Characters from the second round of Trustfell.
Warning: all spoilers are unmarked.
The culprit of Week 7 (Case 7).
- Badass Driver: He's mentioned repeatedly that he really misses cars and racing. Sadly, the Kingmaker isn't providing a race track any time soon.
- Badass Normal: His reliance on guns and hacking instead of magic might have put him at a disadvantage when deprived of them, but while everyone else is still dealing with their powers being dampened, he manages to get his guns and phone back and is able to fight with them, even posing a threat to the Kingmaker during his execution.
- Big Brother Instinct: His younger sister's been hurt because of him before, and he's determined to save her when he remembers an enemy had her and during the "there's a second Vault" motive, which pushes him to kill.
- The Cynic: With lines like "I don't think anyone truly knows anyone here," he's not much of an optimist.
- Not So Stoic: Spends his entire trial impassive until Bruce suggests that he might be working with the Kingmaker; Aiden is offended.
- Playful Hacker: Messing with electronics is his livelihood.
- Retro Gaming: Says old games are better.
The victim of Week 6 (Case 6).
- Determinator: The reason for her title. She believes in The Power of Friendship and its ability to carry the group through impossible situations, even past when everybody else is giving up.
- Don't Call Me "Sir": She corrects anyone who calls her "Miss."
- The Reliable One: Keeps track of the supplies and generally acts like a responsible adult.
The intended culprit of Week 8 (Case 8). Made it to the survivor pool.
- Broken Ace: Black is one of the strongest Casters out there in his world, but feels forced into the position his parents died in. At home, he's lost the only person he cares about as the end result of something he did to try to save her. No wonder that, in his time in the Vault, he becomes The Mole and tries to betray everyone when he runs out of hope.
- Covert Pervert: There's some Suspiciously Specific Denial in the narration when he's totally not looking for a pair of Mion's panties in her room. Although it's used as a joke at Yosuke's expense, it makes you wonder.
- The Cynic: To an extent. Holding this type of worldview has put him at odds with more than a few people at different points in time, and even threatened a tenuously budding friendship with Yosuke after the first week.
- Deal with the Devil: He's told a couple of people he made a deal similar to this with an entity that "isn't a ghost, but isn't strong enough to be God"... and that that he'd do it again if it meant keeping his sister safe. This is his main motivation for becoming one of the Kingmaker's moles, since he wanted to find a way to save her from the destruction of their world.
- Family Theme Naming: Black and White aren't their real names, but they haven't used those since they were kids.
- I Gave My Word: He's bound to keep promises, which becomes a Fatal Flaw when it puts him and/or the people he wanted to protect in the first place in danger.
- Internalized Categorism: "Casters" are listed as his first dislike and his occupation.
- Only Known by Their Nickname: Everyone knows him as "Black," but he's mentioned a few times that that (and his sister's name, White) are just nicknames. He's only specifically told Sigrun and Yosuke their real names, William and Mary.
- Pastimes Prove Personality: He may be a cynic, but he's also a sensitive artist, even if his drawing and sewing actually sucks. Aside from his sheep, which turn out to be... disturbingly realistic.
- Psychic Powers: Usually has these; it's why he works as a Caster back home and why he's never thought about what he wouldn't do if he hadn't had them.
- Spiders Are Scary: Along with his more serious and plot-relevant fears of dying, losing loved ones, and being a disappointment, Black is also listed as being afraid of spiders.
- Terrible Artist: When he tries to draw people, anyway.
Made it to the survivor pool.
- Cornered Rattlesnake: Bruce tries to hold back his anger, but sometimes he'll surprise people by how much is building up.
- The Coroner: With his medical knowledge, he fills the role automatically.
- Going Commando: He didn't wake up with any underwear. This causes him grief at strip searches.
- Heroic Self-Deprecation: His profile includes "Dislikes: Himself."
- Martyr Without a Cause: Due to his extreme self-loathing. The people around him start to notice and Aqua tries to convince him that his life is worth something.
