PeopleWhether it be other ranchers on the Far, Far Range; or elsewhere in the galaxy, there are plenty of humans out who'll keep in contact with you.
A young slime rancher who came light years away from earth to make her mark on the Far, Far Ranch. Also the Player Character.
- Animal Motifs: Bees, with their hard-working and exploratory nature. Besides her clever name, part of her Vacpack resembles a bee's abdomen, she can make her own bee-like drones to serve the ranch in her stead, and Mochi sometimes refers to her as a "worker bee."
- The Faceless: In the alpha build, her in-game model is just her arm and the vacpac. In the full game, however, you can see her if you enter her home, or on the title screen.
- Healing Factor: She will regenerate quickly after a few moments of not getting damaged. Justified as her suit's life support system kicking in.
- Human Popsicle: According to an email from her ex Casey, Beatrix was "asleep for a year" for the trip to The Far Far Range.
- Made of Iron: She can endure being stabbed, blown up, irradiated, burned, electrocuted, bitten, and drowned...and yet the worst that happens is that she's knocked out for a while.
- Samus Is a Girl: In the alpha, the only way to know that you were playing a woman was checking your email (which wasn't necessary to play the game). In the full release, this is a non-issue.
- Sweet and Sour Grapes: Defying this trope is one of the big differences between Beatrix and Hobson. Hobson gave up adventuring to go back to his love, Thora, while Beatrix and Casey went their separate ways to follow their own dreams despite being in love with each other still.
- Triple Shifter: You don't take penalties for going without sleep and between exploring, hired work for people like Mochi and Ogden, and the general duties of a rancher, there is a lot that needs doing, so it's not unusual for Beatrix to go several days without sleep, particularly when the ranch is quite large. This will only be commented on the first time you do it, with an achievement. The only time it's an issue is when you set a Gordo Snare, as it will only be triggered when you sleep, but even that is a completely optional extra.
- You Gotta Have Blue Hair: Or at least Teal in her case.
- Foil: To Beatrix, his successor. Hobson turned back at the teleporter at the end of the Glass Desert to be with Thora, while Beatrix left Casey and Earth in search of adventure. But it's possible some day Beatrix may go back.
- Gameplay and Story Integration: Players who spend a lot of time exploring can understand how Hobson may've let the ranch fall into disrepair.
- The Ghost: He's left various notes around the world to guide Beatrix, but has apparently been missing for at least a year. Subverted. He's been living with Thora West the whole time. After unlocking the credits sequence he even sends Beatrix an email.
- Old Flame: He and Thora were previously in love. However, the two parted when Hobson wanted to seek out more adventures. By the end of his newest journey, he decided to return to Thora.
- Sweet and Sour Grapes: His final note in the end of Adventure Mode tells of how he gave up the chance at one final discovery to go back to Thora West.
An old, experienced Slime Rancher who welcomes Beatrix to the Far, Far Range.
- Cool Old Lady: Thora is more or less your starting business partner for the Range Exchange, and will request easy-to-obtain items of all kinds.
- Miss Exposition: She briefs you on the Range Exchange and what it's for.
- Old Flame: She and Hobson were previously in love. However, the two parted when Hobson wanted to seek out more adventures.
A scientist who considers himself a professional Rancher, while also trying to become a professional musician. Viktor primarily requests Slimes.
- Black and Nerdy: His portrait shows he's black and takes an interest in you if you show enough of your own interest in slime science.
- Failed a Spot Check: He doesn't seem to realize that why Beatrix knows he'd ever actually met his "colleague" Bob the chicken obsessed pack of pink slimes in person before is because however he has communicated with them previously, he hadn't picked up on the fact he's treating a group of slimes as his scientific peer, regardless of their... eccentricities.
- Instant A.I.: Just Add Water!: He recognizes his Slimulation has "bugs" in it, and these bugs are smart enough to hide from him which is why he needs Beatrix to manually enter the program to capture as many as she can. After gathering enough of them he recognizes this means he accidentally made a form of artificial life in his simulation, and by extension proved his previous view that he can simplify real-life interactions by simulating them and following those simulations exclusively is inherently flawed as "life" in any form is unpredictable.
- Mad Scientist: Viktor's studies and methods are... unsafe, to say the least. It's said that he once created a plort-cloning machine, but destroyed it for reasons unknown.
