Recurring Batman Enemies
Joker is a maniacal Monster Clown who emerged in Gotham following Batman's arrest of the crime boss Rupert Thorne. His crimes are completely random, often with no motive other than just an excuse to cause chaos for his own sick amusement; but the one thing they do have in common is that they often result in paralyzed victims sporting the same ghastly grin as himself.
- Adaptational Badass: The Joker usually isn't much of a physical threat to Batman, with his cunning mind and general unpredictability being the reasons why he's so dangerous. note This Joker, on the other hand, has both the aforementioned attributes while also being proficient in acrobatic-style martial arts, making his fights with Batman much more balanced. Though these fighting skills were dialed back after "The Bat and the Belfry".
- Adaptational Curves: He's notably more muscular than normal, owing to his ape-like design.
- Adaptational Nice Guy:
- In most versions, Joker was part of a gang and a killer (who even killed Bruces parents in Batman (1989)). Here he was just a boring office drone who dreamed of making people laugh and was a nice man before his chemical bath. The Red Hood isnt even alluded to in this series.
- The Joker's abusive tendencies towards Harley are also toned down considerably, and he never physically hits her onscreen; he did leave her to die in a burning building at the end of her debut appearance, but that was more indifference than active malevolence. Additionally, whereas most versions of the Joker (especially the DCAU incarnation) couldn't care less about Harley and only ever string her along, this Joker shows her more genuine, though obviously still twisted, affection: he once steals her a diamond the size of a softball as a Valentine's Day present, something the DCAU Joker would probably consider a waste of time.
- Adaptational Ugliness: One of the creepiest and most inhuman versions of the Clown Prince of Crime to appear in animation (or at all): dreadlock-style hair, red eyes, large, jagged yellow teeth that slot together (in the first season, anyway; its more of a slight overbite in the later seasons), blue tongue and fingernails, and large body proportions. In the later seasons, he is wearing black eye makeup, making him look much scarier. And dont even start with his vampire self...
- Anime Hair: This Joker has long, spiky hair adding to his "wildman" image.
- Arch-Enemy: To Batman. Joker even refers to them as being "two sides of the same coin".
- Art Evolution: Aside from the tie-dyed straitjacket being swapped out for his trademark purple and orange suit, "Topsy-Turvy" adds black rings around Joker's eyes, his lips are a darker shade of red, his teeth are more detailed and his hair animations are noticeably less fluid. Obviously, hes made to look like an actual mental patient and not just some guy in a costume.
- Asshole Victim: As with Rojas, he almost became one. And by the same person (Ethan Bennett/Clayface I), no less. And like Rojas, he deserved Ethan's enmity towards him, being the one who more or less made him Clayface.
- Ax-Crazy: As is standard of the Joker. His first appearance shows him breaking into an asylum for the criminally insane and releasing the inmates, then trying to dose the entire town with his "Joker Gas" simply For the Evulz.
- Bad Boss: Doesn't really treat Punch and Judy, his two most recurring henchmen, that nicely and leaves them to get arrested so he won't miss his favorite TV show. He's also almost feeds Martie to his hyenas over Martie playing video games and is still somewhat emotionally abusive towards Harley once she's introduced, although he never tried to murder her this time, since this is a show for children.
- Berserk Button: Never try to terrorize or rule over Gotham while he's around. Only he's allowed to do that.
- Big Bad: The closest this series gets to one, as he's the most reoccurring villain and is responsible for several major events like the creation of Clayface.
- Compressed Hair: He's somehow able to fit all that hair under his makeshift Bat-cowl in "The Laughing Bat".
- The Corrupter: He functions as this to Harley Quinn and Donnie, and also to Ethan Bennett as part of the Mind Rape that turns him into Clayface and then to Basil Karlo when the Joker leads Karlo to realize that he still has the powers he gained as the second Clayface.
- Does Not Like Shoes: As part of his feral characterization, he usually goes around barefoot. Even in later appearances where he starts dressing and acting more like his prior cartoon depiction, he still doesn't usually wear shoes, just spats. The sole exception was in "Meltdown", and those shoes featured retractable mechanical stilts built into them.
- Does Not Like Spam: "Bagley, how many times do I have to tell you? I hate macaroni and cheese!" This makes sense since all prison food tastes disgusting...
- Dude, Where's My Respect?: In the season one finale, when Joker learns that Gotham P.D. considers Batman (a crime-fighting vigilante) more of a threat than him (Gotham's worst criminal), he's properly outraged.
- Early Installment Character Design Difference: Promotional materials and the first episode had him in a stylized straitjacket. Later episodes instead use his trademark tuxedo. He wears the straitjacket one more time in "Meltdown".
- Electric Joybuzzer Accidentally kills himself with one in the movie. Well, almost. Strangely, while it doesnt appear lethal as Robin survived it, Penguin lives after beginning shocked by TWO of them at the exact same time.
- Enemy Mine: Along with the other vilalins he teams up with the GCPD in "The Joining Part 2" to stops the alien invasion on Gothan because causing mayhem in Gotham is "his job."
- Evil Laugh: Perhaps one of the most distinctive ones yet. Its way deeper than Hamills laugh, but still insane.
- Evil Sounds Deep: This Joker has a considerably lower voice than most versions, due to being voiced by Kevin Michael Richardson. It gets even deeper when he uses Bane's Venom in "Brawn". However, his pitch varies to accentuate the craziness.
- Evil Versus Oblivion: In "The Joining Part 2", he and the other Gotham villains join forces with the police to defend Gotham from the alien invasion, with the Joker declaring terrorizing Gotham was his job.
- Extendo Boxing Glove: The show adds one of these to Joker's usual array of weapons.
- Faux Affably Evil: No matter how affable he can sometimes feign being, he's truly an evil man.
- Fighting Clown: More so than any Joker before him, this Joker is clearly a trained fighter, seemingly using Monkey-style kung fu — lots of flipping, rolling around, leaping back and forth, and sudden, unpredictable strikes. Because of the divided reaction this elicited, this trait got dialed back in subsequent appearances, especially after the first season.
- For the Evulz: Everything he does is solely for his own sadistic amusement.
- Forgot Flanders Could Do That: His old fighting ability returns in "The Laughing Bat". Kind of hard to be the Batman if you're not as skilled a fighter as him.
- From Nobody to Nightmare: We don't get the full story, but in this version he was apparently a boring office drone who dreamed of making people laugh before that unfortunate chemical bath.
- Handy Feet: This is why he doesn't like to wear shoes; he's very good at using his feet as makeshift hands.
- The Hyena: Always laughing at something. Guy once tried to get a couple of Hyenas as pets, as a matter of fact.
- Improbable Hairstyle: His flocked, almost dreadlock-styled wild hair, seemingly fashioned to resemble a jester hat.
- Insanity Immunity: He's the only person to (mostly) retain his personality after being bitten by Dracula, even with Penguin being simply hypnotized. He also doesn't suffer as many side effects from Venom as Bane does, lacking the red skin-tone and yellow eyes that Bane gets. (The chemical bleaching may have something to do with this.)
- Institutional Apparel: Sports a yellow and purple straitjacket in "The Bat the Belfry", most of "Topsy Turkey" and "Meltdown".
- Knight Templar: At one point he decides to impersonate Batman and mock his methods. Though the crimes his victims commit are minor such as speeding, his methods are anything but.
- Lack of Empathy: As usual for the Joker. His main source of enjoyment is laughing at the suffering of others. Especially if he caused it.
- Laughing Mad: Well he is the Joker after all.
- Lawful Stupid: During his attempt to become Batman, in which he hounds a jaywalker, a grandmother who accidentally left a turn signal on for three blocks, three cops who were driving above the speed limit during a car chase, a lady who brought eleven items to a ten-item checkout lane, and two girls making "graffiti" while playing with sidewalk chalk.
- Lightning Bruiser: Very fast, very agile, and very good at hitting people.
- Leitmotif: His is an eerie tune played on a distorted circusy-sounding organ. In some parts, it even sounds a bit like Johann Sebastian Bach's Toccata and Fugue in D Minor.
- Maniac Monkeys: Has a very "feral ape" motif in his earliest appearances, especially the first episode. He climbs and clambers all over the place, uses his feet and hands interchangeably, monkey-like fighting style, he even tends to adopt a Primal Stance. He's very reminiscent of a crazy Tarzan in clown makeup.
- Mad Artist: Carries shades of this, depending on the episode - in "The Rubberface of Comedy", for instance, he uses his "Joker Putty" to re-sculpt his own face onto a statue, and wears a beret during the process!
- Mind Rape: Does this to an already under stress Ethan Bennett solely to make the police pay more attention to him than the Batman.
- Monster Clown: Arguably more monster than clown, with his very "feral" portrayal — Primal Stance, ape-like fighting style, perpetually bare (minus the spats) and ambidextrous feet.
- No Name Given: Like most versions of the character, his real name is never stated.
- The Only One Allowed to Defeat You: Toward Batman; to the point he personally takes care of Wrath and Scorn so they won't "take away the fun" by revealing Batman's identity.
- Purple Is Powerful: Wears purple and is Batman's most dangerous foe.
- Red Eyes, Take Warning: He sports them, and they only add to his maniacal nature. Hes even grossed out by his clones eyes.
- The Rival: To Penguin, as they constantly feud over who is Gotham's number one baddie.
- Scary Teeth: They're jigsaw-shaped, visibly slotting together. Not conventionally scary, but the effect is quite disturbing. In later seasons, theyre more of an overbite.
- Slasher Smile: He wouldn't be Joker without this. And thats without Ledgers scars.
- Suddenly SHOUTING!: His typical speaking style switches from quiet and high-pitched, to loud and booming.Joker: You see, there's this nasty little Rumor we'd all like to STOMP OUT!
- The Sociopath: This version of the Joker does not play coy, blatantly attacking whoever he can and will, subtlety be damned and cackling all the way while doing it.
- Spell My Name with a "The": Averted. Unlike most versions, he's usually just called "Joker" here. Ironically, he says THE Batman 90 percent of the time like the other characters.
- Tragic Villain: Implied. From what little we see of his past, he was a boring office drone who just wanted to make people laugh, but he somehow was dunked in a vat of chemicals that warped him and his dream into the Joker, a deranged madman who only cares about getting a laugh out of a joke, no matter how sick and twisted the joke is.
- Villainous Rescue: Gasses Wrath and Scorn so they can't reveal Batman and Robin's secret identities because Joker considers himself The Only One Allowed to Defeat You.
- Would Hurt a Child:
- Tried to dump Prank, his would-be Kid Sidekick, into the vat of chemicals that created him, fully aware that even he didn't know what would happen to the kid.
- While masquerading as Batman, he also tries to use Joker gas on two elementary school-aged girls because they drew on the sidewalk. (Graffiti in his mind) Batman stops him though.
Descended from a once-wealthy aristocratic family, Oswald Cobblepot turned to crime in order to restore the Cobblepot name to its former wealth and glory, by studying martial arts in the Orient, building umbrellas that function as high-tech gadgets and weapons, and training birds to perform burglaries for him.
- Acrofatic: He Took a Level in Badass compared to his other incarnations; but like with Joker this was downplayed in later episodes due to the controversy this caused. It was based on Asian films where various heavy characters can pull similar feats. While the comics version of Oswald was a judo master, this one manages to perform a full split in midair despite being obese with a hip problem.
- Adaptational Badass: Much more adept in hand-to-hand combat than his other incarnations.
- Adaptational Comic Relief: Yet, at the same time, he gives off a Harmless Villain impression far more often than other versions. More than once, his schemes only work out of coincidence (the sonic device happens to work on Man-Bat; stumbling upon Green Lantern's ring, etc.)
- Adaptational Jerkass: Much ruder and cruder than the more gentlemanly comics incarnation, while more G-rated than his DeVito counterpart. This Penguin is also insane and imprisoned in Arkham Asylum, while comics Penguin is perfectly sane. However, Taylors Penguin was a cannibal.
- Adaptational Ugliness: Zig-zagged. While the Penguin was (arguably) never good-looking in the comics (hes not exactly ugly in some issues, but the enormous stomach is a bit jarring), this one shares his Batman Returns counterpart's deformities and even has jagged sharp teeth. Though he's not bald like most versions, simply having a mild receding hairline, and overall looks more "cartoon homely" than "nigh-unbearable hideous freak" like in Batman Returns.
- Adaptation Dye-Job: Unlike most versions, here he has red hair as opposed to black. Its modelled after the crests on a Rockhopper penguin.
- Always Second Best: To Joker, much to Penguin's chagrin.
- The Beastmaster: Like several other portrayals, he commands a huge amount of trained birds that apparently have a taste for human flesh and steal bling. He also controlled Man-Bat in one episode.
- Butt-Monkey: He seems to be the Butt Monkey of almost every episode he's ever made an appearance in, no matter how short it was. He was even the movie's Butt Monkey! Though oddly enough, he wasn't one in "Team Penguin", simply because Killer Moth was.
- Composite Character: Of different incarnations and adaptations himself. For example, he has penguin-like features such as a beak-like nose and flipper-likes hands like his incarnation in Batman Returns and a laugh similar to Burgess Meredith's portrayal in the 1960's live-action Batman series.
