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     Azusa Shiratori & Mikado Sanzenin  
The very first "guest star" adversaries in the entire series, Azusa and Mikado are teenagers who attend Kolhotz High School. Mikado Sanzenin is a handsome and charming lecher who has kissed almost 1000 girls, whilst Azusa is a ditzy child-like girl with serious kleptomania. Despite their quirks, they are both masters of Martial Arts Figure Skating, and have earned fame as "The Golden Pair". They came into Ranma & Akane's lives when Azusa kidnapped "P-chan" whilst Akane and Ranma were at the ice skating rink; when Mikado attempted to put the moves on Akane, and then kissed the female Ranma, the duel was inevitable.
  • Ascended Extra: In the manga, the two vanish after the Martial Arts Figure Skating story arc. In the anime, Azusa returns in an episode that pairs her up with Kunonote , the two of them make cameos in the "Tendo Family Christmas Scramble" Ova, and they both appear in the opening chase scene in the first movie, "Big Trouble in Nekonron, China".
  • Believing Their Own Lies: Much like Tatewaki Kuno, Mikado insistently believes that female Ranma is an innocent girl hopelessly in love with him, calls her his "girlfriend" and becomes creepily possessive of her, despite all evidence to his face that Ranma loathes him to the core. Even his delusions shift down to a childish, crayon-drawn version of reality to serve his ego. Whether or not this delusion extends to his claim to have "kissed 999 girls" is left up in the air.
  • The Casanova: Mikado claims to have kissed almost a thousand girls —stealing Akane's lips would make it an even 1000— and is so proud of his pursuits he doesn't even deny accusations of womanizing. While many girls certainly consider him handsome, and he has a fanclub even at his own school, many do consider him creepy and Akane is outright disgusted by his flirtations.
  • Combination Attack: Two-fold; the Couple Cleaver/Goodbye Whirl is two moves that are meant to be used in combination, and which in turn requires teamwork from the pair of them to pull off. In the "Couple Cleaver" portion of the technique, Azusa sits on the ice rink and grabs the male half of the enemy team by the legs so she can sling them over her shoulders, causing him to grab his own female partner by the hands or wrists as he falls. Mikado then lifts Azusa onto his shoulders and begins spinning rapidly in place, causing the enemy team to be swung around like a flail. As he does this, Mikado tells his male opponent that if he lets go of the female opponent, he'll be put down unharmed. Once either the opponent lets his female partner go, or the centrifugal force pulls her out of his grip, Mikado tosses Azusa up and goes to rescue the female opponent, whilst Asuza brings the male opponent crashing to earth in a kind of spinning piledriver.
  • Crouching Moron, Hidden Badass: At first impression, Azusa and Mikado seem pretty harmless; once's a simpering child-wannabe who keeps stealing things that aren't hers, and the other's a skirt-chasing pretty boy. Get them out on the ice, though, and they show that they're incredibly skilled fighters, with their "Assault of 100 Foes" practice session consisting of them taking on 100 angry ice hockey players... and flattening them all in 9 seconds flat, without taking so much as a scratch in the process.
  • Foil: Azusa and Mikado serve as this to Ranma & Akane during the events of their arc. Azusa and Mikado are masters of both skating and martial arts; Akane is a great skater, but not on Ranma's level when it comes to martial arts, whilst Ranma is a great martial artist who absolutely sucks at skating. Azusa and Mikado seem like a functioning team, but detest each other on a personal level, and ultimately sabotage themselves due to their dislike for one another. Ranma and Akane bicker and quibble, but do care for each other deep down (and we mean deep, deep down), and ultimately are able to pull together as a functioning team when they need to.
  • Genius Ditz: Azusa acts like a rather dumb child most of the time—and her self-sabotaging stunts like knocking out her own partner in mid-fight in a childish temper tantrum prove she's not Obfuscating Stupidity—but she does also display an intelligent, capable and tactically adept side to herself during fights. She's even shown to run herd on Mikado's pervier instincts.
  • Handsome Lech: Mikado Sanzenin is handsome, good-looking, at least superficially charming, and a shameless lecher who openly declares to Ranma that he thinks about nothing other than kissing women. He will not hesitate to steal kisses from attractive girls by force, and is seemingly incapable of being faithful. Despite this, he has a huge fanclub made up mostly, if not solely, of girls smitten with him for his looks and charm.
  • Kawaiiko: Azusa is actually closer to a burriko, trying so hard to be "cute" and "child-like" that it just comes off as obnoxious and annoying. She always speaks in third-person syntax, throws tantrums like a little girl, giggles at nothing in particular, and then there's her whole "surround herself with cute objects she's given cute nicknames to" schtick. It works in-universe, serving as the source for her fanclub, but readers and viewers are more likely to find her annoying.
  • Kiddie Kid: Azusa is pretty much an overgrown crybaby toddler in terms of her personality.
  • Martial Arts and Crafts: The two of them practice Martial Arts Figure Skating, which combines "figure skating" with "beat the shit out of the other team".
  • Meaningful Name: Reputedly, one translation of possible kanji for "Mikado Sanzenin" is "Sex-Obsessed Neurotic". The direct translation of the two halves of his names are "Emperor" and "3000 Mansions", which, when put together in English ("Emperor of 3000 Mansions") is a reference to his constant pursuit of new women to seduce.
  • The Red Baron: Azusa and Mikado are known as both "The Golden Pair of (Martial Arts Figure Skating/Kolhotz High)" and "The Anti-Matchmakers".
  • Screw the Rules, I'm Beautiful!: A variant; Azusa tries to exploit her cuteness to get away with petty theft and assault.
  • Serial Homewrecker: Mikado Sanzenin is a man who wants to kiss as many women as he can, without giving a damn about such details as the girl's consent or marital status. This reputation becomes somewhat more literal than usual when it turns out that his signature double-team attack with Asuza Shiratori (which is to grab the girl of an opponent skating couple, wait until the guy tries to pull her away and then twist around like a tornado until one team member eventually lets go of the other, getting the guy badly hurt and hopefully breaking the team's mutual trust) has the name of "the Couple Cleaver".
  • Spell My Name with an "S": Not their name, precisely, but the name of their school has been translated as both "Kolhotz" (anime) and "Kholkhoz" (manga).
  • Sticky Fingers: Azusa's most defining trait is her tendency to randomly fixate on various objects that she deems "cute"note , doing anything she can to grab it and take it home after giving it a "cutesy" French name. And "doing anything" includes "beating up whoever has it or who tries to stop her".
  • Teeth-Clenched Teamwork: Whilst the two make a very formidable team on the ice, on a personal level, they really don't seem to like each other at all. Azusa is more than willing to beat up Mikado if he gets in the way of her obsessions, and Mikado openly denigrates her as an annoying brat when she pushes him too far. The mood is set in their first scene together, where, after Mikado gives P-chan back to Akane, Azusa begins bludgeoning Mikado over the head with increasingly heavy objects until he finally snaps at her... a sequence that then repeats itself when Ranma & Akane get ready to leave! In fact,the anime version of Figure skating match ends when Azusa recognizes the now-intruding Ryoga as her beloved "pet" Charlotte and lays Mikado out cold to defend him.
  • Theme Naming: When naming a new purloined possession, Azusa doesn't simply pick French names out of a hat; she names them after characters from The Rose of Versailles. This is much more evident in the anime, where she steals and names many more items on-screen than she does in the manga—and dresses up Genma-panda in full Lady Oscar cosplay.
  • Wouldn't Hit a Girl: Weaponized in the Couple Cleaver/Goodbye Whirl, which ends with Mikado saving the female half of the enemy team from taking any damage. Combined with how prior to that he had coaxed the male half into abandoning her to save his own skin, assuming that the enemy team are still physically capable of fighting, their ability to work as a team is usually destroyed.
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     Tsubasa Kurenai 
Voiced by: Eiko Yamada (Japanese), Saffron Henderson (English), Socorro de la Campa (Latin American Spanish, female voice), Carlos Íñigo (Latin American Spanish, male voice), Rebeca Gómez (Latin American Spanish, Movie)

At her last junior high school, Ukyo Kuonji found herself the recipient of the affections of one Tsubasa Kurenai, who pursued her relentlessly. When Tsubasa tracked Ukyo to Nerima, it caused quite a stir... mainly because everyone thought that he was a she.


