Character page for Table Titans
Warning: Spoilers are Unmarked
Players and Player Characters
AlanAlan is a member of the Table Titans, presumably one of the founders. He prefers chaotic characters, and mostly goes for classes like Ranger and Rogue. In season 1, he plays a human Cleric, in season 2 he plays a human ranger, and in season 5 he plays a fell (setting-specific tieflings) musketeer (setting-specific gunner).
- Competition Freak: Downplayed, but he still shows elements of it.Alan: Life is a competition.
- Character Development: Does from a very roleplayheavy player with an insistence on competition and reluctance to accept new players, to a more welcoming guy with focus on fun rather than rules.
- Dislikes the New Guy: He warms up to him eventually, but he's the one most hesitant to accept new Titans, and is especially critical to Darby, who's new to D&D.
- Establishing Character Moment: The aforementioned view on life.
- Et Tu, Brute?: He was betrayed by Kate at the very precipice of godhood.
- It's Like I Always Say: Alan is totally fine with Brendan prioritizing story over rules, as long as it means he can kill blink dogs with cantrips.
- It's the Journey That Counts: Eventually comes to realize this with a bit of help from Brendan.
- Leader Wannabe: He seems to fashion himself the leader of the Table Titans. The rest of the team does not totally agree.
- J Accuse: Pulls it straight on Andrew.
- Jerkass: He'a a min-maxing, hypercompetitive douchebag who is still sore over a perceived betrayal that had occurred years before. But he gets better.
- Never My Fault: According to Kate, he makes a habit of blaming others for his failures, usually the dm, the dice or other players.
- Real Men Cook: But only when he's scheming.
- The Rival: With Kate from the Dungeon Dogs.
Drake ShieldheartDrake Shieldheart is the Lawful Good Cleric played by Alan in the first season, First Encounters. Not out of choice, mind you, but since they were play testing, they couldn't roll up own characters. He's pious and righteous, but Alan slips up from time to time while roleplaying him.
- Badass Boast: Caraway is unamusedDrake: With my sword returned, my arm feels complete once more. Woe betide any who dare defy my divine justice.
- Flashback: When attempting to summon a Lance of Faith, Drake flashes back to his time in the temple.
- Give Me a Sword: Throws Caraway's knife to Lafleur.
- Helmets Are Hardly Heroic: No helmet for religious characters seems to be a thing for this series, see Gar Dunwise bellow.
- Ironic Echo CutDrake: He probably wants us to meet the mayor.Drake, in prison: Guard! When do we see the mayor?
- Not Completely Useless: Drake never bothered much with cantrips and the like, seeing them as only lesser miracles that doesn't matter much. But all of the Goddess' miracles are gifts to the world, and Lance of Faith ends up saving his life.
- Put on a Bus: He returned to the abbey in season 2
- Token Religious Teammate: Is this for the first season, though it doesn't come much into play.
- Token Good Teammate: After a bit of nudging from the dm, Alan realizes that stealing the resources and leaving the villagers to their fate would be unfit for a paladin.
- Innocently Insensitive: Yes, we are far better than those peasants that tried before us. Oh, those peasants were desperate fathers defending their families.
Arroc CrowforthThe human ranger played by Alan in the second season. It's unknown how he came to know the crew, but he's an excellent shot, and quite calm and collected, though he prefers the battle option whenever possible.
- Famous Last Words: Lampshades it when Lefleur asks what's the worst that can happen?
- Living Legend: Bulthor claims that if Arroc makes the shot, he will be remembered in dwarven legends.
- Moment of Awesome: In-universe. When he hits a drow from at least 100 feet, saving the life of Valeria.Bulthor: Land this blow, archer, and the bards of Adbar will sing of it for centuries.
- Weapon of Choice: Bow.
- You're Insane!: Not to his face, but he does call the king of Adbar mad.
AndrewAndrew is another founding member of the Titans. He claims to have played primarily healers prior to the start of the series, but falls in love with his Halfling Thief, Lafleur. He continues to play the thief up until season 5, in which he ascends to Dungeon Master, leading the Titans in his own campaign setting, Fallen Veil.
- Establishing Character Moment: His critique of gamers' habit of turning everything into a competition made him the
- Only Sane Man: In the first season, he's a counterbalance to übercompetitive players Val and Alan.
- Betrayal by Inaction: Debatable, but Alan certainly considers him this, after he refused to mention that the Dungeon Dogs were playing Fallen Veil.
- Game Master: In the fifth season.
- Killer Game Master: In the backstory, when Kate stabbed Alan, Andrew didn't even have Kate roll for damage, and instantly killed Alan instead.
LafleurAndrew's halfling thief. Greedy, but will always stand by his friends if necessary.