- Darker and Edgier: He seems just as insane as the rest of the villains, unlike most incarnations, where he's often the Only Sane Man among them.
- Disabled in the Adaptation:
- Even Evil Has Standards: He considers not interfering with his villain comrade's plan an elementary rule of courtesy.
- Evil Brit: His family is from Newcastle (Alfred's grandfather used to be a butler to the Cobblepot family). He has an American accent though (and a very squawky one at that) presumably as a result of his family migrating to the US at some point.
- Evil Counterpart: Of Bruce Wayne, who Penguin envies for having everything he doesn't. He's also Bruce's Foil as Bruce treats Alfred with respect, while the Cobblepot family abused their butlers (one of which was Alfred's grandfather).
- Evil Is Petty: In addition to being a villain, he's an obnoxious boor. In his introductory episode, he crashes a charity ball at Wayne Manor, stuffs himself with shrimp puffs, disdainfully addresses Alfred as "Jeeves", gets slapped for hitting on a woman, and tosses a wad of cash into the fireplace as a "donation" (which, when retrieved, turned out to be a piddling sum of $1 bills).
- Evil Laugh: Tom Kenny himself admitted that it was a bit of a Shout-Out to the Burgess Meredith version.
- Evil Redhead: Unlike the comics, where he usually sports black hair and is not bald on top.
- Fat Bastard: No surprise there, and he doesn't even pretend to be anything else.
- High-Class Glass: Fitting for his upper-class roots and aspirations to regain his family's wealth.
- Impoverished Patrician: The Cobblepot family used to be wealthy and powerful, but the family fortune has long since been squandered, which is what motivates him to take up crime.
- In the Blood: According to Alfred, his grandfather was employed by a Cobblepot who treated him badly, then had the nerve to fire him. Also, one episode features an attempt to retrieve a treasure stolen by a 19th century Cobblepot. Apparently, boorishnesss and criminality run in the family.
- Ineffectual Sympathetic Villain: As usual, though his general obnoxiousness makes him less sympathetic than most versions of the character.
- Jerkass: In sharp contrast to the polished manners of most other versions of the character, this Penguin is rude, crude, and thoroughly obnoxious.
- Lightning Bruiser: Unlike other versions, he is adept enough at combat to rival Batman despite being obese.
- Nice Hat: It's almost as tall as he is!
- Pint-Sized Powerhouse: Still short in stature as his usual incarnations, but extremely combat savvy. This is one of his shortest, since he looks well under 5 foot.
- Pungeon Master: Prone to making bird-related puns.
- The Renfield: In The Batman vs Dracula, Dracula hypnotizes Penguin into being his fanatically loyal human slave.
- Rich Idiot with No Day Job: Well, unless you call a life of crime a job. Hes an ornithologist, but this series took place long before his Iceberg Lounge days.
- The Rival: To Joker, perhaps more than any other version, to prove which one of them is Gotham's most dangerous criminal.
- Scary Teeth: His teeth are often depicted as curved and sharp, especially in the show's opening sequence. In his debut episode, hes drooling while maniacally laughing in one scene. Its quite disturbing.
- Sinister Schnoz: As the other versions. Here its ridiculously long.
- Smarter Than You Look: He's not as stupid as Catwoman thought, double-crossing her before she could do the same. He even once managed to defeat Batman!
- Spell My Name with a "The": Averted, much like Joker, he's only called "Penguin" here not "The Penguin".
- Would Hurt a Child: Threatened to blow up Gotham Childrens Hospital.
Bane is a South American mercenary who volunteered for a secret experiment, in which the powerful steroid Venom was pumped into his body. He can activate the chemicals at will via a dial on his right hand, turning himself into a monstrous brute with Super Strength. He was hired by some local crime bosses to take down the Batman and in the ensuing fight, leaves Batman for dead with multiple fractured bones.
- Achilles' Heel: Electricity, as applied to his Venom tubes.
- Adaptational Badass:
- In the comics, Venom granted one enhanced strength along with some noticeable muscle growth. Here, Venom practically turns Bane into the Hulk. And instead of just breaking Batman's back, he breaks nearly every bone in Batman's body! And doesn't have to wear him down first by orchestrating a mass jailbreak. Even with a giant robot suit that matches Bane's size and strength, Batman still cannot beat Bane in a straight fight and has to electrocute his Venom tubes to take him down.
- Subverted in Bane's subsequent appearances. Not only is Batman able to hurt Bane without the Batbot, but he's taken out rather quickly with a simple jolt of electricity to his Venom pumps.
- Adaptational Dumbass: While not as dumb as the Batman & Robin version, he still lacks the Genius Bruiser traits seen in the comics, and relies almost entirely on his Venom-enhanced brawn in fights, making him rather easy to take down if you can get to his Venom tubes.
- Adaptational Ugliness: While Bane has never been "attractive" in any way, this Bane looks disturbingly inhuman when on Venom, with crimson skin and yellow eyes. Without it, he looks almost like a gimp.
- Amazing Technicolor Population: Venom turns his skin red, though it oddly doesn't do that to Joker when he uses it in "Brawn". Also applies to his non-Venomed self, who has gray skin.
- Badass Boast: "I am Bane. The last opponent you will ever face."
- Charles Atlas Superpower: He's strong enough to rip apart an armored car with his bare hands without Venom!
- Curb-Stomp Battle: Does this to Batman, though for different reasons than in Knightfall. Mostly the fact that using Venom turns Bane into a Hulk-like figure in this incarnation and that his debut was in the third episode of the whole series meant he was going up against a Batman still getting used to fighting supervillains and whose only prior experiences at that point were Joker and Penguin, both of whom were as adept at combat as Batman, but lacked Bane's raw strength, stamina and resistance to pain.
- Evil Sounds Deep: A staple for Bane, and it gets deeper once the Venom kicks in.
- The Faceless: We never see what this Bane looks like without his mask. This is despite Bane stating that he would allow Batman to unmask him if Batman could best him.
- Jobber: After his first appearance, Bane was taken down usually by someone zapping his venom tubes with a jolt of electricity seconds into the fight.
- The Juggernaut: He literally gets referred to as one in his debut.
- Lean and Mean: He's a pretty skinny guy without the Venom.
- Magic Pants: Averted. Bane's suit is designed to expand and separate as the Venom pumps him up.
- No Name Given: Like most versions of the character, his real name is never revealed.
- Scary Teeth: Solid, jagged and slot together like Joker's teeth, only they aren't yellow.
- Super Serum: Venom, the source of his powers, though the serum is never referred to by name in the series. It is, however, called "Venom" by Alfred in the "Junior Detective challenge" extra on the DVD of Season 1.
- Supernatural Gold Eyes: In addition to turning his skin red, Venom also causes his eyes to turn yellow.
- Top-Heavy Guy: When powered up by Venom, he grows to two or three times his normal size... except for his legs, which get slightly wider.
- Unskilled, but Strong: Bane's enhanced phyiscal abilities outclassed that of the Batman tenfold. Once Batman figures out how to disable Bane's superhuman strength, Bane has no other techniques or training to fall back on in subsequent fights and gets defeated pretty easily by the Batfamily.
- Villain Decay: When Bane first appeared in "Traction" he was The Juggernaut, and he demolished Batman almost as badly as he did in the comics. Batman was beaten so badly he needed a giant robot suit to fight him next time and was still unable to beat Bane in a straight up fight. He's then reduced to a Jobber in every other appearance, (Robin took him down in a few seconds with an electrified staff) and what's worse by season 4 he's mostly just cracking open bank vaults like a C-list loser villain. The ultimate example of this trope in play is probably that Joker stole his Venom formula in "Brawn" and became more of a threat with it than Bane ever was. The decay may be partially justified in that the Bane here isn't Genius Bruiser like his mainstream counterpart. This version is basically The Brute and doesn't have much more than muscle to be a threat. Once effective countermeasures are made for subduing him taking him down is relatively easy as he never prepares a counter nor does he work with anyone else to cover his weaknesses. Plus, he only appears in a handful of episodes, which means that unlike other rogues such as Joker or Penguin, he was stuck in jail for long stints and didn't have many chances to hone and adapt his techniques unlike the Bat family and other villains.
- Villain Forgot to Level Grind: While he's a deadly threat that almost kills Bruce in their first encounter, this is because Bruce was relatively inexperienced and Bane is one of the more clearly superhuman enemies Batman has. Bruce was never expecting anything like Bane and had no way, initially, to fight back effectively. Once Batman makes counter measures for Bane while identifying Bane's weaknesses, each subsequent fight gets easier because Bane never seems to learn from the experience and move beyond just pumping up with Venom and smashing things. So while Batman kept increasing his tool set and using his experience to develop new tactics, Bane never tried to improve and was left in the dust.
- Weight Taller: Grows to about twice the height of a normal human when taking Venom.
Dr. Kirk Langstrom / Man-Bat
Dr. Kirk Langstrom was a scientist who worked at Wayne Industries. He specialized in the science of hearing and claimed his research was intended to cure deafness. In reality, he secretly concocted a chemical that would turn himself into a fearsome bat-like creature, so that he can be feared like the Batman.
- Abled in the Adaptation: Unlike his counterpart in the comics, he shows no signs of losing his hearing.
- Adaptation Dye-Job: Langstrom is albino in this version, and specifically became Man-Bat so he could be feared.
- Adaptation Origin Connection: "Attack of the Terrible Trio" sees the titular trio use versions of the serum Kirk used to make himself Man-Bat, as opposed to be normal people in the costumes as in the comics.
- Adaptational Villainy: In this version, rather than to cure his own growing deafness (though his cover story is that it's for his deaf niece) he created the Man-Bat formula to be feared. And unlike previous Man-Bats, where Langstrom is not in control of his actions while the serum is active, this one is likely fully aware and in complete control.
- Art Evolution: Like Joker, he was given black rings around his eyes in his second appearance. (Though only in his Man-Bat form).
- Bat People: He's a monstrous humanoid bat with hands attached to his wings. He used to be Dr. Kirk Langstrom, an employee at Wayne Industries, who turned himself into a monster with a serum he claimed was meant to cure deafness but which in reality was always intended to turn him into a chiropteran monsters out of his jealousy for Batman's fame.
- Bio-Augmentation: As usual, he uses his resources to turn himself into a man-sized bat, though for different reasons than in the comics.
- For the Evulz: Why does he become Man-Bat? Solely to instill fear in Gotham, similar to the Batman, though as an enormous bloodsucking monster instead of a costumed vigilante.
- HeelFace Turn: In Season 5. He tells Batman that he had nothing to do with the Terrible Trio, and that he's all done with being Man-Bat. He even offers to help in any way he can, and creates a cure to revert the Trio back to normal.
- I Just Want to Be You: He turned himself into a monster because he wanted to be feared like the Batman.
- Mad Scientist: As with most versions of Dr. Langstrom, he intentionally experimented on himself with a mutagen to transform into a hideous bat-monster, though this time it was done for far more sinister reasons.
- Magic Pants: His pants remain even after he transforms, though they do become tattered.
- Our Werebeasts Are Different: Obviously, he's a were-bat.
- Superpowered Evil Side: Man-Bat has Super Strength, flight, echolocation, night vision, and Super Spit (see below).
- Super Spit: Man-Bat can spit out a green, slime-like adhesive that can entrap an enemy and even render guns useless.
Victor Fries / Mr. Freeze
Victor Fries was a common thief who was simultaneously electrocuted and frozen in a cryogenics chamber while running away from the Batman. The experiment granted him with the ability to fire blasts of ice from his hands, which can flash-freeze anything caught in their path.
- Abled in the Adaptation: This version of Freeze can survive unharmed in normal temperatures without his suit, which merely acts as a container for his powers when he doesn't need to use them (he has no control over them otherwise). However, exposure to excess heat will knock him out and disable his powers long enough for him to be detained.
- Adaptational Badass: This version of Freeze pretty consistently overpowers Batman.
- Adaptational Jerkass: Unlike the version of the character from the previous series that retroactively became the comic character, this version of the character lacks any sort of sympathetic backstory or motive and is essentially just a petty criminal that accidentally got superpowers. Though it does show a photo of him with a woman in his origin flashback, so it's possible that Nora might have been a part of his criminal activities after all.
- Adaptational Superpower Change: Unlike the comics and other versions, who depend on a freeze gun, this Freeze has actual cyrokinetic powers.
- An Ice Person: Unlike other versions of the character, he doesn't need a gun and shoots ice blasts from his bare hands.
- Bald of Evil: Lost his hair in the accident.
- Body Horror: Just look at him without his suit in "Artifacts". He's emaciated and, like in the DCAU, his body is slowly withering away and he uses mechanical spider-like legs to walk.
- Cold Ham: Speaks in a monotone voice most of the time, yet is rather boastful and makes ice-related puns a la Arnold Schwarzenegger's Freeze.
- Create Your Own Villain: Freeze was originally a small-time diamond thief, until an accident during a car chase with Batman led to him getting his powers.
- Creepy Monotone: As usual.
- Disproportionate Retribution: Upon running into the homeless man who disrupted his escape so many years ago (thus setting off the chain of events leading to his immersion in the cryogenic chemicals), he goes out of his way to flash-freeze the man.
