Representing aspects of sapient life, the Simulacra are a pantheon of twelve deities who rule over planes beyond the Material Plane. These gods have existed for as long as time itself (if they haven't outright always existed), and hold absolute control over their home realms, which are populated with creations of their own. They have spent most of history meddling with Koldenwelt and have gained a bad reputation; most Simulacra are malevolent and wish to impose suffering upon mortals, leading to some of the world's greatest and deadliest wars, though a small number of them dedicates themselves to nobler goals.
This page will list the Simulacra and the most notable inhabitants of their planes.
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- A Form You Are Comfortable With: In order to interact with the universe, they create physical avatars, which are their most known forms.
- The Ageless: When ages are concerned, Simulacra are noted as being "Eternal". As far as it's known, they have always existed, even though some creation myths depict them being born.
- Anthropomorphic Personification: Each Simulacra holds control over spheres representing various facets of sapient intelligence.
- Eldritch Location: Their planes of existence. Some are more eldritch than others.
- Expy: As a concept, they are one to the Daedric Princes from The Elder Scrolls.
- Fighting a Shadow: Destroying a Simulacrum's physical avatar does nothing but slow it down. It's widely agreed that Simulacra cannot be destroyed, period. This is as close as a mortal can get.
- Foil: They serve as one to the Colossi, serving as representations of sapient intelligence who are majority antagonistic, while the Colossi are Elemental Embodiments who, while not necessarily nice, are majority in favour of Koldenwelt's preservation.
- Genius Loci: It's widely believed that each Simulacrum's realm is their true and entire being; they're not merely restricted to the avatars they use to interact with the world.
- Our Gods Are Different: They rule over the planes beyond the Material one, and they're always trying to influence it in some way or another. Some do it for good, others for evil, and others for neither.
- Physical God: Each Simulacrum is a divinity, having full control over their plane of existence and being at the same level of power of Koldenwelt's Colossi. They also usually take physical form in order to interact with the universe.
Caligaduro Provectus, the Simulacrum of Destruction
Master of the realm of Nothing and the personification of Void Magic, Caligaduro Provectus rules over the spheres of destruction, formlessness, infinity and void. The most abhorrent of all Simulacra and the most openly malevolent, Caligaduro wishes to outright destroy every plane of existence in the Aethereal Firmament, leaving nothing but his Chaosphere left. He invaded and ruled Koldenwelt with an iron fist for most of its history, until he was defeated by the combined powers of the Colossi and the other Simulacra, and imprisoned deep under the region known as the Archipelago, with a divine artifact known as the Eye serving as the key to his prison.
- Arch-Enemy: Serves as the ultimate antithesis to Isiris, wishing nothing but to rend Her design into nothingness.
- Apocalypse How: He caused a Class 3a during his reign on Koldenwelt. His ultimate goal was to cause a Class Z through all realms of the Aethereal Firmament.
- Dark Is Evil: The most evil, in fact, and his void is the ultimate darkness.
- Destroyer Deity: As the god of destruction, this is the case indeed.
- Eldritch Abomination: As a being of primordial, unfathomable evil, he is far beyond the minds of mortals, who are often driven mad by the mere sight of his physical form. Even the other Simulacra, who are divine, struggle to comprehend the full extent of his power.
- Expy: Primarily inspired by Padomey, Sithis and Mehrunes Dagon from The Elder Scrolls.
- God of Evil: So much that he's been called the patron god of all evil, Caligaduro Provectus is a being of pure, unaltered malevolence.
- Go Mad from the Revelation: Directly looking at Caligaduro's form is all but fatal to mortals, who go insane over the sheer amount of power that radiates from him. Even a mere glimpse at his avatars tends to turn people blind.
- Greater-Scope Villain: He serves as this to everything involving the Void, most notably the actions of the Legion of Shiarchon. He served as this for the entire Eschaton story arc.
- I Have Many Names: Caligaduro Provectus, Exstinctor Sphaerarum, Deus Deorum, Divinitas Interitus, Avkhámalasǣkhṓlôsovaṃdarín, Ahkavandárstenevkarash... the list goes on.
- Meaningful Name: His name translates from Old Tongue (read: Latin) to "The Burning Darkness of Old".
- Omnicidal Maniac: His sole goal is the utter annihilation of the Aethereal Firmament, leaving nothing but the Void behind.
- Power of the Void: He governs over Void Magic, a school of magic dissociated from the Source, which involves the manipulation of the nothingness from the Chaosphere. It is exceptionally destructive, and use of it tends to rip one's soul right off.
- Red and Black and Evil All Over: When not taking pitch-black forms, he often materialized in black and red ones, typically engulfed in flames.
- Red Baron: The Adversary, The Anathema, The Nameless Void, Destroyer of the Heavens, among other titles.
- Satanic Archetype: As the greatest evil in the setting, he's the closest thing to the orthodox devil, though his sole interest is destruction; he has little interest in corruption.
- The Scottish Trope: Merely uttering his name is considered ominous and a taboo in virtually every social custom on Koldenwelt. Because of this, he is typically referred to as "the Adversary".
- Sealed Evil in a Can: He physically manifested in Koldenwelt and ruled it for roughly 25,000 years until the Colossi and other Simulacra joined forces and cast him down, imprisoning him under the region known as the Archipelago. Since then, Caligaduro has been trapped and dormant, though he remains conscious and urges his minions to free him through incorporeal avatars or messengers.
- The Soulless: One thing that sets Caligaduro and his demons apart from other entities is that Void-based lifeforms have no souls, unlike those stemming from the Source or from Primal Magic. Unsurprisingly, they're some of the most malevolent entities in the entire universe, existing only to destroy.
- Ultimate Evil: Widely considered the most evil and abhorrent of all Simulacra, to the point every Simulacra other than Kaicaiusarin, including the evil ones, oppose him.
- Wreathed in Flames: He is typically depicted as wreathed in black flames, and has the tendency to manifest in such a manner.
The personal messenger of Caligaduro Provectus, Makkarast is among the greatest of all Void Denizens, and is typically considered a lesser divinity in the Void pantheon. Whenever the Simulacrum of Destruction wants to issue a message, Makkarast is who delivers it.
- Blood Is the New Black: Described as having blood either marked or tattooed into his chest, as well as blood-stained hair.
- Combat Tentacles: Two pairs of tentacles protrude out of his back, larger than normal limbs.
- Cool Helmet: Wears a helmet which hides his whole head from view, save for a toothy lower jaw and a few strands of blood-stained hair.
- Demon Lords and Archdevils: One of the highest demons in the Chaosphere, to the point he's considered a minor divinity.
- Mouth of Sauron: He serves as Caligaduro's messenger in the mortal world.
- My Species Doth Protest Too Much: He is perhaps the most passive of all Void Denizens, who are otherwise extremely violent and deadly. This is due to him having been created to issue command rather than destroy.
- Nigh-Invulnerable: No known weapon, mortal or immortal, can harm him, due to him being created straight out of Caligaduro's essence.
- Our Demons Are Different: As a Void Denizen, he is a soulless demon made out of the Power of the Void. Makkarask is among the most powerful demons in the Chaosphere, and is typically considered a lesser divinity in its pantheon.
The first wielder of the Gladiitenebris, Rahusamsparza was created out of an amalgam of disembodied spirits in ancient times by Caligaduro Provectus and was, for a time, his most powerful servant. However, the souls he consumed through the ages led him to develop a sense of rationality, which would turn into grief. Turning against his master, Rahusamsparza would become one of his greatest enemies and participated in his imprisonment under the Archipelago where, no longer finding that he had purpose in this world, willingly relinquished the Gladiitenebris in order to be shattered and have its shards scattered across the world, with him ceasing to exist in the process.
- BFS: He wielded the Gladiitenebris, a great blade formed from the very chest, or legends claim the eye of Caligaduro Provectus.
- Dark Is Not Evil: Following his HeelFace Turn.
- The Dreaded: Due to his monstrous power, he was widely feared by the ancient world. Even Kinmorunddraver feared him, despite being his closest (and only) ally.
- HeelFace Turn: Notably the only creation of Caligaduro Provectus to ever turn good, he changed sides after the souls he consumed gave him a sense of rationality, leading him to realize Caligaduro was a threat to the fabrics of the universe.
- My God, What Have I Done?: Devouring the souls of the old inhabitants of the world, gaining some sense of rationality every time and remembering every massacre eventually led him to break down and be overcome with guilt.
- Our Demons Are Different: Being a creature of the Void, he was demonic in nature, though he's described as not belonging to any known race, leaving the details uncertain.
- Posthumous Character: Ceased to exist following the imprisonment of Caligaduro Provectus, after he shattered the Gladiitenebris.
- Red Baron: The Eclipsed Warrior.
- Tin Tyrant: He was a massive humanoid being clad head to toe in black armor.
A sentient manifestation of Caligaduro Provectus who was spawned upon the world at the end of the War for the Eye, Janos Omegon is a being of infinite rage and bloodlust, who wanders the world, causing death and destruction in his wake. He is indiscriminate in his wrath and kills both enemies and Void beings alike.
- Ax-Crazy: Such is his fury that he doesn't discriminate in slaughtering beings who'd otherwise be his allies. Everything before him will be destroyed, whatever it may be.
- BFS: His weapon of choice is a sword made out of multiple shards of the Gladiitenebris.
- The Berserker: He fights with almost unparalleled rage, not resting until all of his enemies are slaughtered.
