This page lists the various characters of the Erebonia Arc (Trails of Cold Steel, II, III, and IV).
Warning: spoilers relating to events/reveals that happen during the first two games shall be left unmarked. Certain spoilers relating to the third and fourth game however shall remain tagged.
- Class VII
- Giliath Osborne
- Thors Military Academy
- Thors Second Branch School
The Erebonian Empire
Eugent Reise Arnor III
- Voiced by: Junichi Suwabe (Japanese)
The current ruler of the Erebonian Empire and father to Olivert, Alfin, and Cedric.
- Big Good: Despite being the Emperor of an enormous, imperialist country, he's a good guy. In Sen IV Crow describes him as someone who watches over the entire Empire, including things that are hidden beneath the surface as well.
- Forgiveness: Easily forgives Ash for his attempted assassination though he knows that Ash isn't to blame in the first place as Ash was prompted by the curse.
- Face Death with Dignity: Allows himself to be shot by Ash because he knows that the boy has no fault and the cause is coming from the curse of Erebonia. Osborne was going to do it but the emperor volunteers instead. Downplayed in that he's still alive but in critical condition. And he survives the operation that allows him to recover.
- The Fatalist: Believes there's no way to cure Erebonia's curse and is powerless to stop it, despite reading the Black Records. This is why he completely trusts Osborne to remove its curse.
- Good Parents: Towards his children.
- Not So Different: He confesses to Rean that he and Osborne are very similar to one another, which is why he promoted Osborne as the high chancellor of Erebonia.
- The Promise: He's already promised Osborne that he was gonna leave everything to him ever since Hamel happened, if it means helping Erebonia out in the long run. Then again, he is making a promise to the reincarnation of his ancestor.
- Puppet King: From the way Olivert describes Osborne's relationship with Eugent in The Third, a player would deduce that the emperor is this towards Osborne who has the power in the empire. Subverted in the reveal of Cold Steel III where Osborne has to ask permission from the emperor every time he does the things that he does in the series.
- Secret Keeper: He knows and holds the original contents of the Black Records and knows that Osborne can't die that easily, not even from a Boom, Headshot!. He then offers himself to be shot instead. Finally, he also knows that Osborne is Dreichels' reincarnation, which is why he doesn't say anything else when Rean tells him what Class VII saw at the Luna Mirror.
- Small Role, Big Impact: He barely has any screentime in comparison to other characters, but he was the one responsible for giving Osborne the power he currently has in the first place. Thus, every action that Osborne takes can traced back to the Eugent giving him the authority to do so. Later on Ash's attempted assassination of him ends up changing Erebonia and Western Zemuria as a whole as it ends up serving as the catalyst for the first World War in Cold Steel IV.
- Star-Crossed Lovers: With Ariel Lenheim. Due to their respective social statuses in the Empire, many of the nobility, including Eugent's own father, were opposed to their relationship. It eventually culminated in tragedy as Ariel would be killed by Jaegers on orders from a noble family trying to win favors from the Four Great Houses, an event that their son, Olivert, fortunately survived. His son manages to do better as he marries a foreigner from Liberl who also works as a bracer.
- Uptown Guy: His relationship with Olivert's mother, Ariel Lenheim. He was a prince of the Erebonian Empire whereas she was a commoner.
- Walking Spoiler: Thanks to what happens to in the third game.
- Wham Episode: His critical injuries from Ash shooting him with a gun made by Calvard is what starts off a chain of events that allow Osborne to declare war on Calvard Republic.
Priscilla Reise Arnor
- Voiced by: Yukana (Japanese)
The wife of Emperor Eugent and empress of Erebonia. She is the mother of Alfin and Cedric.
- Fainting: Ends up fainting in Cold Steel III after seeing her husband get shot by Ash.
- Forgiveness: Forgives Ash for shooting her husband in Cold Steel IV after finding out the details of what truly happened and what has been happening to the empire as a whole.
- Good Parents: From what little is shown of her, she seems to be a good mother towards her children much like her husband.
- I Choose to Stay: She doesn't accompany Class VII in Cold Steel IV because if the empress was missing while the emperor is at the hospital, then it would cause even more chaos and would paint a bigger target for Class VII. So she decides to stay at Ordis instead.
Olivert Reise Arnor
See Olivier Lenheim
Alfin Reise Arnor
The second-oldest child of Emperor Eugent and twin-sister to Prince Cedric. Taking after her older brother Olivert, Alfin is a sweet and mischievous girl at heart. She attends the prestigious St. Astraia together with Elise Schwarzer whom she's close friends with. She constantly teases Elise about her crush on her adoptive brother Rean.
- Barrier Warrior: Her S-Craft Sacred Circle grants Craft Guard to all allies and adds Arts Reflection at 200 CP
- Beehive Barrier: It's subtle, but after the barrier breaks during her S-Craft animation, you can see pieces of hexagons before they completely disappears.
- Big Brother Worship: Is Olivier's little (half) sister. The two get along well despite having different mothers and Olivier being behind her in the succession despite being the eldest. Alfin seems to take after him in not taking life too seriously.
- Cooldown Hug: She delivers one to Rean in Cold Steel II, while saying what Elise would if she were present.
- Emotional Fainting: In Cold Steel III, she faints twice: once after seeing her father shot, and the other is seeing the Courageous explode.
- Everything's Better with Princesses: Is an Imperial Princess, is more or less universally adored and is famous for her 'angelic cuteness'.
- Enemy Scan: Her Craft Detector γ with additional effect reducing Speed by 50% and delay.
- Fainting: Poor girl ends up fainting twice in Cold Steel III. The first time happens when Ash shoots her father and the second time happens when the Courageous explodes in the sky just a day later.
- The Gadfly: For all her angelic sweetness, she has a mischievous side and seems to delight in making those who are close to her (Elise in particular) feel uncomfortable.
- Get a Hold of Yourself, Man!: During the Intermission aboard the Pantagruel, Alfin snaps Rean from his Heroic BSoD and tells him what he really wants to do instead of having to make decisions that he's going to regret later.
- Guest-Star Party Member: In Cold Steel II, she's the only character whose playable status wasn't revealed prior to release. After appearing as a guest in the Intermission (where she can only use Arts) she becomes a proper party member in the Epilogue.
- Guile Heroine: With a side order of prankster, just like her big brother.
- Heroic BSoD: Poor girl faints twice in Cold Steel III. Once after Ash shoots the emperor three times, and the other is when the Courageous explodes in the air.
- The Heart: Of Class VII's "third faction" during Cold Steel II.
- The Leader: She's also effectively this, as the Courageous is the property of the Imperial Family so she's the one officially calling the shots. She also makes all the official announcements of the group, using her position as a princess and her popularity with the public to her advantage.
- Limit Break: Her S-Craft in Cold Steel II, "Sacred Circle."
- Magic Staff: She fights using an orbal staff as her weapon.
- Master of None: Like Elliot and Emma, she is the only character to have ranks in all four attack types but each individual rank is extremely low. She'll never encounter an enemy he can't Break but at the same time, her odds aren't as good as dedicated fighters. The fact that she does magical damage makes up for it to an extent since she can easily hurt enemies that strongly resist physical damage.
- Non Standard Skill Learning: Her S-Craft Sacred Circle is added through main story.
- Paper Fan of Doom: She appears to carry one around for the sole purpose of keeping her older half-brother in line.
- Paper-Thin Disguise: One that actually works. In Cold Steel II, Alfin frequently wears her St. Astraia uniform when going out in public and everyone sees the uniform without really seeing the girl wearing it, so nobody realizes they're talking to the Imperial Princess.
- Celebrity Resemblance: Expertly played by her when one merchant in Celdic actually does recognize her. She claims that the resemblance is uncanny and Rean says she's actually his little sister.
- Parting Words Regret: It's revealed in Cold Steel II that on the day the Civil War began, she and Prince Cedric had a big fight with each other. She feels deeply upset about it as it was the last time she had gotten to see her brother before the fighting began. Rean tells her not to blame herself and assures her she'll still have the chance.
- Politically Active Princess: Especially in Cold Steel II where she's the only (legitimate) member of the Arnor family who isn't a hostage of the Noble Alliance.
- The Prankster: She enjoys pranking people with her friend Elise. She also enjoys pulling minor pranks on Elise, such as inviting Rean and co to meet with her without mentioning to Elise who their guests are going to be, then watching Elise's reactions.
- Rapunzel Hair: Her hair goes way to her knees. It only grows longer by the time of Cold Steel III.
- School Idol: Everyone likes her. Admittedly, being the daughter of the Emperor helps but from what we see of her, she would probably have earned it on personality alone. No surprise, she's related to Olivier.
- Sempai/Kohai: She and Elise were Musse's sempai back when the latter attended St. Astraia.
- She's All Grown Up: Alfin◊ in Cold Steel I and II vs. Alfin◊ in Cold Steel III. Just a couple of years have worked wonders for her.
- Shipper on Deck: Her shipping of Rean/Elise could only be more blatant if she stripped them nude and tossed them in a bedroom together. Naturally, Rean still fails to notice. By Cold Steel III however, she wants to turn it into a One True Threesome between herself, Elise, and Rean.
- Spoiled Sweet: Despite being born into power and privilege, she's just so damned nice that everyone likes her.
- Stepford Smiler: At the start of Cold Steel II. When the game opens, her parents and brother Cedric are locked up and Olivier's whereabouts are unknown. Rean finds her praying in the chapel and she cheerfully starts talking about what a fun time she's having in Ymir. However, Rean immediately sees through the act and tells her she doesn't need to put on appearances for his sake. She immediately bursts into tears and starts telling him about a fight she had with Cedric the morning the Noble Alliance began their coup and how she'd intended to make up with him that night, but now is terrified she'll never get the chance.
- Voice of the Resistance Voice of Class VII's "third faction".
- Yaoi Fangirl: She immediately starts jumping in into Rean and Elise's conversation should you by any chance choose your male classmate to spend the Night with. She even claims that boys of Class VII are such hotties she's even confused where to start shipping! Taken Up to Eleven in Cold Steel II where she thinks she found the jackpot when Rean starts talking about Crow and what he is for him.
Cedric Reise Arnor
Alfin's younger twin brother and the Crown Prince of Erebonia. A shy and socially awkward boy compared to his siblings, he begins to change after the events of the second game and by the time of Cold Steel III has developed into a confident young man.
- Ace Custom: The Spiegel he pilots in Cold Steel III is bright red, in contrast to the purple-ish red ones used by his followers, Ada and Fritz.
- Ascended Extra: In the first two games, he's a secondary character at best. In Cold Steel III he plays a much bigger role, turning into more of a jerk. By the time the final chapter rolls around, he's turned into a full-blown villain.
- Big Brother Worship: Like his sister, he adores his older half-brother. Though not enough to prevent him from giving the OK to blow up the Courageous with Olivert onboard.
- Break the Haughty: In Cold Steel IV, this happens to him after Kurt points out to him that even though he's worshipping Osborne, at some point he has to fight him because of the Seven Rivalries if he somehow manages to win against Rean and then win against Rufus.
- Cain and Abel: Though Cedric loves both Olivert and Alfin, he's the Cain to their Abel thanks to his support of Osborne. He fully embraces the role by the end of Cold Steel III where he gives the approval to blow up the Courageous while Olivert is aboard it and later is thrilled at the idea to take him down in Cold Steel IV when Olivert shows up alive and well.
- Character Development: A negative example; he starts off as a meek, timid boy with no self-confidence. By Cold Steel III, he becomes a much more confident and charismatic young man, but also becomes much more cruel and power-hungry as a result. By the end of the saga, he seems to have come to terms with everything he's done and what he's become, accepting his weaknesses as a part of himself.
- Didn't Think This Through: He fails to realize that, despite his reverent loyalty towards Osborne, his status as an Awakener means that he will inevitably have to fight him if he intends to win the Divine Knights' clash. Kurt calls him out on this in the final dungeon, which leaves him completely shaken.
- Distressed Dude: In Cold Steel II he's taken by Cayenne and put under hypnosis in order to awaken Testarossa. He spends most of the Final Chapter tied to a chair and rescuing him is the top priority.
- Terrifyingly averted in Cold Steel III, as he vows to never feel powerless again, and becomes harsher as a result.
- Dual Boss: With Shirley in the fourth game's final dungeon.
- Even Evil Has Loved Ones: Even after his FaceHeel Turn, he cares enough about Alfin that meets with her in private during one of her bonding events, pleading with her to stay out of the war so she won't get hurt. He also appears genuinely relieved when Olivert is shown to have survived the Courageous' explosion, though he immediately follows up by declaring his intent to kill him for real.
- FaceHeel Turn: By the end of Cold Steel III little remains of the young boy that Class VII had helped save during the Civil War. And even after he comes back to his senses, by the end of Cold Steel IV, he joins Ouroboros.
- Foreshadowing: His very first scene has him expressing admiration towards Osborne and his strong will. Extremely ominous in hindsight, considering the sort of person he eventually becomes.
- He's All Grown Up: This is Cedric in the first and second games while this◊ is Cedric in the third game. Just like his twin sister, he's grown up a lot in the interlude between Cold Steel II and III.
- I Just Want to Be Special: In Cold Steel IV, he reveals that this is his biggest insecurity after he was jealous of Rean, Kurt, Crow, and Olivert and wanted to surpass them. This ends up allowing Ishmelga to influence him rather easily. He gets over it after Testa-Rossa is taken away from him and ends up lying on the ground with Shirley on top of him. His arc ends when he joins Ouroboros with Shirley, trying to find his place in the world.
- Inadequate Inheritor: Insecure about his fitness to be the next Emperor. Olivert tries to mentor him.
- Insane Troll Logic: His idea of giving Altina a "painless" death apparently involves slowly strangling her.
- Jerkass: In Cold Steel III, his attitude changed drastically, with him doing such things as treating Kurt with nothing but condescension. The game's final chapter shows him becoming even worse. It isn't until the final battle with him in Cold Steel IV that even hints at him possibly getting better.
- Karma Houdini: Played with. On the one hand, joinging Ouroboros means that he avoids lawful punishment for his less savory actions. On the other hand, his relationship with his family is more or less ruined, and he lost his chance at the throne, and he's fully aware that all of it was due to his own poor choices. He's going to be remembered by history as the prince who sided with and supported one of the worst tyrants and warmongers in history, so while he doesn't suffer any direct consequences, he definitely didn't come out of it unscathed.
- Laughing Mad: In Cold Steel III, when he pilots Testarossa of his own free will and is intoxicated by its power.
- Limit Break: When piloting his Spiegel S, his finishing move is "Platinum Saber."
- His S-Craft in Cold Steel IV is "Purgatory Saber," whilst his finishing move when piloting Testarossa is "Oblivion Arms."
- Make It Look Like an Accident: In Cold Steel IV, after trapping the Mille Mirage alliance, he has no problems killing off the rest of the leaders of West Zemuria all to benefit Osborne. Too bad for him Osborne had different ideas.
- My Greatest Failure: Feels immense regret over Crow's death, stating that if he were only just a bit more stronger, he might have been able to control the Testarossa.
- My God, What Have I Done?: The weight of all his actions finally catches up to him in Cold Steel IV, causing him to have one hell of a Villainous BSoD.
- Royal Brat: Completely averted in the first two games, but played straight in the third.
- The Rival: Towards Kurt. Ironic given the fact that their families have been closely tied to each other since the time of Dreichels and that their brothers, Olivert and Mueller, are best friends too.
- Late into Cold Steel IV, a flashback shows how Cedric genuninely wanted to form a friendship with Kurt when they were younger, but his "transformation" after Cold Steel II put a damper on things. After their final battle, the two do seem to admit to seeing the other as a friend, complete with Kurt referring to Cedric by his name.
- Psycho Supporter: To Osborne in Cold Steel III.
- Sanity Slippage: If the events of the third game are any indication, getting shoved into Testa-Rossa clearly didn't do much for his mental state as he becomes more of a jerk towards others. He gets even worse after he pilots the Divine Knight of his own free will.
- Ship Tease: He gets some shipping with Shirley.
- Shrinking Violet: Quite shy and reserved until Cold Steel III.
- Teens Are Monsters: He's 17 in the third game and gleefully attempts to strangle Altina in the finale.
- Those Two Bad Guys: With Shirley of all people in Cold Steel IV. The two of them are rarely seen separate from each other, and are even fought together as a Dual Boss in the final dungeon.
- Took a Level in Jerkass: He's gotten quite smug by the time he shows up in Cold Steel III. This is best shown in his attitude towards Kurt, who was supposed to become his bodyguard the way Mueller is to Olivert. And that's not even getting into everything he does in the final chapter.
- Ungrateful Bastard: Zig-zagged. He displays a callous attitude toward the Vanders despite them being his family's former guardians. In the finale he straight-up tries to murder Altina, who had helped save his life in Cold Steel II. However, he displays an almost obsessive loyalty to Chancellor Osborne, whom he believes was the one who saved him.
- Unskilled, but Strong: His Divine Knight, Testarossa, is one of the strongest of the seven, but it's clear he's not very experienced with it. In the first chapter of Cold Steel IV, he comes within an inch of being defeated by New Class VII in their regular Soldats. He seems to get significantly better by the final dungeon, though.
- Used to Be a Sweet Kid: By the end of Cold Steel III, there's not much left of the adorable, timid young prince from the first two games.
- Villainous BSoD: He suffers a pretty epic one before the last fight against him. Shirley breaks him out of it.
- Walking Spoiler: The least spoilerish thing you can say about him in Cold Steel III is that he's changed. A lot.
- Would Hurt a Child: He was the child in Cold Steel II when Cayenne points a knife at him. He then becomes the "would hurt" part where he is about to strangle Altina to obtain a Divergent sword, capable of killing a divine beast. He was about to do so when Altina decides to have herself killed by protecting Rean and Class VII instead.
- You Can't Go Home Again: Despite coming to his senses by the end of Cold Steel IV, he decides he can't face his family again after everything he's done, and ultimately leaves with Shirley to join Ouroboros.
Giliath OsborneThe High Chancellor of the Erebonian Empire and the leading figure in the movement to reform the Empire's feudal power structure.
For more information, see his character page.
- Voiced by: Keisuke Baba (Japanese)
The Governor of Heimdallr and a member of the Board of Directors of Thors Military Academy. He is Machias' father.
- Distressed Dude: Spends virtually all of Cold Steel II a hostage of the Noble Alliance and only appears in the scene where he is rescued in Final Chapter
- Must Have Caffeine: According to Machias, he really enjoys his coffee.
- Self-Made Man: The first Commoner to be Governor of Heimdall as Jusis pointed out in the beginning of the game.
- Stoic Spectacles: Just like his son.
A Captain in the Railway Military Police, known as the Icy Maiden. She first appears to assist Rean's group during their field study in Celdic. She has a close sisterly relationship with Millium. In the third game, it's revealed that she and Michael Irving are cousins.
- Awesomeness by Analysis: Her fighting style, overall. In a bonding event with Rean, she reveals that her S-Craft is a result of her performing on-the-fly calculations to fire her orbal gun at the exact angle and time to cause the perfect reflections off of the mirror devices she throws out.
- Cold Sniper: Her reintroduction in Cold Steel II shows her disabling a Panzer Soldat with a single shot and with all the emotion of ordering a cup of coffee.
- Conflicting Loyalty: Her Undying Loyalty towards Osborne ends up pitting her against the combined Class VII, and she is clearly struggling with it.
- Cool Big Sis: Towards a few characters: Millium, Rean (enough that Sara expresses jealousy at her playing the role if she has the highest link level with him out of Class VII's supporters in Cold Steel II), Juna (whom she acted as an instructor towards prior to Cold Steel III) and Altina.
- On Rean's end, she partially does it because she's using him as a replacement for her dead brother Emil, something Michael can see and calls her out on. She decides to stop this as of Cold Steel III as it is disrespectful to both her brother and Rean. On Altina's end, she kind of loses points when she goes along with sacrificing her. Though at the very least, she is very uncomfortable with doing it.
- Crutch Character: In Cold Steel III where she temporarily joins Rean and the new Class VII in chapter 1 on their way to Saint-Arkh and her Brave Order ends up being miles better than almost everyone in the cast. Of course she's only available sporadically.
- Dark and Troubled Past: Her entire family died thanks to her uncle sabotaging the vehicle she and her family were on after her uncle was found guilty of making cheap instruments instead of high quality ones. Turns out said uncle is also afflicted by the curse of Erebonia.
- Driven to Suicide: Ends up pointing a gun to herself for all the things she's committed in Cold Steel IV. Musse disarms her by shooting at her gun before Claire can pull the trigger.
- Fighting Your Friend: During the final boss gauntlet of Cold Steel III and throughout Cold Steel IV, she and the Ironbloods have to face off against the party in one of the most emotional fights of the entire game.
- Geometric Magic: She uses her shot laser to create one during her S-Craft.
- Guest-Star Party Member: Among the first things Falcom revealed about Cold Steel II was that Claire was going to be playable.
- The Gunslinger: She uses an orbal Hand Cannon and sniper rifle as her weapons.
- Hand Cannon: Her large military-issue pistol.
