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This page is for the Chinese pantheon deities that are playable in Smite. The entirety of any god's lore can be found on the official Smite website

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General Tropes

    Chinese Pantheon General Tropes 
https://static.tvtropes.org/pmwiki/pub/images/smite_chinese_banner.png
Chinese Pantheon banner artwork
https://static.tvtropes.org/pmwiki/pub/images/smite_chinese_trademark.png
Chinese Pantheon trademark icon
The deities and mythological characters of ancient China which are playable in Smite. The Chinese Mythology page deals with and can provide beneficent information about their real world counterparts.
  • All Asians Know Martial Arts: Downplayed, most of them either use magic or weapons.
  • Dragons Up the Yin Yang: An Eastern dragon is part of the Chinese banner artwork and the pantheon icon.
  • Far East: One of the far east Asian pantheons in the game, the other being Japanese.
  • Wuxia: They wouldn't look out of place in a Chinese period fantasy epic.

Warriors

    Erlang Shen, the Illustrious Sage 
https://static.tvtropes.org/pmwiki/pub/images/smite_erlangshen_default.jpg

Voiced by: Brandon McInnis

Erlang Shen is a legendary warrior born from a goddess mother and mortal father. Both sage and soldier, humble and regal, he possesses the blood of the Jade Emperor. With such privileges in his veins, there are many legendary accomplishments that he has attained, from gathering people to slay an evil dragon to save the people from flood when his engineered dams and canals weren't enough, to challenging Sun Wukong to protect the honor of the Jade Emperor and defeating him by utilizing similar transformation skills, to slaughtering demons to protect the innocents, assisted with his hunting dog.

And with the gods battling each other now, Erlang Shen has sworn to save the people and the world from the destruction that it may cause, and another legend will be inscribed into his achievements.

Erlang Shen is a Warrior god that, much like an Assassin, focuses extensively on basic attacks. His passive, Howling Celestial Dog, orders his dog to attack the last target that Erlang Shen has hit, dealing 15% of his basic attack power plus a small percentage of the target's maximum HP. His first ability, Spot Weakness, is a buff that adds physical damage onto his strikes and allows him to briefly ignore basic attack movement penalties. Its cooldown can also be reduced by basic-attacking enemies. His second ability, Pin, throws a spear that deals AOE damage, crippling and rooting enemies in the center. His third ability, 72 Transformations, allows him to transform into one of two animals: a turtle, which knocks up enemies in his path and grants him a brief health shield, and a mink, which damages enemies, stopping at the first enemy god in his path, and briefly increasing his attack speed. His ultimate, 9 Turns Blessing, taunts nearby enemy gods and briefly grants damage mitigation. If he is still alive at the end of the duration, he is healed for a flat amount plus 20% of his maximum health.

Erlang Shen's alternate skins include Illustrious Erlang Shen and Monster Trainer Erlang Shen.


  • Adaptational Badass: Erlang Shen has always been a badass, that's for sure, but the game would have you believe that he defeated Wukong single-handedly. In the actual story, Shen was capable of fighting Wukong evenly but had to use a lot of help and some seriously dirty tactics in order to defeat him, to the point where Wukong calls him a coward (which Shen doesn't dispute).
  • The Ace: In a nutshell, he's this, excelling at everything and having good morals to boot.
  • All Your Powers Combined: A lot of Shen's arsenal consists of modified versions of other gods' skills.
    • Howling Celestial Dog=Skadi's Kaldr, The Winter Wolf. Shen's dog is invincible (unlike Kaldr, who has hit points) but deals very little damage, only best used when activating on-hit effects. In addition, Shen cannot order his dog to attack a target far from him, it only follows him around and only attacks whoever Shen is attacking.
    • Pin=Chaac's Thunder Strike. Shen cannot teleport to his spear's location, but it flies quicker and roots anyone that gets caught in the center.
    • 72 Transformations=Sun Wukong's ability of the same name. Shen is limited to 2 transformations, lacking Wukong's movement-focused Eagle form, but makes up for it by gaining buffs.
    • 9 Turns Blessing=Athena's Confound. While Shen gets a huge health bonus if he survives, he can't use it as often.
    • The only original thing he really has is Spot Weakness, which is like giving him an attack speed boost and a free Hastened Fatalis passive effect temporarily, at least until Patch 3.23, where the Hastened Fatalis effect is transferred to his Mink transformation in his 72 Transformation.
  • Blade on a Stick: Wields a spear in battle.
  • I Shall Taunt You: His ultimate, 9 Turns Blessing, is similar to Athena's, except that as a Warrior Shen is expected to kill off those that he's taunted. The move increases his defense after taunting, and gives him a boost of health if he survives.
  • Shout-Out: His Monster Trainer skin gives him the appearance and mannerisms of Ash Ketchum. His turtle form also resembles Squirtle.
  • Third Eye: While not actually visible on him, his Spot Weakness ability is described as having him opening his third eye, thus allowing him to analyse his foe's strengths and weaknesses.

    Guan Yu, Saint of War 
https://static.tvtropes.org/pmwiki/pub/images/guanyu_smite_3743.png
"Our deeds shall be written in legend!"
Click here for his Classic look 

Voiced by: Mark Stoddard

Formerly a mere mortal, Guan Yu was one of the heroes of the War between the Three Kingdoms. In the Peach Garden, he swore an oath of brotherhood to the warlord Liu Bei and the warrior Zhang Fei and vowed to create a new, righteous world. Uniting under the banner of Shu led by Liu Bei, Guan Yu fought on battles against warlords such as Cao Cao and Sun Quan, gaining fame for his combat prowess and sense of honor.

At one point, Cao Cao managed to force Guan Yu to surrender as he was unable to learn of Liu Bei's position, but he made it clear that the surrender was just temporary, if Liu Bei's whereabouts was known, he would race back to his brother's side, and he did. During the Battle of the Red Cliffs, it's Guan Yu's turn to eventually corner Cao Cao. But as a payback to how well he was treated before, Guan Yu let him go. As unfortunate it may be, later on Guan Yu's mortal flaw of pride eventually caused his downfall and he was killed by the forces of Sun Quan.

His spirit then remained at a holy shrine and whenever there were innocent villagers being oppressed by the cruel and selfish, Guan Yu's spirit came to aid the downtrodden. With such feats, Guan Yu managed to gain worshipers and people burned incenses to honor him. Gathering enough faith, he was deified as a god. Now, he is the guardian of justice, the hero of the downtrodden, the saint of war, embodying the virtues he lived by, warding off evil and leading armies to victories for a just cause.

Guan Yu is a Warrior god with great sustain that allows him to play a support role, but also augmented with good mobility and devastating abilities that will tear down the enemy ranks. His passive, Painless, stores up a force of will every time he takes or deals damage, which will, when fully stacked, be consumed to boost his next ability. His first ability, Conviction, infects surrounding allies with his courageous leadership, healing them for a fair amount. If Guan Yu heals allied gods, he is rewarded with a small cooldown reduction, and the healing is increased when Painless is stacked. With his second ability, Warrior's Will, Guan Yu dashes forward in a short line with his Green Dragon Crescent Blade out, damaging and slowing any enemies in his path. If an enemy god was hit, Guan Yu will have his cooldowns reduced. He is also immune while dashing to cripples, roots, and knockback, and the slow is increased when Painless is stacked. With his third ability, Taolu Assault, Guan Yu spins his Green Dragon Crescent Blade, dealing damage in an area in front of him. He also shreds his victims' protection while increasing his own, which is increased when Painless is stacked, and he is unaffected by knockback. His ultimate ability, Cavalry Charge, has him ride his war horse, Red Hare, which forces him to charge forward for four seconds, becoming immune to crowd control. Guan Yu can steer Red Hare in any direction or even slow down, and can attack up to four times, damaging and slowing all struck enemies, with repeated hits on the same target dealing increasing damage. After four seconds (or at any time earlier if he chooses), Guan Yu dismounts from Red Hare by leaping and delivering a spinning slash that will stun enemies in a circular area where he dismounted. When Painless is stacked, the slow and stun are both increased.

Guan Yu's alternate skins include Unstoppable Blade Guan Yu, Master Guan Fu, Grim Horseman Guan Yu, Guan Unicorn, and Convention 2014 Guan Yu.


