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A Spyro the Dragon
- The Ace: MAJORLY subverted. While he's decent in challenges, he's pretty bad at the strategic and social aspects of the game.
- Ascended Fanboy: Of Survivor.
- Break the Haughty: Thinks he knows everything there is to know about the game and how to play it thanks to being a superfan, but comes to realize he really doesn't.
- HeelFace Door-Slam: Just when he starts to learn what he's doing wrong in the game, Sasha finally has enough of him and takes him out.
- Ironic Name: In spite of his name, he is anything BUT an "ace" at the game.
- Jerkass Realization: He starts to realize how badly he comes across to his peers in episode 4, and vows that he doesn't want to continue to play the game like that. The author even states that Ace isn't meant to be a bad person, more-so that he doesn't realize how he comes across as patronizing.
- No Social Skills
- Sitcom Archnemesis: To Yash.
- Too Dumb to Live: Goes searching for an idol within the first few minutes of his tribe coming to camp, which gets many people against him quickly. And then, to make matters even worse, in the third tribal council, he betrays his alliance with Sasha by taking her immunity necklace and keeping it for himself against her wishes, pissing her off in the process and is part of the reason that Sasha winds up turning on him.
A TNA Impact Wrestling
- The Ace: He's one of the strongest challenge competitors of the season.
- Adaptational Nice Guy: Sorta. He's just as much of a jerk in this season as he was in cRaZy's for the most part, but then towards the end of his stay shows he has a lot more redeeming qualities with his insecurities unraveling.
- Big Eater: Eats so much that he single-handedly makes Tubig's food supply go down to almost nothing by episode 6.
- The Big Guy: Of Tubig.
- Casanova Wannabe: Downplayed.
- Character Development: He starts off as a huge, uncaring, arrogant jackass in the game. Post-blindside of Clyde, however, he mellows out more in comparison and starts to show his insecurities little by little, eventually culminating with him singing an "I Want" Song to explain why he is the way he is, and forming genuine bonds with his former enemies Lily and Gaz.
- Crossover: Biff originally appeared in cRaZy9219's first season of his Survivor fanfic series seven years ago, and Biff even acknowledges this In-Universe.
- Dumb Jock
- Enemy Mine: With Lily.
- Hair-Trigger Temper
- Hidden Depths: Episode 4 reveals a softer side of Biff, as it turns out he's actually great with entertaining children. In Episode 9 he also reveals that his entire shtick is just an act to try and get people to give him more attention, as he always falls just short of winning championships.
- "I Want" Song: Gets one in episode 9.
- Jerkass -> Jerk with a Heart of Gold: Post Character Development.
- Jerk Jock -> Lovable Jock: He starts to become the latter in episode 8 when he teams up with his rival Lily, and then reveals in episode 9 that he has surprisingly deep and heartbreaking Hidden Depths to some of his personality.
- Large Ham: Very much so.
- Muscles Are Meaningless: Zig-zagged. There's no doubt that his challenge strength is much appreciated by the Tubig tribe since it helps them keep winning, but he also is so unbearable to live with that people constantly plot to get him out.
- No Social Skills
- Odd Friendship: With Clyde, a very small, Pikmin-like Lovable Jock.
- Third-Person Person: Always refers to himself as "Biff" or "The Biff". But in episode 9, he reveals it's all just an act to get more attention.
- Anti-Hero / Byronic Hero: He isn't afraid to scheme in the game and get a little bit underhanded, but he does care for his allies deep down, especially Kadie. The latter is shown especially when he flips on his alliance with Kadie in episode 5 to avoid rocks out of fear that Kadie would get rocked out. However, he doesn't realize that this puts both him AND Kadie (along with Eliza) in a 4-3 minority against the other four people on the tribe, and Kadie gets pissed at him for leaving her to die by flipping.
- Control Freak: A downplayed example early on, but he constantly insists that camp life be done his way. He quickly grows out of it.
- Dark and Troubled Past: His best friend got brutally murdered by a ghost, and it has made him much more cowardly as a result.
- Intergenerational Friendship: With Kadie.
- Large Ham: Downplayed, but seen on occasion with his enthusiasm for SCIENCE!
- Misunderstood Loner with a Heart of Gold: Part of the reason he wanted to come on Survivor was to let himself be more open to people, as he is a very quiet and reserved person outside of the game.
- Odd Friendship: With his "Misfit Alliance" members Kadie, Tilly-May, and Nathan, but most notably Kadie.
- Rewarded as a Traitor Deserves: Zig-zagged. He gets voted out the very next round after he flips on Sasha and leaves Kadie and Eliza for dead, but he wasn't planning to betray his allies at all - he just didn't want to go to rocks in the episode 5 tribal.
- Socially Awkward Hero: Although he grows out of it pretty quickly.
- The Smart Guy: One of the most book-smart people in the game.
- Stoic Spectacles
- Team Dad: For Apoy.
- Tragic Mistake: Flipping on Sasha made it so that Sam's alliance had the numbers, and although he had a secret alliance with Sam, the rest of Sam's alliance didn't trust Bryce due to how quickly he was willing to flip on his allies and rallied to get him voted out instead.
