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The Slayers (Age of Demons)
The Player Slayer
A young Slayer that has been recently assigned to Utakata Village. Many trials and tribulations await this new recruit. Just what awaits at the end of the war? The answer is in your hands.
- The Chosen One: At the very start, in the tutorial fight, you have various Mitama talking and cheering you on to fight. In your first real battle, you gain your first Mitama. And then, you get another Mitama. Eventually, you end up with several Mitama at your disposal. You later find out that you are the legendary "Unifier", the chosen one of the Mitama. In Kiwami, this eventually leads to gaining the power of Obito, the "Great Unifier", one of the Founders of the Slayers, your predecessor who himself ended up becoming a Mitama.
She is a master of the sword and serves as the central figure within the Slayers of Utakata. Her ability as a Slayer is unmatched within the organization. She is willing to give her life to protect those causes that are close to her, and she possesses an unwavering conviction.
A master of the spear and veteran of many battles, he portrays himself as a free-spirited man that cannot be bound by convention and as a flippant ladies man. In actuality, he is quite serious and is determined to ensure that his friends always return home safely from the battlefield.
The youngest Slayer, she wields her sickle & chain with confidence and hates to lose. She despises being looked upon as a child and tries to act older than she appears, which leads to constant teasing from those around her. However, she is a strange young girl who at times does seem to be wise beyond her years.
- Cute Bruiser: Bordering on being a child Slayer if it weren't for her past.
- Older Than She Looks: Due to being a fish out of temporal water. If it weren't for the incident, she'd be over fifty. It annoys her greatly when people assume she's a child just because she appears to be one.
- Stock Ninja Weaponry: She uses the kusarigama (Chain and Sickle). The catch is that she's not a ninja.
A master of the bow with unmatched accuracy, she is also a scholar who researches Oni. She is well-liked due to her calm and gentle personality, but tends to display a childlike innocence and joy when her curiosity is piqued.
- The Archer
- Combat Medic: A user of Healing-type Mitama and an actual doctor, too.
- My Greatest Failure: When she was younger, Nagi had a friend that encouraged her to become the greatest doctor, while Nagi encouraged her to be the greatest astronomer. Nagi made a mistake when operating on her friend, resulting in the death of her friend and her confidence as a doctor, causing her to have panic attacks when treating anyone but herself. The protagonist helps Nagi regain her confidence, which saves the lives of Kikka and the protagonist.
A courageous warrior of many battles, he fights with the power of his fists. He loves nothing more than a good fight and can be harsh with his choice of words, but he is also very dependable and is often thought of as a big brother figure to those around him.
Lightning quick with his knives, he completes his assignments in a professional and detached manner. He usually carries out his missions alone and rarely speaks unless necessary. As a result, he is often isolated from those around him, but nobody can doubt the abilities he possesses as a Slayer.
A Shrine Maiden dedicated to appeasing the Mitama, only she can strengthen the bonds that serve as a source of power for the Slayers and the Mitama. Slightly aloof, she always follows her own unique path. It is not always clear what she is thinking, but she is actually very serious and does not abide frivolity.
- Miko: A somewhat more traditional one as well, she is the Miko of Mitama. She can help the player strengthen their Mitama for a fee and level them up.
- Peek-a-Bangs/Skunk Stripe: While it would seem to be solely for accentuating her gloomy look (and it does), all Mitama Miko shown so far have some variant of this for some reason.
The finest blacksmith in Utakata Village, he crafts quality weapons and equipment from the materials brought back by the Slayers. Although he is stubborn and takes extreme pride in his work, he can be counted on to create whatever is asked of him. Sometimes, he has even been known to make Tenko accessories.
Kikka is the Sacred Shrine Maiden of Utakata Village and is Ōka's younger sister. Her duty is to erect an energy barrier around the village, which keeps the Oni invasion at bay. She was raised in isolation and was unable to go outside for a long time, so she knows very little about the world. However, she has a strong sense of responsibility and hates to lose at anything she does, so she devotes herself wholeheartedly to the defense of Utakata Village.
- Barrier Maiden: Kikka is a shrine maiden and has the ability to erect a barrier around the village in order to protect it from Oni. The Defense of the village is her main purpose.
- Blessed with Suck: The use of her powers has detrimental effects on her health. Increasing the strength or placing too much stress on it can inflict great trauma, or even death, on Kikka.
- Heroic Sacrifice: The possible, known fate of a shrine maiden is this. Kikka knows full well the strain her abilities put on her body but continues to do so so that she can continue to protect her friends.
