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Characters / Ranma : Major Story Arc Characters

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     Ryu Kumon 
When Ryu's father was killed practicing one half of a paired school of martial arts that Genma invented, Ryu spent the rest of his life training himself to master the Yamasenken in hopes of tracking Genma down, taking the Umisenken and then building a new dojo to the memory of his father. When Nodoka mistook him for her long-lost son, he tried to take advantage of that to get what he wanted. But losing to Ranma revealed to him the ugly truth behind the 'Senken Schools' and so he left Nerima, a sadder but wiser man.
  • Affably Evil: High on affable. He antagonizes Ranma and Genma for the scroll of the Umisenken and lets Ranma's mother believe he's her long-lost son. However, he's trying to rebuild his late father's dojo by gaining the scroll, he did save the life of Ranma's mother and politely told her he wasn't the son she was looking for, complimented Ranma after defeating him, and promised to seal off the Yamasenkan style as he promised.
  • Arrogant Kung-Fu Guy
  • Blackmail
  • Character Development
  • Chronic Hero Syndrome: If it is a Damsel in Distress at least, even older ones that he isn't attracted to. At the very least heavily into Giri in some respects.
  • Combat Pragmatist: His fighting style is largely based on distracting opponents and then attacking full force. One "attack" simply consists of tying up the enemy in a lasso just to make them vulnerable to a real attack.
  • Dangerous Forbidden Technique: Zigzagged with the Yamasenken. It's not inherently dangerous to the practitioner, unless you're Too Dumb to Live like Mr. Kumon, but because of the terms of his and Ranma's battle, Ryu is forbidden from using the Yamasenken techniques after losing to Ranma. He also doesn't want to use them anyway because he's humiliated by the fact that they were created as thieving techniques, not fighting techniques.
  • Even Evil Has Standards: He draws the line at torture; his word is his bond; he is very dedicated; will rescue bystanders from monsters, wild animals, and similar things he happens upon that he can actually do something about; and he isn't a particularly bad person in general. A bit chauvinistic, and tends to be very ruthless in battle though. However, he apparently refrained from using his strongest/killing moves against Ranma after getting to know Nodoka.
  • The Fettered or Honor Before Reason: To his vows. First to find the other half of the school, and then not use his art for destruction again.
  • Friendly Enemy: At the end of his story, he makes up with Ranma, who he had nothing personal against in the first place, and leaves on peaceful terms. Before that, he wants to defeat Ranma in order to secure the Umisenken for himself.
  • Heel–Face Turn: Sort of, after Nodoka played mother for him, and the revelation that his style was created for violent burglary.
  • Jerk with a Heart of Gold: Ryu initially seems to be just a wandering bruiser, so manipulative that he will even take advantage of Nodoka's loneliness. As the story progresses, though, he shows a genuine soft side and a fundamentally honorable nature.
  • Made of Iron -> Nigh Invulnerable: At least in Ranma's class.
  • Make Me Wanna Shout: The Yamasenken school usually opens with a loud yell of "Don't move!" It's not the words that freeze the opponent, but the sheer VOLUME that catches anyone, even rampaging grizzlies, off guard.
  • Now What?: He has dedicated his entire life to finding the counterpart school of the Yamasenken in order to rebuild the Kumon Dojo. Not only did he lose the chance, he has to seal away his school, the school he uses exclusively and likely the only school he knows by this point. What is he supposed to do now?
  • Person of Mass Destruction: Thanks to his Yamasenken mastery, Ryu is a highly destructive force, capable of literally tearing up anything in his way. As his fighting style is based on violent burglary, he has a tendency to smash his way through walls and doors to get to places.
  • Pet the Dog: Although Ryu initially was manipulating Nodoka to try and find the Umisenken, he repeatedly does things just for the sake of making her happy, and before he leaves asks Ranma to finally come clean and present himself to her, so that she can end her loneliness.
  • Rated M for Manly: Militaristic in attitude and combat style, and probably the most "man's man" male in the series (with the possible exception of Lime).
  • Sacrificed Basic Skill for Awesome Training: Ryu is one of the most lethal adversaries that Ranma has to fight, thanks to his Yamasenken training, but is extremely socially inadequate as a result of spending all his life training and doing nothing else.
  • Shout-Out: To Guile, but not overly so.
  • Super Speed
  • Super Strength: At least as strong as Ranma.
  • Walking the Earth: Ryu has spent many years roaming Japan, honing his martial arts and trying to find Genma Saotome for revenge.
  • You ALL Share My Story: Despite the fact Ranma had never even heard of him, Ryu and Ranma are ultimately drawn to clash because Ryu is searching for Ranma's father, a search that inadvertently brings him into contact with Ranma's mother.

Voiced by: Takeshi Kusao (Japanese), Jason Gray-Stanford (English), Luis Daniel Ramírez (Latin American Spanish)

Shin-who? Oh, now we remember. He is the stoic guardian of the legendary forest of Ryugenzawa, and successor to his grandfather (the janitor of the zoo that previously stood there, and the first guardian of the forest). Shinnosuke is a kind, introspective boy with a forthright —if often aloof— demeanor. Having taken over his role from an early age, he once saved a preschool-age Akane from a giant animal attack, getting himself mortally wounded in the process. His grandfather, desperate to save his life, used the mystical Water of Life to heal Shinnosuke's injuries... but inadvertently caused Shinnosuke to be fully dependent on the water, and without it, he lapses into a sickly state, then coma, then finally... wait, who were we talking about again?