- Demoted to Extra: While first introduced as a potentially major villain to the setting, he quickly lost his relevance over more immediate threats such as Lord Akharav and Vanguard, largely due to having no direct link to Imperator Kalarah or the Legion of Shiarchon, the main Void antagonists who already predated him.
- Dark Is Evil: As an avatar of the Simulacrum of Destruction, it's not surprising that Janos Omegon is a being of pure evil and darkness.
- Evil Counterpart: To Rahusamsparza, the wielder of the Gladiitenebris before him.
- Evil vs. Evil: Was convinced by Vanguard to fight Imperator Kalarah during Darkest Before Dawn, due to him turning rogue and for the potential of getting his power for himself.
- Fighting a Shadow: He is essentially an avatar of Caligaduro Provectus with some extent of self-awareness.
- Killed Off for Real: Destroyed by Imperator Kalarah when the two fought in Darkest Before Dawn, though the Shiarchon was knocked out cold to see it done. His destruction did not particularly hinder the Void forces, as the power he accumulated was presumably all transferred to Caligaduro proper.
- Omnicidal Maniac: He exists only to destroy everything and everyone unfortunate enough to cross paths with him.
- Red and Black and Evil All Over: Both his flesh and armor are black tinted in dark red.
- Red Baron: The Soul Devourer.
- Soul Eating: Janos devours the souls of those he slays in order to increase his own power.
- Tin Tyrant: Adorned head to toe in black and red armor, save for one unarmored arm.
Perhaps the most famed of the Devourer Chimera caste of Void Denizens, Atrocius is an immense demon taking the form of a hydra-like dragon with three heads. It has terrorized Koldenwelt since the beginning of written history, and has been responsible for numerous dragons to lose their true immortality. In the modern day, it is sometimes used as a war beast by the Legion of Shiarchon, who are forced to chain it in order to control his unending rage.
- Ax-Crazy: Atrocius hates everything and everyone, having no love even for other servants of the Void. The Shiarchon leave it chained in massive Darkstone chains in order to keep it restrained and even then, they leave servant races to watch over it in the event it just decides to blast them from a distance with its void breath.
- Breath Weapon: Each of his heads have the ability to breathe out blasts of Void Magic.
- Dragons Are Demonic: It resembles a massive, demonic cross of dragon and hydra.
- Expy: Of Hydreigon.
- Hungry Menace: As a Devourer Chimera, it's motivated by an insatiable hunger for the flesh and souls of mortals. Atrocius in particular has an unending desire to kill and devour dragons.
- Killed Off for Real: Slain during the events of One Thousand Horns, when the Heroes of Dar-Nahalant found a way to imbue their weapons with Sun Magic.
- Multiple-Tailed Beast: It has two, very long tails trailing behind it.
- Names to Run Away from Really Fast: Given the fact its name is a play on the word atrocity.
- Omnicidal Maniac: Atrocius is a being that exists only to destroy and devour everything.
- Power Floats: Uses Void Magic to levitate and fly. It slowly flaps the tendrils on its back as if they were wings, though that appears to be entirely instinctive of its part.
- Power of the Void: As expected of a Void Denizen, it possesses Void Magic. It notably used it to strip the immortality out of many ancient dragons.
- Red Baron: The Brutal One, The Devourer of Dragons.
- Red Eyes, Take Warning: All of its six eyes are pitch red.
Ramainaualmari, the Simulacrum of Madness
Governing over the spheres of mind, insanity, domination and conquest, Ramainaualmari is unique among the Simulacra in that he exists in the form of three incarnations; Varagarash Narahil, Kaherihonar and Zhmagaralahtius, each representing a facet of the god's insidious personality. Formerly a member of the Void pantheon, Ramainaualmari moved away from the Chaosphere in the modern day and now governs his realm of Crystallis while following his own agenda: the utter domination of the universe, with all being turned into his slaves.
- Casting a Shadow: After betraying the Void, Ramainaualmari became a Dark Magic divinity like a number of other Simulacra. It governs over its own branch of darkness, typically called Abyssal Magic, which it grants to its minions as blessings.
- Dark Is Evil: Purely malevolent and dark, Ramainaualmari is a Simulacrum with no redeeming spheres.
- Eldritch Abomination: An entity symbolizing madness and domination, incarnated into three bodies at once, heavily associated with using dark magic to mutate and transform its slaves.
- Evil Is Deathly Cold: Ramainaualmari's demons, the Abyssals, are heavily associated with cold temperatures.
- Evil Overlord: Not only is the god itself one in a cosmic scale, but it also serves as the patron god of tyrants, conquerors and dictators, who all fall under its sphere of influence.
- God of Evil: One of the darkest and most malevolent of the Simulacra. For most of its history, it served alongside Caligaduro Provectus, and its desire is for nothing more than the complete subjugation of the mortal universe.
- Mad God: Subverted. Despite being heavily associated with madness, neither Ramainaualmari nor any of its incarnations are insane. They inflict madness rather than suffer from it.
- Multiversal Conqueror: Ramainaualmari's ultimate goal is the complete domination of the Thirteen Planes, starting from Koldenwelt and moving on to other Simulacrum realms until all are turned into thralls under its control.
- Our Gods Are Different: Even among the other Simulacra, Ramainaualmari stands out due to incarnating as three deities at once rather than a single one, each with their own personalities and agenda, though they ultimately all follow the same will. Ramainaualmari as a single, physical entity may not even exist, though the three incarnations associated with it are connected by something.
- Power of the Void: Was a Void-based deity up to the events of Eschaton, in which it turned away from it and associated itself with the Source instead.
- Unconventional Alignment: While most characters in the setting are given one of the classical nine alignments, Ramainaualmari is described as "all evil". This is due to his three incarnations each representing one of the classical evil alignments, making the god itself represent all three at once.
- Red Baron: The God of Madness, The Lord of the Abyss, They Who Speaks Madness, Devourer of Colossi, The Writhing Comet.
- The Starscream: Betrayed the Void following its defeat at the conclusion of Eschaton, causing Ramainaualmari's domain to shift away from the Void and to adopt Dark Source Magic instead.
Embodying all of Ramainaualmari's pure and unaltered malice, Varagarash Narahil is the greatest of the Simulacrum's incarnations, and is typically considered the leader of the demonic trio. A monstrously large, worm-like demon, he ravaged the world in ancient times and corrupted the land, leading to the birth of the Cult of the Eclipse and to the deaths of billions. He was eventually defeated by the Colossi and imprisoned under the Tropical Lands in a facility known as Haldratar, the Vault of the Condemned God, in an attempt to sever his connection to his home realm of Crystallis and make him unable to ever return. However, a Simulacrum is not so easily defeated as his prison grew weaker and weaker over the centuries, and today, only a few seals separate it from freedom.
- Arch-Enemy: In ancient times, he was this to Tritonomarth, the Old Water Colossus. He was the one who finally defeated him, though not before Varagarash cursed him with death.
- Big Creepy-Crawlies: His physical form resembles an impossibly huge and demonic worm crossed with a centipede.
- Compelling Voice: Varagarash has mortals deliver themselves into his servitude by whispering into their minds, playing with them and corrupting them into accepting his twisted "Truth". This was how he created the Cult of the Eclipse, which has lasted for most of Koldenwelt's history.
- Eldritch Abomination: A monstrous worm-like abomination with numerous eyes, hooked spikes, tendrils and a wish to dominate the entire universe.
- Greater-Scope Villain: Serves as this whenever the Cult of the Eclipse is involved.
- Red Baron: The Maw of the Abyss, Sanity's Eclipse, The Worm That Devours The World.
- Sealed Evil in a Can: Imprisoning Varagarash at Haldratar was an attempt at locking the Simulacrum forever; by leaving him unable to return or reform at his home realm of Crystallis, the Colossi hoped that he would remain weakened and dormant for all eternity. It did not work as well as they planned; while Varagarash remains imprisoned, he has regained his strength over the ages, and has managed to spawn tentacles which breached all the way to the surface world.
Embodying Ramainaualmari's destructive side, Kaherihonar is a mountain-sized, demonic dragon adorned with one thousand horns. Having his physical form destroyed in ancient times by the Colossi, he lingered on to the world as a disembodied spirit until the New Age, when the Cult of the Eclipse resurrected him by using the soul of the Light Colossus Lorchakim as fuel. While the ritual was incomplete, it was enough for the Thousand-Horned Dragon to regain his physical form and flee back to the realm of Crystallis, where he currently resides.
- Behemoth Battle: During the climax of One Thousand Horns, he engaged in a colossal battle with Lorchakim, the Colossus of Light, much to the awe of the heroes.Kanna: ... A thousand gold on the Colossus winning!Pelagrios: You're a dreadful individual. Two thousand.
- Dragons Are Demonic: A godly demon who takes the form of an immense black dragon.
- Half the Man He Used to Be: When he was resurrected, only the front half of his body was reformed due to the ritual being interrupted, forcing him to retreat back to Crystallis by dragging his body with only his front legs.
- Horns of Villainy: He's not called the Thousand-Horned Dragon for nothing. He literally has 1,000 horns growing on his head at all times. Cut them off and more will take their place, though there's never more than 1,000 of them.
- Monster Progenitor: He created Praenuntius, the first Lympharian, who would go on to create the Cult of the Eclipse.
- Omnicidal Maniac: He embodies Ramainaualmari's tendency for destruction, wishing for the annihilation of all who would oppose him.
- Red and Black and Evil All Over: Predominantly black and red in colouration, and he's very evil.
- Red Baron: The Thousand-Horned Dragon, Wrath of the Mad God, The Drake of Doomsday, The Crystal Behemoth.