  • Ascended to a Higher Plane of Existence: After his death, the people's belief in him turned to faith, which granted him godhood.
  • Badass Beard: Guan Yu has an impressive beard and mustache, with some sides on his chin being hairless, making it resemble a van dyke turned Up to Eleven.
  • Badass Normal: By standards of the deities in Smite. Most of the characters have some sort of innate divinity since birth or have fancy powers. Guan Yu started out as a humble mortal (Nu Wa taunts him as such if she beats him) and most of his skills rely more on physical prowess and "infectious leadership," yet he's usually regarded as one of the finest Gods in combat.
  • Blade on a Stick: The legendary Green Dragon Crescent Blade. Guan Yu is one of the only God whose skills all revolve around how he swings his spear, Conviction being an exception.
    • Broomstick Quarterstaff: His Master Guan Fu skin makes him switch out his Green Dragon Crescent Blade for a broomstick. He's not joking when he says his blade is sharp; even broomsticks become just as deadly!
  • Close-Range Combatant: One of the few gods that can't do anything to an enemy that isn't right next to them.
  • Combat Medic: With his first ability. While its heal isn't great,note  Guan Yu is still encouraged to constantly heal his allies because it grants him cooldown reduction, which helps him whip out more skills in a quicker time and heal even more, especially with cooldown reduction items.
  • Cooldown Manipulation: Guan Yu has several innate tools to reduce his skill cooldowns altogether, making his skills often be on uptime. Heal friends with Conviction, all cooldowns reduced by 2 seconds. Hit an enemy God with Warrior's Will, all cooldowns reduced by 2 seconds. And this is before any cooldown reduction items he bought.
  • Determinator: His passive, Painless, causes his ability Conviction to heal for up to double the effect from being damaged up to 20 times, prior to his most recent rework. Now, while it must be fully charged to have any effect, it can be charged both by taking and dealing damage, and affects all of his abilities; slows from Warrior's Will and Calvary Charge are twice as long, protection stealing from Taolu Assault is 50% more effective, and the stun at the end of Calvary Charge lasts twice as long, though Conviction's healing is reduced to a 50% boost at this point in time.
  • Finger Wag: His taunt animation.
  • For Great Justice: Guan Yu is one of the more benevolent war gods in the game, righteous and more on the side of "trusting and protecting humanity" rather than "subjugating humanity" according to his lore. He is aware that there will be a new age, however.
  • Good Is Not Nice: Downplayed. Guan Yu is one of the more virtuous Gods in the game, but he's too focused on his duties, training and the path of a warrior to afford acting pleasant, supportive and nice.
  • Gradual Grinder: Guan Yu doesn't hit very hard in any sort of singular manner, but that's not a problem when he can heal himself and reduce all of his cooldowns after hitting his abilities on other Gods, and Cavalry Charge has a ridiculous damage potential...if you manage to keep hitting an enemy with it!
  • Healing Hands: It's not even his hands; the tooltip describes it as from his "tranquil leadership" being "infectious."
  • Jack-of-All-Stats: With a dash, an AOE heal, protection buffs from his Taolu Assault (his Conviction ability used to grant them as well), and powerful CC on his ultimate, Guan Yu has a little bit of everything. He can play in the solo lane, the jungle, or as a support, with different item builds for each role.
  • The Juggernaut: When using Cavalry Charge, Guan Yu cannot stand still and is forced to move around until the duration ends. No crowd control can stop him, but he can slow himself down a bit.
  • Lighter and Softer: His lore makes no mention of some of Guan Yu's more questionable acts before his death, as chronicled in the original novel and even in history alike, namely the combination of getting more cocky against a newcomer strategist (Lu Xun) and not treating his subordinates (Mi Fang and Fu Shiren) well prompting them to desert, all contributing to his defeat at Fan Castle and eventual execution. Him possessing Lu Meng to death and getting called out for the heads he cut down doesn't get mentioned, either. Though not said, it might be implied that his efforts to battle the cruel and selfish and to protect innocent villagers in spirit form after his death are ways for him to atone for his questionable acts in life.
  • Lightning Bruiser: Sure, Guan Yu is a close-range Warrior with respectable damage output, but he can easily manipulate the gap between him and his enemies using either Warrior's Will or Cavalry Charge. If the former hits an enemy god, it has reduced cooldown, allowing him to dash further and quicker than usual. And if he keeps healing his allies, those skills get off cooldown quicker than usual as well, allowing him to zap through the battlefield further.
  • Mounted Combat: His ultimate, Cavalry Charge, has him go on a horse for its duration to attack enemies around him.
  • No Sense of Humor: Attempts to make him tell a joke will have him declare war to not be a joke and demand that you find someone else to bother, or insist that you should be training instead of having time for jokes.
    • Guan Yu is also one of the few gods that have his victory/defeat animation as straight as possible. No silliness, no Denton participating. It's just Guan Yu making a pose and bowing for victory or leering like he's heavily wounded for defeat.
  • Odd Job Gods: He's the god of war, martial arts, literature, brotherhood, and police officers.
  • Out of Character: Weirdly enough, his default voice pack's emote lines. Guan Yu is normally a serious warrior who believes War Is Hell and refuses to joke about it, yet his voice pack includes him yelling "WOOHOO!", "I'M THE GREATEST!" and "AWESOME!" with almost child-like glee and enthusiasm.
  • Robe and Wizard Hat: Guan Unicorn has him wear these.
  • Silliness Switch: Guan Unicorn. Taking one of the games most serious characters and turning him into a goofy, hammy wizard.
  • Shout-Out: Guan Unicorn's got tons.
  • Spin Attack: His Taolu Assault ability has him spin his blade in a circle toward enemies, swapping sides a few times. His old ultimate, Tactician's Advantage, had him do backward spins prior to each strike, culminating in doing a somersault for the third strike.
  • The Strategist: In his old design—unlike other war gods, Guan Yu wins by healing his allies through sheer encouraging steadfast leadership and being hardiest while he's around the game's objective structures.
  • War God: He serves this role in the Chinese pantheon. He's also the god of martial arts (which might explain his obsession towards training in some of his quotes), literature, and brotherhood. He's also the patron god of police officers.
  • War Is Hell: His view on war, which is probably why his jokes exude No Sense of Humor.
  • Wizard Beard: Guan Unicorn's got a big white one, though his beard is also adorned with two gold bands. A few voice lines from him make it clear that said large beard is a vital Wizard accoutrement.
  • Worthy Opponent: He shows his respect for Tyr when beating him. Maybe because they both treat this seriously (Tyr even more so, since at least Guan Yu can laugh).

    Mulan, the Ascendant Warrior 

Voiced by: Molly Zhang
A legendary soldier of folk tales. (Hua) Mulan is a lady-warrior who took up arms and joined the army against Chinese invaders while disguising herself as a man so her old and frail father didn't have to. Regardless, Mulan succeeded her task and returned home, with none realizing her gender.

Mulan is a Warrior goddess whose kit evolves over the course of the match, reflecting her ascendence to godhood. Her abilities have her use three weapons - a sword, a spear, and a bow - and her passive, fittingly called Training Arc, grants her Skill in each weapon whenever she successfully hits an enemy with an ability. In addition to standard ability leveling, her non-ultimate abilities also have three unique levels - Skilled, Adept, and Mastered - depending on how much Skill she's acquired with each weapon. She also gets a buff every ten seconds that reduces the cooldown of her non-ultimate abilities by two seconds. Her ultimate, Divine Mastery, has her dash and slash forward, damaging and rooting enemies past. If she hits an enemy god, she follows up with a spear stab that knocks up enemies and a shot from her bow. She is rooted in place for the latter attacks, but she can freely aim them in any direction. Because Divine Mastery uses all three weapons, it is possible to gain Skill in all three at once.

Mulan's first ability, Cross Strike, slashes twice with her sword in a half-circle around her. When Skilled, Mulan gains a brief attack speed buff after using the ability. When Adept, she strikes a third time, damaging in a cone in front of her. When Mastered, Mulan obtains a permenant attack speed buff for the rest of the match. Her second ability, Spear Thrust, has her strike with her spear, damaging and slowing enemies hit. When Skilled, she slightly heals for up to three enemies hit. When Adept, she strikes an additional time further ahead of her, dealing bonus damage if she hits the same enemy twice. When Mastered, she obtains a permenant physical power buff. Her third ability, Grapple, fires from her bow an arrow with rope attached. If she hits an enemy god she damages and stuns them, pulls both herself and them towards each other, and strikes a second time. When Skilled, Mulan gets a brief protection buff after hitting an enemy god. When Adept, she becomes able to succesfully hit and dash to walls. When Mastered, she obtains a permenant movement speed buff.


  • Grappling-Hook Pistol: The Grapple ability is essentially a Grappling-Arrow Bow ability. It pulls herself and an enemy god hit toward each other, and can be used to pull herself to terrain after reaching the Adept skill level (the terrain, of course, is unmoved). Mulan uses her bow with a more conventional strictly-lethal-intent for its final portion of Divine Mastery.
  • Hammerspace: While her basic attacks, Cross Strike and the first strikes of Divine Mastery are done by a sword that is usually in her hands while she also has a bow on her back that she'll pull out for the use of Grapple and the final attack of Divine Mastery, the spear that she pulls out for Spear Thrust and the second portion of Divine Mastery comes out of nowhere.
  • Heroes Prefer Swords: It'd probably more practical for Mulan to usually use her spear (after all, many spear-users in Smite benefit from a bit more attack range than other close-range gods' basic attacks), but nonetheless her most common weapon used is her jian sword.
  • Multi-Melee Master: Makes use of a jian sword for her basic attacks, Cross Strike and slashing through for the first bit of Divine Mastery, but also gets a spear out of no where for Spear Thrust and the second strike of Divine Mastery.
  • The Musketeer: A pretty downplayed example just barely qualifying - while the background intent is obviously for Mulan to be quite handy with a bow in addition to her sword and spear, she uses said bow quite sparringly compared to the likes of, say, Ullr. Her basic ability utilizing it, Grapple, is more using it to close in on a target to use her other weapons on them rather than just shooting from afar as a bow is supposed to be used.
  • Red Is Heroic: Not unlike Hachiman, Mulan is a genuinely heroic warrior majorly decked out in red.
  • Shockwave Stomp: Caused in a cone for the third strike of an Adept skill level Cross Strike, and in a large rectangle for the spear portion of Divine Mastery.
  • Shout-Out: Her passive is Training Arc, which grants her benefits from successfully damaging with her weapons through her abilities. The original folk tale of Hua Mulan doesn't especially involve her training once she joins the army as she is already an accomplished martial artist when she signs up, so her passive is essentially an oblique reference to the iconic "I'll Make a Man Out of You" scene from Mulan.
  • Training Montage: Referenced by her Training Arc passive (doubling as a Shout-Out to the "I'll Make a Man Out of You" scene), which improves Mulan from causing damage with her weapons by her abilities. Think of a match with Mulan as a very-poorly-edited and overly-long training montage.
  • Trick Arrow: Unlike Hachiman, Mulan's most common use of her bow is to attach a rope to the target via the arrow with which to pull herself and her target together.
  • Walking Armory: She holds a sword for usual use and has a bow on her back, but also uses a spear. Exemplified by Divine Mastery which has her use the sword, then the spear, and finally the bow in quick succession.
  • You Will Not Evade Me: Grapple has her pull herself and an enemy god hit by it toward each other, stunning the enemy god.
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    Sun Wukong, the Monkey King 
https://static.tvtropes.org/pmwiki/pub/images/sunwukong_smite_7881.png
"Our journey begins!"
Click here for his Classic look 

Voiced by: Sean Schemmel

The Monkey King and the hero of Journey to the West. Born out of a magical rock, Sun Wukong led the monkey tribes and learning many useful arts and skills from a Taoist monk and snatched the size-changing staff Ruyi Jingu Bang from Ao Kuang. He wiped out his name from the Book of Life and Death, thus defying death and united many monster tribes. This garnered the interest of the Jade Emperor.

Inviting him to heaven, the Jade Emperor gave him a title, but the title turned out to be more or less a "stable boy". Furious at this, Sun Wukong declared himself "Great Sage, Equal of Heaven" and he waged war on the heavens, nearly winning until Buddha intervened and punished him by imprisoning him beneath a mountain for five centuries.

His chance of redemption came when the monk Tang Sanzang sought disciples to protect him on his journey to the west to collect Indian sutras. To better control him, Buddha granted Tang Sanzang a golden circlet to be put on Sun Wukong's head. Because of the journey's 81 trials and help from two other disciples, Sun Wukong matured and truly became a heroic figure. For his service and strength, he was awarded with buddhahood, ascending to heaven and gaining immortality.

Throughout his journey, Sun Wukong was well-known for his love of a good fight, so when the gods from many pantheons fight, you can be assured that he'll be there.

For several months in 2013, he was replaced in-game by Hun Batz, the Mayan howler monkey god, who shared most of his previous abilities. He later returned as a more fierce Warrior.

