Follow TV Tropes

Following

Characters / Sengoku Basara Other Characters

Go To


Others

    open/close all folders 

Debuting in Sengoku Basara 1

    Itsuki 

Itsuki

https://static.tvtropes.org/pmwiki/pub/images/itsuki_2604.bmp
Voiced by: Tomoko Kawakami/Miyuki Sawashiro (Japanese), Janyse Jaud (Devil Kings)

"I'm as energetic as they come, and I ain't never losing!"

A cute young girl leading a peasant rebellion with a mallet gifted to her from the gods.

She is known as Puff in Devil Kings and speaks with a strong southern accent for some reason.


  • Adaptational Wimp: In Roar of the Dragon, a random Toyotomi officer blocks her secret art with ease. Not even a named character, an Elite Mook blocks her attack!
  • Breaking Speech: Gets one from Masamune about how sacking villages and killing enemies makes them no different from the samurai.
  • Cute Bruiser: Although she herself isn't that strong, her hammer sure packs a punch.
  • Defeat Means Friendship: After she defeats him, Masamune convinces her not to give up, and shows her that not all samurai are evil. In Battle Heroes, he goes to rescue her from the Toyotomi and will take revenge for the village.
  • Exposed to the Elements: Despite the scarf and earmuffs, her outfit is hardly appropriate considering she's running around in sub-zero temperatures. There is no way she's not cold! However, it's all part of her appeal.
  • Genki Girl: "As energetic as they come".
  • Gaia's Vengeance: Her hammer is apparently gifted to her from the gods, and a good amount of her techniques are snow-based.
  • Girlish Pigtails: The braided, tomboyish type.
  • Glacier Waif: Has one of the slowest attack speed of all the characters.
  • Good Old Fisticuffs: One of her attack options has her ditch the hammer and whale on the opponents with her fists. Similar to Masamune's Claws in that while she gets a new combo, she's unable to block.
  • Harmful to Minors: Saw her village burnt to the ground and people slaughtered, then got sucked into the horrors of war.
  • An Ice Person: In her stage she unleashes giant snowballs on the attackers, and she can use ice attacks.
  • Improbable Age: So why is a twelve year old girl the leader of a violent peasant uprising?
  • Instant Fanclub: They wear pink jackets and exist to scream her name.
  • Magical Girl: Some of her attacks, as well as her alternate costume, resemble this. She even has a wand as one of her weapons.
  • Missing Mom: Implied to be dead.
  • Only One Name: Justified by her being a peasant.
  • Plucky Girl: No one else is going to help her protect the villagers, so she's gonna damn well do it herself, even if her opponent is the Demon King.
  • Precocious Crush: Extra material sometimes implies she has one on Masamune. Also Rescue Romance.
  • Put on a Bus: She isn't so much as mentioned in the third game. The Roar of Dragon manga adds that Masamune promised to protect the peasants for her.
  • La RĂ©sistance: The Rebel Leader of a peasant rebellion against oppressive southern samurai.
  • The Rival: To Xavi, apparently...

    Imagawa Yoshimoto 

Imagawa Yoshimoto

https://static.tvtropes.org/pmwiki/pub/images/yoshimotoimagawa1_9253.jpg
Voiced by: Kōzō Shioya (Japanese), Brian Drummond (Devil Kings), Barry Yandell (anime)

"Is my face so overwhelmingly refined?"

An influential, yet idiotic man, and a coward to boot, who lives in a flamboyant fantasy world. Essentially, everybody wants to kill him.

Known as Muri in Devil Kings.


  • Actually a Doombot: He makes heavy use of Kagemusha (who don't even look like him) called "Imagawa Fakemoto" in Japanese. During the battle of Okehazama he will, if not defeated in time, run away and swap places with one of his Kagemusha. The battle essentially involves finding out the real Yoshimoto before the Imagawa army arrives.
  • Adaptational Wimp: An exceptionally competent politician and administrator in Real Life and considered to be one of the most influential daimyo before his death, and a pathetic, cowardly idiot in the game.
  • Animal Motifs: Prawn or lobster apparently, judging from his alternate weapon and helmet in Heroes.
  • Antiquated Linguistics: In the anime dub he makes all his subordinates talk this way too.
  • Bullying a Dragon: In Heroes, he and his army decides to crash Nagamasa's wedding party and make a ruckus in Odani, leading to Nagamasa and Oichi kicking his ass.
  • Character Death: In the anime, while Takeda and Date's forces were after his head, Nobunaga was the one to kill him with his shotgun.
  • Dirty Coward: Will substitute mooks for himself, while he runs away.
  • Glass Cannon: As a playable character in Heroes, he has a pretty fast combo, and while he only has two special attacks, one is Light-aligned (thus breaks through defense), the other can stagger multiple enemies and hits from a certain distance, while his Basara attack, while short-ranged, can deal lots of damage. That being said, he has a very low healthbar which won't help him survive in the long run.
  • Gratuitous Disco Sequence: His Basara attack involves him attempting some highly dangerous disco dancing.
  • Improbable Weapon: A giant gold folding fan.
  • Joke Character: Between him and the one in the Samurai Warriors games, it's easy to guess that the real Yoshimoto isn't the most highly-regarded historical figure in Japan
  • Killed Off for Real: In the third game, supposedly for the sake of canon.
  • Light 'em Up: He can summon a whole rainbow of disco-like beams of light from his person.
  • Royal "We": In the English dub, he uses the royal we to denote his rank and self-inflated ego.
  • Too Dumb to Live: Did he really think it would be a good idea to take on Masamune AND Yukimura? Or attack Odani during Nagamasa's wedding with Oichi to raid the castle?
  • Upper-Class Twit: Constantly talks about how he's from a good family and Blue Blood and all that, while being one of the weakest characters and a bumbling idiot at that.
  • Verbal Tic: Says "oja" a lot. Changed to "oh dear" in the English dub.

    Hojo Ujimasa 

Hojo Ujimasa

https://static.tvtropes.org/pmwiki/pub/images/ujimasa_sb3_3689.png
Voiced by: Tadashi Miyazawa (Japanese), Louis Chirillo (Devil Kings), Jerry Russell (Samurai Kings season 1), Sean Hennigan (End of Judgment) (anime), William Knight (Samurai Heroes) (English)

"I can hear it! I can hear the laughter of defeat approaching!"

The old master of Odawara Castle and habitual employer of Fuma Kotaro. Is constantly overshadowed by the others badass characters around him. Known as Orwik in Devil Kings.


  • Bad Boss: Emphasized in the anime, where Shingen notes how he refuses to lead his men on the battlefield.
  • Boss Subtitles: "Ujimasa Hojo - Taking it Back".
  • Butt-Monkey: He even lampshades this in his boss opening in 3, where he states that he just wants to win once.
    "What's the problem? Why am I angry? I'll tell you why! Why can't I be the one who wins?!"
  • Cool Old Guy: Quite literally.
  • *Crack!* "Oh, My Back!": His bad back and its habit of giving out at the worst possible moment is a Running Gag.
  • Death by Adaptation: Shingen ends up killing Hojo in the Samurai Kings anime after his forces were lured into attacking the Takeda by Masamune.
  • Didn't Think This Through: One of his main flaws. When accused of kidnapping Ieyasu in SB3 and having Tadakatsu and the Tokugawa army knocking his door down, Ujimasa's response is to send Kotaro out to explain (for those of you who haven't read that far yet: Kotaro is mute). It works altogether less-than-stellar.
  • Giving Up the Ghost: When he sneezes, his spirit momentarily leaves his body, then goes back in.
  • Grumpy Old Man: Admittedly he has a hard time of it.
  • Hat of Power: Can wear a moxibustion hat to speed up his movements and attack without interruption.
  • An Ice Person: Most noticeably his main move, which consists of him rotating his pike over his head before slamming it into the ground, summoning icy spikes to freeze enemies.
  • Intergenerational Friendship: With Ieyasu and Kanbe in 3. Ieyasu visited Hojo castle to watch the sakura trees bloom with Ujimasa while he and Kanbe actually go on to conqure Japan together in one of Kanbe's 3 endings.
  • Joke Character: While he can fight like the others, most of his attacks are slow and take some time to recover.
  • Large Ham: You'd think Fuma was deaf the way Ujimasa screams at him.
  • Mighty Glacier: Normally he's slow and most of his attacks have him almost collapse under the weight of his own pike. However, using his moxibustion hat, he can boost himself into a Lightning Bruiser.
  • Moveset Clone: To Toshiie in 2. Later gets his own in Heroes.
  • Necromancer: He can summon the ghosts of his ancestors to fight. Not that they help him in the anime...
    • His 'Past Glory' Super art has him become possessed by one of his ancestor's spirit, greatly improving his moveset.
    • Parodied in his Basara Attack in Heroes, where he invokes his ancestors, but is scared shitless by the four floating ghost faces and crawls away with the specters in pursuit.
  • Powers via Possession: His Past Glory mode.
  • Put on a Bus: He doesn't appear at all in the fourth game. Evidently he's dying and Kotaro sent him into hiding.
    • Bus Crash: In Kotaro's story, Matsunaga claims to have found Hojo's hideaway and burned it to the ground.
  • Rambling Old Man Monologue: Loves reminiscing about the days of yore to whoever happens to be there at the time.
  • Pet the Dog: While he's normally an irritable and vain geezer, in 3 he actually gives Yukimura some medicine for the ill Shingen, and in Judge End he attacks some ruffians who were molesting Tsuruhime, calling them out on their behaviour.
  • Shout-Out: If he uses his spear throw special move while in 'Past Glory' mode, he ends up surfing on his spear ala Tao Pai Pai.
  • Super Mode: His Past Glory mode, which, like Masamune's Six Claws stance, gives him a more powerful moveset in exchange for being unable to block.
  • Throw the Dog a Bone: In Judge End, Ieyasu willingly searchs for him to enlist the Hojo in the Eastern Army. The poor old man (whose castle was burnt to the ground by the Toyotomi) is bursting with joy.
  • Throwing Your Spear Always Works: One of his new moves in Utage has him throw his spear. He forgets to let go and ends up flying after it.
  • Took a Level in Badass: Gameplay-wise in Utage, where he can actually cause pretty bad damage.
  • Voice for the Voiceless: Since Kotaro, like Tadakatsu, is mute, Ujimasa's usually the one doing the speaking.
  • "Well Done, Descendant!" Guy: His ultimate goal is to bring honor back to the clan and make his ancestors proud of him.
  • Verbal Tic: Often adds "-ja" at the end of his sentences.