  • Accidental Pervert: He draws an outdoors bath for Akane... then promptly forgets all about her (but not about drawing the bath). He heads for the bath (naked, natch) and runs into Akane just as she's climbing out.
  • Badass Longcoat: A janitor's coat, yes, but Shinnosuke makes it look badass.
  • Bunny-Ears Lawyer: He's brave, strong, and smart enough to keep the boundaries of Ryugenzawa safe for animals and people alike, and will face down and attack a dangerous giant serpent from the mists of Japanese myth without hesitation, it's just he... forgets things. Lots of things. Like his own grandpa. Or the traps he himself set in the forest.
  • Faking Amnesia: Played with. Since everyone knows how forgetful he is, when a contrite Ranma tries to thank him for saving Akane's life Shinnosuke claims to not know any Akane, seconds before the girl in question shows up and he laments his unrequited love for her internally.
  • Forgetful Jones: Shinnosuke suffers from severe memory problems. Long-term is shot to hell (he can't even remember his own grandpa, to the latter's distress and annoyance) and short-term is basically non-existent. He can basically remember only two things: what his job is, and (by the end) Akane. For the most part, it doesn't really affect his daily life (except to annoy his grandpa) so his condition is generally played for laughs: although he knows he rigged the whole forest with monster traps and deadfalls, he always forgets where they are and falls right into them. But when he meets people other than his grandfather, his forgetfulness starts affecting his relationships with them, and even endangers his life once (in the manga version, where he attacks the Orochi with his broom after forgetting it has the Moss of Life already smeared on its bristles). In his heartbreaking final scene, he watches Akane leave the forest with Ranma and regrets not getting the chance to confess his love for her... even though he did.... twice!
  • The Hermit: He and his grandfather are basically this, due to their self-imposed task of keeping the animals of Ryugenzawa from leaving the forest while preventing ordinary people from venturing too deep into it.
  • Hopeless Suitor: He falls in love with Akane and his feelings had quite an impression on her, but Akane still chooses Ranma over him.
  • Improbable Weapon User: Shinnosuke's Weapon of Choice is a simple janitor's push-broom, the kind his grandfather used to scrub animal pens at the zoo. And he's deadly with it.
  • Incurable Cough of Death: The first sign that Shinnosuke is going into Water of Life withdrawal.
  • No Social Skills: Since Shinnosuke has been immersed in his work since childhood, with only his grandpa for company, he has very few words and the ones he lets out are often very blunt. When Akane got past that barrier, however, she found him to have a very innocent, earnest outlook towards her and other people.
  • Note to Self: In order to keep himself from forgetting Akane's name, he scribbles it with a permanent marker all over his house (and all over his grandfather,) much to her amusement. Judging by the end of his arc, it worked.
  • Phlebotinum Dependence: To the Water of Life, which otherwise makes ordinary animals grow to titanic proportions.
  • The Quiet One: Doesn't talk much.
  • Raised by Grandparents: He has lived alone with his grandfather his entire life. To his grandfather's dismay, Shinnosuke keeps forgetting about him.
  • Romantic False Lead: Given how Akane responded to him, and the drama with which the story treated the relationship (as opposed to, say, her obliviousness to Ryoga's Dogged Nice Guy attempts), he's generally considered Ranma's only serious rival for Akane's affection.
  • Romantic Runner-Up: Falls helplessly in love with Akane and wastes no time confessing it to her once he realizes it. This comes a huge emotional blow to her, since he's the first genuinely nice guy to say those words and leaves it entirely up to her if she wants to reciprocate. Shinnosuke still loses to Ranma, inevitably.
  • Scars Are Forever: As a child, Shinnosuke received three huge gashes across his back from a giant platypus' claw while trying to save Akane from the animal. He would have died from this injury without application of the Water of Life, but these scars remain and prove to Akane that he IS the boy from her childhood. By the end of his arc, his grandfather forcefully scrubs the Orochi's moss (which creates the Water of Life) into Shinnosuke's scars, which vanished permanently.
  • Secretly Dying: Inverted. Shinnosuke is the only one who doesn't know, and his grandpa goes to huge lengths to keep him unaware of his own condition, especially the fact that he's slowly dying. When Akane learns about this, she joins the charade to keep Shinnosuke from finding out.
  • Sugar-and-Ice Personality: He's often businesslike, aloof and very blunt, but he reveals a much more sweet and innocent side to Akane.
  • Your Days Are Numbered: The healing effect of the Water of Life on Shinnosuke grows less and less potent as time goes by, requiring him to take more and more of it in increasingly shorter periods. Worse, the springs from which the Water issues have been drying up. His grandfather realizes that, one way or another, Shinnosuke is doomed to die.


     Tsubasa Kurenai 
Voiced by: Eiko Yamada (Japanese), Saffron Henderson (English), Socorro de la Campa (Latin American Spanish, female voice), Carlos Íñigo (Latin American Spanish, male voice), Rebeca Gómez (Latin American Spanish, Movie)

At her last junior high school, Ukyo Kuonji found herself the recipient of the affections of one Tsubasa Kurenai, who pursued her relentlessly. When Tsubasa tracked Ukyo to Nerima, it caused quite a stir... mainly because everyone thought that he was a she.

