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Alivast

    Alivast Council 
The council of guilds, clergies, and military leaders in charge of keeping Alivast safe and running.

In General

  • A Lighter Shade of Grey: They are the only stable government to establish itself in Alivast and have given a lot of help and success to people and races that would be shunned or killed in other lands, and do reward the party when their deeds become noticeable, but their labyrinthian bureaucracy, the hard limits on their effectiveness outside the city, and treatment of the Aasimar members of the Council certainly docks a few points off of their reputation.
  • Arranged Marriage: Is official policy with their Aasimar members, as they are only allowed to marry other Aasimar so as to strengthen ties between the clergies that they represent. Balfor Balton, an Aasimar of Vetrion, is married to Aila, an Aasimar of Hoketh, and Hammergnar, an Aasimar of Gromuth, is ostensibly married to Ios, an Aasimar of the god of Wild Magic.
  • Morton's Fork: They have two options when it comes to the Dragon Cult. Either cave in to their demands and give them Task and Winter to be sacrificed to resurrect Insdroc in the vain hopes that Darkus will honor his bargain and spare the 400 plus hostages he has, or they defy them, get all their hostages killed and have the Dragon Cult continue their devastating assault on Alivast. They end up taking a third option by force, as Task, Remy, and the rest of the Unexpectables escape Alivast (thanks to a tip-off from Brorc) to kill Darkus well before they could explore either option with the parties allies on the Council stalling and fighting for them politically while they are away, leaving the shell shocked citizens to instead hunt them down. By the time any citizen lead attack force could reach them, The Unexpectables had already neutralized the threat and saved as many as they could, leading them to be named heroes once again.
  • Not-So-Omniscient Council of Bickering: Given the testimony of their inner workings from Solly, Brorc, Hammergnar, and other connected individuals, it's amazing that the city hasn't completely collapsed on itself. The argument could be made that the Council is trying to make the best out of a rather tenuous situation in a strange and hostile new land, but there are certain members that seem more concerned with political jockeying rather than actually running an effective government. That said, when sufficient evidence and a big enough problem presents itself, the council can resolve to put the city in a better spot almost immediately...though the details of course, are always being hammered out.
  • Obstructive Bureaucrat: A few members of the Council fall into this, but the real troubles come from outside political pressures such as the Avan Clergy of Tracadia Capital and the United Clergy of Orun.
  • The Theocracy: Played with. A majority of the council seats of power are occupied by the many clergy and/or theological equivalent representatives. Many of these clergies act as official arms of the councils systems, such as the Vetrion clergy acting as the backbone of the military, and Aasimar, children of celestials, are essentially given a free ticket to a place of power within the government due to their close relationship with their respective god (if they want to or not as seen with Ivan). Subverted though in that Alivast is fairly secular in conduct, religious and racial tolerance is one of the cities strong points and about every major religion and are certainly not viciously dogmatic in the least when compared to the United Clergy of Orun, venerating all the gods worshipped in the city relatively equally in a practical sort of way.

Abacus Fleetfinger

https://static.tvtropes.org/pmwiki/pub/images/abacus.png
The Party's first (brief) employer
A halfling wizard and member of the Council Of Alivast, who gave the party their first mission that allowed them to access the city at all.
  • Chuck Cunningham Syndrome: Effectively disappeared after the party opened the Sweet Dragon. To the point that the Unexpectables completely forgot that they technically worked for her until Edward recommends that they get picked up by someone in a higher position of power than her. She leaves the story for good by selling the party's contract to Solly.
  • Forced Transformation: Once polymorphed Borky into a tiny turtle for annoying her. He spent a surprisingly long time as a turtle due to constantly failing the wisdom save. She also did it to Balfor.
  • Jerk with a Heart of Gold: Frigid though she may be, she does have a certain respect for the party and gave them the job that gave them access to Alivast proper. In return the party appreciates her services and considers her a friend.
  • Minor Major Character: She barely appears after the first arc, but if it wasn't for her, the party would of never gotten into Alivast.
  • Out of Focus: After the party acquires the Sweet Dragon her focus diminishes to just a few cameos.
  • The Stoic: Despite being a downright adorable halfling she is incredibly icy. She doesn't truck with nonsense and once mind-controlled the party into leaving her office after they sang Happy Birthday to her.

Inquisitor Bizmati Printash

The Bluescale-Dragonborn head of the Alivast Inquisition, and a lady in her homeland of Chelstonia. She initially comes across as quite suspicious, but is in fact the head of Alivast's State Sec.
  • Alpha Bitch: has shades of this, but it's mostly from being one of the most informed citizens in the city as opposed to being mad with power.
  • The Inquisitor General: Her literal job title.
  • Inspector Javert: Averted, though it really seemed like she was going to go this way. She reveals in a conversation with Remy that she (and by extension, the inquisition) finds the Unexpectables a massive boon on the city in ways even they couldn't have predicted. It's their friendsnote  she has a problem with.
  • State Sec: As Alivast has only gotten bigger, she's been tasked with rooting out spies, saboteurs, and third parties trying to infiltrate the city.
  • Who Needs Enemies?: She doesn't trust Edward Enrobso at all, since he prefers subterfuge to more direct forms of improving the city, even though both are on the Unexpectables and Alivast's side.

Brorc Bronze-Fang

https://static.tvtropes.org/pmwiki/pub/images/brorc.png
The Mountain Judge's child.
An orc-born aasimar, member of the Council Of Alivast, and High Captain of the Alivast Guard. He is a paladin of Avan, and is generally affable when not on the job.
  • All Love Is Unrequited: He has a thing for Solly, but everything on her end indicates that she’s in love with Greckles. This hasn’t stopped him from trying to arrange a marriage between him and Solly. Though that doesn't end well for him.
  • Berserk Button:
    • Like Task, Brorc has a certain hatred for liars, which Greckles got on the bad side of when he lied about Solly being an Aasimar.
    • Further, mentioning his romantic life is a sore spot for Brorc.
  • The Chains of Commanding: Brorc is in an absolutely unrelenting amount of stress from nearly every side due to his position of Captain; from other paladins as the Tracadian high captain hates his guts, from the council to keep up with the unending demands of keeping people safe in a dangerous new land, and from the outside forces trying to get into Alivast.
  • Dark Secret: He has three, the truth about what caused Ginter's Folly and the fact that he made a deal with Avryman that keeps their crime business safe in exchange for no false tickets being made. Either one are only known by very few people and if they became public knowledge then odds are Brorc would have his life's work ruined. The third and final secret is a direct result of his actions at Ginter's Folly: because he chose to kill Ivan to prevent him from spreading Fleur de Mort in a way that implies Ivan did not fight back or throw the first punch, he has gone years without his connection to Avan.
  • Extra-ore-dinary: His god is a mountain god, and as an Aasimar his teeth and hair have the texture of bronze, which is how he got his surname.
  • Living Emotional Crutch: For Solly. He's been the one person in the council advocating for her well-being since Stillhavity's eclipse. To date; he has managed her social anxiety and come up with a system for her while she recovered, gotten her in touch with Hammergnar in building a hobby for herself, and has been there to help here through panic attacks and through her near-nightly nightmares.
  • Nature vs. Nurture: He gets hit with this argument a lot from his detractors, saying that he can't possibly be a good Captain because his orc heritage makes him too volatile to effectively lead, or that he's still too young and immature to effectively lead a city like Alivast.
  • Rage Against the Heavens: He initially had a bad relationship with Zalivavos, the God Mountain who is his celestial parent. When his adopted father found him as a child Brorc was busy screaming and punching the mountain in a vain attempt to destroy it. He seems to have since calmed down about his heritage.
  • Reasonable Authority Figure: He's generally a friendly dude when not dealing with criminals, and has more than once overlooked some of the crazier things that the party has done so long as no one was hurt. The only time he really snaps was when he found out Greckles had lied to him about Solly being another Aasimar.
  • Take a Third Option: In regards to the underbelly: he either had the choice of letting them run around unopposed and running crime throughout the city and likely forging fake tickets and overcrowding the city, or march his and likely other clergy's men down there to almost certainly get slaughtered by Tiengo, plus any reprisal attacks for bothering to try. He chose instead to make a deal that keeps the Underbelly down in the sewers, and fake tickets and organized crime in Alivast to a minimum.
  • Touched by Vorlons: Comes part and parcel with being an Aasimar, as he is essentially the child of a celestial that exists in an orcish body. He can commune with his celestial parent in his dreams and, going by D&D Fifth Edition rules, is resistant to radiant and necrotic damage.
  • We Used to Be Friends: Early on he was one of the Unexpectables closest allies, but after the incident with Solly happened he ended up alienating them by forbidding Solly to visit the group despite her wishes, and even when he relented, his jealousy over Greckles and Solly’s relationship meant that the rift took a very long time to mend.

Aila

https://static.tvtropes.org/pmwiki/pub/images/aila.png
Death's daughter
Leader of the clerics of Hoketh, an aasimar and member of the High Council. She is charged with making sure necromancy is wiped out and that the dead are treated with respect.
  • Affectionate Nickname: "Schmooplekins" from Balfor.
  • An Arm and a Leg: In the defense of Alivast during the UCO invasion, she lost an arm.
  • Black Magician Girl: Subverted; despite being a cleric for a death god, she is firmly on the side of good and wants to wipe out dark magic like necromancy, as it is anathema to Hoketh's faith.
  • The Comically Serious: Even as Remy is reading a mushy love letter to her from her husband on the front lines, her expression doesn't change and her intonation never fluctuates as she gets an increasingly uncomfortable Remy to read more of it and an increasingly flustered Brorc to listen.
  • Cloud Cuckoolander: Seems to constantly be in a sleepy, dreamlike state. She spends most of the cooking competition giving 0's to everybody...only to reveal she thought the judging cards were the menu.
  • I See Dead People: Can commune with the dead, as one of the few approved uses of necromancy in Alivast. She can also literally see the dead, specifically the dead attached to the pasts of the living.
  • Happily Married: To Balfor Balton.
  • Lightning Bruiser: As Greckles found out the hard way at the Hoketh's Harrowing competitions;, she is ludicrously fast when in combat, and even faster with polearms.
  • Sickeningly Sweethearts: Has this relationship with Balfor, however at a little under a tenth of his speed, as revealed at a party in episode 54.
    Aila, in her usual sleepy tone as he's charging at her: Cuddly Bear!
  • Sinister Scythe: Not necessarily sinister herself, but she uses one in combat.
  • Touched by Vorlons: As an Aasimar of Hoketh, she's this by default, although in a slightly different way than the other Aasimar of the Council. By her own admission she doesn't have dreams of her celestial parent, The Harvestman, and has implied that she is more different from other Aasimar than she would care to admit.

Balfor Balton

https://static.tvtropes.org/pmwiki/pub/images/balfor_balton.png
The War God's Bellicose Progeny
An absolutely enormous aasimar who leads the armies of Alivast and a member of the Council. He is charged with keeping the invading fire giants from the south of Alivast at bay.
  • Affectionate Nickname: "Cuddly Bear" from Aila.
  • Big Fun: He projects this image wherever he goes.
  • Boisterous Bruiser: An aasimar of the god of war will have that practically installed into him.
  • Bunny-Ears Lawyer: When he's not working, he comes off as a mixture between an embarrassing dad and Santa Claus. When he's working on the other hand, he shifts into overdrive and essentially reworks battle plans and fortifications on the fly.
  • Innocently Insensitive: A big portion of his now famous love letter to Aila is spent innocently mocking Brorc Bronze-Fang for being so uptight. He also laughs at a soldier for getting stabbed. Later on, he deciders to have Brorc tell Remy that he’s being suspended, because he doesn’t want to lose his positive image...Leading to Remy thinking that he’s a coward.
  • Happily Married: To Aila.
  • Sickeningly Sweethearts: Balfor likes making enormous, loud, grand gestures of love towards Aila, as evidenced by The Letter, his absolutely embarrassing nickname for her, and the enthusiasm for which he dotes on her.

Hammergnar

https://static.tvtropes.org/pmwiki/pub/images/hammergnar_4.png
The unfortunate face of Dwarven Alcoholism.
A member of the Alivast high council and an Aasimar of the dwarven god of alcohol, who was born to an elf because his father thought was funny.
  • Bilingual Bonus: His tattoos are in futhark runes, and they say "Help me, please I beg you."
  • Blatant Lies: When arguing with Remy over Brorc wanting to arrange a marriage between him and Solly. He states that his marriage, with Ios, worked out well despite the fact that it's clear that the two don't care about each other at all, to the point that Hammergnar doesn't even know her name.
  • Cultural Rebel: While he's fine doing dwarven things, he desperately pines to do more "elven" things.
  • Girlfriend in Canada: Due to the way Aasimar are married in-setting, he's never actually seen his wife, Ios. Though that's also due to her unusual physiology.
  • The Lancer: has this personality with seemingly everybody, but definitely seems to be one for all Alivastian dwarves, as he's much cooler and calm-headed than they are.
  • Loved by All: Loved by any and all dwarves, though he seems to make friends pretty easily regardless.

Edward Enrobso

A warlock and representative of the Nerasmun Collective on the Alivast council. He's also the father of Ozzy Enrobso.
  • Eyes Always Shut: Edward is never seen with his eyes open. The season three opener shows us why; his eyes are completely black. No pupils, irises, or whites, just two black orbs. According to Monty, a lot of Warlocks have their eyes messed with as a part of their pacts.
  • Fantasy-Forbidding Father: Of a very unusual sort. Edward wanted his son to follow his path of becoming a warlock, apparently Ozzy's choice to study magic without making a pact with an extraplanar being created tension between them. Made even more unusual that something in their relationship was explicitly part of his deal with the Shadow king.
  • Power of the Void: He is heavily associated with shadows; he made a pact with a shadow demon for his powers, his shadow is not his own but any number of minor shadow demons attached to his shadow, and at one point he required a fragment of Borky's shadow to seal a contract.
  • Strong Family Resemblance: Bears enough resemblance to Ozzy to make Panic double-take upon first seeing him.

Zerth Rip-Jaw

Matriarch of the Rip-Jaw Gnoll pack, and their representative on the Alivast council.
  • Cool Old Lady: Old enough to have a late-teenaged daughter, and her status as matriarch of her pack and badass extraordinaire show of how cool she is.
  • Honor Before Reason: She's pissed that her brother, Captain Ripjaw, died at the hands of the Orun Clergy...but more for the way he died rather than the fact he died at all, stating he should've died in combat against the Vampires her pack fought in Tracadia.
  • More Deadly Than the Male: As is typical of hyenas, female Gnolls are larger and tougher than males, and Zerth is no exception.

Ios

https://static.tvtropes.org/pmwiki/pub/images/ios_1.png
Nerasmun's Magical Daughter.
The final Aasimar of Alivast, she’s descended from the god of magic and is Hammergnar‘s wife, but she's never quite seen anywhere... As Zenrio found out, she is in Alivast, but she exists in a dimension layered beside the Material, and can only somewhat interact with it.
  • Amazing Technicolor Population: Due to her particular celestial heritage, she has blue skin and vibrant multi-colored hair.
  • Out of Focus: Compared to all the other Alavastian Aasimar who are supporting characters of varying importance Ios has only appeared once and is barely mentioned.
  • Pocket Dimension: Appears to exist in one made from Wild Magic.
  • Touched by Vorlons: As with the other aasimar, her celestial heritage gives her a unique appearance and abilities, which appears to include control over Wild Magic.