- Jurisdiction Friction: She's the frequent cause of it, using her authority to intervene in matters concerning the railway system.
- Kill It with Ice: Frigid Rain.
- Limit Break: Her S-Craft from Cold Steel II onwards is "Kaleido Force."
- Mysterious Past: Until Cold Steel III, her past before joining the Ironbloods is left mostly a mystery.
- The Needs of the Many: While she smiles when she sees both hostages were rescued safely, she was perfectly willing to sacrifice Elise if doing so made it more likely to safely rescue Princess Alfin.
- Reasonable Authority Figure: Has helped and supported Class VII on regular occasions and doesn't hesitate to give them praise, advice and assistance to their endeavors despite them technically not being on the same side as Olivert brought them together and (mostly Jusis and Sara) not having the highest opinion of her superior Osborne.
- Reflecting Laser: Her S-Craft Kaleido Force, in which she bounces an Orbal Laser off a number of scattered mirrors.
- Reporting Name: Known as the "Icy Maiden".
- She Cleans Up Nicely: Not that she's unattractive in-uniform but when Rean meets her casually so she can talk to him off the record, he's floored by how good she looks in a dress. Happens again when he along with Elliot and Machias see her in her casual clothes for the first time in Cold Steel II.
- Ship Tease: In Cold Steel II, there's some notable tension when she's speaking with Rean right before the epilogue's dungeon, which doesn't escape the eyes of Alfin, Elise, and Toval. Cold Steel III ups the ante, with her declaring she's going to stop looking at Rean as a replacement for her dead little brother, right after kissing him on the cheek.
- Sole Survivor: Her immediate family is dead thanks to a vehicular accident.
- Spread Shot: Her Mortal Mirage craft animation.
- State Sec: She's introduced as one of the Ironblood, Osborne's loyal followers. She's also a Captain in the Railway Military Police.
- The Stoic: Her Ironblood callsign is "Icy Maiden" for a reason.
- Not So Stoic: In the epilogue of Cold Steel II, she's noticeably uncomfortable in her conversation with Rean, and she wants to assure him that her suspicion of him being related to Osborne was not the only reason she watched over him, but feels that she's in no position to do so.
- A decent fraction of her screen-time in Cold Steel III actually has her pretty emotionally vulnerable, from her somewhat awkward reunion with Rean, her strained relationship with her cousin Michael, to her having to fight the party during the finale. The biggest moment was when Millium flies down to sacrifice herself instead of Altina, as she sounded notably distraught.
- The Strategist: Her ability to put together information quickly and predict the actions of others is what makes her invaluable to Osborne.
- Team Mom: Of sorts, she acts as a surrogate sibling/parental figure to Millium and later Altina.
- Unflinching Walk: The conclusion of her S-Craft with an addition of a Hair Flip.
- You Gotta Have Blue Hair: Icy blue to go with her name.
Initially appearing as the slack-happy Student Council President at Jenis, he is in fact an agent in the Imperial Security Services and is Osborne's confidential secretary, spy and field agent.
- Ambiguous Allegiance: After appearing in four games, we still don't know whose side he's really on. He openly works for Osborne but he privately meets with and has friendly conversations with Olivier (one of the biggest obstacles to Osborne's ambitions]]) and Kloe and it's not clear who he would support at the end of the day. The fact that he actively helps the SSS in Ao in the company of an agent from Calvard fuels further speculation, though given the timing that might have had to do with Osborne getting shot at around that time, leaving the Ironblood on their own. His allegiance is fully revealed in Cold Steel III and it's towards Osborne, to atone for his father's sins for what happened at Hamel.
- The Atoner: The reason why he works for Osborne is because his father is one of the people who allowed the Hamel incident to happen and he's working for Osborne to atone for his crimes.
- Blatant Lies: About half of what he says.
- Brilliant, but Lazy: The teachers at Jenis note that he's constantly truant, but he still performs well academically, much to their chagrin.
- Code Name: Identifies himself to the other Ironblood as "Scarecrow."
- Deadpan Snarker: The other half of what he says.
- Driven to Suicide: After his and Claire's final defeat in Cold Steel IV, he points a knife to himself for the things that he's done. Ash ends up disarming him before he could kill himself.
- The Gadfly: More than anyone else in the series, he loves messing with everyone because he can. He's not even subtle about it.
- The Gambling Addict: He spends most of his free time while at Jenis in Ruan, at the casino and would rather stare at a slot machine than at Kloe, though he may have been doing it just to mess with her. When he appears in Crossbell, guess where he's most likely to be found on any given day?
- This translates into his craft in Sen III where he either can heal one ally, give one ally a lot of buffs, give one enemy many debuffs, or instantly kill one enemy if not immune through a randomized card like Crow's.
- Hypocrite: For all his talk about trying to atone for his father's sins, Lechter, whether he realizes it or not, is actually committing sins just as worse, if not more so, than what his father has done by the finale of Cold Steel III.
- Limit Break: His S-Craft is "Knights of Rubrum."
- Magic Knight: While he doesn't appear directly in battle as of Cold Steel II, in cutscenes we see him use strong Arts and an impressive-looking Craft with his sword, strongly suggesting this. When he's finally playable for a brief time in Cold Steel III, his stat is geared more toward the "knight" in magic knight.
- The Magic Poker Equation: While playing a high-stakes poker game with wild cards, his opponent gets a Royal Flush. Lechter reveals that his own hand was a superior five Aces. Just to make this even more improbable his opponent was literally endowed with supernatural luck at that point and Lechter still won.
- Not So Stoic: Throughout most of his appearances, he's been totally in control. However, in the last chapter of Cold Steel III, he notably panics when he realizes that Millium was going to sacrifice herself in place of Altina, showing him truly vulnerable for the first time, as well as proving how much he cares about Millium.
- The Pirates Who Don't Do Anything: Was this back in his school days - despite somehow ending up as Student Council President, he was so bad at the job that the primary duty of the rest of the council was to track him down and force him to do his work. This went away after he graduated and started doing his real job (spy) full-time.
- Playing with Fire: His primary element-restricted slot is fire, and his default Master Quartz is a fire-elemental Chevalier Ex.
- Professional Gambler: His cover identity in Crossbell.
- Promoted to Playable: Lechter is playable for a small section of Cold Steel III to the surprise of many as he was not announced before the game came out; and he just didn't seem to be the type to be playable.
- Red Herring: The Ambiguous Allegiance listed above, and the fact that his speech mannerisms match those of the Fourth Anguis are this, as he really is loyal to Osborne.
- Refuge in Audacity: He lives here in Chapter 3 of Zero.
- Royal Rapier: Fights with one.
- Ship Tease: Metric tons of it with Kloe. To a lesser extent, his fellow student council member Lucy Seiland punches him a lot for slacking off, but she also seems to express some regret over it.
- Sins of Our Fathers: His dad is one of the people who ordered the Hamel incident to happen. He then works for Osborne to atone for those crimes.
- The Slacker: While at Jenis Royal Academy.
- Stealth Mentor: To Kloe.
- Student Council President: While he was at Jenis he somehow managed to get this job despite having no interest in doing any of the work required of the position.
- Try Not to Die: Expresses this to both Kloe and Lucy in Cold Steel IV at Pantagruel just before he leaves.
See Class VII
See The Noble Alliance
The head of the most powerful of the Four Families and the leader of the Noble Alliance.
- Big Bad Wannabe: He isn't as clever as he thinks he is, or as powerful and he certainly is never in as much control of the situation as he believes himself to be. He's shown how it's really done at the end of Cold Steel II.
- Cadre of Foreign Bodyguards: His chief bodyguards aren't Erebonian. Fitting the historical basis for the trope, they're former Jaegers
- Early-Bird Cameo: He is first mentioned in Ao during a major story sequence.
- Evil Is Not a Toy: Unleashes Vermilion Apocalypse, considered by everyone in the room at the time, even Vita, to be an incredibly stupid idea. If it weren't for a hasty Enemy Mine, it likely would've killed everyone in Heimdallr right there, and possibly the whole world.
- Evil Laugh: Gives one off when Vermillion Apocalypse is awakened.
- Faux Affably Evil: On the surface, he acts like he's a friendly Noble and claims to be sympathetic to the plight of the civilians caught up in the war. Despite that, he comes off as incredibly condescending to commoners and he's Not So Different from the more abrasive Duke Albarea when it comes to petty motivations.
- Humiliation Conga: Gets one at the top of the Infernal Castle. First Crow tells him to butt out of his duel with Rean, then proceeds to lose the duel that Cayenne was counting on him to win. Over the protestations of Vita, he then activates the Vermillion Apocalypse, which is summarily defeated. His futile attempt to regain control of the situation sees him hold the Crown Prince hostage, only to see Vita threaten to turn her powers on him. Before she can make good on that threat, however, Rufus arrives... only to reveal he's been a double agent working against the Nobles the entire time. Cayenne is promptly ambushed and pinned by Altina, and Osborne chooses that time to reveal that rumours of his death were greatly exaggerated, before calmly explaining his plans to use Rufus to destroy the power of the Noble Alliance from the inside. In the course of one scene, Cayenne's plan to rule the Empire is utterly ruined, his most hated rival is revealed to be alive and kicking, and he discovers that virtually everyone in the Noble Alliance was just paying lip service to his leadership while quietly waiting to dump him at the earliest opportunity.
- Insane Troll Logic: Seeks to redeem the memory of his ancestor, who is remembered only as a traitor, by committing an act of treason.
- Man Behind the Man: As hinted in Ao, he is bankrolling the Imperial Liberation Front. Also plans to be this to the throne of Erebonia by keeping Prince Cedric hostage to control Testa-Rossa.
- Moment Killer: Non-comedic example that doesn't involve romance. During the end of the finale he does this 3 times: first when he interrupts Class VII's reunion with Crow to give off a Motive Rant, again when he gets mad at how Class VII and Crow seem to bury the hatchet and awakens Vermillion Apocalypse, and finally, interrupting their mourning Crow's death by holding a blade to Cedric's throat.
- Motive Rant: Makes one close to the end of the finale, revealing his attempts to rule over Erebonia with Testa-Rossa to continue the work of his ancestor Orthros Reise Arnor, the False Emperor who used it to occupy Heimdallr during the War of the Lions.
- No Name Given: His first name was not given in the first two games; he didn't even give it while introducing himself to Class VII in Ymir, only stating his family name and title. Cold Steel III finally gives his full name as "Croire de Cayenne" in The Reveal of Musse's true identity as his niece Mildine.
- Red Herring: He's not <C> but you could easily be forgiven for thinking he was at first, especially given how he was introduced in Ao if you play it.
- The Resenter: His motivation for starting a civil war is essentially resentment that his ancestor, Orthros Reise Arnor, was deemed an usurper in the history books while Prince Dreichels' descendants went on to rule the Empire.
- Smug Snake
- The Southpaw
- Spanner in the Works: Without even intending to, his unleashing of Vermillion Apocalypse threw a massive spanner into Ouroboros' Phantom Blaze Plan. Even Vita never expected him to go that far.
- Upper-Class Twit: A bit of a given, he's the head of the Noble Alliance which wants things to stay the way they have for the past three hundred years or so.
- Villainous Breakdown: Begins when Vermillion Apocalypse is defeated ruining his plans, continues when Rufus reveals his true agenda and reaches its epic conclusion when Osborne reveals that he's still alive.
- Would Hurt a Child: Abducts Prince Cedric, who is only 15, and uses him to forcefully summon Testa-Rossa and the Vermillion Apocalypse which clearly hurts the poor kid. When his plans fail, he holds a blade to Cedric's throat to use him as a shield and hostage.
Jusis' older brother and a champion of the Noble Alliance. Also a member of the Board of Directors of Thors Military Academy. It's later revealed that he's actually an Ironblood and Osborne's right hand man. At the end of the second game he ends up serving as the Governor General of Crossbell.
- All for Nothing: He burns every bridge he has by the end of IV, throwing away his place in the nobility, pissing off Ouroboros by killing Arianrhod (thus ruining any chance of them recruiting him) and openly speaking of his eventual plan to defeat Osborne and gain the power of all the Divine Knights and become a perfect immortal being. Then Rean and Crow crush him in their Knights and take away his Divine Knight, leaving him broken with no one to turn to and nobody to protect him from the fallout so he ends up in jail taking the full brunt of Osborne's and his own crimes. Subverted in that he willingly gave himself up though in order to protect Claire and Lechter from sharing that fate, as Erebonia would need them to stabilize in the aftermath.
- Authority Equals Asskicking: Chief of Staff of the Noble Alliance, a brilliant strategist, and a master of court fencing. And later on, the first Governor-General of Crossbell.
- Back Stab: Stabs Arianrhod in the back when she was already defeated and dying from her duel with Rean and Crow in their Divine Knights.
- Badass Cape: His main outfits feature one combined with Badass Longcoat.
- Barrier Warrior: El-Prado has a barrier that stops most attacks.
- Bastard Bastard: He's actually an illegitimate child just like Jusis. In fact, unlike his "brother", he's not even Duke Albarea's son at all. He cements the first word of the trope when he back stabs Arianrhod in dishonor.
- Big Brother Instinct: He's the person Jusis gets his love for the traditions of Erebonian knighthood from and he looks after his little brother, including persuading their father to bring him into the family in the first place. He also adopts this role for all of Class VII and will drop whatever he's doing to check up on them if they get in serious trouble. And in Cold Steel III, it's revealed that Rufus and Jusis aren't even related by blood as Rufus is the son of Duke Albarea's wife who had an affair with someone else; yet Rufus takes great pains to care for his "little brother", going so far as to disown Duke Albarea in private.
- Bishounen: Given his long hair, he's physically even more so than his brother.
- Blue Blood: He's Duke Albarea's successor and they're one of the Four Families. Except he's not actually Duke Albarea's son by blood, though he's still a noble regardless thanks to his mother.
- Break the Haughty: After he loses the Rivalry and Rean absorbs El-Prado, he has a break down before accepting his loss, only for him to mourn that in the end, a fake adopted son like him is no match for the biological sons of the father that he was with (Duke Albarea) and the father he wants the most (Osborne).
- Broken Pedestal: At the end of Cold Steel II, he's this for Jusis. Less because of Rufus being a part of the Noble Alliance and more of revealing himself to be an Ironblood, one that wants to get rid of the noble system in the empire, and him governing Crossbell instead of Bareahard and also not fulfilling his duty as a board of director of Thors, waiting for Jusis to graduate. Jusis even admits to Rean in the epilogue that he doesn't even know Rufus anymore if players talk to him after school. When he kills Arianhrod after her defeat, Jusis is so disgusted he stops calling him 'brother' altogether, addressing him as simply 'Rufus Albarea'.
- Cain and Abel: The Cain to Jusis's Abel, even though they're not actually brothers.
- Code Name: Much like his fellow Ironbloods, he has one. His is "Jade Rook".
- Contrived Coincidence: In Cold Steel IV, the day that Class VII decides to visit Crossbell is the day that he obtains his Divine Knight.
- Curb-Stomp Battle: The fight with him in the first chapter of Cold Steel II will, no matter what, result in him defeating all of your team with his S-Craft. The goal is even reduce his HP to some extent.
- The Dragon: Initially appears as one to Duke Cayenne, but...
- Dragon with an Agenda: It's later revealed that he's actually working for Osborne and later helps the latter to subvert the power of the Noble Alliance after the events of the civil war.
- Everyone Has Standards: The actions of his father disgust him and he gives the protagonists his blessing in bringing him to justice. Considering his back story, he was already long disgusted by his father's actions from the get-go.
- Foil: To Jusis, naturally. Rufus is presented as the sort of noble that his little brother has always looked up to and always wanted to become. And then it turns out he actually suffers from the same Bastard Angst that Jusis has dealt with his whole life, making the similarities between them closer. However, while Jusis is able to forge his own identity and purpose through his friends in Class VII, Rufus instead seeks vindication through a pursuit of more and more power, and essentially latching onto Osborne as a replacement father figure.
- By Cold Steel IV, Rean ends up being a foil to Rufus where they have almost the same circumstances but ended up very differently. Both are the adopted older brothers to their younger siblings, both are Awakeners, both are raised by a noble family, both use swords as their weapons, and both have a relationship with Osborne. The differences however are that while Rean ends up loving his adopted parents despite being of commoner birth, Rufus thinks of his relationship with Duke Albarea as a sham despite being of noble birth from his mother's side; while Rean took the trials to become a Divine Knight with his friends inadvertently, Rufus took the trial by himself and intentionally seek out the Divine Knight by his lonesome; Rean is a practitioner of the eastern style of swordsmanship while Rufus practices the western court fencing; Elise is very loyal to Rean and falls in love with him, while Jusis ends up seeing Rufus as a Broken Pedestal; finally Rean is the biological son of Osborne but at the same time is very estranged with his father while Rufus seeks approval from Osborne to be his son while knowing that in the end, Osborne still loves his real son.
- Foreshadowing: There's a lot more to him than meets the eye but the game is very subtle at giving out the clues until The Reveal happens.
- Never really lords his noble status too much despite being the Chief of Staff of the Noble Alliance, only gives constructive criticisms to both Carl and Claire, and even praises a minor noble like Baron Schwarzer. While at first it paints him as a Nice Guy, it also foreshadows that he's not nearly as loyal to the cause as he first may seem.
- The biggest hint is in the second game where after Rean is taken in by the Noble Alliance, Rufus takes the time to apologize for what happened at Ymir at the beginning of the game and Baron Schwarzer demands to know why Rufus would even join the Noble Alliance in the first place.
- And then there's him giving Class VII the go-ahead to arrest his dad with Fie claiming that Rufus would actually benefit having both Duke Albarea's forces and Class VII take each other out with Rufus claiming that is not the case. And then there's him telling Aurelia and Wallace to go back to Heimdallr after the latter two criticize Rufus as to what's happening at Eastern Erebonia with him luring the two away by making them fight against the 3rd and 4th Armored Divisions. That's because he needs Class VII to go and rescue the royal family, distract everyone else with the Infernal Castle, and secure and pick up Osborne, and destroy the credibility of the Noble Alliance from the top and within.
- Humongous Mecha: He becomes the Awakener of the Golden Divine Knight, El-Plado.
- I Have No Son!: Inverted in his case but still played straight. After knowing that Jusis is treated like crap despite Jusis being an illegitimate son of Duke Albarea while Rufus isn't even related to Duke Albarea by blood, he disowns him in secret and considers Osborne to be his true father.
- Inferiority Superiority Complex: His issues about him not being the real son of his fathers leads him to try to better himself.
- Instant Expert: He's able to effectively pilot his Divine Knight the moment he obtains it and curb stomps Juna, Kurt, Ash, and Musse in their soldats despite it being his first time. He even has a weapon already equipped unlike Rean who started out with nothing. Of course as seen when Rean himself was first starting out, knowing how to use a Divine Knight doesn't compare to actually being tested in battle and he's completely destroyed in his duel with Rean who has two years and several wars worth of experience piloting Valimar where as Rufus only just obtained his knight in the final game of the saga.
- Laser-Guided Karma: Ends up in prison for all of the crimes he has committed.
- Limit Break: His S-Craft in Cold Steel II is "Eternal Ruination."
- In Cold Steel III and IV, his S-Craft is "Agrios Calibur," whilst his finishing move when piloting El-Plado is "Goldion Calibur."
- Magic Knight: Just like his little brother, but better.
- Man in White: Wears a decorated, all white version of his wardrobe upon being made the Governor-General of Crossbell.
- Master Swordsman: We don't see it in Cold Steel but it's strongly implied. In Cold Steel II he gets a chance to show it off by singlehandedly taking on most of Class VII and winning at Ymir and later killing Grianos with a single blow.
- Mole in Charge: Is one to the Noble Alliance, acting as it's Chief of Staff for most of the second game before revealing himself to be an Ironblood working for Chancellor Osborne tasked with weakening it from within.
- One-Man Army: Kicks the ass of all of Class VII.
- Princely Young Man: Kindly in manner, noble in bearing and birth, and one of two most gossiped-about men in the Empire (and the other is Olivert). Though the "birth" part is subverted in that he's not the son of Duke Albarea, but rather Duke Albarea's wife who had an affair with someone else.
- Quest Giver: In the first game he's the one who gives task to Rean's field study group in Bareahard.
- Reality Ensues: It doesn't matter how smart or strong you are, you can't rise above everyone in Zemuria on your own, and even Osborne, Cayenne, and the Society have people they could depend on to help them out. When his attempt to take Rean's power and the sword fails he's totally screwed because he burned all his bridges before that.
- The Reveal: He's the one who sent Vulcan and Armgarmr to go after Osborne to "rough him up". That failed but he ended up being impressed by Osborne, plus his apathy towards his father and the nobility, and ends up being the primary member of the Ironbloods in secret.
- Secret Keeper: He's one of the few who truly know who Rean's father is.
- This Cannot Be!: He's in disbelief that he lost in his duel against Rean in Cold Steel IV despite pointing out that he should have been able to come out on top due to the preparations that he has done.