  • Ascended Extra: He's an One-Shot Character in the manga. In the anime, he sort of becomes a minor recurring character after his introduction — he has a role in a season 7 filler episode and makes a cameo in the first movie and the Christmas OVA.
  • Astonishingly Appropriate Appearance: His disguises usually relate to the situation at hand. Upon sending Ranma a challenge letter, he showed up as a mailbox. When charging at Ranma at Ucchan's, he did it as a soda vending machine. At the school yard, he chooses a tree. If it's raining, he shows up as a Karakasa. Once, while feeling down in the dumps, he even disguised himself as a trash can.
  • Attractive Bent-Gender: He makes a very cute girl when crossdressing.
  • Because You Were Nice to Me: He falls for female Ranma and Akane after they show concern about him (although it's because they believe him to be a lesbian).
  • Camp Straight: He keeps dressing like a girl, but he's a guy under those clothes...and he likes girls, not guys, so he's also heterosexual, despite his cross-dressing and feminine behavior.
  • Dreadful Musician: When Tsubasa sings, his voice sounds deep and rough instead of high and girly.
  • Gender-Blender Name: Tsubasa is a gender-neutral name, which contributes to the surprise of his Gender Reveal.
  • Long-Haired Pretty Boy: He has long hair to go with his crossdressing habit.
  • Master of Disguise: He regularly pretends to be a girl, and has also been a vending machine, mailbox, trashcan, wastepaper bin, flower arrangement, umbrella, kasa-obake...
  • Mistaken for Gay: Two-fold!
    • Part of Ukyo's initial desire to avoid Tsubasa is that she believed he was gay and had a crush on her feigned male persona. She was dumbfounded to learn he'd actually been aware of her real identity & gender all along.
    • When Ranma & Akane meet Tsubasa, they mistake "her" for lesbian, instead of the crossdressing guy he actually is.
  • Stalker with a Crush: Doesn't actually use his costumes to spy on the girls he's chasing, but does follow them wherever they go, chase them in the streets, send them hundreds of loveletters...
  • Sweet on Polly Oliver: Tsubasa had actually seen through Ukyo's disguise from the beginning.
  • Trans Equals Gay: Inverted; part of the reason Ukyo thought he was gay was because he started dressing up as a girl in order to flirt with "him". In the official subtitles for the anime, Akane also wonders if the crossdressing is a symptom of his being gay in the final minutes of the episode.
  • Unsettling Gender Reveal: Specifically to Ranma and Akane. Ukyo knew all along, but...
  • Wholesome Crossdresser: Despite how convincingly he can pretend to be a girl, it's all in fun and perhaps something he started to try and help "woo" Ukyo, most likely under the logic that since she dressed like a boy, he should dress as a girl to match. In the official subtitled anime, Akane straight out asks if he's gay, and he just as straightforwardly tells her that he's straight, he just likes to "dress up". To the point that, if he's disguised as random scenery, he'll still be wearing a pretty dress under the costume.

     Mariko Konjo 
Voiced by: Yuko Kobayashi (Japanese), Katsuaki Arima (Chougi Rambuhen), Jocelyne Loewen (English)

A master of Martial Arts Cheerleading from a rival high school, Mariko makes an enemy of Ranma when she humiliates Akane at a volleyball match between Furinkan and Seishun. When Mariko falls in love with Kuno, Ranma sees the chance for revenge.

  • All Girls Want Bad Boys
    "Being as cold, cruel, and selfish as you can... that's what I call a real man!!"
  • The Cheerleader
  • Combat Pragmatist: Will do anything to have her team win the match. Specially, using her props to injure or block the opponent in the middle of the match.
  • Genki Girl
  • Graceful Loser: Goes into an impassioned speech about how the strength of Ranma and Akane's love enabled them to defeat her (much to Ranma's chagrin).
  • Improbable Weapon User: Extensible steel batons, throwing batons, pompoms that harden into urchin-like spike spheres...
  • In Love with Love
  • Not-So-Harmless Villain: Her stereotypically overly-feminine antics in a World of Action Girls would imply she's nothing to write home about. However, she's probably the strongest teenage female martial artist in the series, giving Ranma a harder time than Ukyo or Shampoo ever could, and even knocked him out twice, albeit by surprise.
  • Ojou
  • Pom-Pom Girl: She inspires her team and wears the standard outfit. However, when cheers don't get the job done she can turn her pom poms into balls of spikes to hit opposing players with.
  • Rhymes on a Dime: She does this a lot, along with S-P-E-L-L-I-N-G out her words.
  • She's Got Legs
  • Valley Girl

Ruler of the mysterious Musk Dynasty in deepest China, Prince Herb had never seen a woman since he was weaned from his mother. When told he would soon be expected to take a bride, he captured a monkey and went to Jusenkyo to find out what women looked like. An unfortunate accident involving the Nyanniichuan and the Ladle of Locking ensured, and so (s)he comes to Nerima in search of the Kettle of Opening, which will undo his problem.