     Solly and her Angels 

Solliandris - "Solly"

https://static.tvtropes.org/pmwiki/pub/images/solly_2.png
The Sun's child
A young woman and human-born aasimar, she is a cleric on the run from her god and it's clergy. She later becomes a member of the Alivastian Council as a representative of Orun, and the Unexpectables' boss when their contract is sold to her at a premium.
  • Ambiguously Related: She's noted to look a lot like the Paraton hero Rayfire and ended up stealing her armor specifically when preparing to escape the UCO whether they're related by blood, reincarnation, or it's all a coincidence is unknown.
  • Broken Bird: Given that her life has been one long Trauma Conga Line, it makes sense that she's this. She's utterly convinced that the world is dead set on denying her what she really wants and she is only biding her time between tragedies. That being said, several months spent in the care of Brorc Bronzefang has helped give her some of her fire back, though she does lean on him for a lot of things.
  • Calling the Old Man Out: She off-handedly mentions in "Snow Angel" that she and Solar, her celestial parent, aren't on speaking terms anymore after Solly put his feet to the fire regarding his treatment of her for most of her life.
  • The Chosen One: There's a prophecy that states that of the three current Aasimar of Orun, two will end up failing him and the last one will be his salvation. Considering that the other two are a part of the United Clergy and it's implied that Solly was conceived as a response to Orun getting infected by a deadly disease. She appears to be the Aasimar of the prophecy.
  • Cold-Blooded Torture: Was on the receiving end of this many times by the Untied Clergy, receiving harsh punishments and many brandings for breaking their rules. The last time this happened she jammed the hot poker in the eye of her torturer and fled.
  • Cute Clumsy Girl: Her shy mannerisms, attachment to her armor, relationship with Greckles, and general clumsiness make her an absolute gold mine for this trope. Best showed off when she tries to order Task and Pilchard to go to the docks in an ultra serious manner, only to immediately lighten up when Task raises her hand to ask a question.
  • Didn't Think This Through: Her plan to attempt to pacify the UCO was to convince them that their speaker is a false prophet while the true speaker lives in the Underdark, a place that they're dedicated to fighting against, without any proof. Needless to say it doesn't work out well.
  • Friendless Background: Implied due to her lack of social skills and general nervous nature. Heartbreakingly confirmed when we see her memories; the other children heard the adults of the clergy talking about what could happen if an aasimar like herself went crazy, and they shunned her out of fear that she would.
  • Friend to All Living Things: Desperately wants friends and tends to make them where she can. She also befriended a colony of Flumphs that she had been sent to kill despite being told that they were evil all her life.
  • Gilded Cage: What her life has been ever since being taken in by Alivast, while she can enjoy all the benefits of being an Alivastian council member, she's effectively just a glorified political prisoner, and if it wasn't for Brorc then she would of most likely either have been returned to the United Clergy, or forced to be in a arranged marriage.
  • Hair of Gold, Heart of Gold: Official art gives her shimmering golden hair tied in a French braid (that has the texture of actual gold due to her aasimar heritage), and she's easily one of the sweetest and most friendly characters in the campaign.
  • Hearing Voices: Has dreams constantly of Solar telling her to serve Orun or do things she doesn't want to. Unlike with Brorc's celestial parent, Solar is much more forceful and mean about it.
  • Hero of Another Story: She has one of the most fleshed out character arcs in the entire story and it's quite clear that whatever her destiny entails is going to have major consequences throughout the world.
  • Hidden Depths: Despite her social anxiety and Shrinking Violet personality, she is actually quite passionate and animated when she opens up to others. This is her true personality shining through after years of abuse by the United Clergy, and was perfectly shown with how excited and personable she was when she was evangelizing to the Flumphs.
  • Nightmare Fetishist: Despite being an aasimar of a sun god, Solly was found desperately trying to find a way into the Underdark. It's later revealed that, since Orun can track her whenever she's in the sun, she wants to go down there to avoid his gaze. Furthermore, she once befriended a colony of Flumphs down there and tried to teach them about Orun only for the paladins of her clergy to murder them all just for existing. This was the last straw that caused her to abandon her faith in Orun and defect from the United Clergy, and she now just wants to live in the dark with the Flumphs that were her only friends. Ironically, Solly is actually terrified of the dark.
  • Only Known by Their Nickname: Solly isn't her given name, and her real name isn't revealed until much later for fear that whoever is hunting her might find her. Her real name is Solliandris.
  • Parental Abandonment: Her birth parents sold her to the United Clergy Of Orun when they figured out what she was. At least, the party believes her story as this until Pilchard mentions different.
  • Socially Awkward Hero: She comes across as more than a little awkward due to her Friendless Background
  • Shrinking Violet: She has severe social anxiety and has a specific system with Brorc Bronze-Fang so that she doesn't have a breakdown while out in public.
  • Touched by Vorlons: Comes part and parcel with being an aasimar, as she is the daughter of a celestial in a human body. Unlike Brorc, we do get to see her celestial parent, Solar. He's an angel of Orun and is generally kind of an asshole to her.
  • Trauma Button: Seeing Brorc holding a poker brought back all the bad memories of her time with Ragis Cade, and she began having a panic attack.
  • Trauma Conga Line: Suffering seems to follow Solly like a lost puppy; she's constantly afraid that she'll be found out as an aasimar, was beaten by the clergy for the smallest infractions and shunned by her peers as a child, was branded many times for breaking minor clerical rules as a young adult, and had to witness the only friends she ever knew get slaughtered by her clergy just for being dwellers of the Underdark. Then she gets tempted by Stillhavity and stolen away to his realm, put through horrendous suffering until the party can save her.
  • You Remind Me of X: She apparently reminds Greckles of his lost girlfriend Yukiko, which is why he's so protective of her.

Solly's Angels

A group of four people specifically called by the Celestial Solar to provide a service to, and protect, Solliandris. Each comes from a very different place and very different background, but they all have one thing in common: They're seemingly destined to help Solly in the event of a calamity.

Quarion

https://static.tvtropes.org/pmwiki/pub/images/quarion.jpg
Her Angel of Shadows
A drow rogue who used to work in the Underbelly with Tiengo as the more subtle, quieter way for Avryman to deal with her problems. After he learned that Solliandris was in the city, he began receiving visions of her, and decided to take his place at her side as a bodyguard.
  • Awesomeness by Analysis: His Inquisitive Sub-class gives him plenty of abilities to counteract anybody he's fighting, as Borky learned all too well.
  • Because You Were Nice to Me: His entire reason for wanting to bodyguard Solly: He and his mother were rounded up by the United Orun Clergy when he was very young, almost assuredly to be murdered in cold blood, but she was able to set them free and get them away from the clergy. He never forgot that moment and was stunned when she turned up; believing he owed her a life-debt.
  • The Lancer: In comparison to Tiengo and the rest of the Angels; he's the most evenly tempered and even personable chap in the Underbelly and in Solly's party.
  • Living Shadow: Quarion has a special item that can allow him to become part of any naturally made shadow.
  • Reformed Criminal: He used to work in the underbelly but after being chosen by Solar he's made the effort to stay away from performing criminal acts.
  • Ship Tease: Has been on at least a couple dates with Solly, to the point that When Greckles returns to Alivast after his time on the Elemental Planes, his suggestion to catch up is met with a Death Glare by Quarion.

Azra Sahar

https://static.tvtropes.org/pmwiki/pub/images/azra_sahar_4.jpg
Her Angel of Battle
The Breaker of the Black Chains of Ruba, Usurper of the Corrupt Sultan of the Sand, Slayer of the Sun Maw, Tricker of Genies, and Blocker of the 1000 Arrows. Azra Sahar is a legendary Kobold warrior from the far off desert of Ruba. She comes to Alivast after receiving a vision from Solar telling her to meet Solliandris.
  • Badass Teacher: Solly asks her to instruct her in combat, and to her credit, she is a very good teacher to Solly.
  • Berserk Button: She absolutely despises non-Ruban Redscale Kobolds, as the Iron-Oath clan was created from a mass-exodus of her former comrades and several clutches of eggs being taken before they fought and lost against the Black Chains, essentially handing them the last free spot in Ruba and condemning their kind to slavery. As such, she has never forgiven them and it extends to their offspring, as Task.
  • Combat Pragmatist: She doesn't hesitate to fight dirty when dueling Task; she still attacks with the pommel of her sword and utilizes her shield in hand despite the fact that Task didn't use his bow at all, and she knocks him out with a headbutt.
  • Curbstomp Battle: Delivers a host of them to the town guard on her arrival and to Task when he got fed up with her.
  • Famed In-Story: Within her home country, she is a living legend.
  • Foil: She's effectively Task if he got his revenge, but at the cost of his character development. She is a hero who has stopped a great evil, but is an easily angered jerkass who holds on to grudges with a vice to the point of irrationality.
  • Jerkass: Largely justified given what she'd suffered over her very long life, though her treatment of Task is very poor considering what had happened to her happened long before Task was even born. When arriving at the Sweet Dragon to find that Task is not with the others, she makes a rather venomous comment about he "abandoned" them, only to be told by Borky that Task was at Tranquilisaint's funeral. This doesn't change her tone one jot.
  • Jerkass Has a Point: She's extremely prickly with Task due to his heritage as an Iron-Oath Kobold...but his ancestor did essentially leave her and a good portion of their people for dead, to be tortured, enslaved, and exploited for years until she intervened, fighting tooth and nail to free her people and then Ruba as a whole. Indeed, her entire self-righteous and holier-than-thou attitude comes from decades of having fought an oppressive regime; she's got zero time for anybody who tries to get in her way.
    • Task finally admits some time later that while she is a jerk, she is absolutely right about how bad Iron-Oath Kobolds were.
  • Laser-Guided Karma: After spending all of her scenes being a complete ass to everyone. Solly orders Azra to team up with Borky, a person who's too obnoxious for Azra to stand, and to thick headed for her to effectively insult. To make matters worse, when the two end up in a fight against a demon, Azra is driven insane and has to be saved by Borky.
  • Loophole Abuse: When she forced herself into Alivast, she repeatedly demands a duel, so their forced to fight her one on one. Monty states that she's clearly abusing the right to a duel to get where she wants.
  • Never Mess with Granny: Even by the standards of Kobolds she is very old, equivalent to a 90 year old human, yet she manages to take down multiple guards with little effort.
  • Outliving One's Offspring: Her eggs were stolen, and one became Gnaryel; Task's sister, who perished at Darkus' hands.
  • Sanity Slippage: She describes her situation in Ruba as so desperate she went insane, which lasted until she found the magic gemstone in her sword, which immediately cleared her addled brain.
  • Throwing Down the Gauntlet: Literally. Beats up half of the Alivast guard until she's directed to Solly.
  • Try to Fit That on a Business Card: She has five titles that we currently know of.

Pilchard

https://static.tvtropes.org/pmwiki/pub/images/pilchard_5.jpg
Her Angel of the Past
An alcoholic warrior living in Tracadia in the town of Longholm, joining the hunt of the werewolves. The Party has to go find him in Tracadia after he decides to just drink up rather than travel to Alivast. Pilchard is also a former paladin of Paraton who has far more to do with Solly's life than anyone could have guessed.
  • The Alcoholic: Has spent twenty years trying to drink away his sorrows, only ever stopping to do mercenary and adventurer work to pay for his next drink and inn. By the time he gets to Alivast he has managed to kick the sauce, replacing it with sugary sweets as a substitute.
  • Before the Dark Times: One of the only people in the world right now who knows about Paraton before the creation of the United Orun Clergy.
  • Berserk Button: The mere mention of Solly causes him to punch Panic square in the face. The reasons for why are pretty obvious; he feels incredibly guilty for what he's done to her, and wants to avoid ever having to speak to her.
  • Broken Ace: In battle, he's just as good as he was twenty years ago even while his hands were manacled, but it's clear he's far from who he used to be. Also in-story, he used to be a celebrated and beloved paladin in Paraton, but the guilt hanging over his head from what he did to Solly caused him to push his fellow paladins away and to leave the country to become a drunken lout.
  • Character Development: Mostly offscreen but very noticeable. After getting to Alivast and learning to accept his sins, he has taken great strides to recapture his heroic, younger self and be the best person he can be for Solly’s sake. Kicking the bottle and doing everything he can to provide for her, and by extension the rest of the Angels, emotional needs.
  • Despair Event Horizon: It's pretty clear he's long past that point. And why wouldn't he be? He single-handedly destroyed a woman's life after he was instructed to lie to her and tell her that her child, Solly, didn't make it. That event had a major effect on him to the point that her wails of sorrow still haunt him to the present.
  • I Was Quite the Looker: In his youth, he was a handsome knight in shining armor. Years of depression and alcoholism have pretty easily stripped that away from him.
  • The Heart: Ironically enough the main role he was meant to fill within the angels. In contrast to Azra’s role as Solly’s combat teacher, he is the Aasimar’s, and the rest of the angels, emotional teacher. He actively tries to get the group to work together and work through their issues, offers advice and pointers on how to improve Solly’s emotional well-being and help blossom as a more well adjusted adult, an ironic fate for someone who spent most of their life a Dickbag Drunk.
  • Jerkass: Even before the party started dragging him around, he wasn't what one would call pleasant. By the time he’s settled in Alivast and given up drinking he’s turned himself around, being the most emotionally intelligent of the Angels who actively tries to get them to work together and help them through their problems bit by bit.
  • Jerkass Has a Point: He might be a real surly sort, but during an argument with Greckles, he is absolutely right in stating that Greckles doesn't truly understand the religion he's trying to convert to, much less how far Orun's faithful have fallen.
  • Keep the Reward: Once saved the Princess of Tracadia's life, but only asked for money and pardons so that he wouldn't have to spend his nights in the drunk tank.
  • Knight in Sour Armor: He's still honorable and a fighter for the side of good, but he absolutely doesn't believe in heroism anymore, certainly not from the United Orun Clergy.
  • Refusal of the Call: Notable in that he's the only one of the people who receive Solly's visions to actively reject the signs and stay in Tracadia. Unfortunately for him, Solly happened to know where he is through his eyes, and sent the party after him with a warrant, and a pair of manacles in case he decides to run out on them.
  • Shut Up, Kirk!: When Pilchard finally gets tired of Greckles lambasting him for being a surly drunk who's abandoned his faith and telling him to stop drinking, Pilchard calls out Greckles for all the assumptions he's made about the religion of Orun and their symbols and rituals, tells him his Sun Blade is merely a manufactured weapon and not a particularly special one, reveals that Orun is a mindless God Beast that the clerics and paladins steal power from, and reminds Greckles that you can't help someone if they don't want to be helped.
  • The Call Knows Where You Live: He tried to ignore the visions he received from Solar. This just lead to Solly sending the Unexpectables to drag him into Alivast, kicking and screaming if they had to.
  • Unwitting Instigator of Doom: He handed over Solly to the United Orun Clergy right as they were beginning to go mad. This ends up leading to Solly's horrible life and her escape to Alivast.

Jerry

https://static.tvtropes.org/pmwiki/pub/images/jerry_6.jpg
Her Angel from Bel-HELLO!
Jerry was a Flumph that Solly met when she was younger and was the first sentient being to treat Solly as an equal. Unfortunately, Solly also led Viantus Apastrophi to their cave in the Underdark, and they were slaughtered all...except Jerry, who played dead, and journeyed far into the Underdark to learn more about Orun through it's counterpart below the ground, and eventually became an acolyte of it's power. He's not very bright, but he's a good friend.
  • Ascended Meme: Jerry was largely a one-off joke of Zito assuming the Flumphs spoke like Toad from Mario, and almost 90 episodes later, Jerry's voice is indeed loud and grating like Toads, much to Zito's utter dismay.
  • Emotion Eater: As a Flumph, he eats these. He mostly sampled from the group, however, he takes care to not go overboard.
  • Faking the Dead: He survived his groups massacre by pretending to be just another corpse
  • Good Is Dumb: Jerry is a very kind individual but he's only slightly more intelligent than an actual jellyfish.
  • No Indoor Voice: Sort of; he speaks telepathically, so he doesn't actually make any noise, but his telepathic voice constantly sounds like Toad from Mario cranked past eleven and with the knob ripped out.
  • Reports of My Death Were Greatly Exaggerated: Assumed to have been killed along with the rest of the Flumphs, but has been alive and well in the Underdark this whole time.
  • Retcon: It was originally stated that he never actually saw Euphoria, but the next session, has it revealed that he was the one who chased her down in the Undersun, indicating that Monty either had another person planned to be the last of her Angels, or she forgot that detail when Jerry was first introduced.