Sun Wukong is a Warrior god with several tricks that give him flexibility in battle while still dealing good amounts of damage. His passive, Undefeated Body, gives him bonus increased protections and critical chance whenever he is below 35% health, starting out significant and increasing as he levels up. His first ability, The Magic Cudgel, makes his weapon grow in length as he slams it into the ground in front of himself, dealing damage to all enemies in a long line. Sun Wukong's second ability, Master's Will, makes him swing his weapon around, striking all nearby enemies, dealing damage, and slowing them. His third ability, 72 Transformations, makes him assume one of three shapes - an Ox, which is immune to slows, roots and knockup effects, deals damage, and knocks away any enemy it runs through, a Tiger, which is quicker, mauls the first enemy it encounters, deals more damage, and stunning briefly, or an Eagle, which is immune to slows and roots and is the fastest of the three forms, but has no offensive potential of its own. All three transformations share a cooldown. Using his ultimate ability, Somersault Cloud, Sun Wukong charges briefly before leaping onto a cloud, hidden from sight and protected from harm while his health regenerates. When the duration expires or at any time of his choosing, he can leap from the cloud onto a targeted area, smashing the ground and dealing damage to nearby enemies. In addition, Sun Wukong leaves a decoy of himself when he leaps, which will charge enemies and attempt to fight. The decoy has a percentage of Sun Wukong's current strength and defense, but it can be killed instantly by any hard CC, save for banishes and knockbacks. If the decoy is killed, Sun Wukong will be revealed but will suffer no other ill effects.

Sun Wukong's alternate skins include Silver Sage Sun Wukong, Heavenly Warlord Sun Wukong, Dark Lord Sun Wukong, Team SoloMid Sun Wukong, and Sun Wu Xing.


  • Anime Hair: Big blonde spiky hair. Rather fitting considering who he ended up becoming the inspiration for.
  • Badass Beard: Sun Wukong has a big blonde beard.
  • Carry a Big Stick.: His Ruyi Jingu Bang is one of the most well known staves in fiction.
  • Critical Status Buff: His passive gives him a bonus to power and protections when he's at 40% health or lower.
  • Darker and Edgier: Compare him before and after the remake.
  • Hit-and-Run Tactics: A combo for Sun Wukong is to swoop right into the enemy ranks with his Ultimate, unleash everything he's got, and then run away with the Bird of Nope (or his Ox form, if there are some enemies getting in the way). In general, he's uncharacteristically good at poking enemies from a distance compared to other Warriors while also having excellent tools for escaping.
  • In a Single Bound: Downplayed Trope - despite the usual for Sun Wukong, while his Jin Dou Cloud can help him leap a distance that's impossible for any of us with his Somersault Cloud ultimate, it's a lot smaller than the "cross oceans" or "leap right into Heaven" distances as expected from him.
  • In the Hood: As Dark Lord Sun Wukong.
  • It Is Pronounced Tro Pay: His name is actually meant to be pronounced as "Soon Woo-cohng". In-game and everyone else, due to not knowing Chinese, pronounce it as "Suh-n Woo-kahng".
  • It Runs on Nonsensoleum: His old ultimate was... celebrating the Chinese Year of the Monkey, more often than once every twelve years. Really, that's exactly what it was. It feared enemies for a short time upon entering the celebration and damaged them while inside it.
  • Jack-of-All-Stats: Sun Wukong has been seen in both the solo lane and the jungle with his combination of damage, CC, and mobility. Since his damage output was substantially nerfed, he leans more towards Master of None and is now seen more often as a support.
    • Until the Nox patch, which gave him the ability to pull off the solo and jungle roles again, thanks to a buff on The Magic Cudgel.
  • Monkey King Lite: Averted. Unlike other MOBA, this is the actual Sun Wukong, not someone based on him.
  • Put on a Bus: For a large part of 2013, he was replaced by Hun Batz.
    • Lampshaded in one of his jokes.
    Sun Wukong: Hah! Hun Batz is an odd fellow! How could anybody mistake him for me?
  • Shapeshifting: One of his abilities lets him turn into an ox (for charging through enemies), a tiger (for chasing down enemies), or an eagle (for moving as fast as possible).
  • Self-Duplication: Somersault Cloud summons a clone of him. It attacks nearby enemies freely until killed and is just as tough as the original, though it cannot use abilities, only does half as much damage, and is instantly killed if struck by hard crowd control.
  • Shout-Out: The sound effects on his "Dark Lord" skin sound suspiciously similar to something....
    Dark Lord Wukong: You think your wards are safe? I WILL FIND THEM!
  • Smoke Out: Inverted Trope with his Somersault Cloud - instead of placing down a cloud of vapors where he's at and leaving the location to escape, the cloud itself actually takes him out of the location!
  • Spin Attack: Master's Will in a nutshell - he spins Ruyi Jingu Bang around him. It damages and slows you.
  • Telescoping Staff: Well yeah, this is Sun Wukong we're talking about, so naturally his staff's length is extended for the use of The Magic Cudgel and Master's Will abilities.
  • Took a Level in Badass: He has been given a more serious-looking model and his attacks are less festive than before.
  • We Will Meet Again: One of his death quotes.
    Sun Wukong: "This is not over."

Guardians

    Xing Tian, the Relentless 
https://static.tvtropes.org/pmwiki/pub/images/t_xingtian_default_card.png

Voiced by: Leo Fabian

There is a legend of a headless warrior from the East, not a murderous monster, but simply a man that not even death could defeat.

In the past, the warrior-poet Xing Tian served the Flame Emperor, who waged a defeated war against the Yellow Emperor. While the Flame Emperor eventually yielded to defeat, Xing Tian's spirit was not deterred by numerous defeats. Despite the Flame Emperor's surrender, Xing Tian rallied the Flame Army one last time in order to face the Yellow Emperor in the Sky Palace. While his army fought below, Xing Tian engaged in a duel against the Yellow Emperor, who eventually gained upper ground and beheaded Xing Tian's head.

Years later, Xing Tian awoke, even without a head, his fighting spirit lived on. A face was formed on his chest and he sought new battles. For him, there is no defeat nor death. As long as there is a battle to be fought he will never surrender. And he will never die.

Xing Tian is a Guardian god, emphasizing on staying in the fight longer than almost anybody thanks to his passive, Smouldering Rage, which grants him bonus HP regeneration for 18 seconds every time he hits an enemy with an ability, stacking up to twelve times. His first ability, Furious Roar, has him bellow from his chest with great force, damaging enemies as well as debuffing their basic attack damage, in addition to making them lose 3% of their maximum health every second of the debuff's duration. His second ability, Hook Slam, has him launch his opponents into the air with his axe before slamming them down, rooting them. His third ability, Sky-Cutting Axe, causes him to leap forward, damaging enemies where he lands. Xing Tian has increased protections during the leap, which are refreshed if he connects with a target. He may make a second leap within two seconds or cancel into another ability after the first leap. His ultimate, Whirlwind Of Rage And Steel, has him swing his axe around him three times, each swing doing successive heavy damage and catching enemies hit before throwing them away.

Xing Tian's alternate skins include Indomitable Xing Tian, The Undying Xing Tian, TierMonster Xing Tian, and Siege Engine Xing Tian.


  • Amazing Technicolor Population: His skin is incredibly green, even without all of the flames. Word of God specifically notes similarities to The Incredible Hulk.
  • Attack! Attack! Attack!: Keep hitting the enemy with your abilities - Smouldering Rage may allow you to outlast them if you do.
  • Badass Baritone: His voice is incredibly deep, nearing Khepri's level.
  • Belly Mouth: He doesn't even have a head!
  • Blood Knight: Said best in his lore:
    "As long as there is a battle to be fought he will never surrender. And he will never die."
  • Cool Helmet: Despite being headless.
  • Cultured Badass: Referred to as a warrior-poet in his lore, but several of his lines in-game have him eloquently explaining battle tactics. He even directly quotes Sun Tzu.
    A sharp mind is best, but a sharp blade makes a close second.
  • Cutlass Between the Teeth: Holds his axe in his chest-face-mouth thing for his clap emote.
  • Determinator: Evident in his backstory, as well as in gameplay, considering his passive lets him keep fighting well beyond most others, provided he gets some amount of breathing room. Many of his quotes reflect this aspect of him, particularly his low health and death quotes.
    (When low on health) "So long as I live and breathe I will fight!"
    (When killed) "I can still fight! Why are we giving up so easily?"
  • Eyes Do Not Belong There: Because of his Belly Mouth state, his eyes are located on his nipples. This is also true to the original myth.
  • Guttural Growler: Very.
  • Heroic Build: Very much so. It makes the similarity to The Incredible Hulk even more obvious.
  • Lightning Bruiser: Hits quite hard with numerous abilities to keep you from running, is very difficult to bring down being a Guardian, his two uses of Sky-Cutting Axe lets him move across a longer distance than usual basic dashes afforded to Guardians (and can be used to dodge, twice), and even Hook Slam and Whirlwind of Rage and Steel both allow him to move completely freely during their wind-ups and castings to better position himself whenever the enemy would not like him to.
  • It Is Pronounced Tro Pay: His name is pronounced "Zhing Tee-aa-n", but it's actually supposed to be "Shing Tee-aa-n/Tee-ah-n". But to be fair, the "x" consonant was a rather inconsistent one in the past.
  • My Eyes Are Up Here: Inverted in his joke. His eyes are down there, where the normal recipient of the trope (like Aphrodite) would be usually stared at.
  • Shout-Out: Unsurprisingly given he is a Chinese Cultured Badass, he quotes The Art of War liberally in a large amount of his lines.
  • Off with His Head!: What happened to him in his backstory. It didn't keep him down long.
  • Spell My Name with an "S": His name is supposed to be one word: Xingtian.
  • Spin Attack: His ultimate. Instead of just doing tick damages like Thor's Berserker Barrage or similar skills on other Multiplayer Online Battle Arena games, Xing Tian also drags any enemies caught in his spin for a ride before tossing them away.
  • Warrior Poet: Apparently, he loves doing this to proclaim his victory.
    I await the chance to carve my poetry upon your fountain.

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Mages

    Ao Kuang, Dragon King of the Eastern Seas 
https://static.tvtropes.org/pmwiki/pub/images/new_ao_kuang_3295.png

Voiced by: Kent Williams (old model), Kaiji Tang (new model)

As the dragon-god of the East Sea, the regal and powerful Ao Kuang controls the storms and tides with a flick of his claws. These days, however, the past humiliations he suffered make him seethe with rage.

Ao Kuang demanded tribute from those living on the Eastern shores. As reward for the worship, he calmed the tides, contained the rivers, and gave plentiful rainfall for crops. Drunk with Power, Ao Kuang became greedy and demanded greater sacrifices, sending floods, tidal waves, and storms if his demands were not met. The people were so struck by fear that they dared not report to the Jade Emperor. For a time, Ao Kuang enjoyed his power.

Then came the humiliations. First, the Monkey King Sun Wukong stole the pillar that aided him in controlling the tides, the Ruyi Jingu Bang, then, after besting him in combat, he demanded even more gifts in the form of equipment. Next came the demigod Nezha that shook his palace by playing in the streams and killed both his favorite scout and third son when Ao Kuang ordered them to kill him... and then Nezha tackled him to the ground, forcing him to submit, when Ao Kuang threatened his father with a report to the Jade Emperor.