- True Companions: With Kadie.
Creature Analysis System a.k.a. "C.A.S."
A My Life as a Teenage Robot
- The Ageless: Is not given an identified age. This is a justified trope, as he is a robot and cannot die unless disassembled.
- All-Loving Hero
- Friend to All Living Things: He is the Creature Analysis System after all. It's especially noteworthy when he and Eliza rescue a baby bird together.
- Hazardous Water: C.A.S. cannot compete in any water challenges in the season because he isn't waterproof.
- The Heart: And how! He's a robot that can not only feel, but he becomes the central emotional figure of the Lupa Tribe, as he's the only person to never get caught up in any drama and he tries to constantly comfort people when they're feeling down.
- Heart Drive: Is a robot that can feel.
- Hidden Depths: He's playing for his creator Bill to live out his life long dream of playing Survivor. Bill sent C.A.S. to play the game for him because he is physically handicapped and would never be able to get on the show himself, so C.A.S. is determined to win the game for Bill and make him proud.
- I Did What I Had to Do: Sees Eliza as too big of a threat to take with him long-term, and despite the two of them being really good friends, blindsides her at the merge.
- Laser-Guided Karma: Zig-Zagged. What he did wasn't personal by any means, but he flips on his friend Eliza at the merge, only to get booted in the very next vote by the same person who convinced him to flip on Eliza.
- Magnetic Hero: Really helps bring out the best in just about everyone he meets.
- The Man Behind the Man: Or in this case, the man behind the robot. While C.A.S. himself is playing the game, he's playing for his creator Bill, who is a physically handicapped scientist that wants to use C.A.S. to live out his dream of playing Survivor for him and use the research C.A.S. gets on the island for further scientific advances.
- Morality Pet: For Sasha.
- Nice Guy: Despite being a robot, he's one of the nicest people in the game.
- Odd Friendship: With Sasha, a prison escapee, and Eliza, an alien girl from a distant planet.
- Only Known by Their Nickname: Is almost always referred to as "C.A.S." instead of the Creature Analysis System.
- Personality Chip: His creator Bill installed one into him to give him the ability to feel like human beings.
- Took a Level in Badass: Manages to pull off the biggest strategic move in the game at the merge alongside Therese by pulling off a huge move against Eliza.
A The Day The Earth Stood Still
- Actual Pacifist: Claims that the people from her planet are all this. The way she acts during the season more or less confirms this.
- All-Loving Heroine
- Big Good: Seems to serve as this for the season.
- Bittersweet Ending: Yeah, in the end she didn't win and she managed to suffer a massive blindside at the hands of one of her closest allies, but she's extremely grateful for all the great people she met along the way.
- Break the Cutie: Oh dear. Let's see - Despite being one of the genuinely nicest people in the entire game, she is assumed by multiple people to be a fake bitch, watches as her ally Slapshot gets purple rocked out, gets swapped to a 6-2 minority and the other person in that 2 minority gets voted out right away after the swap, has only one true ally left to rely on in said tribe by round 6, gets relentlessly bullied by Sam for no other reason other than Sam thinks she's "trying to take the power away from her" when she's just trying to find her place in the tribe, attends six out of the first eight tribal councils, and constantly breaks down into tears as a result of all the stress she's going through and for constantly being attacked.
- Butt-Monkey: Constantly seems to find herself in less-than-ideal situations in the game.
- Cool Big Sis: Kadie sees her as this.
- The Cutie: Very idealistic and sweet-natured.
- Dark and Troubled Past: Her parents disappeared when she was a teenager, forcing her older brothers to have to take care of her.
- Decoy Protagonist: Is essentially the protagonist of the entire pre-merge, only to immediately get brutally blindsided at the merge.
- Friend to All Living Things: A very kind and friendly girl to everything and everyone. Especially noteworthy when her and C.A.S. rescue a baby bird together.
- Girl Next Door / Manic Pixie Dream Girl: Gaz certainly sees her as this. Doubles as Opposites Attract and Brooding Boy, Gentle Girl, as Gaz is a Keet and has a bit of a temper, while Eliza is incredibly soft-spoken, sweet, and gentle.
- The Heart: Of Lupa and new Apoy.
- The Heroine
- Human Alien: She even says her planet basically is very similar to humanity in terms of their customs and all, and that the only real difference between her and humans from Earth is that everyone on her planet is born with a couple of supernatural powers. Hers being the ability to walk up the side of any surface as if it was on the ground.
- Innocent Aliens
- Innocently Insensitive: Most notably in episode 3, where Eliza warns C.A.S. about her allies voting for him because the two of them are friends, but this is seen as a betrayal to her current alliance with Slapshot and Yash, and she doesn't realize it until after she tips C.A.S. off. Also noteworthy in episode 4 where she admits to Sasha's face (who is the swing vote, by the way) that she is a bit paranoid on whether or not she can fully trust her or not after voting against Sasha the previous round.
- Morality Pet: Becomes one for Gaz after the swap.
