Nine Shrines Adventures and Dines
The series protagonists, the owners and proprietors of a bar/adventuring service.
The group's rather flashy and flamboyant Tiefling Sorcelock.
- Agent Peacock: Quite fond of sparkles and bright colors.
- Badass Boast: "Markus Velafi! Remember the name!"
- Big Man on Campus: Tries to take on this role when the party infiltrates Wizard High School, with mixed success.
- ...But He Sounds Handsome: Sings his own praises while going undercover as "Horatio Protagonist."
- Byronic Hero
- Can't Hold His Liquor
- The Chew Toy: You can count the number of arcs that don't horribly injure him on one hand.
- Cute Little Fangs: Some of his newer portraits show these off.
- Dark Is Not Evil: He is descended from what is implied to be an Eldritch Abomination and frequently traffics with dark powers. He is also friendly and helpful to a fault.
- Eye Beams: In fact, upon trying to learn this ability, he shoots himself in the ankle.
- The Face
- Finger Snap Lighter
- Heterosexual Life-Partners: With Kyr.
- Hidden Heart of Gold: Yes, he has an enormous ego and something of a Complexity Addiction, but he is firmly Chaotic Good nonetheless.
- Horned Humanoid
- Hypno Pendulum: A trick he breaks out every now and then.
- "I Know You're in There Somewhere" Fight: Defied. Markus completely retains his personality in his Super Mode, though Ashe initially fears that this trope will be necessary.
- In Touch with His Feminine Side: Arguably the most effeminate of the group.
- Insufferable Genius
- Long-Haired Pretty Boy
- The Minion Master: His favorite way to deal with a problem is to throw imps at it.
- Nerd: When he went to Wizard High School in his youth. He hasn't gotten over it.
- Paper-Thin Disguise: Horatio Protagoniste wears a pair of sunglasses. That's it.
- Playing with Fire: He doesn't use much fire directly in his offensive magic, but he frequently makes use of his immunity to it.
- Spirited Competitor: With quite a few villainous magic users.
- Squishy Wizard
- Super Mode: Gains one fighting Xin.
- Supernatural Is Purple: The inside of his cape, along with his Eldritch Blasts.
The main muscle of the group, Gregor generally possesses all the subtlety of a glaive to the face, both in combat and in conversation.
- Baleful Polymorph: Turned into an owl in the Halloween special. Inien proceeds to gush about how adorable he is for the rest of said special.
- The Big Guy
- Black-and-White Morality: He has little tolerance for "monsters". Though, to his credit, his definition of monster is fairly generous.
- Blade on a Stick: His weapon of choice.
- Companion Cube: His glaive.
- Dark and Troubled Past: He has lost two families, and multiple people have bled to death on his back.
- The Ditz
- Doomed Hometown: Episode 31, the fate of his family and hometown is revealed.
- Dork Knight
- Dumb Muscle
- Genius Ditz: His time with the Outriders has given him a near encyclopedic knowledge of monsters.
- Good Is Not Soft
- He Who Fights Monsters: His extensive knowledge and experience with monsters never fails to impress the group.
- Kindhearted Simpleton
- Lawful Good
- Lightning Bruiser: Equal parts agile and freakishly strong.
- Murder Is the Best Solution: For monsters and bad guys.
- Sacrificed Basic Skill for Awesome Training
- Spin to Deflect Stuff: Attempted in episode 9. Alas, Ashe deactivates the trap before we have a chance to see if this actually would have worked.
- The Teetotaler: Does not drink, and maintains that his "body is a temple" when offered.
- Weapon of Choice: His glaive
- Afraid of Their Own Strength: Please refer to Blessed with Suck. Ashe is fearful of the consequences of using her powers.
- The Alcoholic: Really loves her liquor, though she never seems to get drunk.
- Animal Motifs: Her wolf ban mask.
- Anime Hair: Her "silver pom-pom" is frequently the subject of mockery.
- Arboreal Abode: She grew up in a hollowed out tree. (She still lives in a tree, actually. Don't tell the guys!)
- Atrocious Alias: Wizard Kelly
- Berserk Button: Meadshire
- Blessed with Suck: In episode 51, It is revealed that Ashe's powers "carve away at her". Ouch.