    Citizens Of Alivast 

Doroski “Doros” Greyscale

https://static.tvtropes.org/pmwiki/pub/images/doros_art.jpg
He prefers actions to words
A Goliath paladin of Avun, One of the captains of the Alivast City Guard, and (eventually) Willow's boyfriend and fiancée. He doesn't say much.
  • Amusing Injuries: Doros returns from his hike with Willow having successfully proposed to her, but it's clear he took nearly every misstep, fall, and sprain meant for a person like her on the way up ''and'' down.
  • Brainwashed and Crazy: He's one of the victims of the Yugoloths takeover of Alivast.
  • Breakout Character: Ended up being a much more prominent character than Monty ever intended when she first introduced him, becoming one of the group's main contacts within the Alivast guard.
  • Bruiser with a Soft Center: He's a Goliath and is literally made of rocks, but he has a surprisingly gentle side, if his attempts to woo Willow, and their subsequent dating life, are anything to show for it.
  • The Comically Serious: He gets up to a number of shenanigans along with the main group, oftentimes without losing his stoic expression.
  • Does Not Know His Own Strength: Doros has to be very careful around most things, as Alivast was not made for Goliaths his size, and the second he's either too relaxed or drunk to remember, he breaks Willow's wrist on accident. twice.
  • Early-Installment Weirdness: In his first appearance, he has one line (specifically, explaining what he was doing after curing a curse laid on Task). By his second appearance, he was established as never speaking (at least in earshot of the player characters).
  • Engagement Challenge: As is tradition for Avan Paladins, Doros takes the opportunity of the Sweet Dragon being closed for a few days to bring Willow to the peak of a mountain to propose.
  • Happily Adopted: He was discovered and raised by a clan of kobolds. His mother comes to visit during the harvest festival and fusses over him.
  • Happily Married: As of episode 116, he and Willow have finally tied the knot.
  • Human Jungle Gym: (Insert 'Goliath' for human) He was this to his numerous kobold siblings growing up, and still is when they reunite, to such an extent that when getting out of bed, he still does so very slowly and carefully for fear of squishing someone.
  • Informed Attribute: Hammergnar states that it's almost impossible for Doros to get drunk, when we actually see him drinking, he gets wasted pretty easily. He's also described as being rather overemotional...but he never speaks, so it's mostly through action.
  • Massively Numbered Siblings: Doros' family consists of a clutch of kobolds, most of which are way younger and way, waaaay smaller than he is and like to use him as a jungle gym.
  • The Quiet One: Has never been seen by the Unexpectables to speak.
  • The Silent Bob: Hasn't said a word that the party has heard, communicating mostly through facial dialogue and worried noises. According to Willow and his squad he does talk, just not around the party.
  • Suddenly Voiced:
    • He actually speaks out loud twice in Chapter 59, when declaring his intent to kill the Silver King, and yelling Willow's name when he reunites with her.
    • He has another single line in episode 116, when he gives the "I do" at his wedding with Willow.
  • The Worf Effect: Gets his ass kicked by Azra Sahar, to prove how much of a competent fighter she is. Happens again with the Yugoloths as he's captured.

Construct 67 AKA "Steve"

https://static.tvtropes.org/pmwiki/pub/images/unexpectables_king_of_citrus_constuct_67.jpg
A construct who acts as a tour guide in the Middle Arcana District. After Artimus's murder she becomes self-aware and decides to become a poet.
  • Gender-Blender Name: Steve has a distinctly feminine design and is referred to with feminine pronouns, but chooses "Steve" as her name.
  • Mr. Exposition: This was her job as a tour guide.
  • Tin Man: When she first gains sentience she is this. She uses poetry to describe what she "would be feeling if she were capable".

Ben and Construct 8 AKA "Big Guy"

https://static.tvtropes.org/pmwiki/pub/images/unexpectables_big_guy_by_citric_king.jpg
"Big Guy"
Ben is farrier who works across the street from the Sweet Dragon. Big Guy is a construct who was built to move heavy objects, but later gains sentience and starts to work for Ben.

Robin

A young kenku that works as a courier.
  • Acrofatic: While she's fast, she's described by Kiwi as "the roundest bird he's ever seen".
  • Cute Clumsy Girl: She's occasionally tripped over her own feet.

Taylor the Pigeonmancer

A filthy druid who lives and works in the Lower Druidic District. They sell, and breed, pigeons.
  • Ambiguous Gender: Looks very androgynous, though Monty has slipped up and used male pronouns to describe them from time to time. Episode 105 confirms that they're at least female-presenting after Ivan's journal talks about his family, and only mentions his parents and a sister.
    • Monty recently confirmed that Taylor is actually non-binary and their pronouns are interchangeable.
  • Chekhov's Gunman: Was originally introduced as a weird NPC that sells mutated pigeons. She turned out to be a lot more important than that.
  • Crippling Overspecialization: Her powerful magic covers stuff based off of pigeons and nothing else.
  • Forced Transformation: Somewhat. she turns the Unexpectables into pigeons so they can spy on the Silver King.
  • Heart Is an Awesome Power: Taylor's ability extends to anything involving pigeons. Which sounds useless at first, but when you think about how omnipresent Pigeons are in cities, and that they can commune with pigeons pretty easily, Taylor can be a fantastic spy and information broker without anyone really noticing.
  • Hidden Depths: While she might seem like a one off joke that Monty wasn't interested in repeating, thanks to Tubbs; Taylor is the younger sister of the aasimar Ivan, who was responsible for Ginter's Folly. They seek information on why Ivan had to die, and thanks to the Unexpectables, they get exactly that.
  • The Pig-Pen: Living around and breeding pigeons will do that to you.
  • The Spymaster: Uses Pigeons to gather intel.

Hellina

https://static.tvtropes.org/pmwiki/pub/images/hellina.png
A poor girl who looked too close at the Sun.
A cleric of the United Clergy of Orun. She's moved on from the mainline clergy after a sharp fall from grace, and has taken up residence with the Orun Clergy in Alivast and works largely as hired help for the Town Guard before being made a full-time guardswoman.
  • Apologetic Attacker: After every round she takes a minute to apologize for what she's done.
  • Bilingual Bonus: Her stage name in the Musical Menagerie, Glossolalia, is a term used to describe what non-religious folk would call "speaking in tongues". Given her background as a cleric for the UCO it makes sense, as the United Clergy didn't really have much in the way of music and mostly performed this act in lieu of singing.
  • Broken Pedestal: Oh, so many. She finds out that pretty much 90% of the things she's been taught and told by the clergy were exaggerated or outright falsehoods.
  • Curb-Stomp Battle: When she actually decided to fight the Unexpectables when her group was chasing them down, her contribution to the fight was landing a single guiding bolt on Panic, only to immediately get knocked out by Panic's Hellish Rebuke.
  • Going Native: Slowly but surely she's been adjusting to life in Alivast and working through the misinformation and lies the United Clergy fed her, coming to understand and respect the city and its people.
  • Good Cannot Comprehend Evil: Not necessarily goodness as it is outright obliviousness and naïveté, but Hellina doesn't seem to quite grasp just how dangerous of a person Tiengo is. She completely bitched him out without seeming to understand that he could snap her like a twig, and her attempts to apologize to him for blowing up at him are seen as unnecessary by the party and hilarious by Avryman. She also seems to think he and Panic are friends despite being anything but.
  • I Hate Past Me: She seems genuinely regretful of what she's been taught and what she previously believed.
  • I Just Want to Be Special: She comes from a small village in Paraton where girls are reared to become clerics for the United Clergy, and she was selected for the mission to Alivast because her beauty was considered a good ministry tool. Unfortunately for her, whenever she tried to talk to the other members of her crew they treated her with indifference and disdain, and forbade her from speaking with the aasimar they had brought with them, fostering this sort of mindset.
  • Implied Love Interest: As time went on she's become this to Panic, being the person Panic hangs out the most when not in the party and the two of them sharing some rather tender moments with each other, including a recent habit of using Sending to talk to each other daily while Panic's on a quest. Along with ITH's visions showing her as one of the people Panic loves alongside the Party and Scarlet. All that's needed to be official is for her to realize Panic's in love with her.
  • My God, What Have I Done?: She while ranting to Tiengo reveals she thinks everything about her life up to this point has been "wrong".
  • Oblivious to Love: Having been raised in Paraton as a Cleric, where they were assigned a romantic partner and where romance is as direct as possible, she doesn't realize that Panic is asking her out when he does, and has trouble understanding his gestures of affection.
  • Recruiters Always Lie: She was sold on the idea that she would be a cleric when she came to Alivast, but nobody gave her much thought. And certainly nobody told her that Alivast is full of adventurers capable of fighting back.
  • Recognition Failure: Due to her rather sheltered life before coming to Alivast, she has no clue what race Doros actually is (a Goliath, which aren't terribly uncommon), and was to afraid to ask anyone about it. She was finally informed just before the party went to Tracadia.
    • In a more emotional sense, she's failed to understand both of Panic's overtures of love, leaving both of them in an awkward place.
  • Shrinking Violet: A week spent trying to survive on the streets of a foreign city will definitely wear you down. Even after meeting with Panic, she still has trouble with people. However, she breaks out of this HARD when Tiengo straight up asks her to have sex.
  • "The Reason You Suck" Speech: Gets one in on Tiengo, herself, Alivast, and Orun all at once as she finally explodes in fury at Tiengo's lack of tact.
  • Token Good Teammate: For The United Clergy group that was sent to get Solly back. After being left behind in Alivast and having to scrounge for food and shelter for a week or so, she is found by the Unexpectables. While initially trepedatious of their offer of hospitality despite her fear of Task and Panic and her previous attempt to kill them, they take her in and give her food and shelter. She slowly warms up to Panic after a long talk about why he's being kind to her and her position on his race, and when the guards come to collect her she seems genuinely grateful to them despite her previous prejudice.
  • Ugly Cute: Jack Kaiser's art shows that she is still pretty looking...on one side of her face. She has intense burn scars on the right side of her face from where Panic hit Hellish Rebuke on her.
  • You Can't Go Home Again: She's long since accepted that Alivast is her new home, and she will never return to either Paraton or the Orun Clergy.

Muidos

https://static.tvtropes.org/pmwiki/pub/images/moidus.png
The Anti-Druid
An Anglerfish-Triton Druid hired by the city to maintain Ginter's Folly. She's...odd.
  • Bad Powers, Good People: She isn't very good at typical druidic practices, her specialty is killing plants, which doesn't make her very popular with the rest of the druid community.
  • Bizarre Sexual Dimorphism: Technically downplayed compared to the species of fish she is based on. Muidos is human sized and has an intimidating underbite and a glowing lure growing from her forehead, her husbands are small, lumpy, and short-lived.
  • Gonk: She's an Anglerfish-Triton, whose face seems mostly like there's more skull than flesh on her face.
  • More Teeth than the Osmond Family: Anglerfish-Triton, her teeth are enormous.
  • Sdrawkcab Name: Her name is just Sodium backwards.
  • This Looks Like a Job for Aquaman: No pun intended, her skill in killing plants is something that would rarely be needed under normal circumstances, but when dealing with something like Fleur de Mort, she is precisely the woman for the job.

Construct 29 AKA "Nine"

A construct tailor working in the Lower Crafting District.
  • The Fashionista: Nine's job and entire personality fits this to a T, her being a fashion designer...to the point where she lost a sled race because she was more interested in looking nice and the sled looking nice than ever winning at all.
  • Hidden Depths: Nine seems taken aback by the prospect of being so close to a temple of Oreyara.
  • Punny Name: Her name is a play on the phrase "dressed to the nines".
  • You Are Number 6: Oddly enough she goes by a number, but a different number from the one she was designated upon her creation.

Zeus

A Goliath escort who serviced Panic at the Romansion. Initially just a one-off character, he returns way later as the unofficial leader of a satellite campus for the Romansion on Canary's Perch.
  • The Ace: At the Romansion and The Pleasure's Adrift. He's the ultimate escort; able to ease people's anxieties and meet their needs without hesitation. Shown in a later scene where he's able to play off an enormously awkward moment flawlessly and returns to his clients without ever having been in it.
  • Ascended Extra: Initially a one-off escort that was available to Panic, he appears nearly 50 episodes/40 podcast editions later as head of an satellite brothel that saves The Unexpectables hides. Later on he ends up being one of the closest things to a boss that the Romansion has.
  • Benevolent Boss: He's the patriarch of the Romansion, and it's quite clear that he cares about all of the other workers.
  • Bigger Is Better in Bed: He's "proportionate" for a Goliath. Which means those who are smaller than Goliaths have to make constitution saves or risk having their movement cut in half as Panic found out...well...the hard way.
  • Even the Guys Want Him: He's exceptionally handsome.
  • My Greatest Failure: He had sex with Kay. It didn't go super well.
  • Real Men Wear Pink: He drinks only exclusively fruity drinks with little umbrellas in them.
  • The Tease: A hopeless one.
  • What the Hell, Hero?: Gives Panic a light, but stern talking to regarding him giving Hellina his Romansion ticket without telling her what exactly the Romansion offered.

Trainquilisaint

An elderly gold Dragonborn who leads the Temple of Orthoc in the Lower districts. He is a very humble and philosophical man despite a history of violence behind him.
  • Body Horror: The entire left half of his body is mangled beyond belief; his arm is twisted and gnarled, he is missing most of the scales and a good portion of skin on that side of his face, his horns on that side are gone, and his left eye is completely missing, only leaving a vacant socket behind.
  • Cool Old Guy: He is a calm, humble, and philosophical Dragonborn who spends his days contemplating his mirror, giving advice to any who will listen, and reminding himself to not let hubris and pride overtake him as these are emotions inherent in all Draconic races.
  • I Just Want My Beloved to Be Happy: He is well aware that he is not long for the world, given his age and the extent of his ailments and injuries, and asks Task to keep his daughter Athena company after he goes so that she won't descend into despair. Task keeps the promise when he goes to pay his respects to Trainquilisaint and has a conversation with Athena about her father.
  • The Obi-Wan: Task goes to him in a moment of worry about his potential connection to the Red Dragon-turned Celestial Sosorin, and he winds up caring quite a lot for the old man despite his normal trepidation about religious topics. Enough so that when Greckles told Task that Trainquilisaint had passed the kobold dropped everything to go to the Temple of Orthoc and pay his respects.
  • Quest Giver: With a dose of Passing the Torch; when Task tells him about the visions he's been having of Sosorin as well as the spreading warmth in his chest after his encounter with Orun, Trainquilisaint tells him of a mystical mirror relating to Orthoc and Insdroc buried under the city that may hold the answers he seeks. Trainquilisaint has long since given up hope of seeing it given his age and physical condition, but passes the torch on to Task nonetheless.

Lorelei/Starlight

A Drow Singer/Escort for the Romansion, who ends up catching Borky's attention when he watched one of her performances.
  • Hooker with a Heart of Gold: She's an employee of the Romansion, and is extremely kind and patient with everyone she meets, and ends up bonding with fellow kidnapping victim Scarlet. She later leaves the Romansion to further being Scarlet's mother.
  • Only Known by Their Nickname: Starlight is just her stage name, but due to Borky finding the concept to hard to grasp and the fact that the rest of the party barely know her, they almost never call her Lorelei.
  • Parental Substitute: Lorelei ends up developing a maternal affection for Scarlet to the point that she plans on adopting her when she gets the chance. She ends up going through with it while the guys were escaping the realm of discord.

Scarlet

A young tiefling girl that the party found aboard Captain Bladefoot's stolen airship, along with a gaggle Of other children he had "adopted". After being sent back to Alivast she is put into the Livrosean School for Gifted Children, a sort of combination orphanage/band camp.
  • Adorably Precocious Child: She's a bit of a stinker with a prankster's soul, as well as having a very foul mouth for her age due to months spent aboard a pirate ship, but she's also incredibly sweet and excitable despite how rough her life has been.
  • Declaration of Protection: The entire party has one for her, but particularly Panic due to their shared race, similar backgrounds, connections to Livrosea, and love of music. Panic may not be her actual father, but he's the closest thing she's got to a dad.
  • Disappeared Dad/Missing Mom: Her birth father was never in the picture, and her mother sent her away with the pirates to protect her from the UCO.
  • Dreadful Musician: Despite being raised around music after arriving to Alivast, her skills at playing the Tuba and singing can be best described as lacking and loud.
  • Happily Adopted: She gets adopted by Starlight during the guy's trip to the realm of discord, and she seems to be enjoying it.
  • Iconic Item: Her bandana, which she's never seen without. She gives it to Panic before his trip into the Underdark, cementing her love for the older tiefling and her hope that he'll come back unscathed.
  • Parental Substitute: Panic is this for her, and she even mistook him for her actual father before he let her know the truth. She also mistook Tiengo for this due to their similar skin colors, but the truth of the matter is still up in the air, as she's begun to interact with him outside of school
    • Starlight also serves as a mother figure for her after they meet on the pirate ship.
  • The Prankster: Incredibly much so, having a penchant for sneaking out of bed and messing with the teachers and Paladins at her orphanage. It only got worse when Panic gave her a tuba that shot sea life, as she started chasing the kids with it and shooting fish at them with every note.

