapunzel Hair, but she cut it when she ultimately decided to follow the You Killed My Father path.
- The Nose Knows: She claims infected humans have a different smell than normal humans, and she's learned how to distinguish it over time.
- Not Growing Up Sucks: Seine's had to go through high school many, many times to maintain cover. She even complains about it while talking about her nth school festival.
- Parental Abandonment: She doesn't know anything about her biological parents.
- Really 700 Years Old: 300 years old.
- Super Drowning Skills: Seine can't swim. Even in a kid's pool with water-wings, she sinks like a rock. And she fights the people of the sea. The irony.
- Teens Are Short: Her height is 1.46m (4' 7").
The ex-RED team
- Badass Transplant: Their hearts, otherwise they wouldn't survive an ÜberCharge.
- Beware the Nice Ones: Some of the crew can be considered very amiable, polite, and even charming. But they are all, without exception, mentally unbalanced, bloodthirsty lunatics.
- Bunny-Ears Lawyer: All of them are mentally ill, but all of them are very good at what they do.
- Multinational Team: Let's see, we have three Americans (of varying regions), a Russian, a German, an Australian, a Scotsman (a Black Scottish Cyclops no less), a Frenchman, and... The Pyro.
- Ragtag Bunch of Misfits: A drawling More Dakka engineer. A big, somewhat dimwitted-sounding Russian. A psychotic, delusional soldier. A mouthy, trash-talking speedster. A jerkass German doctor. A smooth-talking French spy. A "laid back" Australian Professional Killer. A drunk, one-eyed, black, manic-depressive Scottish nutcase with a heritage forged from explosives. A pyromaniac of ambiguous race and gender who is so insane and delusional the Soldier looks sane by comparison...
Fido is a Houndoom gijinka girl. She came from a Crapsack World and tends to behave like a dog.
- Combat Pragmatist: One moment in particular:Latias: So who wishes to fight me?
(Fido kicks Latias in the face the instant his/her sentence is finished. Hard enough to send a normal man through the wall.)
Fido: ...If Eve doesn't mind, I guess I'd like to.
Latias: Always a Dark Types's Tactics.
Fido: Hey, that's racist.
Latias: Not when you literally used a Dark Type move.
Fido: No, I didn't. It's called "strategy". This would be a "Dark" type move.
(Fido tries to bite into Latias's wing. Hard. In other words, " Fido used Crunch!")
- Furry Reminder: Tends to slip into dog-like habits from time to time.
- Obsessed with Food: Tends to focus on eating food whenever she gets the chance.
- Rage Against the Heavens: Her Arceus isn't the kindest of gods, after all. It created the world she came from.
Scott Mitchell as The Veteran
A former veteran of the United States armed forces - including tours of duty as part of the US Army Rangers, the elite Ghost Special Forces, and some stints as a mercenary. He's getting up there in age, but still remains someone not to be messed with.
- BFG: The M-920 Cain, which can best be described as a particle accelerator on steroids - the Warp field it fires is capable of rending targets so forcefully an explosion and a mushroom cloud is produced.
- BFS: Stole a sword off of the dead body off of the Caesar himself (of the Nether Vegas Caesar's Legion). The sword itself is gold-plated, and looks similar to a Buster Sword that's twice as long.
- Combat Pragmatist: Prefers taking out an enemy at range with whatever he has necessary to any form of melee combat.
- Hammerspace: Carries two Storage Decks. One of them contains his weapons - the other, his armor.
- Instant Armor: Carries his ARS in a Storage Deck, and can construct it onto his body whenever needed.
- Older Than They Look: Mitch is reaching past his fifties, yet looks twenty years younger.
- Power Armor: Wears an Augmented Reality Suit, painted in digital woodland camo.
- Professional Killer: Was, for a while. A rather unfortunate and traumatizing incident in Mirrodin put a stop to that.
- Psychic Powers: Of a sort - Mitch is a biotic, capable of manipulating element zero in his body to use gravity as a weapon.
- Walking Arsenal: Carries a minigun, a sniper rifle, a "Nuke Launcher", and a sword larger than he is. One wonders if he compensates for something.
