A young man in the SDF, chosen to serve aboard the Calnus alongside his childhood friend, Reimi. He has a long-standing rivalry and friendship with the Captain of the Aquila, Crowe. He is made the acting Captain of the Calnus and sent out to scout this section of the Universe.
- Accidental Pervert: A Running Gag in this game, courtesy of Reimi. Interestingly enough, he calls her out for getting pissed in one case.note . In the other incidents, her reaction is a bit more understandable, even if it was still a misunderstanding.
- Awesome Mc Coolname: Edge Maverick!
- Big Brother Mentor: Faize looks up to him and strives to be like him.
- Empowered Badass Normal: A soldier that gains the ability to use symbology. It's later revealed that he's a Seed of Hope; he had powers all along.
- The Captain: Of the Calnus.
- Chronic Hero Syndrome: Even when he's in the midst of a BSOD, he can't stand by and not help someone.
- Combat Medic: He's mostly a combat specialist but he can learn a few healing abilities.
- Cursed with Awesome: Averted. He was surprised to learn that he was a Seed of Hope, but wasn't really all that upset about it. Instead he thinks that it's awesome, and says as much late in the game. Of course, it helps that he doesn't have any traumatic memories associated with his abilities.
- Custom Uniform: It's a heavy armor prototype that he volunteered to test. It explains why he's one of the toughest characters in the party.
- Fashionable Asymmetry: Sleeveless armor, arm guard on left; presumably there's a Custom Uniform reason for this.
- The Hero: He's the one that insists on helping the people they find even if it conflicts with the SRF official mission, which, by the way, he undertook for the same reason: saving the people of Earth.
- Heroes Prefer Swords: Edge plays this straight, despite the majority of the SRF using energy rifles. The game gives several reasons for this:
- 1). The first creatures encountered in the game possess natural defenses against the weapons used by most of the SRF, as they are able to detect the electromagnetic fields (and possibly generate such fields as well) generated by the rail guns used by the SRF, and thus are able to evade and/or deflect the projectiles. However, since swords and other "low-tech" weapons don't rely on such things, they are much more effective.
- 2). As explained by the in-game encyclopedia, Edge is also a lousy shot, and thus finds blades more useful in a fight. The reason he can't hit anything with a ranged weapon is because - as a Seed of Hope- his reaction time is so quick that he instinctively aims at the spot where the enemy is going to be (instead of where the enemy is) and miss.
- 3). He views guns as unreliable because of the above, and a traumatic incident in his backstory. Edge lost his father at a young age; killed by an old wartime bio-weapon when they were scavenging on the surface. Edge tried to drive it off with the gun he was carrying, but was unable to hit it due to his piss-poor aim. However, when he used a knife to defend himself from the creature, he was able to fight it off, though too late to save his father.
- Heroic BSoD: When he realizes that his actions caused the destruction of an alternate Earth. Pretty major case of BSOD at that, too; Reimi is forced to take over as captain because Edge has become unfit for duty. Edge says very little in cutscenes and says nothing at all after a victory in battle or leveling up. It isn't until Reimi is afflicted with the stone sickness that he finally starts to snap out of it.
- Hot-Blooded: Edge has a tendency to jump straight into things, to the point he comes across as reckless Idiot Hero to anyone who doesn't know him (those that do just think he's just like that). This is somewhat balanced out by his ability to think fast on his feet and rapidly adapt to changing situations. There's a reason for this. As a Seed of Hope, one of Edge's abilities is "Instantaneous analytical perception", meaning his brain doesn't need to spend time processing or sorting information allowing him to react to situations much, much faster than a normal human. This probably explains his massive Heroic BSoD as well; while the rest of his team were still trying to process what just happened, Edge got hit with it all at once.
- The Leader: Initially it was because he was the designated leader but as the ship fills up with people unaffiliated with the SRF or Earth in anyway, he leads based on charisma.
- Large Ham: Being a hotblooded individual, he's gung-ho about the group's mission and very expressive about his opinions (except during his Heroic BSoD).
- Light 'em Up: He gains the ability to use low to mid level Light Symbols.
- Magic Knight: Combines physical combat with healing and Light magic.
- My God, What Have I Done?: When his actions result in the destruction of a parallel Earth, he has a period of immense guilt.
- Only Sane Man: Not only does he frequently deadpan the insanity of his other party members (and Welch) but he's the only one to realize the sheer horror of what he did to the Parallel Universe Earth.
