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Kalos Gym Leaders

     Vincent Aza 
The Santalune City Gym Leader and freelance photographer, specializing in Bug-type Pokémon and taking pictures of them whenever he could. He also became a Gym Leader as means to get closer to Jagged Stone.
  • Adaptational Nice Guy: In the main show, he stalks Jagged Stone for photos, to the point he even stalks the rock star's mother. In this story, he hasn't done anything that would violate the Elite Four's personal space (so far), and has properly passed the Gym Leader's qualification exams.
  • Big Creepy-Crawlies: His Gym's specialty.
  • Camera Fiend: He's never without his camera, whether taking photos of various Bug-Type Pokémon in their natural habitat, challengers who managed to impress him, and his idol, Jagged Stone.
  • Fragile Speedster: His Surskit is extremely agile and fast, especially on ice. However, he has feeble defense when hit.
  • Loony Fan: He proclaims he's Jagged Stone's No.1 fan and holds a separate photo shrine dedicated to the Dragon Elite Four.
  • Signature Move: His Vivillon's Infestation.
  • Weapon of Choice: Vivillon.

     Théo Barbot 
The Cyllage City Gym Leader and part-time sculptor. He specializes in Rock-type Pokémon.

     Jalil Kubdel 
Alix's older brother, dedicated Kalos historian, and current Gym Leader of the Shalour City Gym, held in the Tower of Mastery. He wants to learn more about Kalos's history, including tracing the origins of Mega Evolution back to his ancestor. He cements himself as a difficult challenge for many Trainers due to being able to Mega Evolve his Lucario.

     Roger Raincomprix 
Sabrina's father, head lieutenant of the Kalos police force, and Coumarine Gym Leader. He prioritizes in upholding order wherever he's stationed, including the natural order as something a former Coumarine Gym Leader taught him in his youth. He passes down the lesson of seeing the big picture of the natural order to Marinette, which helps her win the Plant Badge from him.
  • Green Thumb: Specializes in Grass-type Pokémon.
  • Hoist by His Own Petard: In the final round against Marinette, his Gogoat had Tikki bound by Grass Knot and was about to use Leech Seed. However, Marinette had Tikki use Mach Punch to reflect the seeds back to Gogoat, trapping him instead and giving them the chance to finish him with a direct Acrobatics.
  • Horse of a Different Color: Uses his Gogoat to ride to destinations quickly.
  • Life Drain: Knows Leech Seed.
  • Poisonous Person: His Weepinbell and Amoonguss are part Poison-type. Weepinbell also knows Poison Powder.
  • Real Men Wear Pink: He enjoys gardening, saying it's a stress reliever on top of helping him see the bigger picture of the natural order, which is something a former Coumarine Gym Leader taught him. It is also through this lesson that helps Marinette win the Plant Badge.
  • Status Effecst: His Weepinbell and Amoonguss are capable of inflicting poison and paralysis, respectively. Weepinbell also knows Gastro Acid, which suppresses a Pokémon's Ability.


     Nadja Chamack 
Manon's mother, who's a well-known television reporter for the Lumiose Live new channel and also works as Lumiose City's Gym Leader. She's known Marinette and her family for a long time, often having Marinette babysit her daughter, Manon, while she was attending Lumiose Trainer Academy.

     Luka Couffaine 
Juleka's older brother who assumes the position of the Laverre City Gym Leader once the previous Gym Leader, the fictionalized characterization of Laura Marano, steps down to travel the world. He inadvertently gives Marinette heart trouble, causing her to briefly be attracted to him due to his handsome looks and kind personality.
  • Big Brother Instinct: Cares very much for Juleka and wants her to open up to others more. In Chapter 59, he helps her calm down when she's having a panic attack during the Showcase intermission due to dealing with performing on an outdoor theater.
  • Chick Magnet: Described to be charming and handsome, it also helps that he's involved in the Laverre fashion shows to attract a lot of female attention. A digital image of him was enough to briefly cause Marinette heart trouble.
  • Closest Thing We Got: Although he was picked by President Bourgeois as the new Laverre City Gym Leader because of his skills with Fairy-Types, it also because the President Bourgeois was in dire need for an immediate replacement when Clara was about to leave for her travels and Luka was at the right place at the right time when that happened.
  • Hidden Depths: He wants to become a great musician and Trainer like his idol, Jagged Stone and contrary to his laid-back demeanor, understands the feeling of disillusionment and knows what it can do to you, as he himself has experienced it before.
  • Our Fairies Are Different: As to uphold the Laverre Gym's theme type, he uses Fairy-type Pokémon like Clefable, Slurpuff, and Azumarill.
  • Real Men Wear Pink: Is more than willing to be a part of hosting the Laverre fashion show the Gym holds every season, which seems to be predominately run by women. That said, he's not a pushover in battles.
  • Shipper on Deck: He picks up on Marinette's interest in Adrien while sitting with her during the Couriway Showcase in Chapter 59. During Marinette and Kagami's battle while sitting with Adrien, he subtly urges him to pay more attention to Marinette as to slowly allow him to reciprocate her feelings.
  • Sibling Yin-Yang: The decided dynamic between him and Juleka. Though they have similar tastes in fashion, Juleka is a known Shrinking Violet who likes and owns Ghost-type Pokémon while Luka is more outgoing and charming and specializes with Fairy-types, which fits as his new role as the Laverre City Gym Leader. However, Luka does focus on the more realistic and darker aspects of Fairy-types, constantly referring to their "hidden fangs" during Marinette's Gym battle against him in Chapter 46.