Embodying Ramainaualmari's controlling side, Kaherihonar is an eyeless behemoth riddled with crystals and multiple limbs. Believed to have been destroyed by the ancient Phoenixes, he was forgotten by the world, though he in fact survived his injuries and hid beneath the oceans, slowly healing under a massive coral reef. In the modern day, he is tended by a race of mysterious fish-people called Merkan, who periodically kidnap people from the shores to be sacrificed for him.
- Beware My Stinger Tail: He has a long tail ending in an immense stinger. Due to not having fully healed yet, however, he currently doesn't sport it.
- Control Freak: As he embodies Ramainaualmari's desire for order and conquest, he has the need to have absolutely everything under his direct command. His ultimate goal would be the domination of the Thirteen Planes, with all of its inhabitants being reduced to servants.
- Eyeless Face: Notably the only incarnation of Ramainaualmari not associated with eyes, and indeed, he is completely eyeless.
- Expy: Of Cthulhu.
- Greater-Scope Villain: Of anything involving the Merkan Underrealm, being their object of worship.
- Half the Man He Used to Be: His healing process has been very gradual, and he currently still lacks everything from the waist down.
- Monster Progenitor: Heavily hinted at being the creator of the Merkan race, given they seemingly appeared out of nowhere eight hundred years in the past.
- Red Baron: The King of Crystal, The One Who Thirsts, The One Who Howls Beneath the Sea.
Praenuntius, the Harbinger
The first Lympharian and head of the Crystal Manifests, Praenuntius was molded by the claws of Kaherihonar and then adopted as the greatest servant of Varagarash Narahil. One of the most powerful demons in the Aethereal Firmament, he has become known as the Harbinger, as he always brings along with him the armies of Crystallis to conquer and destroy in the name of his master. In the modern era, Praenuntius is the de facto ruler of the Cult of the Eclipse, though he pays little mind to his mortal worshippers.
- Beige Prose: He speaks this way, always in a very brief and blunt manner. This is largely due to him having no emotions.
- Casting a Shadow: One of the mightiest wielders of Dark Magic among demonkind, with power rivaling that of numerous demigods.
- Demon Lords and Archdevils: Praenuntius is the greatest demon of Crystallis, and one of the greatest in the Thirteen Planes.
- The Dragon: Serves as this to Varagarash Narahil. He serves Kaherihonar and Zhmagaralahtius with equal dedication, but they have servants of their own and rarely have the need for Lympharians.
- Enemy Mine: He brought Xacutus along to the Underworld during the events of One Thousand Horns, so that he could serve as a distraction to the Heroes of Dar-Nahalant while he was busy freeing Confectrix from his prison.
- Evil vs. Evil: Worked alongside Vanguard to defeat Imperator Kalarah during Darkest Before Dawn.
- Golem: As a Lympharian, Praenuntius is a being made out of demonic stone, animated with dark sorcery. Unlike the rest of his kin, however, Praenuntius is considered a true demon, as he never possessed a mortal soul.
- Good Wings, Evil Wings: He flies on a pair of large, skeletal wings.
- Magic Staff: Praenuntius is always seen with his staff, which is made out of solid Demon Crystal and ends in a large, animated, fang-filled skull. He has used it more than one to bite and clench into enemies to keep them in place.
- Monster Progenitor: He was the first Lympharian, and he was the one who started the Assimilation Plot that led to the creation of more Lympharians.
- Our Centaurs Are Different: In terms of appearance, he resembles a massive cross between a centaur and a dragon, made out of deep blue rock. All Lympharians, sans a few exceptions, look the same, as they are created in Praenuntius' image.
- Our Liches Are Different: Praenuntius hides his soul within a Soul Jar at the depths of the Cult of the Eclipse's Crystal Network, leaving it safe from harm. As long as it remains there, he cannot be destroyed. While he shares this in common with liches, he's neither undead nor a sorcerer.
- Red Baron: The Harbinger, The Primogenitor, Ruinous Silence, Prince of the Abyss, Right-Hand of Madness.
- The Stoic: One of his most distinct characteristics is his utter lack of emotion. Not even an encounter with Caligaduro himself was able to faze him, as he's physically unable to feel anything.
Confectrix, the Destroyer
The second oldest of the Crystal Manifests, Confectrix is a two-headed Lympharian who serves as the judge and executioner of Varagarash Narahil's twisted law. During the ancient wars of the mortal world, he clashed with Dominus Sepulchrus, mightiest of the Underworld's Revenants, and was dragged down to the realm of the dead and imprisoned away for tens of thousands of years.
- An Axe to Grind: Unlike most Lympharians who wield staves, Confectrix wields a massive black greataxe.
- Casting a Shadow: As a Crystal Manifests, he is among the most powerful dark mages of the Lympharian race.
- Golem: As a Lympharian, he's an animated being of solid crystal, powered by the souls used in his creation.
- Judge, Jury, and Executioner: He is this to all followers of Varagarash Narahil, though him being the Simulacrum of conquest and domination, his law isn't quite the same as ours.
- Multiple Head Case: Notably among his kind, he has two heads. They tend to finish one another's sentences. Legend says this is because he was created out of the souls of two dragons.
- Our Centaurs Are Different: As he was created in Praenuntius' image like all Lympharians, he resembles a cross between a centaur and a dragon.
- Red Baron: The Twin-Headed Lympharian, The Destroyer, The Judge of the Mad One.
- Sealed Evil in a Can: He was dragged into the depths of the Underworld by Dominus Sepulchrus during a massive battle between the two, where he remained trapped in for several thousand years. He was eventually freed during the events of One Thousand Horns by Praenuntius, and now prowls the mortal world once again.
- Was Once a Man: Like all Lympharians, Confectrix used to be a mortal. In his case, he's believed to have been a pair of Light Drakes.
Princeps, the Sovereign
The third of the Crystal Manifests, Princeps is a Lympharian who seeks war and conquest in the name of his god. His most fabled move was launch a massive campaign against Min Lagosi at the Kame Isles, leading to great devastation until their wizards succeeded in imprisoning the demonic golem upon the island's mountains. Before he was locked away, however, he cursed the Lagosi and the islands, causing them to suffer from an eternal winter.
- Blade on a Stick: His weapon of choice is a glaive which doubles as a Magic Staff.
- Big Bad: Of The End of Winter. The story revolves around his followers' efforts to break him free of his prison.
- Blood Knight: Unusually for a Lympharian, Princeps has a notable love for combat, while his kin normally kills without expressing any emotion.
- Casting a Shadow: He holds immense power over darkness. Such it is that the Kame Isles have suffered from nearly 5,000 years of constant winter, and his shadow has corrupted spirits across the land, transforming them into monsters.
- Curse: Upon his imprisonment, he cursed the Kame Isles with eternal winter. While life still flourishes there, it turned the Isles into easily the coldest part of the Tropical Lands, and it's particularly harsh to live there.
- Golem: As a Lympharian, he's an animated being of solid crystal, powered by the souls used in his creation. In his case, the soul is that of a primordial Fire Drake named Princepterath.
- I Have Many Names: Because the Lagosi find uttering his name a bad omen, he's referred to as Akumaihynaar, when he's referred to at all.
- Our Centaurs Are Different: As he was created in Praenuntius' image like all Lympharians, he resembles a cross between a centaur and a dragon.
- Red Baron: The Sovereign, The Ruler of the Crystal Hordes, The Curse of the Isles.
- Sealed Evil in a Can: Imprisoned upon the highest peaks of the Kame Isles after Lagosi wizards managed to defeat him. The particular spot of his prison is known as "Akumaihynaar's Cage". It hasn't stopped his demonic influence to seep out of it and corrupt the land, however.
- Shoulders of Doom: He has particularly large shoulderpads (apparently carved directly into his body), something which other Lympharians lack.
- Was Once a Man: Like all Lympharians, Confectrix used to be a mortal. In his case, he was a primordial Fire Drake named Princepterath.
Alexis Snowfall, the Enslaver
The youngest of the Crystal Manifests, Alexis Snowfall was formerly the Hetman of the Saphronian Hetmanate. A particularly despicable man in life, he fought a lost war against the orcish tribes of the Frontier Land, leading him to look for power in an attempt to tip the balance in his favour. Rather, he accidentally unleashed a tomb filled with imprisoned Lympharians, and some form of terrible power washed over him, transforming him into one of their own. Now turned against his former humans, he was eventually banished from the Material Plane by the Imperial mage Safron Duskstar, though he remains conscious as a disembodied spirit.
- Casting a Shadow: Possesses formidable power over darkness, though he pales in comparison to the other Crystal Manifests, due to them being some 30,000 years older than him.
- Demonic Possession: Though he has been banished from corporeality, he still interacts with the world by possessing the woman named Sylindrei Kavharal.
- The Ghost: Hasn't made any story appearances, despite being part of the lore.
- Golem: As a Lympharian, he's an animated being of solid crystal, powered by the souls used in his creation. In his case, the soul is that of Alexis Snowfall, a human.
- Our Centaurs Are Different: Much like other Lympharians, though Alexis' case is more literal due to his transformation retaining his human characteristics, making him resemble a classical centaur (save for the fact he's made of stone).
- Red Baron: The Enslaver, The Twisted. The latter was a title he had even in his mortal life.
- Was Once a Man: Like all Lympharians, Confectrix used to be a mortal. His case is literal, as he is a former Saphronian Human.