- Sleeves Are for Wimps: His SRF spacesuit is sleeveless and he can remove the left arm guard if needs to (though he never does in game).
- Sword Beam: Edge's Aura Spark skill is channeled through his sword.
- Took a Level in Jerkass: He became much more irritable after the alternate Earth part of the game due to his Heroic BSoD. Thankfully he managed to return to his old self in Roak through the Power of Friendship.
- Victorious Childhood Friend: Edge hooks up with Reimi in the game's ending, if you have high enough affinity with her. The scene before their First Kiss includes how they've been spent years supporting each other as friends.
- Wide-Eyed Idealist: He goes into space to help others and is disdainful of politics. Part of his character development is dropping the wide-eyed aspect, becoming simply The Idealist and making them work in reality.
The childhood friend of both Edge and Crowe, Reimi is also a crewman in the SDF. She is chosen to accompany Edge when he is made the acting Captain of the Calnus.
- Action Girl: Like Edge, she is a soldier.
- Badass in Distress: Reimi is captured by the US Army shortly after the crew lands on Earth after traveling through a wormhole in a black hole.
- Big Sister Instinct: After Lymle joins the crew, Reimi takes it upon her self to look after the younger girl.
- Body Horror: Implied. She ultimately recovered, but when she was eight years old Reimi found out exactly what lethal radiation poisoning feels like.
- Cursed with Awesome: As a Seed of Hope she has automatic immunity to any and all diseases. She initially considered this Blessed with Suck because of childhood trauma but a heart-to-heart with Edge convinced her otherwise.
- Custom Uniform of Sexy: Her distinct SRF suit is the light armor version of the SRF standard. Hence her glass cannon status. Though one does have to wonder why it looks like a mini-skirt.
- I Just Want to Be Normal: Her hatred of her Seed of Hope powers stems from a childhood incident where radiation poisoning killed off every one of her friends except her, as her genetically-enhanced immune system was able to adapt and fight it off, though not immediately. She confides in Edge that she wants to live a peaceful married family life like everyone else.
- Ms. Fanservice: Her uniform shows off her legs and the camera sometimes shows her backside when she wins a battle because she stores her bow behind her waist.
- Glass Cannon: She deals very high damage, but she has low HP and only two melee techniques.
- Kick Chick: Flip-kicks the enemy into the air for her close range attack, and delivers Rapid Fire Kicks for her Chaotic Blossoms special.
- Lady of War: Archery is considered a feminine form of combat in Japan and her special techniques sometimes invoke flower motifts, such as Chaotic Blossoms.
- The Lancer: She is the offiical First Mate on the ship and she is also more levelheaded and rational than Captain Maverick.
- Love Interest: To Edge. Many of their PA involve their past and/or relationship.
- The Straight and Arrow Path: Reimi uses a bow. Unusually for the trope, the game takes steps to justify it: she took classes in both eastern and western archery as a curiosity and to distract herself from her Dark and Troubled Past, and was initially on the ship as a Bridge Bunny, not for her weapon skills. It's only after it's discovered that the alien wildlife is immune to the standard-issue railguns that she starts backing Edge up in the field.
- Survivor Guilt: As if she didn't feel bad enough that her friends died, the parents of her dead friends kept traumatizing her by saying she should have died instead.
- Team Chef: The one with the Cooking skill.
- Tsundere: She's a mild example of Dere-Dere. She tells Edge off for missing the opening ceremony and slaps him at one point for an Accidental Pervert scene but overall she's a Nice Girl.
- Victorious Childhood Friend: Edge hooks up with Reimi in the game's ending, if you have high enough affinity with her. The scene before their First Kiss includes how they've been spent years supporting each other as friends.
- Zettai Ryouiki: For one reason or another, the light armor version of the SRF standard uniform includes a Showgirl Skirt Over Shorts. Thus, this effect is created.
Faize Sheifa Beleth
A young Eldarian chosen to accompany Edge as part of the joint Terran-Eldarian exploration of space. His superiors feel he has much to learn from Edge, and Faize himself often feels inferior to him.
- Alchemy Is Magic: He practices this and makes the alchemic stuff in the ship during crating.
- Anti-Villain: After his FaceHeel Turn he becomes the extremist with a noble goal type.
- Beware the Nice Ones: Edge theorizes that the Grigori brainwashed him by using his kindness against him. In other words, he's trying to destroy the universe because he's too kind not to.