- Broken Bird: Ashe has had a hard life.
- Combat Medic
- Cursed With Awesome: How Inien views her powers.
- Enraged by Idiocy: Her friends' shenanigans annoy her to no end.
- Equivalent Exchange: See Blessed with Suck.
- Fish out of Water: Ashe spent her entire life in Meathe up until a year before the events of episode 1. Many things are still new to her.
- Good Is Not Nice
- Healing Hands
- I'm Having Soul Pains: See Blessed with Suck
- Ineffectual Loner
- Innocently Insensitive: Ashe has a habit of making generalized assumptions about people based on their country of origin or says thing that could be taken as Fantastic Racism.Ashe: Is that an Allrani thing or a Thog thing?
- Insistent Terminology: Whatever that green lightning of hers is, it's definitely not magic.
- Knife Nut
- Lady Looks Like a Dude
- Like a Duck Takes to Water: Her fighting skills and unique abilities allow her to survive quite effectively.
- Loss of Identity: One of her greatest fears.
- Magic by Any Other Name: Her definitely-not-magic powers.
- Malaproper: She frequently misuses idioms and fails to understand common expressions.
- The McCoy: Her frequent tendency to ignore practical concerns in order to do something she considers just often puts her at odds with the rest of the party, especially Gregor.
- The Medic: One wonders how Markus in particular survived before he met her.
- Memetic Psychopath: In-Universe. Markus and Kyr wrote the bestselling children's book "Aesling the Neck Stabber".
- Morality Pet: Hers is Charoth, the cutest little god of death you'll ever meet.
- Mysterious Past
- Mystical White Hair
- Never Gets Drunk: Ashe is completely unaffected by most forms of alcohol. Unless of course, it's God's Breath.
- Not So Above It All: At first she comes across as the most grounded member of the party, but on the rare occasion she really loses her temper, Markus and Gregor end up having to reign her in.
- Only Sane Woman: Until she gets mad.
- Open SecretAshe: Just don't tell anybody that I can... put people back together.Markus: Don't worry, your secret's safe.Thog: Do they think that we can't... see or hear them from over here?
- Perpetual Frowner: Her smiling sprites don't see a lot of use.
- Power at a Price: See Blessed with Suck.
- Power Tattoo: The tattoos on her arms and neck aren't just for show but relate in some way to her powers. Inien refers to them as "bindings."
- Sealed Inside a Person-Shaped Can: The details are still unclear, but the source of her (definitely not magical) powers seems to be a being sealed within her person.
- In episode 152 it's revealed that she's been bound to a domain, and not a sentient being.
- The Snark Knight
- Supernatural Gold Eyes
- Team Mom: She heals everyone, makes sure they don't eat strange poisonous objects, and does her best to keep everyone from dying.
- Women Are Wiser: She seems to play into this stereotype at first, compared to the wacky Markus and childishly simple Gregor.
- You Can't Go Home Again: By choice, as declared in her character song, Home No More.
The group's engineer, kept around mostly out of a mix of pity and the fact that he is Markus's best friend.
- Achievements in Ignorance: Many of his inventions seem to work only because he doesn't understand why they shouldn't.
- Disappeared Dad
- Fish out of Water: Has lived in the Shrouded Isles his entire life.
- Friendless Background
- Gadgeteer Genius: The fact that his inventions ever work is a testament to the fact that he is still pretty damn talented.
- GMPC: The most straightforward example among the cast, though eventually not the only one.
- Guest-Star Party Member: Starts off this way, tagging along with the party during their first adventure on the Shrouded Isles. He eventually gets his own character sheet in the credits, though he still doesn't participate in every adventure.
- Heterosexual Life-Partners: With Markus
- Like a Duck Takes to Water: His explosions have proved vital to the gang's success in many fights. Particularly his use of fun.
- Made of Explodium: Pretty much 99% of what he makes. Also all of his tools.
- New Powers as the Plot Demands: Not Kyr himself, but Magnum Opus seems to be quite prone to this.
- Named Weapon: Magnum Opus
- Non-Action Guy: Doesn't contribute a whole lot in a fight, at least at first. Once he gets his own character sheet, it's made explicit that he's several levels weaker than the other party members.
