This is the Character Sheet for Tales of the Jedi.
Golden Age of the Sith
A young, Force-sensitive hyperspace explorer. Along with her brother she attempts to chart new lanes of hyperspace, a very dangerous but potentially lucrative job. Unfortunately, they've fallen on hard times and their last-ditch effort results in them discovering Korriban.
- Ace Pilot: Being a hyperspace explorer requires a good deal of skill.
- Action Girl: Although she doesn't have formal Jedi training, she does hold her own with a lightsaber in battle.
- Cassandra Truth: Nobody but Empress Teta is willing to listen to her warnings about the impending invasion. Granted, she was on the run from the law when she left in the first place.
- Hot-Blooded: Apart from being a hyperspace explorer (an insanely risky business), she's brash and impulsive and doesn't look before leaping.
- Refusal of the Call: She and her brother could have been Jedi, but they preferred to be hyperspace explorers.
- Unwitting Instigator of Doom: Naga Sadow allows her to escape so he can track her ship back to the Republic.
- Wide-Eyed Idealist: She thinks that most people are as sincere as she is and is dangerously Genre Blind about the Sith.
Jori's brother. When they're captured by the Sith, Gav is separated and unable to return with her to the Republic. He winds up siding with the Sith and is taken as an apprentice by Naga Sadow, although he doesn't seem to actually fall to the dark side. He ends up fighting his sister when they meet again.
- Ace Pilot: Like his sister.
- Big Brother Instinct: Part of why he stays with the Sith, believing that he'll be able to protect Jori that way.
- My God, What Have I Done?: He realizes that he's working for the bad guys when Aarba spits in his face and the Massassi soldiers kill him for it.
- Obliviously Evil: He actually commands part of Naga Sadow's forces and leads an attack on Cinnagar, but he doesn't realize that the Sith are the bad guys until he witnesses the destruction firsthand.
- The Pollyanna: He's always convinced that the next hyperspace run will bring riches even though none of them have before. Even when he and Jori are locked up by the Sith, Gav says it could be worse.
- Redemption Equals Death: He turns against Naga Sadow and gives Jori instructions on how to stop the Sith, but he falls into a fatal trap by Naga Sadow and his last words are a goodbye to Jori.
- Too Dumb to Live: It's hard not to want to strangle Gav when it literally takes his kindly hutt friend being gruesomely slaughtered in front of him to realize he's on the wrong side, when Naga hasn't even been trying to conceal the fact he was a bloodthirsty nutjob in front of him. Also, trusting Naga Sadow to board his crippled flagship was an idiotic move of epic proportions.
- Wide-Eyed Idealist: He's even more idealistic than Jori is, being the more optimistic of the two of them and unable to see how bad the Sith are. Naga Sadow openly gloats about wanting 'fresh blood' and tricks Gav into blowing up Ludo Kressh's flagship and Gav still doesn't get it. He also thinks it's a great idea to board Naga's crippled flagship when Naga asks for a 'chat' with him.
A male half-breed Sith Lord who lived during the time of the Great Sith Empire. After winning a duel against Lord Simus, Ragnos ruled over the empire for over a century, purposely pitting his adversaries against each other and ensuring their would be no threats to his rule. Following his death, two upstarts, Naga Sadow and Ludo Kressh, fought each other to occupy his position. He appeared to them as a sith spirit, proclaiming that only the strongest could succeed him.
Since then, he has made several appearances in novels and video games, often as a ghostly advisor to upstart force users desiring power, and, sticking to his old ways, pitting them and their allies against each other.
- Big Bad: Of Jedi Academy.
- Deus ex Machina: His appearance as a ghost at the end of Dark Lords of the Sith is this, as he appeared with little foreshadowing, and his appearing at that moment served no other purpose than to convince Ulic and Exar Kun to join forces as the new Lords of the Sith. He disappears moments later, and is never spoken of again.
- For the Evulz: Seems to be his general motivation; win or lose, he just wants to cause as much chaos as possible.
- Our Ghosts Are Different
- Posthumous Character: Is already dead by the time of his first appearance.
A Sith Lord, Simus was a rival to Marka Ragnos, and was beheaded for his troubles. However, he kept what little remained of himself alive through Sith alchemy, his head hooked up to a life support system in a glass container. Kept around as a valued member of the Sith council, he secretly plotted his revenge, training his pupil Naga Sadow to eventually take charge of the empire upon Marka's passing. He is murdered by Sadow in order to convince the council to invade the Republic.
- Head In A Jar
- Defeat Means Friendship: A particularly twisted version, as after Ragnos decapitates him, he is not only kept alive, but is made a part of the Ragnos's Sith council, and is even regarded as one of it's wisest and most trusted members.
- Evil Mentor: To Naga Sadow, though arguably, Sadow didn't need much tutoring in the evil department.
- Karmic Death: After spending years training Sadow to rule the empire as revenge against Ragnos, who he saw as a poor ruler, not only does Sadow kill him, Sadow inadvertently leads to the empires collapse.
- Off with His Head!
- You Have Outlived Your Usefulness: In traditional Sith fashion, he is murdered by his own apprentice.