  • Ascended Extra: He's an One-Shot Character in the manga. In the anime, he sort of becomes a minor recurring character after his introduction — he has a role in a season 7 filler episode and makes a cameo in the first movie and the Christmas OVA.
  • Astonishingly Appropriate Appearance: His disguises usually relate to the situation at hand. Upon sending Ranma a challenge letter, he showed up as a mailbox. When charging at Ranma at Ucchan's, he did it as a soda vending machine. At the school yard, he chooses a tree. If it's raining, he shows up as a Karakasa. Once, while feeling down in the dumps, he even disguised himself as a trash can.
  • Attractive Bent-Gender: He makes a very cute girl when crossdressing.
  • Because You Were Nice to Me: He falls for female Ranma and Akane after they show concern about him and try to comfort him when he's feeling upset.
  • Camp Straight: He dresses like a girl, but he's a guy under those clothes...and he likes girls, not guys, so he's also heterosexual, despite his cross-dressing and feminine behavior.
  • Comically Missing the Point: When, after Ranma gives him the slip, Tsubasa cries out to the heavens, "What is it about me she doesn't like?" while his entire body from the neck-down is wrapped inside the "leg and foot" portion of a karakasa costume like a burrito. The onlookers point out whether he has looked in a mirror lately.
  • Dreadful Musician: When Tsubasa sings, his voice sounds deep and rough instead of high and girly.
  • Effeminate Voice: He's a guy who wears girl's clothes for fun and for the sake of his Unsettling Gender Reveal, he's voiced by a woman in all languages. Curiously, the Latin American dub has him suddenly be voiced by a man after Ranma discovers his real gender.
  • Gender-Blender Name: Tsubasa is a gender-neutral name, which contributes to the surprise of his Gender Reveal.
  • Long-Haired Pretty Boy: He has long hair to go with his crossdressing habit.
  • Master of Disguise: He regularly pretends to be a girl, and has also been a vending machine, mailbox, trashcan, wastepaper bin, flower arrangement, umbrella, kasa-obake...
  • Mistaken for Gay: Two-fold!
    • Part of Ukyo's initial desire to avoid Tsubasa is that she believed he was gay and had a crush on her feigned male persona. She was dumbfounded to learn he'd actually been aware of her real identity & gender all along.
    • When Ranma & Akane meet Tsubasa, they mistake "her" for lesbian, instead of the crossdressing guy he actually is.
  • Secret Secret-Keeper: Ukyo just assumed Tsubasa was gay for her until Akane shows him Ukyo's cleavage and Tsubasa reveals he always knew Ukyo is a girl in male clothing.
  • Stalker with a Crush: Doesn't actually use his costumes to spy on the girls he's chasing, but does follow them wherever they go, chase them in the streets, send them hundreds of loveletters...
  • Sweet on Polly Oliver: As part of her "masquerade" as a boy, Ukyo attended an all-boy's junior high school where she met Tsubasa and he fell for her. Ukyo thought Tsubasa was gay until he admits he had actually seen through Ukyo's disguise from the beginning.
  • Trans Equals Gay: Inverted; part of the reason Ukyo thought he was gay was because he started dressing up as a girl in order to flirt with "him". In the official English subtitles for the anime, Akane also wonders if the crossdressing is a symptom of his being gay in the final minutes of the episode.
  • Unsettling Gender Reveal: Ranma and Akane didn't know Tsubasa is a crossdresser, so they're obviously shocked when they see Tsubasa's very male chest. Ukyo knew all along, but...
  • Wholesome Crossdresser: Despite how convincingly he can pretend to be a girl, it's all in fun and perhaps something he started to try and help "woo" Ukyo, most likely under the logic that since she dressed like a boy, he should dress as a girl to match. In the official English subtitled anime, Akane straight out asks if he's gay, and he just as straightforwardly tells her that he's straight, he just likes to "dress up". To the point that, if he's disguised as random scenery, he'll still be wearing a pretty dress under the costume.

     Mariko Konjo 
Voiced by: Yuko Kobayashi (Japanese, anime), Katsuaki Arima (Japanese, Chougi Rambuhen), Jocelyne Loewen (English)

A master of Martial Arts Cheerleading from a rival high school, Mariko makes an enemy of Ranma when she humiliates Akane at a volleyball match between Furinkan and Seishun. When Mariko falls in love with Kuno, Ranma sees the chance for revenge.


  • All Girls Want Bad Boys: Even when Kuno openly rejects her attempts to shower him with affection, it just makes Mariko want him more.
    "Being as cold, cruel, and selfish as you can... that's what I call a real man!!"
  • Because You Were Nice to Me: Ironically, given her subsequent All Girls Want Bad Boys declaration, Mariko fell for Kuno when he knocked her out by landing on her head after being punted skyward, and the more jaded Kuno shrugged off the impact, apologized for hitting her, and put a bandaid on the comedic lump that the impact raised on her head.
  • The Cheerleader: She is the captain of her high school's cheerleading team. Played with in that she practices Martial Arts Cheerleading, and thusly she's as happy with (and skilled at!) beating seven shades of snot out of the rival team as she is cheering on the home team.
  • Combat Pragmatist: Will do anything to have her team win the match. Specially using her props to injure or block the opponent in the middle of the match.
  • Genki Girl: As you'd expect of a cheerleader character, she's constantly bubbling with energy, and is usually in constant motion.
  • Graceful Loser: Goes into an impassioned speech about how the strength of Ranma and Akane's love enabled them to defeat her (much to Ranma's chagrin).
  • Improbable Weapon User: Extensible steel batons, throwing batons, pompoms that harden into urchin-like spike spheres...
  • In Love with Love: For some reason, Mariko has never been able to get a boyfriend, and she's absolutely desperate for one, which is why she falls head over heels for Tatewaki Kuno after he apologizes for accidentally landing on her head after a megaton kick and puts a bandaid on the resultant bump... even though Kuno himself expresses that he's not attracted to her and makes it very clear he's much more interested in two other women.
  • Not-So-Harmless Villain: Her stereotypically overly-feminine antics in a World of Action Girls would imply she's nothing to write home about. However, she's probably the strongest teenage female martial artist in the series, giving Ranma a harder time than Ukyo or Shampoo ever could, and even knocked him out twice, albeit by surprise.
  • Ojou: She's the cheerleading queen of her high school, and she is treated like a queen by them. She's also implied to be from a wealthy background. However, unusually for this trope, she has short sensible hair, as long hair would get in the way of cheerleading.
  • Pom-Pom Girl: She inspires her team and wears the standard outfit. However, when cheers don't get the job done she can turn her pom poms into balls of spikes to hit opposing players with.
  • Rhymes on a Dime: She does this a lot, along with S-P-E-L-L-I-N-G out her words.
  • She's Got Legs: As you'd expect of a cheerleader, she has long, supple, shapely legs, which she dresses to flaunt and frequently shows off with her kicking routine.
  • Shout-Out: One of her attacks consists on slamming her baton on a foe, catching them by surprise as it extends "magically" to strike from afar. For another, her troop of cheerleaders gather their pompoms overhead and she rides them towards her opponent. She explicitly calls them out as "Nyoibo" and "Kintoun". Whether this is a direct reference to Journey to the West or to other, more popular interpretations of the work, is up to the reader.
  • Valley Girl: The English dub gives her a "Valley Girl" accent, due to her association with cheerleading.