- Noodle Incident: The subject of several, most notably "Mecha-Kyr".
- No Social Skills: As a result of having no other humans to interact with for most of his life.
- Ornamental Weapon: The sword he carries on his back. He eventually replaces it with a decidedly not ornamental one of his own invention.
- Raised by Wolves: Raised by no one, really, following his father's disappearance early in his life.
- Schizo Tech: His more advanced creations (usually offscreen) are used to justify this.
- Sitcom Archnemesis: The one being he seems to dislike is Dont, the pig-bat spiritfolk.
- Took a Level in Badass: After gaining Magnum Opus. Apparently actually getting his Rocket Boots to function reliably didn't hurt either.
- World's Strongest Man: Self-proclaimed, out of a sample size of one.
The "CEO" of Nine Shrines, who mainly joined with the group to exploit a legal loophole.
- Atrocious Alias: Wizard Dan (the Wizard Man)
- Corrupt Corporate Executive: Corrupt middle manager, anyway. His bosses are much worse, however.
- Creepy Monotone
- The Cynic
- Deadpan Snarker
- Friendly Enemy: His initial rapport with Ashe comes off this way. Even when he's screwing the party over, they have a mutual respect for one another on account of both being intelligent (unlike Gregor) and serious (unlike Markus.)
- The Gunslinger
- Hidden Depths: He considers himself somewhat of a patron of the arts.
- Jerk with a Heart of Gold: He doesn't want to see any harm come to the group. They're valuable assets after all.
- My Empire Doth Protest Too Much: He seems to recognize how scummy many aspects of Alarani culture are, and eventually becomes the first Alarani character to display any motivation other than purely mercenary interests.
- Only Sane Man: Thog is pragmatic, worldly and quite savvy. This sanity is, if anything, a disadvantage.
- Team Dad: As he warms up to the group as a whole, he begins to become this.
- Unresolved Sexual Tension: With Ashe.
- Walking Shirtless Scene: When he decides it's time to go all out in a fight.
A witch from the Runecarver's Guild who first appeared during the "Wizard High School" arc, only to join the group sometime later.
- Affirmative Action Girl
- Bitch in Sheep's Clothing: At first. Once she gets to know the party better, she drops the pretense.
- Brilliant, but Lazy: At some point she gained the ability of "micro-sleep". She was the former "High Known" of the Runecarvers' Guild, making her a "big deal".
- The Corrupter: To Ashe, while the two are Locked in a Room in Wizard High School. She encourages her to use her powers freely and surpass ordinary humans.
- Cute Witch
- Deadpan Snarker
- Dissonant Serenity: Her laidback, smug expression rarely shifts even in combat.
- Fire-Forged Friends: She eventually forms an odd mutual trust with Ashe, after a long period of simple mutual loathing. They still insult one another at every opportunity.
- Jerkass: An all-around unpleasant person.Ashe: This is Inien. She is... pretty much a garbage person.
- Lady of Black Magic
- Not Quite Dead: After Wizard High School, Inien was presumed dead and was temporarily replaced with a Sack of Potatoes. This becomes a running gag.
- Pint-Sized Powerhouse: One of the shortest characters in the series, but alarmingly powerful nonetheless.
- Puny Humans: She views ordinary humans as worthless and praises Ashe as being above them.
- Robe and Wizard Hat
- Smug Smiler
- Squishy Wizard
- The Snark Knight
- Supernatural Gold Eyes: Less pronounced than Ashe's, but still fitting for someone capable of wielding such awe-inspiring magical power.
- Time Stands Still: Busts out this power at the climax of Wizard High School.
- Token Evil Teammate: Certainly the most unpleasant and amoral of the main cast.
- Vitriolic Best Buds: with Ashe
- What Exactly Is Her Job: No one knows exactly how she got her 4.4 million gold, or how she's going to get any more money at all.
A punch-happy sorcerer who loves to discuss philosophy, even if he doesn't really get it. Nine Shrine's official bouncer as of the Big War arc.
- Boisterous Bruiser: Moreso even than most Onorhians!
- Catchphrase: The Truth!