- Heroic Self-Deprecation: Kikka is very humble. Despite being the barrier maiden that is protecting one of humanity's let bastions and sacrificing herself by doing so, she believes the slayers are doing more than her and curses herself for being born with her powers. She finds it difficult to take compliments and she is surprised when she is called a hero for her efforts.
- Heroic Albino: She can be distinguished from the other characters with her albinism with white hair and red eyes. Her job as a Barrier Maiden is essentially the thing that keeps Utakata village from being a smouldering crater by Oni attacks in spite of the Slayers. Toukiden 2 later implies (with the character of Kaguya) that albinism is a trait common to all Sacred Shrine Maidens.
- Miko: Sacred Shrine Maidens are not only Miko but they have the very important power (and duty) to erect a barrier around their villages.
A researcher for the Slayers, he supports them from the shadows by providing them information on battle tactics and other topics. An analytical genius, he has made many important discoveries. With his affable attitude, he is liked by those around him, but he can also seem somewhat suspicious at times.
- Becoming the Mask: Shusui's initial goal is to sabotage Utakata's defenses by getting rid of Kikka. When Kikka proves how resolved she is to defend Utakata, and the Player Character and other mononofu defeat the Oni Commander, he grows genuinely fond of them and reveals his allegiances.
- Non-Action Guy: He's a researcher.
The leader of the Slayers within Utakata Village. Always calm and collected, he detests weakness of any kind. He was once a famous Slayer, but retired from service after losing an eye during the wars of the Awakening. Although he normally hides it deep within his heart, he cares strongly for his friends and comrades.
Yamato's daughter and the secretary of the Utakata Command Center for the Slayers, she is always bright and cheerful while sending them out to battle. She treats everybody equally and is one of the most popular people within the village. However, nobody dares get too close to her out of fear of her father.
These are mysterious animals that live within Utakata Village. An indigenous species to the region, they are part of a unique ecology, but their origins are shrouded in mystery. They understand human speech and are extremely intelligent, so they assist people while leisurely residing within Utakata Village.
- Animal Talk: While their language consists of "cyu-cyu" and "cyu-ee" of various intonations, one who can understand them will note that they are able of complex communication. It's also possible to learn how to speak the language although one who cannot understand the language will find the conversation opaque.
- Intellectual Animal: As noted above, they can understand human speech and are able of complex communication.
- Vocal Dissonance: The voice-changing candy will give them more or less appropriate voices for their appearence. Some of the voices are simply men's voices in helium.
The Slayers (Added by Kiwami)
An amnesiac whose background is shrouded in intrigue. Appearing suddenly in Utakata Village, she fights alongside the Slayers based there. Wielding an enormous rifle with the greatest of ease, she coolly wages war with the Oni. Lacking in common sense, her bizarre behavior triggers a series of remarkable incidents in Utakata Village.
- Bunny-Ears Lawyer: She is initially one part The Spock, one part Cloudcuckoolander, one part Big Eater, an amnesiac and yet, she is still a very competent Slayer. In her quest to defeat Izuchikanata/Metagnost, she quickly found out that she cannot do it by her power alone. During a lull while she was in the Heian period, a thousand years ago, she met and befriended Chitose and Obito and founded the "Slayers" organization. Not only she is a founder, she is the very reason why the Slayers exist in the first place!
- Non-Standard Character Design: With her clothes and her vibrant blue hair and green eyes, she looks outlandish compared to everyone else who almost all have realistic (if not necessarily plausible) hair colors. This is a sign she is from an advanced civilization, seemingly foreign to Nakatsu Kuni and likely from the distant past.
- Spock Speak: She initially speaks this way when she first appears in Utakata, even verging on Robo Speak due to the terminology used. She eventually learns the formal register of the place she's in.
- Sniper Rifle: Her weapon of choice.
- Speaks Fluent Animal: She can talk and understand the Tenko language. While it seems to be one of her excentricities if not the result of one of them, she learnt this from Chitose, back in the past.
A young Slayer, who is nonetheless extremely proficient with the naginata. Contrary to her youthful appearance, her words and actions are those of an experienced pragmatist. She maintains her cool and composure in even the most desperate of situations. Stubborn to a fault, she tends not to let others close, and is something of a loner as a result. Originally from Shiranui Village, she fights as a member of the "Hundred Demon Corps.