Stendin

The Captain of the Middle District Guard and generally chill dude who once went drinking with the party, as well as Doris, Hammergnar, and Brorc. Later on, he's the first of the guards to get replaced by the Yugoloths.
  • Conveniently Unverifiable Cover Story: The only corroborating witnesses for the party's murder attempt on Stendin are the party themselves, meaning that it is ultimately going to come down to his word against theirs.
  • Dead All Along: He died fighting the Yugoloths over a year ago. The Stendin that met the group for drinks was not the one who they first met.
  • Frame-Up: After giving access to the evidence locker to the party so they could go over the aasimar Ivan's journal, Stendin pretends to have been brutally assaulted by them. It's a pretty obvious framing considering that Monty had Panic roll an insight check on him as they were leaving the precinct, but Panic rolled low enough that he didn't see it coming. But it is the first sign for Brorc that the Yugoloths are mobilizing.

Kay

https://static.tvtropes.org/pmwiki/pub/images/kay_official_art_by_40citricking.jpg
Alivast's official anti-mage
A Wizard who was assigned to the Unexpectables, partly to keep an eye on them after they were accused for a crime, and partly to help them hunt down the Yugoloths that are hiding in the city.
  • Anti-Magic: Her specialty is nullifying magic spells. Her main use for the Unexpectables is that she can nullify the Yugoloths Scrying and invisibility spells. It really comes in handy when Borky and Task are briefly charmed.
  • Covert Pervert: She's a lot more familiar with the Romansion than one would expect from a socially awkward Wizard.
  • Dark Secret: She had sex with Zeus. Her actual dark secret was that she cheated her way into mage college.
  • Did You Just Punch Out Cthulhu?: She manages to successfully counterspell Finger of Death from a creature far more powerful than her, a spell that would have killed her instantly.
  • Everybody Knew Already: She treats the knowledge of her having sex with Zeus as a big secret. The party figured that out two sessions ago.
  • No Social Skills: Her enthusiasm for her job and her limited social skills make her very endearing.
  • Not What I Signed Up For: She was not expecting to be in direct combat with demons and devils in her first real job, and takes the fact that the guard she was working for not a few days ago were completely taken over. She spends a good portion of the fight in the Almon Temple having a panic attack.
  • Rank Up: She gets promoted to the guard captain of the middle district as reward for her work in facing the Arcanoloth's minions.
  • Squishy Wizard: As expected of a Wizard, she's so squishy that she's the first fighting NPC in a long while where the group has to worry about her almost instantly dying from a single attack.

Winter/Venevel

A White-scaled Kobold and one of Remy's fellow griffon riders. She's a rather enigmatic fellow, not helped by her inability to speak.
  • Ace Pilot: Even among the Gryphon Riders, she and her gryphon stand out as the best in her group, and she absolutely adores the feeling of flying.
  • Cute Mute: She's full on mute and is considered quite adorable.
  • I Will Only Slow You Down: During the Dragon Invasion Arc, she specifically gave the council and the Unexpectables a warning to not look for her, as she was so deep in enemy territory she was in trouble just sending the missive she did.
  • Satellite Character: She doesn't have much of a character outside of the girl Task has a crush on and one of Remy's griffon riders.
  • Reincarnation: She is the reincarnation of Vanavilla, the first White Dragon.

Siona Orikian

A moon-elf high priestess of the Moon God Illunay. She came into contact with the Unexpectables during the yugoloth arc, and eventually helped them both uncover and defeat the Yugoloths entirely.
  • Astonishingly Appropriate Appearance: She's a moon elf, and the high-priestess of the Moon God, naturally wearing lunar-themed vestments.
  • Covert Pervert: While she is perfectly serene and helpful as a high-priestess most of the time, the minute she got to spend more than a few minutes around Brorc Bronze-Fang had her eyeing him up and down a little too long.
  • Throw the Dog a Bone: Siona has been hosting Solly on the council, as her religion sees Orun faithful as like cousins, as well as helping her and Pilchard through some of their emotional issues.

     Alivast Underbelly 

Avryman

https://static.tvtropes.org/pmwiki/pub/images/avriman.png
The Underbelly's leading crimelord
The leader of the Underbelly, Alivast's seedy network of thieves, mercenaries, and rogue wizards and necromancers. They are a changeling, one of a dying race of shapeshifters, and all of the crimes of the underbelly in some way exist to help her continue her race.
  • The Alcoholic: Is never seen without a wine glass and much of her flirtatious, vampy nature can also be attributed to the fact she probably has a constant buzz going.
  • Ambiguous Gender: As a shapeshifter, Avryman's gender is constantly in flux, although they typically employ a female form, unless she’s trying to seduce someone.
  • Brains and Brawn: She's the brains when it comes to her and Tiengo.
  • Dying Race: Changelings are a dying species, although Avryman is doing their level best to rectify that by taking on attractive forms and having children with women of other races.
  • Eating the Eye Candy: Is quite attracted to Panic, or at least his body enough to want to use it as a form to seduce women with.
  • Even Evil Has Loved Ones: Less evil and more morally gray, but it's made abundantly clear that she legitimately loves the women she seduces, and enters a drunken depression when one of them is killed.
  • Friends with Benefits: She has relationship with Tiengo, though this has been strained due to the latter’s growing obsession with romance novels causing him to have Avryman role play the characters from them.
  • I Want My Beloved to Be Happy: Downplayed with Anna with Tony, while she initially rejects the idea of letting Tony see her she eventually relents, after finding out that he has no ties with Monster's Culling.
  • Meaningful Name: Only two letters off from "Everyman", and as a shapeshifter they can literally be every man.
  • Shapeshifter Default Form: An attractive female elf is their preferred form, although they may switch it out with Panic's body once Panic kicks the bucket.
  • The Tease: They're very flirty when dealing with Panic. It eventually reaches a point where Averyman has sex with Panic in exchange for some important information.
  • Voluntary Shapeshifting: Can change their physical form on a whim, so long as they maintain the general distribution of mass as their default form (no additional limbs or getting excessively larger or smaller).

Tiengo, the Red Death

https://static.tvtropes.org/pmwiki/pub/images/tiengo.png
Champion of the Underbelly, and lover of romance novels
Avryman's Right-hand man and executioner. A brutish, violent, incredibly dangerous Tiefling with red skin that effectively decides who lives and who dies in the underbelly with gruesome efficiency.
  • Blood Knight: Prefers fighting to the death, but revels in the Underbelly's fight pit. Monty implies that this might be due to him being directly descended from a pit demon.
  • Covered with Scars: Is described with vicious scars of all kinds from the fights he's been in.
  • Disproportionate Retribution: The crew somewhat slighting him causes him to put a hit out on them in the underbelly.
  • The Dragon: He's Averyman's right hand man and muscle, and infinitely scarier than them.
  • The Dreaded: Nobody wants to fight them if possible {except for Remy and whenever the party ends up gaining his ire, they respond with fear and paranoia for several sessions until they're able to square it up with Avryman.
  • Final Boss: Of the Underbelly's fight pit. Most people don't make it out in one piece.
  • Has a Type: It's women who have scars or are said to be good fighters.
  • Hidden Depths: Astonishingly, yes; When Scarlet runs away from the orphanage after she overhears the adults talking about how Panic's connection to Omnimaw may be causing the kids to be unable to play music without hurting themselves, she runs into Tiengo and mistakes him for her father (similar skin tone and all that). Instead of blowing her off he takes her for ice cream and tries to gently let her down that he probably isn't her father, as well as having a seeming heart to heart discussion about both of their Missing Moms, showing that somewhere in that giant mass of murderous muscle there is a soul and a conscience. It says something that when the party finds Scarlet with him they're actually glad it was Tiengo that picked her up.
  • Know When to Fold 'Em: When he plans on killing Task after he called him out on his jackassery. Tiengo immediately stops once he realizes that he’ll have to fight Anje, in order to do so.
  • Jerkass: A giant Tiefling, that enjoys causing his victims to suffer and spends most of his time bullying people if he's not doing Avryman's dirty work.
  • The Juggernaut: He's so strong and brutal that unaware fighters tend to last less than a single combat round against him. In fact, he shows a little respect to Remy because he actually made it to turn 2 and caused him damage...which didn't matter much in the long run.
  • From Nobody to Nightmare: According to him, he was destined for a quiet life living in the woods with his mother...Until the United Clergy found her and killed her for having birthed a Tiefling. And from then on, The Red Death was born. And he'd burn down villages to feel the warmth they wouldn't give him.
  • No Social Skills: Straight up asks Panic AND Helena for sex without much warning on separate occasions.
  • Not So Above It All: He’s really into trashy romance novels. Specifically ones with Tieflings as main characters.
  • Out of the Inferno: Takes a firebolt directly to the face as if Remy threw a water balloon at him.
  • Pet the Dog: After encountering a runaway Scarlet, he ends up buying her ice cream and helping her calm down.
  • Rasputinian Death: The "Merkz Jailbreak" one shot reveals his fate after the United Clergy's conquest of Alivast; he died on his feet, impaled by several spears, and surrounded by hundreds of dead UOC guards, paladins, and clerics. Such was his slaughter that the UOC doesn't even want to send anyone to the site of the battle to confirm the Red Death's demise.
  • Roaring Rampage of Revenge: What his most heinous crime turned out to be; retribution for killing his mother.
  • Sadist: He doesn't just kill people, he makes them suffer as long as he can.
  • Toxic Friend Influence: He encourages Scarlet to solve nearly all of her problems with violence.
  • World's Strongest Man: He's easily the strongest warrior in Alivast and postnatally the entire world.

Mel

A Kobold necromancer who makes her living in the Underbelly, and has at least a balanced relationship with Avryman, as she provides undead protection for the area.
  • Affably Evil: She has a cheerful and open demeanor, and is friendly with everyone she meets, but openly works with necromancy and has no scruples about its use. When she first meets the party, she tries to poison their drinks; later, she attempts to steal a Bead of Hoketh, a divine artifact that can cause massive destruction in the wrong hands, and may have sicced a highly dangerous spirit on the party when they refused to be part of the venture.
  • Not So Harmless:
    • While she isn't much of an issue on her own and only tried fairly benign methods of murdering the group (for D&D anyway), she outright stole a powerful item that could be used for necromancy from right under the nose of Aila, and actively tried to murder several of the Sweet Dragon's employees with a dangerous spirit.
    • It's also revealed in the series finale that Mel herself IS the dancing death, meaning she's caused disaster and chaos across the world for YEARS.
  • Perky Goth: While openly working with the undead, she has a perpetually cheerful attitude and lives in a lodging that resembles a dingy version of a teenage girl's bedroom.
  • You Have Outlived Your Usefulness: Implied to be at least part of the reason she killed her assistant, Merchant. When Panic spoke with Merchant's body using Speak with Dead, Merchant said he was one of the things she'd left behind. Given the nature of his death, however, it seems he was used as a sacrifice of some kind.

    Lands around Alivast 

Payton, Caroline, and Colette Black

The mayor of the village of Wolf's Den, his wife, and their daughter. Payton calls upon the Unexpectables to rescue the kidnapped Colette at the beginning of the series.
  • Damsel in Distress: Colette was abducted by Raunfalt shortly before the series began, and was rescued by the Unexpectables after they defeated him.

Ozzy Enrobso

Resident wizard in the village of Everbright. Notable for picking up a very hard crush on Panic.
  • All Love Is Unrequited: He develops feelings for Panic early on and assumes the feelings are mutual, partly due to Panic never actively denying him until he eventually comes to visit Panic in person.
  • Daddy Issues: His relationship with his father is heavily strained due to his refusal to become a Warlock.
  • Sdrawkcab Name: Ozzy originally had no last name when introduced, so Monty chose Enrobso for later episodes as a reference to Ozzy Osbourne.

Gorb

A half-ogre living on a mountain near Everbright.

Rauul

A very old elf druid living in Briar's Glen who briefly lends aid to the Unexpectables in defeating Raunfalt.
  • Not So Above It All: She's depicted with an air of wisdom and dignity, she's also the one who created the infamous Nipple Flowers.
  • Time Abyss: Elves live a very long time already, druids age much slower than normal, Rauul is both and is visibly in her twilight years.

Anna

A woman living in Humbrack Village whose infant son, Thomas, is kidnapped by hags. Thomas is later revealed to be secretly a changeling, more specifically a son of Avryman.
  • Damsel in Distress: She gets grievously wounded trying to escape Monster's Culling, forcing the party to bunker down and properly defender her and Thomas.
  • Was It All a Lie?: After learning that Thomas's father is a changing, she wonders if they only cared about her as a way for them to reproduce. Panic (correctly) assures her that the father did legitimately love her.

Frivayne

A Bronze Dragon the group encounters on the way to Canery's Perch who ends up taking a liking to Panic.

Audrey

A former cleric of the United Clergy. After participating in the ship battle, she ends up doubting her group's cause and ultimately comes to aid a captured Remy.
  • Conflicting Loyalty: She's a lot more hesitant about betraying the Clergy, compared to Solly, Hellina, or even her fellow friends in the Clerics and only agrees to helping with the assault on their camp on the condition the Unexpectables agree to try to spare as many clerics as possible.
  • Defector from Decadence: She ends up betraying the Clergy due to them attacking multiple innocent ships.
  • Obstructionist Pacifist: In a twisted way. Audrey is dead set on making sure the rest of the Clerics who didn't defect end up going home safely. Unfortunately, The Unexpectables have every reason in the world to want them dead, Gruul doesn't care beyond the other orcs, and the other defector Clerics are so sick of the UCO's treatment they'd rather see them all die.
  • Going Native: Elected to stay with The Blood of Gnash and after their victory over the UCO, even selecting Gruul in the grouse.
  • Tsundere: Type B. She’s typically nice and demure, but people close to her can pull out her feisty side. This is most noticeable with her interaction after healing Remy and choosing Gruul for the Grouse.
  • Victory Sex: Gruul in a letter stated that since their victory, Audrey has chosen Gruul for a mate constantly after successful fights.

Honore

Another former Cleric of the United Clergy who participated in the ship battle. She willingly defects due to mistreatment from her Paladin.
  • Earn Your Happy Ending: Both she and Kendra went through hell and back with repression, UOC mistreatment, and then finally being effectively political prisoners to the Blood of Gnash, they finally settle in nearby Balton Village and get married.
  • Hide Your Gays: In-Universe. Both she and Kendra were forced into the closet for awhile out of fear of reprisal from their paladins.
  • One Head Taller: She's six feet tall and looms over her girlfriend.
  • Sir Swears-a-Lot: Unlike Audrey, who makes a point not to, she is the most willing out of all the Clerics to curse post-desertion.
  • Stern Nun: Her face gives off this impression.

Kendra

Yet Another former cleric of the United Clergy who participated in the ship battle. She willingly defects due to mistreatment and presumably to stay with Honore, who she loves.
  • Cooldown Hug: Gave one to Honore after she left a particularly heated conversation.
  • Diving Save: After being brought back back from the brink due to the intervention of Honore, she saves her girlfriend from the same fate she had by tackling her out of the way of one of Athtar's Destructive Waves.
  • Earn Your Happy Ending: Both she and Honore went through hell and back with repression, UOC mistreatment, and then finally being effectively political prisoners to the Blood of Gnash, they finally settle in nearby Balton Village and get married.
  • Hide Your Gays: In-Universe. She and Honore were forced into the closet out of fear of being disciplined by their paladins.

Evelina

Still another former cleric of the United Clergy who participated in the ship battle. She picks up Lys' mask from the crew and keeps it for awhile. She is notably the only cleric to return to Alivast, where she takes up residence with her uncle.
  • The Ditz: She's by far the least bothered by being in an orc encampment and honestly seems as if she's not quite all there. All but confirmed when Panic and Remy meet her together, where she comes across as very spacey.
  • O.O.C. Is Serious Business: She’s typically very happy-go-lucky, so when Greckles asks her about whether Orun is actually intelligent enough to bless people, or if Orun worshipers are just stealing his power, her very confrontational attitude about it tips Greckles off that it’s the latter.
  • Too Much Information: She gives up an impressive amount of personal information both about the way Clergy women are treated and about how Hellina feels about Panic with almost no prompting at all.