  • Berserk Button: Showing him breasts may make him embarrassed, but it also makes him bloody furious, because he remembers how they caused him to get cursed; in fact, he himself likens "breasts" to his draconian "gekirin" —the "reverse scale" on a dragon's hide that, when touched, makes it go berserk with murderous rage. On top of that, he's also developed a particular dislike for monkeys, and he'll attack them even without provocation. Therefore, Ranma is doubly offensive to him, because female Ranma happens to look exactly like the very same monkey-girl who dunked him in the spring. This was actually lucky, as his aim was much less accurate while Ranma kept him angered.
  • Bishōnen: Somewhat, but doesn't really look particularly feminine beyond the white and pink hair.
  • Dragon Ancestry: The distant descendant of a dragon cursed into a humanoid woman shape and mated with a human male.
  • Final Boss: Of the third Super Famicom fighting game.
  • Flying Brick: Although Happosai has been seen hovering inside his battle aura, Herb is the only person in the whole series who was depicted actually flying under his own power (often, without even manifesting said aura.)
  • Gender Bender: The only other one in the series after Ranma.
  • Hoist by His Own Petard: Ranma only managed to beat Herb by coming up with a reversed version of the Hiryu Shoten Ha that both took advantage of Herb's ability to make it suck up Ranma instead of Herb and sucked in all of the ki energy that Herb had been throwing around. The result was a downward-aimed blast of energy that caught Herb and smashed him against the ground with such force that the mountain couldn't take any more punishment.
  • Ki Attacks: Although Ryoga, and especially Happosai, are evidently even more powerful ki-generators as such, Herb is able to use freely mould his blasts to somewhat change direction midflight, turn into blades or swords, can regulate its temperature and project cold ki at will, and knows assorted other tricks such as the Hiryu Shoten Ha.
  • Knight of Cerebus: Zigzagged. The series mostly remains an episodic comedy long after Herb comes and goes, but he is the first opponent to put Ranma into a serious life-or-death battle in a series where the stakes otherwise weren't usually too high, setting the stage for future characters like Ryu Kumon and Saffron.
  • LEGO Genetics: A maternal ancestor was a dragon that had been turned into a human and Mode Locked that way, making him part dragon.
  • Mode Lock: It's looking for a way to undo this that brings him to Nerima in the first place.
  • Multicolored Hair: Most of it is white, held up in a ponytail, but with a patch of navy blue at the center of his forelocks and a light pink hue at the end of the ponytail.
  • Person of Mass Destruction: Capable of making chasms in a mountain by blasting it enough.
  • Proud Warrior Race Guy: The Musk Dynasty was made to be the masters of Beast-Style Kung Fu, so this is a natural effect.
  • Rapid-Fire Fisticuffs: Clearly outmatched Ranma in this area, at least when Herb was in female form.
  • Worthy Opponent: When told that Ranma saved his life, he says that his outmatched opponent may have been a man to be reckoned with after all.

     Lime and Mint 
Herb's two most loyal lieutenants, but rather dimwitted in their own right. They have no idea of what has befallen their ruler.

  • Casanova Wannabe: A G-rated version, basically, if only due to ignorance. They're fascinated by the idea of "women" and want to go on dates, touch hands, see their breasts, and otherwise do all of the "neat stuff" that you can apparently do with women.
  • Crouching Moron, Hidden Badass: Sure, they may look silly and bumbling, but they are Herb's elite personal guards. When they drop the silliness and turn serious, they become freaking scary.
  • Flechette Storm: Mint's favorite opening move is to rain down dozens of daggers upon his foe, pinning him to the wall.
  • LEGO Genetics: Lime inherited Super Strength from a tiger-turned-human girl that was a female ancestor of his, while Mint got his Super Speed from a wolf in the same situation.
  • Mighty Glacier: Lime, but only relatively speaking, as he is extremely swift himself. Ryoga specifically noted that, for all his strength, Lime is slower than Ranma, making Ryoga the Lightning Bruiser during the encounter.
  • Proud Warrior Race Guy: The Musk Dynasty was made to be the masters of Beast-Style Kung Fu, so this is a natural effect.
  • Sacrificed Basic Skill for Awesome Training: They have absolutely no idea how to do anything besides fight and follow orders... and in the latter case, they still tend to screw things up due to ignorance if it involves anything more complicated than breaking or stealing stuff. Even going shopping is complicated for them... although mostly due to fawning over the very plain-looking cashier...
  • Sensitive Guy and Manly Man: In a way, with Lime playing the burly, silent type while Mint is more straightforward and excitable.
  • Skilled, but Naïve: They've never been to the outside world, let alone seen real-life women. These fearsome warriors will shrink back into wide-eyed, timid children at the sight of something new.
  • Super Strength: Lime is the strongest person in the entire series, capable of knocking Ryoga unconscious with a single punch, admittedly with the advantage of some surprise. That aside, he can catch gigantic boulders falling from the air with just one hand, with as much effort as a normal person would use to catch a ping-pong ball. And by pushing his limits he was able to keep a ravine in a collapsing mountain from closing.
  • Super Speed: Mint is the swiftest martial artist in the series.
  • There Was a Door: Walls? Where Lime walks, there are no walls. Or solid steel vault doors for that matter.
  • Those Two Guys
  • True Companions: Fiercely loyal to their lord, Herb, and care very much for each other.
  • Uneven Hybrid: The distant descendants of animals cursed into humanoid women shapes and mated with human males. As a result, they've inherited animalistic traits.
  • Weaksauce Weakness: With Lime's unrestrained superhuman strength and endurance, or Mint's lightning-fast speed and swords mastery, they'd be practically unbeatable... if they weren't so easily Distracted by the Sexy. Or even the hint of sexy, followed by a surprise boulder to the head of course. Although Ryoga managed to stand up to Lime fair and square until Mousse gave an extreme opening by throwing Mint at him. He was also the only one of the three who won his fight upfront, but was almost killed before that.