Captain of the Third Company of the "Hundred Demon Corps." A hero of the wars following the Awakening eight years ago, when he fought alongside Yamato. He has led his Third Company to Utakata Village in order to stage a resistance against the Oni from the north. Confident in any crisis, he mows Oni down with his enormous club, always with an enigmatic smile playing on his lips. His strength and unwavering conviction have earned him the unquestioning devotion and loyalty of his men.
Leader of the village of Shiranui, to the north of Utakata. Cool and composed at all times. A charismatic leader, her iron will and determination have earned her the trust of her people. During the Awakening eight years ago, she entered the village of Shiranui, which had been forsaken by the Holy Mount, and took over as its unofficial leader. Determined to oppose the Holy Mount, she has led the village under the slogans of "Our home is a battlefield" and "Independence is our birthright."
Strategist of the Holy Mount. A high-ranking official, and overseer of the activities of the "Hundred Demon Corps." He has accompanied the Third Company of the Hundred Demon Corps to Utakata, in order to slay the Oni from the north. A brilliant military tactician, he is also cruel, heartless, and ruthlessly pragmatic. He commanded the forces of the Holy Mount during the Awakening eight years previously, and it was he who decided to make a strategic withdrawal from the north of the Midlands. Since then, some have derided him as the "demon who abandoned the north."
- I Will Wait for You: Kuyo promises a platonic version of this in Toukiden 2 to the player at Yokohama before they leave for Mahoroba ten years later. They eventually meet again.
A mysterious girl. Half of her body has been infected by the Oni's miasma, making her a half-human, half-Oni hybrid. Her background is shrouded in mystery, and no one knows her true age or origin. Her vague insinuations cause the player character a great deal of trouble. She is said to possess the ability to talk with animals, and to bend them to her will.
- Body Horror: This is at the very least implied as the infected half of her is already covered by her outfit. The little we can see of that side shows blue skin. It's hard to distinguish whether if the mask on her face is actually a mask, whether if it's actually part of her face and whether some portions are actually mask or part of the transformation.
- Meaningful Name: Chitose never actually expected to live to be over a thousand years old (her name literally means "thousand years old", it figuratively means "Longevity") before becoming an un-aging hybrid. Yet, she did just that, waiting for Horo to come back and somehow bring her back or fix her up.
- Speaks Fluent Animal: An innate gift for her. She taught Horo the Tenko language in the past, when she was still fully human and after she turned back, they mentor Hayatori in the language at his behest.
- Two-Faced: The left half of her body has been turned Oni-like, face included. She is much more symmetrical when she's cured.
Self-described reporter for the Utakata branch of the Holy Mount Journal. Older sister of Miyu. Vivacious and naturally curious, she is amiable and well-liked by all who meet her. She often accosts the Slayers of Utakata in the hope of securing a scoop. In order to make ends meet, she is forced to take a job as a saleswoman in the village shop.
Self-described reporter for the Utakata branch of the Holy Mount Journal. Younger sister of Mio. Quiet and reserved, it is hard to know her true nature. Skilled at masking her presence, she is always lurking somewhere in Utakata, reporting on the everyday lives of the villagers. Like her sister, she also works in the village shop.
Obito, the Great Unifier
- Dead All Along: During the founders' own battle with Izuchikanata/Metagnost, he ended up dead and his soul inside Horo due to their respective powers. When Horo lost her memories, so did he. He thought he was some slayer stuck in a dark prison, being genuinely surprised when another Mitama told him that he was dead. As Horo regains her memories, so does his memories of being the Great Unifier and how he ended up inside Horo.
Slayers introduced in Toukiden 2
The Player Slayer/Machina User
A young Slayer who fought to defend Yokohama during the Awakening before being sucked into a mysterious gate created by the Oni. With no memory of what happened, the Slayer awakens in Mahoroba Village...
- All-Loving Hero: Due to his amnesia, the Slayer has no inherent bias against Insiders or Outsiders, and in fact respects both. He solves all of the teammates' personal issues and is explicitly said by multiple characters to be incredibly kind regardless of which choices you make in dialogues. While the story is resolved due to the entire team's effort, the Slayer is credited the most by other characters for the unity between Insiders and Outsiders, let alone for saving Mahoraba numerous times.
- All Your Powers Combined: Is capable of using any Mitama and in turn any Skill style, as well as easily switching between any weapon style in the game. Goes even further in that with time, he can obtain every single character's unique weapon and Mitama.
- Amnesiac Hero: The hero is found in Mahoraba with no memory of who he was outside of his name and the events directly before he was thrown into the Oni Gate, which is shown in the tutorial. What makes this use of the trope unique is that the protagonist is an amnesiac hero twice over, having had amnesia already before suffering it again in the intro. Talk about bad luck.