- The Shut-In: Due to his studies, he rarely if ever leaves his lab which is why he uses the Range Exchange to request slimes. His sidequest reveals that he doesn't even bother to talk to people, just simulate the interactions with them.
A man who "fancies himself as a farmer". He's less interested in the ranching of slimes and the plorts, and more fascinated in the growing of the Range's various vegetation. Ogden will primarily request fruits and vegetables.
- Big Fun: He's got a very large frame, going by the portrait. However, he's one the most pleasant fellows you'll keep in contact with.
- Call to Agriculture: It's said that Ogden was once the CEO of an Insta-food conglomerate. Assuming it's true, something must have caused him to step down to become a farmer instead.
- After the second haul of rare fruit you give him, he outright admits that the company got too big and too dangerous. He couldn't even bring it down.
- Trademark Favorite Food: Kookadoba fruits. He even has a pie recipe for it! ◊
The daughter of billionaire Tatsuya Miles. A very haughty and competitive girl, she seeks to conquer the plort market with her "inside track" while she's on the Far, Far Range. Mochi will primarily request plorts.
- Defrosting Ice Queen: She'll come to respect you a bit more as you reach each milestone with trading Quicksilver Plorts, and she'll start opening up to you a bit about her doubts regarding her father.
- Disappeared Dad: One loading blurb claims she hasn't spoken to her father in years, contrasting with her initial claim that her dad gives her the "inside track" on the plort market. Once you trade enough Plorts to unlock the Deluxe Coop Upgrade, she'll ponder if her father just sent her to the Far, Far Range to keep her out of the way, instead of being sent there for a "Special Assignment" like he apparently claimed.Mochi Miles: Just a chicken in a coop...
- Edible Theme Naming: Her name, "Mochi", refers to a traditional Japanese confection made from pounded glutinous rice.
- Hidden Depths: She seems to be a skilled hacker. The Slimepedia entry for her manor, which goes on and on about how amazing it is, includes a note that it was edited by an external source. The Slimepedia entry for Manifold Cubes implies that she tried to hack Victor's server after he refused to sell her the recipe for them.
- Miles Gloriosus: She claims to have caught a Golden Slime before, which, as most players probably know, is impossible. The fact that she most frequently requests plorts, on the hope of cashing in once become more valuable, casts further doubt on her ranching skills.
- Non-Idle Rich: She may be a rich kid, but she also wants to beat out the competition in the plort market.
- Spoiled Brat: Being daughter of a billionaire obviously doesn't mean she can buy herself a better attitude. The first sentences in her introductory e-mail is just dripping with smarmy sarcasm.Mochi Miles: Well, well it seems like another wannabe rancher has signed up for a lonely existence on a faraway space rock. Congrats Beatrix!
- Tsundere: Shows shades of this in some of your conversations after each trade.
Uhh... Ahem. Sorry about that. BOb isn't actually a person. Rather, BOb appears to be a group of Pink Slimes who've figured out how to use the Range Exchange to request... chickens.
- Conspicuous Trenchcoat: Sorry, BOb, but the trench isn't helping you not stand out. This isn't even their only one, as they've tried to make a copy of Viktor's lab coat when they speak to Beatrix on his behalf about the Chicken Cloner.
- Paper-Thin Disguise: Beatrix isn't their only contact, but unlike her Viktor doesn't seem to realize they aren't human. Made a bit more literal when helping him "explain" some of his tech to Beatrix, as they add Viktor's lab coat, a cardboard slimepedia that matches Viktor's, and the mustache from the handlebar fashion pod to their style to look more "scientific".
- Totem Pole Trench: BOb is clearly a group of Pink Slimes stacked together messily under a trenchcoat.
- Trademark Favorite Food: They're apparently very fond of chicken, despite Pink Slimes having no favorite food.
Beatrix's ex-lover on Earth, who still keeps in contact with her on a regular basis through mails exchanged between the two of them.
- Ambiguous Gender: Casey's gender is intentionally never stated in-game and their appearance in the credits gives no hints, either. While the credits song is sung by a husky voiced woman, the creators have stated that it isn't Casey singing anyway.
- Gender-Blender Name: Casey is a very gender neutral name by itself, and the game makes no mention of Casey's gender.