A Sith Lord of mixed human/Red Sith descent who, after Marka Ragnos' death, became one of the two pretenders to the title of Dark Lord of the Sith. He believes that the Sith Empire has grown decadent and wants new conquests.
- Big Bad: Of "Golden Age of the Sith" and "Fall of the Sith Empire"
- The Chessmaster: The cover of issue 1 of "Fall of the Sith Empire" is him controlling puppets of Gav and Jori.
- False Flag Operation: Convinces the other council to invade the Republic after one of their members is found murdered by a Republic weapon. Said murder was actually perpetrated by him, to win over the council to his side.
- General Failure: Yes, Naga, it's a brilliant idea to entrust the invasion of one of the most important targets to a guy who isn't a Sith, has no battle experience, and has no idea you're actually the bad guy. Even this aside, the way Naga manages to lose literally every battle in the war is sort of impressive.
- Manipulative Bastard: He pretends to be a friend of Gav and Jori so they'll reveal the location of Republic planets.
- Sorcerous Overlord: Uses Sith Sorcery and Battle Meditation to push his Sith forces to victory, to make illusions of his troops and ships that confuse and frighten Republic forces, then uses Sith Sorcery to blow up a star when shit hits the fan and he has to pick up sticks and leave. He can pull a rabbit out of his hat and that would be less shocking and surprising than the stuff he pulls with his Sith magics. He'd practically own Hogwarts if he went there........
- Villain Protagonist: Much of the story of "Golden Age" and "Fall" is told from his perspective.
- You Have Outlived Your Usefulness: To his master, Simus. Later, to Gav.
A devoted follower of Naga Sadow. He served as Sadow's general during The Great Hyperspace War, personally leading the invasion of Coruscant. Despite superior numbers, they were defeated and Dakhan pulled the Sith forces back to Korriban, where they were defeated by Republic forces.
- Blind Obedience
- Cryptic Background Reference: An unnamed character in The Fall of the Sith Empire comic, all of his history and background comes from a collection of references in The Lost Tribe of the Sith and Crosscurrent novels.
- My Empire, Right or Wrong: Believes everything he does is for the good of the Sith Empire. When their forces are attacked during the retreat to Korriban, he takes charge and holds them off as long as he can, allowing several ships to escape.
- My Master, Right or Wrong: Swore allegiance to Naga Sadow, even going against some of his fellow Sith in order to accomplish his masters goals.
A Sith Lord, and the other pretender to the title of Dark Lord of the Sith after Marka Ragnos' death. Unlike Sadow, Kressh is a Sith Pureblood with no human ancestry. He believes that the Sith Empire should be kept as it is, and avoid conquering new worlds. Turns out he was right.
- Bad Boss: Lost Tribe of the Sith reveals that Kressh would beat his own servants in a drunken rage.
- The Cassandra: Ludo is basically completely, one hundred percent right about Naga being the worst thing for the Sith Empire.
- Fantastic Racism: Kressh is deeply afraid of what will happen if/when the Sith Empire ends its isolation and what that means for the Sith species, and that translates into hatred of humans, whom he knows will replace Red Sith. As he says while beating a human slave: "My son looks like me—and so does the future of the Sith. But only as long as were here. Out there, out there, the future looks like you."
- Lawful Evil: When compared to Sadow, he'd almost pass for a good guy!
- Morality Chain: His son is his. Doesn't make him good per se, but he does care about his son enough to move him to an isolated world, far out of the reach of Sadow's machinations.
- The Rival: To Naga Sadow.
- Undying Loyalty: For a Sith, the guy worships the ground Marka Ragnos, the previous Dark Lord, walked on.
Horak-mul was a member of the Sith council after the death of Marka Ragnos. Siding with Ludo Kressh, he rallied his forces against Naga Sadow. He was betrayed by his own men and murdered.
Dor Gal-ram was a member of the Sith council after the death of Marka Ragnos. Siding with Ludo Kressh, he was wary of antagonizing Naga Sadow and his supporters, but aided Kressh in his battle against the rival Sith lord. He was murdered by his own crew.
- The Conspirator: More so than his co-conspirators. He at least tried to keep his allegiance a secret from Sadow. Didn't help him in the end.
- Honor Before Reason: Tries to avert this, being far more cautious than his allies with regards to Naga Sadow, but still ends up siding with Kressh, even if it means overthrowing the empire themselves.
- In Its Hour of Need: Despite his reservations, rushed to the call.
- The Mutiny: He is murdered by his own crew, allies of Naga Sadow.
Seeking revenge, for years he planned a counterattack, forming alliances with hundreds of rebel and pirate groups, while never allowing the Republic to lean his true identity. However, on the eve of the invasion, he died of a ruptured stomach. His forces scattered, and his revenge went unfulfilled.
- The Alcoholic: See Ironic Death below.
- Artifact of Doom: His gauntlet.
- Barrier Warrior: Due to his gauntlet. While never put it into practice himself, later dark side users would make good use of it.
- The Chessmaster: According to later Jedi and Sith historians, his planning and organizing skills were incredible, as he amassed an army large enough to conquer the Republic made up from the pirates and lowlifes of the galaxy, all without revealing himself.