- Big Damn Heroes: Pulls this off several times both intentionally and unintentionally (the latter due to his "condition" to spontaneously teleport).
- The Coats Are Off: Reveals himself with this in the tutorial battle at Yohohama.
- Magnetic Hero: This trait is not only the reason why he's able to gain allies in both the Samurai and Guard camps, but also convince them to work in the same team as him despite hating each other. His charisma also plays a crucial role in resolving tensions between Insiders and Outsiders as a whole.
- Older Than They Look: Even with an age slider, this surprisingly still applies. He comes from the same ancient civilization as Shiki and the Professor thousands of years ago, initially time-travelling forward to the time of the Awakening. Uniquely among them, he jumps another 10 years forward to Mahoroba Village.
- Red Baron: The Machina User.
- Spanner in the Works: Shiki is able to predict pretty much everyone but the Slayer and the Professor, which in turn lets them screw up his plans, and as such shows a personal grudge for those two.
- The Un-Reveal: Zig-zagged. We find out that the Slayer already had amnesia BEFORE entering the oni gate, and eventually find out he originally was a random Slayer Shiki used in his teleportation experiments, but nothing else is ever revealed about his past.
- The Unchosen One: Unlike the protagonist of the first game, this Slayer is actually some random slayer that was used in an experiment. This experiment gave them the ability to use many Mitama as well as the "ability" to conveniently teleport to plot-important areas at the (presumed) cost of their original identity.
- Weapon of Choice: Unusual in that he can use any Slayer weapon, but the 'weapon' he is most associated with is the Grappling-Hook Pistol Demon Hand. Part of the reason he is called the Machina User is for his mastery of its Reality Warper / Make a Wish capabilities.
A professor who researches the development of mechanical beings known as Machina. She developed the Machina Doll Tokitsugu, as well as the Demon Hand device. By investigating the ruins of an ancient civilization, she pursues the "truth of the world" hidden within its remains. She is also a Slayer who uses a powerful rifle as her weapon.
- Badass Adorable: She has a ridiculously cute appearance despite her mature personality and ability to kick ass.
- Commonality Connection: She admits to the protagonist that the reason she took them in so easily was because she was drawn to them by how similar they were - both being lost wanderers in time. It does not hurt that they are from the same ancient civilization.
- Combat Medic: Slayer, Inventor, and Doctor of Medicine. Her main contribution to Mahoroba is being the village's physician. She's the one who patched up Manazuru and Kuyo after they have been shot.
- Determinator: Big-time. Even when stabbed to near-death by Shiki and risks being trapped in the endless flow of time, she wills herself to keep living so that the protagonist can use her as a beacon to pull themselves out of the flow of time and defeat Shiki. Given what she had to go through, this is only to be expected.
- Everyone Calls Her "Professor": Even herself. Even after she reveals her original identity since she only did so to the player and Shiki, her father. With Shiki out, it doesn't matter anymore that she is Kurane, not that it really mattered anyway before.
- Iron Woobie: As a child, the Professor was teleported tens of thousands of years into the future, where she knew no one and originally couldn't speak the common language. Keep in mind she was SIX at this time, and spent so much time struggling to survive that she even forgot her parents' faces. Despite all of this, she didn't fall into despair and still ended up as the strong character the Slayer meets at the start of the game.
- Jerk with a Heart of Gold: Prior to the Slayer's arrival, the Professor forced Tokitsugu to do all her manual labor, and was known for trying out her experiments on people to see if they'd work. She even rigged the demon hand devices with bombs in case the user tried to remove it, and told Tokitsugu to not mention the bomb when giving it to other people to use. Despite this, the Professor's intentions for (most of) her inventions are for the benefit of humanity as a whole. She also not only rescued Tokitsugu but also took you under her wing at Benizuki's request without hesitation. She's an extremely kind person at heart; she just has a weird way of showing it.
- Long-Lost Relative: She's Shiki's long lost daughter, Kurane.
- Older Than They Look: Despite looking like a small teenager, she's actually 33 years old. And that discounts the tens of thousands of years she travelled as a child.
- Small Girl, Big Gun: While most of the Toukiden rifles are already massive compared to a normal or converted one. As shown in her portrait, her small height exacerbates this even further.
- Spanner in the Works: She screws over Shiki's plans not only by creating the demon hand, but actively planning against him and, along with the Slayer, is the primary reason why he lost. Shiki even acknowledges this, regretting not killing the Professor when he had the chance.
