Male protagonist of Judgment, Touya Shiun is a 17 year-old Japanese high school student and good friends with Kaname Chidori. Unfortunately, this normalcy does not last when a Humongous Mecha crashes into his school one day carrying three mysterious girls in the cockpit, chased by unknown individuals. Requesting his assistance, despite not knowing how to use the machine, Touya is forced to fight back against the girls' pursuers. In order to prevent being interrogated by the "Earth Alliance" military, Touya joins Kouji Kabuto and Sayaka Yumi aboard the Nadesico on its voyage to Mars.
As the events of Judgment unwinds, Touya discovers the "Fury", a group of Human Aliens who reside on the moon, are the ones attempting to destroy the world. The mecha he uses contains the "Cytron Control System", which allows him to master the machine in such short amount of time by fueling Touya the memories of its previous pilot on how to effectively use it.
His mecha depends on the player's choice: he can either use the close-ranged Real Robot "Coustwell" (Mid-Season Upgrade "Coustwell Brachium"), long-ranged real robot "Bellzelute" ("Bellzelute Brigandi") and Super Robot "Granteed" ("Granteed Dracodeus").
In Super Robot Wars Original Generation: The Moon Dwellers, Touya's story remains largely identical to his Judgment counterpart, being classmates with Akimi and Akemi Akatsuki, but the Granteed descends near his home rather than crash into his high school. Katia Grignarl, Melua Melna Meia and his father Seldore Shiun are the ones aboard the machine, the latter heavily wounded, who urges his son to use the Granteed. Throughout The Moon Dwellers, Touya is tasked to learn more about his origins and the Fury while safeguarding the Granteed from them.
These tropes apply to Touya:
- Adaptational Badass: Zigzagged; in The Moon Dwellers, as a result of seeing his father die in front of his eyes, Touya leaps into action by taking the initiative to use the Granteed when the Crystal Dragoon attacks "The Aggressors". Touya has a clearer view of what's going on compared to Judgment, choosing to not complain about his predicament, instead willingly pilots the Granteed. However, it takes time until he blossoms into a Knight in Shining Armor; Touya still comes off as a truth-seeker, confused about new events being thrusted upon him, but is less whiny about it.
- Ancestral Weapon: Whichever mecha he uses in Judgment turns out to be the very same machine his father used from his days as a Knight.
- In Judgment, Touya is incredibly anti-social and condescending to the girls and is more than ready to abandon them and his allies at any point during the early parts of the story; he cares little about others and is only concerned for himself, mostly due to being afraid for his life and not wanting to have anything to do with the dangers that comes with the girls. This slowly fades following the death of Gai Daigouji and the people on Mars.
- Although this occurs during the initial scenarios of The Moon Dwellers, it gets Downplayed due to Adaptational Badass.
- Badass in Distress: Him and the Granteed get kidnapped often during The Moon Dwellers; to be fair, his kidnappers have to resort to stopping time just to take him away.
- Balanced Harem: If Touya fails to develop a Relationship Upgrade with one of the girls in Judgment, not only will his unit not receive the final attack of its Mid-Season Upgrade, none of the girls can claim a sure victory for his heart. Evidently, Touya having a Balanced Harem actually saves Al-Van Lunks in the final scenario of the game.
- Cameo: During Super Robot Wars K, seen on a video arcade cabinet before Scenario 8.
- Chick Magnet: Three girls vie for his affections in Judgment; it's up to players on whom to give him a Relationship Upgrade with. Meanwhile, The Moon Dwellers adds in Shana-Mia Eterna Fura.
- Childhood Friends: With Shana-Mia, though he has forgotten about her at the start of Judgment and The Moon Dwellers.
- Cutting Off the Branches: Rather than give a choice for players to use the three starting Judgment Humongous Mecha, the Granteed is his default in The Moon Dwellers.
- Deadpan Snarker: He's prone to lampshading the absurdity of the events happening around him, particularly in Judgment, where you have an extremely quirky cast of Hot-Blooded Hormone Addled Teenagers.
- Falling into the Cockpit: Zigzagged in all appearances
- Inverted in Judgment: the robot nearly crashes into him! The girls force Touya to pilot the machine due to his unusually high compatibility rate.
- Subverted in The Moon Dwellers: El-Selda tells his son to get into the Granteed not to pilot it in his father's place, but to stay safe until "Earth Federation Army" reinforcements arrive.
- Fiery Redhead: Played with - Touya lacks the personality at the start, but plays it straight post-Character Development.
- Gainaxing: Played with; since he's a guy, he obviously has no boobs to bounce, but his hair, however...
- Given Name Reveal: Tou-Ya Shun
- Half-Human Hybrid: Half-Fury, but since humans are descended from the Fury in the first place...
- <Hero> Must Survive: In the final scenario of The Moon Dwellers, Touya is one of two characters required to survive to achieve the ending.
- The Hero: For The Moon Dwellers as a result of the bulk of the Fury lore in Original Generation concentrated on him and the Granteed.
- Honor Before Reason: Supports the decision to return Lacus Clyne to ZAFT despite the fact that she was their only Human Shield against enemy attack, simply because he disliked the tactic and felt bad about doing it.
- I Just Want to Be Normal: For a while in Judgment until he realizes piloting a Humongous Mecha in order to save the world is in itself a reason to keep living.
- Innocently Insensitive: While Touya is less whiny in The Moon Dwellers, he occasionally slips into this; for example, when trying to inquire about the truth of his father, he picks a bad moment to ask Calvina about it, not taking her anger and confusion into consideration, leading her to berate and thrust him with a Misery Poker. On a lighter note, Touya narrowly pulls the common taboo of "Don't ever ask about a girl's weight" in front of a Big Eater.