- The Ghost: Despite being referenced by multiple characters, and his gauntlet being one of the most well known Sith artifacts, he has never made an appearance.
- Ironic Death: Planned his attack on the Republic for decades, then, when celebrating the night before the attack, he drank himself to death.
- Morality Chain: His father's.
Knights of the Old Republic
Introduced in "The Saga of Nomi Sunrider," Nomi begins as a Jedi widow who reluctantly undergoes training to protect herself and her young daughter. She has the rare gift of Battle Meditation, which she uses to turn enemy forces against each other. Eventually, she overcomes her misgivings to become one of the Jedi Order's greatest Knights.
- Action Mom: There is more than one battle where she's actually carrying Vima around.
- Bare Your Midriff: Her outfit while training under Thon. She switches to more typical Jedi garb later on.
- Barrier Warrior: Her Battle Meditation. She can also lead the Jedi in creating a literal barrier known as the "Wall of Light." Unlike the typical Barrier Warrior, she's quite good in a normal fight as well.
- Character Development: She goes from a housewife uninterested in her Force potential to the head of the Jedi Order.
- Chekhov's Skill: While she's learning about her Battle Meditation, she's told that it can be used to cut someone off from the Force. She uses this on Ulic Qel-Droma after he kills his brother.
- Determined Widow: Her husband Andur is killed by thugs. She responds (with the encouragement of his ghost) by becoming a Jedi.
- Distress Ball: She gets knocked out through Force combat just as Ulic is walking by so he can be impressed by the "beautiful fallen Jedi."
- Does Not Like Lightsabers: Mainly because she doesn't like the thought of having to kill people, but she learns to accept it.
- The Hero: Of "The Saga of Nomi Sunrider." She's also a Deuteragonist in the Great Sith Wars.
- I Just Want to Be Normal: She continually refuses her husband's offer to train her in the Force before his death.
- Lady of War: Especially during the Great Sith Wars.
- Laser-Guided Karma: Inflicts this on Ulic by cutting him off from the Force.
- Mama Bear: She first picks up a lightsaber to defend Vima.
- My God, What Have I Done?: When she sees the devastating effect of severing Ulic from the Force, she's horrified with her actions.
- Older and Wiser: In "Redemption," she's become the respected Head of the Jedi Order.
- Parents as People: Her duties as a Jedi leave her little time to devote to Vima, causing a rift between them.
- Refused the Call: She tried to do this, not wanting the life of a warrior, but she comes to accept it.
- Tender Tears: She weeps silently at Ulic's trial, seeing the kind of man he has become.
- Took a Level in Badass: She goes from a Reluctant Warrior who only wants a normal life again to a Jedi battle commander, using her mental powers to influence the thoughts of entire armies and engages in mental combat with the vicious Aleema.
The Tchuukthai Jedi whom Andur intended to apprentice himself under. He lives on the desolate planet Ambria, where he confined its infestation of dark side energy to a single lake. Despite his bestial appearance, he's a cunning and wise teacher and one of the most formidable Jedi of the age.
- All There in the Manual: Most of his backstory, including how he became a Jedi and how he cleansed Ambria.
- Badass Grandpa: Insofar as his age can be determined—he appears to be quite old, but he's the only Jedi shown to survive Kun's plot to have apprentices murder their masters.
- Omnidisciplinary Scientist: The Jedi version. Name a skill; he's probably a master of it.
- Secret Test of Character: Allows himself to be captured by Bogga the Hutt's thugs in order to force Nomi to use the lightsaber again.
- Starfish Aliens: He resembles a triceratops without the horns. Nomi doesn't realize he's sentient at first. He does have opposable thumbs on his front feet and the ability to use a lightsaber, though he typically just uses his body if the Force itself isn't enough in combat.
- Translator Microbes: He uses the Force to translate his language directly into other Force Sensitives' minds.
- Wounded Gazelle Gambit: How he beat the dark side. After a drawn-out Force battle, he swam out into the lake and let the spirits take him over. Then he trapped them in the water.
Master Arca Jeth
Arca Jeth is a Jedi Master who oversees the sector containing Onderon while he trains the Qel-Droma brothers and Tott Doneeta. Though renowned for his wisdom, he misjudges how much his apprentices can handle and is caught off-guard by the strength of the Naddists on Onderon.
- Ascend to a Higher Plane of Existence: When he's killed at the Conclave at Deneba, his body becomes one with the Force.
- Badass Grandpa: He can rip apart Krath war droids with little effort. Also pretty much ended the Beast Wars just by showing up.
- Badass in Distress: King Ommin strikes him down through the Force and abducts him, tormenting him for weeks before his apprentices can reach him.
- The Beastmaster: He's able to tame a drexl, a giant flying beast.
- Cold-Blooded Torture: Suffers this when captured by King Ommin.
- Death by Irony: He's in the middle of scolding Ulic about how a Jedi must never become distracted in combat when a war droid stabs him.
- Master of Illusion: Which he uses for the purpose of teaching his students Onderonian history.
- The Mentor: He teaches the Qel-Dromas and Tott Doneeta.
- Obi-Wan Moment: He saves Ulic from being killed by a Krath droid, but it distracts him long enough for another one to kill him.
