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Characters / The Never Mythos Seers

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    In General 

A race of psychic humanoids long ago thought wiped out in the destruction of the ancient Old World, the Seers live on in the present day through humans that retain part of their evolved minds, capable of awakening their powers and connecting to a mental plane called the Remeditary. The descendants of the Seers feature prominently in the main stories of the Mythos.

  • Astral Projection: Among their main powers. Seers, in connecting to the Remeditary, cast out their mental avatars into mind-space, a colorless plane of reality running parallel to real-space (physical reality), while their physical bodies fall asleep. From here, the Seers' avatars are essentially capable of going wherever they want.
  • Benevolent Precursors: To all humanity. The Seers are described by Eliza as a perfect race that lived without conflict, until a horrible disaster annihilated them all indicated to be from the carelessness of their gods the Daydreamers.
  • Half-Human Hybrid: Every awakened Seer is this by definition; all of them are "half-Seers" who were born human but awaken their powers through dormant powers within them.
  • Psychic Powers: While incapable of actually affecting the physical world, Seers are capable of influencing, reading, manipulating, and dominating the minds of other people through their powers.
  • Resurrective Immortality: If killed physically, Seers enter a process known as regeneration where their mental avatars stay in mind-space as their physical bodies regenerate. The only way to permanently kill them is to destroy their avatar.
  • Seers: Despite the name, the Seers have never been demonstrated their powers to use for precognitive powers, making them a subversion of the usual archetype. Despite this, their powerful psychic powers are at the core of their species.

    Eliza Cortly
One of the oldest Seers alive and the closest thing to a main character with a history centuries in the making, Eliza Cortly is a mysterious, ethereal woman in white first introduced to Michael Seer during his first death. Replete with her own Hidden Depths, Eliza is actually a mentor to Seers all across the world, saving and teaching one Seer after another in a desperate attempt to steer them away from the clutches of the Shadows' Consultant's dark rituals. She has a very storied history, having once been the wife of a chauvinistic Italian nobleman, and partner and eventual lover of Hardestadt Delac beginning in the 1700s

