Main antagonists in Pokémon: Rise of the Rockets.
Return to the character index here.
The Hojohsin League
The Hojohsin LeagueThe Hojohsin League is the brainchild of a terrorist known as John Ford, a coalition
- Badass Family: They view themselves as such, at least.
- Shout-Out: Ford's apprentices are designated as "The Nth Child," in the order that they were recruited, in a direct reference to Neon Genesis Evangelion.
- Theme Naming: All of their code names are derived from those of United States Presidents.
- Well-Intentioned Extremist: Claimed as such by all five of the original Hojohsin members—Ford, Pierce, Hayes, Adams, and McKinley.
Lane Garnet/John Ford/The Shadowed ManA mysterious man, Ford is a terrorist with seemingly omniscient knowledge of events around the various regions.
- The Adjectival Man
- Affably Evil
- A Father to His Men
- Big Bad: Of the Hojohsin/Nine Children Arc.
- The Chessmaster
- Code Name: John Ford.
- A Father to His Men: Genuinely cares about his Agents, despite regularly sending them on dangerous missions.
- Hidden Agenda Villain: No one really knows what he's planning or even where he is at a given point in time. All that's known is that he claims he's doing what's best for everyone while simultaneously sending his Agents to murder countless groups of people.
- Hollywood Hacking: He's capable of doing a lot even with just an internet connection.
- Names to Run Away from Really Fast
- Put on a Bus: Disappeared for some time with Mewtwo, leaving Pierce to run their operations.
- The Bus Came Back: Returned after Havoc, with his first action being to send a Darkrai after Sleight and Joker's families.
- Red Baron: "The Shadowed Man."
- Story-Breaker Power: Presented this way toward the beginning of the story along with many of the other important NPCs, like Joker and Sleight. While this was primarily justified given that the vast majority of characters were just starting out, Ford is notable for pulling this against Goldhawk and Blackskull themselves. This was later explained by The Reveal of his Darkrai's origins, though he is still regarded as an incredibly powerful trainer.
- Well-Intentioned Extremist: Claims that he is only trying to end the Rocket-Liberty war, though his actions say otherwise.
Paris Ebner/James PierceThe First Child. A polite, yet powerful follower of Ford, Pierce was elected to the position of Hoenn's president following the toppling of Team Rocket's presence there.
- Affably Evil
- Beware the Nice Ones
- Code Name: James Pierce, The First Child.
- Corrupt Politician
- Curb-Stomp Battle: Pierce delivers one to James Arthur when the latter infiltrates the former's Presidential Office.
- The Dragon: To Ford.
- Killed Off for Real: Absorbed by Missing No.
- Pet the Dog: Immediately after hypnotizing the remaining Energon Executives, he takes a moment to help calm Troubled Child Calvin Truman.
- Pragmatic Villainy: His reasoning for not killing the remaining Energon Executives. He considers their suspicions toward the Hojohsin League a reflection of what the organization as a whole feels, and thus needs them to personally quell or weed out any other Energon Agents who might question the circumstances of Michael Travis's death. Calvin Truman's presence at the time may have also played a part in it.
- President Action
- President Evil
- Red Eyes, Take Warning: His natural eye color.
- Undying Loyalty: To Ford.
Sophia Baron/Madison HayesThe Second Child. Hayes is a cold and calculating individual, and a field operative of Ford.
- Aloof Big Sister: To Sonja.
- Aloof Dark-Haired Girl
- Armor-Piercing Question: Sonja has a tendency to ask these. The biggest one came during their battle in Fortree, when Sonja asked why Hayes had never come to speak to her until Castelia, despite knowing that Sonja had been looking for her following their parents' deaths.
- The Bad Guy Wins: She succeeded in damaging much of Castelia.
- Brainy Brunette: As a result of (or the reason she has) her psychic powers.
- Curb-Stomp Battle: Delivers one to both Evan Tierra and Kyle Eston on two separate occasions.
- Code Name: Madison Hayes, The Second Child.
- Dark Action Girl
- The Dreaded: Became this to some after Castelia, including Kyle, Ellen, and Sonja.
- Even Evil Has Loved Ones: Seems to genuinely care for her sister and Ellen, as she is hurt when Sonja rejects her.
- Family Theme Naming: Sophia and Sonja are variations of the same name.
- Hidden Agenda Villain: Particularly in Castelia, where it wasn't clear exactly why she was trying to bomb the city until she was finally confronted by the combined Liberty-Rocket-Plasma group.
- Long Lost Sibling: To Sonja.
- Magical Flutist: Channeled her psychic powers by playing a piccolo, allowing her to non-verbally control her Pokémon.
