The leader of a small maintenance crew, Optimus Prime is a well-meaning young 'bot who dreams of a bigger, more heroic lifestyle. He gets his wish when his crew stumbles upon the elusive Allspark. A run-in with Megatron and his Decepticon crew causes Prime and his crew to land on Earth where they try to adapt while saving the world on a daily basis. Though Optimus gets the "hero" life he asked for, he is inexperienced. He's a nice guy who does the best he can despite some insecurity and reluctance.
- Adaptational Wimp: While competent and efficient from the start, he is much more inexperienced than G1 Optimus Prime and poses very little threat to the Decepticons... at least as first. Over the course of the series he undergoes massive Character Development, Takes Multiple Levels in Badass, and grows into a formidable leader and warrior in his own right.
- A Father to His Men: He develops into a caring father figure to the other Autobots as the series progresses.
- Almighty Janitor: A rookie starship captain of a spacebridge maintenance team who regularly fights the Decepticons' top fighters.
- Ascended Meme: According to the short "Career Day", where Daniel Witwicky asks the question to Optimus Prime, not even Optimus knows where his trailer goes when he transforms. Or is he embarrassed.
- Being Good Sucks: Crass and ungrateful bots (namely, Sentinel) take advantage of Optimus' naive innocence and good nature to exploit his heroism for their own benefit.
- Benevolent Boss: His team may be somewhat exasperating, especially early on, but he's still a very patient and reasonable authority figure.
- The Captain: He's the leader of the team.
- Captain Smooth and Sergeant Rough: Optimus is the Smooth Captain of the Earth-based Autobots, while Ratchet is the Sergeant Rough.
- Composite Character: Has some elements of Beast Wars character Optimus Primal, at least in the sense that when we meet him he's working a low level job and winds up fighting Megatron by sheer chance. He also has the blue face and retractable faceplate of Primal's original body and his mouth is based on Primal's robot mode for Beast Machines. Oddly, an unused background character was to be called Primal Major, and seems to be the valiant war hero that Generation One Optimus was. Inverted characters?
- He also has a lot in common with G1 Orion Pax, who was a low level worker before encountering Megatron and becoming Optimus Prime.
- Classical Anti-Hero: This incarnation of Optimus is a rookie soldier, not an experienced war veteran, though the heroic spirit is still present. Early on, he has moments of self-doubt about his role as leader, though he gradually evolves into the kind of hero an Optimus Prime should be.
- Cruel Mercy: Why he spares Megatron in the Grand Finale; the Decepticon leader doesn't deserve the "easy way out" that is death.
- Dark and Troubled Past: Sentinel persuaded him and Elita to go on a mission to a world that was deemed offlimits in search of bountiful energon, but it ended with Elita presumably being killed. Despite being the only one that tried to persuade the other two into not going, Optimus took the fall for the entire mission while Sentinel let him, leading to Optimus losing his prestige at the Autobot Academy and eligibility for the Elite Guard, being deemed by Ultra Magnus that "being a hero isn't in his programming."
- Deadpan Snarker: He's not above snarkily commenting on the various absurdities that life throws his way.
- Decon-Recon Switch: He's what happens if a young hero is too lenient, naive, and innocent that jerks like Sentinel find a way to take advantage of it and end up ruining his life while they run scot-free. Despite this, Optimus continues to be a good person, and learns on his own how to become the hero everyone was expecting him to be in spite of the odds and losses.
- Elemental Powers: Whilst wielding the Magnus Hammer in the season 3 finale.
- First Episode Resurrection: A new Optimus record! Sari uses her key to being him back to life at the end of the three-part series premiere.
- Four-Temperament Ensemble: The Choleric. His main focus is always on the mission.
- The Hero: He's the main character, after all.
- Broken Hero: His failure to save Elita-1 does not make him any less heroic, but has had a huge impact on his self-esteem.
- Heroic Build: He sports a classical superhero-build, with a much larger chest than legs.
- Heroic Sacrifice: In the Pilot Movie (he got better).
- Horrible Judge of Character: Downplayed, but Optimus tends to see goodness in people that's just not there. He regards Sentinel as a Jerk with a Heart of Gold rather than the plain Jerkass he really is, and believes Blackarachnia has the capacity for redemption when evidence points to the contrary. Of course, given his history with the both of them, its hard to fault him for this.
- Honor Before Reason: Even though it was Sentinel's idea to go to that organic planet, Optimus took the fall for what happened to Elita-1 because he was the ranking cadet.
- Ink-Suit Actor: More than one fan has stated that Human!Optimus looks a lot like David Kaye.
- In-Series Nickname: Bumblebee and Bulkhead call him Bossbot.
- Jerkass Ball: In "Megatron Rising, Part 1", Prime seemed angrier and bossier, refusing to listen to Ratchet when he suggested anything else instead of taking Sari's key away and ignoring that he had hurt Sari's feelings. Justified, given he was stressed out about a Decepticon attack (and kind of had a point that Sari can't protect the Key herself), and later apologizes for the way he was acting.
- Jet Pack: Even though the previous Optimus Prime had a jetpack, this version's based on God Ginrai's, according to Word of God.
- Shoulder Cannons: They fire foam, but it still counts.
- Meaningful Name: Received his name from Kup back in boot camp alongside Sentinel and Elita-1, due to his optimistic and cheerful personality.
- My Greatest Failure: The fate of Elita-1/Blackarachnia."[[She's]] someone I never should've left behind."
- Mythology Gag: At the end of the Season 3 finale, he carries the reconstructed Allspark in a container hung around his neck, resembling the Matrix of Leadership. In All There in the Manual, he says that he constructed the container with the Magnus Hammer and says this:
- Nice Guy: He's a very good-natured individual and wishes to protect both humans and other Autobots.
- Oil Slick: One of Optimus' less-used tricks has him spraying "negative friction lubricant".
- Papa Wolf: This Prime is as noble as his other incarnations, but hurting one of his crew members is a surefire way to significantly piss him off.
- Primary-Color Champion: Naturally, he's the leader and he's colored with red, blue, and yellow.
- Reassigned to Antarctica: He was on the fast track to the Elite Guard as a cadet, maybe even future Magnus. That was derailed after Sentinel talked him into visiting a planet with a crashed Decepticon warship, resulting in the loss of Elita-1. The reassignment actually could have been worse, though; he got his rank and position on the charity of Ultra Magnus.
- Reassignment Backfire: Then he finds the Allspark and fights Megatron himself.
- Red Oni, Blue Oni: The blue to Sentinel Prime's red.
- Say My Name: He reminds Megatron of his name in the Grand Finale; Megatron, who has spent the entire series calling Optimus "Autobot," actually remembers it this time, signifying how he now sees Optimus as a Worthy Opponent.
- Screw the Rules, I'm Doing What's Right!: He does this all the time, and it does have its pointers.
- Team Dad: Previous Optimuses (Optimi?) have been like this, but he may be the most Dad-like yet.
- Took a Level in Badass: Of the course of the series.
- Unknown Rival: Megatron knows he exists, but spends almost the entire series calling him "Autobot." Megatron calling him "Optimus Prime" in the finale is when he finally acknowledges Optimus as his greatest enemy.
- Weapon of Choice: He always does battle with an actual weapon clutched firmly in hand.
- An Axe to Grind: His default weapon, an energy-bladed axe with an extendable hilt that he can use as a one-handed or two-handed multipurpose tool and weapon.
- Drop the Hammer: During the season three finale, he wields the Magnus Hammer.
- Rocket-Powered Weapon: His axe has engines on the back of it. They can add some extra force to his strokes — handy, as it's mostly used for carving through rocks — but its main use is to serve as a propulsion unit in zero gravity environments.
- That's an Order!: Often pulled this phrase on his teammates during the early days of the show, when they were less willing to obey his commands.
- Why Did It Have to Be Snakes?: Because of the incident with Elita-1, he's afraid of spiders.
- You Are in Command Now: The Trial Of Megatron script reading reveals that in the Season 4 premiere, Ultra Magnus would have named Optimus his successor before going offline, and it's indicated the struggle between Optimus and Sentinel to claim the title of Magnus would have been one of the driving forces of the season.
Bumblebee is a speedy, impatient, and impulsive young Cybertronian. He thinks on his wheels and less on his head and tends to goof-up and have fun with his human friend, Sari. Despite it, he's ready for battle when the situation calls, even if he tends to rush in without thinking first.
- The Baby of the Bunch: The youngest member of Prime's crew.
- Being Good Sucks: His first course of action in his friendship with Bulkhead costs him his opportunity to get into the Elite Guard.
- Berserk Button: Downplayed. It's not as bad as Edward Elric, but he really doesn't like being called short.
- Big Brother Instinct: He treats Sari like a younger sister and is always quick to save her from danger.
- Bratty Half-Pint: He's the youngest of the group and it shows in how much of an immature pest he can be at time.
- Child Soldier: "Human Error" indicates that he's mentally around the same age as Sari.
- Four-Temperament Ensemble: The Sanguine. He's the most emotional and sociable of the group and is very impuslive.
- Fragile Speedster: What he lacks in size, strength and power, he makes up for in speed.
- Freudian Excuse: Non-villainous example: his attitude towards teamwork makes a lot more sense once you've seen "Autoboot Camp". Everyone but Bulkhead and Longarm treated him like slag, and helping out Bulkhead by taking responsibility tanked his career.
- Go Among Mad People: When Wasp switches appearances with him in "Where Is Thy Sting?", Bumblebee attempts to convince the others that he's the real Bumblebee, but they assume his claims to be signs of Wasp's insanity.
- Hot-Blooded: He's always quick to react to everything energetically.
- Jet Pack: His turbo-boosters can work like this, though he needs someone to get him into the air first.
- Keet: He's pretty hyperactive and loud.
- Kid-Appeal Character: The former Trope Namer. As in most cases, he is the youngest of the team and serves as comic relief.
- Leeroy Jenkins: He has a bad tendency to go charging into danger at the drop of an oil.
- The Load: While he is okay at fighting human super-villains, he is utterly useless when fighting Decepticons on his own, as his one weapon (nodes that shoot out beams of electricity) are too weak to even make any of them flinch. Well, until he gets the limiters on them taken off and they become the most powerful weapon on the entire team.
- Meaningful Name: In a more negative way. Received his name from Sentinel alongside Bulkhead in boot camp due to his "bumbling" personality.
- My God, What Have I Done?: After learning that he fell for Shockwave's trick; Wasp was set-up, meaning that he sent an innocent 'bot to the stockades.
- Reassignment Backfire: Space Bridge maintenance is largely considered a crap job, especially with Elite Guard aspirations. Then he and the rest find the MacGuffin that catapults him and the rest into the positions of the most important robots on Cybertron.
- Red Oni, Blue Oni: The red to Prowl's blue.
- Rollerblade Good: He uses his feet-based wheels to help accelerate his movement.
- Shock and Awe: His stingers project blasts of electrical energy.
- Shooting Superman: Before his stingers were set to their full power setting, he may as well have been throwing tennis balls at the 'Cons.
- Took a Level in Badass: Ratchet sets his stingers to the full-power setting intended for combat bots. After this, his stingers do become a genuinely useful weapon.
- Unwitting Pawn: Of Shockwave; he unwittingly stumbled across Shockwave when the Decepticon agent was just starting to infiltrate the Autobots' mission. Shockwave promptly manipulated Bumblebee so that he accused Wasp of being the traitor instead, creating a cover that "Longarm" was able to use to make it all the way to the top.
- Whack A Mole: He could have made the Elite Guard on the attention he got for seemingly uncovering a traitor, but he forfeited it to save Bulkhead from getting expelled.
Bulkhead may be big and strong and he may enjoy smashing things around here and there, but he wants you to know he has a sensitive side, too. Ever the Gentle Giant, he is often taken for granted, thinking because of his brawny nature, he isn't all that smart. Though unsubtle, Bulkhead is an insightful 'bot with a natural gift for art.
- Alien Arts Are Appreciated: Bulkhead doesn't know what art is, but when Sari introduces him to the concept, he takes to it immediately and has a gallery show at the end of the episode. He's painting again in the season 2 finale.
- Beware the Nice Ones: Second only to Rhinox. He may be easygoing most of the time, but he will best anyone who tries to harm Sari or his fellow Autobots.
- Big Fun: As close as a Humongous Mecha can get, at least.
- The Big Guy: He's the biggest, strongest, toughest and heaviest of the group.
- Canon Foreigner: Though he previously appeared in Energon, the two were different in everything but name. Animated Bulkhead would serve as an influence for Prime Bulkhead, who would influence the IDW G1 Bulkhead.
- Cool Chair: See Mundane Utility.
- Destructive Saviour: He doesn't mean to wreck stuff, but, well, Earth's structures aren't made for giant somewhat clumsy super-strong robots.
- Does Not Know His Own Strength: He has a bad tendency to underestimate his own strength, or overestimate the durability of the world around him.
- Dub Name Change: In Japan, he's called "Ironhide" despite the fact there's already another character called Ironhidenote .
- Four-Temperament Ensemble: The Supine. He's laid back and indifferent most of the time.
- Genius Bruiser: Well, Genius Ditz Bruiser. While he's very strong, his wits aren't exactly that keen, unless you're talking about Space Bridges.
- Genius Ditz: Would you believe this big lug is in fact the foremost expert on Space Bridge technology? Apparently he had a lot of free time to study on the energon farm.
- Gentle Giant: Zigzagged. He does, as he admits, enjoy breaking things. He's just got a lot of interests outside of breaking things too, and he's quite placid and friendly by nature.
- I Just Want to Have Friends: His backstory has him trying to make friends with the other four robots in the boot camp he attends. They ignore him and order him to leave them alone. note So he had to wait until joining Optimus Prime's group to gain friends.
- In Name Only: There is nothing linking him to his Energon counterpart to the point where he might as well be a Canon Foreigner reusing the name of another character.
- The Klutz: He's not very coordinated at all, with a huge tendency to bump into things, trip over things, knock things over and generally make a mess.
- Losing Your Head: Gets his body stolen by Headmaster and reduced to a head for almost a whole episode.
- Meaningful Name: Like Bumblebee, also in a negative way. Received his name from Sentinel for being "all bulk and no brains".
- Mighty Glacier: Although he is slow, clumsy and not very agile, he is the biggest, strongest and most physically powerful of his team.
- Moral Dissonance: Subjects himself to this a lot.
- Mundane Utility: Can use his Kibble as a chair.
- Southern-Fried Genius: He was raised on an Energon farm, though he only has the accent in flashbacks.
- Stout Strength: He has the largest, bulkiest frame of the mechs, giving him a "fat" appearance.
- Top-Heavy Guy: His human avatar in Soundwave's virtual reality has a huge upper body and thin legs.
- Weapon of Choice: He isn't above just using his claws if he must, but he prefers to wield his built-in weapons first.
Ratchet suffered through the Great War millions of years back, experiences which have caused him to be grumpy 24/7. He refuses to talk about his time there (especially with an eager Optimus Prime) and suffers Vietnam-style flashbacks due primarily to two traumatic incidents of failing in his profession: accidentally wiping Arcee's memory core and having to participate in the near-death of Omega Supreme that reduced the giant to a mere spaceship. Despite his constant angry outbursts, however, Ratchet possesses a sweet side deep down.
- Achey Scars: "Old war wound's actin' up again..."
- Barrier Warrior: He mostly uses electro-magnetic fields for combat, with a focus on restraining others from afar.
- Captain Smooth and Sergeant Rough: The Sergeant Rough to Optimus' Captain Smooth.
- Cool Old Guy: He's an old mech, but he's definitely not some rusted-up hasbeen.
- Deadpan Snarker: Sarcasm is pretty much his default mode of communication.
- Defusing the Tyke Bomb: To Omega, from the moment the big guy was 'born'."I am your pupil. Your dependant. Your obedient servant.""I am Ratchet. I am... your friend."
- Dr. Jerk: He's a very skilled doctor, but he's blunt, rude, sarcastic, short-tempered and generally a bit of a hassle.
- Drop the Hammer: After taking the Magnus Hammer from Shockwave.
- The Dulcinea Effect: It's never directly implied, but Ratchet cares an awful lot about Arcee for a long time and we can safely guess that it's not just out of guilt.
- EMP: He was originally equipped with one to use as Cybertronian anesthetic.
- Every Scar Has a Story: Both of his came from a fateful encounter with Lockdown.
- Four-Temperament Ensemble: Alternates between Choleric and Melancholic. Sometimes his main concern is saving lives and sometimes he's a cynic.
- Grumpy Bear: He's the most sour-tempered and melancholic of the team.
- Grumpy Old Man: His bad attitude and his age obviously slot him into this trope.
- Jerk with a Heart of Gold: He may be a cranky old bot, but he's genuinely concerned about protecting the Earth from Megatron and the Decepticons, which he admits in a rather tearful confession to Sari.
- Keeping the Handicap/Scars Are Forever: He has a dinged crest and a cut in his arm despite being a robot doctor. He deliberately didn't fix the former or replace the device that went it to the former to remember "for those who can't."
- Knight In Sour Armor: No matter how much he snarks, grumbles or complains, he'll always do the right thing in the end.
- The Medic: He's a fully trained Cybertronian biomechanic. Which also makes him a skilled engineer, by human definition of the terms.
- Combat Medic: Healer or not, he will not hesitate to kick some skidplate.
- My Greatest Failure: He's deeply troubled over the fact that he had to wipe Arcee's memory clean to prevent her information from falling into the servos of the Decepticons.
- Old Soldier: He's the oldest of the main mechs, having been a field medic during the Great War millions of years ago.
- Papa Wolf: To someone several times his size. "Omega Supreme is one of us. An Autobot. A friend. Harm one circuit on him, and you'll answer to me!"
- Also is one to Optimus Prime, who is in Cybertronian terms, young enough to be considered a son to Ratchet. Just check out "The Thrill of The Hunt" for proof.
- Scars Are Forever: Because he wants them to be.
- Screw Politeness, I'm a Senior!: He considers apologizing to Wreck-Gar to be the ultimate sacrifice.
- Selective Magnetism: Uses two magnets as his weapons.
- Shell-Shocked Veteran: "It's not that I don't want to remember. I have to remember... for those who can't."
- The Smart Guy: "Typical Academy bot. Rather hit a problem than fix it."
- Subtext: In "Thrill of the Hunt", Arcee lost her memory, hence why Ratchet has to remember for those who can't.
- Up to Eleven: Generally agreed to be the grumpiest, most sour version of Ratchet yet, even after the more combat-orientated version seen in Transformers: Prime.
- When I Was Your Age...: Predictably, he says this kind of thing all the time.
Prowl is a lone Ninja-Bot who doesn't play well with others, preferring to rely on only himself. Stuck with Optimus and crew, he is forced to learn how to work as part of a team. Prowl is sneaky and clever due to his occupation and spends countless hours meditating. He enjoys observing nature and the organic life that most of his kind fear. He later develops from a stoic warrior into a true hero.
- Adaptational Personality Change: In addition to his Cyber-Ninja background, this Prowl is much more spiritual than his G1 counterpart, who was the Autobots' resident Spock.
- Being Good Sucks: Prowl gets the honour of studying under Yoketron, but ends up losing his master and spends the next million years wandering the galaxy. He ends up working "as a common maintenance bot" in Optimus Prime's team for the next few years. And then he's forced to make a Heroic Sacrifice to save Detroit and its people — but in doing so, is able to save Optimus one last time and help him defeat Megatron.
- Big Brother Mentor: Acts as such for Bulkhead and Bumblebee on occasion.
- Character Death: He sacrifices himself in the series finale, giving up his spark to create a field of Allspark energy that will contain an explosion that would destroy Detroit otherwise.
- Cool Bike: And he later gets the ultimate Cool Sidecar.
- Cool Helmet: Part of his samurai armor. Doubles as a Memento Macguffin from his old master Yoketron.
- Cool Shades: It's unclear if he's wearing them or if that's just how his optic lenses are shaped.
- Dark Is Not Evil: His main colors are black with secondary gray and is one of the heroes.
- Deadpan Snarker: His stoic demeanor lends itself to a very dry wit, which Prowl often displays, especially when working with Bumblebee.
- Distress Ball: In episode 2, he tells Optimus Prime that there's only one person he trusts. Himself. He promptly gets sucked into a nanite monster and almost killed were it not for his teammates. In fact, despite him being the best fighter of the team, Prowl catches the Distress Ball quite a few times in the series, usually after trying to do something alone. Maybe it's trying to send him a message?
- Draft Dodging: Tried to avoid being drafted into the war, but ended up being apprehended by Warpath and taken to Yoketron's Dojo.
- Four-Temperament Ensemble: The Phlegmatic. He tends to keep to himself and is very stoic.
- Friend to All Living Things: He's the first of the mechs to really become intrigued by organic life, and has much more interest in animals and nature than they do.
- Glass Cannon: He can do a lot of damage, but his slender frame can't take much punishment at all.
- Go Out with a Smile: In the series finale, he smiles before making his Heroic Sacrifice.
- Heroic Sacrifice: In the series finale, faced with a Decepticon clone of Omega Supreme that's going to self-destruct and obliterate Detroit, he willingly burns up his own spark to give the All-Spark enough energy to create a field to safely contain the explosion.
- Improbable Weapon User: His hubcaps turns into ninja throwing stars.
- Improvised Weapon: He's used a metal pole as a staff a time or two. As well as his toy having a traffic light flail.
- Incompletely Trained: He never did finish his Cyber-Ninja training. Not helped by the fact his mentor was murdered whilst he was attempting and failing a vision-quest analogue.
- Ineffectual Loner: He mostly gets over this after almost getting killed in the pilot, but relapses now and then.
- Jet Pack: His jump jets, although he couldn't truly fly until he gained the samurai armor.
- The Lancer: He's not aggressive about challenging
- Lantern Jaw of Justice: His chin is rather elongated.