  • All-Loving Hero: Eliza cares deeply for everyone, and dedicates herself to saving Seers solely because they're in danger, persecuted and deserve to be saved.
  • Ambiguously Bi: She refers to a woman named Aisling as the love of her life in The Englishman, though she does have a husband she is clearly intimate with in 1670. She seems very unhappy with her marriage deep down, though. No longer ambiguous as of And To All A Good Night where Eliza confirms she's bisexual and had a relationship with the devil Hardestadt Delac.
  • Archenemy: To the Consultant. Eliza is the one protecting Seers from it as much as possible as the Consultant sadistically hunts for them
  • Ascended Extra: Originally a bit character in The City of Never, Eliza featured significantly in The Englishman, from where she has become the lead character of the mythos and one of the chief characters of The Neverkind Saga.
  • Awful Wedded Life: In 1670, she was married to Stefano de Cortly, count of Valer and hated it, given her husband was an empty headed peacock.
  • Badass Pacifist: Eliza doesn't fight and has no wish to hurt anything or anyone...but when you push her? In Sangue Serenissima Eliza manages to elude Eliphas Coyte in his own place of power while simultaneously organizing a Seer ritual to cut him off from power and then cheerfully rubs his nose in his defeat.
  • Becoming the Mask: In a positive way. Eliza transitions from a Stepford Smiler whose cheerfulness is a mask for her pain and misery back into someone genuinely happy and bubbly over the course of the Lonely Dreams cycle.
  • Beneath the Mask: All her sweetness and bubbly nature hides a much sadder person reeling with centuries of loss.
  • Beware the Nice Ones: Eliza is one of the kindest, sweetest people anyone could meet. When pushed to the brink, the steel comes out.
  • Birds of a Feather: She and Hardestadt Delac seem utterly relaxed and at ease with one another, even on the save wavelength which for the occasionally out-there Eliza is a bit of a feat.
  • Brains and Bondage: Eliza is incredibly intelligent, and Hardestadt's memories of her confirm they enjoyed some light play of this variety.
  • Breakout Character: Eliza was a minor character in The City Of Never. Since then, she has become the closest thing to the face of a Mythos, being the reason many Seers are still alive, as well as the lead of The Englishman and the one of the three main protagonists of Sangue Serenissima, where her prominence within the mythos begins to come to the forefront.
  • Character Development: In her earliest chronological appearances, Eliza is withdrawn, sad and borderline antisocial. She steadily opens up to become more confident and get over her phobia at being touched, largely with Hardestadt Delac.
  • Chekhov's Gunman: Makes an Early-Bird Cameo as an unnamed, seemingly unimportant woman in Michael's dreams early into the story – only to reappear after Michael “dies.” She also turns out to be this for the Mythos proper.
  • Chronic Hero Syndrome: Eliza will always, always put herself out there to protect and save other Seers.
  • Cool Big Sis: Eliza tends to act as this for younger Seers, treating the young Venetian Seer Julio as a little brother while fussing over him adorably in Sangue Serenissima.
  • Cool Teacher: She's pretty awesome and is the mentor to many, many Seers.
  • Cope by Pretending: Eliza's method of dealing with her awful marriage was to constantly pretend nothing was wrong until it grew to be too much for her.
  • The Cutie: In good times, Eliza bursts into giggles at the slightest provocation, she's awkward and sweet, and wears oversized sweaters and a sailor cap. If Eliza isn't purely cute, nobody is.
  • Dark and Troubled Past: There's a lot of nastiness in her past, largely thanks to the Consultant hunting her. It's also revealed that she was trapped in a very, very unhappy marriage with Count Stefano de Cortly, who treated her like a trophy...and then revealed when she left the Cortly lands, her husband everyone else mysteriously vanished.
  • "Dear John" Letter: The only thing she is allowed to leave Hardestadt at the end, simply telling him never to look for her and she cannot accept his marriage proposal.
  • Despair Event Horizon: At the end of Wolves of War, Eliza is driven from Hardestadt by Lucia, and warned if she ever returns to him, Lucia will slaughter countless innocents. Forced to leave her love, and unable to find Aisling, Eliza spends years trapped between dimensions with nothing but her regrets and sadness.
  • Determinator: She never gives up. No matter what. All the pain and sorrow she has endured? Eliza will keep fighting on and never, ever lose her hope or her kind demeanor.
  • Did You Just Flip Off Cthulhu?: When she meets Nyarlathotep, he's absolutely delighted by her willpower, spirit and conviction, offering her his 'friendship,' which she promptly slaps down, stating he offers nothing that isn't poison.
  • Early-Bird Cameo: Appears in Michael's dreams way at the beginning of the novel, long before any of the mythology she later imparts has been revealed.
  • Fantastic Racism: Downplayed, but Eliza realizes she thinks of Seers as better than normal people, only to realize they can be as prejudiced and evil as human beings.
  • Fire-Forged Friends: She and Hardestadt Delac have apparently gone through quite a bit together to develop a friendship.
  • Friend to All Children: Eliza loves children, and when living in New York in the 1930s, she spends every weekend reading to them in the park.
  • Friends with Benefits: Her apparent relationship with Hardestadt in 1900. By 1945, however, the two entered in a much deeper relationship.
  • Good Is Not Soft: Eliza is a sweetheart in many respects, but she has no compunction about bringing down monstrous villains, as in Sangue Serenissima when she cuts off the power of the chief villain and leaves him to Hardestadt and Adam's brutal judgement.
  • Good Parents: She's not her birth mother, but she is a kind, loving mother figure to Grete Ravenhallow, treating the young werewolf like her own and having even been the first person Grete confessed her homosexuality to, which Eliza answered with caring support and encouragement.
  • Guile Hero: Eliza is no fighter and gets by on her wits, intelligence and cunning to great effect.
  • Hair of Gold, Heart of Gold: Eliza's true hair color is white, but she uses her Seer power to dye it golden-blond. She is also a sweet, selfless, wonderful person who doesn't have a malicious bone in her body.
  • Hates Being Touched: Played with. Eliza is okay with physical contact in certain circumstances, but in others, she can noticeably seize up after she goes a long, long time without much contact with people. Notably, at the end of Sangue Serenissima, she and Hardestadt share nothing more than a warm, caring hug that Eliza takes incredible comfort and joy from.
  • Heroic Willpower: She tells Nyarlathotep of all people to go screw. Nyarlathotep. Despite all she endures, Eliza's willpower keeps her going always.
  • Hero of Another Story: In City Of Never, Eliza has her own plot and triumphs, having saved many Seers from the Consultant's knives, though she has a tangential effect on City's plot.
  • Hidden Depths: Eliza seems an ethereal, mystical and aloof being. Under that, she is a compassionate sweetheart with a strong moral core, incredible social awkwardness and some deep scars that she hides from others.
  • Hospital Hottie: Eliza is a beautiful woman, and was a nurse during World War 1. She later returns to the profession in the second World War.