For the moment, Ao Kuang was humbled, but as the battle between gods loomed, he saw it as a chance to rise again and re-exert his dominance as the great dragon-god of the sea.

On September 2014, Ao Kuang was retired from the game, with his kit and general appearance transferred to Kukulkan. He returned two months later with a new look and abilities that fit him better.

Ao Kuang is a Mage god that dishes out damage at close range, operating much like an Assassin. His passive, Dragon King's Sword, slowly generates up to three stacks over time. When damaging an enemy god with an ability, a stack is consumed to heal Ao Kuang for a portion of his maximum HP and reduce the ability's cooldown. Excecuting an enemy with his ultimate instantly charges all three stacks. Using his first ability, Water Illusion, Ao Kuang teleports a short distance forward, going into stealth and creating a watery copy of himself. The stealth lasts four seconds or until he attacks or is attacked. He may detonate the illusion at any time, damaging nearby enemies. Ao Kuang's second ability, Dragon's Call, has him summon six dragons to his side, lasting ten seconds or until used up. One dragon will leap onto any enemy Ao Kuang strikes with his basic attacks, dealing additional damage. Alternatively, he may use this ability again to launch all remaining dragons forward, striking the first enemy they encounter. This deals less damage than its regular use, but applies a slow that scales with the amount of dragons expended. Ao Kuang's third ability, Wild Storm, has him unleash a storm of lightning from his sword in a cone area, damaging all enemies struck as well as applying on-hit effects, including Dragon's Call. His ultimate, King of the Eastern Seas, has him pick a single target in close range and knock the target into the sky. If the target is under a health threshold, Ao Kuang will then transform into a huge, majestic dragon and instantly devour the target, healing himself in the process. He will remain in the sky and can choose a place to land within a wide radius, dealing damage to nearby enemies on landing.

Ao Kuang's alternate skins include Tempest Ao Kuang, Dragon King Ao Kuang, Clockwork Knight Ao Kuang, Dragon Knight Ao Kuang, NRG Ao Kuang, Sand Viper Ao Kuang, and Admiral Ao Kuang.


  • Badass Mustache: He has a Fu Manchu stache that, upon further examination, is a Morphic Resonance of his dragon form's whiskers.
  • Bishōnen Line: His rework had him go from a literal dragon to a more humanoid king with dragon themes.
  • Black Knight: His Dragon Knight skin, only unlockable during the Odyssey 2016 event, gives him a suit of black European-style armor and turns his dragon form into a black European dragon with a red underbelly.
  • Blow You Away: What else do you expect from a god of storms?
  • Butt-Monkey: Seriously, read that lore up there.
  • Catchphrase: Back with his old model, you would often hear Ao Kuang screaming "A MIGHTY STORM!" when casting his AOE spell. This stuck so much that the phrase "A MIGHTY (Insert word here)" has been associated with Ao Kuang, so much that his re-release is rife with it. As a variation, when casting Wild Storm, he will occasionally scream "A MIGHTY SWORD!"
  • Death of a Thousand Cuts: How he's designed to hurt, especially if you build items that reduce the little attack lag he has and with enough of his core items, it can make for some nasty burst per hit.
  • Expy: References the practice of Chinese deities getting Put on a Bus and then replaced by Mayan ones.
    Ao Kuang: [to Hun Batz] Why do Mayan immortals always look so familiar?
  • Finishing Move: His ultimate when used as an execute is considered this, though when outside of the threshold Ao Kuang just launches his opponent upward.
  • Horned Humanoid: Well, he is a dragon, so it's par for the course.
  • Humiliation Conga: A big victim of this in his lore.
  • Invisibility: Ao Kuang post-rework is yet another god who can go invisible on a whim like Loki with Water Illusion. He can use it to sneak around and execute surprise attacks, or execute a lone god with low hit points.
  • I'm a Humanitarian: His ult is powerful enough to let him eat gods and he seems to take some pleasure in this.
    Ao Kuang: Oh, I suppose this is another fine day for a battle! ...I am a bit hungry!
  • Kneel Before Zod: He can't actually enforce it, but he demands it in one of his kill streak quotes.
    Ao Kuang: Kneel before me!
  • Large Ham: Both before and after his rework.
    Ao Kuang: [spawning before rework] Let's take them... BY STORM!
  • Magic Knight: Post-rework, he becomes the second magical melee deity after Freya, although he plays more like a magical Assassin (or "Magical Loki" because of his stealth).
  • Making a Splash: His old kit averted this, emphasizing the storm aspect of his role. The rework fixed this to an extent, at least with Water Illusion.
  • Spell My Name with an "S": His name is actually supposed to be "Ao Guang", but in this game the "G" is changed into a "K" instead.
  • Put on a Bus: For a few months, he was replaced by Kukulkan. Then he came back with a brand-new model. Even his old voice set comes back if you use Kukulkan's Sacred Dragon skin.
  • Our Dragons Are Different: He is so far the only Eastern dragon in the game. Naturally, he has traits from Chinese mythology. May be a little subverted, since while Ao Kuang represents the Eastern dragon's regality and connection with water, he's been kind of Drunk with Power and had to suffer humiliations for that from both Ne Zha and Sun Wukong.
    Ao Kuang: [pre-rework] Breath fire?! [sneers] Go back to playing D&D in your mother's basement.
  • Sadly Mythtaken: The reason for his temporary retirement. Ao Kuang is the god of the Eastern Sea, yet his skillset was based on winds and squalls and had nothing to do with water (the only reasonable comparison being stormy seas). His personality and the lore he shares with Ne Zha and Sun Wukong also seemed to disagree if he was still a proud and cruel Dragon King or if this was after his humiliation. After his rework, he's a bit better about this; while his attacks don't scream "sea", they are decidedly water-based in appearance, and he's more clearly a proud Dragon King trying to assert his authority after various humiliations. Also another factor: Ao Kuang was known as a humanoid deity with the ability to shapeshift into a dragon, but his old model locked him in dragon form 24/7. The rework rectified this.
  • Scaled Up: If he ults someone within his execute range, Ao Kuang will turn into his dragon form, chase them into the sky, and swallow them whole. Afterwards, he stays in his dragon form for a time and can dive down wherever he wishes within a certain range.
  • Shout-Out:
    • His quote "Meddle not in the affairs of dragons, for you are crunchy and good with rice!", which is a reference to the popular quote for bumper stickers and shirts "Do not meddle in the affairs of dragons, for you are crunchy and taste good with ketchup!". Which in itself is a modified J. R. R. Tolkien quote: "Do not meddle in the affairs of wizards, for they are subtle and quick to anger."
    • One of his jokes has him use a famous quotation from Bruce Lee: "Water can flow or it can crash! Be water, my friend."
  • This Cannot Be!: One of his death lines in the rework.
    Ao Kuang: I cannot be defeated! Ugh . . .
  • What the Hell, Hero?: After his rework, he can finally give a piece of his mind for Wukong's theft of that pillar.
    Ao Kuang: I'm sorry: Did you think you could just walk out of my palace without paying the consequences?!
  • Wizard Beard: Possesses a chin strip. This was one of the few facial features he kept after his relaunch.
  • Ye Olde Butcherede Englishe: Dragon Knight Ao Kuang dips into this in a few of his quotes.
    Ao Kuang: Doth thou expect to win?

    Chang'e, Faerie of the Moon 
https://static.tvtropes.org/pmwiki/pub/images/e_109.png

Voiced by: Trina Nishimura (Chang'e), Ric Spiegel (Jade Rabbit)

Chang'e, the faerie of the moon, was an immortal that ascended via tragic circumstance, not a crucible of creation, unlike other immortals. She was heaven's most elegant dancer and her skills attracted the legendary archer, Hou Yi. They were wed and everything seemed perfect.

But after Hou Yi ended up shooting the nine suns, their father, the Jade Emperor, was furious. For that, both Hou Yi and Chang'e were stripped of their immortality and sent to Earth. Saddened with this, Chang'e no longer danced, but thankfully Hou Yi managed to find the Elixir of Immortality. But when he was on a trip, thieves assaulted their home attempting to steal the elixir. Unable to find a way to hide the elixir, in desperation, Chang'e drank the elixir, which not only granted her immortality, but also swept her to the sky, separating her from Hou Yi.

Ever since then, Chang'e took up residence in the moon, unable to see her husband, and only has the Jade Rabbit for a companion. When the Earth is in peril because the gods waged war, Chang'e descended to help it, hoping to save the world without inciting the Jade Emperor's anger and thus allowing her to reunite with Hou Yi.

Chang'e is a Mage goddess, lacking in burst damage but providing sustained damage, healing, debuffs, survivability, and a powerful ultimate. Her passive, Jade Rabbit, allows Chang'e to access the shop anywhere on the map by sending her Jade Rabbit companion to fetch the items she buys for her, not needing to go back to base to buy them. Also, whenever using her abilities, she gains a small movement speed bonus, even if moving backwards. Her first ability, Crescent Moon Dance, damages all opponents in an arc in front of Chang'e with a side-sweeping crescent moon. With her second ability, Moonlit Waltz, Chang'e performs an evasive aerial pirouette, becoming immune to damage for a brief moment. She also restores mana to herself and all nearby allies depending on how much damage she avoided. Her third ability, Moonflower Dance, makes Chang'e twirl, releasing a ring of moon-flowers that heal her and all nearby allies while damaging and briefly halving healing effects on all nearby enemies. With her ultimate ability, Waxing Moon, Chang'e dances and fires a beautiful waxing moon, damaging and stunning all enemy gods in a line in front of her, the stun duration increasing for each successive god hit.

Chang'e's alternate skins include Bright Moon, Hunter's Moon, Sun's Bride, Enchanted, Moonlight Love, and Lunar Tango Chang'e.