Kaicaiusarin, the Simulacrum of Fear
Ruling over the realm of Pavor is Kaicaiusarin, the Simulacrum embodying the spheres of fear, manipulation, paranoia and weakness. A member of the Void pantheon and a servant of Caligaduro Provectus, she governs over all nightmares; it is said that each nightmare experienced is for one's mind to wander into her domain, where she feeds on their weakness and terror. She was imprisoned under the region of Talmyr by Nalashtannylor in the ancient past, which led the very land to be corrupted by her energies and made Talmyr into one of the most uninhabitable places of Koldenwelt.
- Arch-Enemy: Considers Nalashtannylor this, with the feeling being mutual.
- Arc Villain: Served as this during the Law of Gods and Men arc of Eschaton.
- The Bad Guy Wins: During the Fall of Talmyr arc of Eschaton, she was freed from her imprisonment and proceeded to practically destroy the entirely of Talmyr, putting it all under the control of her Insomnolence minions.
- Dark Is Evil: As a deity of the Chaosphere, Kaicaiusarin is among the darkest and most insidious beings in existence.
- Dream Weaver: She has control over, and feeds from, nightmares, and can very easily inflict them upon others. When she first manifested in Koldenwelt, she unleashed nightmares terrible enough to drive mortals and immortals alike to suicide.
- Eating the Enemy: Was on the receiving end of this at the climax of Law of Gods and Men, when the Shadow Drake Rakshaseshvara devoured her. As that was her physical form and Simulacra cannot be destroyed, she has likely been sent back to her realm of Pavor as a result.
- Eldritch Abomination: A dark goddess, both beautiful and terrifying to behold, who rules over nightmares and feeds on mortal fear and weakness, who resembles a hulking mass of tails, spikes and eyes.
- Eyeless Face: In her true form, she has the face of a woman with beautiful lips, but has no eyes...
- Eyes Do Not Belong There: ...they're scattered across her shoulders and chest instead.
- I Have Many Names: Known by various names by mortals, with the most common being Uirizalith.
- Power of the Void: She is currently the only god other than Caligaduro Provectus to be associated with Void Magic.
- Purple Is Powerful: She and her demons, known as Eidolons, are heavily associated with the color purple, and her realm of Pavor is also predominantly purple.
- Red Baron: Mistress of Nightmares, The Puppeteer, The Queen of Shattered Glass, The Queen of Spiders.
- Sealed Evil in a Can: She was imprisoned by Nalashtannylor under the Talmyr region in the distant past, though it had a noticeable effect on the landscape as her void energies corrupted it, leading to Talmyr's fauna becoming monstrous and for much of it to become uninhabitable.
- The Starscream: Subverted. She is heavily hinted at wanting to leave Caligaduro's service, but unlike Ramainaualmari, she is too afraid of him to consider actually doing so.
Antecursoris, the Vanguard
The highest of all Eidolons, the entity known as Vanguard is the right-hand man of Kaicaiusarin and the leader of the Insomnolence, the Simulacrum's forces in Koldenwelt. A demon of unending malevolence, he has plagued the nightmares of mortals since times immemorial, being dreaded even by the great immortals of the ancient world.
- Arc Villain: Of the Law of Gods and Man arc of Eschaton.
- Dark Is Evil: He is considered one of the most powerful and abhorrent of all Void Denizens.
- Demon Lords and Archdevils: He's the greatest of all Eidolon demons, and is considered high in the Void's hierarchy.
- The Dragon: He's the right-hand man of Kaicaiusarin.
- Dream Weaver: He has immense power very nightmares, such that, in ancient times, he drove immortals to suicide. While his power has lessened over time, he still holds the power to inflict great terror upon mortals.
- Evil vs. Evil: During the events of Darkest Before Dawn, he coordinated an attack on Imperator Kalarah in order to bring him back to the Void's control, allying with other servants of the Void (plus Xacutus) to see it done.
- Our Demons Are Different: Vanguard is an Eidolon, which's the name given to the Void Denizens native of Pavor. Compared to the ones from Nothing, they're less powerful and have an affinity with nightmares. Varguard is specifically a Night Lord, the highest caste of Eidolon.
- Power of the Void: He wields Void Magic, as is typical of a being native of the Chaosphere.
- Red Baron: The King of the Night Lords, The Prince of Nightmares, The Bogeyman.
- Scaled Up: During the climax of Law of Gods and Man, he manifested as a massive, half-decayed zombie dragon with swarms of vermin in place of organs.
- Tin Tyrant: He's clad head to toe in black armor which completely obscures his form. Vermin like spiders tend to seep out of it periodically.
- Villain Protagonist: Half of Darkest Before Dawn is told from his perspective as he plans an attack on Imperator Kalarah, though he doesn't cross paths with the other, heroic protagonists.
- The Worm That Walks: Often manifests as a swarm of vermin, and is implied to be one under the armor.
An unique Nightmare Drake that was given sapience by Kaicaiusarin at an unknown point in time, Ner-Arzhul serves his mistress as the leader of his race, having been given a part of the Simulacrum's power as his own, namely over the more directly influencing night terrors. Ner-Arzhul is only second in terms power and position to Vanguard among her servants.
- Brought Down to Normal: In his weakened form, he's transformed into a humanoid clad in flesh-like armor.
- The Dragon: Figuratively and literally to Kaicaiusarin.
- Dragons Are Demonic: As a Nightmare Drake, he's an Eidolon demon in dragon form.
- Dream Weaver: He has the power to cause and manifest within nightmares and night terrors.
- Expy: Of Grima and Nicol Bolas.
- The Ghost: Hasn't made any story appearances, despite being part of the lore.
- Omnicidal Maniac: Said to lean more on Caligaduro Provectus' intentions of utterly destroying the Thirteen Planes.
- Red Baron: King of Terrors, The Soul Reaver, The Dread Drake.
Dominus Mortis, the Simulacrum of Death
The one charged with overseeing the souls of the deceased, Dominus Mortis is the Simulacrum of death, mortality, fragility, destiny and the inevitable end of all things. After striking a deal with Isiris, he became the Grim Reaper of the Aethereal Firmament, guiding the souls of the dead to his realm, the Underworld, so they may either rest or suffer for eternity, depending of their accomplishments in life.
- Above Good and Evil: Dominus Mortis represents death, a concept that is neither good, evil, lawful or chaotic in itself. This translates him to being fundamentally neutral, being only interested in fulfilling his part of the bargain he struck with Isiris. To make the point clearer, he is the only god known to have equal mastery over Light and Dark Magic, which are typically considered impossible to be mixed.
- A Form You Are Comfortable With: More so than other Simulacra, Dominus Mortis' form is different to each person who looks at him, as he'll resemble whatever it is their culture interprets him to be. While most see him as a towering humanoid skeleton (his true form), the Klaxxa see him as a large black dog, while the Arakai see him as a masked member of their kind, to name a few examples.
- Casting a Shadow: He has divine power over the school of umbramancy of the Source, representing his power over death.
- Cool Mask: He is depicted with one in his Arakai persona, which is named Dysjofurr, the Prince of Graves.
- Dark Is Not Evil: Despite his fearsome appearance, he is completely neutral, being devoid of malevolent intent.
- Dem Bones: His true form is that of a towering skeleton wearing long, black, tattered robes with Fog Feet and large, skeletal wings.
- Don't Fear the Reaper: Unless you actively provoke him, Dominus Mortis is relatively approachable for a Simulacra, not being beyond diplomacy when dealing with mortals.
- Fantastic Racism: He absolutely despises all necromancers; they steal souls that should belong on his realm and use them to create undead abominations. He also detests the denizens of the Void, as those they kill have their souls lost in the Chaosphere, beyond his reach.
- Fog Feet: In his true form, his body turns into ghostly mist past the legs.
- Good Wings, Evil Wings: He has a pair of large, skeletal wings in his true form.
- The Grim Reaper: He gained the job after striking a deal with Isiris, and has gleefully been reaping souls ever since.
- I Have Many Names: He is known as the Silver Crone by Imperial humans, while the Klaxxa refer to him as The Hound Unyielding. Freelander men refer to him by the name of Xibacala, while the Arakai name him Dysjofurr, the Prince of Graves. Those who actually know him in person call him Mortium.
- Light 'em Up: He has divine power over the school of luxomancy of the Source, representing his power over life.
- Meaningful Name: His name translates from Old Tongue (read: Latin) to "Death Master".
- Pet the Dog: He's had a few moments where he showed empathy for mortals, despite not being obliged to.
- At the climax of The Curse of Visonia, he summoned the spirits of Hald-Sleac Krasteeg and Alfgund Stonesoul so that they could wave farewell to their friends.
- At the conclusion of Doctrina Venefica, he allowed Heilen Shinerun a moment to say goodbye to his friends before he was taken away to the Underworld.
- Psychopomp: He is a god who guides the souls of the dead to their final resting place.
- Sinister Scythe: His work tool and weapon of choice. Despite looking like an old, mundane scythe, it's actually one of the most powerful weapons in the Aethereal Firmament, noted as one of the few artifacts able to gravely wound other Simulacra.
The lord of the Dead Wastelands of the Underworld and mightiest of all Revenants, Sepulchrus is a demigod who can reap the souls of the living much like Dominus Mortis, though he much prefers to be kept alone. Resting upon a mound of bones, he holds a grudge against al immortals, believing them to be responsible for the Dead Wastelands being what they are today.
- Black Cloak: Made out of souls.
- Brainwashed and Crazy: He fell under Analuhati's control during War of Vampires, though Hachi and his party knocked him out of it.
- Body of Bodies: He wears armor made out of smaller skeletons, and his cloak is made out of souls sewn together.