- I Will Wait for You: Played with. If the ending song is anything to go by, Casey is still in love with Beatrix, but apart from the 1000 light-years between them, they really were very different people.
- Opposites Attract: Deconstructed. Casey's e-mails show that Beatrix was the outdoorsy type to the extreme, while Casey was the complete opposite. While there are thankfully no hard feelings between them, the difference between Beatrix and Casey's lifestyles ultimately led to them parting.
- Silly Love Songs: the credit song is one of these from Casey to Beatrix.
- Singer-Songwriter: Is a singer by profession. The credit song is from their point of view in the classic style of the trope.
- Star-Crossed Lovers: Downplayed. They still keep in touch via mail exchange, but it's pretty clear that Casey can't be together with Beatrix anymore simply because of the sheer distance between the two. Played With in that they're literally star-crossed, with Beatrix being on the opposite side of the galaxy from Earth.
The most basic type of slime, they can eat next to anything.
- Com Mons: The most common slime along the Far, Far Range.
- Extreme Omnivore: The trade off for not having any "Favorite" food is that unlike all other types they aren't limited to any particular foods. Chickens, fruits, and veggies are all fair game. This even plays into an Achievement you can unlock - Feeding them 10 different types of food unlocks the "Omnivorous" Achievement.
- Smarter Than You Look: Despite their dim behavior, some of them have figured out how to set up a Slimenet profile by the name of BOb. On the other hand, they only use it to order chickens.
- Trademark Favorite Food: The only slimes for which this trope is averted. Pink slimes can and will eat anything, but they favor none of it.
- Unwitting Instigator of Doom: Because they eat anything, a pink slime is seldom without a few plorts nearby, which may end up causing unintended largos, or even worse, Tarr.
A winged nocturnal slime, they only come out at night and disappear in the day without proper protection. Eats fruit. Can be found in all areas at night.
- Bioluminescence Is Cool: They glow, although its hard to notice during the day.
- Com Mons: At night, they are practically everywhere.
- Flight: They'll mostly just float around with their tiny little wings, but they're still strong enough to escape an insecure corral.
- Suicide by Sunlight: The result if they are exposed to sunlight. Corrals can be upgraded with a solar shield or built in the always-dark grotto to prevent this from happening.
- Trademark Favorite Food: Cuberries - feed one to a Phosphor Slime and it'll give you double the plorts.
- Unwitting Instigator of Doom: Tarr are formed from a Slime consuming two different plorts from its original type. Phosphors appear everywhere once night falls, introducing a third slime type to areas that normally only have two.
A basic type of slime that can be found in all areas, they like to steal items like plorts or food they don't eat, possibly resulting in Tarrs. They eat meat.
- Cats Are Superior: Averted; their plorts are among one of the less valuable.
- Mega Neko: Tabby Largos fit the bill, being a giant collection of Tabby Slimes.
- Side-Effects Include...: Their plorts are used to manufacture performance-enhancing drugs used by athletes to give themselves the energy and exuberance of Tabby Slimes. Unfortunately, it can also give them a Tabby Slime's involuntary butt-wiggles.
- Sticky Fingers: Tabby Slimes enjoy snatching loose objects, ranging from food (even foods they don't even like) to plorts, so it's a good idea to be careful with anything dropped, lest they take a plort to a non-matching Largo and make Tarrs.
- Trademark Favorite Food: Stony Hens. Feeding one to a Tabby will give you double the plorts.
- Unwitting Instigator of Doom: As mentioned above, they might take a plort to another largo that would create a Tarr, or bring food they don't eat to slimes who do, producing plorts that result in more largos and eventually more Tarrs.
A slime that can be found in the Dry Reef, Indigo Quarry, and the Glass Desert. They inflict damage when touched and eat veggies.
- The Spiny: Not that any slimes are truly enemies, but their plorts are a bit trickier to gather without taking damage.
- Rolling Attack: One of their favorite methods of movement is a sharp rolling charge, which often ends up putting you in danger.
- Trademark Favorite Food: The Punny Named Heart Beets, which can be found in the Dry Reef (albeit rarely), and in great quantities in the Indigo Quarry.
A slime that is known to explode. They can be found in the Moss Blanket, Indigo Quarry, and Glass Desert. They eat meat.