- An Ice Person: Faize is a master of Water Symbols.
- Casting a Shadow: He is a master of Dark Symbols.
- Dishing Out Dirt: Faize is a master of Earth Symbols.
- Eye Color Change: When Faize is subjected to a lot of stress, his Genetic Engineering causes him to unconsciously suppress it. This is shown as his eyes turning red.
- FaceHeel Turn: When attempting to save his own people from being slaughtered, Faize accepts ultimate power from the Missing Procedure and becomes the final boss, Apostle of Creation/Satanael.)
- Final Boss: He's the Apostle of Creation/Satanael, and the final obstacle to stopping the Evil Plan.
- Heroic BSoD: He has a big one when his people are being slaughtered and his homeworld is destroyed. This causes him to accept the power of the Missing Procedure and become a bad guy.
- Magic Knight: Although his melee damage is decent, he doesn't learn any combat skills, so he's more of a symbologist.
- Meaningful Name: Beleth is the name of a fallen angel, who becomes a demon after trying to save the earth from destruction from the droves of humanity overrunning it.
- Nice Guy: He's polite, friendly and looks up to Edge as a hero. In the end, his fall from grace is what convinces Edge against technology sharing; if someone as nice as him can be corrupted by such actions, then it's too dangerous for anyone else.
- Non-Elemental: Faize is one of only two Symbologists to gain a non-elemental attack Symbol. His Reaping Spark Symbol causes significant damage in a respectable AOE with no risk of hitting an elemental resistance.
- Only Mostly Dead: Depending on how you interpret his ending, he survived the destruction of Nox Obscurusis.
- Optional Party Member: An odd version, where after one playthrough you can choose to keep Faize in the party when he leaves during the story instead of getting Arumat, even though he turns out to be the final boss. Arumat remains there in the cutscenes, though.
- Protagonist Journey to Villain: The death of a girl he met on Roak causes him to darken, and then it all goes downhill from there.
- Red Eyes, Take Warning: His eyes turn red whenever he's trying (and failing) to suppress emotion.
- Royal Rapier: He uses one and his manner is more genteel than the other sword user, Edge, who is more brash.
- Scarf Of Asskicking: Faize is given a scarf from a Roak shepherd girl he is smitten with and he believes it makes him look cool but Lymle thinks it makes him look horrible (due to jealousy). It becomes the catalyst for his FaceHeel Turn and later allows Lymle to realize that Faize and the Apostle of Creation are the same person.
- The Smart Guy: An alchemist, and as an eldarian, he is more acquianted with the ship's technology than the rest of the crew.
- Stepford Smiler: The in-game encyclopedia reveals that his emotional suppression is a side-effect from genetic modification. Tragically, this suppression indirectly causes his FaceHeel Turn.
- The Stoic: He is quiet, calm, polite and logical in his thinking but a suffiicent degree of stress puts him over the edge.
- The Southpaw: He uses his rapier in his left hand. It's possibly foreshadowing his HeelFace Turn by way of A Sinister Clue.
- A Sinister Clue: The only left handed party member eventually becomes the final boss.
- Well-Intentioned Extremist: After he becomes the Apostle of Creation he believes the best thing for the universe is to be destroyed and then recreated to exclude sadness and pain.
Lymle Lemuri Phi
A child prodigy symbology user from the agrarian planet of Lymeris. She is seeking the cure to the illness that is slowly killing her grandfather. Lymle can summon Cerberus, both in and out of battle, and treats him like a pet.
- Ambiguous Disorder: She acts a lot like most autistic people (non-expressive, spacy, etc.) but she's not.
- Black Magician Girl: She learns primarly attack magic or negative status aliments. Also, she can summon a fiend.
- Blow You Away: Lymle is proficient with Wind Symbols. Strangely, she can use the highest level Wind Symbol, Tornado, but not the mid-level Wind Symbol.
- Character Development: As she travels with the party, Lymle gradually begins opening up, becomes less spacy, and generally more mentally functional and healthy. In her epilogue, she's become a symbology teacher and is finally able to show emotion, treating the audience to a genuine smile
- Chekhov's Gun: At various parts in the game she can be seen drawing on the floor of the ship, for which she is scolded by Reimi. These are symbols of power and prove essential during the final battle.