- The Medic: Called in to examine the bodies and patch up injuries on the living.
- Not so Above It All: Draws a vulgar meme for the Kingmaker-Making Contest. Everyone blames Yosuke and is shocked to find out that it's Bruce.
- Promoted to Playable: Another timeline's version of him was mentioned in Round 1, with a brief cameo as a drawing in Dio's journal courtesy of Tabby.
- Rebel Leader: He wouldn't call himself one, preferring Sigrun in the role, but he's the one who organizes meetings and tries to keep things hopeful. In the end, he starts up a team to prevent more murdergames.
- Take Me Instead: Offers this to the Kingmaker during the Sadistic Choice motive. It isn't taken.
The culprit of Week 2 (Case 2).
- Dresses the Same: Caren's not exactly happy that Ryuunosuke shares her taste for animal prints and purple, though it's more of Your Approval Fills Me with Shame for her fashion sense instead of her actions. Especially when he raids her closet.
- Eye Color Change: She normally has grey eyes, but when she's revealed as a mermaid, they go purple and her hair gets brighter.
- Failure Knight: Towards her sister Noel, whom she doesn't even remember meeting, because if she couldn't save her people, she wants to at least save her only family.
- I Need a Freaking Drink: Since she's biologically wired to treat carbonation as alcohol, she does this with pop, even bringing a bottle of Ramune down into the courtroom to keep down her nerves in the trial she was guilty in.
- Modest Royalty: Mouri wonders why a princess looks like any girl he could see in the shopping district. Granted, she was on the run as far as she knew, but her profile in the Vault had outed her.
- Politically-Active Princess: Caren worries about her people and regrets having failed to save them. Zagi judges her for asking why he doesn't care about the politics of his own world and what's going to happen to the people there, telling her to mind her own business.
- Princess Curls: Her hair is composed of huge, very long curls.
- Took a Level in Kindness: Caren's memory regains and her experiences in deadland lead her to emerge in the end as more understanding and a lot more fun to be around.
- Wrong Context Magic: Thought Cherryblod was a sea witch.
Made it to the survivor pool.
- Adoptive Peer Parent: Yosuke notes that he definitely doesn't look like his (actual) dad's age.
- Dad the Veteran: He'll occasionally share stories of his role in the old war. This serves to let the other Survivors know just how bad it must be in his world when it turns out that his old enemies are back and spread across his home.
- Fish People: A shrimp humanoid. This confuses just about everyone.
- Former Teen Rebel: Cherryblod tells Mouri he's this, though this is the sanitized version.
- Hair Antennae: Seems to have these, but as he proves to Misa, they're real antennae.
- Happily Married: Loves his wife Doloz with all his heart. Doloz happens to be a giant, non-humanoid lobster. This doesn't bother Cherryblod in the least.
- Hot Guy, Ugly Wife: Many of the other Survivors think this when they see his wedding photo or just hear that he's married to an actual talking lobster. For his part, Cherryblod thinks his wife is adorable.
- Reformed, but Not Tamed: Cherryblod may be a lot better than he used to be, but he acknowledges that he found it fun to terrorize and kill people back when he was in the mob, and he admits that he could have killed to try and save his children, too. It's how he finds it in himself to forgive the Kingmakers: he may be good now, but he's still got that side that knows how they feel.
- Reformed, but Rejected: Mouri and Misa judge him on his past crimes as a danger to everyone who can never atone, but he really is reformed (aside from his belief in paying evil onto evil) and makes the survivor pool. Mouri, at least, changes his mind.
- Sharp-Dressed Man: His default outfit is a suit.
- Stepford Smiler: He'll cry on his own, but he tries to put up a smiling front so as not to bother the others.
- Team Dad: Cherryblod seems to have decided to adopt half the cast. To the point where he takes in both of the Kingmakers after the game ends.
- Wholesome Crossdresser: Wears a maid dress while he's washing his other clothes, and looks good in it.
Made it to the survivor pool.
- Anime Hair: Though it stops defying gravity once the gel comes out.