  • Battle Couple: If put on the same team, even more so if in the same lane, with Hou Yi.
  • Dance Battler: All of her abilities.
  • Difficult, but Awesome: Her abilities aren't hard to hit in general, but using her ultimate to its true potential can be. Chang'e can inflict the longest stuns in the entire game and completely turn a teamfight by hitting three or more enemy gods with Waxing Moon, but good luck lining up that shot.
  • Combat Medic: While not as potent as some characters' AOE heals, Moonflower Dance is still enough to get her classified as a "healer" character in Assault.
  • Doomed by Canon: The Sun's Bride skin, meant to depict Chang'e back when she and Hou Yi were getting married, comes with several quotes that become far more tragic when the player thinks about how their story ends up.
  • Gradual Grinder: This is her style of damage, both in lane and in a teamfight. Chang'e doesn't have very high burst compared to many of her fellow mages, but the very low cooldown of her Crescent Moon Dance, combined with how easy it is to hit, allows her to poke you with it over and over until suddenly you're about to die. The longer a teamfight goes on without Chang'e getting burned down, the more valuable she is.
  • Gender Flip: In the Chinese novel Journey to the West, the Jade Rabbit (Yutu) is portrayed as a female and is a formidable combatant, even against the likes of Sun Wukong himself!
  • Hotter and Sexier: Players were quick to point out how much larger her breasts appeared to be when her splash art was updated. The Chinese splash art also gives her Absolute Cleavage.
  • Morality Pet: As with the original source, it is implied that she's this to Hou Yi, her loss serving as the origin of his downward spiral into tyranny.
  • No-Sell: Moonlit Waltz offers a brief period of total immunity to damage, even from the strongest sources.
  • Ridiculously Cute Critter: The Jade Rabbit that does the talking for her and works as her delivery boy.
  • Sadly Mythtaken: A lot. 1. Her association with dancing is exclusive to this game. 2. Her muteness is also exclusive to this game (specifically the American version). 3. Being called a faerie (she has no connection with The Fair Folk or its Chinese equivalent, making you wonder why Hi-Rez chose that word to describe her). 4. She only gained immortality by drinking the elixir and never lived in heaven prior to this. She and Hou Yi had no immortality for the Jade Emperor to strip them of. 5. He also never got mad at Hou Yi for shooting down his sons. In fact, he gave them the elixir to reward Hou Yi! 6. There was only one robber in the source and it was Hou Yi's apprentice.
  • Servile Snarker: Occasionally, the rabbit snarks or silently complains/grumbles when Chang'e tells him to buy an item.
    Oh, sure thing! Why don't I just tend to the garden, polish the silver, and prepare a sandwich while I'm at it!
    I keep saying you've got to move on girl, that Hou Yi ain't waiting around . . .
  • Shaped Like Itself: Her name literally means Chang the beautiful.
  • Shout-Out: Upon starting a match, Chang'e sometimes says "You can dance if you want to..."
    • During her Victory Animation, the Jade Rabbit does a few dances such as the Moonwalk or the Travolta dance from Pulp Fiction.
    • The Jade Rabbit itself likes to take cues from Rabbit of Caerbannog when taunting.
    I'm not behind the rabbit. I am the rabbit!
    I am the most foul, cruel and bad-tempered rodent you ever set eyes on! ...Oh, her? Yes, well, she's with me.
    I'm late, I'm late! For a very important appointment!
    • Her Enchanted skin is a walking one to fairy tales and Disney movies. Specific ones include Cinderella, Snow White, the Princess and the Frog, and Pinocchio.
  • Soul Brotha: When equipping the Moonlight Love skin, since the Jade Rabbit gets re-colored black, he instead speaks like a black dude.
  • Spicy Latina: Her Lunar Tango skin evokes this.
  • The Voiceless: She barely speaks at all, but the Jade Rabbit that accompanies her sure likes to brag.
    • Actually averted when using the Lunar Tango skin where Chang'e speaks... with a Mexican accent. The rabbit just speaks when delivering items.
    • The Sun's Bride skin averts this, as it depicts Chang'e during the time she married Hou Yi. She thus hasn't drunk the Elixir of Immortality and can speak.
    • There's another aversion: in the Chinese server, apparently Chang'e can speak normally.
    • Yet another aversion with her Enchanted skin.
    • Here we go again: Her two pirate skins are also aversions.

    He Bo, God of the Yellow River 
https://static.tvtropes.org/pmwiki/pub/images/hebo_1182.png
"Those who oppose me shall be swept away!"
Click here for his Classic look 

Voiced by: Christopher Sabat

There were no rivers in China as famed as the Yellow River; it's an important river that helped shape China's history. However, it was also a rather turbulent and treacherous river, capable of destroying villages in floods.

One humble and wise man, Feng Yi, was saddened as his village was consumed by the Yellow River. To appease the river, he tied rocks to his belt and cast himself into the river, sacrificing himself. The river was apparently appeased and thus Feng Yi was promoted to godhood with a new name, He Bo.

For a time, He Bo grew proud and boasted that the Yellow River was the biggest body of water anywhere. But eventually, he grew curious at the mention of the North Sea. He journeyed there, greeted by the Dragon King of the Northern Sea. Marveled by the warmness of the king and the vastness of the sea, He Bo was humbled and returned to the Yellow River with new wisdom.

And as the gods battle, He Bo plans to remind them what it means to be humble, backed with the power of the Yellow River.

He Bo is a Mage god who, with his passive and low cooldowns, can easily overwhelm the enemy with ability damage. His passive, Steady Flow, increases his magical power for five seconds any time he uses an ability. Using another ability in that window will refresh the timer, as well as increase the effect, stacking up to three times. His first ability, Water Cannon, deals damage to all enemies in a short cone in front of him, with an extremely short cooldown. His second ability, Atlas of the Yellow River, unfurls the great scroll he carries on his back directly ahead of him. He Bo and his allies become immune to slows and move quicker over the scroll, while his enemies are slowed. His third ability, Waterspout, creates a burst of water at a targeted area, covering both a good range and a modest AOE. Enemies hit by the spout take damage and are thrown into the air briefly. His ultimate ability, Crushing Wave, makes He Bo turn into a great wave and surge forward, crushing any enemy caught in his path for immense damage.

He Bo's alternate skins include Cascade, He Bro, Infinity Wave, the Sydney Shredder, and Lord of the Amazon He Bo.


  • Bald of Awesome: Before the remake, he had male-pattern baldness on his head to let you know he was truly worthy of becoming deified for his sacrifice.
  • Big "NO!": His dying quote, which quickly gets peppered with drowning sounds.
  • Dash Attack: His ultimate, Crushing Wave.
  • Fratbro, Surfer Dude: His alternate He Bro skin turns him into this, complete with alternate voicelines.
  • Giant Wall of Watery Doom: His ultimate certainly has the image. While it's not that much bigger than he is normally, the "doom" part definitely applies, given how much damage it does.
  • Glass Cannon: Or rather, water cannon, which is also the name of one of his abilities. He Bo is well-known for his enormous burst damage, with a joke even going around at one point that he uses "three ultimates" because of how hard he can hit with just his normal abilities. However, if he gets locked down under CC he's done for.
  • Heroic Sacrifice: This is the way he became a god.
  • Hotter and Sexier: Compare his old model with his new one.
  • I'm Melting!: Collapses into a puddle in his death animation. His Big "NO!" devolving into gurgling really sells it.
  • It Is Pronounced Tro Pay: Due to not knowing Chinese, his name was pronounced "Hee/Hii Bo" and later changed to "Huh Bwah". It's actually pronounced more like "Huh Boh."
  • Making a Splash: Well, he is a river god.
  • Spell My Name with an "S": Like Xingtian, his name is supposed to be one word: Hebo.
  • Wizard Beard: He Bo had a large beard and mustache going into it before his remake.

    Nu Wa, Guardian Of Heaven 
https://static.tvtropes.org/pmwiki/pub/images/nuwa2_919.png

Voiced by: Stephanie Young

One of the creator gods of China, Nu Wa was the one who hand-crafted people from clay. After the World Pillar was shattered by two warring gods, the shift of heaven and earth caused Armageddon and turned the world into a very dangerous place and many lives were lost. Nu Wa felt that it was her responsibility to protect her creations.

By creating the five mystic stones from the elemental forces of nature: earth, water, fire, wood, and metal, Nu Wa slew a gargantuan tortoise and used its severed legs to replace the World Pillar to lift the heavens and used the Elemental Stones to seal it in place. While the world was never the same, Armageddon was averted. Along with her brother Fu Xi, Nu Wa then ruled China, ushering an age of recovery and prosperity as a beloved deity.

However, when gods from various pantheons waged war against each other, Nu Wa sensed that it could trigger a similar Armageddon from the broken World Pillar. For that, she summoned the elemental stones and joined the war, as mankind was her creation and responsibility and she must protect them.

Nu Wa is a Mage goddess that can provide her team with unique utilities. Her passive, Strength of Wood, snares enemy on every fifth basic attack. Her first ability, Mysterious Fog, creates a cloud of fog at her position that drifts forward independent of her, granting allies stealth unless they attack and doing continuous damage to enemies. Her second ability, Clay Soldiers, summons up to three soldiers made of clay from the ground that immediately charge an enemy, reducing their spell resistance. The soldiers stay alive for a while after summoning and behave like minions, targeting the nearest enemy god or structure. Her third ability, Shining Metal, launches metal in a line in front of Nu Wa, dealing damage. If a Clay Soldier is hit by Shining Metal, it explodes, dealing extra damage. Her ultimate, Fire Shards, makes Nu Wa assume her true, half-serpentine form and fly into the sky, giving her allies visibility of all enemy gods. After a few seconds, Nu Wa launches off massive fireballs that hit everyone on the enemy team regardless of their location.

Nu Wa was originally a different god entirely, but in August 2014 she was redone due to what Hi-Rez considered to be a confusing playstyle, as well as updated her appearance and giving her a new voice. For her old skillset, open this note; note  Her look was also changed due to repeated complaints by Chinese players that she didn't actually look like the mythological goddess.

Nu Wa's alternate skins include Amethyst, Water Dancer, Nice and Naughty, Nu Horizons, Aurum, Challenger, Ace, Oktoberfest, and Old Wa.


