Much like the main page, this page contains a large number of spoilers. Many of the examples below will assume you know the spoilers revealed by the first four movies; as a result, those spoilers are frequently left untagged. Even then it is advised to have finished the series first. You Have Been Warned!
A drug dealer captured by Jigsaw and forced into the Nerve Gas House of Saw II with a half dozen other "subjects". While Xavier is reluctantly cooperative at the start of the game, he progressively becomes more antagonistic until it culminates with him trying to murder the rest of the victims. He was notable in the series for being the only major antagonist who is, at no point, aligned with Jigsaw until Halloran in Jigsaw.
- Asshole Victim: Being a murderous drug dealer and complete asshole, he's easily the least sympathetic of the victims kidnapped in Saw II next to Obi.
- Ax-Crazy: When he realizes how to get the combination to the safe, Xavier goes on a rampage, killing Jonas with his nail-studded bat, leaving Addison to bleed out in a trap, and trying to kill Amanda and Daniel.
- Berserk Button: He doesn't take the realization that Daniel is Eric Matthews' son very well at all.
- Brooklyn Rage: He may or may not be a New Yorker, but he fits the bill.
- Dirty Coward: He throws Amanda into the trap intended for him. That being said, he later proves to have enough Villainous Valor to cut the back skin of his neck off when Amanda tells him she wouldn't tell him what the code on it is.
- Dumb Muscle: He really doesn't seem terribly bright, and rather than work with the others to find the code for the safe, he just brutally kills them or leaves them to die after finding their pieces of the code.
- Expy: Acts as pretty much a ramped up version of Quentin from Cube.
- Hate Sink: Xavier is shown to be one of the most despicable characters and victims in the whole franchise. He throws Amanda in a dirty needle pit and forces her to look for the key in the game that was meant for him. He also murders Jonas, neglects to help Addison when she got her hands trapped, and tries to murder Amanda and Daniel. His comeuppance at Daniel's hands is seen as very well-deserved.
- The Heavy: He acts as the single biggest threat to the players in Saw II, who are already racing against the clock in Jigsaw's test.
- Hot-Blooded: Always angry and violent, even before he starts killing everyone.
- It's All About Me: The only thing on his mind is self-preservation, and he refuses to so much as get a dirty needle stuck in himself.Xavier: It's just me and that's the way I like it.
- Jerk Jock: He's an overly aggressive meathead who alternates between bullying the other captives and trying to solve every problem with his muscles.
- Politically Incorrect Villain: If his response to Addison for calling him out on his "macho bullshit approach" at trying to escape is any indication.Xavier: Look who's talking. The only door you know how to open is between your legs!
- Poor Communication Kills: As lampshaded by Xavier himself near the end, he doesn't need to murder anyone to get the number codes behind their necks. He could have just asked politely...
- Psychopathic Manchild: He fails to reach the antidote in time after Amanda gives him the key, and he starts sobbing and flipping out like a little kid.
- Slashed Throat: Courtesy of Daniel in self-defense, this is how Xavier dies in the end.
The chief detective investigating the new Jigsaw murders. His leads eventually point to Logan and Eleanor being the prime suspects, leading to a deadly game of cat and mouse.
- Asshole Victim: An interesting variation. While Halloran definitely deserves public humiliation and an arrest following his confession, he does not deserve to die in line with John's philosophy, as he passed his test. Logan murdering him anyways goes directly against John's vision, something Halloran angrily lampshades as purely unfair before dying.
- Big Bad: While he isn't the new Jigsaw killer, his constant antagonizing of Logan and Eleanor, as well as his corruption and enabling of criminals like Edgar that led to the new killer's rise, makes him the main antagonist of Jigsaw to Logan's Villain Protagonist.
- Cowboy Cop: Rolls up to an active crime scene in a Chevrolet SS while smoking a cigarette and not wearing a bulletproof vest, unlike his partner.
- Defiant to the End: When he realizes Logan isn't giving him a chance to survive, he tries to take a huge swing at him and doesn't cave in to his taunt to scream.
- Dirty Cop: He is guilty of tampering with evidence, putting innocent people in jail, taking bribes, and letting his criminal informants go, one of whom ended up killing Logan's wife.
- Freeze-Frame Bonus: His first name is never said in the movie nor is mentioned in the credits, but can be seen for a moment in his name tag.
- Jerkass: Halloran is a sleazy bastard with a penchant for violence.
- Jerkass Has a Point: Halloran wins his game by doing what he's told, but Logan is clearly set on murdering him anyway. When Halloran realizes this, he points out John gave his victims a chance to survive and that Logan is completely ignoring what the original philosophy was about. Logan doesn't care.
- Off with His Head!: An odd and disturbing subversion: after Logan activates his real laser collar (after he set off his own fake one to trick him into confessing and taking the blame for the crimes), he's killed by his head being sliced into multiple pieces.
- Rabid Cop: According to Logan, he has a tendency to rough up suspects.
- Smoking Is Cool: Is seen smoking a cigarette several times to emphasize his somewhat reckless and laid-back attitude.
- Suspiciously Similar Substitute: Being a violent and corrupt cop on the trail of a dangerous Serial Killer, Brad bears an uncanny resemblance to Eric Matthews. However, he lacks any of Eric's more sympathetic traits and is presented as much more of a malicious person than the deeply troubled Eric.
- Villains Want Mercy: In the end, despite being a corrupt cop and forcing Logan to go first in the laser collar trap, which would have killed him had his part of the trap not been fake, he begs for his life when Logan makes it clear he plans to kill him anyway, pointing out that he won his game and John Kramer always gave his victims a fair chance to win and a choice. Logan isn't swayed:Logan: You have a choice: scream... or don't.
A mysterious new criminal using Jigsaw's M.O specifically targeting police officers. William Emmerson was an ordinary kid whose father was killed for threatening to testify against a corrupt cop. Witnessing that event caused him to spiral downwards until he began exacting his pound of flesh on the city police department.
Taking on the false identity of William Schenk, he worms his way into Zeke's department to better exact his revenge on those most personal. He also hopes to recruit Zeke as his partner in crime, believing him to be the ideal cop and themselves to be Not So Different in regards to having their lives ruined by corrupt officers.
- Animal Motifs: As per series standard, pigs. Whereas Jigsaw used pigs to symbolize a rotting world, William's taunting use of the imagery is in line with the metaphor for corrupt police officers being "pigs."
- Calling Card: He leaves badges and body parts of murdered officers at scenes marked with a spray-painted red spiral.
- Cop Killer: Whereas Jigsaw targeted people who he felt didn't appreciate their blessings in life, William is carrying out a personal vendetta against the police.
- Death Trap: His M.O, this being a Saw movie after all.
- Evil Laugh: His puppet has a distinct laugh like Jigsaw's Billy, but sounds more like a giggling child than an electronic toy.
- Friendly Enemy: How he views his relationship with Zeke. Emmerson has a lot of respect for him since Zeke is the ideal cop. When Zeke calls him a "disloyal piece of shit", Schenk counters that he's always been loyal to Zeke, and offers him a chance to work together.
- Jack the Ripoff: He's directly inspired by Jigsaw, and believes that his methods will suit his purposes. However, in a series first, there's no direct connection between them.
- Knight Templar: Unlike Jigsaw, he has no delusions that he's not a murderer. He just believes that his victims deserved to die.
- Perverse Puppet: His puppet is a monstrous-looking pig marionette dressed as a cop with a wicked-looking grin, demonic red eyes, and a shrill, childish laugh. This just further establishes William as his own entity.
- Red Eyes, Take Warning: His puppet has a pair of dark red eyes like its predecessor Billy but over white irises instead of black.
- Visual Pun: "Pig" is common slang for cops, and befitting that, we have a cop-killer's persona with a police officer pig puppet.
- We Can Rule Together: He strongly desired to recruit Zeke as his number two, under the role of fetching the bad cops while Schenk tested them.
- Well-Intentioned Extremist: He desires to rid the police force of its rampant corruption by using Jigsaw's methods.
The main character of Saw II, and a supporting character in Saw III and IV. A cop that is pulled into the Jigsaw case when one of his informants is killed in a Jigsaw trap.
- Adult Fear: His test on paper is a joke compared to that of about anyone else in the series, simply needing to sit and patiently listen to John talk for a few hours. No harm to Eric whatsoever. The kicker? He has to watch his completely innocent and terrified son endure a comparatively horrific game within the company of convicts and be told by that same serial killer he is talking to that he'll see his son if he doesn't do anything but sit around.
- Asshole Victim: Downplayed. While Eric is a deeply Corrupt Cop that has ruined lives to further his career or out of pettiness, the level of emotional and physical turmoil he undergoes after failing his game is far too much for a man who was only trying to stop Jigsaw and save his son.
- Despair Event Horizon: He crosses this full stop between the third and fourth film, being reduced to a sobbing mess begging for death.
- Determinator: After Amanda leaves him with the same fate as Adam's, he smashes his own foot apart with a toilet lid to escape. Not even Lawrence or Adam thought of that.
- Dirty Cop: All of the victims in the Nerve Gas House besides Daniel were people he planted evidence on and framed for crimes that they never committed. We also see recorded TV footage of him becoming belligerent and violent with a news reporter asking him about his history of using physical force when talking with suspects.
- Driven to Suicide: Subverted. In the fourth film, he knowingly tries to slip off the block of ice he's forced onto in his game, which would kill him. Fortunately, Art stops him. Once Eric sees Art is also a victim in the game and not a willing accomplice, he doesn't try to kill himself again.
- From Bad to Worse: He's in three of the movies. Every time we see him he is in worse shape than the last time we left him.
- Hero Killer: Played sympathetically and very justified. He ultimately kills Rigg in a desperate move to prevent him from failing his game and accidentally killing at least three people, but it fails to stop him.
- Hot-Blooded: Has a lot of trouble keeping his temper under control, which damages his relationship with his son and might account for his habit of rigging investigations to guarantee convictions. It proves to be his undoing in the end.
- Jerkass Has a Point: He may be a Dirty Cop and Rabid Cop, but few can dispute Eric makes a damn good point when he points out that John, no matter how he tries to justify the deaths in his games, is a murderer.Eric: I don't know what [the cure for cancer] is, but I know it's not killing and torturing people for your own sick fucking pleasure.
John: I've never murdered anyone in my life. The decisions are up to them.
Eric: Yeah, well, putting a gun to someone's head and forcing them to pull the trigger is still murder.
- Kick the Son of a Bitch: He lays out the mother of all beatdowns on John toward the climax of the second film, one so vicious that it has him writhing in horrible agony between taunting Matthews. Even though Eric was failing his game by giving in to his rage, it's hard to deny that John deserved every second of it.
- Nominal Hero: Eric is a deeply corrupt cop who's nevertheless only trying to do right by saving his son and more lives from a complete madman.
- Papa Wolf: He was extremely worried when Jigsaw had his son and was willing go to huge lengths to get him back. Unfortunately, all that was required of him was to be patient.
- Parting Words Regret: The last thing Eric told Daniel was essentially to go to hell, and i's clear that this is a big part of why he's so desperate to get him back.
- Rabid Cop: It's revealed that he has a very nasty record of violence towards most of the suspects, and near the end of the second film he beats John to a bloody pulp.
- Your Head Asplode: At the end of the fourth movie, between two blocks of ice.
- You're Insane!: He rightfully calls out John for being batshit insane in their conversation, to which he only responds with amusement.
A major character in Saw I, II and III. The first cop assigned to the Jigsaw case, and the self-proclaimed "Jigsaw Expert". She has been tracking this case from the beginning. Unfortunately, her unhealthy obsession with the case draws the ire of the killer...