- Took a Level in Jerkass: He's shown to be very polite and respectful throughout the first two games, and even when fighting on the opposite side of the heroes he's an Anti-Villain at worst, who shows distaste at the Noble Alliance's more evil actions. Starting from the end of the second game though, when it's revealed he was on Osborne's side all along, he becomes much more cruel and has a lot more Kick the Dog moments, which reaches its peak in the fourth game when he kills Arianhrod.
- Undying Loyalty: As far as he's concerned, Osborne is his true father.
- "Well Done, Son!" Guy: His biggest issue is that ultimately, he felt like he should prove himself worthy as try as he might, he's not the real son of either of his "dads". Duke Albarea's relationship with him is a sham and while Osborne does love the kid, he ultimately thinks that Osborne couldn't love him like his real son despite Osborne and Rean being estranged with one another.
- Wham Episode: Really, he might as well be bunking with this trope as he has done a lot of whammies throughout the Erebonia arc.
- Wham Line: He's a master of this, starting in Cold Steel II.
Cayenne: Y-You... You did come to help me, didn't you?Rufus: As a commoner might put it... "In your dreams."
- Whose side is he really on?
Jusis: All this time, you were an Ironblood!?Rufus: The group's primary member, in fact.
- Although he doesn't deliver the line, he does confirm something that Osborne mention in Cold Steel while talking with Karl:
Rufus: (puts his hand on Rean's shoulder) That's enough. Just as you have your reasons that guide your actions, so, too, does His Excellency. And I believe you factor into those reasons more than you might think.Rean: Wha...?
- After Rean rants to Osborne as to why the guy is still alive after being shot by Crow:
Rufus: It's simple really. I'm not actually his son.
- Cold Steel III ramps this up in one sentence when Jusis asks why he's going so far for Osborne's plans and that their father might be foolish, but Rufus should know better about what's going on:
Rufus: (in his Divine Knight) No, let us end the "legend" here.
- Cold Steel IV has him pull off one of the most shocking moments of the game before he back stabs Arianrhod:
- Voiced by: Yuko Sumitomo (Japanese), Valerie Arem (English)
The commander of the provincial garrison of the Cayenne family and a deadly warrior known as the Golden Rakshasa. In the third game, after the annexation of North Ambria state, she retires from the military and takes up the position of principal at Thors Second Branch School.
- Ace Custom: Her Spiegel, and her later Spigel S, has a unique blade and larger shield, is painted gold and has some extra decorative elements. Players get to fight against the latter in Cold Steel III and it is one of the toughest boss fights of the game.
- Ace Pilot: Took on both Randy and Rean at the same time in Cold Steel III with nothing but her Ace Custom against Randy in his Hector and Rean using Valimar. She's so good that it is without a doubt, the hardest fight of the game that the game outright allows players to proceed if they lose the boss fight.
- Air-Vent Passageway: Is impressed by the fact that the vents can be used to traverse through the Naval Fortress but then starts complaining that it's too tight for her chest. Then starts wondering why they didn't just blow the wall away.
- Amazonian Beauty: As seen in Cold Steel III while wearing a swimsuit, she's quite ripped.
- A Pupil of Mine, Until He Turned to Evil: "Evil" is too strong of a word, but she was trained in swordsmanship by One-eyed Zechs and Viscount Arseid himself, but is now fighting against both of them in the Civil War just to prove her skills as a warrior.
- Authority Equals Asskicking: The first principal of Thors II located at Leeves.
- Badass Boast: She declares to Zechs that her goal is to become more famous than Lianne Sandlot, who is historically viewed as the strongest warrior in Erebonian history. Doubles as a Blasphemous Boast since Lianne is regarded as a saint.
- She ends up fulfilling that boast to a degree when she actually beats Arianrhod, Lianne Sandlot in current times, in battle. Though Arianrhod herself was holding back, it's made clear by her that Aurelia is actually stronger than she was when Arianrhod was still human. Meaning that she actually does fulfill her dream, and in general achieves a feat that few characters in the series have since all the members of SSS could do was break her helmet. Even Rean couldn't even dent her with his Super Mode on though he was mostly clutching his heart during that duel.
- BFS: Her weapon of choice as finally seen in Cold Steel III. Her Spiegel carries a scaled-up version of her personal weapon.
- Blade Across The Shoulder: Her preferred idle stance whether on her Spiegel or on foot.
- Blue Blood: She's a Countess.
- Boobs of Steel: Very well stacked. Unfortunately, this also presents problems when going through air vents as she complains her chest is in the way.
- Connected All Along: In Cold Steel IV, it turns out that she and Elie are distant relatives during a discussion at Pantagruel. Juna and Rean can see it mostly thanks to their similar hair color.
- Dare to Be Badass: Her speech towards the students of Thors II is that they better improve themselves to the point they can match the main branch or they can leave the academy.
- Death from Above: One of her crafts has her jumping and stabbing the ground, with a shockwave that engulfs enemies. It's also how she ends her S-Craft.
- Defeating the Undefeatable: Delivers one to Arianrhod. Played with in that Arianrhod herself was still holding back during said fight but admits that Aurelia is indeed stronger than she was when she was still a regular human.
- Dual Boss: Both her and Victor link up to fight off against Rean, Sara, Fie, and Laura for a friendly match. It ends with the latter four on the floor while the former two are barely fazed. Inverted in her match against Rean and Randy where they are the dual.
- Duel Boss: Rean fights her twice in Cold Steel III on his own. Once at chapter 2 where she and Rean have a practice session, and the other where Rean has to use his Super Mode to even make her kneel down.
- Everything Is Better With Spinning: She spins her sword a few times whether it's her deflecting tank rockets or winding up her sword to unleash her S-Craft.
- Even Evil Has Standards: Although it's less evil and more "they're on the other side" but she is clearly not happy at the sight of the Infernal Castle, questioning Duke Cayenne's sanity in the process.
- Guest-Star Party Member: Is this in Cold Steel III at Juno Naval Fortress.
- HeelFace Turn: By the time of Cold Steel III, she is no longer an enemy to the heroes.
- It's All About Me: Her stated motivation for supporting Duke Cayenne is that a massive war is the perfect environment for a tallented warrior to rise to prominence and that she wants to become more famous than Lianne Sandlot, the woman who helped end Erebonia's last civil war. The fact that this means she's effectively fighting on the wrong ideological side is of no importance. All that matters is that she can show off and become famous.
- Lady of War: Very graceful in her movements. Also kicks a lot of ass.
- Master Swordsman: She has mastered the Vander Style and the Arseid Style, both of which are held up as the most famous schools of swordsmanship in the Empire. All known practitioners of the individual styles are incredibly badass and she's mastered both. Even Arianrhod commends her prowess, saying that Aurelia is better than she was in the past.
- Meganeko: Wears glasses when she's grading the test scores in Cold Steel III because she complains that her eyesight is too good that she could see dust specks.
- Nerf: She was nerfed in Cold Steel IV after her absurdly powerful moment in Cold Steel III by removing her 100% accuracy so she can actually miss enemies, reduced her critical chances, and her dodge rates. Not to mention, she's only available for one dungeon and one boss fight two if the players go to the Golden Ending route.
- Nice Shoes: She runs around in heels yet doesn't seem to be in pain.
- Platonic Life-Partners: With Wallace.
- Promoted to Playable: In Cold Steel III and IV.
- Purposely Overpowered: In Cold Steel III, she has a base dodge of 40% with a 100% hit rate, her specialty is SS in slash and crush, a self buff that increases strength, artes, and speed (buff crafts are rare in Cold Steel III thanks to the new Brave Order mechanic and some of them have a Heroic RRoD condition attached to them), her Brave Order is to regain 80 CP and increase critical effects by 50%, her field attack instantly stuns enemies, and her S-Craft is at 4S. She's also only available for one dungeon.
- Red Baron: "The Golden Rakshasa."
- Single-Stroke Battle: Engages in a friendly one against her master Victor in Cold Steel III. She wins by cutting the Radiant Blademaster's scarf.
- Spin to Deflect Stuff: She does this with her Spiegel's sword (despite it having a perfectly good shield)]] presumably as a way of showing off.
- Sword Beam: One of her crafts has a huge line radius that nearly covers the field.
- Sword Plant: Both her victory pose and her weakened pose have her stab the ground.
- The Unfought: Surprisingly, given how much the game plays up her strength, Class VII never crosses blades with her in Cold Steel II, not even in a cutscene. Subverted in Cold Steel III where she's both fought for several times and playable for one dungeon.
- White-Haired Pretty Girl: Though "girl" isn't exactly what you would call her considering she's the oldest playable character of the roster in Cold Steel III.
- Voiced by: Takayuki Kondo (Japanese)
The commander of the provincial garrison of the Hyarms family, originally from Nord Highlands.
- Ace Custom: His Hector, and his later Hector Form-2, replaces the shoulder cannons with a shield, a spear and extra thrusters, making his machine a Lightning Bruiser. They're also painted black to go along with his nickname.
- Blade on a Stick: Like all Highlanders, his preferred weapon. His Panzersoldat uses a variation of one.
- Blood Knight: Appears excited at the chance to fight a worthy opponent such as the 4th Armored Division and expresses disappointment that neither Craig the Red or Neithardt had a soldats to fight him one-on-one with.
- Blue Blood: He's a Baron.
- But Not Too Foreign: Descended from one of the Highlanders who fought alongside Dreichels the Lionheart during the War of the Lions and was given a Noble title after deciding to remain in Erebonia afterwards.
- Even Evil Has Standards: When the Infernal Castle appears, he's clearly not enthused and orders a ceasefire.
- HeelFace Turn: Like his superior, Aurelia, he's on the heroes' side by the time of Cold Steel III.
- Immigrant Patriotism: His ancestors are, but he's born Erebonian.
- Large and in Charge: He's tall thanks to his Nord bloodline, taller than any of his soldiers.
- Number Two: He serves as this towards Aurelia.
- Platonic Life-Partners: With Aurelia. They're close and they duel against each other a lot but they're not in a romantic relationship.
- Red Baron: "The Black Whirlwind."
- Spin to Deflect Stuff: He manages to deflect McBurn's flames.
- The Unfought: Like Aurelia, he is never fought and his only battles come in cutscenes and offscreen fights against the Imperial Army. Averted in Cold Steel III where he's fought as a quest against Class VII, then requests a duel with Rean as well.
Duke Helmut Albarea
The head of the second-most powerful of the Four Families that rules over the eastern province of Kreuzen and the father of Rufus and Jusis. He is proud of his eldest son, but has little time for Jusis, who is the child of one of the Duke's trysts with a commoner. He is also extremely ambitious, seeing himself as the rightful ruler of the Noble Alliance and seeking to usurp Cayenne's position by whatever means necessary.
- Blue Blood: He is one of the Noble Alliance's hardliners and the ruler of the Kreuzen Province. His capital city, Bareahard, is one of the Noble Alliance's most loyal strongholds.
- Hate Sink: Absolutely zero redeeming qualities, almost everything terrible happens is because of him, and the biggest contributor to the downfall of the Noble Alliance.
- I Have Your Wife: Is not above trying to abduct the loved ones of his foes to gain an advantage. Starts with Machias in Bareahard during Cold Steel, then does the same again with Princess Alfin and Elliot's sister Fiona in Cold Steel II.
- It's All About Me: His entire motivation stems on gaining all the power and influence for himself.
- Kick the Dog: SO MANY TIMES:
- In his first scene he gives Jusis a completely cold brush off when he comes to greet him in Bareahard. Combines it with Bait the Dog the next day when he sends his butler Arnauld to bring Jusis to the manor claiming to want to spend time with him...when it was actually to keep him under house arrest so he wouldn't get in the way for when he sends some of his men to kidnap Machias.
- At the beginning of the second game, he sends a group of jaegers to abduct Princess Alfin from Ymir while stating that they could use whatever means necessary, resulting in several buildings burnt and Baron Schwarzer nearly dying. When Jusis calls him out on it, he just coldly rebukes him with a taunt of how sad he was at the fact one of his classmates might have been caught in the crossfire.
- And finally when he orders the Provincial Army and Northern Jaegers to raze Celdic. This was considered so pointlessly and irredeemably cruel that even some of the other Alliance's members and allies were disgusted and give Class VII their candid assistance to apprehend him.
- Never My Fault: Even when confronted about his horrific deeds and abandoned by all his allies, he never sees the issue with his actions and insists they were just and correct.
- Parental Favoritism: At the start, while he neglects Jusis he's shown to have some respect for Rufus. Which becomes even worse when its revealed that Jusis is his real son while Rufus has no blood relation to him. Learning about this disgusted Rufus enough to turn against him.
- Parental Neglect: Despite Jusis's attempts to please and bond with him, the Duke never responds with anything approaching affection and usually acts annoyed at Jusis's actions.
- Pet the Dog: Surprisingly, after Jusis calls him out for his actions, he tells the latter that he has his mother's good qualities.
- The Rival: To Duke Cayenne.
- The Starscream: Desperately seeks leadership of the Noble Alliance and is constantly scheming up plots to depose Duke Cayenne. These plots are usually highly destructive to the cause of the Alliance and result in popular opinion turning against them; these include the dispatching of jaegers to Ymir to capture Princess Alfin and the razing of Celdic to punish them for accepting Imperial Army rule. The latter act is so damaging to the Alliance's cause, they effectively abandon him because of it and request that Class VII apprehend him.
- Your Cheating Heart: Is on both the giving AND receiving end of this. Early in Cold Steel I, Jusis reveals that he's a bastard child born from the Duke having an affair with a now dead commoner while married to Rufus' mother, who is still alive. However, Cold Steel III reveals that Rufus was also born from an affair his wife had with another man.
Marquis Gerhart Rogner
Head of one of the Four Great Families and Angelica's father, he serves as ruler of the Nortia Province.
- Ace Custom: His Hector is a bright red and appeared to be lacking the standard Shoulder Cannons.
- Graceful Loser: He takes his defeat fairly well, especially in comparison to Cayenne and Albarea.
- Humongous Mecha: Pilots a Hector in Cold Steel II to fight against his daughter.
- Large and in Charge: A large and muscular man in charge of the Nortia Province and leads and trains his own troops personally. His Hector is also larger than the standard Drakkens and Spiegels his troops use.
- Mundane Made Awesome: :As Fie comments, seeing Angelica and her father duel is more like everyone else just watching a family argument, only in mechs.
- Team Switzerland: After he loses against his daughter and V's Goliath explodes, he talks with Alfin and declares that he will no longer participate in the Civil War.
- Undying Loyalty: The reason why he doesn't participate as much in the Civil War is because he is very loyal to the royal family and only does the minimal amounts to help deter the people at Zender Gate. Once he swears an oath to Alfin that he won't join in the civil war anymore, Zechs and the Third Armored Division finally manage to get a foothold within the empire.
Director Heidel Rogner
Marquis Rogner's younger brother and Angelica's uncle. Was director of Reinford Company's 5th Division which is loyal to the Alliance. During the Civil War, he takes control of the company after sending Chairman Irina away.
- Dirty Coward: In contrast to his capable brother and niece, he tends to panic at the first sign of danger, relying on the use of the Northern Jaegers and Archaisms provided by Ouroboros to get by. When both are taken down, he's all but broken down.
- Evil Uncle: When Angelica leads a storm into the Reinford Building, he has no qualms about sending numerous dangerous Archaisms after her with full intent to kill her.
- Smug Snake: A sleazy and cowardly Upper-Class Twit whose condescending towards everyone else but breaks down the moment things don't go his way and is put in actual danger.
Marquis Fernan Hyarms
- Voiced by: Takeshi Mori (Japanese)
Head of one of the Four Great Families and Patrick's father, he serves as ruler of the Sutherland Province.
- The Ghost: Despite being mentioned multiple times, we never see him in person during the first 2 games. He finally shows up in Cold Steel III.
- Reasonable Authority Figure: Is very polite, encouraging, and the people at Saint-Arkh claim that he's a good ruler that it's a wonder how Patrick managed to be that guy till Character Development settled in.
- Voiced by: Keisuke Baba (Japanese)
A member of the House of Cayenne who tries to take control of it in Cold Steel III.
- Adults Are Useless: In a series that averts this trope, he plays this straight.
- Ascended Extra: From a very minor NPC in The 3rd to having a somewhat prominent role in chapter 3 of Cold Steel III.
- Early-Bird Cameo: He was at the Lusitania in The 3rd where Kevin remarks about him.
- Fat Bastard: Yeah he's not exactly a nice guy.
- Upper-Class Twit: Unlike pretty much all the other nobles who are either competent schemers or powerful warriors, or both, he's a fat worthless idiot more interested in drinking and gambling than doing his job. He's so useless when he actually has to take charge when Ouroboros makes their move, he ends up caving to panic and basically lets them have Juno fortress until Rean and Aurelia retake it. His leadership was so poor that the other nobles actually vote to revoke his position in favor of Musse, a 16 year old, who proves far more competent that he ever was.
- Vomit Discretion Shot: Is seen vomiting at Raquel after having too much to drink
Lieutenant General Zechs Vander
- Voiced by: Keiji Hirai (Japanese, Cold Steel) Bin Shimada (Japanese, Cold Steel II)
The lieutenant general of the 3rd armored division and known as "One-Eyed Zechs". His nephews are Mueller and Kurt.
- A Pupil of Mine, Until He Turned to Evil: One of his students was Aurelia who wanted to fight against strong opponents and her master. He remarks that he raised a tigress.
- Badass Army: Leads the Third Armored Division though it shows more in Cold Steel II than in Sky SC where they arrive in steam tanks but don't do anything. Though their presence does make General Morgan worry.
- Early-Bird Cameo: Makes an appearance at the Second Chapter, alongside Olivert revealing himself to be the prince of Erebonia.
- Eyepatch of Power: It's where he got his name.
- Master Swordsman: A practitioner of the Vander style.
- The Mentor: He taught Olivert about martial arts and warfare. Even now, Olivert refers to him as "Sensei" in the Japanese script.
- Red Baron: "One-Eyed Zechs".
- Tank Goodness: Leads one himself.
Major Mueller Vander
- Voiced by: Hiroshi Isobe (Japanese), Patrick Seitz (English)
Lieutenant General Olaf Craig
- Voiced by: Hiroshi Isobe (Japanese)
The lieutenant general of the 4th armored division and known as "Craig The Red". He is the father of Elliot and Fiona, both of whom he adores very much.
- Authority Equals Asskicking: He leaders the Fourth Armored Division, and kicks ass standing outside the tank, in a Goliath, and on foot with a lance.
- Badass Armfold: Leads his division while doing this pose. Outside the tank.
- Badass Army: Leads the Fourth Armored Division, one of the best army divisions in Erebonia and it shows.
- Badass Beard: Very manly too.
- Blade on a Stick: His primary weapon on foot is a lance and he's skilled at it as Rean and the others find out when they have to face him and Neithardt in Cold Steel IV.
- Cuddle Bug: And Elliot is his victim, much to the latter's frustation. He no longer does this to Elliot in Cold Steel IV though Olaf would really want to but Elliot tells him to stop it as Elliot doesn't want Olaf to suddenly hug him after they had just fought a battle with each other.
- Dad the Veteran: The patriarch of the Craig family and a brigadier general in the army.
- Dual Boss: With Neithardt in Cold Steel IV.
- Fiery Redhead: In contrast to his son.
- The Glomp: As soon as he sees his son, he tends to rush towards him and give him one big hug.
- Humongous Mecha: In Cold Steel III, he pilots a Goliath Noa.
- Jock Dad, Nerd Son: Dad wants to make his son into a soldier, while said son wants to be a musician. Olaf changes his mind later on.
- Large and in Charge: He's already a big man leading an armored division, but Cold Steel III decides to reinforce this by having him use a Goliath, which is at least 2 times the size of all the other types of Panzer Soldat, to help combat the Cryptids and Magic Knights running rampant.
- Large Ham: Anytime he announces his attacks, he will be very hammy. That also includes hugging his son as well.
- My Country, Right or Wrong: Due to his loyalty to the military, he has no choice but to fight against his own son when Rean's party are trying to rescue Alfin and Tita, who are under the 4th Armored Division's custody.
- Not So Different: Rean notes that he and Craig aren't so different from one another when it comes to being overprotective of their family members in Cold Steel III.
- Overprotective Dad: His idea of escorting his children needs him bringing at least 200 armed soldiers plus a few tanks.
- Papa Wolf: In fact, he insists that his kids need at least a hundred soldiers just to escort them.
- Playing with Fire: His Goliath Noa is equipped with flamethrowers in its arms.
- Red Baron: "Craig The Red"
- Secret Keeper: Figures out that Rean is his former general's son. When the two have a private moment, Craig spills the beans on what he knows of Osborne and Rean's past.
- Scars Are Forever: Even during his younger days, he's already had that scar on his eye.
- Tank Goodness: Leads his armored division, alongside Neithardt.
- Voiced by: Yuko Sumimoto (Japanese), Jessica Strauss (English)
The CEO of the Empire's largest company, which produces everything from luxury automobiles to Tactical Orbments to tanks. She's also Alisa's (distant) mother and on the Board of Directors of Thors Military Academy.