  • Always Accurate Attack: Her ultimate, even more so than Neith's; it can't even be blocked by a teammate, since it just hits everyone from above. Damage immunity/reduction is your only defense.
  • Art Evolution: As a result of Chinese players complaining that her in-game appearance didn't match her depiction in Chinese legend.
  • Armor-Piercing Attack: Specializes in these with her Clay Soldiers, which can take away up to 75 magical protections at max rank, which is a lot. To put it in context, the item-based armor penetration stat caps out at only 50.
  • Ascended Meme: When she was re-modeled, fans called her new form 'New Wa'. When she gets a retro skin, it's officially named 'Old Wa'.
  • Beware the Nice Ones: She's one of the most benevolent characters in the game and among the most concerned for the fate of humanity in light of the wars between the gods, but her patience has its limits and she doesn't tolerate disrespect. When Emperor Zhou's lust for her reaches the point of him defiling one of her temples, she summons one of the most evil fox spirits she could for the express purpose of ruining his life. This backfires terribly when the fox instead drives his entire kingdom to ruin and then decides to spread the terror to the rest of mankind instead of coming back to her.
  • Big "NO!": When she dies, and she really draws it out too, lasting nearly six seconds. After the second Vocal Evolution, she shortens it a bit.
  • Cannon Fodder: Her clay minions are very frail and are generally only summoned so that she can blow them up with Shining Metal. However, they can also be used to take shots from a tower while she hits it.
    • Pre-rework Nu Wa was notorious for this, summoning a large group of minions for the tower to chew through while she herself heavily damaged it with Fire Strike (the only ability in the game to deal damage to structures) and the double damage from her ultimate. She was one of the few gods capable of easily taking down an unguarded tower without the aid of a minion wave, and the only one to do so quickly. Removing that ability was one of the major reasons for her rework.
  • Combos: Blowing up her Clay Soldiers with Shining Metal explodes the soldiers, causing additional damage and stunning enemies nearby the explosion.
  • Crosshair Aware: Fire Shards puts a rune on all enemy gods that serves as a timer to impact.
  • Death from Above: Fire Shards does this as a global damage skill.
  • Difficult, but Awesome: Despite its auto-aiming nature, Fire Shards can be this. Its damage is very low for an ultimate ability, so it serves as much a utilitarian purpose as it does a damaging purpose, as with the rest of Nu Wa's abilities. It can most obviously be used simply to secure kills or gain vision of the enemy team, but because it makes Nu Wa ascend to the sky, it can also be used effectively to dodge incoming enemy ultimates or simply as a panic button to get yourself out of danger for a crucial few seconds until one of your other skills comes off cooldown or help arrives.
  • Does Not Like Shoes: Nu Wa, when in her human form, floats along the ground barefoot.
  • Elemental Powers: She possesses the power of the five Chinese elements: earth, water, fire, wood, and metal.
  • God Empress: She was one of these together with her brother at one point.
  • It Is Pronounced Tro Pay: Her name actually has an umlaut in it (the two dots) that are placed above the "u" in her name which technically makes it pronounced more as "Nur Wa".
  • Kaleidoscope Hair: Nu Wa's been portrayed with red, silver, brown, blonde, and black hair across her various skins and visual redesigns.
  • Magikarp Power: In the beginning of the game, Nu Wa is an easily killed target with an escape that is quite simplistic to predict her location from and an ultimate that will do damage to a single player similar to many basic abilities. Later in the game, her ultimate alone can leave all of the squishy gods on the enemy team half dead, which can't be missed.
  • Mook Maker: Clay Soldiers lets her create an extra wave of mooks for your side. Her update made them less numerous but more capable.
  • Ms. Fanservice: One of the most blatant examples. See Stripperific below.
  • Mukokuseki: She's notably the only female Chinese PC to not look Chinese. She has green eyes and Hi-Rez can't decide what color hair she should have. Chang'e, Da Ji, and Jing Wei, on the other hand, all look Chinese. In fact, Nu Wa's the only humanoid PC period to not look like the culture she comes from.
  • Nice Job Breaking It, Hero!: As in, nice job unleashing a malevolent terrorizing fox spirit (Da Ji) when your intention was just to punish one lustful emperor, god-empress of China!
  • Power Floats: She slithers across the air with her legs together like they're still her serpent form's tail.
  • Power Tattoo: She has them all over her body, with the exception of her serpentine parts when transformed. True to the trope they glow, but not all at once, the glowing pattern spreading across her body from her chest down to her feet.
  • Sadly Mythtaken: The mythological Nuwa was half-snake (at least) all the time whereas even after her rework, Nu Wa's still only half-snake for a short period of time (don't let her splash art fool you). Her elemental stones are also the wrong colors. Chinese theory is very clear that metal is white, wood is blue/green, earth is yellow, fire is red, and water is black. Admittedly the jewel color changes make sense given not many people are going to understand the colorations outside of fire, especially water.
  • Significant Green-Eyed Redhead: When she went through her visual redesign she was given the appropriate traits for this trope on her classic, Nice and Naughty, and Nu Horizons skins.
  • Snake People: Before the update, she became this if she used all of her abilities within a short amount of time, refreshing the stats that they gave her. Now, it activates when she uses her ultimate or dies and has no impact other than visuals.
  • Snake Talk: Her old VA had this at various points, but it's still present in her current VA.
    "Do I have a joke for you? Why yes and it's hisssterical!"
  • Spell My Name with an "S": Her name is supposed to be mashed like lots of other Chinese PCs and the "u" needs an umlaut above it: Nüwa.
  • Stripperiffic: Old Nu Wa wore a one piece suit made out of what appeared to be snake scales with nothing but a thong and a loincloth covering her. New Nu Wa is even worse; all she has covering her torso is a thin strap of cloth over Absolute Cleavage.
  • Underboobs: Feature prominently in her new character model, along with Bare Your Midriff.
  • Vapor Wear: She's obviously not wearing anything underneath that cloth across her breasts. You can even see her nipples underneath said cloth on her River Dancer skin's card.
  • Vocal Evolution: Nu Wa has undergone two instances. First when she was first remodeled, getting a new VA. And then, some time later, her old VA was called back to re-record her new form's voicelines.
  • Volleying Insults: She appears to be doing this with her fellow serpent Kukulkan, both mocking parts of the other's serpentine anatomy in directed taunts.
    "You call that a tail?!"

    Zhong Kui, the Demon Queller 
https://static.tvtropes.org/pmwiki/pub/images/57c4d5f50ca18153895e7cc76a242de6.png

Voiced by: Daniel Penz

Formerly a man with ambitions no greater than scholastic excellence, on his death, Zhong Kui pitted his brilliance against the Imperial Examinations to become the emperor's councilor. But he's not exactly a pretty man and disgusted with his ugliness, the emperors cast him out. Zhong Kui was furious and hurled himself repeatedly at the palace gates until he died from it.

The king of hell judged him, but saw potential behind his ugly face. Zhong Kui was then appointed to become the lord of demons, to forever hunt and ensnare evils of the world. As he slew many demons, his name rose and people adorned his face to their houses to repel evil everywhere.

And evil abounds when the gods wage war against each other. With the demons he has collected, Zhong Kui will smite the evil brewing beneath the war between the gods.

Zhong Kui is a Mage god that is far beefier than the standard Mage but requires efficient laning and being in the middle of the enemy team to be at his most effective. His passive, Demon Bag, captures demons every time something near him dies. For every demon captured, Zhong Kui's protections slightly improve, up to a limit. However, he loses half of the demons captured every time he uses his ultimate and every time he dies. His first ability, Expose Evil, sends out a talisman that marks every enemy that it hits, damaging and slowing over time and adding additional effects to his other abilities. If the talisman is removed before the duration expires, it instantly deals 75% of the remaining damage. His second ability, Exorcism, deals damage in a cone. If the enemy has been marked by Expose Evil, Exorcism will remove the marks, healing Zhong Kui for up to three marked spirits. His third ability, Book of Demons, passively creates a mystic scroll that hovers beside Zhong Kui whenever the ability is off cooldown, firing magic bolts whenever he attacks. When used, the Book of Demons swirls around him, dealing damage and stunning all nearby foes. If the enemy has been marked by Expose Evil, the mark is removed but the stun effect is doubled. Zhong Kui's ultimate, Recall Demons, causes Zhong Kui to become immune to slows and knockbacks and has him release the demons from his Demon Bag to run down any enemy in the area, gaining speed the farther they travel. While Recall Demons is active, the protections gained from Demon Bag is doubled.

Zhong Kui's alternate skins include King of Ghosts, G.I. Zhong, and Demon Catcher Zhong Kui.


  • Acrofatic: A strange example in his taunt animation, which has him perform what can only be described as a butt-bounce. Averted by his gameplay, as he's one of the least mobile gods in the game.
  • Amazing Technicolor Population: Has ash-grey skin, bordering on Undeathly Pallor. His god reveal shows him as being this color in life as well.
  • And Call Him "George"!: His victory animation has him playfully give a demon spirit a noogie, breaking its neck in the process.
  • Anime Hair: His very weird beard, shaped like a half-moon from the front. His beard is largely portrayed like that in historical artwork, though it varies between just being wildly grown all around his head to the lengths of the ends noticeably stopping much like here. The beard usually sticks up strongly regardless.
  • Badass Beard: His large beard uniquely stands up in a way that makes it resemble an axe's head from the front.
  • Combos: His Expose Evil ability is necessary for his other ones. Marking enemies with it is required for his Exorcism ability to capture demons to store into his bag and utilize his passive, also healing himself for consuming the mark. His Book of Demons may also consume the mark, stunning for double the duration when it does. His ultimate will temporarily grant double the protections the demons in his demon bag grant him at the cost of causing all of the demons in his bag to be emptied from his bag by the ultimate duration's end.
    • As of update 5.9 this is no longer the case. Zhong Kui now gains passive stacks just by being around minion deaths, and while he still benefits from the Expose Evil + Exorcism combo it is no longer a vital part of his kit.
  • Dark Is Not Evil: But he's damn scary compared to most good guys. Noticing a pattern here?
  • Demon Slaying: He catches demon spirits and traps them in his bag.
  • Difficult, but Awesome: Zhong Kui is not an easy mage to play, he has to get close to his enemies frequently, has to capture demons to help survive, and is one of the slowest characters in the game. However: all three of Zhong Kui's spells can deal tremendous damage, he has incredibly health steal, and is probably the tankiest mage in the game.
  • Driven to Suicide: He passed the Imperial examinations with ease, which should have made him selected as a councilor. Instead, the Emperor had him cast out after seeing his ugly face, causing Zhong Kui to angrily hurl himself against the palace gates repeatedly until his body was broken from it.
  • Gonk/Face of a Thug: So unattractive, the Emperor had him thrown out, despite passing the exams with flying colors. Even when compared to the other overweight gods of Smite, Zhong Kui's ugliness is further emphasized with his Undeathly Pallor skin color and his wrinkled face.
  • Good Is Not Nice: Despite his role in hunting demons, his gameplay implies it'll kinda hurt. He has a joke where he preemptively apologizes if you don't survive his exorcising of the demons inside of you.
    "I will free you from your demons. Sorry if you die in the process."
  • Improbable Weapon User: His oversized calligraphy brush is also used as a Magic Wand.
  • It Is Pronounced Tro Pay: His name is pronounced as "Jah-ng Koo-ee" in-game, but it's actually meant to be pronounced as "Joh-ng Koo-ay".
  • Life Drain: Removing Expose Evil cards from enemies with Exorcism heals Zhong Kui.
  • Magic Wand: Subverted Trope - it's a calligraphy brush which he uses to write what appears to be "Fu" talismans. He shoots magical projectiles out of it for his basic attack and spins it around him for his Book of Demons ability.
  • Make Me Wanna Shout: His Exorcism ability is basically him shouting at the opponents, driving out their inner evil in a rather painful way.
  • Mighty Glacier: Is this among the Mages, as his passive allows him to build up a rather hefty amount of protections. However, he lacks both mobility and range, meaning he has to either use the slow on Expose Evil or bait somebody into attacking him to use his burst. If he does get you in range, though, you're in for a world of hurt, especially if he managed to tag you first.
  • Shout-Out:
  • The Smart Guy: Not that it did him any credit in life. In death, however...
  • Spin Attack: His Book of Demons ability has him hold his calligraphy brush outward and spin around.
  • Undeathly Pallor: Has ash-grey skin, though his god reveal portrays him as that color before he died.
  • Vindicated by History: In-universe, himself. The Emperor did not grant him the position he deserved from passing the Imperial examinations because he was ugly, and his suicide sent him to hell. However, the king of Hell made him the Demon Queller in death, and, even more ironically, his ghastly appearance became the method by which people paid tribute to him, as they put his visage upon their doors as a guardian spirit to ward away evil.