     Herb 
Ruler of the mysterious Musk Dynasty in deepest China, Prince Herb had never seen a woman since he was weaned from his mother. When told he would soon be expected to take a bride, he captured a monkey and went to Jusenkyo to find out what women looked like. An unfortunate accident involving the Nyanniichuan and the Ladle of Locking ensured, and so he comes to Nerima in search of the Kettle of Opening, which will undo his problem.


  • Always Someone Better: In terms of raw power, Herb may be the strongest period, with the destructiveness of his Ki Manipulation being unparalleled by anyone other than perhaps Saffron. Ranma is constantly warned that Herb is one enemy that he has no hope of ever defeating, with his power being beyond human limits (which most of the main cast are still said to be in).
  • Arc Villain: For the Musk Dynasty arc, which fundamentally revolves around Ranma's need to defeat him to avenge his cruelty in Nerima.
  • Aristocrats Are Evil: Thinks nothing of insulting or treating those he thinks are beneath him like trash, or ruthlessly punishing those who object to his haughtiness or the misconduct of his servants.
  • Attractive Bent-Gender: Much like Ranma, Herb's Gender Bender specifically turns him into a very attractive girl... of course, he was pretty good looking (almost Bishōnen tier) as a guy, so this makes a lot of sense.
  • Badass Cape: He constantly wears a flowing, elegant cape that helps him look like a refined but badass warrior-prince. It also helps to cover up his Gender Bender curse.
  • Berserk Button: Showing him breasts may make him embarrassed, but it also makes him bloody furious, because he remembers how they caused him to get cursed; in fact, he himself likens "breasts" to his draconian "gekirin" —the "reverse scale" on a dragon's hide that, when touched, makes it go berserk with murderous rage. On top of that, he's also developed a particular dislike for monkeys, and he'll attack them even without provocation. Therefore, Ranma is doubly offensive to him, because female Ranma happens to look exactly like the very same monkey-girl who dunked him in the spring. This was actually lucky, as his aim was much less accurate while Ranma kept him angered.
  • Bishōnen: Somewhat, but doesn't really look particularly feminine beyond the white and pink hair.
  • Cruel Mercy: Herb had Ranma at his mercy, planning to kill him for discovering Herb had been made female. Then Herb discovered Ranma had the same Jusenkyo cure, and decided making Ranma permanently female with the ladle was a more fitting punishment.
  • Dragon Ancestry: The distant descendant of a dragon cursed into a humanoid woman shape and mated with a human male.
  • Final Boss: Of the third Super Famicom fighting game.
  • Flying Brick: Although Happosai has been seen hovering inside his battle aura, Herb is the only person in the whole series who was depicted actually flying under his own power (often, without even manifesting said aura.)
  • Gender Bender Angst: Herb comes from a very gender-segregated culture, and didn't just become a Sex Shifter like Ranma, he gets a Shapeshifter Mode Lock almost immediately therafter. Correspondingly, he takes his curse even worse than Ranma did, to the point of trying to conceal his altered body and kill anyone who discovers his secret.
  • Hoist by His Own Petard: Ranma only managed to beat Herb by coming up with a reversed version of the Hiryu Shoten Ha that both took advantage of Herb's ability to make it suck up Ranma instead of Herb and sucked in all of the ki energy that Herb had been throwing around. The result was a downward-aimed blast of energy that caught Herb and smashed him against the ground with such force that the mountain couldn't take any more punishment.
  • Ki Manipulation: Although Ryoga, and especially Happosai, are evidently even more powerful ki-generators as such, Herb is able to use freely mould his blasts to somewhat change direction midflight, turn into blades or swords, can regulate its temperature and project cold ki at will, and knows assorted other tricks such as the Hiryu Shoten Ha.
  • Knight of Cerebus: Zigzagged. The series mostly remains an episodic comedy long after Herb comes and goes, but he is the first opponent to put Ranma into a serious life-or-death battle in a series where the stakes otherwise weren't usually too high, setting the stage for future characters like Ryu Kumon and Saffron.
  • LEGO Genetics: A maternal ancestor was a dragon that had been turned into a human and Mode Locked that way, making him part dragon.
  • Mode Lock: It's looking for a way to undo this that brings him to Nerima in the first place.
  • Multicolored Hair: Most of it is white, held up in a ponytail, but with a patch of navy blue at the center of his forelocks and a light pink hue at the end of the ponytail.
  • Person of Mass Destruction: Capable of making chasms in a mountain by blasting it enough.
  • Proud Warrior Race Guy: The Musk Dynasty was made to be the masters of Beast-Style Kung Fu, so this is a natural effect.
  • Rapid-Fire Fisticuffs: Clearly outmatched Ranma in this area, at least when Herb was in female form.
  • Sex Shifter: Amazingly, he's the only canonical character in the series other than Ranma to fall into the Jusenkyo Spring of Drowned Girl, afflicting him with the same "turn into a girl when splashed with cold water" curse as Ranma.
  • Surrounded by Idiots: Once Lime and Mint find out that Herb is a woman (due to being cursed by the Spring of Drowned Girl and locked into the form) they're constantly ogling or talking about how beautiful they find her (especially her breasts) which, without fail, prompts an irate Herb to blast or punch them into the sky.
  • Worthy Opponent: When told that Ranma saved his life, he says that his outmatched opponent may have been a man to be reckoned with after all.

     Lime and Mint 
Herb's two most loyal lieutenants, but rather dimwitted in their own right. They have no idea of what has befallen their ruler.


  • Casanova Wannabe: A G-rated version, basically, if only due to ignorance. They're fascinated by the idea of "women" and want to go on dates, touch hands, see their breasts, and otherwise do all of the "neat stuff" that you can apparently do with women.
  • Crouching Moron, Hidden Badass: Sure, they may look silly and bumbling, but they are Herb's elite personal guards. When they drop the silliness and turn serious, they become freaking scary.
  • Flechette Storm: Mint's favorite opening move is to rain down dozens of daggers upon his foe, pinning him to the wall.
  • Fragile Speedster: Mint is arguably the fastest character seen in the series by far, but just one good hit by Mousse (which he only landed thanks to Mint being distracted) was enough to knock him out and allowed Mousse to take him out of the fight by tying him to a tree.
  • LEGO Genetics: Lime inherited Super Strength from a tiger-turned-human girl that was a female ancestor of his, while Mint got his Super Speed from a wolf in the same situation.
  • Mighty Glacier: Lime, but only relatively speaking, as he is extremely swift himself. Ryoga specifically noted that, for all his strength, Lime is slower than Ranma, making Ryoga the Lightning Bruiser during the encounter.
  • Proud Warrior Race Guy: The Musk Dynasty was made to be the masters of Beast-Style Kung Fu, so this is a natural effect.
  • Sacrificed Basic Skill for Awesome Training: They have absolutely no idea how to do anything besides fight and follow orders... and in the latter case, they still tend to screw things up due to ignorance if it involves anything more complicated than breaking or stealing stuff. Even going shopping is complicated for them... although mostly due to fawning over the very plain-looking cashier...
  • Sensitive Guy and Manly Man: In a way, with Lime playing the burly, silent type while Mint is more straightforward and excitable.
  • Skilled, but Naïve: They've never been to the outside world, let alone seen real-life women. These fearsome warriors will shrink back into wide-eyed, timid children at the sight of something new.
  • Super Strength: Lime is the strongest person in the entire series, capable of knocking Ryoga unconscious with a single punch, admittedly with the advantage of some surprise. That aside, he can catch gigantic boulders falling from the air with just one hand, with as much effort as a normal person would use to catch a ping-pong ball. And by pushing his limits he was able to keep a ravine in a collapsing mountain from closing.
  • Super Speed: Mint is the swiftest martial artist in the series.
  • There Was a Door: Walls? Where Lime walks, there are no walls. Or solid steel vault doors for that matter.
  • Those Two Guys: An unusual variant; despite being major bad guys who give Mousse and Ryoga some of the toughest fights of the series, we actually don't know that much about them and their personalities are pretty interchangeable. They're dumb, loyal, girl-obsessed brutes, and that's basically the extent of their characterization.
  • True Companions: Fiercely loyal to their lord, Herb, and care very much for each other.
  • Uneven Hybrid: The distant descendants of animals cursed into humanoid women shapes and mated with human males. As a result, they've inherited subtle animalistic traits, mostly in the form of Super Strength for Lime and Super Speed for Mint.
  • Weaksauce Weakness: With Lime's unrestrained superhuman strength and endurance, or Mint's lightning-fast speed and swords mastery, they'd be practically unbeatable... if they weren't so easily Distracted by the Sexy. Or even the hint of sexy, followed by a surprise boulder to the head of course. Although Ryoga managed to stand up to Lime fair and square until Mousse gave an extreme opening by throwing Mint at him. He was also the only one of the three who won his fight upfront, but was almost killed before that.