Debuting in Sengoku Basara 2

    Fuma Kotaro 

Fuma Kotaro

https://static.tvtropes.org/pmwiki/pub/images/sb4_render_kotaro_8421.png

"..."

A mysterious legendary Ninja. He usually, but not always, works for the Hojo clan. Known specifically for being very good at his job, if a little ruthless (he doesn't seem to care who he kills as long as he completes his mission). He never speaks and his face is never shown, so it's hard to tell what he's thinking. In Sengoku Basara 3, he sides with the Eastern Army since the Hojo allied with them. He even went as far as saving Tsuruhime, but it's still not clear what his purpose is. In the fourth game, his role is that of Matsunaga Hisahide's chief minion.


  • Ascended Extra: From NPC to PC in the second expansion.
  • Badass Arm-Fold: His idle animation.
  • Bling of War: His belt, visor, shoulder guards and graves are intricately engraved with Flower Motifs.
  • Blow You Away: Unsurprisingly, this is his element, though as a NPC, he had lightning powers.
  • Boss Subtitles: "Kotaro Fuma - Reporting for Duty".
  • Dual Wielding: Wields two ninja-to, sais or a combination of the two.
  • Enigmatic Minion: Who he's working for varies from time to time, but particularly under Hisahide.
  • Facial Markings: Red markings on his cheeks and chin, which appear to be paint seeing as how they change with his outfits. In one case the stripes look like flames and he is given demonic fangs.
  • Fashionable Asymmetry: His left sleeve is inexplicably absent.
  • Feather Motif: Black feathers surround him wherever he goes. It's never explained why, however he is sometimes depicted with black wings and rumored to be a demon.
  • Fragile Speedster: Low health, defense and attack power, but very agile (especially in the air) and many of his moves hit multiple times in order to rack up high combos. He's also much floatier than the other characters and can even glide.
  • Fuuma Shuriken: It's only natural he should wield one considering that they're named after him. Used a pair as an NPC, and a single much bigger one later on.
  • Hidden Eyes: Hidden beneath his helmet (though he does have eye slits).
  • Hidden Heart of Gold: Somewhat implied in his devotion to protecting Tsuruhime, and the fact that he comes to Ujimasa's rescue despite the old man's pleas to retreat. Although, he could just be thinking about his money...
  • Hypercompetent Sidekick: To Ujimasa. Kotaro's usually the one doing most of the work for the Hojo clan while Ujimasa just sits on the sidelines giving orders/cheering him on.
  • I Can Still Fight!: When defeated, he'll try to stand up and continue fighting. He looks almost surprised to realize he's been hit.
  • It's Probably Nothing: Because of his speed most people just assume it's the wind passing through.
  • Legacy Immortality: Either he's not the first Fuma Kotaro, or he's lived a very long time.
    • The former seems to be implied in his ending in 4.
  • Mysterious Protector: Becomes this for Tsuruhime in the third game for some reason. It could just be coincidence.
  • Ninja
  • Nonverbal Miscommunication: As he literally only either stares blankly or kicks ass, it's no wonder Ieyasu thought he was initially an enemy.
  • Perpetual Molt: Every time he teleports, he leaves behind a few black feathers.
  • Professional Killer: It seems his primary function (aside from delivering messages and stealing valuables) is an an assassin.
  • Punched Across the Room: Happens to him in the anime, when Takeda Shingen megaton punches him in the face. He probably would've flown a lot further if there hadn't been a castle in the way.
  • Reverse Grip
  • The Stoic: Whether he actually has feelings or not, he shows no emotion whatsoever.
  • Super-Speed: Most notable in the anime, where every attack from him is little more than a massive blur of movement.
  • Turns Red: As a boss in 2, he makes lightning clones of himself when his life is halved.
  • The Unreveal: In his ending in 4, Matsunaga reveals that he knows Kotaro's real name, but his voice is muted when he says it.
    • The poem that Hisahide recites implies that he is Hojo Soun, the first head of the late Hojo clan.
  • Visible Invisibility: His alternate outfit in 3 makes him look chrome-plated, to this effect.
  • The Voiceless: It's implied he's mute, but not explained why.
  • Winged Humanoid: As noted above, he's given four jet black wings in one of his outfits from Heroes.

    Gohonyari 

Gohonyari

"First comes the tactics...!"
"...then the unity of forces...!"
"...with not three..."
"...not four..."
"...but our FIVE spears!"

Five spear-wielding, color-themed warriors who form a mercenary fighting team...or, "sentai" as they would call it. Each of them also wields an element. They're seen working for Nagamasa, Ujimasa, and Yoshihiro.


    Miyamoto Musashi 

Miyamoto Musashi

https://static.tvtropes.org/pmwiki/pub/images/miyamotomusashi_8444.bmp
Voiced by: Daisuke Namikawa (Japanese), Sean Michael Teague (anime)

"I'm the strongest ever, you moron!"

A young swordsman who can be randomly encountered throughout Sengoku Basara 2. He is eager to prove that he is the best in the world, and as such ambushes anyone he comes across and makes them fight him. Thinks everyone else is an idiot.


  • Adaptational Dumbass: The real Musashi was not only a swordsman, but also an author and a philosopher, while SB's Musashi, well, calling him an idiot is an understatement.
  • Anime Hair
  • Ascended Extra: Briefly becomes playable in the Heroes expansions.
    • Demoted to Extra: In Sumeragi he merely appears as a result from a bad luck roulette spin.
  • Batter Up!: His Basara Attack, which has him not only swing what might be a tree trunk as a bat, but chucks it at the enemy.
  • Bratty Half-Pint: He's so annoying most characters can't stand it long enough to even duel him.
  • Catchphrase: "BAKA!"
  • Cherry Tapping: His taunt, which is a spit to the ground can actually cause some damage. He even has an item that boosts its power.
  • Confusion Fu: In the anime Yukimura finds him difficult to fight since he can't predict Musashi's next move.
  • Dual Wielding: Though he seems to have a limitless supply of weapons, which he chucks randomly at the enemy.
  • Facial Markings: Red stripes on his cheeks, rather like warpaint.
  • I Shall Taunt You: See Catchphrase.
  • Keet: Especially in the anime where he's somewhat less annoying and more cutely energetic.
  • Mighty Glacier: A majority of his moves are either rather slow or have lengthy recovery time, though Musashi can take a lot of punishment and is hardy to take down.
  • Metal Slime: In Sumeragi, he's a difficult enemy with 1/3 chance of appearing when you get purple roulette, drops plenty of medals if beaten, and will run away if you fail to beat him under a certain time limit.
  • Non-Elemental: One of the only characters to not have an element associated with them, neither as weapons or as techniques.
  • Put on a Bus: No word on his whereabouts during the events of the third game onwards.
  • Small Name, Big Ego: Seeing as how the game is set before he rose to fame.
  • Superboss: In Heroes, Musashi randomly appears to challenge the player in Unification Mode, where the player has to defeat Musashi before the timer run out. In Sumeragi, he appears as a super-difficult enemy for getting a bad roll on the roulette.
  • Surfer Dude: He talks like one in the anime dub.
  • To Be a Master: Wouldn't be Musashi if he wasn't striving to be the strongest swordsman ever.
  • Trouser Space: Activating his Basara Attack causes him to pull some sort of giant broom from the front of his pants. That thing's gotta scratch...
  • Throwing Your Sword Always Works: His Basara attack has him producing a huge crude bokken and throw it at the enemies, inflicting massive damage.
  • Walking Shirtless Scene: All he wears are his sleeves and a sarashi after all.
  • Walking the Earth: Travels far and wide in his search for strong opponents.
  • Wild Card: He's technically a Rōnin and doesn't answer to anyone, doing things his own way.
  • Wooden Katanas Are Even Better: As with his historical counterpart, he wields a pair of these. His best weapons however are a pair of plain-looking katanas though.
  • The Worf Effect: In one scene of the anime he's fighting soldiers along with Yoshihiro... and is sent flying by a bunch of mooks as soon as he's distracted.
  • Worthy Opponent: The reason he goes round challenging everyone is so he can find one of these. He appears to have discovered them in the form of Naoe Kanetsugu.