- Weaponof Choice: Has had a few, but currently carries a Rheinmetall minigun he kitbashed together out of parts of an MG3 machine gun and an AR-548 hypersonic gauss rifle. It shreds.
Elizabeth-B312 "Noble Six" as The Spartan
A veteran of over 25 years of war, trained from the age of eight to help defend humanity against an encroaching enemy that knew no distinction between combatant and civilian. Now retired, living in Equestria, her experiences with the group now known as Kerberos Security having softened her up significantly.
- Animorphism: Can turn into a pony, to fit in better in Equestria. She prefers her human body, however.
- Back from the Dead: How she was introduced - wandering in Jollywood after being ran through with an Energy Sword.
- Berserk Button: Threatening to hurt Twilight.
- Combat Pragmatist: Not only does she prefer ranged combat, she has the improbable accuracy to go with it.
- Cyborg: Not conventionally - she managed to survive having a hole the size of a fist blown through her torso, and all of her internal organs are synthetic.
- Dark and Troubled Past: Was a child soldier in a Hopeless War against more numerous, more technologically advanced aliens that humanity only won because the opponent became embroiled in civil war. She's had trouble dealing with this, but has generally come to terms with it.
- Determinator: As a SPARTAN, Six truly believes she can do anything she puts her mind to.
- Guile Hero: Had a moment of this when she talked Aion, leader of the Cipher Brotherhood, into committing suicide.
- Instant Armor: Capable of using a magical amulet to instantly switch into her MJOLNIR.
- Lightning Bruiser: And how. Inside the MJOLNIR her reaction time is instantaneous - she can act on something as soon as she is aware.
- Made of Iron: Six is very much capable of taking a lot of hits, especially in MJOLNIR.
- Red Baron: Has been called a "hyper-lethal vector".
- Only Knownby Their Nickname: Six still prefers to call herself "Six" instead of Elizabeth - her actual name she found out during her tenure with Kerberos. She was told by none other than Catherine Halsey herself.
- Power Armor: Six wears MJOLNIR armor. She's cycled through her fair share of armor, and currently wears a set of GEN.2 GUNGNIR armor.
- Professional Killer: Was one for a significant amount of time, but decided to retire after too much shit happened for her tastes.
- Retired Badass: Retired of her own choice. She came back for a little bit, but has since stopped fighting.
- Scars Are Forever: Has a massive, darkened blotch of skin on her torso from where she was ran through with an energy sword.
- Super Senses: Sort of. She possesses natural night vision and superhuman reaction time due to the chemical augmentations given by Project: CHRYSANTHEMUM. She needs her MJOLNIR to work at full potential, however.
- Super Strength: Again, Project: CHRYSANTHEMUM gave her significantly amplified physical abilities. As usual, however, the powered assist of the MJOLNIR is necessary for full potential.
- Talking the Monster to Death: Did this once to the Big Bad of the Cipher Brotherhood, Cipher Lord Aion.
- Voluntary Shapeshifting: Carries a magic amulet that lets her switch between human and pony form. Recently she has also hacked it into allowing her to switch into her MJOLNIR.
- Walking Arsenal: Carries a pistol, a battle rifle, and no less than two shotguns.
- Weaponof Choice: Two - a semi-automatic battle rifle with a 3x scope, and a Magnum handgun firing .50 explosive rounds.
Commander Amanda Shepard as The War Hero
A Space Marine who attempts to solve problems with a fair and even hand, but is entirely unafraid and willing to crack skulls if that's what's needed to get the job done. Currently relaxing with the group as a reward for saving the galaxy.
- Cyborg: Close to Hollywood levels, as she is half cybernetic.
- Good Is Not Soft: Shepard is not at all afraid to break people's hearts - or their faces - to do what's right.
- Power Armor: On a milder scale than most - Shepard's N7 armor provides little powered assist.
- Walking Arsenal: Shepard has access to a sidearm, a submachine gun, and what amounts to a sniper rifle.