- By-the-Book Cop: Even though she's obsessed with solving the Jigsaw murders, unlike other cops in the series, she still adheres to the rules and is incredibly disapproving of Eric's penchant for Police Brutality.
- Decoy Protagonist: Is at the center of Saw III for the first fifteen or so minutes before being quickly killed off.
- Determinator: She bests Jigsaw's test for her. Unfortunately, it's not survivable through Amanda's handiwork.
- Emotionless Girl: According to Jigsaw. Subverted in that while aloof, Allison feels deeply remorseful of Eric's disappearance after the second film.
- Sudden Sequel Death Syndrome: After two films as a central character, she's the second victim of the third film.
- Unwinnable by Design: Kerry passed her test, but Amanda has rigged it to where winning is impossible.
- Workaholic: She admits to being obsessed with solving the case, which has come with the price of ruining her social life.
A supporting character in Saw II and III, and the main protagonist of Saw IV. He is a cop on the local police force that's been working hard on the case since Eric Matthew's disappearance. Jigsaw takes issues with his obsession and decides to test him. In reality, Mark Hoffman is looking for an apprentice of his own following John and Amanda's passings, and Rigg is an ideal candidate should he pass his test.
- Anti-Hero: One of his fatal flaws. To start, he has a temperamental and focused personality, which stems from such situations, where he acted aggressive, and on some occasions, even turned violent, which brought him into conflict with the Internal Affairs Department. Despite this, Rigg is loyal to both his friends and his department, is extremely dedicated to his work and had a strong sense of justice. However, his quest to save and protect everyone turned into an obsession, which proves to be his undoing. See Unwanted Assistance below.
- Ascended Extra: He is a background character in Saw II and III, with a total of maybe 3 lines of dialogue between the two movies. In IV, he is the main character.
- Chronic Hero Syndrome: The flaw Jigsaw was trying to get him to overcome.
- Everyone Has Standards: He may have Chronic Hero Syndrome, but he clearly has no sympathy or pity for the cruel serial rapist Ivan.
- FaceHeel Turn: Invoked, but Subverted. The core of his extremely simple game (which poses practically no harm to Rigg himself) is to subtly brainwash and recruit him into Jigsaw's fold. Rigg rushing in through gets him fatally shot before he can be brainwashed.
- Nice Job Breaking It, Hero!: The above trope usually results in this. Again, see Unwanted Assistance below.
- Sudden Sequel Death Syndrome: He is shot at the end of IV, but is otherwise alive. He is declared dead near the beginning of V.
- Survivor Guilt: His problem is that everyone around him keeps dying.
- Unwanted Assistance: Invoked by Jigsaw for his test. His test was to watch people suffer in their traps and seeing them get out of there, or try and help them. By the end of IV, Rigg kills several characters in misguided attempts at saving them.
An FBI agent assigned to work with the local police on the Jigsaw case. He has a prominent role in IV and is the main character in V.
- Ascended Extra: Strahm was a major supporting character in IV. He upgrades to be the lead protagonist in V.
- Captain Obvious: He spends much of his screen time in Saw V telling the audience what he sees and stating things that are already quite apparent.
- Deceased Fall-Guy Gambit: Hoffman attempted to use him for this in Saw VI, using one of Strahm's hands to leave fingerprints on evidence. It failed, as Erickson determines that Strahm was Dead All Along due to DNA analysis.
- Decoy Protagonist: He had a major role in IV and was upgraded to being the protagonist of V. He is built up to be the main hero of the second arc of the series, but he is killed by the end of the film.
- Determinator: He escapes Jigsaw's inescapable trap with a tracheotomy.
- Good Is Not Nice: He's one of the more genuine heroic characters, but has a temper and can be a Jerkass. Although given the circumstances of the Jigsaw case, this is completely justified.
- Guttural Growler: Justified in the aftermath of his tracheotomy; his voice evolves into a deeper growl.
- Hero with Bad Publicity: A mostly posthumous example, as Hoffman is attempting to frame him throughout V and VI by pointing evidence towards Strahm and using one of his detached hands to leave fingerprints behind. This doesn't work, and he is presumably cleared from having been involved with Jigsaw.
- Instant Drama, Just Add Tracheotomy: Strahm escapes from an inescapable drowning trap by performing tracheotomy with a pen.
- Leeroy Jenkins: His Hot-Blooded nature and impulsiveness have him often charge into danger without fully assessing the situation. This gets him killed.
- Jerk with a Heart of Gold: While he can be snide and a dick to other characters, he clearly cares about his partner agent Perez, especially when she is wounded by a trap, and ultimately just wants to catch the Jigsaw disciples.
- Nice Job Breaking It, Hero!: Nice job shoving Hoffman into the glass box, Strahm!
- Properly Paranoid: Even before really investigating Hoffman, he's already incredibly wary of him and his department being corrupt bastards. As later flashbacks prove, he is completely right to be paranoid.
- Sanity Slippage: He undergoes a brief one after Perez is critically injured, where he goes from simply being smug as he's interrogating Jill to becoming a Rabid Cop as he desperately demands where the games are being held. At one point he either pulls a gun on her, or at least imagines himself doing so.
- Squashed Flat: His fate in the cube trap room when he doesn't listen to the entire tape from Hoffman. Shown in excruciating and painful detail.
- Sudden Sequel Death Syndrome: He is introduced in Saw IV, and dies by the end of Saw V.
- Too Dumb to Live: He ignored John's recorded warning to not go down the hall and he winds up in the cube trap. He ignores Hoffman's recorded warning to go into the glass coffin and he gets squished like a grape.
- Unwitting Pawn: While there are a bunch of these in the series, Strahm is the most blatant example.
- The Walls Are Closing In: By the end of Saw V, he is in a room where the walls are slowly closing in to crush him. He does not survive.
Strahm's partner and a supporting protagonist in the fourth film. While she's seemingly killed or left permanently incapacitated during the events of IV, she makes a sudden return in VI as one of the main protagonists.
- Defiant to the End: Hoffman demands she tells him more about what the police know of him, but she simply mocks him before dying.
- Faking the Dead: Perez was alive and well during the events of V but ordered to stay low to avoid Jigsaw's attention. To be specific, she and Dan Erickson were already on to Hoffman through Jeff's daughter, Corbett, informing the police of his untrustworthiness.
- Impaled with Extreme Prejudice: How Hoffman does her in.
- Too Dumb to Live: Despite knowing they're dealing with a Serial Killer specializing in homemade traps, she leans her face toward a suspicious-looking Billy and gets a face full of shrapnel for it.
Other characters by movie
Dr. Lawrence Gordon
One of the main characters of the original Saw. The doctor who was treating John at the hospital, he wasn't particularly caring towards his patients, being more interested in treating the disease than the person. He was also taking his family for granted. Jigsaw thinks he has a way to teach him to appreciate them more...
- An Arm and a Leg: Cuts off his right foot in order to escape at the climax of the first film.
- Apologetic Attacker: He tells Adam he's sorry as he shoots him to save his wife and daughter, and breaks down screaming and crying afterwards.
- Fatal Family Photo: Notably averted. Gordon shows Adam a picture of his family in the first movie, and yet he is still alive in the seventh one. Considering the series' ludicrously high mortality rate, his survival would be impressive even if he didn't tempt fate with this trope.
- Freak Out: Goes completely nuts when he thinks his family has been killed, leading to him cutting off his foot and shooting Adam.
- Mr. Exposition: Serves this purpose in the first film.
- Ooh, Me Accent's Slipping: Especially in the first film. Cary Elwes just didn't know how to fake an American accent. Especially in the more dramatic scenes, where his British accent tends to show up.
- Uncertain Doom: His fate is left hanging and never made clear until the seventh film.
The other main character of the original Saw, locked in the bathroom with Dr. Gordon. A photographer by trade, Adam was paid by David Tapp to take pictures of Lawrence.
- Bad "Bad Acting": His pathetic attempt to convince Jigsaw that he's been poisoned by a cigarette. It works as well as you would expect.
- Bleed 'em and Weep: Breaks down sobbing as soon as Zep's dead, not just because he's just killed a man, but also from all the physical pain and mental trauma he's endured alongside Lawrence.
- Book Dumb: In the original script he tells Lawrence that he didn't finish high school, but he shows more than one instance of good problem-solving and remarkable intuition, and winds up saving Lawrence's life by Playing Possum and attacking and killing Zep when he's not expecting it.
- Deadpan Snarker: "I went to bed in my shithole apartment, and woke up in an actual shithole," amongst many other funny gems.
- Extreme Mêlée Revenge: Beats Zep's head into a bloody pulp right as he's about to kill Lawrence.
- Freak Out: The film ends with him screaming in desperation and fear after realizing Jigsaw has been in the room with him the whole time, and being locked in the bathroom to die.
- Hair-Trigger Temper: He tells Lawrence that his last girlfriend broke up with him for being too angry.
- Headbutt of Love: Shares one with Lawrence for comfort as they both lay bleeding on the floor.
- Mercy Kill: By Amanda, after her remorse caught up to her.
- Nice Guy: Even if his job was a little seedy. He expresses genuine concern about Lawrence's family, tries to comfort him and calm him down as he's breaking down towards the end of the film, and beats his would-be murderer to death. He didn't do his job to spy on people; like he said, he just needed to eat. He was undoubtedly one of the nicest people in the franchise, and fans agree that he definitely did not deserve the horrible fate he got.
- One of the smaller interactions he has with Lawrence is a perfect example. When Lawrence tosses him his wallet to show him a picture of his wife and daughter, Adam flips through it and sees that the original picture is replaced with one of Alison and Diana, gagged and trapped, left there for Lawrence to find. Adam, very shakily, lies and tells Lawrence that the original picture of them isn't there. When he throws Lawrence his wallet back later on and he sees the real photo, he tearily asks why Adam didn't show it to him, and he just says, "I couldn't." He knew how much pain it would put Lawrence in to see his family in danger, and even apologizes to him for not telling him. That's some tender-hearted shit right there.
- Please Don't Leave Me: Begs Lawrence not to leave him in the bathroom alone, even though he promises that he's leaving to get help for the both of them.
- Ooh, Me Accent's Slipping: Adam's actor, Leigh Whannell, is Australian, and though he's not perfect at hiding it, he's leagues ahead of Cary Elwes.
- Tragic Dropout: In the original draft of the script, Adam says that he really wanted to be a veterinarian growing up, but thought it was impossible when he saw the grades he would need to get there. When Lawrence says that he's seen kids graduate high school from a hospital bed, Adam says that they got farther than he did.
- "Who said anything about a warrant?"
The detective was assigned to the Jigsaw case before Eric Matthews. After finding evidence pointing to Lawrence Gordon as the Jigsaw Killer, he began to obsess over arresting him, even after Gordon's alibi proved that he couldn't be the killer. After Jigsaw wounded him and killed his partner, Steven Sing, he was discharged from the force.
- Ascended Extra: Is the main character of the first game, and represents the series in Dead by Daylight.
- Cowboy Cop: Doesn't seem to care too much about following standard police procedure. This comes back to bite him when he gets Sing killed and himself discharged.
- Determinator: This is the guy who, in the game, managed to rip off the Reverse Bear Trap without a key just by fiddling with the mechanics. Granted it's because he's studied the trap, but nobody else has done that.
- Dies Differently in Adaptation: He's Driven to Suicide in the true ending of the first Saw game rather than being killed by Zep.
- Hero with Bad Publicity: Arguably his own fault, since his reckless actions got his partner killed, but taken to ridiculous levels in the video game, where everyone he saves blames him for their dilemmas.
- Imperial Stormtrooper Marksmanship Academy: During his shootout with Zepp, a mere hospital orderly. Partly justified in that Tapp had been long discharged from the force and suffered major Sanity Slippage in his reclusive lifestyle.