    Honganji Kennyo 

Honganji Kennyo

https://static.tvtropes.org/pmwiki/pub/images/kennyo1_4780.PNG
Voiced by: Shinpachi Tsuji (Japanese)

"In the end this world's all about the power of money and muscles!"

Leader of the Ikko Faction of warrior monks, he's a huge, fat man who cares only about wealth and stores lots of gold in his fortress.


  • Adaptational Wimp: While the real Kennyo and his Ikko-ikki may not be liked by everyone, he still managed to give Nobunaga a hard time, as the man needed 10 years to breach the defenses of Ishiyama-Honganji with the help of Portuguese ships and a surrender order from the Emperor himself, the longest siege in Japanese history. Here, they're just a bunch of ridiculous monks obsessed with money and muscles whose stronghold is a glorifyed treasure vault.
  • Carry a Big Stick: His weapon is a "khakkhara", a huge monk staff with a large iron ring attached to it.
  • Chuck Cunningham Syndrome: As per tradition, he's ditched out and forgotten in favour of new characters.
  • Flunky Boss: At first averted, but after depleting half of his health bar he will bribe your own men with coins and all your officers are swapped for "Traitors" who continuously respawn and fight for Kennyo.
  • Historical Jerkass Upgrade: Well, Kennyo was supposed to be the leader of the anti-Nobunaga Buddhist faction, but here he's just a fat jerk who has only money in mind.
    • The historical Ikko-Ikki may not have had many fans, but this was more due to their ideology and beliefs, as mentioned on Nobunaga's page here.
  • Homoerotic Subtext: He sure has a lot of fun admiring the other male characters' muscular physiques.
    • On top of that, his stage is essentially a beach resort filled with nothing but Kennyo's shirtless muscular followers.
  • Humongous Mecha: Keeps two huge, moving golden Nio statues in his fortress.
  • Large and in Charge: His height and girth greatly surpass those of his followers.
  • Light Is Not Good: Not really evil, just greedy.
  • Moveset Clone: To Shingen in Heroes.
  • Mr. Vice Guy: He's really, really obsessed with money and, while content to cover his temple in gold, refuses to be charitable. And he's supposed to be chief abbot.
  • Pec Flex: He's often seen doing this.
  • Pooled Funds: His victory animation has him taking a bath in money. Downplayed, since it's just a tub, but he's still pouring the coins over him as if it's water.
  • Sacrificial Lamb: Gets killed off in the first minutes of anime episode 1, just to show what a sick bastard Mitsuhide is.
  • Screw the Rules, I Have Money!: Attempts to bribe his way out of fights. He can even turn your own soldiers against you by tossing coins at them.
  • Shaping Your Attacks: Can make a giant, flash copy of himself made of light.
  • Small Name, Big Ego: For the last time, we DO NOT want to see your so called "glorious muscles"!
  • Stout Strength: He'll probably insist that even what looks like fat is actually muscle.
  • Testosterone Poisoning: He even has a dumbell as a joke weapon.
  • Warrior Monk: Despite everything, he's still a fighter.

Debuting in Sengoku Basara 2 Heroes

    Matsunaga Hisahide 

Matsunaga Hisahide

https://static.tvtropes.org/pmwiki/pub/images/sb4_render_hisahide_4258.png
Voiced by: Keiji Fujiwara (Japanese), Kent Williams (anime)

"It is good to have desires... no matter how you look at it, all men will die soon."

Known as the "Villain of the Sengoku Era", and rightly so. A very shrewd man who will stop at nothing to get what he wants, he's responsible for most of the bad karma hanging around in Sengoku Basara 2 Heroes. He became a playable character from Utage onwards.


  • Alas, Poor Yorick: At one point in the anime he plays around with Nobunaga's skull while monologuing. Apparently planned to make it into a sake cup.
  • Antiquated Linguistics: In the anime dub.
  • Ascended Extra: Hisahide is a fan favorite despite being an NPC for years. His playable debut in Utage was met with MUCH praise.
  • Beard of Evil: A neat yet sinister goatee.
  • Better to Die than Be Killed: He'd rather blow himself up than give his enemy the pleasure of offing him.
  • But for Me, It Was Tuesday: In the anime he claims to have no memory of the incident that proved Hideyoshi's Start of Darkness. Then again, he could've just been screwing with Keiji.
  • Card-Carrying Villain: He seems to have no other purpose than committing random acts of villainy.
  • Cool Old Guy
  • Cool Sword: Among the various Improbable Weapon Users of this universe he uses a fashionable longsword. He can later upgrade to a seven-pronged blade or a scimitar covered in gunpowder.
  • The Collector of the Strange: Collects various different antiques and famous artifacts, but also collects people.
    • Taken to an extreme in Utage, where he's now collecting metaphysical objects like bonds and names, like his taking Mitsuhide's real name and turning him into Tenkai and robbing Mitsunari of his bond with Ieyasu by killing the latter.
  • Combat Pragmatist: Strong opponent poses a threat? Poison them!
  • Companion Cube: His beloved teapot, named 'Hiragumo'. He even talks to it and carries pieces of it around with him after it shatters.
  • Crazy-Prepared: Blows himself up when Kojuro ultimately bests him in the first season of the anime... only to turn up at the ruins of Azuchi, completely fine, in the second season, with no more than a Hand Wave as to how he survived.
  • Disproportionate Retribution: In Utage he mentions that he wanted to resurrect Nobunaga and kill him again, simply because Nobunaga destroyed his favourite tea kettle.
  • Dramatic Pause: He speaks very sloooowly and often leaves overly long gaps in between words or even syllables.
  • Evil Laugh
  • Evil Sounds Raspy: In the Italian dub of Samurai Kings, Matsunaga speaks in a low, slightly raucous voice.
  • Eviler than Thou: Manages to pull this on Oda in Utage, causing him to have a Freak Out as a result.
  • Fashionable Asymmetry: His alternating black, white and yellow outfit.
  • Faux Affably Evil: He's polite, sophisticated and genteel. He also makes a hobby out of ruining people's lives.
  • Finger-Snap Lighter: The claws on his left hand serve this purpose.
  • Flunky Boss: In Heroes during the boss fight in Kyoto's Temple, Matsunaga will use gunpowder to break down the adiacent walls and let his incense-powered mooks joing the battle, while also healing himself.
  • For the Evulz: He doesn't have a whole lot to gain by causing havoc or stealing stuff, as he believes nothing lasts forever. He's just doing it because it's fun and because he can.
  • Guyliner: The latest renders of him seem to sport this quite thickly.
  • Hannibal Lecture: Gives one to Yukimura in the anime (while playing with Nobunaga's skull for added effect). It doesn't quite stick, but nevertheless it helps break Yukimura's confidence.
    • As a playable character he's spewing them out left, right and centre.
  • Having a Blast: Almost all of his moves involve using gunpowder to blow enemies up.
  • Historical Villain Upgrade: While the historical Hisahide was a villainous trickster, he certainly wasn't as much of a dick as he is here.
  • I Have Your Mooks: He kidnaps several Date soldiers in order to get his hands on Masamune's swords. Also, he was bored.
  • I Know Your True Name: Reveals this to Kotaro in the latter's ending in 4.
  • It Amused Me: One could argue that this is his reason for doing everything, but towards the end of Utage and throughout all of SB4, all of his actions are more or less motivated by the fact that he's grown bored with being a dick in the usual way, and is seeking a new thrill in life to wake him from this new monotony.
  • Katanas Are Just Better: Subverted. He carries one (a tachi specifically) but his real weapon is actually a straight longsword. His later weapons include a seven-pronged blade or a scimitar.
  • Leitmotif: In the anime he has a pretty awesome, if rather eerie, theme that follows him whenever he appears.
  • Manipulative Bastard: He's the reason Hideyoshi became Drunk with Power and murdered his wife. He also saps Masamune's will to fight and almost drives Kojuro to suicide.
    • And that's all just one game! Come Utage he's killing people in front of their friends for the sake of chaos and refusing to give others death when they ask for it.
  • Neck Lift: One of his moves in Utage consists of lifting the struggling character by the neck one-handed before blowing them up. He picks up Ieyasu this way in story mode.
  • Nonchalant Dodge: A kind of effortless sideways Flash Step.
  • Ominous Walk: The only character who can walk as well as run. Looks like he's just taking a leisurely stroll through the battlefield. He also walks to battles in the story mode of the fourth game.
  • Playing with Fire
  • Straw Nihilist: Constantly waxes about how the world is fleeting and transient, and how at the end of the day everything and everyone is just a disposable object that will eventually become dust.
  • Stuff Blowing Up: Happens a lot when he's around, probably as a reference to the historical Hisahide's death (he's said to have blown himself up, becoming Japan's first ever bomb victim).
    • After defeating Nobunaga he blows him up at the end of his story mode for Utage.
  • Suicide Attack: How he dies in the anime. Also a case of Better to Die than Be Killed. The second season reveals it was all a ruse.
    • His death animation has him blowing himself up. This doesn't harm enemies though.
    • In SB4, this is pretty much his Plan B if he loses, and he always succeeds. This is how he kills Hideyoshi in Ieyasu's story, as well as how he kills Kojuro at the end of Kojuro's own drama route in Sumeragi.
  • Super Mode: His Blaze Border state, in which flames appear all around the edge of the screen and his attacks are stronger and come out faster since he no longer needs to ignite them.
  • Taking You with Me: Does this to Kojuro after getting stabbed by him in an ending for Sumeragi.
  • Troll: He and Hideyoshi are not at all on good terms in the fourth game, and Matsunaga is more than happy to screw with him by bringing up his past.
    Matsunaga: Talking like this...doesn't it remind you of the time I stepped on you?
  • Wicked Cultured: He's articulate, has gentlemanly manners, is very knowledgeable about the priceless artefacts he collects, and genuinely appreciates them aesthetically. Also seems to be a Buddhist.
  • With My Hands Tied: Specifically, he always keeps one of his arms behind his back, only using it for tossing out gunpowder or other special attacks.