- My God, What Have I Done?: She breaks down into tears after she realizes that she accidentally screwed her alliance over and then Slapshot gets rocked out as a result of ruining her alliance's chances of getting anyone to flip.
- Nervous Wreck: Very commonly throughout the season.
- Nice Girl: One of the nicest of the season.
- Nice Job Breaking It, Hero!: Telling C.A.S. that he was a target in episode 3 and that she wanted Ace out over him prevents her alliance from being able to get any of the three in the other alliance to flip, as the two people vulnerable in it had their names both out there thanks to Eliza. Slapshot then gets purple rocked out later in the episode.
- Odd Friendship: With a grandma dinosaur, Yash, a ten-year old rising hockey star, Slapshot, a teenage high school girl, Kadie, and a robot, C.A.S. Also with Gaz, a rising music star, after the swap.
- Prone to Tears: Downplayed, but she tends to get very emotional a lot.
- Sheep in Sheep's Clothing: A couple of people throughout the season think she's some secretly evil and fake bitch, but she really is just as nice as she comes across to everyone else, arguably being the nicest person of the whole season.
- Ship Tease: With Gaz.
- True Companions: With Kadie, Slapshot, and Yash. The former is REALLY shown when Eliza has the chance to improve her position in the game but instead chooses to stay with Kadie to make sure that Kadie doesn't get screwed over as a result of her decision.
- Wall Run: Can walk up the side of any surface, as she was born with it as her supernatural power.
- Will They or Won't They?: With Gaz.
A Guitar Hero
- Ascended Fanboy: Of Survivor. The host even says in his cast reveal that he's THE biggest fan of Survivor in a cast filled with a lot of super fans.
- British Rock Star: Gaz originally hails from Britain and moved to the United States when he got older.
- Conflicting Loyalty: Is stuck between his alliance with Tilly-May, Sam, and Nathan and his friendship with Kadie and Eliza.
- Everyone Has Standards: Is disgusted when his ally Steph tries to shame Bryce at tribal council over his fears. Also does not approve of when his ally Sam starts relentlessly bullying Kadie and Eliza when they're on the bottom.
- Garage Band: He is a part of one, aspiring to follow his dreams to become a worldwide famous band.
- Hair-Trigger Temper: Downplayed in comparison to Biff, but he constantly gets into huge fights with Biff and Therese in challenges.
- Iconic Item: His guitar, which he uses on several occasions throughout the season and even other people in the season use.
- Jerkass Realization: Realizes at the merge just how far he had fallen with constantly getting angry at people, and realizes it was a huge part of the reason why his relationship with his parents fell apart, and asks for their forgiveness on camera at his second-to-last tribal council.
- Large Ham
- Nice Guy: One of the nicest people on Apoy alongside Kadie. Unfortunately, he becomes much more of a Jerkass towards the end of the pre-merge and the early merge.
- Odd Friendship: With Eliza, an alien girl from another planet, after the swap.
- Only Known by Their Nickname: His real name is George, but in the game he always goes by "Gaz".
- The Power of Rock: Believes he can make a lot of friends in the game through bonding with his music. It actually works a lot of the time.
- Ship Tease: With Eliza.
- Took a Level in Jerkass: Towards the end of the pre-merge and early merge.
- Will They or Won't They?: With Eliza.
- Affectionate Nickname: She is given the nickname "Sunshine" by Yash after the merge due to her naturally bubbly, cheerful, and easily to get along with nature.
- All-Loving Heroine
- Ascended Fangirl: Of Survivor.
- Big Good: More or less takes over this role once her ally Eliza leaves.
- Book-Ends: The season begins with her and Eliza taking a selfie together after they are sent alone to Exile Island by a twist...and ends with her and Eliza taking a selfie together at the Final Tribal Council with Kadie sitting in the finals, right before Eliza casts one of the votes for Kadie to win.
- Break the Cutie: After the swap, she is put into the minority with her two best friends in the game (Eliza and Bryce), and she is forced to watch as Eliza constantly gets personally attacked by Sam, Bryce and Eliza have to campaign against each other at the sixth tribal council with Bryce getting voted off, gets yelled at by Nathan and Sam for throwing a stray-vote on Nathan just because she didn't want to choose between her friends, and finally has enough of being pushed around by Sam that she breaks down into tears and finally snaps at Sam.
- Coming-of-Age Story: Is 17 years old and in her senior year of high school at the time of competing. And later on it turns out that a major part of her character arc is learning to not be afraid to face the challenges of the future beyond high school anymore, and learning how much her friends truly mean to her.
- The Cutie: Very sweet and bubbly.
- Cannot Keep a Secret: Casually tells the entire tribe in episode 4 that she is really excited to see Eliza from Lupa again, and mentions in great detail how well they got along last time they were on Exile together. This tips off to her entire tribe that the two of them are aligned, causing them to think she will flip on them at a swap or merge, and, as a result, causes her and Bryce to be put on the outs of their tribe after being in arguably the best position prior to that.
