Follow TV Tropes


Characters / Vampyr 2018 Major Characters

Go To

This is the character page index for Vampyr Major Characters.

    open/close all folders 

    Jonathan E. Reid 

Dr. Jonathan Emmet Reid

"That word again. From a so-called man of science."

Voiced By: Anthony Howell
Species: Ekon
Click here to see Jonathan if he becomes evil in his alternative costume. 

Mesmerize Level: 0-5
Age: Mid-thirties

A physician who served on the front lines in France during World War I, he returns home to his family only to be attacked by an unidentified vampire and turned into one himself. Now cursed with a thirst for blood, he tries to come to terms with his supernatural condition as well as help London defy the epidemic of Spanish Flu.

  • Absurdly Sharp Claws: Jonathan can fight using his fingers — which he can transform into claws by investing experience into the eponymous skill.
  • Adorkable: Most of the time, he avoids this trope due to being a cool and collected gentleman, except for one part when asked about vampires' sex life, since that clearly never crossed his mind before.
    Louise: Can vampires even fuck, doctor?
    Jonathan: ...What? Well... I... Erm. I really can't... Answer that. Well, since vampires are creatures of blood. Huh, physically speaking I suppose, an erection is possible. But, I... (awkward silence)
  • Affably Evil: A completely-inhuman Jonathan will eventually stop tempering his temper, becoming cold-hearted and curt even to those he cherishes. Despite that, he's just as polite in his manner and is willing to look askance at the nastier aspects of society.
  • Affectionate Nickname: His best friend's and his sister's "Johnny."
  • Amnesiac Hero: Jonathan awakes with no knowledge of how he ended up in the mass grave.
  • Backstory: A great deal of Jonathan's is uncovered during “A Journey to the Past” investigation. At first, he wished to follow in his mother's footsteps and become a poet/artist, but ended up pursuing medical studies since he wanted to improve life for all. He tried to intern at the Pembroke Hospital, but his application was rejected. In 1908 he went to France to study under Dr. Carrel and derived his own means of blood transfusion. In 1915, he was drafted and served as a field surgeon/officer.
  • Badass Beard: A full one and he's fully capable of standing up for his cause.
  • Badass Longcoat: He is dressed in a grey trenchcoat with a brown liner and brown padding on the elbows after being accepted into Pembroke Hospital. The pre-order DLC lets him switch it for a black trenchcoat with a different styled collar and a detachable cape.
  • Black Eyes of Crazy: If Jonathan turns evil, he develops red irises, vertically-slitted pupils, and jet-black sclerae to signify his villainous nature.
  • Bloody Murder: One of his aggressive skill branches is dedicated to weaponizing blood. Several defensive abilities (e.g. coagulation, blood barrier) also revolve around blood.
  • Blue Blood: Comes from a well-off family, despite some parental issues. People like Dorothy Crane, Cristina Popa and Giselle Paxton will chew him out on this if he tries to sympathize with them, citing he was born with a silver spoon in his mouth.
  • Bungled Suicide: Jonathan tries to kill himself early on by shooting himself in the chest whilst under the impression that everything is an illusion. Being a vampire, this doesn't work.
  • Cain and Abel: A tragic example, since the first victim he kills is his own sister, Mary, who he stumbles on shortly after being turned, and is wracked with immense shame and guilt because of it. Then his sister, now a vampire herself, returns, craving revenge against him for having turned her and causing him to put her out of her misery.
  • Casting a Shadow: The second of his aggressive skill tree is dedicated to manipulating shadows.
  • Charm Person: He can Mesmerize people in order to take them into a secluded location to drain them. His in-conversation blue-prompted dialogue choices are also based upon this skill.
  • The Chosen One: Downplayed. Jonathan was sired by a vampiric entity known as Myrddin in order to stop the Red Queen's rampage. He isn't special; he is just the newest one in a line of champions created for this very purpose.
  • Combat Medic: He used to be one during the Great War. One flashback early in the game shows him trying to save a patient in the middle of a battle and after succeeding he grabs a gun and prepares to fight off the approaching enemies.
  • Compelling Voice: When using Mesmerism or prying the truth from people with hints, his voice resonates.