- Cloudcuckoolander: When first introduced, Lymle lives in her own little world and never shows any sort of emotion. She's like this because when she was 6 she accidentally opened a portal to the demon realm (read Hell) and shut off all emotional outlets to protect herself from several decades' worth of hatred and fear in there. This was so severe that it froze her mental, emotional, and even physical growth. The villagers will tell you that she's a "Good Girl", and that's easy to see as she's thoughtful, very considerate of others, fearless and strong willed. However, she also craves attention and is emotionally dependent on others to a large degree.
- Creepy Child: She occasionally comes off as this because of her Creepy Monotone, general lack of emotions, and the fiery fiend she can summon on command.
- Fluffy Tamer: Cerberus was the one who rescued her from the Demon Realm, and since then she's treated him as her "Doggie". She even tied a pink bow to his tail!
- Glass Cannon: She has the least HP and lowest defense, but her magic is very powerful, thus making her a Squishy Wizard.
- Magic Wand: She uses one for casting spells and throwing energy balls. At the climax she proves that all she really needs is a nearby symbol.
- Older Than They Look: Lymle is 15, but physically and mentally stuck at the age of six due to the "little trip" mentioned above. In her epilogue she's finally started to age again and is noticeably taller.
- Playing with Fire: Her primary element in Symbology is fire: Fire bolts, Explosion etc. Cerberus is also covered in flames, making her special skills summoning him fire-based, as well. She is the only character who can use the ultimate Fire Symbol, Volcanic Burst.
- Shock and Awe: Lymle is proficient with Thunder Symbols, and can use them up to mid-level.
- The Stoic: She rarely shows emotion on her face but her voice has inflections for despair or anger.
- Summon Magic: She can summon Cerberus from the underworld to attack her enemies.
- Token Mini-Moe: A tiny little girl with Girlish Pigtails and a pink dress.
- Tsundere: Despite showing very little emotion, Lymle is this to Faize. Although she outwardly hates him and they argue often, they definitely share a connection. She cares very much about his well being, especially late in the game when Faize disappears.Reimi: "Only true friends would fight like that."
- Verbal Tic: "Kay?" in English, "nanoyo" in Japanese.
- Witch Species: Lymle is one of a very small number of Lemurisian women who have symbols written on their DNA, enabling her to use symbology innately.
Bacchus D-79 (Bacchus Dexley)
A member of the Morphus, a race dedicated to justice and peace in the galaxy. A brilliant scientist, he has cybernetically modified his own body in order to be more effective in combat.
- Arm Cannon: His primary weapon is a cannon on his right arm.
- Awesomeness by Analysis: His vast intelligence, amplifed by his cyborg body, enables him to make quick calculations either for the ship or monsters.
- The Big Guy: Out of the Calnus' crew he is the biggest, the broadest, he wears akin to armor, and he has a great deal of physical power.
- Chainsaw Good: The Godslayer support mech is a giant chainsaw that attaches itself to Bacchus's arm Ash Williams-style.
- Covert Pervert: His jaw drops when seeing Welch posing with cardboard drawings of a French maid outfit and a PE outfit (i.e. T-shirt and bloomers), and acting like the maid and little sister stereotypes.
- Cyborg: As part of an Emergency Transformation, he shifted his conscious to a robotic body that was better suited for combat.
- Cybernetics Eat Your Soul: He fears that he has become cold and logical as a result of his implants but Edge insists that he's still a great guy. After all, a soulless machine wouldn't gush about their wife or feel gulity for leaving her to fight the Grigori.
- Empowered Badass Normal: He was pretty awesome before becoming a cyborg.
- Gatling Good: The Justice Saviour support mech has him pull out two enormous gatling guns from nowhere and blast enemies in a large radius.
- Genius Bruiser: He was a scientist pre-series and the transformation into a combat cyborg body was his idea.
- Happily Married: His wife is waiting for him back on EN-II and he feels like a horrible husband for leaving her side in order to save the universe. His ending includes a scene where she tells him how silly he was for thinking that and implies that they are going to celebrate his return to a flesh and blood body with lovemaking.
- Kill Sat: The Irradiation skill is beams of red energy from the sky.
- Macross Missile Massacre: The Force Breaker skill launches missiles from his back.
- Mighty Glacier: His cyborg body is powerful but not nimble. He needs a jetpack for blindsiding.
- More Dakka: When things get ugly and rockets, kill sats, laser cannons, chainsaws and elektro shocks are just not enough to get the job done, Bacchus whips out his two friends Justice and Saviour and goes wild.