- Loner-Turned-Friend: He's standoffish and wants little to do with the rest of the team, especially at the beginning of the series beforing warming up to them. A flashback near the end of the series confirms that isn't an official member of the repair crew and only joined them when they accidentally marooned him on an asteroid.
- Mind over Matter: His processor-over-matter technique was introduced in the Season 2 finale, and he perfected it midway through Season 3 (much to Lockdown's misfortune).
- My Greatest Failure: Yoketron's death and the theft of the protoforms he was guarding.
- Ninja: He's literally trained in the Cybertronian equivalent of Ninjitsu, having studied at the Cyber-Ninja Academi.
- Ninja Samurai Zombie Robot: He starts as a ninja robot and goes from there. He was actually zombified in one episode, and dons samurai armor once in season 2 and permanently in season 3.
- Nature-Loving Robot: Is a downplayed example, but he shows a fascination with animals (Birds in particular) and him destroying a bird's nest acts as a My God, What Have I Done? moment. He also shows a penchant for meditating in the woods.
- Not Good with People: He finds most humans annoying to be around.
- Older Than They Look: Was around during the Great War (though unlike Ratchet, didn't fight in it). This makes him older than Optimus, Bumblebee and Bulkhead.
- Red Oni, Blue Oni: The blue to Bumblebee's red.
- The Stoic: Shows less emotion than the other Autobots.
- Surpassed the Teacher: Jazz, being a fully-fledged cyber-ninja, resolves to help Prowl complete his training... although Prowl is able to master Processor Over Mater when captured by Lockdown.
- Tall, Dark, and Snarky: He's tall, most of his armor is colored black, and he sometimes makes sarcastic remarks about Bumblebee's impulsiveness.
- Took a Level in Badass: He starts out pretty badass, but he gets better over the second and third seasons, such as when he masters his Mind over Matter skill.
- Tranquil Fury: "Give. Me. Yoketron's. Helmet."
- Weapon of Choice:
- Your Size May Vary: The only way he can be taller than Bumblebee.
- "Besides, any species that can come up with a sweet ride like this can't be all bad!"
Jazz is calm and collected and just plain cool. He is a graduate of the Cyber-Ninja Corps and later on, befriends fellow ninja Prowl. Jazz, like Prowl, has an interest in organic life.
- Alien Arts Are Appreciated: His assessment of human culture is fairly positive, immediately taking a liking to the local Cool Car selection and finding the idea of video games "wild".
- Beatnik: He's given a personality and speech patterns to invoke this archetype.
- Big Brother Mentor: Resolves to finish Prowl's training, given that the younger bot never finished his apprenticeship due to the fact that Yoketron was murdered.
- Cool Car: His Earth alt-mode is one, and he freely admits that any species that could come up with a vehicle that slick couldn't be all bad.
- Cool Shades: As with Prowl, it's hard to say if they're really shades or if it's just that his optics invoke the appearance.
- Hypercompetent Sidekick: To Sentinel. He's not as egocentric or haughty and is focused more on doing the job.
- Nice Guy: He's an overall calm and pleasant-to-be-around person.
- Ninja: He's a trained Cyber ninja.
- Not So Above It All: Judging by his utter lack of reaction to Bumblebee's assessment of Sentinel as a glitch-head, he completely agrees. And he agrees with Bumblebee's Loophole Abuse.
- Older Than They Look: Had the same trainer as Prowl did - in fact, he was already a graduated Cyber-ninja before Prowl became apprenticed to Yoketron - making him older than Sentinel (among others).
- Screw This, I'm Outta Here!: A bit more subtle when he deserts Sentinel's crew to be the...
- Sixth Ranger: Towards the end of Season 3, he becomes fed-up with Sentinel and joins Optimus' team on Earth; had the show continued for a fourth season, he would've continued as a member of the main cast.
- Soul Brotha: Is at least following the archetype of the badass and cool black guy in spirit, considering he's an alien robot. His "chinstrap" even evokes the appearance of a soul patch.
- Token Good Teammate: Downplayed, but he's the nicest member of the Elite Guard, compared to the aloof and stern Ultra Magnus and the supreme Jerkass Sentinel.
- Weapon of Choice:
The Elite Guard
Sentinel Prime is, plain and simple, a jerkass. He is an egotistical, boisterous bot who uses his high position to issue orders and command high respect, especially towards Optimus (despite sharing the same rank). Years back, the two and Elita-1 were best friends until an incident on a foreign organic planet, during which Elita was separated from them and assumed dead. Their relationship has been strained since.
- Adaptation Relationship Overhaul: Prior incarnations of Sentinel Prime (who was largely a character only from G1's continuity family at the time) were usually Optimus's respected mentor. Optimus and Sentinel in this incarnation, however, are roughly the same age, went through the academy together, and used to be friends.
- Aesop Amnesia: Thanks to his ego, none of the lessons he learns about humility or compassion stick.
- Asshole Victim: Of a similar type to Archer. If something bad happens to him, he's probably done something to make it hard to feel sympathy.
- Anti-Hero: While he's an Autobot, he isn't very nice.
- Nominal Hero: If his general characterization doesn't establish him as this, then his actions in "Five Servos Of Doom" and "Predacons Rising" certainly do.
- Boisterous Weakling: He's very confident in his combat skills, but his combat record is abysmal. It seems like he's not a bad fighter, but he's also a lot worse than anyone he fights.
- Break the Cutie: The flashbacks to "Along Came a Spider" show he was a nice (if somewhat smug) guy who considered Optimus his friend. What happened to Elita-1 broke him, which was of course his own fault for dragging Elita-1 into the planet filled with giant spiders but he blamed Optimus for the rushed evacuation.
- Break the Haughty: He goes through several Humiliation Congas, including having his head cut off and body taken, losing prisoners on his watch and having his ship taken over (then beaten flung and frozen), getting a beating from his friends, accidentally, when a Starscream clone uses him as a shield. Ultimately, this does nothing to reduce his arrogance, it does however, repair his relationship with Optimus, as he finally stops blaming Optimus for Elita-1's fate, and even helps him on Cybertron (even if he does give him some digs about Toxitron looking like him).
- Butt-Monkey: If you get annoyed at him, just wait five minutes and something nasty will happen to him. Usually it's related to Earth's weather/inhabitants/road structure, but he's also had his body stolen by a human, been humiliated in front of his comrades, screamed like a little girl when encountering organics, failed at driving in the rain, and been wrong in pretty much every arrogant assertion he's made.
- Drill Sergeant Nasty: Back when he was a sergeant, he was pretty strict and demanding to all the recruits he supervized.
- Drives Like Crazy: He assumes traffic laws only apply to organics. Thus, he'll run every light, cut through cross traffic, run over parked cars, gets a stop sign jammed in his grill, and during his first drive on Earth, he drove himself off an unfinished overpass.
- Early Installment Character Design Difference: His head (which was the only part of him that they had designed at that point) has a different design in "Transform and Roll Out!", and his body has smokestacks not found on his later full-body shots.
- Enemy Mine: Sentinel knows it, but he won't admit it: he really needs Optimus to rescue him every time he's in danger.
- Entitled Bastard: He begs Optimus for help in "The Return of the Headmaster" when the Headmaster steals his body in spite of constantly belittling him. Optimus does indeed help him out.
- Fantastic Racism: Towards organics. He has a bigger problem with Blackarachnia's organic nature than even Blackarachnia herself does, making severely disgusted comments when he meets her.
- Glory Hound: His greatest goal in life is promoting himself as being amazing and wonderful.
- Good Is Not Nice: He is aligned with the Autobots, so technically he's a good guy, but he's an absolute tool of a mech and a constant vainglorious narcissist with a Never My Fault mentality.
- Hate Sink: Considering his dickish personality and being despised by everyone else, it's highly probable that they made him unlikable on purpose.
- Jerkass: By no stretch of the imagination is Sentinel an okay guy, though at least some of this can be traced to what happened with Elita-1 and the spiders. He is basically what one would get if Zapp Branigan turned into a robot and then became a New Testament Pharisee.
- Jerkass Has a Point:
- In "Five Servos Of Doom", Prowl takes the fact that the primary mods of his prisoners are not on the prisoners as evidence that Sentinel had help from Lockdown. Sentinel shows him the mods then points out that he'd have to be pretty stupid to let his prisoners keep explosives on them (if only because he's already let it happen).
- His whole approach to Blackarachnia is based on Fantastic Racism, but considering some of her actions, he has a point when he says "Elita-1 went off-line a long time ago."
- Karma Houdini Warranty: In "Endgame: Part 1", in a flashback, Optimus is shown taking the fall for the Elita-1 incident, even though it was Sentinel's idea to go to the organic planet in the first place. As a result, Optimus gets expelled from Autobot Academy, while Sentinel goes on to become a member of the Elite Guard. Karma catches up with him when the Elite Guard arrive on Earth and Sentinel is subjected to frequent humiliations due to his arrogance, contempt of the human race and general Jerkass behaviour. Furthermore, in "This Is Why I Hate Machines", when Sentinel attempts to defeat the 'cons, putting the whole planet at risk, the Cybertron High Council actually call Sentinel out for his reckless actions, though are unable to demote him as 'acting Magnus'. By the end of the series, when Optimus and his crew return to Cybertron with Megatron, Shockwave and Lugnut as prisoners, Sentinel stands glowering amidst a huge crowd of cheering Autobots.
- Lantern Jaw of Justice: His chin is more pronounced than any other and it's his Berserk Button.
- Laser Blade: His lightsaber-esque lance.
- Luckily, My Shield Will Protect Me: It can sprout spikes and expand into a wall (or even a bubble).
- Meaningful Name: Received his name from Kup alongside Optimus and Elita-1, due to his vigilance.
- Miles Gloriosus: Sentinel likes to flaunt his position to anyone and rub it in their faces, especially Optimus Prime's. When Ultra Magnus gets taken down by Starscream, Jazz quickly asks Sentinel what to do since he's next in command after Ultra Magnus, but he was frozen in place, having no idea what to do. Despite all his bragging, Sentinel proved to be an incompetent leader and that when the chips were down, he can't back up his big talk. Fortunately, Optimus takes the reigns.
- The Neidermeyer: A classical example, complete with delusions of competence. Handled a little differently in that he does suffer for his screw-ups, even if he retains Ultimate Job Security.
- Never My Fault: How he reacted to the Elita-1 incident. Optimus did prevent him from going back for her, but the whole trip was his idea in the first place, and Elita-1 was just as eager to tag along. Optimus tried to talk them both out of it."This is all your fault!"
"Yeah, I guess I'm sorry too. Sorry we ever went to that stupid planet in the first place. Besides, it's too late for apologies now, Optimus. Too late for all of us."
- Though when Optimus decides to apologize for not letting him save her, he at least admits he feels like the damage had already been done.
- Nice Job Breaking It, Hero!: The whole Elita-One incident leads to Blackarachnia creating the science of triple-changing, which Blitzwing (and had Season 4 happened, Megatron as well) would use; Blackarachnia helping Shockwave forge a new identity to infiltrate Autobot Intelligence; and Blackarachnia learning how to create techno-organics from transwarp technology and creating two new factions from it.
- Noble Bigot with a Badge: Emphasis on "Bigot". He detests organics, absolutely despising them, and holds great authority in Autobot society as a member of the military/legal group, the Elite Guard.
- Oh Slag: Says this as a tower falls on him, during a flashback in the episode "Autoboot Camp".
- Pet the Dog: He does get one or two such moments during the series, usually brought on by Optimus.
- He begrudgingly thanks Optimus for helping him out and telling Ultra Magnus that he deliberately let the Headmaster take his body to lure him into a trap in "The Return of the Headmaster".
- "Predacons Rising" has him admit to Optimus that he's sorry about his part in the Elita-1 incident, he just doesn't think any of them should really be forgiven by this point.
- Politically Incorrect Hero: He's terrified of organics, which results in him being quite dismissive and racist towards them.
- Red Oni, Blue Oni: The red to Optimus' blue.
- Screams Like a Little Girl: When scared, he lets out a surprisingly girlish squeal.
- Tsundere: In his report for "Decepticon Air", he says that he owes his fame and glory to Optimus and that he's a good bot to have around, but he'll never tell him that. He's partly talking about using him as a tool instead of a buddy, but it's a start, we guess.
- Well-Intentioned Extremist: He wants to stop the Decepticons as much as any Autobot, but he's such an unbearable egotistical jerk and control freak he ends up being just as much of a threat. When he becomes "Acting Magnus", he turns Cybertron into a police state complete with curfews and body searches and declares any opposition to his policies to be treason. He even tries to destroy Omega Supreme when it was controlled by Decepticons despite being told doing so would destroy all of Cyberton.
- Why Did It Have to Be Snakes?: At least partially because of the incident with Optimus Prime and Elita-1, he absolutely despises organics.
Supreme Commander Ultra Magnus
Current leader of the Autobots, Ultra Magnus is a straightforward leader. He usually makes decisions that would benefit the Autobots no matter how unethical they may seem, though he has his soft spots, mainly concerning Optimus Prime, in whom he sees potential. He is tragically damaged by traitor Longarm Prime aka Shockwave, and according to the Allspark Almanac, would have died in season four, making his current position nebulous.
- An Arm and a Leg: One of the more noticeable parts of the damage from Shockwave's assault is his left arm having been blasted/ripped off.
- Authority Equals Asskicking: It's at least implied that he can dish out quite a beating in an open battle.
- Big Badass Rig: His Earth alt-mode (selected by Sentinel) is a huge, heavily armed military munitions truck. It's even less effective at "blending in" than Sentinel's alt-mode.
- Big Good: He's the leader of the Autobots and, in stark contrast to Sentinel Prime, a very levelheaded, reasonable, responsible figure.
- Celebrity Impersonator: Jeff Bennett does a pretty good impersonation of G1 Ultra Magnus from The Movie (Robert Stack, if you wanted to know).
- Character Death: It's left ambiguous in the context of the show, but it's been confirmed that had Season 4 been produced, he would have gone offline from the injuries Shockwave inflicted on him.
- Commanding Coolness: Supreme Commander. In this 'verse, "Magnus" is an actual rank and the leader of all Autobots, with "Prime" being a non-exclusive rank equivalent to The Captain.
- Drop the Hammer: He wields the Magnus Hammer, a powerful technological warhammer that serves as the symbol of his authority and grants the wielder Elemental Powers over air and lightning, making it a deadly weapon in combat.
- Expy: Whoever holds this hammer, if they can deal with that now, shall posses the power of the Magnus... One could say the Magnus Hammer is basically an Expy of Mjolnir, and Animated Ultra Magnus is basically Thor for wielding it. Also, the hammer is the symbol of office for the Magnus, since in this continuity the suffix "Magnus" is a military rank, and they must have the hammer in their possesion at all times to be considered the Magnus similar to Mjolnir only granting the power of Thor to whom it deems worthy.
- The Extremist Was Right: Using the supplementary materials and the Transwarped three-parter, Ultra Magnus was this for the war, instituting a draft and creating the Supreme-class Autobots, super robots with reduced intelligence so they wouldn't question the destruction they'd bring. Considering that blowing up a planet was considered a Decepticon victory, and the death toll, his actions aren't unreasonable. He also has the ability to rein it in, and stop before his methods get too extreme, unlike Sentinel.
- Family-Unfriendly Death: He would have been confirmed dead in Season 4. Shockwave had beaten him to death with his own hammer.
- Good Is Not Soft: He has made some very questionable decisions during his regime, but he's still unquestionably a hero.
- Horrible Judge of Character: Optimus willingly took the blame for the Elita-1 incident, but that doesn't quite explain how Sentinel ended up as Magnus's right hand guy. Granted, he seems to be aware of Sentinel's faults, given his frequent passive-aggressive reprimands of him.
- Large and in Charge: The tallest non-Omega Sentinel Autobot on the show.
- No Celebrities Were Harmed: His voice is an impersonation of the late Robert Stack, who voiced the original G1 Ultra Magnus in the 1986 film.
- Old Soldier: Was the Autobot Leader during the Great War, from start to finish and then onwards. This makes him older than Ratchet, Brawn, Jazz and Prowl.
- Reasonable Authority Figure: He pulled a lot of strings to get Optimus his rank and command and often gives Sentinel a subtle reprimand for his rude and self-centered tendencies.
- Shock and Awe: The Magnus Hammer can summon lightning, Thor-style.
- Supporting Leader: He doesn't show up a lot of the time, but he's still the guy that Optimus Prime is subordinate to.
- The Worf Effect: Leader and one of the most powerful of the Autobots, capable of raining thunder down from the sky. In his only onscreen fight with a Decepticon Starscream cheap shotted him in the face and knocked him out. Then Shockwave critically injures him offscreen.
Blurr is a member of the Autobot Elite Guardspecifically, a spy tasked with watching over Optimus and crew. With his lightning-fast speed (and speech), no one can keep him down ...except Shockwave.
- Adaptation Personality Change: In the original cartoon he was a flighty, silly character. Here he's a no nonsense elite agent.
- Adaptational Badass: Generation One Blurr: comic relief. Animated Blurr: a very powerful and agile member of the Elite Guard.
- And I Must Scream:
- He gets crushed into a cube by Shockwave and stays that way until the events of the script reading "The Return of Blurr", where his spark is put into a new body.
- Earlier, in "Velocity", he's shown to have been under Master Disaster's control via an AllSpark fragment in a remote, presumably while conscious. Poor guy barely gets a break in this series.
- Back from the Dead: While it's arguable whether he was actually dead per se, The Return of Blurr gives him back a body instead of being trapped in the cube.
- Brainwashed and Crazy: Master Disaster controls him via an AllSpark fragment in a remote in "Velocity".
- Canon Character All Along: In his first appearance, he remains in vehicle mode and never speaks. While Bumblebee assumed he was a Decepticon, his second appearance revealed he was not only an Autobot, but Blurr.
- Chainsaw Good: The weapon his action figure comes with. It doesn't show up in the series, unfortunately.
- Determinator: If he has a message important enough, he will traverse the galaxy on wheels to get it to Cybertron. "The Return of Blurr" reveals he escaped the incinerator. But his spark is still trapped in the cube until the events of The Return of Blurr, in which he gets a new body.
- Fragile Speedster: In spite of his speed, he's still quite weak.
- He Knows Too Much: Shockwave crushes him into a cube because he becomes dangerously close to realizing that Longarm Prime is actually his cover identity to infilatrate the Autobots.
- Hypercompetent Sidekick: To Longarm.
- Motor Mouth: He speaks very rapidly — not quite as rapidly as his Generation 1 incarnation, in that it's slightly easier to follow exactly what he's saying, and he's capable of slowing down on certain words or sentences for emphasis or clarity. But unlike his Generation 1 counterpart, he never resorts to repeating himself, so where Generation 1 Blurr used a ton of words to say very little, this Blurr crams as much information and exposition as possible into each second of speech.
- Mysterious Stranger: A subplot in Season 2 is about who the heck the mysterious blue racecar is or who the driver is. It isn't until the Season 2 finale that he reveals his identity as Blurr, a member of the Autobot Elite Guard.
- Sacrificial Lion: Shockwave's disposing of him was done to demonstrate that the Decepticons were still a threat even if the Autobots thwarted their plans in the first two seasons.
- Suddenly Voiced: Does not speak or transform during his first appearance while under Master of Disaster's control.
- Super Speed: He is able to move very fast.
- Walking Spoiler: The blue racecar in Season 2 is actually an Autobot.
- We Hardly Knew Ye: Was unexpectedly put out of the way by Shockwave after barely getting any characterization. Although he was crushed into the form of a cube, Blurr did not fade away into a grey offline mode and his build is still light blue, though we're not sure if he survived going through the trash compactor that Cliffjumper threw him in.
Jetfire and Jetstorm
Twin brothers (if you're wondering how that works for robots, they come from a single spark that split in two) who became the first official flying Autobots after a risky experiment. They are lively and work together.
- All There in the Manual: Their backstory is only shown in the sixth issue of the show's tie-in comic "The Arrival", which was only available with their toys, in the series' trade paperback collection, and in digital form from iBooks.
- Combining Mecha: They combine into Safeguard.
- And a combined vehicle form, which may also be Safeguard
- Elemental Powers: One for each of them.
- Goggles Do Nothing: Jetfire (like Blitzwing, they're part of his head)
- Husky Russkie: They are formidable fighters and speak in Russian accents.
- In Name Only: While most characters in the series are somewhat based on older ones, these two don't really have anything in common with older versions of Jetfire or Jetstorm aside from the fact that they fly. Their designs are actually from a much earlier phase of the series, and weren't intended to be associated with any preexisting character.
- Shout-Out: Notably Enryuu and Hyoruu/Choryuujin from GaoGaiGar.
- Sibling Team: They're twins who fight together.
- Single-Minded Twins: They seldom show any signs of independence.
- Sky Surfing: Galaxy Glider-style
- Theme Twin Naming: Their names both begin with "Jet".
- Odd Name Out: Their combined form, Safeguard
- Voice of the Legion: Safeguard speaks with both Jetfire and Jetstorm's voices simultaneously.
- Wonder Twin Powers: They're twins who become a Combining Mecha.
An Elite Guard member who answered to Yoketron during the Great War. The loss of his master hit him hard, and he's had trouble finding an outlet for his anger since the end of the War. He's even been known to rough up prisoners when he's in a bad enough mood. He does manage to have a healthy relationship with Flareup, thanks to their mutual love of Stuff Blowing Up.
- Chest Blaster: A radar modified into a sonic cannon.
- General Ripper: Shows little sympathy towards Prowl for draft dodging and feels that it's necessary for every Autobot to risk their lives in battling the Decepticons.
- Toyless Toyline Character: There was never a toy made for him.
- Unexplained Recovery: During the third season: he had an appearance in a flashback. However, he actually had already appeared in a smaller role in another flashback a couple episode earlier than that, namely a dismembered body in the middle of a battlefield.◊ Despite this, he's still in a crowd shot set in modern-day Cybertron.