     Shinnosuke 
Voiced by: Takeshi Kusao (Japanese), Jason Gray-Stanford (English), Luis Daniel Ramírez (Latin American Spanish)

Shin-who? Oh, now we remember. He is the stoic guardian of the legendary forest of Ryugenzawa, and successor to his grandfather (the janitor of the zoo that previously stood there, and the first guardian of the forest). Shinnosuke is a kind, introspective boy with a forthright —if often aloof— demeanor. Having taken over his role from an early age, he once saved a preschool-age Akane from a giant animal attack, getting himself mortally wounded in the process. His grandfather, desperate to save his life, used the mystical Water of Life to heal Shinnosuke's injuries... but inadvertently caused Shinnosuke to be fully dependent on the water, and without it, he lapses into a sickly state, then coma, then finally... wait, who were we talking about again?


  • Accidental Pervert: He draws an outdoors bath for Akane... then promptly forgets all about her (but not about drawing the bath). He heads for the bath (naked, natch) and runs into Akane just as she's climbing out.
  • Badass Longcoat: A janitor's coat, yes, but Shinnosuke makes it look badass.
  • Bunny-Ears Lawyer: He's brave, strong, and smart enough to keep the boundaries of Ryugenzawa safe for animals and people alike, and will face down and attack a dangerous giant serpent from the mists of Japanese myth without hesitation, it's just he... forgets things. Lots of things. Like his own grandpa. Or the traps he himself set in the forest.
  • Faking Amnesia: Played with. Since everyone knows how forgetful he is, when a contrite Ranma tries to thank him for saving Akane's life Shinnosuke claims to not know any Akane, seconds before the girl in question shows up and he laments his unrequited love for her internally.
  • Forgetful Jones: Shinnosuke suffers from severe memory problems. Long-term is shot to hell (he can't even remember his own grandpa, to the latter's distress and annoyance) and short-term is basically non-existent. He can basically remember only two things: what his job is, and (by the end) Akane. For the most part, it doesn't really affect his daily life (except to annoy his grandpa) so his condition is generally Played for Laughs: although he knows he rigged the whole forest with monster traps and deadfalls, he always forgets where they are and falls right into them. But when he meets people other than his grandfather, his forgetfulness starts affecting his relationships with them, and even endangers his life once (in the manga version, where he attacks the Orochi with his broom after forgetting it has the Moss of Life already smeared on its bristles). In his heartbreaking final scene, he watches Akane leave the forest with Ranma and regrets not getting the chance to confess his love for her... even though he did.... twice!
  • The Hermit: He and his grandfather are basically this, due to their self-imposed task of keeping the animals of Ryugenzawa from leaving the forest while preventing ordinary people from venturing too deep into it.
  • Hopeless Suitor: He falls in love with Akane and his feelings had quite an impression on her, but Akane still chooses Ranma over him.
  • Improbable Weapon User: Shinnosuke's Weapon of Choice is a simple janitor's push-broom, the kind his grandfather used to scrub animal pens at the zoo. And he's deadly with it.
  • Incurable Cough of Death: The first sign that Shinnosuke is going into Water of Life withdrawal.
  • No Social Skills: Since Shinnosuke has been immersed in his work since childhood, with only his grandpa for company, he has very few words and the ones he lets out are often very blunt. When Akane got past that barrier, however, she found him to have a very innocent, earnest outlook towards her and other people.
  • Note to Self: In order to keep himself from forgetting Akane's name, he scribbles it with a permanent marker all over his house (and all over his grandfather,) much to her amusement. Judging by the end of his arc, it worked.
  • Phlebotinum Dependence: To the Water of Life, which otherwise makes ordinary animals grow to titanic proportions.
  • The Quiet One: Doesn't talk much.
  • Raised by Grandparents: He has lived alone with his grandfather his entire life. To his grandfather's dismay, Shinnosuke keeps forgetting about him.
  • Romantic False Lead: Given how Akane responded to him, and the drama with which the story treated the relationship (as opposed to, say, her obliviousness to Ryoga's Dogged Nice Guy attempts), he's generally considered Ranma's only serious rival for Akane's affection.
  • Romantic Runner-Up: Falls helplessly in love with Akane and wastes no time confessing it to her once he realizes it. This comes a huge emotional blow to her, since he's the first genuinely nice guy to say those words and leaves it entirely up to her if she wants to reciprocate. Shinnosuke still loses to Ranma, inevitably.
  • Scars Are Forever: As a child, Shinnosuke received three huge gashes across his back from a giant platypus' claw while trying to save Akane from the animal. He would have died from this injury without application of the Water of Life, but these scars remain and prove to Akane that he IS the boy from her childhood. By the end of his arc, his grandfather forcefully scrubs the Orochi's moss (which creates the Water of Life) into Shinnosuke's scars, which vanished permanently.
  • Secretly Dying: Inverted. Shinnosuke is the only one who doesn't know, and his grandpa goes to huge lengths to keep him unaware of his own condition, especially the fact that he's slowly dying. When Akane learns about this, she joins the charade to keep Shinnosuke from finding out. At his story's climax, they cure him with the more powerful Moss of Life, which permanently restores him to full health.
  • Sugar-and-Ice Personality: He's often businesslike, aloof and very blunt, but he reveals a much more sweet and innocent side to Akane.
  • Your Days Are Numbered: The healing effect of the Water of Life on Shinnosuke grows less and less potent as time goes by, requiring him to take more and more of it in increasingly shorter periods. Worse, the springs from which the Water issues have been drying up. His grandfather realizes that, one way or another, Shinnosuke is doomed to die. Subverted when they attain the more potent Moss of Life that creates the Water of Life, which is a more powerful healing agent and fully restores Shinnosuke to normal.

