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Leet World

A group of terrorists and counter-terrorists, chosen by The Producer to participate in his reality show which would involve "drama", as Producer puts it. Forced to coexist together, they must participate in Challenges (i.e. CSS matches) to see who gets to win the show.

    As a Whole 
  • Ragtag Bunch of Misfits: While some members of Leet World (such as Westheimer and Cortez) have serious, non-standard backgrounds (proper CT and T respectively), the remaining cast are basically civilians invited to kill each other for money. Obviously, they don't get along well, at least at the start of the show.
  • We ARE Struggling Together: Even if C Ts and Ts live together, it doesn't mean they will cooperate. Very often one side ignores the wishes of another, refusing to participate in small plans, schemes etc just because they're enemies "on screen".

Counter-Terrorists

    Westheimer 
Jeepers!
The only experienced Counter-Terrorist prior to the show. An old dog, still capable of holding his own in dangerous situations, Westheimer instantly takes the role of a leader of his fellow C Ts, and for a good reason.
  • Cool Old Guy: While not specified exactly how old we talking, Westheimer is obviously the oldest member of the cast, and tries to be as fatherly as possible towards his teammates and still capable of kicking ass.
  • Catchphrase:
    • Jeepers!
    • Hands up, perp!
  • My Greatest Failure: Proded by Cortez, it seems that Westheimer has had an incident similar to Ahmad's: somebody on his team was taking HAX and didn't make it through alive. Later on, Leeroy's banishment from the show also becomes one.
  • Only Sane Man: The only person on the CT team that doesn't suffer from alcohol addiction, isn't a nerdy MMO player or a l33t-speaking weirdo, he often has to play this role to everyone in the house.
  • Weapon Specialization: Always carries around an M16 and a Desert Eagle, former being a versatile weapon and a sidearm belonging in the hands of a good shooter.

    Leeroy 
OMG!
The nerd of C Ts, Leeroy would rather be stuck to his computer 24/7 than do.... anything else, really. Famous among everyone in the house for having "MMO sex" with his online girlfriend and his knowledge of anything related to nerd culture.

  • Brilliant, but Lazy: Leeroy is capable of great feats of marksmanship, cunning, can create a supercomputer out of scrap and recreate a program that simulates Death Room to see exactly what Producer is planning. That said, he's mostly motivated by pixel chicks and wants to play videogames all day every day.
  • The Smart Guy: Made a supercomputer with complete access to house's defences and security cameras right under the shed. Whenever anyone in the house needs some info digging, they come to him. Later on, Leeroy was the only one to actually see what Producer is planning by creating a one-man-access to the Death Room - something that wasn't thought possible.
  • Weapon-Based Characterization: Uses F1 FAMAS as his primary weapon - an accurate, hard-hitting rifle for the tactical man that he is. When he leaves the show, he leaves his gun to Ahmad and uses his H&K USP as primary means of stealthy murder, until is given an M16 by Westheimer.
  • We Used to Be Friends: Pulls one on Westheimer after returning from Death Room with a realization that Player can be snapped into murderous frenzy due to his programming at any moment:
    Leeroy: I'm not on your team anymore, Westheimer. I don't take orders from you. pulls out a handgun
  • You Need to Get Laid: Often said by Chet:
    Chet: Dude. Get laid. Seriously! Right now! Go find a bitch! Online! Craigslist!

    Chet 
Let's get WASTED!
The greatest alcoholic in the entire house (perhaps rivaled by Player). Chet resembles a typical Jock that only cares about 4 things: boobs, booze, bros and guns. Mostly booze and bros though.