- Verbal Tic: Bam, Pow!
Grimlock is the leader of the Dinobots. He and the other Dinobots are simpleminded and aggressive creatures who started out as animatronic dinosaurs for a theme park, which Megatron upgraded with weapons in the hopes of using one of them as a new body. This plan went off the rails when they were brought to life in an accident involving the Key. They tend to get violent very fast the moment they sense hostility, and Prowl is the only one who can calm them down...usually.
- Adaptational Jerkass: Grimlock in G1 is a Jerk with a Heart of Gold who can look past his hatred of Optimus to work together to save the day. Here, he's a selfish Jerkass and the only time he ever teamed up with Optimus is when he felt Optimus would help him win over Blackarachnia's affection.
- BFS: He has a big sword as his main weapon.
- Breath Weapon: He breathes fire.
- Cool Shades: Like Prowl, it's unclear whether he's wearing shades or if his optic sensors are just shaped that way.
- Dumb Muscle: He's very strong, but also not too bright.
- Flaming Sword: His sword produces flames.
- Hulk Speak/Third-Person Person: He has a limited vocabulary and always addresses himself as "Me Grimlock".
- Hypocrite: He declares "Dinobots not pets!" though in one short he wanted Bulkhead to throw a tree so he can fetch it, and Grimlock outright started behaving like a puppy.
- No Celebrities Were Harmed: His mannerisms are based on Frankenstein's Monster from the Saturday Night Live sketches. Fitting, because the story behind Grimlock's creation is a play on Frankenstein itself."Whoopsie. Fire bad."
- Nominal Hero: Despite being Autobots, Grimlock and the Dinobots act as antagonists to Optimus' team more often than not.
- Tyrannosaurus rex: His alt mode is a T. rex.
Snarl and Swoop
Grimlock's fellow Dinobots.
- Adaptation Name Change: Snarl is actually based on Slag, but since other English-speaking countries use "slag" as a derogatory name for females, he was given Snarl's name.
- All Animals Are Dogs: Snarl in "Human Error Part 2", when he becomes the pet of a castaway Scrapper.
- The Big Guy: Snarl is this in the "Substitute Autobots".
- Breath Weapon: Like Grimlock, they can spew flames from their mouths.
- Silent Partners: Unlike Grimlock, they never speak.
- The Speechless: They're never shown speaking at all, and rarely even make animal noises.
- Pokémon Speak: In the Japanese dub. Heck, Grimlock lampshades it in one of the episode previews!
- Those Two Guys: They're always seen together.
- Weapon of Choice: One for each of them. As with Grimlock's sword, they also burst into flames.
Teaching Unit RC-687-040, "Arcee"
Formerly a schoolteacher to young Autobots, Arcee became an intel courier during the Great War, tasked with carrying the important codes for Project: Omega, a valuable resource that the Decepticons wanted. This job came to an abrupt end when Ratchet accidentally wiped her memory during the Great War, causing her to suffer amnesia. She isn't seen until later on when Megatron and crew manage to get their hands on her and the code. Fortunately, Sari and Ratchet restore her memory afterwards.
- The Ageless: Due to being put into stasis, she hasn't aged a day since the Great War.
- Almighty Janitor: She started out as the Autobot equivalent of a kindergarten teacher, and then went on to be a skilled spy and covert operative during the Great War.
- And I Must Scream: Subverted. Arcee says that while she may have been in a vegetative state since the Great War, she says in All There in the Manual that she isn't afraid of spending the rest of her life on spark-support and encourages her students to think the same.
- Badass Teacher: Uses her swords like it's nothing and helped take down Kremzeek.
- Chekhov's Gunman: Thanks to some Arc Welding, she later returns with an important role in the third season.
- Dual Wielding: Her toy comes with two short swords.
- Easy Amnesia: Taking a concentrated electromagnetic pulse directly to the processor specifically calibrated for that purpose will do that to a robot.
- He Is Not My Boyfriend: Uses this word for word (talking about Ratchet) in The Return of Blurr.
- Older Than They Look: While being in stasis has preserved her beauty, Arcee is implied to be slightly older than Ratchet (she was an officer while he was a rookie medic during their time spent together in the war).
- Only Known by Their Nickname: According to a comment she makes in the third season, her full name is actually Teaching Unit RC-687-040. But she prefers to go by "Arcee".
- Ship Tease: With Ratchet. Though the show is more vague as to whether or not she and Ratchet actually have feelings for each other or just feel obligated towards each other, it's hinted at more in the post-show comic, The Return of Blurr (see He Is Not My Boyfriend).
- You Have Outlived Your Usefulness: After she gives Shockwave the information in "Endgame", he rips out her life support and shuts her down. Subverted in that she survives, with Sari and Ratchet able to bring her fully back online.
Wreck-Gar means well, he really does. When he first arrives, he has no idea who he is and what his purpose in life is. He spends the entire episode switching between hero and villain in an effort to find what his life goal is, though in a somewhat unintentional manner. Wreck-Gar literally does whatever he is told good or bad with hilarious results. He later becomes an Autobot and tries his darnedest to be the hero he would like to be. His head may not be in the right place, but his spark is.
- Adorkable: He's adorably naive and for the most part comes off as being like an impressionable child.
- Affably Evil: When he briefly sides with Lugnut or Angry Archer, he still has a warm and friendly demeanor.
- Chaotic Stupid: His insanity manifests as doing whatever someone says, regardless of how inconsistent it is from his previous actions.
- Cloud Cuckoolander: He's completely nuts and eccentric.
- The Fool: While not all there, he's still a very kindhearted person and generally tends to come out on top.
- Funny Schizophrenia: His mental disorder is mainly done for the sake of comedy.
- Hammerspace: He's somehow able to pull out anything from his trash bucket.
- HeelFace Revolving Door: Because he does whatever someone tells him to, he'll always switch sides depending on the allegiance of the last person who told him what to do.
- Ink-Suit Actor: His face was drawn to resemble Weird Al's.
- Line-of-Sight Name: Mixed together from stuff people were yelling at him. "They call me Angry Archer." "They call me "Worthless-wreck-walking-pile-of-garbage"." "Oh, really? Bit of a mouthful..."
- Mad Libs Catch Phrase: "I am Wreck-Gar! I/I'm (insert random action or noun, particularly one he's just been told)!"
- Red Eyes, Take Warning: His eyes turn red for a brief time in "Garbage In, Garbage Out" when he declares that he's going to destroy the city, a nod to The Movie and the original Wreck-Gar's toy commercial.
- Uncertain Doom: A deleted scene in "Endgame" would've had Wreck-Gar be affected by the restoration of the Allspark, with the implication that he would've lost his fragment and died. The canoncity of this scene is debatable.
- Verbal Tic: "I am Wreck-Gar!"
The current ship of Optimus Prime's crew, codename Orion, Omega Supreme was part of a huge project against the Decepticons during the Great War. He nearly lost his spark during the Final Battle and ended up comatose in ship form. Ratchet is his linked partner and constantly keeps him well maintained.
- Badass Baritone: To be expected, since many characters played by Kevin Michael Richardson or Phil LaMarr have deep voices.
- Cool Starship: At first glance, a beat-up repair ship. In reality, an Autobot war machine.
- Dumb Muscle: He was deliberately designed with a simplistic processor to prevent him questioning the commands of his mentor-bot...or thinking too hard about the amount of deaths he'd be responsible for.
- Giant Robot: He's definitely bigger than most of the other Autobots.
- Heroic Sacrifice: Twice. He survives both of them, but the first one puts him in modified stasis for millions of years.
- I Am Not a Gun: Omega and the other sentinels were built to be war-ending WMDs by desperate Autobots. While Omega couldn't avoid this, he was at least able to reflect on the contradiction of his actions.Omega: You taught me to protect like an Autobot, but all I did was destroy like a DecepticonRatchet: We do what we must...even if sometimes it doesn't make sense.
- It's What I Do: "I am programmed to protect... and sacrifice, if necessary."
- Last of His Kind: Omega is the last surviving and active Omega Sentinel, with Steelhaven/Sigma Supreme being used as a regular spaceship.
- Meaningful Echo: "We do what we must, even if it sometimes doesn't make sense."
- Meta Mecha: He doubled as the Autobots' spaceship and Ratchet and Sari ride him during the events of the second season finale.
- Not Afraid to Die: He is far more concerned about what his size and weapons might do to his allies and the people under his protection than his own life."I am programmed to protect and sacrifice if necessary."
- Older Than They Look: Despite his naive mannerisms, Omega is yet another Autobot who participated in the Great War, millions of years before the events of the show take place.
- Person of Mass Destruction: He's basically a giant sentient weapon.
- Sapient Ship: Once some AllSpark fragments are used to revive him.
- Toyless Toyline Character: There is no toy of him.
- Walking Spoiler: It's not until the second season finale that it is revealed that the ship the Autobots are in at the start of the series is sentient.
- Weapon of Choice
Wasp / Waspinator
A former Autobot who worked alongside Bumblebee and Bulkhead in Autoboot Camp, Wasp is a cocky little guy who often got on the latters' nerves. After overhearing a Decepticon spy communicating with Megatron, Bumblebee accused Wasp of being said spy, leading to his imprisonmentthanks to some evidence planted by the real deal. Wasp eventually escapes (again with the help of the real spy) but he's not the bot he used to be. One thing is clear: He will get his revenge on Bumblebee!
- Adaptational Badass: This incarnation of Wasp/Waspinator is much, much scarier and more villainous than the Waspinator in Beast Wars, who was mostly the Chew Toy of the series, being blown apart frequently.
- Anti-Villain: When you don't focus too much on his obsession with getting even with Bumblebee, he's not such a bad guy.
- Asshole Victim: Something of a Jerk Jock at boot camp, but even he didn't deserve most of what he got put through.
- Big Creepy-Crawlies: Duh. He's a giant wasp.
- Cassandra Truth: Despite pleading that he isn't the spy, apparently, nobody believed him for quite a while. Then again, considering Longarm/Shockwave managed to become chief of Autobot Intelligence, it can be assumed he tied some strings together to make it hard for Wasp to prove his innocence.
- Cosmic Plaything: Nothing seems to go right for him and his situation keeps getting worse.
- Distracted by the Sexy: When Wasp first meets Blackarachnia he just stares at her and gibbers inanely.
- Driven to Villainy: He became evil because of all he's been through after being framed for being a Decepticon spy.
- Freudian Excuse Is No Excuse: The series makes it clear that the tragedies and misunderstandings that ruined Wasp's life and drove him insane do not justify his current actions, which is flat out stated by Bulkhead himself.Wasp: Alright, you caught Wasp! But Wasp was good bot once, until Bumblebot ruined Wasp!Bulkhead: No Wasp! You were always mean to me and Bumblebee! You may not be a traitor, but you were never a good bot!
- From Nobody to Nightmare: Both in-universe and in a meta sense. He started out as just another Autobot recruit before becoming a very dangerous wasp monster. The meta sense is that the Waspinator of the Beast Era was just incompetent comic relief, while this version is actually a threat.
- Hate Sink: While he's ultimately innocent of the crimes he was framed for, and did seem to be friends with Ironhide, he's also a smarmy jerk who liked to flaunt his superiority over everybody else. Shockwave seemed to use this unpleasant personality to his advantage, given how he readily frames Wasp when Bumblebee accidentally presents him the opportunity.
- Hidden Agenda Villain: He mentions having plans when we last see him, but the show got canceled before we could learn what they were.
- Homage: Does combining with an insect through the use of teleportation technology sound familiar to you?
- Irony: He does a Mistreatment-Induced Betrayal in both continuities, but in Beast Wars he leaves the bad guys, and here he leaves the good guys (okay, the neutral guys).
- Jerkass: Before going crazy, he was this. From the moment he met Bumblebee on the streets of Cybertron, the first thing he said to him was insulting his height, in spite of them sharing the same model.
- Jerk Jock: As Wasp, he constantly bullied Bumblebee.
- Meaningful Name: Received his, alongside Ironhide from Sentinel in boot camp, for his incredibly accurate shooting with his stingers.
- Mythology Gag: There are many similarities between this version of Wasp and the Beast Wars incarnation. It could even be said that his misfortune of being thrown out of the academy and into the stockades referenced the original incarnation's misfortune of being The Chew Toy.
- The Nicknamer: After going nuts, he has a hard time using names, instead nicknaming them. Examples include "Bumblebot" for Bumblebee, and "Spider Lady" for Blackarachnia.
- Not Distracted by the Sexy: When he turns into Waspinator he doesn't seem to be falling over Blackarachnia, and with the discovery of her using him he proceeds to brutally beat her until the transwarp build up stops him.
- One-Winged Angel: Normally, scanning a new form doesn't count, but when the result is a towering, monstrous behemoth of a transformer, it definitely does.
- Painful Transformation: The experiment that makes him Waspinator is not pretty.
- Palette Swap: He was forged from the same protoform mold as Bumblebee. He takes this further by scanning the same Earth mode as Bumblebee as part of his revenge scheme.
- Red Herring Mole: Bumblebee thought that he was the traitor reporting to the Decepticons. He's innocent and the real culprit is Longarm Prime/Shockwave.
- Revenge Before Reason: Cares more about getting even with Bumblebee for ruining his life than redeeming himself and proving his innocence of being a Decepticon spy.
- The Rival: To Bumblebee when they were cadets.
- Sanity Slippage: When first seen in the present time, he's clearly become less mentally stable and has an unnerving obsession with making Bumblebee suffer for unintentionally ruining his life.
- Screw the Rules, I Have Connections!: States that even with skills, what really matters is who you know. It's never indicated if he does have any good connections, but impressing Sentinel at the boot camp may have been part of his plans to build said connections. On the other hand, it foreshadows Bumblebee trying to find out who the spy is to improve his reputation.
- Shock and Awe: Stingers, same as Bumblebee. He retains them after becoming techno-organic, with all the associated power boosts.
- Psycho Electro: In addition to his stingers, he's not of sound mind at all.
- Spot the Imposter: To tell between Wasp and Bumblebee after Wasp switches around their appearances, Bulkhead has them play a fighting video game, citing Bumblebee as the best player. Since Wasp knows he would lose, he makes a break for it instead, which ends up exposing himself as the impostor.
- That Man Is Dead: "Wasp forgive Bumblebot... but Waspinator NEVER forgive!"
- Third-Person Person: By the show's present, he's taken to talking like his BW incarnation, and it is not played for laughs.
- Those Two Guys: With Ironhide.
- Took a Level in Badass: He's still the universe's Chew Toy, but in a much darker and less amusing way, which makes his transformation to Waspinator all the more terrifying.
- Troubled Fetal Position: How the now damaged Wasp is first seen after escaping the stockade. Rocking himself and muttering about vengeance.
- Wham Line: At the end of "Autoboot Camp", Wasp mutters to himself in a similar speech pattern to Beast Wars Waspinator, hinting that Wasp will somehow become just like his original incarnation...
- Woobie, Destroyer of Worlds: Since he spent most of his life being wrongly accused of being a Decepticon spy, it's hard not to sympathize with him even after what he's become.
Prowl's former master, Master Yoketron was the head of the Cyber-Ninja Corps. He trained a then-punkish Prowl in the ways of the ninja, humbling him in the process. He planned to make Prowl his successor after his pupil mastered the Processer-over-Matter technique, but he was brutally murdered by Lockdown while Prowl was on an optics quest.
- Badass Baritone: Comes with being voiced by George Takei.
- Cool Helmet: Lockdown certainly thought so.
- Death by Origin Story: His death is part of Prowl's backstory.
- Mind over Matter: Or rather, "processor over matter". It took Prowl a few thousand years to get the hang of this without him.
- Ninja: He was the head of the Cyber-Ninja Corps.
- Old Master: He trained Jazz, Prowl, and others in the ways of the Cyber-Ninja.
- Toyless Toyline Character: He does not have a toy.
- Tuckerization: He's named after Hideaki Yoke, Takara's lead designer.
- Unwanted Revival: Prowl attempted to save his spark by moving it to one of the few protoforms Lockdown hadn't stolen. He wasn't happy and lectured his disciple that he shouldn't sacrifice the future to bring back the past before dying again.
An officer in Autobot Intel, working directly under Longarm Prime and the Elite Guard.
- Ambiguous Situation: An episode in Season 4 would've been about Bumblebee, Bulkhead, Ironhead, Waspinator, Shockwave, and Sentinel — all members of the same cadet platoon (or in charge, in Sentinel's case) being targeted by an unknown assailant. The Collector's Club Magazine shows a troubling image of a shadowed Cliffjumper with Shockwave's eye on his forehead while there are silhouettes of an uncertain Bumblebee & Waspinator in the background...
- Grumpy Bear: He apparently has a temper, which stopped him from being a field spy.
- Hypercompetent Sidekick: In comparison to the Elite Guard's head-in-the-sand management and Longarm actually being a spy, he seems to do his job fairly well if the Elite Guard and the Council likes him.
- Mythology Gag: According to All There in the Manual, he doesn't trust Mirage, just like in the episode, "Traitor", from Generation 1.
- Palette Swap: He shares the same body mold as Bumblebee.
- Reasonable Authority Figure: He's fairly level-headed when talking to figures of higher or equal authority, such as requesting Sentinel to return to Cybertron as soon as possible after Ultra Magnus is assassinated and wanting to give proper credit to the right bot for catching the Decepticon fugitives on Earth.
- Unwitting Pawn: Longarm requests him to throw away a mysterious blue box... which is actually a crushed and still-alive Blurr. Subverted later in "The Stunticon Job" in that he's seen holding Blurr, suggesting he realized something wasn't right.
- Vocal Evolution: His voice varies in each of his appearances, from gruff to normal-sounding.
- You Are in Command Now: He is placed as the acting head of Autobot Intel after Longarm is revealed to be Shockwave. He may be promoted to Prime later.
Hot Rod / Rodimus Prime
Hot Rod, later Rodimus, earned the attention of the higher-ups before he even finished boot camp, and he was accepted into Autobot Academy long before any of his campmates. Everyone seems to agree he's destined for big things... if he survives his first encounter with the Decepticons, that is.
- The Ace: If his magazine bio is to be believed, Rodimus is popular, well-versed in several forms of armed and unarmed combat, and was even nicknamed "The Chosen One" in the Academy (see below).
- Archer Archetype: He's an archer and he's determined to stop the Decepticons.
- Big Brother Mentor: Implied to be this, especially to Hot Shot, in comparison to Optimus's status as Team Dad of his own team.
- The Chosen One: Additional material indicates that Rodimus is most likely to become the next Magnus. Or that's at least what everyone believes.
- Determinator: His entire team is defeated while defending a space bridge, and he winds up surrounded by much larger Decepticons. His response?Rodimus: You'll have to get past me first, Decepti-creeps!
- Energy Bow: He uses a bow of energy to fire arrows.
- Foil: To Optimus. Both of them are young promising Primes from the Autobot Academy, but Optimus fell out of favor when it was believed that he had done wrong (but in actuality took the blame because of his good spark) while Rodimus was initially seen as a punk but later respected as an up and coming leader.
- Hero of Another Story: Another young and promising Prime from the Autobot Academy that leads another group of
- Jumping on a Grenade: He did this in boot camp to protect his drill sergeant, Kup, from a stray grenade. It turned out to be a dud, but neither of them had any way of knowing that. Kup was touched by the gesture.
- Meaningful Name: Received his name from Kup in boot camp for his punk attitude and the flames on his chest.
- Mythology Gag: His team being based on Athenia while the rival Decepticon team is based on Chaar is a reference to Headmasters, where Rodimus lead an Autobot team on Athenia against the rival Decepticon team on Chaar.
- Not So Above It All: Though it has yet to be confirmed as canon, some art by staff suggests that Rodimus still hasn't totally matured despite being a Prime, such as this piece◊ by Matt Youngberg.
- Shout-Out: He resembles Hawkeye in appearance and weapon choice.
- Unexplained Recovery: Fell victim to Oil Slicks cosmic rust attack, but showed up completely fine in "Decepticon Air" and "Endgame, Part 2". The comics reveal that there's a cure for cosmic rust, so it can be assumed it was administered to him.
- You Shall Not Pass! / Go Through Me: After the rest of his team has been disabled, he tells Team Chaar they'll have to get past him to get to the space bridge. Oil Slick, unimpressed, takes him out with a vial of cosmic rust.
Team Athenia's own Bumblebee, Hot Shot's speed and recklessness lead to him spending more time in the medbay than any other member, much to Red Alert's exasperation. Why Rodimus thinks he has command potential, she can't imagine.
- An Arm and a Leg: Strika's bomb damages his leg so severely that Red Alert says she needs to amputate it. She's yanked away before she can finish, and he remains out of the fight. He gets better.
- Fragile Speedster: While fast, he's still pretty vulnerable and is taken down in one hit during his debut.
- Funny Background Event: In "The Stunticon Job", he can be seen cheering on the Stunticon show while Red Alert sits right next to him stoically.
- Mythology Gag: He's based off of his appearance in Cybertron, and his Playing with Fire powers is a reference to his flame decos in the Robots In Disguise anime.
- Playing with Fire: He has flamethrowers in his arms.
- Primary-Color Champion: His color palette is yellow, blue, and red, and he's heroic enough that Rodimus thinks he could be a commander one day.
- Southern-Fried Private: He has a Southern accent.
- Street Urchin: Though it's only vaguely implied at best.
- This Is Gonna Suck: His reaction to Red Alert needing to amputate his leg, followed by Rodimus falling victim to the cosmic rust attack emended upon him by Oil Slick just reads Well, were screwed.
- Toyless Toyline Character: He was close to getting one, but the show was cancelled before it could be released.
Smaller than Bumblebee, stronger than Bulkhead. Do not cross.
- The Big Guy: The most aggressive member of Team Athenia.
- Meaningful Name: He's very strong.