- Leitmotif: "Fate", reflecting on the unknown circumstances thrust upon Touya; upon receiving his Mid-Season Upgrade, "Limit Over", to represent his coming to terms on his heritage and ability to fight to the fullest.
- Manly Tears: Sheds these long with the rest of the male cast when Master Asia dies in Judgment.
- Misery Poker: Touya's first encounter with Calvina, who is in a disgruntled state, ends up comparing with her who had it worse - she, who has learned many of her friends have died or he seeing only one pass in front of his eyes, except it's his father.
- Nice Guy: Once he gets over his whining and complaining phase, he's actually a pretty nice guy to be around, striking up conversations with his fellow pilots and crew members in Judgment and generally participating in their zaniness, even if he's the one to snark about it.
- Parental Abandonment: Neither of his parents are alive in Judgment - his mother died of illness soon after birth and his father was considered missing until he died to protect the girls. In The Moon Dwellers, the same occurs with his mother, but Touya's father often leaves him to fend on his own, whom Touya claims is a Workaholic at the Ash'ari-Kreutzer manufacturing facility on the moon. Unfortunately, Touya sees the mortally-wounded El-Selda die in the Granteed after sending it and two of the girls to their home.
- Powers as Programs: The "Cytron Control System" in his mecha gradually feeds Touya his father's memories and piloting skills, but also the lore of a Knight in Shining Armor. Furthermore, a combination of his genetic nature is also what allows Touya to use the machine in the first place.
- Spell My Name with an "S": Is it "Touya" or "Toya"? The Judgment fan translation uses the latter as the default, but the former is in line with typical Japanese spelling. The Moon Dwellers uses "Touya"; likewise, for the longest time, his surname was rendered as "Shun", but The Moon Dwellers localization sets it to "Shiun". However, "Shun" winds up becoming his family's actual Fury surname.
- Took a Level in Badass: Touya starts as an understandably selfish, terrified teenager at the beginning of the story. He slowly becomes more courageous as he sees the deaths and suffering of the people around him. In one of the penultimate levels of Judgment, Touya talks down resident Psycho for Hire Jua-Mu Dalby while speaking in mannerisms befitting a Knight, and backs them up with his actions.
Female protagonist of Judgment, Calvina Coulange was a genius Ace Pilot, but ends up retiring and being called to the "Ash'ari-Kreutzer" facility on the moon to mentor and tutor up-and-coming pilots. When the installation is destroyed by an unknown entity and seizes all the data within, Calvina winds up its Sole Survivor; not even her boyfriend Alvin Lunks survives. Heartbroken, Calvina changes from an enthusiastic lady into a grief-strickened woman, sometimes putting up a bout of Wangst. Rejoining the military, she's drafted to the battleship Nadesico, serving as an advisor to its squadron of "Aestivalis". During the trek through space, an unregistered machine carrying three girls in its cockpit are on the run. Begging her to use it and defend the Nadesico, Calvina hops into the unit and uses it, despite not knowing where the mecha comes from.
In Judgment, Calvina has access to the same mecha Touya can use; what she lacks in Touya's ability to use Fury machines effectively via the Cytron Control System, she makes up for it through her sheer skill as a former Ace Pilot.
In The Moon Dwellers, Calvina is an ex-Earth Federation pilot, having fought through the "Divine Crusaders War" both times, with her piloting skills and resourcefulness having earned her the epitaph "White Lynx". Following the war, she retires to become a test pilot at the Ash'ari Kreutzer facility, the lastest test machine being the Bellzelute, which doesn't operate on its own, until three young girls are brought to the facility. One of them, Festenia Muse, is placed as Calvina's co-pilot, despite the latter disliking the idea of having a child thrown into participating in operations with hers. However, during a flight test away from the facility, Ash'ari Kreutzer is attacked by the Fury with seemingly no survivors; the only clue is an unidentified Humongous Mecha. Calvina resolves to hunt down this machine in The Moon Dwellers and avenge her friends, no matter the cost.
Tropes about Calvina include:
- Abled in the Adaptation: Calvina in Judgment was rendered unable to use one of her arms thanks to nerve damage in the Ash'ari Kreutzer facility attack, but it didn't become a problem for piloting since she only needed her own brainwaves to . In The Moon Dwellers, since she was away during the attack, both of her arms are fine.
- Affectionate Nickname: "Calin" by Al-Van, even when they're at each others throats during The Moon Dwellers, as proof from Al-Van his relationship with her was genuine.
- In Judgment, Calvina is a Punch-Clock Hero, hired by the Nadesico to serve as an additional operator and to complete her missions regardless of any altruistic motivations her allies share. Following The Reveal, she shows she can be seriously nasty when clouded with anger due to trauma. She eventually gets over it and learns to become less pervasive and more selfless.
- In The Moon Dwellers, Calvina is still on the side of good, having participated with the Earth Federation Army against the Divine Crusaders, even re-joining the army via the Steel Dragon Battle Group, but her sour attitude with regards to the destruction of Ash'ari-Kreutzer makes her abusive and insensitive towards Festenia; Calvina deliberately states she'd break protocol if it means getting more information about Ash'ari-Kreutzer's attackers. She even acknowledges she's different from her Steel Dragon allies, whom she refers to as "people on the side of justice", while she's looking simply for Revenge. Like her Judgment counterpart, this gradually changes for the better.
- Badass Normal: Despite a machine designated specifically for Fury pilots, Calvina uses it just fine and does so through combat experience. Justified in The Moon Dwellers - Calvina has already fought and survived multiple wars, inevitably making her a combat veteran.