  • I Want My Beloved to Be Happy: She and Hardestadt Delac were once lovers, but have apparently been separated for a while for reasons revealed in The Wolves of War. Eliza clearly thinks of him with great fondness and tries to tell herself she's happy he's found love again.
  • Interspecies Romance: Eliza is a Seer, which are a bit more than human. While the first great love of her life was a fellow Seer, her second was Hardestadt Delac, who is a devil.
  • Let's Wait a While: In the second chapter of Empty Memories and Cold Graves, she takes Hardestadt up on his offer of a night of comfort, only to have horrible flashbacks to her marriage and badly needs to stop. She later tells Hardestadt she does want to be with him that way, but needs time, and he promises to be there for her and give her as much time as she needs.
  • Like Brother and Sister: Her relationship with Hansel. She makes it quite clear they're not romantically involved when Grete shows up.
  • The Lost Lenore: Eliza's true love was a woman named Aisling, separated from her centuries before the late 1600s. In the 1960s, she is this for Hardestadt Delac who still yearns for her after their parting, with no idea what happened to her.
  • Lust Object: When Michael sees her in his dreams, the only thing he can think is 'want want want.' He grows out of this, granted. This also works out against her when she ends up married to a man who only sees her as an attractive body in his bed.
  • The Mentor: Eliza functions as a mentor to Seers, helping those she can evade the Consultant.
  • Mind Manipulation: Eliza can manipulate the minds of others if she so chooses, but she opts to be quite responsible with her abilities.
  • Mind over Manners: Eliza refuses to use her powers in unethical ways in almost every instance, prizing the sanctity of the minds of others.
  • Ms. Exposition: In a similar vein to the Blind for Christian, Eliza's main function in the story is to explain the mythology of the Seers to Michael.
  • My Greatest Failure: She has lost a lot of people she's tried to help to the Consultant's claws.
  • My Significance Sense Is Tingling: Eliza is exceptional at reading dangerous situations.
  • Mysterious Past: In Sangue Serenissima, Eliza's past is still largely a mystery, particularly to her friend Hardestadt who's heard dark enough rumors about some of it that he's finding it difficult not to be wary.
  • Mystical White Hair: As a Seer, she has pure white hair.
  • Nerves of Steel: She keeps her cool splendidly, even in the face of universal annihilation or a hideous Humanoid Abomination trying to entrap her.
  • Nice Girl: No artifice to her. Eliza is just a genuinely good, sweet and kind person.
  • No Social Skills: Eliza is a woman of many talents. Social norms are not among them, given her distance from the world at large.
  • Not Staying for Breakfast: Non-sexual variant. When Hardestadt wakes up after the events of Sangue Serenissima, having offered Eliza the bed while he takes the floor, Eliza is gone with only a note left for him.
  • Odd Friendship: she is apparently friends with the more stoic, easygoing Hardestadt Delac in Sangue Serenissima...who's a devil.
  • Official Couple: She becomes the committed partner and lover of Hardestadt Delac. But tragically, it's not to last.
  • O.O.C. Is Serious Business: Eliza is loving and gentle, so when she decides someone needs to die, you know things are serious. Just ask Heydrich and Dietrich.
  • Parental Substitute: Kindness of Devils story And To All A Good Night reveals Eliza was a mother figure to the werewolf Grete Ravenhallow and views her with incredible fondness and love.
  • Platonic Life-Partners: She and Hansel have been together, traveling and being good friends, for quite a few years, but Eliza makes it clear there is nothing romantic between them.
  • Rape as Backstory: In Sangue Serenissima, one might be led to believe that Eliza suffered this at the hands of her husband. In truth, Lucia appeared to her as Aisling decades after they parted. Luring Eliza in with a perfect illusion, the two began to share a bed for a full year...until Lucia broke the illusion and revealed the truth.
  • Really 700 Years Old: Eliza's centuries old and doesn't remotely look it.
  • Red Eyes, Take Warning: Averted. She has red eyes, but she's a very good person.
  • Safe, Sane, and Consensual: Her relationship with Hardestadt eventually became incredible passionate and adventurous, as detailed in Only A Lonely Heart. No matter what, though, Hardestadt treats her consent as absolutely sacred and any time Eliza gives him his safe word 'moonlight,' that's the end. The two know one another's limits and respect each other far too much to ever violate one another's trust or comfort.
  • Second Love: It is revealed Hardestadt Delac was the second great love of her life after Aisling Vallee.
  • Sequel Hook: Eliza closes off the story asking if she can talk to Hansel in Toronto in her physical body.
  • Sex for Solace: In Empty Memories and Cold Graves, she accepts Hardestadt's offer for this, wanting to feel comfort and pleasure for one night. Unfortunately, given her history, it has the opposite effect.
  • Shameless Fanservice Girl: Eliza doesn't really care if she's seen naked by others, having little sense of shame in her body.
  • Ship Tease: She and Hardestadt Delac seem to have a close knit bond that deepens little by little over the course of Sangue Serenissima. Eliza is noticeably comfortable with him and Hardestadt is kind, respectful and dedicated with her. It is later revealed they entered into an incredible dedicated and passionate years long relationship which ended under unknown circumstances in 1945. Given they are not together in modern day, it remains to be seen how this will lead.
  • Silk Hiding Steel: Eliza appears to be a silly noblewoman and plays the part of a trophy wife well in the 1600s. She is capable of wielding a dagger with solid ability, though, and is a much stronger person than she appears.
  • Small Role, Big Impact: Eliza plays a small part in City of Never, functioning as an expositor and teacher, but it's her teachings that lead to the world being saved.
  • So Proud of You: Eliza gives nothing but pride and love to her adopted daughter Grete and her students.
  • Star-Crossed Lovers: Eliza and Hardestadt are an incredibly unlikely pairing: a Seer and a devil, who form a deep bond and fall for one another closely. However, as is proven by modern circumstances, they are destined not to remain together.
  • Stealth Expert: Eliza is incredible at stealth. Centuries of dodging the Consultant have left her with an unparalleled ability to mask her presence and slip right into the insanely guarded Li Fonti manor where Adam and Hardestadt were instantly detected.
  • Stepford Smiler: A lot of her cheerful attitude is a mask for the misery she feels within.
  • Teacher/Student Romance: The love of her life was a Seer named Aisling. They met when Eliza awakened her and taught her, before it blossomed into love.
  • Tragic Keepsake: The dagger Aisling got her is all she has left of her lost love. Likewise, a pendant Hardestadt Delac bought her in 1900 is something she keeps in present day.
  • World's Most Beautiful Woman: Eliza is inhumanly gorgeous, and Michael is stunned by her beauty when she is seen in his dream.
  • Worthy Opponent: Nyarlathotep is delighted by her, and she is the only person in the entire canon except Hardestadt he allows to say his name.
  • Wounded Gazelle Gambit: At the climax of Sangue Serenissima, she begs and acts helpless against the thing in the patchwork cloak...only to reveal she was luring him into a particularly clever trap.