- Old Soldier: Supplementary materials reveal that he was one of the Great War veterans. In one comic set during Ratchet's early days as a medic, Brawn was already one of the high-ranking Autobot officers reporting directly to Ultra Magnus.
- Pintsized Powerhouse: He may be small, but he's still very formidable.
- Toyless Toyline Character: He does not have a toy.
- The Voiceless: He doesn't speak and only grunts.
R.A is less of a Combat Medic than Ratchet, but she lived through the height of the Great War and created a cure for Gold Plastic Syndrome along the way. Her teammates appreciate her dedication, although her bedside manner leaves something to be desired.
- An Arm and a Leg: She lost her left arm in the Great War, but replaced it with a surgical tool.
- Caped Mecha: Her kibble resembles a labcoat, although it's actually part of her vehicle-mode.
- Foil: To Ratchet. Both served in the Great War, though Ratchet was a Combat Medic while Red Alert was more on the doctor/scientist side. While both would serve important roles in scientific developments, Red Alert is more well-known for her contributions while Ratchet does not receive attention out of a combination of maintaining the secrecy of his role and being troubled by the war. In addition, Ratchet was an ordinary medic until he was assigned to help Arcee while Red Alert became known for actions she performed on her own.
- Gender Flip: Previous incarnations of Red Alert have all been male, here the character is a female.
- The Medic / The Smart Girl: She helped upload the twins with Starscream's flight tech.
- Mythology Gag: She's based off of her appearance in The Transformers, but is a medic and lost her hand like her Armada incarnation.
- The Smurfette Principle: The only female member of Team Athenia.
- Sugar-and-Ice Personality: She's not very sensitive towards her patients, but is still a decent person deep down.
- Swiss Army Appendage: After losing her left arm to a Decepticon boobytrap, she replaced it with a Transfer Interlink that can form Hard Light surgical equipment.
- Team Mom: Implied, despite her Sugar-and-Ice Personality.
- Toyless Toyline Character: She doesn't have a toy.
Ironhide was protoformed in a rural prefecture on one of Cybertron's moons, and he was in the same boot camp squad as Bumblebee, Bulkhead, "Longarm", and Wasp. His pranks can get a little crude, but he's generally a decent "country" bot.
- Adaptational Dye Job: He's orange in Animated while he was red in the G1 cartoon (though this could be to contrast him from Ratchet).
- Ascended Extra: Had the series gotten a fourth season, he would've joined the main cast and scanned an Earth mode, taking Bulkhead's place note
- Dub Name Change: In Japan, Bulkhead is now called "Ironhide", so this Ironhide is now "Armorhide".
- Jerk Jock: With Wasp as an Autobot cadet. Unlike Wasp (or Sentinel), he Took a Level in Kindness.
- Made of Iron: He's capable of turning his body super-hard.
- Meaningful Name: Ironhide is a pretty appropriate name for an Autobot who can harden his armor.
- Justified in that Autobots are, in this continuity, named at boot camp after demonstrating their abilities and/or personality.
- Palette Swap: The same body-type as Ratchet, only with a different head design.
- Southern-Fried Private: He speaks in a Southern accent and is part of an Autobot task force.
- Took a Level in Kindness: After attending boot camp, he becomes a nicer 'bot, presumably because Wasp supposedly being a Decepticon spy made him realize that Wasp was the bad crowd.
Comics & the Almanac
If your first thought was "Who?", this guy only appeared in the UK comics.
- The Ace: He shows up the other Autobots and comes off as very competent and badass.
- Alas, Poor Villain: Bumblebee feels sorry for him after Megatron kills him.
- Canon Foreigner: Only appears in the short-lived Titan Comics adaptation.
- Family-Unfriendly Death: Megatron rips him in two and then blasts his top half.
- The Mole: He's actually a minion of Megatron.
- Toyless Toyline Character: He does not have a toy.
- You Have Failed Me: Megatron destroys him for failing to destroy the Autobots from within. Which leads to...
- You Have Outlived Your Usefulness: Megatron no longer needed him after he proved to be ineffectual.
A glory-seeking street cop. After attempting to arrest two troublemakers despite them not having caused any trouble, he was reassigned from Transtech to Iacon Central to be partnered up with Sideswipe.
- Casting Gag: Initially voiced by Gregg Berger, who also voiced Hunter, an actual Cheetah, in the Spyro the Dragon games.
- Meaningful Background Event: The spots weren't always there; he got them when he spilled paint while chasing down Crumplezone and Ransack.
- Mythology Gag: Numerous towards Beast Wars.
- Depth Charge is his boss. In Beast Wars, Depth Charge was his senior, though not boss.
- Upon Rattletrap asking him to be gentle on him and perhaps even team up with him, Cheetor snarks "Maybe in another life."
- Palette Swap: Of Blurr. He was originally supposed to have the same head mold as Blurr as well, though his finalized appearance has him have a unique head mold.
- Reassigned to Antarctica: Depth Charge reassigns him to quiet Iacon Central, where surely he won't get into any more trouble...
A senior investigator for the Cybertron Police Defense Command in Iacon Central.
- Grumpy Bear: Didn't see what all the big fuss was about regarding Optimus defeating and arresting Megatron.
- Grumpy Old Man: Similar to Ratchet in this way.
- Knight In Sour Armor: Sideswipe is another jaded war veteran, but still chose to devote 30,000 years of his life to police service following the Great War.
- Old Soldier: The Complete Allspark Almanac reveals that he was an Autobot soldier who got captured during the Great War.
- Screw Politeness, I'm a Senior!: He's hard on Cheetor, the new rookie cop assigned to take his position once he retires.
One of Arcee's students and a classmate of Sari. She wants to be a detective.
- Amateur Sleuth: Sideswipe notes that while she's has good detective skills, he wishes she'd tone down on the Genki Girl aspect.
- Gender Flip: In every other continuity, Nightbeat is male.
- Mythology Gag: She shares the same character mold as Minerva in this continuity, just like in Generation 1.
- She also shares the same name with another Autobot, who is also a detective. The difference being said-Autobot is male.
- Always Chaotic Evil: They used to be Cybertron's military defense, but then they got tired of it and decided to stage war on Cybertron against the Autobots instead. Now they just seek out power, are just really loyal to Megatron, or are just evil because they can be.
- Adaptational Badass: The average Decepticon in this incarnation is able to take on a team of Autobots, five to one.
- Conservation of Ninjutsu: Downplayed. While they continue to be a threat requiring multiple Autobots to defeat individually, they became steadily easier to deal with as the series went on, and this is justified as the Autobots become more experienced fighting them.
- Dark and Troubled Past: Averted. If they had a troubled backstory, it isn't relevant to who they are anymore. The only Decepticon known to have a dark and troubled past and continues to be affected by it is Blackarachnia.
- Faction Calculus: Of the Powerhouse variety, in contrast to the Autobots' Subversive.
- Robot Soldier: Their entire history, as they are descendants of Cybertronians built for military applications and, for a time, were the entirety of Cybertron's armed forces.
- Sequel Adaptation Iconic Villain: The first season of the show focused on human villains and lone Decepticons, or else their plots were downplayed. The first season ended with Megatron getting his own body again and Starscream's arrival on Earth, setting the Decepticons up as much more prominent antagonists in season two.
- Your Terrorists Are Our Freedom Fighters: Decepticons see themselves as freedom fighters, but everyone else sees them as terrorists.
Megatron likes to think of himself as a freedom fighter, leading his troops to reclaim their home from the Autobots who exiled them after the Great War. This claim is somewhat undermined by his complete lack of concern for anyone not useful to him and his willingness to manhandle his own soldiers to remind them who's in charge or to field-test weapons of mass destruction on defenseless human cities.
In a surprising turn from the regular "Optimus Prime vs. Megatron" setup of most Transformers series, here Megatron regards Optimus as a minor nuisance, in fact, up until the last episode he never even calls him by name.
- Adaptational Badass: Probably the most powerful major Megatron in the franchise as of this writing. He manages to menace the Autobots without having a body, trounces them easily when he does get one, and consistently needs either a lot of luck or a very strong opponent to be laid low. His revival alone was considered a big enough threat to warrant a season finale. He also has nowhere near the resources or armies of other Megatrons, and yet still manages to threaten all of Cybertron on a regular basis.
- Adaptational Intelligence: In practice, he's a lot smarter than his G1 counterpart, who was basically a General Failure at the end of the day. This Megatron, however, is The Chessmaster; he always has a long term scheme going, is easily able to manipulate others to do his bidding, can skillfully turn unexpected complications to his advantage, and deals with treacherous lieutenants with a vicious, zero-tolerance policy.
- Adaptational Nice Guy: He's a lot more polite and generous than most other incarnations of Megatron. Make no mistake, however; he's not really any more noble.
- Aliens of London: He speaks in a British accent.
- Authority Equals Asskicking: Even his larger, more powerful subjects bow down to him with little hesitation.
- Ax-Crazy: In Season 4, he would've gone off the deep end after being reformatted into a Triple-Changer.
- Back from the Dead: Given the state of his body and that his head was apparently inert for the entire time Sumdac possessed it, it seems he really did go offline after crash-landing on Earth, and the burst of All Spark energy from Sari's Key reignited his spark.
- Benevolent Boss: Compared to his past incarnations, Megatron is a very charismatic leader who inspires Undying Loyalty to many of his followers. He's also generally not as needlessly cruel to his minions, unless they're Starscream or Sumdac.
- Big Bad: Takes the throne full-time as of the first season finale.
- Catchphrase: Whenever one of his troops (typically Lugnut) annoys him, he has a tendency to remark "Oh for spark's sake".
- Captured Super-Entity: For most of season one, he's just a disembodied head in Isaac Sumdac's secret lab.
- The Chessmaster: Always has a long-term plan going on, and is known to edit them on the fly when necessary.
- Pulls a delicious gambit in the final episodes with Shockwave, Starscream and Lugnut as his pawns in the game. He needs a template for his Omega clones, but using himself will likely result in massive Megatron clones that will try to overthrow him and likely will succeed. Starscream is currently in league with him out of no other choice, so Megatron keeps him around to help out despite knowing he will betray him and likely try to become the template himself. So when Shockwave returns to the fold full-time, he begins showering him with praise as his most loyal servant - deliberately to piss off Lugnut, who's loyal to Megs to the point of religious fanaticism and starts making obscenely over-the-top displays of loyalty. When the time comes to make a template, Lugnut stops Starscream from betraying Megatron... and becomes the template for the clones himself. Now Megatron has three massive Lugnut's with Undying Loyalty to him to do his bidding.
- Chewing the Scenery: While he's usually a lot more sedate than other incarnations of the character, he has his moments. Starscream!!.
- Bonus points for being voiced by none other than Norio Wakamoto in the Japanese version.
- Composite Character: Of a few previous incarnations. While based mostly off of his G1 counterpart (with his design borrowing from his Battlestars incarnation), his extended planner qualities are from the Beast Wars incarnation (and would have looked somewhat like his Beast Machines counterpart had Season 4 happened). His look prior to Earth and the fact technology was reverse-engineered from him were taken from the first live-action film.
- Consummate Liar: He's extremely good at manipulating people with his words, telling them exactly what they need to hear to either allay their suspicion of himself or send them against the Autobots. Professor Sumdac, the Dinobots, Soundwave, and the Constructicons all fell prey to his silver tongue (though Soundwave didn't need much convincing).
- Creepy Monotone: He doesn't have much inflection when he speaks, making him sound sinister and emotionless.
- Dark Lord on Life Support: After crashing onto Earth, he's stuck as a disembodied head and is forced to trick Isaac Sumdac into building him a new body.
- Deadpan Snarker: Occasionally. One of the most notable examples is in "The Elite Guard", where he refutes Isaac Sumdac's hopes of the Autobots eventually rescuing him by snarkily pointing out how unlikely it would be for the Autobots to trust Professor Sumdac because of his hand in reviving Megatron.Megatron: [to Starscream] And to think, you actually believed you could take over as leader of the Decepticons? You couldn't lead a parade.
- The Dreaded: He is so feared that there are even rumors that he eats protoforms for breakfast.
- Establishing Character Moment: While he had already got a good deal of screentime, one of the defining moments for his character occurred in the Season 1 finale; having just come back online and aware that Starscream played a key role in his original demise, the very first thing he does is outright kill Starscream note . This shows that, unlike previous incarnations, this Megatron is not so forgiving of treachery.
- Even Evil Has Standards:
- When addressing Swindle, he remarks with disdain that the latter would sell out his own motherboard for profit.
- Compared to the reputation the Autobot High command has(especially Sentinel Prime) Megatron seems to have no reservations about partially-organic cybertronians. That Blackarachnia was more willing to serve under him than the Elite Guard really says something.
- Evil Brit: Speaks with a slight accent.
- Evil Sounds Deep: Corey Burton took inspiration from Tim Curry and Christopher Lee.
- False Friend: Paints himself as a friend of the Autobots and ally of humanity during his time trapped in Professor Sumdac's lab.
- From Nobody to Nightmare: Very little is given about his background in the series, and the Complete Allspark Almanac doesn't give much, but it does indicate he wasn't nearly as infamous before he overthrew the original Decepticon leader, Megazarak.
- Hey, You!: Viewing Team Optimus as below him, he never bothers to learn their names until it turns out Bulkhead is a space bridge technician at the end of Season 2 and Optimus gets on his level at the end of Season 3.
- Hostile Terraforming: In the Season 4 premiere, he and his 'Cons would've detached the city of Kaon from Cybertron and landed it smack-dab in the middle of Lake Erie. At the end of the season, they would then go on to try to turn the rest of Earth into their own personal Cybertron, but the Autobots and company would've put a stop to it.
- Knight Templar: Maybe. He talks of himself as a freedom fighter struggling against "Autobot tyranny", but it's not entirely clear if he genuinely feels this way or if it's just empty rhetoric designed to win sympathy for the Decepticon cause.
- Large and in Charge: Averted. He's huge, but he's got soldiers bigger than him like Lugnut and Blackout.
- Large Ham: Averted; in fact, he's probably the most subdued incarnation of Megatron to date, especially in comparison to his Beast Wars and Prime counterparts.
- Lightning Bruiser: Has incredible strength and speed.
- Losing Your Head: When falling through the Earth's atmosphere, his head was severed from the rest of his body and crash-landed separately. It's reconnected in the Season 1 Finale.
- Manipulative Bastard: Can play people like a fiddle, including Professor Sumac, the Constructicons, his troops...
- Moral Myopia: He's outraged when he learns of Starscream's treacherous attempt to kill him and usurp his role... even though he became leader of the Decepticons when he overthrew his predecessor.
- Mythology Gag: His Triple Changer robot mode appearance looks to be based on Beast Machines Megatron.
- Not-So-Well-Intentioned Extremist: As much as Megatron talks about liberating the Decepticons from Autobot oppression, his main goal is, as in most other incarnations, the conquest of Cybertron. The main difference between this Megatron and most others is his rhetoric.
- Oracular Head: Season 1, following the destruction of his body in the pilot. He gets a new one in the season finale.
- Orcus on His Throne: During season 2, his space bridge project keeps him too busy to go out.
- Psychotic Smirk: Does this frequently.
- Sealed Evil in a Can: For most of season 1, he's just a head locked up in Sumdac's secret lab waiting for a new body.
- Shoulders of Doom: In his Cybertronian body; his Earth form replaced them with Vertical Mecha Fins.
- Shrouded in Myth: At least by the time of the present day, if Bumblebee's crazy stories in the pilot about him are any suggestion.
- The Starscream: Ironically, Word of God says that he didn't start the Decepticons. Megazarak started them but Megatron overthrew him.
- The Stoic: For the most part, he's not as emotional or expressive as the other Decepticons.
- Taking You with Me: He tries to pull this on Optimus in Endgame note . This is a stark contrast from the beginning of the series, where he saw the Autobot as beneath him, and shows Optimus' development into a true hero and thus a Worthy Opponent for Megatron.
- Ungrateful Bastard:
- Sumdac spent almost a year trying to repair him and was nothing but respectful and kind while doing so. Yet not only does Megatron sabotage his inventions more than once in order to destroy the Autobots, as soon as he gets his body back he takes Sumdac hostage and forces him to work for the Decepticons, all the while being as openly callous and disrespectful as possible. This might have something to do with the fact that Sumdac built his entire empire from Megatron's salvaged remains while he was offline all those years, which he saw as a massive insult.
- In A Bridge Too Close, Optimus saves him from being blasted by Starscream; Megatron repays him by using the Autobot as a Human Shield against a subsequent attack by Ramjet.
- Villainous Breakdown: "DESTROY ANYTHING THAT'S NOT ME!"
- Villainous Cheekbones: He has these because of his face being rather angular.
- Weapon of Choice:
- Wicked Cultured: He's the vicious leader of the Decepticons, but he's also an oil connoisseur, even brewing his own blends!
- Hilariously, his delicious oil blends help him connect with and recruit the Lower-Class Lout Contructicons to his cause.
- Worthy Opponent: He's alarmed when he believes Ultra Magnus has come to fight him in the Grand Finale. By the end of the episode, he regards Optimus Prime as this after he's stood in the way of his plans for far too long and too stubbornly.Megatron: If I cannot save my clones, then at least I'll have the satisfaction of destroying you, Optimus Prime!Optimus Prime: So you can remember my name.
- Xanatos Speed Chess: One of his greatest strengths is his ability to turn unexpected developments to his advantage. The Dinobots get sparks? Convince them that "car robots" are their enemies. Soundwave develops self-awareness, making him unsuitable as a new body? Persuade him to lead a machine uprising against the humans and Autobots.
Starscream is an actual threat to the Autobots this time around, capable of flooring even Ultra Magnus with a close enough shot, but he has about as much chance of winning a fair fight with Megatron as his G1 self. Of course, being Starscream, a fair fight is generally the last thing on his mind.
- Adaptational Badass: He's not as competent a leader as he thinks he is, but he's still a powerful fighter in comparison to other Starscreams.
- Amusing Injuries: Behold: The Starscream Death Montage.
- Back from the Dead: Megatron slags him in the last episode of season one, but an Allspark fragment lands on his head a few episodes into season two and keeps bringing him back to life no matter what happens to him. At least, until Prowl and Jazz removed it.
- Big Bad Wannabe: He wants to take over as leader of the Decepticons, but his attempts at getting Megatron out of the picture never work.
- Butt-Monkey: From season 2 onward, he becomes a Butt Monkey in this series. It starts with the infamous "Starscream Death Montage" with Megatron killing him over and over again (with the allspark fragment on his head being the only thing keeping him alive). All of his plans always fail and in the finale in which may be his Crowning Moment of Butt Monkery, his clones (with one heavily implied to represent his self-loathing) betray him for Megatron. He spends the majority of season three as a disembodied head trapped with Megatron aboard Omega Supreme, and just when he finally gets a new body, Megatron blasts him (He recovers). And in the finale, The allspark fragment that was keeping him alive is pulled out, thus killing him. And if you count the comic adaptation, he gets humiliated and blackmailed by Professor Princess. One can't help but feel a bit sorry for him.
- Character Death: After numerous fake-outs, he dies for real in the series finale when Prowl and Jazz, using processor-over-matter, yank the Allspark fragment out of his head; to emphasize that he's really dead, the last shot we see of him is his greyed, offline body.
- The Chew Toy: This is pretty much what his role amounts to from the second season on, taking all kinds of abuse that gets Played for Laughs.
- Composite Character: While in most versions they are completely separate characters, Dirge, Ramjet, Skywarp, Sunstorm, Thundercracker, Thrust, and Cyclonus are each aspects of Starscream's personality given form in a clone body.
- Determinator: No matter how often he fails to overthrow Megatron, he never gives up.
- Dies Wide Open: He meets his end with his eyes open when he has his AllSpark fragment yanked out during the series finale.
- The Dragon: He started out as Megatron's second-in-command, but he spends pretty much the entirety of the series attempting to turn against him.
- Easily Forgiven: Averted. In a shift from their classic dynamic, Megatron is completely intolerant and unforgiving of Starscream's treachery. He spends the majority of the series exiled from the Decepticons as a result, and indeed only survives his leader's initial retribution due to the Resurrective Immortality granted by the Allspark fragment in his head.
- Evil Gloating: To the point where he was furious when he was once interrupted.
- Evil Laugh: As a heavy contrast to Megatron, he has a tendency to do this.
- Faux Affably Evil: He's charismatic and he knows it.
- Good Thing You Can Heal: He starts taking a lot more punishment after becoming immortal (see above).
- Hero Killer: Was responsible for the destruction of Theta Supreme.
- Immortality Inducer: His Allspark fragment enables him to come back every time he's killed.
- Iron Butt Monkey: Because of his Resurrective Immortality, he takes a lot of fatal abuse, but he always comes back. Well, until the final episode.
- Large Ham: His ego is as big as the volume of his voice.
- Lean and Mean: He's very skinny and also a treacherous jerk.
- Losing Your Head: The end of Season 2. Lasts until the Grand Finale.
- Me's a Crowd: He eventually starts making clones of himself.
- Mythology Gag: G1 Starscream had an indestructible spark. This incarnation of the character also has a form of immortality.
- No Indoor Voice: "YOU INTERRUPTED MY SPEEEEECH!"
- Psychotic Smirk: He's constantly grinning slightly.
- Resurrective Immortality: As long as he keeps the Allspark fragment in his head, he'll quickly revive after every death.
- Shout-Out: In his transformation sequence, there's a part where his legs are in robot mode while the upper half of his body is still a jet, referencing the gerwalk mode from Macross (specifically the YF-19 Alpha One from Macross Plus, as both are based on the Russian Su-47 Berkut).
- Smug Snake: Thinks he's better than everyone else.
- The Starscream: Obviously. Although he doesn't do nearly as well as his counterpart.
- They Killed Kenny Again: Since he's immortal, he tends to die and come back quite a bit. His voice actor's last name is even the same as the Trope Namer's first.