- Even Evil Has Loved Ones: The woman from the photos seen in the flashback before he got his powers is likely his wife, Nora.
- Evil Sounds Deep: He is voiced by Clancy Brown, after all.
- Human Popsicle: Does this to himself in "Artifacts" to escape Batman once and for all. Batman's Crazy-Prepared methods enable people more than a thousand years in the future to still beat him.
- Freeze Ray: As usual, though this version has it as a super power.
- Never My Fault: He "thanks" Batman for causing the accident that made him a metahuman and for all of the crimes he commits with his powers. At first, Bruce actually believes he's right, before confronting him and telling him he did this to himself.
- No Mouth: He appears this way thanks to his makeshift ice helmet. Without it, he is drawn with a mouth.
- Pungeon Master: Every other line out of his mouth includes ice puns. However, unlike the previous ice-pun-quipping version of Freeze, this version actually manages to make them sound... chilling.
- Red Eyes, Take Warning: He has red eyes.
- Villainous Rescue: When the Joining attacks Earth, Freeze saves Jim from an incoming attack by a Joining alien. The two nod at each other with respect.
Selina Kyle aka. Catwoman is a cat burglar who has a flair for theatrics, and has a complicated love/hate relationship with the Batman.
- Adaptational Badass: This version of Catwoman is able to Curb Stomp Batman in her debut episode and steal his utility belt.
- Adaptation Dye-Job: Catwoman is usually depicted with green eyes, but here they are blue.
- Affably Evil: She's a greedy thief for sure, though she is not without her usual flirty charms.
- Anti-Villain: She steals due to the adrenaline rush she gets, and usually only from other criminals.
- Badass Normal: She has no powers, yet is a highly skilled fighter and thief.
- Berserk Button:
- Someone getting in her way, more so if you're intervening in her heists. Ragdoll will vouch for that.
- Also, don't threaten any feline creature. She doesn't like that.
- Cat Girl: Naturally, she has a cat motif. She even sets out to steal a pair of endangered panthers to stop them from being slaughtered by poachers.
- Chronic Backstabbing Disorder: She'd rather be Batman's friend than foe, but won't hesitate to screw him over if he interferes with her plans.
- Classy Cat-Burglar: This is Catwoman, after all, burglary is her stock and trade.
- Compressed Hair: She has very long, thick black hair that somehow fits under that Cat-cowl of hers, even though it is slightly larger than the ones she's usually shown wearing.
- Dark Action Girl: And a damn good one, being able to equal Batman in combat and she knocks him out at one point. If that's not impressive, how about her stealing his utility belt and almost killing him with the Batbot (by accident as the reason she stole his belt was because she wanted to use his Remote-Controlled Batarang to steal Hideo Katsu's lion statue and ended up activating the Batbot while trying to work the RC Batarang) then accidentally stealing the Batmobile. She also holds her own against the Dragon's Fangs even before Batman comes to save her.
- Dating Catwoman: As always. She and Bruce have an actual date in "Ragdolls to Riches", but neither figure out the other's identity.
- Enemy Mine: She plays this well, especially in "The Cat, The Bat, and the Very Ugly". That, or it's her typical HeelFace Revolving Door.
- Friendly Enemy: She winds up teaming with Batman just as often as she fights him. Regardless of which side she's on, she enjoys every moment she gets to interact with Batman either way.
- HeelFace Revolving Door: As usual, she will alternate between being an ally and enemy of Batman, most times even within the same episode.
- Karma Houdini: She's the only member of the Rogues Gallery who always successfully evades capture by Batman or the police. The only consequences she ever suffers is not getting to steal something she wanted.
- Kindhearted Cat Lover: Like usual of course, though cats are about the only thing she is kind towards.
- Robbing the Mob Bank: Her debut episode begins with her trying to steal a valuable jade lion statue from Japanese businessman Hideo Katsu. This lands her in hot water because the "businessman" is really a Yakuza boss planning on expanding his clan into Gotham and the statue's real value came from the data disc hidden inside it which charted the clan's hierarchy and business contacts.
- Spy Catsuit: Naturally, though it's more concealing than usual.
- Tamer and Chaster: She still flirts with Batman, but she's far less sexualized than most other forms of the character and wears a more practical costume than normal.
- Two-Person Love Triangle: Her relationship with Batman; Catwoman hits on Batman without getting much of a rise out of him, while Bruce is interested in Selina, but she just views him as a mark.
- Whip It Good: Just wouldn't feel right without it.
Garfield Lynns / Firefly / Phosphorus
Garfield Lynns aka. Firefly is an arsonist whose crimes range from simple robbery to corporate sabotage. He is equipped with a jetpack, and armed with plasma cannons that can incinerate anything in their path.
Towards the end of the series, Lynns gains an accomplice named Dr. Jane "Blaze" Blazedale who becomes his girlfriend. While, stealing radioactive material, they end up causing a nuclear explosion, that turns Lynns into the superpowered radioactive Phosphorus.
- Abled in the Adaptation: Hes much saner here than in the comics... at first...
- Achilles' Heel: Damaging his jetpack or disconnecting his fuel will take him out quickly.
- Adaptational Attractiveness: He has a "roguish bad boy" look under his helmet, in contrast to the character's usual "covered head-to-toe in burn scars" appearance.
- Alas, Poor Villain: Not in the death sense, but its really hard not to feel bad for him at the end of White Heat, forced to stay in a cell in Arkham lest he cause a nuclear explosion thanks to his Power Incontinence and Blaze leaving him.
- Beard of Evil: A small, scruffy blond goatee.
- Composite Character: His final episode also sees him become this show's version of Doctor Phosphorus.
- Deadpan Snarker: Not above quipping.
- Even Evil Has Loved Ones: He genuinely cared about Blaze before being turned into Phosphorus and losing his mind.
- Jet Pack: He uses one to fly around, and it makes a buzzing sound like a fly.
- Playing with Fire: He's armed with combustive laser beams to set things on fire. In his last episode, exposure to a radioactive substance gives him the ability to generate heat from his own body.
- Pyromaniac: He really enjoys getting paid to burn and blow things up.
- Psycho for Hire: He's hired by GothCorp to attack its business rivals in his debut. His next appearance in Season 2 has him working for Mr. Freeze as well.
- Sanity Slippage: He is driven insane after being turned into Phosporus and decides to destroy Gotham so hell be remembered. He seems to have recovered somewhat by the end of the episode and regrets his actions.
- Took a Level in Badass: Goes from a low-level rogue, to capable of exploding the entire city in his last appearance.
- With Great Power Comes Great Insanity: He slowly loses his mind once he gains superpowers and becomes Phosphorus. It doesn't help at all when he soon learns that he's completely unable to turn off his heat powers.
- Unholy Matrimony: With Blaze, a fellow arsonist in his last appearance, (Batgirl even compares them to Joker and Harley) until his plan to blow up the city makes her leave him.
Arnold Wesker / Ventriloquist (w/ Scarface & Mr. Snoots)
Arnold Wesker is a professional puppeteer who developed a serious case of split personality after being booed off the stage one too many times; his gangster-like dummy Scarface became his evil alter-ego, forcing him to commit crimes. Wesker is always carrying Scarface in his hand, constantly talking to and taking orders from him.
- Anti-Villain: Arnold Wesker is an otherwise decent man who's forced into a life of crime due to suffering from severe mental illness.
- Berserk Button: Scarface almost ran Mugsy through a garbage shredder after being called a "dummy".
- HeelFace Door-Slam: During his stay at Arkham Asylum, Wesker is (more or less) successfully rehabilitated when Hugo Strange confiscates Scarface from him, replacing him with a new dummy named Mr. Snoots. Upon his release, Wesker is looking forward to a peaceful career of entertaining children with Snoots... until Strange returns Scarface to his apartment, just to satisfy his curiosity if Wesker would return to crime (he did).
- Hypocrite: Scarface calls Wesker "dummy" all the time, but don't dare call him that.
- Jerkass: Scarface is a very unpleasant, violent criminal.
- Nice Guy: Wesker himself is a relatively kind old man. His other dummy, Mr. Snoots, tries to make him stay good.
- Red Eyes, Take Warning: The Mecha-Scarface had them.
- Split Personality: Scarface serves as this to Wesker. Later on when he (temporarily) swapped Scarface for "Mr. Snoots", Snoots becomes yet another split personality (though fortunately he's much nicer).
- Toxic Friend Influence: Scarface is constantly abusing Wesker to force him to do bad things.
Detective Ethan Bennett / Clayface I
See the "Detective Bennett" folder for more information.
Edward Nygma was a university scientist working on methods to enhance human memory. He is fired from the university after his prototype invention fails, and he attempted to get revenge on his boss for (supposedly) sabotaging him. After Batman thwarts his plans, he adopts the criminal identity of the Riddler, committing elaborate crimes involving riddles, puzzles, and mind games that must be solved.
- Abusive Parents: It's implied that his father was this to him.
- Adaptational Badass: By his appearance in "Riddler's Revenge", he can actually last more than a few seconds in an outright brawl with Batman, which is more than most other incarnations of Riddler can say for themselves. He is also arguably more competent and definitely more serious than most other versions of the character.
- Batman Gambit: In his debut episode, he set fake bombs all over the city that could only be deactivated by solving various puzzles. This was actually a diversion made so that he could break into the City Hall database undetected and steal important information. He almost got away with it too.
- Berserk Button: Being called 'champ'. That's what his Jerkass dad called him when he was growing up.
- The Chessmaster: As usual.
- Cold Ham: While other Riddlers' are usually blatantly over the top and full of themselves, this Riddler is more cold, calculating and cerebral. However, he is still melodramatic and convinced he is smarter than everyone.
- Combat Pragmatist: He shocks Batman with an electric cable and uses his Mooks to distract him.
- Comic-Book Fantasy Casting: He looks an awful lot like Marilyn Manson, which makes sense because Manson was originally contracted to voice him.
- Create Your Own Villain: Sort of. While a lot of his shtick was already there during his Forgotten First Meeting with Batman as revealed in "Riddler's Revenge", his early run-in with Batman inspired the costume and some of his gadgets.
- Criminal Mind Games: His hobby is forcing people to play his twisted games.
- Cut Lex Luthor a Check: Deconstructed, much like his Batman: The Animated Series counterpart. He was a brilliant scientist would end up being screwed over by sabotage which led him to becoming a supervillain. The fact that it would be the woman he liked as well as his partner who did so makes it worse.
- Eerie Pale-Skinned Brunette: Definitely a creepier interpretation of the Riddler.
- Faux Affably Evil: A staple of the Riddler.
- Forgotten First Meeting: While Eddie himself didn't forget, "Riddler's Revenge" revealed that Batman had forgotten a run-in with a pre-Riddler Eddie before Eddie debuted as the Riddler in "Riddled".
- Geek Physiques: He's a rather skinny fellow.
- Goth: His appearance, especially the black tattooed makeup around his mouth.
- Green and Mean: An underweight villain who wears green, as per norm for Riddler.
- Hooks and Crooks: He uses question-mark-shaped hook weapons in "Riddler's Revenge".
- Lean and Mean: He's also extremely thin.
- Manipulative Bastard: Many of his plans revolve around manipulating people into helping him reach his goals without even knowing theyre helping him.
- No Celebrities Were Harmed: Riddler really resembles Marilyn Manson.
- Riddle Me This: As usual.
- Tattooed Crook: Well, he is a villain, and the lines from his lips to his jaw are tattoos.
- Too Clever by Half: He's a great schemer, but in each episode he appears in, he ends up throwing a psychotic fit when his plans backfire.
- In his first encounter with Batman, his scheme to discover his secret identity would have actually gone off smoothly and without a hitch... had he put a gag on Detective Yin. By the time it occurs to him to try, she'd distracted him enough for the Batman to foil him.
- Tragic Villain: Edward and his associate built a revolutionizing device that would expand the capacity of the mind, only to have a jerkass financier sabotage its public demonstration, which got him expelled from the scientific community. It got worse when it turned out that it was his trusted associate that was the true saboteur, namely to keep the profits to herself and because she found Edward to be unstable when she saw him lose his temper against the financier when he called him "champ"... the same way his dad did.
A human/reptilian hybrid who has Super Strength and is an excellent swimmer, who can hold his breath underwater far longer than any human.
- Adaptational Intelligence: While most incarnations of Killer Croc aren't exactly known for their smarts, this guy is a bona fide Genius Bruiser.
- Barbie Doll Anatomy: Justified. He's part reptile, so he wouldn't have external genitalia.
- Beast and Beauty: In the 46th issue of The Batman Strikes, Croc falls in love with a news reporter, in part because she's the only person who refers to him as a man and not a monster. In the end, it turns out she rather likes him, too, and he gives himself up to the police for her.
- Beast Man: Possibly Croc's most beastlike incarnation to date (aside from perhaps the Batman: Arkham Series). Thankfully, the writers didn't claim that he had a "skin condition" this time.
- Curb-Stomp Battle: His first battle with Batman does not go well for the vigilante, with Croc absolutely manhandling him. Batman performs better later in the episode, though he still can't match Croc head on.
