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Characters / Tales of Symphonia

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The characters from the game Tales of Symphonia.


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Playable Characters

     Lloyd Irving 

Lloyd Irving

Voiced by: Katsuyuki Konishi (JP), Scott Menville (EN, Symphonia), Brian Beacock (EN, all other appearances)

"Dwarven Vow #1: Let's all work together for a peaceful world."

A 17-year-old human who was raised by a dwarf, Lloyd leaves his home town of Iselia to follow his childhood friend Colette on her World Regeneration journey after having been banished from the village, where he's held responsible for the attack they suffered from the Desians. At the beginning of the game, Lloyd is a typical overly idealistic Idiot Hero, but he grows upon discovering the world as it is, making his idealism into a goal to save both worlds and everyone living inside it.

Tropes associated with Lloyd:

  • Abandoned Catchphrase: For the Sylvarant portion of the game, Lloyd has, "Give me your name and I'll give you mine," when confronted. He drops it when the group ends up in Tethe'alla; when Raine borrows it when they first meet Zelos, he decides that "it sounds kinda arrogant."
  • Accidental Misnaming: After Zelos refers to Lloyd as "his bud" (hunny in the Japanese version), Sebastian starts referring to him as Sir Bud. By Dawn of The New World, the king of Tethe'alla is calling him Bud as well.
  • Accidental Pervert: Lloyd received the title "Peeping Tom" when he caught Zelos (who ran when the girls heard noises) spying on the girls in the hot spring scene. Evolves to a sort-of Running Gag in spin-off games: He gets pulled into these situations in Tales of the World: Radiant Mythology as well as in Dawn of the New World. Gets Flanderized in some other games where he becomes an actual pervert.
  • Adorkable: Especially in the skits, where his clueless optimism is fully unbridled.
  • All-Loving Hero: Not at first, but after Character Development, he tries to save everyone, in both worlds, and even feels sympathy for the villains they're forced to fight. Just after defeating Mithos and shattering his Exsphere, Lloyd laments that "you could have lived with us in our world."
  • Ambiguously Human: It's referenced a couple of times, since his father is a dwarf, though Lloyd is quick to point out that he's adopted. His birth father Kratos is an angel, and his Exsphere is a Cruxis Crystal. Consider that he gets angel wings at the end of the game.
  • Animal Motifs: Falcons, and birds in general. Rising Falcon is his only arcane arte that isn't a fusion or derivative of his earlier artes, and his Mystic Arte is titled Falcon's Crest. Also, the angel wings he gets in the end are reminiscent of actual bird's wings, unlike those of Colette, Zelos, and the Four Seraphim.
  • Always Save the Girl: He always makes it a point to save Colette from trouble. Depending on his "soul mate" choice, this can also be reflected in the final kidnapping segment of the game. He does this with random civilians too, such as Chocolat, Princess Hilda and Kate.
  • Asleep in Class: Lloyd does this once, notable in that he falls asleep, standing up, while also holding a bucket full of water in each hand. He's woken up when Raine (his teacher) throws an eraser into his face.
    Raine: How do you manage to sleep standing?
  • Berserk Button: He has a couple, due to his Hot-Blooded nature. First and foremost, don't badmouth his mother. He also really hates the Desians, due in no small part to their role in his mother's death. He also can't stand cowardice and hypocrisy. What may be his biggest one, however, is people who spew the word "justice" as a justification for their less-than-just actions.
  • The Blacksmith: The son of one. He's learnt well, as he can craft, do machinery and pick locks.
  • Blade Spam: Sword Rain, and all its derivatives.
  • Blow You Away: The only element he can learn naturally in the original game is wind, and for all of one arte: Hurricane Thrust.
  • Book Dumb: Lloyd is not as stupid as he's generally made out to be. He doesn't know much in terms of pure information, but he's got a lot of raw intelligence and can generally sous out an answer with logic and reason. Lloyd can also be surprisingly clever, such as in the game of Shiritori at the House of Salvation where Lloyd (as the default party member displayed) wins by ending all his words in "L." Two other, more plot relevant examples would be when he tricked Colette into revealing her condition via coffee and when he sussed out from Remiel's speech in the Tower of Salvation that the Church of Martel was a front.
  • Boring, but Practical: Tempest is an airborne vertical spin attack. Okay, maybe not boring, but it's definitely one of his less flashy artes - nonetheless, the leap is enough to get him over the heads of most of his opponents, which means that in any fight with Kratos, who generally depends on magic rising from beneath, spamming Tempest is a good way to win what would otherwise be a Hopeless Boss Fight.
  • Catchphrase:
    • Using one of the Dwarven Vows to justify his actions.
    • "Who are you to ask for my name?" or "Give me your name and I shall give you mine." Eventually abandons them when Raine uses it on Zelos, realizing how arrogant it sounds.
  • Character Tics: Has a tendency to rest his left hand on the pommel of one sword. Only really applies to his original game.
  • Chaste Hero: Until the sequel, where he can be in a relationship with any female party member.
  • Childhood Friend Romance: With Colette, if you choose to go that route. Notably she's the only one Lloyd explicitly tells he loves, if you select her scene in Dawn of the New World.
  • Clark Kent Outfit: Thanks to the OVA, we find out that Lloyd is actually quite buff underneath that turtleneck.
  • Digging Yourself Deeper: After the sidequest in which the princess is saved, Colette asks if Lloyd "likes girls like the princess". Lloyd proceeds to dig himself in, briefly hop out, and then jump back in to dig again.
  • Disappeared Dad: Raised by the dwarf Dirk, whom he grew to call father, but his real father, Kratos, thought he died together with his mother, and never sought him after the incident.
  • Does Not Like Spam: He hates tomatoes. Just like his father.
  • Dual Wielding: Done out of a belief that having two swords makes him twice as powerful as if he has one. The fact that dual-wielding is an unusual combat style is lampshaded by Kratos at one point; Lloyd's (rather poorly thought-out) response is the trope's page quote. Considering the kind of reflexes one needs to use two swords at once, this probably wouldn't even be possible without his exsphere though the fact exspheres are said to build on what's already there and Lloyd's Ambiguously Human nature due to his mother being an exsphere experiment and his father an angel means he possibly could dual wield without it. By the time the sequel comes around, he's shown to be brutally effective with them.
  • Dumb Is Good: He's not quite as stupid as he appears to be, but he's Book Dumb and a lot friendlier than Genis, Raine or Kratos.
  • Empowered Badass Normal: Without his Exsphere, he's still the strongest in his village. With the Exsphere, he's close to superhuman.
  • Everyone Has Standards:
    • "Dwarven Vow #7: Goodness and love will always win." Lloyd's a Wide-Eyed Idealist, and even he thinks that's corny.
    • Lloyd gets irritated with Colette's ditziness on occasion, especially early in the game. He also has quite a bit of Anger Born of Worry when Colette accidentally reveals just how much she's been hiding from everyone else about how the angel transformation is hurting her.
  • For Great Justice: He hates the concept of justice, and thinks that it's just a shallow excuse for people to do whatever they want.
  • Genius Ditz: Is quite skilled and knowledgeable when it comes to using Dwarven technology. He can also do a surprisingly good job unlocking doors or stopping strange devices. However, he's quite simple when it comes to just about everything else.
  • Green-Eyed Monster: He's initially quite standoffish and confrontational towards Kratos and it's implied it's because Kratos is the cool, badass swordsman that Lloyd wants to be. He warms up to Kratos as they travel together and takes his Heel–Face Turn hard.
  • Hachimaki: Is that what that utterly ridiculous neck-tie-thing he's always sporting is?
  • Happily Adopted: By Dirk, who he has no trouble calling 'dad'.
  • Heroic Bastard: Though never made explicit, it's highly doubtful that his parents Anna (being an Exsphere host body) and Kratos (being a Cruxis angel) were married.
  • Heroic BSoD: Suffers one after Colette loses her soul. He also has a brief one after discovering that Kratos is his father.
  • Hero with Bad Publicity: He spends much of the first act under the stigma of being "that brat who destroyed Iselia". Happens again in the second act, when the Pope declares him a traitor out to destroy Teth'ella in order to prevent Lloyd from interfering with his own sinister schemes. Then Dawn of the New World reveals that everyone blames him for all the problems that have arisen since the worlds merged.
  • Heterosexual Life-Partners: With Genis,, though he often acts like a Cool Big Bro to him as well.
  • Hot-Blooded: Very much so, he's itching to go on an adventure and leave Iselia. He does after he's exiled, having nowhere else to go.
  • Hot for Teacher: Lloyd admits that Raine was his first crush, and he was even a part of her fan club. They can be paired up in both games if the player chooses.
  • Huge Guy, Tiny Girl: Invoked (perhaps unintentionally) in the ending of the first game; his Angelus wings are longer than the rest of the playable characters side by side, so when he flies after the Great Seed and Colette flies up after him, her Martel wings look tiny.
  • Hostage For Macguffin: Lloyd, of all people, is at one point held hostage so Kratos will give Yuan the Eternal Sword.
  • Human Mom, Non-Human Dad: His mother Anna was a normal human equipped with a special exsphere, while his father is Kratos, a member of the Four Seraphim.
  • Idiot Savant: Although it's clear he isn't able to grasp other studies, he is still quite a skilled artisan, crafting jewelry and, more importantly, key crests for Exspheres, often in less than a day, sometimes against adverse situations, like crafting one already embedded in Presea's body. He even defuses a bomb at one point.
  • I Gave My Word: Why he's so dead-set on going back to the Iselia ranch is because he promised to save Chocolat, despite there being more important matters going on at the time.
  • Idiot Hero: At first. This changes once Character Development settles in and he becomes more of a Messianic Archetype and a great leader instead. That said, his problem was an unwillingness to think and plan rather than an inability to learn, and the famous and largely pre-development "Coffee Mind Screw" shows early on that he is capable of great cunning.
  • Jerk with a Heart of Gold: He's introduced as short-tempered, foolhardy and insensitive sometimes but he's still a good and selfless person and as time passes, his 'jerk' part starts to wear off him and his heart of gold is much improved.
  • The Leader: As he undergoes Character Development, he slowly but indisputably becomes the leader of the team.
  • Lightning Bruiser: Very quick and has good attack power. In an extended battle though, he'll burn through his Tech Points absurdly fast.
  • Love You and Everybody: He really is dense when it comes to the romantic feelings of others. An example would be when Colette asks him if he's interested in princesses and not realizing what she was fishing for, he compliments her, then Raine, then Sheena and Presea, leading her to think he's just a playboy like Zelos. Alternately, when he gets a voucher for a night's stay at a fancy hotel and Sheena says she and he should come back again some time, he agrees, saying that it would be great for everyone in the group, much to her frustration.
  • Luke, I Am Your Father: Has this pulled on him, though his father himself wasn't responsible for The Reveal. Lloyd even does the "NO!!" shout.
  • Likes Older Women: Becomes this in Dawn of the New World, unless you pair him up with Colette because all of the other options are older than him. This even includes Presea, who is technically 28 years old, just having her growth intentionally stunted. He'll still comment on the attractiveness of older women if you do. Considering that he was raised without a mother...
  • Meaningful Name: Lloyd can mean "holy." An appropriate name for The Hero who is a Wide-Eyed Idealist and the son of an angel and even gains very special wings of his own in the climax.
  • Moment Killer: Due to his Oblivious to Love status, just about every scene that he can have with Sheena that could be considered romantic, he kills the vibe of at the end, not realizing how she feels. She is never happy about it. Even Colette drops a few hints about princesses as a way of flirting with Lloyd, and he doesn't notice.
  • Nice Guy: Moreso in the game after he goes through Character Development than in the OVA.
  • Nice Job Breaking It, Hero!: Is easily manipulated by both Zelos and Mithos.
    • His attempts to help Marble end up getting her targeted by Forcystus, though Genis shares some blame for this as well.
  • No Infantile Amnesia: He reveals in one skit that he remembers being held by his father and watching stars together. Since then he always made sure to count stars on the night sky. He was about three years old when he lost his parents. It does seem, though, that while he does remember this, he doesn't remember it that clearly — otherwise, he would have recognized his father when they first met.
  • Not So Different: To Mithos, as Kratos notes if you talk to him at Flanoir, as well as in the OVAs. The only difference is that while Mithos gave up and never tried to fix his mistakes, Lloyd never gave up and he keeps trying to fix what went wrong and succeeds. Also to Sheena. Lloyd is the hero of the Sylvarant group, Sheena is the leader of the Tethe'alla group, both of them end up changing the world by their reluctance to make sacrifices.
  • Oblivious to Love: Any girl who tries to drop romantic hints to Lloyd may as well be talking to a brick wall. Lloyd has a tendency to not recognize the romantic aspects of nearly any situation where it's just him and another girl together, being either completely ignorant or so focused on something else that the hints the girl gives sail right over his head. Ultimately, how this trope gets used is completely up to the player.
    • Colette talks about princesses and "girls like her" as a way of flirting with Lloyd. He doesn't notice, instead getting wrapped up in talking about princesses.
    • Sheena, if the player chooses to pursue her, drops numerous hints that she's attracted to him. The last scene of them together even has her tell him "I want to be with you." Lloyd still doesn't pick up on it, believing that she wants to go Walking the Earth with him after their quest is over.
    • Lloyd does get better about this in Dawn of the New World, where scenes with Colette and Sheena are more explicitly romantic from both parties, even hugging Colette or Sheena and whispering to them if the player chooses them as Lloyd's soul mate.
  • Paper Fan of Doom: Can wield twin fans as his Joke Weapon.
  • Playing with Fire: Has a couple altered artes of the element, and gets listed as a Fire-elemental character in the sequel.
  • Power Gives You Wings: During the ending cutscene of the first game, he gets rainbow wings that put those of everyone in Cruxis to shame.
  • "The Reason You Suck" Speech: Gives a pretty cutting one to Dorr, then later one to Yggdrasill.
    Lloyd: Where do you get off? Don't even start spewing the word justice! I hate that word! If you wanted to save your wife, you should have resigned your position as Governor-General and search for a cure, or help, or whatever! You're a worthless jerk who couldn't give up his social status, even for his own wife.
  • Red Is Heroic: Main character, wearing red. Yup.
  • Red Oni, Blue Oni: Red to Genis, Kratos, and Regal. Empathised with Kratos by obtaining (PS2 version only) extra costumes of legendary rivals Musashi and Kojiro.
  • Rogue Protagonist: One of the main plots in Dawn of the New World. Subverted in that his evil actions are actually a disguised Decus, and Lloyd himself is merely more secretive than he used to be, out of necessity.
  • Say My Name: After Kratos betrays the party, Lloyd develops a habit of dramatically shouting his name whenever he sees him, almost to the point of it being a Running Gag.
  • Scarf Of Asskicking: If those twin white ribbons that seemed to be fused to his tunic can be called a scarf.
  • Shock and Awe: Not on his own, but many of his Unison Techs are lightning-element.
  • Silly Rabbit, Cynicism Is for Losers!: Lloyd is practically the poster boy of this trope, showing all sides of the conflict that there's always a better way to do things, or another option they always had but were too apathetic to notice. Lloyd also staunchly believes that a morally bad option would end up changing nothing, and frequently points this out to the villains when they attempt to justify their terrible behavior.
  • Small Steps Hero: No matter how minor the injustice, in spite of more pressing concerns, if there's trouble nearby, Lloyd will step in try to make it right.
    "How can we go on a journey to regenerate the world if we can't even save the people standing right in front of us?"
  • Smart Ball: Lloyd will occasionally be handed the intelligence ball that will give him spontaneous moments of insight before he turns back into a moron again. These moments become more common later in the game, such as when after releasing all the seals, he gets the idea to blast the tree with Tethe'alla's summon spirits' energy, and when, shortly thereafter, he remembers that Chocolat was taken to Iselia. Partially justified by the fact that he's an Idiot Savant, and the fact that he's a little more emotionally smart.
  • Spam Attack: Lloyd has by far the most of these, though they're something of a mixed bag; spam attacks are one of the best ways to get an enemy spellcaster to "flinch" out of their incantation, but enemies that can go into Overlimit do so based on the number of hits they've taken. Lloyd tends to burn through his TP reserve quickly as a result.
  • Standing in the Hall: While not in the hall, he is shown holding buckets of water at the beginning of the game. In fact, the game starts with Lloyd getting an eraser thrown at his head because he fell asleep while doing this. Hilariously enough, he hadn't put the buckets down while he was asleep, either. They were still a good three inches off the ground while he was snoozing.
  • Strong Family Resemblance: It could just be the art style, but compare Lloyd's "sad" expression to Kratos'. Yuan and Pronyma also note they can see the resemblance between the two.
  • Sword Beam: Demon Fang, his first technique and the one he tends to use in scenes.
  • Tell Me About My Mother: Late in the game, he shares one of these moments with a character who knew his mother in life: his father, Kratos.
  • This Is Something He's Got to Do Himself: The duel against Kratos in the forest. His friends could intervene, but choose not to in order to let Lloyd and Kratos settle things.
  • Took a Level in Badass: Compare the dope who fell asleep in class in the game's opening to the All-Loving Hero who rescues everyone in Welgaia.
  • The Unchosen One: Not only is he not the Chosen One, he wasn't permitted to travel with the real Chosen One. Didn't slow him down long.
  • Unskilled, but Strong: At the beginning of the game. He's the strongest in the village, but his sword-style is self-taught and amateurish, and relies on the fact that he has an Exsphere.. He improves markedly over the course of the adventure.
  • Too Many Belts: Two belts, although it's justified in that he carries two swords.
  • Weapon of Choice: Swords Akimbo. For cutscenes, he starts the game with wooden swords, then iron swords later on, then he gets the Material Blades.
  • "Well Done, Son!" Guy: He doesn't realize that he actually does this by trying to get recognized by Kratos, as Kratos is his father.
    "I'm sorry, Dad..."
  • You Can't Go Home Again: He gets banished from Iselia after inadvertently causing it to be damaged. It's subverted when they're let back in later by the townspeople, despite the mayor's protests.
  • You Killed My Father: Lloyd tries, dealing a serious wound to Kvar for the death of his mother, but Kratos one-ups him for the kill. It later turns out that Kratos had a higher rating on the Scale of Justified Revenge.
  • Wide-Eyed Idealist: Wants to save both worlds instead of one. He gets this as a title.

     Colette Brunel 

Colette Brunel

Voiced by: Nana Mizuki (JP), Heather Hogan-Watson (EN)

"Even if I lose my body, my heart will still be free."

Lloyd's childhood friend was raised with the knowledge that she was The Chosen One, and, when the time came, she'd go on "a journey to regenerate the world," where humans are often treated by cattle by the Desians, an organization comprising mostly of half-elves. She's a naive, sweet, cheerful girl with an incredibly large martyr complex: regenerating the world implies becoming an angel, and "becoming an angel" means "dying by inches."

She originally tries to dissuade Lloyd from following her, then hides the truth from him as long as she can, but he manages to change her mind when he prevents her from dying, and then reprimands her on her acceptance of her fate. From this moment on, Colette is Lloyd's most constant support.