  • The Confidant: Can become this to Thoreau Strickland (unethical experimentation in the past), Corcoran Tippets (an incorrect diagnosis that led to a patient's death), and Pippa Hawkins/Milton Hooks (fraternizing) among others in their citizen investigations.
  • Dark Messiah: If played as an evil vampire, he will have become this trope by the endgame. He saved London from the Disaster just like he was anointed to, but left a trail of bodies whose blood he used to fuel his powers and become strong enough.
  • Deadly Doctor: Can become one if he equips medical utensils like surgical knives and bonesaws as melee weapons.
  • Deadpan Snarker: Has quite a wry (and medical) sense of humor.
    Jonathan: (upon inspecting drug bottles in the morgue) Balls of Mars. Fortifiers, pfft! As popular as they are ineffective.
    Jonathan: (upon inspecting Clay Cox's knife) There is a name engraved on the metal. 'Clay'. What kind of man puts his name on a knife?
  • Disappeared Dad: His father, Aubrey Reid, was compelled to leave England and his family ten years prior to the in-game events due to being diagnosed with an incurable disease. Jonathan explicitly admits to having forgiven the man.
  • The Dutiful Son: Subverted. The young Jonathan got so caught up in his dream of becoming a doctor that he started to callously disregard his family. When interrogated, the butler Avery admits that Emelyne – Jonathan's mother – wanted for him to be a better son, despite loving him dearly.
  • Even Evil Has Loved Ones: Even as an evil vampire, he'll still grow rather fond of his friends Dr. Swansea and Lady Ashbury, grieve for Mary's death and care for his mother. The player can subvert this trope at their own discretion by having Jonathan kill all of them. Or in Lady Ashbury's case, drive her to suicide.
  • Even Evil Has Standards: Even when played as a ravenous predator, he will still express disgust towards unpleasant individuals like Clay Cox, Cadogan Bates and Aloysius Dawson. He will also be just as appalled as a good vampire at Dr. Swansea, when learning he'd caused the epidemic, stating that while they are both deceivers, Jonathan at least admits he is a monster.
  • Evil Makes You Monstrous: Should Jonathan embrace his thuggish, bloodthirsty side, his appearance will eventually change, and he'll gain Red Eyes, Take Warning, complete with Hellish Pupils, and scarred vein-streaked skin. Surprisingly enough, the surviving NPCs will never comment on these obvious disfigurements, though it's implied Jonathan can hide them from the oblivious mortals.
  • Fragile Speedster / Glass Cannon: Jonathan is required to be played this way should you decide not to kill civilians. You are always at best three hits away from death, making an evasive playstyle a necessity. Fortunately, your weapons can be upgraded independent of your experience, so your damage output can be extremely high no matter how fragile you are.
  • Flash Step: One of his abilities is to dodge attacks and teleport to close distances.
  • Friendly Neighborhood Vampire: One side of the coin. He can be played this way by refusing to feed on civilian NPCs, though this makes him weaker and vulnerable.
  • Foolish Sibling, Responsible Sibling: Implied to have been the Responsible Sibling to Mary's Foolish before the War.
  • Fully-Embraced Fiend: The other side of the same coin. Should he opt to kill civilians, he will grow stronger at the cost of becoming more detached from humanity and giving into his darker impulses.
  • Gentleman and a Scholar: He is a scientist who's unfailingly polite to mortals and immortals alike (with some rare exceptions) and if played as an bad guy, he will be very Affably Evil.
  • Good Is Not Soft: Even if played like a Friendly Neighborhood Vampire that abstains from targeting and feeding on innocents, there is nothing preventing him from biting his opponents mid-combat to heal aggravated wounds without penalty.
  • Healing Factor: Being a vampire, he can regenerate his injuries up to a certain point. Aggravated wounds (fire, sunlight, pinning attacks from other vampires) reduce his maximum health and he must feed on his opponents mid-combat or use handmade serums to fully recover.
  • The Hero: While attitude and collateral damage are up to the player, Jonathan will save London from the epidemic – though, naturally, he will fit this trope better if he is played as a Friendly Neighborhood Vampire interested in saving and protecting innocents. Turns out this intended to be this all along, as he was made a vampire specifically to save Britain from the Disaster.