- Sink-or-Swim Mentor: Sending your pupils to solve an ancient ethnic conflict would be difficult enough, but he expected them to handle the Dark Side without even telling them that it was a thing. (He admits that the second part was expecting a bit too much.)
- Spirit Advisor: In "Redemption", his spirit speaks to Ulic entreating him not to just let himself die in the snow, because there's still some good left for him to do.
Odan-Urr was a draethos Jedi from the Old Republic. A scholar and poet by heart, he wasn't fond of violence, but, seeing the necessity of it during the Great Hyperspace War, he developed a technique to bring the war to an end with the smallest cost of life - battle meditation.
A thousand years later, he became the record keeper of the Jedi, collecting and protecting the holocrons which stored all of the Jedi's (and Sith's) accumulated knowledge.
- Actual Pacifist: By the time he is an old man, he has given up fighting completely, wishing instead to spend his time with his books.
- Badass Bookworm: Developed battle meditation. Not too shabby with a lightsaber, either.
- Bizarre Alien Biology: His species has their upper set of teeth grow on the outside of their mouths, giving them a predatory appearance. The draethos also have dark grayish skin, clawed hands, and don't possess lips or eyelids. Despite appearances, most draethos found off world are pacifists.
- Dreaming of Things to Come: Dreamed of a great invasion fleet out to conquer the republic. When Jori Daragon returns from the Sith Empire warning of it's impending attack, he is the only one who believes her initially.
- Humanoid Aliens
- Long-Lived: Was a teenager during the Golden Age of the Sith.
- Lore Building: In respects to the Jedi themselves. Things like battle meditation, as well as the Jedi's code of ethics and decorum, were created by him in his millennia spent as a Jedi.
- Magic Librarian
- Make It Look Like an Accident: Exar Kun murders him with the force, making it look like he died of natural causes.
- Martial Pacifist: Never starts a fight, but is willing to finish them if it means saving more lives.
- Meditation Power Up: Battle meditation.
- Pet the Dog: Gives little Vima Sunrider a treat and a pat on the head while talking with her mother in his study.
- Psychic Dreams for Everyone: He dreams in visions, often of disasters about to happen.
- Really 700 Years Old: Odon-Urr appears both in the tale of Jori Daragon and Nomi Sunrider, which take place centuries apart. He's about a thousand years in age.
- Technical Pacifist: In his youth.
Vodo-Siosk Baas was a krevaaki Jedi in the old Republic. Seeing the growing influence of the The Dark Side throughout the galaxy, he put it upon himself, and the Jedi order, to root out all traces of the dark side and it's followers. One of the finest duelist the order ever produced, he trained many Jedi in the art of swordsmanship, his greatest student being Exar Kun.
- Battle-Halting Duel: More like "hostage situation halting duel", but the same rules apply.
- Bizarre Alien Biology: Besides his crustacean shell, he also possesses tentacles which he uses for hands. Aside from the two he uses for appendages, he has many more under his cloak.
- Badass Grandpa: Despite his age, he can still kick all kinds of ass.
- Depending on the Artist: How bipedal he appears varies.
- Duels Decide Everything: When Exar Kun takes the Republic senate hostage on Coruscant, he challenges Kun him to a Duel to the Death, not only to free the hostages, but also to put an end to the war if he wins. Kun accepts his challenge.
- Duel to the Death: With Exar Kun. He loses.
- Fantastic Racism: Was subject to this due to his appearance, even by one of his own students.
- Good Is Not Nice
- Implausible Fencing Powers: He duels against lightsabers with a stick.
- Insectoid Aliens: His species evolved from crustaceans.
- The Inquisitor General: Goes with his Good Is Not Nice nature.
- It's All My Fault: He blames himself for not realizing the danger Exar Kun posed.
- Master Swordsman: The greatest warrior in the Jedi order, and their swordsmanship teacher. And he doesn't even have a lightsaber.
- Must Make Amends: In the wake of Arca's death and the fall of two Jedi, Vodo decides that he must make it right, describing Ulic as a victim of his own failures.
- My Greatest Failure: Exar Kun, his greatest student, becomes a Lord of the Sith.
- Secret Test of Character: Initially duels his student Exar Kun under the pretense of a sparing match, but it is really to determine if Kun is starting to go to the dark side. He is.
- Simple Staff: His weapon of choice. He can block lightsabers with it.
- Starfish Aliens
- Surpassed the Teacher: Exar Kun ultimately defeats him.
Arca Jeth's favorite apprentice and Cay's brother. Although he's an excellent fighter and a good man, he's also impulsive and somewhat arrogant, on top of being quick to anger. After a certain tragedy, Ulic's plan to infiltrate the Krath from within quickly becomes a genuine fall to the Dark Side. He also strikes up a romance with Nomi Sunrider during the Great Sith Wars.
- Ascend to a Higher Plane of Existence: He becomes one with the Force when he dies.
- The Atoner: In "Redemption."
- Batman Gambit: How he defeats Sylvar. He realizes that she's making the same mistakes he did, so he disarms his lightsaber and stands down, he gives Sylvar a choice. Kill him when he's unarmed or let go of her rage. Sylvar realizes that for all her hatred she can't bring herself to strike a defenseless man and stops.