    Michael Wilford Seer 
Appears in: The City of Never | Diamond & the Daylight | The Wolves of War
"I'll have you know my work as a journalist can be well-paying, more so than any other second-rate cretin on this island!"

A stuck-up journalist from Idaho who works for an unknown magazine in Mexico, and one of the two main characters of the story. After breaking up with his girlfriend Rose Welts in 1994 and moving from Idaho to Onolo in a desperate attempt to pick up his life, Michael spends years moseying around and dreaming of being a world-famous writer without capitalizing on his dreams, with his only written work quickly turned down by publishers. A cynic who's taken the philosophies of his idol H. P. Lovecraft to heart, Michael finds out he may have certain attributes and powers that may make him a valuable asset against the City when it descends on Onolo.

  • Abusive Parents: Michael's father was a hulking brute who repeatedly raped his own wife, and his mother was a dispassionate, mentally unwell drunk who neglected Michael and spent more money on alcohol and drugs than him.
  • The Anti-Nihilist: Transitions from The Cynic to this over the course of the novel; Michael fully realizes that a completely idealized world is not only impossible, but harmful, but simultaneously realizes that there's no point simply surrendering to inevitability, a point he urges and eventually even convinces Draynak to realize. Michael's vow at the end of the book is to defend his universe, as even though he realizes it's a rudimentary speck in the Teraverse at large, that doesn't make it pointless.
  • Ascend to a Higher Plane of Existence: Michael's final fate after his confrontation with Draynak, absorbing the godly power of Draynak and thus becoming a god. This, however, prevents him from visiting his own world again in the flesh – as he's essentially become an Eldritch Abomination in the process – so he ascends into a realm of thought to guard his own universe forevermore.
  • Badass Long Robe: Gains a rippling, prismatic robe in place of his old clothes once he becomes a Seer.
  • Badass Normal: Deconstructed. Michael ends up significantly more courageous than he first lets on when he directly takes on one of the City's eldritch creatures to save Mathilda — but also fails to factor in he is simply a normal human against a horrifying, eldritch entity, which leads to him enduring fatal injuries and completely failing to save Mathilda. He gets better after his revival — see Empowered Badass Normal.
  • Broke Your Arm Punching Out Cthulhu: Michael attempts to fight back against the Wing and gets savagely mauled in the process, injuries that later have fatal repercussions for him.
  • Back from the Dead: Killed by the Wing in the middle of the story, but is revealed to have heritage from the Seers – which also allows to come him to come back to life.
  • Birds of a Feather: Upon catching up with him in Diamond And Daylight, Michael gets on splendidly with the half-human Cthylla, or Maggie Isla.
  • Character Development: From a bitter depressed cynic with an overinflated opinion of himself to a heroic, selfless man defending the world.
  • Child by Rape: Michael was born after his father Shaw raped his wife, impregnating her in the process and leaving the family eight years after his birth.
  • The Cynic: Michael is a miserable, cynical bastard who earnestly believes H.P. Lovecraft's nihilistic philosophies. Part of his Character Development is learning to overcome this and realize the value of his own world.
  • Dark and Troubled Past: Raised by abusive, neglectful parents in a horrid, beaten-down household, turned to drugs at a young age, and found out the woman he'd loved for years had been having affairs under his nose just when things seemed on the ups for him. Most of this is responsible for forming the smug, untrusting asshole Michael starts out as in the beginning.
  • Deadpan Snarker: Michael has a dry wit he puts to use either when dealing with types like Joe or Faye, or in his own journal entries.
  • Death-Activated Superpower: After Michael dies, he ends up activating hitherto unseen psychic powers that are explained as part of an ancient heritage he had — ones he obliviously awakened through the use of the slab early in the book and found out about only in the event of his death.
  • Disney Death: Killed by the Wing midway into the book, but resurrected as a Seer not shortly after.
  • Empowered Badass Normal: After his death at the hands of the Wing, Michael realizes he's a descendant of the ancient race of Seers, giving him Resurrrective Immortality and a form of Astral Projection via tapping into a mental plane called the Remeditary. These newfound powers end up hugely beneficial in the endgame where Michael and his fellow Seers are the only ones in a cast of normal human characters capable of pursuing Draynak to the ends of the Teraverse.
  • Foil: To Daniel Hopper, the other main character of the book. Michael's a hardass cynic broken by an overall hard, miserable life who dreams of having more, whereas Daniel is a kind, patient, idealistic man who managed to find a beautiful wife and kids and is perfectly happy with his lot in life. The contrast grows as the book goes on with the eventual fates of both characters: Michael, after coming back to life, gradually comes to embrace hope again and uses his newfound motivation to save the world, whereas Daniel is just broken harder and harder until he's vaulted miles over the Despair Event Horizon and commits suicide in despair of it all.