     Pink and Link 
Pink and Link are a pair of identical twin herbalists from the neighbouring herbalist village to that of Shampoo, who was poisoned by Pink and then healed by Link. However, as they are twins, Shampoo couldn't tell them apart and so mistook them for the same person, leading her to beat up either one on sight whenever she met them. They come to Nerima to get revenge on Shampoo.

  • Bullying the Dragon: They know from experience how much stronger Shampoo is, and that she wastes no time killing her enemies... And have picked fights with her for years, risking she'd decide to just kill them rather than beat them up on sight, even before finding a way to finally neutralize her. After leaving Japan they brag at the Amazons' paper to have defeated Ranma, finally getting her worked up enough to hunt them down.
  • Expy: Ling-Ling and Lung-Lung, sisters of Shampoo who were invented for the anime seemingly have provided an inspiration for Pink and Link (but their personality and motivations are very diferent).
  • Green Thumb: Their main power.
  • Polar Opposite Twins
  • Perpetual Frowner: Link
  • Perpetual Smiler: Pink
  • Sadist: Pink


This Indian Hindu girl is the recipient of the most powerful known Jusenkyo spring. Pantyhose Taro accidentally stumbled across Rouge bathing one day. During her resultant punishment of him, he accidentally got her magnetic plasters (for treating her constant backaches) stuck to him, so she chased him after he ran away from her fury. The two of them tore up Nerima until Ranma managed to settle the problems.

  • Blessed with Suck / Cursed with Awesome: The Spring of Drowned Ashura, of course. Supernatural powers, but it suffers such extreme backache from carrying around six arms that she can't take its form for long without locking up in pain.
  • Flying Brick: Superhumanly strong, tough, capable of transoceanic flight, insanely accurate, and can generate light, fire, and electricity at will.
  • Glass Cannon: Her cured form has plenty of raw power as befitting of a Physical God, but she isn't very durable compared to Ranma.
  • Hero Antagonist: Borderline. She's only a problem because Pantyhose Taro didn't explain the full circumstances of his encounter with her (Notably his obsession with gaining "the Source of her Power" and his megalomania), and her vindictiveness and battle between her and Pantyhose threatened to destroy the Tendo household. It turns out her "Sources of Power" were really just magnetic plasters she needed to soothe her back from the burden of carrying six arms. She happily returns home after Ranma takes her to the drug store to buy a number of them.
  • Kill It with Fire: She can breathe fire from any of her mouths and creates small bolts of fiery energy from her hands.
  • Magic Pants: In human form, her vaguely Indian-inspired wardrobe includes transluscent pants under her skirt. Whenever she turns into Asura, the pants mysteriously go away, and they come right back when she reverts. They're the only article of clothing she wears that does this (although her waist-long hair also shortens enough to accommodate the extra three faces, and grows back when normal.)
  • Misery Poker: Oh, woe, she suffers so much. It's all because of that evil, evil man! Won't someone please stand up for her? She seems to genuinely believe it all though, as she is a firm believer in astrology, bad signs, happenstance, and the like.
  • Multi-Armed and Dangerous: In Ashura form, she has six arms.
  • Multiple Head Case: Well, more like Multiple Face Case — she has three faces on one head, though each seems to have its own personality and mind, as they can be knocked out seperately.
  • Naked First Impression: Pantyhose Taro met her while she was taking a bath.
  • Physical God: The Asura is a semi-divine warrior-demon from Hindu mythology, so Rouge's cursed form is basically the living, flesh-and-blood embodiment of a deity.
  • Reality Ensues: Having six arms seems awesome... Until you realize it causes a killer backache.
  • Required Secondary Powers: Subverted. The curse of the Spring Of Drowned Ashura neglected to account for stronger back muscles to go with those six arms. So she makes up for it with magnetic plasters to soothe them.
  • Shock and Awe: Conjuring lightning is her secondary, but most devastating, means of attack.
  • Split Personality: In her human form, acts like a sweet, polite, superstitious, and very feminine girl. As Ashura, is much more aggressive, masculine, and violent. Futhermore, she seems unaware of what she does in her Ashura form, in one memorable incident helping to repair the Tendo Dojo after destroying it in Ashura form, apparently completely oblivious to that she destroyed it in the first place and simply thinking that it is a sign of bad luck. Of course, she could just use the Ashura form as an excuse to vent her own negative feelings and feign ignorance of her actions afterwards...
  • Super Power Lottery: Lucked out even better than Pantyhose Taro, given the curse of a Hindu warring god/demon.
  • Unskilled, but Strong: Rouge doesn't have any martial arts skills at all, so her normal form is that of a plain girl. Her power comes from the destructive abilities of her Asura curse, and makes her one of Ranma's most powerful adversaries.
  • Weaksauce Weakness: She can only remain in Ashura form for a little while, as her tremendous backache forces her to retreat to recover even when she has the upper hand of a battle.

Saffron's long-suffering spymaster, and general handywoman, possibly including being the captain of his guard, Kiima is sent to retrieve the map from the Jusenkyo Guide so that Saffron may undergo his maturation ceremony. Indirectly, she causes the whole mess with the Nerima Wrecking Crew.