- Brought Down to Normal: Nomi strips him of the Force for his crimes.
- Changed My Mind, Kid: When Vima goes to him for training, he chucks her out of his crumbling fortress. Then he realizes he chucked her out into a blizzard and goes back to find her.
- Death Seeker: Becomes one for a while after killing his brother and having the Force stripped from him. Arca Jeth tells him to live.
- Don't Make Me Destroy You: He repeatedly warns Nomi and Cay to stay away from him, not wanting to hurt them.
- The Dragon: To Exar Kun. When the two of them attack Ossus, it's Ulic who the hero characters end up facing—only when he's defeated do they have a way to the Big Bad. Of course, that way is open because Ulic turns back and tells them where to go.
- Fake Defector: He advocates doing this to bring down the Krath rather than a costly military offensive, though most of the Jedi rightly predict that this will be Tempting Fate in a big way.
- Fallen Hero: Admittedly, Sith injections helped a lot, but he was already getting dangerously close to the dark side.
- Fearless Fool: Tott criticizes him for being one.
- Hot-Blooded: Ulic is quick to draw his lightsaber to resolve a situation, a habit that both his teacher and his friends warn him about. Even Exar Kun tries to pull him back, but Ulic ignores his cautions as insistently as he ignored everyone else's.
- In the Blood: His mother was a Jedi Master, as revealed by a companion book.
- It's All My Fault: He blames himself for the death of Arca Jeth at Deneba.
- More Than Mind Control: Sith poison intensified his feelings of anger, but he was headed that way anyhow after Arca's death.
- Must Make Amends: After he kills his brother, Ulic helps Nomi and the Republic forces by giving them the information and locations they need to take down Exar Kun.
- My God, What Have I Done?: After killing his brother Cay, serving as the Heel Realization that brings him back from the dark side.
- Nice Job Breaking It, Hero!: He arrives on Cinnagar just as a mob was attacking Aleema and Setal, but decides that he needed to save them so that he can fulfill his plan to investigate and defeat the Krath from within. One injection of Sith poison later....
- Revenge: His fall to the dark side is fueled by his anger over Arca Jeth dying.
- Second Love: He's this for Nomi. It's noteworthy that their having a relationship plays no part in his fall, in contrast to many other Jedi-Jedi romances.
- Sheathe Your Sword: How he defeats Sylvar in "Redemption."
- Villainous BSoD: After he kills Cay, he freaks out and basically shuts down for the next ten years.
- Wound That Will Not Heal: A piece of shrapnel infused with the dark side hits him during a fleet battle. It still bleeds even when he's captured on Coruscant, which is months after he's joined with Exar.
- Younger Than They Look: In "Redemption." Years of guilt, travel, and self-imposed exile will do that.
Ulic Qel-Droma's brother and fellow apprentice of Arca Jeth. Cay is very idealistic and shares a strong bond with Ulic, and it's very hard for him to accept Ulic's fall. He's also a close friend to Nomi and very good with machines.
- Ace Pilot: One of his skills, though Ulic shoots him down (non-fatally) on Ossus.
- An Arm and a Leg: Quickly has an arm cut off during the Naddist uprising.
- Artificial Limbs: He replaces it almost as fast by grabbing one off of a nearby droid. And then loses that in a duel with Ulic.
- Break the Cutie: The events following the Conclave of Deneba really put Cay through the wringer. Not only does he lose his master, he's unable to dissuade Ulic from a foolhardy mission. Then he's forced to watch Ulic commit fully to the dark side and declare war on the Republic. When he makes one final effort to turn his brother back, he is killed, and it's only after his death that Ulic repents.
- Cain and Abel: He becomes the Abel after his brother turns to the Dark Side and even dies for it.
- Chekhov's Skill: His mechanical ability allows him to detect that the servant droids at Deneba are acting weird. Unfortunately he realizes it only a moment before they turn on the Jedi.
- Died in Your Arms Tonight: Ulic cradles Cay's body after killing him in a lightsaber duel.
- Gadgeteer Genius: He's got a habit of tinkering with mechanics (even during a wedding banquet) and builds himself a prosthetic droid arm very soon after his real one gets chopped off.
- Gut Feeling: He feels that he'll never see Ulic again if Ulic goes through with his plan to infiltrate the Krath. He does see Ulic again, but not as the brother he once knew.
- Hair of Gold, Heart of Gold: He's a Jedi Knight and persists in believing that there's still good in his brother, even defending Ulic at his trial when the rest of the Jedi have given up.
- "I Know You Are in There Somewhere" Fight: He has one with Ulic on Ossus. He turns out to be right, but only posthumously.
- In the Blood: Supplementary materials reveal that his mother was a Jedi Master.
- Nice Guy: There's no Sibling Rivalry here.
- The Pollyanna: During the Beast Wars. He's surprisingly upbeat about losing his arm and starts work on a new one as soon as the bleeding is stopped. His optimism fades as the conflict continues, though.
- Sibling Yin-Yang: Ulic is hot-blooded and energetic. Cay is more cautious and observant. Also stays on the light side when Ulic falls.