- Action Bomb: The thing that sets Boom Slimes apart from other slime is the fact that they have been known to suddenly explode. Not that this does any damage to themselves or any of the other slimes. This makes them rather hard to keep, as more than a few of them can cause chain reactions to launch themselves out of their pen or knock you out.
- Having a Blast: They're called "Boom" slimes for a reason.
- Kill It with Water: Well, not kill, but you can make it so that they won't blow up for a while via splashing them with water.
- Palette Swap: Of Pink Slimes, but with lava-like cracks added in.
- Trademark Favorite Food: Briar Hens, which are exclusive to the Moss Blanket.
A slime found only in the Moss Blanket, their plorts are highly desired by other slimes. They eat fruit.
- Alien Catnip: Their plorts tend to cause this reaction in slimes, making them slightly dangerous to other slimes in the wild. They find it irresistible and will chase after it, unlike the other types of plorts, and as a result will often become Tarrs.
- Trademark Favorite Food: Mint Mangos, found exclusively in the Moss Blanket.
- Unwitting Instigator of Doom: As mentioned above, their attractive plorts can cause Tarr outbreaks.
- Making a Splash: The only water themed slime, and need water to thrive.
- Nerf: They used to be the most effective method of income despite their rareness. However, version 0.3.0 made it so that you can't have more than four of them in one pond.note If you do they'll stop producing plorts.
- Palette Swap: Formerly was another Palette Swap of the Pink Slimes, but got a new model in version 0.3.0.
- Ridiculously Cute Critter: All of the slimes are pretty cute, but Puddle slimes are a quiet and shy kind of cute. Their slime toy is also a cute rubber duck that they swim over to and hug.
- Shrinking Violet:
- They are the most docile and passive slimes out there, which makes them pretty low maintenance for the high price of their plorts. They also don't bounce and laugh like the other slimes, which makes them seem shy in comparison.
- Putting too many Puddle Slimes in one pond will cause them to stop producing plorts - and blush.
- Never Trust a Trailer: At about 0:08 of the version 1.1.0 trailer, you can briefly see a Puddle Slime near the edge of a waterfall in the water. Puddle Slimes do not spawn in the Wilds.
A slime found exclusively in the Indigo Quarry. Rads have a radioactive aura which causes damage if stood in for too long. They eat veggies.
- Kill It with Water: Not really killing it, but splashing it will turn off their radioactive aura for a short time.
- I Love Nuclear Power: Their aura is very explicitly "radiation", though experiencing too much of it just hurts you for a little bit rather than causing mutations or anything more serious.
- Living Battery: Most of their Plorts are converted into a fuel called "Plortonium" and "everything from the latest holophone to a radwave microcook system runs on the stuff."
- Missing Secret: Was this until version 0.3.0. They were in the game, just there was no way to get them. Their plorts even showed up on the plort market.
- Palette Swap: Of Pink Slimes with a glow and added aura around them.
- Trademark Favorite Food: Oca Ocas, which are found exclusively in the same area that Rad Slimes spawn in.
A rare type of slime that can be found in the Moss Blanket and, very rarely, the Glass Desert. They eat meat and can turn invisible, save for their eyes and mouth. All largos formed from them or their plorts start out feral, requiring food to be tamed.
- All Animals Are Domesticated:
- Surprisingly Averted in the case of their largos. Like the feral slimes you encounter in the wild, they start out hostile and require food to become normal slimes.
- 0.5.0 made it so that if they aren't fed for a while, they become feral again. They can also be agitated into turning feral(e.g. being hit by Fire Slimes or being exposed to a Tangle Slime's pollen).
- Difficult, but Awesome: High value plorts, but their favorite food is a less common spawn, their largos go feral when hungry, and they spawn in only two locations, both infested with ferals.
- Invisibility: Their primary ability, making them a bit harder to find in the wild.
- Non-Standard Character Design: Has more defined eyes than most beady-eyed slimes.
- Trademark Favorite Food: Roostros. They're one of the three slimes (the others being Crystal and Quantum) whose favorite food is difficult to get: Roostros spawn more rarely than hens of any type. And of the three, Hunter Slimes have, by far, the hardest favorite to obtain long-term. note
- Underground Monkey: They look very similar to Tabby Slimes and are described as their cousins.