- Crippling Overspecialization: Defied. He can only cast one spell, but somehow his "Message" spell is insanely versatile.
- The Ditz: He is very easily distracted and seems to base his whole life around various forms of Insane Troll Logic.
- Kung-Fu Wizard
- What Do You Mean, It's Not Didactic?: His stock and trade.
- Wrong Context Magic: Up to Eleven. Sorcerers baffle and infuriate conventional mages. Colvin's powers don't make sense even to other sorcerers.
A mysterious blonde woman who seems to be acquainted with Narn. She was sent by the Zeth to paint the world, but has taken up the lyre instead. After she befriends Gregor, she joins in the mass exodus of Onorhians to the Shrouded Isles and takes a job at the bar.
- Ambiguously Evil: Firi herself has never been anything but kind and helpful, but she seems to run in some pretty sinister circles.
- Cryptic Conversation: Tries to help Gregor with (occasionally off-beat) haiku.
- Dumb Blonde: She clearly has a fair amount of useful knowledge, but there's no question that she can be rather scatterbrained and oblivious.
- Giftedly Bad: Her skills with the lyre leave a lot to be desired.
- Mysterious Woman: She's also implied to be member of The Omniscient Council of Vagueness.
- Nice Girl: Incredibly sweet and supportive.
Thog's homeland. Generally an unpleasant place with an obscenely complicated legal system and terrible holidays.
A friend of Thog's who moved from Alaran to Onorhant a while ago.
The Alarani god of repossession. He shows up every year on the 25th of Twelfthmonth to collect what he is owed. This kills 10% of the Alarani population annually.
Thog's immediate superior while he was working in Meadshire. Appeared in the Incorpageddon arc, The Calm, and almost appeared on the Tension Livestream.
- Big Bad: Of the Incorpageddon arc.
- Corrupt Corporate Executive: Imagine Thog with more power and no empathy.
- Pyrrhic Victory: Upon realizing she couldn't get Thog or the team back under Meadshire control, she decided to cut her losses and fire his ass.
- The Bus Came Back: Has returned in a more passive role as the diplomatic representative/CEO of Meadshire LLC as of The Calm.
- Married to the Job: Being CEO of Meadshire is apparently a full time gig. Not only does Karen not have any real friends, she doesn't even seem to have hobbies.
- Reckless Gun Usage: Not personally, but her underlings do not inspire a sense of security. One even triple-wields gus.
An infamously passionate nation that is still feeling the aftereffects of their mostly successful war against their own gods.
A hero of all people who oppose clan rule, Horaven works alongside the Ban to achieve his goals.
A ruthless assassin who hires himself out to the clans. It is eventually revealed that, through some kind of strange technique, he can absorb the power of Spiritfolk into himself.
- Accidental Misnaming: Markus and Kyr call him "Zanthor" on multiple occasions.
- [[spoiler: Ambiguously Human: Well,
- Arbitrary Skepticism: Doesn't believe in "Draculas"
- Bare Your Midriff
- Bishōnen: Up to Eleven when not wearing his robes.
- Chaotic Neutral: He kills for fun, although is targets are known to be very harmful to the denizens of Onorhant.
- Collector of the Strange: Collects Ban masks for fun - usually by cutting their faces off.
- Creepy Shadowed Undereyes
- Creepy Souvenir: See Collector of the Strange.
- Cute and Psycho
- Long-Haired Pretty Boy
- Odd Friendship: With Gregor of all people!
- Professional Killer
- Psycho Sidekick
- Stealth Hi/Bye: Someone should really put a bell on him.
- The Trickster
- War for Fun and Profit: Helped goad Gregor into starting the battle for Eocho for fun and murder (which, to him, seem to be one in the same).
- Stock Ninja Weaponry: Averted. The only weapons he's been shown to wield are a pair of strange, sickle-like objects.
A mysterious figure who shows up during Gods are Gone.
The calm and serene master of the katana that leads the Lily Clan. He really is a master of peace and enlightenment to the core.
- Atrocious Alias: The Motherfucking Bowel Ripper. It's supposed to indicate that he will rip out your entrails, but...
- Cain and Abel: A non-familial Cain to Horaven's Abel.
