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Characters from Wario: Master of Disguise. For Wario himself, see here.

Beware of unmarked spoilers.


    Goodstyle 
https://static.tvtropes.org/pmwiki/pub/images/goodstyle.png

A living wand who was the source of Count Cannoli's ability to turn into the Silver Zephyr. After Wario steals him, he swears loyalty to him and is the one who allows Wario to take on the various forms in the game. Is secretly the first member of the Cannoli clan and a powerful wizard who banished Terrormisu.


  • Batman Gambit: It is his goal to guide warriors to reassemble to the Wishstone, knowing full well it will release Terrormisu. Why? Because only someone strong and tenacious enough to gather the far-flung pieces of the Wishstone could beat Terrormisu for good.
  • Big Good: He was the one who originally fought against the demon Terrormisu and sealed her away into the Wishstone. He aids Wario specifically to get rid of her influence once and for all.
  • Clothes Make the Superman: How his powers work. He gives his master special outfits that enhance their abilities and give them unique powers depending on which one they're wearing. Wario gets a total of eight throughout the game, including his standard thief outfit.
  • Did You Just Scam Cthulhu?: He managed to sweet-talk a demon into giving him his powers, then used those powers to seal her away inside the Wishstone.
  • Exposition Fairy: Very frequently guides Wario, both in-game mechanics and hunting down the pieces of the Wishstone.
  • Human All Along: He's revealed to be a human wizard at the end of the game.
  • Nice Guy: A sincerely kind and incredibly polite fellow who wants to rid the world of a great evil. Goodstyle is also immensely grateful to Wario, giving him all the treasure the Cannoli clan ever gathered as a reward for helping him.
  • Odd Friendship: Develops one with Wario. When Goodstyle reveals everything about himself and the Wishstone, Wario seems angrier at Goodstyle for not being straight about his identity than the fact the Wishstone was actually a prison for a demon.
  • Wizard Classic: His true form is an old man with a long beard and a green Robe and Wizard Hat.

    Count Cannoli 
https://static.tvtropes.org/pmwiki/pub/images/cannoli_spirit.png

Wario's rival thief. He was originally the infamous Phantom Thief known as the Silver Zephyr, but Wario stole his magic wand from him and used it to do some master thievery of his own. Cannoli has two goals: 1) get his wand back, and 2) obtain the five Wishstone pieces before Wario does.


  • Affably Evil: He tries to be this, but is too immature and pompous to be fulfill the "Affable" part.
  • Alliterative Name: Count Cannoli.
  • Aristocrats Are Evil: Is stated to have come from a wealthy family himself, and certainly fits the part for "evil".
  • Attack Its Weak Point: All of his battle vehicles have crippling weak points that Wario must attack in order to defeat them.
  • Big Damn Heroes: Pops in before the final battle to save Carpaccio and set the stage for Wario to fight Terrormisu.
  • Boss Remix: His Battle Theme Music is a rock remix of his leitmotif.
  • Corrupt Corporate Executive: Owns a company called International Evil Concerns Inc.
  • Edible Theme Naming: The first of three characters in this game to be named after Italian food. Cannoli is the name of a Sicilian pastry dessert.
  • Evil Laugh: "Ha ha ha!" is one of his standard voice clips.
  • Faceship: Cannoli's third battle vehicle, Mad Hat Mk. III, resembles his head.
  • Gratuitous Italian: He tends to shout Italian words during his boss fights, such as "bambina" when he's attacking and "mama mia" when he's defeated.
  • Hat of Power: His hat doubles as a hot-air balloon.
  • The Heavy: He's the main source of conflict for Wario throughout most of the game, showing up in nearly every episode to antagonize him.
  • Ineffectual Sympathetic Villain: No matter how hard or often he tries, he just can't beat Wario. This results in him having a tendency to grieve over how Wario constantly outplays him.
  • Leitmotif: Has a sophisticated and smooth theme, emphasizing his gentlemen thief appearance. When you fight him in one of his mechs, a much more energetic and rocking version plays.
  • Mini-Mecha: His "Mad Hat" vehicles are this, operating like fully-closed versions of Eggman's hovercraft and coming with different attachments.
  • Phantom Thief: At least until his wand gets stolen.
  • The Rival: He and Wario become rivals almost as soon as Wario takes his wand. He's not the Big Bad, but he's by far the most persistent and recurring antagonist in the game, and he and Wario both have a strong desire to prove their superiority over one another. At the beginning of the final episode, Cannoli gives up his pursuit of Wario and becomes an ally, only for them to become rivals again during the special episodes.
  • Rocket Punch: Cannoli will launch the Mad Hat Mk. III's arms at Wario each time he takes a hit.
  • Tactical Suicide Boss: Mad Hat Mk. III always faces Wario, preventing him from reaching its weak point... that is until Cannoli uses its sliding punch attack.
  • This Is a Drill: The Mad Hat Mk. I has a drill in front of it, which Cannoli attacks with when Wario lands a hit on him.
  • Throw Down the Bomblet: He attacks with bombs in his first and second battles. They can be disposed of by Cosmic Wario's lasers.
  • Varying Tactics Boss: Comes after Wario in three separate mechanical contraptions over the course of the game.
  • Vehicular Assault: He has access to a lot of high-tech battle machinery, which he uses during his boss battles.
  • Villain in a White Suit: As the Silver Zephyr, he wears a white suit. Of course, he doesn't get to wear it for long, since Wario steals Goodstyle from him at the very beginning of the game.
  • Villain Protagonist: Not of the game itself, but of The Silver Zephyr, the in-universe TV show in which the game takes place.
  • Villain Teleportation: Somehow has the ability to teleport in a puff of smoke even without his wand.
  • Worthy Opponent: It takes him a while, but he eventually comes to recognize Wario as this.