- Celibate Eccentric Genius: Colress starts out detached and shunning close relationships, even intentionally so for the sake of science. He takes a long time to warm up to the idea that he's falling for Tarrlok anyway.
- Colourful Theme Naming: Like many of his canonmates in other rounds; "Colress" sounds like "colourless."
- For Science!: His passion in life, to the point where he regrets sending culprits to their deaths after they're revealed to be nonhuman because he wanted to study them.
- Gadgeteer Genius: He likes to take apart and mess with the mechanical machine prizes.
- Lack of Empathy: Doesn't understand why Bruce would offer for the Kingmaker to kill him.
- Married to the Job: Says this is why he doesn't have many friends back home.
- Science Hero: Once he starts growing a feeling and remembers his redemption. He's gotten or interpreted some evidence in the right manner because of his background in various fields. Mod narration in one investigation implores him to "GO SOLVE THE CASE WITH ~SCIENCE~."
- Smart People Wear Glasses: Colress is a scientist and always wears his glasses.
- What Is This Thing You Call "Love"?: Always rejected personal attachment in the name of studying how one could grow without it, but is baffled to discover that he's come to feel it anyway when Tarrlok dies.
The intended victim of Week 8 (Case 8). Made it to the survivor pool.
- Iconic Item: The protective talisman that's used to nearly kill him.
- Most Writers Are Writers: He's a novelist and has found his own work in the prize machine.
- Only Sane Man: He's often the voice of reason without being as brash as Caren or as understated as Bruce.
- Smart People Play Chess: Subverted. He actually sucks at it.
- You Are What You Hate: Subverted, as a number of characters suspect that Gabriel is secretly a werewolf; he's no such thing. He actually was a werewolf temporarily, but at first he doesn't remember it and he's been cured by the time he enters the Vault.
The victim of Week 7 (Case 7).
- Book Dumb: Shirazu doesn't like academia or learning all that much, but he's practical.
- Cynicism Catalyst: His ill sister, whom he fights for and who's the reason he took up his job.
- Fantastic Racism: Can much more easily rationalize away a murder or execution if he can draw comparisons between the deceased and ghouls.
- Important Haircut: Like Megumi, he woke up not remembering that he'd changed his hairstyle.
- Never Heard That One Before: Is sick and tired of being compared to a shark.
The culprit of Week 1 (Case 1).
- The Ageless: Kamui can die, but is an unaging vampire.
- Immortality Begins at Twenty: He sure doesn't look 174.
- Oblivious to Love: Even (especially?) his own feelings. Caren, of all people, has to give him a clue to let him realize that he and Zagi have a thing for one another.
- Our Vampires Are Different: While they all drink blood, he doesn't follow the same rules as any of Trustfell's other vampires.
Willingly killed by the Kingmaker during Week 5.
- Body Horror: Grows an extra head when he's depressed. Apparently, that isn't the worst of it.
- Founder of the Kingdom: Talks about how he started his own country.
- Fun Size: He changes into a smaller form after he dies and wakes up in deadland.
- I Just Want to Have Friends: He doesn't really know how healthy friendship works, though.
- Manchild: He has a very simplistic worldview, cries all the time, and calls the Kingmaker a meanie.
- Spell My Name with a "The": Calls himself "the King." He also uses "the" for others, in front of either their titles ("the Boundless," "the Enforcer") or some other trait of theirs ("the Shrimp," "the Princess"), unless it's Bruce or Misa.
- Tender Tears: Starts crying at the drop of a hat.
- Third-Person Person: Uses "the King" for himself in place of a personal pronoun.
Made it to the survivor pool.
- Defective Detective: He's in denial that his marriage has been in name only for a decade, he's always at odds with everyone, and counter to how this trope usually works, he isn't even that good of a detective.
- Genre Blindness: Being more used to actual law instead of murdergame conventions, he actively tries to keep anyone else away from crime scenes (except for Lynne and Bruce, who would be allowed to investigate crime scenes in day-to-day life) because civilians could screw it up. He later relaxes on this.