ValA member of the Titans, and only female. She prefers playing hands-on, though-as-nails characters with a strict sense of honor, and quite the ego. In other words, a barbarian. In the first season, she plays the bard Vala, not out of choice. She has a bit of a bias against bards, preferring the combat aspects of d&d.
- The Chick
- Dumb Muscle: She's apparently so used to playing barbarians that, when forced to play Bard, she feels seriously out of her element, and even in situations where a bard could shine, she doesn't consider anything beyond punching until it stops being a problem.
- The Need for Mead: She's apparently quite fond of the drink, since it's the only thing she orders from Darius.
- This Is Gonna Suck: Her reaction to realizing her character is a bard.
- Establishing Character Moment: In the first page, she demands a mead, laughs when the barkeep asks if she's new, and brags about her accomplishments.
- The Alcoholic: In the final page of First Encounters, she's passed out cold holding a bottle. It's not as depressing as it sounds.
LulaniVal's reluctant bard. She prefers a more hands-on solution, even when diplomacy is preferable.
- Improvised Weapon: Uses her lute as a club.
- Put on a Bus: Downplayed, this being D&D where people switch characters regularly, but she was never seen after the time skip to season 2.
- Support Party Member: Reluctantly.
Valeria BronzebottomA dwarrowdam warrior and niese of the great Binwin Bronzebottom.
- Badass BoastValeria: I am Valeria Bronzebottom: Axe Maiden of Hammerfast, destroyer of the Eye Tyrant of Brockhurst, Liberator of Haverford, and I will not be mocked.
- Barbarian Hero
- Berserk Button: She does not take kindly to being called "girl" in a mocking manner, or mockery in general.
- Continuity Snarl: Somewhat justified, but she claims to be the liberator of Haverford. While it's the same player, that deed was done by Lulani, not Valeria.
- Justified in that Valeria and Lulani are implied to, in practice, be the same character. Val never wanted to play bard, but she still wants to participate in the overarching storyline. Could qualify as Retcon.
- Let Me at Him!: Attempts to assault Valeria when she orders him around like a valet. He's held back by Arroc.
- Our Dwarves Are All the Same: Valeria (and the other dwarves) is pretty much an archetypical Tolkienesque dwarf, outside of being female and not having a beard.
- The Big Guy: She's a female dwarf, but she's definitely a barbarian.
- The Chosen One: Zigzaged. She's Chosen by Dumathoin.note Too bad "Dumathoin" is a manipulating drow.
- The Face: She really shouldn't be.
- Weapon of Choice: Fittingly an axe, and later a mattock.
DarbyThe first new member to be introduced to the comic. He prefers spell caster characters, specifically wizards. In the first season, he's new to d&d, but learns over time. In the first and second season he plays the half-elf wizard Draziw. In season 5, he changes to a human rune caster, though it's unknown if it's the same character.
- Adorkable: He has his moments when he dorks out about getting to play D&D with people he admire.
- Big Eater: Appears most exited at the prospect of food.
- Character Development: In the beginning, he's completely new to D&D, and barely knows the rules. By season 5, he's a valid member of the team, the other Titans consider him as much a Titan as them, and he can offer legit advice and contributions to the party.
- Comically Missing the Point: In what game has a nat 1 ever been a good thing?
- Noob: When he was introduced, he was not only new to the Titans, but D&D in general.
- The Smart Guy: While this is most often applied to his character, Draziw, by season 5, Darby has clearly brushed up on D&D lore. He's able to identify a creature that even Alan was unfamiliar with.
DraziwDarby's half-elf wizard, straight out of wizard school in the first season, but becomes a damed wizard by the second. Played in first and second seasons, but changes to a human in the fifth season.
- Badass Beard: One of these in the second season.
- Genre Savvy: Is able to correctly guess Blackshield's backstory based on the cliches he's acting out.
- Half-Human Hybrid: It's unclear, but he's presumably half human/half elf.
- Magic Misfire: His Sleep spell hilariously only affects himself.
- Noodle Incident: He dehydrated at some point. We get no context to this, but it was gross.
- Open and Shut: Uses the Knock spell to open a door in the Adbar citadel.
- Supernatural Sensitivity & My Significance Sense Is Tingling: While traveling around in the Underdark, Draziw sense some magic nearby. He's even able to differentiate it from the transmutation magic used to animate the horse construct used by the dwarves. He can also perform the divination Detect Magic.
- Team Chef: Sure, he doesn't make any food, but he's prepared to scavenge for the food the party needs.
- The Smart Guy: Mostly in the second season. While we never see the character sheets, he's a wizard and would thus have high intelligence. He's also quick to deduce the meaning of magic spells, and identify the presence of magic in the Rottwald.
DariusThe current newest member of the Titans. He's new to D&D, and haven't quite established his favorite class, but has played Paladin and Monk. He was first introduced as the barkeeper at a place the Titans frequents.