- Chain of Command: Wears a red belt on her neck for no reason, except perhaps fashion.
- Character Development: Calvina turns from one who cares only about the mission or Revenge (the latter only for The Moon Dwellers) into an altruistic, kinder individual, though her tough exterior remains the same.
- Cold Sniper: Not only are Calvina's stats in The Moon Dwellers tailored for long-range combat, this version of her is cold and unfriendly, has rage issues and despises any sort of angst, while her anger blinds her from the fact she actually angsts over her loss. Her dialogue towards Festenia at the beginning of the game during combat makes her look condescending and demeaning.
- Cutting Off the Branches: Like Touya, Original Generation does not give players the choice of which starting Judgment mecha Calvina gets to use, defaulting the Bellzelute to her in The Moon Dwellers.
- The Dead Have Names: Calvina still remembers every crew member of Ash'ari-Kreutzer who died in the attack, including their plans for the future, in The Moon Dwellers.
- Demoted to Extra: Compared to the three girls, Calvina in Judgment tends to get shafted in supporting materials and fanworks mainly due to the lack of a shipping fanbase compared to Touya. Zigzagged in The Moon Dwellers - she's still an important character to the Judgment plot, but the bulk of the connection to the Fury lies with Touya, making her a Supporting Protagonist.
- Disabled Hottie/Handicapped Badass: Suffered nerve damage to her arms in the Fury attack on the facility in Judgment. Luckily, the Fury machine she uses are controlled via brainwaves. Averted in The Moon Dwellers - Calvina is simply absent during the facility's destruction.
- Expy: The Sole Survivor of a group destroyed by the primary enemy faction of the game - Calvina's basically a modified Selena Recital.
- Gainaxing: She bounces during certain attack graphics in Judgment and The Moon Dwellers.
- Genre Blindness: Combined with The Watson in The Moon Dwellers, Calvina casually dismisses things like enemies coming Back from the Dead as non-sensical occult-based events. Little does she realize this is the series' norm by the time The Moon Dwellers occurs.
- Get a Hold of Yourself, Man!: After The Reveal about Al-Van in Judgment, Calvina starts turning hostile and antagonizes the girls, thinking they're collaborating with the enemy. Melissa Mao calls her out and calms Calvina down by slapping her. Downplayed in The Moon Dwellers - following The Reveal, Calvina demands if people truly know what she's going through; instead of an Armor-Piercing Slap, Aya Kobayashi tells her she's not the first person to have been betrayed by one whom they thought was an ally.
- Glass Cannon: Since The Moon Dwellers defaults the Bellzelute to Calvina, her combat style involves this; Lampshaded by Calvina, who mentions the machine has thin armor, forcing her to be on the evasive, but compensates with its firepower.
- Good Is Not Nice: Although Calvina still follows military regulations, such as disarming the enemy rather than killing them, because of her emotional trauma, she's dismissive and rude, only focused on sating her vengeance, though she's still capable of genuine gratitude.
- Heroic BSoD: After The Reveal regarding the Fury, although it lasts momentarily before she boots into Unstoppable Rage.
- I Never Said It Was Poison: In The Moon Dwellers, Calvina mentions her machine is called the "Bellzebein" when an Earth Federation officer (actually a Fury in disguise) attempts to correct her. She concludes he's not with the Federation since the identity and name of the Bellzelute is supposed to be classified information; regular military officials shouldn't even know its designation.
- Leitmotif: "Revenger", to portray her rage upon learning how Al-Van has wronged her; upon receiving her Mid-Season Upgrade, it shifts to "Guardian Angel", a switch towards more-altruistic motivations and the peace she has come to terms with.
- Misery Poker: Calvina initiates this trope in The Moon Dwellers due to Touya asking about his father when she's not in the best state of mind to answer him.
- Must Have Caffeine: One of the few quirks in an otherwise-serious character is her deep love of coffee in Judgment.
- Nice Job Breaking It, Hero!: Played with in The Moon Dwellers - Touya's whereabouts are unknown following his kidnapping and Calvina believes So-Des Zuo might have the information in their final encounter. When he states he was the one who leveled Ash'ari Kreutzer and activates Larseilam to ensure his next attack will kill Calvina, she unlocks the Bellzelute Brigandi's strongest attack out of desperation to survive and finishes him off; luckily for her, the Larseilam in So-Des' machine runs out of fuel. Regardless of whether her Revenge is achieved or she was simply trying to live, Calvina loses the only plausible lead to Touya.
- Not So Stoic: Once Al-Van makes his appearance and she learns it was he who was behind the destruction of the Ash'ari-Kreutzer facility, Calvina briefly abandons her former demeanor in an attempt to kill him.
- Perpetual Frowner: She never smiles until the end of her route in Judgment; this is also shown in The Moon Dwellers where her character portrait always puts her into an "angry" or "scowling" expression. Justified given she is a Broken Bird.
- Red Baron: Before retiring, she was known in the military as the "White Lynx".
- Retired Badass: Mostly due to nerve damage and trauma. The mental controls of the Fury mech make the former less of an issue, while she works through the latter during Judgment. In The Moon Dwellers, she retires from active duty to work at Ash'ari-Kreutzer, but subverted following the facility's destruction and returns to the military.
- The Reveal: The Dragon to the Fury is actually her Not Quite Dead boyfriend Alvin, who goes by his real moniker "Al-Van". Worse, one of her students at the Ash'ari-Kreutzer facility is still alive, except he too is a Fury named Jua-Mu Dalby; both were conspirators behind the facility's destruction. Filled with anger, doubt and sadness, Calvina begins hating the Fury and swears vengeance for their deeds, with an added dose of violence.