- Even Evil Has Standards: "Team Penguin" proves that, if nothing else, Croc respects the dead. When circumstances lead the team to believe that Killer Moth died from exposure to toxic fumes, Croc sounds genuinely remorseful that his teammate was killed in such a gruesome manner, and he's disgusted by Penguin's callous disregard for their fallen comrade.
- Expy: Of Leatherhead from the original Teenage Mutant Ninja Turtles cartoon. Both are villainous mutant crocodilians who speak with a Cajun accent.
- Genius Bruiser: Especially when compared with his Dumb Muscle portrayal in Batman: The Animated Series and even later portrayals, such as the Batman: Arkham Series.
- Good Scars, Evil Scars: He has an unexplained scar over his eye.
- Half-Dressed Cartoon Animal: All he wears is a vest.
- Lack of Empathy: When discussing his plan to flood downtown Gotham to plunder it.Batman: Tens of thousands will be killed.Croc: And I'll shed a crocodile tear for each and every one of them.
- Kill 'Em All:What his debut plan could have lead to, flooding Gotham to have the run of the place would have drowned several if not most of the populous.
- Multiple-Choice Past: We don't know whether he's a military genetic experiment gone awry, he deals with the wrong kind of voodoo magic in the swamps, or if he's simply a circus freak. However, if the tie-in comic, The Batman Strikes counts as All There in the Manual, then according to issue 25, he was both a military genetic experiment subject before escaping, then was part of a circus freakshow before escaping that and ultimately coming to Gotham, though it's still unknown if he was born like that as in the comics or if being part of an experiment is the reason for his appearance.
- Never Smile at a Crocodile: Though the cause his unknown and disputed.
- Ragin' Cajun: Has a cajun accent.
Dr. Hugo Strange
An unscrupulous psychiatrist working at Arkham Asylum, who has a creepy obsession with learning more about the criminal mind and mental illness. So it doesn't take long before he becomes another criminal mastermind seeking to spread chaos around Gotham and oppose Batman, whose psyche also fascinates him.
- Adaptational Ugliness: His comic depictions were never handsome, but they lacked the undeniable ape-like qualities of this Strange.
- Be Careful What You Wish For: He wanted all the knowledge of the universe for helping the Joining. He got it and became catatonic because they telepathically broadcasted it into his mind.
- Big Bad Duumvirate: At the end of Season 5, he conspires with the Joining to try and defeat the Justice League and launch another invasion of Earth.
- Character Development: He becomes a villain over the course of several episodes — when he first appears, he's just a seemingly mundane, even helpful, shrink who vouches for Ethan Bennett's sanity in court. During his next appearances, it becomes increasingly apparent that he's severely lacking in empathy.
- Chekhov's Gunman: Makes his first, brief appearance in "Meltdown" and goes on to become much more important than that scene let on.
- The Chessmaster: Has on a number of occasions manipulated others like puppets. Most prominently in "Strange New World" where he exposes Batman to a hallucinogen and manipulates him into thinking he developed a poison that caused a Zombie Apocalypse, and very nearly made Batman release the real poison.
- Composite Character: While he soon became the Mad Scientist of the comics, he initially came off as the morally ambiguous head of Arkham Asylum who's obsessed with the insanity of Batman's villains (and Batman himself) like Dr. Jeremiah Arkham. His role in "Strange New World" was also originally meant for the Scarecrow, though it should be noted that Strange in the comics used fear-inducing toxins long before Scarecrow was introduced, making his role in that episode still true to the original character.
- Evil Brit: Courtesy of Richard Green.
- Evil Old Folks: Effectively by his own admission in "Rumors", when he asks if their captor will satisfy "an old man's curiosity" before he and the other gathered rogues get collectively sent to "that great Arkham Asylum in the sky".
- Faux Affably Evil: He puts on an air of friendliness and politeness to his enemies, but none of it is sincere.
- Laser-Guided Karma: Practically sold out the entire human race to the Joining in exchange for all the knowledge in the universe. They give it to him, and he winds up a catatonic vegetable from mind overload.
- Mad Doctor: He uses Arkham as his cover to conduct unethical experiments.
- The Man Behind the Man: For D.A.V.E..
- Manipulative Bastard: Of course.
- Morally Ambiguous Doctorate: Later on, anyway. In his earlier episodes, he's always referred to as Professor Strange. Later, the show switches to calling him doctor for seemingly no reason.
- My Skull Runneth Over: His ultimate fate, due to his deal with the Joining.
- Omnidisciplinary Scientist: He's introduced simply as a psychologist, but he takes on various other fields of expertise throughout the series, including building a sentient robot, brewing a hallucinatory fear toxin, and communicating with an alien species.
- Psycho Psychologist: To the point of curing Arnold Wesker of his insanity... then ruining his life to drive him insane again, because it seemed interesting to do so.
- Scary Shiny Glasses: As usual.
- The Shrink: As usual.
- The Sociopath: He's quite a ruthless, Faux Affably Evil, Manipulative Bastard who feels no care or concern for anyone other than himself.
A professional thief with incredible contortionist abilities, who can bend and twist his entire body to a greater extent than other humans.
- Abnormal Limb Rotation Range: A burglar who can use his triple-jointed abilities to bend his body in normally impossible ways.
- Adaptational Attractiveness: More like Adaptational cuteness. While he's not "attractive" in the normal sense, he's far less creepy looking (even somewhat adorable) on this show than he is in the comics and other media◊. Possibly justified since his traditional look would probably be too scary for children.
- Contortionist: Exaggerated. He's so good at this he can fit inside of a hat! And a tiny box!
- Maybe Magic, Maybe Mundane: It's not clear whether he's just an unusually talented circus freak, or a metahuman with superpowers.
- Noodle People: He is very skinny, which only makes it easier for him to contort.
- The Rival: Competes with Catwoman, as they are often out to steal the same prizes.
- Rogues Gallery Transplant: Traditionally a Flash rogue rather than a Batman rogue and Ragdoll never even interacts with Flash once he's introduced.
- Too Kinky to Torture: He gets Ground by Gears in his debut episode, and not only does he survive unscathed, he actually enjoys the experience, likening it to a massage.
- Wingding Eyes: His Expressive Mask gives him big, black X's for eyes.
Pamela Isley was a high school student and friend of Barbara Gordon, who became involved in radical environmentalism. Pamela's fanatical devotion to protecting plants lead to her hiring a thug named Temblor to sabotage various corporate facilities. But when Temblor tried to kill his teenage girl "boss" for failing to pay him, Isley ended up getting exposed to mutagenic chemicals that gave her the power to control all plant life. Now calling herself Poison Ivy, she plans to replace Gotham City with a massive forest.
- Adaptation Origin Connection: She's introduced as being Barbara Gordon's best friend before transforming into Poison Ivy.
- Age Lift: Usually around Batman's age, while here she's only a few years older than Batgirl when introduced.
- Anti-Villain: Type III, much more so in The Batman Strikes comic series.
- Brainwashed and Crazy: Can inflict this on others, even Batman and Superman; though both cases were temporary and in Superman's case, Kryptonite was needed and Lex Luthor was using her.
- Dirty Coward: When Temblor tries to kill Pamela and Barbara, the former tries to run off and leave her friend to deal with the angry thug.
- Does Not Like Shoes: Is barefoot as Poison Ivy, thought this is due to her Garden Garment mutation.
- Evil Former Friend: To Barbara Gordon.
- Evil Redhead: Even before becoming Poison Ivy. She even hired a criminal to terrorize a company that created mutated plants.
- Garden Garment: After her mutation, she grew some clothes made from plant matter.
- Green Thumb: She can manipulate plant matter, usually using it for nefarious purposes.
- She's All Grown Up: In The Batman Strikes, her body is drawn in a more adult way, showing that she's finally growing into the full-fledged seductress she's known as in other continuities.
- Hidden Depths: She seems to still want to be friends with Barbara Gordon. In "Batgirl Begins, Part 2", she wants her to join on her mission to save the plants of the world.
- Improbable Hairstyle: Her hair is fashioned to resemble a rosebud.
- Jerk with a Heart of Jerk: Is a user who often takes advantage of people's attempts to help her. Even before her turn to supervillainy, she tended to respond to heartfelt moments and opportunities for redemption with even more self-centered behavior.
- Not as You Know Them: The tie-in comic gives her her usual team-up with Harley Quinn, but switches the roles around: making Harley the (relatively speaking) level-headed brains of the operation, while Ivy is the unstable one. It helps that Ivy is an impulsive teenager in this continuity, while Harley - while still a daffy hedonist - is a bit more independent and cunning than usual.
- Tamer and Chaster: Like Catwoman, this interpretation of Ivy lacks most of the flirtiness and sexuality seen in other versions. Justified since she's a teenager here.
- Ungrateful Bitch: Best shown when Barbara attempts to talk her out of her scheme with Temblor. When Barbara points out that hiring a mercenary with money she doesn't have is way over her head, her response is to ignore her, calling her a goody-good like her dad, and casually indicate that their friendship is over. Then, when Barbara's warning turns out to be correct and the merc comes for revenge, Barbara tries to help her out of it anyways... and Pam abandons her, leaving Barbara to be killed by Temblor to buy herself some time. Yet, after becoming Poison Ivy, she visits Barbara and expects her to join her. She later tries to kill her dad. And in a later episode, she sends her a mind-controlling plant.
- Well-Intentioned Extremist: Again, made more apparent in The Batman Strikes.
- Also apparent in "Fleurs De Mal".
- With Great Power Comes Great Insanity: Pam wasn't all right in the head as a normal human, but she really lost it when she became Poison Ivy.
- Younger and Hipper: She is around Batgirl's age in this version.
Basil Karlo / Clayface II
Basil Karlo is a struggling actor who is both physically unappealing and has no actual acting talent. After hearing a news story on Clayface aka. Ethan Bennett, Karlo stole a sample of the same chemical that transformed Bennett and ingested it, taking on Ethan's shapeshifting abilities, only he's much more powerful and his clay form is bigger.
- Adaptational Jerkass: The original Basil Karlo was an actor who was driven insane when a remake of a movie he did was being made without him being in the role, so he donned the identity of the killer he played in the film, Clayface, to murder the cast. Here, Basil Karlo became a villain because he wanted fame.
- Adaptational Ugliness: Basil Karlo in the comics had the leading man look. This Basil Karlo is pretty ugly, pot-bellied and buck-toothed.
- Attention Whore: Not only doesn't he even try to hide from security cameras, he'll look into them and boast about what he's going to do. He also went on a news program and tried to tell a bogus sob story. In fact, aside from a brief instant when he felt some regret after attacking some people for rejecting him for an acting job, he embraces it after realizing he's famous because of it now and got angry when Batman was mentioned in the aforementioned news program.
- Bad "Bad Acting": He wasn't a good actor before he became Clayface and he still sucks at it when he gets his powers.
- Composite Character: The role of the second Clayface is traditionally Matt Hagen, with Basil having been bumped down from his tradition spot as the first Clayface this naturally makes him a combination of the two with the name and profession of the first but the position of the second.
- Dark and Troubled Past: Subverted as he doesn't really seem to have one and parodied it as he tried to tell a story where he and his sister had to fend for themselves, but the reporter he tells it to clearly wasn't buying it.
- Decomposite Character: While he is a Clayface, in the comics, he's the original one, a role taken by Ethan Bennett here.
- Elemental Shapeshifter: The same as the original Clayface though noticeably more powerful, able to create more sophisticated tools out of his body and even grow to the size of a small building.
- Evil Counterpart: To Ethan.
- Evil Redhead: Has red hair and is an attention-seeking crook.
- Fat Bastard: Karlo has a beer gut. Between it, his ugly, buck-toothed face, and total talentlessness, it's no wonder nobody would hire him.
- Legacy Character: Which is ironic, considering that the Karlo of the comics was the progenitor of the identity.
- Large Ham: Considered one in-universe, complete with having starred in a Stylistic Suck B-Movie Parody in which he hams like you wouldn't believe. Becoming Clayface only made it worse, really.
- Multi-Armed and Dangerous: He often deploys extra arms (or Combat Tentacles) in fights.
- Paper-Thin Disguise: Karlo's acting is so bad, that even with his shape-shifting anyone can see through his disguise just by hearing him speak.
- Superior Successor: More powerful than Ethan Bennett, attributed in-universe to his taking a larger dose of mutagen.
- Top-Heavy Guy: His default Clayface form has massive arms and disproportionately short legs.
A mysterious crime lord wearing a black mask, which seems to be permanently attached to his face. He's in charge of a large crime syndicate with dozens of armored mercenaries at his command.
- Ambiguously Human: Appears and acts like a masked human, but his "mask" is unremovable, his voice has an artificial metallic sound, his DNA is untraceable, and his real name from the comics (Roman Sionis) is never used.
- Bad Boss: Never let yourself get delayed or question his plans if you value your life, as two of his Number Ones learned the hard way. Even if you don't screw up in front of him, he may even just kill you because he feels like it.
- The Chessmaster: Many of his plans fall into this.
- Clock King: Usually plans things to the second.
- The Comically Serious: While trapped by Batgirl and Robin, he gets briefly flustered enough to stop giving them Hannibal Lectures after listening to their banter about his reasons for wearing a mask.Batgirl: I bet he picked his nose off.