  • Hypocrite: Dabbles in this at times if he has fed on innocents.
    • He will be appalled at Sean Hampton becoming a Skal and can opt to kill him so he doesn't become a threat to others. This comes off as hollow as Jonathan represents a proportionally bigger threat than Sean, since he can send London to Hell while the latter will be contained to his district.
    • A similar case with Father Whitaker who claims London must be cleansed due to the evil plaguing it. Jonathan will call him a monster while blatantly ignoring the fact many innocents lay dead by his hand.
    • He will chew out Rakesh Chadana for stealing from the dead, yet he'll walk a few steps and steal from the first available corpse without a speck of self-awareness.
  • Icy Blue Eyes: Gets them as the list of embraced victims gets larger.
  • I Hate You, Vampire Dad: Downplayed. His relationship with Myrddin leaves plenty to be desired, but Jonathan will never deliberately antagonize his Maker.
  • Irony: He pioneered the revolutionary blood transfusion technique, but ended up being transformed into a blood-sucking vampire. This gets lampshaded by Swansea early on in the game.
  • Karma Meter: His eyes are an unusual variation of this trope: it can only drop. If Jonathan never takes a life in the course of the story, his eyes will remain normal and he will unlock the Golden Ending. If he goes on a killing spree, the sclera will blacken, irises will change to red, and pupils will become slitted. If this happens, his choice of an ending is limited.
  • Leitmotif: "The Struggle."
  • Lightning Bruiser: However you build him, he notes that his strength, agility, and reflexes have become super-human.
  • Manly Tears: An off-screen instance where Mary observes tears in his eyes, following their mother's death. The chapter-concluding cinematic afterward presents this as a Single Tear.
    Mary: Are those tears, brother dear? Your heart still bleeds with emotion. (sneers) My dead heart has dried!
  • Martial Pacifist: As mentioned above, he can abstain from feeding on innocents and killing in general. This doesn't stop him from stunning enemies and non-lethally thrashing them.
  • My God, What Have I Done?: His reaction upon realizing that he just killed his sister Mary shortly after being turned.
  • Nay-Theist: Openly admits he's "not a religious man" and is especially dismissive of Father Tobias's self-righteous preachings. Nonetheless, Lady Ashbury coaxes him into atoning for Mary's murder before vicar Larrabee. The player chooses how it'll go.
    Jonathan: (if sincere) There! I confessed to that vicar. Do I feel better? Only time will tell.
    Jonathan: (if insincere) Whatever happened on this dock is between my sister and I. It does not concern God at all!
    • However he is forced to deal with God being real as crosses repel him in his vampiric state.
  • Nice Guy: Jonathan is extremely polite and compassionate by default, but he will only really mean it if played as an heroic vampire.
  • Nice Hat: His pre-order bonus costume gives him a very dapper bowler hat.
  • Red Eyes, Take Warning: His eyes serve as this after feeding on civilians.
  • Sesquipedalian Loquaciousness: Not surprising, considering he's a brilliant surgeon.
    Jonathan: (to Dr. Swansea) Do you not think epidemiology could helpful in the matter? To retrace the origin of the infection through time and topology?
    Jonathan: (to Father Whitaker) You're mad. And dangerous! You're nothing but a soulless butcher... A small time Torquemada. The Savonarola of Whitechapel!
  • Science Hero: In the spare time between missions, the player can have Jonathan search for materials to craft medicine (so he can heal civilians and raise a district's health) or serums (to boost his own abilities).
  • The Spock: Even when played as a vampire who doesn't harm the innocent, Jonathan's still a vastly cynical and cold-blooded individual — though he does let his emotion bleed when he grieves. Being a logic-driven man of science also contributes to this.
  • Super Senses: Demonstrates super-hearing, -sight and -smell over the course of the game. He can apparently sense heartbeats from a fair distance and determine who they belong to.
  • Sword and Gun: He can arm himself with knives, machetes, and swords in one hand and firearms in the other to fight.
  • Vein-o-Vision: This seems to be combined with super-hearing when he uses it.
  • Zen Survivor: War had changed him for the better as mentioned by several people who have known him before he departed for France.