- Arson, Murder, and Jaywalking: In the second game, one of her directors usurps her control of the company, takes her prisoner, helps plunge the empire into civil war, and moves into her penthouse apartment. It's the last bit that she really takes offense to because she knows she can't really call him out on the first point as she did the same to her father.
- Chekhov's Gun: Whether it is the same train or not is still unknown, but back in the first game, Irina talks to someone on the phone to "fast-track the construction of the special train". Cue the third game's train called the "Derfflinger", Thors Second Branch Campuses' exclusive train.
- Corrupt Corporate Executive: Downplayed. As CEO of the Reinford Group, she doesn't mistreat her employees and does have Erebonia's interests at heart. However, the fact remains that she did twist arms to force her father to resign from the Reinford Group so that she could take it over herself, before that even went behind his back to help kick-start the construction of the Railway Guns of Garrelia Fortress.
- Foil: To Erika Russell. Irina is basically the end result of what would happen if Erika was more business centric and decided that work was more important than family. Their relationships with their daughters highlights this, as Erika is quite doting and protective towards Tita whereas Irina can barely even spare a thought for Alisa other than the basics.
- Hypocrisy Nod: She acknowledges that she can't call out one of the directors who usurped control from her company because she did the same thing towards her dad.
- Moral Event Horizon: An in-universe example about her crossing it in Alisa's eyes when she forced her own father to resign from Reinford's board of directors and delivered the Railway Cannons to the Army, breaking her family apart in the process.
- Parental Neglect: After her husband died, Irina barely dedicated any time to her daughter. Alisa comments that she was lucky to have dinner with her mother once a month.
- Right Hand vs. Left Hand: Her company is so huge that she spends most of her time dealing with these sorts of issues. Which ends with the metaphorical right hand building Humongous Mecha for the Noble Faction while the metaphorical left hand didn't think those kinds of things existed, much less that they were being built.
- Secret Keeper: Figured out right from the start that her husband has been alive all this time and that he knew about his and Sharon's contract.
- Workaholic: She threw herself into her work after her husband died, so Alisa hasn't had much of a family life for the past seven years and even less since her grandfather left five years ago, because of Irina's actions. Alisa says that she only sees her mother home for dinner one time a month on average. And if Irina isn't eating with Alisa or some business partner, she skips having an actual meal in favor of just grabbing a nutrient bar.
The scarily competent maid of Reinford family to the point of parody. She acts like a big sister towards Alisa and the members of Class VII. She is actually Enforcer No.IX of Ouroboros.
- Badass Fingersnap: The conclusion of her S-Craft.
- Because You Were Nice to Me: When she first met Irina, she didn't care that Sharon was an Ouroboros assassin, simply acknowledging that she was a highly competent individual and offering her a job because of it. As a direct result of this, she has Undying Loyalty to the Reinford family, and has told the other Enforcers that even if she's gone too far to be able to walk away from the Society like Joshua and Renne did, if they try to hurt the Reinfords, she will stand against her comrades in arms.
- Subverted in Cold Steel III where it turns out that she's loyal to the Reinfords because Alisa's dad gave her a time limit: if he ever comes back, Sharon can rejoin Ouroboros again, which he does appear. Sharon then defects back to Ouroboros in the final chapter.
- Big Damn Heroes: In the second game, she does this when Bleublanc disables the party from moving.
- Cool Big Sister: Rean sees this dynamic between her and Alisa, who agrees after thinking about it for a second.
- Evil All Along: Subverted. She may be an Ouroboros Enforcer, but her loyalty to the Reinford family tops her loyalty to the organization, so as long as Alisa is on Rean's side, so is she. Played straight in Cold Steel III where she rejoins Ouroboros again after Alisa's dad comes back from the dead, although she is very reluctant to fight her.
- Evil Costume Switch: In Cold Steel IV, her outfit changes to what she wore as an Enforcer of Ouroboros. She changes back to her maid costume following her HeelFace Turn.
- FaceHeel Turn: Rejoins Ouroboros in Cold Steel III, as Alisa's father turns out to be still alive and thus her contract with the Reinfords is void. To be fair, she did warn everyone that she would return to the society someday.
- Fighting Your Friend: Comes with the territory of pulling off a FaceHeel Turn. Alisa wants to bring her back to the Reinfords however, as she doesn't want her maid and big sister to go away from her.
- Flash Step: Her craft Shadow Stitch includes this and Dash Attack.
- The Gadfly: Really enjoys saying things in order to mess with people, particularly Rean and Alisa.
- Guest-Star Party Member: Both in Cold Steel II and Cold Steel III though the latter takes this up one further by not letting players customize her equipment and her quartz. In fact, the only thing players can even equip on her are the two accessory slots and her sub master quartz. She also becomes this in Cold Steel IV as she comes back to the party a lot longer but cannot be taken to the final dungeon (mainly because she's already dealing with her own final dungeon alongside a lot of characters though all of them come back for the True Final Boss fight).
- HeelFace Turn: She returns to the heroes' side in Cold Steel IV, and this time it's permanent. By the end, she's left Ouroboros for good.
- King of Games: She's the champion of the Blades competition in the festival in I.
- Knife Nut: In addition to her wires, she carries a nasty-looking knife.
- Limit Break: Her S-Craft as of Cold Steel II is "Death's Embrace."
- Loophole Abuse: How Sharon comes back to the party in Cold Steel IV; she needed to wait for "Franz Reinford" and not "Black Alberich" to come back. Once Franz finally does show up in the Golden Ending, he asks Sharon to take care of his family. It also allows Sharon to finally leave Ouroboros for good.
- Meido: She resides in the Third Dormitory (which is set aside for Class VII's exclusive use) and takes care of everyone. Irina sent her specifically to look after her daughter. One of her Notebook entries is titled 'Super Maid' because of how efficient she is.
- Mid-Battle Tea Break: A non-comedic and literal combat example. Her healing craft has Sharon serving tea on a table to the rest of the active party with amazing results.
- Ninja Maid: The fact that she is one isn't too surprising. The fact that she's an Enforcer who will ultimately have to choose between siding with the Reinford family and Ouroboros on the other hand...
- Offscreen Teleportation: A running gag in the game is that the party will leave Trista and say goodbye to Sharon, only to find her waiting for them at their destination with a fresh packed lunch. In actually, she hitches rides on faster trains and/or airships.
- Oh, Crap!: At seeing McBurn again and as her enemy.
- The Omniscient: Her ability to know what Alisa and the rest of Class VII will need apparently before they do verges on this. It gets to the point where the characters even comment on it.
- Not So Omniscient After All: A few key events show there's things even SHE can be shocked by, even if Class VII is involved. Some, more serious, such as encountering McBurn. There's also Anton suddenly confessing his love for her out of nowhere, which actually renders her speechless for a moment. And then there's Cold Steel III and her genuine surprise that Alisa managed to make a third generation Orbal Gear without her finding out.
- The Power of Love: How Sharon explains her ability to get wherever Group A is going before they do and know what it is they'll need.
- Promoted to Playable: In Cold Steel II.
- Razor Floss: When she reveals herself as an agent of Ouroboros, she also reveals that she's quite skilled at using this.
- Red Baron: Enforcer IX, "Severing Chains".
- Secret Identity: She's revealed to be Enforcer IX of Ouroboros.
- Sensible Heroes, Skimpy Villains: Her Enforcer outfit shows off a significant amount of skin compared to what she wore as a maid.
- Shipper on Deck: For Rean and Alisa. Especially seen in Cold Steel III when the two of them finally reunite and share an tender moment with each other. While Juna and the others are taken aback by how intimate they are, Sharon has this to say:Sharon: Please feel free to share a steamy kiss.
- Stripperific: Her Kreuger assassin outfit shows off a lot of her skin.
- Supreme Chef: She manages to impress Jusis, who grew up in a city known for very nice cooking that caters to Noble tastes. Everyone else is even more impressed. The quality of meals in the Class VII Dormitory go way up once she arrives.
- Downplayed in the second game, but she's still one of the best chefs among playable characters in general. There are only two recipes in which she doesn't have good, great or excellent skill level; Tomato burger (poor) and crunchy rice cracker (average).
- Taking the Bullet: In Cold Steel III, she takes the bullet for Rean when McBurn throws a fireball at his direction, pissed that Rean isn't going all out. She then suffers injuries and is taken out for the rest of Chapter 2, only coming back the day when Thors II leaves Crossbell.
- That Man Is Dead: Before the battle with her in the third game, she tells Alisa that she is no longer "Sharon Kreuger" (as that was the name given to her by Irina when she first started working for her) and that she should stop thinking of her as a friend. Naturally, Alisa refuses and her efforts pay off in Cold Steel IV.
- Voiced by: Keisuke Baba (Japanese)
Alisa's grandfather and Irina's father. He was the founder and former head of the Reinford Group up until his daughter forced him to resign from his position so that she could take over.
- Dirty Old Man: He likes to make comments on the appearance of the female characters. Ironically, Sara thinks that if he were a little younger, he'd be right up her alley.
- Old Friend: To Albert Russel. Also to Schmidt, though they don't really get along in the traditional sense.
- Shipper on Deck: A supportive member of Rean x Alisa. He even quickly deduces that the two met under "suspicious circumstances" as it were, and when confirmed, he demands to know every juicy detail much to Alisa's embarrassment.
- Wacky Parent, Serious Child: Compared to his daughter, Gwyn is far more relaxed and fun loving in comparison. He even notes that he can't believe that he ended up raising a daughter that's so business-centric.
A member of the Erebonian Branch of the Bracer Guild, recruited by Olivert to be a part of the Crimson Wings. Formerly a co-worker of Sara's from her bracer days, he looks out for Class VII whenever he can at her request. In Cold Steel II, he accompanies Rean in his search for his classmates. It's also revealed that the book series, Carnelia, is based on the life of Toval himself.
- The Ace: When it comes to using arts, at least, Toval tends to be acknowledged as frighteningly good with them. Translates into gameplay by having a unique accessory that he permanently has equipped that halves his casting time, allowing him to pump them out far faster than anybody else. Ein makes fun of him for this, calling him "a hack of a bracer" though she just does it in jest.
- Ace Custom: His Orbment.
- Ascended Extra: First mentioned all the way back in FC, first appears in person in Ring of Judgment and finally shows up in the games in Cold Steel I. He then ends up becoming a playable character in the second game too.
- Big Brother Mentor: To Estelle and Joshua in Ring of Judgment, and later towards Rean and the members of Class VII.
- Black Mage: He does almost all of his fighting with his Tactical Orbment and is exceptionally skilled in its use. He can use unique and powerful Arts and cast them very quickly thanks to his unique accessory.
- Blow You Away: His S-Craft Rebellion Storm, which includes apparent Tornado Move. His primary element-restricted slot in his orbment is also wind.
- Crutch Character: In Cold Steel II where he first joins up with Rean and his levels are far higher than Rean's. It doesn't last long and Rean will catch up to his levels quickly, plus he leaves just before Act 2 starts. He does join in the Epilogue however.
- Demoted to Extra: In Cold Steel III he's back to being an NPC again much like in Cold Steel I. He's playable again in Cold Steel IV.
- Embarrassing Nickname: He would prefer not having people call him Toby, likely since it's also the name used for the protagonist of the book series Carnelia that's based on him and his life.
- Fiction As Coverup: The character of Toby was based on him, though the cover-up is more for Ein's sake than his.
- Hero of Another Story: Given that what we know of Toval's adventures we also know are heavily embellished thanks to Micht, much of what he's done in the past is simply left up in the air. All we really know for sure is that he, Ein and Micht seem to be good friends.
- I Have Many Names: Before meeting somebody (implied to be Ein), Toval used many, many nicknames, aliases and some full-on alter-egos when doing what he did (which is unspecified, though it seems he was just an unaffiliated adventurer). He only uses them when needed nowadays and just goes by Toval. It's likely "Toby" was based on one of said identities.
- Lawman Baton: His primary melee weapon.
- Limit Break: His S-Craft is "Rebellion Storm."
- Noodle Incident: The "incident involving an artifact" which led to him meeting Ein and becoming a Bracer is currently unexplained.
- Overshadowed by Awesome: In Cold Steel IV, his team's dungeon consists of him, Victor, Aurelia, and Vita. He notes that in their team's boss fight at how he drew the short end of the stick considering they're facing off an Aion class boss when the three of them think of it as a weak enemy.
- Pals with Jesus: His best friend is the First Dominion of the Gralsritter, who is about as close to the Powers That Be as this series gets.
- Red Baron: "Artful Caster"/"Zero Drive" in Japanese due to how fast he can cast his arts compared to the rest. The English localization gives him the nickname "Zero Artisan".
- The Remnant: Thanks to the Jesters incident, the Erebonian Branch of the Bracer Guild is in a severe state of decline by the time the first game begins. As such, he's also overworked.
- Sorry That I'm Dying: In the finale of Cold Steel III he apologizes to Ein that he's about to die in an explosion. Subverted as he lives.
- Spell My Name with an "S": Is it Toval or Tovar? Xseed settles with Toval.
- Stealth Mentor: Supports Class VII in Bareahard like this.
- Take a Third Option: Is part of Olivier's 'Third Way' movement.
Viscount Victor S. Arseid
The Viscount of Legram and the greatest swordsman in the Empire, known as the Radiant Blademaster. He is a man more interested in the well-being of his people than playing in politics.
- Action Dad: And one of the biggest badasses in the series.
- Ancestral Weapon: The treasured sword Galland-Sharl, a sword that's been passed down to the heads of the Arseid family through the generations. It was originally owned by the Arseid who was Lianne Sandlot's second-in-command during the War of the Lions.
- Badass Baritone: Has a deep voice in both Japanese and English.
- Badass Beard: The beard just accentuates how awesome he is.
- Badass Longcoat: So badass, it comes off fine after his duel with McBurn.
- Big Damn Heroes: His debut in Cold Steel II has him joining the others in rescuing both Rean and Alfin from the Pantagruel. Later on he does the same again during the Finale as he arrives in time to hold off McBurn so that the party can advance in final dungeon.
- BFS: His weapon the Galland-Sharl is about as big as Victor is tall. And unlike Laura, he can wield it with only one hand.
- The Captain: Of the Courageous. The position also comes with a Cool Hat.
- Cool Mask: The reveal of his survival has him wearing a mask and siding with the Black Workshop.
- Curb-Stomp Battle: He provokes Rean into facing him in the training hall to push him to accept his power and learn to use it more constructively and the two make a very impressive display with flaring battle auras. Victor then effortlessly whomps Rean and then whomps him again for good measure when the latter's Superpowered Evil Side doesn't make him any more able to penetrate Victor's defenses or avoid his attacks. Laura's reaction to this is "I told you so".
- Game-Breaking Injury: He is permanently injured by McBurn after their duel at the Infernal Castle and is no longer at the top of his game. McBurn still respects him though and wishes he could fight him again.
- Going Down with the Ship: When the Courageous explodes all around him, Olivert, and Toval, all he can do is to take off his hat and wish for Aidios to guide Laura.
- Ham-to-Ham Combat: Not only was he fighting against McBurn, he was also trying to out-ham him.
- Handicapped Badass: He's no longer in his A-game in Cold Steel III due to a permanent injury in his duel with McBurn and it shows when Aurelia manages to cut his scarf in their Single-Stroke Battle. Doesn't seem to slow him down as much when he and Aurelia team up to fight against Rean, Sara, Laura, and Fie. As of Cold Steel IV, he also loses his left arm. Considering he's been using his BFS one handed anyway, this hasn't really been slowing him down to say the least.
- I Am Not Left-Handed: During the second round of his Duel Boss fight, Rean is capable of dishing and taking damage from him, making the fight seem barely winnable. Once Victor hits a certain HP threshold, he stops holding back and one-shots Rean with Radiant Phoenix Slash.
- Kill It with Water: Like his daughter, his attacks have a distinct watery theme to them, although his S-Craft mixes this with fire.
- Limit Break: His S-Craft is "Radiant Phoenix Slash."
- Master Swordsman: Known as The Radiant Blademaster, he's the best in the Empire and has fought Yun Ka-fei, the sensei of many characters in the series, including Rean and Cassius Bright, to a draw. He's so good that it's been mentioned that if he ever gave into his desire to renounce his noble title and become a Bracer, the guild would start him out at S Rank (Currently held by a total of four people on the continent, including Cassius).
- Mysterious Middle Initial: Just like his daughter. It later turns out, as predicted by a number of fans, to stand for Sandlot. However, he and Laura aren't direct descendants per say. Rather, their ancestors took up the name in honor of Lianne Sandlot.
- One-Handed Zweihänder: Holding Ancestral Weapon with only his right hand? Piece of cake for him! And good thing too because in Cold Steel IV, he's left with his one sword hand.
- Powerful and Helpless: Seemingly dies when the Courageous explodes with him, Toval and Olivert on it. Subverted as he lives.
- Promoted to Playable: He's finally playable in Cold Steel IV.
- Reality Ensues: He might be the best swordsman in Erebonia but as a human being, he still needs to breathe. McBurn damaging his lungs from all the heat caused him to become weaker than before.
- Reasonable Authority Figure: He's not terribly keen on the power plays between the Nobility and the Commoners, takes a much more balanced view of social equality and is generally beloved by the people he rules over. This confuses the visiting soldiers of the much more traditionalist Cayenne family, who look down on Commoners. His views (and talents) are why Olivier asked him to be the captain of the Courageous.
- Scarf Of Asskicking: His prominent scarf that he wears constantly. This was cut by Aurelia in their Single-Stroke Battle, proving that Aurelia manages to surpass him, and that Victor is no longer in his prime.
- Shipper on Deck: Seems keen on the idea of Rean hooking up with his daughter Laura.
- So Proud of You: He's very proud of Aurelia when she manages to cut his scarf in their Single-Stroke Battle during Cold Steel III, proclaiming his loss.
- Tall, Dark, and Handsome: The party notes that Victor set a very high standard of attractiveness for Legram's female inhabitants.
- The Worf Effect: Sadly, this is his entire role in the series, after trouncing Rean in his Superpowered Evil Side back in the first game and hyping up the fact that if the guild recruited him, they'd make him start at S-Rank, just to make his opponent look more powerful by comparison. To wit: McBurn damaged his lungs during their fight at the Infernal Castle, defeated by Aurelia in their Single-Stroke Battle because of said damage to the lungs, and finally defeated by Laura in their Single-Stroke Battle in Cold Steel IV while Vic only has one arm. It's a miracle he's still one of the strongest characters of the series despite all of this when he finally becomes a playable character.
The biological daughter of Baron Teo Schwarzer and younger sister to her adoptive brother Rean. She attends at St. Astraia in Heimdallr and is close friends with Princess Alfin who consistently teases Elise about her feelings for Rean. As of Cold Steel III she has become the Student Council President of her school.
- Big Brother Attraction: Elise has a crush on her (adopted) big brother. In the drama CD their mother is clearly trying to hook up her biological daughter with her handsome adopted son. The whole adoption angle makes this a bit less squicky.
- Finally gets over it in her final bond event in Cold Steel IV.
- BrotherSister Incest: Heavily implied at the end of her final bond event in Cold Steel IV. It turns out that they're going to discuss their "relationship" in the future.
- Catchphrase: "Y-Your Highness, please!", much to her chagrin.
- Clingy Jealous Girl: Oh, yes indeed. Any time Rean fails to pick up on her attraction (or another girl - usually Alfin - starts flirting with him), she gets extremely upset and acts very passive-aggressive towards him.
- Damsel in Distress: For most of Cold Steel II, she and Alfin have been separated from Rean and is forcefully separated from her best friend for most of the game. She's also used as a bargaining chip to force Rean to help out the Noble Alliance.
- Dude Magnet: In Cold Steel III, all the male students at Thor's Second Branch School (minus Kurt) seem to have a thing for her. Rean of course makes sure that none of them get a chance.
- Everything's Better with Spinning: Her S-Craft. Different from most examples since she has to spin first before delivering the circular slash while she stays put.
- Harmful to Minors: Her backstory is seeing Rean hack a beast with nothing but a hatchet and loses control of his Superpowered Evil Side for the first time. It's a miracle she isn't afraid of Rean, especially since players get to see what Rean is like when he loses control as seen in the finale of Cold Steel III.
- Limit Break: Her S-Craft in Cold Steel II is "Fragrant Garden."
- Love Confession: Finally confesses to Rean in a bonding event in Cold Steel IV.
- Not Blood Siblings: Because Rean is adopted, the two of them are not related, which helps explain her Big Brother Attraction complex.
- Passive-Aggressive Kombat: She is quite capable of verbally tearing you apart with the most respectful tone and a smile on her face.
- Promoted to Playable: Elise joins the party temporarily in the main storyline of Cold Steel II and then permanently in the endgame.
- Petal Power: During her S-Craft animation, you can see petals of Cherry Blossoms flying around.
- Prayer Pose: When doing her Holy Squall Craft, with kneeling.
- Rapunzel Hair: Her hairs reach her waist.