Robin: A bad perm and a mustache.
Black Mask: What are you talking about?!
- Didn't See That Coming: His reaction to when his plans fail.
- Evil Plan: As a villain, he plots a few.
- Evil Sounds Deep: He's voiced by James Remar, who has a deep, gravelly voice.
- Evil Sounds Raspy: Again, James Remar.
- Faux Affably Evil: Towards his enemies. And his henchmen if they make even the smallest error.
- Hannibal Lecture: Tries it on Robin and Batgirl.
- Knight of Cerebus: In his first appearance, he very nearly succeeds in destroying Gotham City and unlike other villains, has no humorous or sympathetic traits whatsoever. He also isn't above lethally punishing incompetence.
- Lantern Jaw of Justice: Inverted; his mask features a square jaw with a prominent chin, but he's nothing but pure evil.
- Red Eyes, Take Warning: Probably due to his mask, he has red Monochromatic Eyes.
- The Spook: When the Gotham PD gets him in custody, they can find no matching fingerprints, no identifying marks, and they're unable to remove his mask. He also has quite a well-trained organization for a guy with a completely unknown background. There's not even any mention of his real name from the comics (Roman Sionis).
- Villain in a White Suit: A crime lord who wears a white suit, which has since became Black Mask's Iconic Outfit in most media appearances since.
- Voice of the Legion: His mask gives his already-creepy voice a metallic reverb.
- You Are in Command Now: He has a nasty habit of casually murdering his top henchmen in a fit of pique, and then appointing the nearest available goon as his new top henchman.
Harleen Quinzel is a controversial TV psychiatrist whom Joker became infatuated with. After her show gets canned, Joker takes Harleen out for a night of fun, and she becomes his crazy sidekick/girlfriend Harley Quinn.
- Adaptation Distillation: Came through with very few changes thanks in part to her introduction episode being written by Paul Dini.
- Adaptational Late Appearance: Was introduced rather early on in BTAS, but didn't show up until season 4 of The Batman.
- Adaptational Jerkass: Most versions started as an Adorkable, shy psychologist who mostly slept her way through school. This version is already a stuck-up bitch with several loose screws, and it doesn't take much for Joker to drive her over the edge. She also poisons a group of squirrels, which is something that the original Harley would likely never do.
- Ax-Crazy: Moreso than other versions. This one also murders civilians for not liking her show.
- All Girls Want Bad Boys: She's infatuated by extreme personalities. And who's more extreme than Joker.
- Berserk Button: Not only was she upset that she got fired and her show canceled and a new show takes over her time slot, but the psychiatrist of that show plans to talk about how Harley's emotional breakdown after being fired led to a life of crime and that she was a lousy psychiatrist to begin with.
- Brooklyn Rage: She sports her usual Brooklyn accent and can be very aggressive.
- Comic-Book Fantasy Casting: She certainly sounds a lot like Arleen Sorkin.
- Dark Mistress: For the Joker.
- Dumb Blonde: What everyone thinks of her. She got an online degree in psychology to show everyone she's more than just a pretty face, but apparently no one could get past it (and given the "advice" she doles out, her degree probably isn't worth the paper it was printed on). Her rage at this is what initially drives her to join up with Joker.
- Genki Girl: Though less humorous than in Batman: TAS and more dangerously psychotic like in the comics.
- Jumping Off the Slippery Slope: It started with merely following Joker home to grill him for info for a tell-all book. Then he convinced her to join him on a "night on the town," supposedly to help her research. By the end of it, she had gleefully taken part in a spree of destruction and was willingly trying to attack Batman, and when the media catches wind of this and makes her a pariah for it, she really goes off the deep end.
- Love Makes You Evil: Her screws were already loose to being with, but Joker gives her the final push she needs.
- Mad Love: Naturally, though it's played a little differently than usual. Here, Joker dotes on Harley and legitimately seems to enjoy her company as opposed to his usual abusive fare, but sees the whole thing as mere entertainment and doesn't really care about her any more than that. Likewise, though he still manipulates her into the whole thing, it's made clear that this version of Harley really enjoys the whole supervillain lifestyle and helps him for reasons more than her usual delusional Extreme Doormat personality.
- Most Common Superpower: Very noticeable pre-villainy.
- Never My Fault: She's fired for the following: telling a girl to go behind her mother's back to date a boy she wasn't allowed to see, ignoring the network executive's concerns for her clearly bad advice, and harassing Bruce Wayne with a jilted-ex when he was promised that he'd be talking about a charity drive. To her, they just can't see past her "playful exterior".
- Not as You Know Them: The tie-in comic gives her her usual team-up with Poison Ivy, but switches the roles around: making Harley the (relatively speaking) level-headed brains of the operation, while Ivy is the unstable one. It helps that Ivy is an impulsive teenager in this continuity, while Harley - while still a daffy hedonist - is a bit more independent and cunning than usual.
- Perky Female Minion: As always.
- Point-and-Laugh Show: Instead of an incompetent prison psychologist, this Harley starts out as the host of a dubious daytime talk show.Joker: Pop psychology at its worst: her theories are unfounded, her professional manner's a joke, and her training — if ANY — is shoddy at best! (beat) I LOVE this show! The girl's more screw-loose than me!
- She-Fu: As usual.
- Steven Ulysses Perhero: Her real name is Harleen Quinzel.
- Unholy Matrimony: With the Joker.
- Villainous Harlequin: Naturally.
Recurring Henchmen and Minions
The Kabuki Twins (Peri and Gale)
A strange pair of masked geishas/ninjas who act as Penguin's bodyguards/henchgirls.
- All Asians Know Martial Arts: Penguin acquired them during his stay in the Orient and they are experts at fighting, often times besting Batman himself in combat.
- All There in the Manual: They are never named in-series, but side-material states that their names are "Peri" and "Gale".
- Ambiguously Human: They are The Voiceless, The Faceless, and they tend to move in disturbing, almost inhuman ways. For all we know, they could be robots or some type of genetically-engineered, anthropomorphic birds!
- Bodyguarding a Badass: Penguin is an Adaptational Badass in this series, being more than capable of handling himself in combat. But even he needs backup at times.
- Bodyguard Babes: Sort of.
- Canon Foreigner: They don't have any counterparts in the comics.
- Chuck Cunningham Syndrome: They stopped appearing towards the end of the series.
- Clingy Jealous Girl: Both of them and amusingly so for a pair of usually emotionless, silent, inhuman-looking enforcers. When Penguin briefly teamed up with Catwoman for a job, both of them REALLY made it clear that they disliked her flirting with their boss and how he wasn't paying as much attention to them.
- Creepy Twins: See Ambiguously Human and you'll understand why.
- The Faceless: They are never seen without their masks or catsuits at any point in the series.
- Kimono Fanservice: Subverted. The twins wear green kimonos and black wigs over their masks and catsuits when they're not fighting, but there is really nothing sexy about them.
- Meaningful Name: Befitting of their employment under Penguin, their names have a bird theme to them. Peri and Gale- peregrine falcon and nightingale.
- Paid Harem: Possibly, especially given how they behaved when their boss was canoodling with Catwoman. Though it's a very peculiar example, as there's no real way to know exactly what they are. Humans? Robots? Mutants? Are they even actually female?
- She-Fu: Their primary fighting style, which involves a lot of flips, kicks, and double-teaming.
- Spy Catsuit: They wear red ones.
- Stronger Than They Look: As Yin points out in the GCPD case files, the Kabuki Twins appear to be harmless in their geisha getup, but are ass-kicking martial artists with Wolverine Claws.
- White Mask of Doom: Both wear geisha masks and they are never seen without them.
- Wolverine Claws: Three each on both hands.
- The Voiceless: They never speak and the only vocal noises they make are unintelligible whispers.
Rhino and Mugsy
Rhino and Mugsy are the hired henchmen of the Ventriloquist and Scarface.
- Adaptation Personality Change: In Batman: The Animated Series Rhino and Mugsy seemed rather dimwitted and genuinely loyal Scarface, seeing him as a true leader and blindly following whatever he said. Here its pretty clear that theyre only in it for the paycheck and are often bewildered by Scarfaces instructions. Though Rhino is more willing to humor Scarface/Wesker than Mugsy is.
- Canon Immigrant: They were also Scarface and Wesker's goons in Batman: the Animated Series, thougn Rhino is also from the comics.
- Red Oni, Blue Oni: Mugsy is the red (hotheaded, annoyed at having to work for a "block of wood") while Rhino is the blue (calm, willing to play along with Scarface if it means a payday)
- Stout Strength: They're very tall, wide and strong.
- Those Two Bad Guys: Another pair of henchmen for a main villain.
Punch and Judy
Punch and Judy are Joker's duo of mute henchmen.
- Canon Foreigner: Created for the show, but they were likely based on Rocco and Henshaw from Batman: the Animated Series.
- Dumb Muscle: They're big and strong, but neither of them seem to have much in the way of brains.
- Out-of-Character Alert: After they insult his plans in "Clayfaces", Joker notes that they've never talked before. It's because Clayface is impersonating them.
- Meaningful Name: Aside from their names being shout outs, Punch uses a very punch heavy fighting style, while Judy—whose name sounds like "judo"—does a lot of grappling and throwing.
- Purple Is Powerful: They wear purple costumes and are Joker's enforcers, packing quite the wallop.
- Shout-Out: To Punch and Judy.
- Spear Counterpart: They are essentially male versions of Penguin's Kabuki girls, as they were introduced after them.
- Stout Strength: They are huge, and have the strength that comes with it.
- Suddenly Speaking: In "Clayfaces", though it's because Clayface is impersonating them.
- Those Two Bad Guys: The only two henchmen of Joker.
- Vocal Dissonance: When they actually Clayface posing as them speak for the first time in "Clayfaces", they have snooty, vaguely British sounding voices, which is far different from what you'd expect from big brutes like that.
The Riddlers henchmen who aid him in his schemes.
- Faceless Goons: The Riddlemen in season 4 wear all-concealing bodysuits.
Black Mask's second-in-command. The identity of Number One is constantly shifting due to Black Mask's tendency to murder the current Number One and replace him with another henchman nearby.
One-Shot Batman Enemies
Dracula is the main antagonist of The Batman vs. Dracula. He is an undead vampire from Transylvania who was buried in Gotham City, but is accidentally resurrected by the Penguin. He plans to turn every human in the city into his personal army of vampiric slaves.
- Adaptational Nice Guy: The fact he genuinely loves Carmilla is the only step up from the unfeeling sociopath he was known as in the Bram Stoker novel or the film with Bela Lugosi. While he had three brides, they were more servants than anything else.
- Aristocrats Are Evil: Obviously, Count Dracula is a very villainous nobleman.
- Back from the Dead: Dracula was killed in the 19th century by a wooden stake stabbed into his heart. However, Penguin accidentally revives him by spilling his blood over Dracula's corpse.
- Big Bad: Of The Batman vs. Dracula. Were you expecting someone else?
- Card-Carrying Villain: He straight-up calls himself Evil Incarnate and the Prince of Darkness.
- Cut His Heart Out with a Spoon: "I will drain you dry and use your cape as a dinner napkin!"
- Deader Than Dead: Dracula (and most vampires, according to him) can survive a stake through the heart and merely go into a form of hibernation. Immolation by sunlight is another story, and Batman finally fries him into dust with the stored power of a solar generator.
- Death by Secret Identity: He learns Batman's true identity shortly before he is killed.
- Demonic Possession: Schemed to resurrect his wife Carmilla by transferring her soul into Vicky Vale's body, which would have wiped out Vicky's own soul in the process.
- Even Evil Has Loved Ones: Part of his evil plans include sacrificing Vicki Vale in a magic ritual to resurrect Carmilla, a deceased vampiress he was in love with.
- Evil Counterpart: Dracula is presented as being one to Batman, what with both of them being rich men who are active at night and use prominent bat imagery/motifs to scare people.
- Eviler Than Thou: Upon his resurrection, Dracula quickly establishes himself as a greater threat than any of the average street thugs or even the costumed lunatics that Batman normally faces, obviously due to his supernatural powers. Even Penguin and Joker are both forced to become Dracula's mind-controlled, sycophantic flunkies (with Penguin as Dracula's only human servant, and Joker getting turned into another vampire minion).
- Exact Words: Infiltrated a Wayne manor cocktail party under the guise of anthropologist "Dr. Alucard", claiming to arrived recently from Central Europe to study Gotham's Batman. This and several other obvious clues quickly let Bruce put two-and-two together.
- Faux Affably Evil: He acts cordial and polite, but he's still a bloodthirsty monster.
- Knight of Cerebus: The animated film he appears in is much darker than the main series, primarily because of how blunt the film is about him feeding on blood and turning people into vampires. He also proves to be one of the most dangerous opponents that Batman faces (at least after the first two seasons, when the movie was released).
- Mind Control: Dracula can use his Hypnotic Eyes to force humans (like Penguin) into following his commands. And of course, everyone he turns into a vampire loses all of their free will and become his mindless minions.
- Our Vampires Are Different: He has most of the typical vampire traits, though he differs from his vampire minions due to still having free will. His vampirism is also immune to the cure that Batman creates, because his affliction is more "supernatural" in nature.