- Musical Assassin: Her team is based around melodies, and she used a piccolo to control her Pokémon until it was destroyed in Castelia.
- Psychic Powers
- Put on a Bus: Psychic overload resulted in her falling into a coma, which she has yet to awake from.
- The Bus Came Back: Recently revealed to have awakened, though is still in a very weakened state.
- The Reveal: It turns out that she is Sonja's older sister, who had disappeared many years before.
- Spell My Name with an "S": Originally spelled "Maddison" instead of "Madison" due to a typo that Parugi never bothered to correct. As of the end of the Pride-Gluttony episode, it's been officially corrected to "Madison."
- Strong Family Resemblance: Best seen in their sprites—she and Sonja have almost identical faces.
- Villain Decay: Downplayed—her Psychic Powers have weakened since the Castelia incident, primarily due to the amount of time she spent in a coma, though it's likely they'll return to full strength with time.
- Well-Intentioned Extremist: She claims this about herself and the Hojohsin League as a whole when she is confronted by her sister and the others.
Tiana Soldati/Quincy AdamsThe Third Child. An aggressive and brutal Ford operative.
- Better to Die than Be Killed: Commits suicide in order to avoid being absorbed by Missing No. or torn apart by its agents.
- Blood Knight
- Boom, Headshot!
- Bratty Half-Pint: Seems to be Pierce's opinion of her, given his "The Reason You Suck" Speech after she failed to ensure Joker's death.
- Break the Haughty: Has not taken well to her streak of losses, described under The Worf Effect. Appears to have recovered following the overall success of Havoc.
- The Brute
- Code Name: Quincy Adams, the Third Child.
- Curb-Stomp Battle: Against Ethan and the Unown in her first appearance.
- Dark Action Girl
- Driven to Suicide
- Fairy Tale Motifs: Her Pokémon team, which carries a sort of "enchanted forest" theme.
- Heroic Sacrifice: Stays behind so that Xander and Ryan can escape.
- The Insomniac: Implied after she returns from destroying Havoc.
- Killed Off for Real
- Meaningful Name: "Treyson," the name she briefly used as a cover in Goldenrod City during the Sin Arc, means "third son," hinting to her true identity.
- Her real name, Tiana, serves as a shout-out to the main character from The Princess and the Frog, referencing her preference for fairy tales.
- Her last name "Soldati" means "Soldier," befitting her role in the Hojohsin League.
- Reality Warper: Her Beheeyem, Wizard, is capable of this, due to training with Nine.
- Small Name, Big Ego
- There Is No Kill Like Overkill: Her methods in killing Maxie and Travis. On top of dropping them into a volcano whilst trapped in a metal pod, she detonated Havoc's structural weak points as well as its main cooling unit, causing the base to drop on top of said metal pod. Ouch.
- The Worf Effect/Villain Decay: Her first appearance painted her as a threat on par with Pierce and Hayes. All of her subsequent battles—against Mewthree, Jackson Sang, and finally Pryce—have ended in humiliating losses for her. Notable for being the only Ford agent to have had this happen to her.
- Finally averted in Havoc. Compared to Hayes, Adams only lost three of her Pokémon in battle before circumstances cut the fight short.
Tyler McKinleyThe Fourth Child. Another of Ford's operatives, not much is known about McKinley.
- Affably Evil
- Badasses Wear Bandanas: One with a skull on its front, to boot!
- Cheshire Cat Grin: Constantly wears one.
- Code Name: Tyler McKinley, the Fourth Child.
- Covered with Scars: All of his Pokémon.
- The Dreaded: To Nine.
- The Faceless: For a time.
- The Heavy: While Ford and Missing 0 serve as the Big Bad for their respective arcs, McKinley has the largest number of personal conflicts with the protagonists and drives most of the main conflict.
- FaceHeel Turn: Reveals himself to be an agent of Missing No. just prior to its appearance.
- Light Is Not Good: Has the brightest colors associated with him of any Ford agent, yet is implied to be the most dangerous.
- Manipulative Bastard: One of his most defining traits, easily convincing Adam, Sonja, and Ray to become the Fifth, Sixth, and Seventh Children, respectively, and toying with Ellen's head to presumably get her in on the game.
- Done again with Skye when he needed to replace Adam.
- Perpetual Smiler: Generally seen as a pleasant aspect, except for the unnatural feeling that everyone gets around him.
- Plot Armor: Occasionally acts as living plot armor for his fellow children, allowing them to get away from some pretty sticky situations.
- Smug Snake
- The Charmer
- Uncanny Valley: There's just something off about McKinley that no one seems to be able to pin down.
