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Duniway High School Students
S001: Lily Little
S001: Lily Little
Gift: Illusion
Conclusion: "You can put on your fancy little shows, they've got nothing on real power. No imaginary shield can stop a bullet from tearing through you." - Shark
- Eye Scream: Her eyes melt out of their sockets during her death, due to her hair being set on fire.
- Lotus-Eater Machine: In an appropriately named opening thread Lily's initial reaction to the kidnapping is to temporarily seal her conscious self away and interact through her illusions. That doesn't last long, and she's quite upset when she comes to.
- Master of Illusion: Lily's Gift allows her to create illusions at will.
- Most Common Superpower: Jenelle notes that being "decently... sized" is almost as impressive a feature on Lily as her rainbow-colored hair.
S002: Mercedes Guenther
S002: Mercedes Guenther
Gift: Energy Palms
Conclusion: "Fucking laser hands? I'd make fun of this girl for having the same name as a car, but damn now I just want to see her go 'pew, pew!' on everyone." - Crocodile
- Family Theme Naming: Her brother and her both share names with brands of cars.
- Hand Blast: She's able to fire electromagnetic laser beams from the palm of her hands, which at full intensity can melt through sheet metal.
- Ironic Name: For someone whose nickname is "Mercy", she's responsible for one of the absolute nastiest deaths, and right on the first day to boot!
- Knight Templar Big Sister: Moose learned the hard way what happens if you tell her you roughed up her younger brother, even when she has proof he's still alive. Kyle and Lily receive follow up lessons.
- Mundane Utility: Her Gift is very convenient for her metalworking hobby.
S003: Joel Foster
S003: Joel Foster
Gift: Luck Charm
Conclusion: "While his inability to use his Gift on himself is a major drawback and does not bode well for his chances, it's very possible that he could get—pardon the pun—lucky and find someone to carry him to the end. What he does after that will decide if he truly is the fittest." - Tiger
- The Alcoholic: Developed a bit of a drinking problem due to the stress of taking care of his family. At least manages to be something of a Functional Addict.
- Jerk with a Heart of Gold: Outright stated in his bio, even. Joel's often surly and aloof, but once in the Deadly Game proves ultimately well-meaning and tries to help people.
- Massive Numbered Siblings: Has five siblings, whose care he is often largely responsible for due to being the eldest.
- Winds of Destiny, Change!: His Gift appears to work this way on the surface, seemingly allowing him to give others good or bad luck. It's technically more a form of Telepathy that subtly influences people's actions.
S004: Kyle Benson
S004: Kyle Benson
Gift: Eagle Physiology
Conclusion: "Oh this one is neat, having actual eagle eyes... um, except for the not being able to talk bit. B-But it really isn't all that bad!" - Bear
- Beak Attack: Ends up tearing off one of Moose's fingers with his beak.
- Bully Magnet: Tended to be a target for other kids due to his bird head.
- Non-Human Head: Kyle's Gift takes the form of an eagle head, but he is otherwise human from the neck down. This gives him fantastic eyesight, at least when it's not dark, but also means he can't speak due to having a beak.
- The Speechless: He cannot speak due to his Gift, instead using sign language to communicate.
- Super-Senses: His eyesight is as good as an eagle's, though he also suffers from the eagle's poor night vision.
S005: Austin Greene
S005: Austin Greene
Gift: Sensejacking
Conclusion: "The information that S005 will have access to is unparalleled. If his Gift is used properly, he would be able to play the game at a macro, strategic level while everyone else is operating on an incomplete, micro level. With some charisma, a decent partner, or a good weapon, he could go far very, very easily." - Tiger
- Jerkass: To put it mildly.
- No-Holds-Barred Beatdown: The subject of one, courtesy of Crispin, though Austin attacked first and attempted to deliver one of his own.
- Sir Swears-a-Lot: One of the more foul-mouthed members of the cast. Looks to be a family trait.
- Supering in Your Sleep: Austin's Gift renders him unconcious when used, and is always "on" when he sleeps.
S006: Javi Gómez
S006: Javier "Javi" Gómez
Gift: Walkin' on Sunshine
Conclusion: "Watch your step." - Wolf
- Determinator: Javi spends a day walking around in the sky to lull the Deerstalkers into a false sense of security, and makes a break for it that evening, banking on the darkness and altitude giving him enough cover to get away. Javi then continues walking for a night and a day, hundreds of feet in the air, giving everything he's got to get away from the compound.
- Not Quite Flight: His Gift allows him to walk up into the air like he's walking up stairs.
- Psychic Static: Javi does not react well to Austin Greene sensejacking him, and retaliates by flipping himself upside down in midair, rapidly looking around and blinking to disorientate his passenger.
- Poke in the Third Eye: Javi then escalates by intentionally causing himself gender dysphoria to make Austin too uncomfortable to stick around in his head.
- Screw This, I'm Outta Here: Deploys his gift to ascend up, up, and away from the compound and flee out into the desert.
- Stalker Shot:Javi crouched in the upper eaves of the room.
S007: Kaine Griffin
S007: Kaine Griffin
Gift: Invisibility
Conclusion: "A power like this is gonna be useful in getting out of scrapes, but that's only putting off what's inevitable. Eventually, this kid's gotta come out of hiding, and when he does I'd make sure to have him in my sights." - Shark
- Invisibility: His Gift lets him turn invisible for up to 30 minutes.
S008: Jenelle Greene
S008: Jenelle Greene
Gift: Annihilation
Conclusion: "I used to be like you, you know. I fought against who I was, and it made me miserable. All that torment, just because society told me that the way I was born was wrong. But who has the right to stop us from doing something that comes as naturally to us as breathing? You were born for destruction, and you should embrace it. Tabula rasa. Wipe the slate clean, and show me the sunrise when you're done." - Owl
- Accidental Child-Killer Backstory: While she didn't hurt a child, Jenelle's Gift first activated on the family dog when she was very young, accidentally disintegrating its heart. The results have left her deeply traumatized.
- Afraid of Blood: Claims to be, at any rate. It's understandable, given how much blood she was covered in on the most traumatic day of her life.
- All Women Are Lustful: Blatantly discusses what Kennedy might use as masturbation fuel while insulting her, and has an Extreme Libido brought on by trauma. She doesn't seem to have very strong boundaries when it comes to sex.
- Blessed with Suck: In theory, being able to completely annihilate anything you touch is an extremely powerful gift. In practice, all it has given Jenelle is a lifetime of trauma and emotional baggage.
- Blood-Splattered Innocents: The aftermath of her Gift's first manifestation left Jenelle and her parents covered in her dog Chester's blood.
- Bully Hunter: While Jenelle herself is very unpleasant, she can't stand it when people bully others for having detrimental "Gifts" or attack trans people under the guise of feminism. She delights herself in tearing them down online.
- Clothing Damage: A common side effect of her Touch of Death, since her clothing is technically touching her.
- Driven to Suicide: She eventually uses her Gift to decapitate herself by sending the shrapnel of her Explosive Leash into her own neck.
- Dying Declaration of Love: Jenelle goes out telling her brother Austin how much she loves him, even though she'd been a bad sister to him in the past.
- Extreme Libido: Her trauma has left her with hypersexuality as a side effect, with at least five notches on her bedpost.
- Fat Bitch: She's rather overweight for her short height and very unpleasant.
- Flipping the Bird: She does this several times throughout the first day.
- Green-Eyed Monster: Jenelle lives in a state of near-perpetual resentment and jealousy towards people whose Gifts actually help them in life, even her own family.
- Guilt-Induced Nightmare: As an eight-year-old, Jenelle once fell asleep in class and had a traumatic flashback to the time she killed Chester.
- Harmful to Minors: It doesn't get much more harmful than causing your beloved dog to explode into Ludicrous Gibs when you're barely out of diapers.
- Hates Being Touched: For fear of setting off her Touch of Death, she panics whenever she is touched. This trait has some exceptions, however.
- Jerkass: It's a miracle if Jenelle isn't insulting the other characters in some way.
- Ludicrous Gibs: The first time she activated her Touch of Death, she accidentally blew up her dog's aorta, causing him to explode into a sea of bloody viscera.
- Monster Fangirl: Downplayed, but one of her threads is entitled "Jenelle Didn't Kill a Dog Just to Get the Approval of a (Sexy) Owl Terrorist", which likely means she finds Owl attractive even though she's pure evil.
- Pit Trap: Sets one of these by blowing a hole in the floor with her Gift and draping a rug over it.
- Power Incontinence: When Jenelle becomes stressed, her Gift activates on its own and blows up everything she's touching, usually her clothes.
- Power of the Void: Jenelle can annihilate matter using her Gift.
- Really Gets Around: She's developed hypersexuality as a result of her trauma. Among her conquests are Kincaid, Yvette, Crispin, and Spencer at the very least. It's implied she has far more.Jenelle: Like, I just say "use a condom, I already fucked all your friends", and they don't care.
- The Resenter: She doesn't have a very good relationship with her siblings because she's too jealous of their success to be happy for them.
- Scout-Out: Jenelle is an ambassador for her local Girl Scout troop.
- Signature Sound Effect: Her Gift makes a distinct "pop" sound whenever it activates.
- Sir Swears-a-Lot: Her insults are pretty foul-mouthed. Here's one example from pregame.Jenelle: Fuck you, bitch. You fucking creep, go suck on a doorknob, you fucking loser.
- Sour Outside, Sad Inside: Jenelle comes off as a massive Jerkass a lot of the time, but there's a very specific reason why. She has been traumatized by her Gift, starting with her accidentally killing the family dog with it at the age of five. She typically insults people as a way to make her feel better about herself, with her particularly insulting other people's more 'positive' Gifts out of envy.
- Tomboyish Voice: She sounds "like a smoker who stopped smoking a long time ago", and she's a foul-mouthed, ill-tempered woman with an Extreme Libido.
- Touch of Death: Jenelle's Gift is immensely powerful, but she must be touching the target for it to work.
- Trauma Button: Anything that pops, like balloons. It's the same sound she heard when she blew up her dog as a little girl.
- Troubled Teen: Despite having extensive therapy, Jenelle remains a PTSD sufferer well into her teens, and this has left her a surly Jerkass who throws herself at her classmates to cope with the trauma.
- Troubling Unchildlike Behavior: As an eight-year-old, she called her teacher a "fuckshitcunt who can't get it up". You can thank her parents for that one.
S009: Stephen Sanders
S009: Stephen Sanders
Gift: Osteokinesis
Conclusion: "Kind of a cool Gift I guess, but I'm gonna keep drinking my milk so I don't end up like bone boy over here." - Crocodile
- Bad with the Bone: Stephen can rapidly grow his bones even to the point where they pierce his skin, potentially allowing them to be used as weapons.
S010: Anatoly Orlovsky
S010: Anatoly Orlovsky
Gift: Vampirism
Conclusion: "Don't run from who you are. Confront it. Embrace it. And go for its fucking throat. LIKE A REAL FUCKING VAMPIRE." - Owl
- Blessed with Suck: He could enter a type of adrenaline rush with enhanced capabilities, but it'd mean drinking human blood. If he doesn't, or doesn't use animal blood as a substitute without triggering the effects, he develops anemic-like symptoms.
- Our Vampires Are Different: His gift allows him to enter an enhanced state after consuming human blood. However, if he doesn't drink blood, he will have anemic episodes. He also experiences cravings for human blood, even when he is given animal blood (which helps with his symptoms but does not trigger the enhanced state).