     Marianne Lenoir 
An elderly woman born with psychic powers, the most prominent being the ability to look into the future, Marianne has held the title of Gym Leader of Anistar City for a seeming long time. She has aided the Kalos region in the past with her clairvoyance, protecting the people from imminent disasters when the stars allow her to foresee them. She also has a special relationship with Fu, guiding Marinette to find him in Terminus Cave after she defeats her in a Gym battle in Chapter 56.
  • Adaptational Badass: She's a powerful Psychic-user in this story.
  • Animal Motifs: Her cloak has Celebi body outlines.
  • Anti-Magic: Xatu's Magic Bounce, which caught Marinette off guard when she had Leavanny attempt to restrain her with String Shot, only to discover the move reflected back on Leavanny. Marinette later uses this to her advantage to get Marianne to lower her guard, by having Leavanny use String Shot again and getting Togekiss to take the hit to be slowed down. This is to make her the fastest Pokémon while Trick Room is active.
  • Badass Teacher: Marianne has Simon as her leading apprentice and several Psychics studying under her tutelage in the Anistar Gym to hone their abilities and deepen their bonds with their Pokémon. As Marinette experienced in her Gym battle, Marianne is a force to be reckoned with in both her psychic abilities and experience as a Gym Leader.
  • Blow You Away: Owns a Xatu, a dual Psychic/Flying-type.
  • Combat Clairvoyance: Both her Xatu and Starmie use Future Sight, combining their powers to set up a devastating and incoming attack that is assure to strike.
  • Cool Old Lady: She is kind and grandmotherly to Marinette and her friends. Even her students greatly admire her.
  • Crazy-Prepared: Xatu's and Starmie's movesets and Abilities complement each other well for nearly every situation, particularly Xatu's Trick Room and Starmie's Analytical.
  • Discard and Draw: A combination of Xatu's Trick Room and Starmie's Analytical ability decreases Starmie's speed in exchange for a tremendous power boost to its Attack stats.
  • Dual Boss: Marianne uses her Xatu and Starmie against Marinette, who in turn chose Leavanny and Togekiss.
  • The Fatalist: Played with. Part of her theme during her battle against Marinette is how everything has a set path to their inevitable outcomes, ironically referencing in "Backwarder" her goal to change the past due to a misunderstanding between her and Fu. She even questions Marinette what her belief in fate is, asking if her victory was a result of her determination or that it was inevitable.
  • Making a Splash: Her Starmie, which is part-Water-type.
  • Mythology Gag: The phases of Marianne's Gym battle have Valerie's and Olympia's battles from the anime combined: the former using Trick Room as the final phase while the latter uses dual Future Sight.
  • Never Mess with Granny: She can be assumed to be as old as Fu and is a tough Gym Leader.
  • Psychic Powers: Has clairvoyance, a degree of levitation, and specializes in Psychic-types.
  • Seers: What Marianne is in this story and fittingly owns a Xatu.
  • Secret-Keeper: She knows Fu and the importance of his role. She also knows the true identities of Lady Ledian and Liepard Noir due to her clairvoyance.
  • Stealth Mentor: Downplayed. Throughout Marinette's Gym battle, Marianne enforces the concepts of fate by berating Marinette's lack of preparedness whenever Marianne had the upper hand and saying how her loss was inevitable, but it only spurred Marinette to push forward despite the overwhelming odds.
  • Stealth Pun: Her name in the show is meant to reference the Marianne symbol for French resistance during World War II. With her Psychic powers in this story it unintentionally serves as an homage to Marie Anne Lenormand, a famous fortune teller from the Napoleonic era.
  • Support Party Member: Xatu's only offensive moves are Psychic and Future Sight. Her other moves are Telekinesis and Trick Room.
  • What Could Have Been: Initially before Marianne's debut in the main show, the role of Anistar Gym Leader was given to Simon Grimault. Instead, he is Marianne's top apprentice, designated to succeed her once she decides to retire.