Tropes associated with Colette:

  • A-Cup Angst: She's not too happy if she gets called an Ironing Board by the coliseum announcer.
  • Adorkable: The Chosen of Mana does things like crash through walls and has a puppy-naming sidequest.
  • Aesop Amnesia: Colette never seems to learn her lesson about admitting her problems to the party, even after her tenure of losing her humanity to be an angel. It's only when everyone else scolds her and she nearly turns into an Exsphere herself that she finally seems to get it.
  • All-Loving Hero: She's the Chosen One. It's practically a requirement. She's a big animal lover, and she's unfailingly polite to everyone she meets. Deconstructed in that she feels like she has to act this way as the Chosen One, never allowing herself to appear as anything else. She's still a nice girl, she's just not so unfailingly perfect as the position might require.
  • And I Must Scream: Happens to her as a result of losing her heart and soul to the Cruxis Crystal. Also a very literal example, as she loses her ability to speak as well. She gets better.
  • Apocalypse Maiden: From the Tethe'allan perspective. Finding this out is what inspires the party to buck the system in order to save both worlds.
  • Apologises a Lot: She even says she's sorry for saying she's sorry. If we're going by sheer amount, Lloyd and Regal take the cake, though Colette apologizes mostly when she doesn't have to.
  • Badass Adorable: Though she doesn't really become badass until after the first seal, when she unlocks her angel powers.
  • Barrier Maiden: Her role as the Chosen of Mana is to protect the world from being overrun by Desians. In fact, it's much more complicated then that.
  • Betty and Veronica: The Betty to Sheena's Veronica.
  • Body Horror: Her negative reaction to her Cruxis Crystal causes her entire body to crystallize into a grotesque green plating.
  • Born Lucky: Zigzagged. On the one hand, her clumsiness almost always causes good things to happen. On the other hand, she is doomed to a very unfortunate fate as the Chosen.
  • Break the Cutie: Subverted. The Desians and angels failed to break Colette, even after she lost her soul and nearly lost her body. They came awfully close, though.
  • Childhood Friend Romance: With Lloyd, if the player chooses to go that route. Regardless, her feelings for him are very clear.
  • The Chosen One: Deconstructed. The constant mounting pressure from all of Sylvarant, combined with the none-too-small amounts of Body Horror and cutie-breaking she goes through, show just what would happen to someone that has the whole world's future riding on their success. She's a Stepford Smiler of the first order, impossibly polite because she feels like she has to be, and keeps quiet about her own problems because she doesn't think they're worth discussing.
  • Church Militant: She's essentially a battle priestess, raised to be the Church of Martel's secret weapon. She doesn't really have the attitude though, since she tends to focus on the church's teachings about love and mercy.
  • Cloud Cuckoolander: She's a bit too Literal-Minded when it comes to using metaphors and woefully naïve besides.
  • Cry Cute: One of her standard expressions in skits.
  • Cute Bruiser: She can put up quite a fight, especially once she gains her angel wings.
  • Cute Clumsy Girl
    • It's called a "divine clumsiness" at one point because of her tendency to trip over the exact thing the party was searching for. She even trips after she gets wings! She also has a tendency to leave Colette-shaped holes in whatever she crashes into/through.
    • "Item Thief! Ugh!" to be followed by "Yay, I got something!"
  • Damsel in Distress: Colette is kidnapped twice during the course of the game. Well, three times if she's the Victorious Childhood Friend. Played straight 24/7 in the anime, in which the other characters don't let her fight. Much of the plot is also driven trying to cure Colette's various sicknesses, ones she usually refuses to tell the party about.
  • Dangerous 16th Birthday: Her dangerous journey to save the world starts the day after her 16th birthday.
  • Decoy Protagonist: It may be Colette's Journey of Regeneration in the early portion of the game, but ultimately the game is about Lloyd, not her.
  • Definitely Just a Cold: For a large part of the game. It... isn't.
  • The Ditz: She's quite Literal-Minded, misses metaphors, and is generally not too quick on the draw. Take a look at this dialogue, which occurs if Lloyd ends a battle poisoned:
    Lloyd - Colette, need cure for poison...
    Colette - I'm FINE. I'm not poisoned.
    Lloyd - No, I mean, ME...
  • Does Not Like Spam: In fact, it becomes a plot point when she starts eating bell peppers despite disliking them. It's a sign that she's beginning to lose her humanity.
  • Drop the Hammer: Her Pow Hammer techniques involve her tossing plastic-looking hammers at her target.
  • Dual Wielding: Wields a pair of chakrams.
  • Effortless Amazonian Lift: Picks up Regal, of all people, and comments that he's lighter than she thought. It's said to be part of her transformation into an angel that she gets Super Strength.
    Raine: "Men are so useless these days."
  • Everything's Better with Spinning: Her "Ring Whirlwind" attack has her spin in place. She also throws spinning chakrams and discs for her weapons.
  • Eye Color Change: Colette's blue eyes turn red when she loses her soul; they return to blue later down the road.
  • Extreme Doormat: Despite it being her Journey of Regeneration, she hands a lot of the decisions over to Lloyd during it, such as him picking the teams in Kvar's ranch. Genis even lampshades that she isn't very "Chosen-like."
  • Fatal Flaw: Pride, or a rather warped form of it. She intentionally hides things from her allies that would have been really useful for them to know as soon as they happened, but she keeps putting things off for the sake of not wanting them to worry. This always blows up in her face, typically at the worst possible time when the heroes really need to focus on something else. At one point this costs Colette her soul, and very nearly costs her use of her whole body at another. It's only after the party scold Colette until they're all blue in the face that she finally gets it. She also has a tendency to always assume that things are happening because of her, since she's the Chosen.
  • Forgot I Could Fly: A chronic offender of this trope - a lot of the puzzles in the game (especially the Ymir Forest) could have been solved in about five minutes if Colette had just used her wings.
  • Friend to All Living Things: Especially dogs. In fact, there's a Collection Sidequest for her meeting every dog in the game.
  • Genki Girl: She's high-energy, that's for sure, to the point where even Lloyd can't keep up. Turns out, she's a Stepford Smiler.
  • Girly Run: If you make her your overworld avatar.
  • Glass Cannon: Out of all the playable characters, she can deal and receive some of the highest damage values in the game, but she has low HP and defences.
  • Go Out with a Smile: She smiles and thanks Lloyd for being there for her as she's about to lose her soul.
  • Hair of Gold, Heart of Gold: Sweet, young, innocent and kind with beautiful flowing golden hair.
  • Half-Human Hybrid: As the Chosen, she's supposed to be half-angel. Remiel reveals himself as her father after she receives the Oracle. He's lying. Colette's human father was really her real father and she's mostly human, although her bloodline has been carefully selected for by Cruxis.
  • Heroic Safe Mode: Has a minor one after she regains her soul.
  • Holy Hand Grenade: Learns "Angel" class Light spells as she unlocks seals.
  • An Ice Person: Through an altered arte.
  • I Didn't Tell You Because You'd Be Unhappy: Her justification for not telling Lloyd or any other party member several of the terrible things she's going through as part of her Journey of Regeneration. It's deconstructed, however, since the more she delays telling anyone her problems, the worse they get.
  • Incorruptible Pure Pureness: Good luck getting her to turn to the dark side. She'll even be upset if Lloyd argues against Sheena joining the party, when Sheena had been trying to kill Colette literally every other time they'd met.
  • The Ingenue: So sweet and sheltered.
  • Innocent Blue Eyes: Among her most striking features are her clear blue eyes.
  • Innocently Insensitive: It's not as apparent at some examples, but there are times when she comes out with this, such as seeing the Tethe'alla bridge being covered in exsphere and remarks that it's "kind of gross-looking". Zelos, of all people, calls her out on this, remarking that it's hardly an appropriate comment considering where exspheres come from.
    • When the party run into him talking to Presea, she also calls Rodyle "creepy", before she knows he's a Desian.
  • It's Not You, It's My Enemies: The reason given why she initially tries to stop Lloyd from coming along on her journey. It doesn't work.
  • It Sucks to Be the Chosen One: She nearly dies several times, and the constant pressure to succeed weighs heavy on her mind.
  • Kick the Dog: When Remiel adds insult to injury at the Tower of Salvation. She also performs a literal dog-kicking moment after losing her soul.
  • The Klutz: It's even one of her titles!
  • Literal-Minded: Very much so.
    Tenebrae: "Am I really that much of a stick in the mud?"
    Colette: "I honestly don't see any mud on you. But, what's wrong with mud anyway? Everyone gets a little dirty now and again."
    Marta: "I don't think he meant that sort of mud."
    Colette: "Well then, what sort of mud did he mean?"
    Emil: "No, listen. There was never any mud to begin with."
    Colette: "Oh, so it was more of a muck? Or maybe a slime?"
  • Love Freak: Especially showcased in the skit when she states that she'll have to ask an assassin trying to kill her about why she's doing it 'when they become friends'. Which they eventually do.
  • Luck-Based Mission: Judgement is a vertical Beam Spam of light beams. With sufficient fortune, Colette can wipe out four enemies consecutively and steal the rest of the party's kills. Otherwise, you'll be lucky to land one hit.
  • Luke, I Am Your Father: Subverted when it turns out Remiel was lying.
  • Magikarp Power: Starts off as a low-level Jack-of-All-Stats, becomes very powerful once she starts gaining her Angel powers.
  • Meido: One of her alternate outfits.
  • Messianic Archetype: At first invoked by others on her behalf, as she is meant to be this as the Chosen One, but eventually played straight under her own free will.
  • Nice Girl: Consistently kind-hearted and sympathetic to everyone. Everyone.
  • Not So Different: From Zelos, when you think about it. They both hide their insecurities behind their smile and insist that nothing is wrong. This tends to result in terrible consequences later. In Colette's case, she hides her insecurities by insisting that she's okay; the group has to save her life multiple times as a result, whether it's from sacrificing herself or from a 4000-year-old sickness.
  • Not Quite Back to Normal: The Key Crest returns Colette's sleep, hunger, sense of touch, and voice, but she still keeps her magic, enhanced senses, and strength.
  • One Note Chef: Almost every recipe, when made by her, will involve fruit in some form. This is actually lampshaded in one particular skit in Dawn of the New World.
  • Plucky Girl: Never, ever gives up, no matter the setbacks.
  • The Pollyanna: She always tries to look on the positive side and help people, even people who arguably don't deserve it, such as Governor-General Dorr.
  • Poor Communication Kills: A lot of problems stem from Colette's refusal to admit something is wrong, such as her illness which is spreading through her body via a corrupted key crest.
  • Purity Personified: Deconstructed. She's just about the sweetest and most selfless human being imaginable, not to mention she is a Messianic Archetype in every sense of the word... and she knows it. So she deliberately plays up her cheery personality and tries to look happy at every turn because nobody will suspect a thing if she does. It works far too well. When Lloyd figures out what she's been hiding from him, he goes into the biggest Heroic BSoD of his life. Oh and, one last thing... she owes her existence to Mithos selectively breeding her and using the Church of Martel to condition her into being the perfect Soul Jar for his sister.
  • Raised as a Host: Her true purpose as a Chosen is to be Martel's new body, and her family has been specifically bred to allow her to be this.
  • Rapunzel Hair: It reaches nearly to her waist.
  • Red Eyes, Take Warning: After losing her soul. They turn back to their normal color after this wears off.
  • Rings of Death: Wields chakrams as her Weapon of Choice.
  • Shock and Awe: Her Para Ball, Torrential Para Ball, and Grand Chariot are all lightning-based, making it her second most-used element.
  • Sidetracked by the Analogy: Often, her confusion will promptly confuse either Lloyd (in ToS) or Emil (in DotNW) as well, who don't suffer from it quite as much in skits without her.
  • Silk Hiding Steel: A girl so sweet and eager to please, yet capable of redirecting her very specific quest into detours by making them sound like they're part of the quest. She's also physically the strongest of the group until Presea and Regal join.
  • Single Woman Seeks Good Man: The exact reason she adores Lloyd so much.
  • Spam Attack: Not as many as Lloyd, but still more than any other party member. In fact, the two of them have a Compound Unison Attack, Stardust Rain, which can deal in the neighborhood of sixty hits on larger enemies.
  • Stepford Smiler: Her absolute refusal to address any of her problems causes them to keep getting worse.
  • Super Senses: Gradually gains these as she evolves into an angel. She gets enhanced vision and hearing, though she does note a few sounds are now really loud to her.
  • Super Strength: A part of her becoming an angel involves getting enhanced strength. At one point, she lifts a full-grown man over her head with one hand.
  • Tomboy and Girly Girl: Girly Girl to Sheena's tomboy.
  • Useless Useful Spell: Her Sacrifice arte. It heals/resurrects the whole party and deals a good chunk of light-element damage to all enemies. However, it costs 150 TP, making it the most expensive arte in the game, and costs Colette her life.
  • Video Game Stealing: Her "Item Thief" ability, which allows her to steal items from her enemies by falling on them!
  • Virgin Power: It's how she could approach the unicorn.
  • Waif-Fu: Manages to throw Zelos when meeting him the first time, and can pick up Regal, a tall, muscular convict, with one arm. This is because she mutates into an angel.
  • "Well Done, Daughter!" Girl: To Remiel. Exploited by him. He's not her father but playing along would provide extra encouragement.
  • What the Hell, Hero?: After the party stop the Mana Tree, much of Sylvarant has been damaged by its rampage. If you go to some of the cities, such as Asgard, people will get angry with Colette for allowing this to happen. In the Aifreed/Lyla sidequest, he calmly points out that Colette chose to abandon Sylvarant in its time of need and ran away to Tethe'alla. Colette herself has no rebuttal for them.
  • You Can Always Tell a Liar:
    Lloyd: Stop lying to me! You always do that fake giggle when you lie.

     Genis Sage 

Genius/Genis Sage

Voiced by: Ai Orikasa (JP), Colleen O'Shaughnessey (EN, Symphonia), Tara Sands (EN, Dawn of the New World)

Lloyd's other childhood friend, Genis is a young elven boy who was raised by his sister. The ambient racism against half-elves forced them to hide their half-elf nature and pretend to be pure-blooded elves. Genis is the first to break the law in order to help a human from a Desian human ranch, which resulted in Iselia being attacked and Lloyd and he being exiled as a punishment. He's extremely clever, making him often quite sarcastic and arrogant toward Lloyd, and later Zelos, but he also starts out just as idealistic as his best friend.

Of the party, Genis is the one who struggles the most with racism. Rejected and reviled by both humans and elves, he sympathizes the most with the Big Bad's goal. However, he never crosses the line, and chooses to trust Lloyd with building a world where everyone will be treated equally.

Tropes associated with Genis:

  • Adorably Precocious Child: Twelve years old, and studies advanced mathematics and crushes the entrance exam to a prestigious university.
  • Adorkable: Especially whenever he's around Presea.
  • Always Someone Better: Genis is horrified to learn that Zelos is actually very intelligent and better at academics than him. Except it turns out Zelos is only a genius at math, otherwise he got through his classes with top marks though getting all the girls he hit on to take notes for him, give him answers during tests, answer for him at role call, etc. But he is still better at math than Genis.
  • Anime Hair: Like his big sister.
    • It's implied that this is a rather elvish trait, as he and Raine are able to pass themselves for half the game as pureblood elves.
  • The Baby of the Bunch: He gets this treatment a lot, particularly early in the game, with Lloyd treating him much like a little brother. His attempts to seem more mature around Presea tend to fail hilariously.
  • Badass Adorable: He can conjure up huge storms of fire and lightning, and he's not even a teenager yet!
  • Big "NO!" / Say My Name: Has a positively heartbreaking one early on. "Marble...MARBLE! NOOOO!" (If you don't consider it Narm, that is.)
  • Black Mage: He doesn't learn a single healing spell. It puts him at odds with Raine, who is a White Mage.
  • Blow You Away: From weak spells like Wind Blade to the powerful Cyclone.
  • Bratty Half-Pint: Raine usually stops him from getting too bratty.
  • Captain Obvious: Does this a little too often, for being such an intelligent character...
  • Contemplate Our Navels: A late game skit has him muse out loud about his species-inherent longevity of 1000+ years, wondering how that translates to his short-lived human friends when he finally starts to look old (meaning that all of them have long since passed away). The others then point out that they will live on as long as he remembers them.
  • Contrived Clumsiness: An especially obvious example, but when Lloyd and Genis stop by the Iselia human ranch and attack some Desians when they're hurting Marble, Genis uses fireball from a distance, then Lloyd runs across the top of the fence so they'll chase him. Genis, who is supposed to quietly sneak out the other way, suddenly trips over nothing, causing the Desians to almost notice him, forcing Lloyd to go back and fight them, which means his face is seen on the security cameras and gives Forcystus an excuse to attack Iselia the next day. All that because Genis suddenly turned into Colette for a second.
  • Deadpan Snarker: He can only put up with Lloyd's stupidity for so long.
  • Dishing Out Dirt: Learns several earth-elemental spells.
  • Does Not Like Spam/Stock "Yuck!": He's not a big fan of carrots. According to one of his titles, he's not a big fan of gels either.
  • Dogged Nice Guy: To Presea.
  • Dude Looks Like a Lady: He's easy to mistake for a prepubescent girl at first, especially since you can't tell he's a boy by his voice.
  • Fantastic Racism: Develops this after a while. By then, the only human he seems to like is Lloyd.
  • Fauxshadow: His growing cynicism, his Fantastic Racism towards humans, and the revelation that Mithos is a Big Bad Friend to him all hint Genis will betray you. He stays loyal to the end.
  • Gibberish of Love: Genis is not capable of saying a proper line to Presea.
  • Half-Human Hybrid: He's a half-elf. This causes no end of trouble as he tries to keep it a secret.
  • Headbutting Heroes: First with Zelos, calling Zelos an ass after Zelos' Establishing Character Moment. He's also guilty of this with Regal, mostly due to Regal's mysterious connection with Presea. He mellow out towards them both over time, although he doesn't develop the same Odd Friendship that Raine and Sheena do.
  • Heterosexual Life-Partners: With Lloyd.
  • An Ice Person: Ice is one of the many elements he wields. In the sequel, he's given an Ice attribute.
  • It's All My Fault: He leaves Iselia when Lloyd is exiled, since he brought Lloyd to the ranch and introduced him to Marble, which kickstarted the entire attack on Iselia.
  • Improbable Weapon User: He uses a kendama, a Japanese toy that resembles a hammer with a ball on a string on it. He can whack people with the little ball, but he mostly uses it to focus when casting magic.
  • Intelligence Equals Isolation: For a while, Lloyd was his only friend, because most kids his age are intimidated by his intelligence.
  • The Lancer: To Lloyd. Genis is usually the one who has to figure out how to make Lloyd's insane schemes work.
  • Jerk with a Heart of Gold: He's a bit of a wise-ass, and he has a pretty open contempt for humans. He's still a good kid underneath it all.
  • Light 'em Up: Prism Sword, the ultimate spell on the Strike path.
  • Little Miss Snarker: Little Mr. Snarker: The youngest party member has the most acid tongue.
  • Love at First Sight: Falls for Presea the minute the party first encounters her.
  • Loving a Shadow: He gets a crush on Presea from the moment he sees her because she's "cute", but he's unaware that she's really twenty-eight years old and is pretty much an Empty Shell until her key crest is fixed.
  • Making a Splash: Yep, gets water too.
  • Meaningful Name: In the original Japanese,Genius.
  • Nice Job Breaking It, Hero!: Genis trying to help Marble ultimately ended with not only her death, but resulted in Lloyd getting kicked out of Iselia and several people died. Genis leaves Iselia as well because he's just as guilty as Lloyd and he knows it.
  • Not So Different: It's kind of obvious at times that Genis is basically just like Mithos used to be before Martel was killed.
  • Oblivious Guilt Slinging: Subverted. Genis tries to subtley guilt Mithos out of betraying the group by constantly re-stating how happy he is that he found another half-elf to be his friend. Mithos even lampshades it, "You shouldn't have trusted me? Good guess, Genis! Because I didn't trust you, either!"
  • Parental Abandonment: Though unlike Raine, he doesn't remember them at all.
  • Playing with Fire: His default spell is Fireball, and it's the one he's using all the time in cutscences.
  • Pink Girl, Blue Boy: His outfit is primarily blue while Presea is pink-haired.
  • Puppy Love: He has a crush on Presea, but Presea's 28, she only looks about the same age as him.
  • Shock and Awe: His Mystic Arte is Indignation Judgment, a massive thunderbolt.
  • Shorter Means Smarter: The shortest member of the party, and roughly on par with Raine for intelligence.
  • The Smart Guy: Though not as booksmart as Raine, he's certainly got his wits about him.
  • Something About a Rose / Bishie Sparkle: In the 3rd OVA bonus.
  • Squishy Wizard: A purely offensive mage and only a prepubescent boy, he can't take many hits.
  • Supreme Chef/Team Chef: For the first half of the game; he later shares both titles with Regal. He'd have to be good at cooking; he'd never survive eating Raine's meals!
  • Teen Genius: In Japan, he is even named Genius.
  • Token Mini-Moe: He's the youngest playable character in the game.
  • White Hair, Black Heart: Averted, though he's tempted to play it straight as he struggles with Mithos.
  • You Can't Go Home Again: As his house burns, he laments that he thought Iselia was a place where he and Raine could settle down. He's not actually from Sylvarant to begin with, but was forced to flee through the Otherworldly Gate.

    Kratos Aurion 

Kratos Aurion

Voiced by: Fumihiko Tachiki (JP), Cam Clarke (EN)

A stoic mercenary who just happens to be passing through the vicinity to save the Chosen's life and be offered the job of protecting her during her journey. Kratos speaks little, smiles less, and gets angry once every blue moon; this, combined with his superb swordsmanship, makes him the epitome of badass according to Genis, but a perpetual thorn in Lloyd's side, who tries his best to earn the older man's respect.

When it looks like he finally has it, of course, Kratos betrays you and hands over Colette to the Big Bad. Turns out he was working for him all along and is really an angel, none of which explains why he spends the second part of the game cryptically helping the party out.

He's finally revealed to be Lloyd's father, who Lloyd has to duel in order to release Origin's Seal, after he admits to having been helping the heroes so he could atone for his sins; more precisely, going back to the Big Bad after being forced to kill his wife who had been turned into a monster.