- Earn Your Happy Ending: Oh boy, did she ever. After constantly being left out of the loop in vote after vote, constantly losing her friends left and right, being attacked by Sam and Nathan, and being seen as nothing but a "goat" in the game, she finally proves that she's better than people give her credit for by working to save Yash at the final five, finally pulling off her big move, proving herself, and winning the game in the end after all she went through.
- Expy: Seems to be one of Kitty from The Ridonculous Race.
- Genki Girl: Comes off as this, especially early on, when talking about how she wants to play Survivor "living each day like it's a party".
- The Good Guys Always Win
- Iconic Item: Her phone, of which she uses to take pictures of some of her most treasured experiences on the island with her friends.
- Intergenerational Friendship: With Bryce. And then with Yash after the merge.
- Magnetic Hero: Really helps bring out the best in just about everyone she meets.
- Morality Pet: For Bryce.
- Motor Mouth: Which really gets her in trouble when she carelessly leaks the fact that her and Eliza are aligned to her entire tribe.
- Nice Girl: By far the nicest girl on Apoy.
- The Pollyanna
- The Power of Friendship: Seems to more or less believe in this, as evidenced by her strong relationships with people throughout the season. And these relationships are the primary reason why she wins the game in the end.
- Shipper on Deck: Hardcore ships Eliza and Gaz, even when they try to deny they have feelings for each other. Eventually Eliza and Gaz DO admit their feelings for each other though, and she could not be more excited about it.
- The Social Expert: A heavy part of the reason why she wins.
- Sole Survivor
- Squee!: Does this quite a bit throughout the season. But most notably when her two good friends Eliza and Gaz finally admit their feelings for each other.
- True Companions: With Bryce, Gaz, and Eliza. And then also with Lily and Yash after the merge.
- Verbal Tic: Her favorite adverb is "totes".
- Cassandra Gambit: Uses this in the episode 8 immunity challenge when she warns Biff of the plan by his tribe to trick him into throwing the challenge to get him out. It works.
- Enemy Mine: With Biff.
- Innocently Insensitive: People tend to be turned off by how hard it is to have a conversation with her.
- Nice Girl
- No Social Skills: She tries to be social, but is so shy and stressed out of the fear of being judged and the past haunting her that she shuts down when in conversations.
- Odd Friendship: With Noonan, a ghoul from a post-apocalyptic world. Also with C.A.S., a robot, after the swap.
- Overshadowed by Awesome: She says this with how she feels about her older sister Dawn, who she looks up to. Dawn says that Lily has more capabilities than she thinks she has and she can prove herself to be a threat, which she eventually does.
- Shrinking Violet: Lost her parents at a young age, and started stress-eating to cope, which led to her being teased over her weight, which led her to withdraw further from the world around her.
- Situational Sociability: Lily has a reputation for being shy and difficult to talk to, but she brightens up immediately when introduced to C.A.S. and Yash... at least at first. She also is able to talk to Noonan pretty well.
- Took a Level in Badass: In episode 8, she knows she's on the outs with both Noonan, her former friend who betrayed her, and her mortal enemy Biff. Once the rest of the tribe plots to throw the challenge, they tell Biff to throw the challenge and that they would vote out Lily, but in actuality were planning to vote out Biff, and tell Lily this. Lily decides to team up with her mortal enemy Biff and warn him about the plan to take him out. She breaks down into tears begging Biff to believe her, he eventually does, and the two of them single-handedly win the challenge for their entire tribe, ruining her tribe's plans to boot Biff. In addition, she blows up her entire tribe's dynamics in the middle of the challenge as they compete. And then there's her massive move in episode 14, where she successfully takes down the Big Bad of the season, Therese, by convincing Todd to flip on her.
- We Used to Be Friends: With Noonan. Noonan votes for Lily at the very first opportunity she possibly could, having given up on her due to nobody else seeming to like Lily much. Once Lily survives and Lily finds out Noonan had cast a vote against her, she feels incredibly betrayed and the two become enemies in the game.
A Ned's Declassified School Survival Guide
- Accidental Truth: Nathan makes up a deliberate and what he believes to be false story in the episode 8 tribal council that Sam is actually his birth mother based on the fact that he had the same last name as her by birth in order to get his tribemates to have sympathy on him and Sam and keep them both around, and it works. However, Nathan's adopted father, Harry, reveals that Nathan was actually telling the truth the entire time without realizing it and Sam actually WAS his birth mother.
- Affectionate Parody: Essentially a Survivor-focused parody of Ned himself from the series.
- Ascended Fanboy: Of Survivor. So much so that he created an entire "Tip Guide" on how to play it.
- Batman Gambit: Pulls a HUGE one off in episode 8, much to everyone's surprise. After discovering that his birth last name (as he's adopted) and Sam's last name are the same, he makes up a huge and deliberate story at tribal council as a last-ditch effort to save Sam by invoking sympathy from the others. Tilly-May sticks with him and Sam as a result and votes Eliza after all, and then Gaz votes for Tilly-May along with the two of them after wanting to give Nathan and Sam a chance to spend more time together after finding out that they are "mother and son".