- Nonindicative Name: Bacchus. Named after the Roman god of getting drunk and partying; this Bacchus is the exact opposite.
- Serious Business: Takes Welch's fanservice costumes A LITTLE too seriously.
- Space Elves: He is a Morphus by birth, the same as Myuria, but that was before he caught a fatal disease and transferred his brain and spinal cord into a non-elven robotic body.
- The Spock: Rational, focused, duty bound, speaks in a formal and technical manner etc. EXCEPT when dealing with fanservice stereotypes.
A young alien girl who doesn't remember her past. She was a stowaway on an alien vessel that crashed on Earth, and was held captive at a government installation for years.
- Action Girl: Unlike everyone else on this list, she fights with (almost) bare claws.
- Animal Motif: ears, tail, cuddling, we have a cat.
- Animorphism: Like all Lesser Fellpool, she can turn into a cat.
- Big Eater: She tries to eat, amongst other things, the bunnies on Roak and Sarah.
- Cat Girl: She'd look human if not for the ears and tail.
- Cute BruiserCOMET IMPACT! SEE YAAAH! * Inflicts 99999 damage on the enemy*
- Cute Little Fangs: Part of the cat look is fangs.
- Does Not Like Shoes: She wears stirrups, but still goes barefoot.
- Expy: Of Pericci from the first Star Ocean.
- Fragile Speedster: Fast but can't take hits.
- Genki Girl: She cartwheels around the battlfield, performs superspeed zigzags during blindside, and is always active on the ship.
- Is It Something You Eat?: Her first reaction when seeing a "bunny" in Roak is presuming it to be tasty. She does the same thing when she first meets the Featherfolk Sarah, whom she mistakes as a chicken.
- My Own Grampa: Meracle adores a series of children's story-books called Lady Elena and the Feline Gourmand. Her ending hints that, via time-traveling shenanigans, the books are based on Meracle's own adventures with Elena.
- Nice Gal: Other than her culinary interest in Sarah, she's a friendly girl and quick to trust.
- The Nose Knows: Her keen sense of smell aids the party on a number of occasions such as the weakness in a barrier in the Final Battle.My nose is well trained
- Stripperiffic: A mildly disturbing case, as she doesn't look much older than 12 or 13, even if her profile says she's 16. One NPC straight up tells her to wear a full dress.
- Verbal Tic: Meow! (English) or ~Mya! (Japanese)
- Wolverine Claws: As a cat person, claws are her primary weapons.
- Zettai Ryouiki: Although her outfit only resembles a skirt from certain angles, it still has the bare skin of the trope.
An enigmatic Morphus woman who is seeking Crowe for revenge. She aids Edge on several occasions, although she acts coldly towards him.
- Action Girl: Like Bacchus, she is an active Morphus soldier. Unlike Bacchus, she doesn't have a combat cyborg body.
- Badass Bookworm: She used to be a scientist before seeking revenge.
- Casting a Shadow: Myuria is a master of Dark Symbols.
- Cool Big Sis: Towards the other women in the group: Meracle about romance and Reimi about her childhood Seed of Hope trauma, etc.
- Cutscene Power to the Max: In her appearance in a cutscene, she's depicted as a badass Magic Knight. Any players who tried to use her as this in manner were quickly disappointed.
- Defrosting Ice Queen: Initially cold to everyone but warms up to them by the end of the game. In regards to Edge, she teases him more.
- Glass Cannon: She's a powerful symbologist but her staff is best suited as a staff instead of a spear where she can get hurt.
- Jerk with a Heart of Gold: She's caustic, tough and snarky, but she means well.
- Jiggle Physics: Her breasts wobble all around the place even when she's standing still (as evidenced by the cutscene in which she's first fully revealed). This provides an answer to why Reimi keeps her assets so securely bound in place...
- Happily Married: In a flashback, there's a scene of them being randomly affectionate before the fatal attack.
- An Ice Person: Myuria is a master of Ice Symbols.
- Lady of Black Magic: Magic-wise, she's like an older, more mature and better developed form of Lmyle.
- Magic Staff: She fires both her spells and energy bolts from it.
- Ms. Fanservice: The most flirtatious of the crew and the most developed to boot.
- Non-Elemental: Myuria is one of only two Symbologists to have any non-elemental spells. Her Extinction Symbol causes a large amount of damage surrounding the targeted enemy, while Divine Wave damages all enemies near Myuria.
- Pink Girl, Blue Boy: Myuria has pink hair, while her late husband had blue hair.