- Dem Bones: He's a massive skeleton who wears smaller skeletons as armor.
- Dark Is Not Evil: Despite his fearsome and dark appearance, he's only interested in the safety of the Underworld, and despite his apathy for mortals, he doesn't antagonize them.
- Expy: Of Gravelord Nito, in design.
- Fantastic Racism: He has a grudge against the true immortals of the world. He believes their undying nature caused the Underworld to degrade into a wasteland.
- The Grim Reaper: He holds the power to do so, but isn't interested in doing any reaping. Dominus Mortis does all of it on his own.
- Large and in Charge: He's over ten meters tall, and second only to Dominus Mortis in the Underworld's hierarchy.
- The Right Hand of Doom: His right hand is massive, and each of his fingers is a Grim Reaper's scythe, capable of ending lives with a single swipe.
Master of hellhounds and first of the Revenant Gravekeepers, Kerberos guards over the Enigmar Rift, an entrance to the Underworld located at Koldenwelt's Tropical Lands. Resembling a massive three-headed black dog, he disallows any from entering the Underworld without good reason, and likewise ensure souls are not able to leave.
- Angry Guard Dog: Serves as this to Dominus Mortis, ensuring none pass through the Enigmar Rift without good reason.
- Expy: Of Cerberus from Classical Mythology.
- Dark Is Not Evil: Despite looking like a giant demon dog with three heads, Kerberos is only interested in guarding the Rift, not going out of his way to harm mortals. He even welcomes the company of the Enigmaran Orcs, who live near the Rift's entrance.
- Gate Guardian: He guards over the Enigmar Rift, stopping mortals from entering and reaped souls from leaving.
- Hellhound: He's one, and likely spawned all other hellhounds who currently prowl the Duskwoods.
- Playing with Fire: He holds great power over flame, being able to breathe fire from his three maws. He is also able to shield mortals with "warmth" to defend them against the Underworld's "cold embrace", basically allowing them to survive its inhospitable conditions.
- Multiple Head Case: He resembles a massive dog with three heads, each with a mane which houses numerous serpents.
- Time Abyss: Described as being older than mortal life, which'd put him at over 30,000 years old.
- The Worf Effect: He was found battered and unconscious by the protagonists during One Thousand Horns shortly before they encountered Praenuntius.
The second eldest of the Revenant Gravekeepers, Thanatos is the messenger of death itself; this angelic being, infinitely soft-spoken and patient, communicates with mortals at the behest of his Simulacrum master.
- Expy: Of Thanatos from Classical Mythology.
- Light Is Not Good: While angelic in appearance and generally at the side of the protagonists, he's not good per se, but rather merely serving his purpose in maintaining the balance.
- Mouth of Sauron: He serves as a messenger in the mortal world, both for Dominus Mortis and Sepulchrus.
- Nigh-Invulnerable: He's immune to all conventional weapons. Only magic may harm him.
- Our Angels Are Different: Superficially, Thanatos resembles an angel, though as a Revenant, he's closer to a ghost or wraith given a physical form.
- Pretty Boy: Resembles a handsome young elven man with angelic wings and pale skin.
- Time Abyss: He's around 30,000 years old, being only a bit younger than Kerberos.
- Winged Humanoid: He flies on a pair of feathered, angel-like wings.
Third eldest of the Revenant Gravekeepers and the ferryman of River Styx, a river of damned souls which traverses the Underworld, Charon is willing to let mortals enter his boat, as long as they pay him anddo not double-cross him, unless they want to spend an eternity in the river's depths.
- Beware the Nice Ones: One of the most easy-going Revenants who isn't beyond having a normal conversation, and looks like just an unassuming skeleton in a cloak. However, being a Gravekeeper, he's one of the mightiest of all Revenants, and all who tried to double-cross him have met a Fate Worse than Death.
- Blade on a Stick: The paddle he uses to navigate his boat can turn into a halberd, which he uses with deadly skill against anyone who tries to trick him.
- Dem Bones: He's a tall humanoid skeleton.
- Expy: Of Kharon from Classical Mythology.
- The Ferryman: Of River Styx.
- Psychopomp: When souls arrive to him, he takes them to their designated part of the Underworld.
- Time Abyss: Around 30,000 years of age.
The champion of death and fourth eldest of the Revenant Gravekeepers, Choronzon is a being dedicated to ensuring Dominus Mortis' will be done. Those who defy death and attempt to meddle with the Underworld's affairs are swiftly and violently dealt with.
- Dual Wielding: His preferred means of combat is by dual-wielding a pair of curved greatswords.
- Cool Helmet: His armor includes a helmet which covers his eyes, though he may not even have any under them given Revenants are generally eyeless.
- Dem Bones: Resembles a very tall, humanoid skeleton.
- Fate Worse than Death: His job includes inflicting these on anyone who tries to meddle with the Underworld's affairs uninvited. Legends say he delivers these to wannabe intruders even before they reach the Enigmar Rift.
- Good Wings, Evil Wings: Sports a pair of skeletal wings upon his back.
- Pet the Dog: While he holds apathy for mortals, he felt sorry for the fate of the Blackharp family due to their dedication to death, which would lead to Dominus Mortis rising D'arcy Blackharp as the fifth Revenant Gravekeeper.
- Purple Is Powerful: He's clad in black and purple armor, and he's the champion of the Simulacrum of death.
- Time Abyss: Around 30,000 years of age.
- The Worf Effect: He was found battered and unconscious by the protagonists during One Thousand Horns shortly before they encountered Praenuntius.
The youngest of the Revenant Gravekeepers is D'arcy Blackharp, a former Manorian Human who was the daughter of a couple of dirge bards who had in their possession a Simulacrum artifact known as the Gravekeeper's Sack. The Blackharp family was murdered by cultists of Varagarash Narahil, but D'arcy was given the chance to serve Death by Choronzon, who felt empathy for her and her family due to their dedication to the dead. Today, she haunts her former home, keeping the Gravekeeper's Sack safe while attempting - in vain - to entertain any "guests".
- Absurdly Sharp Claws: Her zombie's preferred means of combat.
- Black Eyes of Evil: Her eyes are pitch-black. Subverted in that she's not evil.
- Dark Is Not Evil: Despite being a haunt and having control over terrorizing magic, she's a sweetheart who wouldn't hurt anyone unless they provoked her to.
- Elegant Gothic Lolita: She's typically seen in a gothic dress.
- Establishing Character Moment: When first introduced in Wrath of Night, her zombie manifested behind Headhunter Kanna after he scared her spider pet, grabbed him by the head, forced him to apologize to it and then vanished, revealing the actual D'arcy cheerfully drinking tea in a nearby table.
- Expy: Of Morticia Addams.
- Giant Spider: One of her many twisted pets is a giant, man-sized widow spider named Miss Wrinklies.
- Goth: She's one, as was her entire family, who were dirge bards dedicated to honouring the dead. D'arcy also shows a number of macabre and twisted tastes (such as suggesting throwing darts at owls as a passtime and drinking tea with giant spiders) which most people find creepy.
- Haunted House: The Blackharp Mansion, where she lived in life and now haunts in death. Many have tried exploring it for the sake of proving their bravery, but D'arcy always ends up scaring them away.
- MacGuffin Guardian: She guards over the Gravekeeper's Sack, a magical black bag that can hold an infinite number of souls. The protagonists of Wrath of Night needed it to fulfill their mission, and unlike other Simulacrum artifact guardians, D'arcy was reasonable enough to just let them take it, merely asking them to give it back to her when they were done with it (which they did).
- Nigh-Invulnerable: Her zombie is a Stone Wall who shrugs off any attempts to damage it. Even Light Magic, which is normally the bane of the undead, has any effect on it.
- Nightmare Fetishist: Apparently it's in the blood, as all Blackharps are known for their fascination with the strange and the macabre. It's one of the reasons people tend to run away from her, and she never understands why.
- Our Zombies Are Different: When the Blackharp Mansion is threatened, D'arcy will manifest as her own undead corpse rather than as a simple spirit. It's monstrous, rotting, covered in festering maggots and open wounds, and the sword that killed her is always present, stabbed through her stomach. The zombie warps the world around it, turning it into terrorizing images, to the point most who are confronted by it tend to die of fright.
- Perky Goth: Despite her brooding and dark appearance, she is a plucky young woman who enjoys having a good time with those she can trust.
- Raven Hair, Ivory Skin: Her hair is black and her skin is deathly pale, a feature she had even in life.
Khuamkira, the Simulacrum of Violence
The rabid animal god of the realm of Id, Khuamkira (most referred to as The Crux) represents the spheres of war, instinct, violence and serial murder. From him stems the energy known as Primal Magic, a type of eldritch energy alien to the Source. Formerly a passive being who lived in harmony with his creations, he chose to one day peer beyond the boundaries of his realm, being confronted by Isiris' design, which was so utterly alien to him that it broke his mind, causing him to split into two entities; the Crux, a being of pure id, and the Vestige, a being of pure superego. Reduced to a barely sapient monstrosity, Khuamkira has infected the Material Plane with his taint, leading to the creation of the Exosubstratal, who have tormented the world for several millenia.
- Almighty Idiot: As a Simulacrum, he's one of the greatest divinities in existence, but it's unclear whether he's even sapient anymore.
- Arch-Enemy: He is considered to be this to Eostraeya, the Simulacrum of life and nature, though whether Khuamkira has the mental faculties needed to reciprocate the feeling is uncertain.