- Public Domain Character: Obviously, this guy is yet another version of Dracula from the novel of the same name.
- Sealed Evil in a Can: Even though he was already killed long ago, the possibility of his return from death was always there. Penguin accidentally unleashes him when his blood drips into Dracula's heart, restoring him to an undead being.
- Super Speed: He's unnaturally fast, and easily dodges most of Batman's attacks.
- Super Strength: He also easily overpowers Batman when it comes to direct fisticuffs.
- Vampire Vords: He has the typical European accent, but it's not nearly as thick here as in other portrayals.
- The Virus: Dracula's bite turns his victims into vampires, who then spread the infection to other people.
A minor crime boss who gets captured by Batman in the first episode.
- Acrofatic: Despite his girth, he's agile enough to hop rooftops while running away from Batman.
- Ascended Extra: After his sole speaking role in the series premiere, his only other appearances on the show are in a couple of cameos in the episodes "A Matter of Family" and "Rumors". The tie-in comic The Batman Strikes! has him appear more frequently and even has an arc revolving around him conspiring with the man who gave Bane his venom to create an army of super soldiers.
- Fat Bastard: Like most incarnations, this Rupert Thorne is an overweight crime boss.
- Screw the Rules, I Have Money!: He attempts to pay off Batman by offering him a percentage of his profits, but it doesn't work.
- Starter Villain: He is the first villain introduced in the series, but is taken out by Batman just before the Joker shows up.
A Japanese mobster who goes after Catwoman after she steals from him.
- Fat Bastard: He's overweight.
- Green and Mean: He and his Dragon's Fangs wear green.
- Non-Action Big Bad: Hires the "Dragon's Fangs" to do the fighting for him. Once they're subdued, he is quickly stopped by a set of bolas.
- Yakuza: Is the head of a Yakuza group called The Dragon's Fangs. Catwoman made the mistake of stealing a statue from him (not knowing that he was a mobster or that the statue really contained a data disc within it that contained the Yakuza's secret family chart), causing Katsu to believe she was sent by a rival family. Catwoman nervously tried to give it back when she found out that was the case; fortunately, Batman was more willing to listen than Katsu was. He is thwarted by Batman and Catwoman after they find said data disc.
Arthur Brown / Cluemaster
Arthur Brown was Child Prodigy who competed in a children's game show called Think, Thank, Thunk from the 1970s, and won for twelve straight weeks. Unfortunately, his thirteenth week did not translate into a victory as he incorrectly answered his final question. Arthur's mother claimed the show was rigged and sued the show's producer, Bert Ziegler but the lawsuit was eventually dismissed. Arthur never got over the loss, dropping out of school, secluding himself in his mother's basement, and becoming morbidly obese from binging on the lifetime supply of Kremelo candy bars he received as a consolation prize. Artie spent the next thirty years plotting revenge against the show's host Ross Darren, Bert Ziegler and Yelena Kliminov, the competitor he lost to.
- 13 Is Unlucky: His loss came on the thirtheenth week of participation.
- Adaptational Ugliness: Big time, no pun intended. The massively overweight and balding Cluemaster from this show is a far cry from the fit, head of hair-sporting Arthur Brown from the comics.
- Adaptation Dye-Job: Goes from a blonde to a redhead.
- Anti-Climactic Unmasking: Arthur takes off his hood when he confronts his three prisoners. They stare at him blankly, until he reveals that he's Arthur Brown aka. "Little Artie".
- Bald of Evil: He is shown to have male pattern baldness once he takes off his hood. And of course, he's trying to kill the people he thinks screwed him over.
- Basement-Dweller: As Batman says, "Where would you start looking for a boy who never grew up?". Arthur even built his evil lair in his mom's basement.
- Berserk Button: Getting a question wrong, being asked a question he doesn't know the answer and being forced to admit he doesn't know everything.
- Borrowed Catchphrase: He uses Ross's "Hey-oh!" a few times during the rematch.
- Brilliant, but Lazy: He's a child prodigy and certainly intelligent, if not too prideful. Unfortunately, he never put any real effort into anything since losing the game show aside from revenge. Batman calls him out on wasting his talents instead of doing something worthwhile with them.
- Catchphrase: As a child, Cluemaster screams "NO FAIR!" when he loses the "Think, Thank, Thunk" game show. As an adult, he screams it again when Batman beats him at his own game.
- Child Prodigy: Was one, until he gave up on academics and life in general following his loss.
- Disabled in the Adaptation: This Cluemaster is so obese, he mostly uses a motorized platform to help himself get around.
- Disappeared Dad: No mention is made of where Artie's father is.
- Disproportionate Retribution: He lost a game show for child geniuses when he was ten (which he claimed was rigged) and spent decades plotting revenge against the people he held responsible, becoming a morbidly obese Basement-Dweller in the process. Batman seriously called him out on this when he confronted him, but it went in one ear and out the other.
- Evil Is Petty: Would rather waste his genius and talents which could have gotten him anywhere in life to set up an elaborate revenge against people who don't even remember who he is.
- Evil Redhead: He has red hair (what's left) and is planning to kill people because he lost a game show.
- Expy: His appearance and MO are a deliberate Shout-Out to Oogie Boogie from The Nightmare Before Christmas. He's even voiced by Glenn Shadix, who played the Mayor of Halloweentown in the same movie.
- Fatal Flaw: His pride in his intelligence. To get a question wrong is impossible to him and it causes him to lose his temper and spend decades plotting instead of getting anywhere in life.
- Fat Bastard: Unlike the comics, this Artie Brown is a mountain of a man who's spent the last 30 years plotting his revenge... and eating pallets full of Kremelo bars (his consolation prize).
- Former Child Star: Was a frequent contestant on a Think, Thank, Thunk ,but absolutely lost it when his win streak was broken and spent the next thirty years letting himself go as he plotted revenge,
- Geek Physiques: Up to Eleven. Arthur is an academic prodigy and ludicrously fat.
- Hoist by His Own Petard: He is so insufferably confident in his own genius he allows himself to be goaded by Batman into accepting any question... and is completely stumped when Batman asks him the only question he couldn't possibly know.
- The same thing happened when he was a child. He was so smug about his abilities he choose the hardest level of question on the game show, and ended up getting the answer wrong.
- Even before Batman shows up, he had a chance to win the revenge game by giving the simple answer to the final question, but instead decides to extend the answer, giving Batman enough time to defeat the final Mook.
- Hypocrite: He throws temper tantrums when he's outsmarted, even though his opponents played fairly. For double humiliation, Batman beat him at a game where he made up the rules. And despite promising to let them go if Batman stumped him, he still attempted to kill them (Batman, of course, prevents it)
- Insufferable Genius: He really like boasting about his intelligence.
- It's All About Me: The only thing important to him is being the champion, and probably let everyone know he's smart.
- Kevlard: A mild example. Artie's so huge that when Batman lands a flying kick against him, he gets stuck in Artie's stomach flab and ends up tossed for his efforts.
- Laughably Evil: He's a morbidly obese Basement-Dweller. As far as one-shot villains on this show go, he's definitely one of the most ridiculous of them all.
- Never My Fault: Arthur refused to believe he lost the game show fairly and accused it of being rigged, even though he'd been winning for 12 weeks straight and genuinely got the question wrong.
- Psychopathic Manchild: He was a former game show contestant in his childhood, and he believes he lost because his opponent cheated. He has spent 30 years doing nothing but dwelling on his losses and plotting his revenge. Inside his mother's basement no less.
- Recognition Failure: When he pulls his mask off in front of his captives from the show, none of them recognize him until he tells them who he is, and even then they seem to only vaguely remember him.
- Revenge: On the host, producer and competitor he lost to, believing that they rigged the show and cost him his title as champion.
- Sore Loser: Even as an adult, Arthur cannot take a loss and accuse others of cheating.
- Stage Mom: It's not gone into too much detail other than his mom supporting the theory that it was rigged and filed a lawsuit, but his mom is implied to have been one.
- Stout Strength: Despite being a morbidly obese Basement-Dweller, Artie's a huge Mighty Glacier capable of flinging Batman around and shrugging off Batman's blows.
- Villainous Breakdown: He goes completely nuts when forced to admit that he doesn't know Batman's true identity.
- Villainous Glutton: Arthur spends most of his time doing little but eating the consolatory candy while watching TV and planning revenge, becoming obese as a result.
- Weight Taller: He's about nine feet tall in addition to being fat as hell.
- You Could Have Used Your Powers for Good: When Batman finally confronts him in his lair, he tells Artie that he could have done something more positive with his intellect if he hadn't wasted it and his life on taking revenge on the ones whom he believed had wronged him.
A mysterious man with mystical abilities and a third eye that allows him to induce hallucinations, which he uses to rob Gotham's wealthiest citizens.
- Brainwashed and Crazy: He can implant post-hypnotic suggestions that make people into his slaves.
- Deadpan Snarker: Makes quite a few eye puns, and seems to have a rather dry sense of humor.
- Guttural Growler: Spellbinder has a very gravelly voice, thanks to being voiced by Michael Massee, one of the kings of this trope.
- Lean and Mean: Very skinny, and definitely mean.
- Non-Action Guy: He has no physical prowess, and relies on putting his opponents through bizarre and nightmarish hallucinations.
A local urban legend tells that Solomon Grundy was a zombie created by the working class of Gotham to take revenge on rich landowners who had polluted the local lake into Gotham Swamp. The legend tells that on a Halloween night with a total lunar eclipse, Grundy would continue this revenge against the landowners' descendants. Conveniently, this actually did happen and Grundy came into conflict with Batman. This Grundy was really Clayface in disguise, who used the legend as a cover to rob the descendants blind, though the ending of the episode implies that the legend was true.
- Ascended Extra: Much like Rupert Throne, the tie-in comics The Batman Strikes used Grundy a lot more than the show did.
- Badass Longcoat: The design incorporates a duster for Grundy.
- Covers Always Lie: The cover for his debut issue of The Batman Strikes used a more traditional Grundy design. The actual comics and subsequent appearances used the same design as the form Ethan took—despite the fact that though Grundy was implied to be real after all, there's no actual proof in the episode itself that Ethan was accurate about how Grundy looked.
- Evil Sounds Deep: Grundy was voiced by the same man who played Raze and Black Beetle—and that's Kevin Grevioux's actual voice.
- Real After All: The ending implies this and he was a recurring character in the tie-in The Batman Strike comic series.
- "Scooby-Doo" Hoax: Ethan was really impersonating Grundy to steal from the cursed family, though the ending implies Grundy's real.
A mercenary hired by Pamela Isley before her transformation into Poison Ivy to destroy a chemical processing plant.
- Canon Foreigner: Created for the show.
- Expy: Of Shocker, having similar abilities and having the same voice actor.
- Ground Pound: His main form of attack, which is powerful enough to bring down entire buildings.
- Guttural Growler: It is Jim Cummings, after all.
- Shockwave Clap: Is capable of doing these with his Sonic gloves.
- Stout Strength: He's a big guy and even without his special gloves, can pack quite a wallop.
- Would Hurt a Child: Tries to kill Pam and Barbara for not paying him for his services.
Nathan Finch / Gearhead
A cyborg criminal with the ability to hack any vehicle or device with nanomachines, allowing him to take control of it.
- Adaptational Attractiveness: In the comics, Gearhead had a huge nose and an overbite. This version is more conventionally handsome.
- All There in the Manual: His real name and origins aren't mentioned in the episode where he appears, but the tie-in comic The Batman Strikes! tells them in the 36th issue (his name is Nathan Finch, just like the mainstream comics version).
- Badass Driver: He's very good at driving any vehicle he gains control of.
- Cool Car: In fact, he can turn any car into a yellow car that can even outdo the first Batmobile.
- Mismatched Eyes: One green eye and one red.
- Nanomachines: Nanites are the source of his abilities.
Cosmo Krank was the CEO of a company that made futuristic but insanely dangerous toys, which Bruce Wayne shut down in a campaign for safe toys. Enraged, Krank donned the identity of Toymaker and used his toys to get revenge.
- Expy: Of Toyman, who showed up later on in the series.
Maximillian Maxie Zeus
An eccentric billionaire with an obsession with ancient Greece. After losing the mayoral election, Maxie uses his airship New Olympus to try and turn Gotham into his own personal kingdom.
- Abled in the Adaptation: He is far less insane (not that it says much) than his comics counterpart, who genuinely believed himself to be Zeus.
- Adaptational Badass: Unlike other versions of Maxie Zeus, he actually has genuine superpowers thanks to his Powered Armor.
- Ancient Grome: There's the fact he and his men are dressed in more Roman-based attire than Greek and stuff like his airship are likewise are Roman-inspired than Greek.
- Powered Armor: His suit of armor gives him superpowers, including the ability to manipulate electricity.
Donnie / Prank
A classmate of Barbara Gordon, Donnie considered himself to be the class clown, even if no one else in the school did. After he discovered the fact that no one in the school understood his jokes, Donnie went to an open microphone stand-up, whereupon he caught Joker's attention. Jealous of and intrigued by the fact that Batman had a sidekick, Joker wanted one of his own, so he chose Donnie to join his team as "Prank."
- Annoying Laugh: Its how Batgirl was able to figure out who he was.