- Lethal Chef: Even when he tries not to fail, something always seems to happen and ruins his cooking.
- Married to the Job: Aqua comments on this. It's most likely why his actual marriage fell apart.
- The Obi-Wannabe: Once he starts getting over his dislike of Kid Detectives (and very-recently-legal detectives), he starts to see Yosuke as his "apprentice." Never mind that Yosuke's solving the mysteries as well as he is or better.
- One Side of the Story: He always jumps to conclusions, usually wrong ones, and then thinks he's the only one qualified to tell the story. This especially happens in investigations and trials.
One of the victims of Week 5 (Case 5).
- Genki Girl: Extremely perky and proactive all the time.
- Great Detective: The actually competent one of the two detectives.
The victim of Week 4 (Case 4).
- Cherry Blossom Girl: "Sakura" is her surname, her hair is pink, and she's the week four victim.
- Girls Love Stuffed Animals: The teddy bear, Guma-chan, is her dead renewable regain and her symbol on the haunting letters.
- Rose-Haired Sweetie: On everyone's good side all the time. She was actually killed for showing kindness to Norman, since it set off his "Mother" side.
- Sensei-chan: Was trying to avert this at home, since she was getting into trouble at work for being too much of a friend and not enough of a teacher and then thrown into a situation where she was the only authority. Not remembering her resolve to change her image, she's shocked by her title and forgotten Important Haircut.
- Short Hair with Tail: Her hairstyle, though at first she doesn't remember having it cut this way.
The culprit of Week 6 (Case 6)... and one of the Kingmakers.
- Affectionate Nickname: Gives these out with varying levels of sincerity, sweetheart.
- Agent Peacock: He's flamboyant and vain, loves attention, glitter, and sparkles, and spends the masquerade in a dress that compliments his legs and hot pink boots. He's also fully equipped with combat abilities. And uses those boots' built-in Combat Stilettos to kick someone's head in.
- Be as Unhelpful as Possible: When he's been accused one too many times, he derails a trial for hours to reiterate that he didn't do it and couldn't possibly have done it, shutting everyone down rather than cooperate. However, this lets the others know that, unlike with the other times, this time he actually is guilty.
- Becoming the Mask: He always backs away from attachment, warning people not to get close, and is frank about how he can and will cut people off for his own gain, but by the time that he reveals just how far that goes, he has to admit that he's started to really like the people back whom he was "only acting" around.
- Brainless Beauty: Comes across as this sometimes, but he's got a lot of Hidden Depths.
- Combat Stilettos: Mettaton's boots. They're both his murder weapon and his dead renewable regain.
- Hammy Herald: When he's announcing himself and Ryuunosuke as they enter the final trial.
- Inferiority Superiority Complex: Despite shoving his ego in everyone's faces, when Mettaton says things like "I hate (the Kingmaker) enough to make sure he dies," he's talking more about himself than about the Kingmaker. Especially since he's sharing mastermind duty, so really, he was talking about himself either way.
- I See Dead People: Can see the souls of everyone in the Vault, including those of the dead. Seeing that Alphys's soul had disappeared prompted him to make his murder plan with Ryuunosuke, win Archer's game, and then delete their fellow captives and start a new game for revenge on the world.
- It's All About Me: Rarely seems to think about anyone else and relishes in his stardom back home.
- Small Town Boredom: Tells Sigrun that this is part of why he left the farm he grew up on to become a celebrity.
- Smart People Play Chess: Subverted. He's good at chess, but that's because he's a robot more than actual intelligence.
- Team Prima Donna: Responds to every incentive with "okay, but how will this affect my issues?"
- The Unfettered: Has a tendency to cast off people he considers to be "getting in his way" or "holding him back," openly prioritizing his current goals above everyone else. Sometimes it's due to genuine narcissism. Sometimes it's not.
The victim of Week 3 (Case 3).
- The Gambler: Card games, board games, she's good at all games and likes to play to win.
- Mafia Princess: It makes her good at negotiating, among other things.