    Miyoshi Three 

Miyoshi Three

Voiced by: Yuuichi Ishigami, Ryuusaku Chijiwa, Yoshimasa Hosoya

"Still alive? Then get hurt..."
"Are you hurt? Then die..."
"Are you dead? Then try again in the next lifetime..."

A trio of brothers who serve Hisahide and seem to share his ideals.


  • Cool Mask: They're shaped like grinning skulls with black teeth.
  • Elite Mooks : While they count as bosses, they are basically souped-up officers and nothing more. Especially in the anime, where their only real advantage on Kojuuro is poison.
  • Finishing Each Other's Sentences: As seen with the above sentence, they tend to divide whole sentences between them.
  • Terrible Trio: They are always seen together and blindly follow Matsunaga's orders. They're rather serious, but not too powerful.
  • Warrior Poet: Kinda-sorta, they do tend to make use of some VERY dramatic and poetic phrases.
  • Weapon Specialization: The leader uses a long nodachi, while the other two wield spears with unique designs.
  • Wolfpack Boss: In Heroes, three scenarios have them as either minibosses or bosses, but they're always together and all three of them must be defeated.

Debuting in Sengoku Basara Battle Heroes

    Sasaki Kojiro 

Sasaki Kojiro

Introduced in Battle Heroes as NPC. The man who fought a legendary duel against Miyamoto Musashi at Ganryujima.


Debuting in Sengoku Basara 3

    Saika Magoichi 

Saika Magoichi

https://static.tvtropes.org/pmwiki/pub/images/sb4_render_magoichi_8600.png
Voiced by: Sayaka Ohara (Japanese), Karen Strassman (English)

"Let the bell toll for the proud Saika Faction! Soon, you will know the superior strength we possess!"

Introduced in SB3. The third leader of the Saika Faction, a group of gun-toting mercenaries, and... apparently female. Seems to be the spiritual successor to Nohime. A strong and independent woman with great pride and honour, she has relationships with many other characters in the series.


  • Action Girl
  • Anachronism Stew: Even for this game. Machine gun? Heat seeking rocket launcher? One of her Super Arts involves calling in air support!
  • And the Adventure Continues: In her blue path from the third game, Mitsunari strikes a new contract with the Saika before Magoichi can end the current one, sighting there is more work to be done now that Ieyasu is dead.
  • Animal Motifs/Animal Theme Naming: Her skills and weapons are named after birds. She also has a habit of giving people bird nicknames.
  • Badass Boast:
    "Oda Nobunaga, I will fill you up with lead and send you back to hell!"
  • Blood Knight: War is the Saika's way of life, as she will never fail to remind you. However she does admit it's a harsh and undesirable one.
  • Boss Subtitles: "Magoichi Saika - Guns Blazing"
  • Bottomless Magazines: Zigzagged. Her pistols seem to be able to fire exactly as many times as the scene demands before being tossed away dramatically. She clearly uses the pump action on her shotgun as part of the attack animations, but never actually feeds new shells in it. Finally, since the assault rifle specializes in trapping enemies in a Cycle of Hurting, it does explicitly reload, leaving her vulnerable for a second.
  • Bullet Time: Exaggerated in her pre-battle cutscene with Nobunaga in the fourth game. Nobunaga shoots a blast from his shotgun at Magoichi - shift to her perspective, and his bullets are moving in slow motion to her. She then proceeds to fire bullets with such speed and accuracy that before his shotgun pellets have even reached her, her own shots perfectly intercept his own and stop them in mid air. Badass indeed.
  • Charged Attack: She can charge up her pistol and her shotgun for serious damage.
  • Chewing the Scenery: When facing Nobunaga... boy oh boy, Maggie's having a hell of a time screaming on how she's going to kick his ass back to Hell...
  • Cool Big Sis: To Tsuruhime.
  • Do Not Call Me "Paul": Her former name, before taking the title of Magoichi, was Sayaka. Motochika still uses it, much to her frustration.
  • Dope Slap: Punches Motochika on the head and tells him to get a grip during his Heroic BSoD. It's really kinda adorable.
  • Fiery Redhead: She's calmer than most, but definitely fits when she gets her Action Girl on.
  • Gender Flip: Through loophole exploitation; the three men historically known to have used the name Magoichi Saika appear as officers in her stage. (Which functions as a Historical In-Joke, since in-universe her two predecessors are explicitly dead.)
  • Glass Cannon
  • Glory Seeker: She fights for whoever she decides can bring her army the most glory.
  • Gun Fu: One of her skills involves spin-kicking her opponent upwards then shooting them full of holes while they're still airborne. And that's just one of them.
  • The Gunslinger: Type B - The Vaporizer and Type C - The Woo.
  • Hired Guns: Has worked for both the Oda and the Toyotomi in the past. Neither ended well (Toyotomi's reasons are unknown but Nobunaga personally killed the previous Magoichi).
    • It's implied Hideyoshi offered to pay their fee in order to annex Saika lands and make them a permanent part of his army. Proudly being mercenaries who enjoy being able to pick and choose their contracts, they refused, which didn't go over well with an agenda to conquer the entire land.note 
  • Hyperspace Arsenal: She carries enough things that go boom in hammerspace to equip a small infantry platoon.
  • Improbable Aiming Skills: The above mentioned Bullet Time is simply the best example under her belt.
  • Lady of War: Her moves are dynamic but at the same time extremely graceful.
  • Last-Name Basis: With everyone except Motochika and Keiji, reflecting her businesslike personality.
  • Legacy Character: Not the first Magoichi Saika. However, the name seems to be a title more than an illusion of immortality, since she makes absolutely no attempt to hide being the first female holder of that name.
  • Male Gaze:
    • The shots of her in SB3's opening video are pure, unabashed fanservice.
    • And when Keiji meets her, the camera zooms straight in on the first three places that catch his eye: boobs, belly, and butt. It happens again at the end of his story when he's "checking for injuries".
  • Macross Missile Massacre: One of her Super Arts is to take out a heat-seeking missile launcher. Her personal item lets her shoot out homing missiles from her pistol.
  • More Dakka: She carries six pistols strapped to her thigh (which she uses all at the same time), a shotgun, a machine gun and a rocket launcher.
  • Ms. Fanservice: Not as blatant as Kasuga, but Maggie sure as hell is fanservicey.
  • Mukokuseki: She doesn't look remotely Japanese and sports Caucasian facial features with red hair.
  • Not in This for Your Revolution: In the third game, Magoichi makes a point of telling both Ieyasu and Mitsunari that the Saika Faction are independent contractors who have their own reasons for siding with them. While Ieyasu simply goes along with it, Mitsunari considers this an insult to Hideyoshi and replies that after Ieyasu, she's next.
  • Of Corsets Sexy: And she apparently keeps it on with sheer willpower.
  • One-Handed Shotgun Pump: How she reloads the shotgun after a charged shot. It can damage enemies who are close enough.
  • Painted-On Pants: So tight that they have as much effect on Keiji as if she hadn't been wearing pants at all.
  • Playing with Fire
  • Rule of Three: When the Saika faction takes on a contract, Magoichi fires three shots in the air to symbolize "the toll of the red bell" once to announce the alliance, and again when the contract is up.
  • Ship Tease: The third game left her and Keiji with quite a lot of this.
    • Made even more apparent in the fourth game, where her pre-battle cutscene with Keiji involves Yumekichi getting out a flower for her on Keiji's behalf and Magoichi happily smiling at it, flattered. She also forms a contract with Yoshiteru at Keiji's request in her drama route, telling the former that she'll take him down if he walks down the road of an unjust king, but doubts that will happen with Keiji around.
  • Showgirl Skirt: Makes her outfit look more feminine and elegant. And swishes dramatically in the wind.
  • Spell My Name With An S: 'Ka' is a basic phonetic building block in Japanese and universally rendered in English with the 'K' for clarity, which makes it all the stranger that her name and faction are called "Saica" in the localizations.
  • Stance System: Depending on what moves she uses, her primary attack will have her using a pistol (the most basic of her weapons), a shotgun (huge damage and knockback) or an assault rifle (rapid-fire, but requires her to be stationary as well as reloading after enough rounds are fired).
  • The Stoic: Normally appears serious and unflappable, and speaks with an almost robotic tone. She doesn't even blink when Mitsunari puts his sword to her throat.
    • Not So Stoic: Shows obvious terror when Nobunaga comes back and has a hard time calming herself down.
  • Stuff Blowing Up: As well as her rocket launcher, Magoichi can throw grenades between attacks, and one of her supers actually lays down demolition charges.
  • Sugar-and-Ice Personality: Has a much softer side underneath her cold exterior, which she only keeps up due to her position.
  • Throwaway Guns: Her pistols are this. They can even cause damage if they hit enemies when she throws them.
  • True Companions: The Saika Faction.
  • Walking Armory: Along with an infinite number of handguns, she also carries a shotgun, an assault rifle and possibly even a rocket launcher.