- Roaring Rampage of Revenge: She's trying to kill Crowe because she thinks he's responsible for her husband's death.
- Red Mage: Her offensive magic is slightly weaker than Lymle's, and Sarah has quite a few more nice healing and buffing spells Myuria doesn't have. However, Myuria's spell repertoire has a good mix of offensive and support spells and thus she is often the caster of choice for most players.
- Shock and Awe: Myuria is a master of Lightning Symbols and is the only character who can use the ultimate Lightning Symbol, Plasma Cyclone.
- Space Elves: Like all Morphus she has the pointy ears and does not need to tattoo herself to use Symbology.
- Stripperiffic: The least covered up of the Calnus crew females. This makes for a greater contrast in her flashback where she is much more modest.
- The Tease: She does this to Edge often. When he teases back in retribution, she twists his ear.Don't tell a woman things you don't mean.
- You Killed My Father: The reason she wants to kill Crowe is she believes he killed her husband.
Arumat P. Thanatos
A member of the Eldarian military who displays nothing but contempt for civilians.
- Awesome Mc Coolname: Arumat P. Thanatos sounds cool and for another level of it, it is meaningful.
- Anti-Hero: Type III-the Good Is Not Nice type. While working with the other heroes he is a grumpy and hostile guy to them. In the eplilogue he's transitioned to Type II-the Disney Antihero. He's still snarky and grumpy but now he goes to dangerous places to rescue people for its own sake.
- Badass Long Robe: Combined with a cool vest, he looks like a typical Grim Reaper.
- Badass Boast: "Death himself has nothing to fear." This is said whenever he levels up.
- Big Damn Heroes: Twice; one for the heroes in a starship and once in the epilogue for a random guy.
- Dark Is Not Evil: Despite his dark and fearsome appearance, he's a heroic guy at heart.
- Deadly Upgrade: Arumat's undergone extensive amounts of Gene modifications, effectively making him a Super Soldier. However, this has also caused a breakdown in the structure of his cells.
- Death Seeker: He refuses to get treatment for his condition, instead living out what time he has left as a fighter. It's his way for atoning for the men he's lost along the way.
- Dishing Out Dirt: Arumat is a master of Earth Symbols.
- Doom Magnet: He's lost a lot of men over the years and he was the only survivor each time. This is why he calls himself "Death Himself".
- Good Is Not Nice: He comes across as scary, stoic, and slightly patronizing, but despite his efforts to hide his nature, he's deep down a decent guy. In one example, a highly appreciative Meracle is thanking him for saving her after she suffers an accident while playing. He coldly insists he was Just Passing Through.
- The Grim Reaper: His motif: robe, sycthe, bringer of death etc.
- Heroic RRoD: Arumat doesn't have long until the degradation of his muscular system turns fatal. He's well aware of it but keeps pursuing his self-destructive lifestyle
- Humanity Is Infectious: His ending reveals that he has become much more openly heroic. Arumat blames humans, saying their behavior has rubbed off on him.
- Magic Knight: Unlike Faize who focuses on the magic part of being a Magic Knight, Arumat focuses more on close-range combat.
- Meaningful Name: His last name is "Thanatos", the Greek God of Death. It goes well with his thinking of himself as the incarnation of Death himself.
- Significant Anagram: His first name is an anagram of "Trauma".
- One-Man Army: Arumat is a MONSTER in battle. He has the highest attack power in the game, high HP, and that scythe of his allows him to mow through multiple enemies at once. However, his defense stats are a little lower than Edge's.
- Playing with Fire: Arumat is proficient with Fire Symbols, and also uses Fire in his Nether Strike attack.
- Purple Is Powerful: Arumat wears an outfit that is largely colored plum purple and his default / cutscenes scythe has a glowing purple blade.
- Sinister Scythe: Arumat, who sees himself as an aspect of Death, uses a gigantic scythe in battle. In fact, one of the first special attacks he comes with increases the size of his scythe.
- Sixth Ranger: A clear cut case. He's a strong, aloof Anti-Hero that the crosses paths with Edge and Co. a few times before (reluctantly) teaming up with them. When he does join, he starts with his BEAT system nearly maxed out, a number of combat skills already learned, and enough SP to max most of those skills. Finally, his starting equipment is likely better than what everyone else has equipped.
- Sole Survivor: His entire squadron was wiped out years earlier after being attacked by an unknown enemy (later revealed to be the Phantoms). This happens again during the phantom's attack on Eldar. Yeesh!