- Tears of Blood: Blood runs from his eyes after he's struck down by Ulic.
Arca Jeth's third apprentice. Unlike the Qel-Dromas, Doneeta usually has his head on straight.
- Ace Pilot: Does the flying when he and the Qel-Dromas go to Iziz.
- Ascended Extra: He's more than a Mauve Shirt in the Great Sith Wars, but he becomes a much more important character in "Redemption."
- Beast Tamer: Being able to speak animal languages gives the group a ride on some boma.
- Big Damn Heroes: Twice in "Redemption," first by saving a Twi'lek village from a heat storm, then by saving Vima from falling into the sun.
- Fantastic Racism: Sometimes discriminated against on the basis of being non-human.
- Figure It Out Yourself: Tells Sylvar she has to face her anger on her own after he's disturbed by her actions on a blood hunt.
- Friend to All Living Things: During his training, he develops a Force-assisted affinity with animals.
- The Grotesque: In "Redemption," his face is horribly scarred by a heat storm on Ryloth.
- Older and Wiser: In "Redemption."
- Pūnct'uatìon Sh'akër: His Twi'lek name is Tottdon'eeta.
- Red Oni, Blue Oni: Tends to be the calmer Blue to whomever he's paired with. Initially it's with the Qel-Droma brothers on Onderon, and later it's Sylvar in "Redemption".
- Speaks Fluent Animal: He's able to speak in snarls and growls to a group of hostile beasts in the Onderon jungle and is made an 'honorary boma."
A Cathar who trains under Master Vodo Sisok-Baas, along with her mate Crado and Exar Kun. Both of them turn to the dark side and become her enemies during the Great Sith War, leaving her angry and bitter.
- Action Girl: A very effective combatant.
- Big Damn Heroes: She meets Nomi Sunrider after rescuing her daughter Vima from a war droid.
- Broken Bird: By the end of the war, she's lost her master and her mate, leaving her with a great deal of grief and bitterness.
- The Berserker: She edges close to this territory, particularly when she gets the claws out.
- Cat Folk: Though Cathar are bipedal, they have distinctly feline characteristics: fur, ears, noses.
- Depending on the Artist: She goes from a cat-like humanoid to a biped lion and back again.
- Happily Married: To Crado until he becomes a follower of Exar Kun.
- Hot-Blooded: Surprisingly enough, she's a hot-blooded Jedi. This later puts her in danger of falling to the dark side.
- Not So Different: Her reasons for going after Ulic are pretty much identical to Ulic's motivation for murdering Satal. It's when Ulic forces her to realize this that she finally lets go of her anger.
- Revenge: After the war's end, she fixates on bringing Ulic Qel-Droma to punishment, even though he wasn't directly responsible. Even more ironic is the fact that her motivation (as well as her excuses) are pretty much identical to Ulic's own quest for revenge against Satal Keto.
- He Who Fights Monsters: Her quest to bring "justice" to Ulic for serving the Sith and (indirectly) killing her mate Crado brings her towards the dark side.
The daughter of Nomi and Andur Sunrider. She's a very young child when the Great Sith War breaks out and spends her time with Jedi Masters, knights, and battles. Ten years later, she's ready to train as a Jedi herself, but has a hard time getting enough of her mother's time to do it.
- Ascended Extra: She's basically the Tagalong Kid in the Great Sith Wars, but becomes one of the main characters in "Redemption."
- Bratty Teenage Daughter: Acts out and does reckless things (like jumping into a mining pod she had no training for) because she feels ignored by her mother and the other Jedi. Once she has an attentive teacher, she takes it very seriously.
- Coming-of-Age Story: "Redemption" is this for her.
- Disappeared Dad: She still wonders what her father, Andur, was like.
- Foreshadowing: During the Great Sith War arc, all the Jedi Masters she meets say that she has tremendous Force potential.
- Gut Feeling: Comes with the territory. She's able to pick the one ship that knows where Ulic is, to say nothing of the fact that she decided Ulic should be her teacher in the first place.
- In the Blood: Being a Jedi.
- Take a Third Option: Vima can never hold her mother's attention long enough to get Jedi training, so she goes to the man condemned as a traitor by most of the Order.
- Strong Family Resemblance: Ulic initially mistakes her for Nomi.
- Wise Beyond Their Years: She decides to seek out Ulic Qel-Droma as her master and seems to be the only person among the Jedi who remembers that Ulic had once been a hero to them.
- When You Coming Home, Mom?: Her mother spends most of her time managing the Order and continually puts off Vima's training, so Vima looks for her own master.
Freedon Nadd was a dark side user of the Old Republic. Seeking out ancient teachings on Yavin 4, he learned the ways of the Sith from the ghost of Naga Sadow. Bursting with new power and purpose, he rebelled against his former masters and conquered the world of Onderon. Thereafter, serving as it's king for a century. In doing so, he infused the royal bloodline with his dark side taint. This lead to years of war and suffering even after his death. Buried in his tomb, his spirit waits for any Jedi curious enough to seek out and learn the secrets of the dark side for themselves.
- Dawn of an Era: Inadvertently starts a period of great conflict in galactic history that doesn't really end until several centuries later.