- Spiked Blood: His reaction to receiving real human blood for the first time in a long time, courtesy of a willing Claudia Salgado, makes it very clear blood can be druglike in its effect on his mood. He's manic for a good moment after getting his fix.
S011: Alan Melnyk
S011: Alan Melnyk
Gift: Helping Hand
Conclusion: "A truly strong Gift, if used in the right hands." - Wolf
- Only Sane Man: Becomes something of this for Crispin's gang. Unfortunately, once Moose dies and Jenelle abandons them, this causes things to utterly break down between him and Crispin.
- Super-Empowering: Alan can enhance the positive effects of other people's Gifts, though any downsides are exacerbated as well.
S012: Crispin-Kelley Cuyler
S012: Crispin-Kelley "Crispy" Cuyler
Gift: Human/Squirrel Hybrid Traits
Conclusion: "With that Gift and attitude, this kid is practically begging his classmates to declare open season on him. Not that I'd complain about having an entitled brat like this in my sights. He wouldn't last long then." - Shark
- Beast Man: Crispy's Gift gives him squirrel attributes. This means a tail, claws, and enhanced leg strength and climbing skills, but it also gives him an overactive metabolism, oversized front teeth and makes him lethargic in the winter.
- The Bully: Let's put it this way: his Establishing Character Moment was coming across the rockfight incident in Memories, then deciding to escalate the situation by bringing a paintball gun into the mix, purely on a whim. Zig-zagged when he's been kidnapped- he isn't the first one to resort to aggression and violence, but is certainly not above enjoying it when it happens to him.
S013: Sayuna Lewis
S013: Sayuna Lewis
Gift: Enforced Sympathy
Conclusion: "If you think about it, this one might get really dangerous in a situation like this. Um, but I guess probably not in a way that's very good for her." - Bear
- All-Loving Hero: Very loving and compassionate, even (sometimes especially) towards people that really don't deserve it.She didn't want to go either. She at least wanted to say it — she wanted to stay. She loved [Noah]. She loved Ray, and she loved Austin, and she loved them all.
- Ambiguously Bi: While she has a rather blatant crush on Noah, she mentions being into women in suits and simps over the moth girls of in-universe Idol Singer group "LÅMP".
- Anime Land: Parodied when she describes her time in Japan as "mythical weeb land" despite being half-Japanese.
- Be Careful What You Wish For: In a pregame thread, Sayuna consoles Ray by telling him his Gift couldn't possibly be that bad. When she finds out what he's capable of, it kills her.
- Beneath the Mask: While she's quite sweet and demure when she's at school, when Sayuna acts as Kanako online, she reveals a hidden energetic, childish side.
- Blindfolded Vision: The "vision" part is averted as she cannot actually see through it, but she sometimes uses a blindfold as a Power Limiter for her Gift.
- Blind People Wear Sunglasses: While she is not actually blind, she rarely reveals her eyes to anyone for fear of unleashing her powers on others.
- Cannot Spit It Out: Considers giving her closest friends a Dying Declaration of Love before she goes, but ultimately deems herself too pathetic to bother trying.
- Cloudcuckoolander: Her thoughts go off on some... interesting tangents during a history test.
- Condescending Compassion: Ray accuses her of only being his friend because she takes pity on him, but she angrily rebuffs him and tells him that's not the case.
- Conspiracy Theorist: Not her, but both of her parents are this trope. Sayuna and her younger sister Natsumi are both very disappointed in them.
- Cool Old Lady: Her grandmother, who encouraged her hobbies and helped her set up her Virtual YouTuber persona.
- Covert Pervert: During one of her free chat streams, Kanako starts with a nuanced discussion of Gifts and sexuality... before practically drooling over the thought of a certain type of "gift".Kanako: I mean, I don't want to think about it. I'm sure one person here might have seen or heard of something local like... world's most... throbbing...
- Cruel and Unusual Death: And one by complete accident on top of that — she falls into Raymond, who is too panicked to control his own powers, and is promptly melted alive by the digestive enzymes in his Blob Monster body.
- Deadly Euphemism: The thread where Sayuna is killed is called "Sotsugyou", or "Graduation" — normally used for a Virtual YouTuber who is leaving the practice.
- Died in Your Arms Tonight: She leaves this world clinging to her crush, Noah. Ironically, she's killed in Ray's arms tonight immediately before.
- Education Papa: Sayuna's father is a disgraced biology professor turned Conspiracy Theorist and purveyor of homeopathic medicines, but he holds his children to far higher standards.
- Emotion Bomb: Sayuna's Gift causes anyone who makes eye contact with her to effectively share her stress level and emotional state.
- Extreme Doormat: When she's abducted, Sayuna soon deteriorates into little more than a panicked mess dependent on others for emotional stability. It's precisely for this reason why she refuses to use her Gift on Raymond, as she believes he'll learn she is really this trope instead of The Heart she usually is.
- Gamer Chick: After moving to Japan, she spent more time playing video games than on her studies, which caused her grades to slip to middling levels. In America, however, she's a straight-A student who moonlights as a Virtual YouTuber.
- Genki Girl: As Kanako. Sayuna generally hides this more childish side of herself when she's at school.
- The Heart: She's very kind and patient to her circle of friends, even allowing Ray to look into her eyes when he becomes too anxious. Accordingly, she's quickly killed off when things turn sour.
- Holding Hands: Does this with Noah during the Deadly Game almost by accident, and it takes her aback when they actually do. When she does this with Ray later on, he panics and winds up melting her using his Lovecraftian Superpower.
- I'm Melting!: Thanks to falling into the body of a Blob Monster who makes skin gradually melt on contact. It's a horrifying way to go.
- Kids Shouldn't Watch Horror Films: Holds this opinion, and it's precisely because of this trope that she puts off streaming Scary Stories to Tell in the Dark... unlike Ray, who loved the illustrations.
- Must Have Caffeine: It keeps her awake until the wee hours of the night during Kanako's streams.
- Odd Friendship: With Jenelle, whom she considers a sort of grizzled mentor.
- One of the Boys: While not tomboyish in the least, Sayuna even lampshades the fact that she has so many male friends.
- Painting the Medium: Her thoughts become visibly glitched in the text when she panics.
- Please, Don't Leave Me: Dies sobbing that she can't die alone and needs Noah there for her.Sayuna: please come back please don't leave me alone are the voices in my head mine or yours
- Power Incontinence: Unlike Cyrus's Magical Eye, Sayuna's Gift is always active, so she usually covers her eyes or wears sunglasses when she's out in public.
- Red and Black and Evil All Over: Inverted, as she's one of the most pleasant people in the Deadly Game and never takes a life.
- Red Eyes, Take Warning: Inverted. Sayuna has glowing red eyes, but she is one of the friendliest students at Duniway High School.
- Saying Sound Effects Out Loud: Fond of doing this during her Kanako streams.
- Sorry That I'm Dying: As she's screaming and crying in agony, Sayuna manages to choke out an apology just before she dies.
- Stress Vomit: How she starts the Deadly Game, covering her shirt in dull yellow barf.
- Too Good for This Sinful Earth: One of the kindest students at Duniway High School is also among the first to die.
- Totally 18: Gives a very Suspiciously Specific Denial about how she is most certainly of legal drinking age while on stream.
- Unresolved Sexual Tension: She's crushing on Noah, and he reciprocates, but they never get the chance to spit it out because Sayuna is one of the first to die.
- Virtual YouTuber: She takes on the identity of Kanako Danno, a kitsune, when she's not doing her homework.
- Voice Changeling: As part of her Virtual YouTuber skillset, Sayuna is very good at doing vocal impressions.
- What the Hell, Hero?: Chews out Raymond for accusing her of being a False Friend, and in her anger, she even goes off at Noah for trying to save her when she can handle herself. Unfortunately, she is Instantly Proven Wrong when she pulls herself away from Noah and immediately falls into the Blob Monster Ray has become.
- Yamato Nadeshiko: Very prim, proper, kind, and demure in public. In the Deadly Game, however, she becomes far too unbalanced to qualify for the trope.
S014: Melodie Bernard
S014: Melodie Bernard
Gift: Flesh-Sculptor
Conclusion: "Damn, this one kinda freaky! There's a joke about being 'a pleasure to meat you' somewhere, but honestly I'm too grossed out to think of anything." - Crocodile
- Dark Is Not Evil: Despite her creepiness, she didn't kill anyone in the game, nor use her power to hurt others on purpose. In fact, her main use of her power is to cook.
- Depraved Bisexual: Had some unrequited attraction to Cyrus, and is also into girls, including Nora. However, it's a Subeverted Trope because of the "Depraved" part; She's more creepy than evil, if anything.
- Freakiness Shame: Defied Trope. She embraces her gift and all the freakiness that comes with it, and is very anti-gift discrimination.
- Important Haircut: Gives one to herself.
- Leaning on the Fourth Wall: As a roleplayer who wrote out situations similar to the nightmarish experiences of the death game, her narration includes ambiguous mentions of narrative devices that could be be either about her own characters, or herself as a character, and regularly employs Fourth Wall Psych. Or, sometimes, she's outright....
- Breaking the Fourth Wall: Melodie straight-up acknowledges her fictional nature at times, sometimes talking to the author, the reader, and allusions to other characters from different SOTF universes.
- Meat Moss: Melodie's Gift lets her generate this.
- Nightmare Fetishist: She loves body horror. It's also literal, since she admitted finding Creepypasta characters hot when she was younger.
- Power Incontinence: She might lose control of her gift and cause meat to grow everywhere when she experiences strong emotions. After having an understandable Freak Out in the beginning, she nearly smothers Ximena when she covers the room with flesh.
- Surprisingly Happy Ending: Downplayed Trope. She escapes the game with shockingly low trauma, since she spent most of her time hiding and being away from most of the violence. This shielded her from the controversy and guilt of many other escapees, and she ends up getting a therapist and developing a more positive outlook on life than she began with.
S015: Noah Davis
S015: Noah Davis
Gift: Finger Guns
Conclusion: "There's something to be said about a Gift that is boring but practical. Effectively being a gun might not be as flashy as being able to shoot lasers out of your palms, but if it gets the job done, that's all that matters." - Tiger
- Finger Firearms: His Gift can create and fire bullets from the tips of his fingers.
S016: Selene Flores
S016: Selene Flores
Gift: Free Falling
Conclusion: "I think maybe this sort of Gift could be useful, but only under the right circumstances? Like maybe being a thief and getting something out of a locked container... I'm not sure that helps here, though." - Bear
- Intangibility: Her Gift allows her to make objects she's touching intangible. These things are still affected by gravity, so they slowly fall downwards and can end up buried underground when the effect stops. She can only affect one object at a time though, and can't affect living things.
S017: August Hanlon
S017: August Hanlon
Gift: Conduit
Conclusion: "Talk about power. My head's spinning at the thought of all of the applications; this kid could shake the whole world apart by its foundation if he applied himself just a little bit. His hesitancy to use his Gift is a bit of a problem, but I'm sure it's one the game will iron out." - Owl
- Blessed with Suck: August arguably has the most destructively powerful gift in the Supers cast, but it makes interacting with modern technology almost impossible and causes him no end of grief in his daily life.
- Blunt Metaphors Trauma: Because August's Gift means he has difficulty accessing the Internet, he often has trouble understanding memes and pop culture references. For example, it took him some time to understand why people were making jokes about Lincoln 'pondering his orb,' and by the time he understood it had become an old meme.
- Shock and Awe: August's Gift makes him a living conduit for electrical energy.