- The Reveal: At the very end of the game, we finally find out her original identity: Kurane, Shiki's long-lost daughter. This also means she originates from the ancient civilization that originally summoned, and were eventually destroyed by, the oni.
- The Strategist: The Professor comes up with the majority of the plans that the Slayer and his group follow to victory.
- Unexplained Recovery: The game never explains just how the Professor recovers from her life-threatening wound, which she herself expected would kill her, at the end of the game.
- Verbal Tic: Has a very distinct manner of laughing, which she often does when destroying an oni part.
The Professor's assistant. Was once human, but he had his soul implanted into a special Machina Doll. He is a Slayer that uses a rifle in battle.
- Badass Adorable: He may look tiny and adorable but this is really just a side effect of his transformation. He was an excellent sharpshooter well before he became a machina.
- The Blacksmith: He was Mahoroba's blacksmith before his transformation.
- Emergency Transformation: This is the reason why he became what he is now.
- Glory Seeker: Back when he was human, Tokitsugu grew increasingly concerned about his lack of achievements in light of the accomplishments of his fellow West Trio members Saika and Raizo. He in turn decided to be recognized as the greatest hero, leaving Mahoroba and Saika to slay Oni on multiple battlefields. He dropped this ambition once he heard of Saika's death.
- Haunted Technology: He's the result of implanting a human soul into a machina doll body.
- Heroic Vow: To protect Mahoroba from the shadows. Was initially a promise the previous chief Saika wanted from him, but he had refused in his desire for recognition, taking it up in regret after her death.
- The Lost Lenore: Heavily implied with Saika.
- Roaring Rampage of Revenge: After hearing of Saika's death, he willingly charged through hordes of Oni to get back to Mahoroba for her funeral, wanting to kill as many Oni as possible while he was on the way. This took its toll though and he nearly died upon encountering a particularly strong Oni. Even then, when the Professor found him, his human body was surrounded by scores of dead Oni.
- Unable to Cry: He claims that as a Machina Doll, he cannot cry. Subverted, in that he breaks down into Manly Tears when he received Saika's message for him from Raizo, regretting that his Glory Seeker ways had pushed away the one person who regarded him as her No.1 hero.
The strongest Slayer of Mahoroba and one of the Five Legendary Heroes that have distinguished themselves during the Awakening. She uses a naginata in battle.
- Boobsof Steel: Is the strongest Slayer of Mahoroba, with the largest bust.
- Death by a Thousand Cuts: The naginata allows its user to strike faster with each consecutive hit. In a case of Artificial Brilliance, Benizuki pairs this with Mitama-created copies when she is at her highest speed, allowing her to become a veritable whirlwind of attacks.
- My God, What Have I Done?: Has been suffering from this for two years, ever since she mercy-killed the previous chief Saika who was being transformed into an Oni. It made her unwilling to try for the seat as Mahoroba's chief, even if everyone believed that she was the best option.
- My Best Second Chance: [[spoiler:Once you get infected in turn, she uses the Demon Hand to save you instead of having to mercy-kill yet another comrade. This is the push she needed to claim leadership of the village.
- Naginatas Are Feminine
A Slayer under Benizuki's command. Was once a former brigand. Uses a chain-whip in battle.
- Butt-Monkey: Being a troublemaker under the serious Benizuki's command had earned him multiple beatings.
- Childhood Friends: A deceased one. Aoi was an orphan just like him. After trying to escape the bandits he had joined, he was devoured by an Oni. His soul in turn influenced the Oni to follow Homura, hoping that he could kill the Oni and free him.
- Jerk with a Heart of Gold: Being a former brigand, Homura usually acts rough and perfectly willing to perform petty crimes, but he does go out of his way to protect people, for example from the Oni that has been following him.
- Whip It Good: One that he had picked up from a dead Slayer.
An English Slayer whose grandfather was a friend of the Professor. Shes uses a sword and shield named Naegling in battle.
- Ancestral Weapon: How Gwen obtained Naegling. It was supposed to a sword from an ancient civilization, passed down her family for many generations. She was the first one in that line to actually use it in a long time. For good reason.
- Arch-Enemy: The draconic Oni Byakuen which came with Naegling.
- Berserk Button: Comical example. She does not like it when people call her American. Homura gets beaten up for it. Kamuna and the player were also caught in the crossfire.
- BFS / Luckily, My Shield Will Protect Me / Dual Wielding: The multiple forms of Naegling and the Sword-And-Shield style in general.