- Revenge Before Reason: Despite being a very competent pilot, Calvina's greatest flaw is allowing her emotions to get the better of her - the sight of the Laftkranz she sees from the Ash'ari-Kreutzer ruins reappearing makes Calvina lose her focus, leading to a Humiliation Conga.
- Roaring Rampage of Revenge: Personified - the moment she see the Laftkranz spotted at the facility's ruins, she discards the thought of survivors and confronts the machine's pilot while screaming "I'll Kill You!!"
- The Stoic: For the most part, Calvina plays the role of a quiet, taciturn military commander, always ready to take charge, but caring only about whether or not she's able accomplish her mission.
- Supporting Protagonist: In spite of being the alternate hero in Judgment and billed as one of the main players in The Moon Dwellers, Calvina is second-fiddle to Touya with regards to the Fury. Justified if one considers her ties to the Fury are via her former boyfriend (Al-Van) and student (Jua-Mu) who are part of the antagonists and she's simply an exceptional pilot who so happens to use a Fury-developed Humongous Mecha. Compared against Touya and his Half-Human Hybrid nature, friendship with Princess Shana-Mia and the posthumous El-Selda being Al-Van's mentor, the best Calvina receives is resolution with the Ash'ari-Kreutzer attackers. Furthermore, it's Touya who specifically leads the charge against the Fury Big Bad in The Moon Dwellers and the one who destroys the "Cross Gate" with the Granteed Dracodeus.
- Together in Death: After she discovers how Al-Van really felt about the Ash'ari-Kreutzer incident, (he didn't want to do it, but had to as a soldier), and his appearance to help her and her allies fight against Gu-Landon Goetz, she doesn't want to live without him. When he goes to pull a Senseless Sacrifice, the only thing that keeps her from joining him are the three girls saving both of them using a jury-rigged Laftkranz.
- Took a Level in Kindness: In The Moon Dwellers, Calvina is angrier and nastier than her Judgment counterpart, but after escaping a hostage situation with Melua (and her gratitude for it), she stops being overtly rude to the girls and works with them in tandem, no longer demeaning them during combat, though this doesn't mean her anger issues are gone.
- Tsundere: A non-exaggerated example - most of the time Calvina is dismissive, gruff and rude, yet there are momenets where she shows a gratitude to those deserving it. After spending a portion of The Moon Dwellers downplaying Touya, after they are briefed about the Fury's history, Calvina apologizes to Touya for being insensitive; when he replies she's a nice person, she retorts with a "Don't tease an adult".
- Woman Scorned: She was already an angry woman after the destruction of the Ashuari Kreutzer facility, but learning that her boyfriend had something to do with it makes her feel even more betrayed and swearing to kill him with whatever Humongous Mecha she can get a hand on. Part of her Character Development is getting over this phase to learn that her anger and scorn blind her from how said boyfriend didn't actually have the full heart to do it, and thus worthy of forgiveness.
Katia Grignarl, Festenia Muse and Melua Melna Meia
A trio of mysterious girls who assist Touya or Calvina in their stories for Judgment, they were experimented upon by the Fury, but managed to escape, taking along a Fury-produced Humongous Mecha to flee from their pursuing captors. Katia is calm and composed, Festenia is feisty and foul-mouthed, while Melua is shy and timid, often prone to tears. The three assist the protagonist navigate their mecha in Judgment, serving as co-pilots.
Each girl grants a specific bonus to the protagonist and mecha, depending on whether she is the co-pilot: Katia increases weapon range and accuracy/evasion rates, Festenia boosts weapon damage and Critical Hit rates, while Melua offers defensive and movement bonuses. If one girl gets picked to accompany the pilot more often than the others, she becomes closer to the protagonist, eventually entering into a romantic relationship with Touya or becoming like a surrogate daughter to Calvina.
In The Moon Dwellers, Katia and Melua serve as Touya's dual co-pilots in the Granteed, while Festenia is working alongside Calvina at Ash'ari-Kreutzer and is her co-pilot for the Bellzelute. However, at one point of the game, they are able to switch mecha (Festenia in the Granteed, Melua in the Bellzelute, for example) just like Judgment. Tropes associated with the girls, as well as the mecha they bring:
- A-Cup Angst: Played with - in Judgment, Festenia is sensitive about having less cleavage than the other girls, but Super Move Portrait Attacks show the three are about the same. Downplayed in The Moon Dwellers - Katia and Melua have the usual Gainaxing, but Festenia's cut-in does not focus on her breastsnote .
- Adaptational Badass: The Granteed in Judgment is no different than the other mecha in the game (aside from being a Super Robot). In The Moon Dwellers, the machine houses the soul of the Fury's guardian goddess; furthermore, the Granteed was constructed as the direct countermeasure against Perfectio. The Moon Dwellers ends with the Granteed Dracodeus destroying the previously thought Nigh Indestructible Cross Gate by itself.
- Adapted Out: The Coustwell already becomes the Coustwell Brachium for The Moon Dwellers when it appears.
- Adaptational Villainy: In The Moon Dwellers, the Coustwell Brachium becomes the unit for the post-insanity Jua-Mu, but can be unlocked for Touya or Calvina to use.
- Alliterative Name: Melua Melna Meia
- Badass Cape: Granteed deploys one when using its "Tempest Lancer" attack. Judgment makes the animation appear as if it resembles rocket boosters, but The Moon Dwellers showcases a flowing cape.
- Bare Your Midriff: Katia and Festenia. Please look at their arts.
- Beam Spam: The Bellzelute Brigandi has weaker Orgone materialization capabilities than the Granteed in The Moon Dwellers, but it makes up for it with this trope.