- Bratty Half-Pint
- Earn Your Happy Ending: After getting brutally blindsided in the final five, Nathan actually finds he has a lot to be happy about in the end, as he finally meets his real mother in Sam in the game, and he wins the fan favorite award and $100,000 at the end of the season, knowing that he may not have won Survivor officially, but he won over the hearts of the audience at least.
- Jerkass: Very passive-aggressive towards people when explaining his "Survivor Tips" a lot of the time.
- Joke Character: Most of his screentime is devoted to talking about his "Survivor Tips" on playing the game rather than actually playing it.
- No Fourth Wall: Parodied and Played for Laughs. He speaks directly to the camera, even when he is not giving a confessional, just like Ned does in his series, explaining his "Survivor Tips" to it. However, unlike in the case of the TV show, when he speaks directly to the camera with people around him, people can still hear him and are constantly in a mass state of confusion on who Nathan is even talking to.
- Obfuscating Stupidity: States that he acts oblivious to everyone around him with his Survivor Tip Guide on purpose in order to get people to think he isn't a threat.
- Reality Ensues: Unlike in the TV show that he is a fan character from, everyone around him can actually hear him when he speaks directly to the camera about his Survivor Tips.
- The Reveal: Subverted. While it turns out that Nathan's birth last name is the same as Sam's, he invokes this at tribal council in episode 8 in order for his tribemates to have sympathy on them and save Sam, and it actually works. But then it's DOUBLE subverted when Nathan's adopted father, Harry, reveals that Sam actually IS Nathan's birth mother on the family visit reward.
- True Companions: Winds up being this with Sam in the end.
- Unpopular Popular Character: Nathan wins the fan favorite award by the audience despite being widely disliked in-universe for his condescending attitude, mainly due to his entertaining personality.
- Anti-Hero: Has no qualms backstabbing when she has to in order to win the game, but isn't malicious when doing so.
- Backstab Backfire: Zig-zagged. She actually does try to save Lily with everything she can, but once she realizes (thinks) that she can no longer save Lily, she votes her off with "the rest of her tribe". Little does she know that a plan is looming to take out Clyde without her knowing about it.
- Crapsack World: She lives in a Post-Apocalyptic world completely decimated by nuclear explosions.
- Dark and Troubled Past: She lost ALL of her family and friends thanks to the mass nuclear explosions in her world, had major damage to her face as a result of the explosions, and her only friend back home is a robotic dog that she built. Ouch.
- Deadpan Snarker
- Fatal Flaw: Pride. Pride gets the best of her in the end, as despite having a decently impressive strategic game and surviving time and time again despite being a constant target, she manages to leave a bad taste in a lot of the juror's mouths due to her insane outburst at the final nine when her allies outside of Therese did nothing wrong to her, and her constantly condescending and hypocritical behavior where she willingly backstabs people to get ahead but then gets pissed off when people do it to her. She gets called out on this in the Final Tribal Council by all of Gaz, Therese, Nathan, and Todd, and it costs her the win entirely.
- The Grotesque: Her face is absolutely DESTROYED by the nuclear explosions from her world. When she's first introduced, some of her first words are telling people not to let her face scare them.
- Hypocrite: She constantly trashes Therese, Nathan, and Todd for their backstabbing gameplay and lack of loyalty to people, and yet she does the exact same thing herself. And the three of them are NOT happy about this in the slightest and call her out on it in the Final Tribal Council.
- Loners Are Freaks: Subverted. She actually makes really good friends on her tribe and finds herself in an excellent position. At least until after Clyde gets blindsided.
- Odd Friendship: With Lily, a shy high school girl, Clyde, a hockey coach, and Todd, a master builder and explorer. Also with Yash, a grandma dinosaur, after the swap.
- Roaring Rampage of Revenge: More or less goes on this after Eliza's boot not because of Eliza getting booted, but because she feels angry that her allies made her feel so isolated and almost accidentally got her booted twice, going as far to shout "FUCK YOUR FRIENDS!" to Todd's face and declaring war on almost everyone in the tribe.
A Medal of Honor
- Big Brother Instinct: Towards Slapshot.
- Did I Just Say That Out Loud?: Leaks his own plan to blindside C.A.S. that most of the tribe wasn't aware of at tribal council by accident, causing the tribe to connect the dots that he is playing everyone and causes him to get voted out.
- Glory Seeker: Deconstructed big time. Raymond wanted to get into the military prior to the show and not only gets rejected due to not being able to fit the physical qualifications, but in coming onto this season, he props himself up as being far more badass than he actually is as a result of his training, even though he completely fails at every single aspect on the island related to his experience in the military horribly.
- Informed Ability: Claims that he is a "living lie detector" due to the training he had in the military with the intelligence division, but somehow can't tell that Sasha is lying about being a prison guard despite wearing a jumpsuit to the island. He also claims that he was trained in the physical department of the military, but then winds up being awful at physical tasks on the island due to the fact that he mentions being a couch potato once he came back from training.