Assassins

    Da Ji, the Nine-Tailed Fox 
https://static.tvtropes.org/pmwiki/pub/images/250px_skinart_daji_default.jpg

Voiced by: Mallorie Rodak

Emperor Zhou of the Shang Dynasty had a mad lust for the goddess Nu Wa. She constantly rejected him, but Zhou simply would not stop, going so far as to slip into her temple and defile it with declarations of love. Drained of her patience, Nu Wa decided to punish the emperor. She summoned the most conniving and wicked fox spirit she could find and gave it a mission to spiral his life into misery. That would turn out to be her greatest mistake.

The nine-tailed fox spirit had been biding its time to eventually satiate its own lust. It then took form of the woman named Da Ji, becoming close to Zhou and manipulating him to increase his madness and sadism, delighting in the torture of men and their screams of pain.

The atrocities she committed eventually drove the people to rebellion and overthrew Zhou. Cornered in his bed chamber, Zhou committed suicide. But Da Ji managed to sneak away. Now, free from the commands of the gods, Da Ji only has one plan for the war between gods: inflict pain and anguish upon any deities she comes across, satiating her endless lust for pain.

Da Ji is an Assassin goddess designed around dealing consistent damage to her enemies over time. This is primarily done through her passive, Torture Blades, which applies Bleed to a target when she hits a basic attack. Bleed will deal damage for every second over two seconds, and can stack indefinitely. Her first ability, Horrible Burns, heats up her claws, making her next basic attack Burn in addition to Bleed. Burn, when applied, instantly deals bonus damage, as well as damage over three seconds. Her second ability, One Thousand Cuts, has her lash out four strikes over two seconds, each one applying Bleed. While this ability channels, she gains increased movement speed, becomes immune to slows, and takes less damage from behind. Her third ability, Trickster Spirit, lets her teleport to a selected target nearby. When she arrives at the target, she strikes around her, dealing damage and applying Bleed to enemies hit. Her ultimate, Paolao, has her summon and stand atop of the Paolao, her signature torture device. For a brief period, she can fire up to three blasts that chain all enemies hit to the Paolao, damaging and slowing them in the process. When the period is over, or when she's fired three shots, she has another brief period to leap to a target location nearby. She can also cancel the ability at any time to jump off early. When she does so, all chained enemies are dragged to the Paolao, stunning them and dealing additional damage over time. However, if a chained enemy becomes CC immune at any point then the chain breaks, freeing them and preventing any further chains from affecting them.


  • Birds of a Feather: A platonic version. She tells the Morrigan in her directed taunt to her that she "likes her style, but I can't be having any competition", implying she thinks the two of them have a lot in common. She's not entirely wrong.
  • Card-Carrying Villain: She's by far one of the more malevolent gods in the game and completely revels in that fact.
  • Cunning Like a Fox: Discussed. One of her quotes references this trope and how you can't "out-fox a fox", potentially crossing over with Too Clever by Half.
  • Cuteness Proximity: Subverted, she has a special line for killing Ratatoskr where she remarks his tail is very fluffy and cute. Then she goes back to normal by saying it'll make a great scarf.
  • Damage Over Time: In keeping with her nature as a Torture Technician, every single form of damage innate to her kit applies a damage over time effect, all the better for her to slowly bleed or burn her victims to death.
  • Dominatrix: Her Deadly Desire skin gives her this personality.
  • Dragon Lady: The first evil (and also happens to be sexy) female Chinese deity and played the Lady Macbeth role to Emperor Zhou, even if she doesn't have dragon motifs.
  • Evil Laugh: Lets out a maniacal one everytime she's about to execute Trickster Spirit. Just in case you want to be sure that she's evil.
  • Expy: Averted. Despite having the same title and being one of the creatures of origin that Ahri took inspiration from and having similar getup and sex appeal, Da Ji plays very differently than her, being a Damage Over Time-based physical assassin instead of a burst mage. Not to mention Da Ji doesn't have Ahri's inner moral conflict, she revels in her evilness and sadism.
  • Femme Fatale: Basically her backstory in a nutshell.
  • Femme Fatalons: In addition of a Femme Fatale, she wields claws attached to each of her fingers like a ring.
  • Fur and Loathing: Implied with her kill taunt toward Ratatoskr, where she says his tail will make fantastic scarf, and few other gods of Smite are as obviously horrible.
  • Gone Horribly Right: Nu Wa sent her to punish Emperor Zhou and send his empire into ruin due to lusting over her. It worked too well; Da Ji became a free malevolent spirit terrorizing people beyond Zhou.
  • Horny Devils: Her Deadly Desire skin gives her this appearance, but personality-wise she's a dominatrix.
  • Hypocrite: One of her low health retreat lines has her complaining that she doesn't like "this feeling", doubtlessly meaning being in pain herself. This is coming from a character who delights in making others suffer.
  • In the Back: Averted—this isn't the best way to try fighting her. While channeling her second ability, her tails protect her back, reducing damage she takes from behind.
  • Karma Houdini: As a result of being Spared By Adaptation. Since she was never exorcised, Da Ji has yet to receive any punishment for all the innocent people she horribly tortured and murdered. And she's still free to roam about the world continuing her torture spree.
  • Kitsune: The Chinese version of a nine tailed fox, a Huli-Jing.
  • Lady Macbeth: This was her role to Emperor Zhou, spurring him to further madness and tyranny, suggesting on how to make his reign even worse and hedonistic with "fun" torture while getting away with it in the end.
  • Rich Bitch: Downplayed. After spending her time as Emperor Zhou's consort and enjoying luxuries, a lot of Da Ji's quotes refer to how much she really values luxurious treasures and rich materials (for example, she can ask if there's one with more jewels on it when she gets a defensive item). However, that's usually second-rate compared to her lust for pain and torture.
  • Sadist: Like in the original works, Da Ji is a malicious Torture Technician, thus her skills include sadistically making her enemies bleed and burn.
  • She's Got Legs: As her barely-there skirt reveals, she's got some very shapely legs and thighs to go with her impressive chest size.
  • Spared By Adaptation: Her eventual exorcism by Jiang Ziya/Taigong Wang isn't mentioned and neither is a version of Da Ji's eventual death: fleeing to Japan and, centuries later, resurfacing as one of the most evil youkai, Tamamo-no-Mae, and then being exorcised there after repeating her terror spree.
  • Spell My Name with an "S": Her name is meant to be one word: Daji.
  • Stripperiffic: Much like Neith, Freya, the Morrigan, and Aphrodite before her, Da Ji is wearing barely enough to cover her privates.
  • Token Evil Teammate: Of the Chinese pantheon since she's the only member who's truly evil and relishes it. At worst, some other members are flawed.
  • Torture Technician: She's known to make tons of torture devices, though for the game, she only brought one of her most known devices, the Paolao.
  • You Will Not Evade Me: Her Paolao's ultimate's thing. Well, if you're not immune to crowd control while chained to it, that is. If you aren't, she will pull you and maybe two other people to it after it ends.

    Ne Zha, the Third Lotus Prince 
https://static.tvtropes.org/pmwiki/pub/images/smite_nezha_default_card.png
"I will strike injustice from these lands!"
Click here for his Classic look 

A God-Child with the destiny of a Hero, Ne Zha is a defender of those who cannot defend themselves, especially when the Gods get rather tyrannical.

When Ne Zha was in his mother's womb, Ao Kuang terrorized the people and demanding many sacrifices, including children. And when Ne Zha was born, a full grown headstrong boy, trained by the immortal sage Taiyi Zhenren, youthful, carefree, and often arguing about what's right and wrong with his father.

When he played at the sea's stream, it insulted Ao Kuang, who sent his captain to silence him. Ne Zha killed that captain, and then Ao Kuang sent his third son Ao Bing. Ne Zha killed him too. After Ao Kuang threatened his father to ravage the land unless he makes repairs for the offenses, Ne Zha decided to sacrifice himself to appease him, but Ao Kuang still sent the storm anyway. Taiyi Zhenren then worked on his wisdom and Ne Zha was reborn. With new weapons, Ne Zha finally defeated Ao Kuang and saved the people.

And now, as more Gods fight against each other, the people was threatened. Ne Zha once again took up arms to defend the people.

Ne Zha is an Assassin god that excels in focusing on a single opponent and sticking around in combat for extended periods. His passive, Righteous Spirit, grants him a stack every time he lands a basic attack or ability, and an additional stack for critical strikes. He can store up to 20 stacks, with each one granting him a tiny amount of movement speed, and he loses the stacks when he spends more than five seconds out of combat. His first ability, Universe Ring Toss, fires a projectile that rebounds between up to eight targets, dealing damage and applying minor protection and speed debuffs. Every hit will briefly increase Ne Zha's speed, and the ability can hit the same target multiple times but at greatly reduced damage. His second ability, Flaming Spear, is a simple stimulant that increases Ne Zha's attack speed and critical chance for up to six seconds, as well as healing him based on the number of stacks of Righteous Spirit he has. His third ability, Armillary Sash, throws his sash forward. If a god is hit, they are stunned while Ne Zha pulls himself to them, dealing damage in an area. His ultimate, Wind Fire Wheels, makes Ne Zha dash forward. If he hits a god, he lifts them up into the air, effectively banishing both. At that point, he will attack three times (with a QTE sequence that can turn those attacks into crits) before slamming the unfortunate target into the ground, dealing damage to them and enemies in the area of effect, and ultimately leaping back to his starting location.

Ne Zha's skins include Blue Lotus Ne Zha, Cyberpunk Ne Zha and Fire Lord Ne Zha.


  • Blade on a Stick: Wields the Fire-Tipped Spear.
  • Combo: Invoked with his ultimate, which is specifically described as "unleashing a combo" in the tooltip. In the sense of chaining different abilities together, he will usually use his Armillary Sash on his intended target first in order to guarantee that Wind Fire Wheels will hit.
  • Dude Looks Like a Lady: Many new players mistake him for a pretty princess at first sight, in part due to his high-pitched voice. One of the Matches of the Days where all goddesses battle also touches on this trope.
    ... And no. Ne Zha is not a girl.
    • In Hel's updated voice pack, it turns out that Light Hel will mistake him as a girl.
    Light Hel: Take that, little girl!
    Dark Hel: That is a boy, you idiot!!
    • Defied so hard in his Fire Lord skin, where Ne Zha gets a male voice, and a ripped body for a young boy, to show that he's a guy.
    • Somewhat justified. Some versions of Chinese mythology have him become a woman after dying and reincarnated. An example would be the 1986 version of Journey to the West
  • Dynamic Entry: Wind Fire Wheels lets Ne Zha dash in from a good distance and then toss an enemy up into the air with him to smack them three times before they land and he returns to his original location.
  • Flaming Sword: Well, Flaming Spear, as his second basic ability is so aptly named.
  • Herd-Hitting Attack: One of the few gods with an area attack in his basic attack progression.
  • Heroic Sacrifice: His passive used to be this, where he would heal all allies around him when he died. It reflected when he did this in his backstory in order to quell Ao Kuang's rage. It didn't help, as Ao Kuang started a big series of storms.
    I'll take one for the team.
    May my death be for good.
    I will not die in vain.
  • Not the Intended Use: With his large amounts of inherent damage and mobility, he became popular to use as a Guardian, relying on him and his partner slaughtering their opponents repeatedly rather than defending his own team as most Guardians try to.
  • Pinball Projectile: His Universe Ring bounces between targets.
  • Took a Level in Badass: He eventually gains a more polished visual update.
  • Wise Beyond Their Years: While it helps that he's immortal, Ne Zha is a responsible little boy who's concerned on the welfare of his team and fighting for the greater good and protection of mankind.