- BFG: Bellzelute's Orgone Rifle, Bellzelute Brigandi's "Orgone Buster Cannon" and the Laftkranz's "Orgone Rifle Bhaskar Mode"
- BFS: Granteed Dracodeus' "Infinity Calibur" materializes one out of Orgone Energy if Katia or Festenia is the co-pilot
- Bifurcated Weapon: In order for the Bellzelute to use the strongest attack with its "Orgone Rifle", its "Shot Launchers" have to combine with it.
- Big Eater: Festenia, fitting her status as the energetic one. The Moon Dwellers even names her Leitmotif after this trait.
- Blue Is Heroic: Bellzelute and the Granteed if chosen; the secret Vorlent and Laftkranz in Judgment also apply. Bellzelute Brigandi with its "Orgone Buster Cannon" if Festenia is the one and the Laftkranz's "Orgone Sword Final".
- Blade Below the Shoulder: Coustwell takes this to the extreme by having a shin-mounted kick blade.
- Blonde, Brunette, Redhead: Played straight to the letter, complete with the redhead being the hot-tempered one and the brunette the level-headed one.
- Chest Blaster
- The Granteed (Dracodeus)'s "Orgone (Draco) Slave". It also has the "Orgon Blaster", a smaller beam that comes from a ring on its head, similar to Viral's Enkidu. The Laftkranz is capable of this, but attaches its blaster to its chest for a Wave Motion Gun.
- The Moon Dwellers version of the Granteed Dracodeus features the "Orgonite Buster" (alternatively known as "Final Breath").
- Color-Coded for Your Convenience: Think of The Powerpuff Girls' color, except switch Blossom and Buttercup's colors with one another and you have these girls.
- Confusion Fu: Melua's finishers tend to involve ignoring the machines' main weapons in favor of something unexpected, like the Granteed using its backpack as a surfboard or the punch-specializing Coustwell unleashing a diving kick.
- Cute Little Fangs: Festenia in The Moon Dwellers
- Cutting Off the Branches: Played with in The Moon Dwellers; although Katia and Melua are the default co-pilots for the Granteed and Festenia for the Bellzelute, players are able to mix-and-match however they desire to complement either machine later in the game.
- Crash-Into Hello: In Touya's Judgment story, the girls crash the mecha into his high school, almost killing him.
- Distressed Damsel: In The Moon Dwellers, whoever has the biggest Relationship Values with Touya gets kidnapped alongside him to the Gau-La Furia and then Kalo-Ran and Gu-Landon decided to test one of their brainwashing devices on her. That didn't last very long.
- Gainaxing: All three girls bounce a little during certain attack graphics of Judgment. In The Moon Dwellers, this occurs only in the final attack for the Mid-Season Upgrade.
- Girlish Pigtails: Melua in The Moon Dwellers uses a variant of two long twintails stretching out from the back of her braided bun.
- Good Old Fisticuffs
- Guns Akimbo: Bellzelute
- Half-Human Hybrid: In The Moon Dwellers, the girls are half-Fury like Touya in order to use the Granteed and Bellzelute.
- Hot-Blooded: Festenia is the passionate one, but learns to cool her temper and better control of herself if picked as the recurring co-pilot in Judgment.
- Leitmotif: "Resolution" for Katia, "Powerful Eater" for Festenia and "Sweet Suite" for Melua.
- Jack-of-All-Stats: The Coustwell, being a close-ranged Real Robot, has neither the bulk of the Granteed or the quickness of the Bellzelute, but it lacks in neither.
- Mecha Expansion Pack: The Mid-Season Upgrade (except the Laftkranz in Judgment) is essentially an add-on used as extra weaponry.
- No-Holds-Barred Beatdown: Tania's finishers tend to be rapid, unending barrages of close-range attacks, most notably with the Coustwell.
- Power Fist: Coustwell (Brachium) solidifies Orgone Energy to add an extra punch to its melee attacks.
- Power Trio: The girls fit many of its sub-tropes
- Rocket Punch
- Played with the Coustwell (Brachium): the mecha condenses a crystalline fist out of Orgone Energy and hurls it at the opponent.
- There's also the Granteed Dracodeus' Draco Knuckle added in The Moon Dwellers.
- Secret Character: Completing Judgment three times unlocks the fourth starting mecha "Vorlent", with its Mid-Season Upgrade being the Laftkranz. In The Moon Dwellers, this trope applies to Coustwell Brachium.
- Shrinking Violet: Melua is initially demure and shy, though she grows out of it if regularly picked in Judgment.
- Shoulders of Doom: Coustwell Brachium gets a pair of these, which can detach and aid in attacking.
- Spell My Name with an "S": Is it "Laftkranz" or "Raftclans"?
- Static Character: Because she's already down-to-earth, Katia undergoes the least Character Development of the three if picked in Judgment, mostly because the worst anyone can say about her is she's just a little bit bossy.
- Super Mode: In The Moon Dwellers, the Granteed enters "Busker Mode" in order to use its Tempest Lancer attack. Likewise, the Granteed Dracodeus must use this trope with the Orgonite Buster and Infinity Calibur attacks.
- Sweet Tooth: Melua; in The Moon Dwellers, she sneaks them into the cockpit because Touya (apparently) said she could, much to Festenia and Katia's chagrin, due to the mess she leaves behind. When Touya tries to get her to stop so the other two won't reprimand him for it, Melua keeps insisting he said she could until Touya relents.
- Swiss Army Weapon: Bellzelute's Orgone Rifle and Bellzelute Brigandi's "Ragna Rifle".