- Assimilation Plot: All tainted by Khuamkira is mutated to resemble his realm of Id. The Vestige hopes that, when all of reality becomes one with Id, Khuamkira's rage will subdue as that which broke him no longer exists, and he will finally regain his senses.
- Behemoth Battle: During his time in Koldenwelt, he fought Athinyeras, the Old Sand Colossus, and struck her down in a colossal and highly destructive last stand.
- Casting a Shadow: His magic, known as Primal, is completely dissociated from the Source. It's less dark and evil and more alien and eldritch, and it has terrible effects when it afflicts those who come from the Source, causing them to be mutated into bloated and rabid abominations.
- Draconic Humanoid: His physical form resembles the Idkin known as Yodtalayem, who in turn resemble wingless, humanoid dragons.
- Eldritch Abomination: One of the most explicit cases, as his very essence is utterly alien to the Source, meaning he was eldritch even before he went crazy. Primal Magic-based lifeforms possess souls, but they are nothing like those who stem from Isiris' design, making them incomprehensible to one another.
- God of Evil: Even if he's not conscious of his actions, he's still the patron god of violence and carnivores, and the Vestige who guides him is very evil, leading him and the Exosubstratal to cause much suffering in the world.
- Go Mad from the Revelation: An interesting case. He was always an Eldritch Abomination by mortals standards, but in a time before time, he was relatively neutral, content to exist in his realm with his creations. However, at some point, he decided to explore the universe beyond his realm, leading him to discover Isiris' design - that is, "our" material plane. What unfolded was that he was not able to comprehend what he witnessed; the material plane was as alien to him as he was to us. The revelation that the rest of this existence was, by his standards, one massive Eldritch Location ruled by forces he couldn't understand completely shattered his mind, transforming him into the Mad God of Evil we have now.
- Greater-Scope Villain: Serves as this whenever the Exosubstratal becomes involved in a story arc.
- Mad God: He was driven mad by Isiris' design, and now is little more than a rabid animal.
- Sealed Evil in a Can: He was accidentally summoned into Koldenwelt by a Sohet scholar (who'd end up becoming the Idvessel), and ravaged the Sea of Sand until he was finally defeated and sent back to Id. He remains trapped in his home realm, being too animalistic to think of any means to invade the mortal world again, though the Vestige is actively looking for means to bring him back.
Khuaimuhara, the Vestige
Born as a by-product of the Crux's mind being shattered was the Vestige, a being representing the formerly sane god's superego. Infinitely smaller than the purely id-driven monster Khuamkira has become, but still with power akin to that of a demigod, Khuaimuhara dedicates his existence to achieving a balance between him and the Crux, so that the original god they once were can be reborn. To do that, he controls the Exosubstratal and all Idkin demons in an effort to consume the Thirteen Planes and assimilate them into Id; without Isiris' design, there will be nothing for Khuamkira to fear anymore.
- Casting a Shadow: As a lesser part of Khuamkira, it comes to no surprise that Khuaimuhara has divine power over primal magic, which he uses to direct the actions of the Idkin across the Thirteen Plans in order to further his agenda.
- Draconic Humanoid: Like his progenitor, he resembles an Yodtalayem demon, who in turn resemble wingless, humanoid dragons.
- The Dragon: To the Crux, though it's arguable if he understands it.
- Dragon-in-Chief: As the only Id-affiliated being capable of rational thought, he's the one dealing the cards when it comes to the Exosubstratal.
- Evil Old Folks: While technically The Ageless, he has the appearance and mannerisms of a sickly elder, which includes having to use a walking cane. This is attributed to how weakened he became after he split from the Crux.
- Literal Split Personality: He is a manifestation of what little remained of Khuamkira's superego when he was driven mad.
- The Man Behind the Man: Due to the Crux being an Almighty Idiot incapable of any sensible thought, the Vestige is the one giving the orders and directing the Idkin into what he wants done.
- Monster Lord: The de facto master of the Exosubstratal, who he controls through subconscious orders and impulses. While they are essentially animals with the Idvessel being their alpha, they are always following Khuaimuhara's directive one way or another.
- Omnicidal Maniac: His ultimate goal is to wipe Isiris' design (read: everything not from Id) from the face of the universe. His logic is that since Isiris' design broke Khuamkira's mind, removing it entirely will allow him to calm down and become one with Khuaimuhara once again.
- Physical God: While greatly overwhelmed by the Crux's near-infinite id, the Vestige is still one part of a Simulacrum and has powers akin to that of a demigod.
- Nervous Wreck: Due to being composed purely of superego, the Vestige is unable to feel social pleasures and is locked in a perpetual state of neurosis, which makes him a highly volatile creature. Much like the Crux.
Analuhati, the Simulacrum of Knowledge
Ruling over the blood-drenched realm of Sanguine Hill is Analuhati, the Simulacrum of knowledge, control, curiosity and the desire for new experiences. One of the vilest of the outer gods, he seeks dominion over the mortal plane, not to further his ego but in order to gain a perfect testing ground, where he would have full control over the actions of all beings. He holds all knowledge of what is and what was, and while he lacks the power to see the future, he is constantly updating his infinite library with all knowledge obtained or created. He is most notable for being the creator of the first pureblood vampires, which led to the birth of vampirism in Koldenwelt.
- Big Bad: Of War of Vampires and Hysteria. Both story arcs involved him attempting to gain control over the Moirai bloodline, which he considers his by right.
- Blood Magic: Most pronounced is his control over hemomancy, the magic school of blood, which he uses to shape his realm and its inhabitants to fit his needs and further displays his links with vampirism.
- Casting a Shadow: Holds divine control over umbramancy, the magic school of darkness.
- Control Freak: He feels the need to be in absolute control of everything, which puts him at odds with pretty much everyone with free will.
- Dark Is Evil: One of the most sadistic and openly antagonistic of the Simulacra, who heavily associated with darkness. While his spheres are not inherently malign, the god himself revels in evil.
- Demonic Possession: He's done this both to Clothovera Moirai and her distant ancestor, Clotholaire the Witch, with the former suffering it twice. A True Love's Kiss managed to get him out of his hosts the first two times, but in Hysteria, the heroes had to enter Clothovera's mind and remove him through force.
- Evil Cannot Comprehend Good: Despite his near-omniscience, he's physically unable to understand love. He instigated the events of War of Vampires partially to see just what someone is willing to do for love, so he could take notes.Zran Kar: The experiences... the knowledge.... thanks to you, Hachitao Yiachaakangan and Clothovera Moirai... I am one step forward to... understand the thing you call love.Hachi: All this... The d-deaths, the mind c-control, the b-battles, all of it... w-was so you could be closer to understanding something? ... A-Are we really that i-insignificant to you?Zran Kar: Of course. To make an omelette... you must break a few eggs... is that not how you mortals say it?
- Expy: He's what you get when you cross Molag Bal and Hermaeus Mora.
- Jerkass Gods: Unlike other malevolent Simulacra, he's not just evil, he's outright cruel, petty and generally an asshole, being highly amused by making his enemies as miserable as possible.
- Off with His Head!: Was on the receiving end of this at the climax of War of Vampires, courtesy of Hachi wielding Dominus Mortis' scythe. Not that it mattered, though.
- Only Known by Their Nickname: The majority of the mortal cast refers to him by his New Common name, Zran Kar. He's indifferent towards this.
- Our Gargoyles Rock: The typical appearance of a gargoyle was, in-universe, inspired by Analuhati's visage after he imprinted it in the subconscious of mortals. It's led to many creating gargoyles who are strikingly similar to him without even noticing.
- Our Vampires Are Different: He created vampirism, causing it to spread across the world like a curse. His reason? He wanted to know how people would react to it. Nothing more.
- Red and Black and Evil All Over: His typical form is that of a massive, black skinned bat monster with blood red eyes.
- Tome of Eldritch Lore: The Incircumscriptus, his personal record book, has literally everything written on it except the future and some lore he hasn't yet gathered. There are also the tomes he spread through the world, such as the talking hex book Alhazred.
The mightiest of the Sanguine Dragons inhabiting Sanguine Hill, Leucocytus is the insidious right-hand demon of Analuhati. A being who hides his cruelty and intellect in the guise of a mindless beast, he is tasked with kidnapping scholars from the mortal world and take them to the Library of Blood so they may bask and be lost in Zran Kar's infinite knowledge.
- Beard of Evil: Unlike other Sanguine Dragons, Leucocytus has a pronounced white mane around his neck.
- Blood Magic: As the greatest demon of Sanguine Hill, he is unsurprisingly a fearsome user of hemomancy, with some of his powers including launching sharpened spurts of blood from his claws which can skewer even through steel.
- Breath Weapon: He can breathe out a blast of blood-red lightning from his mouth. It's not actually lightning, but Blood Magic so powerful it resembles a lightning strike.
- Cool Sword: He is the guardian of the Haemophagist, an Artifact of Doom which causes those harmed by it to never stop bleeding, until they eventually die of blood loss.
- The Dragon: Serves as this, literally and figuratively, to Analuhati.
- Dragons Are Demonic: As a Sanguine Dragon, he is a demon in the form of a four-legged, two-winged dragon.
- Meaningful Name: Leucocyte is another name for a white blood cell. Leucocytus is a white Sanguine Dragon and mightiest guardian of his god's domain.
- Obfuscating Stupidity: Often comes across as a mindless brute, which seems unfitting for the right-hand man of the Simulacrum of Knowledge. That's because Leucocytus is far from stupid; he finds it far better to make everyone believe he is, as that makes them unprepared for when he shows the full extent of his strength.