Marie

The final former cleric of the United Clergy who defected. She defects due to being paired with the most infamously cruel of all the Paladins in the camp.
  • Hard-Drinking Party Girl: She spends the victory celebration in episode 77 completely white-girl wasted.
  • Rape as Backstory: Implied, it’s stated that she was supposed to have children with her Paladin. Combine that with her Paladin’s know cruelty, and him commenting that she must of been a disappointment when Panic bluffed about sleeping with her.....
  • Zen Survivor: Inverted. She's on the verge of tears for most of her time post-desertion until Zenrio manages to make her smile.

Gruul Hellhorn

The Tanarukk note  chieftain of the Blood Of Gnash faction of the Coastal Orcs that live in Canary's Perch. It is he who captures Kiwi, Audrey, and Remy and brings them back to his camp, and later enslaves them into doing menial tasks.
  • All of the Other Reindeer: His tribe are weary of his demon blood, which is why despite his strength, non of the females will ever choose him for the grouse. The only reason he was allowed to become a chieftain is due to a combination of hard work, and that when he was young, he was left out into the woods, and a raven approached him, which by his tribes customs, indicates he will be intelligent.
  • Combat Pragmatist: In both mindset and in combat. In combat, he easily overpowers Remy in their fight in the Grouse through plenty of headbutts and bull-rushes that overtake his more defensively minded enemy. However, he keeps all three of Kiwi, Audrey and Remy alive for different reasons. Audrey as a Cleric and healer is the most valuable person in their depleted and injured camp, and basically is now a short-term healer for him. Kiwi, while taking the dubiously important job of entertainment, is keeping said depleted camp's morale higher than it's been, and Remy is an able body in a camp short on them, so he's put to work doing menial labor.
  • Fashionable Asymmetry: Enforced, he'd have a pair of two enormous horns growing out of his head had one not been broken off at some point.
  • Half-Human Hybrid: Half-Demon and half-Orc, as noted by his large rack of horns and furred body.
  • Man Hug: Gives a huge one to Borky after he both kills Athtar and Snaglak.
  • Morton's Fork: He's in a pretty tight situation with the United Clergy's presence in Canary's Perch; either he lets them go unchecked and aided by half of his clan that turned traitor and they eventually wipe out the Blood of Gnash, or he attempts to raise a force against them and likely gets wiped out trying to drive the Clergy out because he lacks the numbers.
  • Not So Above It All: While still a dangerous Tanarukk, He's still stumped by math like Borky is, and spends a lot of time playing Match-maker with his own tribe.
  • Offscreen Moment of Awesome: Spent a good portion of the fight against the United Clergy of Orun defending Audrey as well as leading the attack, taking twelve arrows to the side among a host of other likely fatal injuries for her.
  • Real Men Wear Pink: While every bit the bloodthirsty slayer of man that the leader of an orc tribe would be, he has a neatly aligned row of perfume bottles sitting in his room, though that’s mainly because he mistook it for alcohol. He also appears to be really into romance.
  • Reasonable Authority Figure: As reasonable as a Tanarukk can be; he still sees Remy as his prisoner the way the United Clergy did and is quite brusque with Audrey despite her having turned against her Clergy, but he and Remy's mutual dislike for the "firespitters" and his willingness to let Remy explain his situation and give answers to Remy's questions in turn makes him decidedly more even-keeled than the United Clergy. He also lets Honore and Kendra leave to go to Balton Village without any incident.
  • Shipper on Deck: He believes Remy and Audrey would be a good couple, even after Remy says that they won’t get together. It takes Audrey choosing him for a grouse mate for him to stop. Later on, he begins shipping animals.

Euphoria Grimtongue

https://static.tvtropes.org/pmwiki/pub/images/euphoria.png
The Daughter of Discord
Panic's estranged mother who abandoned him as an infant. Panic has spent most of his adult life tracking her down, which is what led him to Alivast. However, the more he discovers about her, the more it seems that he may not like what he finds.
  • Ambiguously Evil:
    • She stole the voices of a few local musicians for unknown reasons, but it’s implied that unlike her son, she’s embraced her connection to Omnimaw. The fact that the last of Solly’s angels is chasing her down doesn’t help her image either.
    • It's later revealed that Omnimaw is dying, and she is stealing voices in an effort to keep him alive. This is because Omnimaw still holds dominion over all music, not just the minor key, and if he dies, so does music itself.
  • Asshole Victim: Not her, but she makes a point to try to steal voices to those who have it coming, whether it be bandits or tyrannical queens.
  • Big Bad: She’s effectively this for Panic’s personal story, as most of his negative traits can be traced back to her abandoning him, and tracking her down being Panic’s number one priority. Ultimately averted when he does find her as she is not actually evil. Panic's father had told her that he drowned the then-infant Panic to drive her away, leaving her to believe he was dead. As it happens, she is both shocked and overjoyed to learn that he's alive.
  • Body Horror:She has a second mouth on her neck, as she later reveals that the higher you go up the Grimtoungue tree the more mouths their are and the places they can pop up are... less than pleasant.
  • Broken Pedestal: Downplayed, While the knowledge of Euphoria stealing voices from other musicians did cause Panic to wonder if she’s a good person, he’s still trying to find her, though he’s now approaching the idea of their reunion with a sense of dread, to the point that he's accepted the possibility that she might be evil and they may have to kill her.
    • Rebuilt Pedestal: One she reveals that the reason that she's stealing voices is to prolong Omnimaw's life (whose passing, due to being connected to harmony, would lead to the death of music) and that she doesn't enjoy doing it, his opinion of her shoots up.
  • But Now I Must Go: After arriving at Alivast, she makes it clear to Panic that she will soon be leaving to confront Sergei over him lying about killing Panic.
  • Damsel in Distress: After the Tracadia trip, Solly relates to Panic that she had a vision of her next champion, who was chasing down Euphoria in the Underdark. However, since she was stealing people's voices, it was more than a little justified.
  • Didn't Think This Through: She decided to disguise herself as a normal human when she was with Panic's father, and didn't think about the high possibility that their child would be a Tiefling.
  • Dirty Business: She clearly dislikes stealing voices, but considering it's either doing that, or letting music die. She does it anyway.
  • The Dreaded: Of an emotional variety; as Panic has steadily been learning more about himself, Euphoria, and Omnimaw, he's started treating his meeting with her with more and more fear despite his desire to do get some answers from her. Desiree in the Musical Menagerie describing how Euphoria stole the voices from three musicians she traveled with completely recolored his view of his mother, going from just a deadbeat to some kind of infernal monster sent by Omnimaw.
  • Family Honor: It is the duty of the Grimtongues to steal voices to feed to Omnimaw, to prolong its life and preserve the existence of music. At least, until a more permanent cure for Omnimaw's condition can be found.
  • Fantastic Racism: She dislikes dwarves, and she considers the idea of constructs gaining sentience to be creepy.
  • Freak Out: Loses it when it turns out Omnimaw is so weak that he can't even eat the voices she stole to sustain him.
  • Generation Xerox: She has plenty of similarities to Panic, a love of music, dislike of dwarves, a sharp wit, and sadly the belief that they can't truly be loved, which motivated her decision to keep her disguise on at all times while with Sergei, leading to their fall out when Panic was born.
  • Grey-and-Gray Morality: Euphoria and Sergei's relationship... had issues. While on break from feeding Omnimaw, she ended up falling in love with Sergei, fearing any potential backlash from her race, she disguised herself as a normal woman, and never told him about her actual appearance or her connection to Omnimaw, and he only found out about those things when Euphoria gave birth to Vergil, in retaliation he lied about drowning their child to drive her away, so he can try to raise Vergil without being influenced by her mother... which didn't work out.
  • Missing Mom: She abandoned Panic and Sergei Vaethyrus presumably months after giving birth to her son, with her guitar being the one memento Panic has of her. Whatever relationship she may have had with Sergei was presumably bad as well, given Panic's testimony about his father going into drunken rants against her.
    • It turns out Euphoria left Panic because Panic's father told her that he'd drowned Panic, making her believe that she had no one left in the world. Unsurprisingly, she's shocked to see Panic alive and well.
  • Mommy Issues: She's the source of Panic's fear of intimacy and belief that he can't love anyone since he doesn't even know if she loved him.
  • Shipper on Deck: After seeing Panic and Hellina's reunion, she beings to push Panic to treat her nicely with clear intentions.
  • Strong Family Resemblance: She's effectively an older, female Panic with four horns and a mouth growing out of her neck. The resemblance is so strong that Panic has been mistaken for her on a few occasions. It also allows Euphoria to immediately recognize Panic when they finally reunite.
  • Sugar-and-Ice Personality: She's generally cold and aloof to anyone not named Panic, and has a habit of calling the people she manipulated idiots, but Panic does bring out her kinder side.
  • Put on a Bus: After Hoketh's Harrowing, she leaves to Tracadia to confront Panic's father.
  • Too Many Mouths: She has a second mouth on her neck. It's apparently a family trait, Euphoria's mother had three mouths, and her grandmother had an unspecified number of extra mouths all over her body.
  • Walking Spoiler: Considering that Panic's main arc is focused on finding her, and figuring out why she abandoned him. She was clearly going to be a spoiler heavy character when she appeared. The fact that she's directly tied to the fact that some of the gods are dying just makes it worse.

Other Lands

    Tracadia 

Solomon

A mage that has the teleportation circle that allows the party to return to Alivast. He's a bit...kooky.
  • Cloud Cuckoolander: Has a habit of making bizarre predictions for no good reason and is overall quite eccentric.
  • Wizard Classic: He looks like a stereotypical wizard

Captain Luigi

A familiar looking and sounding Captain of the guard, who's group is tasked with guarding an orb of Noct.
  • Captain Ersatz: Yes he's based on that Luigi, if you have any doubts he also has a brother named Mario.
  • Droppeda Bridge On Him: Despite Monty stating that Clay only knocked him out, the next session has Monty stating he died.

Clay

A Goliath guard that Rat ends up taking a shine to while they protect the orb of Noct. Later he takes a job as a
  • Straight Gay: Without Victor's constant displays of affection and his constant worry over his boyfriend, one would be forgiven for thinking he had no observable preference.
  • The Stoic: Present and accounted for, befitting Monty's preferred way of playing Goliaths. That said, when Rat is in danger, he breaks out of this hard.

Sergei Vaethryus

Panic's estranged father, who was originally a blacksmith until hard times forced him to work at a nearby town's docks.
  • Abusive Parents: By all accounts was a combination of neglectful and controlling, mainly focused on his job and drinking more then raising his son, unless if it involved stopping Panic becoming a musician.
  • The Alcoholic: Comments from Panic indicate that he fell to the bottle hard.
  • Big Bad: Shares this role with Euphoria when it comes to Panic's personal story arc. While her abandonment of Panic was the start of his issues, it was Sergei's horrid parenting that led him to develop his love complex. And then he takes the role alone after it's revealed that the only reason Euphoria left was due to Sergei lying about drowning Panic.
  • The Blacksmith: He was this for the town Panic grew up in, a major part of their friction was due to his insistence that Panic also became one rather than a musician.
  • Disproportionate Retribution: Being mad that your lover kept her race secret and you never found out until your child was born clearly of that race, an understandable reaction. Telling your lover you drowned said child to make her never want to come back, taking it a bit to far.
  • Easily Forgiven: Zig-Zagged Even after hearing everything Sergei did, Panic is willing to give his father the benefit of the doubt and believes that he might of become a better person since the last decade. Euphoria on the other hand is pissed at him and plans on confronting him about his lie as soon as possible, and has to be talked out of flat out killing him by Panic.
  • The Ghost: Has made no proper appearance in the story outside of flashbacks.
  • Hunk: He's where Panic gets his good looks from.
  • Pet the Dog: The only positive thing that can be said about the guy is his decision to actually try to raise Panic with the circumstances surrounding his birth. Considering that Euphoria lied about her race their entire relationship, and Tracadia typically being very weary against races like Tieflings he could of probably abandoned Panic and no one would of blamed him. But he chose to raise Panic alone. Shame that his parenting skills were lacking so much.

    The Underdark 

Bob

https://static.tvtropes.org/pmwiki/pub/images/bob_min_1_8.png
Guardian of the Undersun
Otherwise known as The Eye Tyrant, Bob is a Beholder who guards the Undersun in the Alivastian Underdark.
  • Ambiguous Situation: He shares the same name of a corpse of a Paladin of Orun that the party found above the entrance to the underdark. It's unknown if he's the same person who somehow became a Beholder, for some reason, or if he simply took his name.
  • The Chosen One: A deeply unusual and very concerning variant: Solly believes that Bob is in fact "The Speaker", an extremely powerful position in the Orun Clergy that can only be occupied by someone who has been chosen by Orun to speak their true will. Which means that if he's the speaker, then the current UCO's "Speaker", whoever they may be, have either been actively misleading the UCO for decades without anybody's knowledge, or is being manipulated by something masquerading as Orun.
  • Cloud Cuckoolander: Even by Beholder standards, Bob is a very strange person. The fact that he's directly linked to a dying god probably doesn't help.
  • Mr. Exposition: He mainly serves to explain about the Undersun, Sosorin, and how gods can die. It's his unusually high amount of insight and information that lead Solly to suspect that he is the true Speaker of Orun.

     The Elemental Planes 

Lady Sonas

An Air Genasi noblewoman who the party quickly meets while in the plane's capital city.
  • Love at First Sight: It only takes one interaction for her to fall for Remy.
  • Oh, Crap!: Her reaction when it turns out her father wants to change her fiancée from Prince Waft to Borky.
  • Quest Giver: She gives the party a quest to infiltrate the Tempest Temple to find her father and learn of the political issues that have recently hit the Plane of Air.

Halo

A guardsman in the Tempest Temple, who the party must get past during their infiltration.

Master Waft

The up-and-coming leader of the Air Genasi who's tasked with communicating with the Grand Tempest.
  • Abhorrent Admirer: Is clearly infatuated with Sonas, who can't bring herself to even like him even though she's supposed to marry him.
  • Camp Straight: Wears makeup, has an effeminate way of speaking, flamboyant personality, and clearly wants to marry Sonas.
  • Meaningful Name: Waft does mean a gentle movement of air. But it's also been associated with the smell of a fart, and his personality is about as pleasant as one.
  • Prince Charmless: It's made quite clear that Sonas's father would rather her end up with just about anyone but him, and it's not hard to see why.

Captain Bullwark

A Tortle pirate lord of a far-off land that just so happens to meet the Unexpectables while in the plane of water.
  • The Cameo: He's actually an NPC Monty made for another campaign set in the same world.
  • I Owe You My Life: The queen of the Water Plane has saved his life multiple times so he's indetted to her and is more than willing to help her kingdom after her death.
  • More Dakka: His specialty is cannons, lots and lots of cannons. Enough to fell a baby kraken in less than a minute.

Princess Glacia

The young princess of the Water Plane, who the party must rescue from Kosui.
  • A Child Shall Lead Them: After the death of her mother and the defeat of Kosui, she becomes the ruler of the Plane of Water.
  • Barrier Maiden: She's the only thing keeping Kosui from corrupting the Great Leviathan. The fact that she was smart enough to put herself inside said barrier means that he's not breaking through anytime soon.
  • Damsel in Distress: Was captured by Kosui during his conquering of the Water Plane's capital.
  • Harmful to Minors: While Kosui couldn't hurt her physically, he sure could mentally by torturing and killing her subjects in front of her unless she released the Great Leviathan.
  • Irony: The Water Genasi ends up falling for Seika, a Fire Genasi.
  • Precocious Crush: After being saved, she gains one for Seika, and it's basically the only reason that Greckles makes any headway on opening up the idea for cross-plane communication.

Vanguard Jade

The current leader of the Plane of Earth, who leads a resistance against Doketsu.
  • Authority Equals Asskicking: She's the leader of the Earth Genasi and is strong enough to beat Doketsu in a straight fight.
  • Dumb Muscle: While she's a bit smarter than those she leads, it's quite clear she isn't smart by any means, considering her master plan to beat Doketsu is for the Earth Genasi to repopulate over twenty years and try to beat him then.
  • Never Learned to Read: Can’t read Primordial just like what remains of her people. She justifies this by saying the Earth Plane version of Primordial is far more academic and complex than most, being guarded by the now exterminated scholar and spellcaster circles of the plane who had to actively seek it out to learn instead of it being taught in general.