    Kobayakawa Hideaki 

Kobayakawa Hideaki

https://static.tvtropes.org/pmwiki/pub/images/sb4_render_kingo_7349.png
Voiced by: Jun Fukuyama (Japanese), Tony Oliver (English)

"Oh no, you shouldn't count on me!"

Introduced in SB3. A cowardly young man obsessed with hotpot who is constantly being bullied by the Toyotomi and Motonari. Afraid of war, he seeks advice from Tenkai, unaware that he is little more than an instrument to the monk's plans.


  • Ascended Extra: Becomes a PC from Utage onwards.
  • Animal Motifs: His helmet and the giant saucepan on his back make him resemble an atlas beetle, which are highly prized in Japan.
  • Apologises a Lot: Sometimes tries to stand up for himself, only to fall to the ground and start begging to be spared.
  • Because You Were Nice to Me: Summons the courage to fight in Judge End to protect Tenkai, the only person who stood up for him.
  • Big Eater: He just wants to be left alone and eat his hotpot. In fact, the one thing that can trump his cowardice is his hunger.
  • Boss Subtitles: "Kobayakawa Hideaki - Has Decided"
  • Butt-Monkey: Everyone treats him horribly. Aside from Ieyasu...who still has Tadakatsu shoot artillery cannons at him, to ensure that he betrays Mitsunari.
  • Chef of Iron: His attacks that don't involve tripping over himself usually involve food.
  • Dirty Coward: It's hard not to sympathise with him a bit, since he's surrounded on all sides by people much stronger than he is bullying him into fighting for them, and only wants to eat his hotpot in peace. However he does himself no favors by acting self-important, and is so pathetically weak and indecisive he becomes a burden to everyone else.
  • The Dog Bites Back: One of the reasons for his betrayal. Unfortunately, he also learns that Mitsunari does not take betrayal lightly.
  • Extreme Doormat: So much so that in 3 Motonari actually walks over him in one scene. Wearing heels, no less.
  • Fighting Clown: He fights with a combination of his own clumsiness and weaponizing his eating habits.
  • Frying Pan of Doom: Fights with the wok he uses for cooking.
  • "Get Back Here!" Boss: In most fights, you're generally forced to chase him down as he runs from you or at least goad him into fighting you.
  • Heal Thyself: He can recover health by pulling out his wok and scoffing hotpot.
  • Heel–Face Revolving Door: Pulls one of these at Sekigahara in the third game, though he's not given much of a choice since Tadakatsu is firing cannons at him.
    • Averted in the movie. He's trying to do good but his own failure to realize that Tenkai is manipulating him causes him to be a Unwitting Pawn.
  • Hero-Worshipper: He really really looks up to Kojuro.
  • Horrible Judge of Character: How does he not realize that Tenkai does not have his best interests at heart?!
    • He realizes it in the movie when he sees the dark hands Oichi uses rampage across Sekigahara.
  • I Am a Humanitarian: One of his Special Arts involves him having a dream sequence where he imagines his enemies to be either vegetables or lobsters. After whacking them with wooden spoons, they're all gathered into a giant wok where he... indulges himself.
  • Lethal Klutz: Despite how 80% of his moveset consists of falling over, he's a great crowd-clearer.
  • Mistaken for Badass: Thanks to Tenkai, most of the characters he meets during his Utage story think he's some legendarily strong warrior and want to fight him.
  • Morality Pet: To Tenkai, who despite regarding Hideaki as a witless pawn does come to genuinely like his simple-minded yet earnest nature. In one of his endings in the fourth game, he even ends up Becoming the Mask just so he can stay by his side.
  • Odd Friendship: With Tenkai, who Hideaki seems to genuinely consider a friend and care for. Tenkai has gone so far as to call Hideaki "cute".
  • Only Known by Their Nickname: Like Yoshitsugu, he's known by his court title (Kingo) to almost everyone in the Japanese version.
  • Playing with Fire
  • Power-Up Food: He can munch on a carrot or a lobster to buff his next attack.
  • Prone to Tears: A male example, played for comedy. He cries at the slightest provocation, but it makes him more annoying than moe.
  • Screams Like a Little Girl
  • Selective Obliviousness: During his Utage story mode it takes him so long to catch onto the situation he becomes borderline Too Dumb to Live.
  • Truth in Television: The real Hideaki actually wore that coat.
  • Use Your Head: Unintentionally. Part of his combo is to bow at the waist to apologize, but ends up bludgeoning people with his horned helmet.

    Tenkai 

Tenkai

https://static.tvtropes.org/pmwiki/pub/images/sb4_render_tenkai_2712.png
Voiced by: Show Hayami (Japanese), Vic Mignogna (English)

"I'm sure you understand...killing each other is the only way we can do this!"

Sengoku Basara 3 introduced the character of Tenkai, a mysterious monk who turns out to be Mitsuhide is disguise. He is often in the company of Kobayakawa Hideaki, acting as his protector and adviser, but it's clear that Tenkai has something up his sleeve. As of the fourth game, however, Tenkai is simply an identity adopted by Mitsuhide for the sake of spying on the enemy through Hideaki.

(Most of Mitsuhide's personality and combat tropes still apply, since it was only his appearance that changed.)