- Worthy Opponent: Holds this view towards Ethan Worth's group as well as the Unova group.
Van HarrisonThe Fifth Child, an amnesiac man with a strange resemblance to the fallen Hero of Time...
- Code Name: Van Harrison, the Fifth Child.
- Demoted to Extra: After over a year of inactivity, Van was removed from the Nine Children line-up and replaced with a new Fifth Child.
- Green-Eyed Monster: The reason Envy challenged him, sensing his latent jealousy of those who actually know who they are.
- Instant Awesome: Just Add Dragons!: One of his two Pokémon is a Hydreigon.
- Out of Focus: After his confrontation with Envy.
- Put on a Bus: Happened when his player left, and solidified with his demotion from the position of Fifth Child.
- What Happened to the Mouse?: Disappeared after Opelucid. There was a plot planned to follow this, but Detranix's departure killed it—possibly permanently.
Reagan GarfieldThe new Fifth Child, replacing Van Harrison. For more information, see Skye Hall.
Lynda Grant/Lyndon GrantThe Sixth Child. For more information, see Sonja Baron.
Andrew WilsonThe Seventh Child. For more information, see Ray Hakuda.
Calvin TrumanThe Eighth Child. For more information, see Levi Alaric.
Taylor CarterThe Ninth Child. For more information, see Ellen Burks.
Thomas WarrenA former Child occupying an unknown spot within Ford's line-up. He died under unknown circumstances shortly after the Rise of the Rockets story began.
- Code Name: Presumably, following the theme, Thomas Warren was not his real name.
- Posthumous Character: Only named by McKinley long after his death, citing it as evidence that Harrison had merely vanished and not, in fact, died, due to the psychic backlash that had occurred following Warren's death.
- Unknown Character: Nothing is known about Thomas Warren outside of his Code Name. Thus far his only purpose as a character has been to explain how the Hojohsin League members know when one of the Nine Children has fallen, and thus know when they are forced to "restart" the line-up.
The Ancient Darkrai
The Ancient DarkraiThe Ancient Darkrai were a group of Ten Darkrai who, in the beginning of the world, were entrusted with power over time and space in order to help keep those elements in balance. Their leader, Sombra, soon led them to rebel against Arceus, resulting in them being sealed away. They were eventually freed and sought to enshroud the world in darkness again, but were finally and definitively defeated through the combined efforts of Team Rocket, Team Liberty, and the three Heroes of the Origin Trio.
- Numerical Theme Naming: Named in descending order for their power levels, starting from Ten (Sombra) to One.
- Only Known by Their Nickname: About half of the group. Given that the
- Reality Warper: More so than normal Darkrai, as these possess the power to manipulate Time and Space in addition to their usual darkness-themed powers.
Sombra/TenThe oldest Darkrai in existence and the leader of the Ancients, Sombra was formerly a follower of Arceus, leading his fellow Darkrai in the Creation Pokémon's defense. After Arceus bestowed upon him and his followers the powers of Time and Space, Sombra betrayed Arceus and attempted to usurp him. He was eventually defeated and sealed away, though reappeared due to the weakening powers of the Creation Trio, managing to cover the regions in darkness and escape from imprisonment before being defeated again.
- The Assimilator: Absorbed all but three of the other Ancients during the final battle against him.
- Authority Equals Asskicking
- Big Bad: Of the Darkrai Arc.
- Chronic Back Stabbing Disorder: First against Arceus and the Creation Trio, and then against his own followers in order to go One-Winged Angel. Notably does the latter twice—once against the combined forces of the Hoenn Legends, and then in his final battle—neither times losing the respect of his underlings (except for Nine and later, through Nine's influence, Five.)
- Dark Is Evil: His body is jet-black, much darker than a normal Darkrai, and he is unquestionably evil.
- Eldritch Abomination: Already considered one during his imprisonment, but even more so after absorbing the other Ancients.
- Large and in Charge
- One-Winged Angel: Transformed into a nightmarish conglomeration of the various Ancients when he absorbed them.
- Sealed Evil in a Can: More so than the others—Sombra's imprisonment could only be broken by the combined powers of the other Ancients; as a result, he never truly appeared until the final battle with the Ancients, when he was fully freed.
- White Hair, Black Heart: In his Adam Sombra persona.
- You Are Number Ten
Ilios/NineA former follower of Sombra, Nine deserted the group after realizing the evils of his ways; because of this, he was spared the fates of his siblings, though his control over time and space were taken away. He recently regained these powers through the help of Ford, and now seeks to end the Rocket-Liberty War.
- Ambiguously Evil
- Anti-Villain: Type III.