- Teleport Spam: Each Mid-Season Upgrade carries the "Orgone Cloud" ability which allows it to teleport over obstacles, thus ignoring terrain penalties after its pilot hits a certain Will threshold; this ability also acts as an extra chance to successfully evade any non-MAP attack at the cost of energy. The unlockable Laftkranz uses this as part of its attacks, teleporting so it can fire its Wave Motion Gun from two directions at the same target.
- This Is a Drill: In The Moon Dwellers, the Granteed can form one on its chest to use the Orgonite Buster. The Granteed Dracodeus, meanwhile, opts for four smaller drills located in the "Draco Heads" for its version of the attack, with the Orgonite Buster becoming the Dracodeus's tail-tip.
- Video Game Characters: Each girl caters to a different combat attribute for the protagonist - power (Festenia), range (Katia) or defense (Melua). They also have a different final attack for the Mid-Season Upgrade when they're used often enough to unlock it.
Touya's posthumous father in Judgment, though is present at the start of The Moon Dwellers as a staff member working at the Ash'ari-Kreutzer facility on the moon.
- Determinator: Even though he is flanked and shot, with his wounds taking a mortal toll on him, El-Selda in The Moon Dwellers still has time to take a detour to Ash'ari-Kreutzer to find survivors (only Katia and Melua), pick them up and head to Earth. Of note is the Granteed requires at least two people to operate it efficiently - El-Selda does it by himself while bleeding to death and still manages to destroy pursuing Fury forces.
- Given Name Reveal: El-Selda Shun
- Heroic Sacrifice: He didn't last long after letting the girls escape from the Fury in Judgment, but that was his intention from the start.
- Leitmotif: "The Knights of the Fury"
- Knight in Shining Armor: El-Selda uses this trope to its fullest by dueling his protege Al-Van so as to preserve the latter's honor in The Moon Dwellers.
- Parental Abandonment
- Already made a Posthumous Character by the time Judgment begins.
- In The Moon Dwellers, Seldore's work at Ash'ari-Kreutzer means he has little time to return home, thus he usually sends money to his son for day-to-day use. Lampshaded by Touya who thinks his father is irresponsibly telling him to go fend for himself.
- A Taste of Power: In The Moon Dwellers, he pilots the Granteed in the prologue scenarios of the game against the Fury. While the unit only has two attacks, El-Selda is at level 30 whereas Mooks are at single digit Character Levels.
Shana-Mia Eterna Fura
Figurehead ruler and princess of the Fury
- Ascended Extra: Back in Judgment, Shana-Mia is present during Touya's dreams and in the last stretch of the game as a Non-Player Character. The Moon Dwellers makes her another sub-pilot for Touya.
- Childhood Friends: Of Touya, whom she remembers when they were children.
- Expy: Let's see, the ruler of a race who lives on/in the moon, mostly in cryostasis, who wants her people to settle on Earth and whose underlings start a war against the people currently living on Earth against her explicit instructions. Additionally (Moon Dwellers only) Near the end of the story she's semi-openly joined the main characters with Earth's military to help them deal with the rebels, and the heroes side with her against their own leaders when said leaders give up their Reasonable Authority Figure status to facilitate a blatant Not So Different Aesop. Hello Queen Diana Sorrel.
The main antagonists of Judgment, the Fury claim they are the ones who seeded life on Earth, but retreated from the world and resided on the moon, watching over their creations. The Fury also claim they were previously, eons ago, defeated by another space-faring force, fleeing from them to the far ends of the universe. They are led by "Representative Knight" Gu-Landon Goetz and his "High Knights" Al-Van Lunks, Fu-Lu Mu-Lu, and Jua-Mu Dalby.
Tropes associated with the Fury:
- Abusive Precursors: Played with - the Fury terraformed and planted life on Earth before going into mass stasis to await a world to settle on, but humanity evolving was outside their calculations, and the few who are awake to make decisions for the rest are split between those who want to try to co-exist with mankind and those who want to scrub the world clean and start from scratch. The plentiful conflicts wracking the globe at the start of Judgment aren't doing the Fury in support of humanity any favors.
- Adaptational Heroism: In The Moon Dwellers, the Knights are seen in a more honorable, sympathetic light; most of the atrocious acts committed by the Fury in the game are caused by members of the "Spy" branch (they do not exist in Judgment). The destruction of Ash'ari-Kreutzer, frequent abuse of "Larseliam" (the Knights frown upon using it in The Moon Dwellers), slaughtering defenseless Earth Federation troops and the ploy to wipe out the Earthlings for the Fury to conquer the planet are just some of the things its members do; Jua-Mu using Larselium once is enough for Gu-Landon to boot him to the Spy division. Although some Knights like Fu-Lu end up siding with Gu-Landon and the Spy branch, they openly admit this is for Reason Before Honor as a way of self-preservation.
- Anti-Villain: Al-Van knows his actions are wrong, but he's doing it because it's his mission as a High Knight after he destroyed the Ash'ari-Kreutzer facility in Judgment. His motivations are more favorable in The Moon Dwellers since he does not participate in the attack on Ash'ari-Kreutzer, merely seeing the aftermath. In the end, Al-Van has no genuine quarrel with the Earthlings - he'd rather willingly work with them as allies in The Moon Dwellers than die as The Atoner in Judgment.
- Apologetic Attacker: Al-Van, unlike fellow Punch-Clock Villain Fu-Lu, is genuinely sorry when he tries to destroy his opponents with a giant BFS.
- Psycho for Hire Jua-Mu after he gets promoted to full Knight and survives some nasty brain-damage from an explosion in Judgment.