- Made of Iron: When he nearly corners Zep in Gordon's apartment, the man smashes an entire glass vase apart over Tapp's head before making his escape. Tapp is barely fazed and continues his pursuit of Zep.
- Rabid Cop: His recklessness results in his partner killed, his throat nearly slashed and he is dismissed from the force. Plus, his subsequent obsession with trailing Gordon blinded him so thoroughly to alternative suspects that he actually saw Allison's and Diana's captor inside Gordon's house and did nothing about it.
- Scary Black Man: He has his moments, especially regarding the lengths he's willing to go to catch Jigsaw.
- Screw the Rules, I'm Doing What's Right!: He's determined to take down his target, and doesn't care about following police procedure to do it. But given who his target is, you can't really blame him.
- Slashed Throat: Jigsaw slashes his throat with a concealed blade. He survives, albeit with a large scar across his neck and partially damaged vocal cords.
- Spanner in the Works: He gets the distinct honor of screwing up two of Jigsaw's games, the first being when he and Sing bust in to rescue Jeff from the drill chair, the second when he runs in guns-a-blazing to fight off Zep from killing Gordon's family.
- Turn in Your Badge: Happens offscreen. He was discharged from the force after his actions inadvertently got his partner killed and himself severely injured.
- Worf Had the Flu: Degenerating into a reclusive maniac significantly weakened his survival skills, and he is ultimately felled by the much younger and inexperienced Zepp after a lengthy struggle.
A homicide detective who worked for the Metropolitan Police Department. He was also Tapp's close friend and partner but was tragically killed in a disastrous raid on Jigsaw's lair. Tapp never got over his death.
- Take a Third Option: He initially plays along with Jigsaw's orders to find the keys for Jeff's Drill Chair game in his lair. After realizing the nigh impossibility of the task, he simply shoots at the drills and saves the man.
- A Tragedy of Impulsiveness: He raids Jigsaw's lair with Tapp without a permit or backup and, in the ensuing struggle, tries to pursue him on his own. That didn't end well.
- Your Head Asplode: In his pursuit of Jigsaw, he trips a wire linked to the triggers of four shotguns above his head, which end up shooting him.
- You Need to Get Laid: Sarcastically says this to Tapp when he notices how unhealthily he investigates the Jigsaw Killer's case overnight. However, he changes his tune when Tapp makes a discovery that leads them right to the killer.
A troubled drug addict that Jigsaw abducted and put into the Reverse Bear Trap. She survives her ordeal and is known to the police as the only survivor of his grisly games. She returns in Saw II, having inexplicably been put into the Nerve Gas House game despite having survived her test.
- Break the Cutie: Amanda was just a hapless druggie put into a Death Trap by an insane Serial Killer, where she's forced to kill a man to survive. After the ordeal, she is visibly broken on an emotional and physical level when interviewed by the police. It doesn't help that she's put into another test by the same killer in Saw II.
- Cool Big Sis: She fills this role to Daniel in the Nerve Gas House, being very protective of him, especially toward the climax with a rampaging Xavier out for blood.
- Determinator: She is the first known survivor of Jigsaw and she makes it all the way to the end of her second trial in the second film.
- Final Girl: She makes it all the way to the end of the Nerve Gas House game in Saw II with Daniel.
- Stockholm Syndrome: She claims Jigsaw "helped" her to the police.
Alison and Diana Gordon
Lawrence Gordon's unfortunate family held hostage by Zep, whom he has been ordered to murder if the doctor fails to either kill Adam Stanheight or escape by six o clock.
- All There in the Manual: Word of God explains Alison divorced Lawrence and took Diana with her after his major Sanity Slippage following his survival.
- Break the Cutie: For Diana, an 8-year-old, it doesn't get worse than being held hostage by a sadistic monster and not knowing where your father is.
- Mama Bear: When Gordon fails his game, Alison isn't having Zep's sadistic shit and fights him with all her might to protect her child before Tapp bursts into the scene.
- When You Coming Home, Dad?: Diana often wonders why Lawrence is almost never at home. Of course, his wife doesn't really know either.
Other Victims (Paul Leahy, Mark Wilson, Jeff Ridenhour)
A series of unfortunate victims, all but one of which the police found before Amanda Young.
- Agony of the Feet: Mark's test was hindered by glass shards spread all around the room to trip his bare feet.
- Disproportionate Retribution: As the audience knows, Mark Wilson was a successful man enjoying life. Jigsaw's reason for kidnapping him? He liked to claim he was sick to get days off work.
- Kill It with Fire: Mark is covered head to toe in flammable jelly. He has to cautiously use a candle to navigate a dark room to discover a code for a safe in the center of it to get an antidote for his poison. He trips.
- Self-Harm: The reason Jigsaw kidnapped Paul Leahy was that he attempted to kill himself twice by slitting his wrists.
- Pædo Hunt: It is theorized by fans that Jeff was the pedophile dentist Tapp mentioned to Gordon earlier in the film. Jigsaw's reason for kidnapping him and making his test the way it is is otherwise never explained.
- This Is a Drill: Jeff's test involves two drills coming at his neck. He has twenty seconds to find the right key in a chain of them. Fortunately, Sing aborts the game by destroying the drill contraptions with his pistol.
Eric Matthew's estranged son, who after another argument with his father, was kidnapped by the Jigsaw Killer. Eric's desperate efforts at finding the whereabouts of his son drive the plot of Saw II.
- Adult Fear: Eric understandably experiences this while watching his 17-year-old son Daniel be thrust into a game alongside a group of people whom he had previously framed for crimes they hadn't actually committed.
- Break the Cutie: Daniel is just a troubled kid put into the trials of the city's most notorious Serial Killer despite having done nothing wrong to warrant it considering the killer's twisted philosophy. As it turns out, his role in Jigsaw's game is merely part of a greater conspiracy concerning his father, and he's betrayed and subdued by the closest person he had to a friend in his ordeal. By the time the police discover him, he's completely broken on an emotional level.
- Chuck Cunningham Syndrome: He doesn't appear after Saw II despite surviving and his father having further roles. Word of God is that Erik Knudsen simply didn't have time to reprise his role.
- Delinquent: A troubled teenager who doesnt get along with his dad and was caught shoplifting on at least one occasion.
- Disappeared Dad: Daniel never saw Eric again after the argument they had on the boardwalk.
- Enclosed Space: After the Nerve Gas House game ended, Daniel is abducted and placed into a small metal container with an oxygen mask on his face.
- Improbable Infant Survival: While John Kramer isn't above harming children, Amanda was installed into the Nerve Gas House game specifically to ensure Daniel's safety, as his survival is necessary to test his father. After everyone else in the house dies, Amanda cures him of the nerve gas, knocks him out, and traps him in a safe with an oxygen mask in preparation for Eric Matthew's test.
- Jerk with a Heart of Gold: Despite being a teen delinquent, Daniel is genuinely one of the kindest characters in the series and tries to be the most supportive of everyone during the Nerve Gas House Game. Eric even lampshades he's done absolutely nothing wrong for John to put him in his sick game.
- Parting Words Regret: Daniel's final interaction with Eric prior to being abducted was being on the receiving end of his fathers fury, and since Eric was killed in IV six months after being abducted by Jigsaw, we know they never reconciled.Daniel: I just think I should go back to Mom's early.Eric: What did you say?
Daniel: What, can you not hear me?
Eric: No, I can't hear you. Say it again!
Daniel: I think I should go back to Mom's...
Eric: Well, then, GO!
- Sir Swears-a-Lot: Daniel has quite the sailor mouth for a kid character, dropping multiple f-bombs and s-bombs throughout his screen time.
- Ship Tease: The film seems to be setting him and Laura up for this, but it's abruptly cut by her death, which comes mere seconds after she learns that he is the son of the detective who wrongfully convicted her prevents anything from coming of this.
- Slashed Throat: Kills Xavier in this way with Dr. Gordon's hacksaw from the first film.
- Trauma Conga Line: After being thrust into the Nerve Gas House and witnessing several people die in absolutely nightmare-inducing ways Daniel is finally forced to kill Xavier in self-defense and is left with a look of pure shock and horror as he realizes that he has just killed another man. There is absolutely zero doubt that Daniel will be left with major PTSD from this experience.
- What Happened to the Mouse?: Even though Daniel survived the events of the second film he seemingly disappears from the series entirelythe last time he's even mentioned is when Eric escapes from the bathroom in III. Even stranger still is the fact that he's seemingly been forgotten by the fourth film, and Eric doesn't so much as utter his name under his breath while he's hanging over the ice block; the only reference to Daniel in IV is a blink-and-you'll-miss photograph in Rigg's apartment.
- "X" Marks the Spot: The backside of a picture hanging on the wall with the glass shattered into an X reveals the true commonality the test subjects sharethey were all falsely convicted by Daniel's father, Eric.
Other Nerve Gas House Victims (Gus Colyard, Jonas Singer, Laura Hunter, Addison Corday)
The rest of the unlucky group of convicts John Kramer abducted for the main game of Saw II. While most of them are indeed real criminals, what they all have in common is being framed by Eric Matthews for crimes they didn't commit. This is to potentially complicate the situation by having Daniel Matthews in the game.
- Black Dude Dies First: Averted. Jonas is among the last to die.
- Broken Bird: Both Laura and Addison give off shades of this, Laura with her general fragility and Addison with her general prickliness and fear of trusting others.
- Death by Irony: The intention behind the house is for each victim to encounter an individually-tailored trap that could get them a dose of the antidote or kill them. But the fast-acting nerve toxin and Xavier's rampage means that most of the victims don't even have a chance to discover their own tests.
- Disposable Sex Worker: Addison's only crime besides her connection to Eric is once having attempted to proposition John before he became Jigsaw.
- Eye Scream: Gus dies checking into the peephole of a door with a revolver waiting on the other side when he was repeatedly warned not to.
- Kill 'Em All: Everyone except Daniel and Amanda dies. Daniel wasn't even actually a real player, as Amanda was there to ensure his survival in preparation for Eric's game, meaning that all the victims basically failed.
- Morality Pet: Almost everyone, but particularly Daniel and Amanda, treats Laura protectively as she begins to weaken from the gas. The remaining survivors splinter after her death, though this is also because Daniel's connection to Eric has been exposed by that moment.
- Nervous Wreck: Laura is this in spades. Unfortunately, it contributes to her having the weakest will and she dies from the nerve gas quickly.
- Sacrificial Lamb: Laura, who is never presented as anything but kind and terrified, expires right before the rest of the cast begins to die en masse.
- Team Dad: Jonas is by far the most reasonable member of the group, and tries to corral the rest of the party to work together. He even tries several times to relate to Xavier, but while most of the rest of the victims are willing to listen, Xavier is too Ax-Crazy and ends up murdering him.
- Worf Had the Flu: When Xavier attacks Jonas for the code number behind his neck, Jonas overpowers him but briefly succumbs to the nerve gas. This allows Xavier to win the fight.
- Too Dumb to Live:
- Gus ignores every warning to not use a key to open a certain door. When he peeks into the peephole, he subsequently gets his eye blown out by a gun.
- Addison has the dubious honor of being seen as the dumbest victim in the series by the fandom and squandering what is likely the easiest trap of them all. The Razor Box Trap is a hanging glass box with two holes to put one's hands in to retrieve an antidote. The only catch is if the victim does this, they will die from blood loss due to the holes being lined with trapping razor blades. However, on the other side of the box is a padlock with a key already loaded, meaning all the victim has to do to win is walk around the box. Addison, however, plunges her hands into the box the moment she enters the room and seals her fate. To be fair, though, she was extremely delirious from the nerve toxin by this point.