    Lady Ashbury 

Lady Elisabeth Ashbury

"Jonathan, we are what we are. A paradox. Dead flesh with a lust for life!"

Voiced By: Katherine Kingsley
Species: Ekon

Mesmerize Resistance: 20
Age: 367

An Elder female vampire that befriends the recently-turned Jonathan and helps him comes to terms with his condition.

  • Action Girl: Downplayed and Subverted. She saves Jonathan's life from William Bishop in her introductory scene, but that being said, it is the only time we see her in action. Justified, as she, in her good friend Dr. Swansea's words, abhors violence.
  • Been There, Shaped History: According to a signed edition of Dracula, the author Bram Stoker seemed to have feelings for her, and perhaps even based his novel on her abilities. She also appears to have met Vincent van Gogh, as he made a painting of her in 1885.
  • Despair Event Horizon: Finding out that her blood infected Harriet Jones, who, in turn, was revealed to be none other than a Disaster, breaks her hard that she tries to end her life in shame. She can only be rescued depending on how Jonathan was played during the game – if he reined in his thirst, he will be able to talk her out of it. If he became a ferocious beast, she will jump into the flames she had set to destroy her estate.
  • Dark Is Not Evil: Dresses in all black, but is the most upstanding person in the entire game.
  • Driven to Suicide: In the finale, she tries to take her own life to atone for her part in the epidemic.
  • Good Samaritan: She's friendly, courteous and is a good Parental Substitute to her adoptive daughter Charlotte. She even lampshades the Samaritan part.
    Lady Ashbury: (smiles) And besides, who would ever suspect the kind Samaritan, Lady Ashbury?
  • Leitmotif: "The Lady."
  • Love at First Sight: When Jonathan asks how she feels about him, she admits having falling in love with him since she first saw him when he saved Sean Hampton in the abandoned canning factory.
  • Love Interest: Becomes one to Jonathan.
  • The McCoy: She's extremely unimpressed if Jonathan decides to kill her blackmailer, Dorothy Crane and later tries to justify his actions. She equally disapproves of Lord Redgrave's decision to turn Aloysious Dawson, given the man is an exceedingly corrupt individual and giving him immortality would make his evil everlasting. She will still lecture him for Embracing Aloysius, however, if he goes down that path.
  • Mrs Exposition: Provides Jonathan with background information on vampirism.
  • Really 700 Years Old: Though she refuses to reveal how old she truly is, she says she is physically 27 years-old. She reveals later that she was born in 1551, meaning she is 367 years by the time the game takes place.
  • Reluctant Monster: She feeds on dying Pembroke patients, but takes no pleasure in taking lives.
  • Rescue Introduction: Gets introduced when she saves Jonathan from William Bishop with a Conveniently Timed Attack from Behind.
  • Significant Green-Eyed Redhead: Has red hair and green eyes and is one of the two people responsible for The Plague.
  • Unwitting Instigator of Doom: See the entry below. She founded Pembroke Hospital and in 1909 appointed Dr. Edgar Swansea as its administrator. A conversation on vampire folklore between the two quickly blossomed into Edgar trying to appease her hunger by transfusing her with human blood.
  • Unwitting Pawn: To Dr. Swansea when he kept samples of her blood after a routine transfusion procedure.
  • Vampires Are Rich: She owns at least two mansions – one in London, one in Scotland – and had founded and financed Pembroke Hospital. As it is explained in the finale, she did so to honor her own adoptive father, William Marshal, the first Earl of Pembroke.
  • You Know I'm Black, Right?: Has a couple of these moments with Reid as she doesn't see vampirism as a curse. Until the discovery she caused the plague.

    Edgar G. Swansea 

Dr. Edgar Griffith Swansea

"By George and the Saints! You've solved the mystery of these terrible murders! Patience, good fellows, I've come to offer help."

Voiced By: Harry Hadden-Paton
Species: Human/Potentially Ekon
Click here to see Edgar late-game. 