- Half-Human Hybrid: The son of Lord Tenui, the former ruler of Onhorant and a Spiritfolk of immense power. This is not a trait he likes to exploit.
- Long-Haired Pretty Boy
- Royals Who Actually Do Something: The heir to the throne of Onhorant, he was involved in the coup that toppled said monarchy.
- Sir Swears-a-Lot: As The Motherfucking Bowel Ripper
- Superpowered Evil Side: The Motherfucking Bowel Ripper seems to become something like this.
- That Man Is Dead: He is Zeke now. The Bowel Ripper is gone. (Except when he's not.)
- Weapon of Choice: The katana. Formerly the Whipace (Pronounced "whip-ass").
The enthusiastic and fight-happy leader of the Rust/Valor Clan.
- Blood Knight: There is a reason he is the leader of the Rust/Valor Clan.
- Boisterous Bruiser: Punctuates every crossbow shot with "HAHA!"
- Bury Your Gays: In episode 140, his dying thoughts are almost entirely of Zeke, and Wordof God says he "clearly loved him".
- Hot-Blooded: See above
- Named Weapon: Doctor Shoots
- Weapon of Choice: His Crossbow
The quiet, yet imposing leader of the Gold Clan.
- Beware the Quiet Ones
- Genius Bruiser
- Gentle Giant
- Out of Focus: Compared to the other clan leaders.
- The Quiet One
- Stripperific: His outfit leaves little to the imagination
- Vocal Dissonance: His voice is very quiet and rather high pitched.
- Warrior Therapist
- Weapon of Choice: The Sparkle Axe of Friendly Foraging
- Bare Your Midriff
- Butt-Monkey: She's compared to, and sometimes treated, like a football.Gregor: Did Kyr just punt Dont back into the [gate]?
- Cute Little Fangs: She is a pig-bat after all.
- Cute Monster Girl: Her humanoid form.
- Cuteness Proximity: Tends to invoke this in everyone, especially Gregor.
- Genki Girl
- Real After All: Ashe was under the impression that pigbats were something made up by the event planners at Meadshire.
- Sitcom Arch-Nemesis: To Kyr.
- Who's on First?: With a name like "Dont", it's honestly surprising that this doesn't happen more often than it does.
A death god that was wreaking havoc in the Shrouded Isles. Later pacified and reduced to its baby form.
- Adorable Abomination
- Big Bad: Of the first Shrouded Isles Arc.
- Chronic Villainy: As far as Gregor is concerned.
- Death Is Cheap: The result of his tantrum was that no one could die.
- Despair Event Horizon: Its rampage was caused by the death of its adopted father.
- Kaiju: Its adult form.
- Late-Arrival Spoiler: It's true form.
- Morality Pet: to Ashe
- Sleep-Mode Size: Its current form.
- Ugly Cute
The Shrouded Isle's resident living nightmare. Is currently trapped in the Prison of Lights
A legion of warriors clad in magic animal masks that seek to defend the remaining spiritfolk of Onorhant.
- Animal Motifs: Their masks are each based on different types of animals.
- Malevolent Masked Man: No matter how you view their cause, there's no denying the fact that they can be pretty damn bloodthirsty.
- La Résistance: How they see themselves.
- The Remnant: How mainline Onorhian society sees them.
A Ban who wears a Bat mask who befriends Thog (and later, Ashe.)
- Ambiguously Human: Her cinder-gray skin and pointed ears would seem to give the impression that she's some kind of spirit, but it's not entirely clear. Turns out she's another Pigbat.
- Heroic Comedic Sociopath
- Knife Nut
- Psychopathic Womanchild
A Ban who wears an iguana mask and acts as one of Ashe's closest allies.
An extremely powerful spiritfolk - with the domain of reincarnation - in Onorhant, the leader of the Ban and former head of the disbanded lost fourth clan.
- Arc Villain: for the Big War arc.
- Bigger Bad: to the Onorhant Mega-Arc in general.
- Bunny-Ears Lawyer: He is a shameless flirt who has been known to take multi-day long baths. This does not change the fact that he is a god.