- Class Clown: Aspires to be this, but he's not funny, just rather annoying.
- Everyone Has Standards: Donnie refuses to launch Batgirl because the impact would kill her, and he doesn't want to hurt people. He just wants to make people laugh.
- Kid Sidekick: To Joker, briefly.
- Incredibly Lame Pun: Donnie's joke about how "X=PU" doesn't get many laughs.
- Not What I Signed Up For: Donnie is horrified when Joker ties Batgirl to a giant gumball and orders "Prank" to launch her. The way she's tied, every bone in her body would snap. Donnie refuses because he only wants to make people laugh.
- Not So Different: Joker claims that both he and Donnie are misunderstood comedians who get unjustly punished for harmless pranks. But Donnie quickly discovers that there's a reason why Joker is Gotham's Most Wanted criminal.
- What Happened to the Mouse?: By the end of the episode, the Joker tries to transform Donnie with chemicals into what he became, leading Batman and Batgirl to come to his rescue. As such, Donnie betrays the Joker and knocks him out to save the heroes. However, Donnie never appears again in any further episodes afterwards and what happened to him afterwards is unadressed, yet chances are that he was send to the juvie for his actions or that Batman and Batgirl let him go due having learned his lesson.
D.A.V.E. (Digitally Advanced Villain Emulator)
An A.I. program created by Hugo Strange, meant to analyze each supervillian's M.O., tactics, and backstories supposedly in an attempt to cure them, but in actuality, D.A.V.E. is meant to combine all their strengths into one entity, making him the ultimate villain who can take down the Batman.
- A.I.-cronym: 'DAVE' is a 'Digitally Advanced Villain Emulator' - a machine built to emulate gotham's villains.
- A.I. Is a Crapshoot: Goes without saying. Subverted when it turns out he was purposefully programmed to become evil.
- All Your Powers Combined: He has the perfect combination of the best skills of each of Batman's worst enemies, both mentally and physically.
- Awesomeness by Analysis: D.A.V.E. figures out Batman's secret identity this way. He calculates how many Gotham men have a build that matches Batman's, how many people have the resources to construct Batman's arsenal, and how many people might have the motivation to fight crime the way Batman does. Bruce Wayne is the only person who meets all the criteria.
- Badass Longcoat: When he first goes on a rampage, he steals a trenchcoat that he likes. He wears it for the rest of the episode.
- Brain Uploading: He's created from the duplicated mental patterns of the entire Batman Rogues Gallery.
- Canon Foreigner: He's created for the show.
- Deadpan Snarker: He does this a lot.
- Death by Secret Identity: Not too long after deducing that Batman is Bruce Wayne, D.A.V.E. is defeated and destroyed by the Dark Knight.
- The Dragon: To Hugo Strange, although he is unaware of this since he tends to act on his own accord.
- For the Evulz: As he himself puts it:Batman: D.A.V.E., why are you doing this?D.A.V.E.: Did you just say why? Why do you dress like a bat? Why do you fight crime? Why do we do anything, Batman? I do what I do because I have made it my purpose, like you have made it your purpose to stop me, but shall fail trying!
- Fun with Acronyms: His name.
- Generic Doomsday Villain: He may well be a deconstruction. He is a robot programmed by Dr. Hugo Strange with the memories and abilities of Batman's worst foes for the sole purpose of giving Batman a challenge. He proceeds to easily curbstomp Batman and steals ALL of Gotham's money just to commit the ultimate crime, but is defeated when Batman asks him to explain his origin story. Since D.A.V.E believed that he used to be a person, he went catatonic after realizing that he had no backstory of his own.
- LEGO Genetics: He's made from the mental patterns of Batman's enemies.
- Logic Bomb: What defeats him. When he realizes that his personality is an amalgamation of all of Batman's enemies, he realizes he has no real identity of his own. His system overloads and blows out as he tries to figure out who he is, giving Batman the crucial chance to destroy him.
- Pragmatic Villainy: He doesn't snap Batman's neck when he has the chance for two reasons: breaking bones was passe and Batman's defeat had to be the ultimate defeat.
- Ridiculously Human Robots: He's designed to behave as a highly intelligent yet insane criminal, who doesn't quite realize that he's actually a supercomputer. He even takes a liking to someone's trenchcoat.
- Tomato in the Mirror: For all his super-intelligence, he doesn't actually know he's a robot; he only learns the truth when Batman spells it out for him. His last moments are him lamenting that he didn't realize it sooner.
- Ultimate Lifeform: Calls himself "Gotham's Ultimate Criminal Mastermind". It's even the name of the episode he appears in.
- Adaptational Attractiveness: Downplayed. His comics counterpart was a Fat Bastard who died of a heart attack in some tellings, while this iteration is Lean and Mean.
- Circus Brat: He and his brothers grew up as performers in their fathers circus.
- Evil Old Folks: A mafia boss with gray hair, indicated he's been at this for a while.
- Guttural Growler: Has a gruff voice, as a trademark of Mark Hamill as he's gotten older.
- Knife-Throwing Act: He was a knife-thrower in the circus, and that skill has aided him in his criminal career as well.
- Mismatched Eyes: He has one blue eye and one brown eye.
- Protection Racket: Tries to pull this on the Flying Graysons. When they refuse, Zucco rigs their trapeze to fall apart, resulting in their deaths.
- Oral Fixation: Has a habit of chewing on toothpicks, which is how the Batman tracked him down.
- Self-Made Orphan: He used to be a professional knife thrower, with his dad being tied to the board. When Batman asks why he abandoned such a promising career, Zucco merely states that one day, he "missed".
Drury Walker / Killer Moth
A lowlife geek who desperately wants to be a serious villain. He is recruited to Penguin's team and becomes a giant moth monster following exposure to the acid he was transporting.
- Adaptational Wimp: Killer Moth was never a serious threat in the comics, but he was also never quite as pathetic as shown here.
- Backwards-Firing Gun: His "cacooning" gun always fires in his own face.
- Butt-Monkey: He's hopelessly incompetent and gets no respect from anyone.
- The Dragon: In a weird way, he's the Penguin's right-hand man. Even though Penguin treats him with sneering condescension, Killer Moth is nothing but enthusiastically loyal to him. Penguin eventually comes around when Killer Moth becomes a superpowered mutant.
- Geek Physiques: He somehow pulls off both at the same time, being embarrassingly scrawny and with a notable paunch.
- Harmless Villain: One gets the feeling that he couldn't even successfully pull off jaywalking.
- Ineffectual Sympathetic Villain: He's so pathetic you actually kinda feel bad for him.
- Minion with an F in Evil: He's really, really bad at being a villain, much to Team Penguin's annoyance.
- One-Winged Angel: He gets exposed to radioactive material and becomes a gigantic moth monster.
- Straw Loser: Given that Team Penguin is made up of nothing but C-listers and Penguin himself was little more than a joke at that point in the series, someone had to make them look better by comparison.
- Super Spit: After his transformation into a mutant moth, he can spit corrosive material.
- Took a Level in Badass: Subverted; his mutation gives him super-strength, flight, and acid spit, but he's still as dweeby and incompetent as before, being beaten by Robin when he was still new to crimefighting. He's even still subservient to Penguin even though he has no reason to be.
- You, Get Me Coffee: His initial role in Team Penguin was as the group's coffee boy.
John Marlowe / Everywhere Man
A scientist friend of Bruce Wayne who created a device that allows him to produce endless copies of himself. However, the first clone turned evil, kidnapped the original Marlowe and switched places with him, and began stealing works of art for his private collection, leaving behind worthless replicas in their place with no one being the wiser.
- Canon Foreigner: Created for the show.
- Evil Redhead: All of the Marlowe clones. Not the case for the real one.
- Expy: Of Multiple Man or Riot.
- Hoist by His Own Petard: Batman and Robin use E-Man's clones' distrust to cause dissent among the clone army.
- Ink-Suit Actor: Looks like Brandon Routh with red hair.
- Me's a Crowd: His power.
- My God, What Have I Done? : The original Marlowe initially made the duplicator gauntlet in order to get more work done. He never counted on his duplicate to become sentient and betray him. As a result, he gets locked up while the duplicate took his place.
- Send in the Clones: His powers allow him to do this.
- Superior Successor: He sees himself as an upgrade over the original John Marlowe, preferring to flaunt his riches and use his art collection for profit. Batman compares him more to a bad photo copy, being darker than the original.
- Time-Passage Beard: The original John Marlowe has one, implying he's been locked away for quite some time.
- Villain Ball: He should have killed the original Marlowe, but he's too obsessed with collecting things.
Francis Grey was a clock repairman who stole a watch from the shop he worked at out of desperation, and accidentally causes the destruction of an entire city block during his escape. This lands him in prison for seventeen years. During his stay, his constant obsession with clocks and time causes him to develop powers allowing him to turn back time. However, he can only go back twenty seconds at most, so getting back the time he spent in prison is out of the question. Once released, he uses this ability to steal chemicals and mix them to form a deadly toxin and kill thousands of Gothamites on New Year's Day, as payback for his time being taken away from him.
- The Bad Guy Wins: Francis's plan succeeds, his bomb goes off and he kills everyone, including Batman. However, he undoes it when he ends up killing his own son as well.
- Big "NO!": When his son dies as a result of his scheme to flood Gotham with poisonous gas at the strike of midnight on New Year's Eve.
- Born Unlucky: Francis isn't just klutzy, he's extraordinarily unlucky - he mostly uses his powers to cover up the many, many times the universe screws him over. Amusingly, from our heroes' perspective he's an ace criminal who accounts for everything simply because everything that could go wrong for him already has over several resets.
- Canon Foreigner: Francis doesn't appear in the comics, although he does seem to be this continuity's version of the Clock King, which would make this a case of Adaptation Name Change.
- Clock King: In the sense he memorizes all of an opponent's moves each time he goes back in time a few seconds.
- Crouching Moron, Hidden Badass: As clumsy and klutzy as he is, he's a very big threat to Batman due to his time powers. He actually succeeds in his Evil Plan, but chose to do reform on his own free will.
- Disproportionate Retribution: Goes both ways. He only stole a watch, but in doing so toppled a set of Disaster Dominoes that got him locked away for seventeen years. He gets back at the city by killing everyone in it.
- Earn Your Happy Ending: He is eventually able to undo his original crime with his powers. In the present day, he and his son work together as clock repairmen.
- Epic Fail: Most of the timelines he undoes involve him getting spectacularly thwarted by Batman (and the first time, a common Red Shirt).
- Expy: Appears to be based off the Clock King, in particular the Tem version.
- "Groundhog Day" Loop: He can voluntarily create these, but they only last for 20 seconds. It's enough for him to repeat the recent past over and over to avoid all his mistakes.
- HeelFace Turn: Through a combination of Big "NO!" and Reset Button.
- My God, What Have I Done?: Accidentally killing his own son causes this reaction and finally gives him the power to go back to the original theft of the watch.
- Outside-Context Problem: It's never explained how he got his powers, just one day he was in his prison cell surrounded by clocks and somehow managed to stop time. It's never made clear if he had the power before and merely discovered them that first time, or if he somehow gained time powers simply from being surrounded by clocks.
- Pyrrhic Villainy: Subverted. He accidentally kills his own son with his poison bomb, but the grief of this allows him to go back 17 years in the past and undo all of his mistakes.
- Reset Button: He's a walking case of this, able to reverse time by several seconds and eventually several years in order to Set Right What Once Went Wrong.
- Save Scumming: In-Universe, his power in a nutshell.
- Set Right What Once Went Wrong: A villainous example; his Time Master powers let him redo several seconds and undo his mistakes. At the end, he is able to go back to his original crime 17 years ago and undo it.
- Time Master: A very minor version who is capable of slipping several seconds back in time, to avoid mistakes he just made.
- Time Travel: He has the power to rewind time. How or why he's able to do this is unknown.
A bodyguard for businessman Paul Karon, Mario decided to become a vigilante using his boss's tech, after Karon was crippled by the Joker when he tried to steal a weapon Karon created for the government and Batman failed to get to him in time.
- Adaptational Nice Guy: As the original plan was for him to be Hush. However, whereas Tommy Elliot was one of the leaders of a Villain Team-Up aganist Bruce Wayne for petty reasons, here, he's against Batman as he feels he doesn't do enough to stop the villains and goes after the Rogues Gallery.
- Composite Character: He was a substitute for Hush, but also has characteristics of Lyle Bolton aka. Lock-Up from Batman: The Animated Series.
- Evil Sounds Deep: Comes with being voiced by Ron Perlman; while his face is covered by his helmet, Perlman is using his Slade voice.
- Platonic Declaration of Love: Mario gives one out when he's dejected to learn that while Karon initially supported Rumor, he thought Mario was going too far when Mario was doing all of this for him.
- Powered Armor: Rumor uses a strength-enhancing suit with stealth capabilities in his activities.
- Secretly Selfish: After Mario explains why he's Rumor, Hugo Strange posits that Mario is really this, doing this to atone for his failure to save Karon from the Joker.
- Vigilante Man: Motivated by his failure to save Karon and blaming Batman for the existence of the Rogues Gallery, Mario became this to stop the villains plaguing Gotham.