- There is another reason listed in the supplemental material for Jua-Mu's behavior: the Orgone Energy-based Cytron Control system used by Fury machines can have adverse effects on the body, particularly on the glands producing adrenaline and endorphins. While Al-Van, Fu-Lu and Gu-Landon have had proper training, Jua-Mu is promoted so fast he doesn't have enough time to adequately adjust his body to the higher demands of the system placed on him by the Laftkranz. In short, Jua-Mu is on a severe adrenaline high and an extreme pleasure high while using the Laftkranz that's slowly destroying his brain from the inside.
- Considering the crazy amounts of Orgone Gu-Landon's huffing in the final battle of Judgment, his Villainous Breakdown becomes understandable.
- BFS: Laftkranz's "Orgone Sword", which reaches "Colossal Blade"-like levels of size. Al-Van's version in The Moon Dwellers is the "Orgonite Bhaskar Sword".
- Black Knight: Interestingly, the two most-sympathetic villains, Al-Van and Fu-Lu, are the ones with black-colored Laftkranz. Jua-Mu and Gu-Landon's units are painted red.
- Bootstrapped Leitmotif: Once Al-Van pulls his HeelFace Turn, he inherits El-Selda's "The Knights of the Fury" in The Moon Dwellers.
- Determinator: Gu-Landon in all appearances - he refuses to be defeated. Highlighted in The Moon Dwellers where he will often cast "Spirits Commands" on himself just to stay alive.
- Did You Just Punch Out Cthulhu?: In The Moon Dwellers, the Fury were the ones who scored a victory against the "Ruina" and sealed them in the "Fabula Fores" they created, along with the Cross Gate beneath Antartica, while prepping the Granteed as their countermeasure against Perfectio in the event it ever returns.
- Dub Name Change: While The Moon Dwellers localization is slightly off, the translated names are accurate with the original Judgment terms most of the time; however, one example is Al-Van's human pseudonym goes from "Alvin Lunks" to "Alistar Links" (though the Japanese version of the game explicitly refers to him as "アリスター・リンクス" ("Alistar Links").
- 11th-Hour Superpower: Al-Van aligns with the protagonist partway through the last scenario of Judgment and in the closing scenarios of The Moon Dwellers.
- Redemption Demotion: Zigzagged - in Judgment, Al-Van's Laftkranz retains its 50,000 Hit Points when it was a boss unit and the character deploys at maximum Will, but players cannot spend "Bonus Points" on the character's stats (until a level up), nor can the unit's stats and weapons be upgraded (since it occurs in the final scenario of the game). In The Moon Dwellers, the unit is lowered to allied standards, but the character's statistics are high and can utilize the "love bonus" with Calvina to increase damage dealt.
- Even Evil Has Loved Ones: In spite of his general Jerkassery and later psychosis in The Moon Dwellers, Jua-Mu states his reason to fight is so his hibernating family will awaken to a better environment, reminding his fellow Knights they're in the same boat as he - they're doing this for their families. It's also implied that Fu-Lu is partially driven by her love for Gu-Landon. This trope also prevents Jua-Mu, even in all his insanity, from using the Human Shield tactic even in the face of death despite being put in the Spy division when such thing should be OK for spies, since he refuses to sacrifice the hibernating Furies that he cared.
- Evil Is Hammy: Gu-Landon as a result of a Larselium overload when his Zui Gaiden goes One-Winged Angel.
- Expy: Al-Van's often considered by players to be a lunarian Sanger Zonvolt. Since Sanger's a Samurai, Al-Van's naturally a Knight in Shining Armor. In fact, Al-Van's version of the Laftkranz's final attack is a combination of (in order of the animation) Sanger's "Inazuma Juryoku Otoshi", "Shippu Dotou", and "Unyo no Tachi" techniques.
- Facial Markings: These denote a Fury soldier's rank
- Fashionable Asymmetry: Averted; judging by the picture, none of the three High Knights wear symmetrical clothing.
- Friendly Sniper: Fu-Lu, the ranged-focused High Knight, in a Friendly Enemy, Spirited Competitor kind of way. She dies refusing to activate the mothership's key and thanking her enemies for giving her a good final battle.
- Greater-Scope Villain: Gu-Landon in The Moon Dwellers with regards to the Super Robot Wars Destiny plot - the doors to the Fabula Fores were unsealed in the Second Original Generation so the Ruina would be unleashed on Earth to annihilate the humans. Since the Granteed is the most viable weapon against Perfectio, the Fury can seal Perfectio and the Ruina again into the Fabula Fores once the planet is cleansed of the Earthlings, allowing the Fury to take over it. Furthermore, by using the Cross Gate, the Fury can unleash the Ruina on whichever world they desire, repeating their cycle of destruction and conquest as they see fit.
- Green-Eyed Monster: In The Moon Dwellers, Jua-Mu constantly blamed Calvina from taking away the attention of Al-Van from him as he looked up to him greatly. The final nail of the coffin of his turn to complete insanity is when Al-Van revealed that he was on board with Shana-Mia's assimilation plot, which Jua-Mu interprets with how he chose to be with Calvina than fighting alongside him.
- Hair-Trigger Temper: Jua-Mu; Lampshaded in The Moon Dwellers by Haken Browning.Haken: "The way you live your life seems to be stressful."
- Heroic Sacrifice/Redemption Equals Death: Al-Van will pull this off to stop the reactor on the Fury Mothership "Gau-Ra Furia" from exploding. Averted in Calvina's story and The Moon Dwellers as he's convinced not to go through with it, but can be played straight in Touya's Judgment story, unless players opt for a Balanced Harem solution with the three girls, in which case he will avert it.
- Fu-Lu only adheres to the latter in The Moon Dwellers. After seeing Gu-Landon's rise starting with destroying the Rubble Pile and technically committing genocide to the Gardisordians, she felt that she had to atone for that even if she can't leave Gu-Landon's side. So, she freed Al-Van and made it so he would let the Steel Dragon Group enter the Gau-La Furia, while she faces the Steel Dragon Group for one last honorable combat, where she dies.