- The Nicknamer: Mion does this in part to look more comfortable and in control than she is.
- Tomboyish Ponytail: It helps with her self-assured image.
- Tomboy with a Girly Streak: She does wear long skirts and pink and, while being One of the Boys is fun, Mion sometimes feels that it comes with a side of Femininity Failure.
- Troll: Mion likes to tease everyone around her to be in control.
- Wrong Genre Savvy: Sees some of her surroundings as "right out of some sci-fi novel."
The culprit of Week 5 (Case 5).
- Arson, Murder, and Jaywalking: When gushing about her boyfriend to Taichi, she says Light is smart, sweet, and good at Mario Golf.
- Black-and-White Morality: She doesn't believe any killer should be forgiven (save for the Serial-Killer Killer she fangirls, who avenged her dead parents).
- Creepy Crosses: Her aesthetic, to the point of it being her symbol at the ghost gatherings.
- Elegant Gothic Lolita: Misa likes to wear, if not outright gothloli, then gothloli-inspired things.
- Girlish Pigtails: Little ones on the sides of her head.
- He Who Fights Monsters: Reluctantly crosses her own line, killing innocents, to try to escape, and realizes that she's become the type of criminal she used to kill.
- Not Proven: A major part of Misa's backstory is that this happened to her family's killers. She almost gets away with it herself — that is, if trials in a murdercan worked that way.
- Perky Goth: A bouncy, giggly gothloli.
- Third-Person Person: Almost always calls herself "Misa-Misa."
The culprit of Week 4 (Case 4).
- Bedsheet Ghost: Wanted to dress up as one to prank the others.
- Fighting from the Inside: Norman starts doing this later on to try to deal with his Split Personality without anyone dying. Sigrun says she's proud of him.
- Hypocrite: Though it could just be him becoming more self-aware and then seeing it in others, he calls Cherryblod "insane" for wanting to defend and reason with his "fake family" when Mettaton turns out to be a danger to the group.
- Kubrick Stare: Norman's been known to do it; it's even his default icon.
- Nervous Wreck: He stammers a lot and shrinks into the background.
- Nothing but Skin and Bones: The third trial derails with people telling him to eat a sandwich already.
- Phrase Catcher: "Fuck Norma Bates."
- Slut-Shaming: His profile lists "Dislikes: Whores." When he's "Norma" in the end of the fourth trial, he does this to a number of characters, particularly Sigrun (for calling for a strip search) and Mettaton (for being Mettaton).
- Villainous Incest: He was a victim of this, as revealed by his alternate personality, the mother in question.
The victim of Week 2 (Case 2).
- Bizarre Alien Biology: Technically a projection from a pearl, which is her Soul Jar. Caren only knew how to kill her because her own pearl is her Soul Jar.
Made it to the survivor pool.
- Butt-Monkey: Given Embarrassing Nicknames, first remembers getting beaten up, gets his hand stuck in the prize machine...
- '80s Hair: Has an impressive mullet.
- Fish out of Temporal Water: The most thrown-off time-wise; even Norman and Mion have nothing on his confusion at the existence of things like refrigerators.
Made it to the survivor pool.
- Authority Equals Asskicking: Troll slayer and Rebel Leader who's determined to make the Kingmaker pay.
- Borrowed Catchphrase: Starts using Mettaton's terms of endearment for the people she likes.
- Cannot Spit It Out: Every time she's called out on her sweeter side, she's sure to deny it somehow.
- The Chains of Commanding: Starts really feeling the divide between "emotional person with attachments" and "strong, unbiased leader."
- The Fighting Narcissist: She backs it up, too, to the point of being awesome depending on who you ask.
- Friendly Enemy: Tries to get along with the Kingmaker, teasing him like anybody else. This changes when, among other things, she sees how he played them with the moles.
- Harem Seeker: Cherryblod jokes that she's this when she mentions hoping that Glory isn't a woman because she was getting used to being the last one standing.
- Her Boyfriend's Jacket: Sigrun learns to walk in heels specifically to wear Mettaton's boots.