- Thin Chin of Sin
A powerful Decepticon and former gladiator, Lugnut is extremely and utterly devoted to Megatron. During the Grand Finale, he becomes the imprint for Megatron's Omega Sentinel clones, transforming them into a trio of Lugnut Supremes.
- Battle Butler: A very powerful and devoted minion of Megatron.
- The Brute: One of two.
- Canon Emigrant: Has gotten a toy in the 2010 Transformers toyline, and later made a few appearances in the IDW G1 comics as well as the Aligned continuity.
- Canon Foreigner: He was created for Animated.
- Character Shilling: He's Megatron's no. 1 fanboy, to the point it actually annoys him:Lugnut: Stasis lock itself could not deter me from your grand and glorious plan, oh wise and noble Megatron!Megatron: [[Left optic twitches]] Just go.
- The Comically Serious: He's the straight man to Blitzwing (which isn't saying much), but a few moments shine.(after finding Megatron) Lugnut: Oh master! I am not worthy! I am not worthy! *beat* What happened to your body??Megatron: Long story.
- Cyber Cyclops: He seems this way, but those red dots on the side of his head are also eyes, so he actually has five.
- Dumb Muscle: He's very strong, but his blind devotion to Megatron doesn't do his competence any favors.
- The Dragon: Takes over this position after Starscream's treachery is discovered.
- Drop the Hammer: He doesn't use it often.
- Even Evil Has Standards: Lugnut hates Lockdown, seeing the mercenary as "a disgrace" to the Decepticons.
- Evil Sounds Deep: He has a very deep voice.
- Foil: Serves as a foil of sorts to several characters.
- Starscream: Starscream's legendary treachery makes a big contrast to Lugnut's Undying Loyalty.
- Bulkhead: They're both the biggest, strongest and least intelligent members of their respective teams, but where Bulkhead is a Gentle Giant with Hidden Depths, Lugnut is a destructive brute with no depths seen.
- Shockwave: They're both devoted to Megatron (and have been known to brawl over who's the most loyal) but while Lugnut is dumb as a rock, Shockwave is loyal but smart.
- Ground Punch: Lugnut often uses his Punch Of Kill Everything in this manner, leaving enormous craters and devastating any Autobots (and unfortunate Decepticons) who happen to be in nearby.
- This can be turned against him, however. The trigger on the POKE is a Big Red Button on top that's highly sensitive. In "Megatron Rising, Part 2", Lugnut tries using the POKE against Bulkhead, but the Autobot is able to use his flail to push the button, sending Lugnut flying. In "Garbage In, Garbage Out", Wreck-Gar misinterprets Lugnut's threatening to Ratchet as the universal greeting... which in this continuity, ends in a high five.
- Hero Killer: Was responsible for the destruction of Iota Supreme.
- Hidden Depths: He displays some considerably competent leadership abilities during "Decepticon Air", and several other times he's shown to be rather cunning.
- Honor Before Reason: "I will not hide! I will stand proudly and shout Megatron's name to the HEAVENS!"
- Implacable Man: He's very hard to get rid of or bring down.
- Large Ham: Especially when he starts praising "The great and GLORIOUS Megatron!".
- Lightning Bruiser: Suprisingly fast as well as incredibly strong.
- Minion Shipping: With Strika, although this is only mentioned in secondary material.
- Stuff Blowing Up: He has perfected the art of making things explode. Behold! The P.O.K.E!
- Sycophantic Servant: To the point where even the Grand and GLORIOUS Megatron gets tired of the praise.
- Those Two Bad Guys: With Blitzwing. They hang out even when they aren't fighting.
- Undying Loyalty: Taken to the extreme. He can practically make religious sermons about his great and GLORIOUS leader. To the point that in the "The Trial of Megatron" reading, when Megatron is throwing a bunch of 'Cons into the Trypticon core to keep it powered, Lugnut willingly throws himself in, killing himself.
- Weapon of Choice/Anatomy Arsenal
- Yes-Man: He's always agreeing with Megatron's ideas.
At first glance, Blitzwing seems to be a stoic, no-nonsense Decepticon. However, he is a master Mood-Swinger, able to change from stoic to anger to insanity depending on his mood.
- Adaptation Personality Change: Only the Hothead personality is based off of a previous version of Blitzwing (specifically, his G1 toy bio that describes him as a raging Jerkass), with his Split Personality aspect and the two extra personalities being original to Animated.
- Affably Evil: Well, a two-thirds case of this trope. Icy is coolly polite, while Random is cheerful and friendly, though neither is a "good" personality. Averted with Hothead, who's a bad-tempered asshole.
- The Ahnold: Hothead, to a degree, resembles Schwarzenegger and has a similar accent.
- Icy, meanwhile, would be "The Colonel Klink".
- While Random is, well, Random.
- The Brute: One of two.
- Bullying a Dragon: Hothead thought it'd be a good idea to get up in Omega Supreme's face with threats he could not back up.
- Captain Obvious: "Curious, my electrical systems have gone offline. Which means... I'M FALLING! WHOA-HOHOHOHOHOHO-A!"
- Cloudcuckoolander: Random is completely nuts and always says something absurd when Blitzwing switches to his face.
- Early Installment Character Design Difference: Compared to how the other Cybertronian designs are more or less the same robot designs but with slightly different vehicle parts, Blitzwing had spikes on his shoulders and didn't have the large, square weapon pack on his back (His weapons just came out from his back). His wings were also smaller.
- Elemental Powers: Two out of three of his personalites have one.
- Freudian Trio: His personalites are this.
- Driven to Madness: According to All There in the Manual plans for Season 4, it would've been explained that Blitzwing is a Mood-Swinger due to the experimentation that turned him into a Triple-Changer by Blackarachnia.
- Giggling Villain: Random is constantly laughing.
- Goggles Do Nothing: He has goggles on his helmet that are never used.
- Hair-Trigger Temper: Say anything that sets him off and he'll switch to Hothead.
- Hero Killer: Was responsible for the destruction of Kappa Supreme.
- High-Class Glass: Icy has the appearance of this thanks to one of his optic sensors being big and round like a monocle.
- Hot-Blooded: Hothead is very passionate and ill-tempered.
- Jerkass: "Hothead" is a lot more confrontational than Blitzwing's other two faces.
- Lantern Jaw Of Injustice: Hothead's got the only chin in the universe that can compete with Sentinel Prime's.
- Large Ham: Hothead and Random are always yelling at the top of their vocal processor.
- Laughably Evil: "Random" is very humorous due to how insane and wacky he is.
- Macross Missile Massacre: He often fires a barrage of missiles.
- Mood-Swinger: Thanks to being turned into a Triple-Changer by Blackarachnia.
- Perpetual Frowner: Icy and Hothead are constantly frowning.
- Personality Powers: Icy and Hothead are ice/jet and fire/tank respectively, while his Random persona can use both. His big weakness is that it's involuntary - if you can get him to, say, switch from Icy to Hothead when he's in jet mode, he'll have no choice but to turn into a tank while still in midair.
- Put on a Bus: He's brought to Cybertron as a prisoner at the end of Decepticon Air, and consequently is absent in the Grand Finale, unlike the rest of the Decepticon main cast.
- Red Oni, Blue Oni: The passionately aggressive Hothead is the red to the stoic Icy's blue. They are even literally red and blue respectively.
- Shoulder Cannons: He has cannons in his shoulders.
- Slasher Smile: Random's default expression is a manic grin.
- Split Personality: Icy and Hothead actually argued over a vehicle mode choice (the former wanted a jet while the latter preferred a tank). Random then chose both.
- The Stoic: Icy is a lot less emotional than Hothead and Random.
- Tank Goodness: Transforms into a tank as one of his altmodes.
- Those Two Bad Guys: Before his capture, Blitzwing is rarely seen without Lugnut.
- Tricking the Shapeshifter: Several times Blitzwing is tricked into switching to his tank mode while still in mid-flight in jet mode, sending him plummeting to the ground.
- With Great Power Comes Great Insanity: Word of God is that he was "different" before becoming a triple-changer.
- The AllSpark Almanac elaborated further: Blackarachnia experimented on him and made him a triple-changer. He may have been different before, but that had to have pushed him over the edge.
Elita-One / Blackarachnia
Formerly Elita-1 — Optimus and Sentinel's best friend — Blackarachnia joined up with the Decepticons to find a cure for her cursed techno-organic form. Though she uses her spider abilities to her advantage, she can't stand her hideous appearance and is desperate for a cure. She tends to use her beauty to seduce those around her to get what she wants — just... don't look under the helmet. She's currently stuck in an unknown jungle with Waspinator.
- Adaptational Villainy: Beast Wars Blackarachnia had a HeelFace Turn because of Love Redeems, and wasn't evil by her own choice as she was the result of the Predacons tampering with a Maximal protoform, while Elita-One from the original series was always good. Here, she has a Dark and Troubled Past that may possibly justify her FaceHeel Turn, though she's done some undeniably evil things.
- Advertised Extra: Despite her importance to Optimus and Sentinel's backstory, and receiving top billing, the Dinobots, who are recurring characters at best, make far more appearances than her. It's almost acknowledged later on, as by Season 3, her spot on the Decepticon main cast is taken by Shockwave, who makes far more appearances over the course of the show than her.
- Alternate Character Interpretation: In-universe. After being transwarped by Waspinator's explosion by containing it, Optimus thinks she did it as a Heroic Sacrifice. Sentinel, on the other hand, thinks she did it to escape. We're not entirely sure either.
- Ambiguous Situation: The last we see of her is being transwarped to a jungle area with giant wildlife from Earth, but it's unknown if she's still on Earth or a similar world. In this franchise, if it's a similar world, it usually turns out to indeed be Earth. All There in the Manual states that Blackarachnia and her Predacons would've stepped in to help the Autobots protect Earth at the end of Season 4, pointing towards her being on Earth since she would have little incentive to do so if she wasn't on Earth.
- Anti-Villain: All she really wants is to be cured of her techno-organic form.
- Arachnid Appearance and Attire: She has spider-like traits, even in robot mode.
- Building Swing: She gets around by swinging on her webbing.
- Combat Stilettos: Oddly, she only has these after becoming part-organic.
- Composite Character: She's a combination of the original Blackarachnia from Beast Wars and Elita-One from The Transformers.
- Corrupt the Cutie: Her transformation from Elita-1 after being mistakenly Left for Dead with the giant spiders. Also doubling as her Start of Darkness.
- Dark Action Girl: She's a female villain and every bit as formidable as the other Decepticons.
- Dark and Troubled Past: Elita used to be a promising Autobot Academy student and a friend of Optimus & Sentinel, but a reckless trip to find energon on a planet that was deemed off-limits by the Elite Guard due to its dangers led to her supposedly being killed in a freak accident. Optimus and Sentinel are forced to leave her for dead, and after attempting to use her downloading powers on the native giant spiders, she mutated into a techno-organic. Unable to return home, she chose to join the Decepticons.
- Distracted by the Sexy: She plays it up for the male bots.
- Enemy Mine: How much she and the others consider each other "enemies" by then is currently unknown, but she and her Predacons would've worked together with the Autobots to defend Earth from Megatron's invasion.
- Everybody Has Standards: When Sentinel learns about her techno-organic state, being the xenophobe he is, he has more issues about it than she does, leading to her cutting him off and saying that it's bad, not that bad. Considering Season 4 would've provided closure on her character arc, it's possible this was foreshadowing that she would come to terms with herself.Sentinel: I just never knew, never imagined that something this... unspeakable could have happened to you. How can you even live like that?! It's horrible! It's disgusting!
Blackarachnia: Okay, okay, I get it! It's bad, but it's not that bad, all right?!
Sentinel: No. It's worse. You should have gone offline.
- Expy: She's like a less psychotic version of Demona.
- FaceHeel Turn: After being left behind by Optimus and Sentinel, she joined the Decepticons.
- Fallen Hero: She used to be an Autobot before her transformation.
- Fantastic Racism: Or a victim of such. She left the Autobots rather than risk being strapped to a lab table, and shes disgusted that shes part-organic.
- Also, a self-inflicted example: she can't stand being part-organic.
- Faux Action Girl:
- Her evil schemes very often ended with her needing to be rescued as well as, or rather than, her victims.
- In The Arrival she defeats Lockdown... by playing possum then stinging him with her cyber-venom once he's distracted.
- Femme Fatale: She's very attractive and manipulates everyone to suit her own agenda.
- The Friend Nobody Likes: Implied to be this among the Decepticons; Blitzwing at least expresses distaste for both her demeanor and her techno-organic status. Considering she never associates with the core Decepticons after The Pilot, the feeling's probably mutual.
- Giant Spider: And unlike her Beast Wars version, her spider mode is the same size as the ones she gained it from.
- I Am a Monster: Thanks to a combination of Cybertronian anti-organic prejudice, the trauma of her transformation and the fact she is kind of disfigured looking, she's really, really not happy about her present state.
- I Choose to Stay: It is implied by information about Season 4 that she would've stayed with her Predacons and there is at least some closure with the bots she had ties with.
- I Gave My Word: She pulls a Poison-and-Cure Gambit on Optimus's team to force him to do something for her. Optimus completes his end of the bargain, but everything else goes wrong. Despite rejecting Optimus's offer to help her again, she still leaves a cure for the poison behind, continuing to give evidence to Optimus that she could be redeemed one day.
- I've Come Too Far: Implied. When Waspinator is about to explode, she rejects Optimus's help once again and contains the explosion while still inside, saying that she's going to have to leave him and Sentinel, implying that she believes it's too late for her to be saved.Optimus: This time, we're not leaving without you!
Blackarachnia: This time, I am!
- Mad Scientist: Not only regarding techno-organics; The AllSpark Almanac states that she rebuilt Blitzwing into a triple-changer sometime after the Great War.
- Meaningful Name: Elita-1's name, at least. Received from Kup alongside Optimus and Sentinel in boot camp due to her snobby and "elitist" attitude.
- Minor Major Character: Though she ended up not being a part of the main cast, she still plays a large role in the show's lore, including Optimus and Sentinel's Dark and Troubled Past that continues to have effects in the present day, being responsible for the creation of triple-changing (which Blitzwing, and had Season 4 come, Megatron, would use), and had Season 4 come, the creation of one or possibly two new (sub-?)factions formed by techno-organics she created.
- Mythology Gag:
- Her HeelFace Turn in Beast Wars was caused by her love for Silverbolt. A couple of times, it seems that her Ship Tease with Optimus would be the key to her redemption, but is actually just her being a Femme Fatale.
- In Season 4, her new design would've been based off of her first design in Beast Wars, having spent the rest of the show using a design based off of her Transmetal form from later in Beast Wars.
- Her head design as Elita-One is based off of Ariel, Elita's previous identity in Generation 1 before being reformatted. Meanwhile, the rest of her body is based off of Generation 1 Elita's body.
- Never My Fault: Has elements of this in her attitude; Optimus may have been the one to assume she was dead and leave her behind, but it was (presumably) Sentinel's idea to go to Archa-Seven in the first place, and she was willing to go along in the first place — she and Sentinel convinced Optimus to come, not the other way around.
- Power Copying: Her original special power was the ability to download and temporarily replicate the powers of other transformers. Trying to use this on Energon-infused alien spiders turned her into what she is now. She still has the power, though she doesn't use it very often.
- Primary-Color Champion: Elita was primarily yellow with blue, while Sentinel is blue with yellow and Optimus is red with blue. After her mutation, yellow (or gold, that is) is the only part of her color scheme that stays.
- Redemption Rejection: Refuses to take Optimus's offers to help her if she stays, bitterly citing that it'll be a long time until she trusts Autobots again, especially Optimus. Season 4 information isn't clear if she ever does redeem herself.
- Sealed Evil in a Can: "Black Friday" reveals she washed up on the shore of Dinobot Island after the Season 1 finale. Because of her organic nature, she can't simply swim back to the mainland. Prometheus Black's laboratory, however, gives her a reason to not want to leave. After the events of the episode, it was left unclear if she left, but "Predacons Rising" confirms that she did stay, and Optimus presumably knew and let her be.
- Ship Tease: With Optimus. Might just be a result of her being a Femme Fatale.
- Stages of Monster Grief:
- Denial: Though it's pretty hard to pretend that she isn't techno-organic, she believes that once she gets rid of her organic half, everything will be fine and dandy, ignoring the fact that she's cut ties with everything from her past life, so she has nothing to return to.
- Driven to Suicide: Never explicitly stated, but Optimus implies that he thinks she performed a Heroic Sacrifice on Wasp at the end of "Predacons Rising" because she wanted to die.
- Defiance: She holds a grudge against Optimus, Sentinel, and the Autobots for not going back for her as well as the fact that they would've cut her up if they did go back for her.
- Acceptance: The extent of this is unknown, but from what we know of Season 4, she would've continued making Predacons, but instead of doing it for experimental purposes, it would be so that she had her own army. The intended series finale would've had her and her Predacons do an Enemy Mine with Team Prime, a possibility being that she got over her self-hatred and anger.
- That Bot Is Dead: "It's Blackarachnia now!"
- They Would Cut You Up: Considering Autobot attitudes towards organics, she probably has a point as to why she won't go back to them. Meltdown also attempts this on her, but Optimus stops him in time.
- Tragic Villain: She used to be close friends with Optimus and Sentinel, but now she's a Decepticon who outright loathes the Autobots.
- Two Girls to a Team: She and Strika are the only female Decepticons that were properly in the ranks. Though Blackarachnia later goes rogue, like Slipstream, who was never properly ranked.
- What You Are in the Dark: Despite showing anger towards Optimus and Sentinel, when she's alone at the end of "Along Came A Spider" after her Redemption Rejection, she cries, with the Japanese dub adding her whispering "I'm sorry.", suggesting that she really does wish she could go back to the Autobots.
- Woobie, Destroyer of Worlds: She definitely deserves sympathy because of the trauma she's been through that made her techno-organic.
- Would Hurt a Child: Doesn't care that using the Key on herself is harming every organic nearby, including Sari, and then proceeds to throw Sari off of a building in an attempt to distract Optimus. She later tries to hurt Sari in the Season 1 finale.
Shockwave is a Decepticon spy taking on the form of Autobot Longarm Prime. When rumors of a spy were floating around Autoboot camp, Longarm secretly plotted for Wasp to take the fall, succeeding admirably. He later becomes leader of Cybertronian Intelligence and uses his position to spy for the Decepticons. He gloatingly reveals himself to Bumblebee in the season two finale, only for Megatron's space-bridge plan to fail, leaving him terrified of discovery. Shockwave eventually attacks and severely damages Ultra Magnus, stealing his hammer in the process.
- Bait the Dog: Longarm seems like a Nice Guy, as the only one in the Autoboot camp besides Bulkhead who isn't a jerk to Bumblebee and is actively supportive of him. Then it turns out that he is a Decepticon spy who assisted Bumblebee in arresting an innocent bot to draw suspicion away from himself.
- BFG: His main weapon.
- Bitch in Sheep's Clothing: Presents himself as a Nice Guy as Longarm and is an old pal of Bumblebee, and turns out to be a ruthless spy for the Decepticons.
- Bond Villain Stupidity: When it seems that Team Optimus is defeated, Shockwave decides to rub it in Bumblebee and Bulkhead's faces by revealing that he had tricked them—he, as Longarm, was the real spy. Team Optimus ends up getting bailed out and connection to Earth is lost, leading to Shockwave's increasing paranoia over being discovered in the following episodes once the Elite Guard attempts to contact Earth again.
- Canon Character All Along: He first appears as an Autobot named Longarm, who seems to be an original character created for the series, before it is revealed that he is a Decepticon spy named Shockwave, who is an established character in Transformers.
- Card-Carrying Villain: While on his way to kidnap Arcee in order to get access to the Project Supreme activation codes, he mocks to Ratchet that the heroic weapons the Autobots used to win the Great War will now fall into the hands of the Decepticons, but now "wiped clean of all that unpleasant morality".
- Composite Character: His Double Agent gimmick and ability to transform into another identity is similar to G1 character Punch, just aligned with the Decepticons.
- Creepy Monotone: As Shockwave, he speaks with little emotion. (Though he does show some emotion a few times such as being in fear of having his cover exposed or proudly bowing to Megatron.)
- Cyber Cyclops: He even quotes HAL 9000 in season 3.
- Deep Cover Agent: He disguises himself as an Autobot named Longarm Prime to infiltrate the Autobots.
- Devil in Plain Sight: Spent several decades, if not longer, worming his way up the Autobot chain of command, and no-one was the wiser.
- Drop the Hammer: He steals the Magnus Hammer after almost killing its owner. Ratchet retrieves it in "This Is Why I Hate Machines".
- Everyone Has Standards: Implied. After learning that Arcee was a schoolteacher before the war, he says it regrettably, suggesting that he pities her for being a public servant turned into an espionage agent and casualty of war.
- Evil Brit: Corey Burton uses the same David Warner impression that he used for Shockwave in the G1 cartoon.
- Eviler Color Switch: He celebrates his reunion with Megatron by switching to his G1 colours.
- False Friend: To Bumblebee during their academy days.
- Greater-Scope Villain: Of "Where Is Thy Sting?". He forces Wasp to play the main antagonist of said episode to keep the Earth Autobots busy with a Spot the Imposter situation and at the end escapes with Ultra Magnus's hammer after pounding Magnus to death with his own hammer.
- Have You Told Anyone Else?: Blurr hadn't told anyone on Cybertron that Shockwave was among the ranks of the Autobots, resulting in him nearly getting murdered. Though he survives and gets better, he's too late by the time hes brought back, with Ultra Magnus being another victim of Shockwave.
- Hero Killer: He nearly killed Blurr (who actually survived being crushed) and had the series continued, his attack on Ultra Magnus would've proven fatal. He also murdered Highbrow for the job of Head of Cybertron Intelligence in the past.