  • A-Team Firing: Second most inaccurate member of Counter-Terrorists. Made hilarious by the fact that his gun can zoom in to fire more accurately, which is impossible for all other non-rifle weapons bar one.
  • The Alcoholic: To the CT. There are very little moments of Chet being in the house anywhere outside of the bar. Although in his case, it's not that big of a disadvantage, as Chet is basically an HFA.
  • Catchphrase:
    • For freedom!
    • Whatever brah!
    • Let's get wasted!
  • Crazy-Prepared: Seemingly the only cast member to wear both a kevlar vest and a helmet, as the latter saves him multiple times.
  • Frat Bro: Big guy? Check. Quickly resorts to violence? Check. Speaks in "Bro Code"? Check. Isn't very bright? Check. Loves drinking and talking about chicks? Check and check. Will kick ass for his bros? Triple check.
  • Verbal Tic: You can count the number of sentences where he doesn't use the word "bro/brah" within each episode with one hand.
  • Weapon Specialization: Doesn't leave the house without his Steyr AUG - a heavy rifle with a satisfying firing sound.

    Player 
Chet's "bro". Has three defining characteristics: incapability to hit anything with his weapons, love for booze, and inability to speak except via textchat and Leet Lingo.

  • Artificial Intelligence: Is a learning machine, capable of sinking in information very quickly. Although it seems that Player was created mostly to learn, not use, said information, as his shooting skills remain static throughout most of the show.
  • Berserk Button: Ahmad, for the first half of Season 1 as a "bigger noob than himself". Later on, stealing his Companion Cube (watch below). Also killing hostages and stealing his and Chet's porn.
  • Catchphrase: After discovering them, Player starts using a lot of pre-recorded lines from CSS radio commands, most notably "Affirmative"/"Negative".
  • Companion Cube: The snapback he's found in Satisfaction Guaranteed.
  • Cyborg: Player was made by Wolf Corp to learn from humans during the events of Leet World, after which his experience would be transferred to other models, creating an army of competent mechanical soldiers.
  • Grew Beyond Their Programming: Learned how to overcome his in-built tendency to indiscriminately kill, becoming a force to be reckoned with in the process. At the end of Season 2, he manually overrides his self-destruct protocol and reverses the effects of Death Room, detonating himself to destroy every traces of Wolf Corp in Death Room.
  • The Gunslinger: After his programming awakens, Player becomes capable of pulling instant headshots with his sidearm and, frankly, any firearm in his hands, in contrast to his tendencies of firing an entire shotgun magazine and missing completely.
  • Hair-Trigger Temper: Very quick to jump the gun and start firing at anything (or anyone) that annoys him. It mellows down as the show progresses, when he becomes less hostile towards his allies and "enemies".
  • The Nicknamer: Has one for some people in the house
    • Ahmad: "N 00 B/NINJA" (when Ahmad is on HAX)
    • Westheimer: "B 0 SS"
    • Chet: "CHESTER"
    • Hostages: "CEPTICONZ"
  • Plucky Comic Relief: Even compared to everyone else in the house, Player's role is mostly to create comedy with his unusal responses to anything he sees. Reinforced even more by his inability to speak like everyone else.
  • Suddenly Voiced: Turns out, Player is capable of normal speech, but it takes him a while to figure it out and he only uses it once to spook Chet upon former's awakening.
  • Weapon Specialization: Usually pulls out his Benelli M4 Super 90 at any slight provocation, hoping to spray-and-pray everything with the amount of projectiles he's firing. He's not often successful.
  • With Catlike Tread: Has no concept of stealth whatsoever. When C Ts train to be stealthy before a challenge night, Player fails to understand that blasting into the house guns blazing while yelling "GET SUM BITCHES" isn't really stealthy.

Terrorists

    As a Whole 
  • Fire-Forged Friends: After Cortez gets captured by Westheimer, others realize that he must be saved because he would do the same for them. After that, they massively warm up to each other. Starting from Season 2 onward, the entire group has bonded over their training, working as a fully functional squad.
  • Ragtag Bunch of Misfits: Even moreso than Counter-Terrorists at the start of the show. Terrorists don't get along at all and often fling insults at each other, disregarding what their "wannabe leader" tells them to do.
  • Took a Level in Badass: After losing the show in Season 1, they return in Season 2 as a replacement for the new team of Terrorists that have been deceased. During their time off, they've trained like hell to become an efficient team and boy have they succeeded: Season 2 challenge-wise is reversed in Terrorists favor, as they stomp C Ts in the first challenge despite only having sidearms, Westheimer using a lifeline and Producer adding extra conditions for Terrorists to win a second round.

    Cortez 
An ex-leader of a terrorist group known as Ocho Muertos. Cortez may be blind (or close to it), but it doesn't stop him from wanting to win Leet World by bringing his supposed allies to a fold. After losing the competition at the end of Season 1, he returns with his team to attempt to win again, taking the place of new Terrorists.
  • Bad Boss: Attempted to be one during the first half of Season 1 by way of verbal abuse. It doesn't work.
  • Even Evil Has Standards: Refused to go along with Mendosa's plan to rob the richest banks in all of the world, saying that "Ocho Muertos are no thieves". He may be a terrorist, but he's not a petty criminal. He's also disgusted by Westheimer's willingness to cheat in challenges and Producer's tendency to twist his own rules to benefit "drama".
  • Handicapped Badass: Is mostly (or completely) blind, but also is very competent at shooting and giving directions.
  • Hidden Depths: Despite acting like the only badass that deserves his own attention, he cares for his teammates and notices their capabilities.
  • Leader Wannabe: While fully capable of leading men, Montrose and Ellis see him as one due to his blindness. It comes to bite them in the ass in the first challenge, where everyone points out that should they have listened to their "wannabe leader", they would have won.
  • The Nicknamer:
    • Calls Westheimer "dog" or "old man"
    • Calls Ahmad "Little Noobito"
    • Calls Leeroy "Nerdito"
  • Gratuitous Spanish: Wouldn't be a mexican terrorist without it.
  • Parental Substitute: Kind of for Ahmad. Not that he'd admit it, though.
  • Verbal Tic: Prone of comparing things (and people) to donkeys.
  • Weapon Specialization: Carries around an AWP and a dual Berreta 92G Elite II. Both weapons remind his foes that, while blind, he's still a great marksman.

    Montrose 
An Ambiguously Gay member of the Terrorist team and, strangely, the best shot among all cast members right off the bat. The Launcher of a Hundred Burns.

  • Ambiguously Gay: His quips towards every other house resident often come off as this.
  • Catchphrase: Bitch got served....
  • Establishing Character Moment: Starts off his combat performance by killing both Chet and Player with two consequtive headshots.
  • Insult Backfire: Is very skilled at pulling these. It helps that he never gets mad at any insults tossed his way that he doesn't parry.
  • Mellow Fellow: Always sounds relaxed and serene. It's to be confirmed if he's even capable of genuine anger.
  • Number Two: To Cortez.
  • Only Sane Man: Sometimes. Cortez may be obsessed with showing his badassery, Ellis may be a paranoid scaredycat and Ahmad my be eccentric and overly enthusiastic, while Montrose, euphemisms aside, makes sense all the time.
  • Sexual Euphemism: Peppers his speech with these, out of context or not.
  • Vitriolic Best Buds: With Ellis. They may roast each other all the time (Montrose roasts Ellis for being a coward and a redneck, Ellis roasts Montrose for sounding gay), but they're pretty tight.
  • Weapon Specialization: AK-47, matching his impeccable aim and gun's capability to oneshot even through helmets.

    Ellis 

A swearing, southern-accent using redneck that comes from a family with implied incest. Above all else, Ellis is known for his cowardice, tendency to swear away and friendship with Montrose.

  • Big Damn Heroes: Comes in to rescue his friends when an attack on the house starts despite his tendency to run away from danger.
  • Deep South: Southern accent? Check. Admitted to incidents of incest in his family? Check. Swears a lot? Check. Comes from a farm? Check.
  • Lovable Coward: If things go south (no pun intended), Ellis is the first one to bail. What makes him lovable is his lack of actual malice towards his teammates, as this tendency is invoked by instinct of self-preservation and he's capable of staying and fighting when needed. Made fun of by literally everyone in the house:
    Ahmad: Why are you always so scared? You need to grow some balls!
    Ellis: Wha- What?
    Ahmad: I'm sure Cortez has a few you can borrow.
    Montrose: I believe that was an official burn.
  • Hidden Depths: Sure, he will run for his life in most situations, but when it comes to saving his friends, Ellis will return to help them and will stay behind to cover their escape.
  • Properly Paranoid: Always expects the worst and always has a bad feeling about everything, which is usually made fun of. Though it usually turns out that he was right all along.
  • Screams Like a Little Girl: Lampshaded by Chet: Ellis does scream like one.
  • Screw This, I'm Outta Here: After Producer deploys an entire army of Players by the house where Leet World takes place, Ellis decides to hightail outta there as fast as he can.
  • Sir Swears-a-Lot: As Monstrose puts it, "Ellis started emitting new ways to swear" (which means Ellis can rapid fire words like "shit" and "fuck" in any given combination).
  • Street Smart: The best his upbringing could give him apart from survival instincts. While not an idiot by any means, he's more of a practitian than a theorist.
  • Vitriolic Best Buds: With Montrose. They may roast each other very often, but they cooperate just as frequently.
  • Verbal Tic: Prone of calling people "boe" (a southern version of "boy").
  • Weapon-Based Characterization: SIG SG 552 - the second assault rifle that is capable of zooming in, fitting Ellis' careful and paranoid nature.

    Ahmad 

An overly enthusiastic, if a bit childish, Ahmad is the odd-one-out among Terrorists as his only wish is to have friends. Starting off as a complete noob, he resorts to using HAX which give him immense power and drastically change his personality. After leaving them behind with the help of Cortez, Ellis and Montrose, he reverts back to a Nice Guy and slowly gains some levels in badassery. During Season 2, Ahmad has become much more skilled and finally bonded with his teammates. When Asher reveals himself to be a Killer Robot, Ahmad, once again, uses HAX to be able to defeat him, but ends up sacrificing himself in the process to save his friends and becomes a martyr to everyone. His death finally makes the group realize that Producer is playing some kind of messed up game with them. Ahmad's death doesn't stick though, as he comes back to life once Chet and Player enter the Death Room in order to kill Producer.

  • 11th-Hour Superpower: While not entirely his own power, Ahmad decides to use HAX once again when he learns that Asher is a Killer Robot out to get his friends to match Asher and defeat him.
  • Catchphrase: Awesome!
  • Jerkass: When using HAX, Ahmad is a complete asshole to everyone, acting unstable and pissed.
  • I Just Want to Have Friends: Ahmad's motivation to a T: he's less in it to win it and more to make friends. In Season 2 he finally gets what he always wanted.
  • Heroic Sacrifice: Grabs primed-for-detonation Asher and runs away with him, saving everyone from the massive explosion.
  • Hidden Depths:
  • Nice Guy: Probably the nicest person in the house, he could get along with everyone. His personality makes a drastic change to Jerkass once he starts using HAX.
  • Recovered Addict: Counts as one after ceasing the use of HAX.
  • Weapon Specialization: Ahmad has the most diverse list of weapons that he's used:
    • In Season 1, he wields a MAC-10 - an impractical, close-ranged weapon, indicating that he's not very capable of shooting anything further than point-blank range.
    • When using HAX, Ahmad uses Benelli M3 Super 90 due to infinite range, lack of spread and absurd accuracy for easy oneshots.
    • After returning to the show in Season 2, Ahmad is seen wielding an H&K MP5 - a very versatile weapon with forgiving CQC capabilities.
    • After Leeroy is forced to leave the show, he leaves his FAMAS to Ahmad, along with his computer, as Ahmad takes Leeroy's place at monitoring the house. This is the last primary weapon Ahmad uses.

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