- Double Reverse Quadruple Agent: She was chosen by Kuyo to spy on Shiki, but Shiki found out and got her to spy on Kuyo by threatening to release Byakuen on innocent people. Her loyalty to Kuyo for saving her led to Gwen telling him about her Double Agent status. However, Kuyo simply laughs it off and lets her continue spying on him, using her to feed information to Shiki that would help Kuyo weed him out. This was in fact his original intention anyway, since he was the one who told Shiki about Byakuen.
- Hero-Worshipper: Gwen had a great love for the legendary heroes of old and wanted to emulate them. In her pursuit to do so, she drew Naegling in hopes of becoming a great Slayer. When this summoned Byakuen, which led to the death of her grandfather to protect her, she lost that love. Given that Mitama are the souls of ancient heroes, she eventually bonded with one of her idols.
- Instant Awesome: Just Add Dragons!: Not Gwen herself, but the Oni Byakuen that has been following her ever since she drew Naegling.
- My Greatest Failure: Back when she was younger, she wanted to become a hero and a Slayer. Knowing that a powerful sword Naegling was passed down in her family, she drew it in hopes of using it for her dream. Unfortunately, the sword was tied to a powerful draconic Oni called Byakuen and drawing it allowed Byakuen to materialize on top of her family home. Her grandfather died to protect her from Byakuen and she has been plagued by the Oni ever since.
- Phenotype Stereotype: As the only character in the franchise who is British, a Westerner, she is portrayed with blonde hair and blue eyes.
- Summon Magic: An unusual example. If she wanted to, Gwen can challenge Byakuen directly, forcing the dragon Oni to manifest in front of her at any time. She uses this to offensively sweep aside Shiki's Forbidden Force members with its entrance. However, Byakuen is definitely not under her control and will attack her.
A Slayer of the Guards. Recently arrived to Mahoroba from the Holy Mount after graduating top of her class. The daughter of Kazue. Uses a spear in battle.
- Blade on a Stick: Fights with an oversized spear.
- Friendly Rivalry: Declares the player as her rival, hoping to surpass them in becoming the Ultimate Slayer.
- Mission Control: Chooses to be stationed at the HQ mission counter after her father Kazue's death. However, since she's still a companion, she can be called in for a mission.
- Screaming Warrior: Has a tendency to scream in battle, especially when she destroys an Oni part.
- Tsundere: She starts off friendly to the player and gets increasingly embarrassed around them as their bond increases. Even before then, she has a hard time admitting that she likes them.
The most skilled Slayer of the Samurai and the brother of Manazuru. Fights using a katana sword.
- Blood Knight: He is constantly searching for strong Oni to pit his skills against in order to become the Ultimate Slayer. After his Character Development, he still retains his drive to fight Oni, but in order to protect the ones he loves.
- Katanas Are Just Better: His weapon, matching his appearance as a Samurai.
- Speaks Fluent Animal: He can somehow understand Tenko language despite not being able to stand them.
- The Power of Friendship: Out of all the characters, Kamuna becomes the most firm believer of this, noting that on his own, he is just as weak and vulnerable like anyone else, but when with his friends protecting the ones he love, he will have the strength to overcome any odds and Oni.
- Vitriolic Best Buds: With Homura. Any interaction between the two often involves insults and fist-fighting.
- Why Did It Have to Be Tenko?: He has a fear of small animals ever since he got attacked by a cat when he was young. He struggles to keep his composure whenever he's forced to interect with them. He will also emote with exasperation when the player interacts with their Tenko and he's nearby.
The leader of the insider Guards and the close aide of the Barrier Maiden Kaguya. Uses knives in battle.
- A Father to His Men: Cares deeply for his people and his Guards. This is the common trait of him and Toya that ironically causes them to be in such opposition.
- Improbable Hairstyle: His hairstyle in general would be fine, were it not for the a very tall, very noticeable upside-down ponytail. It is the target of many jokes throughout the game.
- Jerk with a Heart of Gold: Arrogant, boastful and pompous, he is a classic jerk to those he discriminates against. However, he has a genuine desire to protect Mahoroba and cares deeply for the Guards under him. Even his decision to not inform Kaguya of the weakness in her barrier was not out of malice. It was due to his concern that she may not be able to take the stress, especially given that she is still a child.
- Reasonable Authority Figure: When it comes to his Guards, Yakumo listens to what they have to say. This helps Tsubaki when she reveals that she wants to leave the Guards to replace her father as Mission Control. He repays every debt that the player has gained from helping the Guards, not once going back on his word.