- In the Hood: His head's shape and one eye glowing on a dark panel visually evokes a face hidden under a hood.
- It's Personal: Bumblebee and Bulkhead are the ones that take him down in the series finale.
- The Kingslayer: If the series had continued, Ultra Magnus would've succumbed to the injuries he'd inflicted on him.
- Knight of Cerebus: Unlike many other Decepticons in the show, he has little to no humorous quirks to balance out how frightening and serious he is. Though during the series finale, he can be heard bickering childishly with Lugnut.
- As mentioned under Hero Killer, He also has the highest body-count of the main Decepticons; he (temporarily) killed Blurr onscreen, supplementary material reveals he killed Autobot Intelligence Director Highbrow so that "Longarm" could take his place, and had the series continued, the wounds he inflicted on Ultra Magnus would've proven fatal.
- Literal Metaphor: When he reunites with Megatron towards the end of season 3, he expresses relief at being able to serve his leader "under [his] true colors". His color scheme then shifts from gray to purple, the color he's traditionally depicted being.
- Meaningful Name: For his Longarm persona. Received his alongside Wasp, Bumblebee, etc. from Sentinel due to... exactly what his name says.
- The Mole: He infiltrates the Autobots as Longarm Prime.
- Mondegreen: The subtitles for Autoboot Camp claim his name is Chugway.
- Nice Job Fixing It, Villain!: Shockwave ultimately proves to be his own undoing by blaming Wasp for the space bridge attacks.
- Non-Standard Character Design: He has one giant red eye and isnt as armored as the other Decepticons. The strange red circle on Longarms forehead as well as his weird scuba-brace tips off that something isn't completely right about him.
- No-Sell: After getting defeated by Bumblebee and Bulkhead, he tries transforming into Longarm to get them to show mercy while he reaches for a blaster to backstab them. They sarcastically show mercy before they crush his weapon.
- Not So Above It All:
- As Longarm, he and the others laugh at Bulkhead wanting to be a certified space bridge technician. Doubles as Kick the Dog, along with everyone else.
- He seems to be annoyed with doing transform-ups as punishment for Bumblebee's constant blunders while in boot camp as Longarm.
- He gets into a petty fight with Lugnut over who is more loyal to Megatron, and later laughs at him when he falls over while they're constructing copies of Omega Supreme.
- Pet the Dog: The way he comments to Megatron that Arcee used to be a school teacher before the war suggests he may feel bad for her.
- Rubber Man: His shapeshifting ability allows him to extend his limbs. Unlike most examples, since hes a robot made of metal, hes not elastic-like.
- Secret Identity: It's his secret that he and Longarm Prime are one and the same.
- With his grey and purple coloring, antler-like comm antennae, extensible arms & sinister mono-eye, he's a dead ringer for Perfect Zeong.
- At the end of his report of the events of "TransWarped" in All There in the Manual, he says that "I am determined that, should I be revealed, I will not go peaceably into that dark night."
- The inspiration for him was characters like the Horned King from The Black Cauldron and the Grim Reaper — scary and hooded, like an angel of death.
- Sixth Ranger: After his stint as The Mole is over, he rejoins Megatron's team at the end of Season 3, temporarily replacing Blitzwing until Season 4.
- Tank Goodness: As Shockwave, he can turn into a tank.
- Tinman Typist: He uses his fingers to interface with computer systems.
- Undying Loyalty: He's just as devoted to Megatron as Lugnut is, though he's generally far more subdued in expressing it.
- Villainous Breakdown:
- Approaches this by the time people have found him out, worrying that Team Optimus will reveal his identity to the Elite Guard soon. He resorts to assassinating Ultra Magnus before running off.
- Has another in the series finale when Bumblebee and Bulkhead defeat him. Out of desperation, he transforms into Longarm and tries to get buddy-buddy with them while he reaches for his blaster to backstab them. He takes their refusals to hurt him seriously and looks away indignant after Bulkhead sees him reaching for his blaster & destroys it.
- Vocal Evolution: Burton, who's obviously been improving his David Warner impression, delivers a more whispery and soft-spoken voice for Shockwave compared to the G1 cartoon, where he bordered on No Indoor Voice.
- Voluntary Shapeshifting: Moreso than the other Transformers. In addition to the standard alt mode, he's a master of disguise.
- Worthy Opponent: Admits this much to Ratchet during This Is Why I Hate Machines.
Soundwave was another of Megatron's attempts to regain a body during his tenure as a talking head. He presented the plans to Isaac as a walking music player he could give Sari for her birthday, anticipating that Sari would use the Key on it and programming Soundwave to upgrade into a specific form. What he didn't expect was that Soundwave would become sentient, although he was only too willing to take up the Decepticon emblem.
- Adaptation Personality Change: Soundwave's defining trait in G1 is his Undying Loyalty to Megatron. Here, while Megatron is the reason for Soundwave turning to villainy, he mostly acts on his own agenda rather than taking orders from Megatron.
- A.I. Is a Crapshoot: Megatron created him to serve as a test body, but he became sentient and started going about his own agenda.
- Arc Villain: Of the "Human Error" two-parter.
- The Assimilator: After Soundwave was upgraded to the point he became self-aware, he quickly brainwashed dozens of smaller robots and merged with them into his current form.
- Cool Shades: He appears to wear angular sunglasses, but like Prowl and Grimlock before him, it's possible that his optic sensors just look like angular sunglasses because of how they are shaped.
- Creepy Monotone: He speaks in a sinister and robotic voice that's devoid of emotion.
- Demoted to Extra: Unlike in Generation 1, he's not an official member of the Decepticons and mostly does his own thing akin to a Villain of the Week. Even when he's under Megatron's command, he manages to use him for his own goals too. However...
- Ascended Extra: He does get upgraded to Arc Villain status in the "Human Error" two-parter. Had the show been renewed for Season 4, he would've joined Megatron and the rest of the Decepticons full-time.
- Devil in Plain Sight: He obviously looks a little sinister and yet no civilians get the hint that he's evil.
- From a Single Cell: A variant. After many of his defeats, he's reduced to a tiny piece of hardware identical to his G1 cassette player mode and rebuilds himself later. The first time he gets away because everyone thought he was destroyed, the second he's carried away by Laserbeak.
- Glass Cannon: Despite his all-too-threatening abilities, Soundwave isn't really that tough. Both Bulkhead and Optimus were able to demolish him easily once they got past his defenses. Justified, because Soundwave is composed of earth machines, in contrast to natural Cybertronians.
- It Can Think: Sari upgraded him so many times that Soundwave developed a will of his own.
- Machine Monotone: His voice sounds very robotic.
- Made of Plasticine: Due to making his body out of Earth-born materials, Soundwave is far less durable than the other Decepticons.
- Make Me Wanna Shout: After being upgraded by Sari's key, he gains a pair of loudspeakers on his shoulders that emit sonic blasts.
- Manipulative Bastard: You know someone is cunning when they manage to play Megatron for a chump.
- Musical Assassin: Complete with two Instruments of Murder. Laserbeak is a guitar, Ratbat a keytar.
- The Power of Rock: He uses rock music as a weapon.
- Robot War: Tries to start one, but it only works when he makes them rise up.
- Sixth Ranger: Would've officially joined Megatron and the Decepticons in Season 4.
- Technopath: He can control other robots.
- Took a Level in Badass: He was a serious menace in his first appearance, but in Season 3 he acquires his instrument minions, Ratbat and Laserbeak, and extends the reach of his hypnosis to Cybertronians and humans.
- Turned Against Their Masters: After he becomes self-aware, he takes no time at all to decide that humans should serve machines instead of the other way around. When Megatron lies to him that the Autobots are traitors who willingly serve humans, he's baffled by the idea that a robot would choose to do so.
Scrapper and Mixmaster
Two 'bots brought to life by Allspark fragments, Mixmaster and Scrapper (known as the Constructicons) want two things: hot cars and oil. Though Bulkhead tries his best to befriend them, their minds drift right back into trouble just searching for those two things. They later join the Decepticon side by building Megatron a space bridge in exchange for oil. They're later caught in a massive explosion alongside their boss, Dirt Boss, but only Scrapper is currently shown to be alive. The whereabouts of the other two are unknown. During their separation, Scrapper ended up on Dinobot Island, befriended Snarl, and briefly joined the "Subtitute Autobots", with poor effects.
- The Alcoholic: Pretty much always drinking oil, which is treated as a G-Rated Drug for alcohol.
- Affably Evil: Even after their FaceHeel Turn, they get along surprisingly well with Bulkhead (when they remember him, that is).
- Combining Mecha: They, along with Dirt Boss and the newly added Constructicons, would've been able to combine into Devastator in Season 4.
- Construction Catcalls: They have the appearance of construction workers and sometimes hit on cars as if they were beautiful women.
- Evil Costume Switch: Their initial appearances had them in the Construction vehicle colors, yellow grey and pale green with yellow eyes. After undergoing Decepticon branding their eyes change from yellow to red, their color schemes go to lime green and purple and Mixmaster gains some red accents.
- Fat and Skinny: Mixmaster and Scrapper, respectively.
- Fluffy Tamer: Somehow, Scrapper was able to make the Dinobot Snarl his pet.
- The Lancer: Scrapper is this to Sari in the team of "Substitute Autobots".
- Line-of-Sight Name: Thanks to the name tag on Mix's vehicle mode and a pile of, well, scrap.
- Neutral No Longer: They start out as unaffiliated before joining the Decepticons.
- No Celebrities Were Harmed: Mixmaster's voice is an imitation of Joe Pesci (which helps in the Whole Plot Reference "Sari, No One's Home").
- Not in This for Your Revolution: They don't even know what Cybertron is. They just joined the Decepticons for the oil.
- Plumber's Crack: They somehow have gluteal clefts.
- Punch-Clock Villain: They'd probably work for Optimus instead if he offered them oil. Though not so much after they join the 'cons. It takes some sweet-talking from Bulkhead to get them to help him with something.
- Sibling Team: They are brothers.
- Skewed Priorities: Even after their closest friend Bulkhead informs them of Megatron and the Decepticons really being the bad guys, Scrapper and Mixmaster choose to side with the Decepticons simply because their oil is better than the Autobots'.
- Token Good Teammate: Scrapper is definitely the kindest member of the Constructicons. Sari is even able to recruit him into helping the Autobots.
- This Is a Drill: Scrapper's primary weapons.
- Those Two Guys/Those Two Bad Guys: They're inseparable both as neutral Cybertronians and as Decepticons.
- Toyless Toyline Characters: Neither of them got a toy.
Mixmaster and Scrapper's self-appointed boss, also a product of an Allspark fragment (combined with a damaged Headmaster unit and a forklift). He is a no-nonsense, strict and nasty piece of work who keeps the Constructicons busy.
- Combining Mecha: They, along with Dirt Boss and the newly added Constructicons, would've been able to combine into Devastator in Season 4.
- Evil Costume Switch: Averted. Unlike the other Constructicons, Dirt Boss was born into his Decepticon colors and insignia.
- Hair-Trigger Temper: "You got a PROBLEM?!"
- The Napoleon: He was plotting to take over Detroit minutes after being created, and doesn't take kindly to anyone contradicting him. He also doesn't like people pointing out his height.
- Never Found the Body: Scrapper survived the oil rig's explosion, but Dirt Boss and Mixmaster never showed up again. According to Wyatt, they 'exploded away'. The AAII says they're alive, and working on something called 'Devastator'.
- People Puppets: Capable of taking over other robots' bodies.
- Pintsized Powerhouse:Even without his drill, he can still give a pretty good roundhouse.
- Shout-Out: He looks like a Gunmen.
- This Is a Drill: He fires a drill prong out of his forehead to take control of other robots.
- Toyless Toyline Character: No toy for him.
Lockdown (technically unaffiliated)
A neutral bounty hunter, Lockdown caters to whoever pays him the most (usually the Decepticons). He is a mish-mash of different mods and body-parts and a hoarder of trophies from various 'bots he has stripped and robbed over the years. He was also a former student of Yoketron before he realized he didn't like all that spiritual crud. As his first act as a bounty hunter, Lockdown killed him and took the protoforms Yoketron was tasked to guard. He has a history with Ratchet and a rivalry with Prowl, in whom he sees a Worthy Opponent and kindred spirit.
- Ain't Too Proud to Beg: After Ratchet tears Optimus' grappling hook out of his arm, Lockdown begs him to use his EMP to make the pain go away. Though knowing him and seeing as he tries to attack Ratchet the second he makes a step towards him it was probably a Wounded Gazelle Gambit.
- A Pupil of Mine Until He Turned to Evil: Lockdown was a student of Yoketron before he disgraced and ultimately betrayed and murdered his former teacher.
- All There in the Manual: The Allspark Almanac confirms that Lockdown utilizes an Autobot shell, which adds further evidence to the possibility that Lockdown was actually an Autobot before his current form of business.
- Arch-Enemy: To Prowl and especially Ratchet, due to having personal history with both.
- The Assimilator: He takes trophies from his victims and incorporates whatever bits he likes or needs into himself. The rest go on the wall.
- Badass in a Nice Suit: His design suggests a skull-like head on top of an undertaker's tuxedo.
- Bait the Dog: His second appearance is him at his most likable. He's not sympathetic by any means, but it plays up his friendly rivalry with Prowl and he's in a supporting role with Starscream as the antagonist. The episode ends with him offering Prowl a partnership and when Prowl denies him, he laughs it off and goes his own way. Then he returns in season 3 and he shows the audience the extent of his cruelty.
- Bounty Hunter: He captures and kills Autobots as a hired job from the Decepticons.
- Canon Immigrant: Has shown up in the Revenge of the Fallen toyline, IDW's G1 comic continuity, and the fourth live action Michael Bay film.
- Chainsaw Good: One of his hands can become a chainsaw.
- Collector of the Strange / Creepy Souvenir: He states outright that collecting trophies from his victims is his favorite part of the hunt.
- Cool Car: His alt mode is a spiky muscle car.
- Deceptive Disciple: He used to be an Autobot in the Cyber-Ninja Corps, but was expelled after 'bringing shame to it' somehow. He later killed Yoketron and stole the Corps' cache of protoforms to sell to the 'Cons.
- Evil Sounds Deep: He has a deep and sinister voice.
- Evil Pays Better: Why he tends to work for the Decepticons, in addition to his personality being a better fit for them.
- Expy: Marty Isenberg confirmed that Lockdown was inspired by Death's Head note , and the impetus for Lockdown's creation was to make a Hasbro-owned version of the latter character.
- FaceHeel Turn: His size, car-based vehicle mode, and training with Yoketron indicate that Lockdown was an Autobot before his current line-of-work.
- Fashionable Asymmetry: to represent that he has parts from former preys, each of his limbs has a different color, with a yellow right arm, a purple left arm, a metallic left leg with purple features, and his right leg is the only one that actually fits with the black and green pattern of his torso. The first figure of the character is the only one that keeps him that way (even if both arms are the same color when removing the hook hand), while later recolors and the movie versions miss the point by keeping him in more uniform color patterns, with the hook as the only asymmetrical element.
- Faux Affably Evil: One of the scarier parts about him is how nice he acts in spite of having no qualms with dismembering robots and taking their parts.
- Hook Hand: One of his arms has a hook for a hand.
- Idiot Ball: He ultimately terminates his partnership with Sentinel because Ramjet offered him a better deal. Putting aside the fact that a minute listening to Ramjet reveals him to be a compulsive liar, what guarantee did Lockdown have that Ramjet had any kind of capital? For a bot as business-savvy as Lockdown is, he bought into Ramjet's trickery rather easily.
- Knight of Cerebus: Has nothing comedic about him and is by far the most outright evil character in the series.
- Morph Weapon: His left arm becomes a chainsaw.
- Ninja Pirate Zombie Robot: His hook hand effectively makes him a robot pirate; early designs even had an eyepatch. What's more, he has a death motif in his undertaker look and skull-like head, and was once a ninja pupil of Yoketron - meaning he may be one of very few literal expressions of the trope depending on how you count it.
- Once a Season: Lockdown's appearances play out like this. He shows up three times, once in each season.
- Only in It for the Money: Lockdown is only loyal to whoever's paying him; Five Servos Of Doom shows that he's perfectly willing to capture Decepticons for the Autobots provided the latter's pay is better.
- Psycho for Hire: He does business for the Decepticons and really enjoys harvesting parts from other Cybertronians.
- Rocket Punch: He used one in his first appearance; when Ratchet destroyed it, he replaced it with a Hook Hand.
- Shoulders of Doom: He has very pronounced shoulders.
- The Sociopath: Lockdown sees his victims as little more than trophies, only cares about his own benefit, and has no morals whatsoever. Case in point, he murdered his own mentor and sold a large number of protoforms to Megatron.
- Soft-Spoken Sadist: As part of his affable façade, Lockdown rarely raises his voice, which only underlines how evil he is.
- Spikes of Villainy: He has spikes on his body.
- The Unfettered: He has absolutely no scruples to prevent him from doing whatever job he is given.
- Whole Costume Reference: His color scheme is very reminiscent of Boba Fett, who the creators said was part of the inspiration for Lockdown.
- Working for a Body Upgrade: Between taking parts from those he hunts and preferring to be paid in upgrades, Lockdown has a double dose of this.
Swindle (technically a Decepticon)
The Decepticon equivalent of a used car salesman. Swindle is a charming individual who sells weaponry and whatever business he can get his hands on - as long as he can make a profit, it doesn't matter! Voiced, fittingly enough, by the CEO of Buy & Large.
- Affably Evil: Acts friendly and charming toward his clients.
- And I Must Scream: "SUV: Society of Ultimate Villainy" ends with him being hauled away to be broken down to spare parts after being immobilized by Slo-Mo. He gets better.
- Arms Dealer: He sells weapons to the Decepticons.
- Badass in a Nice Suit: He has a bolo tie.
- The Barnum: He takes advantage of the other Decepticons' needs. The Arrival story "Everything Must Go" even has him scam Blitzwing and Lugnut into buying stuff to blast each other with.
- Continuity Nod / Homage: His design is noticably more angular than most Animated Cybertronians, as he was specfically designed to resemble G1 Swindle as closely as possible.
- Deflector Shields: He claims to have purchased it from the Vok.
- FaceHeel Turn: His size and vehicle mode suggest he was originally an Autobot who (nominally) threw in with the Decepticons. The Allspark Almanac makes this connection more explicit with Strika expressing distrust of ex-Autobots, and distrusts Swindle especially.
- Glass Cannon: Very impressively armed, yet the only Decepticon Bumblebee's stingers have ever proved effective against.
- Hammerspace: The drawer built into his chest contains a transwarp frequency that leads directly to his own personal storage dimension. It's where he keeps most of his merchandice safe before offering it to potential customers.
- Hellish Pupils: His pupils are slit like a cat's or snake's.
- Honest John's Dealership: Doesn't care at all about the quality of his services.
- Large Ham: He's a salesman and a showman and (according to Megatron) would sell his own motherboard to the highest bidder.
- No Celebrities Were Harmed: His voice and mannerisms are based on Ron Popeil.
- Only in It for the Money: All he cares about his services is getting paid for them.
- Punch-Clock Villain: He's not very malicious, unless his business ventures are threatened. His joining up with Lugnut and the Decepticons in "Decepticon Air" was only to get some payment from Megatron, and he outright abandons them.
- Put on a Bus to Hell: At the end of his first appearance, he's put into stasis in vehicle mode and Fanzone expresses interest in sending him to a dump to be dismantled. Lockdown finds him at some point in Season 3, though he's not unfrozen until halfway through the season.
- Weapon of Choice
- Anatomy Arsenal
- More Dakka: And how!◊
Slipstream, Ramjet, Skywarp, Thundercracker, Sunstorm, Thrust, Dirge
Stolen protoforms + Starscream personality mod suits + Allspark slivers from the chunk keeping the real Starscream online = trouble (and hilarity). While they have the same weapons and speed as the original, they each represent an exaggerated (er, even more so) aspect of his personality, which makes some of them a lot less effective than they could be. Two of them show up in A Fistful of Energon, but are revealed to be walking bombs. Starscream builds five more during the season two finale for his assault on Megatron.
The second Almanac adds another two - Dirge (toy-only) and Thrust (who never showed up at all), created by Swindle to act as bodyguards. All in all, not one of his best ideas. You want them? He can let them go cheap!
- Adaptational Villainy: Thundercracker represents Starscreams ego, with all his doubts over the Decepticon cause omitted.
- Adaptational Wimp: Skywarp may not have been the most powerful of the Decepticons, but he was nowhere near as cowardly or weak, as he is the clone representing Starscreams cowardice.
- Affably Evil: Sunstorm tends to heap compliments and praise on even his enemies, being Starscream's sycophant side.
- All There in the Manual/Mythology Gag: None of them are ever named in the cartoon, although if you're a fan of the original series, you can guess all but one or two based on color scheme.
- Aw, Look! They Really Do Love Each Other: At the end of "Endgame", Slipstream would've come across Starscream's dead body and given him part of her Allspark fragment to revive him.Slipstream: Arghh, I know I'm going to hate myself for this...
- Back for the Finale: Slipstream briefly shows up again in "Endgame", mistaking a flying Optimus Prime for Starscream and then shooting him down once she realizes her mistake. This was originally meant to set up her reviving Starscream, but ended up becoming her last appearance.
- Bad Future: Cyclonus is heavily implied to be Skywarp from a future where The Bad Guy Wins — Unicron was presumably involved and Megatron became Galvatron, who Cyclonus is completely loyal to.
- Bad Liar: Ramjet, who literally can't say anything except outright contradictions.Ramjet: Oh, I would never do that.
- Big "NO!": Skywarp lets our one of these when Lockdown drags him away to Megatron.
- Breakout Villain: Slipstream, the female Starscream clone, was created exclusively for this series as part of Starscream's squadron, and shows up the least out of them. Due to the uniqueness of being a female Seeker, however, and fan popularity, she's since found her way into other incarnations, often separately from Starscream.
