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    Randy Cunningham 
Voiced by: Ben Schwartz
https://static.tvtropes.org/pmwiki/pub/images/randy300px_5234.png

The star of the show and the current Norrisville Ninja. Armed with his magical ninja suit, Randy will take on monsters and madmen as he attempts to keep that creepy Sorcerer in his hole.


  • Adorkable: More specifically, he's one of those characters who thinks he's cool and tries to act cool, but is actually an enormous dork.
  • Ascended Fanboy: Was the Ninja's biggest fan, and now he is the Ninja.
  • Badass Adorable
  • Badass Normal: Without the suit, he's still willing to do things like dive off the side of a dam and tackle a panther to try and save a friend.
  • Bee Bee Gun: In the form of the Ninja Bee Ball. The bees however, attack everyone, including him.
  • Book Dumb: He’s failing science, and doing poorly in most (if not all) of his classes, but he’s shown to be awesome at riddles. The first episode shows that he's pretty good at (BSing) English too since he got his highest grade so far—a B.
  • Byronic Hero: Downplayed. He's a pretty decent person prone to mistakes, but is learning.
  • Calling Your Attacks: He loves taking this Up to Eleven.
  • Catchphrase: "What the juice?!" He also has a number of Catch Phrases in the form of odd euphemisms and lingo, such as "that's the cheese" (that's the best), "so honkin' bruce" (that's freaking awesome), "shnasty" (extremely gross), and "so wonk" (so lame), many of which are Share Phrases.
  • Character Development: While a pretty okay guy, he is learning several lessons about heroism and duty making him a better person.
  • Chick Magnet: He woos Theresa Fowler and Debbie Kang in Night of the Living McFizzles.
    • He also flirts with several other girls in Viva El Nomicon.
    • Theresa definitely has a crush on him, as "Randy" flirting with Heidi right in front of her in Shloomp, There It Is! is enough to stank her, and it's resolved when he gives her some flowers and apologizes.
  • Clothes Make the Superman: The Ninja suit. However, as Howard's disastrous time as the Ninja proved, it's Randy's courage and compassion that make him capable of true heroism.
  • Cloudcuckoolander: Randy is definitely more than a bit odd and spastic, though he is often Closer to Earth than Howard.
  • Cool Loser: He's one of the less popular kids at school. He's also the one that consistently saves them from giant robots and monsters.
  • Distressed Dude: He is sometimes this in recent episodes, starting with Nukid on the Block. Although he's usually more of a badass-in-distress and less of a dude-in-distress than Howard, there are a fair few exceptions; Nukid on the Block where Howard stops Franz Nukid from choking him to death, Bash Johnson: 11th Grade Ninja where Bash (the actual dude-in-distress) kicks away the Robo-Ape trying to vaporise him, Sorcerer In Love 2: The Sorceress' Revenge where Howard has to save him from being dragged into another dimension, Shloomp, There It Is! where Howard has to break the chair he's tied to before he can escape, Julian's Birthday Surprise where Howard basically barters for him (seeing a pattern here?), and Fudge Factory where he's only saved by the timely arrival of Marci and her mother.
    • Badass in Distress: Proves to be this in Der Monster Klub, Raiders of the Lost Nomicon, Secret Stache, Swampy Seconds, McFear Factor and Ninjception. In all of these episodes, he escapes on his own.
  • Dual Wielding: Often does this with his weapons.
  • Elemental Powers:
  • Enemy Mine: With Viceroy against Jerry Driscoll in Dawn of the Driscoll.
  • Expy: He slightly resembles a young Stanley Ipkiss.
  • Friend or Idol Decision: In "Evil Spirit Week", though he barely hesitates once presented with the decision.
  • Hammerspace: Where he pulls his ninja gear from, since the suit has no visible storage space.
  • Healing Hands: The ninja art of healing. The first time he tried it he did not fully read how to do it and accidentally brought Jerry Driscoll's skeleton back to life (as well as multiple miscellaneous creatures in the science classroom). He has more control of it by the time of Silent Punch, Deadly Punch.
  • Henshin Hero: Randy becomes The Ninja by putting on the mask of the suit, complete with Transformation Sequence.
  • Heroes Want Redheads: Reveals at the start of the second season that he finds Heidi to be rather attractive given the right lighting.
  • Heterosexual Life-Partners: With Howard.
  • He Cleans Up Nicely: He looks good in a tuxedo.