    Carpaccio 
https://static.tvtropes.org/pmwiki/pub/images/carpaccio_2.png

The CEO of Sigil Securities and Wario's other rival thief. He manages to plunder the Smithsnorian Museum before Wario does. When Wario first confronts him in Sneezemore Cave, he dismisses Wario as a pathetic loser and shuts 4 stone doors to block the path to him. However, when Wario eventually gets past the stone doors and defeats Carpaccio in battle, he realizes that Wario is a much greater threat than he originally thought. Like Wario and Cannoli, he also wants the Wishstone pieces.


  • An Ice Person: As Head Honcho Carpaccio, he attacks by planting spiky icy chunks in Wario's path and trying to run him over with giant snowballs.
  • Anti-Villain: Even though he's a narcissist and a crook, the whole time he was actually trying to stop Terrormisu from being released from the Wishstone.
  • Attack Its Weak Point: In his Head Honcho form, he is defeated by dropping Arty Wario's blocks onto the yellow buttons in the center of his body.
  • Corrupt Corporate Executive: He's the head of Sigil Securities, whose slogan is "We're hard at work watching your back... That way it's easier to pick your pocket!"
  • Edible Theme Naming: He continues the theme of Wario: Master of Disguise characters being named after Italian food, carpaccio being an appetizer that consists of thinly sliced raw meat.
  • Fusion Dance: He fuses with four mooks in order to go One-Winged Angel at the end of Episode 4. Oddly, the mooks he fuses with are not the ones that said One-Winged Angel form is clearly based off of.
  • Giving Someone the Pointer Finger: One of his Character Tics. He tends to point at people while talking to them.
  • Hair Flip: Another one of his Character Tics. His hair even sparkles when flips it.
  • King Mook: His One-Winged Angel form is this to the Snow Globe and Blow Globe enemies found in Sneezemore Cave.
  • Leitmotif: It becomes a Musical Spoiler at one point; at the end of Episode 7, Count Cannoli is shown speaking with Carpaccio in his lab. Carpaccio is offscreen, and the player isn't supposed to know it's him yet, but his leitmotif is playing during the cutscene.
  • Man of Wealth and Taste: He's always seen wearing a fancy purple tux. Carpaccio's description in the coffee-table book says that his suits come from the best tailors around.
  • One-Winged Angel: He transforms himself into a giant spherical monstrosity at the end of the fourth episode in order to fight Wario.
  • Racing Minigame: He challenges Wario to a rigged race during his second encounter with him, knowing that he can't beat Wario in a fight.
  • Swallowed Whole: Does this to Wario after transforming at the end of Episode 4. The Boss Battle takes place inside of his "Head Honcho" form.
  • Villainous Breakdown: Was already losing his composure after being beaten by Wario a second time, but when it becomes clear that the Wishstone is almost reassembled he panics and starts taking extreme measures to try and stop Wario.

    Poobah the Pharaoh 
https://static.tvtropes.org/pmwiki/pub/images/poobah_the_pharaoh.png

The undead ruler of an ancient kingdom that was destroyed long ago. He dwells at the bottom of his pyramid, buried beneath the desert sand.


  • Deal with the Devil: He agreed to starve his subjects in exchange for a wish from Terrormisu. She opted to destroy his kingdom instead.
  • Dishing Out Dirt: He can somehow eject boulders out of his nostrils.
  • Eye Pop: When he's vulnerable and after he's defeated, his eyes grow huge and pop out of his head.
  • Invisibility: He turns invisible during the last part of his boss fight. Like every other invisible thing in the game, he can be seen by Genius Wario.
  • Laughing Mad: When Wario encounters him, he's clearly gone nuts and is prone to giggling.
  • Nepharious Pharaoh: When he was alive, he was very greedy and was willing to starve his people under the assumption that Terrormisu would grant his wish for it.
  • Prehensile Hair: Prehensile nose hair, no less. After taking damage, Poobah tries to jab Wario with his long, pointed nose hairs.
  • Strength Equals Worthiness: Poobah challenges Wario to a fight because he wants to know if he is worthy of the Wishstone.

