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Characters / The Lord of the Rings: The Third Age

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Note: This page lists the characters appearing in the console version of The Third Age.

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    In General 
  • Expy: Of the Fellowship, appropriately enough.
  • Fighter, Mage, Thief: With a great deal of overlap between characters.
  • No Indoor Voice: Once you enter a battle, get ready for them to do a lot of shouting — especially if they receive a Status Buff.
  • Ragtag Bunch of Misfits: Downplayed. Some of them come from noble families, but overall they fit.
  • Token Minority: Two of them — Idrial is the only elf and Hadhod is the only dwarf; the other four are all humans. Yes, even in Middle-earth, this trope manages to come into play.
  • Two Girls to a Team: Idrial and Morwen are the only women in a team otherwise composed of men, of whom there are four.
  • Walking the Earth: From Eregion to Pelennor Fields (and eventually Barad-dur, of all places).
  • We ARE Struggling Together: While most of the time they get along well enough, tensions do arise from time to time.
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    Berethor 
The captain of Gondor's Citadel Guard. He is searching for Boromir and unbeknownst to himself, has been mind-controlled by both Saruman and the Witch-king.

    Idrial 
One of Galadriel's scouts. She is in Eregion when Berethor is attacked and rescues him from the Ringwraiths.
  • Auto-Revive: Aura of the Valar brings the target back to full health and magic if they're killed while it's active.
  • Glass Cannon: if you pump all of her stats points into Spirit, she can average 20,000 damage a turn mid-game
  • Hair of Gold, Heart of Gold: Fitting for someone who serves Galadriel.
  • Magic Knight: She can use both melee attacks and magic attacks, though she specializes in the latter.
  • Making a Splash: Idrial learns two water-based spirit attacks: Loudwater Fury and Water Stallion.
  • The Medic: She has the best healing skills in the party.
  • Stone Wall: Unless you distribute your points correctly, Idrial's attacks can start to fall behind late-game. Fortunately, she has some of the strongest armour.

    Elegost 
A Ranger of Arnor who is traveling in the Redhorn Pass at the same time as the Fellowship of the Ring.
  • Archer Archetype: The only member of the group who uses a bow.
  • Badass Beard
  • Demoted to Extra: He has the least amount of involvement in the story out of the party. In fact, after Helms-Deep, he doesn't even have any lines.
  • Gameplay and Story Segregation: Though Elegost is shown using his sword in some cutscenes, he never whips it out in actual gameplay.
    • And, strangely enough, he never uses his bow in cutscenes. (Except one scene in Moria where he draws it)
  • Glass Cannon: While he's not as fragile as Morwen, Elegost's armour is still pretty weak (he's wearing cloth and leather, after all). Thankfully, he has some powerful attacks and abilities.
  • Heterosexual Life-Partners: With Hadhod.
  • In the Hood: In Osgiliath, he finally gets his own headgearnote  which consists of, appropriately enough, a ranger hood.
  • Interspecies Friendship: He and the dwarf Hadhod are friends.
  • Splash Damage Abuse: Elegost has more multi-target attacks than any other member of the party.

    Hadhod 
A dwarven warrior and close friend of Elegost.

    Morwen 
A Gondorian exile living in Rohan who is betrothed to Berethor.
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    Eaoden 
A Rohirrim warrior who meets the party as they travel to the Hornburg.

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