S018: Jacob Rowe
S018: Jacob Rowe
Gift: Mood Ring
Conclusion: "How colorful." - Wolf
- Amazing Technicolor Population: His skin and iris color change depending on his mood, and rarely is it something that can be seen in the normal range of skin tones. However, when he is sleeping he enters a default state where he has ashen blonde hair, pale skin, and colorless irises.
- Living Mood Ring: Right there in the power name. He changes color depending on his mood.
S019: Nora Moriarty
S019: Nora Moriarty
Gift: Toxic Mouth
Conclusion: "Poison like that can mess you up, sure, unless you're like me. Then you'd be lining up a shot from over two hundred feet away, and nowhere near this girl's mouth." - Shark
- Animal Motifs: Reptiles. Aside from Nora’s own Gift, it’s mentioned that reptile-like traits run on both sides of her family. Her older brother Rusty has a chameleon-like tongue, her father can shoot blood from the eyes like a horned lizard, and her mother has a form of heat-based Innate Night Vision similar to a snake’s. She also mentions an uncle who can unhinge his jaw and swallow a sandwich whole.note
- Artificial Cannibalism: Not shown on-screen, but it’s confirmed that Nora is one of the people who Melodie has served her Meat Moss to. Said Meat Moss is confirmed to be human in composition but non-sentient.
- Bitch in Sheep's Clothing: Played with. Nora at first appears to be a Delicate and Sickly Shrinking Violet. As the game goes on she poisons someone out of cowardice, and later tries to devise a list stating that she hated everyone and why. However, she slowly comes to regret her decisions, and in the post-game it’s implied her apparent niceness wasn’t entirely an act. The issue here is repressed rage and trauma that surfaced rather than the type of maliciousness you’d typically expect from this trope.
- Blessed with Suck: Being a Poisonous Person means that Nora spent much of her education being homeschooled, is prone to anemic episodes, and is unable to fully pursue her dreams in the way she would like. Her own narration notes the irony in it being called a 'Gift' when to her it's a 'Curse.'
- Bungled Suicide: She attempts suicide by hanging post-game some time after the full extent of her involvement in Orion’s death becomes public knowledge, but is saved by a neighbor spotting her as well as her brother intervening.
- Delicate and Sickly: Her Gift gives her chronic anemia, which was one reason why she had to be homeschooled for much of her education. Personality-wise, she’s described as shy and sweet-natured. Ultimately deconstructed: Nora has a lot of personal baggage associated with her Gift and its implications on her life, which is largely repressed until the game starts. Once her Sanity Slippage starts she gets more openly resentful and envious of others who have less life-effecting Gifts and thus have lived better lives with less physical and emotional pain. She eventually comes to understand that this is the result of Internalized Categorism, and acknowledges that some of her negative emotions were repressed partly due to an expectation that she’d have to deal with them in the most graceful way imaginable.
- Dirty Coward: One of her major character flaws. What prompts her to poison Orion is Owl announcing that if no one died at the end of the day she’d kill everyone. This not only leads to Orion’s death, but the shattering of a previously stable group and later Nora’s Sanity Slippage.
- Green-Eyed Monster: A recurring theme with her. While not as outwardly vocal about it as Jenelle, she has a hidden resentment of people who have much less physically and emotionally painful Gifts, especially if they show them off in front of her. Nora’s Gift in particular has led her to live a more isolated life due to her illness and the various safety precautions, meaning she had to miss out on a lot growing up. During a therapist appointment post-game, it’s even suggested as a factor in why she poisoned Orion specifically instead of Joel or Lucine, as he introduced himself to the group using his Gift which might have set this off before Owl made her announcement. Her envy is something she’s overall starting to unpack by the time her character arc ends.
- Dream-Crushing Handicap: Nora is interested in food science and cooking. Unfortunately, being a Poisonous Person puts a roadblock on that. She manages to share her passion through a YouTube channel that focuses on recipes.
- Go Mad from the Isolation: A significant source of her trauma is the fact that her Gift has made it so that, for most of her life, she has been able to have little interaction with others. Before arriving at Duniway she rarely left the house outside of occasional visits to the library, the hospital, or to family, and she had few people she regularly talked to that weren’t blood-related, tutors, or medical professionals. She also later starts to succumb to this after Orion’s death on top of her pre-existing trauma.
- Hates Everyone Equally: She tries to tell herself this to better justify killing her classmates, even coming up with a list of why she hates each and every person in the game. However, it’s made clear that this isn’t the case.
- Internalized Categorism: Nora does not have a healthy relationship with her Gift (or rather, Curse) due to it being inherently traumatizing, which comes more to the forefront as the game goes on.
- Insistent Terminology: While she refers to others’ Gifts as such, she refers to her own as a ‘Curse’ due to her Internalized Categorism.
- Kiss of Death: One flashback has her cry her eyes out after realizing that she could never kiss someone without seriously hurting them due to her toxins.
- Lipstick Lesbian: Nora has almost stereotypically tradwife-like interests, including cleaning, sewing, embroidery, and cooking. Her appearance is in a similar vein, as she typically wears long dresses and leggings. In one flashback she has a conversation with a study buddy about crushes on boys, and her narration notes that while she acknowledges some men as attractive she can’t imagine herself being with them in any way. It’s also mentioned post-game that she’s working on an embroidery project with orange, pink, and white stripes, specifically noting that her parents either don’t notice, don’t know the meaning, or don’t care as much note . She also gets Ship Tease with Melodie. It’s implied but not stated outright that she’s a Closet Gay who only started to come to grips with it as a side effect of attending therapy.
- Literal-Minded: Like August, she has a hard time picking up on memes and in-jokes. It’s mentioned that she thought the ‘devious lick’ trend was when someone went around licking things and not theft or property damage, and that she took a reference to ‘Astronaut in the Ocean’ as a serious question. When someone makes a joke about ‘monsters’, Nora becomes frightened at the possibility of someone using their Gift to create abominations to harm people.
- Little Bit Beastly: While not as obviously animalistic as some of her classmates, Nora's saliva is identical to that seen in komodo dragons, and she's described as having sharper teeth than the average human.
- Malicious Monitor Lizard: Downplayed. Nora explicitly has traits similar to a komodo dragon, which she uses to seriously harm someone. However, she’s less overtly evil and more of a Dirty Coward who comes to regret it. A flashback showing her watching a nature documentary on komodo dragons plays more into this trope, as it depicts graphic animal predation.
- Nervous Wreck: Poor girl is a bunch of nerves. It most likely comes from a mixture of isolation, living with chronic illness, her having a particularly dangerous Gift, and the current situation.
- Nightmare Fetishist: While you might not think it, Nora casually watches komodo dragon feeding videos. It’s implied it’s not entirely for healthy reasons, though. It’s also confirmed that she’s among the people who have sampled the Meat Moss Melodie generates.
- Nightmare Fuel: Discussed in-universe. Nora and her brother Rusty talk about the time they watched the infamous tapeworm episode of Mr. Meaty as young children, and how inappropriate it was for kids. Apparently, the show has been an in-joke between them.
- Only One Finds It Fun: While most of her other classmates find the idea of going to a potato farm boring, Nora is legitimately excited to go. It helps that she has an interest in food science and that she’d never actually been on any field trips before. Unfortunately for her and her class, the Deerstalkers had other plans.
- Poisonous Person: Nora's saliva is full of highly toxic proteins similar in composition to Komodo dragons'. However, she is not entirely immune to her own toxins, and what immunity she does have comes from longterm exposure. This leaves her chronically ill.
- Psychological Projection: It’s apparent when looking through her list of why she Hates Everyone Equally that some of the reasons she gives are just her projecting her insecurities onto other people.
- Sanity Slippage: She’s not in a great headspace after Orion’s death. She comes up with a list for why she Hates Everyone Equally, rips up her face mask, threatens Anatoly, crushes a cockroach while thinking specifically of Isabella, and laughs her head off after discovering Joel’s corpse and hearing the news of Lucine’s death. She does get a little better post-game, but it takes some difficulty.
- Scary Teeth: While it’s typically not visible under her mask, Nora has a set of sharp pointed teeth to go with her toxic saliva. Kennedy compares her to Mileena for this reason, and Nora and Anatoly have a quick convo about it after she destroys her mask.
- Screw This, I'm Outta Here: Almost to the point of a Running Gag:
- During the infamous rock fight she starts out peacefully embroidering until rocks get flung in her direction. This leads to her and Melodie running for it.
- She runs away from Lucine when she confronts her over Orion’s water bottle containing lizard venom. After the announcement comes on and mentions Orion’s Mercy Kill, she bolts in the other direction.
- After ineffectually giving Anatoly death threats, she eventually decides to run the other way instead of engaging further knowing what he’s capable of.
- When the Vigilante announces that the remaining students are free to leave and that they should go to the outskirts as soon as they can, Nora responds by running out of the compound and into the desert blindly.
- Self-Harm: It’s implied that she has a habit of emotional self-harm. A flashback has her watch a documentary about komodo dragons that features on-screen predation and decay, potentially bringing up issues related to her Internalized Categorism. It’s later mentioned in the Aftermath that her therapist warned her about putting herself in situations that may cause her emotional distress, a fact Nora remembers while interacting with a Circle K manager who acts skittish around Gifts.
- "Shaggy Dog" Story: Her time at Duniway ultimately turns out this way. After a long time being homeschooled she finally is allowed to attend public school in her freshman year, and despite her anxiety and more sheltered upbringing she begins to adjust. After her suicide attempt post-game, she’s pulled out of Duniway and back into homeschooling due to her trauma.
- Shrinking Violet: One of the more timid and quiet members of the cast.
- Take That!: A minor one, but when Melodie and Nora rest in a hotel post-game, they start watching the news before switching to Cartoon Network. Neither of them seems to have a high impression of Teen Titans Go!, as Nora refers to it as ‘loud background noise’, and both she and Melodie make comments about the childish nature of the show.
- Tampering with Food and Drink: Early on she spits into a water bottle so that she has it in case it’s needed. Later Orion gets this water bottle, with deadly results.
- Woobie, Destroyer of Worlds: Nora is among the first to willingly attack someone in a way that results in a death… and also one of the most pitiful among the cast.
S020: Astrid Millar
S020: Astrid Millar
Gift: Goth Eyes
Conclusion: A doodle of Astrid drawn in a black ink pen, with a message that just reads "Good luck." - Wolf
- Goth: Aside from the name of her Gift and what it refers to, she wears dark clothes and makeup, and has a bit of a morbid streak. However, her actual tastes in music are closer to dance-punk. That said, she has a friend group of other darkly-inclined people.
- Technicolor Eyes: Astrid has pitch black irises and sclera somewhat resembling Black Eyes of Evil. However, she is less evil and more at worse cold. It is also the only effect of her gift.
- What Kind of Lame Power Is Heart, Anyway?: Astrid's Gift is so mundane that it can be replicated with coloured contacts.
S021: Gary Greer-Wheatly
S021: Gary Greer-Wheatly
Gift: Bio-Cloning
Conclusion: "Tactics might win battles, but numbers win wars. The ability to become a one-man army should not be underestimated. If S021 manages to find some place to hide while the bodies hit the floor, then he'll easily be able to reap what others have sowed." - Tiger
- Clone Degeneration: Clones created from animals smaller than the average human die within hours.
- Human Resources: Gary's clones can only be created from the corpses of other organisms, including from human beings.
S022: David Penders
S022: David Penders
Gift: Blood Glow
Conclusion: "I... I'm not really sure how he'll be able to handle things. His Gift is alright but doesn't do much and he doesn't have many friends. Um, maybe he'll be, like, an underdog? Sort of?" - Bear
- Alien Blood: His blood glows in the dark.