Dr. Jane Blazedale / Blaze
A disgraced nuclear physicist who becomes Firefly's girlfriend and an accomplice in his crimes.
- Canon Foreigner: Created as a Distaff Counterpart of Firefly.
- Evil Redhead: She has red hair and is Firefly's girlfriend and accomplice. Though she does have a change of heart once Lynns become Phosphorus.
- HeelFace Turn: After Firefly becomes Phosphorus and snaps.
- Meganekko: She wears glasses.
- My God, What Have I Done?: Regrets helping make Firefly into Phosphorus.
- Revenge: She was fired for conducting unsafe experiments and teams with Lynns to get payback.
An artificial intelligence based off of Jokers psyche created when a scheme to mentally download money went awry and a part of Joker's consciousness was stuck into a computer. His tech support henchman, Marty, later downloaded Joker's consciousness into a series of self-multiplying nanobots.
- Attack of the 50-Foot Whatever: Joker 2.0 decides that size does matter.
- Bad Boss: Even worse than his predecessor in this regard.
- Nanomachines: Is downloaded into these, allowing himself to shapeshift.
- Purple Is Powerful: Wears purple like his originator, and proves to be a threat in his own right.
- Superior Successor: Proves to be far more destructive than the original Joker due to his powers.
David/Fox, Justin/Shark, Amber/Vulture
- Adaptational Badass: Well, yes and no. Here, they mutate into dangerous animal hybrids, whereas in the comics, they were normal humans in masks. That said, the original Terrible Trio were intelligent and resourceful enough to remain constant thorns in Batman's side, but their counterparts in this show get defeated and imprisoned once and are never seen again.
- Adaptational Name Change: In the comics, their real names were Warren Lawford, Gunther Hardwick, and Armand Lydecker. Here, they're David, Justin, and Amber.
- Age Lift: They're full-grown adults in the comics, but late-teenagers here.
- Bio-Augmentation: They use Dr. Langstrom's mutagen to turn themselves into monsters.
- Bird People: Amber becomes a humanoid vulture.
- Cunning Like a Fox: David is the group's leader, and becomes a humanoid fox.
- Eerie Pale-Skinned Brunette: Amber.
- Half-Human Hybrid: They use Langstrom's mutagen to splice their DNA with dangerous animals. They're all Brought Down to Normal by episode's end, of course.
- He Who Fights Monsters: They were so sick of being bullied that, in essence, they became even worse bullies and started venting their anger on innocent civilians.
- In Name Only: In the comics, the Terrible Trio were a group of Lex Luthor-ish scientists/industrialists who used their vast resources to commit crimes. Here, they're a group of angsty teenagers who become mutant monsters to get revenge on bullies.
- Loners Are Freaks: They're introduced as a group of social outcasts, so of course they become the villains.
- Mythology Gag: Once again, the Terrible Trio's sole appearance ends with an imprisoned Fox being backed into a corner by a scary-looking cellmate, except this time, he at least has Shark to share his suffering.
- Our Werebeasts Are Different: A were-fox, a were-shark, and a were-vulture in this case.
- Peek-a-Bangs: Amber, in her human form.
- Terrible Trio: Well, duh.
- Threatening Shark: As Justin demonstrates, there's nothing quite as threatening as a hammerhead shark that walks on land.
- Unscaled Merfolk: Justin becomes a humanoid shark.
William Mallory/Wrath and Andy Mallory/Scorn
William and Andy Mallory were the children of two jewel thieves who were arrested at the same time Bruce Waynes family was murdered. The two donned the identity of Wrath and Scorn, Evil Counterparts of Batman and Robin dedicated to keeping the Dynamic Duo from stopping the criminals of Gotham from making a living.
- Adaptational Nice Guy: This Wrath isn't a Cop Killer like his comic counterpart.
- Asshole Victim: Both Wrath and Scorn suffer this via Joker gas.
- Big Bad Friend: William Mallory was a friend of Bruce Wayne, who just happened to lend William the same WayneTech gear he uses as Batman.
- Canon Immigrant: While Wrath was a pre-existing character, Scorn was created for the show. However, Scorn was brought over during the New 52 and even before that, the Batman Confidential arc, "Wrath Child", brought in the idea of the Wrath having his own "Robin".
- Composite Character: Their role as Evil Counterparts for Batman takes a similar form to Killer Moth's original role as criminals' protector, rather than the original Wrath's role as a Cop Killer. Additionally, Wrath's costume is brown and orange like Catman's as opposed to red and purple like the original Wrath.
- Death by Secret Identity: After they are defeated and arrested, they threaten to expose Batman and Robin's identities to the world. Cue an unexpected appearance from the Clown Prince of Crime. Though whether or not they actually died is left ambiguous.
- Evil Counterpart: Of Batman and Robin.
- Fighting Fingerprint: How they discovered the Dynamic Duo's identities and vice-versa (though the fact that they were both fighting with WayneTech arsenal also helped.)
- Freudian Excuse: Their parents were jewel thieves who got arrested when they were kids, leaving them with a burning hatred for law enforcement and vigilantes like Batman and Robin.
- Good Cannot Comprehend Evil: More like case of "Knight Templar Cannot Comprehend Chaotic Evil". They honestly believe guys like Joker are just trying to make a living. As such, they expect to be freed from the police, especially since they now know who Batman and Robin are. Their mistake costs them. Dearly.
- Jerkass: Immensely as they "fight for the rights of innocent criminals trying to make a living." Including Joker, failing to understand that he commits crimes simply For the Evulz. Andy is a bigger jerk than William. While William is genuinely friendly to Bruce Wayne, Andy is a complete douche to Dick Grayson from the get-go.
- Knight Templar: They believe that their cause is justified: that the criminals of Gotham are just misunderstood individuals trying to make a living and that the Batman is thwarting them like an overgrown bully.
- Named by the Adaptation: The original Wrath's name (nor those of his parents) was never revealed in the comics. Here, he's given the name "William Mallory".
- Spared by the Adaptation: The Mallorys' parents went to prison, not killed after opening fire on a young Jim Gordon like the original Wrath's unnamed parents in the comics. Additionally, if the Joker's toxin didn't kill Wrath, he'd be this, whereas the original Wrath was most certainly killed during a fight with Batman that resulted in the Wrath getting set on fire and falling off a building.
- Uncertain Doom: The last we see of them, they are gassed by Joker, which isn't normally shown as being lethal, but seeing as how they never appear again and Batman and Robin's identities are never outed, it seems safe to assume that they were at a minimum rendered permanently, unintelligibly insane, which depending on one's perspective could be considered a Fate Worse than Death.
Justice League Enemies
A hostile collective of alien robots who invade planets and destroy entire civilizations, while assimilating as much local technology as they can. They serve as the main villains in the finales of Seasons 4 and 5, clashing with the whole Justice League when they attempt to take over Earth.
- A.I. Is a Crapshoot: The Joining were created by an unknown species of organic aliens, who became their first victims.
- Alien Invasion / Robot War: They secretly infiltrate planets before launching all-out attacks on them.
- Aliens Are Bastards: They travel to planets to loot and destroy them, destroying every civilization they come across in the process.
- Big Bad: Of the two-part seasonal finales, "The Joining" (Season 4) and "Lost Heroes" (Season 5).
- Canon Foreigner: They were created for show.
- Eviler Than Thou: Numerous Gotham villains, including the Joker, team up with Batman and the other heroes to take them down as they recognize them as a threat. Hugo Strange actually allies with them, but it's clear that they see him as just a useful pawn.
- Expy: Of Brainiac. And probably the White Martians in the comics, and the Alien Invaders from the Justice League episode "Secret Origins", right down to their enmity with Martian Manhunter.
- Final Boss: They collectively serve as the last threat that Batman faces in the series alongside the Justice League.
- Hive Mind: The Joining is a collective artificial intelligence, consisting of countless robots and machines thinking as a single entity.
- Human Disguise: The Joining use spies disguised as humans, even kidnapping Lucius Fox and replacing him with a robotic duplicate in order to infiltrate Wayne Enterprises.
- Planet Looters: Their M.O. is to steal all the useful technology they can from other planets, absorbing it into themselves.
- Omnicidal Maniac: They've exterminated all organic life on every planet they conquered.
- Affably Evil: As usual.
- Alliterative Name Lex Luthor.
- Arch-Nemesis: To Superman.
- Bald of Evil: As usual. Though it is unclear whether he's bald naturally or merely shaves his head.
- Corrupt Corporate Executive: This is Lex Luthor, so of course he's a white-collar criminal with good publicity.
- Diabolical Mastermind: He's Luthor.
- Evil Sounds Deep: He's voiced by Clancy Brown.
- Fantastic Racism: Similar to other recent incarnations of Luthor, this version has a hatred of aliens and metahumans.
- Knight Templar: Believes his taking control of the world will actually help it significantly. He also has plans to ensure the world will never be in danger again.
- Kneel Before Zod: Forces a mind-controlled Superman to bow to him.
- Lean and Mean: Luthor's on the slim side.
- Manipulative Bastard: As usual.
- Not-So-Well-Intentioned Extremist: Claims he plans to ensure no one will try to take over the world again. Batman points the obvious hole in his plan, he is trying to over the world for his plans to work by destroying and taking control of foreign military bases. His response? "Someone has to be in charge".
- Thin Chin of Sin: He has a rather pointy chin to contrast with Superman's Lantern Jaw of Justice.
- Bodyguard Babes: As is standard for Mercy, she acts like Luthor's bodyguard and muscle and is able to hold off both Batman and Superman simultaneously armed only with a pair of laser guns.
- The Dragon: The right hand woman for Luthor.
- Race Lift: Tradtionally white, this Mercy is Asian-American. This race lift would carry over into other depictions, such as the New 52 comics and Batman v Superman: Dawn of Justice.
A cyborg powered by a kryptonite heart and a foe of Superman.
- Cyborg: He's a human mind in a robot body, covered in a faux flesh shell to look fully human.
- Heart in the Wrong Place: His Kryptonite heart is located on the left side of his chest instead of the center.
- Man of Kryptonite: He's a robot powered by a Kryptonite battery, so Superman has some trouble taking him on alone and has to be assisted by the Dark Knight.
- SkeleBot 9000: When his outer skin is blasted off of his robotic endoskeleton, he's revealed to have a Terminator-esque skull-face.
- Terminator Impersonator: Skeletal killbot, human disguise, single-minded assassin, et cetera.
An evil toymaker who specializes in making destructive toys.
- Berserk Button: He doesn't get really violent until he finds out that Batman and Superman have been making fun of him.
- Beware the Silly Ones: Toyman may be a goofy weirdo, but Superman knows better than to underestimate him.
- Jobber: He just shows up for a cameo appearance in which he's defeated by the heroes within minutes.
- Lean and Mean: He's skinny as a rail, and quite evil.
- Psychopathic Manchild: As Batman quips, a psychologist could make an entire career off of him.
- Villainous Harlequin: He dresses up in a colorful jester costume.
Green Arrow's archenemy, who has a mechanical eye that can induce (you guessed it) vertigo.
- Adaptational Origin Connection: Instead of an accident like in the comics, Vertigo, who here is a former employee of Ollie's, caused the accident that stranded Ollie on the island.
- Create Your Own Hero: If he hadn't caused the boat crash that stranded Ollie on an island, Ollie would've never homed his skills to becoming Green Arrow.
One of The Flash's enemies from Central City. This villain commits crimes using advanced mirror-based technology.
- Affectionate Nickname: He calls Smoke "My dear."
- Canon Foreigner: Not Mirror Master himself, but the show created an assistant named "Smoke".
- Composite Character: Of both Mirror Masters. He has Sam's genius intellect and charisma as well as Evan's "I can do anything I think of with mirrors" ability.
- Ink-Suit Actor: He looks like John Larroquette.
- Magic Mirror: As usual, he's able to use mirrors as a portal to Another Dimension known as the "Mirror World" and can escape into any reflective surface.
- Revenge Before Reason: Against the Flash.
An alien supervillain and former member of the Green Lantern Corps, who betrayed his organization. He uses a yellow power ring with similar abilities as a Green Lantern ring.
- Green Lantern Ring: Wields a similar yellow ring.
- Evil Counterpart: To Green Lantern.
- Evil Sounds Deep: He is voiced by Miguel Ferrer after all.
- Forehead of Doom: He's a villain with a prominent forehead.
- Man of Kryptonite: His ring is the very antithesis to Green Lantern's.
- Meaningful Name: He's very sinister.
Carl Sands / Shadow Thief
A career criminal with access to technology that allows him to become a living shadow.
- Casting a Shadow: In his shadow form, he's able to cover entire surfaces with himself — as Batman and Robin found out while driving the Batmobile.
- Evil Sounds Raspy: He's played by Diedrich Bader, so he's a bit of a Guttural Growler.
- Intangible Man: In his shadow form, he's completely untouchable. Everything just passes right through him.
- Living Shadow: He's able to use highly-advanced tech (possibly alien in origin) to turn into a living shadow.
- Teeth-Clenched Teamwork: Black Mask doesn't respect him very much, and Shadow Thief is more than a bit miffed because of it.
- Villain Team-Up: He partners up with Black Mask in "What Goes Up..." Not that they get along particularly well, but still.