  • Heroic Sacrifice: Ends up giving his own life in a valiant but failed attempt to save Mathilda. He sort of does it again at the end of the book when he uses his powers to become the steadfast guardian of the universe — at the cost of his physical form and any chance of ever being able to return to Earth.
  • Hidden Depths: Lazy, stuck-up, and condescending at first glance, but there's a well of existential frustration that fuels most of this underneath, and a truly selfless heart underneath even that.
  • Humans Are Special: Lived as a human, something that informs his actions and helps him bond with Maggie Isla.
  • Jerk with a Heart of Gold: Michael's arrogant and incredibly cynical, and quick to insult people he doesn't care much for like Joe, but even before the City attacks he's a better conversationalist when he's in a better mood and, as he's increasingly pressured by the attacks on the City, Michael drops the smug attitude entirely and becomes a much better person.
  • Kirk Summation: Gives a few of these after his Character Development. Many go to Draynak, but he gives a particularly pronounced one to Faye that mixes in with Shut Up, Hannibal! as he decries Faye's use of "chaos" to fill in the sink of his life.
  • Knight in Sour Armor: Cheating death, gaining supernatural powers, and being given a chance to literally save all reality ends up breaking Michael's hopelessly cynical mold at the end, developing him into one of these. Michael's main points to Draynak at the end veer between this trope and The Anti-Nihilist; Michael fully realizes the Teraverse at large is a cold, uncaring place and his universe is liable to be torn apart through the arbitrary or even oblivious whim of an Eldritch Abomination, but that's no reason to give up hope or surrender to inevitability.
  • Mr. Vice Guy: Lazy, arrogant, cynical, and stuck-up, but truly selfless when push comes to shove. His better traits end up at the forefront to displace his worse ones as the story goes on.
  • My Greatest Failure: Striking his then-girlfriend Rose in the face with a metal bar when he discovered her cheating on him is something that has not stayed well with Michael.
  • Mystical White Hair: Gains this after his resurrection as a result of taking a form more similar to that of the mystic Seers. Until then, Michael had rich, youthful blonde hair – with some hoary patches, granted, but Michael hadn't yet gotten much past his early thirties before his resurrection.
  • Seers: It's right in his name, but this does end up played with later in the story. Michael is actually a descendant of a race of Benevolent Precursors named the Seers, who aren't established as being able to look into the future but are able to glean knowledge by casting our their mental avatars to faraway places and other dimensions entirely. When Michael dies and resurrects as a half-Seer, he gains these powers for himself.
  • Senseless Sacrifice: Michael gives his life for essentially no reason by sustaining fatal wounds from the Wing to protect Mathilda, only for Mathilda to be kidnapped anyways. The pointlessness of it ends up subverted, though, as him dying allows him to unlock his latent Seer powers, leaving him as the only one capable of stopping Draynak when Daniel dies.
  • Shut Up, Hannibal!: Tells Faye to stick his hand up his ass when Faye tries to win him over to his side to watch the Teraverse burn.
  • Small Name, Big Ego: Michael is far less talented than his angry rants at rejection letters and general smug attitude towards anything that isn't himself would suggest.
  • Resurrective Immortality: After Michael revives as a Seer, he's revealed to have this, with his physical body undergoing “regeneration” whenever he dies.
  • Talking the Monster to Death: He convinces Draynak, an Eldritch Abomination, to call it quits and try a new path with him. It works.
  • Took a Level in Kindness: Michael from a bitter, broken down egotist to a genuinely kind, selfless man trying to save the world.
  • Would Hit a Girl: Not Michael's finest moment, but in an alcoholic depression, preceding his Character Development, Michael struck his then-girlfriend Rose. He also has no qualms trying to take down Lucia with force, but this is a touch more justifiable.
  • Wowing Cthulhu: Michael does this in the climax, thoroughly impressing Draynak with his breakdown of the Teraverse's own relevance that he concedes to Michael's deal – saving reality in the process.

    Daniel Hopper 
Appears in: The City of Never
"Leave them alone. Whatever you are, leave them alone."

An antique store owner who lives in Onolo, and one of the two main characters of the story. Daniel is a mild-mannered, unremarkable man by nature, with a fascination for odd trinkets and three children. Daniel's wife was murdered by a savage rampage killer named Lester Craw half a year before the start of the story, leaving him to raise his children alone. Although Daniel has tried his best to move on and provide for his children, the increasingly bizarre happenings of the City end up making this increasingly challenging for him, which comes to a head when two of his children are kidnapped by the City – giving him the resolve to go into the City itself to find them, no matter the cost.