- The Atoner
- Berserk Button: Does not react well when, during Mewthree's first test battle, the Genetic Pokémon's powers are repeatedly used to tear the fabric of space.
- Big Damn Heroes: Finishes off Eight after Kyle delivers an unexpected, though ultimately unsuccessful beat down to her that throws her into a rage.
- Curb-Stomp Battle: Delivers one to Goldhawk and Blackskull in his first appearance and then to Mewthree during his first appearance.
- Graceful Loser: Quietly accepts that he will likely be killed by the Sins when their powers begin to overwhelm him.
- HeelFace Turn: Performed one just prior to the Ancients' imprisonment, after realizing just what he was helping Sombra do.
- FaceHeel Turn: Nine's eventual alliance with Ford could be seen as this, though it is implied that he is not aware of exactly what Ford plans to do.
- I Did What I Had to Do: His rationale for helping to free Sombra, as it would otherwise be impossible to get rid of him for good.
- Oh, Crap!: His reaction when he realizes that the Sins are no longer asleep.
- Sadistic Choice: A large part of his characterization within the overall Ancient Arc was built on this: Avoid helping in the ritual to free Sombra, thereby leaving the Shrouded regions permanently covered in darkness while simultaneously keeping the strongest and most evil Darkrai imprisoned; or help to free him, in the hopes that the gathered forces of humanity would prove strong enough to defeat him for good—but also dooming the world to eternal shadow if they failed? Ultimately, he chose the latter.
- Shell-Shocked Veteran
- Well-Intentioned Extremist: Nine only works with Ford out of a genuine wish to stop the Liberty-Rocket War.
- The Worf Effect: Suffers this against the newly-awakened Sins. Justified in that he had just participated in a grueling battle against Sombra.
- You Are Number Nine
Arthes/EightAn extremely brutal member of the Ancients.
SevenThe craziest of the Ancients, prone to incessantly toying with his prey.
- Beware the Silly Ones: Seven can mock you and bring on the hurt at the same time, without missing a single beat along the way.
- Brought Down to Normal: Courtesy of Five.
- Cloud Cuckoolander: Seven is absolutely insane, and doesn't try to hide it.
- Giggling Villain: He just finds life way too dang funny.
- HeelFace Turn: Presumably, given he's working with Five after Sombra's defeat.
- Troll: Particularly in his early appearances; toned down somewhat later on.
- What Happened to the Mouse?: Disappeared for a while after Sombra's defeat, though later reappeared with Five and Three in Opelucid City.
- Would Hurt a Child: As demonstrated by his battle against Ellen.
- You Are Number Seven
Gaigan/SixA quiet Darkrai.
- Put on a Bus: With Kane following Opelucid.
- The Quiet One: She hardly, if ever, speaks.
- The Stoic: Very quiet and solemn.
- Undying Loyalty: To Kane, not Sombra. This raises several questions regarding how long she has known of his existence.
- Wham Shot: Her unexpected appearance in Opelucid, as it was assumed that she had died along with Sombra and the others.
- What Happened to the Mouse?: A subtle example, as she disappeared during the battle against Sombra, though no one—neither the players nor characters—actually noticed until her return in Opelucid.
- You Are Number 6
Daseos/FiveA rebellious Darkrai who often spoke down on Sombra's plans. Eventually sided with Ilios against Sombra.
- Big Damn Heroes: Saved Kyle and Ray from Six's Dark Void attack in Opelucid.
- HeelFace Turn: Convinced by Nine to change sides. It actually saved his life.
- Sour Supporter: To Sombra. Eventually resulted in him turning against Sombra during the final battle.
- What Happened to the Mouse?: Along with Seven and Three, he disappeared for a while after Sombra's defeat, but later reappeared in Opelucid when Six reemerged.
- You Are Number Five
FourA brutish, yet intelligent member of the Ten.
ThreeThe smartest of the Ten, Three is known for designing the Void Towers.
- Badass Bookworm
- Brought Down to Normal: Courtesy of Five.
- Eldritch Location: The Void Towers, which she designed.
- HeelFace Turn: Seems that way, if her working with Five after Sombra's defeat is any indication.
- The Smart Guy: She's the smartest of the Ancients.
- What Happened to the Mouse?: Disappeared for some time following Sombra's defeat, but later reappeared in Opelucid City.
- You Are Number Three
TwoAn incredibly rude and snarky member of the Ten.
OneThe weakest of the Ten.
- Curb-Stomp Battle: Delivered one to Evan Tierra in her first appearance, in order to demonstrate the Ten's power.
- Establishing Character Moment: What the aforementioned Curb-Stomp Battle acted as for the Ancients as a whole.