A former druggie, now police informant for Corrupt Cop Eric Matthews. He's introduced as the victim of the Death Mask trap in Saw II, kickstarting the plot when Jigsaw calls out for Eric at the scene of his death.
- Disproportionate Retribution: Jigsaw kidnaps Michael because he despises his role as an informant, describing him as a "voyeur." While the role of a criminal informant can be dirty, especially when it concerns someone like Eric Matthews, an informant can be invaluable in assisting law enforcement in saving lives and catching criminals. Plus, the fact John describes Michael as such is pretty rich, considering he spies extensively on his victim's personal lives before testing them.
- Eye Scream: The key to his Death Mask is hidden behind one of his eyes, which Jigsaw encourages to gouge out with a dinky scalpel given to him.
- Rage Quit: He gives up midway into his test, angrily throwing away his scalpel and screaming for help in vain until he dies.
- Rapid-Fire "No!": Shortly before the Death Mask closes.
- The Stool Pigeon: He's a criminal informant for Eric Matthews.
The main character of Saw III. His son was killed by a drunk driver. He is unable to let go, to the detriment of the rest of his family, his daughter Corbett, and his wife, Lynn. Jigsaw devises a series of traps in an attempt to help him let go and forgive those responsible for his son's death.
- Aborted Arc: In Saw IV, the arc about saving his daughter by playing another game is abruptly cut short by Strahm shooting him dead.
- Decoy Protagonist: The last minute or so of Saw III sets him up as the protagonist for the next movie as well - "In order to save your daughter, you will need to play a game." Apparently the new writers brought in for IV didn't want to follow up on that plotline, since he's shot by Strahm seconds later.
- In a previous version of the Saw IV script, it was shown that Jeff had to play a game similar to Strahm's in Saw V but with saw blades, and would have had to get inside like a giant blender of sorts.note He was still killed regardless.
- Papa Wolf: All of his rage is over the death of his son. Anyone even remotely involved with the boy's death is responsible in his eyes.
- Parental Neglect: He's so busy grieving for his lost son that he has been neglecting his daughter.
- Pyrrhic Victory: The only victory he can really be said to have is that of putting an end to Jigsaw and his apprentice. Not that it matters much, since it condemns his wife and daughter to death and he gets killed by Strahm.
- Revenge Before Reason: His fatal flaw. He could have forgiven all those responsible, save them from death, and find peace for himself. He could have also chosen to live the rest of his life with his other family members, learning to live with his son's death. Yeah, he doesn't. The result? Every victim of the games dies, including his wife. Plus, his daughter remains missing and he gets killed by Strahm.
- Too Dumb to Live: He draws his gun on an armed FBI agent that warned him to stand down. Although to be fair, Jeff was definitely not in the right state of mind with everything he went through.
- Vengeance Feels Empty: When confronted with Timothy, he doesn't exactly feel too great about watching his torture device slowly kill him despite openly stating he's wanted to kill him for years. Jeff then tries to save him. Ironically, he didn't actually learn anything from this and tries to exact revenge on John after, which ends horribly for him.
A major character in Saw III, Lynn is kidnapped by Amanda and forced to perform brain surgery on John Kramer to keep him alive. In order to ensure her cooperation, a device is placed on her neck that is hooked up to John's heart monitor, ensuring she only lives as long as he does.
- Emotionless Girl: To some extent. Justified, as she's grieving for her and Jeff's deceased son.
- Nice Girl: Despite cheating on her husband, Lynn isn't a bad person at all underneath her cold exterior. In fact, she's so genuinely sympathetic and kind she wins John Kramer's heart over a conversation, enough for him to order Amanda to remove her shotgun collar.
- Your Head Asplode: Her demise, thanks to her husband killing John.
A repeat convict who is the first victim of Amanda Young's rigged inescapable traps.
- Asshole Victim: Potentially, as he is a known repeat offending criminal, though exactly what his crimes were are never elaborated on, so it's unclear how bad he was.
- Attack the Mouth: One of the chains is hooked into his lower jaw. It's the only one he's unable to remove in time.
- Bit Character: His only real purpose is to foreshadow the fact that Amanda has started rigging traps.
- Cruel and Unusual Death: He was mutilated by having chains pierced through his body, and was forced to pull them out before being blown up with a nail bomb.
- Five-Second Foreshadowing: If you are knowledgeable, you may realize that removing the chain from his lower jaw would be impossible to do with his bare hands. This is a hint that his test was rigged to be nearly impossible to escape. Unless he could free himself from the other chains and grab the bomb to disarm it or throw it out one of the windows, he would have no way to survive. Even then, he would be forced to stay with his jaw hooked until help arrived, assuming he didn't bleed to death first.
- Ludicrous Gibs: From taking the explosion of a nail bomb point-blank.
- Morton's Fork: Even if he had been able to remove the final chain in time, the door to the room was welded shut. Technically, despite the attempt to rig his test, he could have possibly survived by cheating and removing the visible batteries from the bomb's timer or throwing the bomb out the window, but with the mercilessly short timer of a minute and 37 seconds and no foreknowledge of the door being welded shut, his chance of surviving is still virtually nonexistent due to just how much of the time he would have spent getting out of the chains.
Victims of Jeff's Trial (Danica Scott, Halden, Timothy Young)
A trio of people involved with the death of Jeff's son. Timothy Young recklessly ran over Dylan Denlon while drunk driving, causing a horrified Danica Scott to flee at the sight of the scene. As Danica was the only witness and did not testify, presiding judge Halden gave Timothy a light sentence of six months in prison. The game Jigsaw set up for Jeff has him simply run through a gauntlet of these people at his mercy, where he can satisfy his thirst for vengeance by leaving them to die or suffer some pain to save their lives and forgive them before confronting John Kramer.
- Asshole Victim: Subverted and deconstructed. All three of the victims are shown to be complex people with regrets and sympathetic qualities despite being involved with the accidental death of a child. The very idea of Jigsaw putting them into these death traps for honest mistakes in life calls into question how much of a sham his philosophy is throughout Saw III.
- Cruel and Unusual Death:
- Danica is left naked and tied up in a freezer room. She dies freezing to death when Jeff fails to save her in time.
- Halden is set to drown in the gore of rotting pig carcasses ground up above him, but it's subverted when Jeff saves his life. He later dies a comparatively much less horrific death of taking a shotgun blast to the side of his face.
- Timothy, the prime object of Jeff's obsession for vengeance, gets the worst of the three. He's put into a device known as "The Rack" that will twist all his limbs apart before his neck unless Jeff chooses to save him. Jeff fails to do so despite trying his hardest.
- Fan Disservice: Danica in the Freezer Room trap; one movie critic once said that her scene may be the most un-erotic scene featuring a naked woman in all of horror movie history. She was originally going to be wearing just a shirt and panties, but the director thought it would be too erotic for her to be wearing a tight T-shirt and getting wet, so they just decided to strip her completely.
- For Want of a Nail: If Halden hadn't died in such a stupid way, Jeff's confrontation with John may have gone very differently.
- Too Dumb to Live: Halden stands directly in front of a shotgun's line of fire when Jeff was willing to take the blast to his arm to save Timothy.
A drug addict and a thief. Cecil is Jigsaw's true first test subject. He first appears in Saw IV (in flashbacks), and also has a brief appearance in Saw VI (also in a flashback).
- Asshole Victim: Being a mugger responsible for the abortion of a baby in one of his muggings makes him deserve everything coming to him. Even though it was later revealed he was pressured into robbing the clinic by Amanda and was very uncomfortable doing so because Jill had been nice to him, Cecil quickly returned to his crooked way of life with no lasting remorse.
- Determinator: Cecil is technically the first survivor of a Jigsaw test, the Knife Chair Trap.
- Drugs Are Bad: Cecil is a drug addict, one of the reasons Jigsaw chooses to test him.
- Facial Horror: After going through the Knife Chair Trap, his face is caked in blood.
- Fatal Flaw: His impulsiveness and short temper. Despite surviving the test John set up for him, Cecil doesn't undergo any kind of spiritual enlightenment like John intended. Instead, he goes into a homicidal rage and tries to kill John, leading to his death when John easily evades his attack and Cecil charges into a cage of barbed wire behind him.
- Five-Finger Discount: Cecil is seen stealing in Saw IV, and at one point even tries robbing a rehabilitation clinic for Amanda Young, an act which ultimately leads to the death of John and Jill's son, Gideon.
- I'll Kill You!: The moment he's out of his test, he rages on about how John is going to die.
- Posthumous Character: Long dead before the series starts, he was Jigsaw's first test.
- Unwitting Instigator of Doom: Oh, if only he wouldn't have tried to break into the clinic and killing Jill's baby, none of the series might have happened.
- Villains Want Mercy: When he wakes up to the situation John has put him in, he feebly begs for his life and makes half-hearted apologies about what he did to John.
Brenda was a woman who worked as a pimp. Therefore, she contacted other young women, made them dependent, and then forced them to work for her as prostitutes. Eventually, she was prosecuted for her crimes. However, she was acquitted due to the assistance of her lawyer, Art Blank.
- Asshole Victim: She was a pimp who made women into her slaves. No one would miss her after she was thrown into a mirror.
- Bare Your Midriff: Wears a shirt that reveals her navel.
- Dirty Coward: Tried to kill Rigg after she was saved only to be killed when he threw her into a mirror.
- The Farmer and the Viper: She tries to kill Rigg after he saves her. However, she was ordered by Jigsaw to kill him should he save her.
- Femme Fatale: She was ordered to kill Rigg if he decided to save her.
- Flayed Alive: The trap starts to scalp her just as Rigg cuts her hair and frees her.
- Long Hair Is Feminine: Hair so long it's caught in the gears of her trap. It nearly would have scalped her had Rigg not grabbed a knife and cut her hair.
- Tomboyish Ponytail: Which is caught in her trap.
- Villains Want Mercy: She begged Rigg to save her even though he was told not to.
A serial rapist and proprietor of the run-down Alexander Motel. He becomes one of the subjects of Rigg's game.
- An Arm and a Leg: Both arms and one of his legs are torn off. When his body is later found by the SWAT team, it's sitting upright at the end of the bed with one leg left.
- Asshole Victim: The man is not only guilty of multiple counts of rape, but he's kept photos and videos of the acts, just so he can get off to them. While his death is probably one of the most horrific in the series, it can be said karma caught up to him.
- Bitch in Sheep's Clothing: He acts very friendly toward others in public, but in private is a sadistic rapist.
- Cruel and Unusual Death: He tries to gouge out both his eyes, fails, and all his limbs are promptly torn off his body.
- Dirty Coward: He's absolutely terrified when he's at Rigg's mercy, begging to be let go and lying that he felt regret for his actions (despite clearly keeping evidence of them to look over for his own pleasure) and paid for them long ago, when he was actually never convicted.
- Even Evil Has Loved Ones: He has a pet dog named Chance, whom he truly seems to love. Basically his only redeeming feature.
- Eye Scream: He's given a choice during his test: gouge out his own eyes or have all of his limbs torn off. He gets about halfway there before the timer runs out.
- Fat Bastard: He's obese and a serial rapist.
- Karmic Death: Suffers one of the most fitting traps and deaths in the series. His trap and both Ivan and Riggs's involvement in it is analogous to Ivan's crimes in the following ways: He's forced into position by Officer Rigg like how Ivan forced his victims into position, strapped to the bed in a very similar fashion to his victims, and Ivan has to blind himself like he blindfolded his victims. The purpose of the trap, should he fail, is to tear him apart, like how the tape mentions how he tore apart his victim's lives.
- Rape Is a Special Kind of Evil: It's definitely hard to feel sympathy for the guy who's not only raped several women but kept photos and videos of them.