  • Break the Cutie: A sweet, nice guy who's driven past the bounds of despair by the horrors he encounters.
  • Collector of the Strange: Makes a business off of collecting and selling odd knick-knacks. It's why he comes into contact with the slab in the first place.
  • Despair Event Horizon: Hits this hard when it's revealed just what the Consultant's done to his children, forcing him to mercy kill Mark and seeing Crystal mutated and killed by Draynak. This ultimately drives Daniel to suicide.
  • Driven to Suicide: After being put through absolute hell by the Consultant's schemes, Daniel breaks and asks Draynak to kill him before the climax. Draynak obliges, destroying his mental avatar.
  • The Everyman: Unremarkable and average by his own admission. In a way, he's more a deconstruction of this archetype by analyzing just what would happen if a normal, everyday guy like him was placed in a Cosmic Horror Story. Unsurprisingly, he breaks, hard.
  • Foil: To Michael Seer, the other main character of the book. Michael's a hardass cynic broken by an overall hard, miserable life who dreams of having more, whereas Daniel is a kind, patient, idealistic man who managed to find a beautiful wife and kids and is perfectly happy with his lot in life. The contrast grows as the book goes on with the eventual fates of both characters: Michael, after coming back to life, gradually comes to embrace hope again and uses his newfound motivation to save the world, whereas Daniel is just broken harder and harder until he's vaulted miles over the Despair Event Horizon and commits suicide in despair of it all.
  • Good Parents: Daniel is made out to be a doting, affectionate, and responsible parent to his children, concerned but not intrusive and finding kinship in fellow parent Mathilda due to the relationship their daughters have with each other. This doesn't stop him from being utterly destroyed when it's revealed just what the Consultant does to two of his three children, and his failure as a parent is the catalyst for his suicide.
  • Happily Married: Was this to Leandra Hopper, a comparatively more spirited woman who was tragically murdered a year before the plot. Due to Mathilda having also lost her spouse, Daniel and her bond over this while they're stuck in the City with their kids.
  • The Idealist: Is this in contrast to Michael's relentless cynicism, holding onto hope even after he's been thrown into the City with seemingly no way out. It doesn't do him much good.
  • Mercy Kill: Requested at the hands of Draynak and received shortly thereafter.
  • Nice Guy: Daniel's a patient, friendly man, offering his condolences and support to many people throughout the story – even Edison, who violently rebukes his kindness but continues to receive it anyways.
  • Papa Wolf: He'll do anything to protect his kids and will fight to the last for them. Doesn't change their eventual fates in the slightest, and he's compelled to suicide because of his failure to protect them.
  • Trauma Conga Line: Daniel endures a major one throughout the events of the story: his wife is murdered by a spree killer, he's made to bear witness to the Passenger head-on and is briefly driven into a coma because of it, driven insane by an eldritch slug and cannibalizes part of his own daughter before having his jaw broken, is thrown into the City by the Consultant, witnesses his children horrifically mutated and tortured and is forced to put one of them down himself, and finally witnesses the other child killed and made a host to an eldritch entity for the purpose of destroying reality.
  • Seers: Like Michael, Daniel turns out to be a descendant of the Seers and is forcefully awakened by the Consultant. Unfortunately for him, his children are also this – which puts him on the Consultant's list as a vital tool to its plan.

    Vicente Galvelas 
Appears in: The Englishman | Empty Memories and Cold Graves
"I'm going to make you proud, Eliza."

A Portuguese Seer and the student of Eliza Cortly, beginning in 1668. Later pursued by the Consultant for its sadistic tortures, Vicente is rescued by a most unusual benefactor...

  • A Pupil of Mine Until He Turned to Evil: Downplayed. Vicente performs a Face–Heel Turn thanks to Nyarlathotep's Mind Rape, but Eliza manages to talk him back into reason and he ends up giving his life to stop both Nyarlathotep and the Consultant.
  • Awesomeness by Analysis: He's one of the very few to recognize the Consultant can direct the City Beasts.
  • Break the Cutie: The Consultant shatters him by destroying every effort of his to be heroic and save those the Consultant slaughters; three separate times of having his life destroyed by the Consultant breaks him and leaves him prey for Nyarlathotep, who twists Vicente's despair to his own ends. Unlike Eliza, he never rebounds.
  • Broken Pedestal: He loved Eliza as his teacher and friend, but his faith in her is shattered by the horrors the Consultant inflicts upon him.
  • The Chew Toy: He's stalked by the Consultant who regularly slaughters whoever he comes into contact with, tormented, tortured mentally and physically and is left in agony and despair for years, if not decades. This is before Nyarlathotep enters the scene.
  • Corrupt the Cutie: Nyarlatotep twists his mind and turns him against his master. Eliza, thankfully, snaps him out of it relatively quickly.
  • Defiant to the End: Vicente might end his own life to liberate many souls from Nyarlathotep, but he makes it clear he's not broken by the process. He goes out laughing in the Outer God's face, proving that Nyarlathotep and Lucia both failed to crush him.
  • Driven to Suicide: After the Trauma Conga Line he's forced to endure over a century, Vicente quietly but firmly admits to Eliza he's lost all will to live. He uses this to sacrifice himself to liberate Nyarlathotep's souls and help Eliza and Hardestadt escape.
  • From Bad to Worse: The Consultant stalking him is horrific enough. But chapter 1 closes out on Vicente being 'rescued' none other than Nyarlathotep, who is far, far more powerful than the Consultant, and is targeting Eliza Cortly, seeking to use Vicente in the endeavor.
  • Heroic Sacrifice: Uses himself as a living bomb of mental energy to destroy Nyarlathotep's trophies and get one good shot on him before expiring.
  • Heroic Willpower: He tries this, showcasing heroism and a burst of inspiration against the Consultant and the City Beasts. It doesn't do much good. Vicente admits to Eliza he simply doesn't have what it takes to stand up against everything Eliza has.