- Royal Rapier: She has one in some artwork done as part of a collaborative project, though in the game she's never seen using one and Laura mentions that St. Astraia has no combat training in its curriculum. When she's Promoted to Playable in Cold Steel II, she has the rapier as her weapon. It was implied that Rean taught her some moves while also learning Schwarzer family's sword style.
- Sempai/Kohai: She and Alfin used to be Musse's sempai at St. Astraia, and Musse still refers to Elise as this.
- She's All Grown Up: This◊ is what Elise looks like in Cold Steel III. In comparison, this◊ is what Elise looks like in the first two games.
- Student Council President: By Cold Steel III, she is the student council president at St. Astraia.
- Sword Beam: Swallow Tail is basically this. As an additional bonus, it deals magical damage.
- Undying Loyalty: She'll always be loyal to Rean no matter what.
- Unlucky Childhood Friend: Among Rean's potential paramours in throughout the series, Elise is not one of them. To be fair to her, she's actually okay with this so long as Rean himself is happy.
- Yaoi Fangirl: Implied by Alfin, who herself is a fan of the Boys Love genre and apparently got Elise hooked as well.
Baron Teo Schwarzer and Lucia Schwarzer
- Voiced by: Moriya Endoh (Japanese, Teo), Takako Ohkoshi (Japanese, Lucia)
The ruling nobles of Ymir. They are the parents of Rean and Elise Schwarzer. Twelve years before the start of the series, they adopted Rean into their family and care for him deeply as though he was their real son.
- Authority Equals Asskicking: Baron Schwarzer will defend his hometown if it is attacked. It takes a cheap shot to actually do him in.
- Blue Blood: The ruling lord and lady of Ymir.
- Convenient Coma: What happens to Teo at the end of the prologue of Cold Steel II. He gets better throughout Act 1 and by Act 2, he's mostly recovered.
- From a Certain Point of View: When explaining how he came to adopt Rean, Teo mentions that he found him abandoned in a snowfield in the middle of a blizzard. As revealed in Cold Steel III, when Teo said that he meant that Osborne left him there, then told Teo about it, asked him to take care of his son, and forget about their relationship.
- First-Name Basis: Teo always refers to Osborne as "Giliath" with Osborne himself calling Baron Schwarzer "Teo". Then again, both were adopted brothers.
- Good Parents: By all accounts, the both are nothing if not loving parents to their children. Especially with their adopted son Rean, who they show nothing but the same utmost love and care they give their biological daughter Elise.
- Manly Men Can Hunt: Baron Teo has a strong love of hunting.
- Master Swordsman: Not to the levels of Victor or anyone strong in the series, but Teo is skilled in Schwarzer fencing. He did really well too and was only defeated because the jaegers had a child as a hostage plus his back was turned.
- The Reveal: He and Osborne are actually brothers. As in, Osborne was adopted into the Schwarzer family many years ago and Teo grew up thinking of the former as an older brother. After the incident with Osborne's family, Osborne decides to abandon Rean in the area near Ymir and tells Teo to take of him in his place before severing ties with him.
- Secret Keeper: Both know that Elise has a crush on Rean and while Lucia supports it, Teo requires Rean to have his approval. Both also knew Rean's true parents all along and Rean surmises that there's no way a child so young could survive in snow for a long time.
- Shipper on Deck: Lucia supports Elise getting together with Rean as said in the first Drama CD. She still is on that ship in Cold Steel IV in Elise's bonding event where Teo tells the story about Osborne, his adopted older brother, will do no harm to Ymir and the fact that he trusts him..
- What the Hell, Hero?: Teo delivers this towards Rufus as to why he would side with the Noble Alliance.
Professor G Schmidt
- Voiced by: Hochu Otsuka (Japanese, Cold Steel III)
One of the three disciples of the late Professor C. Epstein. He works as a scientist and researcher for the Roer Institute of Technology and is responsible for the creation of the Panzer Soldat units used by the Noble Alliance throughout the Erebonian Civil War. After it's end, he's assigned as a "Special Advisor" over at Thors Second Branch Campus as a way of monitoring his actions.
- Exact Words: He corrects Rean in Cold Steel III where they were recalling their conversation during the civil war, he mentions that he designed the Soldat frames but didn't say that he "invented" the concept. It's to foreshadow Franz Reinford's capabilities disguised as a graduation report.
- Foreshadowing: While working on his laptop, he remembers what George said that he never got to meet Professor Hamilton at Calvard as the guy was busy. Considering that Hamilton is Schmidt's classmate and friend, he grows suspicious of George's claims which foreshadows that George is hiding something.
- For Science!: This guy's inventions have included the railway guns, Panzer Soldats, orbal jamming device and a weapon for Crow's Ordine and he doesn't care one bit that the stuff he's making is being used for war. Whenever he completes one thing to his satisfaction, he immediately grows bored of it and moves on to something else he considers worth his time. George manages to get him to help make a tachi for Valimar, but he expresses amusement at the idea of being any sort of "atonement" for the horrors he's unleashed on Erebonia.
- High-Class Glass: He wears a monocle.
- Insufferable Genius: He's a top-class engineer capable of amazing feats of invention, but he has such a cold attitude that both his former students, George and Professor Makarov, chose to leave rather than deal with him any longer than they have to.
- Old Friend: To Gwyn, Russell, and Hamilton.
- "The Reason You Suck" Speech: In Cold Steel IV, he's disappointed with Alberich's mechs, telling him that Franz would have done a better job and grades him with zero points.
- Vitriolic Best Buds: Both Gwyn and him have this relationship with each other.
- You Are Better Than You Think You Are: Delivers this towards George after the latter had failed in his own suicide thanks to Angelica, claiming that George still has a life ahead of him and that he should use it for good and expects George to submit his graduation report to him.
- Voiced by: Kaori Mizuhashi (Japanese)
A mysterious girl Rean encounters on his journey across various parts of Erebonia in Cold Steel III. For some unknown reason, only he can perceive her presence unless she decides to reveal herself to others. She's later revealed to be Emma's grandmother, Roselia Millstein, and the elder of the Hexen Clan. Her true identity is that of Holy Beast that was tasked with guarding the Fire Sept-Terrion, Arc Rouge under the same name.
- A Form You Are Comfortable With: She decides to have the figure of a child, just because she can. She can also look as an adult if she also wants as revealed in Red Moon Rose and in Emma's flashbacks. Considering what is her true form...
- Been There, Shaped History: She is responsible for guiding Hector I to Testa-Rossa, Lianne to Algreion, and Dreichels to Valimar and the spirit shrines where the Zemurian Ores are stored. She's also one of the Holy Beasts that was guarding the Arc Rouge during the Great Collapse and her inaction when the two groups clashed wielding their respective Sept-Terrions, one of which was her charge, the Arc Rouge of Fire and the other being the Lost Zelm of Earth resulted in their fusion into the "Great One" or "Steel".
- Big Good: Becomes this in Cold Steel III, sharing the role with Thomas.
- Chekhov's Gun: The reveal that she was a fusion between the Holy Beast and the former leader of the witches ends up being this for McBurn's case as he's also a fusion between his form from outside of Zemuria and the McBurn from Zemuria.
- Does Not Like Spam: Emma forces her to eat vegetables which she absolutely loathes. She even makes the "> _ <" face.
- Her existence in the game is first mentioned in "Red Moon Rose" book series, as per Falcom's usual tradition. This is confirmed later by Azure Siegfried.
- As for her true form as the Holy Beast that was tasked with guarding the Arc Rouge, there are a few clues leading up to the reveal.
- Her dislike of vegetables? She's a cat. Of course she would hate them.
- Upon meeting Estelle and Lloyd, she claims to have heard about them from Ragnard and Zeit respectively. The two of them are surprised that she's been in contact with the Holy Beasts, but it makes perfect sense when it turns out that she's one herself.
- Geo Effects: Her first turn in her boss fight as her Divine Beast form has her unleashing flames all over the field that damage characters every turn.
- Hero of Another Story: As revealed in Red Moon Rose, she's done quite a lot of heroics. And that's not counting what she did as a Holy Beast...
- Immortal Immaturity: At times, she just acts like a kid despite being centuries old. Her reasoning for even looking like a kid? Just because. Hilarity Ensues when Emma is scolding at her and she's putting her hands up in fear, being very afraid at her granddaughter.
- Invisible to Normals: So far Falcom reveals that the only person who can see her is Rean. Turns out that's only because she wants to as she can show herself to others just fine. The only times when she doesn't appear to other people is when Rean's powers are going out of control in short bursts.
- Jedi Truth: She claims to be 800 years old. As a Holy Beast, she's actually much, MUCH older than even that, but she only took on her current form after fusing with the Hexen elder 800 years ago, so technically she wasn't lying.
- Jerk with a Heart of Gold: She's a bit of a Troll, and can be as cryptic as one might expect of a witch, but is firmly on the heroes' side.
- Locked Out of the Loop: She didn't know that there's a curse of Erebonia existing nor the fact that it was stalking Dreichels and that Lianne knew all about it but didn't tell Roselia for two and a half centuries. She did not take it well when she finds out about it when she and Class VII look at the mirror artifact, showing the hidden history of Erebonia and calls out the two on it.
- Magic Staff: She wields this in her artwork. The shape of the staff is curiously similar to Vita's now gone Kerykeion, albeit with different color (Roselia's is red while Vita's is blue). This is revealed to be a mark of mastery in witchcraft.
- Ms. Exposition: At least twice in Cold Steel III, first to explain the role of Zoro-Agruga (well, partially), and later to reveal the nature of Erebonia's Sept-Terrions and their relation to the witches and gnomes.
- Obstructive Code of Conduct: Compared to both Ragnard and Zeit who can't tell too much about the Sept-Terrions in general because of their oath to Aidios, it's actually subverted with her as she tells Class VII a lot about these. In fact, she's the one who ends up being Locked Out of the Loop for what is truly going on.
- Old Friend: To Lianne Sandlot, also known as Arianrhod. Also to Dreichels.
- Our Vampires Are Different: The last True Ancestor and very friendly to humans. She does however bite Rean's neck twice to soothe his pain; once at the Great Forest and the other at Bryonia Island. Except it turns out she's not actually a vampire at all...
- Overnight Age-Up: Regains her former adult self in Cold Steel IV.
- Panthera Awesome: Her true form is the Holy Beast that guards the Arc Rouge, which is a GIANT FLAMING WINGED PANTHER!!!
- Playing with Fire: Her main speciality. It's actually a clue as to who she really is.
- Promoted to Playable: Becomes playable by Cold Steel IV.
- Really 700 Years Old: She's been around for at least 800 years. Actually, she is even older and was present during the events of the Great Collapse 1200 years ago as a Holy Beast.
- Red Herring: Specifically about the part in Red Moon Rose where she's depicted as a True Ancestor vampire, which is false as she's actually a Holy Beast.
- The Reveal: She was the witch who guided both Driechels and Lianne to the shrines to forge Valimar's weapon 250 years ago. She's also the witch who guided Lianne to her Divine Knight a few years before the War of the Lions. She's also the Holy Beast tasked with guarding the Fire Sept-Terrion, Arc Rouge.
- Red Eyes, Take Warning: She has the same eye color, red, as Rean when he is in Ogre Mode. She's also the one instructing the heroes to put the corrupted turtle back to sleep.
- Skinship Grope: Gives one towards Juna◊ in Cold Steel IV while bathing in a hot spring.
- Throwing Your Staff Always Works: She engulfs the tip of her staff with purple aura and throws it like a spear to her enemies with her "Crimson Lancer" craft.
- Vitriolic Best Buds: While she and Arianrhod are reminiscing about Dreichels, Rose thinks of a few things that Dreichels would have said if she saw her with a child's body and all Rose can think of are playful teasing coming out of Dreichels' mouth.
- Walking Spoiler: You can't learn her full story without spoiling yourself pretty much everything in the Erebonia Arc. Look at the number of spoiler tags on her entry!!
- What the Hell, Hero?: Calls out Lianne as to why she never said anything about the curse or Ishmelga stalking Dreichels for 250 years.
- You Fool!: After finding out the truth about Ishmelga stalking Dreichels and Lianne knowing about it but kept her silence to not disturb Roselia, she calls Dreichels and Lianne this.
Dreichels Reise Arnor
Known as Dreichels the Lionheart to many, he was the 73rd emperor of the Erebonian Empire who was responsible for ending the civil war known as the "War of the Lions" that took place over 250 years prior to the events of Cold Steel. In the later years of his life, he founded Thors Military Academy with the intent to shape future generations of Erebonians into capable members of society as dictated by his famous mandate: "Arise, O youth, and become the foundation of the world."
In Cold Steel II it's revealed that Dreichels was once the Awakener of Valimar. Discovering him in the building that would be known as the Old Schoolhouse, the two forged a contract with each other and through Valimar's power was Dreichels able to end the civil war. Afterwards, he ended his contract with Valimar and returned him to his place of rest once more.
- Blue Blood: Comes with the territory of being an Arnor. However, much like his future descendant Olivert, he's also half-commoner.
- Cain and Abel: The Abel towards several of his brother's Cain, but most notably Orthros who was the ancestor of the Cayenne family and Dreichels' final opponent for the throne.
- Childhood Friends: With Roland Vander. Their friendship would set the basis for the close relationship between the Arnor and Vander families for centuries to come.
- Dare to Be Badass: Basically his mandate for Thors Military Academy: "Arise, O youth, and become the foundation of the world."
- The Faceless: We never actually get to see what his face looks like even during flashbacks that show him.
- The Gadfly: Apparently a bit as according to Roselia, she assumes that if he were still alive Dreichels would have likely teased her about her current child form.
- Generation Xerox: Not him specifically, but his descendant Olivert ends up taking after Dreichels in a number of ways. Both are best friends with a Vander, have half-commoner blood running through their veins and thus considered unfit to inherit the throne, ended up travelling throughout the empire and beyond as result, yet still have strong sense of duty to their nation regardless.
- It's also revealed that Rean, Dreichels' successor as Valimar's Awakener, is one as well. Not only do they end up walking similar paths during their respective civil wars, but when taking time to describe him to Rean, the way Valimar describes Dreichels makes it seem as though he's talking about Rean as well. Perhaps unsurprising considering that Rean's biological father is in fact a reincarnated Dreichels.
- Going Native: Prior to the civil war that would make him famous, he lived as a nomad together with the people of the Nord Highlands. It's because of this that he formed close bond with them and that they eventually became his first real allies in the War of the Lions.
- Greater-Scope Paragon: To the modern day Erebonian Empire. Long dead that he is, his ideals are what sets the standard for the students at Thors Military Academy as exemplified by the members of Class VII, and also in his descendant Olivert, who continuously strive to make the empire a better place for all.
- Heroic Willpower: He was able to keep Ishmelga at bay for decades till his death.
- Honor Before Reason: Doesn't tell his best friend witch that he's been stalked by the curse of Erebonia, or even revealing that there's such a thing as a curse looming in Erebonia because he felt that the curse is an issue that only man has to deal with it and not bother Roselia with those issues. Unfortunately, this ends up endangering Erebonia as a whole.
- The Magnificent: Dreichels the Lionheart.
- Our Founder: A statue of him can be found in Dreichels Plaza.
- Posthumous Character: Long dead by the time the series takes place, but his legacy and ideals lives on through many.
- Precursor Hero: To Rean as Valimar's Awakener.
- Reincarnation: It's eventually revealed that Dreichels had reincarnated as a new person by the time the main story takes place. That person? None other than Giliath Osborne.
- Royals Who Actually Do Something: After seeing the devastation wrought by the conflict first hand, he fought in the War of the Lions for the sole purpose of restoring order to the Empire.
- Starcrossed Lovers: With Lianne Sandlot. Both fell in love and had sworn to live with each other after the war ended, but Lianne's death and subsequent departure after her resurrection prevented any hope of that ever happening.
- Warrior Prince: Fought directly in the War of the Lions as Valimar's Awakener.
<C>The leader of the Imperial Liberation Front, with a mask to hide his face and a synthesizer to hide his voice, not even his companions know him as anything but 'Comrade <C>'.
His true identity is later revealed to be Crow Armbrust. To learn more, see here.
G - Mikhail Gideon
- Voiced by: Kohei Matsumoto (Japanese), Xander Mobus (English)
The cold sub-commander of the ILF who spearheads their plans. He is normally addressed as 'Comrade <G>'.
- Bad Boss: He leaves his wannabe-Jaeger catspaws behind to be eaten by a gigantic spider. He's better about taking care of his own people.
- Bus Crash: Killed offscreen during the terrorist attack on Orchis Tower at the hands of The Red Constellation.
- The Extremist Was Right: Players can find books about his researches in Cold Steel III and it turns out that he knew that Osborne would put out a national mobilization law in one of his books.
- Foregone Conclusion: His eventual fate. Anybody who has played the Crossbell games would know that he dies during the terrorist attack on Orchis Tower.
- Four Eyes, Zero Soul: He doesn't have much in the way of redeeming qualities aside from the fact that the person he's opposing is even worse.
- Hand Cannon: His pistol is very large and allows him to hit multiple targets at once with explosive ammunition. Claire uses the same model of gun so it's presumably military-issue.
- Laser-Guided Karma: Manipulated the mercenary group Bugbear into launching attacks on Imperial and Republican bases, then left them to be killed by a monster he unleashed after they outlived their usefulness to him. His ILF detachment was manipulated into attacking Orchis Tower, then they were hunted down by Red Constellation after having outlived their usefulness to the conspirators. He even knows he wasn't going to make it out alive.
- Musical Assassin: He has an Artifact called the Devilbinding Flute which enables him to control monsters, up to and including summoning an ancient spider-demon and resurrecting a dead dragon to fight your party. That nonsense ends after Rean destroys it before he can use it again.
- Politically Motivated Teacher: He used to be an assistant professor at Heimdallr's Imperial Academy, but was fired for constantly speaking out against Osborne and distributing tracts and fliers in public.
- Would Hurt a Child: After his plans fall through, he has no problem putting a knife to Alfin's neck in order to ensure his escape.
- Your Terrorists Are Our Freedom Fighters: He sees himself as the latter, naturally.
S - Scarlet
- Voiced by: Hiromi Nishikawa (Japanese), Mela Lee (English)
Another leader of the ILF, wielding a Temple Sword and Arts with equal skill. She is normally addressed as 'Comrade <S>'.
- Ace Custom: Two of them, her reactive armor equipped Spiegel in Cold Steel I and her Kestrel in Cold Steel II.
- The Atoner: In Cold Steel IV, she's revealed to have rejoined the Gralsritter and is working to atone for her actions as a terrorist.
- BFS: Her Spiegel wields a sword which is huge by definition. She laments that Reinford hasn't yet managed to make a mecha-scaled version of her templar sword. Cold Steel II gave her the Kestrel Soldat and a soldat-sized templar sword.
- Combat Stilettos
- Death Seeker: In Cold Steel II. With the Chancellor presumed dead and thus her only goal in life fulfilled, she finds no more value in life and wishes to have one last battle before she dies so she can be reunited with her lost friends. Fortunately, Rean is able to save her before that happens.
- Even Evil Has Standards: She may be a terrorist who would point a gun at Crossbell, but even she's appalled at Duke Albarea burning down one of his own territories for no reason other than the Imperial Army was using it as a base for some time. The only reason why she's fighting Rean is because she wants to die and meet up with Vulcan and Gideon.
- Eyepatch of Power: Whether it's cosmetic or not is unknown, but she does wear one.
- Flechette Storm: Her S-Craft, Bloody Storm.
- Freudian Excuse: Osborne's aggressive plans to modernize the empire via the railway system caused the destruction of her hometown. While they were paid a fair price for the loss of their land after Osborne's eminent domain seizure, they weren't able to find a replacement farm, her dad was drowning in his sorrows, and died. She was still training when it all happened and she has no idea where her family is anymore.
- Hopeless Boss Fight: In the finale of the first game you can't defeat her Spiegel while on foot because she's effectively invincible.
- Limit Break: Her S-Craft is "Bloody Storm."
- Ms. Fanservice: In case all the listed traits didn't make it obvious
- My Rules Are Not Your Rules: Her Spiegel has an ability called Reactive Armor which she will use the first turn she gets. It grants her infinite Craft Guard and Arts Reflection. That means every single attack you land will either be useless or actively harmful to you.
- Mysterious Past: When the developers revealed her name, they also indicated that Scarlet's past would be of interest to fans. Given that she's using a weapon exclusively belonging to the Gralsritter and her Crafts all have similar names or appearances to Ries' abilities...
- In Cold Steel II, Scarlet drops some hints but refrains from giving the full story. She hailed from a family of wealthy farmers and was studying in the city of Arteria to be a sister but she had to return to Erebonia before she could complete her training. They were left with a lot of mira but nothing to use it on as their farm was their entire life. Her dad got was drowning in his sorrows and died in an accident and her entire family has scattered.
- Not So Different: The main reason why she sympathizes with Crow is that his past is similar to hers.
- Playing with Fire: All of her Crafts have a fire theme and when swung, her Templar Sword appears to catch fire.
- Sigil Spam: Her tattoo is the symbol of the Imperial Liberation Front.
- The Smurfette Principle: The only major female figure of the Imperial Liberation Front.