- Cannot Tell a Lie: Inverted by Ramjet, who is unable to tell the truth and can't say anything other than blatant falsehoods.
- Canon Foreigner: Slipstream was created for Animated.
- Dark Action Girl: Slipstream is a female clone of Starscream and just as aggressive and cunning as the original.
- Dirty Coward: Skywarp represents Starscream's cowardice.
- Enemy Mine: At the end of Season 4 (and the intended series finale), Slipstream and her team of Decepticons would've worked together with the Autobots to defend Earth from Megatron's invasion.
- Green-Eyed Monster: Thrust, the clone created late in the game according to the Allspark Almanac II, is the embodiment of Starscream's intense envy. He pals around with Dirge, which is appropriate since their quirks more or less compliment one another.
- Hazy Feel Turn/HeelFace Revolving Door: They turn against Starscream and join Megatron in the fight for the space bridge in "A Bridge Too Close". And then...
- Slipstream would've revived Starscream at the end of "Endgame", but it was cut for time, leaving it unknown as to whether or not this scene is still canon. And then All There in the Manual states that she would've formed a Decepticon team of her own, but would've joined forces with Optimus and the Autobots to fight against Megatron in the Series Finale.
- Sunstorm and Ramjet decide to stick with the main Decepticons.
- Skywarp is implied to become Cyclonus, growing an Undying Loyalty to Megatron (or Galvatron, technically).
- Identical Twin ID Tag: Swindle eventually gives Ramjet and Sunstorm helmets (inspired by their G1 counterparts' heads) to tell them apart.
- Ineffectual Sympathetic Villain: Poor Skywarp can't catch a break because of his cowardice.
- Informed Ability: Their bios claim they have various unique abilities based on their G1 counterparts (teleportation for Skywarp, energy absorption for Sunstorm, etc). None of these ever had a chance to appear in the cartoon.
- While Starscream was the The Friend Nobody Likes, his colleagues seem to get along a lot better with his Literal Split Personality clones. Probably because the only 'bot they'd pull their Chronic Backstabbing Disorder on is him.
- In All There in the Manual, the information we're given about Cyclonus, who is implied to be a future version of Skywarp, Scalpel states that he shares similar algorithms to Starscream, which have been switched off. An implication of this is that Starscream could've turned off the Literal Split Personality aspect of his clones.
- Kick Them While They Are Down: Ramjet does this to Starscream after the latter has had his clones rebelling against him and head removed from his body by Professor Sumdac.Ramjet: I will remain loyal to you forever. [kicks Starscream]
- Literal Split Personality: All of them represent an aspect of Starscream's personality (Sunstorm being his sycophant side, Thundercracker embodying his egomaniacal tendencies, Skywarp representing his cowardice, and Ramjet being the embodiment of his deceitful nature. Whatever aspect of his personality is represented by Slipstream remains unknown).
- Me's a Crowd: They're all clones of Starscream.
- Mythology Gag:
- Ramjet, Skywarp, Thundercracker, Sunstorm, Thrust, and Dirge are all nods to Starscream's Palette Swap characters from Generation 1.
- Ramjet kicking Starscream while the latter was headless is similar to how Starscream kicked Megatron while he was heavily wounded after battling Optimus Prime in the original 1986 film.
- In what is ultimately their final appearance in the show, Thundercracker and Skywarp are last seen with each other. In Generation 1, it is implied that the both of them were reformatted by Unicron alongside Megatron.
- See Nice Hat below.
- Nice Hat: Swindle gives Sunstorm and Ramjet helmets to help him differentiate them. Doubles as a Mythology Gag because the helmets make them resemble their counterparts in the Generation 1 Transformers cartoon.
- No Name Given: They are not named in the show. The Japanese dub of "A Bridge Too Close" has Slipstream tell Starscream their names.
- Not-So-Harmless Villain: Most have comedic points, but they can be quite dangerous. Sunstorm especially was effective in the Season 2 finale.
- Palette Swap: With the exception of Slipstream, all of them are basically Starscream given a different color scheme.
- Pet the Dog:
- Slipstream, despite supposedly hating Starscream enough that she would lead a betrayal against him out of spite, would've revived him at the end of Season 3 with a piece of her own Allspark fragment.
- Despite turning against Starscream to help the main Decepticons against him and the Autobots in the Season 2 finale, the Season 4 finale would've had her and her group of splinter Decepticons perform an Enemy Mine with Team Prime to defend Earth against Megatron. Best guess as to why is presumably because she sees Earth as her home.
- Professional Butt-Kisser: Sunstorm will praise anyone if it will allow him to weasel his way out of getting hurt.
- Riddle for the Ages: According to Word of God, the aspect of Starscream that Slipstream represents is one of these.
- Schrödinger's Canon: Given that Skywarp is implied to become Cyclonus after Unicron reformats him, by Mythology Gag logic, you could also assume that Thundercracker (who just so happens to be accompanying Skywarp in their last appearance in the show) becomes Scourge.
- Screams Like a Little Girl: Skywarp does this when he finds sees Prowl flying right behind him.
- Small Name, Big Ego: Thundercracker embodies Starscream's egotism, so of course he'll have an inflated opinion of himself.
- The Smurfette Principle: Slipstream is the only female of the group.
- Toyless Toyline Character: Slipstream. Inverted by Dirge, who does have a toy, but never appeared on the show. Thrust didn't get either and is only known to exist through supplementary material. No wonder he's envious.
- Slipstream did eventually get a toy...in the Transformers Legends line. This is a confusing example as while the tie in comic does say she's the same character having jumped dimensions (with her head specifically made to look animated style), it's a completely different toyline altogether.
- Villainous Glutton: Dirge, the one toy-only clone, represents Starscream's insatiable greed.
- What Happened to the Mouse?:
- It is unknown what happened to Thundercracker and Skywarp after Blurr left them behind in "TransWarped". Skywarp is implied to become Cyclonus, at least in an alternate timeline, meaning that he got better.
- Slipstream's appearance in "Endgame" was originally written to set up her reviving Starscream. This was cut when it became clear the third season would be the last, leaving it a mystery where Slipstream went afterward (though this version of the character does appear in the multi-universe Transformers Legends comic).
- Yes-Man: Sunstorm will agree with anyone to get on their good side.
- You Do NOT Want to Know: What part of Starscream's personality does Slipstream represent, anyway? Best just not to ask. Word Of God isn't being entirely serious about this.
- Ascended Extra: Released details about Season 4 indicates they would have a larger role.
- "Victory lies in the tactics of destruction."
A big, hulking fembot who is just as loyal to Megatron as Lugnut is. Makes sense, too — they're married.
- Adaptational Villainy: A Well-Intentioned Extremist in her home continuity, Strika was loyal to Cybertron above all others even if that meant following Megatron. Here Strika's a fascist, loyal to the Decepticon ideals and their vision for Cybertron.
- Big Bad: Of Team Chaar.
- Boobs of Steel: Quite literally. Mostly because she's a Brawn Hilda and that her chest literally contains two bombs.
- Brawn Hilda: She's a very brawny woman.
- Canon Immigrant: From Beast Machines.
- Chekhov's Gunman: She and Team Chaar lead an attack on Bulkhead's hometown during "Trial of Megatron", as seen in "The Stunticon Job".
- Chest Blaster: According to a piece of art by Derrick J. Wyatt, she literally has two bombs in her chest.
- Dark Action Girl: A formidable female Decepticon.
- Dragon Ascendant: After Megatron's capture in the series finale.
- Genius Bruiser: She's as cunning as she is strong.
- Husky Russkie: She has a Russian accent.
- Mythology Gag:
- Red Baron: Holds title of Megatron's "General of Destruction".
- Tank Goodness: She becomes a tank-like vehicle.
- Toyless Toyline Character: She has no toy.
- Undying Loyalty: Almost as fanatical as Lugnut, although she does (briefly) question Megatron when he denies her a rumble with the Elite Guard.
- We ARE Struggling Together: According to Lugnut, she's not fond of Blackarachnia and Swindle because neither of them are truly dedicated to the Decepticon cause.
- "Are you going to eat that?"
A Decepticon who can suck in Autobots with his tentacles and either "eat them" or spit them out, covered in explosive slime. He's kind of horrible.
- Animal Motifs: His robot and alt modes are frog-like in appearance.
- Canon Immigrant: From the Beast Wars comics.
- Combat Tentacles: Or rather, combat tongues. The Almanac II calls them Legion tentacles.
- Grievous Harm with a Body: One of his major battle tactics is to grab an opponent with his tongues, swallow them, coat them in explosive slime, and fire them at their other opponents as a living projectile.
- The Pig-Pen: He's not very tidy.
- Toyless Toyline Character: There is no toy of him.
- Villainous Glutton: He always eats Autobots alive.
- The Voiceless: He never speaks on the show.
An extremely large Decepticon — in fact, until the advent of Project: Omega, he was the single largest Cybertronian ever protoformed. He fought during the Great War and was essentially a one-man army.
- The Brute: He's a very aggressive Decepticon.
- Canon Immigrant: Based heavily on his live-action counterpart. His transformation sound is deeper and more metallic than the other characters, very much like the movies' sound.
- Dumb Muscle: He's the biggest, most heavily-armed Decepticon alive, but isn't much help without supervision. He sheepishly apologizes when Strika tells him off for accidentally shutting down the space bridge they were supposed to use.[Blackout stomps, activating his EMP and turning off the space bridge]
Strika: Blackout, you fool! We need the space bridge operational.
Blackout: Ooh. Sorry.
- EMP: Also works in reverse.
- Hero Killer: He's one of the biggest and most feared Decepticons that was ever created.
- One-Man Army: His custom Decepticon sigil means he is the Decepticon Heavy Brigade: the rest of his unit died fighting Zeta Supreme. Blackout went on to kill three other Omega Sentinels during the War.
- Percussive Maintenance: He can use his stomp to knock out electronics and then reactivate them by doing it again.
- Villain Decay: Only in The Cool comic. Jetfire and Jetstorm are able to easily avoid his attacks because of their speed, and then they turn into their combined mode to take him down. In the War, Blackout killed robots the size of Omega Supreme, and took down opponents both larger and smaller than him (like Rodimus).
- Weapon of Choice
An expert chemist, Oil Slick invented the deadly weapon "cosmic rust", is a master of vehicle-to-vehicle combat and claims to have trained in Circuit-Su with an Autobot motorcycle, although he's not giving out any details.
- Bad Future: According to Cyclonus (who was either simply hoping it would happen or accidentally let it slip), he can't wait to see Oil Slick get offed by Galvatron.
- Canon Immigrant: He started as an unrelated sketch, got produced as a toy, made an appearance in a side-comic, and was introduced in the third season.
- Cool Bike: Based on the 'Dodge Tomahawk' concept motorcycle, with a goat skull at the front.
- Epic Flail
- Evil Genius: He serves as the evil brains of Team Chaar.
- Lean and Mean: He's very skinny and also quite cruel.
- Mad Scientist: His expertise is in chemical warfare.
- Manipulative Bastard: A story in The Arrival had him afflicted with cosmic rust and using it to his advantage by tricking Ratchet into helping him make more of his weaponized chemical while claiming it to be an antidote for cosmic rust.
- Ninja Pirate Robot Zombie: A ninja robot chemist, though the 'ninja' part is only mentioned in secondary material: he apparently studied Circuit-Su with Prowl. How that could happen is unclear, but there is a big gap in Prowl's past...
- Plague Master: His dome-helmet protects him from his own chemical weapons and poisons.
- Spikes of Villainy: More notably in his Cybertronian mode, where he's practically covered in them.
- We Have Reserves: In the comic where he was introduced, he tested his "Cosmic Rust" chemical in the middle of a battle, taking out soldiers from both sides. He flat-out tells Ratchet this.
- Compassion is the Autobots' downfall.
The stoic Cyclonus appeared in the skies of New Kaon in a storm of light and tachyons some time after the Great War ended, and has remained a complete mystery ever since. He has sworn loyalty to Megatron, but even that seems somehow abstract - and just who is this "Galvatron" he keeps talking about?
- Came from the Sky: He first appeared when he fell out of the sky over New Kaon.
- The Dragon: He serves as Strika's second-in-command.
- Dual Wielding: He wields two Bleedback Blades.
- Fish out of Temporal Water: His Almanac II bio "implies" that he's from the future and is just waiting for Megs to become Galvatron.
- Future Badass: Like Cyclonus from G1, this one is implied to be the result of a Decepticon being reformatted, but it is unknown as to who. The implication seems to be that he's Skywarp.
- Mysterious Past: No information is given about his backstory in the show. As suggested in the Almanac, Cyclonus' past is more than likely everyone else's future.
- Mythology Gag: Him possibly being Skywarp reformatted by Unicron is a reference to him either implied to be Bombshell (whose existence in Animated is a mere cameo via All There in the Manual) or Skywarp before being reformatted by Unicron in various Generation 1 continuities. Most interpretations go with him being Bombshell, making Animated the only case so far where he was Skywarp.
- Noble Demon: He finds Oil Slick's tactics distateful, preferring to face his enemies one-on-one.
- Noodle Incident: Apparently, he wants Galvatron's forgiveness.
- Shoulders of Doom: He has very pronounced shoulders.
- Straw Nihilist: According to his magazine bio, he believes that nothing truly matters because "the end is near".
- Sword Beam: The through-the-ground version.
- Took a Level in Badass: It's implied that he's Skywarp, the cowardly clone of Starscream, but his self-preservation algorithms from Starscream have been switched off.
- Toyless Toyline Character: Hasbro stated that this particular incarnation never got a toy because his design was considered too similar to the Generation 1 incarnation's figure in the Universe line.
- Undying Loyalty: To Galvatron, whoever that is. The same applies to Megatron.
- The Voiceless: He has no dialogue.
The young daughter of Issac Sumdac, Sari is what anyone her age is; precocious and spunky. She is immediately drawn to the Autobots (especially Bumblebee) and serves as their representative and educator of Planet Earth. When she comes in contact with the Allspark, Sari's access key turned into a literal key that can fix damaged Autobots and allow her to manipulate nearly any type of machinery.
We later find out why the Allspark chose her: Sari is really a Cybertronian protoform turned half-human, half-robot after Issac accidentally input his DNA into said protoform. Naturally, she doesn't take this well at first. Sari then gets a system upgrade that ages her up to a sixteen-year-old to make her more powerful. She continuously uses her skills in battle and later helps out during the final battle.
- Action Girl: She's as useful in combat as the Autobots.
- Alliterative Name: Her first and last names both begin with S.
- Ambiguous Situation:
- It is unknown how her protoform got into Sumdac Towers. The "The Trial of Megatron" reading reveals that she isn't a protoform and no one is sure of what she is. Not even Word of God came up with an explanation on what she was, although they also state that this would have been answered by the Season 5 finale.
- According to Vector Prime in All There in the Manual, he says that something feels familiar about her.
- Badass Adorable: She's a very cute child and is also a useful ally to the Autobots.
- Batman Can Breathe in Space: Post-upgrade, switching to her robot alt-mode is sufficient to protect her from the vacuum of space. Notable because Blackarachina, also a techno-organic, threw a fit about her own organic parts not being able to survive underwater long enough to reach the Autobots' sunken spaceship. Then again, maybe Sari's version is just better given its source.
- Blade Below the Shoulder: Her upgrade included pop-out arm blades that can do some serious damage, as poor Bumblebee found out the hard way. Ratchet apparently had to shut most of her weapons down after she nearly overloaded.
- But Not Too Black: She is suppossed to be Indian, but has distinctly un-Indian facial features(possibly due to the art style), has red hair, is voiced by Tara Strong(who is white), and lacks her father's Hindi accent. Granted, she isn't fully human, but that still doesn't explain why she looks radically different from her very much Indian father.
- Curtains Match the Window: Until her upgrade, when she gets Autobot-style eyes.
- Dark-Skinned Redhead: Her hair is red and her skin is dark brown. This may be a nod to the unnatural "neon" colors often used for beast modes in the Beast Era.
- Drop the Hammer: The Almanac II even calls it a Hyperspace Mallet!
- Expressive Hair: Her pigtails sometimes droop down or stand on end to reflect her emotions.
- Fiery Redhead: She's a pretty passionate young girl.
- Friendless Background: Because she's been homeschooled her whole life, she doesn't have any friends.
- Genki Girl: She's very chipper and energetic.
- Girlish Pigtails: She has pigtails. Even in her robot mode.
- Half-Human Hybrid: She is eventually revealed to be half-Cybertronian and born from a protoform copying her father's DNA.
- Has Two Mommies: Primus only knows how many actual daddies she has. Isaac Sumdac plus however many it takes to make a protoform.
- Jet Pack: That forms out of a scooter.
- Jumped at the Call: She eagerly wanted to help the Autobots in their adventures from day one.
- Kid-Appeal Character: She's the youngest of the main cast and provides some comic relief.
- Killer Rabbit: Just ask Mixmaster and Scrapper.
- The Load: Averted as she is somewhat of a liaison between humans and the Autobots as well as having a key empowered by the Allspark.
- Luckily, My Shield Will Protect Me: A weapon that never made it to air.
- Luke, I Am Your Father: Inverted and otherwise played with with Isaac Sumdac.
- Magic Skirt:
- Her skirt usually keeps covering her pelvic area in spite of how short it is. At one point, her leg goes right through it.
- Subverted in "TransWarped" when she is upgraded. While we see up her skirt in some scenes, it's the standard armored Cybertronian body, so it's okay.
- Missing Mom: Averted - she never had one due to her 'birth'.
- Although, since the allspark is the source of life for all Cybertronians that would technically make the Allspark Sari's "mother".
- Mundane Utility: There is virtually no situation in which she wouldn't use the Allspark key to make things easier.
- Puberty Superpower: Inverted in that making herself stronger has accelerated her growth.
- Raised by Robots: She has a robotic tutor educate her, and the Autobots pretty much serve as guardians whenever her father is missing or busy.
- Robot Girl: Before the upgrade, she could eat, sleep, cry and catch colds, but just happened to have metal under her skin and hidden palm blasters. Post-upgrade, she's still at least partly human, but has a lot more tricks.
- Robotic Reveal: It is eventually revealed that she's part-Cybertronian.
- Sixth Ranger: At least, she was by the time of the finale. She grew into the role over the course of Season 3.
- Socially Awkward Hero: Has a much better time getting along with giant robots than kids her age. Justified, as she was home-educated, and spent most of her time around robots anyway.
- Super Strength: After her Allspark upgrade, she can effortlessly lift a full oil drum with each hand, even in her human form.
- Team Pet: She sort of counts as this because of the Autobots looking after her. Until her upgrade, anyway.
- Technopath: She gains control over machines after her upgrade.
- Tinman Typist: After her upgrade, her fingers interface with whatever computer system she hacks into.
- Took a Level in Badass: She becomes a more capable ally to the Autobots than ever after her upgrade, thanks to gaining some new abilities.
- Twofer Token Minority: Female, Indian, cyborg.
- Uncanny Valley: Other kids can sense that there's something off about her.
- Undead Tax Exemption: Averted. When she takes over her father's company in season 2, she's quickly ousted because there are no documents proving she legally exists. This also serves to explain why she was so sheltered. It's not that he didn't want to send her to regular schools, he simply couldn't.
- Unwitting Instigator of Doom: It was Sari using her key to enter her dad's lab that caused Megatron to reawaken.
Professor Isaac Sumdac
Isaac Sumdac is the head of Sumdac Systems, the business at the heart of 22nd century Detroit, which relies heavily on his "tireless mechanical helpers". He managed to create these elusive robots by reverse-engineering technology from Megatron, whose head he discovered as a teenager. When Megatron reactivated, he convinced Isaac, who had no idea he was talking to a Decepticon, to keep him a secret from the Autobots. When they found out, they weren't pleased. Megatron later kidnapped Isaac to work on his space bridge, leaving Sari to take over Sumdac Systems briefly before Porter C. Powell kicked her out. He is eventually freed - just in time for Sari to learn the truth about herself.
He is the classic absent-minded professor, forgetting to eat in order to get his robotics in tune. He is well-meaning despite it and remains a loving father to Sari.
- Absent-Minded Professor: He runs his own company, but sometimes forgets to feed himself and... isn't that great at judging how trustworthy someone is.
- Adult Fear: He chose to raise Sari in isolation for fear of her alien nature being discovered. When Sari finds out about this, it throws their whole relationship into question. And he almost loses her right after.
- Bollywood Nerd: He's a genius inventor and Indian.
- Ditzy Genius: He's a brilliant inventor, but unfortunately he's also forgetful and has poor judgment of the people who try to deceive him.
- Forgets to Eat: "When was the last time you ate?" "What is today?"
- Honest Corporate Executive: His only real "crime" is withholding his knowledge of Megatron and designing his tech around him. Even then, he had no knowledge of what Megs was upon finding him, the legality of salvaging alien robots is probably not well established, and the only reason he didn't tell Prime decades later is out of shame.
- Horrible Judge of Character: Despite Megatron's menacing nature, aggressive tone, and fairly obvious choice of words, Isaac trusts him entirely and believes every word he says right up until it's too late.
- Manly Tears: He cries at the end of the Season 1 finale when Megatron takes him captive, especially given what he had learned earlier that day.
- My God, What Have I Done?: At the end of "Megatron Rising", having realized that that robot he was helping this whole time was actually the Big Bad.
- Older Than They Look: Since he saw Megatron fall to Earth 50 years ago, he's at least 60 years old.
- Once Done, Never Forgotten: Working for Megatron, as Bulkhead often brings this up.
- Open-Minded Parent: He loves his daughter even after unlocking her Cybertronian powers and aging up into adolescence.
- Robot Master: He creates and controls a lot of robots.
- Sdrawkcab Name: His last name is "Cadmus" backwards.
- Skunk Stripe: He has a white S-shaped stripe on his hair.