- I Am Not Pretty: Has a similar reaction to the idea that she's cute.
- Insane Troll Logic: Suggests mass bloodletting in the very first trial to see if anyone has healing abilities. It works. Twice. In the third trial, while no blood is actually let, the opportunity allows her to see the stitching in Yato's sleeve and reveal him as the culprit.
- The Leader: The captives deem her to be theirs. She lasts longer than Logan did in the position, but blames herself for the steady rate of death.
- Moment Killer: Has a bad tendency to do this by blurting out odd things, usually using other people's advice.
- Neologizer: Makes up words for things she doesn't know, like calling a piano a "noisepress."
- The Nicknamer: Doesn't call too many people by their actual names. Often.
- Torture First, Ask Questions Later: During the second trial, suggests just smashing Caren's tail to extract a confession.
- Victoria's Secret Compartment: Occasionally known to keep her phone in her bra so her hands are free.
Made it to the survivor pool.
- Abhorrent Admirer: Wheedles some whiskey out of the Kingmaker in return for no longer sending him disturbing love letters. Or so he claimed.
- Action Survivor: The dead state early on that they'll be surprised if anyone manages to actually off Stan. No one does.
- Back from the Dead: After getting his last memory regain, Stan considers himself to have essentially died back home.
- Beginner's Luck: Despite cobbling together a seance circle based on a vaguely-remembered Journal entry and what he thought looked cool, he is the first to successfully make contact with the dead from this round.
- The Caretaker: Takes on a similar role towards Norman after the dead are revived, though he makes sure he gets appropriate psychiatric care rather than taking him in personally.
- Combat Pragmatist: Makes sure everyone in his attempted Kingmaker-ambushing party is very armed, and is known to carry brass knuckles around the Vault.
- Con Man: Is an old pro, though he spends much of the game hiding his criminal tendencies from most of the game for fear of drawing suspicion.
- Curse of The Ancients: Averts this in the Vault, since he doesn't have to censor himself in front of children because the Vault is all adults.
- Did You Just Flip Off Cthulhu?: Holds a party for everyone to create their artistic interpretations of what the Kingmaker looks like. Bruce's Dickbutt wins.
- Everyone Knows Morse Code: Averted. He usually uses passed notes and cryptograms instead.
- Face Death with Dignity: After he remembers sacrificing himself in canon, he becomes far more accepting of the possibility of death in the Vault, concluding that he's accomplished everything he wanted and no longer needs to return home.
- Fame Through Infamy: Manages to get half the Vault riled up at his brother when he remembers their reunion and rants about it to everyone he meets for several days.
- Forgiven, but Not Forgotten: Agrees to spare the Kingmakers for Sigrun and Cherryblod's sake, not theirs. He also refuses to associate with them again or allow them into his world.
- Properly Paranoid: Criticizes the weekly Survivor meetings for being too observable by the Kingmaker, and goes to great lengths to hide his own activities, particularly his seance.
- Real Men Hate Sugar: Very put off by Mettaton's otherwise popular parfaits.
- Screw the Rules, I'm Doing What's Right!: One of three moles, he stopped doing his job partway through the game after growing attached to the other survivors.
- Senior Creep: Acts like this to disturb the Kingmaker and to give himself an alibi as to why he's getting mole rewards, but he's really a perfectly normal old guy.
- You Are Not Alone: Has a surprisingly frank conversation with Bruce to this effect after the reveal that he once worked as a mole, including sharing his own experiences with depression and suicidal thoughts.
Punished by the Kingmaker during Week 4.
- Hormone-Addled Teenager: Really seems to have a one-sided thing for Misa and bugged Yosuke about which of their fellow captives was the best-looking.
- Iconic Item: His goggles, of course. They're the only thing left of him when he's dissolved into blood and exploded, just to prove it was him.
- Wild Hair: Doesn't seem to bother with things like brushes.
One of the victims of Week 5 (Case 5).