S023: Kennedy Jackson
S023: Kennedy Jackson
Gift: Imprinting Press
Conclusion: "I have an inkling this Gift is kind of a dud, but maybe Ms. Jackson here's got some surprises in store for us." - Crocodile
- Heart Is an Awesome Power: Her Gift doesn't initially appear too useful, but proves to be an effective improvised pepper spray.
S024: Kincaid Rawlins
S024: Kincaid Rawlins
Gift: Advanced Feline Genetic Mutation
Conclusion: "Think of all the Twitch money we could make if this kid just embraced who he was instead of trying to hide himself away. Guys, do you think we should toss this one back, let him ripen a bit?" - Owl
- All of the Other Reindeer: Kincaid was often bullied in childhood for his catlike appearance.
- Beast Man: Kincaid's Gift gives him feline attributes. He has a tail, claws, fur, and enhanced senses and dexterity, but also means he needs a lot of sleep, hates getting wet and requires a strict protein-rich diet. He's also distracted by anything dangling in front of him.
- Cat Folk: His Gift has essentially transformed him into a cat-themed Beast Man. Notably, he is one of the most animalistic students on the Sliding Scale of Anthropomorphism.
- Cats Are Mean: Kincaid is an aloof, abrasive loner, both in real life and while on stream. He justifies himself on the grounds that he would be on the receiving end of such treatment because of his Gift.
- Cats Are Snarkers: Overlapping a bit with Cats Are Mean, Kincaid has a sarcastic comment for any occasion.
- Cats Are Superior: Kincaid is at the top of his class, with his favorite subjects being math and science.
- Cats Hate Water: Being in the rain will cause Kincaid's fur to become wet and fluff up when it dries. He also becomes very sluggish and lethargic when wet.
- Cute Little Fangs: One of his more human-like parts is his mouth, but he still has cat-like canine teeth.
- Everyone Has Standards: When the quarry descends into chaos (and when Crispin shows up), Kincaid has enough sense not to get suckered into joining a full-fledged rock fight. Instead, he calls the police.
- Exotic Equipment: According to Jenelle, he has spikes on his penis. This is true of real cats, where they're used to induce ovulation.
- Explosive Leash: His collar detonates on the first day when he attempts to escape.
- Fluffy Dry Cat: His fur takes a very long time to dry, which is annoying enough to be listed among one of his Gift's drawbacks.
- Furry Reminder: Chock full of them. For example, he becomes distracted when things are dangled in front of him, and his claws have deflated several basketballs.
- Headphones Equal Isolation: Subverted. He needs them not because he's a loner, but because his Super-Hearing makes him extremely sensitive to noise.
- High on Catnip: One of Kincaid's many Furry Reminders is a weakness against catnip.
- I Just Want to Be Normal: Being made fun of and asked many invasive questions about his Gift has made Kincaid extremely self-conscious, and he tends to keep people at an arm's length because he's concluded such interactions with his peers are unavoidable.
- The Internet Is for Cats: One of Kincaid's hobbies is streaming video games online. Interestingly, he detests this trope, and he wants to set himself apart from other streamers by not relying on his Gift.
- In the Hood: Kincaid usually wears hoodies in school to draw attention away from his cat ears.
- Jerkass: Kincaid is not a nice person. In the infamous "Apocalyptic Rockfight", Kincaid doesn't bother looking to see who threw things at him. Instead he throws a rock at Austin, a completely innocent bystander, and hits him right in the head, setting off a 10-page-long volley of rocks.
- Real Men Hate Affection: He's totally unable to process it when Lily starts flirting with him.
- Screw This, I'm Outta Here: Not long after the Deadly Game begins, Kincaid attempts to flee the scene. He doesn't get far.
- Sensory Overload: He's in a constant state of this trope on account of his Super-Hearing. As a result, he's quite irritable when he can't drown out the noise with his headphones.
- Sleepyhead: Due to his cat biology, Kincaid needs to sleep for thirteen to sixteen hours every day. He combats this by taking frequent, short naps throughout the day in addition to the normal nine hours of sleep a human teenager needs.
- Super-Senses: Three of Kincaid's five senses — sight, smell, and hearing — are super. It's a part of being a catboy.
- Too Dumb to Live: As he runs off, Kincaid is warned not to continue his escape attempt any farther. He doesn't listen, and gets his Explosive Leash triggered for his trouble.
- Tsundere: Lily claims his grouchy personality is a front for this trope. His response doesn't disprove it.Kincaid: Just... read your stupid book.
S025: Raymond LaSalle
S025: Raymond LaSalle
Gift: Blob Form
Conclusion: "Um, this might not be a scary or, like, intimidating Gift, but I think it could be useful. Maybe he could slip into somewhere to hide during a fight?" - Bear
- Accidental Murder: Mistakenly absorbs Sayuna when trying to calm her down causes him to melt from sheer stress.
- Bizarre Human Biology: Much like Yvette, Ray may look like an ordinary teenager, but his horrifying powers are only possible because he's essentially a gigantic worm forcing himself to adopt a human body.
- Body Horror: Per his peers, when his powers trigger. Those viewing his blob form react with disgust, and at least one Vomit Indiscretion Shot.
- Body Motifs: Hands. It's holding hands with Sayuna that kickstarts his character arc, and he's later shown vomiting up one of Sayuna's skeletal hands once he runs away from the scene. And at the climax of the death game, he transforms into a disgusting anomaly with a gigantic hand for a head.
- Painting the Medium: His dialogue turns purple when his transformation prevents his vocal cords from working properly, giving him a disgusting, wet, choked-up voice.
- Power Incontinence: Strong emotions and plain old physical exhaustion can both cause Ray to melt uncontrollably. The straining friendship between him and Sayuna causes his powers to go haywire, which proceeds directly to her death by getting absorbed into his blobby mass.
- Shout-Out: His power is essentially a reference to "shunting" from the horror film Society.
S026: Moose Humphreys
S026: Moose Humphreys
Gift: Slippery Skin
Conclusion: "New least-favorite Gift." - Wolf
- Apathetic Student: Until he had a teacher willing to teach him military history, Moose didn't give a rat's ass about school and was generally quite bored.
- Ascended Extra: Downplayed. Moose goes from briefly appearing in a teaser to... being one of the very first deaths and barely making a name for himself.
- Butt-Monkey: In the game proper, Moose gets a chair thrown at his head, ink spurted into his eyes, loses a finger...
- Chairman of the Brawl: He starts the game on the receiving end of this trope, but he winds up wielding a chair of his own when he fights Kyle. Of course, since he's completely blind at the time, it doesn't save him. Or his finger.
- Covert Pervert: He mistakenly believes that Kennedy's ink defense will get him pregnant through some sort of Face Full of Alien Wing-Wong scenario.
- Cruel and Unusual Death: He gets burnt beyond recognition before he finally collapses. The death description says he's been deep-fried.
- Early-Bird Cameo: An odd example, in that a boy with slippery skin was first mentioned in a pre-launch teaser offhandedly, then was applied by a separate writer who decided to make said boy a named character.
- Entertainingly Wrong: Justified as he was blind at the time, but he comes to the conclusion that Kennedy was armed with a knife and cut his finger off rather than what actually happened.
- Fearless Fool: Enjoys emulating the masochistic stunts on Jackass, to give you an idea.
- Fingore: He loses a finger to Kyle Benson. Moose attacked him while thinking Kyle was someone else who had antagonized him recently, and the end result is Moose learning that a beak can be sharp enough to puncture flesh and bone.
- Full-Frontal Assault: By gliding around places while naked, Moose can move frighteningly fast, which he uses while trying to track down Kaine.
- Irrational Hatred: He's afraid of Kaine for no good reason other than thinking his Gift is dangerous, and seems totally convinced that Kaine is an Invisible Jerkass.
- It Amused Me: The reason why Moose does pretty much anything. He shoplifts and freighthops for fun, only cares about the small bits of history that actually interest him in school, and he chose the one hobby he has (martial arts) because he thinks it looks cool.
- Man on Fire: Mercedes kills him by lighting him on fire with one of her Hand Blasts. It might have been survivable, if not for Crispin's Comically Inept Healing.
- Mellow Fellow: In keeping with his cheerfully lazy lifestyle, Moose's personality is very chill and laid-back.
- Misery Builds Character: Seems to have this attitude. In his own words, "a little beating doesn't hurt anybody, it only makes you a tougher man."
- The Pig-Pen: His Gift coats his skin in a natural layer of oil, which ruins anything he wears and dirties his fingernails.
- The Prankster: According to his biography he was one of these as a child.
- Punny Name: The thread he debuts in is called "Moose Egg" - like goose egg, meaning a score of zero. Sure enough, he goes through quite a lot in it.
- The Slacker: If he wasn't interested in crazy stunts, martial arts, and petty crime, Moose would spend pretty much his entire life in front of the television.
- Slippery Skid: Moose's Gift makes him extremely slippery to the touch, which means he cannot go barefoot for fear of slipping all over the floor.
- Step into the Blinding Fight: After he gets ink in his eyes, Moose mistakenly attacks Kyle, who happens to be nearby, because he's been rendered completely blind. It ends badly for him.
- We Hardly Knew Ye: Despite being an Ascended Extra, he gets little screentime before he gets burned alive, even compared to characters who died around the same time.
- What the Fu Are You Doing?: Without covering his entire body beforehand, he can't perform jujutsu techniques without making his partner slip all over.
- Who Names Their Kid "Dude"?: "Moose" is not his nickname.
S027: Claudia Salgado
S027: Claudia Salgado
Gift: Flashbang
Conclusion: "Being able to disrupt the sensory input that nearly every human being relies on at will is potentially incredible, though the drawback that it affects S027 almost as much as those around her is massive. Should she be able to master fighting blind and deaf better than her opponents, she could prove to be a force to be reckoned with." - Tiger
- The Determinator: After abandoning her supplies in the middle of a moment of panic, Claudia has spent the entirety of Day 2 heading to the compound where she left them last, regardless of what else she might find there. She's also determined to hunt down Isabella, who she believes is a threat to others in her current state.
- Lesbian Jock: With a girlfriend outside of the kidnapped cast members, as she'd already graduated by the time of the trip occurring.
- Power Incontinence: A variation. Claudia can normally control when she uses Flashbang, but if she's scared suddenly, such as when she's watching a horror movie, it will go off involuntarily.
- Sir Swears-a-Lot: She's rather fond of swearing, especially if she's arguing with someone she doesn't like.
- Twofer Token Minority: Claudia is both Hispanic and a lesbian.
S028: Lincoln Guenther
S028: Lincoln Guenther
Gift: Soul Sphere
Conclusion: "That orb might give him a tactical advantage, but whether it's him or it that shows up first, a bullet will do just as well at finishing the job." - Shark
- Family Theme Naming: His sister and him both share names with brands of cars.
- Meaningful Name: Lincoln, a.k.a. "Link", has a Gift that results in a vital connection with a remote body. He also has a twin sister that he's close to.
- Soul Jar: Lincoln's Gift takes the form of an orb which acts as a mobile drone and is directly linked to his wellbeing. If he gets too far from it, or it takes too much damage, he'll die.
S029: Raja Narang
S029: Rajender "Raja" Narang
Gift: Siren Voice
Conclusion: "Power at the cost of communication, it's a trade-off." - Wolf
- Accidental Misnaming: He always calls David Penders "Dan" or some variant instead of his actual name as a Running Gag.
- Beneath the Mask: He's a sociable Elective Mute at school, but at home, he's an avid singer and gamer with a somewhat petty streak.