- Retcon: We see him with it during flashbacks in Season 1, but in Season 3 it's revealed he got it when he touched the protoform that became Sari.
- Technological Pacifist: He says so himself that his company does not make weapons.
- Truly Single Parent: Sort of. Maybe. He's the only human parent, at any rate.
Captain Carmine Fanzone
The loud-mouthed captain of the Detroit Police Department (and master of yelling into megaphones), Fanzone dislike one thing and one thing only: machines. This hits him over the head when Detroit's heroes turns out to be giant robots. Still, for the sake of peace, he tries and learns to live with it, relying on them when he has to. Ironically, Fanzone is also the first human to visit Cybertron and most of the residents fear him because of his organic nature.
- A Day in the Limelight: The episode featuring him and Ratchet (hilariously, named by his Catchphrase) being sent to Cybertron. Hilarity Ensues then some Mood Whiplashes.
- Badass Mustache: He has a mustache and is a very competent police officer.
- Badass Normal: He's a useful ally to the Autobots even though he's just a normal man.
- Born in the Wrong Century: He doesn't really approve of the inconveniences of modern tech.
- Catchphrase: "This is why I hate machines!" He also hates kids and lawyers, but above all else, he hates tech support.
- Child Hater: Admits to being one in "Mission Accomplished", though in his defense, he said so after Sari was making a list of extensive demands while the Autobots suggested that he be Sari's legal guardian.
- The Commissioner Gordon: He's the main authority figure the Autobots work with.
- Crouching Moron, Hidden Badass: Despite being a bit bumbling, he actually fights competently alongside the Autobots on several occasions.
- Da Chief: He often gets angry at the Autobots whenever they mess up or inadvertently inconvenience him.
- Eyes Always Shut: Though it appears to vary by episode (and animation studio)
- Failed a Spot Check: By the time he arrives at a military base to investigate the ruckus caused by Blitzwing and Lugnut, the two Decepticons have scanned plane modes for themselves and hid among the jets present. Captain Fanzone angrily asks how the Decepticons could simply disappear into thin air, seemingly forgetting that Transformers can disguise themselves as vehicles and not noticing that the Decepticons' plane modes sport bizarre purple paintjobs that are hugely out of place among the normal military vehicles. Even more incongruously, due to his status as a Triple-Changer, Blitzwing's plane mode has tank treads under its wings in place of landing gear.
- Fantastic Racism: He has plenty of disdain for machines. Especially since a lot of times he's at the expense of gags involving them. However, he's always willing to help the Autobots in times of need and his disdain never veers into outright hatred like it does with Meltdown.
- Jerk with a Heart of Gold: He's often very grumpy, but he's an honest police officer and helps the Autobots whenever they need it.
- Noble Bigot with a Badge: He repeatedly states "This is why I hate machines." That doesn't stop him from working with the Autobots, helping them, or saving them.
- He also recognizes the good bots from the bad ones."This is why I hate machines." (looks at Sentinel) "Certain machines more than others."
- He also recognizes the good bots from the bad ones.
- Reasonable Authority Figure: He accepts that the Autobots have noble intentions.
- Running Gag: His car is regularly crushed and was once blown up by Blitzwing, but it keeps coming back, complete with its characteristic rust. Is it possible for a non-sentient object to be The Chew Toy?
- Technophobia: Dislikes machines, and the ones he does use tend to be oddly old-fashion for such a futuristic setting.
- Tuckerization: According to Marty Isenberg, he's named after Detroit native Carmen Fanzone, a former neighbour of his who used to play for the Chicago Cubs.
- Walking Techbane: This is why he hates machines. They seldom work for him the way he wants them to.
- Why Did It Have To Be Robots?: Parodied when the Elite Guard make a public arrival in Detroit."Robots. Why did it have to be robots?"
An expert biologist, Prometheus Black used his talents to manufacture "biochemical makeovers", but lost his funding when a PR stunt involving Bumblebee and Colossus Rhodes went badly wrong. Angry that he has to compete with the likes of Sumdac and his machinery (which he hates), Prometheus vows vengeance. He gets it when he's accidentally turned into essentially walking acid. He's one of the few who can melt Cybertronians without even trying, making him a deadly foe.
- Beware the Silly Ones: His outfits and Disco Dan-nature aside, Meltdown is the only human villain who poses a real threat to the Autobots one-on-one and his experiments are about as depraved as anything the Decepticons do.
- Body Horror: Himself obviously. But those two monsters working for him in two episodes? The bat one used to be his lawyer.
- Cool Shades: He wears sunglasses, even after his mutation.
- Disco Dan: Dresses like he should be at a 70's disco club.
- Evil Counterpart: To Isaac Sumdac. Both are scientific geniuses who are quite famous. But whereas Sumdac's specialty is robotics, Black's is biotechnology. While Sumdac uses his robots to benefit mankind, Black uses his biotech for his agenda about organic material being better than machines.
- Come season 3, he also counts as one to Sari herself. Both are humans affiliated with a revolutionary tech company who are granted inhuman powers by their encounters with the Transformers, and while Sari fights alongside the Autobots and embraces who she is, Prometheus resents his transformation and seeks to exploit them for his twisted experiments.
- Evilutionary Biologist: He's a biochemist who creates bio-augmentations for humans, and for his own nefarious schemes.
- Fantastic Racism: Against machines, to a FAR more vicious extent than Captain Fanzone.
- Freak Lab Accident: Autobot fluid + his special steroids = ouch.
- Hollywood Acid: Outside of some specific things that can apparently resist acid, he can melt through anything he touches, including the Autobots.
- I'm Melting!: His own genetic modifier liquefies him in Black Friday. The end of the episode reveals he's still alive, but he never shows up again.
- Knight of Cerebus: Of the show's human villains: he's the only one who isn't played for laughs and poses a genuine threat to the Autobots.
- Mad Scientist: He performs genetic experiments that turn people into deformed monsters and superpowered beings.
- Pick on Someone Your Own Size: He blames the Sumdacs for his company's failure and kidnaps Sari when he decides he needs a child for an experiment.
- Playing with Syringes: He'll perform experiments on people regardless of how they are affected.
- Right for the Wrong Reasons: He once says Isaac Sumdac merely got lucky with his success in robotics; if only Prometheus knew the half of it...
- Sesquipedalian Smith: His first name Prometheus is rather sophisticated when compared to his mundane surname of Black.
- Small Role, Big Impact: Black never appears again after his supposed "death", but Blackarachnia is still using his lab and resources in "Predacons Rising." And as it turns out,creating a "Transforming organic" isn't entirely impossible...
- Squishy Wizard: His acid, which he can also fire from his hands, will burn through anything, but he's helpless if faced by something that's resistant to it, notably shown when Fanzone grabbed one of his protective suits and overpowered him.
- The Resenter: He absolutely loathes Isaac Sumdac, viewing him as intellectually inferior and a fraud.
- Token Super: He's the only human villain with real superpowers, though his condition came from exposure to Mech-Fluid, basically Transformer blood.
- Unknown Rival: Sumdac knew about him and his company, but he had no idea how much Prometheus outright hated him.
- Unskilled, but Strong: His acidic powers make him a huge threat, but beyond that he's not very combat capable. When Fanzone neutralizes his powers using a backup acid-proof suit, he takes Black down easily.
- Would Hurt a Child: When his experiments don't get the results he wants he decides to try the procedures out on child test subjects. And then he decides to get even with Sumdac at the same time by abducting Sari. As Fanzone put it, he's a seriously twisted fruitcake.
Porter C. Powell
A shrewd business man who uses every dirty trick in the book to gain power and money. He works in Sumdac Systems, but briefly takes over it when Isaac "mysteriously disappears".
- Ascended Extra: He originally appeared as one of Prometheus Black's investors in "Total Meltdown." He wasn't going to appear afterwards, but the crew were taken by his design and wanted to see more of him.
- Corrupt Corporate Executive: He's very sleazy and often does questionable things with his businesses. One of his most heinous violations, however, would be in the tie-in comic story "The insincerest Form of Flattery", where he tried to sell a bunch of SWAT Vehicles named after Bulkhead without the Autobot's permission, used Manipulative Editing to make it look like the vehicles' namesake approved of them, and was later made to confess that he sold the vehicles even while aware that they were completely unsafe.
- Hate Sink: Aside from cutting funding to Promethus Black in "Total Meltdown", everything Powell does just makes him more and more of a hatable Jerkass, the biggest offense being when he kicked Sari Sumdac out of her home and usurped ownership of Sumdac Systems all the while smugly reminding her that she can't prove she legally exists.
- Jerkass: Big time, especially when he took sadistic glee in kicking Sari out of her home after exposing there was no legal proof she existed.
- Jerkass Has a Point: Downplayed. His defunding of Prometheus Black was a sound business decision as Black had not only failed to deliver a product but had also brought legal action down on himself. Since this was before Powell's characterization as a money grubbing asshole the scene frames his actions as sympathetic and logical. With Powell's later characterization as a Corrupt Corporate Executive this action stands out as one of the more sensible and less assholish things he'd done. Even if he helped kickstart Black's Start of Darkness, Black wasn't the most sympathetic of characters.
- Karma Houdini: He gets away with all the shit he pulls... well, until things start going pear-shaped for him starting with "Black Friday".
- Kick the Son of a Bitch: In his first scene, he cuts off his funding to Prometheus Black. Given what an asshole Black already was, it's not hard to see what Powell did as karmic.
- Laser-Guided Karma/Break the Haughty: After being a Karma Houdini throughout Season 2, "Black Friday" saw him tormented by Grimlock, lose a valuable piece of equipment and Fanzone threatening to arrest him for being a "public nuisance". The third season begins with him being kicked out of Sumdac Tower when Professor Sumdac regains control of his company. Much later in "Human Error," he sells Soundwave toys based on Sumdac's original design. After the real Soundwave's villainous actions, however, Powell is financially ruined by the returns/refunds.
- Making a Spectacle of Yourself: He wears big pink-lensed glasses.
- Mysterious Middle Initial: It's never been revealed what the initial "C" stands for.
- Smug Snake: He's not very respectful or humble towards anyone.
- Villain with Good Publicity: He's very well respected by the public in spite of being a highly contemptible dick.
- What, Exactly, Is His Job?: He's... he's definitely a businessman. Yeah. But he's been seen as the CEO of a car company, breaking deals with gene-splicers, usurping a robotics company from an 8-year-old girl, and selling knockoffs of the original Soundwave toy. His main area of expertise remains a mystery.
A young scientist who has created a robotic head that can take over any other living robots' body (he's kind of a control freak that way), controlling them under his will. Headmaster speaks in computer leet speak (retro leet speak, considering this is the 22nd century).
- Adaptational Villainy: Headmasters are normally supposed to enable a cybernetic partnership, with the bot gaining an extra perspective from his new partner. Here they're the creation of an unstable, angry manchild with emphasis on forceful control, and no consent from the disembodied bot.
- Awesome, but Impractical: The Headmaster Units are very powerful and very dangerous machines, especially to Transformers, granting the pilot control of a powerful alien war machine. If the Transformers weren't there, however, their flaws outweigh their benefits. The Headmaster Units are far too heavy for conventional Earth weaponry, and even when he takes over Transformer bodies the size of the thing prevents actual transformation. What the units boil down to are expensive upgrades to already functional weaponry that are more likely to compromise the weapon's infrastructure than provide any major benefits.
- The Headmaster Units' Mini-Mecha mode is similarly redundant. While the humanoid form does allow the ability to operate other devices from within the Unit, Masterson has been shown doing so in head mode. On top of that, Optimus at one point thwarts Masterson's getaway by knocking the tiny robot on its back, whereupon it immediately got stuck.
- Beware the Silly Ones: This guy might be an idiot, but outside of Meltdown, he's the only human that manages to actually a pose a danger to the Autobots without any help from the Decepticons.
- Broken Pedestal: When he first meets Professor Sumdac, he gushes on how he's always admired his work and how he grew up tinkering with his robots. He loses his respect for Sumdac when he gets fired because of his dangerous Headmaster unit demonstration and is chewed out for attempting to make weapons for the company.
- Bunny-Ears Lawyer: His ludicrous tendency to speak in outdated Internet slang aside, he's still very dangerous to the Autobots and he made the Headmaster unit himself.
- Catchphrase: "Total ownage, noobs!"
- Combining Mecha: The Headmaster unit will make any other robot one against their will.
- Disco Dan: He talks like an early 2000s online game nerd in the 22nd century when "l33tsp33k" was already on its way out when the show premiered.
- Expy: He's essentially the same guy as Control Freak.
- Gadgeteer Genius: He invents his own equipment.
- Grand Theft Me: His modus operandi is using his tech to steal Cybertronians' bodies.
- Internet Tough Guy: Well, he acts like one at least. And he has the machine to back it up.
- L33t L1ng0: He speaks in outdated Internet slang.
- Mad Scientist: He uses technology of his own creation in his crimes and is not exactly mentally stable.
- Mythology Gag: His Headmaster suit is one for the entire "Headmasters" concept in the Generation 1 comics, albeit as a weapon that takes control of an unwilling bot, rather than a symbiotic partnership. Later iterations of the unit even go as far as to give it a Mini-Mecha form.
- Real Men Wear Pink: When he moves into Sari's room in "The Return of the Headmaster", he is quite ecstatic about it and doesn't appear to mind that everything in it is pink and frilly.
- Steven Ulysses Perhero: His first name begins with H, his surname contains "master", and he calls himself Headmaster.
- Too Dumb to Live: Yes, overload the solar fusion reactor after you've requested $7 billion, and think the government will want your war bots. That will look good on your resume.
- Totally Radical: A somewhat updated example in that his slang is based on Internet lingo.
- Villain: Exit, Stage Left: His debut episode ends with him getting away.
A. A. Archer/Angry Archer
A Robin Hood-ish figure who steals from the rich and gives to the poor, namely himself. The Angry Archer also has a habit of speaking in quasi-Shakespearean diction.
- Alliterative Name: His first, middle, and last name all begin with the letter A.
- Archer Archetype: He's an archer-themed crook.
- Artificial Limbs: He has a robotic hand.
- Just Like Robin Hood: Parodied. In this case, when he claims to give the spoils he stole from the rich to the poor, by "the poor" he means himself.
- No Celebrities Were Harmed: Jeff Bennett uses his John Cleese impression.
- Non-Indicative Name: For someone called the Angry Archer, he's actually not that angry.
- A Sinister Clue: After learning about the character, the real Aaron Archer requested that the cartoon Archer be left-handed like him.
- Trick Arrow: Magnets, armoured fists, grenades, lasers, and grappling lines among others.
- Tuckerization: After character designer Aaron Archer (he was even originally supposed to be named "Aaron the Angry Archer").
- Ye Olde Butcherede Englishe: He talks as if he's from one of Shakespeare's plays.
A silent mayor who lets his secretary do all the talking.
Penny Princess, Ph.D./Professor Princess
A bratty "princess" whose goal in life is to destroy anything "boyish" so the world can be a happier, pinker place.
- Alliterative Name: Her surname, her given name, and her title all begin with P.
- Bratty Half-Pint: She's a bratty little girl who hates everything boyish.
- Child Prodigy: She's a real Professor and presumably built her own weapons, including the flying plush unicorn. Too bad she doesn't have the maturity to go with it.
- Did You Just Punch Out Cthulhu?: Per the comics: despite being a joke villain, she manages to humble Starscream.
- Enfant Terrible: Fans weren't certain, but Word of God says she's really a kid.
- Giggling Villain: She constantly laughs.
- Shout-Out: She rides around on a flying plush unicorn toy.
The Witwicky Family
A family of in-jokes, the Witwickys are generally somewhere in the background, although they briefly join the main plot in "Garbage In, Garbage Out", during which Carly is giving birth and is unlucky enough to be picked up by Ratchet in ambulance mode. Spike and/or Carly work for Isaac, since Daniel is one of the few kids at Sari's birthday party.
- All There in the Manual: The AllSpark Almanac books reveal that the family's infant daughter is named Nancy.
- Constantly Curious: Daniel Witwicky in the short "Career Day". Optimus Prime introduces himself to Daniel's school, but Daniel won't stop asking Optimus questions about how he transforms.
- Continuity Cameo: They are based on the characters of the same names from the Generation 1 cartoon.
- Panicky Expectant Father: Spike Witwicky is visibly nervous when he is seen with a pregnant Carly in "Garbage In, Garbage Out", and he doesn't get any calmer when Ratchet's attempt to drive them to the hospital goes awry.
- Recurring Extras: Their appearances are generally limited to background cameos.
Nino was once a common thief until he was given a speed suit secretly by Megatron, causing him to create wanton havoc until the suit aged him up. He is eventually restored to his youth by Slo-Mo, whom he falls for.
- Dub Name Change: In Japanese dub, he goes by "Speed King".
- Evil Redhead: He has red hair.
- Line-of-Sight Name: Despite his name, he didn't get the idea for his supervillain moniker until one of his victims claimed his money "disappeared in a nanosec!"
- Opposites Attract: The man with Super Speed gets interested in a woman who can slow down time.
- Rapid Aging: A side-effect of the suit was that he'd grow older the more he used it. Slo-Mo fixed him up in season 2.
- Steven Ulysses Perhero: Nino Sexton, Nanosec. Oddly enough, he didn't come up with it himself.
- Super Speed: His power is moving superhumanly fast.
Speaking in 1930s moxie speak, Slo-Mo is a woman with the ability to slow down time, thanks to a watch embedded with an Allspark fragment. She rounds up all the other human villains and forms the S.U.V (Society of Ultimate Villainy). She also has a thing for Nanosec.
- Motor Mouth: In stark contrast to her power, she speaks very rapidly.
- Opposites Attract: The woman with the power to slow down time gets interested in the man with Super Speed.
- Time Stands Still: Thanks to her Allspark amplified timepiece.
- Tuckerization: Named and designed after Hasbro exec Samantha Lomow. S. Lomow, get it?
- Unwitting Pawn: To Swindle. True to the Decepticons' name, he turns out to be playing her and the other human villains for chumps and was only interested in obtaining her Allspark-empowered watch.
- Zettai Ryouiki: Her attire leaves her thighs exposed.
A Mirror Universe of the usual Transformers Animated universe, where Optimus Prime's severed head was found by one Isaac Sumdac, who promptly used the stolen tech to take over the world.
- "All sentient beings will be forced to serve me."
An exile from the Cybertron Elite Guard, he led a group of renegades and found the Allspark, only to loose his head, crash land on Earth, and spend the next several decades helpless as a human used him and his technology for his own purposes.
- Beard of Evil: The black markings on his face-plate make it look like he has one.
- The Exile: From the Elite Guard on Cybertron. Since the Autbots are the bad guys in this universe, one wonders just what he did that was bad enough to warrant such an extreme measure.
- Made a Slave: When he did get his body back, he was enslaved by Sumdac, the same as the rest of his Autobots.
- Off with His Head!: His head got removed on his crash-landing. He did eventually get his body back, but it didn't help much.
- "The least likely can be the most deadly."
A small, quiet sadist. He specializes in espionage.
- "Come out, come out, wherever you are!"
A mysterious protoform Isaac found in his lab, which took human form after attacking him. Isaac then spent the next several years violently experimenting on her. Experimentation with Allspark fragments caused her to grow in size and power... at which point Isaac drafted her into service with the rest of the Autobots.
Ultra Magnus's second-in-command. He and Optmius are still buds.
An Autobot agent that was accidentally crushed by Shockwave.
- Ain't Too Proud to Beg: The joke comic shows him yelling at Shockwave to wait when the latter accidentally presses the button to crush him, implying that Blurr begged Shockwave to turn off the trap in the real version.
The leader of the Decepticons.
Megatron's loyal second-in-command.
Formerly one of Isaac Sumdac's sonic attack robots, Megatron got a hold of him and turned him to the side of good. Now, he uses his weapons to turn other robots playful and happy. At one point, he tried to brainwash Isaac's Autobots into good with the help of a superhero force known as HYBRID, but Sari and a bunch of hobobots put a stop to it.
- Ambiguous Situation: Soundwave still ends up smashed at the end of this version's "Sound and Fury", though it's unknown if Laserbeak or one of his Recordicons still got away with a piece of him.
- Brainwashing for the Greater Good: How he tries to get the Autobots to HeelFace Turn. It doesn't work out.
- HeelFace Brainwashing: He was presumably reprogrammed by Megatron and co.
- Shout-Out: He apparently tried to brainwash the Autobots with videos of a purple techno-organic dinosaurs. Either that's a reference to Beast Wars Megatron and/or Barney The Dinosaur.
A spy for the Decepticons, hidden in the ranks of the Autobots.
- Accidental Murder: Judging by the exaggeration of the events of how Blurr got crushed according to "The Re-burn of Blurr", it would seem that Shockwave crushing him was an accident.
- Ascended Fanon: A fan on TFW2005 had theorized Shockwave's color scheme in the Shattered Glass version of Animated as using main universe's Perceptor's colors.
- The Cameo: He briefly appears in "The Re-burn of Blurr".
- Good Counterpart: He uses the color scheme of the main universe's Perceptor.
- "Complete domination of machine and man is mine!"
A human scientist who found a decapitated Transformer's head, and used it to build an empire to try and take over the world.
- Abusive Parents: Kept Sari in a cage and experimented on her. Then, once she was old enough, put a Control Collar on her and sent her out to fight alongside the other Autobots.
- Bald of Evil: Lacks the regular Isaac's hair.
- Evil Overlord: He rules part of Michigan from his Terrordrome, with an army of robots at his beck and call. His ultimate goal is to rule the world.
- Eye Scream: Lost an eye to Sari when she was a Protoform.
- Eyepatch of Power: Was forced to wear one after Sari ripped out his eye.
- Fat Bastard: He's just as pudgy as his mainverse counterpart, but not nearly as nice.
- Mad Scientist: So much so that he experimented on what was technically his daughter.