- Visible Invisibility: While they are invisible you can still see their eyes and mouth, and what turns invisible is of the "distortion of the background" variety.
A rare slime found in a unique volcanic area in the Indigo Quarry. They eat veggies and have a tendency to put down extremely hot crystal spikes and, like their Rock Slime cousins, deal damage when touched.
- Difficult, but Awesome: Their plorts have one of the highest values in the game — higher than the other slimes in the area they spawn in — but they only spawn in two specific locations, both of which are dangerous due to the floor being practically carpeted in their crystal traps. Their favorite food also only spawns in veggie patches of other foods.
- Gemstone Assault: As mentioned under The Spiny below, the fact that they hurt you when touched can count as this.
- Kill It with Water: Not them, but their crystal patches can be easily shattered with a splash of water. The Slimepedia says their crystals are glowing hot so it makes sense that cool, fresh water would induce thermal shock to shatter them.
- Power Crystal: They're more dangerous than their Rock counterpart due to both having them and being able to create more wherever they go.
- The Spiny: Like Rock Slimes, touching them hurts you.
- Trademark Favorite Food: Odd Onions, which don't grow in patches on their own, but have a chance to spawn in veggie patches in the Indigo Quarry. What's more, depositing one in a garden won't net you a purely Odd Onion farm, but a Carrot farm with a fraction of each yield being Odd Onions. They form a trio with Hunter and Quantum slimes, who have similarly less easy-to-obtain favorites.
- Trap Master: They frequently leave behind patches of crystal spikes that hurt you. If enough spikes are overlapping each other, they can even knock you out nearly instantly.
- Underground Monkey: They look very similar to Rock Slimes and are described as their cousins.
A slime only found in the hard-to-access Ancient Ruins, Quantum Slimes are speculated to have been created due to an accident at the Ruins long ago. They eat fruit and create "Ghosts", quantum copies of themselves that can't interact with the real world, but if they get agitated, they can make the quantum copies their new reality, effectively teleporting.
- Difficult, but Awesome: They can be a pain to keep due to their ability to teleport, especially if a largo is made with the sunlight allergic Phosphor Slimes or Trap Master Crystal Slimes. However, their plort's base value is a huge 60.
- Flashy Teleportation: Their teleportation ability emits a burst of light when used, and it's this ability that presumably allows their plorts to power a giant teleporter in the Ancient Ruins.
- Kill It with Water: Splashing them with water will destroy all their "Ghosts".
- Ominous Visual Glitch: They occasionally start doing this. It's also the way you can figure out which ones are "Ghosts" as they have even more visual glitches than the real ones.
- Palette Swap: Much like Rad and Boom slimes, they have the same model as Pink Slimes. However, along with being yellow and having yellow eyes, they also have a swirl texture on their bodies. Not to mention their glitching.
- Quantum Mechanics Can Do Anything: In this case, make glitchy slime clones to help them teleport.
- Trademark Favorite Food: Phase Lemons. They form a trio with Hunter and Crystal Slimes in terms of having a difficult-to-obtain favorite; Phase Lemon trees occasionally teleport away(meaning you can't just camp by one and wait for the lemons to grow), and once you find a ripe Phase Lemon, you need to shoot a fruit at it to harvest it. Unlike the other two, however, once you have one Phase Lemon, getting more is relatively trivial—after update 1.1.0, Phase Lemons grown in a garden can be harvested normally like any other fruit (beforehand, you needed to shoot other fruits at domestically grown Phase Lemons just like with wild ones).
One of the many slimes unique to the Glass Desert, Dervish Slimes use the rings around their body to create small twisters to ride around on. They can also use them to create giant windstorms if angered or hungry. They eat fruits and, along with Rock Slimes, are the only slimes to spawn in the Glass Desert at first...
- Blow You Away: They can create their own gusts of wind, and frequently ride on the small dust devils in the Glass Desert.
- Everything's Better with Spinning: The ring around them spins enough create twisters.
- Fragile Speedster: Thanks to their aptitude with wind, they can reach speeds that'll force you to sprint after them. Otherwise, though, they're one of the least dangerous slimes in the Glass Desert.
- Trademark Favorite Food: Prickle Pears, exclusive to the Glass Desert. They are easy to grow and harvest, although they're rare to find in the Glass Desert itself.