- Brown Note: Raja's voice can cause drowsiness, nausea, and loss of physical coordination in anybody who listens to it.
- Cassandra Truth: Turns out Raja was completely right to have distrusted Isabella, thought to be creepy but harmless. In the Deadly Game, he's one of the first deaths because he fell prey to her poisonous insects.
- Dangerous Drowsiness: Raja suddenly becomes delirious and tired when the insect venom stops mildly inconveniencing min and starts killing him.
- Darkness Equals Death: He finally succumbs to the venom when the sun sets on the first day.
- Deadly Scratch: He gets bitten by some of Isabella's insects when he rushes to escape the compound. While this only gives him some itchy hives at first, he soon keels over and succumbs to the venom.
- Elective Mute: Justified, as his voice would be a quite potent Brown Note if he spoke aloud.
- First Love: His first crush was on Isabella Lugosi's older brother, but nothing came of it because of how horrified he was by Isabella's Gift.
- Griefer: When he's losing at online games or just having a bad day, Raja uses his Gift to disrupt the other players and take them down with him.
- Hand Signals: How he generally communicates, since many of his classmates don't speak any Signed Language.
- Make Me Wanna Shout: Upon waking up in the Deadly Game, Raja suffers a panic attack and lets out a horrible scream. Given his Brown Note powers, the sound is enough to make Raymond melt, which normally requires physical overexertion or a total Freak Out.
- Misplaced Retribution: He has a spiteful streak, but he generally takes his anger out on unrelated strangers and acquaintances rather than his friends and loved ones.
- Never Got to Say Goodbye: As he lays dying, he thinks about all the classmates, especially Ximena, he'd never get to see off.
- Our Sirens Are Different: Not a mythological siren, but has a voice with a sedating effect.
- Sick and Wrong: He's totally disgusted when he has to read about caterpillar genitalia in class.Melodie: Does anyone have any idea what this is?Raja: A travesty against God.
- Talking with Signs: When he isn't using Hand Signals or Signed Language, he's probably scribbling messages down in a notebook or the ground.
- Tragic Dream: Before his Gift manifested itself, Raja dreamed of becoming a famous singer. Having a Brown Note voice put a stop to those aspirations right quick.
- Trash Talk: As a gamer, it's to be expected. Unique in his case as his variant of trash talk can actively hurt those who hear it in more ways besides causing hurt feelings or tilt.
- Why Did It Have to Be Snakes?: Raja is disgusted and horrified by bugs, so reading about caterpillar girls in class is not exactly a pleasant experience for him. Encountering Isabella is enough to make him throw up.
S030: Yvette Monday
S030: Yvette Monday
Gift: Universal Matter Composition
Conclusion: "So she's basically a slime girl, right? Not really the greatest Gift you could ask for, but she might make for a decent, uh... rainbow glitter shield?" - Owl
- Achilles' Heel: While Yvette has Nigh-Invulnerability against blunt trauma, she will shrink far faster with penetrating trauma (i.e. slashing or stabbing).
- Affection-Hating Kid: After shrinking to the size of a kindergartener following a paper cutter accident, Yvette's father offered to carry her on his shoulders. She refused.
- Alien Blood: So alien that she doesn't bleed at all — instead, the matter that makes up her body is released from the wound, and she shrinks proportionally.
- Bizarre Human Biology: Her body works in some very strange ways, to the point where no doctor can treat her.
- Cooldown Hug: Gives one to Jenelle as she triggers her Explosive Leash with one final "pop". It ends badly for Yvette, too.
- Everything's Better with Rainbows: Whenever Yvette suffers an injury, she loses matter, which takes the form of a shimmering, rainbow-colored sparkly aura emanating from the wound.
- Facial Horror: Jenelle's Explosive Leash ends up claiming her life through collateral damage by blowing up half her head. Since she's nigh-invulnerable, this doesn't kill her directly, merely shrinks her to the point where stepping on her proves fatal.
- Feel No Pain: Yvette has nothing resembling a human nervous system, so she only feels pain in terms of a very gentle sensation of shrinking and losing her matter. This is Deconstructed, as she once nearly cut off her hand and didn't feel a thing. Even getting half her face blown open doesn't seem to faze her.
- Fingore: When she was in middle school, Yvette inadvertently chopped four of her own fingers off in the paper cutter she was using during art class.
- Gay Romantic Phase: As is common for questioning teenagers she briefly assumes she herself is gay, leading to a relationship with Jenelle Greene that ends awkwardly as one would expect, and abruptly at that.
- Giant Foot of Stomping: She's shrunk enough by the time she dies that Astrid is able to finish the job by crushing her underfoot like a bug.
- Gym Class Hell: Due to her Gift making it impossible to build up any strength through regular exercise, Yvette has obtained a medical exemption from her Phys Ed classes.
- Hair Reboot: Justified, as her hair is made of the same stuff as the rest of her body and any damage to it will be treated the same as a regular injury.
- How Many Fingers?: Does this to Gary during the Apocalyptic Rockfight thread.
- Humanoid Abomination: Yvette may look like an attractive teenage girl, but she is entirely composed of one type of matter, so she has no bones to break and no organs to fail.
- Incredible Shrinking Woman: Anything that would hurt a normal person will cause Yvette's body to shrink, but she is otherwise unharmed. It's said that if she shrinks beyond the scope of human sight, however, she will die — which is exactly what happens when she becomes collateral damage of Jenelle's suicide.
- Lame Last Words: As she's losing more and more matter, Yvette tries to pick some meaningful words to go out on. Her actual last words end up being, "I hate this!"
- Let's Just Be Friends: How Yvette and Jenelle end up breaking up.
- Negative Continuity: One unpleasant side effect of Yvette's Bizarre Human Biology is that her body will always "reset" to its natural state, so she cannot gain extra strength by building muscle. It doesn't help that as she shrinks, she becomes physically weaker.
- Never Gets Drunk: Her Bizarre Human Biology doesn't metabolize alcohol in the same way as humans, so she can down a whole bottle of vodka with no ill effects.
- Nice Girl: She is very patient and kind to a very disturbed and troubled Melodie.
- Nigh-Invulnerability: Due to her strange anatomy, it's nearly impossible to kill Yvette through conventional means. Her profile mentions she can survive dismemberment, bludgeoning, and even being shot in the head as long as she has enough matter left in her body to survive.
- Only Friend: Yvette claims to be the only person who can see past all of Jenelle's sour armor to the person beneath. Perhaps it's due to their erstwhile relationship.
- Sizeshifter: An unintentional example, as Yvette is never in total control of her size. She can grow back to normal size by eating and drinking like a normal person, but it's very rare to see her at her full, "perfect" height of 5'6" due to how often she gets injured.
- Why Did It Have to Be Snakes?: She's been afraid of cats ever since one scratched her as a kid and claims she is allergic.
- You Cannot Grasp the True Form: Deconstructed. Her body is so alien that there's no way for any doctor on Earth to properly diagnose or treat her illnesses.
S031: Emily Chou
S031: Mei-ling "Emily" Chou
Gift: Nychtanthropy
Conclusion: "Oh, um, this seems like it'd just be scary to even have this gift. N-Not being able to control yourself... and this situation is definitely high stress... I-I hope it's not too much for her." - Bear
- Blessed with Suck: Being a werebat would be cool... if she were able to control the transformation and her actions during said transformation. She keeps it a secret, instead describing it as a form of night vision.
- Our Werebeasts Are Different: Emily is capable of turning into what essentially amounts to a werebat capable of flight, advanced hearing, and Super-Strength. However, she is not able to fully control the transformation nor her actions during it, and finds the experience painful.
S032: Orion Williams
S032: Orion Williams
Gift: Telepathic Speech
Conclusion: "...Mmm, yeah, I got nothin' this time. This Gift seems a bit boring, but it's also kind of frightening being in the hands of a theater kid." - Crocodile
- All Gays Love Theater: He's gay, his friends are mostly theater kids, and he has worked backstage on theatrical productions all through high school.
- Black and Nerdy: An excellent student of math and science, Orion has a strong interest in astronomy and wants to major in physics once he attends college.
- Cheery Pink: Is associated with the color pink, as befits a kind and campy young man.
- Cluster F-Bomb: Flies into an understandable, foul-mouthed rage when he hears the (very white) Joel and Gary saying the N-word.
- Dream-Crushing Handicap: Had to quit basketball because he was too short to succeed.
- Heroic Sacrifice: His ordered Mercy Kill has shades of this, since at that point in the Deadly Game, Owl had threatened to start killing people left and right if no one drew first blood.
- I'm Cold... So Cold...: Remarks that he feels oddly cold after imbibing Nora's toxins, and when he realizes this, he begs Joel to finish him off before he can succumb to it.
- Mercy Kill: Asks for Joel to "make it stop" when he realizes he's drunk poison. Although reluctant, Joel grants his wish.
- Nice Guy: Around his friends, he's a laid-back and kind person, though his sense of humor can be a bit off-color at times.
- Painting the Medium: His telepathy is written in a pale pink text, to indicate to readers when he's speaking in somebody else's head.
- The Prankster: When he was a little kid, Orion used to use his telepathy to mess with people. As a teenager, he sometimes still does it as a joke.
- Rose-Haired Sweetie: His hair is dyed cherry blossom pink, and he's as nice as they come.
- Scout-Out: He was once a Girl Scout, but he quit after coming out as trans.
- Situational Sociability: He's much more shy around strangers than he is around his friends, where he can really let loose and joke around as he sees fit.
- Stellar Name: Is it any wonder that a boy named after a constellation would end up wanting to learn about space?
- Telepathy: Orion can speak telepathically with people he has a direct line of sight to, though they must speak aloud to communicate back.
- Twofer Token Minority: A threefer — he's black, gay, and trans.
S033: Andrew Martin
S033: Andrew Martin
Gift: Hush
Conclusion: "The ability to deaden sounds in an area around him will be disorienting for anyone with hearing, especially for anyone who relies on it in lieu of their vision. While S033's Gift provides no direct combat utility, should he manage to obtain a weapon or a sufficiently dangerous partner, he could excel." - Tiger
- Power Incontinence: Andrew's Gift defaults to "on" and requires great concentration to suppress.
S034: Isabella Lugosi
S034: Isabella Lugosi
Gift: Phenomena
Conclusion: "Got damn, can you bee-lieve this girl? She's like a smaller version of me! Only for bugs, instead of people. Not so sure about the shit with wanting to be in a hive mind, but I'm not her mom, she can do what she wants. Let's just see if she can convince her little friends to help her consume the competition before they subsume her instead." - Owl
- The Beastmaster: Her Gift allows her to communicate with any insect, arachnid, or bug, with the drawbacks being difficulty socializing with humans and the possibility of being influenced by the bugs around her.
- Better with Non-Human Company: Because of her ability to communicate with bugs, she is seen as a weird, socially stunted person with a bizarre obsession. She generally prefers to interact with bugs more than people.
- Shout-Out: Her ability, down to its name, is a reference to the Dario Argento film Phenomena. Her name also sounds somewhat like Bela Lugosi, an actor who starred in multiple horror films.
S035: Mattie Wilkinson
S035: Mattie Wilkinson
Gift: Hindsight
Conclusion: "Wow, what a useful power, being able to obsess over what could've been. What good's that gonna do you when you're staring down the barrel of a gun in the present?" - Shark
- Photographic Memory: After a fashion, as his Gift allows him to replay memories, though altered to show him the effects of different choices he could've made.