- Survivor Guilt: Because of the above spoiler, he feels great angst and a drive to make up for it.
- Suspiciously Similar Substitute: Gamers were aware that due to how similar his skills are to Faize, that Faize was not coming back from his absence from the party.
- Your Days Are Numbered: His deadly upgrade means his life is quickly coming to an end.
A Featherfolk girl from the planet of Roak. The party saves her from being kidnapped at their first meeting.
- All-Loving Hero: She doesn't do a single mean-spirited thing over the course of the whole game. Not even to those who want to eat or sacrifice her.
- Beware the Silly Ones: Just because she's the dizty healer doesn't mean she can't or won't summon a vortex or some lances of light to ruin your day.
- Blade on a Stick: Her weapon of choice is a spear.
- Blind Without 'Em: This is a running gag and used to play up her ditziness.
- Blow You Away: Sarah is a master of Wind Symbols.
- Cloudcuckoolander: When her abductors enter her inn room through her window, she was going to make tea for them until they kidnapped her. Not exactly the greatest judge of character, is she?Myuria: Is she doing that on purpose?Bacchus: Sometimes I find myself truly hoping that is the case.
- Distressed Damsel: In her introduction, she is almost kidnapped. The kidnappers come back later and succeed. In her epilogue, she is chased by two cat girls who want to eat her. This time, she saves herself by flying.
- The Ditz: An air head for sure with all the times she misses the point and for thinking that she could fly between planets.
- Flight: Inverted with Sarah. She's the only one of her species who can't fly. She learns in the end.
- Good Wings, Evil Wings: The white, angelic kind. Another name for the Featherfolk is 'Sacred Wings'.
- Idiot Hair: A very curly and feminine one. It definitely fits her personality.
- Lamarck Was Right: It was a widely held belief that she is an ancestor of Ioshua Jerand of the first Star Ocean. Her dictionary entry and Word of God confirmed this: she's his paternal aunt. A downplayed example, as Featherfolk as a whole are a Witch Species and Sarah's spellset is fairly different from her niece and nephew's.
- Light 'em Up: Sarah is a master of Light Symbols, and is the only character to use the ultimate Light Symbol, Sunflare.
- Light Is Good: When it is used by an All-Loving Hero like her, it is.
- MacGuffin Super Person: In the Roak story-arc she is required for a Virgin Sacrifice that will revive a demon.
- Meganekko: A cute girl in glasses.
- Nice Gal: She's an All-Loving Hero and very polite besides.
- Obfuscating Stupidity: It's subtly implied that she's not as ditzy as she appears though it's really hard to see.
- Seer: Sarah can see the future.
- Shock and Awe: Sarah is proficient with Lightning Symbols, able to use them up to mid-level.
- Your Door Was Open: How did she manage get on board the Calnus without anyone noticing?
- White Magician Girl: A feminine lady who casts white magic and wields a pole arm, but there is one exception. She's no one's love interest.
- Winged Humanoid: She's a Featherfolk.
- Wings Do Nothing: She has huge wings but is described both by the game and in her own words as being incapable of flight. Bacchus examined her wings and found nothing wrong with them so there's nothing preventing her from flying, she just doesn't know how to get airborne. She can hop and glide, but can't get enough momentum to actually take off. In her ending, she learns to fly while being chased by two cat girls, and neither of them is Meracle, surprisingly.
Apostle of Creation Sataniel
The control unit for the force bent on destroying the Galaxy. It feeds energy to that force, and that force in return spawns more Grigori and Phantoms.
- Anti-Villain: It's Faize possessed by the Grigori.
- BFS Wields one of the same size as himself.
- Evil Plan: Faize's desire to help others is hijacked by the Griogori's hatred of life as it exists to create the well intentioned plan below.
- Evil Sounds Deep: When Faize is wearing the mask his voice is much deeper.
- Good Hurts Evil: He has a resistance to Dark element attacks, and a weakness to Light attacks.
- Omnicidal Maniac: Destroying all life that exists in the process of creating a new world.
- One-Winged Angel: It was born from a transformation in the Apostle of Creation for the final boss battle.
- Satan: Or rather, Sataniel. In either case, the idea of a person with a god complex that wants to recreate the world in their own fashion fits the description.
- That Man Is Dead: He says this to Edge and the party after Edge tries to reason with him by calling him by his real name, Faize. When they repeatedly insist on calling him that and that the real Faize is still in there, he really gets mad.