- Sadist: He filmed and photographed himself raping women to watch over and over again.
- Serial Rapist: Raped several women, even filming and photographing the acts to watch again.
- The Sociopath: A blink and miss moment is when Jigsaw's game for Ivan plays his snuff films, he briefly smiles before Rigg turns to face him, indicating he has no remorse for his heinous crimes.
- Villains Want Mercy: He begs Rigg not to hurt him, whining about how he's already paid for his crimes, despite the fact that he's escaped conviction at least three times.
Morgan and Rex
The last of the victims Rigg has to go through before his final test. Rex was a tyrannical husband and father that viciously beat his wife and child on a daily basis. His wife Morgan was too terrified of Rex to testify against him. Rigg and Hoffman were once sent to investigate Rex's abuse, but due to inconclusive evidence other than implications from his quiet daughter, the case was dropped with the help of Art Blank.
- Already Done for You: Unlike Ivan and Brenda, Morgan is already through with her test by the time Rigg arrives and he has no further involvement with the situation. This is the last bit of foreshadowing Rigg should not be actively involved with the victim's games.
- Asshole Victim:
- Rex is such a case of this that the game itself is solely Morgan's; the spikes impaling Morgan are non-lethal even if she removes them, but Rex has been impaled in such a way that removing his spikes would kill him.
- On a less lethal note, getting his nose broken by Rigg after he taunts him and then the charges getting dropped when Hoffman lies that it was self-defense. Undoubtedly brutality on Rigg's part and corruption on Hoffman's and it couldn't have happened to a nicer guy.
- Domestic Abuse: Rex had regularly beaten his wife and daughter, Jane, into submission on a daily basis.
- Earn Your Happy Ending: In a deeply twisted way. Morgan has it fairly easy with her trap, and she's finally free of Rex and his abuse upon passing her test.
- Impaled with Extreme Prejudice: Morgan and Rex are bound by spikes that Morgan has to remove to free herself. Not the case with Rex, however, as he's doomed regardless of what he does.
A man placed in a trap with Art Blank. He and Art are chained to a wrench that has them both trapped in a room. He has the key that will unlock both of their chain collars tied around the back of his own collar. His eyes have been sewn shut as has Art's mouth to prevent him from realizing the situation and complicate matters for both of them.
- Bit Character: We learn nothing about him, and his only role in the fourth movie is to function as part of the opening trap, which also serves as the introduction to Art Blank, who would become a major character throughout the rest of the film. He also appears in a Call-Back in 3D with the reveal that Dr. Gordon was the one who sewed his eyes shut.
- Eye Scream: His eyes are sewn shut so he's unaware of the situation, and Art's mouth has also been sewn shut so he can't communicate and explain it to him.
- For Want of a Nail: If he had only felt around the back of his neck, both he and Art could have gotten out of the situation easily.
- Riddle for the Ages: Unlike most victims, we never learn why Trevor was targeted.
An FBI agent and the superior of Perez and Strahm.
- Cruel and Unusual Death: He has his throat cut out by Hoffman but survives and is left writhing on the floor. After he kills Perez and Sachi, Hoffman then douses him with gasoline and burns him and the whole room down.
- Police Are Useless: Averted. He buys into the deception Strahm is the new Jigsaw killer for about five minutes before plotting against the real mastermind.
- Properly Paranoid: Having known Strahm for years and the extremely suspicious circumstances surrounding the Seth Baxter case Strahm was investigating, he was wary of Hoffman before the latter began framing Strahm.
- Slashed Throat: Courtesy of Hoffman.
- Too Dumb to Live: Despite Dan being fully aware he's in the presence of a very dangerous and intelligent Serial Killer, he isn't prepared at all for how Hoffman might react to being uncovered on the spot, unlike Perez. As a result, Hoffman easily gets the drop on Dan before he can join the ensuing fight with Perez.
The boyfriend and murderer of Hoffman's sister. Hoffman used his knowledge of Jigsaw to kill him and frame Jigsaw. When the real Jigsaw found out, he blackmailed Hoffman into becoming his accomplice.
- Asshole Victim: Brutally murdered his girlfriend and received nowhere near the adequate punishment for it. That is, until Hoffman gets to him.
- Bastard Boyfriend: He murdered his girlfriend, who also happened to be Hoffman's sister.
- Blatant Lies: He claims the murder was an accident, but a flashback shows that his girlfriend's throat was slit. Yeah, he "accidentally" slit her throat.
- Dirty Coward: He whines, yells for help, says it was an accident, and has trouble even completing the task of crushing his hands.
- Half the Man He Used to Be: Eventually, the pendulum lowers itself enough that it begins to slowly cut him in half, despite completing his test.
- Off on a Technicality: He was originally sentenced to life in prison, but was released after only five years due to an unexplained legal technicality.
- Unwitting Instigator of Doom: His actions lead to Hoffman becoming Jigsaw's accomplice, and killing many, many people.
- Villain Has a Point: His last words are used pointing out the fact that he did what he was told to do to pass his test and that he should have been allowed to live afterward. As Jigsaw later tells Hoffman, everybody deserves a fair chance, even murderers like Seth.
The Fatal Five (Brit Stevenson, Mallick Scott, Luba Gibbs, Charles Salomon, Ashley Kazon)
The primary victims of the fifth film. Brit was a successful businesswoman and the senior vice president of the Marshvard Group, a real estate development company. One day, she hired a drug dealer to burn down an apartment building to get her hands on the property. However, the building was still inhabited by eight people, who all died in the fire. Nonetheless, the Marshvard Group was granted a building permit for the property by Luba Gibbs, a corrupt employee of the Department of City Planning. Soon afterward, Peter Strahm and Lindsey Perez, two special agents working on the case, eventually suspected Brit and almost discovered her involvement in the fire. They planned to bring a charge against Brit as well as four other suspects - Ashley Kazon, a fire inspector, Charles Salomon, a journalist, Mallick Scott, a drug addict, and Luba Gibbs. However, when the only witness suddenly disappeared, the investigation was dropped.
- Asshole Victim: Charles is a smug asshole who repeatedly prioritizes his own survival over the rest, namely Mallick. Later, he outright tries to kill Mallick and boasts of the test being "the survival of the fittest" before Luba helps Mallick and leaves Charles to die instead.
- An Arm and a Leg: Mallick comes close to losing his arm entirely in the final test, but it's subverted in that it is seen recovering in Saw 3D.
- Idle Rich: Mallick used his parents' money to finance his drug habit.
- Iron Lady: Brit is the senior vice president of a real estate development company, and will do sketchy things to get her work done her way.
- Karma Houdini: Despite Brit and Mallick being involved with such a horrible arson, both are walking free by the time of Saw 3D despite Jigsaw leaving evidence of their involvement at the scene.
- Kill It with Fire: Mallick set a building with people living in it on fire, all to get a fix.
- My God, What Have I Done?:
- Mallick is clearly distraught by the arson he committed, angrily lashing out at Brit after he learns she organized the scheme
- Judging by the look on her face when Mallick angrily asks her if she knew about the eight people living in the warehouse when she decided to have it burned down to take the property, Brit seems to have realized the gravity of what she's done.
- Off with Her Head!: Ashley is killed this way as the only victim of the first trial.
- Power of Trust: Although the test the Fatal Five go through seems like a survival of the fittest competition at first, all of them could have survived if they cooperated as revealed later. However, through Chronic Backstabbing Disorder, only Mallick and Brit make it to the end, with Brit making it clear she would have likely killed Mallick if she had to.
- Pragmatic Hero: Brit kills Luba instead of Mallick because he would be less likely to turn against her.
- We Hardly Knew Ye: Ashley is killed minutes into their introduction, and we barely learn anything about her other than her role in the arson.
The main character of Saw VI. He is the head of a local health insurance office and is in charge of, among other things, allowing or denying claims. One of his customers was John Kramer; Easton personally denied coverage for an experimental treatment for John's brain tumor. That was probably not a good idea.
- Corrupt Corporate Executive: Jigsaw considers him one, for denying customers coverage when it could have saved their lives or eased their sickness. Averted, since it's clear he doesn't enjoy doing so and tries vainly to save everyone he can over the course of Jigsaw's test.
- Decoy Protagonist: As he realizes, the game in Saw VI isn't his: it's that of the family of one of the people he's let die.
- Half the Man He Used to Be: As the acids melt his torso, his upper body detaches itself.
- Jerk with a Heart of Gold: By the end of the movie, he did learn a thing or two about helping people. If he had lived, he may have become a better person. Even from the beginning of the movie, he clearly takes no pleasure in refusing health coverage to his clients, meets with them personally, and even agrees with Harold calling him a criminal. Once the game begins, he does everything possible to help the other victims, his employees, from the very first test, even being willing to cut himself open to save his lawyer while she's coming at him with a buzzsaw.
- Redemption Equals Death: He passes all the tests and learns his lesson about helping people. Then it's revealed that the family of one of the people he let die are also playing a game: Letting him live or not. They choose not to, as they never forgave him, and he dies one of the most violent and painful deaths in the series.
- Sadistic Choice: Most of his tests revolve around this. He first has to choose between two people and leave the other to be hanged, then must choose at least two out of six of his employees from being blasted by a shotgun.
- "Shaggy Dog" Story: Despite learning his lesson and passing all his tests, he dies one of the most violent and painful deaths in the series.
- Would Hit a Girl: Well, she did try to cut him open.
The sister of William Easton and supporting protagonist of Saw VI. Pamela is an investigative journalist known for her sensationalist headlines. Her obsession with the Jigsaw case drew the ire of John Kramer when she wrote a book about him. Jigsaw kidnaps Pamela as an incentive for William to go through the game he set up for him.
- All There in the Manual: Word of God is Pamela is relatively fine after the events of the movie. She was planned to make a cameo in the survivor meetup in 3D but she didn't make it into the film.
- Big "NO!": When Brent decides to execute William.
- Break the Cutie: It doesn't get much worse than seeing your sibling dissolved by acid in front of your own eyes.
- Damsel in Distress: She is kept in a cage for most of the running time of Saw VI.
- Motor Mouth: Befitting her sensationalist nature, she's very chatty and has little sense of personal space, which draws the ire of Jill Tuck and Hoffman.
- Spanner in the Works: Her obsession with Jigsaw leads her to find the note Hoffman used to blackmail Amanda. While Jill denies knowledge of it when Pamela pesters her over it, she is actually furious enough over it to later sabotage Hoffman's game, making him go completely mad and have his identity ousted to the public when Jill seeks police protection.
Tara and Brent Abbott
The remaining family of Harold Abbott, an ill man who William Easton coldly turned down health insurance for, leading to his death. For whatever reason, Jigsaw kidnapped Harold's family and left them in a cage adjacent to Pamela's with a timer counting down. In reality, John Kramer had no intention to harm either Brent or Tara, but instead left them there for an opportunity to take revenge on William if he makes it through to the end of his test.
- Revenge Before Reason: Tara subverts this. She strongly considers killing William but ultimately can't bring herself to do it and forgives him. Brent on the other hand...
- Troubling Unchildlike Behavior: Brent knowingly sentences a man to die by being dissolved in acid. To be fair, he is horrified immediately after this.
- Vengeance Feels Empty: Brent kills William. But instead of gaining any satisfaction from it, he and his mother are horrified at his death and likely got PTSD for life.
- What Happened to the Mouse?: They don't appear in the survivor meeting in 3D, but like with Pamela, Word of God is this is due to Devon Bostick and Shauna MacDonald being too busy to reprise their roles.