S036: Ana Ford
S036: Ana Ford
Gift: The Mercury Parasite
Conclusion: "Oh! If the 'parasite' kind of has, like, a will of its own then it's sort of like a pet, right? Maybe...? I just kind of think it might be nice for company out here..." - Bear
- Artistic License – Biology: In the real world, parasitic symbiotic relationships benefit one organism while harming another. Ana's Mercury Parasite is more akin to a familiar, and she's only harmed whenever she's not in contact with it.
- Spell My Name with a "The": Ana's Gift is The Mercury Parasite, not simply "Mercury Parasite".
S037: Cyrus Vähi
S037: Cyrus Vähi
Gift: The Evil Eye
Conclusion: "Jeez, this kid takes mean mugging to a whole new level." - Crocodile
- Attention Whore: He dresses in Outdated Outfits and cosplay just to watch people react to him. He also joined his middle school's drama club and took drama classes for even more attention.
- Ax-Crazy: Turns out Cyrus has always wanted to murder someone, and he has no qualms about doing so... at least, up until the crucial moment, where he doesn't get the usual rush and promptly loses it.
- Bad People Abuse Animals: As a young child, Cyrus used to tear the legs off spiders For the Evulz. When he escalated to killing a squirrel, he was immediately placed in therapy.
- Bad Powers, Bad People: A manipulator through and through, with the power to cause fear in people just by looking at them.
- The Bully: He was this in his younger years. These days, he has a bad enough reputation that people tend to stay out of his way, so he doesn't have as many victims.
- Depraved Bisexual: Cyrus is bisexual with a male lean, and he's rather manipulative and abusive towards his partners. He also flirts rather uncomfortably with Jacob while trying to kill him.
- The Dog Bites Back: After picking on Jacob in childhood and beating on him after a sneak attack in the present day, Jacob turns the tables on Cyrus and gives him a Ring Out for the ages.
- Enfant Terrible: In many ways, Cyrus was just as bad as a child as he is as a high-schooler.
- Evil Feels Good: Subverted. Cyrus might have fun manipulating people for his own benefit, but when the time comes to strangle Jacob, he feels nothing, and it drives him crazy because he thinks he's supposed to be enjoying it.
- Evil Wears Black: His outfit is all black, and he's a manipulative Jerkass who's always wanted to kill someone.
- Fastball Special: Parodied. Cyrus throws one of Isabella's insects as far as he can, then bolts.
- Faux Affably Evil: Cyrus seems quite nice on the surface, but is really a cruel Sadist whose unpopularity is well deserved. Even his biography mentions that he acts rather "fake" when he's putting on a friendly face.
- Gaslighting: Cyrus uses his Magical Eye on his partners in this fashion, making them anxious while he tries to make them dependent on him.
- Hated by All: You'd be hard-pressed to find a single student at Duniway who actually likes him, except for Melodie.
- Hypocritical Humor: When Sayuna expresses approval of his Rohan Kishibe costume, Cyrus mentally brands her a loser... even though he was just complaining that no "normal" people understood what he was supposed to be.
- Jerkass: Even more so than Crispin. Cyrus is a thoroughly unpleasant piece of work who delights in treating people like his playthings.
- Kick Them While They Are Down: Starts beating on and taunting Jacob, even after he's knocked him to the ground.
- Kids Are Cruel: Little Cyrus was a blatant bully who loved making the other kids cry.
- Loves the Sound of Screaming: Little Cyrus was an Enfant Terrible who went out of his way to make his classmates cry.
- Mad Artist: Downplayed. He's both an artist and an extreme dick, but these traits have little to do with one another.
- Magical Eye: Prolonged eye contact with Cyrus will eventually turn you paranoid and fearful, at least if he chooses to activate his powers. Even when he doesn't, they're still cold and unfeeling in a Michael Myers kind of way.
- Manipulative Bastard: Cyrus strings his dates along and tries to manipulate them into emotionally depending on him. Unsurprisingly, they don't stay with him for long.
- Nightmare Fetishist: Cyrus has been fascinated with irredeemably evil horror movie villains, especially gory slashers, since he was a little boy. He was only too glad to find out that he can frighten people in much the same way with just his eyes.
- Obviously Evil: Cyrus is dressed all in black, with the power to frighten people at will. He's also a psychopath.
- Occidental Otaku: Cyrus likes to watch anime such as Naruto and JoJo's Bizarre Adventure, and he also does cosplay, if only for the attention. Even his artwork is influenced a bit by Japanese styles.
- Outdated Outfit: He's fond of 1970s and '80s fashion, and he dresses like a stereotypical "bad boy".
- Ring Out: He's quickly killed when Jacob knocks him out of the arena, triggering his Explosive Leash.
- Sadist: He sure did love to hear people cry as a kid. In the present day, he gets his sick kicks out of trolling his classmates and gaslighting his partners.
- Sanity Has Advantages: If he wasn't so used to being an evil sadist, Cyrus wouldn't have had the Villainous Breakdown that preceded his death, and he would likely have lasted far longer than the first day of the game.
- Slasher Smile: Flashes one in his intro thread, for crying out loud. The man is not subtle.
- Slimeball: Comes with the territory of being a low-functioning sociopath. Cyrus is so sleazy and so hated by the student body that even his attempts to be nice are as obviously sleazy and fake as he is. His own handler describes his aura as "rancid milk mixed with the fungal slime you'd find in your basement after a flood".
- The Sociopath: A rather petty and low-functioning example of the trope, Cyrus has little in the way of grand ambitions, but is simply happiest when all eyes are on him and he has the ability to toy with people and make them miserable as he pleases. In the Deadly Game, he is very detached, constantly sizing up the other students, and even considers killing the ones that no longer prove useful.
- Spell My Name with a "The": Cyrus's Gift is The Evil Eye, not simply "Evil Eye".
- Supernatural Fear Inducer: Cyrus causes an increasing sense of dread and paranoia by staring at someone. This is attributed to a red line next to his iris.
- Teens Are Monsters: To give you an idea, he flat-out admits he's imagined murdering somebody for years as he beats the shit out of Jacob.
- Troubled, but Cute: Despite his unpleasant personality, he was noted by Melodie to be attractive and had several relationships with others in the past.
- Villainous Breakdown: As he strangles Jacob, he begins to realize he isn't savoring it the way he usually does, and the resulting breakdown causes him to hesitate long enough for his victim to turn the tables.
S038: Lucine Everett
S038: Lucine Everett
Gift: Selective Omniscience
Conclusion: "Huh. Not gonna lie, that's a pretty neat Gift you've got there kid. Knowing anything you want about almost anything you can touch seems pretty amazing. Shame that it's not gonna do you any good in a death game, but maybe you'll pull through. Or maybe another kid will blast your face open, you never know." - Owl
- Possession Implies Mastery: Downplayed; Lucine's Gift grants her knowledge of how an object works, but not necessarily the actual skill to use it.
S039: Ximena Rodriguez
S039: Ximena Rodriguez
Gift: Time After Time
Conclusion: "I really want to see this Gift in action, so you with the sad eyes, don't be discouraged." - Crocodile
- Closet Gay: Ximena is bisexual but has to hide it from her family or she'll be thrown out of her house.
- Darkest Hour: Reaches this during the game after mutilating herself to escape her Explosive Leash, leaving the last friend she has, hiding alone when Crossing the Desert and hoping not to be caught and killed by the Deerstalkers. She reflects on her life and considers giving up and dying in her hiding spot rather than put herself through more suffering, but ultimately gets moving out of love for her friends.
- Died in Your Arms Tonight: Inverted. Her power drains her energy and after using it for hours on her best friend Raja to try and keep him alive, she passes out. He instead cradles her unconscious body as he is dying.
- Hooker with a Heart of Gold: She sells fetish pictures of herself and describes herself as a stripper. Though initially slow to warm up, she proves to be very loyal, brave, and caring.
- Love Potion: Falls victim to a boy with the power to make people fall in love with him before the start of the game. He uses his power to manipulate others into doing schoolwork for him and is implied to have gotten other things.
- Odd Friendship: Ximena and Alan. She is a tight-laced honor student that moonlights as a cam girl, and he's the smooth-talking leader of a band of delinquents. Due to their differences they are slow to trust each other at first, but they form a friendship.
- Power-Strain Blackout: Her power of time manipulation takes energy and when used too much, can exhaust her. She had never used it that extensively in the past, but pushes herself to the breaking point twice in the game and passes out.
- Time Crash: Causes this when she pushes herself to the limit with her power doubled in strength, thanks to Alan's power boost. Her consciousness ends up in a tear in the fabric of time and she experiences five different time periods at once until she can stitch time back together.
- Time Master: Ximena can slow down or speed up time for an object within a small area around herself.
- Undying Loyalty: Goes to extreme lengths for the people she cares about including stealing a car from the Deerstalkers and driving back to the death game.
S040: Cecilia Moreno
S040: Cecilia Moreno
Gift: Necromancer
Conclusion: "Oh fuck here comes patient zero of the zombie apocalypse. You guys think she could kill someone with their best friend's corpse? That'd be metal." - Owl
- Does Not Know His Own Strength: Very literally does not know what she is capable of as she's had no opportunity to ever experience her own power given how unlikely it is she'd ever be exposed to a corpse.
- The Illegal: An important part of her backstory that explains why she has few close connections to most of the wider cast of students, due to a fear of being caught and deported.
- Necromancer: Not quite as straightforward as the name implies, her Gift actually works to make her a Body Snatcher who can only interact with corpses.
S041: Sydney Stone
S041: Sydney Stone
Gift: Reptilian Prowess
Conclusion: "When it comes to life or death struggles in nature, the winner usually comes down to whoever is more physically capable. Being stronger than your peers and possessing natural weapons that they do not have is likely to give S041 a leg up in the competition. That is, of course, if she manages to keep herself warm in the cold desert nights." - Tiger
- Abusive Parents: Her father Charles, who has even more reptilian features than Sydney herself, became an Alcoholic Dad after he was forced to move to Oregon. While drunk, he becomes verbally and later physically abusive towards his wife and daughter.
- Acrofatic: Although her frame is very large and bulky and it's explicitly stated that she doesn't exercise, Sydney can still swim about as fast as Michael Phelps.
- Animal Eyes: One of her most prominent crocodile features is her eyes, which are bright yellow-green with slitted pupils.
- Charles Atlas Superpower: Her crocodile physique gives her the ability to swim at speeds of up to 6 miles per hour, jump thirteen feet high, survive on far less food than an ordinary person, and hold her breath underwater for sixty minutes straight.
- Dark and Troubled Past: She lost her old home in Florida to a hurricane, and after picking up the pieces of her life and moving to Oregon she had to adjust to a much less pleasant climate and watch her father transform into an abusive alcoholic.
- Death Seeker: Once she calms down from her initial panic attack, Sydney concludes that she's better off dead, since she has very little to live for. She tries to psych herself up and kill herself via her Explosive Leash, but she can't find the nerve for a few more hours.
- Driven to Suicide: Her character arc is essentially an elaborate, drawn-out suicide attempt.
- Dumb and Drummer: Sydney used to play the drums in her spare time, and she's barely graduating high school even though she was held back a year.
- Fisher Kingdom: She's cold-blooded, which means that overly hot temperatures will make her aggressive and impulsive and overly cool temperatures will cause her to experience depressive symptoms and lose touch with her humanity.
- Flipping the Bird: Sydney gives the cameras a double middle finger as she prepares to kill herself.
- Friendless Background: After moving to Oregon, the cold temperatures caused Sydney to become much more withdrawn. She currently prefers talking to people online.