Mesmerize Resistance: 6
Age: 45

The Administrator of Pembroke Hospital and a member of the Brotherhood of St. Paul Stole. He crosses paths with Jonathan early on and offers him a place to stay in his hospital. He also serves as Pembroke's district Pillar.

  • 100% Adoration Rating: He's beloved and respected by all Pembroke employees – for all the right reasons, too. Downplayed, if he comes back as a vampire, however. Some of the hopeless, long-term patients will comment that they do not appreciate his presence anymore. 
  • Admiring the Abomination: Playing with. Vampirism, as an affliction, fascinates him and a vampire is even Pembroke's biggest donor. In exchange, he lets both Lady Ashbury and Jonathan feed on the terminally ill patients – though he doesn't advocate this. Later, he even urges Jonathan to introduce him to the vampires the latter has met on his journeys. Ultimately subverted when it's revealed he installed an orichalcum-powered ultraviolet trap in Pembroke's loft in case vampires attack it or him. McCullum ends up abusing it.
    Dr. Swansea: And you, [Jonathan], have a foot in both countries! The view must be vertiginous!
  • Adorkable: Very much so. The thought of going on a shopping spree with Jonathan makes him almost giddy with excitement.
  • Almost Dead Guy: By the time Jonathan finds him after the Guard kidnapped him, he has been savagely beaten up to the point he doesn't have much time left to live. Unless if he is turned into a vampire, he will succumb to his injuries.
  • An Offer You Can't Refuse: A lighthearted example. Edgar makes Jonathan such an offer (work at Pembroke, be paid and be kept from harm) early in the game which Jonathan accepts after some rumination.
  • Benevolent Boss: Is a withdrawn and peculiar man, but that doesn't stop him from ensuring that Pembroke continues to aid the people despite the sanitary crisis. It is also implied that he's aware of all the ne'er-do-wells amongst his staff, but decides to look the other way so the needs of many are met. 
  • Black Comedy
    • When Jonathan discovers him in the cellar of Dorris Fletcher's theater, Swansea will greet him by nonchalantly diagnosing himself with a punctured lung, broken ribs, and internal bleeding i.e. a few minutes to live at most.
    • Minutes later and should Jonathan decide to feed on him, Edgar will crack an unamused joke about how he has always wanted to be bitten and drained. 
  • Black Sheep: Unsurprisingly, his fervent interest in all things vampire has led him to become a maverick in the eyes of his Brotherhood's compatriots.
  • Brick Joke: Played for Drama. Early in the game, Dr. Swansea makes an off-hand request: Jonathan should call him by his first name. After The Reveal, if Jonathan decides to kill him, he’ll mock-call Edgar by his surname, prompting Edgar to remind him in a half-aggravated half-desperate tone that he’d asked him to call by his first name.
  • Broken Pedestal: He becomes this to Jonathan and, to a lesser extent, Elisabeth, after it is revealed he’d used not one but two of his patients as guinea pigs for his research. Jonathan, being a doctor himself – with his own shaky morals, to be frank – is very much upset and will chew Edgar out on several occasions, even if he abandons Edgar to die or murders him.
  • Crazy-Prepared: Subverted. He might have secured his hospital from a vampire attack, but he didn't anticipate a group of armed human militia barging into Pembroke.
  • Cold-Blooded Torture: Finds himself on the receiving end of this trope after the Guard of Priwen abduct him.
  • Dark and Troubled Past: When he was a child, he witnessed a vampire Embrace his nanny. In a curious subversion of this trope, the horror neither scarred him nor haunted him. Quite the opposite – that was the spark that ignited his interest in vampires.
  • Dummied Out: Perusing the game files reveals that Edgar had one last optional conversation with Jonathan before he is kidnapped by McCullum’s goons. Jonathan would’ve been able to talk to him about Dawson’s plan to save London and discuss Elisabeth’s involvement in the story. Edgar would also outright squee should Jonathan mention that he has met Usher Talltree.
  • The Farmer and the Viper: Can potentially become the Farmer to Jonathan's Viper. Edgar will never stop supporting all actions Jonathan makes – even if they lead to Pembroke's shutdown, and the resultant death of all patients and personnel, or his own demise.