    Tiaramisu 
https://static.tvtropes.org/pmwiki/pub/images/tiaramisu.png
https://static.tvtropes.org/pmwiki/pub/images/terrormisumask.png
https://static.tvtropes.org/pmwiki/pub/images/terrormisu.PNG

A mysterious woman that Wario first meets at Sweatmore Peak. She helps him out at Blowhole Castle. She is actually a demon named Terrormisu who was sealed inside the Wishstone.


  • Big Bad: To the surprise of everybody except Goodstyle and Carpaccio, she had been sealed away within the Wishstone since ancient times, and was only able to communicate with Wario by creating an illusion of herself. When Wario reassembles the Wishstone, she breaks free.
  • Big Beautiful Woman: Looks like a much stouter Princess Peach and is very beautiful... Until her mask falls off that is.
  • Bitch in Sheep's Clothing: She appears to be innocent and cheerful, but her true colors are shown once the Wishstone is complete.
  • Bright Is Not Good: Looks like a beautiful princess, but she gets a kick out of destroying civilizations and corrupting men.
  • Butter Face: Turns our her real face is... homely to say the least.
  • Clipped-Wing Angel: In the fourth and final phase of her boss fight, she does absolutely nothing and dies in one hit.
  • Deal with the Devil: She struck one with Poobah the Pharaoh, with Terrormisu being the devil. The deal was that Poobah would starve his people in exchange for a wish. Poobah agreed, but instead of granting the greedy pharaoh's wish, she destroyed his kingdom, turned his palace into a pyramid, and buried it beneath the desert sand.
  • Edible Theme Naming: Tiaramisu is a portmanteau of "tiara" and tiramisu, an Italian dessert. Same deal with Terrormisu, except with "terror" instead of "tiara."
  • Evil All Along: She pretends to be an ally of Wario, but she's really just manipulating him into setting her free.
  • I Lied: After Poobah held his end of the deal with her, instead of granting his wish, she destroyed his kingdom.
  • Karma Houdini: Wario manages to beat her in a fight and stops her from going on a soul-feasting rampage, but she simply flees into the underworld afterwards. She may not have gotten the snack she wanted, but she's still free from the Wishstone with little more than a bruised ego.
  • Mask of Power: She has three of them, which she uses during her three-phase boss battle. Each mask represents a different emotion — for the first phase, she uses a blue "sad" mask. For the second phase, she uses a white "happy" mask. For the third phase, she uses a red "angry" mask. Her final phase shows her true face, which looks like a comical corruption of Princess Peach's.
  • Mythology Gag: She bears a strong resemblance to Princess Peach, particularly in her later appearances in which she wears a pink dress instead of her usual red one.
  • Names to Run Away from Really Fast: Her true name, Terrormisu.
  • Pink Means Feminine: She wears a pink dress after being released from the Wishstone.
  • Playing with Fire: Her third form is fire-themed.
  • Screw This, I'm Out of Here!: It’s implied Terrormisu could keep fighting Wario after he beats her, but she is just too angry and embarrassed after losing to him to continue and quickly flees in frustration.
  • Sealed Evil in a Six Pack: Long ago, she was sealed inside the Wishstone, which was split into five pieces.
  • Sequential Boss: Three phases, not counting the Clipped-Wing Angel bit at the end.
  • Shock and Awe: She has the power to summon lightning bolts, which she uses to attack Carpaccio. However, she never does this during her boss fight.
  • Suspiciously Similar Substitute: To the Golden Diva from Wario Land 4. They're both monstrous beings who have been around for centuries and serve as the Big Bad and Final Boss of their respective games. The Golden Diva cursed Princess Shokora and took over her pyramid, while Terrormisu destroyed Poobah's kingdom and sank his pyramid into the sand. They're both Sequential Bosses who use masks to fight, and while they initially seem to have beautiful faces, near the end of their respective fights the mask on their face falls off to reveal they look uglier underneath. They also both scuttle around helplessly when they're on their very last hit point. Lastly, after both are defeated, a non-human character reveals a human form: the black cat turns out to be Princess Shokora, while the wand Goodstyle turns out to be the founder of the Cannoli clan.
  • Vile Villain, Saccharine Show: Even if the other villains in the game weren't a bumbling thief and self-absorbed Corrupt Corporate Executive, Terrormisu would still stand out as an especially dark villain given she is literally a demon who brought an entire kingdom to ruin and intends to do the same to the rest of the world.
  • Walking Spoiler: It is impossible to discuss her without spoiling the plot of the game.
  • White Mask of Doom: Her "happy" mask, which is also generally agreed to be her most difficult form.

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