- Well-Intentioned Extremist: He is attempting to create a universe where no one will have to suffer and die like Faize's Eldarian brothers and sisters did. The only problem is that recreating the entire universe would kill everyone in it.
The Calnus' support operative. Welch assists in researching new recipes for crafting and crafting new items from them, as well as in Synthesis.
Tropes about her are listed in the main page.
Crowe F. Almedio
The Captain of the SRF Aquila, which goes missing early in the game. He is the childhood friend of both Edge and Reimi.
- Always Someone Better: Ever since they were kids, he's been a little higher than Edge in skill and then in the SRF.
- Big Brother Mentor: To Edge and Reimi as the eldest of their trio when growing up. Edge would never admit it but he looks up to him and is inspired to improve himself to surpass him.
- Continuity Nod: It's heavily implied that his laser swords are the same ones given to the player late in the first Star Ocean.
- Disney Death: Despite the explosion and the destruction of his ship, he doesn't die. Instead, he wakes up on Roak, where Eleyna Farrance finds him and marries him.
- Friendly Rivalry: To Edge but Edge will deny that they are friends.
- Heroic Sacrifice: He turns his ruined ship into a bomb to destroy the energy dragon guarding Nox Obscurius.
- Hero of Another Story: For the most part his adventures are off-screen and only hinted at.
- Interspecies Romance: Is implied to end up with Elena Farrance, a Fellpool.
- Lamarck Was Right: It's heavily implied that Crowe is an ancestor of Roddick Farrance, the protagonist of the first Star Ocean game.
Stephen D. Kenny
The commander of the USTA's moon base and the first human being to perform faster-than-light travel. He's an iconic hero on Earth.
- Ace Pilot: The first human being to perform faster-than-light travel.
- The Captain: He commands a similar ship to Edge.
- A Father to His Men: In stark contrast to Shimada, he is affable, reasonable, and understands the ambitions of his juniors.
- Exact Words: To prevent a diplomatic incident with the Eldarians, Shimada orders him to remove all traces of the SRF and bluntly tells him the SRF no longer exists. Later, when Kenny meets up with the Calnus, he refuses to carry out his orders on the technicality that he cannot destroy something which doesn't exist.
- Lamarck Was Right: All but stated to be a direct ancestor of Ronyx and Claude Kenny.
- Reasonable Authority Figure: He's perfectly willing hear Edge out and let the Calnus go once he understands it's for the greater good. He presumably retains this feature as the first president of the Pangalactic Federation.
- Red Baron: His nickname is "Lightspeed Kenny".
- Bald of Evil: He has not one hair on his head...and he's evil.
- Fat Bastard: The only overweight character in the game is also a total bastard and Corrupt Corporate Executive, albeit working for the military.
- Jerkass: In every scene he insults people, orders them around, and talks about how his position is more important than the mission and how ships are more important than lives.
- Karmic Death: He doesn't believe in the Grigori threat and so stays on the Moon Base. He's wiped out by a Wave Motion Gun.
The original captain of the Calnus. He puts Edge in charge and stays behind on Aeos to command the Exploration Base.
- Cool Old Guy: In addition to his trust in Edge, he is fully supportive of his (precieved) relationship with Reimi.
- The Captain: Edge's predecessor here.
- Never Found the Body: He is presumed dead after the Phantoms destroy the Exploration Base.
A fortune teller from the planet Roak.
- Broken Pedestal: She is nothing like Meracle thought she would be.
- Brutal Honesty: She does not mince words with anyone.
- Cat Girl: A mainline Fellpool.
- Famous Ancestor: Roddick Farrance, the hero of the first game, descends from renowned fortune teller "Lady Elena".
- The Gadfly: She takes great joy in pushing Meracle's buttons.
- Interspecies Romance: She finds and is implied to marry Crowe.
- Jerk with a Heart of Gold: Elena is rude, blunt, Sophisticated as Hell and enjoys being The Gadfly. She also knocks Edge out of his Heroic BSoD (in her own blunt way), is a good friend to Sarah, adopts Meracle, and is dedicated to preserving Roak's future.
- Lady of Black Magic: In Star Ocean: Anamnesis, Elena is revealed to be an offensive symbologist with an affinity for Wind and Ice.
- Seer: She gets visions of the future and can perform auguries.
- She's Got Legs: Only visible at certain camera angles but they are there.