  • Fatal Flaw: Egoism as pointed out by the writers.
  • Foreshadowing:
    • Talking to Nurse Gwyneth after being accepted as Pembroke's surgeon reveals that Edgar has always been a fan of Jonathan's work and holds his blood transfusion technique in great esteem.
    • When discussing Priwen with him, Edgar will mention that the Guard might spare no wrath towards him for sheltering Jonathan. Regardless, he'll ease Jonathan's worries by saying that McCullum would never dare to invade the hospital while he's in charge. 
    • Right before informing him of Mary's funeral, Edgar will try to persuade Jonathan to let him further study the regenerative properties of vampire blood – his blood.
    • Considering he near-worships Jonathan, the final reveal that he's actually a Vampire Vannabe should not be all that surprising. 
  • For Science!: This is revealed to be his motivation. His thirst for knowledge caused the biggest outbreak of vampirism in history that almost wiped out London. And should Jonathan turn him into a vampire, he will continue on with his experiments, however, this time wisely promising to perform them only on himself from now on.
  • Gentleman and a Scholar: He's one of the most amiable characters Jonathan is going to meet and will assist him by providing him with specific information on all sorts of matters.
  • Gentleman Snarker: Just like Jonathan, he's full of subtle wit, but can be particularly caustic if the former starts culling Pembroke patients and staff.
    Jonathan: [if Pembroke has fallen] You're nothing but the prince of a fallen kingdom. Pembroke is a graveyard, littered with corpses and Skals.
    Dr. Swansea: (nonchalant) Indeed. But is it not your own doing, Jonathan? How could it end, truly, when you have plunged your fangs into so many throats hereabouts?
    Jonathan: [from the same conversation] [The Brotherhood] won't banish you?
    Dr. Swansea: (smiles slightly) Not so long as I behave.
  • Glory Hound: All For Science! aside, it is obvious that he’s also motivated by pride and hunger to be lauded and lionized. It is also implied that he doesn’t quite agree with how the Brotherhood operates and how it is led; Myrddin outright says he is thinking of usurping Usher Talltree.
  • Good Cannot Comprehend Evil: Playing with. He's a genuinely compassionate and cheerful man, but as Jonathan may point out, even torture and a near-death experience couldn't teach him that what he did to Harriet Jones was wrong. To his credit, he doesn't seem to do this out of spite, but out of pure childish naiveté – even if he adopts a Never My Fault stance when facing the harsh truth. Subverted if Jonathan did not Embrace a single citizen; upon being told what he's done, Edgar will admit his mistake.
  • Gratuitous Latin: Should Jonathan change him into his Progeny, the next night a newspaper clipping will become available where it is said Swansea cried out a pedantic “Timor mortis conturbat me!” (“Fear of death confounds me!”) to the journalists at Pembroke before showing them out.
  • Hypocrite: Claims that he wouldn't betray Lady Ashbury's trust, but decides to keep samples of her blood without her consent. To his credit, he couldn't have known that the good lady had been infected. Plus, he admits he's terrified of what she might do to him directly after The Reveal.
  • Hypocrite Has a Point: Will chew Jonathan out should he accuse him of betraying not one but two of his patients at the same time by administering vampire blood to Harriet Jones – but only if Jonathan has been feeding.
    Dr. Swansea: How dare you judge me? Must I name the alarming list of your victims?
    Jonathan: (snarls) We are both deceivers, but at least I know I'm a monster.
  • Hope Springs Eternal: Invoked. He's easily the most the most optimistic person in London that Jonathan will meet and Edgar is well aware of that.
  • Karma Houdini: Only if he is turned into a vampire, that is.
  • Kiss of Death: If you decide to embrace Dr. Swansea, Jonathan will tell him that this is gonna be his Judas' Kiss.
  • Klingon Promotion: During their last meeting, Myrddin tells Jonathan that this is what Dr. Swansea – if he survived – might commit in relation to the current Brotherhood Primate Usher Talltree – if he survived as well.
    Jonathan: (baffled) But I am certain the current Primate has no wish to resign.