  • Becoming the Mask: In one of his endings in the fourth game, he decides to stick to the role of Tenkai for a bit longer so that he can be with Hideaki.
  • Boss Subtitles: "Tenkai - Said his Prayers"
  • Charlie Brown from Outta Town: Though not by choice. See That Man Is Dead below.
  • Composite Character: Tenkai and Mitsuhide were completely unrelated in history (aside from some wacky rumours), but are consolidated into one character because why the hell not?
    • Those rumors were that Mitsuhide survived Yamazaki and changed his identity to Tenkai, so they’re probably why they’re the same character.
  • Cool Mask: Reminiscent of the kind dangerous mental patients wear.
  • Driven to Suicide: The end of his drama route in 4, after killing Nobunaga.
  • Enigmatic Minion: Hideaki (who came across him by chance) makes a handy screen to hide behind whilst planning Nobunaga's resurrection in the third game.
  • Evil Chancellor: He plays this to the poor, guileless Hideaki.
  • Fashionable Asymmetry: His sleeves and gloves are asymmetrical, and moreover it looks like a good chunk of his hair got cut off on one side.
  • Glass Cannon: Has pitiful defences, even lower than Kotaro.
  • Half the Man He Used to Be: In the movie, courtesy of Oichi. It doesn't kill him immediately though.
  • Manipulative Bastard: Effectively controls Hideaki's every decision through schemes and flattery, bending him to his will. Though it's not like Hideaki is particularly hard to fool anyway.
  • Meaningful Name: Hinted to be derived from something Nobunaga said about "the sea of heaven".
  • Paper-Thin Disguise: He sports a mask and a change of clothing. That's it. And even people who think he's suspicious haven't got a clue.
  • Pet the Dog: To Hideaki, of all people, in Judge End. He specifically saves Hideaki from Oichi's hands whilst preparing to resurrect Nobunaga, and orders them to leave Hideaki be.
  • Pun: After beheading a soldier once he got information from them, he asks his associates if they're ready to head out, with that intended inflation.
  • Sickly Green Glow: He can imbue his scythes with this by stabbing his enemies and draining them, giving them increased power and range as well as tossing out mini-scythes.
  • Sinister Minister: Keep in mind, Tenkai is meant to be a monk. Lampshaded by Hideaki's soldiers saying they've never seen one who looks like him.
  • Soft Water: When he's defeated in 3, he escapes by falling backwards off a cliff into the sea.
  • That Man Is Dead: Hisahide stole Mitsuhide's name, which forced him to make a new identity for himself as Tenkai.
  • Trickster Mentor: Plays this to Hideaki, abandoning him in times of danger and, in Utage, sending letters to anyone Hideaki visits that get him into trouble. However, this seems to be less for Hideaki's benefit and more for his own amusement.
  • Troll: When he isn't manipulating Hideaki for obviously nefarious purposes, it seems that he just likes messing with him.
  • Unexplained Recovery: In spite of being grievously impaled by Oichi while trying to resurrect Nobunaga, he somehow returns to Hideaki's side at the end of Judge End.
  • Warrior Monk: Supposedly. Heavy on the "warrior" part.

    Mogami Yoshiaki 

Mogami Yoshiaki

https://static.tvtropes.org/pmwiki/pub/images/sb4_render_yoshiaki_7009.png
Voiced by: Tetsu Shiratori (Japanese), Christopher Corey Smith (English)

"There are none in this world that compare to me, the renowned, the feared, Mogami Yoshiaki!"

Introduced in SB3. The daimyo of Ushu, a pompous slimeball who seems to think he's number one, fabulous and cultured. Has a pointy mustache and wields a rapier. Likes tea.


  • Adapted Out: Yoshiaki doesn't make any appearances in Judge End. His major contribution to the story, kidnapping Matsu, is given over to Tenkai.
  • Animal Motifs: Fox in Japanese, weasel in English.
  • Ascended Extra: Became playable in the Utage expansion.
  • Boss Subtitles: "Yoshiaki Mogami - Ever a Weasel"
  • Butt-Monkey: Gets turned into a punching bag between Ieyasu, Nobunaga, Hideyoshi, and Yoshiteru in Sumeragi.
  • Cloud Cuckoolander
  • Combat Pragmatist/Confusion Fu: His fighting style is based mostly upon using feints, counterattacks and generally being unpredictable. Think a less complex version of Dampierre.
  • Cool Helmet: A suji bachi-style helmet with trident-shaped maedate
  • Counter-Attack: His specialty. Attacking him while he's in a seemingly relaxed state causes him to automatically counter. He even adds in a taunt afterwards as an NPC just to kick dirt in you.
  • Cunning Like a Fox: Describes himself as such. In the English version, he's called as a weasel instead.
    • One of his Super Arts involves making a tornado out of a fox-like effigy of his own face.
  • The Dandy: Likes to think he's the most fashionable and handsomely-moustachioed man in existence.
  • Dastardly Whiplash: If only he had a top hat...
    • He's also one of the few characters who doesn't treat Nobunaga with fear or disgust, instead treating him with open reverence.
  • Defensive Feint Trap: One of his techniques has him groveling on the ground for forgiveness only to counter-attack when hit.
  • Disproportionate Retribution: He refuses to give Kanbe his key back in 3, simply because the latter called Yoshiaki's pet hawk "stupid".
  • Egopolis: His stage in the fourth game. Not only is it scattered with statues of himself, all of his soldiers look and dress like him to act as decoys.
  • Entitled Bastard: Thinks that, after causing Masamune so much trouble in the third game, Masamune should consider it an honour that he wants to team up with him.
  • Evil Uncle: Though not often mentioned, Yoshiaki is Masamune's uncle, and plans to usurp his province first chance he gets. Not to mention a firm supporter Oda Nobunaga.
  • Feathered Fiend: His falcon, Starlight Starbright, which seems to go out of its way to troll Kanbe in the third game.
  • An Ice Person: His main element, he can also wield an icy sword and attack by summoning a whirling blizzard.
  • Identity Amnesia: After landing head first in the Nation of Xavism in Utage, Yoshiaki loses his memories and styles himself a guardian angel. Sorin buys it.
  • I Have Your Wife: About the only notable thing he does in the third game is kidnap Matsu to force the Maedas to ally with Ieyasu (who's stumped as to why they're so angry with him).
  • I Surrender, Suckers: One of his moves involves insincerely pleading for his life before delivering a wicked strike.
  • Levitating Lotus Position: His 4 ending has him doing this before being interrupted by his subordinate.
  • Look Behind You: One of his moves as a playable character is to point at the sky to distract his enemies.
  • Martial Arts and Crafts: Can carve ice sculptures of himself around opponents.
  • Not-So-Harmless Villain: He was the one who kidnapped Matsu and blamed it on Ieyasu in SB3.
  • Obfuscating Stupidity: Essentially his fighting style, which includes such moves as Look Behind You, playing dead, and pretending to stumble before attacking.
  • Overly Long Name: Has a habit of giving his pets, weapons, and attacks these in the Japanese version.
  • Playing Possum: His unique item replaces his taunt with this, letting him slowly regenerate health. One of his super arts has him over-dramatically crumpling forward as a set-up for an attack. In the fourth game, if you defeat him, he'll get up after the victory screen starts to play.
  • Power Floats: For some reason he's capable of doing this. Cutscenes-only, though.
  • Royal Rapier: Which he claims is much heavier than it looks.
    • His later weapons include a what looks like a miniature Buster Sword and a lance covered in ice.
  • Running Gag: His Utage story mode has him being punched/thrown/fired out of a cannon, becoming a Twinkle in the Sky and flying (sometimes across the whole country!) toward his next destination.
  • Shamu Fu: His joke weapon in Utage is a fish.
  • Sissy Villain: When it comes down to it he's really not that brave.
  • Small Name, Big Ego: He's almost impossibly arrogant, despite how he always fails pitifully, going on and on about how wonderful and amazing he is and how everyone loves him (when they clearly don't).
  • Spin Attack: His Basara has him spinning around like a tornado until he gets dizzy.
  • Taking the Bullet: Does this in his ending for Sumeragi towards Oda, only for him and the others to repeatedly punch him.
  • Terms of Endangerment: Calls Masamune "my dear boy", concealing their dislike of each other.
  • Truth in Television: The real Yoshiaki actually wore that helmet.
  • Twinkle Smile
  • Upper-Class Twit: Due to his high-and-mighty mannerisms and ridiculously bombastic personality, though he does have a certain amount of cunning.
  • Verbal Tic: "De aru!"

Debuting in Sengoku Basara 4

    Ashikaga Yoshiteru 

Ashikaga Yoshiteru

https://static.tvtropes.org/pmwiki/pub/images/sb4_render_yoshiteru_8726.png
Voiced by: Shūichi Ikeda (Japanese)

"My chest burns and my heart races...I await you, O yet unseen comrades!"

The 13th shogun of the Ashikaga Shogunate, he gave up his title to encourage ambitious warriors to try their luck, thus beginning the Sengoku Era. Became playable in Sengoku Basara 4: Sumeragi, where he's the main character.