- Gallows Humor: Sydney notes that it's all too possible for some Internet Jerk to joke about her "crocodile tears".
- Held Back in School: She's been held back for a year thanks to her failing grades.
- Huge Schoolgirl: Sydney stands at 6'3" and weighs 240 pounds. Keep in mind that the average height of an American man is about 5'9".
- In a Single Bound: Her profile mentions that she can jump 4 meters high. The current world record for a standing jump is less than half that.
- Innate Night Vision: Another of her crocodile perks.
- Lizard Folk: Crocodile, more specifically, but she deals with a lot of the same issues, including being cold-blooded.
- Mid-Suicide Regret: She's seized with panic as she realizes she doesn't want to die... but by the time she realizes this, it's already too late.
- My Blood Runs Hot: Unique among other humans for being incapable of internally regulating her own body temperature, leading to unfortunate effects where her speed of thought and aggressiveness can also fluctuate accordingly based on exposure to ambient temperature over time.
- One-Track-Minded Hunger: If she's both cold and hungry, she'll do anything for a warm meal, up to and including attacking people.
- Scary Teeth: Not only does Sydney have a mouth full of sharp fangs, she has the bite strength of a crocodile to match.
- Sir Swears-a-Lot: Pretty much all of her spoken dialogue involves cursing out the Deerstalkers nonstop. Her Inner Monologue, however, is much more introspective.
- Smite Me, O Mighty Smiter: Sydney roars at Crocodile to strike her down after he threatens her over breaking a camera.
- Stout Strength: Despite her size, Sydney can still pull off superhuman feats of athleticism.
- Super Window Jump: Jumps clean through the Compound's window. It's supposed to be a sign that she cares that little about her own life.
- Unskilled, but Strong: She's currently capable of swimming at Olympic speeds and jumping higher than an Italian plumber. Just imagine how much more powerful Sydney would be if she actually exercised!
S042: Jeung, Tamara "Toma"
S042: Jeung, Tamara "Toma"
Gift: Panthera Tigris Physiology
Conclusion: "Cute little apex predator." - Wolf
- Little Bit Beastly: He has a pair of ears and a tail, but aside from a few Furry Reminders, he isn't too different from an average human.
S043: Leila Merin
S043: Leila Merin
Gift: Verbal Emotional Manifestation
Conclusion: "So this one's words really can cut deep, huh? Too bad I don't much care what some kid thinks, and neither does a bullet." - Shark
- Weapons-Grade Vocabulary: Played with. Leila's gift allows her words to hurt people, but she can also heal them.
The Deerstalkers
The main antagonists of Supers, the Deerstalkers are a gang of six masked villains who abducted the students of Duniway High School and the masterminds behind the Deadly Game. In General
- Animal-Motif Team: They wear animal-themed masks and their codenames correspond to the masks they wear.
- Animal-Themed Superbeing: As a gang of Gifted villains with animal-themed masks, each member of the Deerstalkers qualifies as this.
- Big Bad Ensemble: The Deerstalkers are the criminals who hijacked the Duniway High School bus and organized the Deadly Game, and thus the main antagonists.
- Creepy Stalker Van: Pun aside, the Deerstalkers get around in a highly suspicious black van with a fake Montana license plate.
- Malevolent Masked Men: All six use masks to hide their identities from the students.
- Minor Crime Reveals Major Plot: They were first spotted robbing a Las Vegas casino, but it's heavily implied that they used those funds to finance their Deadly Game.
- Morality Kitchen Sink: The Deerstalkers come from a wide range of backgrounds and moralities.
- Two Girls to a Team: Bear and Owl are the only women in this group of six.
Shark
Shark
Gift: ????
- Accentuate the Negative: Shark's comments on the students nearly always bring up their weaknesses.
- The Big Guy: The largest, most physically intimidating member of the Deerstalkers, and if his comments hold any weight, he's more than capable of backing that up.
- Cold Sniper: Alludes to being able to hit his targets from hundreds of feet away, discusses guns often, and has the prickly personality you'd expect from a sniper.
- Deadpan Snarker: He's awfully sardonic in his comments about the students, and one gets the sense that he thinks he could mop the floor with them easily with his Gift.
- No-Nonsense Nemesis: Immediately puts a bullet through Hayden Phelps's brain as soon as the Deerstalkers arrive on the bus in case he proves a threat. Later he instantly kills Spencer Ross when the boy tries to use his gift.
- An Offer You Can't Refuse: Encourages Owl to give the students some extra incentive to kill.
- Threatening Shark: His mask resembles a shark's head, and he's part of the Big Bad Ensemble.
- Villain Has a Point: Shark might be on the side of the bad guys, but he's level-headed enough to recognize how the students might realistically get their asses handed to them.
Wolf
Wolf
Gift: ????
- Evil Wears Black: Wears a black Conspicuous Trenchcoat, and his wolf's mask is a blackish-grey.
- Lean and Mean: In the prologue, Wolf is said to be tall and thin. He's also one of the villains.
- Savage Wolves: His mask resembles a wolf's head, and he's part of the Big Bad Ensemble.
- Smoke Out: Shrouds the It's unclear whether this is due to his Gift or a special feature of his mask.
- Sycophantic Servant: What else can be said about a man who calls Owl "Master" without a hint of irony?
- Terrible Artist: In lieu of providing comments for Astrid, he makes a crude doodle of her that says "good luck".
- Terse Talker: Really doesn't have much to say, even when he's supposed to be giving out advice to the contestants.
Bear
Bear
Gift: ????
- Affably Evil: If she wasn't one of the villains, you'd probably expect her to try befriending her captives. She sympathizes with Emily, who can't control her Gift, most of all.
- Bears Are Bad News: Her mask resembles a bear's head, and she's part of the Big Bad Ensemble. It's somewhat downplayed, however, as she seems rather ditzy, kind, and anxious for a supervillain.
- Horrible Judge of Character: A variation. She doesn't seem to think Raymond's Gift is all that scary, despite being obviously terrified of Emily.
- Nervous Wreck: Much of her dialogue is peppered with stammers, and she's quite scared of the Duniway High School students' Gifts even after she's kidnapped them.
- Token Good Teammate: Bear seems to be the only one not fully on board with what the group does. She is often noted to act nervously or unsure of herself.
- Villain Respect: She's happy to compliment the other students on their Gifts, even though she's partly why they're playing a Deadly Game.
Crocodile
Crocodile
Gift: ????
- It Gets Easier: During the first rolls, he notes that the first kill is always the hardest.
- Laughably Evil: The most comedic member of the Deerstalkers, despite his threatening appearance.
- Never Smile at a Crocodile: His mask resembles a crocodile's head, and he's part of the Big Bad Ensemble.
- Pungeon Master: He cracks a lot of puns and other jokes in his comments about the students.
- Stating the Simple Solution: Suggests that Owl simply take the Duniway High School students to a warehouse, which would be much easier for the Deerstalkers to track than the desert wilderness of Nevada. She shoots him down.
- They Look Just Like Everyone Else!: While he hasn't been seen without his crocodile mask, the narrative has nothing interesting to say about the rest of his body. He's pretty average-looking.
Tiger
Tiger
Gift: ????
- Panthera Awesome: Well, for a certain value of "awesome". His mask resembles a tiger's head, and he's part of the Big Bad Ensemble.
- The Strategist: Seems to be one, at least. Unlike the other Deerstalkers, Tiger gives thorough, detailed analyses of the students. This might be related to his career outside of crime, as he mentions Strategy Versus Tactics and overall seems quite clever.
- Waxing Lyrical: One of his comments offhandedly mentions letting bodies hit the floor.
Owl
Jessica Johnson
Gift: ????
- The Alcoholic: Jessica is seen constantly drinking beer throughout the teaser, which isn't good considering she's driving on a Nebraska freeway at the same time!
- Big Bad: Jessica is the ringleader of the Deerstalkers. The others refer to her as "Boss" or "Master".
- But for Me, It Was Tuesday: It's implied, and later outright confirmed, that the third teaser isn't the first time where Jessica has ended up killing police officers.The two of them went silent again, Amanda watching as Jessica took the radio out of the trooper's car. Jessica did so with the kind of deftness and certainty that conveyed that it wasn't the first time she had done this, and it probably wouldn't be the last.
- Card-Carrying Villain: She's proud of leading "a bunch of comic book supervillains", as Shark puts it.
- Compelling Voice: Jessica's Gift. She uses this to get a policeman to kill himself and force Amanda to clean up the crime scene.
- Cop Hater: Jessica really, really hates cops. So much so, in fact, that when she spies a police car on the freeway, she deliberately flings a beer bottle at it to get herself pulled over, all so she can force the officer to kill himself! As she does this, she calls the officer a pig, and when Amanda is understandably horrified by the murder, Jessica rationalizes it by claiming the officer probably beats his wife and kids.
- Cop Killer: According to the Vigilante, she is a Serial Cop Killer. Her modus operandi is to use her Gift to make them kill themselves.
- Dark and Troubled Past: Implied, since she appears to see some of herself in the traumatized and abrasive Jenelle.
- Evil Cannot Comprehend Good: Doesn't seem to understand why the Duniway High School students wouldn't jump at the chance to kill each other.
- Evil Duo: In her younger years, she was in one with her friend Amanda, who is heavily implied to be Bear.
- From Nobody to Nightmare: Goes from a petty robber to the Ax-Crazy terrorist behind a Deadly Game.
- Giver of Lame Names: The rest of Jessica's cohorts seem less than happy when she declares the name of their group to be "The Deerstalkers". Shark even complains that the name makes them sound like "a bunch of comic book supervillains".
- Jedi Mind Trick: When she isn't outright murdering police officers who try to arrest her, she's using her Gift to convince them to stay the hell away.
- Just Think of the Potential!: Jessica resents the current state of society, as she feels nobody is using their Gifts to effect great changes in the world. She'd much prefer a world where people with the strongest Gifts take whatever they please by force.
- Mad Artist: Has shades of this. She chooses to host the Deadly Game in the middle of the Nevadan desert over a more secure location in order to truly relish the "spectacle".
- Mister Big: The apparent leader of the Deerstalkers is also their shortest member.
- An Offer You Can't Refuse: On the first day, she threatens the students with triggering a random Explosive Leash every hour if nobody is killed. She also threatens that There Can Be Only One at the end of five days, and she will kill 'em all with no hesitation if more than one is alive.
- Ominous Owl: Her mask resembles an owl's head, and she's the apparent Big Bad.
- Tom the Dark Lord: "Jessica Johnson" isn't a very impressive name for a psychopathic mass murderer.
- Psychic-Assisted Suicide: Demonstrates this ability on a police officer for seemingly no reason whatsoever beyond a deep-seated hatred of the police.
- Psychopathic Womanchild: Jessica, to a T. Foul-mouthed, capricious, and harboring world-wrecking designs, she's basically what would happen if a child in an adult's body decided to play supervillain.
- Purple Is Powerful: Aside from her owl mask, she's dressed all in purple, and she's the leader of the Deerstalkers. The third teaser reveals she dyed her hair purple in the past, and it also shows off the horrifying implications of giving a sociopathic villain a Compelling Voice.
- Serial Killer: Jessica has coldly murdered several cops through Psychic-Assisted Suicide.
- The Social Darwinist: Jessica is a textbook example of the Struggler subtype. As for what happens if someone's Gift is stronger than hers...Jessica: Well, it's like the old saying goes, Am. You shoot for the king, you better not miss.