- Killed Off for Real: Died along with Sombra and most of the other Ancients.
- Morality Pet: For Eight, of sorts.
- Out of Focus: One of the least developed Darkrai.
- You Are Number One
Damien Vicens/ShadeFormerly an Executive within Team Rocket, Shade was for some time considered an anomaly, until his true nature as the time-traveling son of Seth Vicens was revealed.
- Brainwashed and Crazy: Corrupted during his transportation into the past.
- Died in Your Arms Tonight: Died in Seth's.
- Killed Off for Real: Died during the final battle against Sombra when Ten absorbed the darkness within him.
- Luke, You Are My Father: Delivers the news to Seth.
- Token Evil Teammate: For a time, Shade acted as this among Team Rocket's leadership, as being literally corrupted by darkness did not leave much room for what sympathetic behaviors were present in other Executives and Admins.
Missing No. and the Sins
Missing No.Beginning from Rise of the Rockets's 3rd Year anniversary onward, Parugi began to release silhouetted images of... things. They were finally revealed to be Agents of Missing No., an extradimensional creature hellbent on spreading throughout and devouring the world.
- Attack of the 50-Foot Whatever: A full-size comparison image between the silhouettes of #33 and John Ford's sprite indicated that #33 is massive—about 144' in size compared to Ford's 6', and that's only including what appears to be its upper body. The largest Pokémon seen in-game so far, Rayquaza, is only 115' tall.
- Eldritch Abomination: In numerous forms, just based off of the silhouettes:
- Animalistic Abomination: Such as a leopard-like creature that appears as if it is on fire, among others.
- Humanoid Abomination: Several of them bear distinctly human shapes, with some subtle differences that make them appear not quite normal.
- Monstrous Humanoid: Others are also humanoid, but very clearly dissimilar to humans beyond their general body shape.
- Elemental Powers: All but confirmed to have them, considering they're being introduced into a Pokémon-themed story.
- Outside-Context Problem: The most unnerving thing about them—particularly taking into account some of the odder-looking designs—is that they currently have no context within the story, leaving it up in the air regarding what they actually are and what they want.
- Schedule Slip: They were supposed to come into play during the third year of the story. Their introduction ended up being delayed for another three.
- Shout-Out: Despite currently only being seen in silhouette form, several of these creatures appear to possess similarities to characters/monsters from other series.
- 010 is an almost spot-on rendition of Blossomon. Likewise, 005 bears some resemblance to the D-Reaper's "Searcher" Type. Missing No. itself is heavily based off of the D-Reaper as a whole.
- 013, fittingly enough, resembles the Dusk Nobodies.
- 021 is a tall, thin, and bald humanoid figure.
- 024 was explicitly designed with Weeping Angels in mind.
- 043 resembles the Dancer-Type Shadows from the Persona series, while 045 appears to take some design inspiration from Persona 3's Arcana Lovers.
The Seven Deadly SinsA group of trainers somehow corrupted by darkness during the Ancients' conquest.
- Battle Aura: They don't use it for direct combat, but each has their own constantly-visible aura.
- Casting a Shadow: Their powers all appear to be tied to darkness, despite different elemental motifs.
- Duel Boss: Generally speaking, they appear to challenge a specific target at the height of that target's demonstration of a particular sin. Even so, this has technically been averted in most cases, as the target has received outside help.
- Elemental Powers: Each bears a different one representative of their sin.
- Humanoid Abomination: They are all people who literally embody the Seven Deadly Sins, so this is to be expected.
- Meaningful Name: Every one of them. Sometimes involves...
- One-Winged Angel: Implied that they all have more powerful forms. Only Envy's and Pride's have been seen.
- Person of Mass Destruction: They all have the potential to be this if their targets don't play their cards right. So far, Sloth, Wrath, and Envy have demonstrated it the most.
- What You Are in the Dark: The Sins' modus operandi, challenging those who embody their individual sin in order to see how they deal with a direct confrontation based around it.
004-MagnodeMissing No.'s standard Electric-Type Units.
- Expy: Missing Zero appears to have taken a number of cues from Magnemite in creating Magnode.
- Shock and Awe: Electric-Type variant.
- Turns Red: They become energized and more aggressive when actively engaged in battle.
007-LeopyredMissing No.'s standard Fire-Type Units.
- Playing with Fire: Fire-Type variant.
008-HarpreakMissing No.'s standard Flying-Type Units.
011-ChimerapeMissing No.'s standard Ground-Type Units.
012-MauliceMissing No.'s standard Ice-Type Units, Maulice are snowmen possessing upside-down heads.