- Action Politician: Although he can't really do either here, being Brought Down to Normal and away from his sphere of influence. This just frustrates him and makes him feel useless.
- Mathematician's Answer: Rewords his memories to seem more complimentary to him.
- Running Gag: His title, "Assured." He's been the butt of many "rest assured" jokes throughout the game.
The culprit of Week 3 (Case 3).
- Chivalrous Pervert: Really seems to care about everyone's well-being, but really likes when trials turn to strip searches.
- Gods Need Prayer Badly: The reason he's desperate for attention is that he can easily die of neglect.
- Laughing Mad: When he's cornered in the third trial.
- Literal-Minded: In the second trial, Aqua said "a handprint in water" and meant "a wet handprint by a puddle of water;" Yato envisioned a magical handprint in the puddle itself as if it were made in mud or cement.
- Love Freak: The reason he's a Shipper on Deck is that he thinks love will help keep people's spirits up in the Vault.
- Shipper on Deck: Towards any pair that might show interest in one another.
- You Can't Fight Fate: Ended up killing Mion because he believed that he couldn't do anything but follow the wish he was born for after all and kill the few for the sake of the many.
Made it to the survivor pool.
- Accidental Hero: Panicking and tossing the contents of a wash bucket at the second culprit saved the day in the second trial. OOC commentary took it further, joking that he just wanted to start a wet T-shirt contest.
- Celebrity Crush: Mentions finding Misa attractive in part because she's an idol. He's also an idol fanboy back home.
- Culture Clash: Experiences a lot of this in comparison to some of the other survivors, mostly due to Persona 4's very hopeful story and belief in 'bonds' overcoming anything and sticking to your morals above your own safety. To the point that it almost kills his budding friendship with Black before it even started; thankfully, they patched things up the next week.
- Heroic Safe Mode: Once he's blocked from killing his traitorous boyfriend painfully and deliberately like he'd wanted, he ends up falling into detached disinterest. Yosuke isn't able to react further to what happened until over a half hour later in Cherryblod's room, when he breaks down, wondering if he's really changed at all since Namatame. The effect lingers for the rest of the night.
- Important Haircut: He cuts his own hair after Black's trial.
- Never Bareheaded: Complains about going weeks without his headphones, since he always had them on at home. No longer the case after Week 5, as Cherryblod gifts him Napstablook's headphones. He wears them even without any kind of music player attached.
- Pay Evil unto Evil: Remembers being tempted and falling into this frame of mind, but developed through it. He relapses hard after Black's betrayal, then shuts down when it hits him.
- Rage-Breaking Point: His reaction after Black is outed as the mole. He absolutely snaps at the betrayal, even knowing that Black couldn't bring himself to kill because of his bonds, and attempts to flat-out disembowel Black.
- Transparent Closet: Cherryblod says he's had him figured out since the first few weeks. No longer so closeted after Week 8 and his kiss with Black.
- What Would X Do?: He's given to wondering what his canon's protagonist would do in his situation and often thinks that Yu would have freed them before anyone died.
The victim of Week 1 (Case 1).
- Anime Hair: Three colours, ridiculous spikes, and no amount of realism.
- Blood Knight: He likes fighting and not much else.
- Boisterous Bruiser: Zagi is a Large Ham who uses "fight me" as a general greeting.
- Everyone Has Standards: Decides this when even he is horrified at the fourth trial.
- Evil Cannot Comprehend Good: Starts to have a lot of trouble figuring out why people are so invested in the trials and sad when their friends die.
- It's All About Me: Caring about others' well-being is completely foreign to him.
- Laughing Mad: Whenever Zagi's having fun, he starts doing this.
- Never My Fault: Zagi complains about other people and blames them for things that were entirely his doing, like most of his "Yuri rants" turn out.
- Bright Is Not Good: He's associated with the bright purple of the ink he writes all his notes in.
- Dark Messiah: Posits himself as the saviour of all within the Vault, claiming to have brought them there seconds before the destruction of their worlds. While it's uncertain right now as to what kind of saviour he sees himself as, for the characters he's this. If they believe him at all.