- Disproportionate Retribution: While chain-smoking despite a history of health issues can be seen to be in line with John's philosophy of punishing people inconsiderate of their lives, that is still an absurdly petty reason to put someone in a death trap. Worse yet, Hank was merely a janitor for William's company and not complicit in his corrupt work at all.
- Unwinnable by Design: The Oxygen Crusher consists of two contraptions consisted of two big metal clamps aiming at the victims' bodies from the sides. Once the game began, a highly sensitive pump measured their breathing activity. Each time one of them took a breath, the clamps would close in and eventually crush their body. Once someone dies, the trap would deactivate with the second victim free to go. However, due to Hank's smoking habits and health issues, there is legitimately no way he could ever win against William even if the latter intentionally tried to lose. Due to the expansive nature of William's trial, it seems Jigsaw was even aware of this and never expected Hank to win.
- We Hardly Knew Ye: One of the most underdeveloped victims in the series. We know his occupation and the ludicrous reason John tests him, but nothing more.
Allen and Addy
- Disproportionate Retribution: On both counts. Addy is notable for having done absolutely nothing wrong and enjoying her life. While she worked for William, she merely scheduled his appointments and was not complicit in his work. Allen himself simply maintained William's files and documents, having no role in denying people insurance like his other workers.
- Loners Are Freaks: Allen has no friends or family, and therefore no one to miss him if he dies unlike Addy. A fact Jigsaw uses to tip sympathy in Addy's favor.
- What the Hell, Hero?: Allen angrily calls William out when he realizes he chose Addy's life over his.
- Amoral Attorney: Debbie fiercely fought back against anyone that threatened William or his company's policies.
- Asshole Victim: Of all the victims with a connection to Easton, she was the most complicit in William's corrupt practices. Debbie also tried to viciously kill William, which while she can't necessarily be blamed for, makes her slightly more antagonistic than the rest.
- Boom, Headshot!: As she fails to kill William in time, the device attached to her chest launches a metal rod directly at her head, killing her instantly.
- Call-Back: Her game, where she must kill William to remove a key from his stomach in order to take off a device that will kill her, is a direct callback to Amanda's test in the first film.
- Fan Disservice: The steam causes her blouse to stick to her body rather tightly, but this is never focused on by the camera, and she dies in a rather gruesome manner before the scene can become true fanservice material.
- The Farmer and the Viper: Despite William helping her through the first half of her game, the steam maze, she immediately tries to kill him upon meeting him. Justified as the key to her survival was in William's stomach, and given William's apprehension of being cut open, Debbie has no choice but to kill him.
Shotgun Carousel Victims (Aaron, Emily, Gena, Dave, Shelby, Josh)
A group of victims that used to work for William in finding errors in policies to potentially deny people health insurance. To survive, the test subjects had to rely on the help of William. Standing on a pedestal outside the enclosure was a room with two buttons inside. Every time the carousel came to a standstill, William has to simply press both buttons simultaneously in order to save the victim in front of the shotgun. In return, the shotgun would go into an upright position and shoot above the other person's head without harming them, before returning to its original position. However, only two people could be saved while the other four inevitably had to die.
- Ain't Too Proud to Beg: Given all of them have their lives hinge on William's decisions and only two can make it out, every victim begs and pleads for their lives.
- Bad Liar: Gena makes a pathetic attempt at claiming she's pregnant to gain William's sympathy. The stilted acting and panic make it too obvious she's lying, however, and she's called out for it by the other victims.
- Corrupt Corporate Executive: As aforementioned, their jobs were looking for loopholes in William's policies to deny people health insurance.
- Face Death with Dignity: Josh, the last to die, relentlessly mocks William and tells him to look at him as he goes out.
- Men Are the Expendable Gender: In a 3-to-3 gender ratio, both survivors are women while all three men die.
- Tempting Fate: Aaron, the first victim to get killed.Aaron: Listen to me, Mr. Easton. I am the one who should live! (is stopped before the gun first) Jesus Christ! Please, Mr. Easton! MR. EASTON! PLEASE! FOLLOW THE POLICY, MR. EASTON! DO IT! PLEASE! MR. EASTON, FOLLOW THE POLICY! FOLLOW THE POLICY! (gets killed by the gun)
- An Arm and a Leg: She chops off her left arm to survive her test.
- Asshole Victim: She lended money and put people into serious debt for her selfish gain. While she survives her game, she is not a sympathetic survivor, to say the least. That being said...
- Jerkass Has a Point: She is one of the few people in the franchise who's correct that Jigsaw doesn't help people, and is full of it.
- Determinator: After seeing Eddie about to win their competition trap, Simone goes into a frenzy and hacks her arm off. Her severed arm tips the weight scale of her trap to grant her the win over Eddie.
- Stockholm Syndrome: Subverted. Hoffman meets with Simone to clear some internal doubts he has about John's philosophy. While she initially seems to be suffering from this, when Hoffman actually asks if she learned anything from her ordeal, she furiously lashes out at him and angrily demands to know what good could possibly come from John's logic. Even in 3D, an incredibly bitter Simone calls out other survivors at their meetups for claiming Jigsaw made them positively re-evaluate their lives in some way.
Another predatory money lender and the other victim in the opening trap of Saw VI, who ends up dying.
- Asshole Victim: Even worse than his partner Simone. Not only is he a predatory lender, but he blames everything on Simone and tells her "I'm not dying for you bitch!"
- Fat Bastard: He's a predatory lender and noticeably pudgy. His overweight condition actually comes into play when he tries to cut off his belly fat and use it for the pound of flesh scale.
- Never My Fault: He blames everything on Simone, ignoring his own part in their dirty work. More notable is that he starts the test by leaning forward despite Simone specifically telling him not to yet still blames her for the situation.
- No Honor Among Thieves: Blames his partner and refuses to sacrifice himself for her.
The main character of Saw 3D. Bobby is a writer who realized that Jigsaw victims could make a lot of money by telling their story — if they weren't so traumatized by the experience. To this end, Bobby decides to lie about being a victim, publish a book about his "experience", and go on the talk show circuit to rake in the cash and fame. Jigsaw takes issue with this...
- Asshole Victim: By proxy. While he himself lives by the end of the film (albeit injured), his friends and wife are killed due to him failing to save them.
- Didn't Think This Through: While Bobby's plan to make money isn't exactly terrible at a glance, he didn't make sure that Jigsaw was either dead or behind bars before publishing his false story.
- Determinator: Bobby is an asshole for lying, but he was fully willing to do what it took to keep his friends and wife alive, even if that meant ripping out his own back teeth and recreating the trap he described in the book that had gotten him there in the first place.
- Happily Married: After getting fame for his false survival story against Jigsaw, he has a happy marriage with the woman he loves. Too bad the "happy" part was short-lived after he and anyone associated with him gets captured for one of Jigsaw's games. Bobby ultimately fails at saving all of them.
- Hoist by His Own Petard: His final test involves recreating the trap he lied about surviving in the first place: hoisting himself up by chains hooked through his chest muscles to stop a trap from springing. His failure to recreate the trap as he described it cost him dearly. There were, however, several things he could have done instead that would have made the trap rather trivial to complete (for instance, the hooks were big enough for him to simply stand in), which was more than likely intentional on Jigsaw's part.
- Laser-Guided Karma: After lying about surviving his own Jigsaw game, John Kramer posthumously gets even by making him actually experience the games, only not to save himself, but to save those close to him. Bobby ultimately proves incompetent with his challenges, as everyone he tried to save ends up dying grisly deaths, leaving him with nothing but guilt.
- Only in It for the Money: The reason why he published his false story about being a victim of Jigsaw; it would allow him to earn quick cash.
- Too Dumb to Live: Let's be honest, lying about being caught in a trap of a Serial Killer who specifically targets those who are guilty and liars is not a very smart move, especially while said criminal is active. Bobby should have known that his name would eventually come next, or have at least published the story after the events of the third movie, when Jigsaw was already dead.
An Internal Affairs officer whom Jill specifically requests protection from with Hoffman out for her head.
- By-the-Book Cop: One of the more upstanding cops seen in the series. He previously turned in some of Hoffman's cronies for corruption and is reluctant to help Jill unless she follows the rules. Due to his selfless nature and history with Hoffman, he's the only police officer who Jill believes isn't complicit with Hoffman.
- Good Is Not Nice: While Gibson is genuinely a heroic figure, he repeatedly expresses his disdain for Jill due to her involvement in a murderous conspiracy.
- You're Insane!: He's exasperated when he finds out Jill's role in placing the Reverse Bear Trap 2.0 on Hoffman.
The girlfriend of Brad and Ryan who manipulated them into committing crimes for her and played them against each other.
- Asshole Victim: She played her boyfriends against each other and got them to steal things for her to try and impress her. In the trap, she doesn't hesitate to try and get both of her boyfriends to kill the other so her own life can be saved. This eventually backfires on her as Brad and Ryan take notice of it and decide to sacrifice her instead.
- Fan Disservice: Dina is probably the biggest fanservice material in the whole franchise... until she's sawn in half and her intestines spill out, anyway.
- Manipulative Bitch: She manipulated Brad and Ryan to steal for her, and tries to get each of them to kill the other so her own life can be spared.
- Opinion Flip Flop: When Brad starts to get the upper hand, Dina roots for him to kill Ryan. When Ryan starts to turn the tables, she starts rooting for Ryan. This gets them to see that she really doesn't love either of them, which prompts them to let her die.
- Saying Too Much: Dina makes a mistake that proves fatal to her: she first cheers for Brad when it looks like Brad might win, but then when Ryan starts winning she immediately switches and starts cheering for Ryan. The fact that Dina is willing to "love" whichever man kills the other causes Ryan to realize that she doesn't genuinely love either man (or she would have been cheering only for the one she loved), so he voluntarily gives up the struggle and convinces Brad to do the same, and Dina is killed instead.
- Too Dumb to Live: Had she not rooted for Brad and Ryan to kill each other, she may have lived.
Victims of Bobby's Trial (Nina, Suzanne, Cale, Joyce)
Bobby's friend (Cale), lawyer (Suzanne), Publicist (Nina) and wife (Joyce), kidnapped by Jigsaw for being complicit in his falsified story about surviving a Jigsaw game.
- Amoral Attorney: Since Suzanne was Bobby's lawyer during his scheme, handling the legal work, she counts as this as she knew she was defending his lies for money.
- Asshole Victim: All of them except Joyce, who was the only one kept in the dark about Bobby's lies and was only presented as a good person.
- Cruel and Unusual Death: Joyce gets burned alive by a brazen bull for Bobby's failures, which is horrifying for someone who did nothing wrong.
- Disproportionate Retribution: While Joyce enjoyed the money from Bobby's false story, she didn't know he was lying. As a result, apart from being his unwitting wife, she literally did nothing to warrant being a victim of Jigsaw.
- Too Dumb to Live: Nina's trap advances faster if she screams during Bobby's attempts at saving her. Despite having a right to be afraid, Bobby repeatedly warns her to not scream and was doing well in fishing out the key to her survival. She keeps screaming regardless and promptly dies, causing Bobby to lampshade her idiocy post-mortem. In addition, Suzanne and Cale could also count, as they should have know taking part in this scheme would also make them targets of Jigsaw.
- Unwitting Instigator of Doom: A deleted scene from the movie reveals that Cale was the one who suggested Bobby to pretend to be a Jigsaw survivor, thus kickstarting the main game of the movie.
Brad and Ryan
Two teenaged victims of the opening trap in 3D, the Public Execution Trap. Deceived by a two-timing gold digger named Dina, they decide she's not worth it and let her die to save their lives instead.
- FaceHeel Turn: Word of God claims that Brad and Ryan were the two pig men accompanying Lawrence in subduing Hoffman at the end.