Hunters

    Hou Yi, Defender of the Earth 
https://static.tvtropes.org/pmwiki/pub/images/bd9b67cc81643284a7c09e7bd41dc148.png

Voiced by: Austin Tindle

Once upon a time in China, suddenly there were ten suns on the sky. The combined light and heat brought ruin to the Earth. The people begged the Jade Emperor to help them, and for that, he assigned the task to one of Heaven's greatest archers, Hou Yi.

When he arrived at Earth, Hou Yi stood on the barren land with the ten suns flaring at him. He gave a warning shot to the suns, but they did not move. And thus, Hou Yi shot a killing shot to one sun, as it exploded, it revealed a giant three-legged red raven, falling to Earth. Hou Yi then shot down eight more suns, all of them yielding the same results. The last sun wisely behaved and dipped below the horizon before Hou Yi shot it.

While he saved the Earth, the ravens were the Jade Emperor's son. Angered at this, Hou Yi and his wife Chang'e was exiled. He was close to solve the situation with the Elixir of Immortality but Chang'e drank it alone to prevent thieves from consuming it, separating them. While crushed at the separation, Hou Yi tries to keep his steel as the Gods battle around the world. He's got an earth to defend.

Hou Yi is a difficult Hunter god whose damage is very situational but can be very powerful when done just right. His passive, Suntouched, grants immunity to critical hits for three seconds after getting hit by one. Using his first ability, Ricochet, Hou Yi draws his bow for a powerful shot, which damages all enemies it passes through. If it hits a wall, it bounces off with increased range and increased damage for every bounce (up to two). If the arrow strikes a target inflicted with Mark of the Golden Crow, it stuns. Hou Yi's second ability, Mark of the Golden Crow, marks an enemy for 15 seconds. Hou Yi deals bonus damage to marked enemies, increasing based on the target's missing health. At rank 3 marked enemies are revealed, including stealthed enemies, and at rank 5 Hou Yi is granted armor penetration against the marked enemy. Using his third ability, Divebomb, Hou Yi launches into the air, then, after a short time, dives onto the ground, damaging any enemies at the area. If inflicted by Mark of the Golden Crow, the target is knocked back. Hou Yi's ultimate ability, Sunbreaker, has him rapidly shoot nine arrows in the sky, sending nine suns crashing one by one onto the target area, dealing damage to all targets. If a target is inflicted with Mark of the Golden Crow, they are also slowed for every hit.

Hou Yi's alternate skins include Sunbreaker Hou Yi, Searing Sun Hou Yi, Moon's Groom Hou Yi, Grim Eclipse Hou Yi and Iron Crow Hou Yi.


  • Achilles' Heel: Not on him, but Mark of the Golden Crow provides one for all stealth-based gods (such as Loki), as being marked is the only thing that reveals invisibility.
  • Animal Motif: The Golden Crow.
  • Battle Couple: If put in the same team, or even lane, with Chang'e.
  • Combos: If an enemy has Mark of the Golden Crow on them, hitting them with his other abilities gets bonus effects. Sunbreaker slows the enemy hit, Divebomb knocks back the enemy from the center of his impact zone (...maybe right back into the area of Sunbreaker?), and Ricochet stuns the enemy (also maybe while they're in the area of Sunbreaker).
  • Difficult, but Awesome: Sunbreaker might be a huge area, but considering its delay, it's honestly still going to do a lot less damage than many other ultimates in the game against anyone with the common sense to move out of it, but if you and your team manage to keep an enemy in it, it'll do damage comparable to Zeus' Lightning Storm and that's before considering Mark of the Golden Crow's bonus damage. Oh yeah, and Ricochet can do around the same amount of damage as his ultimate if you manage to hit an enemy with all three potential hits.
  • Early-Bird Cameo: Before his reveal via datamining, Hou Yi was foreshadowed by a directed taunt by Curse Voice Apollo.
  • Fashionable Asymmetry: His half-mask and armored bracer.
  • Finishing Move: Mark of the Golden Crow basically makes any damage he causes much better at finishing off enemy Gods, but it causing Sunbreaker to slow enemies it hits (and it providing a nifty nine potential hits to get its damage boosted by Mark of the Golden Crow) makes it the obvious real Finishing Move in his kit.
  • Good Is Not Nice: Hou Yi takes his job as the Defender of the Earth seriously and is a loving husband to Chang'e, but he has a vengeful streak, like swearing to make those who made his HP drop to critical levels pay. This might allude to how, without Chang'e, he'll slowly lose his sense of heroism and then become not nice at all.
  • It Is Pronounced Tro Pay: His name is actually pronounced "Hoh Yee", but in-game and everyone else pronounces it as "Hoo Yee" instead.
  • Lighter and Softer: Judging from his quotes, this Hou Yi is taken from his phase as a noble hero that still sought to reunite with Chang'e, skipping the story that after Chang'e's departure, he'd lose his mind and turn from a honorable hero into a despicable tyrant.
    • Chang'e isn't even mentioned in his lore, which focuses solely on his slaying of the nine suns. Even stranger, some parts do reference events after Chang'e's disappearance, such as a couple of jokes referring to where he died.
  • My God, What Have I Done?: If he kills Chang'e, his wife.
  • Not Quite Flight: Divebomb used to look like Hou Yi running on air, Wuxia-style. Somewhat rectified since removing the ability to move in midair.
  • Pinball Projectile: Ricochet, as the name suggests, bounces off of walls.
  • The Power of the Sun: He has a lot of sun motifs and shrouds his bow and arrow with sun fire. His passive is called 'Suntouched', which protects him from critical hits at times. And if that is not enough, his ultimate drops nine suns and all of their power onto a big area.
  • Walking Shirtless Scene: His outfit doesn't quite hide his toned body.
  • Yank the Dog's Chain: His intro animation after logging in when he was the newest god in the game. He finally gets a chance to get some Battle Couple action with Chang'e...and then Chang'e gets whisked away to the moon right in front of his eyes. Ouch.

    Jing Wei, the Oathkeeper 
https://static.tvtropes.org/pmwiki/pub/images/smite_jingwei_default_card.png

Voiced by: Alison Viktorin

At first, Jing Wei was a young and curious princess of one of those who claimed the title 'Flame Emperor', in this case Yan Di. She was intrigued with the morning light and wanted to reach the place where it emerged through the seas, but her father always forbade it.

Eventually, she sailed alone with a tiny boat, but the sea was turbulent at that time. Jing Wei was swallowed by the sea and died. Her father saw the remnants of her boat and grieved.

A miracle then happened, in that same time, Jing Wei suddenly rose from the sea, with wings on her back, she was reborn. However, she was quite pissed that the seas swallowed her and made her father grieve. Out of revenge, she made an oath to constantly fill the ocean with pebbles until it became shallow and no one would suffer her fate. And for years, Jing Wei kept that oath.

She only took a small break when there was a greater matter at hand: when Gods wage war against each other and made humans suffer. However, Jing Wei assured that she'll be back to resume her oath once this is over.

Jing Wei is a Hunter goddess notable for her unique midair mobility. Her passive, Rapid Reincarnation, lets her soar into the air for a short time when she leaves the fountain, flying faster and over walls. Her first ability, Persistent Gust, creates a gust of wind that knocks up and damages enemies. The gust lasts for several seconds; enemies that walk into it are knocked up and dealt damage over time, while if Jing Wei walks into it she is knocked up and given increased attack speed. Her second ability, Explosive Bolts, makes her next three basic attacks wider, dealing AOE damage with increased crit chance. Her third ability, Agility, is a dash that grants a short immunity to basic attack movement penalties, and can be used when she is knocked up in order to dash further. When she uses her ultimate, Air Strike, she channels before flying forward, firing powerful shots below her. After the attack she briefly hovers in the air, allowing her to choose where she lands.

Jing Wei's alternate skins include Reborn Jing Wei and Pool Party Jing Wei.


  • Achilles' Heel: Subverted. With all that flying around, you'd think that she'd be perfect prey for Awilix's Gravity Surge, which catches enemies midair. However, Jing Wei's Agility negates Gravity Surge or grants her immunity to it, thus making her one of the only airborne deities that Awilix cannot pull down.
    • Combination Attack: On the other hand, with Persistent Gust, Jing Wei can create a lot of knockups that a friendly Awilix can take advantage of.
  • American Kirby Is Hardcore: Inverted. Just compare the promotional art between the American and Chinese versions of Smite.
  • Automatic Crossbows: She's the first god in the game to use one. Not only does she never reload, but she doesn't even carry a quiver.
  • The Baby of the Bunch: Not as much as Cupid for the whole game, but Jing Wei fits this amongst the Chinese Pantheon. She has the mindset of an up-and-coming and kind of naive teenager girl, innocently skips on her walking, and has a rather childish mindset. Yes, she's set on Revenge against the Eastern Seas, an inanimate object, and in the same time refers to it as 'stupid'. When compared to the other 'child', Ne Zha, Jing Wei comes up a little too childish and immature.
  • Death from Above: Her ultimate in a nutshell.
  • Determinator: This is a girl whose goal is to render the seas shallow by filling it up with enough pebbles. Of course she is.
  • Genki Girl: As an example, she skips for her running animation.
  • Girlish Pigtails: This puts quite an emphasis on her youthful image.
  • Jive Turkey: Jing Wei notably has some late 2010s slang with her voice pack, like "fam" or "lowkey".
  • Plucky Girl: She's not the type to let things bog her down.
  • Revenge: To the whole Eastern Seas. According to this article detailing her story, she's pretty pissed that she got drowned for no reason and made an oath to fill up the whole sea with rocks just so no one had to suffer her tragic fate, even calling the sea a murderer. Strangely, she has nothing to say to Ao Kuang, the King of the Eastern Seas.
  • Winged Humanoid: In the original myth, Jing Wei turned into a literal bird after her drowning. Here, she just gets wings.

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