  • All Your Powers Combined: Rather than have a single element, the Shogun uses all of them with specific attacks corresponding to specific elements.
    • Dishing Out Dirt: As a playable character, he has the exclusive Quake element, which lets him trigger small earthquakes after attacks and basically lets him hit enemies from just about anywhere.
  • Always Someone Better: He is described as a god-like existence, standing above Hideyoshi and even Nobunaga.
  • Anachronism Stew: He was at the height of his power long before Nobunaga arrived on the scene, and died before Muneshige, Hideaki, Masamune and Yukimura were even born.
    • The armor he's wearing is an old-fashioned oyoroi-style kozane armor (as indicated by the individual scales constructing it, as opposed to Sengoku Era plate-based armor, and wide shoulder guards) that's generally considered obsolete by the Sengoku Era. His alternate outfit in Sumeragi gives him a more Greco-Roman style armor, complete with pteruges.
  • Animal Motifs: A peacock.
  • Authority Equals Asskicking: This guy wouldn't be shogun in the first place if he couldn't bring the smackdown on everyone else in Japan.
  • Badass Cape: Has a medium-length purple one which, no matter where he is, will flutter dramatically. Always.
  • Berserk Button: Claiming that you understand how he feels is so far the only thing that has truly angered him, even if that anger only lasts for a moment. Keiji pushed that button on purpose, which led to their fight.
  • Birds of a Feather: They became friends after they realized they were both looking for a true companion that could put their hearts at ease. They also both love to fight, to the point where Yoshiteru openly expressed his envy of Hideyoshi for getting to fight with Keiji in the past, which pushed him to ask Keiji if he could keep him company.
  • Blood Knight: Takes such pleasure in battle that he doesn't want the wars to end.
  • Catchphrase: You will never find a single scenario where he does not say "friend". If Motonari's anyone to go by, that mannerism can be annoying for some.
  • Colour Coded Time Stop: In Sumeragi, Yoshiteru's Golden Super Mode freezes time, which causes the colour of everything around him to turn negative.
  • The Empath: He can read people like a book. It doesn't take much more than a sideways glance at a person for him to know how they feel or what they're thinking.
  • Expy: Dio Brando, especially when he entering Golden Super Mode and freeze time.
  • Field of Blades: His Basara attack summons one in reference to his historical Last Stand.
  • Flash Step: Capable of quick dodges similar to Hisahide.
  • Friendly Enemy: He addresses all fellow warriors as his "friends" (or more literally "comrades") and is very amiable even in the face of hostility. His taunt actually has him applaud his opponent while praising them.
  • Historical Badass Upgrade: Historically he was pretty much a puppet shogun under the thumb of Miyoshi Clan (although later he tried to reaffirm his authority, and got attacked and killed by Matsunaga Hisahide as a result).
  • Horrible Judge of Character: When you think that Hisahide is a good and honest man...
  • The Gambler: Probably due to him "gambling with fate", reflected by his interchangeable weapon and casino-themed castle. He even has an arena shaped like a roulette wheel. As a playable character, he has a roulette mechanic with some of his attacks, which can do anything from triggering various Super Modes to obscuring the sides of the screen depending on how he does.
  • Genius Bruiser: Yoshiteru's not only incredibly strong, but he's incredibly intelligent to boot. He's capable of outsmarting even Motonari in the latter's drama route, to the extent that Motonari didn't even know that he was being toyed with until Motochika had to break it to him. And later on Yoshiteru's still able to see right through him.
  • Golden Super Mode: His most powerful form, which increased everything, and freeze time briefly.
  • Improbable Weapon User: Wields a shaku (a ceremonial tablet denoting the rank of a court official in medieval China and Japan) which he seems to enjoy twirling.
  • It Amused Me: Word of God says that he started the events of the fourth game purely for his own enjoyment. This also seems to be his motivation for encouraging Katsuie to rebel, even nonchalantly telling Nobunaga about it (who reacts with mere annoyance at best).
  • Lightning Bruiser: Not only are as his attacks devastatingly powerful and cover a lot of ground, he's also quite agile and capable of dodging your own attacks.
  • Lonely at the Top: Being warrior shogun of Japan = Isolation, which is why he calls everyone he encounters "comrade", even if he only gets hostility in return.
  • MĂŞlĂ©e Ă  Trois: Joins in the battle between Yukimura, Masamune, and Nobunaga in one of his endings for Sumeragi.
  • Nice Job Breaking It, Shogun: He was the one who convinced Katsuie to rebel against Nobunaga, and even gave him an army to stage the rebellion. He didn't expect him to turn out the way he did, though, and feels sympathy for him. It eventually gets to the point where Katsuie comes to blame Yoshiteru for ruining his life.
  • No-Sell: When Hisahide sets him on fire in their pre-battle cutscene, Yoshiteru just spins his shaku and puts it out.
  • Odd Friendship: With Keiji. Yoshiteru being the shogun of the country and a Sheltered Aristocrat, and Keiji being a former vagabond and all-round party animal, they're pretty far apart from each other.
  • One-Man Army: One of his endings for Sumeragi portrays him as such by having him face off against everyone else sans Maria at the same time.
  • Screw Destiny: He was bored with the peaceful state of affairs, so he abdicated and "restored heavenly rule", aka left Japan's destiny up to chance.
  • Sheltered Aristocrat: Understandably, Yoshiteru doesn't really know how the other half live, but he sure as hell wants to.
    "Nice to meet you." This is how the common people greet each other, yes?
  • Shonen Hair: It turns out that Yoshiteru's hair is pretty damn unkempt when his hair brace is off.
  • Shoulders of Doom: His outfit sports two impressive-looking traditional shoulder guards.
  • Stance System: Black (increased attack), Red (increased speed), and Gold (increased everything, along with the power to freeze time as of Sumeragi).
  • Time Stands Still: When he entered Golden Super Mode.
  • Turns Red: About two thirds of the way through a fight he'll decide you're worthy of his full attention and enter Golden Super Mode, which improves his already absurd levels of speed, offense and defense.
  • World's Best Warrior: Quite possibly the strongest character in the series so far, highly proficient in martial arts, and undefeated come the beginning of SB4. However, he's pretty fed up with this title, since No Challenge Equals No Satisfaction.

    Goto Matabe 

Goto Matabe

https://static.tvtropes.org/pmwiki/pub/images/sb4_render_matabe_2294.png
Voiced by: Shin-ichiro Miki (Japanese)

"Do you wanna be cut, stabbed, gouged, torn to pieces?...Hey, which one would you like?!"

New character introduced in Sengoku Basara 4. A Rōnin formerly serving the Kuroda Clan, he wanders Japan in pursuit of those who damage his pride. He carries around a notebook in which the names of those he intends to kill are listed.


  • And The Carnage Continues: In his Drama ending in the fourth game, after celebrating the fact that he's managed to kill Masamune and Kenshin and complete his vengeance, he scours his notebook for other targets while standing over Masamune's corpse.
  • Animal Motifs: He's primarily liked to the T. rex, most notably through his posture and his long, thick, single coat tail as well as his violent and vicious nature. His personal Giga Basara sumi-e artwork is a T-Rex. His special Monster Hunter DLC costume in Sumeragi is just him dressed up like a raptor.
  • Ax-Crazy: The man is obsessed with murdering his enemies as painfully as possible.
  • Bad Boss: His followers are only with him because when he left the Toyotomi, they left with him. They're all terrified of him, and say that serving him is hell itself, whether they live or die.
  • Bald of Evil: Underneath his helmet, he styles his hair in a traditional Chonmage topknot.
  • Cold-Blooded Torture: Whether it means sawing into their guts or bisecting them lengthways, some of Goto's moves are excruciatingly drawn-out and painful.
  • Cool Helmet: A feudal Japanese version of cyclist's helmet.
  • Creepy Shadowed Undereyes: Used to emphasize his instability.
  • Enemies List: His 'Matabe Enmacho' (which is a pun on the markbooks used by teachers). It's also most definitely not a Death Note.
  • Even Evil Has Standards: He left Kanbe's service due to disgust with his underhanded tactics.
  • Glass Cannon: He's rather lacking in defensive department, just like Tenkai.
  • Gone Horribly Wrong: In Mitsunari's anime ending, Matabe tricks Mitsunari into attacking Masamune so he can swoop in and take his revenge when Masamune's worn out. When Matabe strikes during their battle, both men turn around and kill him for interfering, calling off the fight when all is said and done.
  • Hero-Worshipper: To Hanbe. Unlike Kanbe who is jealous of him, Matabe reveres Hanbe and hopes to redeem himself in his eyes.
  • Improbable Weapon User: Carries with him a 'fang-blade' that resembles a sort of jagged, doubled-ended scimitar with no hilt. He can also use it as a saw of sorts, or pincers to crush enemies with.
    • Precision-Guided Boomerang: Essentially it's primary purpose aside from being a makeshift torture device. If he catches it while performing an unarmed move, Matabe will slam it into the ground, causing massive damage to nearby enemies.
  • It's Personal: Masamune is currently top of his blacklist, with Kenshin second and Yukimura following somewhere behind.
  • Madness Mantra: "Mitsuketa mitsuketa mitsuketa mitsuketa mitsuketa mitsuketa!" ("I found it/you!")
  • Motor Mouth: One of the signs he's got a few screws loose is the way he switches from a slow drawl to near-incoherent babbling.
  • Pride: His defining characteristic, since he refers to himself as "Matabe-sama" and goes batshit at the slightest dishonour given him.
  • Primal Stance: His basic stance, hunched over to pounce.
  • Psycho Electro: The least mentally stable out of all thunder characters.
  • Red Eyes, Take Warning: As he continually loses against Masamune and his allies, he grows more and more crazy - his eyes bloodshot, and his pupils and irises glowing bright red when he finally finds Masamune again in Sanada Yukimura-den.
  • Roaring Rampage of Revenge: He seeks vengeance on Kenshin and Masamune for defeating and humiliating him in the past.
  • Rōnin: Of the "wandering bandit" variety. Because of this, Matabe doesn't have his own stage in the fourth game, instead showing up in either Kenshin, Ieyasu or Masamune's stages after you reduce to half health.
  • Sanity Slippage: In Sanada Yukimura-den, he loses whatever small grip on his sanity he has left, at some points, solely being able to scream out "MASAMUNE!" and "MITSUKETA!" ("I FOUND YOU!").
  • Serial Killer: Of the "Mission-guided" variety. He believes that by killing Kenshin and Masamune, he'll redeem himself in the eyes of the Toyotomi and stand alongside Hanbe as Hideyoshi's direct subordinate.
  • Shock and Awe: One of the few times where this element is given to an openly evil character.
  • Signature Laugh: He has a distinctive maniacal "Kekekeke!"
  • Stance System: When tossing out his blade, he switches to a faster fighting style in which he claws at his enemies.
  • Start of Darkness: He was originally a promising Toyotomi vassal, but after suffering his first loss at the hands of Kenshin, and suffering another defeat at the hands of Masamune after disobeying orders, the Toyotomi forces treated him as a laughingstock, which caused him to snap.
  • Verbal Tic: Has a habit of tacking "hey" or "huh" onto the end of every sentence, or sometimes several times in the same sentence.
  • Wolverine Claws: When he tosses his blade, he can swipe at his enemies with clawed gauntlets.