- Spin Attack: Being a user of knives, you will commonly see him do this.
The leader of the outsider Samurai. Uses a sword in battle.
- A Father to His Men: Cares deeply for his people and his Samurai. This is the common trait of him and Yakumo that ironically causes them to be in such opposition.
- Katanas Are Just Better: His weapon, matching his appearance as a Samurai.
- Outliving One's Offspring: In his time before the Samurai, Toya used to have a daughter that he had adopted. However, one day she fell ill and he begged an insider village to have their doctors treat her. Unfortunately, their prejudice against outsiders caused them to reject him and his daughter eventually passed away in his arms.
- The Quiet One: The player's initial impression of him, though this changes as they get to know each other.
- Roaring Rampage of Revenge: Goes on one when a rogue Guard attempts to assassinate him during a peace meeting with Yakumo and hits Manazuru instead. Together with the heightened tensions between the two groups, he loses faith in any chance of unity and starts a civil war between Guard and Samurai in Mahoroba.
- Revenge Before Reason: His primary flaw. He has a grudge against insiders due to their hand in his daughter's death and the lack of protection of his people by Kaguya's barrier made it even worse. Even so, he had remarkable control over this flaw, holding it in for Mahoroba's greater good even after the tragic Oni attack on the Samurai. Unfortunately, he eventually loses it and declares civil war when Manazuru is seemingly killed in a Guard's attempted assassination on him.
- Tragic Keepsake: His daughter loved to nurture plants. See that Sakura tree in the Samurai area? That was her last plant, transported to Mahoroba as a sapling, in remembrance of Toya's daughter and other lost outsiders like her.
The Samurai's second-in-command, known as the Demon Commander for her cold look and her strictness. Kamuna's sister. Uses a bow in battle.
- Cuteness Proximity: Her cold demeanor melts in presence of a Tenko. She will even emote with pleasure when the player interacts with their Tenko and she's nearby.
- Red Baron: The Demon Commander.
- Takingthe Bullet: Jumps in front of an assassin's bullet meant for Toya. She gets better thanks to the Professor.
Leader of the Forbidden Forces, an organization of Slayers chosen by the Holy Mount to supervise other Slayers and make sure they follow the rules. He is the last living member of the heroic West Trio. Uses massive gauntlets in battle.
- Internal Affairs: The function of the Forbidden Forces.
- Messenger: Raizo was given a message by Saika before she died, to be delivered to the third member of the Western Trio. Unfortunately he never got the chance when that member also died trying to get to Mahoroba for Saika's funeral. He gets his chance again when Tokitsugu finally reveals himself to him.
- Power Fists: His weapon.
- Reasonable Authority Figure: Even with how easily manipulated he is and his obliviousness to what's really going on, Raizo is a good Slayer at heart, allowing the player to do things such as taking back Homura's gear to bury with him after his execution, as well as understanding when to back down when it is clear when the Forbidden Forces are in the wrong. He eventually figures out that something is up with Shiki and assists the player in freeing his friends from their imprisonment by Shiki's Forbidden Forces.
- Sole Survivor: Is the last living member of the famous Western Trio, a rising trio of Slayers who were noted to have great potential as leaders and heroes. Subverted in that another member still lived, just not in the same body.
Mahoroba's Miko of Mitama, as well as aspiring chef.
- Due to the Dead: As the Miko of Mitama and thus souls, Kuon performs the Rite of Passing for every death in Mahoroba Village, in hopes of protecting these souls from the Oni. She confesses that she will never get used to the Rite.
- Miko: She is the Miko of Mitama of Mahoroba. As the leveling aspect of Mitama has been overhauled in Toukiden 2, she cannot actually level up Mitama for you. Instead, you can do prayers to speed up leveling or increasing Mitama drop rate.
- Peek-a-Bangs/Skunk Stripe: A common trait of Mitama Miko. In her case, one side is black, the other side (with the blinding bang) is white.
- Supreme Chef: Her second function (and side job) is to provide buffs by cooking meals out of Oni parts. As it seems, it's better than what one would expect, considering the very nature of Oni.
The young Barrier Maiden of Mahoroba.
- Barrier Maiden: As the Sacred Shrine Maiden of Mahoroba, her duty is to protect the village from Oni attacks with a barrier. Part of the conflict in Mahoroba is due to a lack of protection in the Outsider's living quarters, which she was oblivious about until several dies in an attack, including Kazue, due to said lack of protection.
- Heroic Albino: For the same reason as Kikka from the previous game.
The HQ Mission Control of Mahoroba. Tsubaki's father.