- Sole Survivor: The last member of the Imperial Liberation Front that is still alive. Also, if she got the news, then the only one of them to ever find out that their nemesis, Giliath Osborne, remains alive. Subverted when Crow comes Back from the Dead.
- Super Prototype: The Kestrel unit she fights Rean with in Cold Steel 2. It has a mech-scaled version of her Templar Sword and is alightly armoured but very fast model that can dodge most attacks easily and can outright blitz regular units. However, similar to V's Goliath, its great speed and maneuverability places a great strain on it's Orbal engine. Also just like V's Goliath it was probably intentional since she's a Death Seeker at that point.
- What Happened to the Mouse?: She's nowhere to be seen in Cold Steel III, only getting a single brief mention, and it's not known what happened to her after the civil war. In Cold Steel III, while she doesn't appear in person, one of Crow's bonding events reveals she went back to the Gralsritter, and is now working under Wazy.
- Whip Sword: She uses a Templar Sword, the magazine where Falcom revealed this even dared readers to start engaging in Wild Mass Guessing over this fact. Cold Steel does not reveal the reason she uses one, though Cold Steel II does. She was in the middle of her training and was about to go on her first mission for the church when the stuff that had happened in her hometown made her abandon it.
V - Vulcan
- Voiced by: Takahiro Fujimoto (Japanese), Patrick Seitz (English)
An enormous man and the last of the leaders of the ILF. He is normally addressed as 'Comrade <V>'.
- Benevolent Boss: Despite enjoying the thrill of battle like most Jaegers, his unit switches to easy missions whenever many greenhorns join. Unfortunately, he wrongly assumed that the request to intimidate Osborne was going to be one of those easy jobs, resulting in everyone except for himself being killed.
- BFG: He uses a massive, err, vulcan cannon. One-handed.
- The Brute: The biggest guy among the Imperial Liberation Front.
- Death Seeker: In Cold Steel II. Like with Scarlet, with the Chancellor presumed dead and thus his only goal in life fulfilled, he finds no more value in life and wishes to have one last battle before he dies so he can be reunited with his lost friends. He eventually gets his wish, much to the dismay of Rean and everyone else present.
- Disproportionate Retribution: His reason for hating Osborne. When he was still the leader of Arngarmr, the group was hired by a Noble to give Osborne 'a warning' shortly after the man came into power. Osborne predicted such a thing will happen and had a trap waiting. Then, Osborne proceed to annihilate every Arngarmr members, with Vulcan being the only survivor. Now It's Personal.
- Dual Wielding: His Spiegel uses a pair of massive hammers.
- Gatling Good: With a central barrel that functions as a minature Wave Motion Gun.
- Limit Break: His S-Craft is "Destruction Cannon."
- Private Military Contractors: A former Jaeger, once the leader of a group called Arngarmr, of which he is the only surviving member.
- Super Prototype: The Goliath he uses to fight Rean in Cold Steel 2. It's huge enough to pick up or swat away other regular Soldats with it's hands, has wrist-mounted flamethrowers, and a HUGE scaled up version of his Vulcan Cannon mounted over it's right shoulder. It's biggest problem is that it taxes the orbal engine to compensate for its massive weight. This was deliberate as Vulcan's a Death Seeker.
- Voiced by: Kohei Matsumoto (Japanese), Evan Smith (English)
A sub-commander of the Jaeger group Zephyr. In the first two games he, along with Leonidas, served as bodyguards and enforcers of Duke Cayenne. In the third game, he and Leonidas return and are back to serving under their revived Jaeger commander, Rutger Claussell.
- BFG: Half of his Blade Rifle
- BFS: The other half.
- Cold Sniper: Only when he's in combat. In most other times, his behavior is akin to that of a Friendly Sniper.
- Cool Shades: Always wears shades even indoors.
- Death from Above: His S-Craft Genocide Rain, in which he will drop explosives on you from above, shoot you repeatedly from above and finally drop down on you with his blade extended, from above
- Evil Former Friend: Like all the members of Zephyr, Fie used to think of Xeno as family. Her subsequent abandonment and the events from the end of Cold Steel onward are causing her to rethink her feelings, although she understands that as jaegers, they're dictated by whoever pays them.
- I Owe You My Life: He was saved by Rutger when a hit man nearly killed him.
- Kansai Regional Accent: His accent in the Japanese script.
- Limit Break: His S-Craft is "Genocide Rain."
- Manly Tears: He cries as Rutger finally passes on.
- Only in It for the Money: His motivation for working for the Noble Alliance though he implies Ouroboros was offering an extra incentive...
- Overprotective Dad: Towards Fie. To the point that he and Leonidas question Rean on whether he's made moves on her or not, regardless if Fie's the chosen character for the final bonding scene in the first game. He's more laid back between the two.
- Private Military Contractors: Used to belong to Zephyr, one of the strongest Jaeger groups.
- Promoted to Playable: He's playable in Cold Steel IV.
- Punch-Clock Villain: He's working for a paycheck and shows genuine affection for Fie.
- Swiss Army Weapon: Uses a Blade Rifle customized for sniping.
- Trap Master: He's known as Xeno the Trapmaster and has several tricks up his sleeves that he'll pull on the party in and out of combat.
- You Are in Command Now: Rutger tells both Xeno and Leo to lead Zephyr in his place before he disappears.
- Voiced by: Hiroshi Isobe (Japanese), Gerald C. Rivers (English)
Another sub-commander of the Jaeger group Zephyr. In the first two games, he and Xeno served as bodyguards and enforcers of Duke Cayenne. In the third game, the two return and are back to serving under their revived Jaeger commander, Rutger Claussell.
- Ambiguously Brown
- Badass Baritone: The English Dub gives him a deep voice befitting his status as a mercenary for hire.
- The Big Guy: He's big and he's all muscle.
- Cool Shades: Always wears sunglasses even indoors.
- I Owe You My Life: The reason why he's loyal to Rutger is because he saved his family and his village from arms dealers who targeted his home because it was rich with septium resources.
- Limit Break: His S-Craft is "Calamitous Arm"note .
- Overprotective Dad: Really wants to know if Rean made any moves on Fie, hoping it's just him being paranoid. If Fie is the chosen character for the final bonding, he becomes Properly Paranoid, as Rean surmises.
- Not So Stoic: Despite his cool exterior, he genuinely cares about Rutger and fights against Class VII to prevent his death in Cold Steel IV.
- Pile Bunker: His Machine Gauntlet incorporates one as its primary method of causing damage.
- Power Fist: He uses a two-meter long weapon called a Machine Gauntlet in battle, containing a pilebanker and large claws.
- Private Military Contractors: Part of Zephyr, one of the greatest jaeger groups of the continent.
- Promoted to Playable: He's playable in Cold Steel IV.
- Punch-Clock Villain: Like Xeno, he's in it for the paycheck and shows genuine affection for Fie.
- You Are in Command Now: Tells both Xeno and Leo that they're going to lead Zephyr in his place after he dies.
- Voiced by: Hochu Otsuka (Japanese)
Fie's adoptive father and leader of Zephyr, one of the most powerful Jaeger corps in Western Zemuria alongside the Red Constellation. Presumed dead after a 3-day battle with Baldur Orlando, leader of said rivaling group before Cold Steel I begins, he appears alongside Xeno and Leonidas in Cold Steel III having been mysteriously revived.
- Already Done for You: Rean and his new Class VII is tasked to defeat an archaism in Chapter 1. After defeating one, the party encounter Rutger in his civilian clothing. After a few talk and Rutger leaves, the party then realizes that there are 15 other archaisms already defeated by him. This is similar to how Sigmund was introduced.
- Back from the Dead: His existence in the game alongside Scarlet Roselia and Azure Siegfried is "something that shouldn't be" according to Kondo. Seeing that he should've been dead, high chance this trope is in play. Confirmed that he was resurrected as an 'undead' in order to become the Palatinate Knight's Awakener.
- Bifurcated Weapon: His buster glaive is a sword that can also fire bullets just like Randy's Berserga and Shirley's Testa-Rossa. It's revealed that the Black Workshop sold both the Red Constellation and Zephyr the weapons that they use.
- BFS: His weapon looks like this, and it even looks bigger than Victor's.
- Cool Old Guy: He's about 50 years old, and is a pretty chill dude. Sara, naturally, finds him attractive in a different way than Victor.
- Disappears into Light: How he goes out, after his Divine Knight is absorbed into Valimar and his life can no longer be sustained by its power.
- Even Evil Has Loved Ones: Whether he can even be called evil is debatable (mainly because as a jaeger, he's mostly dictated by who pays him the best and will get the job done for them), but he genuinely cares for his adopted daughter Fie, as well as his subordinates.
- Everyone Has Standards: Like most of the people on the antagonists' side, he didn't like the whole "blow up the Courageous" scene; he derogatively refers to it as "terrorist bombing."
- Face Death with Dignity: He rejects Rean's offer to save his life with Valimar's power, and dies satisfied after making peace with his daughter.
- Go Out with a Smile: Goes out with a smile on his face, finally making peace with his daughter. He also smiles when he disappears from Rean alongside Arianrhod and Osborne.
- Humongous Mecha: He is revealed to be the Awakener of Zector, the Palatinate Divine Knight.
- I Let You Win: He purposely holds back against Rean in Vantage Masters with Rean musing that Rutger could have defeated him at any point.
- Limit Break: His S-Craft in Cold Steel III and IV, as well as his finishing move when piloting Zector, is "Gilgamesh Breaker."
- Offscreen Moment of Awesome: His death alongside Baldur is only mentioned as passing, but still a badass moment nonetheless. The fight lasted for three whole days, after all. Turns out, even Rutger comments at the fact that it is abnormal for him and Baldur to even fight for that long.
- One-Handed Zweihänder:He is capable of holding his weapon with one hand.
- Not So Stoic: In his last moments before fading away, he has a moment of appearing genuinely touched when Fie calls him 'Dad' for the first time.
- Punch-Clock Villain: As is fitting for a Jaeger, he's just doing what's in the job description, and is actually pretty friendly otherwise.
- Posthumous Character: He died before Cold Steel I takes place, although his appearance in Cold Steel III indicates something is amiss. He was brought back to life by Alberich in order to serve as an Awakener.
- Reality Ensues: As awesome as his and Baldur's duel was that lasted for three days and three nights before mutually killing off one another, it's revealed that even Rutger doubts that he and Baldur could even duel for that long as human beings.
- Red Baron: He's known as "Jaeger King" back when he was still alive. And when he's technically an undead.
- Refuge in Audacity: He explains that if people want information from jaegers, they have to beat said jaeger. Of course Rutger doesn't want to settle things violently in a casino with civilians around. So how does he settle it for Rean and the party? By playing Vantage Masters, a children's card game, inside a casino. Hilarity Ensues.
- Unwitting Pawn: He and Baldur end up fighting because of Alberich. He then ends up becoming Zektor's Awakener and isn't happy that Alberich set him and Baldur up.
- World's Strongest Man: He and Baldur Orlando were considered the two strongest jaegers to have ever lived. In battle, he shows that he isn't known as the 'Jaeger King' for nothing.
A stunning woman who is the top star of the Heimdallr Opera House and known as the Azure Diva. She also has another job at Radio Trista where she goes by the alias "Misty" and serves as the hostess of show Abend Time. She is later revealed to be the Second Anguis of Ouroboros whose title is Azure Abyss.
- Absolute Cleavage: Her default dress in Cold Steel I and II shows off plenty. Averted with her outfit in Cold Steel III.
- Affably Evil: Played with. Perhaps the worst acts that she's done so far is kidnapping Alfin and Elise early on in Cold Steel II, and her role in triggering the Erebonian Civil War, considering the other villains in the game have done even more terrible things that even she sometimes disapproves of. Her earlier Bitch in Sheep's Clothing role as well as her tendency to taunt the protagnosists early on in II make it ambiguous whether her politeness throughout the games is genuine or an act, but by the end she proves to be a Graceful Loser with some very clear scruples of her own, making her a genuine example.
- An Ice Person: One of her Crafts, Eternal Winter. Her primary element of her orbment is also water.
- Big Bad: Of Cold Steel II overall.
- Bitch in Sheep's Clothing: Initially acts friendly towards Rean and the members of Class VII when she first meets them before her true allegiance is revealed. Downplayed in that she's not exactly all that bad compared to the other villains in Cold Steel II and by III, she drops the "bitch" part.
- Broken Pedestal: For Machias and Eliot after finding out that she's part of Ouroboros. For Emma as well for breaking an unknown taboo of their clan.
- The Cast Showoff: In-universe, she shows off her singing voice by performing an impromptu rendition of Whereabouts of the Stars during a broadcast. Then she gets called out for it.
- Combat Hand Fan: Uses one in Cold Steel III after she loses her staff in Cold Steel II thanks to Rufus.
- Cool Big Sis: She was this towards Emma when they were younger. Even now, though they're on opposing sides, it's clear that Vita still cares for the former in her own way and is willing to give her advice too.
- Death Glare: Gives a FRIGHTENING one to Duke Cayenne after insults the recently killed Crow while holding Prince Cedric at blade point, complete with glowing Battle Aura and booming voice.
- Dragon with an Agenda: In Cold Steel II. Although she's ostensibly subservient to Duke Cayenne for a majority of the game, she's not particularly interested in his goals and is merely pursuing her own aims irrespective of the Noble Alliance's well-being.
- Early-Bird Cameo: In an interview with Kondo, she was the woman flirting with Kevin at the beginning of The Third.
- Easy Amnesia: She has a form of memory-manipulating ability. If you speak to Trista Radio's manager before the final battle, he'll tell you that he honestly doesn't remember ever hiring 'Misty'. She also performs it on the Jaegers who were hired by Duke Albarea in the prologue, making them forget about what they saw in addition to having them leave Ymir.
- Enemy Mine: In Cold Steel II, She and Crow team up with Class VII to defeat the out-of-control Vermillion Apocalypse.
- And then in Cold Steel III she lends her assistance to the heroes when they go up against Osborne and the other members of Ouroboros. What prevents it from being a full Heel-Face Turn is that she's still loyal to the society - she just disapproves of their current operation.
- Even Evil Has Standards: When the Anguis discuss Weissman's death, she, Arianrhod, and the 1st Anguis consider him an Asshole Victim. And then there's Ymir where she thinks it was too much for Duke Albarea to raze Ymir just to grab Princess Alfin.
- Happens in Cold Steel III as well. The whole reason she teams up with the heroes in it's climax is that she finds the Great Twilight plan to be way too dangerous to enact. As the ending shows, she was absolutely right.
- Familiar: Grianos, a blue-feathered bird capable of transforming into Eldritch Abomination to attack enemies. It later died at Rufus' hand during the finale of Cold Steel II.
- Fan Nickname: In-universe. Her fans call her the Azure Diva.
- Genki Girl: When she's hosting Abend Time as Misty.
- Grand Staircase Entrance: Her first appearance during Rean's field study in Heimdallr is this. There are only members of Class VII (and front desk) down there and clearly, two of them are awed by her appearance.
- Greater-Scope Villain: For the Erebonia arc as a whole, but particularly the first game and much of the second, when she's pulling the strings behind the scenes to enact the Phantasmal Blaze Plan, but does not get directly involved until her proxy, Crow, is in danger. It's hinted she may also have been heading up operations in Crossbell around the same time, making her this to Zero and Ao as well.
- Hot Witch: Very beautiful and is a witch just like Emma.
- Instant Fanclub: She's a famous opera singer. Well, famous in Erebonia at least and the idol of the capital. Machias and Eliot are huge fans. Goes double for her when she's also Misty.
- Limit Break: Her S-Craft is "Aria of the Abyss."
- Magic Staff: She fights with one in Cold Steel II but later loses it thanks to Rufus.
- Master of None: Not as extreme as Emma, Eliot and Alfin but she has rank for all attack type with relatively lower individual rank than most fighters. The difference is that unlike 3 other Magic Staff users, she manages to score B on "thrust" and "pierce" type.
- Ms. Fanservice: She's very beautiful, something several characters (both male and female) comment on, and her default dress is a Sexy Backless Outfit that shows plenty of her cleavage and long, shapely legs.
- Not in This for Your Revolution: Much like the other members of Ouroboros joined with the Noble Alliance, Vita has no interest in their goals and says as much towards Duke Cayenne during the finale of Cold Steel II.
- Noodle Incident: Was apparently banished from the Hexen Clan after breaking an unknown taboo seven years ago. What the taboo was and her motives for doing so and her reasons for joining Ouroboros remain a mystery.
- Optional Party Member: You can make her playable in Cold Steel II using DLC item in Japan. For the rest, all players just need to do is to buy a Phantasmal Mirror for 200,000 mira.
- Out-Gambitted: By Osborne at the end of Cold Steel II.
- Pet the Dog: Seems to have cared for Crow and appears genuinely upset over his death. She even apologizes to Class VII and asks them to take care of him. Partnering them up at the Reverie Corridor and she refers to him as an ideal knight in their victory quote.
- Pimped-Out Dress: When not disguising herself as Misty, her main outfit is a flowing blue dress befitting her status as an opera singer. She eventually trades it in for a somewhat more practical yet still just as fancy outfit in Cold Steel III.
- Promoted to Playable: While Cold Steel II allows players to use her via Phantasmal Mirrors, she isn't physically present herself. Cold Steel IV finally allows her to be playable once again alongside a lot of characters.
- Purely Aesthetic Glasses: Justified because it's part of her double identity as Misty. Only Rean sees through it and this is because of his powers being able to detect through her illusion.
- Purposely Overpowered: While she's decently strong on her own, her Brave Order in Cold Steel IV, "Secret Art - Azure Peacock", allows all characters a flat 100% increase in damage for eight turns, effectively doubling their attack power. She's only available for her dungeon's boss and the True Final Boss fight. It's balanced by the fact that it costs 5 Brave Points to cast but at that point, players already have ways to regain BP pretty quickly.
- Rapunzel Hair: Her hair goes to her thigh.
- Red Baron: Nicknamed as the "Azure Diva" among her fans. Her her title as an Anguis on the other hand is "Azure Abyss".
- Secret Identity: In addition to being an opera singer she took on the Misty persona and a job at Radio Trista for fun. Rean is the first person to find out about it and rewards him with a Misty sticker when she drops it off at his mailbox.
- Sexy Backless Outfit: Her default blue outfit
- Show Some Leg: Her usual dress.
- Signature Scent: Lavender
- Token Good Teammate: In Cold Steel III, all the other Anguis were willing to side with the gnomes in order to reclaim the Phantasmal Blaze Plan. Vita disapproves and goes independent.
- Tranquil Fury: When Cayenne is holding Prince Cedric hostage and calling a dying Crow a worthless wretch from a destroyed country, Vita stands, closes her eyes, and calmly orders him to unhand the prince before she makes him do it by force which is punctuated by her opening her eyes in her extremely creepy, shrunken-iris spell-casting expression.
- Villainous Friendship: Despite Crow not being an Ouroboros member, her friendship with him is genuine, as shown by their Combat Link and when she mourns his death.
- The Unfought: In the first game. She's also this in the third game, but that's because she and Class VII technically aren't enemies since Vita is currently opposing the current operations of Ouroboros.
Enforcer number I known as "Almighty Conflagration" appearing in Cold Steel II as one of Enforcers supporting the Phantasmal Blaze Project. He has some connection to the power sleeping within Rean...
- Anti-Villain: Really, the only reason why he could even be called a "villain" is because he's working for Ouroboros. Otherwise, his only goal is to have a good fight with someone who can take all of his power. He doesn't even start fights on towns as he knows he could easily burn things. Nor does he fight anybody who is significantly weaker than him unless they attempt to and even then, he holds back for them. When he finally remembers his true self and mission, he immediately stops fighting Class VII, apologizes for the trouble he caused, gives Rean and Valimar a gift and then teleports away from the place to take care of the problems that he needs to deal with.
- Authority Equals Asskicking: An Enforcer's number doesn't always correlate to their strength. He's unique in that he's stated to hold the title No.1 while also being the strongest of them all and a possible match for Arianrhod for the strongest in the entire Society. Taken Up to Eleven when the Grandmaster in Cold Steel IV reveals that he was once a king.
- Badass Longcoat: A red-orange one that goes with his monicker.
- Beware the Silly Ones: Sure, he acts lazy, doesn't seem to care about anything going on around him and leaves his allies to fight on their own because it looks like a boring battle but when he gets serious, he reveals why he's considered competition for Arianrhod's place as the strongest fighter in Ouroboros.
- Bare Your Midriff: The lower buttons of his shirt are unfastened, leaving his abs and navel exposed.
- Berserk Button: Do NOT hold back on his account as he will try killing you just to make you go all out. Rean finds this out the hard way and was only saved by Sharon who takes the hit.
- BFS: He has one called of Demonic Sword Angbar which he claims to be paired with Kernvitter, a sword Loewe used.
- Black Eyes of Crazy: When he reveals his real power, his eyes turn black with red and gold irises.
- Blood Knight: The only times he breaks away from his usually lazy demeanor is when he's found an interesting opponent. Then the trouble lies in getting him to stop.