- HeelFace Turn: After he is released from entrapment, he agrees to help the Onorhian people rebuild and reintegrate spirits into society peacefully.
- Sealed Evil in a Can
- Smug Super: His intolerable smugness is one of his most distinctive traits.
- The Trickster: Bathes for hours on end for the sole purpose of annoying Horaven.
- Villainous Breakdown: Suffers from this after Markus uses Iconoclasm on him.
- Well-Intentioned Extremist: His actions genuinely were to mend relations between humans and spirits. The issue arises when he vastly overestimates his own leadership abilities.
A Spiritfolk of that disappeared when the Onorhians rebelled against the spirits. He took the form of a magical flower known as Telvillian's Tear.
The Spiritfolk master that trained Horaven and Zeke, slain at the hands of "the one in white" when the humans rose up. Former head of the Lily Clan.
A nation ruled by a corrupt order of Golem worshiping Paladins called the Varyndir Order.
The leader of the Varyndir Order, who wants nothing more than to prolong his order's quest for the head of Varyndir as long as possible so he can continue to get loans from Alaran and generally do nothing but drink and party.
A paladin talented in the ways of artifice and filigree (golemancy) who wishes that his order would get off of its ass.
- Heroic Sacrifice: He and Sir Dunstan held off a horde of rabid golems to allow the party to escape Altreia via boat. He's still alive, though.
- He's later conscripted to join Markus Velafi's Conga Line for Peace, and ends up in a major battle. The last we saw of him, he had more than a few knife wounds, plus was at the center of a magical explosion It might have stuck this time around.
- Only Sane Man
- Science Hero
- Token Good Teammate
A sentient golem that accompanies Aftin on foreign travels.
An unimaginably ancient golem head that was lost for millennia, only to be found shoved under a bucket.
- Talkative Loon: Markus is the only person that can tolerate him.
A golem from the Silk Age of Altreia who guards Varyndir. As an older golem, he possesses emotions and, as such, speaks almost entirely in inspirational quotes.
- Back from the Dead: Gregor destroyed him, but he was repaired by Colfus.
- Boisterous Bruiser
- HeelFace Turn: After being repaired, he became loyal to Colfus.
- Heroic Sacrifice: He and Colfus held off a horde of rabid golems to allow the party to escape Altreia via boat. He and Colfus did survive, and are now living in the new government of altreia.
- Multi-Armed and Dangerous
A shifty masked artifact dealer who employs a retinue of imp-like rat monsters.
One of the Zeth, an incredibly powerful insect-like creature that feeds on Spiritfolk. ("They" or "them".)
- Back from the Dead: by the Big War arc
- Cloud Cuckoolander: Though this may just be because they spent too much time mimicking Colvin.
- Ditto Fighter: They can steal other people's abilities and use them in bizzare ways.
- Enemy Mine: During the Big War arc. It's unclear if this will lead to a full on Defeat Means Friendship at the moment.
- Glasgow Grin
- Knight of Cerebus: Nearly destroys Xinkala and takes an entire arc just to "kill" them.
- Never Found the Body The whereabouts of their body is currently unknown. Their death was a little... unclear.
- Outside-Context Problem: They just show up and start killing people.
An evil wizard with a penchant for causing pointless mayhem.
- Affably Evil: Particularly with Markus
- Card-Carrying Villain
- Friendly Enemy: In spite of all his evil schemes, he and Markus chat amiably like old friends even at the worst of times.
- Hijacked by Ganon: If an arc has no logical Big Bad, the odds are fairly good Verne is behind it somehow.
- The Necromancer
- Our Liches Are Different: After his death, he returns as a "Semi-Lich".
- Villains Out Shopping: His appearance in the Wizard High School Arc is the only time we don't see him doing anything particularly evil. Until he joins the Conga Line.
- When All You Have Is Skeletons
One of Rat's rodent-like minions, given to Markus in exchange for a particularly unfortunate Imp. Named for its prominent forehead.
A gorilla that was magically spawned during the Deck of Disasted arc. He then proceeds to reappear throughout the series.
Small, gibbering creatures that Markus summons and more often than not uses as living projectiles.
An imp with basic medical training. Markus summons him to patch everyone up when Ashe isn't around.