  • Evil Knockoff: Of Akane, via Jusenkyo spring, to earn Team Ranma's trust.
  • Femme Fatale Spy: She is mostly a spy per profession, but seems to do a little bit of anything that is required of her, as it is a small society. She can talk to and control large flocks of birds to find information or carry out instructions; uses "Imprinting Eggs" for instant brainwashing; or Jusenkyo waters to pose as a human version of herself, or other female human disguises for spying on or seducing targets.
  • Proud Warrior Race Girl: Takes her duties very seriously, no matter the lengths she has to go to.
  • Razor Wind: She's quite skilled at sending out razor-sharp arcs of wind shears with her wings.
  • Speaks Fluent Animal: Can speak to birds and use them as spies.
  • Stripperiffic: Her official uniform is basically a sleeveless leotard and boots.
  • Vain Sorceress: Quite vain, turns upset if anybody calls her middle-aged, and enjoys shapeshifting into younger women.
  • Xanatos Speed Chess: Quite adept at coming up with clever, and surprisingly successful plans in the middle of a mission.

This humanoid phoenix is the immortal ruler of the Jusendo Bird People. However, although haughty, arrogant, obnoxious, and petty, he nevertheless has sufficient concern for his rural citizens to have provided heat and light for centuries.

On the other hand, he has a storage room full of citizens encased in imprinting eggs, so dissidents apparently get brainwashed, but he will at least not stoop to execute his own subjects for misunderstandings, since he let Koruma and Masala go after they beat him up for being obnoxious.

He also has no concern or patience for anyone not of his tribe, and can be underhanded, sadistic, ruthless, and even manipulative, if they get in his way.

  • Aristocrats Are Evil
  • Big Bad: Of the Mt. Phoenix arc, which is the series' Grand Finale. But that's the extent of his role, as the series itself is too episodic to have a true Big Bad.
  • Born-Again Immortality: His death results in his regeneration into an egg, and subsequent hatching as a baby.
  • Even Evil Has Standards: He is openly disgusted at Ranma supposedly using a human shield, specifically the apparently dead Akane after she had sacrificed herself for him.
  • Final Boss: He is the final villain of the manga.
  • Glass Cannon: On a relative scale. Although still superhuman by ordinary standards, especially due to his regenerative skills, he can't quite withstand the blunt force punishment that the Made of Iron Ranma characters usually dish out (and receive), and direct hits will daze him simply because he's not built up resistance to getting hit.
  • Healing Factor: Taken Up to Eleven. Any wound inflicted on him, in any way, is healed within seconds (or sooner) through the power of his own flame. When being frozen solid and shattered forced a massive regeneration, but still failed to kill him, you know you're in the big leagues of Good Thing You Can Heal.
  • I Have Your Wife: Comes up with the idea of kidnapping Akane to use against Ranma.
  • Kamehame Hadoken: Tenka Shunmetsu Kokyuu Dan, roughly, "Entire Empire Instant Annihilation Shot." A gigantic focused heat ray with the power to go through several mountain spires, vaporize them, and keep going. And he can toss one right after another, with zero recovery or penalty. Your only warning (other than Saffron calling out its name) is a sphere of flame swelling around Saffron's body, giving you no time to dodge...
  • Ki Attacks: Averted. His powers generate raw flame and light through magic, not ki.
  • No Conservation of Energy: In a series where Ki Attacks, Super Strength and Super Speed are already commonplace, Saffron still manages to stand out with the sheer amounts of energy his body can generate out of nowhere.
  • One-Winged Angel: His maturation from "powerless kid" to "mountain-vaporizing Physical God."
  • Orcus on His Throne: There really isn't much else for the adult, mature Phoenix King to do other than to sit tight and provide ambient light and heat to his subjects, even when he could easily raze the world if he wanted to.
  • Person of Mass Destruction: He's quite possibly the strongest character in terms of raw power, having been shown with the most destructive attack in the entire series. His power is great enough to let him discharge heat rays that reduce mountaintops to ash, one after another.
  • The Phoenix: Exactly what he is.
  • Physical God: There's no canon confirmation of him being a true god, but he might as well be one. He has demonstrated high levels of supernatural powers (including regeneration and elemental attacks that can liquify mountains), as well as being the most powerful character in the series in terms of destructive level.
  • Playing with Fire: Has several fire-based attacks.
  • Spoiled Brat: Particularly when in his childish form, likely because he is recurringly spoiled by his doting guardians in multiple incarnations.
  • Superpower Meltdown: Part of his maturation process grants him a conscious Power Limiter to give him controlled use of his extraordinary firepower. Interrupting his transformation did not decrease said power at all... but he hatched lacking that ever crucial Power Limiter. He's only too happy to use his flame as dangerously and destructively as possible.
  • Unskilled, but Strong: By far the most powerful foe Ranma has ever encountered, being a Person of Mass Destruction who can lay waste to mountains. But he's very lacking in hand to hand combat skills and is also a Glass Cannon who goes down quite easy if it wasn't for his Healing Factor.

Voiced by: Kaneto Shiozawa (Japanese), John Payne (English), Irwin Daayán (Latin American Spanish)

Ruler of Nekonron and leader of the Seven Lucky Gods School of Martial Arts, he comes to Nerima in search of a legendary scroll half... and if that is in the possession of a woman, he must marry that woman. As Akane happens to be holding it at the time, Hilarity Ensues.