- Brilliant, but Lazy: Is every bit as powerful and dangerous as his rank and title implies, but usually tired, bored, and apathetic towards everything around him.
- Combat Compliment: If his opponents manage to withstand his initial barrage, he compliments them and then tries harder.
- Cool Shades: Wears a pair of yellow glasses most of the time. He loses them after his fight with Class VII before going all out. He does retain them in Cold Steel III though.
- Desperately Looking for a Purpose in Life: Because he was so strong, nothing can really challenge him and longs for someone who can actually make him serious. In his final battle against Class VII in Cold Steel IV, he finally remembers who and what he is, immediately stops fighting and goes back to his human form. He then apologizes to Class VII for the trouble he caused, gives Rean and Valimar a divine flame and teleports out of there, taking care of the mess that he needs to clean up.
- Even Evil Has Standards: "Evil" may be too strong of a word here, but the Courageous blowing up was enough to kill his mood to fight, him even going as far as to turn off his Super Mode.
- Fashionable Asymmetry: His left sleeve is rolled up while some string is wrapped around his forearm, while similar strings are wrapped along the length of his fully sleeved right arm. A long strand of hair also comes down the left side of his face and lands over his left collar bone.
- Fireball: Releases a huge one in his S-Craft Incandescent Blaze.
- Fun with Acronyms: McBurn is not his real name but an acronym to his real name.
- Fusion Dance: It's revealed in Cold Steel IV that he remembers the part where his human self from Zemuria mixed with his form from outside of Zemuria which is why he refers to his mixed self as "All of me."
- Ham-to-Ham Combat: With Victor when the two finally duke it out during the Finale of Cold Steel II.
- Hidden Depths: He's clearly possessed of a working knowledge of things that only a few characters in-universe (and no players as of Cold Steel II) understand, even though the knowledge doesn't directly serve his obvious interests of fighting, fighting and more fighting.
- HP to 1: In his final fight in Cold Steel IV, any damage inflicted on him that will reduce his HP to zero will be reduced to one instead and after that, he erects a barrier that prevents any kind of damage dealt by anything. This can be pierced however by having Rean deal the killing blow by summoning Valimar and hitting him with Millium as the sword.
- Hypocritical Humor: Claims to not be a fan of one-liner speeches, yet when he finally is able to go all out, he goes all ham against Victor.
- Identity Amnesia: He's been amnesiac on Zemuria for decades before Valimar with Millium as the Sword of Demise cuts through his barrier. Once Rean manages to cut him with it, he finally remembers who he is and immediately stops fighting against Class VII.
- Improbable Weapon User: His weapon is fire.
- It Was a Gift: Gives Rean and Valimar a divine flame before he leaves. In-game, it fully restores HP, EP, CP, Brave Points, and removes negative status effects and debuffs for the final Divine Knight battle against Osborne.
- Leitmotif: He gets "The Enforcers Super Arranged Version" from the Sky series as his theme song when he reveals his true demon form.
- Let's Fight Like Gentlemen: He might be a Blood Knight, but he never does any surprise attacks nor does he continue to fight the other side when they're not at their best. Best shown in Cold Steel III where after the Courageous blows up and Laura is hit with a Heroic BSoD, McBurn puts away Angbar and regresses to his old self then starts musing that he wanted to fight Victor again with respect.
- Limit Break: His S-Craft is "Incandescent Hellfire"note
- Mark of the Beast: When he releases his full power, his hair and eyes change color and tattoos appear all over his body. While exactly what is happening is unclear, both he and Rean remark that their power is something from 'outside' manifesting through them. While it's hard to tell with Mcburn, in Rean's case the transformation definitely acts like a Superpowered Evil Side at first.
- Meaningful Name: A character with "burn" on his name using fire as a weapon? What are the odds?
- Multicolored Hair: His hair is a light shade of blue/green that shades to pink at the ends.
- Names to Run Away from Really Fast: When your Red Baron happens to be the "Almighty Conflagration" and you start throwing fire at everything, you would be afraid too.
- Noble Demon: He might be an enemy, but he's at least civilized about it. He doesn't even start fights on towns and leaves the vicinity quickly if the other side doesn't have anyone worth his time. Then his real personality comes out in Cold Steel IV and he's not amused that he was being used by Campanella and Ouroboros. He immediately stops the fight with Class VII and apologizes for the trouble that he caused then gives Rean a Divine Flame to help fight against Osborne's Ishmelga.
- No-Sell: Casting fire on him is useless as he's immune to it and fire is his main weapon anyway. His final battle in Cold Steel IV has him putting up a barrier that negates all attacks once players drop his HP to 1. Fortunately, the game prompts players to summon Valimar after a few turns where Millium comments that she could do something about it.
- No Shirt, Long Jacket: Downplayed - he does have a shirt, but it doesn't cover much of his chest.
- One-Winged Angel: When he finally gets serious, he transforms into a gigantic, demonic being.
- O.O.C. Is Serious Business: Normally he doesn't even bother reprimanding anyone or just doesn't care what people say for the most part but if players bring Emma to fight him at the Infernal Castle, she starts suspecting about her powers till he tells her to stop finishing that explanation although he does tell her that she's right.
- Playing with Fire: Considering his Weapon of Choice, this trope automatically applies.
- Having a Blast: A secondary effect of his power over flame.
- Power Dyes Your Hair: When revealing his full power, his hair turns blond.
- Power of the Sun: He can cast the Lost Art Sol Eruption. It actually does more damage than his S-Craft... which was already essentially a one-hit kill. And it bypasses Arts Reflection.
- Really Royalty Reveal: The Grandmaster reveals that McBurn is a king from a different dimension.
- Red Baron: The Almighty Conflagration. In his Super Mode, he's known as The Blazing Demon.
- The Reveal: He's actually not from Zemuria but from a different world and was called to Zemuria.
- Satan is Good: His true demon form is definitely devilish but when he regains his true memories, he's actually a really chill dude.
- Screw This, I'm Outta Here!: After regaining his memories in Cold Steel IV, he throws the fight and decides to leave Ouroboros after finally remembering his real mission. He gives Rean and Valimar a gift before he departs.
- Shipper on Deck: Played for Laughs in Cold Steel III where he believes that Duvalie's type of men is "that Ashen kid."
- Status-Buff Dispel: Three of his moves cancel any buffs, which also means they're unblockable.
- Thought-Controlled Power: He explains his ability to manipulate flames as being this. If present for the final battle, Emma suspects that it is connected in some way to Divergent Laws.
- Unwitting Pawn: He's not amused that Campanella and Ouroboros were using him after he regains his memories.
- Villain Respect: If his opponent manages to make him fight at his fullest, he will give them compliments. He then raises the stakes a lot more.
- Walking Spoiler: He becomes this in Cold Steel IV due to the revelations surrounding him not being from Zemuria but from a different world. Or rather, there are other worlds that exist in the series.
- Wham Line: His response when asked about where his power is concentrated: All of me. For comparison, Rean's power is centered around his chest. The real reason for why he says that all of him is mixed is that according to him from what he can remember, his form from the different world where he came from had merged with his human form from Western Zemuria during the time of the Orbal Revolution.
- Unusually for the trope, Rean is the one who delivers this trope as The Reveal for him in Cold Steel IV: the revelation that McBurn is not from Zemuria but from a different world.
- When He Smiles: In Cold Steel IV, he flashes one of his most genuine smiles after he regains his memories and congratulates Class VII for holding out against his true form.
- Willfully Weak: Even in his base form, he's already powerful enough by himself and only those who could actually make him slightly serious are allowed to face off against his Golden Super Mode. And even that's not his true and final form.
- Worthy Opponent: He thinks of Loewe as one and mentions that since he died he's been unsatisfied with the lack of challenge. While he does think of Class VII as this considering they made him use his Super Mode, at the end of Cold Steel II he finds one in Victor. In an interview in Cold Steel III, Word of God states that McBurn felt dissatisfied with Victor and he claims that Rean might be able to surpass him. In-game however, after the Courageous blows up, McBurn calls the fight off against Laura, Emma, and Gaius and regresses back to his regular self and claims that he really would want another bout with Victor. And at the climax of Cold Steel III, he believes that Osborne could actually do it. In Cold Steel IV, despite Class VII clearly being out of their league against him, he praises Class VII for actually managing to hold on against his true form.
- Voiced by: Naomi Oozora (Japaese), Eden Riegel (English)
One of of Arianrhod's Stahlritter battle maiden sent to oversee Erebonia's side of Phantom Blaze Project in her stead during Cold Steel II. In Cold Steel III, she along with two other battle maidens Ennea and Ines joins Arianrhod in continuation of Phantasmal Blaze Plan.
- Almighty Janitor: She, along with her fellow members in the Stahlritter (and the useless Gilbert), are the only Ouroboros members who aren't an Enforcer. This DOES NOT mean that she's weak in anyway, with both Bleublanc and Sharon themselves explicitly stating that she's just as skilled as one despite not having a number. To wit, she once won a fight against Loewe, though she proceeded to lose 99 times after that.
- Armored Villains, Unarmored Heroes: She ends up siding with the protagonists while ditching the armor in Cold Steel IV.
- Arrogant Swordswoman: Will not miss a chance to boast how strong she is thanks to her mistress' training. ESPECIALLY to Laura, who she mocks by claiming the Arseid school as an insignificant branch school. Though she hastily backs down when the Radiant Blademaster offers to give her satisfaction for whatever grievance she has against his family.
- Badass Boast: She may well be, well... see immediately below, but that doesn't stop her from delivering this line...Duvalie: We may have fought before, but that was a mere taste of what I'm truly capable of. Come at me with all that you have. I am the head knight of the Stahlritter, Duvalie the Swift... ...and I shall defeat every one of you.Laura: We'll See About That.
- Butt-Monkey: Poor Duvalie is constantly on the receiving end of humiliations, whether it's being abandoned by her apathetic partner McBurn or repeatedly beaten down (and sometimes pitied) by Class VII. And that's in spite of her surprisingly strong combat capabilities. She can't seem to escape this status in the third game, since her first appearance alongside Shirley has the latter grope Duvalie's boobs. Later on, Innes and Ennea tease her that she might be into McBurn as the both of them see her together with him. Then McBurn starts teasing that Duvalie might be into Rean. Yeah, girl can't catch a break.
- Combination Attack: She loses "Prism Calibur" in Cold Steel III, and instead has joint S-Crafts with Innes and Ennea. One with each of them and one with all three attacking together.
- The Comically Serious: Seems to be one of the few members of Ouroboros who actually takes her position seriously, making her a perfect foil to her partners, Bleublanc and McBurn.
- Conflicting Loyalty: She starts doubting her master about the Phantasmal Blaze Plan in Cold Steel III.
- Continuity Nod: She appeared as one of mooks SSS fight on the way to the top of Stargazer Tower along with Ines and Ennea.
- Crouching Moron, Hidden Badass: Duvalie comes across as the overly serious comedy relief, a chew-toy whose only role is to get beaten up by the protagonists and shown up by the more dangerous bad guys. However, she's actually an extremely capable fighter, as Rean and company discover in their fight against her in the Infernal Castle.
- Doppelgänger Attack: Her S-Craft "Prism Caliber," complete with Flash Step.
- Early-Bird Cameo: The Stahlritter appear without characterization in the Crossbell arc, and before her formal introduction as a character in Cold Steel II, she can be seen sampling Legram's cuisine at the inn, enjoying the food but hating how respected the Arseids are in the area.
- Elemental Powers: Her crafts include elemental slashes that inflict status ailments
- Even Evil Has Standards: Tells Duke Albarea that she would have gladly gutted him on sight for razing down Celdic if her master hadn't ordered her not to. Cold Steel III ramps this Up to Eleven when she sees the Courageous destroyed in the most anti-climactic fashion and is shocked at it.
- Fangirl: Of Arianrhod.
- Hair-Trigger Temper: As a result of having to play the straight woman so often.
- HeelFace Turn: Promotional materials for Cold Steel IV suggest she'll pull one and try to convince her comrades and master to do the same. She pulls it in the intermission, when she and Crow help Rean escape from the Black Workshop.
- Hidden Buxom: According to Shirley, her bust might look small, but it's actually around the same size as Mariabell's. Though she's apparently still smaller than Innes and Ennea.
- Instant Costume Change: At one point changes from a blue dress to her brown Battle Ballgown between camera shifts. While Rean is in the room talking to her. And judging by his lack of comment on the matter, without him seeing anything naughty or being asked to look away.
- Last-Name Basis: When she becomes an ally in Cold Steel IV, she refers to Rean and Crow as Schwarzer and Armbrust.
- Lightning Bruiser: In her case, it's literal in that she incorporates lightning in her attacks, especially with her S-Craft.
- Limit Break: Her S-Craft is "Prism Caliber."
- Luminescent Blush: Rean manages to make her blush after complementing her for being a sincere woman.
- Master Swordsman: Once beat the Bladelord in a duel. Granted, Loewe won the other 99 times they fought, but still, being able to stand against the #3 melee fighter to so far appear on screen in the entire series (Numbers one and two being her idol Arianrhod and Ein Selnart, the First Dominion of the Gralsritter, in indeterminate order) is quite an impressive feat.
- Minion with an F in Evil: Pretty much all of her attempts to sound threatening fall completely flat.
- My God, What Have I Done?: Asks herself, Innes and Ennea this after seeing what she helped to realize at the climax of Cold Steel III.
- Not So Above It All: While she might play the sane woman among Ouroboros, she also has some quirky moments like attempting to taunt Laura about not revealing how similar the Eisenritter and the Strahlritter are in the most childish way possible, only for her to get pissed off at Laura not biting, and for her over the top praising she gives towards her master.
- Not-So-Harmless Villain: Don't let her status as the Butt-Monkey fool you into thinking she's weak. She's part of the Stahlritter for a good reason, as Class VII find out in the Infernal Castle.
- Only Sane Woman: Paired with the apathetic McBurn and the hammy Bleublanc puts her into this position by default. And then the third game pairs her with Shirley.
- Promoted to Playable: Becomes a party member in Cold Steel IV, cementing her HeelFace Turn.
- Psychopathic Manchild: Ironic given the above trope. If she loses her temper (which is often) she will throw childish tantrums, whine a lot, and make all kinds of violent threats to anyone in her vicinity.
- Pure Is Not Good: As noted above, she is incredibly powerful, with her strength surpassing even some of Ouroboros's Enforcers, yet is not an Enforcer herself. Talking to her aboard the Pantagruel will reveal that the major reason she isn't is because the Grandmaster of Ouroboros requires that a person must have some kind of deep "darkness" in their heart to be an Enforcer. After learning this, Rean can immediately tell that Duvalie has nothing of the sort in her nature.
- "The Reason You Suck" Speech: Gives one towards Duke Albarea for him even thinking that she's there to defend him and states that he better be happy she didn't gut him personally.
- Red Baron: Her overwhelming speed earns her alias "Duvalie the Swift."
- Say My Name: Screams "Master!" in the trailer of Cold Steel IV as of unknown reasons. Then the game reveals the horrifying context...
- Unknown Rival: She absolutely loathes the Arseid family for as-of-yet unknown reasons and is always eager to fight Laura when given the chance. Laura doesn't really care and is quite bewildered about the whole deal.
- Villain Forgot to Level Grind: Though she's still strong in her own right, it's apparent that by the time of Cold Steel III she hasn't really improved all that much during the time between II and III. As a result of this the original Class VII members are now capable of standing off against her on even footing with Rean himself being potentially better than her. She's aware of this too, as she goes from looking down on Rean and Laura to treating them like dangerous opponents worthy of her time.
- Voiced by: Hiroaki Miura (Japanese), Kirk Thornton (English)
- Voiced by: Ayana Taketatsu (Japanese)
- Voiced by: Aya Hisakawa
Seventh Anguis of Ouroboros known as the "Steel Maiden". First appearing in Ao, she makes a cameo appearance in Cold Steel I and later makes a full return as an antagonist in Cold Steel III and IV. Due to the sheer number similarities between her and the legendary "Lance Maiden" of Erebonian history, many assume her true identity to be Lianne Sandlot herself. It's later confirmed in Cold Steel III that she truly is Lianne Sandlot, having survived her historical death through mysterious means.
- The Ace: Easily one of the strongest fighters on Zemuria.
- All Love Is Unrequited: Averted with Dreichels himself as her feelings were reciprocated but circumstances prevented them from getting together. Once Dreichels had reincarnated as Osborne, a part of her had hoped that this time she would have been able to get together with him. Unfortunately for her, by the time that she found him, Osborne had already fallen in love with Kasia and started a family with her that resulted in Rean. Lianne, for her part, muses that so long as he was happy then it was alright.
- Anti-Villain: Easily one of the least villainous members of Ouroboros.
- Amazon Brigade: The Stahlritter are Arianrhod's bodyguards (not like she needs them) and they are exclusively female.
- Armored Villains, Unarmored Heroes: Guess which side of the spectrum she's on.
- Back from the Dead: Cold Steel III reveals that she did die as Lianne Sandlot, but she mysteriously came back to life. It's because as an Awakener, her life is tethered to her Divine Knight.
- Badass Boast: In Cold Steel III she delivers one towards McBurn when he asks for a fight."I, too, shall enjoy the night breeze if you break my helm."
- Big Damn Heroes: In Cold Steel I she appears in time to rescue Rean's field study group in Lohengrin Castle. It's revealed retroactively in Cold Steel IV that the reason she rescued him and his group is because he's the son of the reincarnation of the man who she once loved.
- Charles Atlas Superpower: She is able to crush a truck engine simply by throwing her spear from faraway.
- Dual Boss: In Cold Steel III, you actually fight her and all 3 members of the Stahlritter at the same time in Chapter 3. And then in the final chapter, you have to fight against her and Demon McBurn. Then in Cold Steel IV, she ends up fighting alongside Osborne and this time, they're ARCUS linked.
- Early-Bird Cameo: Along with the other Anguis, she made a voiced appearance in The 3rd.
- Even Evil Has Standards: She steps in to prevent a swindler from fleeing to Calvard with stolen medicals goods following Crossbell's raid by the Red Constellation because she can't stand such a distasteful behavior towards civilians.
- Fallen Hero: Once she was Lianne Sandlot, a heroic legend of Erebonian history who joined forces with Dreichels the Lionheart to put an end to the "War of the Lions". Over 250 years later however, she joined Ouroboros (a terrorist organization) and becomes one of the highest ranking members of the Society in addition to being one of its two strongest fighters.
- Foreshadowing: Unlike her Dual Boss fight with McBurn in Cold Steel III, she's ARCUS linked with Osborne in Cold Steel IV despite having no known relationship with him at the time. It's a sign that she trusts and loves Dreichels and his reincarnation.
- Freudian Excuse: The reason for her being an antagonist throughout the series? All done out of loyalty towards Dreichels, who in current times has now been reincarnated as Giliath Osborne. She feels responsible for not being there to aid him when he needed it most, aka the death of his wife and near death of Rean, which resulted in Osborne making a literal Deal with the Devil. She decided to join Ouroboros as a means to an end, and later sides with Osborne himself directly, in order to help put a stop to the curse of Erebonia once and for all.
- Hair of Gold, Heart of Gold: One of the nicest member of Ouroboros, and has blonde hair.
- HeelFace Door-Slam: After her defeat, it seems like she's going to accept Rean's offer to save her life and join the heroes' side. Then Rufus shows up...
- Honor Before Reason: She tells Roselia the reason why Dreichels never told Rose about the curse is because it would have been a terrible and feeble life for someone who is nearly at the end of his life and the problems of man still linger on.
- Humongous Mecha: In Cold Steel III, she appears alongside the Aion Type Alpha II. Said game also reveals that she's been the Awakener of Algreion the Silver Knight since before the War of the Lions.
- I Am Not Left-Handed: She is so strong that she was holding back every time we see her fighting. Not even Aurelia, the then strongest woman in Erebonia at the time, was enough to make her fight seriously.
- I Let You Win: It's revealed after the fight that despite her kneeling against Rean and Crow, they both note that she threw the fight in order for Rean to absorb Algreion's essence. Unfortunately, she didn't expect Rufus to back stab her at her weakest moment.
- Immortality : A trait common to all Awakeners as they cannot die so long as their Divine Knights remain. This is how she was able to survive her historic death.
- Impaled with Extreme Prejudice: Rufus fatally wounds her by running her through with the Gold Knight's sword.
- Jousting Lance: Her weapon of choice. Even her Divine Knight has one.
- Law of Inverse Fertility: As it turns out, this is the reason why she left Dreichels as she was left unable to bear any children after coming back to life.
- Like a Son to Me: How she views Rean after spending years looking out for him from afar, imagining him to be the son that she could have had with Dreichels.
- Limit Break: Her S-Craft in both Ao and the later Cold Steel games is "Grand Cross." Also her finishing move when piloting Algreion.
- Living Legend: As Lianne Sandlot, the Lance Maiden.
- Mysterious Protector: Briefly plays this role in Cold Steel I during Class VII's field study in Legram for reasons unknown. Cold Steel IV reveals that this was because Rean was there. It's also revealed that she had been secretly watching over him as he grew up, to the point that Osborne actually refers to her as one of Rean's mothers alongside Kasia and Lucia.