- Screw This, I'm Outta Here!: During the climax of War of Vampires, Hachi struck his throat with Dominus Mortis' scythe. Leucocytus is powerful enough that the blow didn't reap his soul out in some blow, but he fled the fight immediately with a large gash on his neck, clearly afraid for his life.
- The Speechless: Despite his power and place in Sanguine Hill's hierarchy, he appears unable to speak, only communicating in reptilian growls and roars.
Asv-Aldz, the Simulacrum of Power
Asv-Aldz is the Simulacrum who rules over the spheres of power, wealth, bargains and treachery, presiding over the realm known as Hypocrite's Rest. His most common forms of interference in mortal affairs is often trading one item for a glimpse of power; in most cases, their wealth is often brought from their soul. A notoriously cruel and manipulative being, he takes pleasure and amusement in the misery of those he controls, often exacting terrible fates upon those who are unable to defend themselves against the agreements they make with him.
- Deal with the Devil: His modus operandi is to tempt mortals with immeasurable wealth, power or immortality, take his payment and, when it suits him, take it all away and end it by either immolating the victim or turning them into solid gold.
- Dirty Coward: Among the Simulacra, especially when they join forces against Caligaduro Provectus, a fact that led him to be distrusted and reviled by the other gods.
- Eyeless Face: He is devoid of eyes in his physical avatars.
- God of Evil: One of the most sadistic and vile of the Simulacra.
- Greed: He is obsessed with material and supernatural items of value, with one of his favorites being souls.
- Jackass Genie: He deals with mortals in such a way that he is always the profiting one, while enacting terrible fates to those who are unable to keep up with the end of his one-sided agreements.
- Jerkass Gods: As a god who thrives in trickery and treachery, he's this. His preferred means of dealing with mortals is to turn their lives miserable just for the fun of it.
- Red Baron: Lord of Corruption, Lord of the Silver Tongues, The King of Souls and Coin.
- Sadist: He takes great pleasure from the misery caused by his deals.
- Smug Snake: The most narcissistic and capricious of the Simulacra, Asv-Aldz is eager for the chance to beat any of his rivals in a battle of words and scam them out of their valuables. However, when faced by an overwhelming problem (such as Caligaduro Provectus), he shows great reluctance in providing any assistance unless heavily pressed by the other Simulacra.
- Taken for Granite: One of the fates he enjoys causing to those who deal with him is turning them into statues of solid gold.
Kalisearan, the Simulacrum of Chaos
A capricious goddess of primal passion, Kalisearan is the feminine half of the Equilibrium, the two Simulacra that call the Outworld home, the other being Alar'xashan. She represents the spheres of chaos, emotion, passion and discord. Said to have originated when impurity and desire first marred Alar'xashan's realm in the beginning of time, the two have opposed each other since then. As an entity which is linked intricately with one's inner demons and sins, she is commonly associated with violence and cruelty, and most of her followers, such as changelings, are indeed malevolent, warped creatures.
- Arch-Enemy: Is this to Alar'xashan.
- BrotherSister Incest: Described as being both Alar'xashan's sibling and lover.
- Casting a Shadow: She has divine control over Dark Magic.
- Dark Is Not Evil: While dark and destructive, she is not inherently malevolent, as the destruction she causes is done as an afterthought rather than being intentional.
- It's All About Me: She is capricious, egotistical and hedonistic, and has no agenda beyond indulging in her already massive ego, being unconcerned about the collateral damage it may cause.
- Jerkass Gods: A self-centered and viciously destructive entity who isn't concerned with who dies or suffers as long as she benefits from it.
- Love Goddess: One of her spheres is passion.
- Motor Mouth: She has the tendency to go into very long tangents, a fact that combined with her chaotic behavior has made most other Simulacra find her an annoyance unworthy of attention.
- Order Versus Chaos: Represents Chaos and opposes Alar'xashan's Order.
- Panthera Awesome: Her true form resembles a gigantic black panther, and she is heavily associated with felines in general.
- Really Gets Around: As the Simulacrum of chaos and passion, she embodies promiscuity. One theory to the birth of theianthropy is that Kalisearan birthed them after essentially mating with countless individuals while taking animal shapes.
- Red Baron: Passion Without End, Seamstress of Lies.
- Tiger Versus Dragon: The Tiger to Alar'xashan's Dragon.
Alar'xashan, the Simulacrum of Order
Representing the spheres of order, law, nobility and sacrifice, Alar'xashan is the masculine half of the Equilibrium, the two Simulacra that call the Outworld home, the other being Kalisearan. A powerful, magisterial and arrogant entity, Alar'xashan personifies order, law, tradition and faith - and from those who follow him, he expects nothing short of pure, unshaken loyalty and fervent faith. For ten thousand years, he had been reigning over the Outworld, forcing its people to sacrifice their souls to him in exchange for protection from Kalisearan's beasts of chaos, and now that his subjects are gone, the draconic deity is alone on the ravaged husk of his former realm, bound to fight his chaotic counterpart for all eternity.
- Arch-Enemy: Is this to Kalisearan.
- BrotherSister Incest: Described as being both Kalisearan's sibling and lover.
- Eyeless Face: Most of his forms have no eyes, as a representation of justice being blind.
- God of Evil: A tyrant with divine power.
- I Have Many Names: His alternate names include Nirdesa the Unyielding One, the Ever-Hungering Sacred Wyrm, and Hāliġ-Lēoht the Allfather.
- Knight Templar: Despite being a god of light, his desired utopia amounts of slavery, sprawling city of never-ending castles and temples, of geometric streets and waving banners, where identical people march in rigid lines, slaving on farms, praising his name, or charging to their deaths to smite the unbelievers.
- Light 'em Up: He has divine control over Light Magic.
- Light Is Not Good: He is a divine being of Light Magic, and also one of the most evil of the Simulacra, who is worshipped primarily by evil cultures such as the Ordnung and the Black orcs.
- Our Dragons Are Different: His true form resembles a massive golden dragon.
- Order Versus Chaos: Represents Order and opposes Kalisearan's Chaos.
- Red Baron: Shophet of All Worlds, Judge, Jury and Executioner, Cosmic King, The Ever-Hungering One.
- Tiger Versus Dragon: The Dragon to Kalisearan's Tiger.
Nalashtannylor, the Simulacrum of Purity
Nalashtannylor is the Simulacrum of purity, protection, choice, truth and wrath, ruling over the realm of Midnight, one of the two halves of Arcadia. One of the most mysterious of the outer gods, he eventually made himself known to all after being revealed to have incarnated in the body of the Moon Phoenix named Kinmorunddraver. In the modern day, he would become the effective leader of the Simulacra's war against the Void.
- Arch-Enemy: Considers Kaicaiusarin and Caligaduro Provectus this, with the feeling being mutual.
- Big Good: Served as this during Eschaton, from the Wrath of Night arc onwards.
- Fusion Dance: The current incarnation of the Simulacrum is a fusion of Nalashtannylor, Kinmorunddraver and Aethereus' souls.
- God of Good: Out of the Simulacra, he's one of the only ones who show some sympathy for mortals.
- Good Is Not Nice: One of the more benevolent Simulacra, though as he covers the sphere of wrath, he's particularly ruthless.
- I Have Many Names: Known as Kaur-arān by the Orichalcum Elves and Siqis'shazun by the Siqis'ar culture of Dalmiric humans.
- The Phoenix: Resembles a Moon Phoenix in appearance (who in turn resemble humanoid birds), and has reincarnated numerous times through history.
- Red Baron: The Night Father, The Shadow Prince, Lord of Night, The Nine-Faced God, The King of Storms, Lord of the Tempests.
- Reincarnation: Unlike other Simulacra, Nalashtannylor has reincarnated multiple times in history as different individuals. He first existed as the being called Kaúvra (most known as Aethereus) before he was crippled beyond saving by Caligaduro Provectus, which led the mantle of Simulacrum of Purity to pass on to the Moon Phoenix named Nalashtannylor. Due to being traumatized by Aethereus' death, however, he chose instead to merge his consciousness with another Moon Phoenix named Kinmorunddraver, with the two sharing a single body with both of their souls until the latter was killed by Caligaduro during the events of Eschaton, which caused Nalashtannylor's soul to be set free once again. Ultimately, he merged his soul with the remnants of both Aethereus and Kinmorunddraver into a single third incarnation, more potent than the others, which retained the name of Nalashtannylor.
- Weather Manipulation: His power is manifested through Storm Magic.
The goddess of sunlight, Aúr (most known by the name of Soldalatel) is the ruler of Zenith, the sunlight-bathed half of Arcadia, which she rules alongside Nalashtannylor. A Facet of Isiris which embodies the power of Sun Magic, she is credited as the creator of the Sun Phoenixes and Sun Drakes, and was the chief deity of the Orichalcum Elf Imperium for most, if not all of its existence.
- God of Good: Described as a righteous, benevolent being, though she's ruthless to those who defy her.
- I Have Many Names: Aúr, Aurārel and more commonly Soldalatel.
- Physical God: As a Celestial Deity, she is a divine entity with power far beyond mortals, but not quite as comparable to the Colossi and Simulacra. Out of the Celestial Deities, she's the only one described as being directly related to Isiris.
- The Phoenix: She's most often seen as a massive phoenix shrouded in flame and light.
- The Power of the Sun: She holds divine power over Sun Magic, in fact being the only god known to have this power other than Isiris Herself in the current day.
- Red Baron: Lady of Zenith, Sun-Mother.
- Top God: Not actually the case, but Aúr was considered this in the religion of the Orichalcum Elves, who deemed her the goddess of the sun, the universe, life, death and time.