  • He's Got Legs: He's essentially very little torso and all legs. Certain angles seem to focus on his legs.
  • Highly Visible Ninja: Not much into stealth but can be if he has to.
  • "How Did You Know?" "I Didn't.": Back when Randy and Howard were six-year-olds, they snuck into Norrisville High so Randy could prove to Howard that the Ninja exists. Randy turned Marci back to normal by cutting her apron. When the Ninja of 2005 asked him how he knew it'd de-stank her, Randy said he was aiming for her head. The Ninja of 2005 then hoped Randy would never become the Ninja.
  • Idiot Hero: Originally this, but as he became more studious and savvy, his misunderstandings with the Nomicon primarily occur due to his selfishness and stubbornness instead of pure idiocy.
  • Improvised Weapon User: Often uses nearby objects when not using the weapons in the suit.
  • In the Hood: He often wears a jacket that has a hood but rarely uses it.
  • James Bondage: Is this in Der Monster Klub and Secret Stache.
  • Jerk with a Heart of Gold: Downplayed. He wasn't really a Jerkass to begin with, though he has his moments of being a jerk which are often rare for him to do so. On top of that, Randy is just a nice guy to begin with and he's much less of a Jerkass than Howard who's really a jerkass with a heart of gold.
  • Kamehame Hadoken: The Ninja Air Fist.
  • Kid Hero: He's a teenager and also the only one keeping the Sorcerer from taking over the world.
  • Legacy Character: Before he became the Ninja, many others assumed the identity to fight the Sorcerer.
  • Living Legend: The Ninja has protected Norrisville for years, making Randy fit the trope by being the new Ninja.
  • Mad Mathematician/Good with Numbers: His math skills were mentioned on his essay in Last Stall on the Left and then shown in Escape from Detention Island while proving Howard's innocence to Principal Slimovitz.
    • On the other hand, Randy likes to cover up the Nomicon with his math textbook.
  • Magic Knight: Is slowly coming into the mystical powers of the Ninja.
  • Mask of Power: The Ninja Mask, when worn it becomes the Ninja Suit unless you lose the power for abusing it.
  • Nice Job Breaking It, Hero!: Constantly, a lot of the situations are usually caused by him either from misunderstandings, slip of the tongue, bouts of selfishness, misuse of power, acting too rashly or just general neglect on his part. Though most of the time he does mean well and can be counted on to fix his mistakes once it's pointed out to him.
  • Ninja: The current Norrisville Ninja.
  • Power Incontinence: It happens to him in "Best Buds" after the Ninjanomicon improves his taste buds.
  • Plot Allergy: The beginning of "Secret Stache." Turns out he's allergic to Mr. Weinerman's cologne which resulted in him not being able to join the Secret Stache Society
  • Pragmatic Hero: Has shades of this at times; in "Flume-igation" he considers just letting the Shark-Derminator kill Viceroy and McFist so he "can be done with them forever", and the main reason he doesn't is because he knows the Nomicon will chew him out for it later if he does.
  • Protagonist-Centered Morality: Subverted. He has a tendency to consciously twist whatever lesson the Nomicon is trying to teach him into support for what he wants to instead of what he needs to do. Partially justified as Nomi!Randy all but implies that he was formerly a self-centered slacker on Howard's level before becoming the Ninja.
  • Scarf Of Asskicking: It's also a pretty handy ninja tool.
  • Ship Tease: A lot with Theresa Fowler, several times throughout the first season; less so in Season 2, but it is still there. To a lesser extent with Heidi Weinerman and as the Ninja he has some with Debbie Kang.
  • Shirtless Scene: He has one in Ninja Camp.
  • Stock Ninja Weaponry: Has used some as the Ninja.
  • Super Senses: At their strongest, they become so potent that he can taste things with his skin. On this level, they become Awesome, but Impractical due to the Sensory Overload and how his attacks end up hurting himself more than his enemies because of his increased sensitivity to pain. He does however, manage to reign them in to a more manageable degree.
  • Took a Level in Badass: Implied subtly but it's there. Compare how he fights in the first episode to his prowess in Monster Drill.
  • Wake Up, Go to School, Save the World: More like save the school too.note 
  • Why Did It Have to Be Snakes?: His phobia as revealed in McFear Factor are chickens and a rooster.
  • You Gotta Have Blue Hair: Turns out he's naturally purple-haired as revealed in "Secret Stache". And he even dyes part of it blue in "Unstank My Hart".