- Large Ham Radio: Downplayed, but he claims that his current primary job is that he's a DJ and he even brings his iPod to the island and constantly plays sound effects on it randomly during his time on the island.
- Too Dumb to Live: Makes alliances with EVERYONE on his tribe and makes promises to three different voting plans, then blabs out loud that he has a secret plan to blindside "someone else" at tribal council when trying to break up the argument of Ace and Yash. This causes everyone on the tribe to see him as untrustworthy and playing all sides, and he goes home as a result of it.
- We Hardly Knew Ya: The first boot of the season.
A The Office (US)
- Alpha Bitch
- Arch-Enemy: Therese due to their similar personalities and positions within their tribes, as well as their heated rivalry during challenges.
- Bad Boss: She states that she's been trying to move up in her companies for years and become a manager herself. She actually does a good job leading the Apoy tribe at first, but then later continuously bosses around her tribemates and then constantly berates Eliza for no reason other than she's afraid of her "taking over the tribe" with her influence.
- Big Bad: Is shaping up to be this for the season. At least until Therese wins the showdown with her and gets her booted right before the merge.
- Control Freak: At first not so much, but later on it becomes VERY apparent with her treatment of some of her tribemates to the point even her own allies get sick of her.
- Disc-One Final Boss: Winds up being this in the end. She was the main antagonist of the pre-merge, but gets taken out right before the merge by her rival Therese.
- Drunk with Power: Once she gains control of her tribe after the swap.
- Even Evil Has Standards: Even she is disgusted by her ally Steph's blackmailing of Bryce.
- Foil: To Therese. Both are leaders or trying to be leaders in their various fields, both become leaders of their tribe, and both are strong-willed women. However, while Therese keeps her emotions in check publicly more of the time, Sam is much more hot-headed and willing to yell at anyone she feels like. Therese in her outside life is actually in a leadership position in her field, while Sam is trying to get into a leadership position in her field. Both of them get into power despite their tribes not really wanting them to be leaders of their tribe by taking out someone else from their tribe, but while Therese treats her allies with respect, Sam does not.
- Freudian Excuse: She was treated horribly by her boss in one of her past jobs for two years and claims that if he was a successful leader with awful threatening tactics he used on her, she would be a successful leader by pushing people to work harder using those same threatening tactics. Naturally, it does not go over very well with her tribemates.
- Jerkass: Not so much at first, but becomes very apparent after the swap.
- Kick the Dog: Her treatment of Kadie and especially Eliza after the swap comes across as this.
- The Leader: For Apoy. Whether they like it or not.
- Paranoia Gambit: Tries to make Kadie and Eliza feel as miserable and defeated as possible in order to motivate them enough to keep winning challenges.
- The Reveal: Nathan's adopted father reveals to Nathan on the family visit that Sam is actually his birth mother.
- The Rival: To Therese.
- True Companions: Winds up being this with Nathan in the end.
A Grand Theft Auto
- Anti-Hero: She was falsely blamed and arrested for a crime she didn't commit, and has become a much more bitter and rebellious person as a result of it. She is also doing whatever it takes to be able to win the game, even if it means backstabbing others, as she really needs the money to be able to bail herself out in case she ever gets caught by the cops, again, for a crime she never committed in the first place.
- Blatant Lies: Claims that the reason she's wearing a jumpsuit is because she's an "undercover prison guard." Also, after the swap, she tells Sam that she was on the bottom of Lupa even though Kadie blabbed to Sam all the dynamics of Lupa that Eliza told her. This is part of the reason that Sasha winds up getting voted out over Eliza.
- Dark and Troubled Past: Is misblamed for a crime that she never actually committed in the first place and is sent to prison for it, and has spent the last several years of her life constantly on the run as a result.
- Deadpan Snarker
- Decoy Protagonist: Is pretty much the central character of the story for the first five episodes, only to immediately get taken out at the swap.
- Diabolus ex Machina: Goes from being in the best possible position on the Lupa tribe to being swapped onto Apoy in a 6-2 minority with the person she was the least close with from her former tribe. She then gets voted out first from the new Apoy tribe.
- Earn Your Happy Ending / Pet the Dog: Sasha reveals in her Fallen Comrades that the show helped clear her name after she got voted out and reduced her prison sentence to just six months, finally allowing her to soon get to live her life to the fullest again after being put through so much for the last several years of her life.
- Fiery Redhead
- Knight in Sour Armor
- Lovable Alpha Bitch
- Odd Friendship: With C.A.S., a robot.
- Police Are Useless: Sasha gets arrested for a crime she didn't commit all because the police mistook a doppelganger robbing a bank for her without even bothering to check her fingerprints or DNA.
- Prison Escape Artist: Claimed to have escaped from prison FOUR times prior to going onto the show.
- Shoot the Shaggy Dog: The very first episode she gets separated from C.A.S. and gets the chance to play without him she gets voted out.
- True Companions: With C.A.S.
A ¡Mucha Lucha!
- Action Hero: Surprisingly so. Despite his small size, Slapshot is quite competent in challenges.