- Characterization Marches On: Goes from unnamed barkeep (see bellow) to main character.
- Everyone Calls Him "Barkeep": The very first line in the series is Val calling him Barkeep. His name is revealed in the second season.
- Team Mom: Both he and Gar are concerned for their party members' health and safety. He's sure to make sure Andrew doesn't let his grandmother pay his rent without visiting her weekly, and warns Darby about not eating too fast.
Gar DunwiseA Paladin of Torm played by Darius in the second season. He's pious, and cares deeply for the people he has sworn to protect.
- Oh, Crap!: When he realizes what Torm's answer meant.
- Divine Intervention: Before the Adbar counterattack, he prays to Torm for guidance. The gauntlet leaves little doubt to who answered.
- Flat "What": When Bulthor informs him that they will drop Ironboot Tower on the invading orc army.
- Helmets Are Hardly Heroic: Every inch of him is covered up, except for his head.
- "Open!" Says Me: They don't have time for Lefleur to pick Bulthor's cell's lock.
- Shout-Out: Directly references Drizzt Do'Urden from the Iceland Dale trilogy.
- The Medic
- Token Good Teammate: Along with Draziw.
- Token Religious Teammate: Paladin of Torm.
- Killer Game Master: He vehemently denies being this, although he has shades of it. He clearly tipped the odds in the players' favor when they fought the Displacer Beast, since a lv. 1 party doesn't have the shadow of a chance of winning that fight.
- Shout-Out: When describing the backstory of the Iron Dwarf campaign, he's actually recounting the tale of the Second Sundering, and event in the Forgotten Realms made to explain the differences between fourth and fifth edition. He also mentions the similar events of the Spellplague and the Times of Troubles. Ao also looks like Matthew Mercer
- Slasher Smile: Delivers a couple. When preparing the next session for the Dungeon Dogs, and when the Table Titans are fighting over what
- Why Did It Have to Be Snakes?: He's terrified of clowns. Kate calls him a cliche for it.
WurzelA Boden, magical fae-like creatures that descend from the union of the Timeless and dwarves.
- Daddy Issues: Her dad divorced her mom recently. That's all we know about it, but it clearly affected her deeply.
- Emo Teen: Her exact age is unclear, but she's likely in her late teens or early twenties. And yes, she is very emo.
- Hidden Depths: Like all the Dungeon Dogs.
- Hypocritical Humor: She accuses Kate of being overdramatic immediately after having done an equally, or more, dramatic intro for her character.
- You Gotta Have Blue Hair: She has purple hair, although it's likely dyed.
LylithA half-daemon sorcerer Lilith played in the Fallen Veil setting.
- Daddy Issues: Her dad aboned her with her mom as a child, and when they finally reunited, he invited her into his thieves' guild before kicking her out again.
- Horned Humanoid: The Daemon race is clearly derived from the canonical Tieflings.
- One Steve Limit: Averted. She's a Daemon, an original race based on Tieflings. However, the word Daemon is already used for a type of fiends in D&D, though they are so well known by their other name that it doesn't really matter. They're known as Yuggoloths.
- Spell My Name with an "S": Her name is just Lilith's name with a Y.
- You Gotta Have Blue Hair: Like her player, although her's is natural.
- Burn the Witch!: And a bit of Flat-Earth Atheist. Apparently living in a world where magic is commonplace still doesn't protect Draziw from accusations of witchcraft.
- Torches and Pitchforks
- The Fundamentalist: Your town is besieged by monsters. The answer? Human Sacrifice. An anointed priest (cleric, but who's keeping count?) of the church arrives, carrying a holy blade and a shield inscribed with a holy symbol. Obviously a heretic and bringer of false idols.
- Humans Are Bastards: The people of Haverford are turning on each other after the Beast's rampages.
- Leonine Contract: The aforementioned Displacer Beast bargain.
- Oh, Crap!: When he hits the false Displacer Beast, and realizes the real one is attacking him.
Winter of the Iron Dwarf
- Because I Said So: Disguised as Dumathoin, he claims his word is beyond contestation. If you know the Forgotten Realms gods, you know that's not really the case.
- Divide and Conquer: Part of his plan.
- God Guise: Disguises himself as the dwarven god Dumathoin, god of mining and protector of the dead.
- Karma Houdini: Beyond losing his entire army and maybe getting crushed by an avalanche, he disappeared at the end of season 2.
- Villains Never Lie: Zigzagged. The party are in disagreement about wether or not Simon is lying to them.
- Badass Beard: Still managed to fight well in spite of his increasingly paranoid mind.
- Expy: During the siege, he would often sneak out with a small group, or even alone, to slaughter orcs. It may have been unintentional, but a certain king of Rohan and namesake for a famous location did something similar...
- 24-Hour Armor: Lampshaded by Brendan, who became worried about it as a result of his despair over his loss of his brother.