    Myrddin: Exactly. And I am not fully convinced [Dr. Swansea] truly understands what dreadful power he's about to defy.
  • Leitmotif: “A Friend.”
  • Loon with a Heart of Gold: Edgar may have... an odd habit or two – as mentioned by Lady Ashbury, Lord Redgrave and Usher Talltree – but he is still Pembroke's top surgeon and selflessly helps Londoners cope with the epidemic. Further reiterated when he, expecting nothing in return, gives Jonathan a roof over his head and a job. 
  • Morton's Fork: There is no truly good outcome regarding what should be done with him at the end. If you kill him or let him die, the district will lose its Pillar and become unstable – not to mention that Edgar is worth more in terms of Health Status than any other citizen. If you turn him into a vampire, not only will he become a Karma Houdini due to being completely fine with his new condition, he will – eventually – prey on his patients and staff. Fortunately, this doesn't happen in the game itself – the only way to keep the district sanitized is to turn him. 
  • Mr. Exposition: He fills you in on details about the current epidemy.
  • Muggle with a Degree in Magic: For vampirism, specifically the Ekon strain. Swansea's understanding of Ekons is such that the document he gives you as a basic tutorial on your capabilities is an excerpt of his own research. His scientific knowledge about (and fascination with) vampires is impressive, but he is nonetheless mortal. Until you turn him, that is.
  • Mysterious Backer: Edgar may be a Reasonable Authority Figure, but it's never really made clear whose side he is on or what is his agenda. And he stays an enigma even if Jonathan Embraces him.
  • Nightmare Fetishist: Lord Redgrave describes him as having a “some sort of immortal fetish.”
  • No-Sell: Edgar is the only human character in the game who doesn't leave his final thoughts behind if Jonathan drains him. 
  • Non-Action Guy: To quote, he's a man of peace and would rather flee than fight – in contrast to Jonathan.
  • Platonic Life-Partners: With Lady Ashbury. By the time Jonathan makes his appearance, he's been friends with her for nine years.
  • Scary Shiny Glasses: Not in the actual game, but he pulls this off in the cinematic that branches chapters three and four.
  • Secret Keeper: He provides shelter to Jonathan and Lady Ashbury in his hospital and keeps their true identities a secret from his staff and patients.
  • The Short Guy with Glasses: Is shorter than Jonathan and wears glasses, but knows a lot about what's truly happening in London.
  • Too Happy to Live: Vampyr is a Dysfunction Junction plot where people succumb to the Spanish Flu by the dozen, feral vampires and unscrupulous hunters roam the streets of London. And despite all that Edgar never stops smiling and laughing – you know something is going to happen to him.
  • Shout-Out: Edgar Swansea's entire appearance seems to be modeled after Jim Sturgess's character Dr. Edward Newgate from 2014's Stonehearst Asylum, down to the polka-dotted tie. 
  • Uncertain Doom: Regardless of whether you save his life or not, Edgar will soon suffer the consequences of trying to overthrow Usher Talltree according to Myrrdin. Given how the brotherhood has access to a mysterious vampire-killing ability known as the ban, things don't look great for the doctor.
  • Unishment: Should Jonathan turn him into a vampire – something he clearly intended to be a Cruel Mercy – Swansea will be overjoyed about becoming immortal.
  • Unwitting Instigator of Doom: In the past, he unwisely used vampire blood in an effort to cure the Spanish Influenza only for the patient, Harriet Jones, to mutate into a depraved Ichor and then Disaster.
  • Vampire Vannabe: What he really is deep down. He expresses joy at being turned into a vampire should Jonathan take the Cruel Mercy route, and if he chooses to kill him, Swansea will comment he always wanted to be bitten before finding out the hard way that Vampire Bites Suck.
  • Verbal Tic:
    Dr. Swansea: By the Stole!
  • We Used to Be Friends: With Geoffrey McCullum, it seems, judging from their quite familiar behavior towards each other and flavor text.
  • Zombie Advocate: As a member of the Brotherhood of St. Paul, he is a scholar interested in studying vampires and provides assistance to those that are willing to cooperate with him.

How well does it match the trope?

Example of:


Media sources: