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    Nerima Wrecking Crew 
  • Fire-Forged Friends: In the first story they were at each other's throats like in the canon anime, but after being tricked and forced into fighting the Sailor Senshi and the Dark Kingdom, they ended up relying and depending on one another more than they realized. By the time Ascendant rolled around, whatever animosity they had for one another is completely gone and have since become True Companions.

Ranma Saotome/"Dark Lord Ranma"

  • Berserk Button: His is someone he cares about to some degree or another getting injured or killed. He goes through this multiple times during the Interlude, again when the conflict against the Senshi reignites, and Tanizaki later tries to intentionally get said button stuck permanently.
  • Brandishment Bluff: Part and parcel of the Saotome Secret Technique by hyping it up to opponents that don't know what it really entails so they think it's some sort of Finishing Move and using that assumption to get that much more of a head start. Tanizaki is pissed when he falls for it.
  • Demonic Possession: On the receiving end of this by Ekim, who used hair that Tanizaki cut off from him in their duel for a ritual that lets Ekim control his body as well as use it to channel his magic, in an attempt to further sour relations between Ranma and the Senshi. Ironically, saving Ranma from this is what finally reconciles both sides.
  • Determinator: He'll only run away if the situation is impossible to win, such as the outcome of the assault on Tanizaki's HQ, but otherwise, as long as he thinks there's even a small chance, he will never give up, no matter how bad it gets, or what he has to do to save the day. When Ekim uses a spell to steal and possess his body, the moment the spell weakens, he begins to struggle for control, successfully saving Naru and her mother's life, and then when the spell begins to act up again, he breaks his own damn leg to stop Ekim from pursuing them.
    • When Tanizaki was about to kill Shampoo right in front of him, he actually manages to overcome his fear of cats to save her!
  • Didn't See That Coming: Ranma's plan to subdue Eternal Sailor Moon failed because he wasn't expecting for Sailors Saturn and Pluto to take the situation seriously enough to appear. To be fair, Beneda told him from her old youma knowledge that Pluto's task as the Guardian of Time keeps her from interfering with most events, and Saturn is considered a last resort weapon with all of her destructive powers.
  • Dramatic Pause: Ranma did this while playing the role of the Dark Lord
  • Evil Laugh: Invoked for his plan's purposes.
  • Evil Overlord: His whole plan in the original hinges on making the Sailor Senshi and Dark Kingdom think he’s one. It goes very well. Rather, too well.
  • Fight Off the Kryptonite: When Shampoo's life is in danger, he manages to overcome his fear of cats for the moment to rush in and save her.
  • Grand Theft Me: A brief victim of this, no thanks to Ekim.
  • Guile Hero: Once he has Tanizaki's number, he is able to call on all his allies to systematically destroy his empire.
  • Know When to Fold 'Em: After the assault on Tanizaki's tower, Usagi is near death, Sailor Pluto isn't in much better shape, and he's all alone against Tanizaki and a newly-empowered Unit Zero. Ranma prepares to unleash the Saotome Secret Technique. Run away until you can come up with a better plan.
  • Large Ham: He enjoys pretending to be an evil villain a little too much. Ryouga calls him out on it.
  • Legendary in the Sequel: By the final chapter of The Dark Lords Strike Back, Ranma's performance in the final battle with the Dark Kingdom has elevated him to this status. His sheer fury and the result of it actually made him into a bona fide martial arts legend in the rewound timeline; first among the fighters who were in that battle, and then in martial arts circles the world over. Still in full effect by Ascendant, to the point that when Zhang tries to recruit martial artists to handle the ones from Nerima, many of them, including ones that are selfish or daring enough to take on Sailor Moon, balk or laugh in his face at the idea of fighting Ranma.
  • The Matchmaker: Tries to at least. His attempts to pair Ryouga with someone didn’t work very well.
  • No-Holds-Barred Beatdown: Delivers one to Jadeite in the original when the general hurts Ukyo, who had been rushing to help him. It's a big contributor to Jadeite's Game-Breaking Injury that incapacitates him for the rest of the fic.
    • In Ascendant, when he sees Shampoo jumping in front of a surprise Dead Scream meant for Akane, he completely loses his shit and beats Pluto up with such brutality that Sailor Moon has to go full Princess Mode to stop him from potentially killing Pluto.
    • He tries to do this to Tanizaki when he tries to kill Shampoo, but Tanizaki is actually skilled enough to hold him at bay in this case.
  • Not So Different: With Tanizaki, as they both derive the greatest joy from the thrill of a challenge. In fact, they're so similar in their thinking that Ranma consistently figures out and predicts his intentions, to the point that freakin' Sailor Pluto goes to him for insight on Tanizaki's moves. In turn, although he intellectually knows that Sailor Moon is the greatest objective threat to his scheme, Tanizaki consistently regards Ranma as one of, if not the, most dangerous factors among his enemies. The key difference between them is that Ranma is not nearly ruthless or megalomaniac enough to go around hurting so many people just to get his thrills, and knows when it's time to take a bow.
  • One-Man Army: Single-handedly annihilates more Youma than any other fighter in the whole final battle against the Dark Kingdom. Even more than fighters and grandmasters even stronger than him! Then, while in full Roaring Rampage of Revenge mode, he utterly decimates the horde that had routed their army with an even bigger version of the very Finishing Move he used to beat Herb, turning the entire Curb-Stomp Battle on the Dark Kingdom.
  • One-Winged Angel: Believe it or not. After having broken his own leg to prevent Ekim from using his body to kill Naru and her mother, Ekim decides to channel the taint of the Nameless One directly through Ranma's body and transforms his body into a winged, tentacled and red-eyed version of Ranma that he uses to fight both the Senshi and Ranma's friends.
  • Order vs. Chaos: The Chaos to Usagi's Order.
  • Out-of-Character Alert: Genma has a hard time understanding where Ranma's sudden change of attitude came from given that he can't (or doesn't want to) remember the Lost Year.
  • Parting Words Regret: His last words to Genma were that he was disappointed in him. He was clearly shell shocked upon finding out his father died saving him and the others.
  • People Puppet: Ekim's spell gives him control over Ranma's body when he goes to sleep. Tanizaki orders him to further build the animosity between the Wrecking Crew and the Senshi by attacking Ami.
    • Fighting from the Inside: A near-miss from Sailor Moon's Silver Moon Crystal Power Kiss weakens the spell enough for Ranma to start fighting Ekim off, keeping him from killing Naru and her mother.
  • Roaring Rampage of Revenge: Basically anytime his friends get seriously hurt or are in real danger of death, but the most prominent and terrifying example is in The Dark Lords Strike Back, starting when he's forced to watch Ryoga sacrifice himself to let their army continue its advance, and then reinforced when he jumps into a youma horde, looking for Akane, only to find her and the other fiancees' mangled corpses.
  • Shrouded in Myth: As a result of being Legendary in the Sequel, there are a lot of rumors, both accurate and farcical, surrounding him in martial arts circles, including one that states that he's the one who beat Metallia.
  • Took a Level in Badass: Between the Lost Year and the start of the sequel he's apparently done so several times over. Happosai in particular notes that Ranma used to beat him only when he made a big mistake, but lately he's been picking up on the little mistakes as well.
  • Unwanted Harem: Even larger now than it was before, including at least one phoenix girl and another rich girl, all results of the changes to the timeline caused by the return of the memories of the final battle with the Dark Kingdom. And now some youma want to help him by adding the Sailor Senshi.
  • Weirdness Magnet: To the point that when Zhang tries to hire elite martial artists to fight him, several just say that any plan with Ranma involved will go awry and to just drop the whole matter.
  • Why Did It Have to Be Snakes?: He's still not over his fear of cats, leading to some interesting encounters with Luna and Artemis. Whenever they're in the area, the Nerimans go out of their way to remove them from the premises, posthaste. As a result, the Senshi think of this as proof that they're evil to the core.
  • You Killed My Father: He becomes absolutely livid after learning Tanizaki murdered Genma in cold blood. It takes Shampoo and Akane to calm him down before he does something reckless.

Ryoga Hibiki/"Dark Lord Ryoga"

  • Back-to-Back Badasses: With Sailor Saturn, right after their fight at that. Slowly turning into a Battle Couple, too.
  • Bad Liar: His attempt to explain why rain is bad for him is really transparent.
    • The look Beneda gave Ryoga after he tried to claim that he didn’t have a Jusenkyo curse says it all.
    Beneda: Of course, who would ever suspect you were hiding something like that?
  • Bully Hunter: At least when Beneda is concerned, and maybe Sailor Saturn too.
  • Dangerous Forbidden Technique: His "Tora no Seishin", which essentially turns his whole body into fuel for his ki. It massively boosts his power, to the point that an unnamed past Big Bad that was effectively invincible due to his magical armor and had everyone on the ropes was killed with a single punch that dented the chest plate, and thus collapsed the enemy's rib cage. However, the technique can't be turned off and will not stop until it has wrung every last bit of life from his body, so using it will kill him. The only reason he's still around to explain it to Saturn is because Shampoo used the last wish of a wish-granting flute she obtained during that incident to wish for his revival. The reason it's forbidden, aside from the obvious, is because his friends, especially Ranma and Akane, made him swear to never use it ever again. As evidenced by his talk with Saturn, he is willing to use it if a situation is bad enough. He uses it to kill the Wyrmspawn, but Hotaru is able to bring him back.
  • Determinator: Like Ranma, Ryoga absolutely refuses to give up. Even if it doesn't look like there's any good options, he'll keep fighting out of stubborn unwillingness to give up. This is at least half of why his Made of Iron body is such an asset to him and a danger to his foes. He is very willing to fight to the bitter end, just like Ranma, and has done so several times.
    • His stubbornness actually results in him coming the closest anyone so far has come to incapacitating Unit Zero in a real fight, as he nearly succeeds in choking her into unconsciousness.
  • Evil Overlord: Unlike Ranma, who actually has fun with the gig, Ryouga thinks it's a stupid and risky idea, but since no one else could come up with a better plan, he grudgingly went along with it. And similar to Ranma, he also has no idea that both of them have become actual Dark Lords after gaining the support of the captured monsters.
  • Game-Breaking Injury: The aftermath of his duel with Sailor Saturn, including a devastating laser to the shoulder from Saturn over a misunderstanding and then damage from an Enemy Mine against a Synth rush, lead to a gamut of such horrifyingly crippling injuries that not even Tofu can guarantee he'll ever recover fully. However, Shampoo comes up with a plan that lets Ryouga and her recover from their injuries good as new, courtesy of Sailor Saturn herself.
  • Godzilla Threshold: He swore to his friends that he would never use the Tora no Seishin again. If they ever get into a situation bad enough for him to seriously consider breaking a promise to them, then that technique also becomes an option on the table. See above to know why it's this trope.
  • Heartbroken Badass: After he loses his chance to be with Akari again.
  • Heroic Sacrifice: Thrice, and he comes back from each thanks to someone else's wish:
  • I Have This Friend...: Uses this after Beneda reveals her despection to him and the others to empathize with her to talk about how use occasionally uses his P-chan form to get closer to Akane.
  • It's Personal: Has it in for Sailor Uranus for threatening Beneda. By the time the Nerima Wrecking Crew and the Senshi make peace, he's since dropped it. It helps that he saved Haruka from a fatal gunshot to the heart.
  • Kick the Dog: In-universe example. Him punting Luna out of Nerima was enough to enrage Sailor Moon, but it was really to keep the Moon Cat away from the ailurophobic Ranma.
  • Made of Iron: In both stories he takes more damage than he ever did in canon, and still keeps fighting. He even takes the full brunt of Uranus' World Shaking, an attack that has successfully One Hit Killed a lot of the Senshi's enemies.
  • Relationship Upgrade: He and Hotaru finally admit their feelings for each other while recovering from killing the Wyrmspawn.
  • Roaring Rampage of Revenge: His one-sided beat-down on Sailor Uranus could be viewed as this. Also played brutally straight after Davidson tries to kill Sailor Saturn.
  • Second Love: Sort of. It's implied that he's falling for Sailor Saturn after the many fallouts with his other previous love interests.
  • Seen It All: Used to the sheer chaos of Nerima, the way he nonchalantly rebukes Mercury by essentially telling her that she hasn't seen what actually passes for "crazy" in Nerima reeks of this.
  • Self-Deprecation: Ryouga was never the best at self-esteem, but the Breaking Speech from Death Phantom in the flashback of Ascendant really messes him up emotionally to the point that when he overhears Sailor Saturn admitting her love for him to Akane and Shampoo and complimenting his Nice Guy attributes, he thinks it must be someone else and becomes jealous of the 'lucky bastard'.
  • Taking the Bullet: Took the full force of Mars' Fire Soul attack to protect Beneda.
    • Later, he does it literally for Professor Tomoe, though in this case the fact that he's in pig form and using his giant ki projection means he's not actually taking any damage. It does give Hotaru the opening she needs to transform and turn the tables, however.
  • What Would X Do?: Thinks this while trying to get Sailor Moon to attack him with her tiara, trying to think about how Ranma would do it. With Ranma as his model, it works:
    Ryouga: Hey you! Flat-chested girl!

Mousse

  • Acquired Poison Immunity: Trains himself to resist a secret and extremely deadly poison used exclusively by Zhang. It's a practice common to those of the Four Assassination Arts that he discontinued out of desire to bury his past, but resumed upon encountering Zhang again. He himself notes that for such a powerful poison, it's too short notice to immunize himself in any meaningful way to it. It's still enough to stop him from dying in minutes, and it makes all the difference.
  • The Atoner: Back when Mousse was still training in Assassination Arts in an attempt to woo Shampoo, his final initiation involved killing his sparing partner whom had grown on him. Ranma insists that Mousse was just a kid back then and didn't know any better, but Mousse still feels the guilt in what he had to do to survive.
  • Blind Weapon Master: Starting in the interlude and expanded upon in the sequel, Mousse is slowly becoming one as his vision deteriorates to the point he truly can't see.
  • Blind Without 'Em: The reason it's meaningful to list it here is because its critical to how he defeats the Darkmistress, as it lets him completely ignore her illusion powers.
  • Cool Sword: One in a white sheathe emblazoned with the Chinese symbol four which is apparently a masterwork of swords, and which Mousse uses to Clean Cut the Darkmistress.
    • Audible Sharpness: Beneda can literally hear it as it's swung.
    • Tragic Keepsake: The sword is also something given to him for completing his training in the Four Arts, left behind by Zhang after Mousse ended up killing his at the time only friend.
  • Disability Superpower: He’s been training a way of sensing through Ki, essentially giving him the ability to see everyone no matter what obstacles are in the way.
  • Game-Breaking Injury: The aftermath of his duel with Zhang leaves him practically comatose, and he's still not woken up by the time Tanizaki begins his final assault.
  • Handicapped Badass: He's losing his sight and has been developing another means to perceive the world.
  • The Mole: Cologne initially sends him to join the group protecting Beneda to watch her and eliminate her if circumstances favored it.
    • Reverse Mole: He chooses to warn Beneda about Cologne instead.
  • Razor Floss: Has added this to his arsenal in the years since the first story, using it to finally overcome Zhang.

Akane Tendo

  • Beyond the Impossible: The speech she gives Shampoo during the confrontation with the Nameless One positively radiates this. To her, if making sense means losing a friend, forget that.
  • First Girl Wins: She and Ranma have admitted their feelings to each other and intend to marry.
  • Odd Friendship: With Shampoo, of all people. It's to the point that the person who most openly shows concern for her in Ascendant is her, not Mousse (who, while never failing to show his worry, is also busy dealing with his resurfaced past in the form of Zhang).
  • Fire-Forged Friends: The reason she thinks Shampoo won’t actually betray her, as they fought together during the original "Dark Lords" incident, then fought and died fighting alongside with and protecting each other and Ranma's other paramours during the invasion of the Dark Kingdom.
  • Took a Level in Badass: Thanks to Shampoo's training.

Shampoo/"Dark Queen Shampoo"

  • Chainmail Bikini: Wears one in her guise as "Dark Queen Shampoo." Sailor Mercury wonders what exactly it's supposed to protect.
  • Crazy Enough to Work: She and Ryoga are down for the count, with both having too many debilitating injuries to recover in time to help, and the latter with a high risk of permanent crippling? No worries! Let's go find Hotaru and pretend to be normal, if abused small animals and have her heal us! And it works!
  • Death Seeker: After it becomes clear who Ranma's heart lies with, Shampoo deliberately tries to kill herself against the Nameless One's forces, thinking that no one could blame her for not returning to the village with him if she were killed in battle. Akane has none of this, though, and takes the steps needed to counteract her behavior.
  • Greater Need Than Mine: With a wish-granting flute in hand, Shampoo made two wishes for her herself and the flute granted them, but twisted them. By the climax of the India incident, she used her third and last wish to save Ryoga, who had just doomed himself with his Tora no Seishin, and it is speculated that precisely because the wish was for the sake of another, it was granted with no ironic twist or foul play of any kind.
  • Guile Hero: This series really underlines Shampoo's cunning and intelligence, often overlooked in fanfics, as she comes up with plans worthy of Ranma himself. It gets to the point where successful fools Sailor Murcury at one point.
  • Heroic Sacrifice: Subverted. Shampoo refuses Tanizaki's offer and reengages him fully expecting to die. However, Ranma manages to fight off his fear and strikes Tanizaki away before he can actually land the killing blow.
  • I Want My Beloved to Be Happy: Not said directly, but half of her motivations to train Akane and her attempted sacrifice all-but-spell it out.
  • Locked Out of the Loop: In regards to Mousse's past.
  • The Mentor: For Akane, of all people. Its a combination of coming to respect her due to going down fighting together with Ranma's other paramours during the Dark Kingdom Invasion, and a desire to spare Ranma the pain of watching Akane die.
  • Morton's Fork: Amazon laws dictate that she marry Ranma, but since Ranma's chosen Akane, the only options left to her are to either kill Akane, which would enrage Ranma and ruin any chance she might have had, or return to her people in disgrace and face the consequences. She decides the best option is to remove herself from the equation (see Death Seeker).
  • Odd Friendship: With Akane. See Akane's entry for more elaboration.
  • The Rival: For Ranma's affections. However, she is acutely aware that she's already lost. She's just pretending she hasn't to avoid dealing with the implications it has for her in regards to tribal laws and her own feelings.
  • Self-Sacrifice Scheme: Keeps trying to set one up in Ascendant, but Akane won't hear any of that.
  • Stepford Smiler: Sliding in this direction, now that she knows Ranma’s chosen Akane.
  • Taking the Bullet: Pushes Akane out of the way of Sailor Pluto's Dead Scream, taking the full brunt of it. It really sets Ranma off.
  • What You Are in the Dark: During the confrontation with Tanizaki, as Ranma is paralyzed by his fear of cats and with Pluto and Kamen down, only Shampoo is left to fight him. He offers to Shampoo to make sure Ranma will be all hers when he remakes the world using Unit Zero, going as far to ensure he'll have no link whatsoever to Akane, so long as Shampoo walks away. It is in Tanizaki's character to actually keep his word, and the method involved will ensure that absolutely no one but Tanizaki himself will know of their deal. Shampoo does hesitate for a while, but:
    Shampoo: Suit-man can take offer and stick up ass. Is not one thing Shampoo want from suit-man.

Ukyo Kuonji

  • Big Damn Heroes: Sort of. She arrives during Ranma's fight with Jadeite just as he's preparing a finishing blow. Jadeite turns and knocks her out but the distraction is all Ranma needs to get back in and start pummeling the dark general with a vengeance.
  • Unlucky Childhood Friend: Much as she may try to deny it, by the sequel, she's pretty much lost to Akane.

Tatewaki Kuno

  • The Determinator: Hordes of Youma will not keep him down.
  • Happily Engaged: To Akari.
  • Heel Realization: Right before he dies, Alane kisses him, which causes him to realize that she never had any feelings for him and just what a fool he's been.
  • Heroic Sacrifice: In the interlude he dies saving Akane from a youma attack.
  • Large Ham: Is in rare form, much to Tuxedo Kamen's annoyance.

Kodachi Kuno

  • Freak Out!: More or less lives in one after the Lost Year, until Sailor Moon heals her.
  • Selective Obliviousness: She refuses to acknowledge her suppressed memories, which begins to erode her sanity. However, Sailor Moon's healing magic eventually forces her to confront the memories and accept them, which also helps restore her sanity.
  • Sanity Slippage: As a result of the above, and also now on the road to recovery.
  • Spanner in the Works: Has played this role in both stories. First when she tried stealing the bowl that was serving as their “magic artifact”, and in the sequel when she tries to attack the Sailor Senshi.

Beneda

  • Becoming the Mask: Her whole introduction arc is this.
  • Boisterous Weakling: She started out as this a low level Youma who couldn’t even assume human form, yet still taunted the Senshi when first confronted by them despite being scared to death.
  • Cute Monster Girl: If you didn't know any better, would you guess what she is?
  • Deadpan Snarker: She has her moments.
  • Don't You Dare Pity Me!: Beneda did this at the apex of her Heel–Face Turn, feeling guilty over those spending their time and energies protecting her. After Ryouga pulled a Heroic Sacrifice, it reached its breaking point when they tried to assure her that it wasn’t her fault, causing her to snap and give them a "The Reason You Suck" Speech.
  • Double Take: This was her reaction when Ryoga told her he didn’t kill Crusath.
  • Energy Absorption: Aside from her natural ability as a youma, she picks up the Happo Fifty-Yen Satsu from Hinako after the first story's events.
  • Fuuma Shuriken: Can form these on her hands. Prior to the Interlude these were her only real weapons.
  • Good Feels Good: Living in a dark cave with an army of monsters under the thumb of an evil queen and inevitably experiencing death via Magical Girl, or having genuine friends and becoming a trained medic in the employ of a skilled doctor? In the long run, there was just no comparison in Beneda's mind.
  • Heel–Face Turn: She comes to generally appreciate the Wrecking Crew for coming to her aid despite attempting to manipulate them, even going as far as declaring herself an "insane" resident of Nerima when preparing to fight the Darkmistress.
  • Hero Killer: Played with. After Tanizaki's final assault, she thinks back to how it all began and notes that in a strange way, she fulfilled her original mission by saving Sailor Moon's life.
  • Hot for Teacher: Her crush on Dr. Tofu, who’s been training her in medicine. Particularly notable since as a youma, she previously couldn't understand how anyone could be attracted to humans.
  • Humanity Ensues: After Cologne douses her with water from the Jusenkyo Spring of Drowned Girl.
  • Irony: See Hero Killer.
  • Infectious Insanity: After associating with people who are barely slowed down by hopeless odds, she finds that her thoughts are starting to lean in this direction when she confronts the Darkmistress for the final time...
    Yes, it's insane. To think that I could actually fight her... it's completely insane. But you'd better watch out when you go up against someone from Nerima... because we're all insane here.
  • It's All My Fault: After Ryouga is grievously injured via Sailor Mars' Fire Soul, she starts feeling very guilty over the fact that she was the cause of the Senshi targeting the Wrecking Crew in the first place.
  • Knife Nut: Her Youma ability is to form giant shuriken on her hands...
    • Mundane Utility: ...which prove to be very handy for helping Kasumi chop vegetables.
  • The Medic: Accepts an offer to become Dr. Tofu's apprentice at the end of the first story, and serves this role alongside him during the Interlude. Later, the training she receives ultimately saves Sailor Moon's life after Tanizaki delivers a pressure point-based attack that would've gradually killed her otherwise.
  • That Man Is Dead: After using Jusenkyo water turn her human, Cologne tells the Sailor Senshi that the youma is dead, and Beneda begins her life as a human girl.
  • Mystical White Hair: Her steel-like hair as a youma translates to silver hair as a human.
  • Pressure Point: Has learned to take advantage of these as an attack option after spending several years training under Dr. Tofu, though she's quick to admit that she's far from Konatsu's level in this regard.
  • "The Reason You Suck" Speech: Delivers a short but poignant one to Metallia when she awakens:
    "Damn you! I'm not yours anymore! I'll never be yours! It's your fault Ryouga is dead... you and your damned crazy war!"
  • Refuge in Audacity: Her desperate plan to keep Metzger from killing Ryo. She turns human and goes to convince the mad scientist that she's a deadly assassin on Zhang's level, bluffing for everything she's worth.
  • Sexy Soaked Shirt: When Cologne hits her with the Spring of Drowned Girl water, she turns into a stark naked girl. Cologne throws a white shirt on her, which since she's soaking wet, turns slightly transparent and clings to her in interesting ways.
  • Starting a New Life: Becomes a permanent resident of Nerima after Ranma's plan succeeds in throwing the Dark Kingdom and Sailor Senshi off her trail, studying medicine under Dr. Tofu. This sticks even in the face of Sailor Moon's reality-warping wish, which otherwise returns almost everyone else to where they'd been a year prior.
  • Took a Level in Badass: Her time with the NWC had a profound effect on Beneda. When confronted by the Darkmistress she fought on, confident that at least the others would avenge her death. Luckily, she was rescued by Mousse.
  • Took a Level in Kindness: Starts the story as a Dark Kingdom youma willing to deceive and manipulate others if it meant getting back in Jadeite and Beryl's good graces. Ends it as a part-time human residing peacefully in Nerima, happy to have made genuine friends and being forthright and honest in her dealings with others. In addition, spending several months as a human gives her a better understanding of the concept of morality by the time of the Interlude.
  • Villainous BSoD: As time goes on after she begins misleading the Wrecking Crew, she starts experiencing more and more what it's like to have people care about her well-being. After Ryouga is injured while protecting her she becomes fearful over his well-being, feels guilty over how things had gotten to that point and becomes hysterical at the thought of it all.
  • Why Did It Have to Be Snakes?: Has a great fear of heights, and panics during her first plane ride out of fear of falling from the sky.
  • You Can't Go Home Again: She realizes this after her attempt to get back in the Dark Kingdom's good graces backfires after Ranma and Ryouga topple Jadeite.

Konatsu

  • Battle Butler: Serves as one to Ukyo.
  • Beware the Nice Ones: Beneda reflects on this when she notes it's easy to forget just how dangerous he can be.
  • Fragile Speedster: His focus is on blinding speed, agility and skill. He lacks the raw strength or staying power of most of his allies, so he relies on precise strikes, redirection, sneak attacks and infiltration.
  • Silk Hiding Steel: Dresses and acts like a demure kunoichi, is capable of going toe-to-toe with nearly any foe they come up against.
  • The Sneaky Guy: He can get the drop on and disable most people without then even noticing he's there. Notably demonstrated in the interlude when Loofah notices Youma spellcasters seeming to vanish with no explanation, until she finds out he's been killing them. After that she has an easier time keeping track of it.

    Sailor Senshi 

  • Expecting Someone Taller: This is Gosunkugi's reaction upon meeting Sailor Moon, Mars, and Mercury. He originally saw the Senshi as goddess-like beings of great power and wisdom. He was not expecting short, middle school-aged girls who were younger than him.
  • Hero Antagonist: In the first story and the first half-dozen chapters of Ascendant. They're trying to stop the Dark Kingdom at every turn, and Sailor Moon in particular wants the war against the "Dark Lords" to end peaceably, but they're still one of the two groups the Wrecking Crew have to face if they want to keep Beneda alive. The rematch after the Time Skip was due to the Senshi being concerned that Ranma might still have designs on world conquest.

Tsukino Usagi/Sailor Moon

  • All-Loving Hero Antagonist: Let's just leave it at that, shall we?
  • A Birthday, Not a Break: The whole situation in Ascendant began with her friends getting ready for her birthday.
  • Bad "Bad Acting" / Bad Liar: Face it, Usagi will never be an undercover agent.
  • Berserk Button: Ryouga calling her flat-chested warrants her strongest attack.
    • Spacial mention goes to when Ryouga threw Luna into the sky. It pissed her off enough to charge at him with her fists, which she had never done in the anime or the manga.
  • Beware the Nice Ones: Usagi is the epitome of purity and kindheartedness and is never comfortable with the idea of killing anyone. However, she makes a special exception for Tanizaki after everything he's done.
  • Born Lucky / The Fool: Lampshaded a couple of times:
    Luna: They'll find a way to turn the tables. Between Sailor Mars' courage, and Sailor Mercury's intelligence, and Sailor Moon's...Sailor Moon's...
    Jadeite: Luck?
    Luna: (resignedly) Luck.
    • Sailor Pluto, thinking about all the changes for the positive Neo-Queen Serenity has made by sending Chibi-Usa back, can't tell if the queen has some source of knowledge Pluto isn't aware of or if she just has more dumb luck than any ten people.
    • During her fight with Shampoo, she keeps tripping and stumbling at just the right moment to avoid Shampoo's blows. It doesn't work so well against Akane.
  • Character Development: The first time Ranma saw her she was a scared little girl who was literally shaking in her boots. Three years later, he's surprised to see her as a calm and brave young woman who certainly deserves to be called a queen.
  • Didn't See That Coming: Sailor Moon fighting Ranma, who's possessed by Ekim, tricks him into demolishing a fire hydrant since she knows Ryouga and Mousse have Jusenkyo curses, and she figures a small animal would be easier than a powerful martial artist to deal with. She's taken aback when he turns into a girl instead. She takes it in stride.
  • My God, What Have I Done?: Gives off this reaction after learning that Ranma and his friends did what they did just to protect Beneda and was attacking them for it. She, Ami, and Rei personally apologize to Ranma and Ryouga for causing them trouble.
  • O.O.C. Is Serious Business: It says something about how vile Tanizaki is that she disintegrates him when they meet for the last time. Granted, his death doesn't stick.
  • Order vs. Chaos: The Order to Ranma's Chaos.
  • Squishy Wizard: Particularly demonstrated when she confronts Tanizaki again; she doesn't get into melee range and just uses all her power to incinerate his very atoms. Unfortunately, he doesn't stay dead and he quickly closes on her and disables her with ease using a few pressure point attacks that leave her near death.
  • Sue Donym: When she comes to Ukyo's Okonomiyaki shop, she introduces her self as Usag...Usami. Yeah, Usami. Later, she, Ami and Rei go there again, where Ukyo addresses her as Usami. It takes Usagi a moment to remember that's supposed to be her. Ami actually has to choke back laughter while Rei just gives her an incredulous look. The interlude reveals they go back every now and then, with Usagi sometimes remembering to use her alias.
  • Take a Third Option: When faced with the possibility of killing Unit Zero to take back the Silver Crystal, she instead breaks it in half and gives her clone one of the halves.
  • Wide-Eyed Idealist: Her fellow Senshi believe that it wouldn't be as easy to just convince the "Dark Lords" to renounce their evil ways, but they are willing to try it for her sake. After speaking with Beneda, she outright wishes that there were more Youma like her.
  • What the Hell, Hero?: Usagi, tired from the Senshi protecting her 24/7, pretty much calls them out of this behavior when their families begin to become targets.

Hino Rei/Sailor Mars

  • Berserk Button: Given her Hot-Blooded nature, it's to be expected, but several are pushed over the course of time. When she sees Sailor Moon collapse in agony after taking Ranma's hand she assumes he's responsible and attacks him without hesitation or restraint. Later, during the invasion of Tanizaki's tower, she finds some children being held as sacrifices for Ekim's rituals. She returns in a fury to where he is fighting Konatsu and calls down an extremely powerful fire attack that doesn't even have a name.
    Then she spoke, her voice shaking with fury. A single word. A command. "Burn."
  • Burning with Anger: What she finds in Ekim's lair causes her to emanate a hurricane fire.
  • It's Personal: Feels this way after Ranma seemingly back stabs Usagi. Chapter 7 makes it clear that she is still holding a grudge. In chapter 13, she coldly burns Ekim to death after discovering what he intended to do with the captured children.
  • My God, What Have I Done?: She, Ami, and Usagi personally apologize to Ranma and Ryouga for causing them trouble. She is especially guilty for burning Ryouga so badly three years ago.
  • Nice Job Breaking It, Hero!: In unleashing her rage on Ekim, she unwittingly weakened the Nameless One's seal enough for a portion of It to slip through and fully possess Ekim, meaning that a full-blown Eldritch Abomination is now running around.
  • The Farmer and the Viper: Subverted. She believes Ranma backstabbed Sailor Moon after she showed him kindness. She later drops it after appolgizing to both him and Ryoga.
  • Save the Villain: Does this to Modra once, much to the youma's fury.

Mizuno Ami/Sailor Mercury

  • Audience Surrogate: Chaos in the key of Ranma occurs right in front of her and quite often is shown from her perspective as she tries to make sense of what the heck is going on, much as a normal person, or at least one unfamiliar with Ranma ½, would.
  • Bluff the Imposter: When Ekim takes control of Ranma's body, with the intention of attacking Sailor Mercury, she intercepts him and, suspicious of his behavior, asks why he'd want to talk to her since she was the one who destroyed the "summoning artifact". Ekim responds that he began to respect her after that. Since it was Sailor Moon who destroyed the artifact, this allows Mercury to see that Ranma and Ryoga were right about the mysterious third party targeting the Senshi.
  • Guile Hero: Ami's wit and intelligence is put to very good use as she quickly figures out the answers she needs.
  • My God, What Have I Done?: She, Usagi, and Rei personally apologize to Ranma and Ryouga for causing them trouble.
  • Was It All a Lie?: Give's this reaction during The Reveal:
    Was that really all it was? Just a trick, this whole time? All the fighting and the worry and those ridiculous Dark Lord outfits and the conquering armies from another dimention and it was all just them faking the entire thing?

Kino Makoto/Sailor Jupiter

Aino Minako/Sailor Venus

  • An Arm and a Leg: She loses an arm, courtesy of the Wyrmspawn. As she's the Senshi's resident Plucky Girl, however, the idea of getting some combat training with Mousse is enough to snap her out of it.
  • Handicapped Badass: Venus has become determined to be this after her above injury.
  • Interspecies Friendship: Forms one with Jimenko, one of the lemures previously imprisoned in the Dark Kingdom.

Chiba Mamoru/Tuxedo Kamen

Tenoh Haruka/Sailor Uranus

  • Always Someone Better: Zigzagged. She's the best fighter among the Sailor Senshi and even surpasses Sailor Jupiter in terms of fighting prowess. However, considering how Ryouga beats her down without breaking a sweat proves that she is significantly less skilled than him.
  • Combat Pragmatist: Most of the Outers to one extent or another, but Uranus is the most pragmatic of them, usually the first to take advantage of a situation, and firing at Ryouga when he has his back turned. Seeing Ryouga turned away for modesty's sake while she was transforming isn't quite enough to change her mind.
  • Good Cop/Bad Cop: The Bad Cop to Michiru's Good Cop.
  • In the Back: Has almost no qualms about doing this (see above).
  • Left for Dead: Is shot in the chest, which misses her heart but would still certainly be fatal had Hotaru not healed her. The merc who shot her grabs Hotaru and apparently leaves Haruka to die.
  • Nice Job Breaking It, Hero!: She unwittingly reignited the conflict between the Wrecking Crew and the Sailor Senshi by threatening Beneda at sword point.
  • Shipper on Deck: Oddly, she happily supports Hotaru's crush on Ryoga, much to Setsuna's headache.

Kaioh Michiru/Sailor Neptune

Tomoe Hotaru/Sailor Saturn

  • Badass in Distress: She is kidnapped by Davidson and his crew by the end of Chapter 8.
  • Bad Powers, Good People: Ryouga called her "a nice kid".
  • Creepy Child: She unconsciously slips into this whenever she's seriously angry.
  • Creepy Good: She's one of the nicest girls you could ever meet. Just don't get her mad!
  • Death Glare: Does this subconsciously. It's intense enough to frighten Pantyhose Taro into fleeing.
  • Healing Hands: Enables her to heal Sailors Uranus and Neptune after their fight with Ryouga. He and Shampoo both take advantage of it later. She also uses it to heal Haruka's wound after one of the mercenaries shoots her and on herself after she is shot by Davidson.
  • I Can't Believe a Guy Like You Would Notice Me: Hotaru initially had trouble believing Chibi-Usa when she gave her theory that Ryouga was in love with her for this reason. As a civilian she was an outcast, and as Sailor Saturn she was "a cursed weapon of Death and Silence"; she had no problems believing a person would change sides out of love, but she didn't think she of all people would be the cause of it.
  • I Have Your Father: Her father is held hostage by Davidson and his men to be used as leverage against her.
  • Person of Mass Destruction: The way Beneda describes her is nearly accurate.
  • Relationship Upgrade: She and Ryouga finally admit their feelings for each other while recovering from killing the Wyrmspawn.
  • Rescue Romance: Hotaru starts falling for Ryouga, despite being seen as an enemy (at first). It's first implied, then confirmed that he is falling for her as well.
  • Roaring Rampage of Revenge: She shows absolutely no mercy when annihilating the mercenaries for tormenting her father.

Meioh Setsuna/Sailor Pluto

  • The Comically Serious: Particularly when Ranma comes face-to-face with Luna and his cat fear kicks in and he scrambles up the tallest thing in the area, which happens to be Pluto herself. She tries to keep her dignity while balancing a terrified martial artist on her head.
  • Unwitting Instigator of Doom: She figures that Akane and the others were not brainwashed as she withstood Sailor Moon's attack, deciding to send a Dead Scream her way to bump her off. Unfortunately, this is one of Ranma's Berserk Buttons.
  • You Have Got to Be Kidding Me!: Her reaction to the whole truth about the Dark Lords. She wanted to dismiss Ryouga's explanation as lies, but realized that too much about it made sense.

Chibi Usa/Sailor Chibi-Moon

  • For Want of a Nail: Pluto realizes she had averted the Great Freeze just five minutes after coming back to the present without even realizing it by preventing Tanizaki from getting Tuxedo Kamen's blood. He winds up getting Sailor Moon's instead.
  • Shipper on Deck: Starts being one for Hotaru and Ryouga.
  • Spanner in the Works: As Setsuna points out, if she hadn't returned to the past for her birthday party, the Senshi wouldn't have found out that Ranma and Ryouga were still around.
  • You Have Got to Be Kidding Me!: Is understandably quite skeptical of Ranma's description of some of his life.

Luna

  • Determinator: When she believes she's the last hope to stop the "Dark Lords", and then even more so when she realizes Sailor Moon is alive. P-chan has to knock her unconscious to stop her.
  • Heroic BSoD: Has one when she thinks the "Dark Lords" have killed the Senshi.
    Jadeite: Pull yourself together! Don't you have any pride as a servant of good? Are you really just going to let those Dark Lords win like this? Surely this isn't all your side is capable of!
  • Man of Kryptonite: To Ranma. Thanks to his fear of cats, her appearance alone is enough to cause him a lot of problems.
  • Unwitting Instigator of Doom: Ranma could have been able to convince the Senshi that he and the Wrecking Crew posed no threat to them whatsoever, and he might have been able to prove it too. However, Luna had been spying on Ranma and Akane and misinterpreted their conversation for an evil plot and immediately told the Senshi what she thought she heard. Add the fact that Ranma is still not over his fear of cats and freaked out the moment he saw Luna, causing him to look even more suspicious in the Senshi's eyes. Long story short, Luna accidentally created more problems for the Wrecking Crew.

Artemis

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    Amazons 

  • Old Master: Cologne, of course, but the other elders that take part in the battles against the Dark Kingdom are this as well.

Cologne

  • Dramatic Irony: Cologne initially not knowing who the Sailor Senshi were was comforted by the fact that while they didn’t have the Moon Kingdom they did have brave souls like the Senshi.
  • Reasonable Authority Figure: Though she initially comes across as a hard-liner, she has enough flexibility to consider that even a youma might be able to change.
  • Take a Third Option: Between letting Beneda live in violation of Amazon laws or killing her for being a youma, Cologne decides to douse her with water from the Jusenkyo Spring of Drowned Girl, turning her human.
  • Put on a Bus: Completely absent in Ascendant, with not even a whisper or mention of her. In the aftermath of the battle in the Dark Kingdom, Cologne took note of the many changes that were taking place among the assorted warrior tribes in China as a result of it and decided to return there, leaving Shampoo in charge of the Nekohanten.

Loofah

  • The Strategist: Appears to be the main one during the battle against the youma.
  • Combat Clairvoyance: Loofah is legendary for her battle vision, having honed her ability to sense presences to an unbelievable degree, to the point of being able to track the entire flow of a conflict with perfect accuracy, even across astonishing distances.

Soap

    Dark Kingdom 

Darkmistress

Keeper

  • Berserk Button: Flips out when her hounds start dying, to the point that she goes against orders solely because she wants to eviscerate Beneda's new allies.
  • Even Evil Has Loved Ones: Her animals are very dear to her.
  • Mercy Kill: To one of her mortally wounded hounds, much to her resulting anger.
  • Psychic Link: Appears to have one with her hounds.
  • Scarily Competent Tracker: Able to track even Ryouga’s meandering path, though it takes longer than usual for her to do.

Jadeite

  • Enemy Mine: He eventually teams up with the Senshi to defeat the “Dark Lords.”
  • Psychic Strangle: Uses one to put the Darkmistress in her place in their first confrontation.
  • The Rival: To the Darkmistress.

DD Girls

  • Ascended Extra: In canon, they appear only as the Senshi are heading to the final confrontation with Queen Beryl. Here they are major characters, particularly Modra who takes over the Black Section after the Darkmistress' death, and is ascribed quite a bit of cunning, even going so far as to set up Jadeite's final defeat.
  • Batman Gambit: Modra sets one up toward the end after taking over the Black Section, she drops some information on some hapless youma who's infatuated with Jaedite, who then goes off and manages to get herself killed, which puts Jadeite in even more hot water, leading to his final defeat at the hands of the Senshi.
  • Color-Coded for Your Convenience: Modra is light blue, Zelen is green, Fialova purple, Cerven red, and Ruzova pink.
  • Complaining About Rescues They Don't Like: Modra swears to kill Sailor Mars for the intolerable affront of saving her life from Ryouga's belt blade.
  • Elite Mooks: The Darkmistress's strongest servants.
  • Embarrassing Rescue: Modra at the hands of Sailor Mars, which infuriates her to the point that she swears to see the Senshi dead for it.
  • Evil Cannot Comprehend Good: After Sailor Mars saves Modra's life, she says the youma doesn't even understand why she did it.
  • Foil: Modra serves as one to Beneda. Like the latter, she is a youma rescued by an ally when she was considered dead to rights. Unlike Beneda, not only does she completely fail to understand why the rescue was made, she promises to see her rescuer dead.
  • Hero Killer: Not that they manage to kill anyone in the first storyline, but anyone familiar with the anime should know why they're important.
  • You Are in Command Now: Modra takes over the Black Section after the Darkmistress' demise.

Queen Beryl

  • Bigger Bad: Is in the background for the most part while Jadeite and the Darkmistress take to the field against the 'Dark Lords' and Senshi.
  • Divide and Conquer: This was Beryl’s strategy in defeating the army when the groups began dividing in order to make their way through the Dark Kingdom faster she sent her army to prevent them from meeting up again allowing her to crush each group one by one.
  • Good Thing You Can Heal: Is grievously injured by Prince Herb and Soap and is able to recover from it later, though doing so consumes the bulk of her power.
  • Motivated By Fear: Both deals this and receives it, courtesy of Herb.
  • Torso with a View: The end result of the above-mentioned injury.
  • Was Once a Man: The Darkmistress muses during a meeting with her that given the amount of power at Beryl's command, it was difficult to believe that she had been human once upon a time.
  • You Have Failed Me: Kills Marceat for her defeat against the Amazons.

    Tanizaki Heavy Industries 

Tanizaki Kazuo/Death Phantom

  • Aesop Amnesia: After future-Tanizaki caused the Great Freeze on Earth, he went to Nemesis in order to connect with that planet. The adage that lessons have consequences never did sink in.
  • Affably Evil: He's quite polite, if condescending at times, and is all for not ordering your horrible death if you agree to not get in his way. And if you join him, even better, he'll guarantee you many comforts as long as you do your part! Just, uh, don't cross him, or just ordering your horrible death is the least of your worries.
  • All for Nothing: Everything Tanizaki did was to get ahold of the Ginzuishou. Sailor Moon eventually broke it in half to save Unit Zero, halting his plans completely.
  • Ambition Is Evil: He seeks to become the most powerful, no matter what, and can't stand the idea of someone being more powerful than him.
  • Ancient Conspiracy: As it turns out, his extraordinarily large shadow empire is actually an inherited and gradually developed family legacy of extortion, blackmailing and behind-the-scenes manipulation to control as much of the world as possible. He is merely the latest inheritor, and apparently the one with the biggest ambition, or at least the opportunity and resources to execute it. Or at least, that's what that last part looks like to the public eye.
  • Arrogant Kung-Fu Guy: Zigzagged. He's not arrogant at all, but very condescending when he feels like it.
  • Big Bad: Of the sequel, and ultimately of the 'Sailor Moon R' series as the Death Phantom.
  • Berserk Button: Thwarting his plans too many times serves as his personal button as Genma found out the hard way...
  • Calling Your Attacks: Averted; despite it being prevalent in both source materials and throughout both stories and the interlude, Tanizaki never calls his attacks, not once, which further builds his Knight of Cerebus persona.
  • Canon Character All Along: In the original timeline, he escaped the Earth during the Great Freeze and fled to the planet Nemesis, only to become the Death Phantom upon claiming the power he found there.
  • Chekhov's Gunman: His first appearance in the very first chapter as the Death Phantom.
  • The Chessmaster: Has acted as this all his life.
    • Batman Gambit: His supplying the warlord in Africa with weapons through one of his legitimate businesses, knowing full well the UN will eventually place sanctions on them, at which point, his black market dealers will start selling them at a vastly inflated price.
    • Xanatos Gambit: He's shown to have assets in place that will benefit from nearly any turn of events. When he meets with Ranma he either gets Ranma to agree to help him, or he fights him and uses that as a way to get some of Ranma's hair for one of Ekim's rituals.
    • Xanatos Speed Chess: He still is not above playing a card unexpectedly dealt to him, or when he has to react quickly to unforeseen events, notably when Ranma and Mousse confront Zhang and he has to keep his plan from unraveling.
  • Corrupt Corporate Executive: Has woven a spiderweb across business ventures both legal and illegal.
  • The Corruption: What led to his transformation into Death Phantom. He escaped Earth before the Great Freeze and set out for the dark planet Nemesis to take its power. A thousand years later he was so steeped in that dark power that he'd forgotten who he was and wasn't even human anymore.
  • Didn't See That Coming: He certainly didn't see Sailor Moon saving Unit Zero by splitting apart the Silver Crystal coming, at any rate.
  • Establishing Character Moment: He casually defeats an assassin trying to kill him (that he had hired himself), who had already easily torn through his security forces.
  • Evil Cannot Comprehend Good: It's subtle, but there. While Tanizaki has taken great pains to study his opponents and can seemingly use their good nature against them, he shows time and again that he doesn't actually understand it, particularly the Heroic Sacrifice, willingly risking injury or death for the benefit of another, which might as well be an utterly alien concept to him. Tanizaki himself is the exact opposite, willing to sacrifice the entire planet for his own benefit.
  • Expy: A filthy rich man who owns one of the largest operations in the world and has the smarts to match spends most of his time trying to discredit a seemingly godlike being. Now if only he were bald...
  • For the Evulz: Tanizaki attempted to have An Ohara and her parents killed in order to kidnap Rhett Butler. There was entirely no reason for him to do this, as he would be the last person they would think of when searching for their missing cat.
  • Foreshadowing: When Tanizaki was first introduced he had defeated an assassin he’d hired to kill him and mentioned he regularly does this. During his fight with Genma, he revealed a counter to stealth techniques.
  • Genius Bruiser: A powerful martial artist capable of going toe-to-toe with Ranma and winning, but also able to make devastatingly effective plans, change them on the fly and can make deductions that lead to conclusions that are almost dead on.
  • Healing Factor: Demonstrates this after Ranma hits him with his new variant of the Hiryu Shoten Ha, his lacerations closing, spine and ribs resetting, even his clothes repairing themselves. Goes up to From a Single Cell after being incinerated by Princess Serenity and still manages to recover from it. It isn't until Ranma realizes he's sealed part of his soul away that they truly manage to defeat him.
  • Hidden Agenda Villain: When he first appeared we didn't know just yet what he really wanted, but it definitely involved the Senshi in some way. Ranma soon finds out that he's trying to find a way to take Sailor Moon's power for himself.
  • I Shall Taunt You: As Sailor Moon appears where he and Ranma are fighting, he starts mocking her, asking if she's going to give him a chance at redemption, or a speech on love and kindness. She doesn't let him finish.
  • If I Wanted You Dead...: He claims that he knew all about the Sailor Senshi since they first appeared in public, and was observing them in secret ever since. If he wanted to, he could've have Usagi hit by a drunk driver on her way to school, or have Makoto die in her sleep from carbon monoxide poisoning from a faulty furnace, or have Haruka's bike suffer a catastrophic mechanical failure during one of her races. Of course if he did stoop to that, Pharaoh 90 or Sailor Galaxia would've stomped on the world long ago, a fact that he is very much aware of.
  • Knight of Cerebus: His presence in the sequel is what makes the sequel less about the Sailor Senshi drawn into the hijinks of the Ranma cast.
  • Man of Wealth and Taste: Comes part and parcel with being one of the most powerful men in the world.
  • Multiform Balance: The general premise behind Tanizaki's 'Five Fist Style'. Part of his combat strategy is to wait until his opponents acclimate to his current style and then suddenly switch to a new one. His styles include:
    • Balanced general martial arts.
    • Pressure Point-focused style.
    • Rapid swift strikes.
    • Large sweeping attacks.
  • No-Holds-Barred Beatdown: Delivers one upon Genma for messing up his plans to kill Ranma and crew, beating him to a bloody pulp before seemingly killing him by snapping his neck.
  • No-Nonsense Nemesis: In a crossover between two universes that have a penchant for goofy, over-the-top villains and, despite its Darker and Edgier tone, still manages to have light points and humor through the plot, Tanizaki is never part of it. Every time he appears, it's always serious at best, deadly when it really gets going.
  • Organization with Unlimited Funding: He has multiple interests in practically every part of the world, both legitimate and otherwise. After the Wyrmspawn destroys Minato Ward, however, everyone on both sides of the law start abandoning him en masse; by the time of the final battle, the only useful resources he has left aside from himself are a handful of guards, Unit Zero, and Zhang.
  • Outside-Context Problem: He came out of the left field, so none of the cast saw him coming. The Wrecking Crew realizes how dangerous he is to the Senshi as they have yet to fully know about him, though. This becomes subverted when it's revealed he's someone the Senshi faced before, just not as they remember him.
  • Power Parasite: What he ultimately plans on doing to Sailor Moon.
  • Pragmatic Villainy: Pragmatism is practically his defining characteristic, followed closely by his love of a challenge. This is basically the inverse of Ranma, whose pragmatism is limited by his honor and morals.
  • Pressure Point: A specialty of his school of martial arts, and he can use them to devastating effect, robbing Ranma of the use of one arm in one fight, and leaving Sailor Moon writhing in pain, seemingly tearing herself apart from the inside out to the point that Beneda literally has to kill her and revive her to get it to stop.
  • Really 700 Years Old: Looking at him, you wouldn't think that he was really 254 years old. He would have truly become The Ageless had he survived to become the Death Phantom.
  • The Reveal: As it turns out, Tanizaki is really the Death Phantom in human form. He figured out where the supposed tenth planet Nemesis is and went there before Earth froze over and claimed its power as his own. But after a thousand years, he changed and morphed until he was consumed by it to the point he couldn't remember what he once was.
  • Sadistic Choice: Tanizaki tries to force this on Sailor Moon: if she wants the Silver Crystal back, she'll have to kill Unit Zero. He doesn't expect her to break the Crystal in half and give her clone one of the halves.
  • The Sleepless: Helios relates to the Senshi that for some reason, he has never seen Tanizaki in the dream realm. The reason for this is related to the above-mentioned healing factor, which also provides him unlimited stamina.
  • Soul Jar: Ranma realizes that this is what grants him his Healing Factor and seemingly Resurrective Immortality. The crystal orb that the Death Phantom (his future self) was using holds a portion of his soul. Notably, Tanzaki has to stay within range of it if he wants to keep his energy levels up.
  • Sunk Cost Fallacy: Quite possibly Tanizaki's Fatal Flaw in that he stubbornly refuses to Know When to Fold 'Em, even when his plans are actively crumbling into ruin.
  • Underestimating Badassery: A downplayed example, as Tanizaki is already aware that Ranma and Co. are highly capable fighters, but he consistently underestimates their sheer tenacity and penchant for...creative solutions, which undermines his efforts more than once. What really gets him, though, is their capacity for self-sacrifice, which winds up thwarting him over and over again.
  • The Unfettered: He outright tells Sailor Moon that this is why he deserves to wield the power she possesses. She has boundaries, while he does not. Up to and including every crime conceivable by humanity under the sun, including drug and human trafficking, inhumane experimentation, child sacrifices, dark rituals, cloning and Mind Rape.
  • Villain with Good Publicity: After the NWC and Senshi mount an attack on his skyscraper, he launches a media blitz to spin it so that the Senshi and some rogue martial artists attacked a legitimate business man for no reason, turning the Japanese government against them, who then station the JDSF around Tanizaki's building.
  • Villainous Breakdown:
    • Upon hearing that his plan to further divide Ranma and the Senshi has utterly failed he backhands Ekim. This was the first time he was seen lashing out in anger.
    • His thoughts reveal that the gradually worsening disaster that his plans have become give him increasingly common flashes of fury, but he refuses to act on them in order to stay in control. However, it is evident that Tanizaki is losing his cool, and definitely desperate as the story continues.
    • He flies into a rage after Genma thwarts his final attempt to kill Ranma and crew, delivering a No-Holds-Barred Beatdown on him before snapping his neck.
    • Finally comes to a head near the end of Chapter 18 when he realizes Usagi broke the Silver Crystal to give part of it to Unit Zero, thus thwarting forever any plans he has of controlling that power, and he decides to simply kill Sailor Moon in the slowest, most painful way he can devise (and given his skill, he could no doubt take days doing it). He's interrupted by Ranma and company, which only enrages him further, as they're the ones who are responsible for his plans coming apart in the first place, resolving to torture each of them and anyone they know to death.
  • Was Once a Man: Ranma speculates that this is what Tanizaki's life devolved into in the alternate timeline. As the Death Phantom, he wouldn't have been a martial artist anymore—just a bag of bones who couldn't remember his own name.
  • We Can Rule Together: He makes an offer to Ranma early on to join him in subduing the Senshi, offering him not only plenty of material compensation, but also assistance in fending off the Senshi, most of whom by this point (through Tanizaki's own manipulations, mind you) would like to kill him and his allies. Ranma acts like he's considering it to fish for as much information as possible, but naturally tells him to shove it in the end. Unlike most examples, Tanizaki lets Ranma leave without issues after a spar, though this was actually part of his plan to use Ranma to distract the Senshi.
    • He later makes an offer to Shampoo, promising her to remake her and Ranma's lives in his new world to one of wedded bliss in China in her village, with not a single link of any kind to Akane or the Tendos to pull Ranma away from her, in exchange for Shampoo walking away from the fight and not interfering anymore. Although Shampoo is brought short by it, just like her love, she also tells him to shove it. In this case, she had no expectation to walk away alive, but Ranma pulls through for her in the end.

Zhang

  • The Ace: Mousse reveals that Zhang was the son of the master of the assassination school where he learned the Hidden Weapons Technique and was the most capable of any of the students there.
  • An Arm and a Leg: Loses an arm and portions of his legs during his final confrontation with Mousse.
  • Corporate Samurai: Works for Tanizaki as a top-tier assassin.
  • Cruel Mercy: Is subjected to this after his final defeat: with three of his limbs either gone or severely maimed, and his career as an assassin all but over, Mousse opts to provide him with bandages and leave instead of killing him.
  • The Dragon: Tanizaki's second-in-command.
  • Graceful Loser: While he's still upset to a degree with his defeat to Mousse, he acknowledges the blind warrior's progress and chooses to face his death with dignity. Though granted, it wasn't quite time for him to die just yet...
  • I Shall Taunt You: The way he provokes Mousse during their confrontations.
  • Last of His Kind: Believed he was the sole surviving member of his school after he killed his father and fellow practitioners, at least until he met up with Mousse again in Tokyo.
  • Self-Made Orphan: Killed his father to ensure he wouldn't try to stop him when he left.

Nagai Masuyo

  • Corrupt Corporate Executive: But since he's working for Evil, Inc., he's perfectly loyal.
  • Empty Shell: Essentially the fate he suffers after the Nameless One forces him to divulge the location of the items needed to conduct the ritual to free it. At least until he's used as a Human Sacrifice.
  • Establishing Character Moment: The first time we see him, he's giving Tanizaki a report that releasing a piece of blackmail on the Prime Minister caused enough political trouble that they were able to block his tariff bill from passing without revealing how many representatives are in the company's pocket, followed by a report that U.N. sanctions they failed to block would stop one of their arms manufacturers from selling to a South African warlord.
  • Non-Action Guy: Rather than any form of direct confrontation, Nagai is in charge of managing Tanizaki's myriad political dealings, including things like blackmail, bribes, and black market arms deals to various warlords. He also spearheads the PR attack against the Senshi after the attack on Tanizaki's tower.
  • Used to Be a Sweet Kid: Helios attempts to sway him against Tanizaki by appealing to the wide-eyed idealist he was as a child, using his personal name to emphasize the familiarity. It doesn't work.

Metzger

  • For Science!: This is his rationale for how low he stoops, as he was furious with both WWII's victors and, later, with the Wrecking Crew for thinking that anything was allowed to get in the way of science's progress.
  • Herr Doktor: An Internal Monologue, as well as an observation made by one of the captured monsters, implies he was a Nazi scientist who was forced into exile after the close of World War II.
  • Humongous Mecha: Pilots one when the NWC invades his monster camp.
  • Mad Scientist: The one responsible for most of Tanizaki's scientific research, and he sees no problem with torturing the imprisoned monsters if it means accomplishing something worthwhile.
  • Never Found the Body: But presumed very dead. Hard for an unenhanced human to survive the frying and explosion of a Humongous Mecha, after all.

Ekim

  • Bad Powers, Bad People: He draws his power from an Eldritch Abomination known only as the Nameless One, a being that seems to feed on death. Among his abilities is possession, and Sailor Neptune described his brand of magic as "vile". In addition, he seems to view anyone not named Tanizaki as beneath his notice.
  • Demonic Possession: His abilities basically work by drawing the Nameless One's taint into his body, and it also gives him access to a ritual that lets him do this trope to others, like he does to Ranma.
    • Ekim himself is completely taken over by the Nameless One after the assault on Tanizaki HQ, and is working to finally free itself from confinement.
  • Evil Sorceror: He's the Big Bad's pet wizard.
  • Human Sacrifice:
    • This is how his magic seems to work. Sailor Mars was infuriated when she discovered the ingredients for his rituals, which included children.
    • In the end, he's used as a sacrifice himself in an attempt to turn the Nameless One loose on the world.
  • Kill It with Fire: His (assumed) final fate at the hands of Sailor Mars.
  • With Great Power Comes Great Insanity: The more of the Nameless One's power he channels, the more crazed he becomes.