Appears in: The Wolves of War

A Jewish Seer born in 1802, who serves as one of Adam's chief lieutenants in the Sodality of the Aberrant.—-

  • Awesomeness by Analysis: Elazar is able to quickly analyze his enemies in combat, finding a weakness of Dietrich's swiftly there. He is also able to produce a poison against the Slag-Fathers.
  • Badass Israeli: He's proudly Jewish and a terrific warrior.
  • Berserk Button: Any hint of antisemitism tends to get on his bad side, to say the least.
  • Combat Pragmatist: Against Dietrich in their duel, once he realizes what a physical beast Dietrich is, Elazar begins going for the weak spots and the eyes.
  • Did You Just Punch Out Cthulhu?: He manages to defeat the inhumanly enhanced Dietrich in a fight, with Eliza's help.
  • Easily Forgiven: He quickly gets over Hardestadt flat out terrifying him with a Death Glare when he accidentally upset Eliza by mentioning his mentor to her.
  • Friendly Sniper: Elazar is a master sniper and a cheerful, friendly man.
  • Like Brother and Sister: He and Jeanne form a close bond and see one another as siblings.
  • Master Swordsman: Elazar is one of the best warriors the Seers have produced, and shows this in his swordplay.
  • Nice Guy: Elazar is a genuinely kind man, one of the nicest of the Sodality, and is frequently polite and courteous to Hardestadt and Eliza when they meet.
  • Number Two: While Saviri may be Adam's son, Elazar functions as his lieutenant in the Sodality of the Aberrant, with seemingly the most military authority.
  • Psychic Powers: He's capable of dominating the mind of a particularly powerful Nazi Seer with little effort.
  • Unwitting Instigator of Doom: Mentioning Aisling Vallee devastates Eliza and leaves things quite tense with Hardestadt. It also triggers Hardestadt to be furious at Elazar with a terrifying Death Glare for it.

Appears in: Sangue Serenissima
"I did it, Signora Eliza! I did it!"

A young Seer who is part of Adam's flock. One of Eliza Cortly's students in Sangue Serenissima.

  • Cheerful Child: Only twelve when he awakened, Julio is a happy, bright young boy.
  • Cruel and Unusual Death: He is taken by the thing in the patchwork cloak to serve as a stimulant, dying in agony as it feasts on his brain.
  • Hero Worship: He idolizes Adam dearly and begins to admire Hardestadt as well.
  • Informed Judaism: Averted. He is mentioned as a boy from the Jewish quarter in Venice with little more emphasis, but with Hardestadt he reveals he maintains habits of saying prayers over good and drink while remaining proud of his heritage.
  • Like Brother and Sister: He acts like a little brother to Eliza.
  • Sacrificial Lamb: Things were bad before, but Julio's death drives in that anyone can face some serious pain.
  • Wrong Genre Savvy: Julio seems to think he's in a heroic fantasy and not the brutal Cosmic Horror Story he's thrust into.

    Jeanne Dreyfuss 
Appears in: The Wolves of War

A French-Algerian Jewish Seer who is assisting the French resistance.—-

  • Action Girl: She's a hell of a fighter, that's for sure.
  • All Jews Are Ashkenazi: Ironically, while Julio averts this trope, Jeanne plays it straight : Despite being an Algerian Jew (meaning, in most cases, a Sephardi/Tochavim Jew), her last name is Ashkenazi.note 
  • Awesomeness by Analysis: Jeanne is swift to analyze a situation and respond accordingly with the Remeditary.
  • Badass Pacifist: She's a resistance fighter, but she prefers to shed as little blood as possible, using Seer powers to this effect.
  • Badass Israeli: Downplayed. She's Jewish on her father's side and a capable fighter in the resistance.
  • Barrier Warrior: Jeanne is able to swiftly weave mental barriers without much effort at all.
  • Cheese-Eating Surrender Monkeys: Hah no.. Jeanne is a proud member of the French resistance and will resist the Nazis to her dying breath.
  • La Résistance: She's a member of the French Resistance to the Nazis.
  • Like Brother and Sister: Jeanne considers Elazar a brother, and he returns it happily.
  • Nice Girl: Jeanne is perky, pleasant and as kind as Eliza.
  • Psychic Powers: One of Eliza's finest students and it shows in her grasp of the Remeditary.
  • Supernaturally-Validated Trans Person: Jeanne is a transgender woman, and her mental avatar that showcases her true self is accordingly female.
  • Twofer Token Minority: Jeanne is Jewish and rather dark skinned.It is also revealed that she is a transgender woman after her shirt is removed and Saviri notes her chest is much like his own.
  • Undignified Death: She reflects she once returned home drunk and slipped off her front steps. Being a regenerating Seer, she considers this more embarrassing than anything.

