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Lt. Karl Fairburne
Voiced by: Tom Clarke-HillThe Hero of the series. An officer in the SOE and later the OSS of British-German heritage who grew up in the United States. First seeing action in North Africa taking missions under the British SOE, he is later assigned to assist the Allied Invasions of Sicily and Italy. It is here that he begins taking missions for the OSS. In 1945, under the orders of the latter organization, he undertakes a solo mission into Berlin to go after the heads of the V2 rocket program intent on selling their secrets to the Soviet Union.
- Art Evolution: In V2, he looked to be in his 40s and had more pronounced wrinkles. By 4 and in V2 Remastered, the latter of which uses the former's design, he looks to be in his 30s and has a slightly darker skin tone with less wrinkles on his face.
- Badass Baritone: He has a notably deep and gruff voice.
- But Not Too Foreign: He's half British and half German, and spent the majority of his life living in the United States, explaining why he can work seamlessly with both the SOE and OSS.
- Cold Sniper: He's almost always composed, and is a very ruthless and efficient sniper.
- Helmets Are Hardly Heroic: Justified, since he always works behind enemy lines, where an American or British helmet would give him away much more easily.
- Ink-Suit Actor: He looks like a younger and more physically buff Tom Clarke-Hill.
- Nazi Hunter: Often, he's tasked by several groups such as SOE, OSS, La Résistance and even The Mafia, into tracking down and killing several high-ranking German and Italian officers.
- Not So Stoic: The few times he does break that cold exterior of his is when people he's grown close to are killed, which can clearly be seen when Brauer and later Sofia are killed right in front of him.
- Retcon: Originally, he was German-American and operating solely under the OSS as stated in V2 and later III. 4 changes this to him being German-British who grew up in the United States, before studying at West Point and then being recruited into the SOE during the North African campaign, before taking missions for the OSS by the the time of the Italian campaign.
- Sniper Rifle: His primary weapon is always a sniper variant of a bolt-action or semi-automatic service rifle used by either the Allies or the Axis.
- Weapon of Choice: He always wields the Welrod silenced pistol in all three of the reboot titles. Makes sense, since he's always working behind enemy lines.
- In III, he prefers the M1D Garand and Sten Submachine gun by default.
- In 4 and the first half of V2, he prefers the Springfield rifle and the Thompson.
- In the second half of V2, he switches his Springfield out for a Mosin-Nagant and later, a Gewehr 43.
- The Stoic: Most of the time, he just executes his missions in a cold and calculated manner.
Dr. Efram Schweiger
One of the German rocket scientists Karl Fairburne is tasked with assassinating during the Berlin Offensive. As Fairburne continues investigating, however, he finds out that Schweiger had made attempts to defect to the Western Allies. As a result, the OSS agent changes his plan to rescuing and hopefully gaining useful intelligence from this potential new asset.
- Almost Dead Guy: By the time Fairburne manages to make contact with him, he barely has enough strength to tell him about Wolff's Evil Plan and a something called "Tabun", before bleeding out.
- Anti-Villain: Turns out the Nazis were coercing him into helping develop the V2 rockets, and that he was even reluctant to aid in the project in the first place.
- HeelFace Turn: Unlike the rest of Wolff's associates, Schweiger chooses to defect to the Western Allies, knowing that the Soviets are no different from the Nazis in how they operate. However...
- HeelFace Door-Slam: He bleeds to death after being caught in the crossfire between the Germans and Soviets, just as Fairburne manages to get to him.
- He Knows Too Much: Wolff sees him as a liability once the former finds out about Schweiger's attempted defection to the Western Allies. Thus, he orders his execution.
- Non-Action Guy: He's a scientist, and not a soldier, which is why Karl has to cover him from the German and Soviet crossfire as the frontline begins reaching their position.
- Token Good Teammate: Of the German scientists and officers involved in the V2 rocket development project, he's the only one with a conscience and distrust of the Soviets.
Hans von Eisenberg's Team
Dr. Hermann Wolff
A German chemical weapons specialist, and one of the heads of the V2 rocket program. Originally under the command of General Hans von Eisenberg, he becomes the head of the group after Fairburne assassinates his superior. It then turns out he has other plans in mind...