- Hidden Agenda Villain: He won't say what he means by "crowning a King," why he needs to do it, or what it has to do with running a murder exercise.
- The Kindnapper: Likes to say he's this, but the whole murder-game thing makes him suspect.
- Robbing the Dead: Raided Caren's closet and wore her stuff to the final trial. She wasn't impressed.
- Rudely Hanging Up: Sigrun says he doesn't do it often, but sometimes she drives him up the wall enough to.
- Sophisticated as Hell: While he often speaks in a detached, formal tone like the Conductor did, he still slips into casual speech more typical of someone his age (25 to his predecessor's 42).
- Strong as They Need to Be: According to himself, anyway. Occasionally, when he gives an incentive (like "save one person" or "save one world"), he'll Hand Wave the question of why it's suddenly possible by saying that he's gotten stronger.
- A.I. Is a Crapshoot: Glory's actually an AI, not a ghost, and made of the memories of the gamerunners... and others, too, as evidenced by Ryuunosuke's confusion at the orange cat she remembers.
- Astrologer: Despite not knowing their own birthday, let alone their birth chart, they're very intrigued by the Western Zodiac and assured of its accuracy.
- Cryptically Unhelpful Answer: Gives a lot of technically correct answers that only make sense in retrospect."Dead?" "I'm certainly not alive."
- Embarrassing Nickname: Really hated their game title and won't say what it was. This appears to be the "Ryuunosuke" part of her talking, since he hated being called "Pretentious."
- Gender-Neutral Writing: Always referred to either with "they" pronouns or no pronouns at all. Eventually, Glory decides that she is a "she" and starts using a female avatar.
- I Am What I Am: Tells Sigrun that they're no more than "just Glory."
- I Have Many Names: Their current alias is the latest in a long line.
- Innocent Swearing: Not really — they seem to be an adult — but Sigrun thinks Tarrlok's corrupting their vocabulary when they start cursing all of a sudden.
- Our Ghosts Are Different: Even different from the ghosts of the current dead; instead of inhabiting the dead reflection of the Vault, Glory is completely unseen but can reach both the living and dead sides. As it turns out, that's because she's not really a ghost — but she is made of memories of a variety of people, some of whom are indeed dead.
- Robo Speak: Always communicates in toneless all-caps.
- Trickster Mentor: Glory is forbidden to help the Survivors win the game. Even so, she seems to have an interest in them, and so gives cryptic answers, usually with double meanings, that say more than they seem. For example, "(the Kingmaker's) title is really pretentious" sounds like just complaining and holding back information, but if she didn't write in all caps, they'd see that she meant "his title is really ('actually,' not 'very') Pretentious."
- Walking Spoiler: They're introduced late in the game and nearly every fact learned about them is a major revelation.
- Virtual Ghost: She's a Living Memory amalgamation of multiple people.
- Arch-Enemy: For reasons only revealed late in the game, the Kingmaker hates this guy.
- Colonel Kilgore: The only thing on his profile is "Ambitious: Warmonger."
- Cynicism Catalyst: Losing the only person he cared about in a murdergame.
- Deadpan Snarker: Thinks everyone else is ridiculous and will say so often.
- Dead to Begin With: Since he's the deadland NPC, he must be this, though he doesn't remember dying.
- Despair Event Horizon: After passing his, he decided to share the suffering around.
- Ghost Amnesia: Doesn't remember why he's dead. He gains memories just as the Survivors do.
- Hypocrite: In his second appearance, he says that running a murdergame is ridiculous and asks who would ever want to do it. Much later, we learn that he did the exact same thing.
- Lonely Piano Piece: Plays his own in some of his appearances.
The Mastermind... two games ago, that is
- Jumping Off the Slippery Slope: She was part of a group that started murdergames to punish criminals, but went overboard and started bringing in innocent people for fun and audience appeal.
- Posthumous Character: She's already dead and anything learned about her is from evidence and Ambitious, who knew her beforehand.