- Cool Mask: Has a mask covering his face at all times throughout the season because he's afraid that nobody will take him seriously otherwise. He threatens that if anyone tries to take off this mask that they will regret it greatly.
- Diabolus ex Machina: Is pretty much the only member of Lupa to not be involved in any drama at all, has a cross-tribal alliance with Noonan, is well-liked by everyone on his tribe, and is one of the most competent Lupa tribe members in challenges...only to get taken out by rocks after a 3-3 tie at the third tribal council. NOBODY wanted him to leave and everyone was very upset by his departure, including the people on the tribe who weren't even aligned with him.
- Kid Hero
- Nice Guy
- Pint-Sized Powerhouse
- Odd Friendship: With Yash, a dinosaur, and Eliza, a girl from another planet. Also with Noonan, a ghoul from a post-apocalyptic world during his trip to Exile Island.
- Shoot the Shaggy Dog: Is setup extremely well on his tribe and even has a plot started up with Noonan on the Tubig tribe thanks to the Exile Island twist, only to get taken out the very next episode after his Exile Island visit thanks to drawing the purple rock.
- Tag Along Kid
- True Companions: With Eliza and Yash. Also with Raymond in a way, as even when he knows Raymond is likely going home, he still keeps his word and doesn't vote him out because they got along so well.
A Mean Girls
- Alpha Bitch: Oh boy, is she ever.
- Big Bad Wannabe: Embraces her dark side and "how good she is at blackmailing people". But her tribe doesn't take her tactics well at all and boots her at their first tribal council.
- Blackmail: Brags that this is how she stays on top at her school. But when she tries it with Bryce on her tribe, it backfires horribly on her.
- Bond Villain Stupidity: She thinks that she would be able to manipulate Bryce (who is a 45 year-old man, by the way) by blackmailing him with his dark secret. Instead, this causes EVERYONE to flip on her including her own allies and gets her voted out unanimously at the first tribal council that her tribe goes to. Whoops!
- The Complainer Is Always Wrong: How Bryce felt about her.
- Deconstruction: Of the overly evil villain archetype in reality TV fanfictions. Instead of them inexplicably getting far, she goes home SECOND as a result of her heinous actions and people not being dumb enough to keep her anyway.
- Evil Cannot Comprehend Good: She cannot comprehend why nobody else thought Bryce's backstory was funny and humiliating.
- Flat Character: Unlike a lot of characters this season, she is very one-note and her only personality traits involve her being mean and scheming on how she can humiliate people.
- Jerkass: Oh so very, very much.
- Small Name, Big Ego: Constantly claims how smart she is, yet never does anything to back up this claim.
- Starter Villain: The first antagonistic character to take the fall this season.
A The Purge
- Alpha Bitch / Lovable Alpha Bitch: Flip-flops between the two throughout the season.
- Anti-Villain: Yeah, she's manipulative and playing a really cutthroat game, but she also deeply cares about her family and is doing it for them.
- Big Bad Wannabe: Wants to desperately seize control of her tribe, but everyone on her tribe sees Clyde as the leader and not her. At least until she blindsides Clyde...
- Big Bad: Successfully manages to become this once she both seizes control of her tribe by taking out Clyde and then takes out her rival and former Big Bad Sam right before the merge. And then she cements it even further when she manages to convince C.A.S. to join with her and take out Eliza, the Big Good of the season.
- The Chessmaster: Manages to successfully use the cracks among the people on top of the Tubig tribe after the swap, gets the two Lupas on the outs to vote with her, and convinces Todd it's his best move to go with her, and successfully organizes a blindside of Clyde as a result of all of this. And then there's Eliza's blindside, in which she manages to get one of Eliza's allies (C.A.S.) to turn on her and ruin a split vote plan that was intended for Gaz to go home, and manages to blindside everyone on the entire merged tribe except C.A.S.
- Chronic Backstabbing Disorder: Backstabs almost every person she's ever aligned with. And this winds up being her undoing, as Todd flips on her out of fear that she is being too aggressive and unreliable to keep to the end of the game.
- Control Freak: Though not nearly as apparent as Sam.
- Cool Old Lady: She's the oldest contestant of the season aside from Yash and she's a high-ranking government official.
- Corrupt Politician: Downplayed. She is a high-ranking government official in her world and her world is completely torn to shreds thanks to the rules of the Purge itself (employed by the government no less), but there is no indication whether or not she is corrupt herself.
- Crapsack World: The world of The Purge definitely qualifies as this, whether she's in a high-ranking position in her world or not.
- Foil: To Sam. Both are leaders or trying to be leaders in their various fields, both become leaders of their tribe, and both are strong-willed women. However, while Sam is much more hot-headed and willing to yell at anyone she feels like, Therese keeps her emotions in check publicly more of the time. Sam is trying to get into a leadership position in her field, while Therese in her outside life is actually in a leadership position in her field. Both of them get into power despite their tribes not really wanting them to be leaders of their tribe by taking out someone else from their tribe, but while Sam does not treat her allies with respect, Therese actually does.