Tropes associated with Kratos:

  • Aloof Big Brother: Plays this role against Lloyd during the Journey of Regeneration, despite not being his brother. Lloyd himself seems to Lampshade this during one of their training sessions. Though, Lloyd says Kratos is a little old to be his brother. Little did he know....
  • The Atoner: Between Mercy Killing his wife, causing Mithos to go completely insane over his grief about Martel, and keeping the whole scheme going, he has a lot to atone for.
  • Badass Armfold: Does this in cutscenes quite often.
  • Badass Baritone: Courtesy of Cam Clarke Concensus was that Clarke's voice is even better than his Japanese seiyuu.
  • Biseinen: The smooth voice, suave demeanor, and edgy design all point to it.
  • Blue Oni: To Lloyd's Red Oni.
  • Berserk Button: The Desians' tendency to refer to humans as "inferior beings" really pisses him off. As it turns out, this is because his wife was an escapee from a Desian Human Ranch, and was killed when they tried to get her back. He's also oddly protective of Lloyd, and doesn't take kindly to him being hurt. He is his son so in retrospect not that surprising.
  • Blow You Away: Learns Wind Blade.
  • Bodyguard Crush: The Tales of Fandom 2 DVD reveals that he has feelings for a princess whom he protected before he met Lloyd. Four-thousand years before.
  • Bonus Boss: In Tales of Vesperia, as the "Traitor to Heaven."
  • But Now I Must Go / Put on a Bus: Much to Lloyd's chagrin, he leaves with the rest of the angels at the end of the game.
  • Combat Medic: He has basic healing spells, which are quite useful before Raine joins your party.
  • The Comically Serious: Mostly seen in skits and optional scenes.
  • Cool Old Guy: Despite being 28. Give or take 4000 years.
  • Crutch Character: Kratos has the highest starting stats and base stat growth in the game and is a Magic Knight Jack-of-All-Trades capable of just about everything. However, he lacks deep specialization and, when they get titles that boost their stat growth, the rest of the party will bypass him in their own specialties. He also isn't usable past the Journey of Regeneration unless you reject seeing everyone else at Flanoir.
  • Deadpan Snarker: More heavy on the deadpan than the snark, but he has his moments.
  • Death Seeker: "Looks like I've failed to die once more."
  • Demoted to Extra: He's the only playable party member to not come back in the sequel, outside of an easy to miss cameo, most of which can't be seen on the first playthrough.
  • Dishing Out Dirt: Learns a couple of earth spells.
  • Does Not Like Tomatoes: Just like Lloyd. It's one of the few things they have in common.
  • Double Agent: For Yggdrasil.
  • Double Meaning: He does this a lot, which makes sense given how much he actually does know. For example, in Triet, Lloyd catches Kratos outside with Noishe. Despite Kratos claiming not to like animals, Lloyd remarks Noishe seems very comfortable with him. Kratos replies, "I once had a pet, long ago." That's because Noishe was his pet.
  • Duel Boss: Against Lloyd, the two of them battle in the elves' forest.
  • Enigmatic Minion: Despite betraying the party and revealing himself to be one of Yggdrassil's seraphim, Kratos frequently provides crucial advice to Lloyd. It eventually turns out that Kratos is working against Cruxis. He's simply sick of everything Mithos is doing to revive Martel, and plans to have Mithos stopped for good.
  • Evil Costume Switch: After The Reveal. You can have him put it back on with the proper title.
  • Expy: If you compare this game to Final Fantasy X, he's an obvious one of Auron being the aloof mercenary with a Dark and Troubled Past. He could also be one of Jecht given that he works for the Big Bad but as a Spanner in the Works, is somewhat abusive to his son, and is The Ace that Lloyd wants to be like and surpass. He's arguably nicer than Jecht was, at any rate, and that all his seemingly abusive moments with his son were just to toughen him up like Jecht.
  • Fallen Hero: Just like everyone else in Mithos's group, although Kratos is the most aware of it.
  • Fake Defector: And quite sneaky about it too, playing both sides as part of his plan to end Mithos'.
  • The Fatalist: Initially. Lloyd's idealism shakes him out of it.
  • Grumpy Bear: During the Journey of Regeneration. In between Lloyd, Genis and Colette, Kratos' perpetually downcast mood sticks out like a sour thumb during a quest to save the world.
  • Guest-Star Party Member: Returns briefly a while after his Heel–Face Turn. Notably, it's the only time he and Zelos can be in the party together.
  • Guile Hero: His plan to let a human wield the Eternal Sword relies on him repeatedly betraying the party and playing both sides so that he can finally die. It's never really clear what side he's on until the end, and although it is his sword skills that are commented on the most, his plotting does a lot more to drive the story forward.
  • Guilt Complex: Parodied in this fan comic.
  • Hair Color Dissonance: His hair is often brown instead of red in fanart.
    • His hair also goes from being burgundy (like his in-game model) in the first four OV As to redder and redder. It's completely bright red in the last episode.
  • Heads I Win, Tails You Lose: Kratos' second fight. You're not required to win; and good luck trying to do that on your first playthrough.
  • Heel–Face Revolving Door: Starts as a face, turns heel, turns semi-face, then back to heel, then full face again.
  • Heroic Self-Deprecation: Though it's not immediately obvious he knows well he's a Fallen Hero, is wracked with guilt over having to Mercy Kill his lover, and feels he is undeserving of being Lloyd's father. It's to the point he's a Death Seeker due to how poorly he thinks of himself.
  • Holy Hand Grenade: Judgement.
  • I Let You Win: Is supposedly holding back in the first two fights with him. Of course, you might not actually win the fairly difficult battles. That said, the fact the party isn't dead despite everything does suggest Lloyd is right that he holds back.
  • Immortality Begins at 20: Twenty-eight, but close enough.
  • Jerk with a Heart of Gold: He wants the world to be saved as much as anyone in Colette's close-knit group of friends. Doesn't mean he has to be nice about it.
  • Kick the Son of a Bitch: He gets a good attack on Magnius in Palmacosta, which is enough to force him to retreat. Also when he kills Kvar, until it's revealed that he's avenging his wife. Has another one of these with Remiel. After the party defeats him, he implores Kratos for aid, who very calmly lets Remiel die.
    Remiel: Lord Kratos, have pity on me. Please...lend me your aid!
    Kratos: Have you forgotten, Remiel? I used to be of the inferior race, a human. Does the ultimate being seek help from that which he despises most?
  • Luke, I Am Your Father: Is actually Yuan that reveals this, Kratos did figure it out in Iselia, but never told Lloyd because he knew wouldn't be too pleased finding his biological father was alive and was never with him most of his life, though in all fairness Kratos didn't know Lloyd was alive till he found him in Iselia.
  • Magic Knight: He's practically the patron saint of this character class in Radiant Mythology spin-offs.
  • Mayfly–December Romance: With his wife, Anna.
  • Memento MacGuffin: Has a locket which contains a picture of him with his wife and child. If the player views a certain scene, he gives it to Lloyd and the locket just happens to protect him from an arrow.
  • Mercy Kill / Staking the Loved One: Was forced to do this to his wife.
  • The Mole: For Cruxis. The party learns way too late to stop him from turning.
  • Mysterious Parent: He's Lloyd's dad, and his true motives are an enigma.
  • Narrator: But just at the beginning of the game. After the opening cutscene, there's no more.
  • Noble Top Enforcer: To Mithos.
  • Not So Stoic: Becomes uncharacteristically angry upon meeting Kvar. And for a very good reason.
  • Only in It for the Money: The reason he's joins you for the Journey of Regeneration. Raine has a skit with him where she suspects ulterior motives, and Kratos only restates this point over and over. She's actually right.
  • Open-Ended Boss Battle: His first battle is played up as hopeless, but it's "merely" very difficult. With skillful play, the benefits of a New Game+, and/or use of an All-Divide, you can win, though Lloyd immediately points out that he was obviously holding back.
  • Optional Party Member: He'll rejoin the party permanently only if Lloyd chooses to reject everyone else in Flanoir.
  • Overrated and Underleveled: He's consistently treated as much much stronger than the rest of the party when in cutscenes, but in gameplay-terms he only starts out 2-3 levels higher than Lloyd, Genis and Colette. His boss form, meanwhile, represents how it is when he's not holding back.
  • Papa Wolf: Subverted at the beginning of the game where, despite himself knowing the fact that Lloyd is his son, he acts like a total jerkass towards him and only warms up over time, yet he still doesn't help when Lloyd looks like he's going to be killed by Yggdrassil. Fortunately, later in the game, he throws himself in front of Lloyd to shield him from a deadly attack, does a full Heel–Face Turn for his sake, and is revealed he'd done a lot of backstage planning to help the heroes achieve their goal. He actually may have cared the whole time, as, when used by AI and put on free command, he is the one who spams Lloyd with First Aid more than anyone else.
    • In a OVA, he delivers quite a smack down to Sheena after she threatened to kill a defeated Lloyd.
    • It's implied that as Yggdrassil was his student, he's also still something of a Papa Wolf to him as well. He's basically choosing between two "sons" and in the end he picks Lloyd at the cost of Mithos dying.
  • Peek-a-Bangs: Usually you'll be lucky to see a single eye of his. They obscure his face so much, the party never realizes the resemblance he has to his son, Lloyd.
  • Perpetual Frowner: And when he does smile, it's usually a bitter thing.
  • Pet the Dog: In spite of his gruff personality, he still mentors Lloyd when he tags along on the Journey of Regeneration. Also, he was hired to protect Colette, but he agrees to healing Sheena when the party encounters her in a devastated Luin, despite the fact she's a hired assassin and from Tethe'alla, which the party isn't supposed to know exists.
  • Playing with Fire: Knows Fireball from the moment he joins, and can also learn Eruption and Hell Pyre.
  • Punctuated! For! Emphasis! / Punctuated Slashing: "Feel the pain! Of those 'inferior beings!' As you burn in Hell!"
  • The Quiet One: Only says as much as he needs to.
  • Really 700 Years Old: Just like Mithos and the rest.
  • Recurring Boss: Though most encounters with him are Hopeless Boss Fights.
  • Running Gag: Kratos is often late to important events, parodied a bit in OVA's bonuses. In fact, his very first scene is him arriving just in time to stop the game's first boss attacking Lloyd.
  • Sharp-Dressed Man: His "Tales Series" bonus costume is Ludger Will Kresnik's suit and tie, to compensate for the fact that it's impossible for him to participate in the Meltokio party. Given his lack of storyline titles, he'll probably be wearing this for most Sylvarant if you've got Tales data.
  • Shell-Shocked Veteran: Exhibits tendencies of this trope from the very beginning. As you get further out in the game, the party learns that he has a very, very long and rocky history to explain it.
  • Shock and Awe: Learns Lightning and Thunder Blade, and has a few sword techniques and Compound Unisons of this element.
  • Something About a Rose / Bishie Sparkle: In the OVA bonuses, sometimes, when he appears, these are in the background.
  • Sour Supporter: He spends most of the Journey of Regeneration in a perpetually annoyed state, not helped by half the party being essentially random schoolchildren. During the Journey he also has a skit with Lloyd where he calls the whole Journey of Regeneration a colossal waste of time, which if Lloyd calls him out on it leads him to explain that even if Colette does succeed the world will inevitably decay again and another Chosen has to go on another Journey, so what sort of rotten system is Cruxis running in the first place? It's the first of many hints that he's not entirely happy with the path Mithos took.
  • Stealth Mentor: To Lloyd. He constantly berates Lloyd's lack of actual skill, but his advice does genuinely stick all the same.
  • The Stoic: Most of the time. He starts to lose the facade later in the game.
  • Stoic Spectacles: Unusual example in that he does not regularly wear glasses, nor is there any hint of him having vision problems, but he fits this trope to a tee the few times he's shown with them.
  • Supernaturally Young Parent: He stopped aging about 4000 years ago when he was 28, but his youthful appearance is still discussed in one conversation.
  • Team Dad: Mostly to Lloyd, but does it towards Genis, Colette and Sheena too.
  • Too Many Belts: Especially in his judgment costume. So much so it became a fandom in-joke that he has a belt fetish.
  • Try Not to Die: "Don't die, Lloyd." Then, in the ending, "Don't die before I do, Lloyd, my son."
  • Walking Spoiler: As we're sure you can tell, there's a lot about him that gets revealed throughout the story.

    Raine Sage 

Refill/Raine Sage

Voiced by: Yumi Touma (JP), Kari Wahlgren (EN, Symphonia), Tara Platt (EN, all other appearances)

Genis' older sister who took care of him after they were abandoned by their mother. Raine is Iselia's schoolteacher, and she leaves to accompany Colette on her journey before Lloyd and Genis do. She starts off as very cynical, but over the course of the game, she trusts Lloyd more and more to achieve his idealistic world.

It's later revealed that Raine and Genis were born in Tethe'alla. Their parents abandoned them at the Otherworldly Gate, one of the two poles between the two worlds, when Genis was an infant. An optional event has them reunite with their mother, who has gone mad with grief. Through her diary, they leave the experience with the knowledge that their parents did love them, and were trying to save them from the persecution faced by half-elves in Tethe'alla.

Tropes associated with Raine:

  • Adventurer Archaeologist: Averted; although she gets incredibly excited about ancient ruins, she usually insists on their preservation.
  • Agent Scully: A minor example, but she is very skeptical when Sheena first explains she is from Tethe'alla, even though Sheena possesses the lost summoning arts. Admittedly, it is possible to see that scene before the pact with Undine (and the only other summon she has at that time, Corrine, isn't exactly a Mystic Arte).
  • Angst Coma: In the anime. Kind of handwaved as being from illness, but the timing was very convenient at a properly angsty moment.
  • Artificial Stupidity: She has a very poor idea of who deserves priority for her single-target buffs, often casting Sharpness/Keenness (which boost physical attack power) on herself and Genis (who are almost exclusively casters) before someone useful like Lloyd or Presea (who are exclusively physical fighters).
  • Badass Bookworm: In a White Mage sort of way.
  • Berserk Button: People trying to do harm to ruins will regret it very soon... She is also not pleased when she catches Lloyd and Genis skipping school at the Martel Temple.
  • Bunny-Ears Lawyer: Loves technology and ancient artifacts a little too much at times...and is still by far the greatest scholar in Sylvarant.
  • Character Filibuster: Casually belittling historical events is practically begging for lecture. During one scene, she starts a long-winded lecture about an ancient site. After a few sentences, the game lets you wander around while she continues. Her lecture doesn't stop until you stumble upon some guys trying to blow the site up, even if you reach the end of it... because Colette asks her to repeat it.
  • Chekhov's Boomerang: During the party's first night at Triet, Raine pulls out a pile of old ruin pieces, all of which either were mentioned earlier or get mentioned later:
    • A jeweled sword from the Martel Temple, where her ruin mania was first implied;
    • A holy vase from the Balacruf Masoleum, which Zelos knocks over just as the party is thinking that maybe she'll calm down;
    • A priest's crown from the Asgard ruins, sold to Koton to get the last Devil's Arm;
    • Yellow ore from the Hima mines, which Lloyd fashions that night to provide her with an Exsphere mount.
  • Combat Medic: She's very poor in physical combat, but her Photon and Ray spells (especially Ray) have very good offensive capabilities.
  • Combat Pragmatist: Not a physical fighter, but Raine certainly has the right mindset. To increase her Relationship Values, you must make pragmatic choices, such as saying that Sheena's an enemy, or the journey of regeneration takes precedence over freeing the prisoners at the Palmacosta ranch.
  • Cool Big Sis: To Genis and, as a Team Mom, kinda to the rest of the party too.
  • Deadpan Snarker: Easily one of the snarkiest.
    Raine: Men are so useless these days.
  • Defrosting Ice Queen: She starts as one of the most cynical party members, but Lloyd's idealism rubs off on her.
  • Everyone Calls Him "Barkeep": A downplayed example, but Lloyd and Colette still call her "Professor" long after she stops being their teacher.
  • For Science!!: Played for Laughs a lot of the time, but she gets very excited over Ruins. In Tethe'alla, she's similarly enthusiastic about it's technology and Summon Spirits. She even jokingly mentions wanting to do tests on Corrine.
  • Freudian Excuse
    • Her fascination on old ruins and civilizations? One skit after the reunion scene in Exire theorizes that she was trying to find the Otherworldly Gate, and by extension, her parents.
    • Her fear of water is also connected to this, as once when escaping the Imperial Research Lab, she fell off the boat she was on with her parents and almost drowned.
  • Half-Human Hybrid: She's a half-elf. She claims to be an elf to avoid the racist implications.
  • Gadgeteer Genius: She's the only one in the party who's literate with magitechnology, which has supposedly been unused in Sylvarant, besides by the Desians, since the Great Offscreen War.
  • Get Ahold Of Yourself Man: Frequently does this for the other characters, as she is probably the most rational member of the group, outside of Kratos and Regal.
  • Getting Crap Past the Radar: She pulls this off in-universe. When the group has to approach the unicorn to acquire its horn, Raine is the only one of the three girls present who can't approach it. Why? "Because (she's) an adult". A non-dirty reason could also have to do with her hydrophobia, since the unicorn was in the middle of a lake. Also, In Asgard, after the Fake Summon Spirit of Wind is defeated, she goes to Aisha and Linar's house to decode the map and the scene cuts to the next day. However, Linar claims she solved the map 'in seconds'... Another non-dirty reason could be finally finding someone she could talk to (rather than talk at) about ruins. Her very defensive reaction when Genis and Lloyd refer to her as a "catch" is somewat suspicious, though.
  • Hello, Nurse!: Less than Sheena, but Raine gets this attention at times, and had a fanclub in Iselia. Overlaps with Sexy Mentor. She has a fanclub in Asgard, too, which might have something to do with the outfit she was wearing when she released the Wind Spirit.
  • Heroic BSoD: Has a minor one in Palmacosta after you defeat Kilia and Dorr dies. She can be heard asking herself, "My healing arts cannot save a single life?"
  • Icy Blue Eyes: Reflecting her clear-headed, pragmatic personality.
  • Irony: The Medic of the group is also the most violent.
  • The Leader: Directs the team initially. She eventually hands the reins over to Lloyd once he steps up.
  • Lethal Chef: Because she always experiments by adding bizarre ingredients; lampshaded in-game when she earns the "Passable Chef?" title for maxing out her cooking skill. Part of her problem is that she tries to invent new ways to cook or different dishes, but she also has some odd obsession with adding lemons to dishes where they don't belong.
  • Light 'em Up: Her three attack spells: Photon, Ray, and Holy Lance.
  • Kick Chick: Not in battle, but in several cutscenes she kicks people who piss her off (Lloyd being the first person). In Asgard she kicks Harley in the stomach three times in the same scene!
  • The Medic: Kratos, Zelos, and Regal all also have healing abilities, but Raine is The Medic of the lot. Subverts the pacifism aspect of the trope, being one of the more cold and pragmatic members of the party. Notably, the teens have to do some arm-twisting before she is willing to heal an apparent enemy (Sheena).
  • Missing Mom: You can find her in a sidequest. Raine does not take it well.
  • Nature Adores a Virgin: Potentially. In the quest where the heroes must choose a pure maiden to make contact with a submerged unicorn, she says she can't do it herself and either Sheena or Colette must do so. When pressed on the issue, she merely replies "I'm an adult," leading Lloyd and Genis to stare at each other in utter confusion with comically blank looks on their faces. Though it could just be because of her dislike of water, rather than the obvious implication. However during the Devil's Arm sidequest, when obtaining the Heart of Chaos, she trades a priest's crown from the Asgard ruins citing it had too many memories and refuses to elaborate implying that she may indeed have had a lover.
  • Not So Above It All: She is mostly calm and collected, but the group sees her less mature side when she comes across the Triet ruins for the first time. She reacts poorly when it turns out to get to the Water Seal, you have to get there by riding a washtub.
  • Odd Friendship: With Sheena. At first, the two come off as Headbutting Heroes, but they eventually become a lot closer and supportive, such as Sheena rushing to help save Raine and Genis in Tethe'alla, and when Raine attempts to calm Sheena down in the temple of lightning.
  • Parental Abandonment: Her father is dead and her mother lives, but has since forgotten that she's older than an infant after abandoning her to protect her from the Imperial Research Academy.
  • Personality Powers: As mentioned above, she's a notable aversion, as she is a healer and uses light-based magic, but is something of a Sugar-and-Ice Personality with a pragmatic, ocassionally severe approach to things, such as she and Regal agreeing that sacrifices must be made for Lloyd to defeat Yggdrasill, even though they know Lloyd himself would never agree to it. She also is happy to dish out a Dope Slap to Lloyd or Genis whenever they behave immaturely, which ironically makes her one of the most violent members of the group.
  • Promotion to Parent: After she and Genis lost their parents, she took it upon herself to raise him. Note she must have been a teenager at the time and Genis was only a newborn.
  • "The Reason You Suck" Speech: Gives one to Her mother, Virginia, for abandoning her and Genis, if you encounter her in the completely-optional floating city of Exire. It doesn't take, owing to Virginia being mentally ill, and Raine runs out in tears.
  • Secret Keeper: She's the only one of the party (except Kratos) who knew that becoming an Angel meant that Colette would die. She kept quiet about it on Colette's request, but also because the world had to be regenerated.
  • The Smart Girl: Extremely well-read and a quick, logical thinker.
  • Stern Teacher: She is noted for being cool, strict, and practical, and even smacking her students around when they're being particularly stupid. Which makes it a very sweet moment when, late in the game, she admits that she's so hard on the hero in particular because she knows he's strong enough to handle it, and wants to see him grow up strong.
  • Student Teacher Romance: Defied. Zelos certainly fantasises that this is the case but, while she has a fan-club of young students, Raine doesn't go for the younger man... unless you max out her relationship value with Lloyd.
  • Sugar-and-Ice Personality: Mostly cold and detached, you can sometimes see her earnest love poking through. Especially if Lloyd romances her.
  • Team Mom: She's the most likely to get on people's cases for messing around too much. She and Regal are also the ones who have the private conversation about how Lloyd must succeed, even if it requires some Heroic Sacrifices along the way... One of her titles is "Sisterly Love", where Genis trips in the Triet Ruins and has Raine both scolding and fussing over him. Lloyd mentions he can't tell if she's angry or relieved, and the title description calls Raine both a mother and a sister to Genis.
  • White Mage: She's the best healer in the game, bar none. No one else even comes close, to the point that she's practically required to be in the party late-game to keep you alive.
  • Why Did It Have To Be Water?: She... really doesn't do very well around water. Ironically, the sequel made this her elemental affinity.

    Sheena Fujibayashi 

Sheena Fujibayashi

Voiced by: Akemi Okamura (JP), Jennifer Hale (EN, Symphonia), Megan Hollingshead (EN, Dawn of the New World)

Sheena starts as a sympathetic antagonist; her first attempt to kill Colette fails due to her own clumsiness, and subsequent meetings highlight her niceness and sincerity as a person. It comes as no surprise when she joins the party after discovering what's going on in Sylvarant human farms. Later, she reveals she comes from the ninja village of Mizuho, from the parallel world of Tethe'alla; in spite of her attachment to her world and her village, she consistently picks the 'right' choice over blindly following her orders, even when she knows she will be punished for it. Her powers as a Summoner are essential to the second half of the game.

She's easily one of the most idealistic characters of the game, and one of Lloyd's staunchest supporters. However, it's revealed that she has a particularly angsty backstory - feeling responsible for the death of about a quarter of her village when she couldn't make a pact with the Spirit of Lightning, at age nine. Most people in the village blame her for this, including one of her childhood friends who then tries to kill her. This resulted in almost crippling lack of confidence and guilt, but she eventually manages to overcome them, helped mostly by Lloyd, Colette, Zelos and the choice her village made to trust her.

She has feelings for Lloyd, but he doesn't get it. Her interactions with Zelos imply that there's also something going on between them and they've clearly known each other for quite some time, though whether they used to just be good friends when they were younger or even dated at one point is never actually stated in the game.

Tropes associated with Sheena:

  • Absolute Cleavage: Especially her beach outfit.
  • Adaptational Personality Change: The OVA portrayed her as a serious, enigmatic figure throughout the Sylvarant arc of the story. Compare that to the game, where she's a comically inept antagonist, and far more forthcoming with information to the rest of the cast.
  • Adorkable: She can be, especially when she's embarrassed or falling into a hole.
  • All of the Other Reindeer: Since she is not a Mizuho native by birth, but the adopted daughter of the Chief, she never quite felt like she belonged in the village. The incident with Volt made this so much worse.
  • Badass Boast: At the Temple of Lightning:
    Sheena: For the sake of everyone who risked their lives to protect me, Volt - I demand your power!"
  • Berserk Button: When Volt kills Corrine, she SNAPS. She gets angry at sexist remarks, as well.
  • Betty and Veronica: The Veronica to Colette's Betty. The issue doesn't get brought up much between them much, though.
  • Big Damn Heroes: At Kvar's ranch when she saves everyone from being captured. She's also the one who busts the party out of the Imperial Research Academy.
  • Blow You Away: Only in the sequel, where it becomes her primary element.
  • Bokukko: In Japanese, her speech patterns are masculine. Basically, she talks like how a boy would.
  • Book Dumb: She has the second lowest score on the Palmacosta Academy entrance exam, and is the only one besides Lloyd with a double-digit score, though to be fair to Sheena, it's not like she would have received a formal education in Mizuho (which doesn't even have a school) and she's from an entirely different world, besides.
  • Cannot Spit It Out: To Lloyd, especially in her ending.
  • Character Development: Compare her first pact with Undine to later and she has much more confidence in her abilities and herself.
  • Cry Cute: When Corrine dies. Also, if you pick Kratos in Flanoir, she breaks down in tears after you kill Zelos.
  • Cute Clumsy Girl: Not as much as Colette, or, rather, she's not so much clumsy as it is there's a running gag of trap doors opening under her.
  • Daddy's Girl: Well, adoptive Grandfather, but she's very close to the Chief of Mizuho and refers to him as 'Grandpa'.
  • Deadpan Snarker: Mostly towards Zelos, though you can usually count on Sheena to have some sassy remark up her sleeves.
  • Death Dealer: She uses cards as her weapons. She also uses them to curse her opponents with debuffs.
  • Disproportionate Retribution: Apparently, Mizuho tradition dictates that a proven liar must swallow a thousand needles. Pick Sheena's ending, and she threatens to invoke it on Lloyd if he doesn't let her come along on his Exsphere hunt. Subverted as she was just kidding.
  • Dual Boss: Fights alongside a guardian when you face her as a boss. Also justifies her Redemption Demotion: She ran out of guardian seals right before she joins the party!
  • Fingerless Gloves: As part of her outfit.
  • Fragile Speedster: However, she's not the fastest character in the game. That'd be Lloyd.
  • Foil:
    • To Colette, in some ways. Both are idealistic women doing questionable things (to themselves or others) to save their world. They're both kind of clumsy. And, not coincidentally, they're the most popular love interests.
    • She's also this to Lloyd, being someone who refuses to make sacrifices for the "good of the world".
  • Gameplay and Story Integration: Taking the Hard Path and getting Sheena early on will result in extra scenes, dialogue, and more foreshadowing.
  • Giant Waist Ribbon: She claims it's a tradition of Mizuho, though she's the only one who ever follows it.
  • Glass Cannon: Hits hard, but her defence is lacking.
  • Good Thing You Can Summon: Her summoning skills get the party out of bad situations several times, most notably when they jump off the Grand Tethe'alla bridge.
  • Half-Human Hybrid: Downplayed; she is not a full-on half-elf (among other things she lacks pointy ears and will almost certainly have a normal human lifespan) but she personally suspects she has elven blood somewhere in her ancestry due to the fact that she can use summon magic.
  • Happily Adopted: By the chief of Mizuho, who loves her as his own.
  • Heel–Face Turn: She starts off trying to kill Colette the first few times they meet. She comes around after learning what the Journey of World Regeneration is really like, and that there might be a way to Save Both Worlds.
  • Hello, Nurse!: Lampshaded mercilessly by Zelos. Sheena herself tends to get uncomfortable or defensive when people hit on her, which makes sense since she was treated like an outsider growing up, much like Lloyd was in Iselia.
  • Hero Antagonist: For the Journey of Regeneration, since she's trying to save her world from a dark age and assault by the Desians, and it's quite clear she's having second thoughts upon seeing how bad draining mana is for Sylverant.
  • Heroic BSoD: Has one in the Temple of Lightning when Corrine dies. She does managed to snap out of it when Lloyd gives her a Get Ahold Of Yourself Man speech, but several Z-skits imply she's pretty emotionally shattered for a small while after.
  • Heroic Sacrifice: Tries to do this at the Otherwordly Gate, offering to let Kuchinawa kill her in exchange for letting everyone else go. Lloyd, Zelos and Colette are not exactly happy with this, but luckily, they manage to escape to Sylvarant before Sheena can go through with it. Happens again in Welgaia, when she falls through a trap intended for Lloyd. Like everyone else, she catches up before the final battle.
  • Highly Visible Ninja: Granted, she never self-identifies as one, but her clan has a few much more practical, traditional ninja within it, so she really stands out. Even if that wasn't the case, she still wears a glaring purple outfit with a giant pink ribbon.
  • Hitman with a Heart: She was sent to Sylvarant to kill Colette, after all, but she just can't go through with it.
  • I Am Not Pretty: Despite being very attractive, Sheena doesn't think highly of her looks at all, which may have something to do with how she was ostracised in Mizuho after the Volt incident.
  • Improbable Weapon User: This ninja fights with cards.
  • Kamehamehadoken: Her "impression of the Mana Cannon", though it leaves her extremely drained.
  • Let's Get Dangerous!: After Volt kills Corrine.
  • Light 'em Up: The only one she learns naturally which isn't a summon.
  • Minion with an F in Evil: During the Journey of Regeneration. Although she's trying to kill Colette, her villain cred is severely dented by her taking time off from Chosen-killing schenanigans to go on a Side Quest to heal an injured man and play hide-and-seek with the children of Luin. For double irony points you can choose to make Lloyd help her with the former, though it does prove to be plot-related as Pietro knows how to sneak into Kvar's ranch. You can also find her in one of the Houses of Martel, where she is praying for the protection of Tethe'alla.
  • My Greatest Failure: Her failure to make a pact with Volt, who killed a quarter of Mizuho's population and put her surrogate father in a coma. Not to mention, Sheena was only seven years old when this happened.
  • Ninja: And from the game's local Wutai to boot.
  • Odd Friendship: With Raine. They are rather antagonistic with each other at first, but by the time the Tethe'alla half of the plot begins they're actually good friends.
  • Only Known by Their Nickname: Sheena is actually a pseudonym that was given to her by the village, as revealed in a skit. They have a law stating that only the village chief, as well as one's parents and\or spouse, are to know a Mizuho ninja's true birth name.
  • Parental Abandonment: She views the Chief of Mizuho as her father, but her real parents abandoned her in the Gonorrchia forest, aka: The Forest of Death.
  • Platonic Life-Partners: With Regal in Dawn of the New World. The two are rarely seen apart.
  • Poor Communication Kills: The reason she failed to make a pact with Volt, besides her inexperience, was that she couldn't understand Volt's language. Averted when Lloyd asks her why she's so hell-bent on preventing the World Regeneration, Sheena replies, "This world will be saved!" allowing Raine and Kratos to figure out Sheena's real identity.
  • Reluctant Fanservice Girl: Played with. She's not opposed to looking good - just looking like "one of Zelos' cheap floozies."
  • Single Woman Seeks Good Man: For Lloyd, in a similar manner to Colette. It's entirely possible to hook her up with Lloyd.
  • Shadow Archetype: To Lloyd. Sheena (at least initially) represents a much darker side of Lloyd's idealism, unable to make any meaningful choice between saving her world and letting Sylvarant suffer and attempting to save her world through assassination and the sacrifice of another. Her relationship with Zelos is also a mirror of Lloyd's and Colette's.
  • Sophisticated as Hell: Exactly once, during her pact with Gnome, after the Summon Spirit gets fed up with her 'stuffy language'.
    "For the sake of creating a place in which the two worlds must no longer sacrifice one another... gimme your power."
  • Stupid Sexy Flanders: Colette and Raine comment on Sheena's figure in the hotsprings, much to her embarrassment.
  • Summon Magic: When she's in Overlimit mode, she can summon any entity she's made a pact with in-story for a powerful attack in place of a Mystic Arte.
  • Survivor Guilt: Massive amounts of it, thanks to the Volt Incident, especially as the attack killed Orochi and Kuchinawa's parents, and her adopted father is in a coma because he threw himself in front of Sheena to protect her.
  • This Is Something He's Got to Do Himself: In her (optional) fight with Kuchinawa.
  • To Be Lawful or Good: Sheena is faced with this trope when she arrives in Sylvarant - protecting Tethe'alla means she has to kill Chosen, but when she sees the state Sylvarant is in and the heroic antics of the group, she ultimately begins working with her former enemies.
  • Tomboy and Girly Girl: Tomboy to Colette's Girly Girl.
  • Tomboyish Ponytail: Well, a spiky bun, but still.
  • Tomboy with a Girly Streak: Despite her tomboyish personality, she actually likes cooking, although she makes some odd (but not completely wrong) decisions: like adding pineapple to curry. She also is mentioned to like flowers, as seen in Zelos' mansion. She's actually the third-best cook in the group (to Genis and Regal) and the best girl at it.
  • Tsundere: Type A towards Zelos, B with everyone else. Lloyd gets off easier but he has a habit of misinterpreting her advances. Plus she gets flustered when people compliment her.
  • Tragic Keepsake: Corrine's Bell, which she gives to Kuchinawa as insurance that she will show up to their agreed fight in Mizuho.
  • Unknown Rival: She's initially oblivious to the fact that Kuchinawa is out to get her.
  • Vague Age: Word of God is that she's nineteen, although she could definitely pass for being a few years older.
  • Virgin Power: Like Colette, it's implied that this is how she could approach the unicorn. She's rather insulted when Kratos and Raine assume she isn't "qualified".
  • Vitriolic Best Buds: The description for Zelos' title "Idiot Chosen" says it all.
    "A title given by a friend during the journey. It's not a name given out of spite."
  • "Well Done, Daughter!" Girl: Implied to be this for the Chief of Mizuho. It's why she agreed to go to Meltokio and Sybak to learn summoning arts and why she worked with the Renegades to get to Sylvarant.
  • Wham Line: "THIS world will be saved!" This serves as the first clue that there's more to the World Regeneration than Remiel says there is.
  • You Have Got to Be Kidding Me!: Her Catchphrase; she says it every time her guard breaks or her attacks fail during combat and every time she triggers a trap door.


    Presea Combatir 

Presea Combatir

Voiced by: Houko Kuwashima (JP), Tara Strong (EN, Symphonia), Janice Kawaye (EN, DotNW)

A 12-year-old Tethe'allan lumberjack, Presea seems entirely devoid of emotions when the party meets her. It's quickly discovered that her emotionlessness results from the Cruxis Crystal experiments that were conducted on her; the party makes it their goal to cure her, since anyway the process can't be much different from the one employed to cure Colette.

Once she regains her personality, she tells her story to the party: her mother had died when she was little, and her father, a lumberjack, had taken ill, so Presea had agreed to become an exsphere carrier in order to earn money for herself and her younger sister. Shortly after that, her sister Alicia had found employment as a maid and had left, but when the party tries to find Alicia, they discover she was killed by her master. Presea then swears to avenge her sister. Her plan is derailed when the party learns that Regal was Alicia's master — and lover — who had had no other choice but to kill her when she'd been turned into a monster as a result of the exsphere experiments.

This revelation seals Presea's decision to keep on helping the party get the world rid of the Desians and the Cruxis, once she accepts Regal is not responsible for what happened to her sister.

Tropes associated with Presea:

  • All of the Other Reindeer: Like Sheena, she is ostracised in her village, in Presea's case because she is "creepy", hangs out with Rodyle and never seems to age.
  • Anime Hair: Giant pink pigtails, to be precise.
  • Adaptational Badass: In the game, Presea is a Mighty Glacier who generally walks right through attacks to get to her enemies. In the OVA, she's upgraded to a Lightning Bruiser who dodges Beam Spam in midair like a friggin' Gundam.
  • And I Must Scream: Borderline, since she wasn't consciously aware of everything that went on. When you finally bring her out of her zombie state, she finally does... very loudly.
  • An Axe to Grind: She wields axes, some of which as are as large as she is.
  • Awesome Mc Coolname: Presea Combatirnote . Come on.
  • Awesome, but Impractical: Her two Mystic Artes are notoriously difficult to execute, but her Crimson Devastation takes the cake. The move's power is unrivaled by anything else in the game; it's able to take off more than half of the health of some of the Bonus Bosses all by itself. The requirements to activate its are as follows:
    Presea must have received her Key Crest in the storyline
    Beast used 200+ times
    Over Limit mode must be active
    All party members except Presea must be knocked out
    HP must be in red (below 16% of Max)
    Perform the "Might Charge" EX-Skill, which activates at random
    Use Beast when not in a combo
  • Badass Adorable: The most diminutive party member is one of the toughest. Canonically, she's physically stronger than both Lloyd and Genis combined.
  • Beware the Quiet Ones: When she confronts Rodyle, her mood can basically be summed up as "Unstoppable Rage". Similarly, she threatens the Pope by holding her axe over his face.
  • The Big Guy: Physically, she's roughly the same size as Genis, and yet her physical strength more than dwarfs Lloyd's. Regal is the only member of the team that's physically stronger.
  • Comically Serious: Especially in Dawn of the New World.
  • Creepy Child: She has her moments, especially when threatening the Pope, killing Vharley and at one point she almost gets into a fight with Regal during Mithos' attempts to corrupt the party in Welgaia. (Lloyd snaps her out of it.)
  • Cute Bruiser: She's a twelve-year-old girl—um, sort of—with pink hair who wields a lumberjack axe.
  • Dishing Out Dirt: About half of the attacks she learns are earth-elemental. It's also the only element she naturally learns.
  • Drop the Hammer: Can wield several of them, one being the Pow Hammer DX.
  • Emotionless Girl: Has a monotone voice and complete lack of emotions when you first meet her. Which makes her entrance in the sequel even funnier. She gets better after her Cruxis Crystal is removed.
  • Empty Shell: What she's pretty much being turned into due to the experiments. Once her Cruxis Crystal is fixed, this starts to fade. It's even a title Presea can acquire during the Nebilim sidequest.
  • Girlish Pigtails: They actually become important in a sidequest where she has to dress up as Klonoa. They serve as her "ears."
  • Glacier Waif: Has the highest Strength and Attack in the game, but only a two-hit basic combo and slow feet, effectively cementing her status as the party's Mighty Glacier.
  • Hidden Disdain Reveal: In Welgaia, Presea is by far the most susceptible to the illusions designed to break the party, revealing quite a lot of resentment at Regal for the Mercy Kill of Alicia. This is even foreshadowed at Alicia's grave when Presea says she will "try not to think of Regal as her enemy", but it's clear she hasn't forgiven him at that point.
  • Huge Guy, Tiny Girl: The tiny girl of her association with Regal.
  • Idiot Ball: In the dungeon after Zelos' betrayal, the party fall victim to several traps that leaves Lloyd the last one left. Presea's trap involves her getting snared by vines when she opens the door to the exit. However, Presea still has an arm free and could have used the knife she always has on her belt to free herself. This is never brought up during that cutscene, nor any other time.
  • Informed Attribute: Her resemblance with Alicia- they really don't have that much in common besides pink hair.
  • Innocently Insensitive: It gets a bit better over the course of the game, but one scene in the Temple of Lightning has Lloyd asking how to deactivate the traps. Sheena says some of the others from Mizuho did it for her since she was only a kid. When Lloyd asks if they can go ask them, Presea responds, "They are dead." Ouch.
  • Is This What Anger Feels Like?: Happens after she starts relearning her emotions. She even says, "This unsettling this anger?"
  • Lethal Chef: Never pointed out in any skit or cutscene, but her stats for cooking are on par with Raine's, who is a Lethal Chef in-universe. Given she probably didn't require food while she was being used as an experiment for the Angelus Project, this makes sense.
  • Little Miss Badass: Though the "little miss" part is not by choice.
  • Mighty Glacier: Physically the strongest character in the game, and is also the slowest, but is still built like a 12-year-old girl.
  • "No. Just... No" Reaction: Her voice clip for blocking an attack is a firm "NO."
  • Not Allowed to Grow Up: Until Lloyd and co came along, anyway. Presea reflects on this during a sidequest where she bumps into a little boy she used to babysit, who is all grown up and does not recognise Presea.
  • Odd Friendship: Develops one with Corrine. She even gets a title out of it in a Z-skit. You can imagine how well that turned out after Volt zaps Corrine to death.
  • Oblivious to Love: While in her Emotionless Girl state, a lot of Genis, rather poor, attempts at flirting sail past her head. When she does recover her emotions, it's implied that she's intentionally acting as such due to the sheer age difference in maturity; Presea being 28 and Genis 12.
  • Older Than She Looks: Actually 28-years old but looks 12 due to the experiments performed on her. Once she's cured, her mind seems to swap between 12 years old and 28 years old, depending on the scene.
  • Pink Girl, Blue Boy: She's the pink girl to Genis and Regal's blue boys.
  • The Resenter: To Regal, as revealed in her Welgaia scene. She eventually gets over it.
  • Robo Speak: She says phrases like "No damage detected" when you first meet her.
  • Sibling Yin-Yang: To Alicia.
  • Spock Speak: Her after-battle quotes are things like "we won" and "don't bother us."
  • The Stoic: Prior to her Cruxis Crystal being removed, she barely says anything or shows any emotions at all. Even her in-battle portrait never changes. Even after the Cruxis Crystal is gone, she's still incredibly flat emotionally.
  • Sugar-and-Ice Personality: She grows quite sugary to the rest of the party, though she's still icy towards strangers.
  • Super Strength: As a result of Cruxis Crystal Experimentaion.
  • Unwitting Pawn: To Vharley and Rodyle. She gets her revenge on them both.
  • Vengeance Feels Empty: Implied if you have her in your party when you fight Rodyle, as her quote once he's dead is a melancholy, "I cannot get my time back..."
  • Waif-Fu: Naturally boasts this as a Glacier Waif.
  • When She Smiles: A particular point is made out of this after Colette is rescued from Rodyle.
  • You Can't Go Home Again: After Ozette is destroyed, although ironically, Presea's house is the only building still intact.

    Zelos Wilder 

Zelos Wilder

Voiced by: Masaya Onosaka (JP), Shiloh Strong (EN, Symphonia), Christopher Corey Smith (EN, Dawn of the New World)

"Whatever will be will be."

Tethe'alla's 22-year-old Chosen One, Zelos has all the appearance of Handsome Lech, provides much of the comic relief in the second part of the game, and is generally the party's Butt-Monkey. Among the aristocracy of Tethe'alla, he's extremely popular and a regular The Casanova, and retains the common prejudice against Half Elves. However, he also proves his practical nature by discarding said prejudice, based upon his own experience with the party; in the moments when he is serious, he regularly shows himself to be the most cynical member of the party, and one of the most observant, especially towards Sheena, whom it's implied he may have feelings for. (Which is all but confirmed in the novel that comes with the special edition of Tales of Symphonia: Chronicles; he states he's "fine being friends with Sheena for now," but at some point wants to clear the air with Lloyd so he can actually make a move on her. And get over that pesky inferiority complex he seems to have towards Lloyd - which makes things difficult when the girl you're in love with loves the Main Hero that even you're fond of.)

Later, it's revealed that Zelos' behaviour is mostly an act to cover an extreme self-loathing that stems from a horrific backstory: He was abandoned by his father at a young age and his mother was killed in front of him while she got caught in an assassination attempt for him, and her last words to him was that he never should have been born. Zelos' hatred for his position as the Chosen leads him to betray the party, hoping to gain a better life for his sister (in fact his half-sister, daughter of the woman who'd killed his mother, strictly guarded by the Church) and being done with his life (either by losing the title of the Chosen or by dying, he's not picky); whether the party fights him and kill him or doesn't depends on story choices.

If you choose to fight him, he is slain in the battle and Kratos rejoins your party in his stead. If he doesn't die, he rejoins the party after saving each member from their Heroic Sacrifice and reveals his betrayal was part of his plan to obtain the aionis Lloyd needed to wield the Eternal Sword. From that moment on, he enjoys the party's full trust. He is alive and present for the sequel, revealing that this choice was canonical.

Tropes associated with Zelos:

  • Anti-Hero: The most cynical of the party, even considering that he's supposed to be the Chosen One.
  • Awesome Mc Coolname: Zelos Wilder.
  • Berserk Button:
    • He really hates when a child has to bear the burden of their parent's actions. In particular, how Kratos acts towards Lloyd and how Lloyd has to fix the problems involving merging the worlds that Kratos is partially responsible for.
    • His easygoing attitude totally vanishes when Sheena offers to let Kuchinawa kill her in exchange for letting Lloyd and the others go. Zelos is notably pissed off and actually drags Sheena through the Otherwordly Gate before she goes through with it.
    • He hates when people act like they're a tragic figure entitled to a private pity party. He outright calls Mithos on trying to play the part after everything horrible he's done and to Richter in Dummied Out content.
    • In the sequel, bad mouthing Lloyd is a one-way ticket to his bad side. As is kidnapping his sister Seles.
  • Belligerent Sexual Tension: With Sheena. It's almost completely one-sided on his part, though: while Sheena does definitely like him more than she lets on, her true feelings about him remain ambiguous.
  • Big Brother Instinct: He truly does care for Seles, even if he tries hiding it. Just watch the skit where he thinks she's following them and he insists she go home because she could get hurt. It's hinted he has a bit of this toward Presea as well, calling her "My cute little Presea."
  • Big Damn Heroes: He's the one who saves the party from the various traps in Welgaia. If he lives, that is.
  • Bishōnen: Which he's all too happy to exploit in-universe.
  • Blatant Lies: In the OVA, he says to Lloyd, with a pretty satisfied smile on his face, "Oh, stop it. Being thanked by someone like you doesn't give me a bit of joy."
  • Brutal Honesty: Zelos doesn't get why people hide their feelings or otherwise attempt to make light of a bad situation. As such, he's frequently labeled as insensitive for bringing up hard truths that someone would rather not face, even if it would be in their best interests to confront them as soon as possible.
  • Butt-Monkey: Played for Laughs... until it isn't.
  • Calling the Old Man Out: Clearly feels that Lloyd should do this, regarding his father Kratos. Not surprising, considering his own situation with his parents.
  • The Casanova: His Personal ability allows him to flirt with female NPCs for free items. He even gets this as a title for flirting with all of the NPCs in the game.
  • Chick Magnet: Even Princess Hilda of Tethe'alla seems to have a big crush on Zelos.
  • Chivalrous Pervert: He might endlessly mock and toy with Sheena, but he does have her best interests at heart. This is best seen after Corrine dies saving Sheena from Volt in an optional skit. He's his usual joking self, which the rest of the party calls him a jerk for. Zelos says to himself that everyone walking on eggshells around Sheena is just going to make her feel worse.
  • The Chosen One: Deconstructed, just like with Colette, from only a slightly different direction.
  • Chronic Backstabbing Disorder: Plays Lloyd's group, Yggdrasill, and the Renegades against each other for his own benefit. He eventually side with Lloyd. Unless you pick Kratos in Flanoir.
  • Church Militant: Subverted. For someone supposed to be on a Mission from God, he is notoriously bad at doing anything even remotely religious. As a matter of fact, he doesn't seem to like the Pope much. Then again, the Pope is kind of a Jerkass.
  • Cultural Posturing: As Sylvarant has fallen behind Tethe'alla on a technological and cultural level due to its loss of mana, Zelos regularly talks about how barbaric it is, often to the annoyance of Lloyd. Of course, beneath the teasing, he really, really hates the fact that Tethe'alla's prosperity comes from Sylvarant's decline.
  • Dark and Troubled Past: He was born into a loveless marriage, witnessed his mother get murdered before his eyes by his father's mistress who then proceeded to tell him that she wished he had never been born, watched helplessly as his half-sister (the only person he seems to care about) was locked up in an Abbey with no hope of release. And that was just the start of a spiral of events that lead to Zelos having a serious amount of self-loathing underneath his smiling exterior.
  • Death Seeker: He ultimately thinks of himself as worthless. Whether or not this mindset of his changes depends on the player's choices.
  • Dirty Old Man: Not yet but he probably will be in a few decades, as a few lines of dialogue indicate that he intends to go on being a pervert for the rest of his life.
  • Double Agent: Goes Serial Escalation and becomes a triple agent for Cruxis, the Renegades, and Lloyd's party, eventually settling on either the first or last depending on the player's actions.
  • The Dulcinea Effect: Many of the Event Flags that increase his affection with Lloyd involve helping out pretty girls, and he only agrees to help save Colette, Presea, and Raine and Genis because he can't stand watching a pretty girl in trouble.
  • Elemental Powers: See Kratos' entry.
  • Et Tu, Brute?: At the final dungeon, complete with the hero's exclamations of disbelief.
  • Evil All Along: Somewhere during the course of the journey, however, he eventually has a change of heart, so when he finally gets to betraying the group, it's actually an act to help them, rather than what it would have been if he never decided to take Lloyd's side over Mithos'. It's unknown at what specific time during the journey he made his decision to stay with Lloyd, but a good guess is after the scene in Flanoir. If you talk to anyone except Kratos (which makes Zelos' Face–Heel Turn a fake one), Lloyd tells Zelos that he trusts him before they leave. If you talk to Kratos (which makes his Face–Heel Turn real), Lloyd instead asks Zelos if he can really trust him.
  • Fantastic Racism: Deconstructed. Zelos is fully aware that he's at least passively racist against half-elves thanks to his upbringing, but that doesn't stop him from hitting on Raine or joining Lloyd and the others to try and rescue her and Genis. He even pragmatically explains that he does realize that such attitudes are unfounded, and that half-elves are no different from anyone else after traveling with the party for a long enough time. It even results in a major Pet the Dog moment from Zelos during a sidequest when he lets Kate stay at his mansion (in his bed, no less), despite her status as not only a half-elf but the Pope's daughter.
  • Foil
    • To Lloyd and/or Colette. If you stripped him of his womanizer aspects, he's actually a lot like Lloyd with a heavy dose of cynicism. He is also a contrasting take on the damage to self-worth that the Chosen system can cause compared to Colette's experience.
    • Less noted, but arguably Mithos is another one that he shares a lot of contrasting traits. He's also willing to do anything for his sister regardless of what she really wants, has cynicism for thinking a destroyed world would be better, holds prejudices spurned by traumatic pasts, will manipulate and use people to get his way, is much more cutthroat than most of the party when dealing with enemies and holds onto grudges for longer too. However he's more willing to grow and change than Mithos, causing their different endings at least if he lives.
  • Fake Defector: In the storyline that doesn't kill him. He still betrays the party, but it's just a ruse to swipe a means for Lloyd to wield the Eternal Sword.
  • The Glomp: Does this to Lloyd often, much to his chagrin.
  • Handsome Lech: Gorgeous, and also a pervy philanderer. It's all an act, though. Well, mostly.
  • Headbutting Heroes: With Genis, referring to him mostly as "Brat".
  • Heel–Face Revolving Door: Done oddly; he constantly shifts allegiances but does so subtly enough that a first-time player probably won't notice. By the time his deception comes to light, he's settled on a side.
  • Heterosexual Life-Partners: With Lloyd, assuming you raise his affection levels to max. More evident in the sequel.
  • Hidden Depths: There's quite a bit Beneath the Mask. He outwardly shows a perverted flirty side, but he's actually extremely intelligent, especially with regards to people and their personalities. He also has a remarkable insight into Tethe'alla's social structure and the accompanying problems, and knows far more about the nature of the Church of Martel than he lets on. And that's not even getting into his seriously Dark and Troubled Past.
  • Idiot Hair: It was there from the beginning, but Zelos's unique hair wasn't consistently drawn between official materials until the OVA's came out, after which it became much more obvious that there's a thick strand that stands out from the rest of his hair. It's especially noticeable during his childhood years when he didn't wear a headband.
  • I Fight for the Strongest Side: When asked which side he wants to fight for, his answer is "the one that's likely to win." Though he also admits immediately after that, if push came to shove, he'd want to help both worlds.
  • Inferiority Superiority Complex: Lloyd is the main target of Zelos' teasing, but Zelos also greatly envies Lloyd's idealism and willpower.
  • It Sucks to Be the Chosen One: Even moreso than Colette. While she gets a lot of physical trauma in her journey, Zelos by far gets the most emotional baggage.
  • I Want My Beloved to Be Happy: He seems to act this way towards Sheena in a conflicted manner, as he is clearly irritated by her crush on Lloyd but at the same time repeatedly attempts to nudge her towards him. He is also this way familially towards his sister, big-time, because a good portion of motivation for his actions stem from his desire to give her a better life. Unfortunately, in both cases he does so without showing any of his intentions and deliberately behaves abhorrently, which only serves to push them both away from him.
  • Jerk with a Heart of Gold: He might let people hate him, but his Pet the Dog moments shows he's actually thought about the consequences of his actions.
  • Killed Off for Real: If you choose to fight him, his Face–Heel Turn is real, and he dies after a boss battle with him.
  • Long-Haired Pretty Boy: Oh, most definitely.
  • Lovable Sex Maniac: He even gets a special title for flirting with every female NPC in the game.
  • Lovable Traitor: Double Subverted; he betrays the party with a smile on his face, but abruptly stops being lovable. However, in the canonical path, he turns out to be a Fake Defector, and the party welcomes him back with open arms.
  • Magic Knight: Just like Kratos, though he can be a bit more magical than knightly with the right build.
  • Manipulative Bastard: He's surprisingly devious.
  • Meaningful Name: in mythology, the individuals known as Zelos, Kratos, and Nike (the latter of whom Colette derives her name from), are siblings.
  • Meaningful Echo: Happens in the Tower of Salvation, Zelos repeats his "I side with the strongest" phrase in a way that supposed to make you think he's serious. However, it's actually a Double Subversion. In context, it seems like he's telling the party he sold them out to Cruxis a long time ago. However, right before he said it, he tells Lloyd "remember what I said in Flanoir?" What he said in Flanoir was not "I side with the strongest" but "put your faith in me," which was a subtle hint that he's really a Fake Defector. That line is very conspicuously omitted in the paths when he defects for real.
  • Messianic Archetype: Subverted. As the Chosen of his land, this is what he's intended to be. He... doesn't particularly follow it through, however.
  • Mistreatment-Induced Betrayal: In the path where he dies, it's implied that he decides to betray the party for real because he felt that he could never completely earn their trust. The skit that plays afterwards shows that the party is extremely guilty about this.
  • Mommy Issues: Well, you'd have them too if your mother was killed in an attack meant for you and were then told "you should never have been born." This may be why Zelos just can't help himself from helping a girl in trouble.
  • Mr. Vice Guy: You get one guess as to his vice. One. (It's Lust.)
  • Multiple Endings: When people say the game has several endings, they're not referring to the ships. Any route where Zelos survives is canon.
  • My Friends... and Zoidberg: Has this attitude towards Lloyd and Genis in the beginning. Lloyd earns his respect and grows out of it. Genis... not quite so much.
    • The party generally treat him like this most of the time.
  • The Nicknamer: According to him, Genis is "Brat", Raine is "My intellectual hunny", Colette is "Little Angel Beauty", Sheena is alternately "my voluptuous hunny" or "Violent Demonic Banshee", Presea is "Rosebud", Regal is "Old Man" or "Pops", and Lloyd is "Hey You" and later "Bud". Originally, he referred to Lloyd as "Hunny" in the Japanese version.
  • Not in the Face!: One of the lines he blurts out when hit in combat.
  • Not So Different: From Colette — They both hide their insecurities behind their smiles, all the while insisting that nothing is wrong, which tends to result in terrible consequences later. In Zelos' case, this leads him to think that the party doesn't trust him and he's just as worthless as he's grown up believing himself to be, and depending on who Lloyd chooses, Zelos will either accept the fact that he can't be trusted or allow himself to believe in his comrades and their goals.
  • Odd Couple: In the Tales meta-verse, Zelos co-hosts the officially created Tales character talk-show with Jade. They play off each other surprisingly well.
  • Obfuscating Stupidity: Zelos is highly intelligent, skilled at manipulation, and has severe self-loathing stemming from some severe Parental Abandonment, not to mention being a triple agent who's playing the party, Cruxis, and the Renegades against each other to ensure he's got a shot of joining whoever's the victors. He hides all of this under a facade of being a happy-go-lucky Handsome Lech who seems to have made it his life's mission to hit on every female in existence and antagonize Sheena.
  • O.O.C. Is Serious Business: When Zelos drops his Handsome Lech attitude and gets genuinely pissed, you know the situation is serious. A great example is Sheena's attempted Heroic Sacrifice at the Otherwordly Gate.
    Zelos: You've gotta be kidding me! Enough of this, Sheena!
    • If any member of the party younger than him falls in battle, Zelos will sometimes respond with an outraged, "How could you do that?!"
  • Paper-Thin Disguise: Apparently, just wearing a mask prevents the girls from recognizing him.
  • Parental Abandonment: Holy crap. Even in a game that loves to kill off mothers like it's going out of style, Zelos is the worst of the lot. His mother's final words to him being "you should have never been born" really don't help.
  • Pet the Dog: Zelos may be prejudiced against half-elves due to his upbringing, but he sympathizes with them, even letting Kate stay at his manor. He also sympathizes with Genis and Raine for the crap they get for being half elves, since they didn't ask to be born.
    • He teases Sheena, but he truly does care about her, and when he does it in one skit after Corrine's death, the party call him out on this and leave. Zelos then says Sheena will never snap out of her depression if everyone is walking on eggshells around her.
    • One sidequest for Zelos has the group stumble on a street kid in Sybak who has lost his mother. Every building you try to enter refuses to let him in because he's dirty. When the mother shows up and apologises to the party, Zelos gives her a job as a maid in his manor. He brushes this off when Lloyd points out it was a nice thing to do, saying it was just because she was pretty, but he was under no obligation to help and did it anyway.
  • The Pornomancer: A PG version. No matter who he flirts with, where, or when, they will instantly love him enough to give him money. It can't even be explained by his excuse that women only like him because he's the Chosen, since this skill works in Sylvarant as well.
  • Power of Trust: Lloyd telling Zelos he trusts him makes the difference between Zelos being a Fake Defector who helps the party escape the Tower of Salvation's death traps and obtains the final item they need for the Eternal Ring, or truly defecting in the hopes of dying and escaping his destiny. Leads to Undying Loyalty in the second game; Zelos has absolute faith in Lloyd's innocence when the latter is accused of leading the Blood Purge in Palmacosta. Compare that to the other party members who, at best, are searching for Lloyd to find out the truth (Colette); or, at worst, suspect Lloyd may have pulled a Face–Heel Turn and become a Well-Intentioned Extremist like Yggdrasil (Raine). Turns out Zelos was right all along, and will even unmask the doppelganger responsible if the player fails to do so.
  • Raised as a Host: Same deal as Colette, with the added stress that his parents only got together because Cruxis told them to and didn't even like each other.
  • Rapunzel Hair: His reaches his waist.
  • Real Men Wear Pink: His default outfit is white and pink.
  • Rich Idiot with No Day Job: He plays up the ditzy playboy angle because he knows that being the the Chosen paints a huge target on his back for nobles who want to kill or manipulate him. The only one who isn't fooled is the Pope, because Zelos intentionally gets in his way.
  • Sad Clown: He doesn't take anything seriously and is constantly cracking jokes. As it turns it, it's because he thinks that he's worthless and his life has no meaning.
  • Screw the Rules, I Have Connections!: He's not above using his status as the Chosen to get what he wants, though it's usually in the party's best interest, such as managing to get a Key Crest from a stingy vendor in Sybak.
  • Separated by a Common Language: In the dub, he tends to use the odd American slang term here and there (such as referring to Ozette as "out in the boondocks"). While colloquialisms are most definitely in-character for him, Commonwealth English speakers did have to look the odd thing up.
  • Shadow Archetype: To Colette. The title of Chosen means that neither of the two value their lives as much as they should, and they both become Stepford Smilers as a result. While Collette has a huge martyr complex that makes her accept unnecessary suffering for the sake of others, Zelos tries his best to avoid his responsibilities as the Chosen and squeeze as much superficial pleasure from life as possible. His relationship with Sheena is also the polar opposite of Colette's with Lloyd.
  • Shipper on Deck: While it's implied he has feelings for Sheena, he encourages Lloyd to go talk to her when the Vice-Chief Tiga tells her she has to make a pact with Volt, telling him, "she seems to have a thing for you."
  • Sir Swears-a-Lot: He's definitely got the coarsest language in the group, even in his battle quotes. Not quite as intense as most examples; the most vulgar he gets is calling Kratos an S.O.B.
  • Something About a Rose: If he is in his formal wear costume, there is a chance that in battle his weapon will be a bouquet of roses.
  • Spared by the Adaptation: In the sequel, he's alive even if you choose the options that retroactively indicate that Lloyd went outside with Kratos in the Flanoir scene, which normally leads to Zelos's death. This is at least partly because his survival is established well before that choice comes up in the first place.
  • Stepford Smiler: Underneath that cheerful exposure, Zelos has some incredibly deep emotional scars.
  • Suicide by Cop: His betrayal (if he goes through with it) and subsequent death at the hands of the rest of the party can be seen as this. He even asks the party to destroy his Cruxis Crystal before he dies.
  • Superhuman Transfusion: Zelos was given transfusions of Elven blood by the laboratories of Sybak so he could use magic. Subverted. He actually was made to ingest aonis powder.
  • Suspiciously Similar Substitute: His equipment and combat techniques all match those of Kratos, though Zelos favors showier swordsmanship with lots of poses and pirouettes.
  • Troubled Sympathetic Bigot: His dislike of half-elves stems from a very traumatic event in his childhood. Even so, he directly opposes the laws that discriminate against half-elves, and is far kinder to Genis and Raine that his prejudice would suggest.
  • Undying Loyalty: In the sequel, Zelos has this towards Lloyd; no matter what happens, he know Lloyd didn't do anything that he's been accused of. He's definitely come a long way.
  • Verbal Tic: He likes to refer to women he meets as his "hunnies".
  • Vitriolic Best Buds: With Sheena. See also the entry for this trope under her.
  • Why Did It Have to Be Snakes? It's not explicitly mentioned and he handles himself well in Flanoir, but it's mentioned that whenever it snows in Meltokio, Zelos will suddenly decide to go "on a pilgrimage". This is because it was snowing the night his mother was murdered in front of him, so he likely can't stand being around it, at least in Meltokio.
  • You Are What You Hate: He often denounces Kratos' traitorous actions, which implies he views his own actions as contemptible. In the manga this is outright confirmed, when after complaining about how much Kratos pisses him off for using a bunch of kids for his own gain, Zelos depressingly concedes that he himself is no better.
  • You Can't Fight Fate: The entire reason behind his actions is to compromise with it.

    Regal Bryant 

Regal Bryant

Voiced by: Akio Ohtsuka (JP), Crispin Freeman (EN, Symphonia), Dave Wittenberg (EN, Dawn of the New World)

A mysterious convict who is first sent after the party but defects to join them once he catches sight of Presea, Regal is extremely discreet about his past and refuses to take off his shackles — they are the symbol of the sin he committed and which he has to atone for. He killed his lover, Presea's sister, when she was turned into a monster by the Exphere experiments that Cruxis performed on her, and cannot forgive himself.

Regal is able to focus his efforts towards the fight against the Desians and the Cruxis after his centric sidequest, in which Alicia, whose soul was retained in the exsphere Regal had been unable to discard, is finally able to tell him she doesn't hold him responsible for what happened to her. However, he retains his peculiar fighting style, refusing to kill anyone with the hands that have already done so much harm.

Tropes associated with Regal:

  • The Ace: He's a skilled fighter, an Honest Corporate Executive, and a Supreme Chef all in one, and a Nice Guy.
  • Adaptational Badass: In the OVAs, he's one of the most competent combatants once he joins.
  • Armed Legs: His weapon of choice are bracers for his legs. He's more than capable of fighting with his hands, but refuses to.
  • The Atoner: Almost an Exaggerated Trope. Once you get to the flashbacks, you find out that Alicia, in her few lucid moments post-transformation, begged him to kill her. While the obvious emotional trauma of having to kill your girlfriend should not be discounted, boyfriend-assisted suicide is a slightly different case than murder. Possibly deconstructed, in that his personal flaw that he must come to terms with in Welgaia is being weighed down by his feelings of guilt.
  • Bare-Fisted Monk: Well, bare-footed, but same idea.
  • Bare Your Midriff: A rare male example that comes from the prisoner's outfit he's placed in.
  • Big Brother Mentor: Lampshaded when Lloyd and Regal state their bond is like that of siblings, with Regal in particular having come to view Lloyd as a younger brother. Regal is also one to Emil and Marta in the sequel, though it's a mix of big brother and father figure for Emil. With Emil, Regal believes in and encourages him to see his good qualities and gives him support and with Marta he gives advice when she asks for it.
  • Blow You Away: Learns a few wind-based techs.
  • Blue Oni: To Lloyd's red.
  • Chained by Fashion: He's always wearing handcuffs as a symbol of what he's done. Even in the sequel, where his hands aren't chained together anymore, he still keeps the cuffs themselves on his wrists.
  • Charles Atlas Superpower: It is revealed that Regal's skill with hand- and arm-based martial arts is ridiculously high—when he used his hands actively, he was at least as powerful as everyone else in the party, without an Exsphere. Even now, after having kept his arms bound by shackles for a decade, an Exsphere gives him the physical strength to perform a Hadoken-esque attack, breaking through the bars that otherwise kept everyone else in the party well and truly trapped—magic users included.
  • Chef of Iron: He's the best natural cook in the game, and the easiest to master all the recipes with.
  • The Comically Serious: Much humor is made at his stoic expense in the skits.
  • Cooking Duel: In a side quest, to unlock a secret outfit.
  • Combat Medic: A primarily melee fighter with some healing capabilities.
  • Cool Old Guy: The oldest party member who isn't Really 700 Years Old.
  • Difficult, but Awesome: He's considered by many to be the second best character in the game. He's also one of the more unwieldy (having controls reminiscent of a fighting game in this non-fighting game).
  • Easily Forgiven:
    • The party accept him into the group quite quickly. Only Genis and Sheena seem to have reservations about allowing a convicted criminal into the group, and Sheena admits she also started off as the enemy.
    • Regal has this attitude towards his butler, George, who was the one who split himself and Alicia up in the first place, allowing her to fall into Vharley's hands.
    • Averted with Presea. She says she'll try not to hate Regal, but it's made clear in Welgaia that she still bears a grudge for killing Alicia. Lloyd eventually talks her out of this mindset.
  • Exact Words: He will never fight with his hands again. Hadoken-ing prison cells and giant boulders doesn't count as fighting.
  • Extremity Extremist: He only fights with his feet because These Hands Have Killed.
  • Genius Bruiser: He's the CEO of his own company. You don't get to be the boss by being stupid. He's also rather well-versed in Tethe'alla's history, which pairs him up quite nicely with Raine.
  • Heartbroken Badass: His role in Alicia's death hit him really hard.
  • Huge Guy, Tiny Girl: The huge guy of his association with Presea.
  • I Am Not Left-Handed Or rather, I do not specialize in foot-based martial arts.
  • Kamehamehadoken: Used only in a cutscene (rightfully so! It looks like it would be a real Game-Breaker). The in-universe explanation is that he used to specialize in fighting with his hands and they grew so powerful that, once augmented with an Exsphere, he could unleash their physical hitting-things power as a beam, but after that, his Freudian Excuse happened and he vowed never to use his hands for violence again. He makes an exception for the one scene where he uses it because he's not hurting anybody, unless it turns out those jail cells were sentient. Gotta hand it to the guy, at least he keeps his word.
  • May–December Romance: Subverted. The game was very, very vague on the age difference between himself and Alicia; leading most fans to conclude this, especially as Alicia is very young-looking with a chubby face. The animated adaptation cleared up the whole matter up. The page for this trope has the full details but the long and the short is that Regal was seventeen and Alicia somewhere in her mid-teens but having Alicia characterized with a faux-child voice and Regal played by the deep-voiced, ultra-manly Akio Ohtsuka lead back to this trope.
  • Nice Guy: Even when the party regards him with outright suspicion and hostility initially, he's nothing but polite and friendly and is a good person overall. Except to Zelos, that is.
  • Out of Focus: Regal is the only party member (except for Zelos) the player can go the entire game without using and who has no Unison attacks until the PS2 version, makes nothing more then a few token lines after visiting the rooftop grave. Interestingly, he is fully aware of this, and has himself stated that he sticks around just to support Lloyd. Dawn Of The New World seems to try and make up for this by making him the Guest-Star Party Member that sticks with Emil and Marta the longest.
  • Pink Girl, Blue Boy: In regards to hair colors, with Presea.
  • Power Limiter: Regal wears those handcuffs as "a symbol of his crime" and as "a constant reminder of his sins", but they also function as this (see Kamehamehadoken above). One fan theory is that he rescued himself from the endless waves of angels in the Tower of Salvation by removing his shackles off-screen and tearing up the their shit with his bare hands.
  • Rated M for Manly: Lampshaded and Played for Laughs with his "Testosterone" title, obtained by having four men fight in the party.
  • Real Men Wear Pink: Can tear enemies apart using nothing but his FEET and is the team's best chef. Oh, and he wears a belly shirt.
  • Ship Tease: With Raine in the sequel. It's Played for Laughs, since the "love letter" she gives him is actually just her theory about Emil's true identity. It doesn't stop Marta from shipping them anyway.
  • Supreme Chef / Team Chef: Along with Genis. Unlike Genis, who learned to cook out of necessity, Regal just does it as a hobby.
  • Sympathetic Murder Backstory: Anyone would be feeling a bit down after having to deliver a Mercy Kill to their lover and then convicted for it because the actual responsible party was able to bribe their way out of it.
  • Team Dad: After Kratos leaves the group. He's definitely this for Emil and Marta in the sequel, which Emil even comments on.
  • Technical Pacifist: Downplayed: he refuses to kill using his hands, so he uses his feet instead. He still doesn't like killing, even when his opponents are just monsters, and always prays for the souls of any creature he kills.
  • Unequal Pairing: With Alicia, his servant, which may be why George had them separated.
  • Use Your Head: In the 5th OVA bonus, Regal decides not to fight with his legs anymore - instead using his head - because he blames himself for the death of Corrine. He promptly and randomly skull bashes Zelos.
  • Willfully Weak: He's much weaker with his feet than he is with his hands. Keep in mind that "much weaker" still means that he's able to fight on even footing with Lloyd and the others; if he were to actually fight with his hands, he would be literally unstoppable. He refuses to fight with his hands, though.
  • With My Hands Tied: Regal's fighting style is based around using his feet only, since he killed his lover with his hands and therefore vowed never to kill with his hands again.
  • You Gotta Have Blue Hair: And of course he fell in love with a woman with pink hair.
  • You Shall Not Pass!: Said word for word to block a group of angels from descending on the party.



    Lord Yggdrasill 

Mithos Yggdrasill

Voiced by: Hideyuki Tanaka (JP), James Arnold Taylor (EN)

Mithos voiced by: Minami Takayama (JP), Brianne Siddall (EN)

Click here  to see his true appearance. (MASSIVE SPOILERS)

Yggdrasill is the leader of Cruxis and the Desians, a self-righteous antagonist who has the world under his spell. He's also Mithos, the young half-elf the heroes "rescued" from a burning village - who becomes Genis' first half-elf friend, who worries for Raine when she looks tired, who makes jokes at Zelos' expense like everybody else... until he reveals himself to the party when one of his most trusted lieutenants, one of his companions from 4000 years sooner, proves himself to be a traitor.

4000 years before Lloyd swore he would save both worlds, a young half-elf named Mithos stopped the war and watched his sister Martel be killed by a human. He managed to keep her soul from disappearing, keeping it in the Seed of the Giant Tree, source of all mana, and swore to fulfill her dream: a world without discrimination. An admirable goal, but his plan to do such a thing involved forcing millions of people to suffer and die to create Exspheres, which he would then use to turn everybody into a lifeless being, with the justification that if everyone were the same, discrimination would stop. While he was doing this, he also tried to breed a vessel with the same Mana signature as Martel to resurrect her by creating the Chosen Ones and arranging marriages to selectively breed for the best possible match to Martel's mana signature. Until the age free of discrimination could come, he separated the world in two, allowing them to both survive without the Giant Kharlan Tree providing mana, and preventing Magitek technology from coming into being to preserve mana.

By the end of the game, he's been betrayed by all and rebuked by the soul of Martel herself. His final decision is to be destroyed rather than suffer the same fate as other Exsphere victims; his final words are that, given the chance, he would make the same choices over again.

Tropes associated with him:

  • Adorably Precocious Child: He looks the part. Sure doesn't act the part.
  • A God Am I: Subverted, as he has godlike power but never develops the full-on complex. In the end, he still views himself as a half-elf who's just trying to make the world a better place... through some extremely questionable means.
  • Authority Equals Asskicking: He's THE strongest enemy in the game barring a couple BonusBosses.
  • Badass Adorable: Both stages of the Final Boss are him alone versus the party.
  • Beam Spam: The PS2 version of the game onward gave his Yggdrassill form the "Yggdrassill Laser" move, which he likes to spam in the third battle, a lot. Coupled with his Outburst arte and he really starts to seem like a Dhaos clone, gameplay-wise.
  • Big Bad: Of the first game.
  • Big Bad Friend: Especially from Genis' point of view.
  • Bishōnen: His adult form is rather pretty.
  • Break the Cutie: What turned him into a villain was his sister Martel dying.
  • Clipped-Wing Angel: In a meta-sense. Despite being much more physically imposing, his second form is universally considered easier than the first.
  • Dark and Troubled Past: He and his sister were the victims of a lot of overt racism due to being half-elves.
  • Dark Messiah: He sets himself up as this, believing that everything he has done is necessary in order to save the world from its inevitable destruction. Judging from what happens in the sequel and Tales of Phantasia, he's not entirely wrong.
  • Death Seeker: During a skit, he actively questions his goals and says that if he is wrong, then he has no reason to continue living.
  • Despair Event Horizon: Martel being murdered. Doubles as his Start of Darkness. He becomes disillusioned with the idea of voluntary coexistence after this, and believes that the only way humans, elves, and half-elves will ever get along is if the differences between them are artificially removed and they all become emotionless, lifeless beings.
  • Determinator: Deconstructed. In fact, it's treated as his Fatal Flaw. He never, ever gives up, and will do anything to save his sister. Unfortunately for the rest of the two worlds, we do mean anything. Including splitting the world asunder, getting countless people killed and trying to force everyone to become lifeless beings to end the discrimination that killed Martel.
    • When Martel herself finally intervenes and tells him to stop what he's doing, his response is to go Laughing Mad and refuse to accept her words, before finally deciding to take his sister and all of Derris-Kharlan into space so they can finally be alone, even if it causes The End of the World as We Know It. When he's finally killed for good, his last words are that he wouldn't change a thing if he could do it all over again.
  • Dude Looks Like a Lady: The fact that his younger self is voiced by a female actress doesn't help matters.
  • Dying as Yourself: After the final boss battle, his Cruxis Crystal is destroyed before his consciousness fades.
  • Evil Laugh: Has a rather unnerving one when his child Mithos form is revealed as the Big Bad and starts kicking Yuan around for betraying him.
  • Evil Luddite: His World Prolongation Plan involves keeping the world in a Medieval Stasis, because he believes that the development of technology inevitably leads to wars that waste resources. Unlike most Evil Luddites, he has no qualms about using technology himself.
  • The Extremist Was Right: One part of his plan, the splitting of the world in two and putting a limiter on mana flow, genuinely worked as far as it prevented new magitek wars. As Tales of Phantasia reveals, a renewed free flow of mana led to the proliferation of magitek weapons, another Mana Cannon, and another war that destroyed civilization a few centuries after the game ends. Incidentally Tales Of Phantasia's storyline involves the creation of yet another Mana Cannon that ends up damaging the new Tree of Mana...
  • Fallen Hero: Was once idealistic and, like Lloyd, believed the factions of the ancient war could live in peace. Everything changed when Martel died.
  • Fantastic Racism: First a victim, then a perpetrator. The party comment on how he might have been a victim, but, as Zelos says, "it doesn't even come close to justifying all the things [he's] done."
  • Final Boss: Though he's fought several times before then, this is the only time it's not a Hopeless Boss Fight.
  • Get It Over With: Asks Lloyd to destroy his Cruxis Crystal so he won't be taken over by it. He admits defeat but refuses to accept Lloyd's ideas to the end.
  • Grand Theft Me: Yggdrassil's primary goal is to use a suitable Chosen as a host body for his sister's mind.
  • Half-Human Hybrid: And the discrimination he received because of it changed the entire world.
  • Hero of Another Story: He was famed as a hero during the Kharlan War, before becoming a Fallen Hero.
  • Hopeless Boss Fight: The first two times you meet him. The first is straight-up rigged — each weapon has a hidden stat (dubbed "rank" by the guide writers) that does nothing but determine whether it can damage Yggdrassill in this fight, and not one of the weapons you could have acquired by now has it high enough. Magic still works fine, though. Both fights will end without a results screen after a certain amount of time, or if you somehow manage to reduce his HP to zero.
  • Humans Are Bastards: His primary belief.
  • The Idealist: 4,000 years ago, he believed it was possible for humans, elves, and half-elves to live without Fantastic Racism. He was apparently so much of a Wide-Eyed Idealist that he managed to get his jaded Mentor Archetype Kratos, and Yuan, who was deliberately trying to prove him wrong to work with him.
  • Ignored Epiphany: When Martel briefly possesses Colette and gives Mithos as massive What the Hell, Hero? speech, he chooses to interpret it entirely differently from how Martel actually meant it.
  • Kick the Dog: Killing Pronyma, while she begged him to save her after being defeated by Lloyd and Co.
  • Knight Templar Big Brother: Hoo boy. He does everything for the sake of Martel. She's not impressed.
  • Light Is Not Good: He's an angel and uses some light-based techniques like Judgment, Holy Lance, and Prism Sword, but he's the main villain.
  • Love Makes You Evil: Sibling love, though, to be exact. Unless you read too much into it.
  • Man Behind the Man: He's the leader of both Cruxis and the Desians.
  • The Mole: In his "Mithos" guise.
  • Necessary Evil: Him dividing the world into two with the Eternal Sword was definitely this, since as bad as the situation with the two worlds was, they would die without the Kharlan Tree if they were one. He argues keeping them this way prevents another Kharlan War.
  • Not So Different: From Lloyd and Genis. He's a Determinator like Lloyd, and hates humans like Genis. But the difference is that they're both fundamentally good people down inside. Mithos is anything but.
    • He points out that him refusing to germinate the Great Seed to try and revive Martel is effectively the same as when Lloyd chose to forsake Sylvarant to save Colette.
    • Near the end of the game, Lloyd rescues his party members from being tormented by their own personal demons by fighting physical manifestations of them. Beating them and allowing the party to overcome their flaws shows Mithos overseeing the entire thing, revealing that he shares their flaws, but wallows in them instead of overcoming them, and his One-Winged Angel form is a fusion of all three of these manifestations.
  • One Steve Limit: Desite Raine's insistence that Mithos is "A common boy's name", Mithos the Hero and Mithos the tagalong half-elf orphan from Ozette are one and the same.
  • Older Alter Ego: He used the Cruxis Crystal to give him an adult form so he would have "an appearance befitting the leader of Cruxis."
  • One-Winged Angel: An amalgamation of three mecha-like mini-bosses from Welgaia; reflecting his inability to accept others, come to terms with the past, or forgive people.
  • Playing the Victim Card: He tries this on the party right before the Final Boss fight. He calls himself the victim for all the racism that he and his sister suffered, and that his solution would still work. The party doesn't buy it for a minute, with Zelos in particular saying "it doesn't even come close to justifying all the things you've done."
  • Psychopathic Manchild: Martel's death drove him so completely over the edge that, for all of his power and intelligence, he never really grew up mentally.
  • Really 700 Years Old: Like the rest of his companions.
  • Screw This, I'm Outta Here!: When Martel shoots down his Assimilation Plot, he decides to just take her and Derris-Kharlan and fuck off to space. Unfortunately, taking the giant mana source that is Derris-Kharlan with him would doom both worlds, so the heroes still have to stop him.
  • Shut Up, Kirk!:
    • Shortly before the third battle with Yggdrasill, he responds to Lloyd calling him out on all the people he's killed by saying. "Human. Don't tell me what's right and wrong!"
    • During the final confrontation, he asks where the half-elves should live. When Lloyd says they can live anywhere they like, he says "Don't make me laugh." Lloyd, not missing a beat, insists that if they're not doing anything wrong, they can live proudly in the open,.
    • In response to Colette asking him to seek redemption, he says, "Do you think I'm going to beg for forgiveness? Ridiculous!"
  • Shadow Archetype: To Lloyd. He even says as much.
    "Farewell, my shadow, you who stand at the end of the path I chose not to follow."
  • Taking the Bullet: Pushes Tabatha out of the way of a landslide (as Mithos), and takes a shot of dark energy Pronyma aims at Genis (as Yggdrasill). It's implied he resents Tabatha for being a "failed vessel" that couldn't accept Martel's soul (which he in fact outright says when Raine calls him out for hurting her) but her uncanny resemblence to Martel could be why he saved her. As for Genis, the game basically states that Genis was exactly like Mithos once was, and since Genis and Mithos became friends after the group "found" him in Ozette, it's possible Yggdrasill felt genuine kinship towards Genis, or was trying to persuade Genis to pull a Face–Heel Turn.
  • Teleport Spam: This is why his first form is considered harder than his second. He does it in both of his Hopeless Boss Fights, too.
  • That Man Is Dead: Only his former comrades are allowed to call him "Mithos". Interestingly enough, this may extend to Lloyd and Co., since he wasn't seen to have any specific problem with any of them calling him by his old name.
  • There Are No Therapists: Subverted. It's implied that Kratos did want to help him but it either didn't work, or Mithos didn't let him.
  • Too Good for This Sinful Earth: What he thinks of himself and Martel once this happens. For Martel, this works. For himself... not so much.
  • Used to Be a Sweet Kid: Was revealed to be a lot like Lloyd and Genis (if a bit of a brat towards Yuan) as a kid in the anime and the manga. And then Martel was murdered...
  • Utopia Justifies the Means: How he justifies the things he's done. No one buys it. Not even Martel after she briefly resurrects.
  • Villain Decay: A deliberately invoked and justified by-product of this. After Martel rejects his plan, he basically decides to abandon the world and build a new life for himself and his sister on Derris-Kharlan.
  • Villainous Breakdown: After Martel rejects his plan. Complete with Laughing Mad.
  • Vocal Dissonance: It is very jarring hearing Mithos' voice coming out of his mouth.
  • Voluntary Shapeshifting: Shifts between the tall, intimidating angel Yggdrasill and the young, innocent-seeming Mithos.
  • Walking Spoiler: Learning more about him turns the entire second half of the game on its ear.
  • Well-Intentioned Extremist: Everything he did was for the sake of creating a world where he and his sister could leave free of discrimination. Until he undergoes his Villainous Breakdown and goes batshit insane.
  • Wide Eyes and Shrunken Irises/"Uh-Oh" Eyes: During his Villainous Breakdown in the anime. Take a look.
  • Woobie, Destroyer of Worlds: It's hard not to feel sorry for him after all that's happened to him, but he loses any sympathy he might have gained after all of his horrific actions. The party even says as much before their final battle.
  • Worthy Opponent: Eventually comes to regard Lloyd as one. The respect is mutual.
  • Yandere: For Martel, though in a more familial love kind of way. Again, unless you read too much into it.

    The Five Grand Cardinals 

The five leaders of the Desians.

Tropes associated with the Grand Cardinals:

  • Authority Equals Ass Kicking: Zigzagged. They are the strongest of the Desians, except for Rodyle, who is a Dirty Coward. However, it is implied that Forcystus is actually stronger than Pronyma, but she is the leader due to some off-screen plotting.
  • Fantastic Racism: They all hate humans, and some of them even hate elves. See Freudian Excuse.
  • Flunky Boss: Tend to have a few minions fighting alongside them, except for the first battle with Pronyma, Magnius, and Rodyle.
  • Freudian Excuse: Half-elves are abused by humans to a horrifying degree, leading them to hate humans. Then Cruxis promotes them to positions of power over captive humans. As expected, they did not grow up to be nice and understanding about the trauma.
  • Moral Myopia: None of them express or seem to notice any Irony over their treatment of humans and how it seems similar to their own past treatment by humans.
  • Quirky Miniboss Squad: A much darker example than most, considering that each of them (except Pronyma) is in charge of their own concentration camp.



Voiced by: Yuki Makishima (JP), Masasa Moyo (EN)

The leader of the Five Grand Cardinals and Yggdrassil's right hand.

Tropes associated with Pronyma:

  • Casting a Shadow: Most of her attacks are dark-based.
  • Dark Action Girl: She's the only female of the Desian Grand Cardinals.
  • Dark Is Evil: To contrast with the rest of Cruxis' Light Is Not Good.
  • The Dragon: To Yggdrassil. Downplayed in that she is both much weaker than him and a distant second in his esteem compared to the Four Seraphim.
  • Early-Bird Cameo: We first see her in Kvar's ranch as a hologram.
  • Elemental Powers: Includes Casting a Shadow, Making a Splash, and An Ice Person.
  • Even Evil Has Standards: According to Kratos's spin-off novel. Despite her Undying Loyalty to Yggdrasill, even she is disturbed by his increasing insanity, especially when he states that he doesn't care about the out-of-control world tree.
  • The Friend Nobody Likes: All of the other Desians resent her because she apparently usurped the leadership of the Five Grand Cardinals. Notably, Magnius' first instinct when he suspects that there's a traitor in their midst is to contact Forcystus rather than her.
  • Ignored Enamoured Underling: It's strongly implied Pronyma's Undying Loyalty is because she's in love with Yggdrasill- she even threatens Genis when the latter attacks Yggdrasill saying, "You may be one of us, but you will pay for your treachery!" Of course, Yggdrasill couldn't care less and only keeps her around because she's the strongest of the Cardinals.
  • Lady of Black Magic: The cold, serious leader of the Five Grand Cardinals with powerful darkness attacks.
  • Peek-a-Bangs: Probably going for the "sultry and seductive" version.
  • Recurring Boss: She's the only one of the Grand Cardinals you fight more than once. Three times, actually.
  • Red Baron: Twilight Pronyma
  • Rescue Romance: Her one-sided love for Yggdrasill started when he saved her from being used as a living weapon.
  • Sensible Heroes, Skimpy Villains: Subverted; her thigh-length boots, leotard and Excessive Evil Eyeshadow isn't what you'd call subtle, but she is constantly surrounded by a set of artificial bronze wings on a ring, which means most of the time you only ever see her face and possibly her feet.
  • She Is the King: Zelos is the only one that refers to her as "Lady Pronyma"; the others all call her "Lord Pronyma".
  • Teeth-Clenched Teamwork: She detests Kratos for his human origins and because she blames his earlier betrayal for Yggdrasil's Sanity Slippage.
  • The Starscream: It's implied that she was one to the previous leader, though she's completely loyal to Yggdrassil.
  • Undying Loyalty: To Yggdrasill. Killia, her subordinate, has this to Pronyma, screaming her name when she gets defeated.
  • Well-Intentioned Extremist: She's trying to protect her people from discrimination by humans.
  • You Gotta Have Turquoise Hair
  • You Have Outlived Your Usefulness: Mithos no longer cares about her after she's defeated by the heroes and Martel is about to be revived. In fact, he actually kills her himself when she calls him Mithos while begging for his help after being defeated by the party..



Voiced by: Takahiro Yoshimizu (JP), Andre Sogliuzzo (EN)

The Grand Cardinal in charge of the Iselia Ranch.

Tropes associated with Forcystus:

  • Arm Cannon: It shoots out gusts of wind. He also uses it as sort of a giant metal club.
  • Artificial Limbs: His left arm has been replaced by a cannon. It is either this or a gauntlet-like accessory. Given that he's also lost his eye, it's probably the former.
  • Blow You Away: His attacks are wind-based and he's adept at wind magic.
  • Died Standing Up: Fades away while still standing.
  • The Dragon: He appears to have the most authority among the Cardinals in charge of the ranches, making him this to Pronyma. It makes sense, considering he's in charge of the most important of the Human Ranches, and is the strongest of them all by far.
  • Eyepatch of Power: It probably alludes to his past as a half-elven hero.
  • He Who Fights Monsters: He put an end to a human-led genocide against half-elves in his past. He doesn't seem to see any irony with his current situation.
  • Killed Mid-Sentence: Not killed, just incapacitated by a self destructing Marble when Lloyd says he won't give up his exsphere to the Desians that killed his mother, Forcystus actually seems surprised and says "What are you talking about, your mother was killed by..." before he's cut off.
  • Impaled with Extreme Prejudice: By Lloyd.
  • Informed Attribute: We learn nothing of, nor get a hint to the fact that Forcystus was a hero to half-elves everywhere until one skit shortly after he dies.
  • Kick the Dog: Transforming Marble into a monster just to spite Lloyd. When he learns of Kratos' betrayal, he yells that humans cannot be trusted and aims his arm cannon at Chocolat, making Colette push her out of the way.
  • Knight Templar: He started out just trying to protect his fellow half-elves. Now he does so many horrible things to defend them that he could qualify for Monsterdom if he had more screen time.
  • Magic Knight: He splits the difference between Magnius and Kvar. While Magnius prefers physical strikes and Kvar exclusively uses magic, Forcystus fights with both with equal competence.
  • Mr. Exposition: Averted. When Forcystus is first introduced, he nearly drops two very big reveals in the game's first act. Namely, the existence of the Renegades and that Lloyd's father is the one who killed his mother. However, he's interrupted both times, so we don't find them out later.
  • Noble Demon: He's the only Grand Cardinal who doesn't go out of his way to provoke the village he's overlooking and honours the non-aggression treaty until he has reason to believe that Iselia has violated it. It's also discovered posthumously that he was a defender and champion of his people. That said, it's implied that the real reason he didn't antagonize Iselia was so that Colette could grow up unharmed to continue the Vicious Cycle Yggdrasill has in motion.
  • Red Baron: Forcystus the Gnashing Gale
  • Taking You with Me: Attempted, after being revealed to be Not Quite Dead.
  • Villain Has a Point: Despite how cruel and unnecessary his attack against Iselia was, he was completely correct that Lloyd violated the non-aggression treaty first, so he was simply retaliating. This is tempered by the fact that 1) Lloyd only killed about 3 Desians, while Forcystus led a massacre and 2) Lloyd mistakenly, as it turns out believed that Forcystus violated the treaty first by attacking Colette.
  • Too Many Belts: His undershirt is just a mass of belts (or belt-like straps, anyway).
  • Well-Intentioned Extremist: He is a hero to his people and comes off as a soldier fighting a racially-motivated war.
  • Your Terrorists Are Our Freedom Fighters: Praised by the Desians but reviled by the humans. Lloyd wonders whether he could have gotten along with him in a world where humans and half-elves could coexist.



Voiced by: Shinji Kawada (JP), Chris Edgerly (EN)

The leader of the Palmacosta Ranch.

Tropes associated with Magnius:

  • An Axe to Grind: His weapon of choice, and a damn big one.
  • Blood Knight: He's the most violent of the Grand Cardinals. In stark contrast to Forcystus, who leaves his area alone unless provoked, he's more than willing to kill the citizens of Palmacosta with his bare hands.
  • Boisterous Bruiser: He's got the other Grand Cardinals beat in the volume department, that's for sure.
  • The Brute: When your Establishing Character Moment is executing a teenage girl's mother and snapping a bystander's neck with your bare hands, you're probably this.
  • Disproportionate Retribution: He snaps a guy's neck for not calling him "Lord Magnius".
  • Dumb Muscle: He's plenty strong, but he's not very smart. Rodyle manipulates him with a minimal amount of effort.
  • Dumbass Has a Point: He calls out Lloyd in the Palmacosta Human Ranch when Lloyd declares the party will kill him and free the captives by pointing out how he failed to do just that in Iselia, and that several people died as a result.
  • Fiery Redhead: Literally and figuratively.
  • Good Scars, Evil Scars: Has a scar over his eye.
  • Groin Attack: When Magnius attacks Palmacosta, Lloyd's response is to deliver a swift Demon Fang to his crotch.
  • Hair-Trigger Temper: In his very first scene, he's trying to kill at least 3 people, just because they mildly annoyed him. And the people of Palmacosta live in fear that one day he'll be in a bad mood and just destroy the city.
  • I Have You Now, My Pretty: Seems to have shades of this towards Chocolat.
  • Large Ham: His voice actor was obviously having a great deal of fun, especially with the word 'vermin'.
  • My God, What Have I Done?: When he realizes that Rodyle used him, he doesn't take it very well.
  • Neck Lift and Neck Snap: Does this to a random human who doesn't use his title.
  • Playing with Fire: His main element.
  • Red Baron: Magnius the Pyroclasm
  • Slouch of Villainy: He's got a pretty impressive one going on when the party catches up with him in his ranch.
  • Sir Swears-a-Lot: More prone to screaming and cursing than the other Cardinals. He actually doesn't swear quite as often as, say, Lloyd, but he seems to use the word "VERMIN!" in copious amounts to replace the swear words he would use otherwise.
  • The Starscream: He seeks to replace Pronyma as the leader of the Grand Cardinals.
  • Stupid Evil: It's ultimately Played for Drama. It's because he's so Stupid Evil that Rodyle was able to manipulate him.
  • Unwitting Pawn: To Rodyle.
  • Well-Intentioned Extremist: He seeks to protect his people from discrimination by humans by murderalising the crap out any of them who get in his way. Needless to say, he probably wasn't hired for his brains.



Voiced by: Shigeru Ushiyama (JP), Chris Edgerly (EN)

The leader of the Asgard Ranch.

Tropes associated with Kvar:

  • A Nazi by Any Other Name: Comes off as very similar to Josef Mengele.
  • Arch-Enemy: For Lloyd and Kratos. For Lloyd, it's because he's responsible for his Missing Mom. For Kratos, it's even more personal because said Missing Mom was his lover.
  • Body Horror: Not him, personally, but as the brains behind the Angelus project, he induced this in Lloyd's mother.
  • Even Evil Has Standards: His own underlings pull this on him, as they seem to be somewhat scared of him. He's even considered the cruelest of the Five Grand Cardinals, which is really saying something.
  • The Evil Genius: One of two, Rodyle being the second. Rodyle appears to be the superior of the two.
  • Eyes Always Shut: His sprite has a perpetual squint. In the OVA, this is changed to having very narrow eyes with black sclera.
  • Foreshadowing: He knows who Kratos is and the two seem to have a very, very bad history. Hrm...
  • For the Evulz & For Science!: Unlike the other Desians, Kvar doesn't seem to need much motivation to be a complete bastard.
  • Good Hair, Evil Hair: He has slicked-back hair, which is a common hairstyle for bad guys.
  • Hilarious Outtakes: His voice actor somehow managed to have this little gem slipped into the game's files...
  • Lack of Empathy: He casually tells Lloyd about his father killing Anna with no change in tone or facial expression. He even seems amused when Lloyd gets angry.
  • Mad Scientist: He seems to be responsible for the Desian's scientific research in Sylvarant. Which naturally means he kills humans by the dozen for the sake of science.
  • Meaningful Name: KVAR is an acronym that stand for Kilo Volt-Amperes Reactive, a unit of reactive power, which is a reference to to his Lightning-related powers.
  • Posthumous Character: Somewhat. He's alive at the game's beginning but you don't find out quite how far the depths of his depravity go until after you've killed him.
  • Red Baron: Kvar the Fury Tempest
  • Shock and Awe: He uses lightning magic as his weapon of choice.
  • Smug Snake: You'll find yourself wanting to punch him in the face in every scene he's in.
  • Squishy Wizard: He relies on magic to a much greater extent than the other Grand Cardinals. His only physical attacks involve him ineptly bashing his opponent with his staff. His magic is more than enough, though, especially his Guardian Shield, which can seriously fuck you up if you're not expecting it.
  • The Starscream: Like Magnius, he seeks to replace Pronyma as the leader of the Grand Cardinals. May also be one to Yggdrasill, since he was involved with Rodyle's plan to rebuild the Mana Cannon and use it against Cruxis. It's never stated exactly how much he knew about the plan, though but the game implies that Kvar and Rodyle were working rather closely together. Rodyle even refers to him as "Lord Kvar".
  • What the Hell Is That Accent?: It sounds like a mix of Indian and an upper-class British accent.



Voiced by: Takeshi Aono (JP, game), Bin Shimada (JP, OVA), Daran Norris (EN)

The leader of the Remote Island Ranch and one of the main Desian researchers.

Tropes associated with Rodyle:

  • Arc Villain: For the first half of the Tethe'alla portion of the game, he's the main antagonist.
  • Arch-Enemy: For Presea. And Regal to a somewhat lesser extent.
  • Big Bad Wannabe: Plans to overthrow Yggdrassil. As far the player can tell, Yggdrassil doesn't take him for a threat Mithos decided to go and let Lloyd and his friends deal with him as opposed to killing him himself.
  • Dirty Coward: For the most part he runs rather than fights.
  • Dishing Out Dirt: Most of his attacks are non-elemental, but the once that do have an element are Earth-based.
  • Dragon Rider: Not in battle, but uses one as his main mode of transportation.
  • Evil Genius: The second one after Kvar. Rodyle is apparently the superior of the two.
  • Giggling Villain: Madly giggling is almost a second language for him.
  • Mad Scientist: He's the one responsible for the Desians' Exsphere technology. Then, of course, is his hobby of human experimentation, which really messes with Presea's life.
  • Manipulative Bastard: He's playing everybody, from Lloyd's group to the other Desians to the Pope of the Church of Martel. Ironically, he himself was manipulated by the Renegades into building the Mana Cannon, and Pronyma tricks him into killing himself by giving him a defective Cruxis Crystal.
  • One-Winged Angel: He mutates himself into an Exbelua when you fight him... albeit not willingly.
  • Red Baron: Iron Will Rodyle. Doubles as an Ironic Nickname, given that he's a Dirty Coward.
  • Smug Snake: Believes himself to be the cleverest of the Desian Grand Cardinals but ends up being manipulated by the Renegades into building the Mana Cannon for them, as well as tricked by Pronyma, who gives him a Cruxis Crystal that turns him into an Exbelua when he equips it.
  • Speak Ill of the Dead: After Kvar's death, a hologram of Rodyle appears and communicates to the recently deceased that he's going to take the rest of the data about the Mana Cannon, culminating with Rodyle laughing at his fellow Grand Cardinal's untimely demise.
  • The Starscream: He seeks to take over Cruxis.
  • Taking You with Me: He fails, but manages to force Botta into a Heroic Sacrifice.



An Angel sent down from Cruxis to guide Colette on her Journey of Regeneration, Remiel is said to be Colette's true father and tells her of the locations of the seals in Sylvarant. Or so we think...

Tropes associated with Remiel:

  • Ain't Too Proud to Beg: He asks for Kratos' help after the party defeat him, but Kratos refuses.
  • Armour-Piercing Question: When Lloyd protests about Colette being taken away, Remiel answers, "The Chosen's soul will save the world. Are you saying you would choose one soul over the entire world?"
  • Batman Gambit: He only reason he claims to be Colette's father is because he noticed Colette about to ask him, and realized it'd be a perfect way to manipulate her into doing what he wants.
  • Catchphrase: "Colette, my daughter." Invoked in-universe to make Colette trust him more.
  • Dude Looks Like a Lady: He's very feminine-looking and wears long, flowing robes.
  • Dragon with an Agenda: What Remiel thinks he is- he only took the role of guide to Colette because he thought that Yggdrasill would then make him one of the Seraphim. But in the end, he was just another pawn to Yggdrasill.
  • Evil Laugh: Once he shows his true colors.
  • Evil Is Hammy: His voice gets much deeper and more dramatic after he reveals he lied to everyone.
  • Guardian Angel: Acts as this towards the group. Downplayed in that he only gives hints about where they need to go next, and gifts Colette with her angel powers. And ultimately subverted, in that he's actually been lying to the party and facilitating Colette's death.
  • Half-Human Hybrid: He's not really an Angel, he's a half-elf that evolved using Cruxis Crystals.
  • Light Is Not Good: He's the first taste of this trope that the party gets.
  • Luke, I Am Your Father: To Colette. He's not. He just went along with it because it made him seem more trustworthy. He even calls Colette and Lloyd out on it, although Colette admits she guessed he was lying.
  • Tomato Surprise: Surprise! He's not really an Angel. One of the first big ones of the game.
  • Tranquil Fury: At the second seal, he's really annoyed with Colette for some reason, but plays it off extremely well. It's not until The Reveal that we find out why: He's angry because Colette's group destroyed the Palmacosta Ranch.
  • Wham Line:
    • Delivers one of the biggest in the entire game: "My daughter? Don't make me laugh! When I came down here to play the role of guardian angel, you inferior beings started calling me that on your own."
    • Not too long afterward, with his dying breaths, he begs "Lord Kratos" for help, revealing that they're on the same side.



A ninja from Mizuho, Kuchinawa is a childhood friend of Sheena's and brother of Orochi. It is revealed that Kuchinawa bears a huge grudge against Sheena for failing to make a pact with Volt, and he is actually working with the Pope and Vharley to try and capture the party. Eventually, he challenges Sheena to a duel and leaves Mizuho in disgrace.

Tropes associated with Kuchinawa:

  • Badass Boast: When he finds the party at the Otherwordly Gate:
    Raine: I'm positive Genis and I were left here when Genis was just a newborn...and we ended up in Sylvarant.
    Kuchinawa: Then this time, let me send you to hell instead!
  • But Now I Must Go: He leaves Mizuho in disgrace after he loses to Sheena. It's implied by Orochi that he might change his ways.
  • The Dragon: To Vharley. And later to the Pope when Vharley is killed.
  • Evil Former Friend: Exactly when he became evil is unclear, but he starts working for the Pope right around the time Sheena makes her pact with Volt.
  • Face–Heel Turn: Subverted, he was only pretending to be on Sheena's side at first to plant a charm on Sheena, allowing the Papal Knights to keep tracking the party.
  • Interrupted Suicide: He tries to finish himself off when Sheena beats him, but he's stopped by herself and Lloyd.
  • It's Personal: He blames Sheena for failing to control Volt, even though she was incredibly inexperienced at the time and couldn't understand Volt's language. He also bears anger towards her because she couldn't go through with killing Colette.
  • Noble Demon: He appears to agree when Sheena asks he spare the party in exchange for allowing him to kill her, although Zelos says the Papal Knights probably would have taken everyone else out, anyway. He also returns the document containing important information of how to make a Rune Crest in exchange for Corrine's Bell, even if it directly helps the party. He agrees to fight Sheena alone in Mizuho, according to village customs.
  • Proud Warrior Race Guy: Like all of the other ninja in Mizuho.
  • Red Oni, Blue Oni: Red to Orochi's Blue. They even wear their respective Oni colours.
  • The Resenter: To Sheena. BIG TIME.
  • Sibling Yin-Yang: With Orochi. Orochi never blamed Sheena for the Volt incident, and even congratulates her when she successfully makes a pact with him.
  • Villain Has a Point: Not about Volt- that was a case of Poor Communication Kills, but he is right in saying that Sheena's failure to kill Colette put Mizuho in danger.



An exsphere broker, he is working with both The Pope and Rodyle to distribute exspheres around Tethe'alla.

Tropes associated with Vharley:

  • Anime Hair: Sports a rather ridiculous-looking Mohawk.
  • Arch-Enemy: Both to Regal and Presea- it was Vharley who was responsible for turning Alicia into a monster, then he had Regal sent to prison because Regal's gave Alicia a Mercy Kill, and then tried the same project on Presea and introduced her to Rodyle.
  • The Cartel: A one-man version, considering that he's got the illegal exsphere market cornered. Doesn't sound like much, until you consider that Tethe'alla quite literally runs on exspheres.
  • The Dragon: To both Rodyle and the Pope.
  • Fat Bastard: The most rotund character in the game, and by far one of the worst.
  • Guttural Growler: It almost sounds like a very gruff whisper.
  • Lack of Empathy: Arguably one of the worst cases in the same (after perhaps Rodyle and Kvar), he taunts Regal over Alicia's mutation, completely doesn't care when the party kills Rodyle, his employer, because he still has the Pope to work with. And he assists the Pope in obtaining some poison to assassinate the King of Tethe'alla. Luckily, Lloyd, Raine, Zelos and co put a stop to it.
  • The Unfought: The party run into him in the Meltokio sewers at first, it looks like a fight will happen, but Presea promptly cuts him down with her axe.
  • The Man Behind the Man: He's the middleman between Rodyle and the Pope, which allows the former to control Tethe'alla from behind the scenes and brings the latter dangerously close to ruling Tethe'alla in name.
  • Would Hurt a Child: Has no problem using a sixteen-year-old girl in horrific experiments, then tossing her aside when it fails and using her sister instead.

Other Characters



A dog-like companion of Lloyd.