    Ii Naotora 

Ii Naotora

https://static.tvtropes.org/pmwiki/pub/images/sb4_render_naotora_3147.png
Voiced by: Maaya Sakamoto (Japanese)

"Henceforth will be an era where maidens live strongly! Men of the world, prepare yourselves!"

New character introduced in Sengoku Basara 4. Hot-Blooded lady general of the Ii Clan, Naotora despises men and wishes to create a peaceful world for the women devastated by war.


  • Action Girl: She has held her own against Shingen, one of the manliest men in existence! And unlike her SW counterpart, she's confident in kicking ass.
  • Aloof Dark-Haired Girl: To a tee.
  • Amazon Brigade: Leads an elite personal guard of women she rescued from the battlefield, and even her tigers are female. However, she still uses men as generic troopers.
  • Badass Cape: Her main outfit has a red-lined one.
  • Best Her to Bed Her: After taking over the Takeda Dojo, Naotora states that any man who manages to defeat her can compete for her hand. Backfires in Maria's Story Mode in Sumeragi, when the latter defeats her and tries to force her into marriage, much to Naotora's chagrin.
  • BFS: A black longsword almost as tall as she is. Her base one is alsco composed of two parallel blades.
  • Bridal Carry: Holds Maria when she jumps into her arms in Sumeragi, though she doesn't loof enthusiastic about it...
  • Does Not Like Men: Burning with hated, Naotora aims to antagonize them the way their warmongering antagonizes women. She is, however, willing to ally with the Tokugawa after Tadakatsu convinces her (however the hell that works).
  • Expy: Fans have commented that she either stepped right out of the Claymore universe, and that she also looks starkingly similar to Momo Yaoyorozu.
  • Floral Theme Naming: All her attacks are named after flowers.
  • Glacier Waif: Despite being a skinny woman, her attacks are of the slow and hard-hitting variety, and she's the only female character in a high-enough weight class that she can smash boxes just by running into them.
  • Lady of War: She is graceful but powerful, even when using a massive sword.
  • Mini Dress Of Power: Her downloadable wedding gown outfit. Complete with Zettai Ryouiki.
  • Muscles Are Meaningless: Lampshaded - Shingen mocks her slender figure, and Naotora replies that it is not bodily strength that counts, but strength of the heart.
  • Panthera Awesome: There's always at least a tiger present at her stages.
  • Playing with Fire
  • The Rival: Although her target is Shingen, Naotora seems to be pitted against Yukimura more often than not.
  • Screw This, I'm Outta Here: Flees after she nearly gets married to Maria in Sumeragi.
  • Straw Feminist: Her entire driving force is that she hates men and believes that the men who die in war are less of victims than the women they leave behind.
  • Token Wholesome: She's a beautiful Japanese flower but exposes less flesh than most of the other girls put together (particularly with her alternate outfit).
  • Ship Tease: With both Yukimura and Maria.
  • Single Woman Seeks Good Man: She isn't actually as man-hating as her initial character appears to be. She's angry that her fiancĂ© left her. She prefers men who are strong.
  • Sticks to the Back: Averted, while it looks like that at first glance if you're paying attention she's got a small hook at the back of her outfit that serves as a place for her to hang her sword.
  • Tomboyish Ponytail: Also a typical Samurai Ponytail.
  • Tsundere: Gets incredibly flustered whenever she thinks a man is hitting on her, resorting to stammering and name-calling, specifically when she gets teased by Sasuke about her possible attraction to Yukimura.
  • Yamato Nadeshiko: She herself doesn't fit the trope as much as she'd like to, but it certainly applies to her soldiers (Naotora even calls them "nadeshikos").

Debuting in Sengoku Basara 4 Sumeragi

    Sen no Rikyu 

Sen no Rikyu

https://static.tvtropes.org/pmwiki/pub/images/gallery_pl_041_id_hq00.png
Voiced by: Takahiro Sakurai (Japanese)

"No...There's no way...I just couldn't bring myself to do it..."
"Then let ME handle it! You got a problem with that?!"

Brand new playable character introduced in Sengoku Basara 4: Sumeragi, a master of tea-ceremony with a split personality (the calm and collected Wabisuke vs the violent and volatile Sabisuke) and psychic powers who fights using a pair of folding fans.


  • Charm Person: His special elemental status invokes this via Emotion Bomb, and causes enemies to ignore him; and sometimes even attack his other foes.
  • Combat Hand Fan: Used to manipulate other objects rather than strike them directly.
  • Flight: Owing to his Psychic Powers. This is also how he travels to the next battlefield.
  • Historical Badass Upgrade: The historical Rikyu was a man of culture and aesthetic, who eventually ended up on Hideyoshi's bad side for vocally disagreeing many of Hideyoshi's choices and decisions and was forced to commit seppuku by the latter. Certainly wasn't a fan-wielding esper with two personalities.
  • More Dakka: Rikyu does this with his "Thousand Fans" attack, where an endless barrage of...well, folding fans are blasted out of his sleeve right towards the enemy.
  • Meaningful Name: His two personalities are named after the aesthetic of "wabi-sabi", meaning transient, imperfect beauty, which Rikyu historically applied to his tea ceremonies.
  • Power Glows: Rikyu is very guilty of pulling this in almost all of his moves.
  • Psychic Powers: He uses his powers to levitate his enemies, himself, and throw objects.
  • Split Personality: Almost like Hatsuharu Soma.
  • Trademark Favorite Drink: Seeing as how he invented it, all of his moves reference Japanese tea ceremony.

Debuting in Sengoku Basara Battle Party

    Izumo no Okuni 

Voiced by: Inori Minase

Introduced in Battle Party, she is a wandering priestess from the Izumo region who would one day become the founder of Kabuki theatre. She is not playable, however, only serving as the player's assistant in the menu.


  • Idol Singer: Her clothing are reminiscent of an Idol's attire. After all, it was her who kickstarted Kabuki, the "Art of Dance and Singing".

    Katou Kiyomasa 

Voiced by: Takuya Eguchi

Introduced in Battle Party, Kiyomasa is a ronin who is looking for a worthy master. Unlike his historical counterpart, he has no affiliation with the Toyotomi (though his color scheme imply he might be a bit close to Tokugawa).


  • Animal Motifs: Definitively Tiger, as seen with the tiger head printed on his coat or the tiger-striped bright orange pants. A nod to the historical Kiyomasa's association with tigers (apparently he hunt for tigers during the Korean campaign).
  • Blade Across The Shoulder: Possibly due to its length, he's seen carrying his sword on his back.
  • Katanas Are Just Better: Unlike most of the cast, his weapon of choice seems to be a mundane-looking tachi he carries on his back.


Top