- The Sociopath: In one short teaser, Jessica quickly establishes herself as a total psychopath, with delusions of grandeur, emotional manipulation, impulsive acts of evil, and absolutely no remorse for any of it. And this is years before she masterminds the Deadly Game.
Other Characters
Spencer Ross
The POV character from Teaser 1: Hot Head. A student at Duniway High School, just like the others. Despite being invited to attend the field trip, he doesn't get the chance to participate in the Deadly Game, as he's killed by Shark in the prologue.
- Burning with Anger: In the prologue, he erupts into angry flames and gets combative against the Deerstalkers. They're not having it.
- Cluster F-Bomb: Absolutely loses it upon seeing Ms. Duffy die, swearing in defiance at the Deerstalkers until Shark shoots him dead.
- Immune to Fire: Averted. He can't keep Playing with Fire for long without burning his hands.
- Mundane Utility: He uses his fiery Gift to light cigarettes.
- Ordinary High-School Student: Like the rest of the abductees at Duniway High School, he's a member of Ms. Duffy's biology class.
- Playing with Fire: His unnamed Gift allows him to set his own hair on fire. He uses it to light cigarettes without using a match.
- Unusually Uninteresting Sight: He's pretty indifferent to seeing a student with a Gift similar to Moose's get in a fight with a student who can transform into a swarm of ants.
- We Hardly Knew Ye: Shark kills him (or, at least, someone fitting his general description) and Ms. Duffy in short order to Make an Example of Them.
Sean Hill
The POV character from Teaser 2: Police Report. An Oregon cop who catches wind of the Deerstalkers' heist in Vegas a month before the events of Supers. In the prologue, he stumbles upon the wreckage of the Duniway High School bus.
- By-the-Book Cop: While a bit jaded and worried about the possible political implications of the Duniway High School students' disappearance, he's pretty reasonable overall.
- Donut Mess with a Cop: He's first encountered in the second teaser after eating enough donuts to coat his hands in crumbs and glaze.
- Nothing Exciting Ever Happens Here: Says this almost word-for-word as he reads about the Deerstalkers' big Las Vegas heist.
- Police Are Useless: Instead of arresting someone using his Gift to run at 160 miles per hour, Sean sits back and scrolls through news articles on his smartphone. To be fair to him, it's not like he could catch the offender anyway, as his car only goes up to 140 miles per hour.
Amanda
The POV character from Teaser 3: Graphic Novels, which takes place three years before the events of the game. A young woman in her twenties, there's far more to her than initially meets the eye, as she's the closest person to the series' Big Bad.
- Affectionate Nickname: Jessica calls Amanda "Am".
- Even Evil Has Standards: Amanda might be a thief partially responsible for $6000 in stolen cash, but even she balks at committing Psychic-Assisted Suicide. She's absolutely disgusted with Jessica once the mind control wears off.
- Evil Duo: Part of a two-woman team of robbers, and later murderers.
- From Nobody to Nightmare: It's heavily implied that she goes from being a petty robber alongside Jessica to joining the Deerstalkers as Bear, but never outright confirmed.
- Gaslighting: Jessica tries to convince Amanda that she didn't just use her Gift to make the latter tamper with the scene of a Psychic-Assisted Suicide, passing it off as More than Mind Control. Amanda doesn't buy it.
- Oh, No... Not Again!: Amanda's reaction to listening to Jessica prattle on and on about how much better the world would be if it were more like a graphic novel. Evidently this is a recurring conversation with them...
- Villain Teleportation: According to the Vigilante, this was her Gift.
Juan and Ryan
The POV characters from Teaser 4: Out for Smokes, taking place two years before the events of Supers. A pair of suspicious men, primed for suspicious activity.
- Affably Evil: Juan might be Ryan's coworker and a drug dealer, but he's far too nice to buy into the big man's Social Darwinism. After Ryan finishes his story, Juan is visibly disturbed.
- Cold Sniper: During his time in Afghanistan, Ryan managed to shoot down a man armed with devastating Eye Beams. He has the battle-scarred personality you'd expect.
- Covered in Scars: Ryan's skin is said to be dotted with scars, likely ones he sustained in Afghanistan.
- Cut Lex Luthor a Check: Ryan notes with some chagrin that Juan could easily have worked for the betterment of the world with his chemistry degree instead of becoming a drug dealer.
- Deadpan Snarker: Ryan. The narration even uses "snarked" instead of "said" for some of his dialogue. Juan has his moments, too.
- Even Bad Men Love Their Mamas: Ryan gets pissed when Juan remarks that his mother must be proud of him for going From Camouflage to Criminal.
- Form-Fitting Wardrobe: Ryan is introduced wearing clothes that are tight enough to show off his muscles.
- From Camouflage to Criminal: In Juan's words, Ryan "moved on from being an attack dog for the government to an attack dog for a criminal".
- Getting High on Their Own Supply: Despite being a drug dealer, Juan sure does love smoking joints.
- Good Smoking, Evil Smoking: Juan prefers to smoke marijuana, while Ryan limits himself to one cigarette per day and judges Juan for his indulgence. It's soon subverted, since both men are working outside the law and in cahoots... and then double subverted when Juan shows he's more moral than Ryan.
- It Gets Easier: Ryan claims that once he learned that the strong crush the weak, killing became much less of a problem for him.
- Mentor in Sour Armor: Ryan tries to be this to Juan, who becomes rather unnerved after Ryan finishes his tale.
- Messy Hair: Juan has long, unkempt hair and an equally unkempt beard.
- Sensitive Guy and Manly Man: Juan is the slimmer, long-haired Sensitive Guy to Ryan's muscular Manly Man.
- The Social Darwinist: Ryan is the Straw Meritocrat flavour, likening "the strong taking from the weak" to an absolute law of nature. Once he realized this, he lost his qualms about killing in war.
- Sophisticated as Hell: Juan has a master's degree in chemistry, but you'd never guess it from how informal his speech patterns are.Juan: Hey, man, don't diss my lifestyle!
- Straight Edge Evil: Downplayed on the Straight Edge part (he smokes cigarettes), but Ryan heaps judgment onto Juan for his pot-smoking. He's both a war criminal and an actual criminal.
- War Crime Subverts Heroism: Ryan found out during his service that the "Taliban militants" he was asked to fight were actually Afghan civilians, even the One-Man Army who massacred Ryan's platoon with laser eyes.
Derek and Christopher
The POV characters from Teaser 5: Aggressive Acquisitions. They're heavily implied to be working for the Deerstalkers in some capacity, though it's unclear what their code names and masks would be if so.
- All Men Are Perverts: Derek's first thought upon hearing Christopher talk about his "master" is to assume the man is in "that" kind of relationship with Owl. Turns out he's gay.
- Dark Lord on Life Support: Christopher's overall vibe, given his pallid appearance and respirator.
- Disapproving Look: Christopher's reaction when Derek assumes he sees Owl as a Fetishized Abuser.
- Eerie Pale-Skinned Brunette: Christopher is a gaunt man, with dark hair and skin that's explicitly described as "ghostly pale". He's also presumably working for the Big Bad, which is suitably creepy.
- Evil Pays Better: Derek is shocked at how much money the Deerstalkers' schemes have made over the course of their plans. (Granted, they did rob from Las Vegas.)
- Good Cannot Comprehend Evil: Derek isn't good, per se, but he simply can't understand why Christopher has such Undying Loyalty for Owl. After all, he's only part of the Deerstalkers in order to create a better world for his five-year-old girl.
- I'm Going to Hell for This: Derek murmurs this to a picture of his daughter as he prepares to carry out Owl's Evil Plan.
- Incompatible Orientation: Christopher calling his (female) boss "Master" isn't a kink thing at all - he's gay.
- Knight Templar Parent: Derek is the kind of parent who would send a class full of teenagers into a Deadly Game for the sake of his daughter.
- Lean and Mean: Christopher is notably thin, and he's also fanatically loyal to his boss, presumably Owl.
- Precious Photo: Derek keeps a photograph of his daughter with him even while he's on the job. She's his prime motivation for going along with the Deerstalkers' scheme.
- Scary Black Man: Derek is tall, physically imposing, dark-skinned, and working for the bad guys... but he's also a family man who will do anything for his daughter, and he's not quite evil enough to be scary.
- Sycophantic Servant: Christopher is willing to call his employer "Master", to give you an idea of his level of loyalty.
- Well-Intentioned Extremist: Derek goes along with Owl's plans, however heinous, because he genuinely believes he can create a better world for his daughter to grow up in.
The Vigilante
POV character of the First Rolls announcement. They've been hot on the trail of career criminal Jessica Johnson for many years, and they eventually stumble upon her diabolical plan...
- Amateur Sleuth: Finds the Duniway High School bus before the cops do, and follows Jessica across the United States with only a few spy cameras and other trackers.
- Apocalyptic Log: Their Secret Diary seems fully prepared to become one of these, with the first lines explicitly telling the reader "if you are reading this, there's a very good chance that [...] you just plucked this journal off my corpse".
- Arch-Enemy: He considers Jessica, "his own personal obssession" to be this.
- Blood Knight: He was definitely one in his past, given he became a vigilante because he didn't want to "give up fighting and the rush that came with it". It's unclear whether these tendencies still exist or were supplanted by Good Feels Good.
- Combat Clairvoyance: His Gift (or how he uses it anyway) boils down to this, allowing him to see all the outcomes of situations a few seconds in advance, and adapt accordingly.
- Gilligan Cut: Two of his journal entries:I hope this isn't a wild goose chase. I can't afford to make any mistakes.Update (10/23/21):I ran out of gas.
- Fight Clubbing: Gleefully and successfully competed in these before becoming the vigilante we know today.
- In-Series Nickname: Javi dubs him "Car Guy".
- Scarily Competent Tracker: They've been tracking Jessica's movements all across the United States.
- Secret Diary: He is introduced to readers by his private journal, but Javi later meets him in person
- Sophisticated as Hell: While their journal entries generally speak in a formal, prosaic tone, they do hope a hypothetical reader who killed them for the journal will "choke on [their] own blood, dickweed."
- The Spook: The only details about this person that one can glean from their Secret Diary are that they're a vigilante who lived in Southern California, but left in order to hunt down Jessica. Downplayed over time as he begins to appear in person more.
- Vigilante Man: A self-proclaimed one. It's later elaborated that he's made a lifestyle of thwarting would-be muggers, murderers and rapists using his Gift.
Eli and Francesca
A tech billionaire known as one of the richest men in the world and his Hackette assistant. The POV characters of the First Announcement.
- Bland-Name Product: The companies that have made Eli a member of the Fiction 500 are "Edison" and "GalaxY", which are parodies of real-life corporations "Tesla" and SpaceX.
- The Cracker: Francesca runs a marketplace on the dark web, and claims she can wipe her computer's hard drive just by looking at it.
- Everyone Has Standards: Francesca might be involved in shady internet dealings, but she's not stupid enough to invest in cryptocurrency.
- Hypercompetent Sidekick: Francesca has shades of this, since she seems more competent than her hedonistic boss.
- Idle Rich: After getting his coffee and skimming through his financial reports, Eli appears to want to spend his day reading superhero comic books.
- Mind over Matter: Eli's Gift appears to be some form of telekinesis.
- No Celebrities Were Harmed: Eli is a pretty transparent reference to real-world billionaire Elon Musk, having a similar first name and Bland-Name Products of Musk's companies Tesla and SpaceX. For an added bonus, they're both based in Hawthorne, California, the site of the real-life SpaceX.
- Technopath: Fittingly for a tech executive, Francesca is able to control technology with her Gift. She claims she can totally wipe a computer's hard drive with one look.