- We Used to Be Friends: Brad and Ryan's friendship was fractured by Dina's deception, but they reconcile after their test.
The Skinheads (Evan, Kara, Dan, Jake)
A gang of neo-nazis that Hoffman decides to test while on the run from the law. They are the victims of the Horsepower Trap.
- Asshole Victim: Every last one of them.
- Cruel and Unusual Death: As a result of Evan failing to win his game on time, Kara gets her face disintegrated by a moving tire, Dan's arms and jaw are torn off when Evan's car goes out of control, and Evan himself is sent flying out a windshield with all the skin on his back forcibly torn off his body, bleeding to death. Averted with Jake, who is simply run over by the front of the car Evan is in.
- Flayed Alive: In the Horsepower Trap, Evan is superglued into the driver's seat of a car. In order to save himself and the others, he has to pull himself loose by ripping off the skin from his arms and back.
- Politically Incorrect Villain: Being white supremacist skinheads, this is a given.
The main character of Jigsaw. Logan is a medical examiner that works with the police. When the Jigsaw murders start up again, he is eventually made into a suspect.
- Action Dad: He has a daughter and he can also hold his own in a fight as a former Marine.
- Catchphrase: "I speak for the dead."
- Dark and Troubled Past: Was tortured as a prisoner of war during his time as a military medic.
- Good Scars, Evil Scars: He has several scars on his back, which we are led to believe are from when he was tortured.
- Unwitting Instigator of Doom: When he was still an intern, he accidentally mislabeled two x-rays, resulting in John Kramer's brain tumor not being found until it was too late.
The deuteragonist. An assistant medical examiner assisting Logan in investigating the new Jigsaw murders, she is quickly made a suspect along with Logan for her fascination with the morbid.
- Hospital Hottie: A extremely attractive medical examiner.
- Nightmare Fetishist: She is absolutely obsessed with Jigsaw, to the point of trolling the dark web for sites and information on him and having an entire warehouse full of replicas of the various traps he built over the course of the series. But she is offended when Logan asks if she "gets off on this shit.''
- Red Herring: The viewers are led to believe that she's the new Jigsaw killer because she's a Fangirl of Jigsaw and has built replicas of many of his previous traps. But the real killer is Logan.
- Smoking Is Cool: Smokes a cigarette while Logan walks around and explores her studio.
- Stalker Shrine: She has one detailing most of Jigsaw's traps, including the Spiralizer.
A meth addict and criminal informant for Brad Halloran. He is introduced in the opening of the film in a delirious state claiming he must do what Jigsaw says or he'll die. Edgar is promptly sniped by an unknown figure and put into a coma for the rest of the film.
- Ambiguous Situation: Halloran does sincerely raise the possibility Edgar did not murder Logan's wife, but due to Logan's thirst for vengeance against the detective, he does not consider what he says.
- Asshole Victim: A meth addict and remorseless criminal who previously murdered Logan Nelson's wife and got away with it thanks to Halloran. Suffice to say, he deserves everything that happens to him. That said, Logan directly murdering him despite him doing what he was told is the antithesis of John's noble intentions.
- Butt-Monkey: He's introduced as a delirious victim of Jigsaw, gets sniped into a coma, and is later murdered by Logan while unconscious.
- Deceased Fall-Guy Gambit: Logan makes it appear as though Halloran killed Edgar after murdering him. As Halloran is murdered by Logan not long after, he uses Halloran as a posthumous figure to cover his tracks while he continues Jigsaw's legacy.
- Unwitting Instigator of Doom: His murder of Logan's wife is a main motivating factor to why Logan decides to take up the dormant mantle of Jigsaw.
A victim of the barn game and the tertiary protagonist of Jigsaw. While he's no saint, Ryan reluctantly takes a leadership role in the game with the questionable mental states of his fellow victims.
- An Arm and a Leg: He gets caught in a trap that slices his leg into three pieces.
- And I Must Scream: His possible fate after Anna destroys the keys for his last test. However, not only is Ryan implied to have taken it in stride, he possibly bled to death before dehydration or starvation would do him in.
- Asshole Victim: Downplayed. Back in high school, his drunken reckless behavior caused a car accident that killed two of his friends and another driver, then he incriminated one of the said friends for it. As if this wasn't enough, he committed other minor crimes afterward, like selling credits that could not be paid, selling cocaine, not paying state taxes, and cheating on his two wives. While pretty bad things, he's still one of the least reprehensible of the people in his game,* and none of that was really worthy of him bleeding out on a dirty barn floor.
- Conscience Makes You Go Back: When he's faced with the dilemma of losing his leg to save Anna and Mitch from the Grain Silo Trap, he adamantly refuses at first. After hearing enough of their desperate pleas, however, Ryan caves and gives up his leg.
- Face Death with Dignity: When he realizes he's doomed, he sincerely apologizes for everything bad he's done in life and lies down quietly next to Anna's corpse. The fact his corpse is in the same position in the present implies Ryan didn't try to escape his fate (not that he could).
- Fatal Flaw: His temper and impulsiveness. The first instance of this is when he ignores Anna and Mitch's suggestions to not go through a door that Jigsaw warned them not to open. He loses a leg for this. The second and fatal instance of this is when Anna decides to kill him, believing that's the answer to the riddle behind their final test. Rather than try to reason with her, he immediately begins to panic and calls her a "psycho bitch," provoking her to finalize her decision to kill him.
- I Did What I Had to Do: Ryan kills Carly when she refuses to make a critical decision, which would kill everyone in the game. When Mitch and Anna chew him out for it, he points this out to justify himself.
- Jerkass: Ryan is a very unpleasant man that is easy to anger.
Another one of the test subjects of the barn game. Anna is a hysterical woman utterly confused by the situation she's put in, repeatedly claiming she's done nothing wrong for Jigsaw to do this to her. Nevertheless, she does try to be the most morally supportive of the group.
- Abusive Mom: A nightmarishly ruthless example. She killed her own baby, and then framed her husband for it.
- Asshole Victim: Revealed to have framed her husband after murdering their child and barely batted an eye when he killed himself over the guilt. No one will miss her after finding out all of that.
- Ax-Crazy: She murdered her baby in a fit of rage as she was already unpleasant to begin with due to her escalating arguments with her husband. Then, she framed said husband for it which lead to his suicide. Lastly, she tried to kill Ryan (who rightfully calls her a "psycho-bitch") to save herself. These murderous actions reveal her to be quite unhinged and twisted next to being selfish and manipulative. Quite really says a lot about how utterly screwed up she is mentally.
- Bitch in Sheep's Clothing: From the get, she's nothing if not resourceful and a team player, going out of her way to help the other people in the game survive when she could have easily let them die. Everything about her screams "nice and helpful person" until John says that she Smothered her baby to death and pinned it on her husband, leading to him killing himself in prison out of crippling guilt and while everyone else in the game admits to what they did to be put in the game, Anna insists to the end that she didn't do anything wrong until John explicitly says what she did.
- Boom, Headshot!: Self-inflicts this by accident due to a Backwards-Firing Gun in an attempt to kill Ryan, leaving her to bleed out on the floor.
- Dark Is Evil: She is dark-haired and wears a black jacket, a black top and black shoes, and even has toenails with black polish. Likely to foreshadow her Dark Secret.
- Decoy Protagonist: Despite appearing as a standard Final Girl, she instead turns out to be the most despicable victim in the game, and ends up killing herself in haste, leaving Ryan as the Sole Survivor, who eventually dies anyway because she screwed their chances of escaping.
- Dirty Coward: She framed her husband for their baby's death, letting him face an unjust punishment in order to avoid jailtime. She also shoots at Ryan after he saves her life!
- Disproportionate Retribution: In response to her escalating argument with her husband she kills their child and then frames her husband for said murder which lead to the man killing himself out of guilt.
- Distaff Counterpart: She's basically a female version of Xavier Chavez from the second film.
- Final Girl: Played With. Anna shows all the traits of a traditional final girl early on: She is a resourceful and intelligent Action Survivor who comes across as kind, compassionate, and level-headed in comparison to the other players. But much of this is an act, so she eventually suffers a well-deserved Karmic Death. This leaves Ryan as the last man standing... but then he dies. The film then reveals that Logan, the first victim of the Barn, both survived his "death"—making him the Final Boy and sole survivor of the Barn—and later became the new Jigsaw.
- Foil: To Xavier Chavez from the second film, both characters are crazy hate sinks, however, while Xavier was The Brute who makes no secret with the other victims he is a horrible person and uses force and threats towards the other test subjects to save himself, Anna was smart enough as a Manipulative Bitch to hide her horrible nature with a mask of being an empathetic Final Girl to get the other victims to trust her and help her escape.
- Hate Sink: The moment it is revealed she murdered her baby and framed her husband for it with no remorse or regret and then think she has done nothing wrong, seeing her death after trying to kill Ryan to save herself is absolutely cathartic.
- It's All About Me: The only thing on her mind is self-preservation, and she refuses to so much as admitting to smothering her baby.
- Manipulative Bitch: She really is despicable, but plays the other survivors like a fiddle by showing empathy and being level-headed to get them to trust her out of pragmatism to save herself with their help.
- Moral Sociopathy: She views herself as an upstanding individual who didn't do anything wrong, despite having killing her own baby, framed her husband whom she hated based on the arguments she had witnessed by John and driven said husband to suicide.
- Never My Fault: Even as she and the others end up facing doom on multiple occasions unless they confess their sins, she is reluctant to do so. It goes as far as to when Jigsaw himself admits to her that he knows the truth about how her baby really died and how she blamed her husband for the death she still refuses to accept responsibility for her actions.
- Pragmatic Villainy: Relies on cooperating with the other victims and presenting herself as an empathic and innocent victim to get them to trust her to escape the game alive.
- The Sociopath: A low-functioning example, as she murdered her baby then framed her husband for it that lead to him being Driven to Suicide, while she shows no remorse or regret for what she has done. Her empathy towards the other test subjects could be seen as Bait the Dog attempts to get them to trust her and help her escape.
- Ungrateful Bitch: Kills Ryan despite him saving her life twice before.
- Villain Has a Point:She calls out John for his lack of compassion. She's in no place to talk given her own callous deed, but she's not wrong given John arguably becomes a bigger monster than her with his many atrocious plans.
- Villain Protagonist: She appears as a standard Final Girl, but is the most despicable victim of the bunch.
- Villains Want Mercy: Downplayed. After The Reveal, when John picks up his mask and muses about how pigs are highly compassionate animals, she coldly asks where John's compassion is.
- Villainous Breakdown: Her baby's crying is what set her into an Ax-Crazy one that prompts her to Vorpal Pillow her own offspring in a psychotic episode.
- Walking Spoiler: The Reveal is pretty much her defining trait.
- Would Hurt a Child: Would kill her own baby, actually.
A victim of the barn game notable for having the closest connection to John Kramer in the group. In the past, Mitch knowingly sold a highly defective motorcycle to John's nephew for good money. Within ten minutes of driving off, the kid died due to the faulty brakes leading to a truck running him over.
- Flayed Alive: He's sent tumbling into the coils of the Cycle Trap when Anna tries to help him get through it and is spat out as a mutilated corpse.
- Greed: He knowingly sold a defective bike to a kid and could only look at the cash rather than think of the consequences.
- Karmic Death: The faulty engine fueling the Cycle Trap that mutilates Mitch belongs to the bike he sold to John's nephew.
- Too Dumb to Live: Anna's interference with Mitch's trap disables the coils for a few minutes. Rather than use the time to pick up the handbrake that would ensure the trap is permanently disabled, Mitch simply celebrates thinking he's in the clear.
A purse thief and a victim of the barn game.
- Ambiguous Disorder: Carly's constant nervousness, pathological refusal to admit fault and thieving tendencies are indicative of narcissistic personality disorder.