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     Ryu Kumon 
When Ryu's father was killed practicing one half of a paired school of martial arts that Genma invented, Ryu spent the rest of his life training himself to master the Yamasenken in hopes of tracking Genma down, taking the Umisenken and then building a new dojo to the memory of his father. When Nodoka mistook him for her long-lost son, he tried to take advantage of that to get what he wanted. But losing to Ranma revealed to him the ugly truth behind the 'Senken Schools' and so he left Nerima, a sadder but wiser man.
  • Affably Evil: High on affable. He antagonizes Ranma and Genma for the scroll of the Umisenken and lets Ranma's mother believe he's her long-lost son. However, he's trying to rebuild his late father's dojo by gaining the scroll, he did save the life of Ranma's mother and politely told her he wasn't the son she was looking for, complimented Ranma after defeating him, and promised to seal off the Yamasenken style as he promised.
  • Arrogant Kung-Fu Guy
  • Blackmail: Once he learns of Ranma's hiding from Nodoka, he uses his knowledge that Ranma and "Ranko" are the same person to force Ranma into agreeing to duel him.
  • Character Development: Grows distinctly softer and more fleshed out as a person over the course of his arc, culminating with him abandoning his lifelong quest because he realizes it would dishonor him to pursue it any further.
  • Chronic Hero Syndrome: If it is a Damsel in Distress at least, even older ones that he isn't attracted to. At the very least heavily into Giri in some respects.
  • Combat Pragmatist: His fighting style is largely based on distracting opponents and then attacking full force. One "attack" simply consists of tying up the enemy in a lasso just to make them vulnerable to a real attack.
  • Dangerous Forbidden Technique: Zigzagged with the Yamasenken. It's not inherently dangerous to the practitioner, unless you're Too Dumb to Live like Mr. Kumon, but because of the terms of his and Ranma's battle, Ryu is forbidden from using the Yamasenken techniques after losing to Ranma. He also doesn't want to use them anyway because he's humiliated by the fact that they were created as thieving techniques, not fighting techniques.
  • Even Evil Has Standards: He draws the line at torture; his word is his bond; he is very dedicated; will rescue bystanders from monsters, wild animals, and similar things he happens upon that he can actually do something about; and he isn't a particularly bad person in general. A bit chauvinistic, and tends to be very ruthless in battle though. However, he apparently refrained from using his strongest/killing moves against Ranma after getting to know Nodoka.
  • The Fettered or Honor Before Reason: To his vows. First to find the other half of the school, and then not use his art for destruction again.
  • Foil: In many ways, Ryu is who Ranma wishes he could be, which is why Ranma is so determined to best him. In contrast to Ranma, who, even beyond his Jusenkyo-related issues, tends to be a manipulative and emotional schemer who just can't overcome his desires for mischief and self-preservation, Ryu is a 100% stoic badass archetype played straight, and even when Ryu engages in subterfuge, it's as a last resort, whereas Ranma tends to resort to it instinctively. In many ways, Ryu is what Ranma believes his mother hoped Ranma would turn out like as a result of Genma's tutelage, instead of how he actually turned out, and this really gets to Ranma.
  • Friendly Enemy: At the end of his story, he makes up with Ranma, who he had nothing personal against in the first place, and leaves on peaceful terms. Before that, he wants to defeat Ranma in order to secure the Umisenken for himself.
  • Heel–Face Turn: Zigzagged; he was never a totally evil person, but he opened up emotionally after Nodoka played mother for him, and the revelation that his style was created for violent burglary caused him to reevaluate his entire life, choosing to abandon its use and find a new, more honorable purpose to his life.
  • Jerk with a Heart of Gold: Ryu initially seems to be just a wandering bruiser, so manipulative that he will even take advantage of Nodoka's loneliness. As the story progresses, though, he shows a genuine soft side and a fundamentally honorable nature.
  • Make Me Wanna Shout: The Yamasenken school usually opens with a loud yell of "Don't move!" It's not the words that freeze the opponent, but the sheer VOLUME that catches anyone, even rampaging grizzlies, off guard.
  • Now What?: He has dedicated his entire life to finding the counterpart school of the Yamasenken in order to rebuild the Kumon Dojo. Not only did he lose the chance, he has to seal away his school, the school he uses exclusively and likely the only school he knows by this point. What is he supposed to do now?
  • Person of Mass Destruction: Thanks to his Yamasenken mastery, Ryu is a highly destructive force, capable of literally tearing up anything in his way. As his fighting style is based on violent burglary, he has a tendency to smash his way through walls and doors to get to places.
  • Pet the Dog: Although Ryu initially was manipulating Nodoka to try and find the Umisenken, he repeatedly does things just for the sake of making her happy, and before he leaves asks Ranma to finally come clean and present himself to her, so that she can end her loneliness.
  • Rated M for Manly: Militaristic in attitude and combat style, and probably the most "man's man" male in the series (with the possible exception of Lime).
  • Razor Wind: The Yamasenken's ultimate attacks are "vacuum blades" that can carve through solid steel, which Ryu can even Beam Spam if he wants.
  • Sacrificed Basic Skill for Awesome Training: Ryu is one of the most lethal adversaries that Ranma has to fight, thanks to his Yamasenken training, but is extremely socially inadequate as a result of spending all his life training and doing nothing else.
  • Shout-Out: To Guile, but not overly so.
  • Super Speed: He can easily move fast enough to keep up with Ranma in combat.
  • Super Strength: At least as strong as Ranma.
  • Super Toughness: He's at least in Ranma's class when it comes to durability.
  • Walking the Earth: Ryu has spent many years roaming Japan, honing his martial arts and trying to find Genma Saotome for revenge.
  • You ALL Share My Story: Despite the fact Ranma had never even heard of him, Ryu and Ranma are ultimately drawn to clash because Ryu is searching for Ranma's father, a search that inadvertently brings him into contact with Ranma's mother.

     Pink and Link 
Pink and Link are a pair of identical twin herbalists from the neighbouring herbalist village to that of Shampoo, who was poisoned by Pink and then healed by Link. However, as they are twins, Shampoo couldn't tell them apart and so mistook them for the same person, leading her to beat up either one on sight whenever she met them. They come to Nerima to get revenge on Shampoo.


  • Bullying the Dragon: They know from experience how much stronger Shampoo is, and that she wastes no time killing her enemies... And have picked fights with her for years, risking she'd decide to just kill them rather than beat them up on sight, even before finding a way to finally neutralize her. After leaving Japan they brag at the Amazons' paper to have defeated Ranma, finally getting her worked up enough to hunt them down.
  • Expy: Their status as small-statured female Chinese twins with an unexplored past connection to Shampoo, who always act together, engage in Finishing Each Other's Sentences, have Theme Twin Naming and rely on a gimmicky approach to combat? The anime continuity did that much earlier with a set of twins called Ling-ling and Lung-Lung, who are Shampoo's honorary little sisters and whose goal is to try and help Shampoo.
  • Green Thumb: Their main power, allowing them to grow giant plants with various properties in seconds.
  • Polar Opposite Twins Pink is a sadistic poisoner, and Link a benevolent healer.
  • Perpetual Frowner: Link, the compassionate healer, is constantly wearing a frown, which distinguishes her from Pink.
  • Perpetual Smiler: Pink, the sadistic poisoner, is constantly smiling, which distinguishes her from Link.
  • Sadist: Pink, who poisons random people for fun.

     Rouge 

This Indian Hindu girl is the recipient of the most powerful known Jusenkyo spring. Pantyhose Taro accidentally stumbled across Rouge bathing one day. During her resultant punishment of him, he accidentally got her magnetic plasters (for treating her constant backaches) stuck to him, so she chased him after he ran away from her fury. The two of them tore up Nerima until Ranma managed to settle the problems.