Master Kai/Ryusei Ito

https://static.tvtropes.org/pmwiki/pub/images/b70ebe37_34b1_42ca_9df3_162320810519.png
The Lord of Fire
The Kenku lord master of the elemental plane of fire and The leader of the Acolytes of the Phoenix. He sent Seika out to grind the Unexpectables to deal with the Primordial Oni and was thought to be Greckles' presumed-dead father, though in reality he was simply Greckles' father’s best friend, having helped Greckles along in the shadows when possible until his banishment from his village.
  • Disappeared Dad: He has never been a part of his son's life to the point that Greckles thought that he died while Greckles was an egg. This is later subverted when he reveals to Greckles that he is not his father, but his late father’s best friend.
  • Honorary Uncle: He's this to Greckles, as he was a good family friend who worked with his father to save the Elemental Plane of Fire.
  • Incompatible Orientation: He was in love with Greckles's father, Hiro, who was only interested in females.
  • Mask of Power: He wears a white, porcelain mask that looks like a bird nearly all the time, with only Seika having seen his real face on rare occasions. The mask is one of the fragments of the dead god, the real Kai, who has used Ryusei as host until the day Greckles was ready.
  • Modest Royalty: He is a very humble and jovial old man behind his intimidating appearance, refusing to let people bow to him more often than not and preferring to go by a first name basis.
  • Motivational Lie: This was ultimately what his lie about being Greckles's father and the prophecy about the Oni were. They were used as a way to make sure that Greckles would travel to the Fire Plane.
  • Reasonable Authority Figure: By all accounts leads the Fire Plane really well, and is one of the few inhabitants of the Elemental Planes who isn't racist against the inhabitants of the other planes.
  • Unrequited Love Lasts Forever: He was in love with Hiro, Greckles real father, and has not let that go some twenty years after the latter’s death, having never acted on it when he had the chance due to Incompatible Orientation and the fact Hiro was already in love with Greckles' soon-to-be mother.
  • Walking Spoiler: Who would of guessed that Greckles's thought-to-be-dead father would be a spoiler huh? It's made even more spoiler filled when he reveals the truth of not being Greckles father, but rather his late father's best friend. There's also him not really being named Kai, with that name belonging to the aspect that he has been host too for years, waiting for Greckles to be ready to receive it.

Other Characters

     Politicians And Royalty 

The Silver King/Swarrow

https://static.tvtropes.org/pmwiki/pub/images/silver_king_official_art_by_40citricking.jpg
The original Silver Dragon
Click here to see his true self. 

An ancient Silver Dragon that usurped the previous kingdom in Eltmur. He visits Alivast to possibly strike up an alliance.


  • Awakening the Sleeping Giant: Almost literally, the reason he didn’t appear earlier when the Eltmur were going to war, was due to him being asleep, until the Eltmur send solders so they could talk about having their soldiers move past his territory, and one of the members of the royal family (specifically Willow, AKA Elizabeth Eltmur) told him that they were setting up a trap to kill him when he left.
  • Berserk Button: He has four very specific ones. One is Chromatic Dragons causing destruction and chaos, the second is Guardian Drakes because they're mindless husks with dragon souls implanted, third is being threatened and lied to. Which the previous Eltmurian regime found out in the hardest way possible,and his fourth is Slavery, having once been a slave himself.
  • The Cavalry: Serves as this in his introductory scene, routing an attack by dragon cultists and destroying the white dragon that was their main weapon.
  • The Conqueror: Played with. He took over Eltmur entirely and genuinely wants to see it succeed and progress past the point it previously was note , he only learned about all the bad things that happened there after the fact and was doing it primarily to get back at the regime who insulted and planned to kill him. That said, he has made genuine strides to improve things. He's also a subversion in that he desperately wants to get out of the role of rulership, believing that humans are better at running societies, and kidnapped Willow in an attempt to get her to take the throne so he could leave.
  • Curbstomp Battle: Beats the holy hell out of an attacking adult White Dragon in one round of combat. Happens with nearly every check that the Unexpectables try to make against him too, since his stats are so much higher than they could ever be. It's implied that the fight to take Eltmur was a pretty quick and brutal affair, as well.
  • Didn't Think This Through: After tracking down Willow to the Sweet Dragon, he didn't anticipate her tower having a ward that dissipated his polymorph. With his true form revealed and the mage tower destroyed, he panicked and kidnapped her from the scene, making a bad political scene considerably worse.
  • Dynamic Entry: His arrival in Alivast has been awaited for several weeks, and the first sign most people see of him is when he responds to a raid by dragon cultists, thrashing and slaughtering the adult white dragon they brought with them.
  • Establishing Character Moment: The Silver King appears as a White Dragon attempts to lay siege to the city and engages it in what quickly becomes a Curbstomp Battle.
    • Gets another one when he opens up his introduction at the formal ball with a horrible punny joke.
  • Friend to All Children: Spends more than a bit of the ball thrown in his honor entertaining children.
  • Glamour Failure: His humanoid form is mostly passable, but has claw-like fingernails and slit, serpentine eyelids. That said, disguising his true nature isn't his actual goal. He has the same eyes when disguised as a rabbit, suggesting it's impossible to completely hide them.
  • Has a Type: He has a thing for magic users.
  • Humanshifting: As an ancient dragon, he can alter his form to suit his needs. For political convenience, he takes a humanoid form, appearing as a man with silver hair in a wing-like shape, similar to how Silver Dragons' fins look in official art.
  • Innocently Insensitive: Several times, which gets on Task and Remy's nerves more than once.
  • King Incognito: By the time the Unexpectables meet him, he'd already been in Alivast for a month, wandering the streets. It's implied he does this frequently.
  • The Good King: Many Eltmurian citizens and refugees who fled before he took over see him as a liberator and reformer, and he cares deeply for Eltmur and it's people, and won't force the refugees who live in Alivast to leave.
  • Good Is Not Soft: He'll tolerate a lot, but he is still a dragon, and a powerful one at that.
  • Made a Slave: Was presumably enslaved by Insdroc's children after Orthoc made him and his siblings mortal, and still carries the scars to this day.
  • Modest Royalty: While he certainly looks the part, he refuses to allow people to bow in his presence, and is very patient and understanding with The Unexpectables, Solly, and those attending the party he was invited to.
  • Parental Favoritism: He explicitly refers to Zotira as his favourite. When he arranges for his children to work at the Sweet Dragon he frames Zotira working for the Unexpectables as a favor from him to them, and hiring Arlo as a favor to him from them.
  • Reluctant Ruler: When he overthrew the Eltmur royal family, he initially thought he'd be pushing the responsibility of leadership onto Willow, or at least sharing it with her as king and queen. Instead, she cut and ran, and he was saddled with the entire Kingdom. He's tried to make the best of things, though.
  • Royals Who Actually Do Something: When Alivast was assaulted by a dragon cult and the White Dragon that led them, the Silver King made a personal appearance in his dragon form to help turn the tide.
    • Regrettably, it also ends up being a huge problem when he takes Willow from the Sweet Dragon.
  • Scars Are Forever: His non-polymorphed form has a prominent scar across the chest from the chains that bound him as a slave in his youth.
  • Shipper on Deck: He wants Solly to get with either Greckles or Brorc.
  • Time Abyss: He personally states that he's over 25,000 years old, on top of finally starting to feel his age. And if Tranquilisaint is to be believed, Swarrow is one of the original dragons born from Insdroc and Orthock before their falling out, making him the direct child of two gods.
  • Walking the Earth: More than anything, it seems like he wants to do this before age finally takes him.
  • Wine Is Classy: In the Discord server associated with the game, there's pictorial shorthand for him that goes "dragon" "wine", based on his official artwork (by Citric King) that shows him swirling a wine glass.

    Backstory and Posthumous Characters 

Ivan

An Aasimar of the god of agriculture Ginter, who died before the party entered Alivast. With the place where he died being cursed and has since been called Ginter's Folly.
  • Ambiguous Situation: The exact details that lead to his death are unknown with the only real evidence known being that he was planning to spread Fleur's seed and that Brorc was involved somehow.
  • Blessed with Suck: Being in touch with plants to a supernatural degree is great if you plan on being a farmer or atleast have little ambition. Not so much when you want to be an adventurer and your god and government stop you every step of the way.
  • Did You Just Romance Cthulhu?: He was romantically involved with Fleur, a sapient forest that has killed dragons and arch fey.
  • Interspecies Romance: He was in a relationship with Fleur du Mort, a sentient forest.
  • Posthumous Character: He's dead by the time the series starts but his death heavily affects the likes of Brorc, Fleur, and Taylor, and his death and the circumstances that lead to it are one of the biggest mysteries in the series.
  • Rage Against the Heavens: He eventually rebelled against his celestial parent, becoming a Fallen Aasimar. Ginter's Folly was the result of that.

Captain Canary

The man who ended up discovering the continent of Alivast.

Sosorin

The original Red Dragon born directly from the Dragon Gods. When the immortality of dragons was taken away, he found a way to preserve his own by going into an inactive state, and he rested until he was convinced to help with the battle against Nouct.
  • Ascended Demon: He was an evil dragon that ascended to a Celestial of Orun.
  • Heel–Face Turn: He was originally a cruel tyrant who ended up enslaving his metallic brothers when they lost their immortality. However, he lets himself be convinced by Rayfire to help fight against Nouct.
  • Reincarnation: He's been reincarnating as red-scaled kobolds for a while, with Task being his most recent incarnation.

Rayfire

An old Peraton hero who helped saved Orun from the god of darkness, Noct.

Hiro Toriotoko

A hero from the Eastern Isles in a time when the Elemental Plane of Fire was under the rule of an evil overlord wishing to conquer the Material Plane. Oh and he’s Greckles' father. His real father.
  • Abdicate the Throne: He ultimately gave up the throne to the Fire Plane to Ryusei due to wanting to marry Greckles’s mother.
  • All-Loving Hero: By all accounts he was an extremely kind and willingly accepted any type of help, even from the prince of the kingdom trying to conquer his home.
  • Posthumous Character: He’s long dead by the time the party learns about him, but the fact that he’s Greckles’s father and Ryusei’s friend means that he casts a huge shadow over the two of them.

Cosmic and Divine Characters

     Gods And Supernatural Beings 

In General

  • Anthropomorphic Personification: A majority of the divine beings seen so far act as a metaphysical embodiment of the concepts their domains revolve around. This means that whenever happens to a god has a ripple effect to the concepts they embody and those who worship them, as seen with Omnimaw’s rapidly deteriorating health resulted in music to fail across the globe (being the embodiment of the minor key), and Orun’s fatal injury at the hands of Noct having slowly corrupted its followers with its own deteriorating mental state in the form on immense zealotry and extremism. With the death of a god, unless another god can absorb their remains in time, results in the very concept they embodied to cease from existence.
  • Blue-and-Orange Morality: As revealed by Oreyara, the gods are fundamentally limited to acting in ways that fall in line with their natures and domains as most of them physically embody said ideas and cannot deviate from them even if they wanted to. This makes their sense of morality and actions far removed from a mortals understanding of it as they ultimately act less out of conscious choice to be “good”, “neutral” or “evil” but simply an expression of what they are and always have been.
  • Cosmic Flaw: Possibly. Within the setting their exists a black, ethereal cosmic rot that plagues gods who are dying and through them their followers and their creations. This force has appeared whenever the Party has encountered a dying god (Ex: Omnimaw was oozing the stuff) and beings connected to them (Athtar, a incredibly powerful and devoted Paladin of Orun, had their very corpse rapidly deteriorated into it when Borky killed him.) This force’s exact nature is unknown to almost any being the party has questioned about it despite their relatively deep power and knowledge, and those who do know of it hardly have much of a better idea or exacts about it beyond what the party was able to gather themselves. All of this indicates whatever it is is very unnatural to the cosmic setting and a deep rooted flaw in the cosmic order.
  • Death of the Old Gods: Lys, or whatever god Lys was beforehand, seems to be the “old god” that died, with no one (save for the God of Secrets) remembering who they were or what they held domain over, with their shards being consumed by other divine beings (such as Stillhavity) for power and dominion over some ideas they seemed to have held.
  • Divine Conflict: Within the setting there’s a handful of notable divine conflicts between the gods which are told as in a way that could be compared to religious verses and mythology for the given faiths the gods are found in. So far each story about godly conflict has been revealed to be a hundred percent true and in fact have had dire consequences on the world today. Such as the battle between Orun and Noct resulting in Orun losing his eye and slowly dying to this day.
  • Home of the Gods: So far each divine being of significant enough power lives in their own personal domain, usually populated by their creations and reflect what domains and ideas they represent.
  • God-Eating: A surprisingly common thing. It is established that whenever a god dies they shatter into smaller semi divine parts holding their power, which the other gods and cosmically aware entities snap up quick to absorb their power and hopefully their domains.
  • Gods Need Prayer Badly: A Zig-Zagged example. So far it’s been revealed that gods are intrinsically connected to their followers and their prayer, with a noted way to kill a god is to halt all worship of them altogether (such as killing all followers to them), yet some divine beings, like Stillhavity, seem to not need direct worship (as their very existence cannot even be learned by mortals unless the being themselves have contacted a person directly) and can instead directly feed on their souls through deals or force.
  • Our Gods Are Different: The gods in the world of Alivast very greatly between each of them. With some being more akin to primal animals and forces of nature too alien to compare to a mortal while others are for more sentient, humanoid and active agents of their own will and desires. Gods are also physical embodiment of the domains and ideas they encompass, making their very existence vital for the existence for said concept and any damage or even death of said god having a ripple effect on the concept and the followers of them and the concepts.
  • Pieces of God: As the series has gone on, it has been revealed gods don’t “die” in the way mortals understand it. When a god dies they “shatter” with their bodies being broken down into countless smaller chunks of their power that, as was the case of whatever god Lys was, spread across all plains of existence and hold a measure of sentience. This leads to other beings of sufficient power, such as Stillhavity, to feed on those shards or even recruit them to increase their power. Although other gods, like Insdroc and Orthoc, take it a different direction by the way of their blood and scales they shed lose during their battle “become“ the lesser draconic races (Kobolds, Dragonborn) or artifacts of power.

Stillhavity

https://static.tvtropes.org/pmwiki/pub/images/stillhavity_6.jpg
The bastard of greed and death
The son of the God of Greed and the Goddess of Undeath, Stillhavity serves as the Big Bad of a significant portion of the campaign's first season.
  • Anthropomorphic Personification: Subverted and the very reason he is only considered a demigod despite his Devine parentage. Unlike every other god he lacks a domain and isn’t an anthropomorphism of any greater concept. With his unique level of agency and powers for a god-like creature being attributed to the fact he isn’t vital to anything on a cosmic sense, and therefore can operate more on the level of a spiteful little individual instead of a cosmic level deity like his parents.
  • A Form You Are Comfortable With: Although "comfortable" may be an overreach, he typically takes the form of a white tiefling when dealing with mortals. Even then, he has a few quirks in his vessel such as legs that end in razor thin crystalline spikes rather than feet.
  • Atop a Mountain of Corpses: His entire realm is made of the discarded husks of mortals he's made deals with or grown bored of, which are still barely alive enough to know what's been done to them.
  • The Baby of the Bunch: Compared to most of the other gods, Stillhavity is surprisingly young and is often compared to a toddler.
  • Big Bad: Of the first season. Shaping up as this for the supernatural side of things, being the root cause of a lot of the party's suffering.
  • Berserk Button: Being insulted or talked down to, as well as being denied something he wants or having something he likes stolen from him. The Unexpectables manage to push all of them when they encounter him in his realm. Interestingly, he reacts to this like a child would to schoolyard taunting; with screeching and surprisingly impotent counter-threats.
  • Greater-Scope Villain: Despite his lack of appearances outside of the first season some arcs have him indirectly causing the conflict for the party. Some examples:
    • It's all but stated that he was the one who hired the Arcanaloth in the first place, making him this for the Yugoloth hunt arc.
    • He's also this for Greckles's personal arc as it was him who broke the seal on the primordial Oni so they can take over the elemental planes and the Eastern Isles.
  • Jerkass Genie: He grants your deepest desire but in such a way that it will become a living nightmare.
  • Kaiju: He's around the size of a continent, with one of his eyes being comparable in size to the entire city of Alivast.
  • Laser-Guided Karma: He's finally defeated after the gang steals Solly back from him, and Lys teleports them into the realm of the gods, where Orun lights him on fire, sending him screaming into the black and howling in agony.
  • Nonindicative Name: He's called a demigod despite being born from two gods, and by all accounts acts like any other gods. Subverted later as it is revealed that his demigod status is due to hardly being a god at all as the setting understands it, lacking in a domain or worship system that makes other gods what they are, with him being more a god adjacent parasite than anything looking for a domain of his own to attain true godhood.
  • Out of Focus: Despite being the main antagonist for the early part of the campaign Stillhavity hasn’t been seen since getting burned by Orun, with the United Clergy taking his spot as one of the main antagonists and has been stated above game to have been taken off the board for awhile.
  • Power Parasite: If Stillhavity makes a bargain with an aasimar or other person linked to a divine patron, he can invade that patron's realm and steal some of their power. Many of his abilities were actually stolen form other deities and what remains of dead gods.
  • Psychopathic Manchild: Like you wouldn't believe. Picture a petulant child who steals toys from other kids and doesn't share, along with the occasional bout of wanton cruelty. Now give that the powers of a god and you have Stillhavity.