- Weapon of Choice: The M-99 Saber - an assault rifle so large it's almost a sniper rifle.
Mordin the Sylveon as A Cute Bastard
Shepard's "pet" - 23 and a half kilograms of diabetes. Has a heart that is far bigger than his courage - and is also male.
- Nice Guy: Mordin is almost incapable of actually hurting other people.
Zos as the Technician
A tiny little cobbled-together war machine that wasn't made for frontline fighting. Zos's skillset is best utilized in the application of repairs - whether to robots or buildings.
- A Iisa Crapshoot: Averted. Zos is an extremely cheerful little warbot.
- Combat Medic: Sort of. Zos can fix other artificial beings, but cannot heal squishy organics.
- Fragile Speedster: Being an A-Class Axe, Zos can't take very many hits. Fortunately, it is capable of self-repair via a repair drone - and its Helix torch will fix itself and other objects.
Darth Vader as The Sith Lord
You know him. You fear him. You love him. A recent arrival, who is spending time reflecting on what side of the Force he falls upon.
- Artificial Limbs: Not obvious on first sight, but he does have robotic arms and legs.
- Back from the Dead: Vader isn't questioning why he's here after he succumbed to Palpatine's Force Lightning onboard the second Death Star.
- Man in the Machine: Due to injuries sustained on Mustafar a long while ago, Vader wears an iconic suit of black life-support armor.
A dilettante occultist and conspiracy theorist from Brichester, UK who joined the band after wrongly performing a teleportation ritual. Jeff is well-versed in mythology and literature and is also an avid gamer and otaku. Despite being a huge fanboy of Goetian demons, he has an easy-going and mellow personality. Sometimes his practices turn out troublesome for the bunch, yet he does well as mission control and a bookhound.
- Blood Magic: Uses his blood for lesser spells and forging pacts with demons.
- Combat Tentacles: Gaap, one of Pickman's familiars, can open wormholes and manifest tendrils from them. In combat Jeff often uses this ability as a long-range weapon.
- Conspiracy Theorist: Given that the version of Earth he hails from is plagued by all kinds of secret societies, no wonder he's that suspicious.
- Crows And Ravens: Malphas, Jeffrey's first familiar, takes form of a menacing raven. He's rather ornery and dislikes his master, so he gets hurt by Pickman more often than by anything else.
- Cuteness Proximity: Likes foxes and fox-eared humanoids, and behaves clumsy when near one.
- Gentleman and a Scholar: While he's bookish and sometimes behaves awkwardly, Jeff is a care-free and amicable person.
- Magi Babble: For your own sake, don't ask him anything about myths, legends or magic.
- Meaningful Name: Named after Richard Pickman, a Lovecraftian artist who conspired with underground-dwelling ghouls.
- Mission Control: Usually stays out of combat, providing help information-wise and summoning demons to perform specific tasks.
- Nightmare Fetishist: While easily startled, Jeff absolutely adores horrors he summons, as well as displays avid interest in everything weird group encounters.
- Squishy Wizard: While Pickman can achieve a lot with his summons, his spells take some time to invoke and he's got defense of a wet paper bag, which mostly makes him a Non-Action Guy.
- Tome of Eldritch Lore: Pickman's scrapbook, which contains excerpts from grimoires Cthaat Aquadingen and Revelations of Glaaki, as well as newspaper scraps and notes on Earth's mythology. Its contents are such a mess only Jeff can find needed material fast enough. Recently taken Up to Eleven as his book has been upgraded to a laptop-sized digital grimoire. Sometimes it seems that it has its own conscience and has on some occasions trapped Jeff within itself as he attempted to cast teleportation spells.
Derpy HoovesDerpy was another pony from Ponyville. This Pegasus is known for her cross-eyes, her clumsiness, and her love of muffins. She was originally brought in to help Francis's party, but is staying to help Pinkie to get over his near-death and banishment.
- Ascended Meme: Hard to believe Underwood only brought her in as a gag for an arc.
One of the first few to wind up on the mysterious island. She's mostly true to form, with the addition of several PK powers. She's befriended several different people since her arrival, such as Dee and Silver, and has on occasion run into several different versions of herself.