- All There in the Manual: Intelligence retrieved in Sniper Elite 4, set two years before V2, reveal his first name to be Hermann, and that he's a close associate of Dr. Andreas Kessler and Heinz Bohm.
- Bald of Evil: He's bald, and a very heinous individual.
- Big Bad: Ultimately, he becomes the main villain of the story when Fairburne tracks and kills the other members of his and Eisenberg's team, and Schweiger is killed in the crossfire between German and Soviet forces. In addition, he comes up with the plan to test Tabun on London by convincing the Soviets to pull off a False Flag Operation.
- Boom, Headshot!: Fairburne snipes him in the head just as he tries to make one final getaway.
- Commie Nazis: He was the latter, only to become the former by selling his military secrets to the Soviets when he defects.
- Evil Old Folks: 65 years old during the events of the game, and a very notorious Nazi-turned-Soviet collaborator who doesn't bat an eye on committing mass-murder.
- False Flag Operation: He comes up with a plan to launch a Tabun-filled V2 rocket at London, with Soviet help and supervision, in order to test the lethality of the gas. In order to avoid any repercussions, Wolff and the Soviets will promptly blame the whole incident on the Wehrmacht.
- For Science!: His entire reason for defecting to the Red Army and then coming up with his False Flag Operation was to see the results of his research firsthand.
- High-Class Glass: Wears one on his left eye, though the game doesn't indicate if he's of German nobility at any point.
- Lack of Empathy: He clearly only cares about seeing the results of his research, even as his own countrymen are being executed by the Soviets.
- Mad Scientist: When you're the kind of scientist who wishes to target civilians with a prototype wonder-weapon no matter what, you definitely count.
- Non-Action Big Bad: Not once does he raise a gun and attempt to kill Fairburne, instead making attempts to flee from the OSS agent each time the latter comes close to finding him.
General Hans von Eisenberg
The German General in charge of the V2 rocket program. Karl is tasked with killing him first during his mission into Berlin, in order to prevent him from pushing through with his and his team's defection to the USSR.
- Character Death: Fairburne snipes him during the game's prologue, ending his role in the story rather quickly.
- Commissar Cap: Wears a German General's cap, indicating his high rank in the Wehrmacht, and helps to confirm to Karl that he is the target he's after.
- Good Scars, Evil Scars: He has a vertical scar on his right eye, helping to indicate that he's up to no good.
- Small Role, Big Impact: He only appears in the prologue mission, but his attempted defection to the Soviets helps to drive the rest of the plot.
- Starter Villain: He's the first antagonist Karl is tasked with killing, as part of the prologue mission.
A German doctor and Colonel, and Karl Fairburne's third target.
- Character Death: Karl, who had sneaked into a flak tower snipes Muller, who is himself hiding in an adjacent flak tower.
- The Dragon: He's the second-highest ranking member of Eisenberg's team, and takes over command of the group after the latter is killed.
- Evil Tower of Ominousness: His last reported location when Karl goes after him is a Flak Tower located in Berlin. By the time Karl reaches the area where the tower is, it's practically the only intact structure, as every other building in the area is on fire due to an Allied bombing raid going on, giving off a really sinister vibe.
Dr. Gunther Kreidl
A member of Eisenberg's Team. He is Karl Fairburne's second target.
Major General Rodebrech
The main antagonist and target of the St. Pierre Downloadable Content mission. He becomes a priority target for the Allies after rising through the ranks and defeating the Allies in several German defensive victories.
- Arc Villain: Of the St. Pierre mission. He's been sent by German High Command to improve the defenses in the area, which would have caused massive Allied casualties if he hadn't been killed.
- Commissar Cap: Like Eisenberg in the main campaign, he wears a German General's cap, which helps to distinguish him from the rest of the German soldiers in the level, as well as confirm to Karl that he's the target.
- Villainous Valor: Should Karl try to kill him from up close, the General will fight back by firing his pistol at Karl, rather than flee.
- Weapon of Choice: He uses a Luger P08 pistol when Fairburne assassinates him.