  • And Now You Must Marry Me: It wasn't his fault. He was supposed to come for the bearer of that scroll, and just happened to come at the exact moment Lychee let Akane take a look at it.
  • Anti-Villain: He's really not such a bad guy at all. He's the antagonist of the movie, but his antagonistic actions, such as kidnapping Akane to marry her, are a result of his strict adherence to tradition (he's looking for a legendary scroll half, and if it is in the possession of a woman, he must marry that woman; Akane happens to be holding it at the time), which in addition to being given plenty of sympathetic traits, makes him a pretty Nice Guy.
  • Barrier Warrior: He can create an unbreakable barrier simply by snagging his opponent's fist with his metal chopsticks before it gets close...unless, that is, the other person uses the other fist, or hurls something non-solid through his guard.
    • In a more serious fight, he can block rapid fire punches from both hands.
  • The Evil Prince: Ranma and the others believe him to be this, especially when he kidnaps Akane. It turns out he's not.
  • Gold-Colored Superiority: As part of this movie's Saint Seiya parody, Kirin's Battle Aura is gold to Ranma's blue.
  • Happily Married: To Lychee in the end.
  • I Do Not Drink Wine: As a Nekonronian, his mutated metabolism can only digest rice and pickled vegetables. Culturally, even a basic fried egg is disgusting Foreign Queasine to him.
  • Improbable Weapon User: He uses chopsticks to create an almost impenetrable barrier about his person and can turn grains of rice into ki-laden bullets.
  • Large Ham: "His name is... KIRIN!"
  • Punch-Clock Villain: Portrayed as the antagonist of the movie, especially once he kidnaps Akane to marry her, but also given plenty of sympathetic traits and, once you get past his strict adherence to tradition, is a pretty Nice Guy.
  • The Southpaw: He holds his rice bowl in his right hand, and his chopsticks in his left. Thus, most of his gestures are sinister.
  • Third-Person Person
  • Trade Mark Favorite Food: It's not that he prefers "PPPP-PICKLES!!!!" but more like that's all his metabolism can deal with.
  • The Wise Prince: He's loved by all his followers and they're fiercely loyal and devoted to him.

Voiced by: Sakiko Tamagawa (Japanese), Diana Wong (English), Mónica Estrada (Latin American Spanish)

Bearer of one half of the Scroll of Luck from Nekonron, she comes to Nerima chasing Happosai, who gave it to her grandparents and told them it would bring them luck. It did — all bad. When she sees Prince Kirin, she thinks her "happily ever after" has come at last... then he decides that Akane is his bride, because she caught the scroll that Lychee just threw away.

  • Anime Chinese Girl
  • Earn Your Happy Ending: Lychee does manage to win Kirin's affections eventually, after she risks her life in a water geyser to get back half of the scroll.
  • Gave Up Too Soon: After spending a lifetime waiting for her promised prince, secret scroll in hand, she finally gets frustrated enough to toss it away. Two seconds later, cue legendary prince...
  • Roaring Rampage of Revenge: What brings Lychee to Nerima, searching for Happosai.
  • Small Girl, Big Gun: Like Akari, she is ever attended by a monstrous animal guardian, the wrestling elephant Jasmine.
  • Thinks Like a Romance Novel: And it turns out poorly. Until the very end of the movie, where she does finally get her guy.
  • This Looks Like a Job for Aquaman: She's not very skilled at martial arts, and thus cannot usually contribute much to the group...but the fact that she has a pet elephant named Jasmine is essential to getting past the otherwise nigh-invulnerable Wu, because Wu takes an interest in making friends with Jasmine.
  • Throw the Dog a Bone: As we learn in the post-credits scene, she does eventually end up marrying Prince Kirin.
  • You No Take Candle: In the dub, she's the only Chinese character other than Shampoo to speak in Hulk Speak.

     Six Lucky Gods 
Bishamonten is voiced by: Kazuhiko Inoue (Japanese), Robert O. Smith (English), Abel Rocha (Latin American Spanish)
Wu is voiced by: You Yoshimura (Japanese), Terry Klassen (English)
Monlon is voiced by: Eiko Yamada (Japanese), Lynda Boyd (English), Ilia Gil (Latin American Spanish)
Daikokusei is voiced by: Takehito Koyasu (Japanese), Paul Dobson (English), Roberto Carrillo (Latn American Spanish)
Daihakusei is voiced by: Mitsuaki Madono (Japanese), Michael Dobson (English), Igor Cruz (Latin American Spanish)
Ebiten is voiced by: You Yoshimura (Japanese), Nick Misura (English), Carlos Íñigo (Latin American Spanish)

The loyal vassals of Kirin and his fellow masters of the Seven Lucky Gods School of Martial Arts. These six warriors — the fierce-looking Bishamonten, the twins Daikokusei and Daihakusei, the hulking Wu, the dwarfish Ebiten and the sultry Monlon — serve as Kirin's last line of defense and agents of his will.