- Cloudcuckoolander: Of course. It grew less prominent over time due to the above, although she still retained some traits of her former spaciness through to the end.
- Manipulative Bitch: She had her moments, messing with the heads of characters she supposedly loved (Dee and Mana, most prominently) so that she could comfort them. This was unintentional on Midna's part, however.
- Not a Morning Person: She often gets up before the sun has risen, and isn't happy about it. (This was due to, in Real Life, her player having to get up early for school.)
- Playing with Fire: She eventually gained PK Fire as a power.
A fairy princess from Panel de Pon. She joined up with the group during an excursion to Dream Land and stayed with the group until Midna's banning. Later she rejoined the group with the intention of taking Sherbet home, but ended up getting sucked into the adventure once again. She's usually a very kind girl, but occasionally slips into Deadpan Snarker territory (where the Rule of Funny would apply). She can attack by dropping blocks on her enemies' heads, like in the games. She owns an Oddish named Bulb.
- Gosh Dang It to Heck!: She usually uses profanities like "demon" and "piece of scum". When she wants to make a point, though, she uses slightly stronger language.
- Put on a Bus: Like all of Midna's characters after his banning/retirement. However, she rejoins the group a few weeks after Sherbet makes a reappearance.
- Vague Age: Besides "older than Sherbet", her age hasn't been given.
An 8-year-old ice fairy, also from Panel de Pon. She first appeared as part of the first And Now for Someone Completely Different arc, vanished for quite a long period of time, then reappeared as the first character Midna played after his return. She owns a disobedient Swinub named Wicket.
- The Bus Came Back: Despite being a much less important character than Lip (initially), she reappeared before her.
- Mundane Utility: Usually she just uses her ice powers to make snow she can play around in.
- Put on a Bus: This happened very quickly after the aforementioned arc wrapped up.
- Suspiciously Specific Denial: No, she's not nervous that Lip might come looking for her and drag her back to Popples because she snuck off on her own. Why would you think that?
A spider girl from Undertale who first joined the group in Silver City. She runs a bakery specializing in spider cider pastries.
- Furry Reminder:
- Spider cider in its entirety is an allusion to how spiders are often cannibals in real life.
- She spins webs on occasion, usually as traps.
- She is terrified of birds, which often eat spiders.
- Humans Are Bastards: Her general point of view on most humans. Besides the whole Spiders Are Scary thing, she takes offense at the idea that spider cider pastries are disgusting, because not only do humans do the same thing with pigs, cows, and other farm animals that are raised for food, they don't—and can't—ask them if they want to donate their bodies to the cause first.
- Let's Meet the Meat: Apparently, spiders volunteer for the privilege of being mashed up into spider cider.
- Made from Real Girl Scouts: Just like in her home game, her pastries are made for spiders, by spiders, of spiders.
- Nightmare Fetishist: Unlike Lip, she doesn't bat an eye when an extradimensional (friendly) beast pokes an eye-covered tentacle out from a rip in space-time. She even pets him. Having a huge man-eating spider-cupcake as a pet must help.
- Noblewoman's Laugh: "Ahuhuhuhu~" It appears to be her natural laugh and not an affectation, considering she even laughs this way when tickled. It should be noted that despite being the calling card of a Rich Bitch, she isn't particularly mean... or rich.
- Speaks Fluent Animal: She can communicate with non-anthropomorphic spiders in some way. Apparently they have a language that is inaudible to most other species, but can be understood by her. This is how she knows which spiders want to be made into spider cider.
- To Serve Man: Sometimes she cracks jokes about baking people she disagrees with into her goods. She doesn't actually eat sapient species, though. Maybe.
- Vague Age: She's at least old enough to own a bakery and live on her own, but that's all anyone knows.
The so-called Fastest Man Alive, the Flash is a hero who ended up trapped with the party after somehow creating a 'breach' between his world and the group. The breach closed as soon as he crashed into a bar counter.
- Deadpan Snarker: "I guess fashion varies between dimensions."