Orun

The God of the Sun, he is also the literal sun and the deity worshiped by the United Clergy Of Orun, taking the form of an enormous lion made of fire.
  • Almighty Idiot: Though one of the most powerful gods, he has the temperament of a wild beast. Pilchard even claims that all clergy of Orun steal his power because he lacks the wherewithal to bequeath it.
  • Big Brother Is Watching You: The UCO's interpretation of Orun is that constantly watching over everything through the sun, which leads them to do some odd things in service to him such as never resting in shade and spending one hour outside in direct sunlight at midday no matter what they are doing.
  • Big Good: For followers of Orun and the United Clergy. For dark-dwelling races such as Drow, Kobolds, Tieflings, and Flumphs, See God Is Evil.
  • Disabled Deity: One of his eyes is missing. According to legend, he lost it in a fight with Noct, the god of darkness, whereby its fragments became dispersed throughout the earth's crust, the largest piece becoming a feature of the Underdark called the Undersun.
  • Eye Scream: His eye was lost in the battle against Noct with it's pieces being spread across the material plane.
  • God Is Evil: The general consensus of dark dwelling races such as Drow, Kobolds, and Tieflings is that Orun is a right bastard. This is mostly due to the United Clergy engaging in crusades and pogroms with the explicit purpose of murdering these races regardless of their actual evilness. If it lives in the dark, it's fair game to the United Clergy, which has colored their interpretation of Orun's will.
  • Informed Attribute: He's considered a good aligned deity despite being a non sentient creature.
  • Secretly Dying: Something's been slowing killing him for presumably years, and very few people know about it.

Fleur Du Mort

https://static.tvtropes.org/pmwiki/pub/images/fleur_de_mort.png
Exhibit A on why you don't trust the Fey
A sapient forest that has, by its own word, consumed entire civilizations, dragons, and even fey gentry. Seems highly amused by the Unexpectables when they enter its boundaries, at least for a time.
  • A Form You Are Comfortable With: When meeting face to face with the Unexpectables, it takes on a more humanoid form, which it later abandons when it tries to implant its seeds into Greckles.
  • A God Am I: Refers to Stillhavity, an actual demigod, as a whining, weak and petulant child, and later demonstrates that it has the power to back up its boasting.
  • Attack Its Weak Point: Nigh-omnipotent within its own boundaries though it may be, Fleur Du Mort does have a single tree inside of it that is its original form and is thus the one that would need to die to permanently kill it. Unfortunately no one knows which tree that is, and Fleur is unlikely to divulge such information.
  • Bizarre Alien Senses: Doesn't so much "see" as "smell" and "feel" very acutely, along with sensing emotions, using its entire body to sense living things as they pass through it. Becomes important as it finds itself unable to "see" Log- an unliving construct- when it comes to rescue the Unexpectables.
  • Beef Gate: After returning from the Elemental Planes, The Unexpectables needs to deal with them if they wish to get to the god pool and resurrect LYS, and spend a few sessions just to prepare for the ordeal.
  • Divine Date: Became romantically and sexually entangled with Ivan, the one who was behind Ginter's Folly. Fleur Du Mort is less than pleased to discover his ultimate fate.
  • Do Not Call Me Sir: Becomes irritated by the protagonists' attempts to give it gendered honorifics, which it finds inapplicable, although it does enjoy being compared to a king.
  • Emotion Eater: Though it's not clear if it truly derives nourishment from emotions, it prefers that its prey are fearful.
  • Faux Affably Evil: Is initially quite welcoming of the Unexpectables after they bring it a giant boar as a sacrifice, and even shapes its roots and leaves into a kind of informal shelter. However, its hospitality only lasts as long as they are willing to keep indulging it, eventually culminating in it attempting to implant Greckles with one of its seeds.
  • Full-Name Basis: Takes umbrage at being called by part of its preferred name, as Borky does in an attempt to be informal.
  • Genius Loci: Fleur Du Mort is an enormously powerful, sapient forest, the size of a continent.
  • Hypocrite: Refers to Stillhavity as a petulant child, yet shows the same nature when up against a being that isn't in its power.
  • I Have Many Names: It has been given many names over the millennia, but Fleur Du Mort- the one it was given by the fae after consuming the Queen of the Summer Court- is its favorite.
  • Kill It with Fire: Averted. Due to consuming the Summer Queen of the Fae, fire no longer works inside Fleur Du Mort's boundaries without its permission.
  • Names to Run Away from Really Fast: "Fleur Du Mort" means "Flower of Death." Another name for them is The Forest of Rot.
  • Otherworldly and Sexually Ambiguous: Has no apparent gender, nor any need for such, being a unique entity. The party initially try giving it gendered honorifics but eventually give up.
  • Plant Person: Its humanoid form has this appearance, though that is merely an extension of its true body, which is the forest itself.
  • Purple Is Powerful: All of its foliage is a distinctive purple, and it is indeed very powerful.
  • Staring Down Cthulhu: Fleur Du Mort becomes increasingly distressed as it finds itself fighting Log, which it can't "see" because it's not biologically alive. It apparently has no context for fighting something like that, no matter how powerful it is.
    • Panic actually manages to make a fragment of Fleur Du Mort veer off of chasing them by intimidating it, if only for a little while.
  • When Trees Attack: Although it can produce a humanoid form, Fleur du Mort is in truth a collection of trees with interconnected roots, at least some of which can move if needed, and are quite able to ensnare and dismember living creatures.

Oreyara

The goddess of clockwork and crafting most notable for being the goddess responsible for the inspiration and then eventual raising of sentience in Constructs.
  • Arch-Enemy: Gnash, as he is her near-exact opposite. To the point that their two most noticeable groups that worship them live right next to each other and are constantly trying to kill one another.
  • The Baby of the Bunch: She's up their with Stillhavity as one of the youngest gods in the setting.
  • Bargain with Heaven: The Unexpectables made one with her when the got entrance into her realm and discussed it with her. Task would be able to claim Aos for himself if Aos allowed, take a months long vision quest across time and space to prepare him to battle Darkus, and the Silver Kobolds would supply him with their greatest weapon, the mechanical dragon, to kill the incomplete Insdroc. While the rest of the Unexpectables have to kill the Gnash worshipping blood axes, and covert the rest to her religion. It worked out pretty well all things considered, as everyone involved got what they wanted and then some.
  • Chess Master: As a goddess of time, she really has this going for her. Basically played all of Alivast, the Unexpectables, the dragon cult, the Blood Axes and the Silver Kobolds in a years long plan to help increase her power and worship base in Alivast and take out her competition that would weaken her further. She Influenced the Silver Kobolds to create Obby and the Mechanical Dragon years in advance to help spread word of her and show her might (respectively) at a later point, used the dragon cults own divine schemes and attacks to show off said power when The Unexpectables, who were drawn to her thanks to Aos (who she directed to contact them), came to the silver Kobolds, Obby, Aos and their mechanical dragon to ask for help fighting the cultists, which she also had come at the cost of The Unexpectables killing the fanatical Gnash worshipping Blood Axe members and leaving the ones receptive to her doctrines alive, who would then quickly assimilated to her teachings. A number of worshipers who were the doubled after the Unexpectables, Obby, and her summoned celestials destroyed the dragon cult, inspiring hundreds to her divinity and leaving her all the better off and Insdroc and Gnash worse off by a country mile.
  • Divine Parentage: Was created by Liverossa and Groumoth, the goddess and god of art and creation, respectively, as a compromise for who would preside over the concept of crafts after neither could convince the other to let them have it. Is technically also this to every sentient construct in the setting, as her influence directly contributes to such a feat being achieved and these constructs usually hold greater reverence and parental love for her over their creators.
  • God Is Good: Zigzagged between this as God Is Neutral. By alignment she is lawful neutral but her actions are more often than not good. She is the jailer of Gnash, a demon god of pure death and destruction, and the direct result in all sentient constructs across the world, who she treats with motherly love and joy and is constantly pushing for them to develop further into their own people. At the same time she readily admits she consumed numerous parts of whatever god Lys once was, only keeping Aos around because he was more sentient than the others, but also let him leave with Task...at the cost of the Unexpectables killing the Gnash worshippers of the Blood Axe Tribe and converting the remainder to her religion and essentially framed her helping them take out the dragon cult as less out of altruism but more pragmatism (as Insdroc would be too dangerous to let roam around the biggest continent of her worship base) and the fact she was able to essentially manipulate every facet of its downfall to her benefit (showing off her powers and followers might to thousands of needy people who would be more inclined to believe and worship her after the fact))
  • Loophole Abuse: The reason she made the constructs. When she sealed Gnash away she lost the ability to communicate with living beings. So she made the constructs to communicate to others her existence.
  • Power Parasite: She's stolen the powers of the non sentient fragments of the dead god she could find, which gave her domain over time.
  • Robo Speak: She speaks in a robotic dialect that is ironically more stilted than the constructs who worship her.
  • Start My Own: At some point, she lost her innate connection to mortals, and feared losing her worshippers, and so effectively "made" her own in the form of the constructs.
  • You Kill It, You Bought It: She got the Kobolds of the Mountain of Repetition to worship her by accidently killing the Dragon they worshipped.

Gnash

The demon god of destruction and slaughter, not for greed's sake but the end's sake.
  • Almighty Idiot: In contrast to Orun, whose status as this is more kin to a wounded animal, Gnash is more like a natural disaster. He has no feelings, greater thinking or anything beyond a desire to destroy and kill everything.
  • Destroyer Deity: The Settings equivalent of one, a creature of primal destruction who whenever free has unleashed horrid destruction and inspires orcs across the globe to continue its work as a killer of all things.
  • Arch-Enemy: Oreyara, as his near-exact opposite and captor.
  • The Corrupter: His influence has led the Orcs of all tribes, to one degree or another, into brutal conquest. Since being imprisoned by Oreyara and cut off from his followers, he has taken to using 'rejected' Constructs of Oreyara's design to kill and destroy.
  • Omnicidal Maniac: Has killed untold numbers of things and wants to destroy everything in existence, as fitting a destroyer god. He was also responsible, in the form of his avatar the Hellmouth, of wiping out all of human civilization on Alivast centuries ago.
  • Sealed Evil in a Can: Since being trapped by Oreyara in her clockwork realm. His own closest followers the Orcs can no longer hear him, although he has found some "followers" in Oreyara's own 'rejected.'

Insdroc

https://static.tvtropes.org/pmwiki/pub/images/insdroc_art.jpg
A God remade
The god of Chromatic Dragons and the worst aspects of dragonkind, he is the god that the dragon cult worships and is trying to bring back from the brink of death.
  • Connected All Along: His blue head was the one Darkus summoned to destroy Task's tribe, and the entire reason Darkus did that all in the first place was find Task to use as a sacrifice to help rebuild Insdroc even further.
  • Chunky Salsa Rule: Gets blown to bloody bits by the mecha dragon's self destruct button.
  • Empty Shell: His current three headed state is noted to have soulless eyes and at one point only stares at Obby blankly while he tries to get himself freed from the dragon cult's treasure hoard, essentially operating only on instinct and Darkus’ orders.
  • Expy: He's basically a gender bent Tiamat.
  • God of Evil: As the god of Chromatic dragons, he’s this for any dragon worshiping species.
  • Greater-Scope Villain: He's this for Task's storyline, as Darkus destroyed his clan to help rebuild Insdroc.
  • Multiple Head Case: He has five heads, each representing a Chromatic Dragon colors. The incomplete body the party sees and Task later kills has three heads, blue, green and black respectively.
  • Killed Off for Real: Monty confirms after Darkus's death that the destruction of his new body appears to of flat out killed Insdroc permanently.
  • Pieces of God: If the vision that Task had is any indication, Insdroc was split into five separate dragons after losing to Orthoc, it’s also stated that Chromatic Dragonborn and Kobolds come from his Blood and Scales respectively. The goal of the dragon cult is to find a way to put him back together. Which they have found a way, requiring the reincarnations of the give separate dragons and a unknown ritual to create a new body for them. By the time this is known Darkus has already combined three of the reincarnations, creating the massive monstrosity that attacks Alivast, with the other two being none other than Task and Winter, the reincarnation of Insdroc’s red and white dragon halves.

Orthoc

The god of Metallic Dragons and the best aspects of dragonkind, with a small temple of worship in Alivast.
  • Expy: Is essentially Bahamut.
  • God of Good: Is this for any dragonkin race.
  • Heel–Face Turn: He was originally all for the Dragons enslaving humanity until a human was able to make him change his mind by showing him the pain of mortality.

Girasil

The demon god of greed, and Stillhavity's father.
  • Greater-Scope Villain: Without him Stillhavity wouldn't exist, and the entire plot of Chapter 1 basically wouldn't have happened.

Feywild

Yes the Feywild itself is a god. Specifically it is the god of chaos.
  • Blue-and-Orange Morality: The denizens of the Feywild don't seem to abide by the mortal understanding of good and evil, but seem more interested in "fun and not fun". The Forest King also seems to have no compunctions about keeping Esme in a literal cage since he claims she would be well-cared for and happy.
  • Eldritch Location: Even discounting the fact it's alive the plane is a weird world that messes with magic on a whim and has bleeding trees, ground made of lice, and can endlessly loop.
  • The Fair Folk
  • Fisher King: The planes related to the four seasons are a reflections of their ruler's health with Fleur eating the Summer Queen's power the summer plane is a lifless land where even the buildings fadded away.