A slime exclusive to the Glass Desert, Tangle Slimes use vines to catch chickens. They use traps to grab the birds and pull them underground, emerging right in front of their mouths as a ready-to-eat meal. Too bad there don't seem to be any around when you get to the desert...
- Green Thumb: So green, they don't even eat plants. Their flower and vines are purely for attracting and catching prey.
- Flower Motifs: Their main features are large flowers on top of their heads. Specifically, it looks based on the Rafflesia, a parasitic flower that buds on the vines of other plants (much like they use to grapple prey) and has the largest single flower in the world. The pollen they release when agitated (and the reactions other slimes have to it ranging from adorable sneezes to hunters going feral) could be seen as a reference to their terrible scent.
- Foul Flower: The innocent-looking Tangle Slime is referred to as a fearsome predator with a big appetite for tasty meat by the Slimepedia. Downplayed, since they're harmless to the player.
- Man-Eating Plant: Well, chicken-eating, anyway.
- Tentacle Rope: They use vines to pull prey and plorts through the ground to them, ready for consumption.
- Too Dumb to Live: Oh boy, these guys have a very bad problem with this. Even if they're largos, they'll still use their tangles to grab plorts and turn themselves into Tarrs. They're one of the hardest slimes to keep, because if you put them in a corral next to another corral, they'll grab plots from that corral and turn into Tarrs.
- Trademark Favorite Food: Painted Hens, extremely rare hens that are exclusive to the Glass Desert.
- Unwitting Instigator of Doom: See Too Dumb to Live above.
The crystal-like Mosaic Slimes live in the Glass Desert, eating veggies and making "Glints". These "Glints" look like floating balls of light, and when they hit the ground they explode. Unfortunately, none seem to be in the desert when you make your way there...
- Kill It with Water: Not them, but their "Glints" can be easily diffused with a splash of water.
- Light 'em Up: Mosaic Slimes create these small sprites of light that seem innocuous and pretty... until they hit the ground.
- Silicon-Based Life: What they seem to be.
- Trademark Favorite Food: Silver Parsnips, which are easy to grow and harvest, but hard to find and exclusive to the Glass Desert.
Slimes seemingly made of lava that creep around the Glass Desert (or spawn during Solar Anomalies), these little fireballs like to feast on ash made when food is burnt.
- Bragging Rights Reward: In-universe, farming Fire Slimes for their plorts is considered this. It's dangerous work, you're not going to get rich doing it, but you're helping millions of people in developing areas keep their furnaces and fireplaces lit that wouldn't otherwise be.
- Palette Swap: Of Puddle Slimes.
- Playing with Fire: Most items that touch a burning fire slime burn to oblivion. Even Chickadoos vanish on contact with them!
- Too Dumb to Live: They initially had an annoying tendency to jump out of an incinerator and consequently extinguish. Later updates tried to remedy this; 1.1.0 made it so that they no longer leap at toys, and 1.2.1 made it so that they no longer "bounce (out of their troughs) with excitement when they saw Beatrix return to the ranch."
- Trademark Favorite Food: Ash, and they don't care what was used to make it either.
- Underground Monkey: They're basically the complete opposite of Puddle Slimes, but share the same model and basic function. Fire Slimes need to be kept in a incinerator with an ash trough upgrade, and fed by burning food in it to create ash that they can rapidly burn through if you're keeping more than one. Fire Slimes arent shy like Puddle Slimes are, so you can keep more than four Fire Slimes in an incinerator's ash trough and still get plorts from them. Puddle Slimes are kept in ponds and don't need any maintenance at all (prior to Version 1.0.1 they just needed their pond refilled every so often). Fire Slimes only spawn around the Glass Desert, and only during the hazardous Solar Anomalies that set everything on fire, since they can't eat without any sort of ash; while Puddle Slimes only spawn in bodies of fresh water and can't go out for fear of evaporating, but are one of the safest slimes to obtain. It's literally fire and water.
Saber Slimes are a primitive species of slime that only exist as Largos today. Their pure slime variants are extinct. They are only found in the Wilds, and their largos are feral.
- Dire Beast: A more primitive-looking slime, which due to only being found as largos are by default bigger than normal slimes.