  • The Brute: Wu fits this to a tea. He's bigger than the Asian elephant Jasmine and dumber than a box of rocks, while being almost impossible to hurt.
  • Crouching Moron, Hidden Badass: Ebiten, a pipsqueak who functions as Kirin's direct lieutenant and retainer, and thus gets stepped on or yelled at more often than not. Until he whips out his fishing rod...
  • Cutting the Knot: Daikokusei and Daihakusei's palace is a giant Go board; as they smack pieces on their own game, giant pieces materialize overhead and crush invaders. When the twins boast that Ranma can't dodge forever, and he'll soon run out of "places to go" on the board, he simply jumps on top of the game pieces and disappears from the board, defeating the game.
  • Dumb Muscle: Wu — he can't even speak, he's that dimwitted.
  • Finishing Each Other's Sentences: Daikokusei and Daihakusei, being twins, often do this, and the second twin always Rhymes on a Dime to his brother's opener.
  • Gentle Giant: As formidable as he looks, Wu is actually very placid and would rather play with Jasmine than fight.
  • Improbable Weapon User: Ebiten and Monlon wield a fishing rod and a lute, respectively.
  • Nigh Invulnerable: Wu's skin is so thick that Mousse's blades just bounce off of it.
  • Razor Floss: Monlon's special technique involves entangling the victim in lute strings and then pulling them so tight that, if she strums the strings, the vibrations will cut the victim to pieces.
  • Shout-Out: All of the fighting scenes are a huge Saint Seiya parody - more exactly, the Sanctuary arc.
  • Sibling Yin-Yang: Daikokusei and Daihakusei have the exact same personality, but their Go-themed "combat" style and personal insignias are opposites to each other.
  • Stone Wall: Wu.
  • Stripperiffic: Monlon's outfit.
  • The Unfought: After a formidable display of spearfighting skills, Bishamonten is taken out by a single Happodaikarin because Happosai tripped. Meanwhile, Wu doesn't care much for letting people past him as long as he has a plaything to distract him.
  • Whip It Good: Ebiten's primary means of attack is lashing his foe with his fishing rod's line so that it slices their flesh.
    • He also uses a minor version to capture Akane, sending the line out to grab her by her arm and pull her to the spot in which the group is.
  • You Shall Not Pass!: What the Six Lucky Gods attempt to protect Kirin's sanctum.

     Prince Toma and Elite Guards 
Prince Toma is voiced by: Mitsuaki Madono (Japanese), Alessandro Juliani (English), Yamil Atala (Latin American Spanish)
Sarutoru is voiced by: Nobuo Tobita (Japanese), Paul Dobson (English), José Arenas (Latin American Spanish)
Toristan is voiced by: Issei Futamata (Japanese), Gerard Plunkett (English), Luis Daniel Ramírez (Latin American Spanish)
Wonton is voiced by: Satohito Nakajima (Japanese), Terry Klassen (English), Roberto Mendiola (Latin American Spanish)

Ruler of the floating island of Togenkyo, Prince Toma is faithfully served by three Beastmen; Sarutoru, Toristan and Wonton.

  • Absurdly Sharp Blade: He may use it mostly as a focus for his illusions, but Toma's sword is sharp enough to easily sink halfway through the ceiling.
  • Amazon Chaser: Toma.
  • And Now You Must Marry Me
  • Berserk Button: Don't make fun of Toristan's appearance. Just don't.
  • Bonding Over Missing Parents: Toma with Akane.
  • Cool Mask: Toristan's. And he has a very good reason for wearing it.
  • Dogs Are Dumb: Wonton, the dog-man, is the stupidest of the three, with even Toristan, the bird-man, displaying more intelligence.
  • Dumb Muscle: Wonton. Nabiki only needed to throw a bone to have him defeated.
  • Flechette Storm: A favorite tactic of Toristan, sending out his razor-sharp feathers with pin-like stems to strike at foes' Pressure Points and incapacitate them.
  • Funny Animal: Toristan's a bird, Sarutoru's a monkey and Wonton's a dog.
  • Ignored Enemy: Poor Sarutoru. He actually has to raise his hand and ask for permission to resume his fight...
  • Hoist by His Own Petard: Sarutoru attempts to use his most powerful technique on Ryoga, "Shadow Fall." He envelops Ryoga in black fog, trapping Ryoga in a nightmare where he thinks Akane has hooked up with Ranma because Ryoga makes her sick. The technique technically works; Ryoga slumps over and becomes depressed. Unfortunately for Sarutoru, Ryoga is absolutely the worst person to use that technique on...because making Ryoga unhappy powers up Ryoga's Shishi Hokodan, which Ryoga then uses to knock Sarutoru out.
  • Kill It with Fire: Subverted; the Mystic Illusion Chaos Strike attack looks and feels like it incinerates the victim, but it's nothing but an illusion.
  • Love at First Punch: Toma decides Akane is the perfect bride after she climbs up to his spot, slaps him and chews him out for his treatment of the women he's selected to be his bride.
  • Mars Needs Women: They have to abduct women from the outside world to have children.
  • Master of Illusion: Prince Toma, big time.
  • No Woman's Land: Togenkyo's waters are tainted by the magical spring at its heart, meaning only boys are born to women there.
  • Pinch Me: In deleted scenes, Ranma is given a pin by Cologne to jab into his leg, which is how he sees through the Mystic Illusion Chaos Strike attack that Toma favors.
  • Punny Name: All three of Toma's guards use the way Japanese phonemes represent foreign names to pull an animal pun:
    • Sarutoru: A pun on Sartre/Sarutore, and "saru" is Japanese for "monkey".
    • Toristan: A pun on Tristan/Torisutan, "tori" is Japanese for "bird".
    • Wonton: A pun on the Chinese food dish, "wan" is the Japanese onomatopoeia for a dog's bark, "woof".
  • Shout-Out: Prince Toma and his elite guards are a parody of the famous Japanese mythological hero, Momotaro.
  • Spoiled Brat: Prince Toma. His parents died when he was very young, so having the allegiance of the entire island and its elite warriors thrust upon him went to his head.
  • Your Mind Makes It Real: Toma's Mystic Illusion Chaos Strike technique, which is his most powerful move. However, it doesn't work if the victim concentrates, which Ranma is able to do in their second fight, seeing through the illusion.


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