  • Blessed with Suck / Cursed With Awesome: The Spring of Drowned Asura, of course. It grants its bearer supernatural powers when activated that make the bearer one of the strongest creatures in the series, but it suffers such extreme backache from carrying around six arms that she can't take its form for long without locking up in pain.
  • Flying Brick: Superhumanly strong, tough, capable of transoceanic flight, insanely accurate, and can generate light, fire, and electricity at will.
  • Glass Cannon: Her cured form has plenty of raw power as befitting of a Physical God, but she isn't very durable compared to Ranma.
  • Hero Antagonist: Borderline. She's only a problem because Pantyhose Taro didn't explain the full circumstances of his encounter with her (Notably his obsession with gaining "the Source of her Power" and his megalomania), and her vindictiveness and battle between her and Pantyhose threatened to destroy the Tendo household. It turns out her "Sources of Power" were really just magnetic plasters she needed to soothe her back from the burden of carrying six arms. She happily returns home after Ranma takes her to the drug store to buy as many of them as she can carry.
  • Kill It with Fire: In Asura form, she can breathe fire from any of her mouths and creates small bolts of fiery energy from her hands.
  • Magic Pants: In human form, her vaguely Indian-inspired wardrobe includes translucent pants under her skirt. Whenever she turns into Asura, the pants mysteriously go away, and they come right back when she reverts. They're the only article of clothing she wears that does this (although her waist-long hair also shortens enough to accommodate the extra three faces, and grows back when normal.)
  • The Mind Is a Plaything of the Body: Unlike most Jusenkyo transformations that are purely physical, she becomes an Asura mentally as well as physically, causing her to become distinctly more aggressive and forthright in her cursed form. In fact, she's the only canonical Jusenkyo victim in the manga whose transformation alters personality, although Pantyhose Taro did try to curse Happosai with a Spring of Drowned Virtuous Man that would make him more benevolent, and the anime did feature the unique character Kin'nee, whose Spring of Drowned Buddhist Priest turns him into a meek, docile, benevolent pacifist.
  • Misery Poker: Oh, woe, she suffers so much. It's all because of that evil, evil man! Won't someone please stand up for her? She seems to genuinely believe it all though, as she is a firm believer in astrology, bad signs, happenstance, and the like.
  • Multi-Armed and Dangerous: In Asura form, she has six arms.
  • Multiple Head Case: Well, more like Multiple Face Case — she has three faces on one head, though each seems to have its own personality and mind, as they can be knocked out separately.
  • Naked First Impression: Pantyhose Taro met her while she was taking a bath.
  • Physical God: The Asura is a semi-divine warrior-demon from Hindu mythology, so Rouge's cursed form is basically the living, flesh-and-blood embodiment of a deity.
  • Reality Ensues: Having six arms seems awesome... Until you realize it causes a killer backache.
  • Required Secondary Powers: Subverted. The curse of the Spring Of Drowned Asura neglected to account for stronger back muscles to go with those six arms. As a result, Rouge suffers from wicked backaches after spending any amount of time in her cursed form, and she relies heavily on magnetic sticking plasters to alleviate the cramping.
  • Shock and Awe: Conjuring lightning is her secondary, but most devastating, means of attack.
  • Split Personality: In her human form, acts like a sweet, polite, superstitious, and very feminine girl. As Asura, is much more aggressive, masculine, and violent. Furthermore, she seems unaware of what she does in her Asura form, in one memorable incident helping to repair the Tendo Dojo after destroying it in Asura form, apparently completely oblivious to that she destroyed it in the first place and simply thinking that it is a sign of bad luck. Of course, she could just use the Asura form as an excuse to vent her own negative feelings and feign ignorance of her actions afterwards...
  • Super Power Lottery: Lucked out even better than Pantyhose Taro, having gained the curse of a Hindu war god/demon with all the supernatural powers that entails.
  • Unskilled, but Strong: Rouge doesn't have any martial arts skills at all, so her normal form is that of a plain girl. Her power comes from the destructive abilities of her Asura curse, and makes her one of Ranma's most powerful adversaries.
  • Weaksauce Weakness: She can only remain in Asura form for a little while, as her tremendous backache forces her to retreat to recover even when she has the upper hand of a battle.

     Kiima 
Saffron's long-suffering spymaster, and general handywoman, possibly including being the captain of his guard, Kiima is sent to retrieve the map from the Jusenkyo Guide so that Saffron may undergo his maturation ceremony. Indirectly, she causes the whole mess with the Nerima Wrecking Crew.


  • Evil Knockoff: Of Akane, via Jusenkyo spring, to earn Team Ranma's trust.
  • Femme Fatale Spy: She is mostly a spy per profession, but seems to do a little bit of anything that is required of her, as it is a small society. She can talk to and control large flocks of birds to find information or carry out instructions; uses "Imprinting Eggs" for instant brainwashing; or Jusenkyo waters to pose as a human version of herself, or other female human disguises for spying on or seducing targets.
  • Proud Warrior Race Girl: Takes her duties very seriously, no matter the lengths she has to go to.
  • Razor Wind: She's quite skilled at sending out razor-sharp arcs of wind shears with her wings.
  • Speaks Fluent Animal: Can speak to birds and use them as spies.
  • Stripperiffic: Her official uniform is basically a sleeveless leotard and boots.
  • Vain Sorceress: Quite vain, turns upset if anybody calls her middle-aged, and enjoys shapeshifting into younger women.
  • Xanatos Speed Chess: Quite adept at coming up with clever, and surprisingly successful plans in the middle of a mission.

     Saffron 
This humanoid phoenix is the immortal ruler of the Jusendo Bird People. However, although haughty, arrogant, obnoxious, and petty, he nevertheless has sufficient concern for his rural citizens to have provided heat and light for centuries.

On the other hand, he has a storage room full of citizens encased in imprinting eggs, so dissidents apparently get brainwashed, but he will at least not stoop to execute his own subjects for misunderstandings, since he let Koruma and Masala go after they beat him up for being obnoxious.

He also has no concern or patience for anyone not of his tribe, and can be underhanded, sadistic, ruthless, and even manipulative, if they get in his way.