- Sacrificial Lamb: He dies early on in an Oni attack where the village barrier can't reach. His death spurs the conflict between Outsiders and Insiders even further as Kaguya wishes afterwards to hasten the integration. His death also gives a reason for Tsubaki to fight beyond said conflict.
The former chief of Mahoroba, who had passed away two years ago.
- The Corruption: Was partially transformed into an Oni, due to being struck by the corrupting scales of a Wingspawn.
- Posthumous Character: She is the former chief of Mahoroba who died 2 years ago, mercy killed by Benizuki as she was slowly turning into an Oni. Her death caused the current climate of conflict between Insiders and Outsiders.
The Strategist Shiki
The strategist of the Forbidden Forces and Raizo's advisor.
- Big Bad: Is an agent of the Council of Elders and the primary antagonist of Toukiden 2.
- Intangibility: He possesses a Machina Orb that allows him to do this, along with teleportation. Countered by the Oni Hand.
- Mad Scientist: This was his role back in the ancient civilization thousands of years ago. He was one of many such scientists hoping to harness the power of the Oni, with his specialty being time travel and teleportation, perfectly willing to use human test subjects. Unusually, he was the sanest in his group, warning them of the consequences of augmenting the Oni with souls. Said augmentations made the Oni too powerful to control anymore, wiping out said civilization.
- The Strategist: It's his title.
- The Unfought: While you do fight him as the controller of Tokiwa-No-Orochi, you will not get to fight him as a Slayer.
- Well-Intentioned Extremist: He wants to use Tokiwa-No-Orochi to go back in time and stop the rise of the Oni tens of thousands of years ago. He does not care if this would wipe out the history of those past years.
The Oni (Toukiden)
The Oni (Toukiden 2 Kiwami)
The Oni (Toukiden 2)
A mysterious Oni that looks like a five-headed Orochi. Was sealed near Mahoroba due to its destructive power and its ability to time travel.
- Breath Weapon: Every single head can breath a huge stream of fire once it enters its Super Mode. To the point that it can fly!
- The Dreaded: Surprisingly, among the other Oni. This makes sense given its artificial nature and time-travel ability that can essentially wipe them out. Its impending ressurection makes them gather into the largest horde ever seen in history in an attempt to stop it.
- Dub Name Change: Averted. In fact, as far as the Oni are concerned, this thing is the only aversion in the whole series.
- Empathic Weapon: Even though it was artificially designed to destroy other Oni, the Orochi is still itself an Oni and hence has its own will. This bites Shiki in the ass when he realizes he cannot control it to time-travel anymore.
- Orochi: It's very well implied (if not outright stated) to be the Orochi from the legends.
- Super Mode: Like any Oni, once sufficiently damage, the Orochi can go into a Rampage at the cost of increased vulnerability. Its legs and tail grow heads, turning it into a true Eight-Headed Orochi, and they all gain the ability to breath fire.
- Theme Song Reveal: In the very beginning of the game, you are in Yokohama, fighting Oni with an epic theme music playing in the background. Afterwards, you see a many headed serpent right before you are thrown into the future, in a completely different part of Japan. You find out in the end of the story that this thing is the many headed serpent from the intro and the music that has been playing is it's theme music.
- Time Travel: Its main power and the reason why Shiki wants it.
A giant bipedal Oni with massive gorilla-like arms. This was the first Oni encountered by the player in the tutorial fight for Yokohama. It eventually returns 10 years later for a final showdown with the player.
- Mascot Villain: It is the main Oni featured on the Toukiden 2's cover, with many trailers centered around it.
- Flunky Boss: A plot point. Its unique trait as an Oni is the ability to gather a massive horde of Oni that can overwhelm a Maiden's barrier in a day. In order to disperse them, the Brutebeast must be killed.
- The Strategist: Apparently this is how it acts in its horde, despite its brutish looks. It is smart enough to stay far back behind the horde, meaning that a lot of effort is needed to reach it.
A winged Oni in the shape of a female gargoyle.
- The Corruption: The power of its scales.
- The Dreaded: By the Slayers of Mahoroba. Justified given its unique power to transform Slayers into Oni.
- Hero Killer: It has the combat power to achieve this, but it is the corrupting nature of its scales that make it so feared. These scales were responsible for turning Mahoroba's previous chief Saika into an Oni. Even the protagonist might have met the same fate if not Benizuki's quick thinking with the Oni Hand.
- Last Death Bullet: It will attempt to release its scales to transform its killers into Oni.