Omnimaw

https://static.tvtropes.org/pmwiki/pub/images/omnipa.jpg
The true devil of discord.
The devil god of discord and the minor key who rules over the realm of discord, and is Panic's devilish ancestor.
  • Anthropomorphic Personification: Before his corruption Omnimaw personified the perfection of music in all of its forms. After his fall, he became the caveat for the creation of the minor key in all music.
  • Eldritch Abomination: He's basically a giant mound of flesh covered in mouths, with arms and wings sticking out. With the last part being the only indication that he was once a celestial
  • Dark Reprise: In the most metaphysical way possible; it used to be that Omnimaw was the perfection of music given form, and after his fall he became his own Dark Reprise by becoming the caveat for the creation of the minor key.
  • Fallen Angel: After much research, Panic discovers that the being known as Omnimaw was once a greater celestial of Livrosea, the god of entertainment and music. However, he was corrupted by Austaryx, the god of madness, in an attempt to save Livrosea and prevent Austaryx from stealing the domain of music from her. Unwilling to either destroy Omnimaw or let him fall to Austaryx, Livrosea created the realm of discord to hide him away in.
  • Greater-Scope Paragon: In a weird way. He sired the Grimtongue family in an attempt to prolong his life after noticing that he wasn't long for this world. But this eventually led to Panic's birth as well as Euphoria's, who uses the powers given to her to steal the voices of Tyrants and thieves.
  • Hated by All: Nobody really likes him, and understandably so. The followers of Livrosea typically treat him as a being that shouldn't exist, other demons are openly disdainful of him, and even Euphoria, his champion, only bothers to help him due to him being tied to all of music, so if he dies then so does music as a whole.
  • I Have Many Names: He is sometimes referred to as "The Chorus of a Single Body" or "The Death of Clean Sound", typically by Livrosean worshippers who don't want to invoke the curses associated with his actual name.
  • Madwoman in the Attic: Omnimaw is said to grow more and more mad with every passing year, and at this point whatever being he once was has long since been destroyed by Austaryx's corruption.
  • Nothing Is the Same Anymore: In ancient days, Omnimaw was the personification of the perfection of music, and with his fall perfect music is now impossible for mortals to achieve.
  • Oxymoronic Being: He's a demon that represents discord, but he still has aspects of being a Celestial of harmony. Which ends up being a huge problem when he begins to go, because if he ends up dying then so will music itself.
  • The Scottish Trope: Worshippers of Livrosea are loathe to speak about him, as they believe that invoking his name to much can cause instruments to break, plays to go awry, or someone to completely lose the ability to sing or speak.
  • Secretly Dying: He's been dying for nearly a century, with it getting worst after getting infected with a weird miasma. The only people who know appear to be a few devils and the Grimtongue line, though they manage to fix this.
  • Too Many Mouths: As one might expect based on his name. In particular, his head consists of four gigantic mouths stacked on top of each other.
  • Tragic Villain: He wouldn't be what he is now without the being that became him making the ultimate sacrifice for Livrosea, and his current fate was the kindest mercy Livrosea could offer to her former champion.
  • Ungrateful Bastard: His thanks to Panic for saving his life? Attempting to consume his voice. Only intervention from Ith manages to save the party. A comment from Euphoria later indicates that he never treated her well either, despite the fact that the Grimtongue family is the only reason he's still alive.
  • Voice of the Legion: His voice is at least a dozen different voices (helpfully provided by either past members of the party or Monty's friends) all stacked on top of one another and SHOUTED at enormous volume.

Solar

An angel of Orun and Solly's celestial father.
  • Abusive Parents: Instead of helping Solly to both follow her heritage and have a happy life, he's only been making demands of her and ordering her around. Fortunately he's gotten better since then.
  • Ambiguous Syntax: Above-game example; the Fifth Edition Monster Manual has a class of angels known as Solars who fit his physical description, making it ambiguous on whether this Solar is one of that class of angel or is an individual with the name Solar. Though with how Oreyara's angels ended up working in her realm it's most likely the former.
  • Calling the Old Man Out: Solly finally got through to him by yelling at him to help her, rather than constantly making demands of her. It took effect after a while, and he's started helping her instead.
  • Character Development: Started off as an emotionally abusive parent, constantly making demands of Solly to fulfill her destiny as an aasimar of Orun. After Solly yelled at him to either help her or leave her alone, he's gotten much better, and has helped to create the group of bodyguards she now has around her.

The Forest King

https://static.tvtropes.org/pmwiki/pub/images/forest_king_1.png
The fickle lord of Autumn of the Feywild, a lover of games and collector of oddities from across every realm.
  • Blue-and-Orange Morality: As one might expect from a fey lord, his mostly morality operates by way of what he considers fun and not fun (with a bit of childlike selfishness spliced in). He considers a devil invasion into his domain a good thing since it gives him new things to play with, sees death games as perfectly fine and great way to make friends, and has a hard time grasping why Esme would ever want to leave the Feywild after he engineered her entry into it.
  • Beware the Silly Ones: Offputting appearance not withstanding, his general attitude is that of a charming childlike game enthusiast who enjoys collecting strange and unique things. Yet he is an equal to Flur De Mort in terms of power, being able to slay adult dragons casually and impose his his will over his domain to the point of warping reality.
  • Reality Warper: One of the most straightforward examples in the series. His powers over his domain and reality are quite vast, best exemplified by his ability to set up a board game that takes the Unexpectables and Esme across numerous planes and locations alongside numerous rules and limitations that hinder or debiltate them, while also instantly healing and resting them afterwards even after fatal encounters.
  • Stalker with a Crush: Is this Esme, stalking her in the material plane for years before getting her stuck in the Feywild, being attracted to her due to her unique heritage, appearance and her celestial father's direct efforts to keep the Forest King away from her. His crush has unique blend of childlike entitlement, barely seeing her as a person and more a new prized doll in his collection that's value is greater due Esme's celestial heritage and the fact Planatar tried so hard to keep him from having her.

     The Fragments (spoilers) 
Pieces of a god long dead, these fragments of said god were spread across the countless planes and grew a mind of their own. They now juggle not being taken by those who would use said pieces to become a god themselves and manipulating events from the shadows.

In general:

  • Ambiguously Evil: As time goes on it's been brought to question exactly how good the original god was the world seemingly running just fine without the concept it represented and It's body seemingly being the source of the godrot.
  • Ambiguous Gender: Their gender if they even have one is almost impossible to determine. The only hint is that Aos refers to Lys with male pronouns.
  • Ambiguous Situation: Everything about the god they fragmented from is shrouded in mystery, from what caused their death to the domain they reside over. It isn't until the tail end of the series that we learn that they originally died when they rejected the part of themselves that represented the end, and that they were the god of journeys and adventure.
  • Birds of a Feather: So far each piece that has bonded to a member of the party shares many similarities with them.
  • Catchphrase: All of them have said some variation of "You will lose so much, but gain so much more"
  • Hidden in Plain Sight: Where is the biggest piece of the dead god hidden? It's not considering that the Attic is probably the most recognizable landmark in the city of Alivast. It's just the the rest of the craziness around the continent only makes it considered mildly weird to most citizens.
    • There's also Kai, who hides himself in the rather populated areas in the Plane of Fire by being the mask that the current ruler wears.
  • Hive Mind: Ith's comments on Lys's death and their feelings indicated that they have a limited form of it.
  • Homefield Advantage: Their powers seem to wane considerably whenever they exit the plane they reside in.
  • Mask of Power: The only part of their bodies that can be manifested in the physical plane is their mask-like heads. When a person wears them, they can get access to visions related to them. And if the person who has them know what they're doing, they can use them to elevate themselves into gods.
  • Pieces of God: They are what remains of their original form after it was shattered and somehow killed. Apparently there's thousands of these pieces but they typically each inhabit a plane of their own, with many having been consumed by other gods and power entities.
  • Living Weapon: The fragments that bond with the party end up turning into their new weapons.
    • Ith becomes a guitar named Catharsis that he can summon to his hand like a pact weapon
    • Aos becomes a bow named Epoch that allows him to pull arrows Task used from the past as ammunition.
  • Verbal Tic: All of them have their own quirks when they speak.
    • Lys echoes the last thing they say, unless it's a lie, in which case the echo will respond "lies...".
    • Ith speaks exclusively in alliteration.
    • Aos repeats the first syllable of a sentence multiple times whenever they begins speaking, as if their voice echoes into existence.
    • Kai speaks in rhymes.
    • Tio ends multiple statements with "No refunds".
  • Walking Spoiler: One of the biggest mysteries in the series is trying to figure out where the pieces are and what they're doing along with just who was the original god they were a part of. Doesn't help that they only make themselves known when world-changing events are happening. Special mention should go to Ith and Kai the former spending a few arcs as a mysterious entity that Panic saw well before the concepts of other fragments being active being brought up, and later for not being able to be named without indicating that Greckles was lied to at the beginning of his arc.

Lysalivast

https://static.tvtropes.org/pmwiki/pub/images/lys_1.png
The face in the Attic
A quasi-god, Lys is a piece of dead god that resides in the Attic, a massive crystal that hangs over Alivast. They are a force for good and are directly opposed to Stillhavity. As it has been since long before the most recent civilization to appear in Alivast.
  • The Atoner: In hindsight, helping the party with Orun's Folly is an attempt to make up for fatally infecting Orun by letting The End run loose.
  • Bad Liar: He has an unusual tell: when he lies, the echo that normally repeats the last word or phrase of his sentence says his name instead, making the lie obvious.
  • Big Good: Also falls under God Is Good; Lys' entire motivation is to aid mortals in whatever way it can with its fading strength, even through making the Alivast tickets and attracting adventurers to the city so that they can solve problems.
  • God Is Dead: After using a substantial amount of its waning power to get the party and Solly out of Stillhavity's realm, it states that it will no longer be able to maintain a corporeal form. Just to drive the point home, it's mask cracks in two and the Attic began hanging at an angle from its slackened chains rather than pulling them taut and upright. Apparently, it's previous attempt to do this was after Gnolls under Stillhavity's control dug it's pieces up, and Captain Canary "saved" it, it became the Attic over the city as thanks.
  • Godzilla Threshold: His appearance to the party was this. Lys preferred to keep a low profile, only letting around three other people know of it's existence, and was content to help from the shadows. But when the party accidentally caused the events that would lead to Stillhavity taking over Ourn's powers if he didn't intervene, Lys made the party meet him in person and quickly gave them the encouragement necessary to begin their emotional healing before teleporting them to Stillhaviy's realm.
  • Heroic Sacrifice: When the party stumbles while trying to flee Stillhavity's realm, he takes the incoming attack, saving them at the expense of his material form.
  • Ironic Name: It's name is a synonym for lies but it is incapable of actually lying due to its Verbal Tic.
  • Mysterious Backer: Lys spends a good chunk of the first season suitably guiding the party, most noticeably when he gave the party the missing book about the missing Kobolds to them by mail.
  • Posthumous Character: While they die early on, their influence is felt throughout the party as the catalyst of most of their character growth, and the events surrounding the other fragments and the god they were originally a part of take up a good chunk of the story.
  • Small Role, Big Impact: Only appears for a few episodes before dying, but without them, the party wouldn't have realized their flaws, Solly would have been lost forever, and the party would not be privy to Alivast's greatest secret. Even after his revival, he doesn't have an overly active presence, but he was the only being capable of dealing with The End permanently by way of a forced fusion into a new god.
  • Vision Quest: Lys sends each member of the party on one, pointing out their various character flaws and giving them gentle advice on how to fix themselves by showing them memories of their pasts.
  • You Are Better Than You Think You Are: What a lot of its lessons to the party boil down to; just because they went through horrible experiences or did horrible things in the past doesn't mean that they can't be good people now and improve the world through their actions.

Ith

https://static.tvtropes.org/pmwiki/pub/images/ith_0.png
The fragment of discord
A fragment that resided in the Realm of Discord. After a while, it formed a bond with Panic.
  • Added Alliterative Appeal: Speaks in this exclusively, which makes it really hard to have improve dialogue with him.
  • Catchphrase: After a while, Dust Drifting Directionless Divine became the main thing Ith says due to difficulties with making dialogue for him.
  • Foreshadowing: It's Madness Mantra, and its messages given to the party, hint heavily at the dying gods.
  • Madness Mantra: "Surfing Supported Shattered Starshine/Dust Drifting Directionless Divine/Screaming Sidelined Supernovas/Colliding Colossi Cracked Coronas". The way Monty describes it is like lyrics without music, and it repeats this phrase and various other nonsense phrases without any real reason. It stopes doing this when Panic meets up with them.
  • My God, What Have I Done?: When Panic summons a Percussion Devil with ITH's help to fight a Hydroloth, and it turns out that neither Panic nor ITH can control it because Omnimaw is awake, ITH feels incredibly guilty.
  • The Quiet One: Doesn't talk much unless it's directly spoken to. The fact that his way of speak is difficult to adlibe probably has something to do with it.
  • Shrinking Violet: Is a very shy creature when dealing with anyone that isn't Panic.

Aos

https://static.tvtropes.org/pmwiki/pub/images/aos_official_art_by_40thatartjack.png
The fragment of clockwork
A fragment that lives in the realm of Oreyara. It appears to have bonded with Task, neither party being incredibly thrilled about it.
  • Deadpan Snarker: He has a sharp tongue as Task learns the hard way.
  • Have We Met Yet?: When they finally meet in person, Task has time traveled to a point before they ever met Aos, leading to this reaction, with the first instances of their interactions being Aos talking to him well after this true meeting.
  • Honest Advisor: In comparison to Ith, who speaks exclusively in poems filled with abstractions that require some interpretation to puzzle out, Aos is very direct and honest with Task, rarely mincing words or relying on vagueness, overall advising him more like a snarky equal.
  • Jerk with a Heart of Gold: Described by Word of God as “the asshole aspect” and therefore perfect for Task. He's as rude as Task, has a smug sense of superiority but it doesn't take much to convince him to sacrifice most of his power to help Task in the past and come with him on his adventurers.
  • The Napoleon: He's about as tall as Task and is very irate about the fact that he needs to rely on Oreyara to be safe. It's his rant about this that actually leads to Task opening up to him.
  • Sibling Rivalry: Appears to have a confrontational view of it's fellow fragments, being dismissive of Lys and telling Task that he wants his physical form to have a name so that Ith wouldn't have something he doesn't. On first meeting Kai, Greckles aspect, Aos’ immediate impression was that Kai was a pretentious dick.
  • Simple, yet Awesome: Compared to the flashier abilities that the other fragments have a free casting of haste or slow doesent seem like much. Until one realizes that unlike the other fragments his version of the spells are flat out improvements over the base spells thanks to Aos handling concentration with no downsides. This means that Task can haste himself or an ally while still maintaining any of his other concentration spells no problem.

Kai

https://static.tvtropes.org/pmwiki/pub/images/70342613_afa2_4bcb_b9db_5f0d2c367221.png
The fragment of fate
A fragment that lives in the plane of fire. It bonds with Greckles once the party reaches the plane, having engineered a number of the events of Greckles life in the eastern isles for him to reach him as he is in that moment.
  • Humble Hero: At the very least believes this to be the ideal mode in which a leader and hero should operate on. It’s first host, Ryusei, is very humble and has a strong moral character, and later makes great strides to make sure Greckles becomes this before reaching him, not liking his friendship with the Tengu back in his village due to their selfish noble nature.
  • Man Behind the Man: Although not expanded on in detail, its clear after meeting Grandmaster Kai that the fragment, the real Kai, is at least symbolically the true ruler of the plane, having advised and guided many of Ryusei’s actions, with the revelation of Kai’s desire to being given to Greckles being the primary motivator for his banishment due to jealously.
  • Not So Above It All: He seems to be the most composed and mature of the fragments. But when he realizes the party is about to meet and eventually recruit Tio he starts acting like a child.
  • The Omniscient: Although rather vague, its clear the fragment has far more knowledge than it should have. It accurately divined the exact events Greckles would need to take or have done to him to develop into his ideal host, alongside knowing, at least generally, the events that would lead up to their meeting.
  • Rhymes on a Dime: The fragment talks exclusively in rhymes, not unlike Ith with alliteration.

Tio

https://static.tvtropes.org/pmwiki/pub/images/tio.png
The fragment of chance
A fragment that lives in the Feywild and bonds with Remy. Their "face" resembles that of a fish.
  • Chekhov's Gunman: They first appeared much earlier into the campaign.
  • Hidden in Plain Sight: Tio is the porcelain-masked Fortune Teller, making them the very first Aspect of Lys that the group met.
  • Irony: They lament that the only fortune they're completely incapable of predicting is their own; while others at least have a possibility shown to them, when Tio is offered a tarot reading, the last card is completely black.
  • The Omniscient: Like Kai, they have intrinsic knowledge of the people they deal with and can predict their futures. However, their divinations are far more subject to possibility and chance, with no guarantees (and no refunds).
  • Opposites Attract: Tio is a jovial embodiment of chance that ends up bonded with the hard-laced Remy.
  • Sitcom Arch-Nemesis: As the fragment of chance, they immediately gets on the nerves of Kai, who represents fate.

    The Newborn (FINALE SPOILERS) 

Lysend

The god of adventurers, wanderlust, and travel and the combined form of Lys and The End after Lys consumed the latter at the end of the campaign.
  • The Fool: Given that they are the god of wanderlust and travel, as well as the notoriously unfortunate-but-tenacious class of people that are adventurers, by their nature they would have to represent this.
  • Fusion Dance: Between Lys and The End after the Unexpectables weakened The End enough for Lys to consume, as is seen in their name.
  • That Fragment Is Dead: Lys and The End both no longer exist, they are simply Lysend.
  • Walking Spoiler: Given that they have their own spoiler-highlighted folder in an already spoiler-tagged section, this should go without saying.

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