  • Aristocrats Are Evil: He starts out being a Royal Brat who is willing to order his minions to kill people who anger him. Then he reveals a sadistic streak when he gloats about the fact that Ranma and his friends will be literally consumed by his metamorphosis to provide him with required nutrients. Once he fully matures, he gets even worse, and goes out of his way to kill Ranma for having had the audacity to stand up to him.
  • Big Bad: Of the Mt. Phoenix arc, which is the series' Grand Finale. But that's the extent of his role, as the series itself is too episodic to have a true Big Bad.
  • Born-Again Immortality: His death results in his regeneration into an egg, and subsequent hatching as a baby.
  • Even Evil Has Standards: He is openly disgusted at Ranma supposedly using a human shield, specifically the apparently dead Akane after she had sacrificed herself for him.
  • Final Boss: He is the final villain of the manga.
  • Glass Cannon: On a relative scale. Although still superhuman by ordinary standards, especially due to his regenerative skills, he can't quite withstand the blunt force punishment that the Made of Iron Ranma characters usually dish out (and receive), and direct hits will daze him simply because he's not built up resistance to getting hit.
  • Healing Factor: Taken Up to Eleven. Any wound inflicted on him, in any way, is healed within seconds (or sooner) through the power of his own flame. When being frozen solid and shattered forced a massive regeneration, but still failed to kill him, you know you're in the big leagues of Good Thing You Can Heal.
  • I Have Your Wife: Comes up with the idea of kidnapping Akane to use against Ranma.
  • Kamehame Hadoken: Tenka Shunmetsu Kokyuu Dan, roughly, "Entire Empire Instant Annihilation Shot." A gigantic focused heat ray with the power to go through several mountain spires, vaporize them, and keep going. And he can toss one right after another, with zero recovery or penalty. Your only warning (other than Saffron calling out its name) is a sphere of flame swelling around Saffron's body, giving you no time to dodge...
  • Ki Manipulation: Averted. His powers generate raw flame and light through magic, not ki.
  • No Conservation of Energy: In a series where Ki Manipulation, Super Strength and Super Speed are already commonplace, Saffron still manages to stand out with the sheer amounts of energy his body can generate out of nowhere.
  • One-Winged Angel: His maturation from "powerless kid" to "mountain-vaporizing Physical God."
  • Orcus on His Throne: There really isn't much else for the adult, mature Phoenix King to do other than to sit tight and provide ambient light and heat to his subjects, even when he could easily raze the world if he wanted to.
  • Person of Mass Destruction: He's quite possibly the strongest character in terms of raw power, having been shown with the most destructive attack in the entire series. His power is great enough to let him discharge heat rays that reduce mountaintops to ash, one after another.
  • The Phoenix: Exactly what he is.
  • Physical God: There's no canon confirmation of him being a true god, but he might as well be one. He has demonstrated high levels of supernatural powers (including regeneration and elemental attacks that can liquefy mountains), as well as being the most powerful character in the series in terms of destructive level.
  • Playing with Fire: Has several fire-based attacks.
  • Spoiled Brat: Particularly when in his childish form, likely because he is invariably spoiled by his doting guardians in child form, and this has been going on for multiple incarnations.
  • Superpower Meltdown: Part of his maturation process grants him a conscious Power Limiter to give him controlled use of his extraordinary firepower. Interrupting his transformation did not decrease said power at all... but he hatched lacking that ever crucial Power Limiter. He's only too happy to use his flame as dangerously and destructively as possible.
  • Unskilled, but Strong: By far the most powerful foe Ranma has ever encountered, being a Person of Mass Destruction who can lay waste to mountains. But he's very lacking in hand to hand combat skills and is also a Glass Cannon who goes down quite easy if it wasn't for his Healing Factor.
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Anime-original and Movie Characters

     Kirin 
Voiced by: Kaneto Shiozawa (Japanese), John Payne (English), Irwin Daayán (Latin American Spanish)

Ruler of Nekonron and leader of the Seven Lucky Gods School of Martial Arts, he comes to Nerima in search of a legendary scroll half... and if that is in the possession of a woman, he must marry that woman. As Akane happens to be holding it at the time, Hilarity Ensues.


  • And Now You Must Marry Me: It wasn't his fault. He was supposed to come for the bearer of that scroll, and just happened to come at the exact moment Lychee let Akane take a look at it.
  • Anti-Villain: He's really not such a bad guy at all. He's the antagonist of the movie, but his antagonistic actions, such as kidnapping Akane to marry her, are a result of his strict adherence to tradition (he's looking for a legendary scroll half, and if it is in the possession of a woman, he must marry that woman; Akane happens to be holding it at the time), which in addition to being given plenty of sympathetic traits, makes him a pretty Nice Guy.
  • Badass Cape: Kirin wears a flowing yellow cape to make himself look both more regal and more imposing.
  • Barrier Warrior: He can create an unbreakable barrier simply by snagging his opponent's fist with his metal chopsticks before it gets close...unless, that is, the other person uses the other fist, or hurls something non-solid through his guard.
    • In a more serious fight, he can block rapid fire punches from both hands.
  • The Evil Prince: Ranma and the others believe him to be this, especially when he kidnaps Akane. It turns out he's actually not evil so much as somewhat hidebound and unused to being told "no".
  • Gold-Colored Superiority: As part of this movie's Saint Seiya parody, Kirin's Battle Aura is gold to Ranma's blue.
  • Happily Married: To Lychee in the end.
  • I Do Not Drink Wine: As a Nekonronian, his mutated metabolism can only digest rice and pickled vegetables. Culturally, even a basic fried egg is disgusting Foreign Queasine to him.
  • Improbable Weapon User: He uses chopsticks to create an almost impenetrable barrier about his person and can turn grains of rice into ki-laden bullets.
  • Large Ham: Even for a Ranma 1/2 character, Kirin is prone to loud and melodramatic announcements.
    "His name is... KIRIN!"
  • Punch-Clock Villain: Portrayed as the antagonist of the movie, especially once he kidnaps Akane to marry her, but also given plenty of sympathetic traits and, once you get past his strict adherence to tradition, is a pretty Nice Guy.
  • Third-Person Person: Kirin always addresses himself in third person as a personal quirk, although precisely why is anybody's guess.
  • Trade Mark Favorite Food: It's not so much that he prefers "PPPP-PICKLES!!!!" but more like that's all his metabolism can deal with.
  • The Wise Prince: He's loved by all his followers and they're fiercely loyal and devoted to him.

     Lychee 
Voiced by: Sakiko Tamagawa (Japanese), Diana Wong (English), Mónica Estrada (Latin American Spanish)

Bearer of one half of the Scroll of Luck from Nekonron, she comes to Nerima chasing Happosai, who gave it to her grandparents and told them it would bring them luck. It did — all bad. When she sees Prince Kirin, she thinks her "happily ever after" has come at last... then he decides that Akane is his bride, because she caught the scroll that Lychee just threw away.


  • Anime Chinese Girl: Like Shampoo, she's a cute foreign girl from the remote regions of China who, in the English dub, speaks in broken patterns with an emphasis on using her name instead of personal pronouns. Unlike Shampoo, she's not a martial artist, and instead relies on the protection of her wrestling elephant, Jasmine.
  • Earn Your Happy Ending: Lychee does manage to win Kirin's affections eventually, after she risks her life in a water geyser to get back half of the scroll.
  • Gave Up Too Soon: After spending a lifetime waiting for her promised prince, secret scroll in hand, she finally gets frustrated enough to toss it away. Two seconds later, cue legendary prince...
  • Roaring Rampage of Revenge: What brings Lychee to Nerima, searching for Happosai.
  • Small Girl, Big Gun: Like Akari, she is ever attended by a monstrous animal guardian, the wrestling elephant Jasmine.
  • Thinks Like a Romance Novel: And it turns out poorly. Until the very end of the movie, where she does finally get her guy.
  • This Looks Like a Job for Aquaman: She's not very skilled at martial arts, and thus cannot usually contribute much to the group...but the fact that she has a pet elephant named Jasmine is essential to getting past the otherwise nigh-invulnerable Wu, because Wu takes an interest in making friends with Jasmine.
  • Throw the Dog a Bone: As we learn in the post-credits scene, she does eventually end up marrying Prince Kirin.
  • You No Take Candle: In the dub, she's the only Chinese character other than Shampoo to speak in Hulk Speak.

     Six Lucky Gods 
Bishamonten is voiced by: Kazuhiko Inoue (Japanese), Robert O. Smith (English), Abel Rocha (Latin American Spanish)
Wu is voiced by: You Yoshimura (Japanese), Terry Klassen (English)
Monlon is voiced by: Eiko Yamada (Japanese), Lynda Boyd (English), Ilia Gil (Latin American Spanish)
Daikokusei is voiced by: Takehito Koyasu (Japanese), Paul Dobson (English), Roberto Carrillo (Latn American Spanish)
Daihakusei is voiced by: Mitsuaki Madono (Japanese), Michael Dobson (English), Igor Cruz (Latin American Spanish)
Ebiten is voiced by: You Yoshimura (Japanese), Nick Misura (English), Carlos Íñigo (Latin American Spanish)

The loyal vassals of Kirin and his fellow masters of the Seven Lucky Gods School of Martial Arts. These six warriors — the fierce-looking Bishamonten, the twins Daikokusei and Daihakusei, the hulking Wu, the dwarfish Ebiten and the sultry Monlon — serve as Kirin's last line of defense and agents of his will.