    Howard Weinerman 
Voiced by: Andrew Caldwell
https://static.tvtropes.org/pmwiki/pub/images/howard300px_9961.png

Howard is Randy's best friend, and despite the fact that he’s got a huge mouth, he is the only person who knows Randy is the Ninja. He is Heidi's younger brother.


  • Acrofatic: It turns out he can climb the rope for gym class. He just doesn't want to do it.
    • He can also beat an un-powered Randy and Bash in a rush to Shangri Lunch in Der Monster Klub.
    • However, when Randy briefly took control of his body, he found that he was unable to properly use his usual acrobatic fighting style, prompting him to fight more defensively.
  • Annoying Younger Sibling: To his sister Heidi.
  • Big Eater: He really likes to eat.
  • Big Fun: In a Jerk with a Heart of Gold sense.
  • Book Dumb: He fails even Spanish class.
  • Brilliant, but Lazy: Most likely, see his Chess playing skills in Stanks Like Teen Spirit
  • Cloudcuckoolander
  • Demonic Possession: Twice. The first time when Randy accidentally freed the Tengu. The second time when Randy freed the Tengu deliberately to better fight the Sorcerer.
  • Distressed Dude: More so than Randy, both in older episodes and the more recent ones. Sometimes he escapes all on his own without Randy's help and sometimes Randy has to rescue him before things could get any uglier.
  • Dumb and Drummer: He may be dumb in school, but he can really play.
  • Eskimos Aren't Real: He doesn't believe isosceles triangles are real.
  • Fake Ultimate Hero: During his brief stint as the Ninja, his boorish behavior and abuse of his position for personal gain even made the amnesiac Randy, who was initially elated that his best friend was the Ninja, realize that he wasn't the real deal.
  • Fat Best Friend: Combo of C and A, but his build isn't often pointed out; in fact, the one time it looked like they would (when he finds out that Randy didn't think he could climb the rope in gym class), it turns out Randy actually had his "dainty" hands in mind.
  • Friend Versus Lover: He gets annoyed when Randy and Theresa interact with each other and tries to include himself in their interaction as shown in Sorcerer in Love 2: The Sorceress' Revenge and The Brawn Also Rises.
  • Genius Ditz: Turns out he's super good at Chess.
  • Heterosexual Life-Partners/Vitriolic Best Buds: With Randy.
  • Idiot Savant: Great at making excuses and playing chess (despite not knowing what the pieces are even called) though not much else.
  • It's All About Me: With Randy being a close second.
  • Jerk with a Heart of Gold: More so than Randy in the Jerkass department. He can be a jerk sometimes, but he really does have Randy’s best interests in being someone in high school at heart.
  • Jerkass Has a Point: Brimming with bad advice, but has occasional moments of practicality and wisdom.
  • The Lancer: Defaults to this position as the only other person who knows Randy is the ninja, though he has manned the suit before and done a little saving of his own (not really at the same time, though).
  • Last-Name Basis: Very rarely ever calls Randy by his first name.
  • My Sister Is Off-Limits!: In Shloomp! There It Is!, despite not being fond of his sister, he was horrified and disgusted when "Randy"note  flirts with Heidi.
    • And in "Welcome Back Catfish", when Howard gets offended that Randy doesn't tell him everything, Randy (possibly jokingly) admits that he finds Heidi attractive under the right light, which Howard finds disgusting.
  • Plucky Comic Relief: He mainly exists to provide laughs.
  • Secret Keeper: Although he almost slipped in Gossip Boy.
  • Ship Tease: He has always acted like he hates Debbie Kang, but when he makes up a story she is all over him.
  • Skewed Priorities: Shows this some times. As seen in Viva El Nomicon.
  • Too Dumb to Live: Tends to ignore Randy's warnings about McFist's products. Such as their candy which turns people to zombies, and their soupsickles which turns people into soup crazed monsters when he eats a dozen of them.
  • Unscrupulous Hero: Incredibly selfish and rude, he only ever does the right or noble thing out of necessity. That said he does care for Randy and when seeing him in real danger, he'll usually act without a second thought.
  • Walking Techbane: In Weinerman Tested, Cunningham Approved he shows an astonishing knack for finding the one flaw in "indestructible" McFist products. Some of them disintegrate with one touch.
  • What the Hell, Hero?: While understood, one would think Howard would show his friend some slack when he has to go off and fight monsters.
    "Nonono priorities. First our grade, then snakey-flying-thingie."
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    The Ninjanomicon 
https://static.tvtropes.org/pmwiki/pub/images/nomicon300px_8106.png