016-SinystalMissing No.'s standard Rock-Type Units.
- Dishing Out Dirt: Rock-Type variant.
018-DriprownMissing No.'s standard Water-Type Units, Driprown are sea serpents.
021-NobuddyA Normal-Ghost-Type Instance of Missing No., created from repurposed humans.
- Expy: Visually resembles the Slender Man.
- Mind Screw: Its introduction demonstrates its ability to do this, by impersonating Kenneth Kyro's dead brother before revealing itself and killing him.
- Non-Elemental: Part Normal-Type.
- No-Sell: Nobuddy's typing renders it immune to Normal- and Fighting-Type attacks.
- Soul Power: Part Ghost-Type.
037-BulbugAn Electric-Bug-Type Instance of Missing No., created from repurposed lightbulbs.
Decaia Holts/SlothA young man originating from Lavaridge Town, Hoenn. Decaia represents the sin of Sloth.
- Aerith and Bob: This applies to the series as a whole, but Decaia himself is a particularly notable case, combining the Significant Anagram first name "Decaia" with the relatively common, vanilla surname "Holts."
- The Assimilator: Heavily implied to have done this to Nine in some form.
- Faux Affably Evil: Acts friendly towards Nine, but in reality he's just stalling so that they can put him through more terror before he dies.
- Blink And You'll Miss It: Briefly implied to have taken a visit to the Alamo after Lust and Greed's battle there.
- Dissonant Serenity
- Early-Bird Cameo: The very first of the Sins to appear, way before the concept of the Sins was even known to the general populace.
- Eerie Pale-Skinned Brunette
- Humanoid Abomination: Destroyed Lavaridge in his very first appearance, which has been all but stated to have killed everyone who had been trapped there by the Darkrai, and is shown to physically extract a sphere of darkness from his chest. Then there's the fact that he literally eats sleep... Definitely qualifies.
- Meaningful Name/Significant Anagram
- "Decaia" is an anagram of "acedia," the Latin name for the Sin of Sloth. It's also a form of the Portugese verb for "decay."
- "Holts" itself is an anagram of "sloth."
- Person of Mass Destruction: His very first appearance involved him leveling the entirety of Lavaridge with a single explosion of energy.
- Sesquipedalian Smith
- Slasher Smile: Wears one of these throughout the entirety of his conversation with Nine.
- Wham Line: "Nice shot. But here's a twist from me to you—I eat sleep."
Vidinia LeJauso/EnvyA young woman from Oreburgh City. Vidinia represents the sin of Envy.
- Berserk Button: Downplayed. Envy is infuriated when Van implies she is not human, as it reminds her of the way that people would look at her when she lived on the streets of Oreburgh, but it's more of a Tranquil Fury than anything.
- Played straight when Mars rejects her, fueling the rage that ultimately destroys Team Galactic.
- Blow You Away: Her elemental motif, appearing and disappearing in gusts of wind.
- Dark and Troubled Past: Prior to her corruption, Envy was dirt poor and lived on the streets of Oreburgh, where she was often looked upon with disdain. This ultimately left her vulnerable to corruption.
- Ditto Fighter: Her team is partially based around this concept.
- Eerie Pale-Skinned Brunette
- Famous Last Words: "Isn't it obvious, Van? Perfection arises only in the absence of sin... and so I sought someone with the strength to defeat their heart's envy. But your darkness... It's not like Mars'—closer to mine, in fact, and all too similar in origin—reading its secrets is hardly difficult. Indeed, one must wonder if it truly belongs to you at all... Enjoy life while it lasts, Van—some of us have never gotten that luxury."
- Green-Eyed Monster: A very literal example.
- Hannibal Lecture: Delivered quite a long one to Van Harrison in an attempt to appeal to his inner envy. It ultimately worked.
- Humanoid Abomination
- I Just Want To Be Human: Reveals that her source of envy is her complete lack of a chance at an enjoyable life.
- Ill Girl: Implied by her known backstory and the fact that her Aura is consistently referred to as a "sickly green," especially since none of the other Sins' Auras are given such a descriptor.
- Instant Awesome: Just Add Dragons!: Owns a Hydreigon, which she used to battle Van's.
- Meaningful Name/Significant Anagram:
- "Vidinia" is an anagram of "invidia," the Latin word for the sin of envy.
- "LeJauso" is "jealous" rearranged.
- Not So Different: Claims this about herself and Van Harrison, though does not elaborate.
- One-Winged Angel: The only sin to have fully utilized her's. When she did, she wiped out almost the entirety of Team Galactic.
- Person of Mass Destruction: Single-handedly destroyed Team Galactic, killing everyone in the group's base at the time except for Jupiter.