- Ice Queen
- Jerk with a Heart of Gold: Yes she's manipulative and extremely arrogant at times, but she really cares about her family and is trying to win the money for them. In addition, she manages to form a genuine friendship with Eliza before booting her, with the two bonding over their families and how important they mean to both of them.
- The Leader: Of Tubig. Sorta...
- Manipulative Bitch: Is incredibly sneaky and is one of the most manipulative people of the season.
- The Starscream: Wants to desperately overthrow Clyde and become the leader on her tribe. She eventually does. And then not only that, but she takes out her rival Sam right before the merge by selling her out to Kadie after Sam tried to bury the hatchet with her.
- Tall Poppy Syndrome: She is seen as the biggest strategic threat in the game by far due to pulling off multiple insane blindsides successfully, and this is a huge part of the reason why she goes home.
- You Have Outlived Your Usefulness: Pulls this on Clyde at the first tribal council her tribe goes to.
- Affably Evil: Todd seems like a generally friendly guy, but he constantly plots behind everyone's backs and plays all sides.
- Anti-Hero: Todd is a nice guy, but he's willing to cut anyone's throat to win the game.
- Ascended Fanboy: Of Survivor. So much so he openly geeks out when Joe does one of his favorite challenges.
- Backstab: Betrays his alliance with Clyde and Noonan by voting out Clyde in episode seven.
- Chronic Backstabbing Disorder: Backstabs just about everyone he's aligned with for the sake of the game. And this winds up being his undoing by the final four.
- Conflicting Loyalty: Is pretty much in the middle of everyone on his tribe, having a "Loners Alliance" with Noonan and Clyde, a side alliance with Biff, and a master-apprentice relationship with Therese. And then after the swap, he makes a really good connection with both of the Lupas as well. He eventually winds up taking out Clyde, betraying the Loners Alliance.
- Construction Is Awesome: Taken Up to Eleven. Todd is a master builder, and thanks to the rules of Minecraft, he's able to make a giant hotel shelter for his tribe. At least until it gets taken away from him in episode seven as a result of Tubig overeating and he's no longer allowed to use his powers to build.
- The Dog Bites Back: Calls out Noonan on her hypocritical and condescending behavior towards him throughout the post-merge in the Final Tribal Council, pointing out that as much as she accused him of being a backstabber and yelling at him for it, she was just as guilty of it as him.
- I Just Want to Have Friends: He reveals in his backstory that in his world everyone moves around so much that he never settled down for serious relationships or friendships for more than a couple month, and longs to fix that in Survivor.
- Lampshade Hanging: When people question how he can make ridiculously large shelters and dig underground with such ease, Todd's response is "Minecraft Logic".
- Loophole Abuse: Digs his way to the Apoy tribe to talk to some of the other tribe members there to build connections ahead of time.
- Nice Guy: Todd's a nice guy, but he's willing to do what it takes to win the game.
- No Sense of Direction: Cannot figure out the direction of where the Apoy tribe is when he digs underground to find it.
- Odd Friendship: With Noonan, a ghoul from a post-Apocalyptic world. Also with C.A.S., a robot, and Yash, a dinosaur, after the swap.
- Playing Both Sides: Is caught right in the middle of his tribe's dynamics.
- Running Gag: Todd constantly accidentally digging to every island in the area except for the Apoy tribe camp, which is the one he's really looking for. He even winds up digging into the ''host camp'' somehow before finding Apoy. Eventually though, he does find Apoy's beach in episode eight.
A Super Mario Bros.
- Affably Evil: Seems like a sweet old grandma, but has a much more cunning and ruthless side beneath the surface.
- Anti-Hero: Willing to do anything it takes to win the game, but is just a Survivor superfan trying to live out some of the last years of her life finally living her dream and making her grandkids proud.
- Ascended Fangirl: Of Survivor.
- Beware the Silly Ones: Seems like a silly, fun old grandma dinosaur. But beneath the surface lies a much more cunning mindset.
- Broken Tears: Yash is absolutely devastated to come so close to winning the game and then falling just short in the final immunity challenge, and breaks down into tears after she loses the final immunity challenge.
- Cool Old Lady: A 73 year-old grandma dinosaur superfan of Survivor. Who also manages to be the only surviving member of her tribe with horrible luck by the final eight, and manages to come just one vote away from winning the game.
- Intergenerational Friendship: With Eliza and Slapshot. And then with Kadie after the merge.
- The Load: In challenges. But she makes up for it with her social game.
- Odd Friendship: With Eliza, a girl from another planet and Slapshot, a masked young hockey player. Also with Noonan, a ghoul from a post-Apocalyptic world and Todd, a master builder, after the swap.
- Pragmatic Hero: Pretty much describes herself as this word for word, and her gameplay matches it.
- Sitcom Archnemesis: With Ace.
- Team Mom: Of Lupa.
- Took a Level in Kindness: Is very aggressive and even somewhat bossy in her gameplay early on, but cools it down once Slapshot gets eliminated from the game and becomes a much more friendly and social player.
- True Companions: With Eliza and Slapshot. And then with Kadie after the merge.