- Conscience Makes You Go Back: In the past, Carly robbed an asthmatic woman of her purse. Upon discovering her inhaler in the bag, she felt guilt over it and tried to return it to her. Unfortunately, she came back to find the woman already died of stress. This did not stop Carly from keeping her money afterward, which was probably a huge factor in John testing her.
- Cruel and Unusual Death: Carly is forced into a decision where she must pick one of three syringes that will force her to confess how much money she stole from a woman that died from her thieving. She refuses to do so, and to save the group, Ryan injects her with all three. As a result, Carly is literally melted from the inside out by acid.
- Never My Fault: Deconstructed. Unlike the rest of the group, Carly is adamant about not admitting any wrongdoing in the past, not even twisting a narrative to better suit her like with Anna. As this would kill all the victims, Ryan kills Carly to save them.
Ezekiel "Zeke" Banks
The main character of Spiral, an ostracized police officer for his role in turning in Peter Dunleavy after the cop intentionally committed a grave crime. Zeke is reluctantly put in charge of the investigation of a new Jigsaw copycat by being the first on the scene of the murder of his colleague, Marv Bozwick.
- Big "NO!": After Marcus is gunned down and Schenk makes his escape.
- Cowboy Cop: Zeke is prone to risk-taking and disobeying standard protocol to get results.
- Dirty Cop: Averted, unlike every other cop in his department. Zeke is one of the more upstanding and noble cops you can find despite his abrasive attitude. This is the reason why Schenk wants to specifically recruit him as his partner in crime.
- Deadpan Snarker: He's a very sarcastic and loudmouthed guy, much like Adam from the first film.
- Et Tu, Brute?: He is visibly shaken upon confronting Schenk as the Spiral Killer, calling out his betrayal.
- Everyone Has Standards: Despite the fact the entire police department treats him like garbage, Zeke does not derive satisfaction from any of their deaths, including monsters like Fitch, and does all he can to try to save their lives.
- The Friend Nobody Likes: He's hated by the other cops in his department for turning one of them in.
- Insane Troll Logic: In a conversation with Schenk about leads on the new killer, he claims Jigsaw and his "disciples" by extension don't target cops while debating their identity. Given John and Hoffman's crimes are very well-publicized by this time, it's unknown why Zeke would say this when they've personally targeted many homicide detectives and special agents.
- Jack Bauer Interrogation Technique: After a shootout with a gangbanger with possible connections to one of their leads on the Spiral Killer, Zeke douses his maimed leg with alcohol and beats him when the thug plays coy.
- No Good Deed Goes Unpunished: Apart from being ostracized by the force, his act of turning Peter in also ruined his personal life and his wife divorced him from the strain.
- Older Hero vs. Younger Villain: He was already a cop when the Spiral killer was still a child.
- The Paragon: Zeke's not perfect but he's staunchly law-abiding and non-corrupt as a cop. Schenk praises him as the best of the best and wants to recruit him because of this.
A relatively new cop that's assigned as a partner to Zeke on the new Jigsaw homicides.
- By-the-Book Cop: To Zeke's Cowboy Cop.
- Flayed Alive: He is kidnapped and brutally skinned alive by the Spiral Killer in a departure from the Jigsaw M.O. Or so we think.
- New Meat: Of the department featured in the film. Zeke even refers to him as such.
Zeke's father. Once the chief of police, he's since stepped down following a brutal altercation with officer Fitch over leaving his son to die out of spite. Due to his son's disgraced status, Marcus' relationship with him is strained but, nevertheless, tries to support him with the Spiral Killer investigation.
- Alas, Poor Villain: Despite everything Marcus has done throughout his career, his death is painted in a somber light. Having made the selfless choice of sending Zeke after catching the fleeing killer over attending to him, Marcus consequently dies and Zeke is completely distraught over his death.
- Asshole Victim: While Marcus isn't as openly horrible as some of the other cops in the precinct, he was once a deeply corrupt police chief that enabled the corruption of other officers like Fitch and Peter. He also had no qualms about engaging in Police Brutality himself. As a result, he is a case of this when he dies but see Alas, Poor Villain above.
- Beard of Evil: He had a nice full stache during his days as a corrupt police chief.
- Deadpan Snarker: Zeke takes it after him. Since he's played by Samuel L. Jackson, this is also a given.
- Dirty Cop: Revealed to be one during his time as police chief, covering up crimes committed by other corrupt cops.
- Papa Wolf: He is this to Zeke. During the flashback scene that shows Zeke getting shot due to his calls for backup being ignored not once, but three times, Marcus is rightfully furious, laying into the other officers at the scene. And upon learning that Fitch, the cop nearest Zekes location at the time, was the one who ignored his calls for backup, Marcus attacks him for putting his sons life at risk.Marcus: Where the fuck were all of you, huh?! My son called for backup three times in 8 minutes, and none of you motherfuckers could get here?! Nobody?! Nothing? Crickets. Alright, this is what Im gonna do; Im gonna call dispatch, and find out who was closest available, and when I do, Im going to take this gun and shoot that motherfucker. We clear?
(*Beat* as Fitch looks away and clears his throat)
Marcus: Fitch, it was you?! (jumps him and starts pistol whipping him) You fucking with my son again?! God damn you, son of a bitch! (is pulled off of Fitch by other officers) Get off me! Youre done, motherfucker, you hear me?! Youre fucking done! Dont let me see your face again!
- Parental Neglect: During his childhood, Marcus had a distant father who only cared about his work. He would later treat Zeke the same way, rarely giving him fatherly advice and being fairly distant.
- Police Brutality: As chief, he had no qualms roughing up random people if he was in a bad mood. When Zeke nearly dies as a result of Fitch, he also threatens he'll kill whoever was responsible for denying his son backup. When he finds it out it was Fitch, he beats the hell out of him.
- So Proud of You: While usually cold or dismissive to Zeke, he admits in his delirious final moments that Zeke always did the right thing compared to the rest of his department.
- There Is No Kill Like Overkill: Schenk's trap forces Marcus into a position where he brandishes a weapon directly at the SWAT team racing to their location. They waste no time completely unloading their assault rifles and shotguns into Marcus, who was already bleeding to death.
Zeke's boss and a captain of the force. During the days of Marcus as police chief, she was his closest cohort in covering up the brutal and unjust actions of the police department.
- Asshole Victim: Downplayed. While Angie was a Corrupt Cop deeply complicit in a conspiracy to allow police corruption to run rampant, she is one of the less malevolent of the bunch. Her absolutely horrific death was fairly disproportionate, to say the least.
- Cruel and Unusual Death: Her game forces her to sever her spinal cord by pressing the back of her neck into a blade far enough to stop a contraption from pouring boiling wax onto her face. As she fails, he literally gets her face melted off before suffocating to death.
- Dirty Cop: She was the number two of Marcus in a large-scale conspiracy to grant police officers more power regardless of what they did.
- Everyone Has Standards: While she's reluctant to put Zeke in charge of the new Jigsaw homicides, Angie lashes out at the disdain the other cops have for her decision, stating a life has been lost and to get over themselves and catch the killer.
- Jerkass Has a Point: She calls out Zeke on his stubbornness on not following police protocol, stating regardless of his circumstances, it jeopardizes his life and creates even more problems.
Marv "Boz" Bozwick
A detective from the Metropolitan Police Department. He was the Spiral Killer's first victim. Notably, while corrupt, Boz was said to be a kind man, and his death is a large part of why Zeke is so determined in stopping the killer.
- Asshole Victim: Despite being one of the only cops who were nice to Zeke, he was still a corrupt cop whose false testimonies put innocent people in prison.
- Dirty Cop: He has taken the witness stand in court many times, and his lies have put innocent people in jail.
- Ludicrous Gibs: All that's left of Boz after his test is unrecognizable gore splattered across the subway tracks.
- Pet the Dog: He was possibly the only one in the department who remained friends with Zeke, even after he turned one of them in. He used to go to games with him and play with his son.
- Small Role, Big Impact: He dies in the opening, but his death kickstarts the plot and we retroactively learn more about him.
- Tongue Trauma: Taken Up to Eleven. His trap has his body hoist up into the air, his tongue trapped by a device. Boz must jump off a platform to avoid getting hit by a subway train, losing his tongue in the process. He does so, but too late, and he not only takes his whole tongue with him but gets ran over anyways.
A detective from the Metropolitan Police Department. He was the Spiral Killer's second victim.
- Asshole Victim: The biggest in the whole movie. Fitch was a sociopathic monster that once murdered a man for flipping him off when ordered to raise his hands. He also treated Zeke with nothing but contempt and once nearly left him to die out of spite. It's telling that of all the cops that die in the movie, Zeke feels absolutely nothing for Fitch upon discovering his remains.
- Dirty Cop: And how. Besides the murder mentioned above, he also refused to provide backup for Zeke during a shootout as revenge for turning another cop in, which almost got Zeke killed.
- Dirty Coward: While feeling smugly satisfied with denying Zeke backup, Fitch turns into a nervous wreck fidgeting around suspiciously when he witnesses Marcus' wrath at the situation.
- Evil Is Petty: Up to Eleven. He once murdered a man for flipping him off.
- Fingore: Fitch is trapped in a tub slowly filling up with water, with exposed electrified wires hung over the edge, and a motor binding his fingers down. To escape, he must bite a mechanism that'll activate the motor, which will rip all of his fingers off. He ultimately can't do so in time and ends up electrocuted to death.
- High-Voltage Death: He fails to remove his fingers in time, and thus, is fried to a crisp when the water in his trap reaches the electrical cords.
- Jerkass: He's always treating Zeke like shit, due to him turning another cop in. He once refused to provide backup for Zeke during a shootout, despite being the nearest cop to him, which almost got Zeke killed.
- Pragmatic Villainy: Despite refusing Zeke backup, the second shots are fired, he has an Oh, Crap! moment and rushes to his location. This isn't because he cares about Zeke, but because Fitch knows Marcus will go ballistic (i.e, kill him) if his son died because of him.
Peter "Pete" Dunleavy
A former officer from the Metropolitan Police Department, who was discharged after Zeke turned him in for the murder of Charlie Emmerson. He's since been reduced to a pathetic bum living under a church and drowning his sorrows with booze.
- The Atoner: After becoming homeless and miserable, he seems to have lapsed into this after living under a church. He claims he seeks God's forgiveness regularly and has a serious Heel Realization about how out of control he and the department was. That said, it's made clear he still deeply resents Zeke for turning him in, indicating a certain degree of lasting irresponsibility.
- Asshole Victim: His death at the hands of the Spiral Killer is horrifying, but he previously murdered Charlie Emmerson to prevent him from testifying against a fellow officer. And for all his gestures at atonement, Peter still remained a bitter asshole to Zeke and never realized he was in the right in testifying against Peter. This trope is even lampshaded by Schenk, expressing Peter had it coming for ruining not only his life but Zeke's as well.
- Cruel and Unusual Death: Besides Angie, he gets arguably the worst of the victims in the movie. Peter is chained up above a platform in front of a machine that will grind up rounds of glass bottles and pelt their shards at his body. The only way he can survive this is if Zeke finds the key to free him, but he's slowed down by being forced to take cover between the grinder taking breaks and firing. Peter agonizingly takes multiple rounds of this before expiring.
- Dirty Cop: Ex-dirty cop. He killed Charlie Emmerson to prevent him from testifying against another officer, then tried to make it look like he shot him in self-defense. Zeke didn't buy it and turned him in, getting him kicked out of the force.
- Unwitting Instigator of Doom: His murder of Charlie Emmerson made his son William take revenge against dirty cops like him as the Spiral Killer.