Raimundo Rojo/WrathA mysterious man of unknown origin. Raimundo first appeared in Ecruteak City, emerging from a portal near the Tin Tower, yet showed the same signs of shadow corruption as the others. He represents the sin of Wrath.
- Humanoid Abomination: At least in his first appearance, even Rocket Executive Riley's Zapdos fell into a panic around him.
- Famous Last Words: "I guess you weren't all talk. That fury in your eyes... I await the day when many eyes like them look upon you..."
- Meaningful Name/Significant Anagram:
- "Rojo" is Spanish for "red," the color of his aura.
- The "Rai" in "Raimundo" can be rearranged to spell "Ira", the Latin name for Wrath.
- Person of Mass Destruction: Utterly destroyed Ecruteak City in his first appearance and indirectly caused damage to Goldenrod when he reappeared.
- Playing with Fire: His elemental motif, as seen when he was consumed by flames after his defeat.
- Red Eyes, Take Warning
- You Gotta Have Crimson Hair
Libena Liron/Melanie Garven/LustOne of a pair of female twins from Fortree City. Melanie represents the sin of Lust.
- Eerie Pale-Skinned Brunette
- Famous Last Words: "Well played, Vert. I guess you aren't as far gone as you appear... Still, the game's not up just yet—I think you know that. You've done your part; now all that's left is to see how the others do with theirs. And, believe me... it will be a game worth watching."
- Light Is Not Good: Controls electricity and dresses in primarily light colors. This does not make her someone you want to meet.
- Lust: Of a power-seeking nature.
- Meaningful Name: Like her sister, Melanie's name starts with the word "me."
- Turns out that she and Greed were both renamed after being adopted as babies. "Libena" means "love," whilst "Liron" means "song for me" or "joy for me" depending on the interpretation.
- Odd Name Out: She and Greed are the only ones whose former names are not strongly tied to their Sin.
- Subverted by her original name prior to being adopted by the Garvens, Libena Liron.
- Red Oni, Blue Oni: The blue to Greed's red.
- Shock and Awe: Her elemental motif.
- Sibling Team: With Greed.
- The Other Darrin: On top of writing for her in her first appearance, Parugi took control of Lust after Detranix left to attend to personal issues.
Alodia Liron/Melissa Garven/GreedOne of a pair of female twins from Fortree City. Melissa represents the sin of Greed.
- Break Them by Talking: Attempted this on James Arthur, though failed.
- Death Seeker: Implied by Lust to have actually wanted to die.
- Eerie Pale-Skinned Brunette
- Extra-ore-dinary: Her elemental motif.
- Famous Last Words: "You beat me, Jamesy... I hate losing. But, I guess there's nothing I can do about it now, is there? You can have this victory. Just be ready to accept the consequences that come with it..."
- Hannibal Lecture: To James Arthur.
- Meaningful Name: Like her sister, Melanie's name starts with the word "me."
- Turns out that she and Lust were both renamed after being adopted as babies. "Alodia" means "foreign wealth," whilst "Liron" means "song for me" or "joy for me" depending on the interpretation.
- Odd Name Out: Along with Lust, her former name isn't tied that strongly to her Sin.
- Red Oni, Blue Oni: The red to Lust's blue.
- Sibling Team: With Lust.
- The Other Darrin: On top of writing for her in her first appearance, Parugi took control of Greed after Detranix left to attend to personal issues.
Albero DeLargo/GluttonyA young man corrupted in Mossdeep City. He represents the Sin of Gluttony.
- Affably Evil: He's pretty nice considering he's a man literally embodying a sin.
- The Assimilator: Suggested this in regards to the rapidly-weakening Nine.
- Birth/Death Juxtaposition: A very downplayed example, but Gluttony's first appearance is in a graveyard, where his powers prompt flowers to spring to life in his wake.
- Famous Last Words: "Take heed, Ryan Sanders, for you may very well end up on that path again in the future. But know that the spotlight will not be so easily obtained again. Nothing can stop the future from consuming us all..."
- Green Thumb: His elemental motif.
- Lean and Mean
- Meaningful Name:
- "Albero" is Italian for "Tree."
- Subverted with "DeLargo," which was originally supposed to be "DeLarge," serving as a reference to Alex DeLarge of A Clockwork Orange—creating a triple reference due to the two characters' shared initials, as well as the fact that orange is both a fruit (Albero's elemental motif) and the color of Albero's Aura. However, it was changed to "DeLargo" by Alku before the character officially appeared, which—being the term for a slow tempo—fits with the idea of Albero taking longer than his fellows to become fully corrupted.