Tropes associated with Noishe:

  • All Animals Are Dogs: Noishe acts like a ordinary dog, but he's not. Through a number of skits and one side-quest, you find out that Noishe is actually a creature known as a Protozoan, supposedly the first creature to have been born on the planet. It evolves during the course of its own life, starting off as a single-celled organism, then a fish, then a bird, then the dog-like form, then 'another' form, then finally a human that fights evil. It is also said that Noishe himself (possibly in his previous form) accompanied Mithos and Co. on their journey 4000 years ago. Even after being told this, Lloyd insists that Noishe is just a dog.
  • Cowardly Lion: He runs away whenever he sees a monster. However, it's implied he got this fear after protecting an infant Lloyd from Anna in her monster form.
  • Expy: A monster wolf called Orion in 'Tales of Symphonia: Dawn of the New World'' greatly resembles Noishe.
  • Evil-Detecting Dog: He's first to react when there is a monster nearby and he blocks Sheena from following the group into one of the Seals. Interestingly, once she joins the party he has no problems with her after that. He's comfortable with Kratos despite being a Cowardly Lion. Though this is probably because Kratos is his original owner.
  • Heroic Dog: Subverted in that he's not really a dog, despite acting like one, but Noishe fit this trope when he protected Lloyd when his mother-turned monster attacked him.
  • Stealth Pun: Noishe matches the physical description of a Scottish mythological Cu Sith, which is pronounced Cu Shee. For those not familiar with the name, it' feline counterpart is Cait Sith, which was a puppet and party member in Final Fantasy VII.
  • What Happened to the Mouse?: Noishe is played up as a major character in the beginning, even appearing in several skits and being the one thing Lloyd has that came from his dead/estranged parents, but is dropped roughly the time that the team makes it into Tethe'alla. He still appears occasionally (in stables, when the whole team is split up). His one useful ability, using Long-Range Mode, was also overshadowed greatly by the Rheairds before the end of the first disk, though the game does actually go into a little more detail about him.

    Yuan Ka-Fai 

Yuan Ka-Fai

Voiced by: Toshiyuki Morikawa (JP), Chris Edgerly (EN), Kim Strauss (EN, Dawn of the New World)

The leader of the Renegades, a group of half-elves who oppose the Desians. Both cynical and ruthless, he was one of Mithos' companions and is currently one of the Seraphim of Cruxis, although he is no longer loyal to Mithos.

Tropes associated with Yuan:

  • Above Good and Evil: Implied. He doesn't seem to have any kind of moral compass. So long as he gets what he wants, that's all that matters.
  • Adaptation Expansion: He got a much bigger role and a great deal more screen time in the OVA, to the extent that his mana transfer - one of the things accused of being an Ass Pull in the original game - is here turned into an actual plan.
  • Anti-Hero: He opposes the Desians, but his methods are so harsh that he's an antagonist for most of the game. In fact, some of his acts come close to outright villainy.
  • Brooding Boy, Gentle Girl: He says he had this relationship with Martel.
  • The Chessmaster: He's been in complete control since the very beginning, effortlessly manipulating the Desians, Lloyd's group, and even the Big Bad himself. Things do occasionally go awry, but he's quickly able to adjust his plans as he goes.
  • Chronic Backstabbing Disorder: He is only truly loyal to himself and his cause. He will ally with Lloyd's group if he needs to, but will turn on them as soon as he sees fit. Not to mention that he's a Double Agent for Cruxis.
  • Deadpan Snarker: He's even got Raine beaten in this department.
  • Despair Event Horizon: Part of his backstory. He crossed over it when his lover Martel was killed.
  • Double Weapon: A double-bladed BFS. The OVA indicates that he started off with a normal sword.
  • Dual Boss: With Botta. You never get to fight him alone.
  • Fallen Hero He was a hero of the ancient war alongside Kratos and Mithos. Now he's a vicious Anti-Hero trying desperately to stop Mithos' plans.
  • Family Eye Resemblance: His green eyes are a trait he shared with Martel.
  • Figure It Out Yourself: Because he's too impatient to explain... and because he's kind of a dick.
  • Friendly Enemy / The Only One Allowed to Defeat You / Vitriolic Best Buds / Worthy Opponent: Cycles through all four of them with Kratos in the OVA, which gives a lot more development to his character.
  • Good All Along: For a certain value of "good".
  • Good Is Not Nice: While his goals match those of the party, he still is a jerk to them even when he's not fighting them and his methods are more morally ambiguous. He tends to be at least more reasonable and less outright-insulting when speaking to Raine, Genis or Sheena. Lloyd...not so much.
  • Heartbroken Badass: He's still not over the death of his fiancee. A good 4000 years after the fact, even.
  • Heel–Face Revolving Door: A strange example. He's always on the same side, it's just that he changes his degree of antagonism towards the party based on the circumstances. He's an enemy just as often as he's an ally, but he always has the same goal.
  • Jerkass/Jerk with a Heart of Gold: Flits between the two, depending on who's in the room with him.
  • La Résistance: The Renegades are an anti-Desian force.
  • Lost Engagement Ring: He travels all over the world to find it, not knowing that Lloyd picked it up when he dropped it in Hima.
  • No Pronunciation Guide: His last name. Looks like it should be "Ka-Feye", but Dawn of the New World reveals it's "Ka-Fay".
  • The Mole: He works for Cruxis while leading the Renegades behind the scenes. This is why he avoids letting Kratos see him associating with them. He reveals himself to Kratos right as the team is about to form a pact with the last Summon Spirit, believing it to be the end game for his plans. Unfortunately for him, there's an entire disc left of game content.
  • Mr. Exposition: Pretty much all of the information about the nature of the two worlds and the true identity of the Desians and Cruxis come from him. The only thing he doesn't tell you is what happened during the Ancient War.
  • My God, What Have I Done?: After his plan to germinate the Great Seed causes the Kharlan Tree to go out of control.
  • Necessary Evil: How he viewed killing Collette, which would stop the Big Bad's plan cold. He gives up on it immediately as soon as another option presented the form of kidnapping Lloyd and using him as blackmail.
  • Pet the Dog: A short sidequest reveals the ring you picked up in Hima is his engagement ring to Martel. You've just followed him as he looked for it all over both worlds. He's been wearing it for 4000 years, and when it turns out you have it, he's willing to swallow his pride and literally beg for its return.
  • Really 700 Years Old He's one of the companions of the ancient hero Mithos, making him well over 4000 years old.
  • Rebel Leader: The leader of the anti-Cruxis force, the Renegades.
  • The Rival: For Kratos.
  • Shock and Awe: Lightning magic is his weapon of choice. It's his only attack in cutscenes, where it takes the form of a ball of lightning shot from his hand.
  • Stoic Spectacles: In the "United World" OVA extra.
  • Well-Intentioned Extremist: He wants to end the cycle Mithos created an re-unite both worlds and regrow the Kharlan Tree, but he'll go to nearly any lengths to accomplish this.
  • We Used to Be Friends: With Kratos and Mithos, who were his compaions 4000 years ago.
  • You Gotta Have Blue Hair


Martel Yggdrasill

Voiced by Misa Watanabe (JP), Kim Mai Guest (EN)

The Goddess worshipped by the church that bears her name. She is said to sleep at the center of the world out of grief for the sacrifice of her hero, Mithos. The Journey of Regeneration is a mission to awaken her so she will bless the world with mana once more. In reality, Martel is no Goddess, but the hero Mithos' older sister. Cast out of Heimdall for being half-elves, she and her brother, along with Mithos' teacher, Kratos, and Martel's eventual lover, Yuan, took it upon themselves to end the Kharlan War in hopes of creating a world where humans, elves, half-elves, and dwarves could all live as equals. They succeeded in ending the war, but were betrayed by humans seeking the power of mana for themselves, and Martel was killed protecting the Great Seed. Mithos bound the Cruxis Crystal containing her soul to the Great Seed, and created the regeneration ritual in order to find a vessel to transfer her consciousness into in hope of resurrecting her. In the end, she becomes the dominant consciousness in the new Summon Spirit of the same name that was created to guard the new tree.

Tropes associated with Martel:

  • All-Loving Hero: No matter how she was hurt and betrayed, she never gave up her love for the world. Colette even says that it wouldn't have been odd at all for Martel to hate the world like Mithos did.
  • And I Must Scream: For four-thousand years, she watched helplessly from within her Cruxis Crystal as her brother corrupted the world.
  • Ascend to a Higher Plane of Existence: She becomes the dominant personality in the Summon Spirit Martel.
  • Brooding Boy, Gentle Girl: Yuan says she was the gentle girl to his brooding boy.
  • Cleavage Window
  • Crystal Dragon Jesus: Serves as one for the Church of Martel. This is entirely by design, as the Church is a front organization to fuel her resurrection.
  • Curtains Match the Window: Green hair to match green eyes.
  • Foil: To Raine. Both are half-elven healers that had to raise their younger brothers in place of their parents, but Martel maintained what Yuan describes as "relentless optimism" despite the many hardships and betrayals she experience before falling further and further into despair as the people closest to her lost their way after she died. This is sharply contrasted by the cynicism Raine developed as a survival mechanism against her own hardships, which gave way to growing idealism as Raine found a support system that refused to accept her race as a factor in her worth as a person.
  • Four Is Death: She is the fourth Seraph of Cruxis, and also dead.
  • Half-Human Hybrid: She's a half-elf, just like her brother and fiance.
  • The Lost Lenore: For Yuan.
  • Magic Staff: Carried one in life.
  • Morality Chain: To Mithos. When she died, everything went to hell.
  • Nice Job Breaking It, Hero!: If she had accepted Tabatha as her vessel, Mithos would never have set up the Church of Martel to selectively-breed Chosens for her...of course, Mithos doesn't listen when Martel tells him what he did was wrong when he does successfully revive her.
  • Posthumous Character: Oh, man is she. Her death is without a doubt the single most important event in the game's backstory.
  • Power Gives You Wings: Like Mithos, Kratos, and Yuan, she became an angel via a Cruxis Crystal.
  • Promotion to Parent: She raised Mithos in place of their parents.
  • Walking Spoiler: It is almost impossible to talk about her in substance without spoiling much of the second half of the game.
  • Rapunzel Hair
  • What the Hell, Hero?: Gives a blistering one to Mithos when she is briefly transferred into Colette's body.
  • White Magician Girl: She appears to have been one in life.
  • You Gotta Have Green Hair



Voiced by: Miki Machi (JP), Kim Mai Guest (EN)

A strange girl who lives with Altessa and assists him. She speaks in a robotic voice. She's a robot girl who was built to be Martel's new body rather than trying to breed a compatible Chosen One but Martel's soul seemed to be incompatible with her. In the end, it turns out that the 'incompatibility' was just Martel's refusal to return to life and Tabatha becomes the vessel for the spirit Martel who guards the revived Mana Tree.

Tropes associated with Tabatha:

  • Commonality Connection: With Presea. Since Tabatha is a doll made to be a vessel for Martel and the goal of using Presea in the Angelus Project was to turn her into an Empty Shell to make a Cruxis Crystal, this makes sense.
  • Electronic Speech Impediment: "MITHOS SA~~VED ME..."
  • Emotionless Girl Only because she is a mechanical doll. Even then, she's not completely without emotion.
  • Friend to All Living Things: And nonliving, as shown by her scene with Presea about the loneliness of Exspheres.
  • Hidden Depths: She shows a lot of concern for Presea, and claims in one cutscene she can 'hear' the voices of Exspheres.
  • Replacement Goldfish: Of a sort. The whole reason she exists was to be an artificial vessel for Martel.
  • Robo Speak: Her voice is stilted and mechanical. Because she's a robot, naturally.
  • Soulless Shell: She was designed to be a vessel for Martel's soul, but Martel refused the body.
  • Supreme Chef: She does the cooking for Altessa and the group needs her curry recipe to get through the Earth Temple.
  • You Gotta Have Green Hair: Justified, since she's a robot.

    Anna Irving 

Anna Irving

Lloyd's late mother, who died many years before the beginning of Tales of Symphonia. Lloyd soon learns that she was murdered by the Desians and this, along with their attack on Iselia village, inspires him to seek revenge against them. While she never appears in-game, the effect that she had on certain people resonates very strongly throughout the story.

Tropes associated with Anna:

  • Brooding Boy, Gentle Girl: Implied to have been the Gentle Girl to Kratos's Brooding Boy.
  • Deceased Parents Are the Best: No one who knew her personally, even Dirk who knew her for all of a few minutes, has anything but good things to say about her. The only exception is Kvar, who insults her mercilessly to get under Lloyd's skin.
  • The Ghost: It's not until the anime adaptation that we finally get to see what she looked like.
  • Im Dying Please Take My Macguffin: When Dirk found her, she lived long enough only to pass on Lloyd, Noishe, and her Exsphere. As it happens, said Exsphere was actually a Cruxis Crystal; giving its user powers on the level of an angel.
  • Killed Off for Real: Long before the story began.
  • Mercy Kill: After she was turned into a monster by Kvar, she begged Kratos to kill her so that she wouldn't hurt him or their son.
  • Plucky Girl / The Pollyanna / Wide-Eyed Idealist: Implied. While we never get acquainted with her character, something about her managed to inspire the broody Kratos to pull a temporary Heel–Face Turn and try to overturn the Big Bad's plans. The fact that her limited appearances in the anime generally have her smiling optimistically seem to confirm this. A bonus chapter in the manga also confirms this, with Kratos thinking to himself that Anna and her son are both optimistic and "can laugh or get angry at small things all the time."
  • Phlebotinum Rebel‎: Subverted. She was made the host for a special type of Exsphere. She managed to escape and lived on the run long enough to have a child but, unfortunately, she never got to actually use her Exsphere's powers before she was turned into a monster.
  • Posthumous Character: She never physically appears in the story but she makes a surprisingly large impact on it nonetheless.
  • Small Role, Big Impact: If she hadn't met Kratos, Lloyd wouldn't have been born and would not gain her Cruxis Crystal which ultimately leads to the end of the Big Bad and his plans.
  • Tragic Keepsake: Her Exsphere, which Lloyd inherited.
  • Tragic Monster: As it happens, she was turned into a monster by Kvar and Kratos was force to kill her.



Voiced by: Masaharu Satou (JP), Kyle Hebert (EN, Dawn of the New World)

Lloyd's adoptive dwarven father. He is one of the few dwarves to have left the underground or and not work for Cruxis.

Tropes associated with Dirk:

  • Adaptational Badass: Uses his hammer to smash around some Desians when Iselia is attacked in the OVA series. Becomes part of the next game when he hammers demons attacking his house.
  • Anger Born of Worry: Hits Lloyd in the beginning of the game for going to the Iselia Human Ranch, and possibly revealing himself to the Desians. He later apologises.
  • The Blacksmith: He's the only other person aside from Altessa that can make Key Crests and such.
  • Good Parents: Treats Lloyd like his own son despite the differences in race.
  • So Proud of You: Entrusts Lloyd with the finest blade he's ever forged, the Vorpal Blade, as proof.


An old woman at the Iselia Ranch that Genis befriends and the mother to Cacao and grandmother to Chocolat.

Tropes associated with Marble:

  • Body Horror: She's transformed into an Exbelua (the first one you see in the game, in fact) and it is a painful process.
  • Cool Old Lady: Why Genis presumably befriended her in the first place. She tells the boys to run when the Desians catch her "slacking off", urging them not to get caught by the Ranch.
  • Chekhov's Gunman: Her fate has more significance than it initially seems, both because she's Chocolat's grandmother and because it's exactly the same as Lloyd's mother.
  • Heroic Sacrifice: After Lloyd and Genis defeat her, Forcystus is about to attack the boys when she throws herself on him and her body explodes. She doesn't kill him, unfortunately, but she injures him badly enough to force the Desians to retreat.
  • Im Dying Please Take My Macguffin: Genis ends up with Marble's Exsphere after she dies.
  • Intergenerational Friendship: With Genis and later on with Lloyd.
  • Like a Son to Me: She outright admits she'd come to think of Genis as a grandson when she dies.
  • Mercy Kill: Unfortunately, Lloyd and Genis are forced into doing this when Forcystus makes them fight her as "punishment" for going near the Ranch. Chocolat does not take it well when she finds out.
  • Odd Name Out: Her daughter Cacao and granddaughter Chocolat are both named after desserts, while Marble is not. Unless it refers to marble cake...
  • Sacrificial Lamb: She's killed off rather tragically in the beginning, both to give Lloyd and Genis something to fight for, and to illustrate what terrible people the Desians are.
  • Small Role, Big Impact: She's the reason Lloyd is caught by the Ranch, which in turn results in the Desians attacking Iselia and Lloyd and Genis being exiled. She also provides Genis his exsphere and her death is a large part of the reason Genis has a personal hatred for the Desians and later Cruxis.
  • Taking You with Me: Tries to do this to Forcystus, but unfortunately it doesn't quite work.
  • Trauma Conga Line: The poor woman has it rough, first she's kidnapped by Desians and taken away from her family, then whipped at the Iselia ranch for no reason and then transformed into an Exelua by Forcystus to battle Lloyd and Genis, the two kids she befriended.


A half-elf who works (and lives) in the basement of the Imperial Research Academy in Sybak and conducted experiments on Presea specifically, the Angelus Project. Though she's cynical and a little broken, once she sees the genuine friendships Lloyd and the other have with Genis and Raine, she promises to free Presea from the experiment. Later, she's arrested for assisting Lloyd's group, who are wanted criminals, and sentenced to death. Once rescued by the party, she returns to her birthtown of Ozette and reveals her origins: she is actually the Pope's daughter, which is why she was involved in a Desian project. You see her one more time in an optional sidequest when Princess Hilda is kidnapped and the Pope demands Zelos in exchange, but it turns out to be a drugged-up Kate in disguise. Zelos then allows her to stay at his mansion while she recovers.

Tropes associated with Kate:

  • Broken Bird: The poor girl has it rough, even when you do rescue her.
  • Damsel in Distress: The party has to save her from Meltokio's Coliseum after she's arrested.
  • Fantastic Racism: She's the first taster we get of the horrific treatment of half-elves in Tethe'alla - despite being the Pope's daughter, and thus technically a member of the royal family, she is forbidden from leaving the laboratory in Sybak, ever, and is sentenced to death for letting Lloyd, Zelos and the others go.
  • Hot Scientist: In a Nerds Are Sexy kind of way.
  • I Gave My Word: Though she's no doubt aware of the punishment for freeing the prisoners, she still frees Presea from her experiment.
  • Morality Pet: To Zelos, who lets her stay in his mansion (in his bed, no less) and acknowledges that she's a victim in the whole situation and he must use his influence as the Chosen to abolish the discriminatory laws against half-elves.
  • Not So Different: From Colette, as she was willing to do highly questionable things in order to please her father.
  • Really Royalty Reveal: Kate's father was the illegitimate son of Tethe'alla's previous king, making Kate the niece of the current king.
  • The Ugly Guy's Hot Daughter: Whoever her mother was, Kate clearly took after her in the looks department.
  • "Well Done, Son!" Guy: She desperately wants to be loved and acknowledged by her father, the Pope, but he's disturbed by his half-elf daughter and only talks to her when he needs something.
  • You Gotta Have Blue Hair: Turquoise, though Anime Hair seems to be par the course for half elves.


Zelos's younger half-sister, who lives locked up in the South-East Abbey due to her mother's crimes, though she is finally able to leave after the main events of the game.

Tropes associated with Seles:

  • An Ice Person: Casts mid- and high-level ice magic.
  • Big Brother Worship: She tries to hide it, but Seles adores Zelos.
  • Bonus Boss: You can encounter her one-on-one in the Meltokio Coliseum after obtaining the Derris Emblem and completing the Advanced single course twice. She has relatively low HP, but high defense and a lot of wallop - her Mini-Meteor attack will even smash through a guard stance.
  • Heroic Bastard: Seles's mother was the mistress of her and Zelos's father. She proves to be very nice once she and Zelos work out their issues with each other.
  • Ill Girl: Seles was sickly as a child and was given an Exsphere to assist her health, and the "official" reason she's shut up in the Abbey is because of her health. She's actually under house arrest because her mother was the mistress of Zelos's father and tried to murder Zelos so Seles could be the Chosen, but Zelos's mother got in the way instead.
  • Improbable Weapon User: Switches between swinging a huge sword and a cute handbag.
  • Sins of Our Fathers: Seles is imprisoned in the South-East Abby because her mother murdered Zelos's mother in order to make Seles the next Chosen. Seles herself is completely innocent of the whole mess.
  • Star Power: She has a minor stellar theme; her handbag bears a star motif, and her Mini Meteor move explodes into stars.
  • Tsundere: Towards her brother, Zelos, in a non-romantic way. She makes some barbed remarks when Zelos shows up to take his Cruxis Crystal from her, but after he leaves, she says, "Please take care."
  • Turns Red: As a secret boss, knocking her Nice Hat off makes her much more aggressive and unlocks her most dangerous melee techniques.
  • Uneven Hybrid: Seles is a Quarter-Elf; her mother was a half-elf while her and Zelos's father was a pure-blooded human. For all intents and purposes, Seles is a human that can use magic.


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