Davidson and the Mercenaries

  • Ax-Crazy: Especially when they're on their serum.
  • Combat Pragmatist: One of the mercs shoots Haruka before she can finish her transformation phrase.
  • A Father to His Men: Davidson at least, seeing as he swore vengeance after they are all killed by Sailor Saturn.
  • Heroic RRoD: Well, far from heroic but you get the idea. The drugs used to enhance the mercenaries' physical conditions put a deadly strain on their body. Proven in Davidson's fight with Ryouga as the combination of a drug overdose and the beat-down ended up killing him.
  • Jack Bauer Interrogation Technique: The mercenaries do this on Hotaru to find out where Usagi lives. It's also one of the last things they ever do.
  • Psycho for Hire: Used as Tanizaki's hired muscle and guinea pigs during Ascendant, and as noted below, everything is irrelevant to them as long as they get what they want. When they don't get what they want, the situation starts going South.
  • Roaring Rampage of Revenge: Davidson swears to kill Sailor Saturn for what she did to his men. Sadly for him, Ryouga's rage was greater than his.
  • Sociopathic Soldier: They really don't care about anyone's plans, or anything else as long as they get what they want—in this case, the strength-enhancing serum they're hooked on.
  • Would Hurt a Child: Again, they torture Hotaru while she is unable to defend herself.
  • You Have Outlived Your Usefulness: They're savvy enough to know when they're about to be on the receiving end of this and stage an escape to avoid it.

Unit Zero

  • Anti-Villain: She is the perfect clone of Usagi, meaning that she has the thoughts, morals, and ideals of the original. It seems that doesn't want to steal Usagi's Star Seed, but has to in order to live.
  • Blood-Splattered Wedding Dress: After gaining her own Princess Serenity gown after stealing Usagi's Star Seed, it almost immediately gets splashed with blood.
  • Cloning Blues: She, like Usagi, needs a Star Seed to survive, but there's only one. Tanizaki forces her to pull it out of Sailor Moon.
  • Clone Jesus: Or rather, Clone Sailor Moon.
  • Expendable Clone: Tanizaki has plans to create backups, since Sailor Moon's ultimate power costs the life of the caster.
  • Living on Borrowed Time: After her creation, her Star Seed was destroyed, with her existence only anchored by gauntlets similar to those used by Galaxia's minions. During her first actual meeting with Sailor Moon, the gauntlets are destroyed, forcing her to steal the Silver Crystal in order to live. Just as Tanizaki planned.
  • More Than Mind Control: Tanizaki's conditioning aside, the predicament he places her in means that she not only attacks Sailor Moon because he ordered it, she does it just to survive..
  • Silent Antagonist: Doesn't speak at all, the only ever uttering wordless screams.
  • Stockholm Syndrome: A deliberate and careful crafting of such. Since she was created, Tanizaki has made sure her world is centered around him. He is the arbiter of her existence, creating a situation where she is desperate to please him and absolutely terrified of failing him.
  • Unskilled, but Strong: As Sailor Moon's clone, she has all the power afforded by the Silver Crystal, but very little experience in using it, causing her to make mistakes the original Sailor Moon can avoid, and is prone to panic when she finds herself in harm's way.
  • Walking Spoiler: Her very existence and any information about her is spoileriffic.
  • Woobie, Destroyer of Worlds: She was broken nearly from the moment she was created, something Tanizaki uses against Sailor Moon, feeling she won't have it in her to condemn a tortured young girl to death. And as those very doubts creep into her mind, the clone is able to wrench the Silver Crystal away from her.

The Wyrmspawn

  • Anti-Magic: Any magic that comes in direct contact with it is completely useless, as evidenced when it no-sold Sailor Pluto's Dead Scream and Saturn's Silence Wall. However, magical measures can be used to deal with its ranged attacks.
  • Attack Its Weak Point: How Ryouga and Sailor Saturn deal with it, as it's only by attacking the inside of its mouth and its wings' joints that they're able to inflict any meaningful damage.
  • Awesome, but Impractical: The Wyrmspawn is an unstoppable killing machine who attacks everyone around it without the slightest hesitation. Even after Kazuo managed to find and excavate it, it proved singularly useless as a research subject. Not even Ekim was able to unlock the secrets behind its powers, especially since studying it too closely without prompting a rampage was nearly impossible.
  • Breath Weapon: One powerful enough to decimate an entire city by the shockwave alone.
  • Dumb Muscle: It knows nothing of strategy or common sense, only how to kill. If its senses are blocked off to the point where it can't detect anyone, it thinks that everything around it is already dead and settles back down to wait.
  • Hero Killer: During the Silver Millennium, it killed Sailor Moon's grandmother and half of the Sailor Senshi in existence at the time.
  • Made of Iron: Its scales are durable enough to resist the Silence Glaive, itself noted to be impossibly sharp. That being said, they still have their limits; Ryouga's Tora no Seishin combined with his Shin Shishi Hōkōdan proves to be more than they can take.

    Other Characters 

Gosunkugi

  • Achievements in Ignorance: In his haste to flee Furinkan High, he accidentally slammed into an already-injured Jadeite, rendering him a non-factor for the remainder of the attack against the 'Dark Lords'.
  • Determinator: Gosukugi’s approach to getting the Senshi’s attention was described as pathetically embarrassing, but he kept at it until they arrived.
  • Dirty Coward: Essentially the only reason why he doesn't out Ranma's deception in the aftermath. Because he aggravated the crippling injuries of Jadeite when he fled Furinkan during the final battle, he is terrified that the Dark General would seek personal revenge on him if he revealed Ranma's real plan to anyone.
  • Jerkass: He doesn't appear to care (or rather know) of the consequences of luring the Senshi and the Dark Kingdom to Nerima as long as Ranma bites it.
  • Karma Houdini: Beneda was the only one who nearly caught on to what he was pulling, but doesn't have enough proof for it. In Ascendant, he isn't mentioned at all.

Kasumi Tendo

  • Unwitting Instigator of Doom: Yes, she really does want to make Ranma's life easier considering all he goes through, there's no doubt about that. It's just the poor choice of words she says to Luna that causes the Moon Cat to think that the so-called Dark Lords are somehow holding her hostage.

Happosai

  • Dirty Old Man: As Saturn and Neptune both unfortunately learn. It's a little less unfortunate with an army's worth of feminine-looking youma, who are reduced to a shell-shocked mess by the time he and the Joketsuzoku elders are finished with them.
  • Distracted by the Sexy: Still one of his main weaknesses, which Ranma will shamelessly exploit with his girl-form. His fight with Ryouga and Sailor Saturn takes a turn when he lingers on Saturn's form a little too long. To get him off of molesting the Outer Senshi, Akane throws his haul of stolen women's underwear into the air and when he stops to watch she wraps him up in smelly boys underwear and drop kicks him away.
  • Feeling Their Age: Though he's still as seemingly energetic and perverted as ever, Happosai is definitely starting to slow down, something he laments as he feels he hasn't had enough time to do everything he wants.
  • Old Master: He's powerful enough to give even the Outer Senshi problems.
  • Spanner in the Works: Acknowledged in-universe. In the first story he brings an full invasion nearly to a halt because it's composed mostly of Cute Monster Girls and he tries to feel them all up. In the interlude when they're recruiting all the most powerful fighters they can, they decide against bringing him due to the fact that there's no telling what he'll actually do. In the sequel he derails an attempt to create a dialog between the Senshi and the Wrecking Crew, when he sees these pretty girls in really short skirts.

Melinoe

  • Cain and Abel: Her brother Helios watches over dreams, where as she controls nightmares. It got to the point where Helios had to seal her away.
  • Evil Versus Oblivion: Well, not truly evil, but she claims she's helping the Senshi fight of the Nameless One because letting the abomination wiping out all life means no more humans to torment with nightmares.
  • I Know What You Fear: As the avatar of nightmares, this is her power. She seems to have an interest in Ranma and his fear of cats.
  • Nightmare Weaver: Her specialty, in comparison to Helios.
  • Supernormal Bindings: Bound with chains marked with powerful runes that keep her confined to the dream realm so that she can't run rampant through human nightmares. As their power source is the Golden Crystal, continued use of it causes the chains to weaken. They finally break when it comes time for the protagonists to take the fight to the Nameless One.
  • What Does She See in Him?: She didn't understand Helios' relationship with Chibi-Usa, and so decided to pay a visit to her to see why she intrigued him.
  • What Is This Thing You Call "Love"?: She's baffled as to why out of the countless humans who enter the dream realm, Helios had singled Chibi-Usa out. Chibi-Usa's attempts to explain it don't really seem to get the point across.

The Nameless One

  • Combat Tentacles: Its main means of attack. Immense ones that shake the very earth as they strike.
  • Eldritch Abomination: An immense entity whose very presence affects the very psyche of those nearby, driving toward insanity.
  • Human Sacrifice: Ones of the requirements for its rituals, most notably the one designed to release it from its prison, which requires an innocent victim untainted by its corruption. It settles on a nine-year-old girl. The ritual fails, forcing it to use Ekim instead at the cost of reduced power.
  • Greater-Scope Villain: An ancient malevolent being who becomes the greatest threat ever simply by reaching through with a fraction of its power.
  • Sealed Evil in a Can: Was sealed in an alternate dimension by Sailor Galaxia.
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