  • The Brute: Wu fits this to a tea. He's bigger than the Asian elephant Jasmine and dumber than a box of rocks, while being almost impossible to hurt.
  • Crouching Moron, Hidden Badass: Ebiten, a pipsqueak who functions as Kirin's direct lieutenant and retainer, and thus gets stepped on or yelled at more often than not. Until he whips out his fishing rod...
  • Cutting the Knot: Daikokusei and Daihakusei's palace is a giant Go board; as they smack pieces on their own game, giant pieces materialize overhead and crush invaders. When the twins boast that Ranma can't dodge forever, and he'll soon run out of "places to go" on the board, he simply jumps on top of the game pieces and disappears from the board, defeating the game.
  • Dumb Muscle: Wu — he can't even speak, he's that dimwitted.
  • Finishing Each Other's Sentences: Daikokusei and Daihakusei, being twins, often do this, and the second twin always Rhymes on a Dime to his brother's opener.
  • Gentle Giant: As formidable as he looks, Wu is actually very placid and would rather play with Jasmine than fight.
  • Improbable Weapon User: Ebiten and Monlon wield a fishing rod and a lute, respectively.
  • Nigh-Invulnerable: Wu's skin is so thick that Mousse's blades just bounce off of it.
  • Razor Floss: Monlon's special technique involves entangling the victim in lute strings and then pulling them so tight that, if she strums the strings, the vibrations will cut the victim to pieces.
  • Shout-Out: All of the fighting scenes are a huge Saint Seiya parody - more exactly, the Sanctuary arc.
  • Sibling Yin-Yang: Daikokusei and Daihakusei have the exact same personality, but their Go-themed "combat" style and personal insignias are opposites to each other.
  • Stone Wall: Wu.
  • Stripperiffic: Monlon's outfit.
  • The Unfought: After a formidable display of spearfighting skills, Bishamonten is taken out by a single Happodaikarin because Happosai tripped. Meanwhile, Wu doesn't care much for letting people past him as long as he has a plaything to distract him.
  • Whip It Good: Ebiten's primary means of attack is lashing his foe with his fishing rod's line so that it slices their flesh.
    • He also uses a minor version to capture Akane, sending the line out to grab her by her arm and pull her to the spot in which the group is.
  • You Shall Not Pass!: What the Six Lucky Gods attempt to protect Kirin's sanctum.

     Prince Toma and Elite Guards 
Prince Toma is voiced by: Mitsuaki Madono (Japanese), Alessandro Juliani (English), Yamil Atala (Latin American Spanish)
Sarutoru is voiced by: Nobuo Tobita (Japanese), Paul Dobson (English), José Arenas (Latin American Spanish)
Toristan is voiced by: Issei Futamata (Japanese), Gerard Plunkett (English), Luis Daniel Ramírez (Latin American Spanish)
Wonton is voiced by: Satohito Nakajima (Japanese), Terry Klassen (English), Roberto Mendiola (Latin American Spanish)

Ruler of the floating island of Togenkyo, Prince Toma is faithfully served by three Beastmen; Sarutoru, Toristan and Wonton.


  • Absurdly Sharp Blade: He may use it mostly as a focus for his illusions, but Toma's sword is sharp enough to easily sink halfway through the ceiling.
  • Amazon Chaser: Toma seems to have a thing for strong, authoritative women, given that his ultimate choice of bride is Akane and he chooses her because she had the audacity to slap him.
  • And Now You Must Marry Me: Toma and his minions kidnap various women and then the bored Prince demands that they compete in a "bridal tournament" for his amusement; the winner gets to marry Toma, and the losers will be divided up amongst the other residents of Togenkyo as they see fit.
  • Berserk Button: Don't make fun of Toristan's appearance. Just don't.
  • Bonding over Missing Parents: Toma does this with Akane, soothing her justified rage towards him by revealing how his parents died when he was young and causing her to compare him to herself with her deceased mother.
  • Cool Mask: Toristan's. And he has a very good reason for wearing it.
  • Dogs Are Dumb: Wonton, the dog-man, is the stupidest of the three, with even Toristan, the bird-man, displaying more intelligence.
  • Dumb Muscle: Wonton is incredible strong and fast, but no smarter than a particularly large and dimwitted dog. He curbstomps Kuno by effortlessly dodging Kuno's blows and then flattening him with open palm strikes, only to be defeated when Nabiki tosses a bone out of the window and Wonton instinctively chases it, falling to a knockout far below.
  • Flechette Storm: A favorite tactic of Toristan is to launch volleys of feathers turned darts to strike at foes' Pressure Points and incapacitate them with pain.
  • Funny Animal: Toristan's a bird, Sarutoru's a monkey and Wonton's a dog.
  • Gonk: Poor Toristan got the short end of the stick when exposed to the waters of Togenkyo's central spring; he still looks like a bird, with a scrawny neck, oversized round head, big eyes with beady little pupils, and a tiny beak in the center of his moon-like face. The overall impression is absolutely ridiculous-looking, causing Shampoo and Mousse to burst into uncontrollable laughter when they see it. Understandably, he's incredibly sensitive about it, and wears a more intimidating looking Street Fighter Claw-esque mask at all times to cover it up.
  • Ignored Enemy: Poor Sarutoru. He actually has to raise his hand and ask for permission to engage Ryoga in a fight...
  • Hoist by His Own Petard: Sarutoru attempts to use his most powerful technique on Ryoga, "Shadow Fall." He envelops Ryoga in black fog, trapping Ryoga in a nightmare where he thinks Akane has hooked up with Ranma because Ryoga makes her sick. The technique technically works; Ryoga slumps over and becomes incredibly depressed. Unfortunately for Sarutoru, Ryoga is absolutely the worst person to use that technique on...because making Ryoga unhappy powers up Ryoga's Shishi Hokodan, which Ryoga then uses to knock Sarutoru out.
  • Kill It with Fire: Subverted; the Mystic Illusion Chaos Strike attack looks and feels like it incinerates the victim, but it's nothing but an illusion.
  • Love at First Punch: Toma decides Akane is the perfect bride after she climbs up to his spot, slaps him and chews him out for his treatment of the women he's selected to be his bride.
  • Mars Needs Women: Because Togenkyo's native population is only made up of men due to the magical pollution of its waters, they have to abduct women from the outside world to have children.
  • Master of Illusion: Prince Toma, big time.
  • No Woman's Land: Togenkyo's waters are tainted by the magical spring at its heart, meaning only boys are born to women there.
  • Punny Name: All three of Toma's guards use the way Japanese phonemes represent foreign names to pull an animal pun:
    • Sarutoru: A pun on Sartre/Sarutore, and "saru" is Japanese for "monkey".
    • Toristan: A pun on Tristan/Torisutan, "tori" is Japanese for "bird".
    • Wonton: A pun on the Chinese food dish, "wan" is the Japanese onomatopoeia for a dog's bark, "woof".
  • Shout-Out: Prince Toma and his elite guards are a parody of the famous Japanese mythological hero, Momotaro.
  • Slap Yourself Awake: In deleted scenes, Ranma is given a pin by Cologne to jab into his leg, which is how he sees through the Mystic Illusion Chaos Strike attack that Toma favors.
  • Spoiled Brat: Prince Toma. His parents died when he was very young, so having the allegiance of the entire island and its elite warriors thrust upon him went to his head.
  • Your Mind Makes It Real: Toma's Mystic Illusion Chaos Strike technique, which is his most powerful move, involves enveloping a foe in phantasmal fire and making them think they're being burned alive. However, it doesn't work if the victim concentrates (or uses real pain to block the fake one), which Ranma is able to do in their second fight, seeing through the illusion.


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