- Nice Job Breaking It, Hero!: By not telling Rose all about the curse that's stalking Dreichels, Osborne ends up making a deal with Ishmelga that nearly starts a global conflict all over the world.
- Old Friend: To Roselia. She's the one who guided her to Algreion, her Divine Knight, a few years before the War of the Lions happened.
- Only the Worthy May Pass : She serves as this in Ao where she tests the SSS's conviction and strength under KeA's demands.
- Paper-Thin Disguise: It's quite obvious she didn't even bother to try and disguise her identity as Lianne Sandlot. Everyone who's ever heard about Arianrhod are quick to assume that she has something to do with her past self.
- Physical God: A contender for being the most powerful character in the series. Very few could hope to match her, with Ein Selnate and McBurn being such people. Lloyd and the SSS were lucky enough to break her helmet when they fought her. Even after Aurelia Le Guin (a contender for Erebonia's strongest warrior) manages to bring Arianrhod to her knees in battle, it's revealed that she was holding back and only fought with the strength she had as a human when she was Lianne Sandlot.
- Poor Communication Kills: Because she never told Roselia about the curse and Ishmelga stalking Dreichels for 250 years, the issues with Erebonia continued on.
- Red Baron: "The Steel Maiden." And formerly, "The Lance Maiden" when she was still Lianne Sandlot.
- Really 700 Years Old: From a chronological standpoint, she's well over 250 years old despite looking like a young woman in her early twenties.
- The Reveal: Cold Steel IV reveals the reason why she joined with Ouroboros without saying anything to Roselia for twenty years: she's been looking out for Osborne ever since she found Dreichels' reincarnation. Then tragedy struck towards Osborne's life which she then takes it upon herself to help out Osborne get rid of the curse for good. Roselia did not take it well when she finds out about it.
- Single-Target Sexuality: In all of her centuries-long life, she never loved anyone but Dreichels. To the point that her feelings even extend to his reincarnation in Osborne.
- The Smurfette Principle: The only female Awakener of the seven Awakeners. She's also the oldest of them all.
- Star-Crossed Lovers: With Dreichels. Both fell in love and had sworn to live with each other after the "War of the Lions" ended, but circumstances such as her "death" prevented that from ever happening. It turns out that she left him due to her inability to have children after coming back to life. She clearly regrets this however as by the time Dreichels reincarnates as Osborne she once again has a desire to be with him. Unfortunately for her she missed her chance since Osborne had already married Kasia and had a son with her (Rean) by the time Lianne finds him.
- Take Up My Sword: Or rather her name, as Lianne asks Laura to continue the tradition of having the initial letter "S." in the Arseid line as one of her last wishes before she dies.
- That Man Is Dead: When Laura calls her Lianne Sandlot, she describes that name as an "illusion of the past".
- The Stoic: She is a little bit short on the emotions scale.
- Together in Death: With Dreichels/Osborne and Rutger at the end of Cold Steel IV.
- Turns Red: In her bossfight in Ao, when her HP reach a certain threshold, her mask will break and she will stop holding back. By the end of the fight, her mask is probably not the only thing who is broken.
- Undying Loyalty: To Dreichels. So much so that she even ends up developing feelings towards his reincarnation in Osborne, and later joined Ouroboros out of a sense of duty towards him.
- You Shall Not Pass!: She and McBurn serves as the first opponents guarding the Gral of Erebos.
- Walking Spoiler: Much of the white tropes come from Cold Steel III and IV revelations.
- Walking the Earth: After her resurrection she decides to travel around outside of Erebonia for decades until Dreichels' deathbed. Afterwards she then spends the next two centuries looking for his reincarnation out of worry that the curse that haunted him would come back to do so again. It's during this time that she meets the Grandmaster, but it's not until she finds Osborne and believes him to be safe that she decides to join Ouroboros.
- Who Wants to Live Forever?: She says as much after she's defeated in Cold Steel IV...It's been a long journey. So long...
- Wrecked Weapon: Her iconic lance finally breaks in Cold Steel IV while fighting Class VII. Considering what happens next...
- Voiced by: Mariya Ise (Japanese)
One of Stahlritter battle maidens who joins Arianrhod in Phantasmal Blaze Plan one and a half year after Erebonia Civil War ends.
- Blade on a Stick: She wields a halberd in combat.
- Combination Attack: In Cold Steel III, instead of a solo S-Craft, she has joint S-Crafts with Duvalie and Ennea. One with each of them and one with all three attacking together.
- Continuity Nod: She appeared as one of mooks SSS fight on the way to the top of Stargazer Tower along with Duvalie and Ennea.
- Even Evil Has Standards: Along with Duvalie and Ennea, she's not pleased when the Courageous is blown up by George and Alberich. She tries to justify it as part of her master's wish, but she's clearly conflicted about it.
- Promoted to Playable: By Cold Steel IV, all three Stahlritter are playable.
- Red Baron: She is called "Innes the Resilient/Fortitude."
- Statuesque Stunner: She is said to be tall, sporting 180 rege. As a reminder, rege is the Zemurian equivalent of centimeter in height. Meaning that Innes would be 5'11 by our standards.
- The Stoic: She's very serious about her duty, and rarely emotes.
- Voiced by: Satomi Sato (Japanese)
One of Stahlritter battle maidens who joins Arianrhod in Phantasmal Blaze Plan one and a half year after Erebonia Civil War ends.
- Combination Attack: In Cold Steel III, instead of a solo S-Craft, she has joint S-Crafts with Duvalie and Innes. One with each of them and one with all three attacking together.
- Continuity Nod: She appeared as one of mooks SSS fight on the way to the top of Stargazer Tower along with Duvalie and Ines.
- Even Evil Has Standards: Along with Duvalie and Innes, she's clearly not pleased when the Courageous is blown up by George and Alberich. It's one of the few times she's seen with a dead serious face.
- Improbable Aiming Skills: She possess ability "Magic Bow" which makes her always hits her target and change her arrow trajectory midair.
- Promoted to Playable: Becomes playable by Cold Steel IV alongside Duvalie and Innes.
- Red Baron: She is called "Ennea the Magic Bow."
- Shipper on Deck: During their trek in their assigned dungeon in Cold Steel IV, Ennea starts teasing Duvalie as to how far she's gotten with Rean during the time when Duvalie was with Rean. Duvalie is not amused to say the least.
- Troll: Enjoys teasing Duvalie, though it's all in good fun.
- Voiced by: Kanae Ito (Japanese)
- Voiced by: Rie Tanaka (Japanese)
WARNING: MAJOR UNMARKED SPOILERS BELOW!!
The overall leader of the Ouroboros Society, she aims to complete the Orpheus Final Plan by any means necessary.
- All According to Plan: Despite not physically obtaining the Earth, Fire, and Mirage Sept-Terrion, she declares that the Phantasmal Blaze Plan is a success and the losses that the society had were within expectations.
- Early-Bird Cameo: First shows up in The 3rd as a voice only.
- The Faceless: Her face isn't revealed in Cold Steel IV though observant players can somehow make out the rest of her face. For the most part, only her mouth is shown in the reveal.
- She Is the King: The overall leader of the society.
- The Unseen: Until Cold Steel IV, the Grandmaster has not made any appearance whatsoever. She's finally revealed for the first time at the end of the Golden Ending of Cold Steel IV, although her face isn't fully shown (though an observant player can somewhat see the color of her eyes being red).
- Wham Episode: The declaration that the Phantasmal Blaze Plan is finished and the third phase of the plan, the "Eternal Regression Plan" is about to commence despite not obtaining the Earth, Fire,note and Miragenote Sept-Terrion is one to fans as everyone thought that the Orpheus Final Plan requires that Ouroboros and the Society obtain all seven of the Sept-Terrion.
- Also states that the world is going to end in 3 years, and that they only managed to delay its destruction by averting the Great Twilight.
- You Gotta Have Blue Hair: When she finally makes an appearance, she has a long flowing hair.
- Voiced by: Hiroki Yasumoto (Japanese)
First introduced in Cold Steel III under the name of Lughman. He first meets Rean and his students during their trip to Crossbell City in Chapter 2. He's later revealed to be the head of the Black Workshop and the father of Alisa Reinford.
- Archnemesis Dad: To Alisa.
- Brainwashed and Crazy: What really happened to Franz while he was making his dissertation for Schmidt as he hears Ishmelga's voice one day.
- But Now I Must Go: Ends up disappearing from Alisa in the Golden Ending, content that his daughter has grown up so well.
- Chekhov's Gunman: First appears during Chapter 2 appearing to be a relatively harmless man which later turns out to be false. It also turns out that he has another name too. Said name? Franz Reinford, Alisa's supposedly dead father.
- Death Is Cheap: Sharon was supposed to have killed him on accident, only for him to walk around Erebonia like it's nothing. Considering Rean and the new Class VII have met the guy several times, it's clear that death isn't gonna stop him that easily. Turns out it's because of Ishmelga who was controlling him. Once he's permanently gone, Franz dies as well but is content to see Alisa all grown up.
- Disappeared Dad: He's Franz Reinford, a.k.a. Alisa's supposedly dead father. And disappears with a smile on his face at the end of Cold Steel IV.
- The Dragon: Revealed as this to Osborne in the climax of Cold Steel III.
- Dying as Yourself: In the true ending of Cold Steel IV, he dies as Franz Reinford, free from the curse.
- First-Name Basis: In Cold Steel IV, he as Franz calls Osborne by his first name.
- Foreshadowing: When he first speaks to the party via Siegfried's orb, Alisa finds his voice vaguely familiar.
- There's also the hidden sidequest in Cold Steel II where players have to fix Irina's watch. Which includes gathering three rare materials, including Zemurian Ore, and the people mention that Franz was a genius and a quirk at these things.
- Go Out with a Smile: Disappears at the end of the true ending of Cold Steel IV with a smile on his face while telling the party to check the Black Workshop since he actually has a backup body for Millium ready.
- Hate Sink: In his relatively short screen time in Cold Steel III (only fully revealing himself in the final chapter), he cruelly remarks how him marrying into the Reinford family was simply a part of his plan, and that he couldn't care less about his wife and daughter, presses the button that blows up the Courageous (something even Campanella found to be in poor taste), and reveals that he was the one who first gave magic to the witches and technology to the gnomes. Basically, the blame for much of what happens throughout the Erebonia arc can be traced back to him, and he shows zero remorse for any of it. Subverted in Cold Steel IV where he was not himself all this time.
- Hero Killer: You know things have gone south when he (possibly) kills off Olivert, Toval, and Victor in the most anti climactic way possible by detonating the Courageous while it is still in the sky...only for it to be subverted as George putting a mechanism in the ship to give them a chance to survive means that nobody died.
- Hope Crusher: Crushes everyone's hopes after he destroys the Courageous, possibly killing off Olivert, Toval, and Victor.
- Limit Break: His S-Craft in Cold Steel IV is "Luciferion Arc."
- Luke, I Am Your Father: Alisa recognizes him as her father once she sees his face in Cold Steel III's final chapter.
- Immortality Immorality: While it's not completely clear, he claims to have thrown away his humanity long ago, and his backstory heavily implies that he's ancient. He definitely fits the 'immorality' part, though. Subverted as Franz himself isn't immortal.
- Marriage of Convenience: When Rean demands to know why he's doing the things that he's doing and that shouldn't he be going back to his family, Franz reveals that he only married into the Reinford family to obtain their technology and knowledge and has no love for them at the climax of Cold Steel III. Subverted as Alberich is just saying that to throw off Alisa. The real Franz really did love his family.
- Meaningful Name: The name Lughman is a direct reference to Lugh, a god from Irish Mythology responsible for the creation of the swords Airgetlam and Claiomh Solais, much like how he (as the head of the Black Workshop) is responsible for the creation of the Orion sisters and their combat shells which bear the same names the two swords of myth.
- Nice Hat: As Lughman, he wears a nice brown hat.
- Red Eyes, Take Warning: Once he fully reveals himself, his eyes turn out to have shade of red which matches the danger that he represents to the cast. It's also a color that would pass onto his daughter, Alisa.
- Reports of My Death Were Greatly Exaggerated: Turns out he didn't die of an illness, and Sharon didn't accidentally kill him, either. He's been alive all along, plotting and supporting Chancellor Osborne from the shadows.
- Walking Spoiler: He's the leader of the gnomes and the Black Workshop. To say anything else would be giving away one of the biggest twists in the entire Trails series. And he's also this in Cold Steel IV as not everything as it seems with him.
- White Hair, Black Heart: His true appearance, complete with Red Eyes, Take Warning. Turns out that was mainly thanks to Ishmelga possessing him.
- You Gotta Have Blue Hair: When he's finally back to his real self, his hair color is blue rather than Alberich's white hair.
See George Nome.
Azure SiegfriedA mysterious white haired man wearing a mask. It's later revealed that he is in fact a resurrected Crow Armbrust.
To learn more, see here
An aged swordsmaster and one of the most revered warriors across all of Zemuria. The founder of the Eight Leaves One Blade school of swordsmanship, he is Rean's mentor in the way of the sword.
- The Alcoholic: According to Teo Schwarzer, Master Ka-Fai loves his booze.
- Badass Grandpa: Literally, as it turns out - he's Anelace Elfead's grandfather. As for his badass credentials, virtually every master warrior on the continent was either taught by him or dreams of fighting him.
- Badass Teacher: Amongst his students are Rean Schwarzer, his grandaughter Anelace, and one Cassius Bright.
- Batman Gambit: When it comes to his students, it's actually fairly impressive how subtle and successful his Batman Gambits are. When Anelace's letters suggest she's starting to falter in her views on swordmanship, he politely asks her to request that Cassius Bright return to the art of the sword now that he's back in the army; doing so eventually leads to Anelace fighting a duel against Richard and coming to a greater appreciation for how her weapon should be used. Similarly, Yun Ka-Fai uses subtle methods from afar to help Rean master his Superpowered Evil Side.
- The Chooser of The One: In Cold Steel III, he reveals in his letter sent to Rean that Ka-Fai decided to teach his last student, Rean, the Seventh Form and hopefully have Rean find out the true meaning of the Eight Leaves One Blade style. He even points out in the letter that both Cassius and Arios never found its true meaning.
- The Ghost: Despite being mentioned as far back as the third game in the Trails in the Sky arc, he has yet to make an onscreen appearance. The closest thing we've seen of Ka-Fai is Rean's flash back where Ka-Fai first trains the boy. We finally get a portrait for him in the fourth game, but he still doesn't appear in person.
- Hermit Guru: He wanders the continent from place to place and generally strives to avoid people. In spite of that, many aspiring swordsmen seek him out in order to learn from him.
- Katanas Are Just Better: His Eight Leaves One Blade school centres around katanas, and virtually every katana-wielder seen in the games to date is a practitioner of it.
- Old Master: He's not just a master of the Eight Leaves One Blade style, he's its founder, and despite his advanced age several of the game's most powerful characters - from Victor Arseid to Cassius Bright - talk about him like he was at least their equal in combat.
- The Red Baron: The Sword Hermit.
- The Social Expert: He's remarkably perceptive when it comes to his students' emotional state and he uses very subtle methods to nudge them in the right direction.
- Voiced by: Daisuke Hirakawa (Japanese)
- Voiced by: Hitomi Nabatame (Japanese)
- Voiced by: Kaori Mizuhashi (Japanese)
- Voiced by: Kenji Akabane (Japanese)
- Voiced by: Mai Aizawa (Japanese)
- Voiced by: Aya Endo (Japanese)
- Voiced by: Rie Kugimiya (Japanese)
- Voiced by: Nana Hamasaki (Japanese)
- Voiced by: Yuu Kobayashi (Japanese)
- Voiced by: Takayuki Kondo (Japanese)
- Voiced by: Umeka Shoji (Japanese)
- Voiced by: Akemi Kanda (Japanese)
- Voiced by: Mitsuki Saiga (Japanese)
- Voiced by: Aoi Yuuki (Japanese)
- Voiced by: Yuko Shioyama (Japanese)
- Voiced by: Yukimasa Kishino (Japanese)
Klaudia "Kloe Rinz" von Auslese
- Voiced by: Yuko Minaguchi (Japanese)
- Voiced by: Hiroki Yasumoto (Japanese)
The Divine Knight contracted to Giliath Osborne and the true source of the Curse of Erebonia. Throughout the centuries he has secretly influenced almost every major conflict in the Erebonian Empire's history. Associated with the color black, he is considered the strongest among the Divine Knights.
- A God Am I: Rean summarizes that because he's from a different dimension, gave Blaze and Wisdom to humans, Ishmelga started acting like some type of God. By wanting to make humanity reach new heights, it started to make conflicts all around the continent.
- The AI Is A Cheating Bastard: His two flunkies will keep on chucking defense buffs, art defense buffs, craft reflects, and art reflects on the main body even if it's still the player's turn and the player is invoking a Brave Order. No other boss in the entire series much less the Erebonia arc even does this.
- All Your Powers Combined: His real goal is to combine all of the seven Divine Knights and reform the Great One.
- Black Knight: Has a dark color scheme and the most sinister of the Divine Knights.
- Bigger Bad: The one behind everything that was wrong throughout the entire Erebonia arc.
- Bootstrapped Leitmotif: Uses the same BGM of the final sections of the final dungeon of the game, "To The Future".
- The Chessmaster: He planned everything ever since the War of Lions, the events of Sky up until the point of Cold Steel IV, from Hamel being destroyed, Ash being left alive so he would shoot the Emperor later, to the Brights not being able to enter Erebonia so Joshua wouldn't talk with Ash... he definitely has all the marks of an excellent strategist, if anything.
- The Corruption: Anyone who ends up taking all of him will slowly be corrupted till Ishmelga takes over. Unless your name is Dreichels or Osborne. Even Rean nearly gives in to the corruption and his only way out in the normal ending is to perform a Heroic Suicide. He's only given a way out in the Golden Ending thanks to the spirit of Algres who gave him a way to separate himself from Ishmelga completely after reforming the Great One.
- Curse: The source of it.
- Deal with the Devil: Makes a deal with Osborne so that the latter can save his son. He's tried to do that with Dreichels but never succeeded till his reincarnation appears. He tries one final time to Rean to make Rean stronger to save his skin but Rean refuses, cutting him into two.
- Eldritch Abomination: His base form is a black shadow with multiple eyes. His final form is a towering monster straight from another dimension.
- Half the Man He Used to Be: Rean cuts his final form into two.
- Hate Sink: Played with. At first, he is seem as the source of almost everything bad that happened with the series up until now. However, Rean and Valimar say that humans also had their weakness explored and also have their fault at every tragedy, especially since, except for Alberich, the others were more or less aware of the manipulation (Osborne and the Ironbloods). The game also tells us that other people like Weissman, Cayenne, the ILF, Jaegers or the D∴G Cult were not cursed, so their actions are their own responsibility as well.
- Humongous Mecha: His primary form is the Black Divine Knight.
- Karmic Death: Through the curse, he's the one who manipulated the assault on Osborne's home, leading to Kasia's death and Rean being mortally wounded, later using his ability to save the boy's life as a bargaining chip to ensure that Osborne becomes his Awakener. Cut to nearly 15 years later however and Ishmelga finally meets his death at the hands of that very same boy.
- Made of Evil: According to Millium, it is a "thought entity birthed from malice".
- Oh, Crap!: When Rean refuses to take his power and declares that humanity will now take its step forward.
- One-Winged Angel: His true and final form, Ishmelga Loge, is a gigantic being that must be defeated with three parties attacking each part with Rean's team attacking the main body.
- Outside-the-Box Tactic: His boss fight normally consists of his two sub bosses giving him both Craft and Art Reflect spells that last two times before it's dissolved and that the sub bosses recast it almost every other turn, forcing players to go for both sub bosses before finally taking him on. However, if players cast Albion Wolf from the Mirage list of arts, Albion Wolf cancels out all the buffs and mirrors before it applies damage, allowing players to skip fighting his other two forms.
- Stalker Without a Crush: To Dreichels as Ishmelga has been haunting him for years in hopes of making Dreichels his Awakener. Not even the former's death of old age is enough to deter him as over 200 years later he finds Osborne, Dreichels' reincarnation, and finally succeeds.
- Single-Stroke Battle: Ends up dueling with Rean one final time in a single stroke. He loses and is cut into two.
- This Cannot Be!: He's in disbelief that humans can actually defeat him and tries to escape to another dimension. Rean and Millium stop him before he escapes.
- True Final Boss: He's only fought in the Golden Ending route.
- Villainous Breakdown: After Rean chases him beyond, he ends up breaking down from losing to a bunch of humans.
- Walking Spoiler: His identity was first leaked at the end of Cold Steel III as Osborne's Divine Knight. There's more to him after that.
- We Will Meet Again: Tells Dreichels that he will meet with him again even if his soul reincarnates. Two hundred and thirty years later, he did with Osborne.
- Wrecked Weapon: After Rean slices his sword form into two, it loses its power and disappears into nothingness.