    Aisling Vallee 

A Seer born of a romance between a Norman man and an Irish woman. Aisling is the lost true love of Eliza Cortly, separated centuries ago from her. By the 1960s, she is Hardestadt Delac's lover, going by the alias "Red".

  • Action Girl: Aisling is one of the best warriors on earth, easily on par with Hardestadt himself.
  • Badass Teacher: Aisling is the mentor of Elazar, and an exceptional warrior herself.
  • Birds of a Feather: Aisling and Hardestadt are both passionate, dedicated people with strong senses of heroism and justice who believe in helping others. They also share a number of vices (drinking and promiscuity to get tid of problems) as well.
  • Can't Spit It Out: She and Hardestadt are clearly in love with one another by the 1980s, but Aisling can't bring herself to tell him her name from some traumatic events in the past.
  • Closet Key: She's the one who helped Eliza realize her feelings for women, as Eliza reflects to Grete.
  • Cuteness Proximity: Aisling thinks Bruno Valentine is the cutest thing around and fusses over him frequently when she meets him.
  • Deadpan Snarker: She has one hell of a sarcastic wit on her.
  • Drowning My Sorrows: Aisling tends to run away from depression via alcohol pretty frequently.
  • Everyone Has Standards: Pedophilia, rape and forced incest are things that trigger a revulsion in her, making her comment Helen Valentine is lucky she's dead before Aisling could get her hands on her.
  • Fiery Redhead: She prefers red head for the human guise and she's an energetic, passionate and opinionated woman.
  • Genki Girl: Aisling bursts with vitality. She's feisty, rowdy and energetic at almost all times.
  • Ethical Slut: Aisling values physical pleasure greatly. She sleeps around a lot in between losing Eliza and meeting Hardestadt but she's a responsible adult who hurts nobody about it.
  • Fighting Irish: Shes proudly Irish (technically half-Norman) and is a capable warrior and brawler.
  • Friends with Benefits: She and Hardestadt seemingly begin this way, bu anyone can see they're head over heels for one another.
  • Good Bad Girl: Aisling is a sweetheart, friendly and nice to almost everyone. She also loves drinking, partying and sex quite a lot.
  • Heroic Spirit: Aisling is fiery, strong willed and spirited, with as much strength to her as Eliza and Hardestadt.
  • The Lost Lenore: Four hundred years on without sight or word, and Eliza still treasures her, even if she has no idea if Aisling is still alive, let alone remembers her. Aisling mourns he in turn, unaware if Eliza ever remembered her.
  • Really Gets Around: Children of Valentine has her comment she slept around a great deal, sometimes not even getting her partners' names before getting in bed with them.
  • Sadistic Choice; Aisling was forced to leave Eliza when the Consultant made it clear that it would never, ever stop hurting bystanders as long as they were together.
  • Silk Hiding Steel: Aisling has a feminine side to her, but the fire is incredibly obvious to her.
  • Statuesque Stunner: She's quite tall, and a complete knockout.
  • Teacher/Student Romance: She was Eliza's pupil as a Seer before they became lovers.
  • Tsundere: She and Hardestadt can bicker a great deal. Henri Barrow even thinks this draws them closer to one another.
  • Violently Protective Girlfriend: Hurt Hardestadt around her, you're in for a world of pain. Him being lobbed at her like a softball inspires her to snap on their opponents.


Reinhard Heydrich

See Humans

    Zyra Nyson (Unmarked Spoilers) 

One of the residents of the long-destroyed St. Howard's and Edison's former friends. Zyra was seemingly a normal thirteen-year-old girl who Edison recalled as having vivid fantasies that worsened when the City attacked the town in late 1996. It turns out Zyra was actually the intended host for Draynak, as she was the artificial Seer that caused the destruction of the Old World when she was linked up to the Old World, somehow having been reincarnated into the form of a normal girl that the Consultant zeroed in on, obliterating the town in the process. Unfortunately, the Consultant murdered her to save face in the City — and, very likely, for its own treacherous reasons as well.

  • Apocalypse Maiden: Apparently caused the annihilation of the entire world long ago in the past.
  • The Ghost: Never seen in the flesh in the plot, apparently being long dead alongside the rest of St. Howard's.
  • Humanoid Abomination: Heavily, heavily implied to be one. Zyra wasn't a human but in fact an artificial Seer created by one of the Daydreamers in her attempt to further perfect them, only for Zyra's powers to create a violent imbalance with the Remeditary and wipe out both the Seers and everything else on the Old World. This is further reinforced when Draynak disparagingly refers to her as a "defective abomination" — whatever Zyra turned out as, she was clearly something far more powerful than either humanity or the Seers.
  • Posthumous Character: Long dead by the time of the present day at the Consultant's hand — although given that Zyra is a Seer and apparently survived the destruction of the Old World, this may not be so.