- HeelFace Turn: At the start of Judgment, El-Selda and Shana-Mia help the kidnapped girls escape with the starting mecha. Al-Van turns Face for the final battle to keep Gu-Landon from rendering humankind and the Fury extinct.
- Honor Before Reason
- In The Moon Dwellers, Knights set a taboo regarding the use of Larseilam, deeming it an unchivalrous practice - a tactic most Knights don't use when confronting their enemy. Jua-Mu winds up using it under duress in order to save his own life; he is accosted and punished, accordingly (he was just promoted to the rank of Knight, too). Subverted with the Spy faction - true to their role, they use it a lot.
- The Knights have another reason for avoiding the use of Larseilam: while Orgone Energy is limitless, Larseilam runs on a limited supply of "Eitelm" fuel; overuse will cause it to run out.
- ...Which is kind of an oddity, for players coming from Judgement. In there, while only command units (the Laftkranz) could be seen using Larseilam, no taboo and no demotion incurred from doing so. In fact it was used in order to both conceal the existence of the Fury and, in regards to the Knight ranks, to guarantee a swift and painless Mercy Kill to anyone unlucky enough to attest to their presence.
- Human Aliens: For all the antagonists' Fantastic Racism, they sure do look a lot like Earthlings.
- Interspecies Romance: Of the six named Fury characters in Judgment, a full third have at some point fallen in love with humans. As Touya's existance can attest, they're genetically close enough to breed especially since in Judgment that they were the ones who seeded life to Earth to make the planet habitable to begin with.
- Jumping Off the Slippery Slope: Jua-Mu is already deranged when he faces Calvina in The Moon Dwellers as he holds her reponsible for Al-Van's imprisonment, but his Ax-Crazy tendencies skyrocket Up to Eleven when Al-Van admits his actions are a result of genuinely loving Calvina. Lampshaded as Jua-Mu's dialogue by that point is akin to a Madness Mantra.Jua-Mu: "KILL! KILL! KILL! KILL! KILL! KILL!"
- Leave No Witnesses: In Judgement, it seems the overriding directive of the Fury is to keep their existence a secret - and failing that, to prevent their enemies from learning anything about them. Al-Van giving some of the explanations he promised dozens of chapters earlier to Touya is enough to put him in prison.
- Leitmotif: "Moon Knights" for the High Knights, "Doomsday" for Gu-Landon.
- Mukokuseki: Inverted with Gu-Landon - he looks Asian, despite not being human, though one can argue this is due to his character portrait perpetually scowling.
- Omnicidal Maniac: Gu-Landon turns into one at the end of the game, planning to destroy humanity and the Fury for going against him.
- One-Winged Angel: Gu-Landon's Zui Gaiden once it merges with the Orgone Reactor of the Gua-Ra Furia battleship and supercharges itself. It's Clipped-Wing Angel however, while offering some nasty upgrades and powerful regeneration to Hit Points and energy, the Zui Gaiden loses its Orgone Cloud ability. Averted in The Moon Dwellers as there's no merging with the battleship.
- Politically Incorrect Villain: If Calvina's the protagonist of Judgment, Jua-Mu and Gu-Landon will call her misogynist names.
- Punch-Clock Villain: Fu-Lu enjoys her bouts with the playable cast, whereas Al-Van outright regrets having to fight them. Even Jua-Mu, for all his Fantastic Racism, isn't really that terrible of a person before he goes off the deep end.
- The Smurfette Principle: While there is technically a second female Fury character, Shana-Mia is barely in Judgment and a Non-Player Character, making Fu-Lu the only female Fury officer. Although Shana-Mia turns into a party member for The Moon Dwellers, Fu-Lu remains the sole female antagonist amongst the villainous Fury under Gu-Landon.
- Sue Donym: When undercover on Earth, they mostly constrict their Fury names into something half-recognizable as a common name. Al-Van, for instance, becomes "Alvin Lunks" and Jua-Mu posed as "James Darby" while they worked with Calvina at Ash'ari-Kreutzer.
- That's No Moon!: The moon's actually the Gua-La Furia covered with space debris since Earth was merely an uninhabitable planet when the Fury first arrived. This becomes a Plot Point because Gu-Landon wants to reactivate the ship, which will cause it to shed its debris shell and bits of that will rain down on the Earth(to say nothing of what would happen to the people who live on the Moon in both Judgement and Moon Dwellers). The disruption of the tidal interaction between the Earth and the moon will fundamentally change the environment. Gu-Landon's reasoning for the attempt is that while it will destroy the world, the Fury can simply reseed it again and start anew. Averted in The Moon Dwellers - the Gau-La Furia teleports out from within the moon.
- Time Stands Still: The Laftkranz can stop time with their Larseilam devices - in Judgment, the presence of the protagonist's unit can prevent this due to its "Larseilam Canceller", making it the only way of defeating the Fury. Since the Canceller is absent in The Moon Dwellers, this trope is Retooled by placing new restrictions on Larseilam usage.
- Worthy Opponent
- Al-Van and Fu-Lu's statements generally give this feel and it's blatantly obvious the both of them don't hold harsh feelings for the protagonist and most of their allies. Fu-Lu actually looks forward to engaging Domon Kasshu should players attack her with him in one scenario for Judgment
- Al-Van and Fu-Lu to Sanger Zonvolt in The Moon Dwellers, once they finally meet. In a later chapter, Al-Van admits that he should have considered the entire Steel Dragon squadron this from the start, as he was well aware of their past accomplishments.