- Evil Mentor: To Exar Kun, though he was already pretty evil when they met.
- Fate Worse than Death: Exar Kun destroys his force spirit, essentially wiping him from existence.
- Karmic Death: Died the same way his master did: having his force spirit destroyed by his own apprentice.
- Our Ghosts Are Different
- Posthumous Character: Is already a ghost when we meet him.
- Small Role, Big Impact: Defines him. In his lifetime he managed to conquer a single world and learn a few dark side secrets, a far cry from what many of his successors would accomplish. However, were it not for his small rebellion against the Jedi inspiring later dark side users, it's unlikely that his successors would have ever come to be in the first place. Which, would have left the Sith as nothing more than a footnote in galactic history.
- Spirit Advisor
- Town with a Dark Secret: He essentially creates one. As he previously conquered the planet of Onderon, eternally cursing it with the dark side. Some of the people embrace it, others don't.
- You Have Outlived Your Usefulness: On the receiving end of this when Exar Kun learns all he needs from him. Then Kun decides he doesn't like the idea of sharing power with an untrustworthy Sith ghost.
Vodo Sisok-Baas' most powerful and worrying apprentice. From the start, he was obsessed with gaining more knowledge, particularly knowledge about the Sith. He seeks out the ghost of Freedon Nadd and soon builds an army to lead against the Republic.
- And I Must Scream: His disembodied spirit is trapped in Yavin IV's ruins for four thousand years.
- Big Bad: Of the Great Sith Wars.
- Big-Bad Ensemble: In Andersons' Jedi Academy Trilogy (to which Tales is prequel detailing Kuns' backstory), Luke Skywalker makes the mistake of setting up his new school on Yavin IV, not knowing that the spirit of Kun still resides there. He wreaks havoc by knocking Skywalker unconscious and corrupts some of the students, which directly leads to one committing genocide against an Imperial planet, but Luke is eventually able to recover and he and the rest of the Academy vanquish Kun for good.
- Combat Tentacles: Much like Darth Zannah, Exar Kun is capable of using Sith sorcery to create tendrils of pure dark side energy, which he teaches to Kyp Durron.
- Cool Sword: Exar Kun's custom lightsaber, which he built by himself. It is the earliest known (but not the first ever) Double Weapon saber. His particular version is a unique and highly sophisticated piece of equipment. Having numerous pre-set alternate blade lengths that can be changed with the flick of a switch even in the midst of combat. It can also easily used as a single-blade, and the handle itself deceptively small so that it can be wielded more easily. It's small size further helps conceal it's nature as a duel-bladed weapon. It also has variable power settings, the strongest of which could rend Mandalorian iron.
- Courtroom Antics: When he breaks Ulic out of his trial on Coruscant. Not that "dozens of Masssassi warriors and mind control" is a typical legal loophole.
- Crossing The Rubicon: Despite his actions, Exar is reluctant to entirely abandon the Jedi and turn his back on Vodo's teachings. Nadd drops a ceiling on him to force his hand. Exar tries to lie about giving in to the dark side, but Nadd refuses to heal him until he really commits to abandoning the light.
- Deceptive Disciple: Towards Vodo Siosk-Baas and then Freedon Nadd, both of whom he kills eventually.
- Double Weapon: Makes use of the earliest known double-bladed lightsaber, though noted to not be the first, and rather followed instructions from a Sith holocron.
- Emotion Bomb: Capable of the "aura of uneasiness" Sith spell, which is exactly what it sounds like.
- Evil Sorcerer: Aside from becoming a Darksider, Exar Kun also delves into Sith sorcery. Powers include Combat Tentacles, a literal aura of uneasiness, Mind Control, and powerful Master of Illusion skills.
- Eviler Than Thou: Freedon Nadd is an incredibly dangerous Sith entity that ruled an entire world...but he picks the wrong Jedi to turn to the Dark Side in Exar Kun, and he pays it with his existence.
- FaceHeel Turn: Although he's only just on the good side to start, so he doesn't exactly turn far. Before he fell properly he was probably more of a Token Evil Teammate.
- Fantastic Racism: Often sneered at Sylvar and Crado, professing humans to be superior.
- The Fighting Narcissist: He is very proud of his fighting prowess and considers himself to be the best swordsman in the galaxy (and to be fair, he is at the very least a serious contender for this).
- Gadgeteer Genius: He personally designed his own double-bladed lightsaber, the Cool Sword listed above.
- Hero Killer: Odan-Urr and Vodo-Siosk Baas. He also killed many of his fellow Jedi during the war, most notably when he caused a star to go supernova, destroying the Jedi planet Ossus in the process.
- Ignored Epiphany: He has a brief moment of horror after killing the two men who lead him to Freedon Nadd's tomb, and he ruefully contemplates the horror that Master Vodo would feel... then he flies away in pursuit of more Sith knowledge.
- Jerkass: Even as a Jedi he's arrogant and rude.
- Master of Illusion: He discovers a talent for Sith sorcery, which is the ability to make illusions manifest, which he uses to deceive and torment his enemies.