A magic book containing all the knowledge and wisdom of all the former Ninjas that have written in it. Though it does not speak, it acts as an unorthodox mentor to Randy, oftentimes giving him advice or disciplining him when he goes too far. The protagonists often talk to it as if it's a character in and of itself.


  • An Aesop: Tries to give one to Randy every other episode to mixed success as the boy often misinterprets or twists the lesson to fit what he wants to do at the moment.
  • Art Shift: Its interior has a visual style that is quite distinct from the rest of the show.
  • Augmented Reality: Gives Randy a mystical version of this that uses colorful doodles to highlight points of interest, help him deduce solutions to a problem, or to stress the lesson it was trying to teach him.
    • Notice This: A non-videogame example. Randy's bond with the Ninjanomicon often results in him seeing arrows point at stuff that he can use to his advantage.
  • Bigger Stick: Its solution to dealing with a mighty force is to use an even bigger one to counter it. This doesn't necessarily mean an attack or weapon; a drop off a cliff or something really heavy falling on the opposition is perfectly acceptable.
  • Brain Uploading: How it brings people into it. It's possible for the wrong consciousness to enter a body on way out though.
  • Chekhov's Classroom: Usually predicts the plot of the entire episode and lays out the Aesop preemptively in the form of a surprise lesson.
  • Dangerous Forbidden Technique: Has a few in its "Forbidden Knowledge of the Shadow Warrior" section that include telepathy, flight, invisibility, and healing. Their true danger lies in how they require a good deal of study and practice to use safely.
  • Forbidden Chekhov's Gun: Randy tried to use some techniques to add some terror to his garage on Halloween.
  • The Kindnapper: Pulls this on Randy in ''Shloomp, There It Is!", tying him to a chair inside itself and sending out NomiRandy to try and force Randy to learn that he can't rely on it for absolutely everything.
  • Laser-Guided Amnesia: What it does to a Ninja after their tenure has ended. The memories and experiences aren't exactly erased, but are instead taken into the book to help future Ninjas.
  • Licked by the Dog: Despite Randy's many screw-ups, the Nomicon still considers him to be pure of heart and exceptionally courageous.
  • Made of Iron: The Ninjanomicon can't be destroyed.
  • Made of Indestructium: For a dusty old book that has to be handed down through an 800-year-old (and technically endless) time loop, it's miraculously durable.
  • Meaningful Echo: Every single time, Randy has to repeat the lesson out loud to understand it.
  • Mind Hive: The Nomicon has the collective wisdom of every Norrisville Ninja ever, it’s clearly sentient.
  • My Own Grandpa: The Ninjanomicon exists because Randy gave his blank volume to the First Ninja in order to fix the time stream.
  • Only the Chosen May Wield: It can make itself virtually inaccessible to anyone, including Randy. The only one powerful enough to force it open regardless is the Sorcerer.
  • Scenery Porn: Chock full of it.
  • Snarky Inanimate Object: For a book of nijaa wisdom, it often jokes around with Randy.
  • Stable Time Loop: Part of its origin.
  • Tome of Eldritch Lore: Like the Necronomicon it's based off of, the book itself is not actively malevolent, but the knowledge inside of it is dangerous if misused.
  • Trickster Mentor: Though it's often blunt, it can go to exotic lengths to teach Randy a lesson.
  • Unknown Rival: Advised Randy against letting Howard be a part of his life as the Ninja, but has since dropped this stance and has even supported Howard's side on certain subjects. In contrast, Howard has only gotten more resentful of the tome over time, considering it a rival for Randy's attention and respect.
  • What the Hell, Hero??: Randy points out to the Nomicon that if it had properly mind-wiped Mac-Antfee after depriving him of his mask, he would have never gone crazy.
  • Your Mind Makes It Real: Once inside, a person can freely manipulate the world within its pages.
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