- Non-Standard Character Design: If their largo forms are anything to go by, they weren't perfectly round like most modern-day slimes but had wide, pointed cheeks.
- Trademark Favorite Food: One of the few aversions in the game - it eats meat, but its preferred food is listed as "unknown" and the pure form of the Saber Slime is presumed extinct. If they had a known favorite food, it would have been possible to snare a Saber Gordo and bring Saber Slimes back from extinction. Consequently, Pink Saber largos are the only largos in the game without a preferred food item.
- The Virus: Essentially the only way to have living breathing sabers outside of the wilds is to invoke this trope via their plorts.
- Wall Jump: The signature ability of Saber Slimes.
Quicksilver Slimes are found in Nimble Valley, owned by Mochi Miles. They are extremely fast creatures that feed on static electricity.
- Big Ol' Eyebrows: The only slime (unless you count Saber Largos) to even have anything resembling eyebrows, and they stretch most of the length of its body.
- Developers' Foresight: The placeholder Quicksilver Slimes and their plorts were coded to be unvacable, to discourage anyone from modding the game to access and use them prematurely. The slimes remain unvacable with the official release, and their plorts cannot be stored in any way besides depositing them in Mochi's Range Exchange port—if you try and be smart and shoot one outside the barrier, when you go to vacuum it back up, it will just bounce off your Vacpack, and after a few seconds it will be teleported into your Nimble Valley inventory.
- Lightning Bruiser: They move fast, and, if they're charged, they'll hurt you as bad as a Tarr.
- Nice Job Breaking It, Hero!: Downplayed; Quicksilver slimes are harmless, until you shoot them with electricity, at which point they will shock you on contact.
- Screw This, I'm Outta Here!: You must activate a power generator to get Quicksilver Slimes to appear in Nimble Valley, and only for a limited time. They'll then return to hiding once the generator is out of power, and you must wait 12 hours for it to recharge. The normal and hard tracks do have separate recharge timers though.
- Shock and Awe: They eat electricity. They normally eat very slowly, but Mochi devised a way to get them to eat faster by feeding them electricity directly, at which point they become charged enough to shock you.
- Shout-Out: Possibly of Quicksilver from the Marvel comics, a speedy superhero who has a hairstyle that the Slimes' eyebrows resemble. The idea of them feeding on electricity likely comes from the Quicksilver Lichen from Spiral Knights, a game that Nick Popovich — a co-founder of Monomi Park — was the lead developer of. In addition, their unlockable secret style turns their bodies red and their eyebrows yellow, making them resemble The Flash.
- Underground Monkey: Their placeholder sprites before the Megabucks update were basically Fire Slimes minus the flaming aura, and their plorts were identical to Tabby plorts. Following the release, they received an official design, though they still used the "voices" of Fire Slimes. 1.2.1 gave Quicksilver Slimes their own voices, finally Averting the trope.
- Unexpected Gameplay Change: Chasing them down in Nimble Valley functions as a cross between a racing game and a first person shooter; the player's encouraged to run around the valley to collect electricity and extra time, but the best way to feed them all at once is to wait at a few choke points and rapid fire into them.
Glitches found in Victor's Slimuation, a VR copy of the Far Far range, appearing in the shape of slimes. They group up to take either the form of a Largo with a blank smile or try to pass themselves off as objects in the world.
- Expy Their blank expressions while disguised as another slime make them very similar to Ditto.
- Spot the Imposter: How they're found. They take the form of a normal slime or largo with a blank smile or disguise themself as an object that doesn't exist in the real world. The objects sometimes shake or are otherwise off. Vaccing up the slime or spraying it or the object disguise with bug spray found there will reveal a pile of glitch slimes that then flee.
An ultra rare type of slime. They can't be kept in pens and flee when confronted. Hitting them with anything will cause them to drop plorts however.
- Metal Slime: Rare, but drops the most valuable plort in the game. It's also one of two slimes that break into a ton of Glitch Slimes in the Slimulation, dropping about as many as a broken prop.
- Picky Eater: While most other Slimes with a favorite will still willingly eat anything else in the same category, Gilded Gingers are the only thing Gold Slimes will eat—they will reject anything else, even other veggies.
- Screw This, I'm Outta Here!: Trying to capture one will cause it to fly away immediately, no matter how hard you try. Instead, you have to shoot something from your vac knock a plort out of it.