- Master Swordsman: He is the self-professed Greatest Lightsaber Duelist in the Galaxy, and while this is obviously a case of Kun having a gigantic ego, it is true that he is at least one of the best the Jedi have ever produced, taking Form VI Niman Lightsaber combat to it's absolute pinnacle and engaging and defeating numerous high-level Jedi throughout his story, including his own master twice.
- Mind Control: He gets good at this, especially with Sith sorcery.
- Obviously Evil: In part because Ambition Is Evil for a Jedi—the racism against his fellow apprentices, and being highly eager to learn about the Sith, it's clear early on that he's going to fall.
- The Paragon Always Rebels: When he turns to the dark side, he entices a good number of Jedi into joining him and killing their own masters. Downplayed since he is a "Paragon" more in the sense that he is powerful and talented; in terms of character he is rude, arrogant and an all-round Jerkass even as a Jedi.
- Politically Incorrect Villain: In addition to being a power-hungry psychopath, Kun is also a xenophobe who thinks humans are superior to all other aliens, and his nascent empire definitely has shades of Putting on the Reich going on.
- Predecessor Villain: To the Knights of the Old Republic video game and its related media, as the conflict in that game resulted from the fallout from the Mandalorian Wars, which were in turn part of the fallout from Exar's own Great Sith War.
- Sorcerous Overlord: He possessed an incredibly wide range of Dark Side abilities including the ability to cast powerful illusions, control minds and create monsters, and he was in possession of powerful Sith artifacts. He ruled his nascent Sith empire with an iron fist from the moon of Yavin IV.
- Sorry I'm Late: An evil version when he waltzes into Ulic's trial.
- Training from Hell: Freedon Nadd's spirit collapsed a building on Exar just to make sure he would commit to the dark side.
A rotten fruit on Empress Teta's family tree. Bored with being aristocrats, he and his cousin start dabbling in "Sith magic" and set themselves up as warlords, heading up a cult they call the Krath. Although he has ambitions of conquest, Satal is no match for a real Dark Jedi.
- Bad Boss: He uses the Force to hypnotize his fighter pilots and make them do suicide runs on the Republic ships.
- Hoist by His Own Petard: He injects Ulic with a poison that makes him susceptible to the dark side's influence. A few issues later, Ulic has outclassed Satal enough that Aleema transfers her loyalty to Ulic, and the Ulic kills Satal, which makes him a perfect ally for Exar Kun.
- If You're So Evil, Eat This Kitten: He tries to test Ulic by ordering him to execute Nomi Sunrider. When he intercepts Ulic's message to her, he orders Ulic killed.
- Karmic Death: Sends an assassin after Ulic. Ulic quickly kills Satal.
- Master Poisoner: He makes Sith alchemy and poisons his specialty.
- Self-Made Orphan: He dunks his father in carbonite and hangs him up as a wall decoration, a la Han Solo.
- Smug Snake: He wants to conquer the galaxy, but he's really not in the same league as Ulic and Exar.
- Wicked Cultured: Being an heir to the throne, this comes naturally.
- Yellow Peril: Depending on the Artist, he and Aleema are given Asian facial characteristics and even outright yellow skin.
Satal's cousin and co-founder of the Krath. She shares his extremely nasty personality and ambition and is even more eager than he is to learn the secrets of the Sith.
- Black Magic: Her Force powers are presented like this, being referred to as "sorcery."
- Evil Gloating: She really enjoys lording her powers over everyone.
- Hoist by His Own Petard: She's tricked into being killed by the sun-destroying device that was her idea.
- It Amused Me: The reason she allows Ulic into the Krath, knowing full-well he's trying to be The Mole.
- Kick the Dog: The awful things she does to her mentor.
- Manipulative Bitch: She manipulates Ulic by staging an assassination attempt for him to "save" her from. She was also well-aware that he was The Mole and didn't tell Satal because she thought it would be a fun challenge.
- Master of Illusion: She specializes in creating images of hideous monsters and ships with the Force in order to distract her enemies, although there are some instances where it seems like what she creates has the power to inflict physical harm.
- Smug Snake: Like her cousin, she vastly overestimates her abilities. Exar Kun tosses her aside like a rag doll when he shows up.
- The Starscream: During the invasion of Coruscant, she betrays Ulic so she can be the sole ruler of the Krath.
- Unholy Matrimony: She and Ulic become lovers.
- The Vamp: To Ulic. She tries it on Mandalore too, but he doesn't fall for it.
Mandalore the Indomitable
Leader of the Mandalorians. Became an ally of Exar Kun and Ulic Qel-Droma after being defeated by the latter in a duel.
- Defeat Means Friendship: Not necessarily friendship, but Mandalore gains an immense respect and loyalty to Ulic.
- I Gave My Word: To always serve Ulic.
- Predecessor Villain: He inspired a successor, Mandalore the Ultimate, to launch the Mandalorian Wars that in turn set the stage for Knights of the Old Republic and its sequels.
- Please Kill Me If It Satisfies You: He expects to be killed after his defeat. Ulic instead makes him his Number One and brings his warriors into war against the Republic.
- Proud Warrior Race Guy: As one would expect from a Mandalorian.
- Undying Loyalty: To Ulic. Once he learns Ulic is still alive, he fries his engines seeking Exar Kun to mount a rescue mission.