The god of the night, Kaúvra (most known by tne name of Aethereus) was the first Simulacrum of Purity before the mantle was passed to Nalashtannylor. In the ancient past, he ruled the realm of Midnight, while his sister-counterpart Aúr ruled over Zenith, making them the lords of Arcadia. He is credited as the creator of the Moon Phoenixes and Storm Drakes, and is present in a number of religions across Koldenwelt, most notably the ancient Orichalcum Elves and the Néva.
- Dark Is Not Evil: While a god of night and darkness, he was not evil.
- Good Is Not Nice: Like Nalashtannylor, he was described as protective for his followers, but also very ruthless to all those who defied him.
- Fusion Dance: His soul was ultimately used to fuel the current incarnation of Nalashtannylor.
- I Have Many Names: Kaúvra, Kaurarān and more commonly Aethereus.
- Never Found the Body: When he was attacked by Caligaduro Provectus, he disappeared entirely, with many assuming he was dead. Eventually confirmed during the climax of Wrath of Night, when the Simulacra discover Kaúvra's shriveled remains buried in the realm of Nothing. Dominus Mortis took it to the Underworld after that.
- The Phoenix: His true form is believed to be a phoenix shrouded in darkness.
- Physical God: As a Celestial Deity, he was a divine entity with power far beyond mortals, but not quite as comparable to the Colossi and Simulacra.
- Posthumous Character: He was killed by Caligaduro Provectus some 30,000 years before the current day, with his death leading to the first incarnation of Nalashtannylor becoming the Simulacrum of Purity.
- Red Baron: The Night-Father, Caster of Night, The Silent God, The God of Masks.
- Weather Manipulation: He held divine power over Storm Magic, which was passed to Nalashtannylor when he was ascended into the Simulacrum of Purity.
Kinmorúnddravúron, known in modern times as Kinmorunddraver and in his full title Kinmorunddraver World-Walker is the last of the mythological Echdrarothrayu race, and an ancient entity who roams the world of Koldenwelt. The current incarnation of Kinmorunddraver is also an amalgamation of the souls of the Simulacrum Nalashtannylor and the celestial deity Aethereus.
- Aloof Ally: In all of his appearances, he's the stoic, no-nonsense warrior of the protagonist band, being largely uninterested with social interaction.
- The Drifter: He has spend much of history wandering the world. This is what led him to be given the name of "World-Walker".
- Fusion Dance: In Wrath of Night, his soul would merge with that of Aethereus and Nalashtannylor to become the current Simulacrum of Purity.
- Killed Offscreen: Slain by Caligaduro Provectus, leading to the events of Wrath of Night. His body fell at the fortress of Dar-Nahalant like a meteor without warning.
- Last of His Kind: He's the last Phoenix in existence after Caligaduro Provectus killed all the others.
- Magic Staff: One of his artifacts is a staff named Nalashtannylor's Indignation.
- Master Swordsman: Said to be one of the greatest swordsmen in the world. He would pass over his knowledge to certain students such as Earath (who he trained under a disguise), Hachi and Pelagrios Sea-Cutter.
- Named Weapons: His sword is named Dynarsayangran, which is Phoenix tongue to "Tempest".
- Peek-a-Boo Corpse: The Heroes of Dar-Nahalant were just chilling when Kinmorunddraver's battered corpse fell upon their fortress. It only got worse from there.
- The Phoenix: He's a Moon Phoenix.
- Physical God: He has power rivaling that of a divinity, despite not formally being one. Why he's so powerful is never really elaborated on, though it can be assumed to be due to his link with Aethereus.
- Reality Warper: He's described as being able to alter the very course of the universe around him with his magic.
- Red Baron: World-Walker, Warden of Night, The Witness of the Universe, The Faceless One, Great Enigma of the Gods, Wielder of Storms... he has too many titles to list.
- Reincarnation: Was struck down by Caligaduro Provectus, kickstarting the events of Wrath of Night, though he is immediately reborn as a baby version of himself. Said baby Kinmorunddraver would eventually become one of the pieces of the current Simulacrum of Purity.
- Sharing a Body: For most of history, he shared his body with the original Nalashtannylor' soul.
- The Stoic: He's quiet, aloof and collected, preferring his own company over that of others. His serious and to-the-point attitude often clashes with the more outgoing protagonists he travels with.
- Time Abyss: He's said to have been around to witness the creation of the Sun and Storm Drakes.
Garden of the Gods
Eos-Traeya Druantia, the Simulacrum of Life
The angelic Eos-Traeya Druantia (or simply Eostraeya) is the Simulacrum of fertility, growth, generosity and hope, who rules over the realm known as the Garden of the Gods. The most ubiquitously good of the outer gods, she is referred to as the goddess of all life and nature, dedicating her existence to ensure the continuity of life across the Thirteen Planes. Representing life's tendency of spreading itself and the positive feelings granted from generous actions, she is the most empathetic of all Simulacra towards the plights of mortals.
- Beware the Nice Ones: She is the patron goddess of life and the most angelic of the Simulacra. The dwarf warlord who stole her sacred tree in Steel of the Plagued Land was wrapped in roots and forced under the dirt so that she'd make fertilizer out of him.
- God of Good: The most angelic and benevolent of the Simulacra, to the point she has no morally questionable attributes whatsoever.
- Good Wings, Evil Wings: Often sports a pair of massive wings, which resemble feathered angel wings save for the fact the feathers are actually tree leaves.
- Green Thumb: Fitting a being commonly named Mother Nature, she has divine control over Nature Magic.
- Light 'em Up: Unsurprisingly for an angelic goddess, she has divine power over Light Magic.
- Multi-Armed and Dangerous: She most commonly manifests as a humanoid being with four arms.
- Multiple-Tailed Beast: She typically manifests with a pair of long tails.
- Our Angels Are Different: Eostraeya's servants, the Gardeners, are the most angelic of all outsiders. They take the form of animated plants, with their most common counterparts, the Handmaiden of Natures, being literal humanoid angels made out of plant matter.
- Plant Person: Her physical manifestations are always made out of roots and vines entangled into one another in the shape of a humanoid body. She also grows fruit like a tree, most specifically magical apple-like fruits which fall out of her hair.
- Red Baron: Mother Nature, The Great Goddess of Flowers, The Botanical Angel.
- When Trees Attack: Eostraeya animated the roots of her sacred tree and used them against Khedrig Aldraem during Steel of the Plagued Land, ensnaring him and forcing him underground. That's what you get for angering Mother Nature.Eostraeya: You shall serve as fertilizer to these trees!
Harstag, the Simulacrum of Hunt
The ruler of Hunter's Grove, Harstag is the Simulacrum who controls the spheres of hunt, thrill and daring. A morally questionable being that resembles a satyr, he takes great pleasure in hunting his prey which quite often are mortals that interest him, though he is known for his strong sense of honor and respects those who he chooses to be his prey, which can be easily seen by the fact that he always gives them a chance. Every 100 years, he manifests in Koldenwelt with his greatest servants in order to partake in the event known as The Wild Hunt.
- Blade on a Stick: His favorite weapon is a spear.
- Cool Chair: Described as sitting upon a great wooden throne at his temple in the Hunter's Grove.
- Expy: Of Hircine.
- Fauns and Satyrs: Satyrs, under the name "Saiteir", are a type of wane, who are the outsiders native to his realm. Harstag himself resembles a massive satyr with a skull for a head.
- God of Good: While morally questionable, he's solidly against the most evil of the Simulacra, and he's described as a very honourable being.
- I Have Many Names: He's known as Dhaunoriil by the Arakai.
- Red Baron: The Huntsman, King of the Beasts, Skyfather.
- Skull for a Head: His head is a deer's skull, from which his eyes can be seen in the eye sockets.
- The Wild Hunt: He's the head of it. Every one hundred years, him, his mortal champions and his wanes manifest in Koldenwelt to partake in an immense hunt across the world.
- Willfully Weak: When he sets his eyes upon a mortal who interests him, he never does so at his full strength, always giving them the chance to fight back. Whether he succeeds in hunting them or they manage to turn the tables, his sphere of hunt is satisfied regardless.
- Worthy Opponent: He seeks these, and also serves as one when confronted in combat, as he enjoys giving his opponents a chance. His worthiest opponents have a chance to become his mortal champions, the Aspects of the Hunt.
Tibaiolt Thrisos, or otherwise known as Tibalt, is an ancient Saiteir pyromancer and former ally of the legendary Dawn Wardens who forsook Harstag and became a servant of Ner-Arzhul, the Nightmare Drake of Kaicaiusarin, due to becoming disillusioned with the order. Being killed and resurrected numerous times through history has broken all traces of his former self, turning him murderously insane.
- Big Red Devil: Has taken this appearance after being corrupted by Ner-Arzhul.
- The Dragon: To Ner-Arzhul.
- FaceHeel Turn: Fell to darkness due to being disillusioned with the order of the Dawn Wardens.
- Fauns and Satyrs: He is a satyr, though his demonic transformation has changed him into resembling a classical devil.
- The Ghost: Hasn't made any story appearances, despite being part of the lore.
- Omnicidal Maniac: He wants to burn and destroy everything, and is said to be on the verge of insanity.
- Playing with Fire: He's a pyromancer and has powers befitting one.
- Resurrective Immortality: He appears to have this time of immortality, as he has been killed and been reborn numerous times through history, each rebirth stronger than the last.
- Red Baron: The Betrayer, The Dusk Warden, The Devil-vein, Ner-Tibalt.