- Trademark Favorite Food: Gilded Gingers, spawning exclusively in the Glass Desert, which also happen to be the only food that they eat.
- Worthless Yellow Rocks: Subverted; their plorts aren't really used for anything, but they are extremely valued because they are shiny.
Another rare type of slime. They are Tabby Slimes that are filled with newbucks. Feed them chickens to get instant money. Disappear a short time after being approached.
- Maneki Neko: They have this as a theme, being a Tabby Slime with a coin affixed to its head.
- Metal Slime: Rare but it gives you straightforward money. Which can be helpful if you happen to accidentally fall in the Slime Sea a lot. It's also one of two slimes that break into a ton of Glitch Slimes in the Slimulation, dropping about as many as a broken prop.
- Palette Swap: Of Tabby Slimes, but with a coin added to their foreheads.
- Screw This, I'm Outta Here!: Doesn't flee when approached, instead they just flat out disappear.
- Signature Sound Effect: Makes a very distinctive jingling sound when one is near. Better hope you have some chickens on you.
A special type of slime that only appears on weekends. Appears as a Party Gordo, a Pink Gordo wearing a party hat and star shaped sunglasses. When fed they explode into smaller party slimes and leave gifts containing Ornaments. Produces Pink Plorts, effectively making them Pink Slimes.
- Extreme Omnivore: Like regular Pink Slimes, they'll eat anything.
- Metal Slime: Only appears in specific locations when the game is being played on a Friday, Saturday or Sunday, but drops special rewards that can only found on those days.
- Trademark Favorite Food: Again, they're really just pink Slimes in a funny getup, so they lack this.
- Underground Monkey: If it were to take off it's hat and classes, it would be identical to a Pink Gordo. Though special party music plays near it. In fact, attempting to vac the smaller one yanks them off first, resulting in a pink slime. Putting accessories on them with the fashion pod will overwrite the accessories of the smaller ones, but not the Gordos.
- Unwitting Instigator of Doom: Because they eat anything and appear in weird locations, they'll often quickly eat anything nearby once popped, which may end up causing unintended largos, or even worse, Tarr.
A type of slime formed when a largo eats a plort they don't create. They only seek to replicate by eating other slimes. However, they also want to eat you and some chickens. There are only two ways to kill them - incinerating them, or splashing them with water.
- Attack! Attack! Attack!: The Tarr will attack anything in range, be it a slime, chicken, and even you.
- Feed It with Fire: Strangely, this is played straight if The Tarr eats a Fire Slime.
- Fun with Acronyms: Tarr stands for "those awful, ravenous, rainbows," which also happens to be their Slimepedia entry.
- Grey Goo: They reproduce immediately after eating. Also applicable in the literal sense, incidentally, aside from their rainbow patterns.
- Harmless Enemy: In Casual mode, largos can't eat any plorts besides the one which transformed them, so they are effectively disabled.
- Kill It with Fire: Tarr can be destroyed by throwing them into an incinerator.
- Kill It with Water:
- Splashing a Tarr once with water (from a vacpack or the lakes in the Moss Blanket and the Indigo Quarry) will prevent them from spawning (and kill them at daytime), and splashing them twice will kill them at night.
- Tarrs die just like any other slime if tossed into the Slime Sea.
- Muck Monster: A small amount of scientific speculation, and it's easy to guess that there must be some kind of oil in their physiology to be causing the rainbow effectScience .
- Nigh-Invulnerable: Pick them up, throw them into the sky, slam them against a wall... nothing will stop them except for burning them or splashing them with water.
- Ominous Obsidian Ooze: Highly dangerous and widely feared monsters that eat the other slimes being ranched by the Player Character... and the rancher. Appropriately enough, they're mainly black with subtle rainbow-stripes.
- The Virus: Averted. When a Tarr eats a slime, it creates a clone of itself instead of transforming the slime into a Tarr.
- Trademark Favorite Food: Ranchers.
- Would Hurt a Child: Averted - even The Tarr will completely ignore chickadoos.
- Villainous Rescue: If one spawns, or is spawned, in an area rife with Feral largos, this trope can ensue as the largos become too preoccupied with the Tarr to attack you, and the Tarr can be more easily dispatched with a water tank once it's over.