- Nice Guy: Tried to be this before his corruption fully took over.
- The Other Darrin: Very much zig-zagged. Parugi wrote for Gluttony during his very first appearance and for the post in which Albero DeLargo's last semblances of humanity were devoured, as well as some small posts beforehand leading up to that event. He was supposed to take over permanently after that point, until Alku decided to keep control of the character at the last minute.
Gelar Stolz/PrideA young man corrupted in Mossdeep City. He represents the sin of Pride.
- An Ice Person: His elemental motif.
- Creepily Long Arms: In his One-Winged Angel form.
- Do Not Taunt Cthulhu: Aria responds to his questions regarding their methods by shattering his glass of wine. It is heavily implied as he leaves that he could have easily killed her for the transgression then and there in he had felt like it.
- Fairy Tale Motifs: Draws some parallels to Pinocchio.
- Famous Last Words: "Love, friendship, humility... Who could have foreseen these, of all things, from such proud individuals? Then again, I did pick you all for a reason... so who's the real winner here, I wonder? I have nothing more to say to you. Good-bye, dear puppets. May you enjoy the freedom of severed strings for many days to come."
- Fantastic Racism: His Hannibal Lecture regarding Aria's pride—as well as those of her allies—almost makes it seem as if he will challenge her... until he notes that she is nothing but a Pokémon meant to serve others and promptly exits.
- Foil: To Gluttony, his "partner" Sin. Gluttony started out with a full focus on combating his target in a physical manner, and only began to shift to a more mental arena when he finally lost the struggle against his corruption and fully became his Sin. Pride fell almost immediately to his corruption and has so far not thrown a single punch at his three targets, instead choosing to pick them apart verbally. Gluttony revealed his entire team almost as soon as he first appeared, whereas Pride has only shown one of his. Where Gluttony, in either of his states, appears to have full control over his emotions, Pride is prone to sudden shifts in mood. And then, of course, there's the fact that Gluttony appeared in a location naturally full of his element, while Pride warped his location of choice into a frozen wasteland in the middle of summer.
- Hannibal Lecture: Delivers one to Dack, Hannah, and Aspen. Especially Hannah.
- Humanoid Abomination: As demonstrated when Aria attempted to read his aura. Suffice to say that what she saw made no sense whatsoever.
- Incredibly Lame Pun: Pride controls ice. In other words, he gives people the cold shoulder.
- Ironic Name: "Stolz", which bares more than a passing resemblance to Sloth's last name ("Holts"), considering how hung up Pride appears to be regarding "false Pride-bearers."
- Irony: Pride, the only Sinner to have gone out of his way to push a target towards evoking their sin, transforms into a puppet—strings and all—when going One-Winged Angel.
- Man of Wealth and Taste: His standard method of dress.
- Meaningful Name/Significant Anagram:
- Triply so with his first name: "Gelar" is an anagram of "Regal", and by taking away the "r" to make "Gela", his name becomes the Italian word for "Freezes." Along with that, "G" is the seventh letter of the alphabet, mirroring Pride's position as the seventh and final Sin to appear.
- "Stolz," likewise, is the German word for "Pride."
- Mood-Swinger: His confrontation with Dack, Hannah, and Aspen shows that he does not have the best handle on his emotions.
- Non-Action Big Bad: So far the only Sin to be defeated without a real, physical battle. Considering his Rapidash no selled everything thrown at it and barely retaliated until he was overcome, the brief skirmish against it hardly counts.
- One-Winged Angel: Slowly began to transform into a monstrous puppet when it seemed as if his targets were going to fail to overcome him.
- Purple Is Powerful: His Aura color.
- Shout-Out: His One-Winged Angel form was inspired by the Puppet from Five Nights at Freddy's 2.
- Spoiled Brat: His brief musings about their corruption indicate this to some degree.
- Suddenly SHOUTING!: During his roasting of Hannah, most specifically.
- Taken for Granite: Slowly froze solid after being overcome by his targets.
- There Can Be Only One: Effectively his attitude toward others bearing Pride.
- The Man Behind the Man: To Hannah, at least to the extent that he drove her towards her Roaring Rampage of Revenge.
- Weather Dissonance: After his short confrontation with Aria, the summer weather in Celadon is quickly replaced with a heavy snowfall.
- White Mask of Doom: Part of his One-Winged Angel form. It was described as looking to be made of porcelain.
- Wine Is Classy: First appears in the public eye with a wine glass full of... some sort of non-alcoholic grape concoction. Because he's physically underage. But the aesthetic is still there.
- Younger Than They Look: Is only 17, and thus the youngest of the Sins, but he certainly doesn't look it.